LOTS of alchemy changes...
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64ccc50698
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2b749000b6
99 changed files with 7488 additions and 659 deletions
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@ -7,6 +7,7 @@ import WayofTime.alchemicalWizardry.common.entity.projectile.EntityBloodLightPro
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import WayofTime.alchemicalWizardry.common.entity.projectile.EntityEnergyBazookaMainProjectile;
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import WayofTime.alchemicalWizardry.common.entity.projectile.EntityEnergyBazookaSecondaryProjectile;
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import WayofTime.alchemicalWizardry.common.entity.projectile.EntityMeteor;
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import WayofTime.alchemicalWizardry.common.entity.projectile.EntityParticleBeam;
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import WayofTime.alchemicalWizardry.common.entity.projectile.ExplosionProjectile;
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import WayofTime.alchemicalWizardry.common.entity.projectile.FireProjectile;
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import WayofTime.alchemicalWizardry.common.entity.projectile.HolyProjectile;
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@ -48,6 +49,7 @@ public class CommonProxy
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public void registerEvents()
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{
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}
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public void registerSoundHandler()
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@ -78,6 +80,7 @@ public class CommonProxy
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EntityRegistry.registerModEntity(EntityBloodLightProjectile.class, "bloodLightProjectile", 12, AlchemicalWizardry.instance, 128, 3, true);
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EntityRegistry.registerModEntity(EntityMeteor.class, "meteor", 13, AlchemicalWizardry.instance, 120, 3, true);
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EntityRegistry.registerModEntity(EntitySpellProjectile.class, "spellProjectile", 14, AlchemicalWizardry.instance, 128, 3, true);
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EntityRegistry.registerModEntity(EntityParticleBeam.class, "particleBeam", 15, AlchemicalWizardry.instance, 120, 3, true);
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}
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public void registerTickHandlers()
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