LOTS of alchemy changes...

This commit is contained in:
WayofTime 2014-08-25 07:58:39 -04:00
parent 64ccc50698
commit 2b749000b6
99 changed files with 7488 additions and 659 deletions

View file

@ -4,21 +4,35 @@ import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.IFluidHandler;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
import WayofTime.alchemicalWizardry.common.block.BlockSpectralContainer;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
public class RitualEffectLava extends RitualEffect
{
public static final int sanctusDrain = 20;
public static final int offensaDrain = 50;
public static final int reductusDrain = 5;
public static final int fireFuseCost = 1000;
@Override
public void performEffect(IMasterRitualStone ritualStone)
{
@ -44,14 +58,7 @@ public class RitualEffectLava extends RitualEffect
{
if (currentEssence < this.getCostPerRefresh())
{
EntityPlayer entityOwner = SpellHelper.getPlayerForUsername(owner);
if (entityOwner == null)
{
return;
}
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
SoulNetworkHandler.causeNauseaToPlayer(owner);
} else
{
for (int i = 0; i < 10; i++)
@ -63,7 +70,59 @@ public class RitualEffectLava extends RitualEffect
data.currentEssence = currentEssence - this.getCostPerRefresh();
data.markDirty();
}
}else
{
boolean hasSanctus = this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false);
TileEntity tile = world.getTileEntity(x, y + 1, z);
if(tile instanceof IFluidHandler)
{
int amount = ((IFluidHandler) tile).fill(ForgeDirection.DOWN, new FluidStack(FluidRegistry.LAVA, 1000), false);
if(amount >= 1000)
{
((IFluidHandler) tile).fill(ForgeDirection.DOWN, new FluidStack(FluidRegistry.LAVA, 1000), true);
this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, true);
data.currentEssence = currentEssence - this.getCostPerRefresh();
data.markDirty();
}
}
}
if(this.canDrainReagent(ritualStone, ReagentRegistry.offensaReagent, offensaDrain, false) && SoulNetworkHandler.canSyphonFromOnlyNetwork(owner, fireFuseCost))
{
boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
boolean drainReductus = world.getWorldTime() % 100 == 0;
int range = 5;
List<EntityLivingBase> entityList = SpellHelper.getLivingEntitiesInRange(world, x + 0.5, y + 0.5, z + 0.5, range, range);
EntityPlayer player = SpellHelper.getPlayerForUsername(owner);
for(EntityLivingBase entity : entityList)
{
if(entity != player && this.canDrainReagent(ritualStone, ReagentRegistry.offensaReagent, offensaDrain, false) && SoulNetworkHandler.canSyphonFromOnlyNetwork(owner, fireFuseCost) && !entity.isPotionActive(AlchemicalWizardry.customPotionFireFuse))
{
if(hasReductus && this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false))
{
if(entity instanceof EntityPlayer)
{
if(drainReductus)
{
this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, true);
}
continue;
}
}
entity.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionFireFuse.id,100,0));
this.canDrainReagent(ritualStone, ReagentRegistry.offensaReagent, offensaDrain, true);
SoulNetworkHandler.syphonFromNetwork(owner, fireFuseCost);
}
}
}
}
@Override