LOTS of alchemy changes...
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package WayofTime.alchemicalWizardry.api.alchemy.energy;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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public interface IAlchemyGoggles
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{
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public boolean showIngameHUD(World world, ItemStack stack, EntityPlayer player);
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}
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