Added the Forestry API

This commit is contained in:
WayofTime 2015-05-11 13:12:56 -04:00
parent 69aeb4a813
commit 2cc9d3a53a
202 changed files with 7108 additions and 35 deletions

View file

@ -166,11 +166,11 @@ public class BloodMagicConfiguration
BoundArmour.tryComplexRendering = config.get("WimpySettings", "UseFancyBoundArmour", true).getBoolean(true);
ItemIncense.itemDuration = config.get("TestIncenseSettings", "ItemDuration", 100).getInt();
ItemIncense.minValue = config.get("TestIncenseSettings", "MinValue", 0).getInt();
ItemIncense.maxValue = config.get("TestIncenseSettings", "MaxValue", 100).getInt();
PlayerSacrificeHandler.scalingOfSacrifice = (float) config.get("TestIncenseSettings", "ScalingFactor", 0.0025f).getDouble();
PlayerSacrificeHandler.soulFrayDuration = config.get("TestIncenseSettings", "SoulFrayDuration", 400).getInt();
// ItemIncense.itemDuration = config.get("TestIncenseSettings", "ItemDuration", 100).getInt();
// ItemIncense.minValue = config.get("TestIncenseSettings", "MinValue", 0).getInt();
// ItemIncense.maxValue = config.get("TestIncenseSettings", "MaxValue", 100).getInt();
// PlayerSacrificeHandler.scalingOfSacrifice = (float) config.get("TestIncenseSettings", "ScalingFactor", 0.0025f).getDouble();
// PlayerSacrificeHandler.soulFrayDuration = config.get("TestIncenseSettings", "SoulFrayDuration", 400).getInt();
Side side = FMLCommonHandler.instance().getSide();