Iiiiinnnnnnnnnntegeeerrrrrrr
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@ -3,7 +3,6 @@ package WayofTime.bloodmagic.tile.routing;
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import java.util.LinkedList;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.List;
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import scala.Int;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntity;
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@ -54,7 +53,7 @@ public class TileOutputRoutingNode extends TileFilteredRoutingNode implements IO
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ItemStack ghostStack = GhostItemHelper.getStackFromGhost(stack);
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ItemStack ghostStack = GhostItemHelper.getStackFromGhost(stack);
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if (ghostStack.stackSize == 0)
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if (ghostStack.stackSize == 0)
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{
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{
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ghostStack.stackSize = Int.MaxValue();
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ghostStack.stackSize = Integer.MAX_VALUE;
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}
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}
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filteredList.add(ghostStack);
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filteredList.add(ghostStack);
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