Added configs to have the Demon Invasion only work when using the Creative Activation Crystal (still uses LP, you scrub.). Re-fixed blood orb so that FakePlayers can't use it. Why did this get re-broken?
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@ -419,6 +419,8 @@ public class AlchemicalWizardry
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public static String entityMinorDemonGruntGuardianWindID = "AW022";
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public static String entityMinorDemonGruntGuardianWindID = "AW022";
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public static String entityMinorDemonGruntGuardianIceID = "AW023";
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public static String entityMinorDemonGruntGuardianIceID = "AW023";
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public static String entityMinorDemonGruntGuardianEarthID = "AW024";
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public static String entityMinorDemonGruntGuardianEarthID = "AW024";
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public static boolean isDemonRitualCreativeOnly = false;
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public static Fluid lifeEssenceFluid;
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public static Fluid lifeEssenceFluid;
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@ -1257,7 +1259,7 @@ public class AlchemicalWizardry
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Rituals.registerRitual("AW028SpawnWard", 1, 150000, new RitualEffectSpawnWard(), "Ward of Sacrosanctity", new AlchemyCircleRenderer(new ResourceLocation("alchemicalwizardry:textures/models/SimpleTransCircle.png"), 0, 0, 0, 255, 0, 0.501, 0.501, 0, 1.5, false));
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Rituals.registerRitual("AW028SpawnWard", 1, 150000, new RitualEffectSpawnWard(), "Ward of Sacrosanctity", new AlchemyCircleRenderer(new ResourceLocation("alchemicalwizardry:textures/models/SimpleTransCircle.png"), 0, 0, 0, 255, 0, 0.501, 0.501, 0, 1.5, false));
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Rituals.registerRitual("AW029VeilOfEvil", 1, 150000, new RitualEffectVeilOfEvil(), "Veil of Evil", new AlchemyCircleRenderer(new ResourceLocation("alchemicalwizardry:textures/models/SimpleTransCircle.png"), 0, 0, 0, 255, 0, 0.501, 0.501, 0, 1.5, false));
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Rituals.registerRitual("AW029VeilOfEvil", 1, 150000, new RitualEffectVeilOfEvil(), "Veil of Evil", new AlchemyCircleRenderer(new ResourceLocation("alchemicalwizardry:textures/models/SimpleTransCircle.png"), 0, 0, 0, 255, 0, 0.501, 0.501, 0, 1.5, false));
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Rituals.registerRitual("AW030FullStomach", 1, 100000, new RitualEffectFullStomach(), "Requiem of the Satiated Stomach", new AlchemyCircleRenderer(new ResourceLocation("alchemicalwizardry:textures/models/SimpleTransCircle.png"), 0, 0, 0, 255, 0, 0.501, 0.501, 0, 1.5, false));
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Rituals.registerRitual("AW030FullStomach", 1, 100000, new RitualEffectFullStomach(), "Requiem of the Satiated Stomach", new AlchemyCircleRenderer(new ResourceLocation("alchemicalwizardry:textures/models/SimpleTransCircle.png"), 0, 0, 0, 255, 0, 0.501, 0.501, 0, 1.5, false));
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Rituals.registerRitual("AW031Convocation", 2, 15000000, new RitualEffectDemonPortal(), "Convocation of the Damned", new AlchemyCircleRenderer(new ResourceLocation("alchemicalwizardry:textures/models/TransCircleDemon.png"), 220, 22, 22, 255, 0, 0.501, 0.501, 0, 5, false));
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Rituals.registerRitual("AW031Convocation",isDemonRitualCreativeOnly ? 10 : 2, 15000000, new RitualEffectDemonPortal(), "Convocation of the Damned", new AlchemyCircleRenderer(new ResourceLocation("alchemicalwizardry:textures/models/TransCircleDemon.png"), 220, 22, 22, 255, 0, 0.501, 0.501, 0, 5, false));
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//Rituals.registerRitual(1,100,new RitualEffectApiaryOverclock(),"Apiary Overclock"));
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//Rituals.registerRitual(1,100,new RitualEffectApiaryOverclock(),"Apiary Overclock"));
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}
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}
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@ -151,6 +151,9 @@ public class BloodMagicConfiguration
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DemonVillagePath.createBridgeInAirIfObstructed = config.get(tempDemonConfigs, "createBridgeInAirIfObstructed", false).getBoolean();
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DemonVillagePath.createBridgeInAirIfObstructed = config.get(tempDemonConfigs, "createBridgeInAirIfObstructed", false).getBoolean();
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TEDemonPortal.limit = config.get(tempDemonConfigs, "demonGridSpaceLimit", 100).getInt();
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TEDemonPortal.limit = config.get(tempDemonConfigs, "demonGridSpaceLimit", 100).getInt();
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AlchemicalWizardry.isDemonRitualCreativeOnly = config.get(tempDemonConfigs, "IsDemonRitualCreativeOnly", false).getBoolean();
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BoundArmour.tryComplexRendering = config.get("WimpySettings", "UseFancyBoundArmour", true).getBoolean(true);
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BoundArmour.tryComplexRendering = config.get("WimpySettings", "UseFancyBoundArmour", true).getBoolean(true);
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Side side = FMLCommonHandler.instance().getSide();
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Side side = FMLCommonHandler.instance().getSide();
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@ -19,7 +19,7 @@ import java.util.List;
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public class ActivationCrystal extends EnergyItems
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public class ActivationCrystal extends EnergyItems
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{
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{
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private static final String[] ACTIVATION_CRYSTAL_NAMES = new String[]{"Weak", "Awakened"};
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private static final String[] ACTIVATION_CRYSTAL_NAMES = new String[]{"Weak", "Awakened", "Creative"};
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@SideOnly(Side.CLIENT)
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@SideOnly(Side.CLIENT)
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private IIcon[] icons;
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private IIcon[] icons;
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@ -83,6 +83,13 @@ public class ActivationCrystal extends EnergyItems
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break;
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break;
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}
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}
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case 2:
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{
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par3List.add("Creative only - activates any ritual");
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break;
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}
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}
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}
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if (!(par1ItemStack.stackTagCompound == null))
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if (!(par1ItemStack.stackTagCompound == null))
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@ -100,7 +107,7 @@ public class ActivationCrystal extends EnergyItems
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public int getCrystalLevel(ItemStack itemStack)
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public int getCrystalLevel(ItemStack itemStack)
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{
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{
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return itemStack.getItemDamage() + 1;
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return itemStack.getItemDamage() > 1 ? Integer.MAX_VALUE : itemStack.getItemDamage() + 1;
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}
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}
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@Override
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@Override
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@ -56,6 +56,7 @@ public class EnergyBattery extends Item implements ArmourUpgrade, IBindable, IBl
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{
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{
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EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
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EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
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World world = par3EntityPlayer.worldObj;
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World world = par3EntityPlayer.worldObj;
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if (world != null)
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if (world != null)
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{
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{
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double posX = par3EntityPlayer.posX;
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double posX = par3EntityPlayer.posX;
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@ -66,6 +67,11 @@ public class EnergyBattery extends Item implements ArmourUpgrade, IBindable, IBl
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}
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}
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NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
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NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
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if(SpellHelper.isFakePlayer(par2World, par3EntityPlayer))
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{
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return par1ItemStack;
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}
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if (itemTag == null || itemTag.getString("ownerName").equals(""))
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if (itemTag == null || itemTag.getString("ownerName").equals(""))
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{
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{
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return par1ItemStack;
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return par1ItemStack;
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@ -87,6 +87,7 @@ item.airScribeTool.name=Elemental Inscription Tool: Air
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item.duskScribeTool.name=Elemental Inscription Tool: Dusk
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item.duskScribeTool.name=Elemental Inscription Tool: Dusk
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item.activationCrystalWeak.name=Weak Activation Crystal
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item.activationCrystalWeak.name=Weak Activation Crystal
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item.activationCrystalAwakened.name=Awakened Activation Crystal
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item.activationCrystalAwakened.name=Awakened Activation Crystal
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item.activationCrystalCreative.name=Creative Activation Crystal
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item.boundPickaxe.name=Bound Pickaxe
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item.boundPickaxe.name=Bound Pickaxe
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item.boundAxe.name=Bound Axe
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item.boundAxe.name=Bound Axe
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item.boundShovel.name=Bound Shovel
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item.boundShovel.name=Bound Shovel
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