LOTS of alchemy changes...

This commit is contained in:
WayofTime 2014-08-25 07:58:39 -04:00
parent 64ccc50698
commit 2b749000b6
99 changed files with 7488 additions and 659 deletions

View file

@ -0,0 +1,25 @@
package WayofTime.alchemicalWizardry.client;
import net.minecraft.client.Minecraft;
import WayofTime.alchemicalWizardry.client.renderer.RenderHelper;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.TickEvent.Phase;
import cpw.mods.fml.common.gameevent.TickEvent.RenderTickEvent;
public class ClientEventHandler
{
private Minecraft mcClient = FMLClientHandler.instance().getClient();
@SubscribeEvent
public void onTick(RenderTickEvent event)
{
if (event.phase.equals(Phase.START))
return;
if (!RenderHelper.onTickInGame(mcClient))
{
}
}
}

View file

@ -22,7 +22,10 @@ import WayofTime.alchemicalWizardry.common.entity.mob.EntityWingedFireDemon;
import WayofTime.alchemicalWizardry.common.entity.projectile.EnergyBlastProjectile;
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityEnergyBazookaMainProjectile;
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityMeteor;
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityParticleBeam;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderAlchemicCalcinator;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderConduit;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderCrystalBelljar;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderMasterStone;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderPedestal;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderPlinth;
@ -34,7 +37,9 @@ import WayofTime.alchemicalWizardry.common.renderer.block.RenderSpellParadigmBlo
import WayofTime.alchemicalWizardry.common.renderer.block.RenderWritingTable;
import WayofTime.alchemicalWizardry.common.renderer.block.ShaderHelper;
import WayofTime.alchemicalWizardry.common.renderer.block.TEAltarRenderer;
import WayofTime.alchemicalWizardry.common.renderer.block.itemRender.TEAlchemicalCalcinatorItemRenderer;
import WayofTime.alchemicalWizardry.common.renderer.block.itemRender.TEAltarItemRenderer;
import WayofTime.alchemicalWizardry.common.renderer.block.itemRender.TEBellJarItemRenderer;
import WayofTime.alchemicalWizardry.common.renderer.block.itemRender.TEConduitItemRenderer;
import WayofTime.alchemicalWizardry.common.renderer.block.itemRender.TESpellEffectBlockItemRenderer;
import WayofTime.alchemicalWizardry.common.renderer.block.itemRender.TESpellEnhancementBlockItemRenderer;
@ -62,7 +67,9 @@ import WayofTime.alchemicalWizardry.common.renderer.projectile.RenderEnergyBazoo
import WayofTime.alchemicalWizardry.common.renderer.projectile.RenderEnergyBlastProjectile;
import WayofTime.alchemicalWizardry.common.renderer.projectile.RenderMeteor;
import WayofTime.alchemicalWizardry.common.spell.complex.EntitySpellProjectile;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAlchemicCalcinator;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
import WayofTime.alchemicalWizardry.common.tileEntity.TEBellJar;
import WayofTime.alchemicalWizardry.common.tileEntity.TEConduit;
import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
import WayofTime.alchemicalWizardry.common.tileEntity.TEPedestal;
@ -76,6 +83,7 @@ import WayofTime.alchemicalWizardry.common.tileEntity.TEWritingTable;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.common.FMLCommonHandler;
public class ClientProxy extends CommonProxy
{
@ -89,6 +97,7 @@ public class ClientProxy extends CommonProxy
RenderingRegistry.registerEntityRenderingHandler(EnergyBlastProjectile.class, new RenderEnergyBlastProjectile());
RenderingRegistry.registerEntityRenderingHandler(EntityEnergyBazookaMainProjectile.class, new RenderEnergyBazookaMainProjectile());
RenderingRegistry.registerEntityRenderingHandler(EntitySpellProjectile.class, new RenderEnergyBlastProjectile());
RenderingRegistry.registerEntityRenderingHandler(EntityParticleBeam.class, new RenderEnergyBlastProjectile());
RenderingRegistry.registerEntityRenderingHandler(EntityMeteor.class, new RenderMeteor());
//EntityRegistry.registerGlobalEntityID(EntityFallenAngel.class, "AlchemicalWizardry.FallenAngel", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityFallenAngel.class, new RenderFallenAngel(new ModelFallenAngel(), 0.5F));
@ -129,6 +138,8 @@ public class ClientProxy extends CommonProxy
ClientRegistry.bindTileEntitySpecialRenderer(TESpellModifierBlock.class, new RenderSpellModifierBlock());
ClientRegistry.bindTileEntitySpecialRenderer(TEReagentConduit.class, new RenderReagentConduit());
ClientRegistry.bindTileEntitySpecialRenderer(TEMasterStone.class, new RenderMasterStone());
ClientRegistry.bindTileEntitySpecialRenderer(TEAlchemicCalcinator.class, new RenderAlchemicCalcinator());
ClientRegistry.bindTileEntitySpecialRenderer(TEBellJar.class, new RenderCrystalBelljar());
//Item Renderer stuff
MinecraftForgeClient.registerItemRenderer(ItemBlock.getItemFromBlock(ModBlocks.blockConduit), new TEConduitItemRenderer());
@ -136,6 +147,8 @@ public class ClientProxy extends CommonProxy
MinecraftForgeClient.registerItemRenderer(ItemBlock.getItemFromBlock(ModBlocks.blockSpellEnhancement), new TESpellEnhancementBlockItemRenderer());
MinecraftForgeClient.registerItemRenderer(ItemBlock.getItemFromBlock(ModBlocks.blockSpellParadigm), new TESpellParadigmBlockItemRenderer());
MinecraftForgeClient.registerItemRenderer(ItemBlock.getItemFromBlock(ModBlocks.blockSpellModifier), new TESpellModifierBlockItemRenderer());
MinecraftForgeClient.registerItemRenderer(ItemBlock.getItemFromBlock(ModBlocks.blockAlchemicCalcinator), new TEAlchemicalCalcinatorItemRenderer());
MinecraftForgeClient.registerItemRenderer(ItemBlock.getItemFromBlock(ModBlocks.blockCrystalBelljar), new TEBellJarItemRenderer());
//RenderingRegistry.registerEntityRenderingHandler(FireProjectile.class, new RenderFireProjectile());
//RenderingRegistry.registerBlockHandler(new AltarRenderer());
@ -156,4 +169,10 @@ public class ClientProxy extends CommonProxy
MinecraftForgeClient.registerItemRenderer(ItemBlock.getItemFromBlock(ModBlocks.blockAltar), new TEAltarItemRenderer());
//MinecraftForgeClient.registerItemRenderer(AlchemicalWizardry.blockWritingTable.blockID, new TEWritingTableItemRenderer());
}
@Override
public void registerEvents()
{
FMLCommonHandler.instance().bus().register(new ClientEventHandler());
}
}

View file

@ -0,0 +1,49 @@
package WayofTime.alchemicalWizardry.client.renderer;
import java.util.List;
/**
* This class is a utility class that was created by bspkrs.
* https://github.com/bspkrs/bspkrsCore/blob/master/src/main/java/bspkrs/client/util/ColorThreshold.java
*/
public class ColourThreshold implements Comparable<ColourThreshold>
{
public int threshold;
public String colorCode;
public ColourThreshold(int t, String c)
{
threshold = t;
colorCode = c;
}
@Override
public String toString()
{
return String.valueOf(threshold) + ", " + colorCode;
}
@Override
public int compareTo(ColourThreshold o)
{
if (this.threshold > o.threshold)
return 1;
else if (this.threshold < o.threshold)
return -1;
else
return 0;
}
/**
* Returns the colorCode attached to the first threshold in the list that is
* >= value. Expects that the list has been sorted by threshold ascending.
*/
public static String getColorCode(List<ColourThreshold> colorList, int value)
{
for (ColourThreshold ct : colorList)
if (value <= ct.threshold)
return ct.colorCode;
return "f";
}
}

View file

@ -0,0 +1,146 @@
package WayofTime.alchemicalWizardry.client.renderer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.item.ItemStack;
import org.lwjgl.opengl.GL11;
import WayofTime.alchemicalWizardry.BloodMagicConfiguration;
public class HUDElement
{
public final ItemStack itemStack;
public final int iconW;
public final int iconH;
public final int padW;
public final int value;
private int elementW;
private int elementH;
private String itemName = "";
private int itemNameW;
private String itemDamage = "";
private int itemDamageW;
private Minecraft mc = Minecraft.getMinecraft();
private static final int offset = 5;
public boolean enableItemName = false;
public boolean showValue = true;
public boolean showDamageOverlay = false;
public boolean showItemCount = false;
static RenderItem itemRenderer = new RenderItem();
public HUDElement(ItemStack itemStack, int iconW, int iconH, int padW, int value)
{
this.itemStack = itemStack;
this.iconW = iconW;
this.iconH = iconH;
this.padW = padW;
this.value = value;
initSize();
}
public int width()
{
return elementW;
}
public int height()
{
return elementH;
}
private void initSize()
{
elementH = enableItemName ? Math.max(Minecraft.getMinecraft().fontRenderer.FONT_HEIGHT * 2, iconH) :
Math.max(mc.fontRenderer.FONT_HEIGHT, iconH);
if (itemStack != null)
{
int damage = 1;
int maxDamage = 1;
if (showValue)
{
maxDamage = itemStack.getMaxDamage() + 1;
damage = maxDamage - itemStack.getItemDamageForDisplay();
boolean showSpecialValue = true;
boolean showValue = false;
boolean showPercent = false;
boolean showMaxDamage = true;
boolean thresholdPercent = true;
if(showSpecialValue)
{
itemDamage = "\247" + ColourThreshold.getColorCode(BloodMagicConfiguration.colorList,
(thresholdPercent ? damage * 100 / maxDamage : damage)) + this.value;
}
else if (showValue)
itemDamage = "\247" + ColourThreshold.getColorCode(BloodMagicConfiguration.colorList,
(thresholdPercent ? damage * 100 / maxDamage : damage)) + damage +
(showMaxDamage ? "/" + maxDamage : "");
else if (showPercent)
itemDamage = "\247" + ColourThreshold.getColorCode(BloodMagicConfiguration.colorList,
(thresholdPercent ? damage * 100 / maxDamage : damage)) +
(damage * 100 / maxDamage) + "%";
}
itemDamageW = mc.fontRenderer.getStringWidth(HUDUtils.stripCtrl(itemDamage));
elementW = padW + iconW + padW + itemDamageW + offset;
if (enableItemName)
{
itemName = itemStack.getDisplayName();
elementW = padW + iconW + padW +
Math.max(mc.fontRenderer.getStringWidth(HUDUtils.stripCtrl(itemName)), itemDamageW);
}
itemNameW = mc.fontRenderer.getStringWidth(HUDUtils.stripCtrl(itemName));
}
}
public void renderToHud(int x, int y)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glEnable(32826 /* GL_RESCALE_NORMAL_EXT */);
RenderHelper.enableStandardItemLighting();
RenderHelper.enableGUIStandardItemLighting();
itemRenderer.zLevel = 200.0F;
//if (ArmorStatusHUD.alignMode.toLowerCase().contains("right"))
boolean toRight = true;
if(toRight)
{
itemRenderer.renderItemAndEffectIntoGUI(mc.fontRenderer, mc.getTextureManager(), itemStack, x - (iconW + padW), y);
HUDUtils.renderItemOverlayIntoGUI(mc.fontRenderer, itemStack, x - (iconW + padW), y, showDamageOverlay, showItemCount);
RenderHelper.disableStandardItemLighting();
GL11.glDisable(32826 /* GL_RESCALE_NORMAL_EXT */);
GL11.glDisable(GL11.GL_BLEND);
mc.fontRenderer.drawStringWithShadow(itemName + "\247r", x - (padW + iconW + padW) - itemNameW, y, 0xffffff);
mc.fontRenderer.drawStringWithShadow(itemDamage + "\247r", x - (padW + iconW + padW) - itemDamageW,
y + (enableItemName ? elementH / 2 : elementH / 4), 0xffffff);
}
else
{
itemRenderer.renderItemAndEffectIntoGUI(mc.fontRenderer, mc.getTextureManager(), itemStack, x, y);
HUDUtils.renderItemOverlayIntoGUI(mc.fontRenderer, itemStack, x, y, showDamageOverlay, showItemCount);
RenderHelper.disableStandardItemLighting();
GL11.glDisable(32826 /* GL_RESCALE_NORMAL_EXT */);
GL11.glDisable(GL11.GL_BLEND);
mc.fontRenderer.drawStringWithShadow(itemName + "\247r", x + iconW + padW, y, 0xffffff);
mc.fontRenderer.drawStringWithShadow(itemDamage + "\247r", x + iconW + padW,
y + (enableItemName ? elementH / 2 : elementH / 4), 0xffffff);
}
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
}

View file

@ -0,0 +1,272 @@
package WayofTime.alchemicalWizardry.client.renderer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
/**
* This class is a utility class that was created by bspkrs.
* https://github.com/bspkrs/bspkrsCore/blob/master/src/main/java/bspkrs/client/util/HUDUtils.java
*/
public final class HUDUtils
{
private static int[] colorCodes = new int[] { 0, 170, 43520, 43690, 11141120, 11141290, 16755200, 11184810, 5592405, 5592575, 5635925, 5636095, 16733525, 16733695, 16777045, 16777215,
0, 42, 10752, 10794, 2752512, 2752554, 2763264, 2763306, 1381653, 1381695, 1392405, 1392447, 4134165, 4134207, 4144917, 4144959 };
public static int getColorCode(char c, boolean isLighter)
{
return colorCodes[isLighter ? "0123456789abcdef".indexOf(c) : "0123456789abcdef".indexOf(c) + 16];
}
/**
* Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
* and filler. It is assumed that the desired texture ResourceLocation object has been bound using
* Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation).
*
* @param x x axis offset
* @param y y axis offset
* @param u bound resource location image x offset
* @param v bound resource location image y offset
* @param width the desired box width
* @param height the desired box height
* @param textureWidth the width of the box texture in the resource location image
* @param textureHeight the height of the box texture in the resource location image
* @param borderSize the size of the box's borders
* @param zLevel the zLevel to draw at
*/
public static void drawContinuousTexturedBox(int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight,
int borderSize, float zLevel)
{
drawContinuousTexturedBox(x, y, u, v, width, height, textureWidth, textureHeight, borderSize, borderSize, borderSize, borderSize, zLevel);
}
/**
* Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
* and filler. The provided ResourceLocation object will be bound using
* Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation).
*
* @param res the ResourceLocation object that contains the desired image
* @param x x axis offset
* @param y y axis offset
* @param u bound resource location image x offset
* @param v bound resource location image y offset
* @param width the desired box width
* @param height the desired box height
* @param textureWidth the width of the box texture in the resource location image
* @param textureHeight the height of the box texture in the resource location image
* @param borderSize the size of the box's borders
* @param zLevel the zLevel to draw at
*/
public static void drawContinuousTexturedBox(ResourceLocation res, int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight,
int borderSize, float zLevel)
{
drawContinuousTexturedBox(res, x, y, u, v, width, height, textureWidth, textureHeight, borderSize, borderSize, borderSize, borderSize, zLevel);
}
/**
* Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
* and filler. The provided ResourceLocation object will be bound using
* Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation).
*
* @param res the ResourceLocation object that contains the desired image
* @param x x axis offset
* @param y y axis offset
* @param u bound resource location image x offset
* @param v bound resource location image y offset
* @param width the desired box width
* @param height the desired box height
* @param textureWidth the width of the box texture in the resource location image
* @param textureHeight the height of the box texture in the resource location image
* @param topBorder the size of the box's top border
* @param bottomBorder the size of the box's bottom border
* @param leftBorder the size of the box's left border
* @param rightBorder the size of the box's right border
* @param zLevel the zLevel to draw at
*/
public static void drawContinuousTexturedBox(ResourceLocation res, int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight,
int topBorder, int bottomBorder, int leftBorder, int rightBorder, float zLevel)
{
Minecraft.getMinecraft().getTextureManager().bindTexture(res);
drawContinuousTexturedBox(x, y, u, v, width, height, textureWidth, textureHeight, topBorder, bottomBorder, leftBorder, rightBorder, zLevel);
}
/**
* Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
* and filler. It is assumed that the desired texture ResourceLocation object has been bound using
* Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation).
*
* @param x x axis offset
* @param y y axis offset
* @param u bound resource location image x offset
* @param v bound resource location image y offset
* @param width the desired box width
* @param height the desired box height
* @param textureWidth the width of the box texture in the resource location image
* @param textureHeight the height of the box texture in the resource location image
* @param topBorder the size of the box's top border
* @param bottomBorder the size of the box's bottom border
* @param leftBorder the size of the box's left border
* @param rightBorder the size of the box's right border
* @param zLevel the zLevel to draw at
*/
public static void drawContinuousTexturedBox(int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight,
int topBorder, int bottomBorder, int leftBorder, int rightBorder, float zLevel)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glEnable(GL11.GL_BLEND);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
int fillerWidth = textureWidth - leftBorder - rightBorder;
int fillerHeight = textureHeight - topBorder - bottomBorder;
int canvasWidth = width - leftBorder - rightBorder;
int canvasHeight = height - topBorder - bottomBorder;
int xPasses = canvasWidth / fillerWidth;
int remainderWidth = canvasWidth % fillerWidth;
int yPasses = canvasHeight / fillerHeight;
int remainderHeight = canvasHeight % fillerHeight;
// Draw Border
// Top Left
drawTexturedModalRect(x, y, u, v, leftBorder, topBorder, zLevel);
// Top Right
drawTexturedModalRect(x + leftBorder + canvasWidth, y, u + leftBorder + fillerWidth, v, rightBorder, topBorder, zLevel);
// Bottom Left
drawTexturedModalRect(x, y + topBorder + canvasHeight, u, v + topBorder + fillerHeight, leftBorder, bottomBorder, zLevel);
// Bottom Right
drawTexturedModalRect(x + leftBorder + canvasWidth, y + topBorder + canvasHeight, u + leftBorder + fillerWidth, v + topBorder + fillerHeight, rightBorder, bottomBorder, zLevel);
for (int i = 0; i < xPasses + (remainderWidth > 0 ? 1 : 0); i++)
{
// Top Border
drawTexturedModalRect(x + leftBorder + (i * fillerWidth), y, u + leftBorder, v, (i == xPasses ? remainderWidth : fillerWidth), topBorder, zLevel);
// Bottom Border
drawTexturedModalRect(x + leftBorder + (i * fillerWidth), y + topBorder + canvasHeight, u + leftBorder, v + topBorder + fillerHeight, (i == xPasses ? remainderWidth : fillerWidth), bottomBorder, zLevel);
// Throw in some filler for good measure
for (int j = 0; j < yPasses + (remainderHeight > 0 ? 1 : 0); j++)
drawTexturedModalRect(x + leftBorder + (i * fillerWidth), y + topBorder + (j * fillerHeight), u + leftBorder, v + topBorder, (i == xPasses ? remainderWidth : fillerWidth), (j == yPasses ? remainderHeight : fillerHeight), zLevel);
}
// Side Borders
for (int j = 0; j < yPasses + (remainderHeight > 0 ? 1 : 0); j++)
{
// Left Border
drawTexturedModalRect(x, y + topBorder + (j * fillerHeight), u, v + topBorder, leftBorder, (j == yPasses ? remainderHeight : fillerHeight), zLevel);
// Right Border
drawTexturedModalRect(x + leftBorder + canvasWidth, y + topBorder + (j * fillerHeight), u + leftBorder + fillerWidth, v + topBorder, rightBorder, (j == yPasses ? remainderHeight : fillerHeight), zLevel);
}
}
public static void drawTexturedModalRect(int x, int y, int u, int v, int width, int height, float zLevel)
{
float var7 = 0.00390625F;
float var8 = 0.00390625F;
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawingQuads();
tessellator.addVertexWithUV((x + 0), (y + height), zLevel, ((u + 0) * var7), ((v + height) * var8));
tessellator.addVertexWithUV((x + width), (y + height), zLevel, ((u + width) * var7), ((v + height) * var8));
tessellator.addVertexWithUV((x + width), (y + 0), zLevel, ((u + width) * var7), ((v + 0) * var8));
tessellator.addVertexWithUV((x + 0), (y + 0), zLevel, ((u + 0) * var7), ((v + 0) * var8));
tessellator.draw();
}
/**
* Renders the item's overlay information. Examples being stack count or damage on top of the item's image at the specified position.
*/
public static void renderItemOverlayIntoGUI(FontRenderer fontRenderer, ItemStack itemStack, int x, int y)
{
renderItemOverlayIntoGUI(fontRenderer, itemStack, x, y, true, true);
}
/**
* Renders the item's overlay information. Examples being stack count or damage on top of the item's image at the specified position.
*/
public static void renderItemOverlayIntoGUI(FontRenderer fontRenderer, ItemStack itemStack, int x, int y, boolean showDamageBar, boolean showCount)
{
if (itemStack != null && (showDamageBar || showCount))
{
if (itemStack.isItemDamaged() && showDamageBar)
{
int var11 = (int) Math.round(13.0D - itemStack.getItemDamageForDisplay() * 13.0D / itemStack.getMaxDamage());
int var7 = (int) Math.round(255.0D - itemStack.getItemDamageForDisplay() * 255.0D / itemStack.getMaxDamage());
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_DEPTH_TEST);
GL11.glDisable(GL11.GL_TEXTURE_2D);
Tessellator var8 = Tessellator.instance;
int var9 = 255 - var7 << 16 | var7 << 8;
int var10 = (255 - var7) / 4 << 16 | 16128;
renderQuad(var8, x + 2, y + 13, 13, 2, 0);
renderQuad(var8, x + 2, y + 13, 12, 1, var10);
renderQuad(var8, x + 2, y + 13, var11, 1, var9);
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_DEPTH_TEST);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
if (showCount)
{
int count = 0;
if (itemStack.getMaxStackSize() > 1)
count = HUDUtils.countInInventory(Minecraft.getMinecraft().thePlayer, itemStack.getItem(), itemStack.getItemDamage());
else if (itemStack.getItem().equals(Items.bow))
count = HUDUtils.countInInventory(Minecraft.getMinecraft().thePlayer, Items.arrow);
if (count > 1)
{
String var6 = "" + count;
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_DEPTH_TEST);
fontRenderer.drawStringWithShadow(var6, x + 19 - 2 - fontRenderer.getStringWidth(var6), y + 6 + 3, 16777215);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_DEPTH_TEST);
}
}
}
}
/**
* Adds a quad to the tesselator at the specified position with the set width and height and color. Args: tessellator, x, y, width,
* height, color
*/
public static void renderQuad(Tessellator tessellator, int x, int y, int width, int height, int color)
{
tessellator.startDrawingQuads();
tessellator.setColorOpaque_I(color);
tessellator.addVertex((x + 0), (y + 0), 0.0D);
tessellator.addVertex((x + 0), (y + height), 0.0D);
tessellator.addVertex((x + width), (y + height), 0.0D);
tessellator.addVertex((x + width), (y + 0), 0.0D);
tessellator.draw();
}
public static int countInInventory(EntityPlayer player, Item item)
{
return countInInventory(player, item, -1);
}
public static int countInInventory(EntityPlayer player, Item item, int md)
{
int count = 0;
for (int i = 0; i < player.inventory.mainInventory.length; i++)
if (player.inventory.mainInventory[i] != null && item.equals(player.inventory.mainInventory[i].getItem()) && (md == -1 || player.inventory.mainInventory[i].getItemDamage() == md))
count += player.inventory.mainInventory[i].stackSize;
return count;
}
public static String stripCtrl(String s)
{
return s.replaceAll("(?i)\247[0-9a-fklmnor]", "");
}
}

View file

@ -0,0 +1,185 @@
package WayofTime.alchemicalWizardry.client.renderer;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiChat;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import org.lwjgl.opengl.GL11;
import WayofTime.alchemicalWizardry.api.alchemy.energy.IAlchemyGoggles;
import WayofTime.alchemicalWizardry.api.alchemy.energy.IReagentHandler;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentContainerInfo;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
public class RenderHelper
{
public static boolean showEquippedItem = true;
public static boolean enableItemName = false;
public static boolean enabled = true;
public static boolean showInChat = true;
private static int xOffsetDefault = +50;
public static int xOffset = xOffsetDefault;
private static int yOffsetDefault = 2;
public static int yOffset = yOffsetDefault;
private static int yOffsetBottomCenterDefault = 41;
public static int yOffsetBottomCenter = yOffsetBottomCenterDefault;
private static boolean applyXOffsetToCenterDefault = true;
public static boolean applyXOffsetToCenter = applyXOffsetToCenterDefault;
private static boolean applyYOffsetToMiddleDefault = false;
public static boolean applyYOffsetToMiddle = applyYOffsetToMiddleDefault;
public static String listMode = "horizontal";
public static String alignMode = "bottomcenter";
private static ScaledResolution scaledResolution;
public static boolean onTickInGame(Minecraft mc)
{
if (enabled && (mc.inGameHasFocus || mc.currentScreen == null || (mc.currentScreen instanceof GuiChat && showInChat))
&& !mc.gameSettings.showDebugInfo)
{
EntityPlayer player = mc.thePlayer;
World world = mc.theWorld;
if(SpellHelper.canPlayerSeeAlchemy(player))
{
GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
scaledResolution = new ScaledResolution(mc, mc.displayWidth, mc.displayHeight);
displayArmorStatus(mc);
GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
}
}
return true;
}
private static List<HUDElement> getHUDElements(Minecraft mc)
{
List<HUDElement> elements = new ArrayList();
MovingObjectPosition movingobjectposition = mc.objectMouseOver;
World world = mc.theWorld;
if (movingobjectposition == null)
{
return elements;
} else
{
if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
{
int x = movingobjectposition.blockX;
int y = movingobjectposition.blockY;
int z = movingobjectposition.blockZ;
TileEntity tile = world.getTileEntity(x, y, z);
if(!(tile instanceof IReagentHandler))
{
return elements;
}
IReagentHandler relay = (IReagentHandler)tile;
ReagentContainerInfo[] infos = relay.getContainerInfo(ForgeDirection.getOrientation(movingobjectposition.sideHit));
if(infos != null)
{
for(ReagentContainerInfo info : infos)
{
if(info == null || info.reagent == null || info.reagent.reagent == null)
{
continue;
}
ItemStack itemStack = ReagentRegistry.getItemForReagent(info.reagent.reagent);
if (itemStack != null)
elements.add(new HUDElement(itemStack, 16, 16, 2, info.reagent.amount));
}
}
}
}
return elements;
}
private static int getX(int width)
{
if (alignMode.toLowerCase().contains("center"))
return scaledResolution.getScaledWidth() / 2 - width / 2 + (applyXOffsetToCenter ? xOffset : 0);
else if (alignMode.toLowerCase().contains("right"))
return scaledResolution.getScaledWidth() - width - xOffset;
else
return xOffset;
}
private static int getY(int rowCount, int height)
{
if (alignMode.toLowerCase().contains("middle"))
return (scaledResolution.getScaledHeight() / 2) - ((rowCount * height) / 2) + (applyYOffsetToMiddle ? yOffset : 0);
else if (alignMode.equalsIgnoreCase("bottomleft") || alignMode.equalsIgnoreCase("bottomright"))
return scaledResolution.getScaledHeight() - (rowCount * height) - yOffset;
else if (alignMode.equalsIgnoreCase("bottomcenter"))
return scaledResolution.getScaledHeight() - (rowCount * height) - yOffsetBottomCenter;
else
return yOffset;
}
private static int getElementsWidth(List<HUDElement> elements)
{
int r = 0;
for (HUDElement he : elements)
r += he.width();
return r;
}
private static void displayArmorStatus(Minecraft mc)
{
List<HUDElement> elements = getHUDElements(mc);
if (elements.size() > 0)
{
int yOffset = enableItemName ? 18 : 16;
if (listMode.equalsIgnoreCase("vertical"))
{
int yBase = getY(elements.size(), yOffset);
for (HUDElement e : elements)
{
e.renderToHud((alignMode.toLowerCase().contains("right") ? getX(0) : getX(e.width())), yBase);
yBase += yOffset;
}
}
else if (listMode.equalsIgnoreCase("horizontal"))
{
int totalWidth = getElementsWidth(elements);
int yBase = getY(1, yOffset);
int xBase = getX(totalWidth);
int prevX = 0;
for (HUDElement e : elements)
{
e.renderToHud(xBase + prevX + (alignMode.toLowerCase().contains("right") ? e.width() : 0), yBase);
prevX += (e.width());
}
}else if(listMode.equalsIgnoreCase("compound"))
{
//TODO
}
}
}
}