Working on small parts of the spell system

This commit is contained in:
WayofTime 2014-01-31 17:21:03 -05:00
parent e159a6795c
commit 2bb7a5fffb
9 changed files with 339 additions and 10 deletions

View file

@ -713,6 +713,7 @@ public class AlchemicalWizardry
GameRegistry.registerBlock(ModBlocks.blockSpellEffect, ItemSpellEffectBlock.class,"AlchemicalWizardry" + (ModBlocks.blockSpellEffect.getUnlocalizedName()));
LanguageRegistry.addName(new ItemStack(ModBlocks.blockSpellEffect, 1, 0), "Crucible of Fire");
LanguageRegistry.addName(new ItemStack(ModBlocks.blockSpellEffect, 1, 1), "Ice Maker");
GameRegistry.registerBlock(ModBlocks.speedRune, "speedRune");
LanguageRegistry.addName(ModBlocks.speedRune, "Speed Rune");
@ -759,7 +760,7 @@ public class AlchemicalWizardry
GameRegistry.registerBlock(ModBlocks.spectralBlock, "spectralBlock");
GameRegistry.registerBlock(ModBlocks.blockBloodLight, "bloodLight");
GameRegistry.registerBlock(ModBlocks.blockConduit,"blockConduit");
GameRegistry.registerBlock(ModBlocks.blockSpellEffect,"blockSpellEffect");
//GameRegistry.registerBlock(ModBlocks.blockSpellEffect,"blockSpellEffect");
MinecraftForge.setBlockHarvestLevel(ModBlocks.bloodRune, "pickaxe", 2);
MinecraftForge.setBlockHarvestLevel(ModBlocks.speedRune, "pickaxe", 2);
MinecraftForge.setBlockHarvestLevel(ModBlocks.efficiencyRune, "pickaxe", 2);