Merge apibutnotreally with the main packages
Do not consider anything outside of the true API safe to use. And even then, I'm changing things. Just wait. Please I beg you.
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package WayofTime.bloodmagic.util;
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import WayofTime.bloodmagic.apibutnotreally.BlockStack;
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import WayofTime.bloodmagic.apibutnotreally.Constants;
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import WayofTime.bloodmagic.apibutnotreally.altar.EnumAltarComponent;
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import WayofTime.bloodmagic.apibutnotreally.iface.IDemonWillViewer;
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import WayofTime.bloodmagic.apibutnotreally.util.helper.NBTHelper;
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import WayofTime.bloodmagic.altar.EnumAltarComponent;
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import WayofTime.bloodmagic.iface.IDemonWillViewer;
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import WayofTime.bloodmagic.util.helper.NBTHelper;
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import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks;
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import WayofTime.bloodmagic.network.BloodMagicPacketHandler;
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import WayofTime.bloodmagic.network.PlayerVelocityPacketProcessor;
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