Rewrite IBindable to provide an object instead of storing 2 strings
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47 changed files with 416 additions and 510 deletions
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@ -1,17 +1,26 @@
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package WayofTime.bloodmagic.util.helper;
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import WayofTime.bloodmagic.core.data.Binding;
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import WayofTime.bloodmagic.util.Constants;
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import WayofTime.bloodmagic.event.ItemBindEvent;
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import WayofTime.bloodmagic.iface.IBindable;
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import WayofTime.bloodmagic.util.handler.event.GenericHandler;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent;
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import java.util.UUID;
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import net.minecraft.nbt.NBTTagCompound;
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public class BindableHelper {
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public static void applyBinding(ItemStack stack, EntityPlayer player) {
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Binding binding = new Binding(player.getGameProfile().getId(), player.getGameProfile().getName());
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applyBinding(stack, binding);
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}
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public static void applyBinding(ItemStack stack, Binding binding) {
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if (!stack.hasTagCompound())
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stack.setTagCompound(new NBTTagCompound());
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stack.getTagCompound().setTag("binding", binding.serializeNBT());
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}
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/**
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* Sets the Owner Name of the item without checking if it is already bound.
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* Also bypasses {@link ItemBindEvent}.
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@ -37,113 +46,4 @@ public class BindableHelper {
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stack.getTagCompound().setString(Constants.NBT.OWNER_UUID, ownerUUID);
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}
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// Everything below is to be removed.
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/**
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* Deprecated.
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* <p>
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* Built into {@link IBindable} now.
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*
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* @param stack - The ItemStack to check the owner of
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* @return - The username of the ItemStack's owner
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*/
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@Deprecated
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public static String getOwnerName(ItemStack stack) {
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stack = NBTHelper.checkNBT(stack);
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return PlayerHelper.getUsernameFromStack(stack);
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}
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/**
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* Deprecated.
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* <p>
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* Built into {@link IBindable} now.
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*
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* @param stack - The ItemStack to check the owner of
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* @return - The UUID of the ItemStack's owner
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*/
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@Deprecated
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public static String getOwnerUUID(ItemStack stack) {
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stack = NBTHelper.checkNBT(stack);
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return stack.getTagCompound().getString(Constants.NBT.OWNER_UUID);
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}
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/**
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* Deprecated.
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* <p>
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* Now handled automatically with
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* {@link GenericHandler#onInteract(PlayerInteractEvent.RightClickItem)}
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*
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* @param stack - The ItemStack to bind
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* @param player - The Player to bind the ItemStack to
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* @return - Whether binding was successful
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*/
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@Deprecated
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public static boolean checkAndSetItemOwner(ItemStack stack, EntityPlayer player) {
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return !PlayerHelper.isFakePlayer(player) && checkAndSetItemOwner(stack, PlayerHelper.getUUIDFromPlayer(player), player.getName());
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}
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/**
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* Deprecated.
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* <p>
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* Now handled automatically with
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* {@link GenericHandler#onInteract(PlayerInteractEvent.RightClickItem)}
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*
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* @param stack - The ItemStack to bind
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* @param uuid - The username to bind the ItemStack to
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* @param currentUsername - The current name of the player.
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* @return - Whether the binding was successful
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*/
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@Deprecated
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public static boolean checkAndSetItemOwner(ItemStack stack, String uuid, String currentUsername) {
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stack = NBTHelper.checkNBT(stack);
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if (!(stack.getItem() instanceof IBindable))
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return false;
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String currentOwner = stack.getTagCompound().getString(Constants.NBT.OWNER_UUID);
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if (currentOwner == "") //The player has not been set yet, so set everything.
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{
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MinecraftForge.EVENT_BUS.post(new ItemBindEvent(PlayerHelper.getPlayerFromUUID(uuid), uuid, stack));
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((IBindable) stack.getItem()).onBind(PlayerHelper.getPlayerFromUUID(uuid), stack);
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stack.getTagCompound().setString(Constants.NBT.OWNER_UUID, uuid);
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stack.getTagCompound().setString(Constants.NBT.OWNER_NAME, currentUsername);
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return true;
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} else if (currentOwner.equals(uuid)) //The player has been set, so this will simply update the display name
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{
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stack.getTagCompound().setString(Constants.NBT.OWNER_NAME, currentUsername);
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}
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return true;
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}
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/**
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* Deprecated.
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* <p>
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* Now handled automatically with
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* {@link GenericHandler#onInteract(PlayerInteractEvent.RightClickItem)}
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*
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* @param stack - ItemStack to check
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* @param uuid - UUID of the Player
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* @param currentUsername - The current name of the player.
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*/
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@Deprecated
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public static boolean checkAndSetItemOwner(ItemStack stack, UUID uuid, String currentUsername) {
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return checkAndSetItemOwner(stack, uuid.toString(), currentUsername);
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}
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/**
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* Deprecated.
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*
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* @param stack - The ItemStack to bind
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* @param ownerName - The username to bind the ItemStack to
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* @see #setItemOwnerName(ItemStack, String)
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*/
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@Deprecated
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public static void setItemOwner(ItemStack stack, String ownerName) {
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setItemOwnerName(stack, ownerName);
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}
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}
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