LOTS of alchemy changes...
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99 changed files with 7488 additions and 659 deletions
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@ -42,7 +42,7 @@ public class RenderPlinth extends TileEntitySpecialRenderer
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{
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TEPlinth tileAltar = (TEPlinth) tileEntity;
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_CULL_FACE);
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// GL11.glDisable(GL11.GL_CULL_FACE);
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/**
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* Render the ghost item inside of the Altar, slowly spinning
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*/
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