Fix Waila stack display for pillars

This commit is contained in:
Nicholas Ignoffo 2016-09-05 15:04:02 -07:00
parent 246eb7950c
commit 348664c3fe
2 changed files with 47 additions and 0 deletions

View file

@ -1,6 +1,8 @@
package WayofTime.bloodmagic.compat.waila;
import WayofTime.bloodmagic.block.*;
import WayofTime.bloodmagic.block.base.BlockStringPillar;
import WayofTime.bloodmagic.block.base.BlockStringPillarCap;
import WayofTime.bloodmagic.compat.waila.provider.*;
import mcp.mobius.waila.api.IWailaRegistrar;
import WayofTime.bloodmagic.api.Constants;
@ -15,6 +17,8 @@ public class WailaCallbackHandler
registrar.registerBodyProvider(new DataProviderAlchemyArray(), BlockAlchemyArray.class);
registrar.registerStackProvider(new DataProviderAlchemyArray(), BlockAlchemyArray.class);
registrar.registerStackProvider(new DataProviderMimic(), BlockMimic.class);
registrar.registerStackProvider(DataProviderPillar.INSTANCE, BlockStringPillarCap.class);
registrar.registerStackProvider(DataProviderPillar.INSTANCE, BlockStringPillar.class);
registrar.addConfig(Constants.Mod.MODID, Constants.Compat.WAILA_CONFIG_BYPASS_SNEAK, false);
registrar.addConfig(Constants.Mod.MODID, Constants.Compat.WAILA_CONFIG_ALTAR, true);

View file

@ -0,0 +1,43 @@
package WayofTime.bloodmagic.compat.waila.provider;
import mcp.mobius.waila.api.IWailaConfigHandler;
import mcp.mobius.waila.api.IWailaDataAccessor;
import mcp.mobius.waila.api.IWailaDataProvider;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import java.util.List;
public class DataProviderPillar implements IWailaDataProvider {
public static final DataProviderPillar INSTANCE = new DataProviderPillar();
@Override
public ItemStack getWailaStack(IWailaDataAccessor accessor, IWailaConfigHandler config) {
return new ItemStack(accessor.getBlock(), 1, accessor.getBlock().damageDropped(accessor.getBlockState()));
}
@Override
public List<String> getWailaHead(ItemStack itemStack, List<String> currenttip, IWailaDataAccessor accessor, IWailaConfigHandler config) {
return null;
}
@Override
public List<String> getWailaBody(ItemStack itemStack, List<String> currenttip, IWailaDataAccessor accessor, IWailaConfigHandler config) {
return null;
}
@Override
public List<String> getWailaTail(ItemStack itemStack, List<String> currenttip, IWailaDataAccessor accessor, IWailaConfigHandler config) {
return null;
}
@Override
public NBTTagCompound getNBTData(EntityPlayerMP player, TileEntity te, NBTTagCompound tag, World world, BlockPos pos) {
return null;
}
}