Fix mundane component being really really really thirsty (#1218)

This commit is contained in:
Nicholas Ignoffo 2018-02-11 14:43:00 -08:00
parent beb71e4c41
commit 33d6cdb3a9
8 changed files with 154 additions and 242 deletions

View file

@ -1,137 +0,0 @@
package WayofTime.bloodmagic.item;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.client.IVariantProvider;
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.NonNullList;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import java.util.ArrayList;
import java.util.List;
public class ItemComponent extends Item implements IVariantProvider {
public static final String REAGENT_WATER = "reagentWater";
public static final String REAGENT_LAVA = "reagentLava";
public static final String REAGENT_AIR = "reagentAir";
public static final String REAGENT_FASTMINER = "reagentFastMiner";
public static final String REAGENT_VOID = "reagentVoid";
public static final String REAGENT_GROWTH = "reagentGrowth";
public static final String REAGENT_AFFINITY = "reagentAffinity";
public static final String REAGENT_SIGHT = "reagentSight";
public static final String REAGENT_BINDING = "reagentBinding";
public static final String REAGENT_SUPPRESSION = "reagentSuppression";
public static final String COMPONENT_FRAME_PART = "frameParts";
public static final String REAGENT_BLOODLIGHT = "reagentBloodLight";
public static final String REAGENT_MAGNETISM = "reagentMagnetism";
public static final String REAGENT_HASTE = "reagentHaste";
public static final String REAGENT_COMPRESSION = "reagentCompression";
public static final String REAGENT_BRIDGE = "reagentBridge";
public static final String REAGENT_SEVERANCE = "reagentSeverance";
public static final String REAGENT_TELEPOSITION = "reagentTeleposition";
public static final String REAGENT_TRANSPOSITION = "reagentTransposition";
public static final String SAND_IRON = "ironSand";
public static final String SAND_GOLD = "goldSand";
public static final String SAND_COAL = "coalSand";
public static final String PLANT_OIL = "plantOil";
public static final String SULFUR = "sulfur";
public static final String SALTPETER = "saltpeter";
public static final String NEURO_TOXIN = "neurotoxin";
public static final String ANTISEPTIC = "antiseptic";
public static final String REAGENT_HOLDING = "reagentHolding";
public static final String CATALYST_LENGTH_1 = "mundaneLength";
public static final String CATALYST_POWER_1 = "mundanePower";
public static final String REAGENT_CLAW = "reagentClaw";
public static final String REAGENT_BOUNCE = "reagentBounce";
public static final String REAGENT_FROST = "reagentFrost";
private static ArrayList<String> names = new ArrayList<String>();
public ItemComponent() {
super();
setUnlocalizedName(BloodMagic.MODID + ".baseComponent.");
setHasSubtypes(true);
setCreativeTab(BloodMagic.TAB_BM);
buildItemList();
}
private void buildItemList() {
names.add(0, REAGENT_WATER);
names.add(1, REAGENT_LAVA);
names.add(2, REAGENT_AIR);
names.add(3, REAGENT_FASTMINER);
names.add(4, REAGENT_VOID);
names.add(5, REAGENT_GROWTH);
names.add(6, REAGENT_AFFINITY);
names.add(7, REAGENT_SIGHT);
names.add(8, REAGENT_BINDING);
names.add(9, REAGENT_SUPPRESSION);
names.add(10, COMPONENT_FRAME_PART);
names.add(11, REAGENT_BLOODLIGHT);
names.add(12, REAGENT_MAGNETISM);
names.add(13, REAGENT_HASTE);
names.add(14, REAGENT_COMPRESSION);
names.add(15, REAGENT_BRIDGE);
names.add(16, REAGENT_SEVERANCE);
names.add(17, REAGENT_TELEPOSITION);
names.add(18, REAGENT_TRANSPOSITION);
names.add(19, SAND_IRON);
names.add(20, SAND_GOLD);
names.add(21, SAND_COAL);
names.add(22, PLANT_OIL);
names.add(23, SULFUR);
names.add(24, SALTPETER);
names.add(25, NEURO_TOXIN);
names.add(26, ANTISEPTIC);
names.add(27, REAGENT_HOLDING);
names.add(28, CATALYST_LENGTH_1);
names.add(29, CATALYST_POWER_1);
names.add(30, REAGENT_CLAW);
names.add(31, REAGENT_BOUNCE);
names.add(32, REAGENT_FROST);
}
@Override
public String getUnlocalizedName(ItemStack stack) {
return super.getUnlocalizedName(stack) + names.get(stack.getItemDamage());
}
@Override
@SideOnly(Side.CLIENT)
public void getSubItems(CreativeTabs creativeTab, NonNullList<ItemStack> list) {
if (!isInCreativeTab(creativeTab))
return;
for (int i = 0; i < names.size(); i++)
list.add(new ItemStack(this, 1, i));
}
@Override
public List<Pair<Integer, String>> getVariants() {
List<Pair<Integer, String>> ret = new ArrayList<Pair<Integer, String>>();
for (String name : names)
ret.add(new ImmutablePair<Integer, String>(names.indexOf(name), "type=" + name));
return ret;
}
public static ItemStack getStack(String name) {
return new ItemStack(RegistrarBloodMagicItems.COMPONENT, 1, names.indexOf(name));
}
public static ItemStack getStack(String key, int stackSize) {
ItemStack stack = getStack(key);
stack.setCount(stackSize);
return stack;
}
public static ArrayList<String> getNames() {
return names;
}
}

View file

@ -9,7 +9,7 @@ import WayofTime.bloodmagic.apibutnotreally.util.helper.NBTHelper;
import WayofTime.bloodmagic.apibutnotreally.util.helper.NetworkHelper;
import WayofTime.bloodmagic.client.IMeshProvider;
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
import WayofTime.bloodmagic.item.ItemComponent;
import WayofTime.bloodmagic.item.types.ComponentTypes;
import WayofTime.bloodmagic.livingArmour.LivingArmour;
import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerRepairing;
import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeElytra;
@ -97,7 +97,7 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP
@Override
public boolean getIsRepairable(ItemStack toRepair, ItemStack repair) {
return ItemStack.areItemsEqual(repair, ItemComponent.getStack(ItemComponent.REAGENT_BINDING));
return ItemStack.areItemsEqual(repair, ComponentTypes.REAGENT_BINDING.getStack());
}
@Override