Merge apibutnotreally with the main packages

Do not consider anything outside of the true API safe to use. And even then,
I'm changing things. Just wait. Please I beg you.
This commit is contained in:
Nicholas Ignoffo 2018-02-15 18:49:01 -08:00
parent 616c08094b
commit 2fecb427fd
399 changed files with 958 additions and 977 deletions

View file

@ -1,15 +1,15 @@
package WayofTime.bloodmagic.item.soul;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.apibutnotreally.Constants;
import WayofTime.bloodmagic.apibutnotreally.iface.IMultiWillTool;
import WayofTime.bloodmagic.apibutnotreally.iface.ISentientSwordEffectProvider;
import WayofTime.bloodmagic.apibutnotreally.iface.ISentientTool;
import WayofTime.bloodmagic.apibutnotreally.soul.EnumDemonWillType;
import WayofTime.bloodmagic.apibutnotreally.soul.IDemonWill;
import WayofTime.bloodmagic.apibutnotreally.soul.IDemonWillWeapon;
import WayofTime.bloodmagic.apibutnotreally.soul.PlayerDemonWillHandler;
import WayofTime.bloodmagic.apibutnotreally.util.helper.NBTHelper;
import WayofTime.bloodmagic.util.Constants;
import WayofTime.bloodmagic.iface.IMultiWillTool;
import WayofTime.bloodmagic.iface.ISentientSwordEffectProvider;
import WayofTime.bloodmagic.iface.ISentientTool;
import WayofTime.bloodmagic.soul.EnumDemonWillType;
import WayofTime.bloodmagic.soul.IDemonWill;
import WayofTime.bloodmagic.soul.IDemonWillWeapon;
import WayofTime.bloodmagic.soul.PlayerDemonWillHandler;
import WayofTime.bloodmagic.util.helper.NBTHelper;
import WayofTime.bloodmagic.client.IMeshProvider;
import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionMultiWill;
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;