From 2db775346c32a02143334bf14d410b763ac93508 Mon Sep 17 00:00:00 2001 From: Nicholas Ignoffo Date: Sun, 12 Feb 2017 01:59:30 -0800 Subject: [PATCH] Fix crash when unblocking slot in alchemy table why way why `boolean[] blocked = new boolean[slotCount]` :I --- src/main/java/WayofTime/bloodmagic/tile/TileAlchemyTable.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileAlchemyTable.java b/src/main/java/WayofTime/bloodmagic/tile/TileAlchemyTable.java index c3e9a446..f976fac7 100644 --- a/src/main/java/WayofTime/bloodmagic/tile/TileAlchemyTable.java +++ b/src/main/java/WayofTime/bloodmagic/tile/TileAlchemyTable.java @@ -76,7 +76,7 @@ public class TileAlchemyTable extends TileInventory implements ISidedInventory, { if (blockedSlots.contains(slot)) { - blockedSlots.remove(slot); + blockedSlots.remove((Object) slot); } else { blockedSlots.add(slot);