Untested Ritual Reader stuff, and removing some registry shenanigans.
This commit is contained in:
parent
db268b23a4
commit
30f233b81a
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@ -27,6 +27,16 @@ public abstract class AreaDescriptor implements Iterator<BlockPos>
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public abstract void resetIterator();
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/**
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* This method changes the area descriptor so that its range matches the two
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* blocks that are selected. When implementing this method, assume that
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* these positions are the blocks that are clicked by the player.
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*
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* @param pos1
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* @param pos2
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*/
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public abstract void modifyAreaByBlockPositions(BlockPos pos1, BlockPos pos2);
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public static class Rectangle extends AreaDescriptor
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{
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private BlockPos minimumOffset;
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@ -170,6 +180,15 @@ public abstract class AreaDescriptor implements Iterator<BlockPos>
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{
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currentPosition = null;
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}
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@Override
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public void modifyAreaByBlockPositions(BlockPos pos1, BlockPos pos2)
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{
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setOffsets(pos1, pos2);
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maximumOffset = maximumOffset.add(1, 1, 1);
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resetIterator();
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resetCache();
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}
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}
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public static class HemiSphere extends AreaDescriptor
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@ -293,6 +312,12 @@ public abstract class AreaDescriptor implements Iterator<BlockPos>
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// TODO Auto-generated method stub
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}
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@Override
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public void modifyAreaByBlockPositions(BlockPos pos1, BlockPos pos2)
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{
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// TODO Auto-generated method stub
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}
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}
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public static class Cross extends AreaDescriptor
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@ -379,5 +404,12 @@ public abstract class AreaDescriptor implements Iterator<BlockPos>
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// TODO Auto-generated method stub
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}
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@Override
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public void modifyAreaByBlockPositions(BlockPos pos1, BlockPos pos2)
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{
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// TODO Auto-generated method stub
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}
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}
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}
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@ -1,10 +1,13 @@
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package WayofTime.bloodmagic.api.ritual;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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/**
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* This interface is for internal implementation only.
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@ -36,4 +39,14 @@ public interface IMasterRitualStone
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World getWorldObj();
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BlockPos getBlockPos();
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String getNextBlockRange(String range);
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void provideInformationOfRitualToPlayer(EntityPlayer player);
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void provideInformationOfRangeToPlayer(EntityPlayer player, String range);
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void setActiveWillDrain(EntityPlayer player, List<EnumDemonWillType> typeList);
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boolean setBlockRangeByBounds(EntityPlayer player, String range, BlockPos offset1, BlockPos offset2);
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}
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@ -1,5 +1,10 @@
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package WayofTime.bloodmagic.api.ritual;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import lombok.EqualsAndHashCode;
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import lombok.Getter;
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import lombok.RequiredArgsConstructor;
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@ -8,19 +13,17 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TextComponentTranslation;
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import net.minecraft.world.World;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Map;
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/**
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* Abstract class for creating new rituals. Rituals need be registered with
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* {@link WayofTime.bloodmagic.api.registry.RitualRegistry#registerRitual(Ritual, String)}
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*/
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@Getter
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@RequiredArgsConstructor
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@EqualsAndHashCode(exclude = { "modableRangeMap" })
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@EqualsAndHashCode(exclude = { "modableRangeMap", "ritualComponents", "renderer" })
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@ToString
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public abstract class Ritual
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{
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@ -141,6 +144,79 @@ public abstract class Ritual
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return null;
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}
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public List<String> getListOfRanges()
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{
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return new ArrayList<String>(modableRangeMap.keySet());
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}
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public String getNextBlockRange(String range)
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{
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List<String> rangeList = getListOfRanges();
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if (rangeList.isEmpty())
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{
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return "";
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}
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if (!rangeList.contains(range))
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{
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return rangeList.get(0);
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}
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boolean hasMatch = false;
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for (String rangeCheck : rangeList)
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{
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if (hasMatch)
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{
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return rangeCheck;
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} else if (rangeCheck.equals(range))
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{
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hasMatch = true;
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}
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}
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return rangeList.get(0);
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}
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public boolean setBlockRangeByBounds(String range, IMasterRitualStone master, BlockPos offset1, BlockPos offset2)
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{
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AreaDescriptor descriptor = this.getBlockRange(range);
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if (canBlockRangeBeModified(descriptor, master, offset1, offset2))
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{
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descriptor.modifyAreaByBlockPositions(offset1, offset2);
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return true;
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}
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return false;
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}
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protected boolean canBlockRangeBeModified(AreaDescriptor descriptor, IMasterRitualStone master, BlockPos offset1, BlockPos offset2)
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{
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return true;
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}
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public ITextComponent getErrorForBlockRangeOnFail(EntityPlayer player, String range, IMasterRitualStone master, BlockPos offset1, BlockPos offset2)
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{
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return new TextComponentTranslation("ritual.BloodMagic.blockRange.tooBig");
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}
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public ITextComponent provideInformationOfRitualToPlayer(EntityPlayer player)
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{
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return new TextComponentTranslation(this.getUnlocalizedName() + ".info");
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}
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public ITextComponent provideInformationOfRangeToPlayer(EntityPlayer player, String range)
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{
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if (getListOfRanges().contains(range))
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{
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return new TextComponentTranslation(this.getUnlocalizedName() + "." + range + ".info");
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} else
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{
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return new TextComponentTranslation("ritual.BloodMagic.blockRange.noRange");
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}
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}
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/**
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* @return a list of {@link RitualComponent} for checking the ritual.
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*/
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@ -31,7 +31,6 @@ public class ItemDaggerOfSacrifice extends Item implements IVariantProvider
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{
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".daggerOfSacrifice");
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setRegistryName(Constants.BloodMagicItem.DAGGER_OF_SACRIFICE.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setMaxStackSize(1);
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setFull3D();
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@ -8,9 +8,13 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.text.TextComponentTranslation;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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@ -20,12 +24,10 @@ import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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import org.lwjgl.input.Keyboard;
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import com.google.common.base.Strings;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.ritual.EnumRitualReaderState;
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import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
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import WayofTime.bloodmagic.api.util.helper.NBTHelper;
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import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
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import WayofTime.bloodmagic.client.IVariantProvider;
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import WayofTime.bloodmagic.util.ChatUtil;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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@ -68,9 +70,18 @@ public class ItemRitualReader extends Item implements IVariantProvider
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@Override
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public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand)
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{
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if (player.isSneaking() && !world.isRemote)
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RayTraceResult ray = this.getMovingObjectPositionFromPlayer(world, player, false);
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if (ray != null && ray.typeOfHit == RayTraceResult.Type.BLOCK)
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{
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return new ActionResult<ItemStack>(EnumActionResult.PASS, stack);
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}
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if (player.isSneaking())
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{
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if (!world.isRemote)
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{
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cycleReader(stack, player);
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}
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return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack);
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}
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return new ActionResult<ItemStack>(EnumActionResult.PASS, stack);
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}
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@Override
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public EnumActionResult onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
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{
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if (!world.isRemote)
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{
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EnumRitualReaderState state = this.getState(stack);
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TileEntity tile = world.getTileEntity(pos);
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if (tile instanceof IMasterRitualStone)
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{
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IMasterRitualStone master = (IMasterRitualStone) tile;
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this.setBlockPos(stack, pos);
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switch (state)
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{
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case INFORMATION:
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master.provideInformationOfRitualToPlayer(player);
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break;
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case SET_AREA:
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String range = this.getCurrentBlockRange(stack);
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if (player.isSneaking())
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{
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String newRange = master.getNextBlockRange(range);
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range = newRange;
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this.setCurrentBlockRange(stack, newRange);
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}
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master.provideInformationOfRangeToPlayer(player, range);
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break;
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case SET_WILL_TYPES:
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break;
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}
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return EnumActionResult.FAIL;
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} else
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{
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if (state == EnumRitualReaderState.SET_AREA)
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{
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BlockPos masterPos = this.getMasterBlockPos(stack);
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if (!masterPos.equals(BlockPos.ORIGIN))
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{
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BlockPos containedPos = getBlockPos(stack);
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if (containedPos.equals(BlockPos.ORIGIN))
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{
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System.out.println("Getting first block...");
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this.setBlockPos(stack, pos.subtract(masterPos));
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//TODO: Notify player.
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} else
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{
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tile = world.getTileEntity(masterPos);
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if (tile instanceof IMasterRitualStone)
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{
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System.out.println("Setting custom bounds...");
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IMasterRitualStone master = (IMasterRitualStone) tile;
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master.setBlockRangeByBounds(player, this.getCurrentBlockRange(stack), containedPos, pos.subtract(masterPos));
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}
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this.setBlockPos(stack, BlockPos.ORIGIN);
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}
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}
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}
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}
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}
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return super.onItemUse(stack, player, world, pos, hand, facing, hitX, hitY, hitZ);
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}
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public BlockPos getBlockPos(ItemStack stack)
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{
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stack = NBTHelper.checkNBT(stack);
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return new BlockPos(stack.getTagCompound().getInteger(Constants.NBT.X_COORD), stack.getTagCompound().getInteger(Constants.NBT.Y_COORD), stack.getTagCompound().getInteger(Constants.NBT.Z_COORD));
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}
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public ItemStack setBlockPos(ItemStack stack, BlockPos pos)
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{
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stack = NBTHelper.checkNBT(stack);
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NBTTagCompound itemTag = stack.getTagCompound();
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itemTag.setInteger(Constants.NBT.X_COORD, pos.getX());
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itemTag.setInteger(Constants.NBT.Y_COORD, pos.getY());
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itemTag.setInteger(Constants.NBT.Z_COORD, pos.getZ());
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return stack;
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}
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public BlockPos getMasterBlockPos(ItemStack stack)
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{
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stack = NBTHelper.checkNBT(stack);
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return new BlockPos(stack.getTagCompound().getInteger(Constants.NBT.X_COORD + "master"), stack.getTagCompound().getInteger(Constants.NBT.Y_COORD + "master"), stack.getTagCompound().getInteger(Constants.NBT.Z_COORD + "master"));
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}
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public ItemStack setMasterBlockPos(ItemStack stack, BlockPos pos)
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{
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stack = NBTHelper.checkNBT(stack);
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NBTTagCompound itemTag = stack.getTagCompound();
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itemTag.setInteger(Constants.NBT.X_COORD + "master", pos.getX());
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itemTag.setInteger(Constants.NBT.Y_COORD + "master", pos.getY());
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itemTag.setInteger(Constants.NBT.Z_COORD + "master", pos.getZ());
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return stack;
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}
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public String getCurrentBlockRange(ItemStack stack)
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{
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NBTHelper.checkNBT(stack);
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NBTTagCompound tag = stack.getTagCompound();
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return tag.getString("range");
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}
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public void setCurrentBlockRange(ItemStack stack, String range)
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{
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NBTHelper.checkNBT(stack);
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NBTTagCompound tag = stack.getTagCompound();
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tag.setString("range", range);
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}
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public void cycleReader(ItemStack stack, EntityPlayer player)
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{
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EnumRitualReaderState prevState = getState(stack);
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@ -96,10 +223,7 @@ public class ItemRitualReader extends Item implements IVariantProvider
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public void setState(ItemStack stack, EnumRitualReaderState state)
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{
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if (!stack.hasTagCompound())
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{
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stack.setTagCompound(new NBTTagCompound());
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}
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NBTHelper.checkNBT(stack);
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NBTTagCompound tag = stack.getTagCompound();
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@ -1,19 +1,7 @@
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package WayofTime.bloodmagic.tile;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.event.RitualEvent;
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import WayofTime.bloodmagic.api.network.SoulNetwork;
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import WayofTime.bloodmagic.api.registry.RitualRegistry;
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import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
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import WayofTime.bloodmagic.api.ritual.Ritual;
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import WayofTime.bloodmagic.api.util.helper.NBTHelper;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
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import WayofTime.bloodmagic.api.util.helper.RitualHelper;
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import WayofTime.bloodmagic.item.ItemActivationCrystal;
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import WayofTime.bloodmagic.registry.ModItems;
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import WayofTime.bloodmagic.util.ChatUtil;
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import com.google.common.base.Strings;
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import java.util.List;
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import lombok.Getter;
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import lombok.NoArgsConstructor;
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import lombok.Setter;
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@ -27,9 +15,26 @@ import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ITickable;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.TextComponentTranslation;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fml.common.eventhandler.Event;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.event.RitualEvent;
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import WayofTime.bloodmagic.api.network.SoulNetwork;
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import WayofTime.bloodmagic.api.registry.RitualRegistry;
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import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
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import WayofTime.bloodmagic.api.ritual.Ritual;
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import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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import WayofTime.bloodmagic.api.util.helper.NBTHelper;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
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import WayofTime.bloodmagic.api.util.helper.RitualHelper;
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import WayofTime.bloodmagic.item.ItemActivationCrystal;
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import WayofTime.bloodmagic.registry.ModItems;
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import WayofTime.bloodmagic.util.ChatUtil;
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import com.google.common.base.Strings;
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@Getter
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@NoArgsConstructor
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@ -285,6 +290,7 @@ public class TileMasterRitualStone extends TileEntity implements IMasterRitualSt
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@Override
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public World getWorldObj()
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{
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return getWorld();
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}
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@ -293,4 +299,62 @@ public class TileMasterRitualStone extends TileEntity implements IMasterRitualSt
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{
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return getPos();
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}
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@Override
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public String getNextBlockRange(String range)
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{
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if (this.currentRitual != null)
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{
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return this.currentRitual.getNextBlockRange(range);
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}
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return "";
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}
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@Override
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public void provideInformationOfRitualToPlayer(EntityPlayer player)
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{
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if (this.currentRitual != null)
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{
|
||||
ChatUtil.sendNoSpam(player, this.currentRitual.provideInformationOfRitualToPlayer(player));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void provideInformationOfRangeToPlayer(EntityPlayer player, String range)
|
||||
{
|
||||
if (this.currentRitual != null)
|
||||
{
|
||||
ChatUtil.sendNoSpam(player, this.currentRitual.provideInformationOfRangeToPlayer(player, range));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setActiveWillDrain(EntityPlayer player, List<EnumDemonWillType> typeList)
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBlockRangeByBounds(EntityPlayer player, String range, BlockPos offset1, BlockPos offset2)
|
||||
{
|
||||
if (this.currentRitual != null)
|
||||
{
|
||||
boolean allowed = this.currentRitual.setBlockRangeByBounds(range, this, offset1, offset2);
|
||||
if (player != null && !allowed)
|
||||
{
|
||||
ChatUtil.sendNoSpam(player, this.currentRitual.getErrorForBlockRangeOnFail(player, range, this, offset1, offset2));
|
||||
}
|
||||
|
||||
return allowed;
|
||||
}
|
||||
|
||||
if (player != null)
|
||||
{
|
||||
ChatUtil.sendNoSpam(player, "ritual.BloodMagic.blockRange.inactive");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -369,6 +369,10 @@ tooltip.BloodMagic.experienceTome.exp=Exp: %0.3f
|
|||
tooltip.BloodMagic.experienceTome.expLevel=Level: %d
|
||||
|
||||
# Ritual
|
||||
ritual.BloodMagic.blockRange.tooBig=The block range given is either too big or too far away from the MRS!
|
||||
ritual.BloodMagic.blockRange.inactive=The ritual stone is currently inactive, and cannot have its range modified.
|
||||
ritual.BloodMagic.blockRange.noRange=The range was not properly chosen.
|
||||
|
||||
ritual.BloodMagic.testRitual=Test Ritual
|
||||
ritual.BloodMagic.waterRitual=Ritual of the Full Spring
|
||||
ritual.BloodMagic.lavaRitual=Serenade of the Nether
|
||||
|
@ -399,6 +403,9 @@ ritual.BloodMagic.pumpRitual=Hymn of Siphoning
|
|||
ritual.BloodMagic.altarBuilderRitual=The Assembly of the High Altar
|
||||
ritual.BloodMagic.portalRitual=The Gate of the Fold
|
||||
|
||||
ritual.BloodMagic.wellOfSufferingRitual.info=Attacks mobs within its damage zone and puts the LP into a nearby blood altar.
|
||||
ritual.BloodMagic.wellOfSufferingRitual.altar.info=(Altar) This range defines the area that the ritual searches for the blood altar. Changing this will either expand or limit the range to a certain region.
|
||||
ritual.BloodMagic.wellOfSufferingRitual.damage.info=(Damage) This defines where the ritual will damage a mob. All mobs inside of this range (except for players) will receive damage over time.
|
||||
# Chat
|
||||
chat.BloodMagic.altarMaker.setTier=Set Tier to: %d
|
||||
chat.BloodMagic.altarMaker.building=Building a Tier %d Altar
|
||||
|
|
Loading…
Reference in a new issue