Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge.

This commit is contained in:
WayofTime 2016-01-01 17:36:50 -05:00
parent 142cefd9be
commit 318e3a03c7
13 changed files with 145 additions and 22 deletions

View file

@ -62,6 +62,11 @@ public class BloodAltar
private int lockdownDuration;
private int demonBloodDuration;
private int totalCharge = 0; //TODO save
private int chargingRate = 0;
private int chargingFrequency = 0;
private int maxCharge = 0;
private int cooldownAfterCrafting = 500;
private ItemStack result;
@ -181,6 +186,10 @@ public class BloodAltar
case 9:
upgrades.addAcceleration();
break;
case 10:
upgrades.addCharging();
break;
}
}
}
@ -228,6 +237,10 @@ public class BloodAltar
accelerationUpgrades = tagCompound.getInteger(Constants.NBT.ALTAR_ACCELERATION_UPGRADES);
demonBloodDuration = tagCompound.getInteger(Constants.NBT.ALTAR_DEMON_BLOOD_DURATION);
cooldownAfterCrafting = tagCompound.getInteger(Constants.NBT.ALTAR_COOLDOWN_AFTER_CRAFTING);
chargingRate = tagCompound.getInteger(Constants.NBT.ALTAR_CHARGE_RATE);
chargingFrequency = tagCompound.getInteger(Constants.NBT.ALTAR_CHARGE_FREQUENCY);
totalCharge = tagCompound.getInteger(Constants.NBT.ALTAR_TOTAL_CHARGE);
maxCharge = tagCompound.getInteger(Constants.NBT.ALTAR_MAX_CHARGE);
}
public void writeToNBT(NBTTagCompound tagCompound)
@ -267,6 +280,10 @@ public class BloodAltar
tagCompound.setInteger(Constants.NBT.ALTAR_ACCELERATION_UPGRADES, accelerationUpgrades);
tagCompound.setInteger(Constants.NBT.ALTAR_DEMON_BLOOD_DURATION, demonBloodDuration);
tagCompound.setInteger(Constants.NBT.ALTAR_COOLDOWN_AFTER_CRAFTING, cooldownAfterCrafting);
tagCompound.setInteger(Constants.NBT.ALTAR_CHARGE_RATE, chargingRate);
tagCompound.setInteger(Constants.NBT.ALTAR_CHARGE_FREQUENCY, chargingFrequency);
tagCompound.setInteger(Constants.NBT.ALTAR_TOTAL_CHARGE, totalCharge);
tagCompound.setInteger(Constants.NBT.ALTAR_MAX_CHARGE, maxCharge);
}
public void startCycle()
@ -276,7 +293,7 @@ public class BloodAltar
checkTier();
if (fluid == null || fluid.amount <= 0)
if ((fluid == null || fluid.amount <= 0) && totalCharge <= 0)
return;
if (!isActive)
@ -341,6 +358,14 @@ public class BloodAltar
this.fluid.amount -= fluidOutputted;
}
if (internalCounter % this.getChargingFrequency() == 0 && !this.isActive)
{
int chargeInputted = Math.min(chargingRate, this.fluid.amount);
chargeInputted = Math.min(chargeInputted, maxCharge - totalCharge);
totalCharge += chargeInputted;
this.fluid.amount -= chargeInputted;
}
if (internalCounter % 100 == 0 && (this.isActive || this.cooldownAfterCrafting <= 0))
startCycle();
@ -372,9 +397,24 @@ public class BloodAltar
if (!canBeFilled)
{
boolean hasOperated = false;
int stackSize = tileAltar.getStackInSlot(0).stackSize;
if (totalCharge > 0)
{
System.out.println("Working...");
System.out.println("Total charge: " + totalCharge);
int chargeDrained = Math.min(liquidRequired * stackSize - progress, totalCharge);
totalCharge -= chargeDrained;
progress += chargeDrained;
System.out.println("Progress: " + progress);
hasOperated = true;
}
if (fluid != null && fluid.amount >= 1)
{
int stackSize = tileAltar.getStackInSlot(0).stackSize;
int liquidDrained = Math.min((int) (altarTier.ordinal() >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
if (liquidDrained > (liquidRequired * stackSize - progress))
@ -383,9 +423,21 @@ public class BloodAltar
fluid.amount = fluid.amount - liquidDrained;
progress += liquidDrained;
hasOperated = true;
if (internalCounter % 4 == 0)
world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + Math.random() - Math.random(), pos.getY() + Math.random() - Math.random(), pos.getZ() + Math.random() - Math.random(), f1, f2, f3);
} else if (!hasOperated && progress > 0)
{
progress -= (int) (efficiencyMultiplier * drainRate);
if (internalCounter % 2 == 0)
world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + Math.random() - Math.random(), pos.getY() + Math.random() - Math.random(), pos.getZ() + Math.random() - Math.random(), f1, f2, f3);
}
if (hasOperated)
{
if (progress >= liquidRequired * stackSize)
{
ItemStack result = this.result;
@ -401,12 +453,6 @@ public class BloodAltar
this.isActive = false;
}
} else if (progress > 0)
{
progress -= (int) (efficiencyMultiplier * drainRate);
if (internalCounter % 2 == 0)
world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + Math.random() - Math.random(), pos.getY() + Math.random() - Math.random(), pos.getZ() + Math.random() - Math.random(), f1, f2, f3);
}
} else
{
@ -461,6 +507,10 @@ public class BloodAltar
this.orbCapacityMultiplier = 1;
this.dislocationMultiplier = 1;
this.accelerationUpgrades = 0;
this.chargingFrequency = 20;
this.chargingRate = 0;
this.maxCharge = 0;
this.totalCharge = 0;
return;
} else if (!tier.equals(EnumAltarTier.ONE) && upgrade != null)
{
@ -473,6 +523,9 @@ public class BloodAltar
this.dislocationMultiplier = (float) (Math.pow(1.2, upgrade.getDisplacementCount()));
this.orbCapacityMultiplier = (float) (1 + 0.02 * upgrade.getOrbCapacityCount());
this.accelerationUpgrades = upgrade.getAccelerationCount();
this.chargingFrequency = Math.max(20 - upgrade.getAccelerationCount(), 1);
this.chargingRate = 100 * upgrade.getChargingCount();
this.maxCharge = (int) (FluidContainerRegistry.BUCKET_VOLUME * Math.max(0.5 * capacityMultiplier, 1) * upgrade.getChargingCount());
}
this.capacity = (int) (FluidContainerRegistry.BUCKET_VOLUME * 10 * capacityMultiplier);
@ -484,6 +537,8 @@ public class BloodAltar
this.fluidOutput.amount = this.bufferCapacity;
if (this.fluidInput.amount > this.bufferCapacity)
this.fluidInput.amount = this.bufferCapacity;
if (this.totalCharge > this.maxCharge)
this.totalCharge = this.maxCharge;
tileAltar.getWorld().markBlockForUpdate(tileAltar.getPos());
}
@ -640,4 +695,19 @@ public class BloodAltar
this.cooldownAfterCrafting = amount;
}
}
public int getChargingRate()
{
return chargingRate;
}
public int getTotalCharge()
{
return totalCharge;
}
public int getChargingFrequency()
{
return chargingFrequency == 0 ? 1 : chargingFrequency;
}
}