Started work on Demon Will Inversion system.

This commit is contained in:
WayofTime 2016-02-21 20:10:56 -05:00
parent 0524daa16c
commit 2c49c49441
6 changed files with 440 additions and 0 deletions

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@ -0,0 +1,99 @@
package WayofTime.bloodmagic.api.soul;
import java.util.HashMap;
import java.util.Map.Entry;
import net.minecraft.nbt.NBTTagCompound;
public class DemonWillHolder
{
public HashMap<EnumDemonWillType, Double> willMap = new HashMap<EnumDemonWillType, Double>();
public double addWill(EnumDemonWillType type, double amount, double max)
{
double current = 0;
if (willMap.containsKey(type))
{
current = willMap.get(type);
}
double added = Math.min(max - current, amount);
addWill(type, amount);
return added;
}
public void addWill(EnumDemonWillType type, double amount)
{
if (willMap.containsKey(type))
{
willMap.put(type, amount + willMap.get(type));
} else
{
willMap.put(type, amount);
}
}
public double drainWill(EnumDemonWillType type, double amount)
{
if (willMap.containsKey(type))
{
double current = willMap.get(type);
double reduced = Math.min(current, amount);
if (reduced >= current)
{
willMap.remove(type);
} else
{
willMap.put(type, current - reduced);
}
return reduced;
}
return 0;
}
public double getWill(EnumDemonWillType type)
{
if (willMap.containsKey(type))
{
return willMap.get(type);
}
return 0;
}
public void readFromNBT(NBTTagCompound tag, String key)
{
NBTTagCompound willTag = tag.getCompoundTag(key);
willMap.clear();
for (EnumDemonWillType type : EnumDemonWillType.values())
{
double amount = willTag.getDouble("EnumWill" + type.getName());
if (amount > 0)
{
willMap.put(type, amount);
}
}
}
public void writeToNBT(NBTTagCompound tag, String key)
{
NBTTagCompound willTag = new NBTTagCompound();
for (Entry<EnumDemonWillType, Double> entry : willMap.entrySet())
{
willTag.setDouble("EnumWill" + entry.getKey().getName(), entry.getValue());
}
tag.setTag(key, willTag);
}
public void clearWill()
{
willMap.clear();
}
}

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package WayofTime.bloodmagic.demonAura;
import lombok.AllArgsConstructor;
import lombok.EqualsAndHashCode;
import lombok.NoArgsConstructor;
import lombok.Setter;
import lombok.ToString;
@EqualsAndHashCode
@ToString
@NoArgsConstructor
@AllArgsConstructor
@Setter
public class PosXY implements Comparable<PosXY>
{
public int x;
public int y;
@Override
public int compareTo(PosXY c)
{
return this.y == c.y ? this.x - c.x : this.y - c.y;
}
public float getDistanceSquared(int x, int z)
{
float f = this.x - x;
float f2 = this.y - z;
return f * f + f2 * f2;
}
public float getDistanceSquaredToChunkCoordinates(PosXY c)
{
return getDistanceSquared(c.x, c.y);
}
}

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@ -0,0 +1,41 @@
package WayofTime.bloodmagic.demonAura;
import java.lang.ref.WeakReference;
import lombok.Getter;
import lombok.Setter;
import net.minecraft.world.chunk.Chunk;
import WayofTime.bloodmagic.api.soul.DemonWillHolder;
@Getter
@Setter
public class WillChunk
{
PosXY loc;
private short base;
private DemonWillHolder currentWill = new DemonWillHolder();
private WeakReference<Chunk> chunkRef;
public WillChunk(PosXY loc)
{
this.loc = loc;
}
public WillChunk(Chunk chunk, short base, DemonWillHolder currentWill)
{
this.loc = new PosXY(chunk.xPosition, chunk.zPosition);
this.chunkRef = new WeakReference(chunk);
this.base = base;
this.currentWill = currentWill;
}
public boolean isModified()
{
if ((this.chunkRef != null) && (this.chunkRef.get() != null))
{
return ((Chunk) this.chunkRef.get()).needsSaving(false);
}
return false;
}
}

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@ -0,0 +1,41 @@
package WayofTime.bloodmagic.demonAura;
import java.util.concurrent.ConcurrentHashMap;
import lombok.Getter;
import lombok.Setter;
public class WillWorld
{
int dim;
@Getter
@Setter
ConcurrentHashMap<PosXY, WillChunk> willChunks = new ConcurrentHashMap<PosXY, WillChunk>();
// private static ConcurrentHashMap<PosXY, AspectList> nodeTickets = new ConcurrentHashMap();
public WillWorld(int dim)
{
this.dim = dim;
}
public WillChunk getWillChunkAt(int x, int y)
{
return getWillChunkAt(new PosXY(x, y));
}
public WillChunk getWillChunkAt(PosXY loc)
{
return this.willChunks.get(loc);
}
// public static ConcurrentHashMap<PosXY, AspectList> getNodeTickets()
// {
// return nodeTickets;
// }
//
// public static void setNodeTickets(ConcurrentHashMap<PosXY, AspectList> nodeTickets)
// {
// nodeTickets = nodeTickets;
// }
}

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@ -0,0 +1,135 @@
package WayofTime.bloodmagic.demonAura;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import WayofTime.bloodmagic.api.BloodMagicAPI;
import WayofTime.bloodmagic.api.soul.DemonWillHolder;
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
public class WorldDemonWillHandler
{
static ConcurrentHashMap<Integer, WillWorld> containedWills = new ConcurrentHashMap<Integer, WillWorld>();
public static ConcurrentHashMap<Integer, CopyOnWriteArrayList<PosXY>> dirtyChunks = new ConcurrentHashMap<Integer, CopyOnWriteArrayList<PosXY>>();
public static ConcurrentHashMap<Integer, BlockPos> taintTrigger = new ConcurrentHashMap<Integer, BlockPos>();
public static WillWorld getAuraWorld(int dim)
{
return containedWills.get(dim);
}
public static WillChunk getWillChunk(int dim, int x, int y)
{
if (containedWills.containsKey(dim))
{
return (containedWills.get(dim)).getWillChunkAt(x, y);
}
return null;
}
public static void addWillWorld(int dim)
{
if (!containedWills.containsKey(dim))
{
containedWills.put(dim, new WillWorld(dim));
BloodMagicAPI.getLogger().info("Creating demon will cache for world " + dim);
}
}
public static void removeWillWorld(int dim)
{
containedWills.remove(dim);
BloodMagicAPI.getLogger().info("Removing demon will cache for world " + dim);
}
public static void addWillChunk(int dim, Chunk chunk, short base, DemonWillHolder currentWill)
{
WillWorld aw = containedWills.get(dim);
if (aw == null)
{
aw = new WillWorld(dim);
}
aw.getWillChunks().put(new PosXY(chunk.xPosition, chunk.zPosition), new WillChunk(chunk, base, currentWill));
containedWills.put(dim, aw);
}
public static void removeWillChunk(int dim, int x, int y)
{
WillWorld aw = containedWills.get(dim);
if (aw != null)
{
WillChunk chunk = aw.getWillChunks().remove(new PosXY(x, y));
if (chunk != null)
{
markChunkAsDirty(chunk, dim);
}
}
}
public static double drainWill(World world, BlockPos pos, EnumDemonWillType type, double amount, boolean doDrain)
{
WillChunk willChunk = getWillChunk(world, pos);
DemonWillHolder currentWill = willChunk.getCurrentWill();
double drain = Math.min(currentWill.getWill(type), amount);
if (!doDrain)
{
return drain;
}
drain = currentWill.drainWill(type, drain);
markChunkAsDirty(willChunk, world.provider.getDimensionId());
return drain;
}
public static double fillWillToMaximum(World world, BlockPos pos, EnumDemonWillType type, double amount, double max, boolean doFill)
{
WillChunk willChunk = getWillChunk(world, pos);
DemonWillHolder currentWill = willChunk.getCurrentWill();
double fill = Math.min(amount, max - currentWill.getWill(type));
if (!doFill)
{
return fill;
}
fill = currentWill.addWill(type, amount, max);
markChunkAsDirty(willChunk, world.provider.getDimensionId());
return fill;
}
public static WillChunk getWillChunk(World world, BlockPos pos)
{
return getWillChunk(world.provider.getDimensionId(), pos.getX() >> 4, pos.getZ() >> 4);
}
private static void markChunkAsDirty(WillChunk chunk, int dim)
{
if (chunk.isModified())
{
return;
}
PosXY pos = new PosXY(chunk.loc.x, chunk.loc.y);
if (!dirtyChunks.containsKey(dim))
{
dirtyChunks.put(dim, new CopyOnWriteArrayList<PosXY>());
}
CopyOnWriteArrayList<PosXY> dc = dirtyChunks.get(dim);
if (!dc.contains(pos))
{
dc.add(pos);
}
}
public static void generateWill(Chunk chunk)
{
addWillChunk(chunk.getWorld().provider.getDimensionId(), chunk, (short) 1, new DemonWillHolder());
}
}

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@ -1,8 +1,10 @@
package WayofTime.bloodmagic.util.handler; package WayofTime.bloodmagic.util.handler;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Random; import java.util.Random;
import java.util.concurrent.CopyOnWriteArrayList;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.enchantment.Enchantment; import net.minecraft.enchantment.Enchantment;
@ -16,8 +18,11 @@ import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Items; import net.minecraft.init.Items;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.PotionEffect; import net.minecraft.potion.PotionEffect;
import net.minecraft.util.BlockPos;
import net.minecraft.util.DamageSource; import net.minecraft.util.DamageSource;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.AnvilUpdateEvent; import net.minecraftforge.event.AnvilUpdateEvent;
@ -33,11 +38,15 @@ import net.minecraftforge.event.entity.player.FillBucketEvent;
import net.minecraftforge.event.entity.player.PlayerEvent; import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent; import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.event.world.BlockEvent; import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.event.world.ChunkDataEvent;
import net.minecraftforge.fml.client.event.ConfigChangedEvent; import net.minecraftforge.fml.client.event.ConfigChangedEvent;
import net.minecraftforge.fml.common.eventhandler.Event; import net.minecraftforge.fml.common.eventhandler.Event;
import net.minecraftforge.fml.common.eventhandler.Event.Result; import net.minecraftforge.fml.common.eventhandler.Event.Result;
import net.minecraftforge.fml.common.eventhandler.EventPriority; import net.minecraftforge.fml.common.eventhandler.EventPriority;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.relauncher.Side;
import thaumcraft.common.lib.aura.AuraHandler;
import WayofTime.bloodmagic.ConfigHandler; import WayofTime.bloodmagic.ConfigHandler;
import WayofTime.bloodmagic.api.BloodMagicAPI; import WayofTime.bloodmagic.api.BloodMagicAPI;
import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.Constants;
@ -47,6 +56,7 @@ import WayofTime.bloodmagic.api.event.TeleposeEvent;
import WayofTime.bloodmagic.api.iface.IBindable; import WayofTime.bloodmagic.api.iface.IBindable;
import WayofTime.bloodmagic.api.iface.IUpgradeTrainer; import WayofTime.bloodmagic.api.iface.IUpgradeTrainer;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade; import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.soul.DemonWillHolder;
import WayofTime.bloodmagic.api.soul.EnumDemonWillType; import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
import WayofTime.bloodmagic.api.soul.IDemonWill; import WayofTime.bloodmagic.api.soul.IDemonWill;
import WayofTime.bloodmagic.api.soul.IDemonWillWeapon; import WayofTime.bloodmagic.api.soul.IDemonWillWeapon;
@ -55,6 +65,9 @@ import WayofTime.bloodmagic.api.util.helper.BindableHelper;
import WayofTime.bloodmagic.api.util.helper.NBTHelper; import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper; import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import WayofTime.bloodmagic.block.BlockAltar; import WayofTime.bloodmagic.block.BlockAltar;
import WayofTime.bloodmagic.demonAura.PosXY;
import WayofTime.bloodmagic.demonAura.WillChunk;
import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler;
import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow; import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow;
import WayofTime.bloodmagic.item.ItemAltarMaker; import WayofTime.bloodmagic.item.ItemAltarMaker;
import WayofTime.bloodmagic.item.ItemUpgradeTome; import WayofTime.bloodmagic.item.ItemUpgradeTome;
@ -87,6 +100,7 @@ import com.google.common.base.Strings;
public class EventHandler public class EventHandler
{ {
Random random = new Random(); Random random = new Random();
HashMap<Integer, Integer> serverTicks = new HashMap<Integer, Integer>();
@SubscribeEvent(priority = EventPriority.HIGHEST) @SubscribeEvent(priority = EventPriority.HIGHEST)
public void onEntityDeath(LivingDeathEvent event) public void onEntityDeath(LivingDeathEvent event)
@ -118,6 +132,80 @@ public class EventHandler
} }
} }
@SubscribeEvent
public void onServerWorldTick(TickEvent.WorldTickEvent event)
{
if (event.side == Side.CLIENT)
{
return;
}
int dim = event.world.provider.getDimensionId();
if (event.phase == TickEvent.Phase.END)
{
if (!this.serverTicks.containsKey(Integer.valueOf(dim)))
{
this.serverTicks.put(Integer.valueOf(dim), Integer.valueOf(0));
}
int ticks = ((Integer) this.serverTicks.get(Integer.valueOf(dim))).intValue();
if (ticks % 20 == 0)
{
CopyOnWriteArrayList<PosXY> dirtyChunks = WorldDemonWillHandler.dirtyChunks.get(Integer.valueOf(dim));
if ((dirtyChunks != null) && (dirtyChunks.size() > 0))
{
for (PosXY pos : dirtyChunks)
{
event.world.markChunkDirty(new BlockPos(pos.x * 16, 5, pos.y * 16), null);
}
dirtyChunks.clear();
}
}
this.serverTicks.put(Integer.valueOf(dim), Integer.valueOf(ticks + 1));
}
}
@SubscribeEvent
public void chunkSave(ChunkDataEvent.Save event)
{
int dim = event.world.provider.getDimensionId();
ChunkCoordIntPair loc = event.getChunk().getChunkCoordIntPair();
NBTTagCompound nbt = new NBTTagCompound();
event.getData().setTag("BloodMagic", nbt);
WillChunk ac = WorldDemonWillHandler.getWillChunk(dim, loc.chunkXPos, loc.chunkZPos);
if (ac != null)
{
nbt.setShort("base", ac.getBase());
ac.getCurrentWill().writeToNBT(nbt, "current");
if (!event.getChunk().isLoaded())
{
WorldDemonWillHandler.removeWillChunk(dim, loc.chunkXPos, loc.chunkZPos);
}
}
}
@SubscribeEvent
public void chunkLoad(ChunkDataEvent.Load event)
{
int dim = event.world.provider.getDimensionId();
if (event.getData().getCompoundTag("BloodMagic").hasKey("base"))
{
NBTTagCompound nbt = event.getData().getCompoundTag("BloodMagic");
short base = nbt.getShort("base");
DemonWillHolder current = new DemonWillHolder();
current.readFromNBT(nbt, "current");
WorldDemonWillHandler.addWillChunk(dim, event.getChunk(), base, current);
} else
{
WorldDemonWillHandler.generateWill(event.getChunk());
}
}
@SubscribeEvent(priority = EventPriority.HIGHEST) @SubscribeEvent(priority = EventPriority.HIGHEST)
public void onEntityUpdate(LivingEvent.LivingUpdateEvent event) public void onEntityUpdate(LivingEvent.LivingUpdateEvent event)
{ {