Added Living Armour stat tracker for movement. Implemented necessary methods for the armour.

This commit is contained in:
WayofTime 2016-01-02 22:04:51 -05:00
parent 5387770fa6
commit 34335d66cc
6 changed files with 175 additions and 11 deletions

View file

@ -1,10 +1,15 @@
package WayofTime.bloodmagic.item.armour;
import java.util.HashMap;
import java.util.Map;
import net.minecraft.entity.Entity;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.livingArmour.LivingArmour;
@ -16,6 +21,8 @@ public class ItemLivingArmour extends ItemArmor
{
public static String[] names = { "helmet", "chest", "legs", "boots" };
public static Map<ItemStack, LivingArmour> armourMap = new HashMap<ItemStack, LivingArmour>();
public ItemLivingArmour(int armorType)
{
super(ItemArmor.ArmorMaterial.IRON, 0, armorType);
@ -41,6 +48,29 @@ public class ItemLivingArmour extends ItemArmor
}
}
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack stack)
{
super.onArmorTick(world, player, stack);
if (world.isRemote)
{
return;
}
if (this == ModItems.livingArmourChest)
{
if (!armourMap.containsKey(stack))
{
armourMap.put(stack, getLivingArmour(stack));
}
LivingArmour armour = armourMap.get(stack);
armour.onTick(world, player);
setLivingArmour(stack, armour, false);
}
}
@Override
public Multimap<String, AttributeModifier> getAttributeModifiers(ItemStack stack)
{
@ -62,17 +92,51 @@ public class ItemLivingArmour extends ItemArmor
public LivingArmour getLivingArmour(ItemStack stack)
{
if (!stack.hasTagCompound())
{
stack.setTagCompound(new NBTTagCompound());
}
NBTTagCompound tag = stack.getTagCompound();
NBTTagCompound livingTag = tag.getCompoundTag(Constants.NBT.LIVING_ARMOUR);
NBTTagCompound livingTag = getArmourTag(stack);
LivingArmour livingArmour = new LivingArmour();
livingArmour.readFromNBT(livingTag);
return livingArmour;
}
public void setLivingArmour(ItemStack stack, LivingArmour armour, boolean forceWrite)
{
NBTTagCompound livingTag = new NBTTagCompound();
if (!forceWrite)
{
livingTag = getArmourTag(stack);
armour.writeDirtyToNBT(livingTag);
} else
{
armour.writeToNBT(livingTag);
}
setArmourTag(stack, livingTag);
}
public NBTTagCompound getArmourTag(ItemStack stack)
{
if (!stack.hasTagCompound())
{
stack.setTagCompound(new NBTTagCompound());
}
NBTTagCompound tag = stack.getTagCompound();
return tag.getCompoundTag(Constants.NBT.LIVING_ARMOUR);
}
public void setArmourTag(ItemStack stack, NBTTagCompound livingTag)
{
if (!stack.hasTagCompound())
{
stack.setTagCompound(new NBTTagCompound());
}
NBTTagCompound tag = stack.getTagCompound();
tag.setTag(Constants.NBT.LIVING_ARMOUR, livingTag);
}
}