Added configs to have the Demon Invasion only work when using the Creative Activation Crystal (still uses LP, you scrub.). Re-fixed blood orb so that FakePlayers can't use it. Why did this get re-broken?
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6 changed files with 22 additions and 3 deletions
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@ -151,6 +151,9 @@ public class BloodMagicConfiguration
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DemonVillagePath.createBridgeInAirIfObstructed = config.get(tempDemonConfigs, "createBridgeInAirIfObstructed", false).getBoolean();
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TEDemonPortal.limit = config.get(tempDemonConfigs, "demonGridSpaceLimit", 100).getInt();
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AlchemicalWizardry.isDemonRitualCreativeOnly = config.get(tempDemonConfigs, "IsDemonRitualCreativeOnly", false).getBoolean();
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BoundArmour.tryComplexRendering = config.get("WimpySettings", "UseFancyBoundArmour", true).getBoolean(true);
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Side side = FMLCommonHandler.instance().getSide();
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