Fix mundane component being really really really thirsty (#1218)
This commit is contained in:
parent
beb71e4c41
commit
33d6cdb3a9
8 changed files with 154 additions and 242 deletions
|
@ -9,7 +9,7 @@ import WayofTime.bloodmagic.apibutnotreally.util.helper.NBTHelper;
|
|||
import WayofTime.bloodmagic.apibutnotreally.util.helper.NetworkHelper;
|
||||
import WayofTime.bloodmagic.client.IMeshProvider;
|
||||
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
|
||||
import WayofTime.bloodmagic.item.ItemComponent;
|
||||
import WayofTime.bloodmagic.item.types.ComponentTypes;
|
||||
import WayofTime.bloodmagic.livingArmour.LivingArmour;
|
||||
import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerRepairing;
|
||||
import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeElytra;
|
||||
|
@ -97,7 +97,7 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP
|
|||
|
||||
@Override
|
||||
public boolean getIsRepairable(ItemStack toRepair, ItemStack repair) {
|
||||
return ItemStack.areItemsEqual(repair, ItemComponent.getStack(ItemComponent.REAGENT_BINDING));
|
||||
return ItemStack.areItemsEqual(repair, ComponentTypes.REAGENT_BINDING.getStack());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue