Merge apibutnotreally with the main packages

Do not consider anything outside of the true API safe to use. And even then,
I'm changing things. Just wait. Please I beg you.
This commit is contained in:
Nicholas Ignoffo 2018-02-15 18:49:01 -08:00
parent 616c08094b
commit 2fecb427fd
399 changed files with 958 additions and 977 deletions

View file

@ -1,14 +1,14 @@
package WayofTime.bloodmagic.item;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.apibutnotreally.Constants;
import WayofTime.bloodmagic.apibutnotreally.ItemStackWrapper;
import WayofTime.bloodmagic.apibutnotreally.event.BoundToolEvent;
import WayofTime.bloodmagic.apibutnotreally.iface.IActivatable;
import WayofTime.bloodmagic.apibutnotreally.iface.IBindable;
import WayofTime.bloodmagic.apibutnotreally.util.helper.NBTHelper;
import WayofTime.bloodmagic.apibutnotreally.util.helper.NetworkHelper;
import WayofTime.bloodmagic.apibutnotreally.util.helper.PlayerHelper;
import WayofTime.bloodmagic.util.Constants;
import WayofTime.bloodmagic.util.ItemStackWrapper;
import WayofTime.bloodmagic.event.BoundToolEvent;
import WayofTime.bloodmagic.iface.IActivatable;
import WayofTime.bloodmagic.iface.IBindable;
import WayofTime.bloodmagic.util.helper.NBTHelper;
import WayofTime.bloodmagic.util.helper.NetworkHelper;
import WayofTime.bloodmagic.util.helper.PlayerHelper;
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
import WayofTime.bloodmagic.util.Utils;
import WayofTime.bloodmagic.util.helper.TextHelper;