diff --git a/build.gradle b/build.gradle index 9947af35..f1ffc620 100644 --- a/build.gradle +++ b/build.gradle @@ -15,13 +15,18 @@ plugins { id 'maven-publish' } -def build_number = 'CUSTOM' -if (System.getenv('BUILD_NUMBER') != null) - build_number = System.getenv('BUILD_NUMBER') +sourceSets { + compat { + compileClasspath += sourceSets.main.runtimeClasspath + sourceSets.main.output + } -def username = "${mod_name}" -if (project.hasProperty('dev_username')) - username = "${dev_username}" + main { + runtimeClasspath += sourceSets.compat.runtimeClasspath + } +} + +def build_number = System.getenv('BUILD_NUMBER') != null ? System.getenv('BUILD_NUMBER') : 'CUSTOM' +def username = project.hasProperty('dev_username') ? "${dev_username}" : "${mod_name}" group = package_group archivesBaseName = mod_name @@ -33,16 +38,17 @@ repositories { } dependencies { - deobfCompile "mezz.jei:jei_${mc_version}:${jei_version}" - deobfCompile "mcp.mobius.waila:Hwyla:${waila_version}" - deobfCompile "info.amerifrance.guideapi:Guide-API:${guideapi_version}" + deobfCompile "mcp.mobius.waila:Hwyla:${hwyla_version}:api" + runtime "mcp.mobius.waila:Hwyla:${hwyla_version}" + deobfCompile "mezz.jei:jei_${mc_version}:${jei_version}:api" + runtime "mezz.jei:jei_${mc_version}:${jei_version}" } minecraft { version = "${mc_version}-${forge_version}" runDir = "run" - replace "@VERSION@", project.version + replace '${VERSION}', project.version replaceIn "BloodMagic.java" clientRunArgs += "--username=${username}" @@ -68,16 +74,11 @@ processResources { } } -allprojects { - tasks.withType(Javadoc) { - options.addStringOption('Xdoclint:none', '-quiet') - } -} - jar { classifier = '' from sourceSets.main.output from sourceSets.api.output + from sourceSets.compat.output manifest.mainAttributes( "Built-By": System.getProperty('user.name'), "Created-By": "${System.getProperty('java.vm.version')} + (${System.getProperty('java.vm.vendor')})", @@ -97,18 +98,14 @@ task apiJar(type: Jar) { from sourceSets.api.allJava } -task javadocJar(type: Jar, dependsOn: javadoc) { - from javadoc.destinationDir - classifier = 'javadoc' -} - task sourcesJar(type: Jar) { classifier = 'sources' from sourceSets.main.allJava from sourceSets.api.allJava + from sourceSets.compat.allJava } -tasks.build.dependsOn javadoc, javadocJar, apiJar, sourcesJar +tasks.build.dependsOn apiJar, sourcesJar tasks.withType(JavaCompile) { task -> task.options.encoding = 'UTF-8' @@ -119,7 +116,6 @@ publishing { publications { mavenJava(MavenPublication) { artifact jar - artifact javadocJar artifact sourcesJar artifact apiJar } @@ -175,7 +171,6 @@ curseforge { relations curseRelations - addArtifact javadocJar addArtifact sourcesJar addArtifact apiJar } diff --git a/gradle.properties b/gradle.properties index b97442cd..d9286a61 100644 --- a/gradle.properties +++ b/gradle.properties @@ -1,12 +1,13 @@ mod_name=BloodMagic package_group=com.wayoftime.bloodmagic -mod_version=2.3.1 +mod_version=3.0.0 + mc_version=1.12.2 -forge_version=14.23.2.2611 -curse_id=224791 +forge_version=14.23.4.2759 +mappings_version=stable_39 -mappings_version=snapshot_20180201 +jei_version=4.11.0.206 +hwyla_version=1.8.26-B41_1.12.2 +guideapi_version=1.12-2.1.4-57 -jei_version=4.8.5.147 -waila_version=1.8.23-B38_1.12 -guideapi_version=1.12-2.1.4-57 \ No newline at end of file +curse_id=224791 \ No newline at end of file diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties index a5ffca25..9d7c377b 100644 --- a/gradle/wrapper/gradle-wrapper.properties +++ b/gradle/wrapper/gradle-wrapper.properties @@ -3,4 +3,4 @@ distributionBase=GRADLE_USER_HOME distributionPath=wrapper/dists zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists -distributionUrl=https\://services.gradle.org/distributions/gradle-4.6-bin.zip +distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip diff --git a/src/api/java/WayofTime/bloodmagic/api/BloodMagicPlugin.java b/src/api/java/com/wayoftime/bloodmagic/api/BloodMagicPlugin.java similarity index 93% rename from src/api/java/WayofTime/bloodmagic/api/BloodMagicPlugin.java rename to src/api/java/com/wayoftime/bloodmagic/api/BloodMagicPlugin.java index 3cbeb4b9..c9687fe1 100644 --- a/src/api/java/WayofTime/bloodmagic/api/BloodMagicPlugin.java +++ b/src/api/java/com/wayoftime/bloodmagic/api/BloodMagicPlugin.java @@ -1,4 +1,4 @@ -package WayofTime.bloodmagic.api; +package com.wayoftime.bloodmagic.api; import java.lang.annotation.ElementType; import java.lang.annotation.Retention; @@ -16,9 +16,9 @@ public @interface BloodMagicPlugin { /** * This annotation will inject the active {@link IBloodMagicAPI} into a {@code static} field of the same * type. Fields with invalid types will be ignored and an error will be logged. - * + *

* These fields are populated during {@link net.minecraftforge.fml.common.event.FMLPreInitializationEvent}. - * + *

* {@code public static @BloodMagicPlugin.Inject IBloodMagicAPI API_INSTANCE = null;} */ @Retention(RetentionPolicy.RUNTIME) diff --git a/src/api/java/WayofTime/bloodmagic/api/IBloodMagicAPI.java b/src/api/java/com/wayoftime/bloodmagic/api/IBloodMagicAPI.java similarity index 96% rename from src/api/java/WayofTime/bloodmagic/api/IBloodMagicAPI.java rename to src/api/java/com/wayoftime/bloodmagic/api/IBloodMagicAPI.java index 11ce4bce..bf003608 100644 --- a/src/api/java/WayofTime/bloodmagic/api/IBloodMagicAPI.java +++ b/src/api/java/com/wayoftime/bloodmagic/api/IBloodMagicAPI.java @@ -1,4 +1,4 @@ -package WayofTime.bloodmagic.api; +package com.wayoftime.bloodmagic.api; import net.minecraft.block.state.IBlockState; @@ -6,9 +6,9 @@ import javax.annotation.Nonnull; /** * The main interface between a plugin and Blood Magic's internals. - * + *

* This API is intended for compatibility between other mods and Blood Magic. More advanced integration is out of the scope of this API and are considered "addons". - * + *

* To get an instance of this without actually creating an {@link IBloodMagicPlugin}, use {@link BloodMagicPlugin.Inject}. */ public interface IBloodMagicAPI { diff --git a/src/api/java/WayofTime/bloodmagic/api/IBloodMagicBlacklist.java b/src/api/java/com/wayoftime/bloodmagic/api/IBloodMagicBlacklist.java similarity index 97% rename from src/api/java/WayofTime/bloodmagic/api/IBloodMagicBlacklist.java rename to src/api/java/com/wayoftime/bloodmagic/api/IBloodMagicBlacklist.java index e99c1609..329f98d7 100644 --- a/src/api/java/WayofTime/bloodmagic/api/IBloodMagicBlacklist.java +++ b/src/api/java/com/wayoftime/bloodmagic/api/IBloodMagicBlacklist.java @@ -1,4 +1,4 @@ -package WayofTime.bloodmagic.api; +package com.wayoftime.bloodmagic.api; import net.minecraft.block.state.IBlockState; import net.minecraft.util.ResourceLocation; diff --git a/src/api/java/WayofTime/bloodmagic/api/IBloodMagicPlugin.java b/src/api/java/com/wayoftime/bloodmagic/api/IBloodMagicPlugin.java similarity index 96% rename from src/api/java/WayofTime/bloodmagic/api/IBloodMagicPlugin.java rename to src/api/java/com/wayoftime/bloodmagic/api/IBloodMagicPlugin.java index c18d3c1d..9cd2546f 100644 --- a/src/api/java/WayofTime/bloodmagic/api/IBloodMagicPlugin.java +++ b/src/api/java/com/wayoftime/bloodmagic/api/IBloodMagicPlugin.java @@ -1,4 +1,4 @@ -package WayofTime.bloodmagic.api; +package com.wayoftime.bloodmagic.api; /** * The main class to implement to create a Blood Magic plugin. Everything communicated between a mod and Blood Magic is through this class. diff --git a/src/api/java/WayofTime/bloodmagic/api/IBloodMagicRecipeRegistrar.java b/src/api/java/com/wayoftime/bloodmagic/api/IBloodMagicRecipeRegistrar.java similarity index 95% rename from src/api/java/WayofTime/bloodmagic/api/IBloodMagicRecipeRegistrar.java rename to src/api/java/com/wayoftime/bloodmagic/api/IBloodMagicRecipeRegistrar.java index 93e13c45..544c16a3 100644 --- a/src/api/java/WayofTime/bloodmagic/api/IBloodMagicRecipeRegistrar.java +++ b/src/api/java/com/wayoftime/bloodmagic/api/IBloodMagicRecipeRegistrar.java @@ -1,4 +1,4 @@ -package WayofTime.bloodmagic.api; +package com.wayoftime.bloodmagic.api; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.Ingredient; @@ -11,8 +11,7 @@ import javax.annotation.Nullable; /** * Allows recipe addition and removal. */ -public interface IBloodMagicRecipeRegistrar -{ +public interface IBloodMagicRecipeRegistrar { /** * Adds a new recipe to the Blood Altar. @@ -55,7 +54,7 @@ public interface IBloodMagicRecipeRegistrar /** * Adds a new recipe to the Soul/Tartaric Forge. - * + * * @param output An output {@link ItemStack}. * @param minimumSouls The minimum number of souls that must be contained in the Soul Gem. * @param soulDrain The number of souls to drain from the Soul Gem. @@ -66,8 +65,8 @@ public interface IBloodMagicRecipeRegistrar /** * Removes a Soul/Tartaric Forge recipe based on an input {@link ItemStack} array. * - * @param input The input items to remove the recipe of. - * @return Whether or not a recipe was removed. + * @param input The input items to remove the recipe of. + * @return Whether or not a recipe was removed. */ boolean removeTartaricForge(@Nonnull ItemStack... input); diff --git a/src/api/java/WayofTime/bloodmagic/api/IBloodMagicValueManager.java b/src/api/java/com/wayoftime/bloodmagic/api/IBloodMagicValueManager.java similarity index 97% rename from src/api/java/WayofTime/bloodmagic/api/IBloodMagicValueManager.java rename to src/api/java/com/wayoftime/bloodmagic/api/IBloodMagicValueManager.java index f51db50c..1a5389ff 100644 --- a/src/api/java/WayofTime/bloodmagic/api/IBloodMagicValueManager.java +++ b/src/api/java/com/wayoftime/bloodmagic/api/IBloodMagicValueManager.java @@ -1,4 +1,4 @@ -package WayofTime.bloodmagic.api; +package com.wayoftime.bloodmagic.api; import net.minecraft.block.state.IBlockState; import net.minecraft.util.ResourceLocation; diff --git a/src/api/java/WayofTime/bloodmagic/api/event/BloodMagicCraftedEvent.java b/src/api/java/com/wayoftime/bloodmagic/api/event/BloodMagicCraftedEvent.java similarity index 92% rename from src/api/java/WayofTime/bloodmagic/api/event/BloodMagicCraftedEvent.java rename to src/api/java/com/wayoftime/bloodmagic/api/event/BloodMagicCraftedEvent.java index 0b92284c..fe8125ac 100644 --- a/src/api/java/WayofTime/bloodmagic/api/event/BloodMagicCraftedEvent.java +++ b/src/api/java/com/wayoftime/bloodmagic/api/event/BloodMagicCraftedEvent.java @@ -1,4 +1,4 @@ -package WayofTime.bloodmagic.api.event; +package com.wayoftime.bloodmagic.api.event; import net.minecraft.item.ItemStack; import net.minecraftforge.fml.common.eventhandler.Event; @@ -34,19 +34,19 @@ public class BloodMagicCraftedEvent extends Event { /** * Fired whenever a craft is completed in a Blood Altar. - * + *

* It is not cancelable, however you can modify the output stack. */ public static class Altar extends BloodMagicCraftedEvent { public Altar(ItemStack output, ItemStack input) { - super(output, new ItemStack[] { input }, true); + super(output, new ItemStack[]{input}, true); } } /** * Fired whenever a craft is completed in a Soul Forge. - * + *

* It is not cancelable, however you can modify the output stack. */ public static class SoulForge extends BloodMagicCraftedEvent { @@ -58,7 +58,7 @@ public class BloodMagicCraftedEvent extends Event { /** * Fired whenever a craft is completed in an Alchemy Table. - * + *

* It is not cancelable, however you can modify the output stack. */ public static class AlchemyTable extends BloodMagicCraftedEvent { diff --git a/src/api/java/WayofTime/bloodmagic/api/package-info.java b/src/api/java/com/wayoftime/bloodmagic/api/package-info.java similarity index 75% rename from src/api/java/WayofTime/bloodmagic/api/package-info.java rename to src/api/java/com/wayoftime/bloodmagic/api/package-info.java index 9d563054..462725c6 100644 --- a/src/api/java/WayofTime/bloodmagic/api/package-info.java +++ b/src/api/java/com/wayoftime/bloodmagic/api/package-info.java @@ -1,4 +1,4 @@ @API(owner = "bloodmagic", provides = "bloodmagic-api", apiVersion = "2.0.0") -package WayofTime.bloodmagic.api; +package com.wayoftime.bloodmagic.api; import net.minecraftforge.fml.common.API; \ No newline at end of file diff --git a/src/compat/java/com/wayoftime/bloodmagic/compat/jei/BloodMagicJEIPlugin.java b/src/compat/java/com/wayoftime/bloodmagic/compat/jei/BloodMagicJEIPlugin.java new file mode 100644 index 00000000..19f88ba3 --- /dev/null +++ b/src/compat/java/com/wayoftime/bloodmagic/compat/jei/BloodMagicJEIPlugin.java @@ -0,0 +1,35 @@ +package com.wayoftime.bloodmagic.compat.jei; + +import com.wayoftime.bloodmagic.api.impl.BloodMagicAPI; +import com.wayoftime.bloodmagic.api.impl.recipe.RecipeBloodAltar; +import com.wayoftime.bloodmagic.compat.jei.altar.RecipeCategoryAltar; +import com.wayoftime.bloodmagic.compat.jei.altar.RecipeWrapperAltar; +import com.wayoftime.bloodmagic.core.RegistrarBloodMagicBlocks; +import mezz.jei.api.IJeiHelpers; +import mezz.jei.api.IModPlugin; +import mezz.jei.api.IModRegistry; +import mezz.jei.api.JEIPlugin; +import mezz.jei.api.recipe.IRecipeCategoryRegistration; +import net.minecraft.item.ItemStack; + +@JEIPlugin +public class BloodMagicJEIPlugin implements IModPlugin { + + public static IJeiHelpers helper; + + @Override + public void registerCategories(IRecipeCategoryRegistration registry) { + helper = registry.getJeiHelpers(); + + registry.addRecipeCategories( + new RecipeCategoryAltar() + ); + } + + @Override + public void register(IModRegistry registry) { + registry.addRecipes(BloodMagicAPI.INSTANCE.getRecipeRegistrar().getAltarRecipes(), RecipeCategoryAltar.CATEGORY_ID); + registry.handleRecipes(RecipeBloodAltar.class, RecipeWrapperAltar::new, RecipeCategoryAltar.CATEGORY_ID); + registry.addRecipeCatalyst(new ItemStack(RegistrarBloodMagicBlocks.BLOOD_ALTAR), RecipeCategoryAltar.CATEGORY_ID); + } +} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/altar/AltarRecipeCategory.java b/src/compat/java/com/wayoftime/bloodmagic/compat/jei/altar/RecipeCategoryAltar.java similarity index 61% rename from src/main/java/WayofTime/bloodmagic/compat/jei/altar/AltarRecipeCategory.java rename to src/compat/java/com/wayoftime/bloodmagic/compat/jei/altar/RecipeCategoryAltar.java index 10f2f6a2..4bd8c397 100644 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/altar/AltarRecipeCategory.java +++ b/src/compat/java/com/wayoftime/bloodmagic/compat/jei/altar/RecipeCategoryAltar.java @@ -1,37 +1,37 @@ -package WayofTime.bloodmagic.compat.jei.altar; +package com.wayoftime.bloodmagic.compat.jei.altar; -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.compat.jei.BloodMagicJEIPlugin; -import WayofTime.bloodmagic.util.helper.TextHelper; +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.compat.jei.BloodMagicJEIPlugin; import mezz.jei.api.gui.IDrawable; import mezz.jei.api.gui.IRecipeLayout; import mezz.jei.api.ingredients.IIngredients; import mezz.jei.api.recipe.IRecipeCategory; -import net.minecraft.client.Minecraft; +import net.minecraft.client.resources.I18n; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import javax.annotation.Nonnull; import javax.annotation.Nullable; -public class AltarRecipeCategory implements IRecipeCategory { +public class RecipeCategoryAltar implements IRecipeCategory { + + public static final String CATEGORY_ID = "bloodmagic:blood_altar"; private static final int INPUT_SLOT = 0; private static final int OUTPUT_SLOT = 1; @Nonnull - private final IDrawable background = BloodMagicJEIPlugin.jeiHelper.getGuiHelper().createDrawable(new ResourceLocation(Constants.Mod.DOMAIN + "gui/jei/altar.png"), 3, 4, 155, 65); + private final IDrawable background = BloodMagicJEIPlugin.helper.getGuiHelper().createDrawable(new ResourceLocation(BloodMagic.MODID, "textures/gui/jei/blood_altar.png"), 3, 4, 155, 65); @Nonnull @Override public String getUid() { - return Constants.Compat.JEI_CATEGORY_ALTAR; + return CATEGORY_ID; } @Nonnull @Override public String getTitle() { - return TextHelper.localize("jei.bloodmagic.recipe.altar"); + return I18n.format("jei.bloodmagic:blood_altar"); } @Nonnull @@ -40,11 +40,6 @@ public class AltarRecipeCategory implements IRecipeCategory { return background; } - @Override - public void drawExtras(Minecraft minecraft) { - - } - @Nullable @Override public IDrawable getIcon() { @@ -52,7 +47,7 @@ public class AltarRecipeCategory implements IRecipeCategory { } @Override - public void setRecipe(@Nonnull IRecipeLayout recipeLayout, @Nonnull AltarRecipeJEI recipeWrapper, @Nonnull IIngredients ingredients) { + public void setRecipe(@Nonnull IRecipeLayout recipeLayout, @Nonnull RecipeWrapperAltar recipeWrapper, @Nonnull IIngredients ingredients) { recipeLayout.getItemStacks().init(INPUT_SLOT, true, 31, 0); recipeLayout.getItemStacks().init(OUTPUT_SLOT, false, 125, 30); @@ -65,4 +60,4 @@ public class AltarRecipeCategory implements IRecipeCategory { public String getModName() { return BloodMagic.NAME; } -} +} \ No newline at end of file diff --git a/src/compat/java/com/wayoftime/bloodmagic/compat/jei/altar/RecipeWrapperAltar.java b/src/compat/java/com/wayoftime/bloodmagic/compat/jei/altar/RecipeWrapperAltar.java new file mode 100644 index 00000000..d36c4ad8 --- /dev/null +++ b/src/compat/java/com/wayoftime/bloodmagic/compat/jei/altar/RecipeWrapperAltar.java @@ -0,0 +1,49 @@ +package com.wayoftime.bloodmagic.compat.jei.altar; + +import com.google.common.collect.Lists; +import com.wayoftime.bloodmagic.api.impl.recipe.RecipeBloodAltar; +import mezz.jei.api.ingredients.IIngredients; +import mezz.jei.api.recipe.IRecipeWrapper; +import net.minecraft.client.Minecraft; +import net.minecraft.client.resources.I18n; +import net.minecraft.item.ItemStack; +import net.minecraft.util.NonNullList; + +import javax.annotation.Nonnull; +import java.awt.Color; +import java.util.List; + +public class RecipeWrapperAltar implements IRecipeWrapper { + + private final RecipeBloodAltar recipe; + + public RecipeWrapperAltar(RecipeBloodAltar recipe) { + this.recipe = recipe; + } + + @Override + public void getIngredients(@Nonnull IIngredients ingredients) { + ingredients.setInputs(ItemStack.class, NonNullList.from(ItemStack.EMPTY, recipe.getInput().getMatchingStacks())); + ingredients.setOutput(ItemStack.class, recipe.getOutput()); + } + + @Nonnull + @Override + public List getTooltipStrings(int mouseX, int mouseY) { + List tooltip = Lists.newArrayList(); + if (mouseX >= 13 && mouseX <= 64 && mouseY >= 27 && mouseY <= 58) { + tooltip.add(I18n.format("jei.bloodmagic:consumption_rate", recipe.getConsumeRate())); + tooltip.add(I18n.format("jei.bloodmagic:drain_rate", recipe.getDrainRate())); + } + return tooltip; + } + + @Override + public void drawInfo(@Nonnull Minecraft minecraft, int recipeWidth, int recipeHeight, int mouseX, int mouseY) { + String line1 = I18n.format("jei.bloodmagic:required_tier", I18n.format("enchantment.level." + (recipe.getMinimumTier().ordinal() + 1))); + minecraft.fontRenderer.drawString(line1, 90 - minecraft.fontRenderer.getStringWidth(line1) / 2, 0, Color.GRAY.getRGB()); + + String line2 = I18n.format("jei.bloodmagic:required_lp", recipe.getSyphon()); + minecraft.fontRenderer.drawString(line2, 90 - minecraft.fontRenderer.getStringWidth(line2) / 2, 10, Color.GRAY.getRGB()); + } +} diff --git a/src/compat/java/com/wayoftime/bloodmagic/compat/waila/BloodMagicHwylaPlugin.java b/src/compat/java/com/wayoftime/bloodmagic/compat/waila/BloodMagicHwylaPlugin.java new file mode 100644 index 00000000..7e7ddeda --- /dev/null +++ b/src/compat/java/com/wayoftime/bloodmagic/compat/waila/BloodMagicHwylaPlugin.java @@ -0,0 +1,15 @@ +package com.wayoftime.bloodmagic.compat.waila; + +import com.wayoftime.bloodmagic.tile.TileBloodAltar; +import mcp.mobius.waila.api.IWailaPlugin; +import mcp.mobius.waila.api.IWailaRegistrar; +import mcp.mobius.waila.api.WailaPlugin; + +@WailaPlugin +public class BloodMagicHwylaPlugin implements IWailaPlugin { + @Override + public void register(IWailaRegistrar registrar) { + registrar.registerBodyProvider(DataProviderBloodAltar.INSTANCE, TileBloodAltar.class); + registrar.registerNBTProvider(DataProviderBloodAltar.INSTANCE, TileBloodAltar.class); + } +} diff --git a/src/compat/java/com/wayoftime/bloodmagic/compat/waila/DataProviderBloodAltar.java b/src/compat/java/com/wayoftime/bloodmagic/compat/waila/DataProviderBloodAltar.java new file mode 100644 index 00000000..57c560e8 --- /dev/null +++ b/src/compat/java/com/wayoftime/bloodmagic/compat/waila/DataProviderBloodAltar.java @@ -0,0 +1,40 @@ +package com.wayoftime.bloodmagic.compat.waila; + +import com.wayoftime.bloodmagic.tile.TileBloodAltar; +import mcp.mobius.waila.api.IWailaConfigHandler; +import mcp.mobius.waila.api.IWailaDataAccessor; +import mcp.mobius.waila.api.IWailaDataProvider; +import net.minecraft.client.resources.I18n; +import net.minecraft.entity.player.EntityPlayerMP; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.math.BlockPos; +import net.minecraft.world.World; + +import javax.annotation.Nonnull; +import java.util.List; + +public class DataProviderBloodAltar implements IWailaDataProvider { + + static final IWailaDataProvider INSTANCE = new DataProviderBloodAltar(); + + @Nonnull + @Override + public List getWailaBody(ItemStack itemStack, List tooltip, IWailaDataAccessor accessor, IWailaConfigHandler config) { + tooltip.add(I18n.format("tooltip.bloodmagic:tier", I18n.format("enchantment.level." + (accessor.getNBTData().getInteger("tier") + 1)))); + if (accessor.getNBTData().hasKey("progress")) + tooltip.add(I18n.format("tooltip.bloodmagic:progress", String.valueOf(accessor.getNBTData().getFloat("progress") * 100))); + return tooltip; + } + + @Nonnull + @Override + public NBTTagCompound getNBTData(EntityPlayerMP player, TileEntity te, NBTTagCompound tag, World world, BlockPos pos) { + TileBloodAltar altar = (TileBloodAltar) te; + tag.setInteger("tier", altar.getCurrentTier().ordinal()); + if (altar.isCrafting()) + tag.setFloat("progress", altar.getProgress()); + return tag; + } +} diff --git a/src/main/java/WayofTime/bloodmagic/BloodMagic.java b/src/main/java/WayofTime/bloodmagic/BloodMagic.java deleted file mode 100644 index c132d776..00000000 --- a/src/main/java/WayofTime/bloodmagic/BloodMagic.java +++ /dev/null @@ -1,123 +0,0 @@ -package WayofTime.bloodmagic; - -import WayofTime.bloodmagic.api.BloodMagicPlugin; -import WayofTime.bloodmagic.api.IBloodMagicPlugin; -import WayofTime.bloodmagic.core.registry.OrbRegistry; -import WayofTime.bloodmagic.ritual.RitualManager; -import WayofTime.bloodmagic.client.gui.GuiHandler; -import WayofTime.bloodmagic.command.CommandBloodMagic; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.meteor.MeteorConfigHandler; -import WayofTime.bloodmagic.network.BloodMagicPacketHandler; -import WayofTime.bloodmagic.proxy.CommonProxy; -import WayofTime.bloodmagic.registry.*; -import WayofTime.bloodmagic.structures.ModDungeons; -import WayofTime.bloodmagic.util.PluginUtil; -import WayofTime.bloodmagic.util.handler.IMCHandler; -import com.google.common.collect.Lists; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.launchwrapper.Launch; -import net.minecraftforge.common.config.Configuration; -import net.minecraftforge.fluids.FluidRegistry; -import net.minecraftforge.fml.common.Loader; -import net.minecraftforge.fml.common.Mod; -import net.minecraftforge.fml.common.SidedProxy; -import net.minecraftforge.fml.common.event.*; -import net.minecraftforge.fml.common.network.NetworkRegistry; -import org.apache.commons.lang3.tuple.Pair; - -import java.io.File; -import java.util.List; - -@Mod(modid = BloodMagic.MODID, name = BloodMagic.NAME, version = BloodMagic.VERSION, dependencies = BloodMagic.DEPEND, guiFactory = "WayofTime.bloodmagic.client.gui.GuiBloodMagicConfig$Factory") -public class BloodMagic { - public static final String MODID = "bloodmagic"; - public static final String NAME = "Blood Magic: Alchemical Wizardry"; - public static final String VERSION = "@VERSION@"; - public static final String DEPEND = "required-after:guideapi;"; - public static final boolean IS_DEV = (Boolean) Launch.blackboard.get("fml.deobfuscatedEnvironment"); - public static final List> PLUGINS = Lists.newArrayList(); - public static final RitualManager RITUAL_MANAGER = new RitualManager(new Configuration(new File(Loader.instance().getConfigDir(), MODID + "/" + "rituals.cfg"))); - public static final CreativeTabs TAB_BM = new CreativeTabs(MODID + ".creativeTab") { - @Override - public ItemStack getTabIconItem() { - return OrbRegistry.getOrbStack(RegistrarBloodMagic.ORB_WEAK); - } - }; - public static CreativeTabs TAB_TOMES = new CreativeTabs(MODID + ".creativeTabTome") { - @Override - public ItemStack getTabIconItem() { - return new ItemStack(RegistrarBloodMagicItems.UPGRADE_TOME); - } - - @Override - public boolean hasSearchBar() { - return true; - } - }.setNoTitle().setBackgroundImageName("item_search.png"); - - @SidedProxy(serverSide = "WayofTime.bloodmagic.proxy.CommonProxy", clientSide = "WayofTime.bloodmagic.proxy.ClientProxy") - public static CommonProxy proxy; - @Mod.Instance(BloodMagic.MODID) - public static BloodMagic instance; - - static { - FluidRegistry.enableUniversalBucket(); - } - - private File configDir; - - @Mod.EventHandler - public void preInit(FMLPreInitializationEvent event) { - configDir = new File(event.getModConfigurationDirectory(), "bloodmagic"); - - PLUGINS.addAll(PluginUtil.gatherPlugins(event.getAsmData())); - PluginUtil.injectAPIInstances(PluginUtil.gatherInjections(event.getAsmData())); - - ModTranquilityHandlers.init(); - ModDungeons.init(); - RITUAL_MANAGER.discover(event.getAsmData()); - - proxy.preInit(); - } - - @Mod.EventHandler - public void init(FMLInitializationEvent event) { - BloodMagicPacketHandler.init(); - - PluginUtil.handlePluginStep(PluginUtil.RegistrationStep.PLUGIN_REGISTER); - - ModRecipes.init(); - ModRituals.initHarvestHandlers(); - MeteorConfigHandler.init(new File(configDir, "meteors")); - ModArmourTrackers.init(); - NetworkRegistry.INSTANCE.registerGuiHandler(BloodMagic.instance, new GuiHandler()); - ModCorruptionBlocks.init(); - - proxy.init(); - } - - @Mod.EventHandler - public void postInit(FMLPostInitializationEvent event) { - ModRecipes.addCompressionHandlers(); - - proxy.postInit(); - } - - @Mod.EventHandler - public void modMapping(FMLModIdMappingEvent event) { - - } - - @Mod.EventHandler - public void serverStarting(FMLServerStartingEvent event) { - event.registerServerCommand(new CommandBloodMagic()); - } - - @Mod.EventHandler - public void onIMCRecieved(FMLInterModComms.IMCEvent event) { - IMCHandler.handleIMC(event); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ConfigHandler.java b/src/main/java/WayofTime/bloodmagic/ConfigHandler.java deleted file mode 100644 index 4bed50be..00000000 --- a/src/main/java/WayofTime/bloodmagic/ConfigHandler.java +++ /dev/null @@ -1,93 +0,0 @@ -package WayofTime.bloodmagic; - -import WayofTime.bloodmagic.meteor.MeteorConfigHandler; -import net.minecraftforge.common.config.Config; -import net.minecraftforge.common.config.ConfigManager; -import net.minecraftforge.fml.client.event.ConfigChangedEvent; -import net.minecraftforge.fml.common.Mod; -import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; - -@Config(modid = BloodMagic.MODID, name = BloodMagic.MODID + "/" + BloodMagic.MODID, category = "") -@Mod.EventBusSubscriber(modid = BloodMagic.MODID) -public class ConfigHandler -{ - - @Config.Comment({ "General settings" }) - public static ConfigGeneral general = new ConfigGeneral(); - @Config.Comment({ "Blacklist options for various features" }) - public static ConfigBlacklist blacklist = new ConfigBlacklist(); - @Config.Comment({ "Value modifiers for various features" }) - public static ConfigValues values = new ConfigValues(); - @Config.Comment({ "Settings that only pertain to the client" }) - public static ConfigClient client = new ConfigClient(); - @Config.Comment({ "Compatibility settings" }) - public static ConfigCompat compat = new ConfigCompat(); - - @SubscribeEvent - public static void onConfigChanged(ConfigChangedEvent.OnConfigChangedEvent event) - { - if (event.getModID().equals(BloodMagic.MODID)) - { - ConfigManager.sync(event.getModID(), Config.Type.INSTANCE); // Sync config values - BloodMagic.RITUAL_MANAGER.syncConfig(); - MeteorConfigHandler.handleMeteors(false); // Reload meteors - } - } - - public static class ConfigGeneral - { - @Config.Comment({ "Enables extra information to be printed to the log.", "Warning: May drastically increase log size." }) - public boolean enableDebugLogging = false; - @Config.Comment({ "Enables extra information to be printed to the log." }) - public boolean enableAPILogging = false; - @Config.Comment({ "Enables extra information to be printed to the log.", "Warning: May drastically increase log size." }) - public boolean enableVerboseAPILogging = false; - } - - public static class ConfigBlacklist - { - @Config.Comment({ "Stops listed blocks and entities from being teleposed.", "Use the registry name of the block or entity. Vanilla objects do not require the modid.", "If a block is specified, you can list the variants to only blacklist a given state." }) - public String[] teleposer = { "bedrock", "mob_spawner" }; - @Config.Comment({ "Stops listed blocks from being transposed.", "Use the registry name of the block. Vanilla blocks do not require the modid." }) - public String[] transposer = { "bedrock", "mob_spawner" }; - @Config.Comment({ "Stops the listed entities from being used in the Well of Suffering.", "Use the registry name of the entity. Vanilla entities do not require the modid." }) - public String[] wellOfSuffering = {}; - } - - public static class ConfigValues - { - @Config.Comment({ "Declares the amount of LP gained per HP sacrificed for the given entity.", "Setting the value to 0 will blacklist it.", "Use the registry name of the entity followed by a ';' and then the value you want.", "Vanilla entities do not require the modid." }) - public String[] sacrificialValues = { "villager;100", "slime;15", "enderman;10", "cow;100", "chicken;100", "horse;100", "sheep;100", "wolf;100", "ocelot;100", "pig;100", "rabbit;100" }; - @Config.Comment({ "Amount of LP the Coat of Arms should provide for each damage dealt." }) - @Config.RangeInt(min = 0, max = 100) - public int coatOfArmsConversion = 20; - @Config.Comment({ "Amount of LP the Sacrificial Dagger should provide for each damage dealt." }) - @Config.RangeInt(min = 0, max = 10000) - public int sacrificialDaggerConversion = 100; - @Config.Comment({ "Will rewrite any default meteor types with new versions.", "Disable this if you want any of your changes to stay, or do not want default meteor types regenerated." }) - public boolean shouldResyncMeteors = true; - } - - public static class ConfigClient - { - @Config.Comment({ "Always render the beams between routing nodes.", "If disabled, the beams will only render while the Node Router is held." }) - public boolean alwaysRenderRoutingLines = false; - @Config.Comment({ "Completely hide spectral blocks from view.", "If disabled, a transparent block will be displayed." }) - public boolean invisibleSpectralBlocks = true; - @Config.Comment({ "When cycling through slots, the Sigil of Holding will skip over empty slots and move to the next occupied one.", "If disabled, it will behave identically to the default hotbar." }) - public boolean sigilHoldingSkipsEmptySlots = false; - } - - public static class ConfigCompat - { - @Config.Comment({ "The display mode to use when looking at a Blood Altar.", "ALWAYS - Always display information.", "SIGIL_HELD - Only display information when a Divination or Seers sigil is held in either hand.", "SIGIL_CONTAINED - Only display information when a Divination or Seers sigil is somewhere in the inventory." }) - public AltarDisplayMode wailaAltarDisplayMode = AltarDisplayMode.SIGIL_HELD; - - public enum AltarDisplayMode - { - ALWAYS, - SIGIL_HELD, - SIGIL_CONTAINED, ; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffect.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffect.java deleted file mode 100644 index 6bac1e53..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffect.java +++ /dev/null @@ -1,33 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import WayofTime.bloodmagic.iface.IAlchemyArray; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.Entity; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public abstract class AlchemyArrayEffect { - public final String key; - - public AlchemyArrayEffect(String key) { - this.key = key; - } - - public abstract boolean update(TileEntity tile, int ticksActive); - - public abstract void writeToNBT(NBTTagCompound tag); - - public abstract void readFromNBT(NBTTagCompound tag); - - public abstract AlchemyArrayEffect getNewCopy(); - - public void onEntityCollidedWithBlock(IAlchemyArray array, World world, BlockPos pos, IBlockState state, Entity entity) { - - } - - public String getKey() { - return key; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectArrowTurret.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectArrowTurret.java deleted file mode 100644 index ccebac1f..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectArrowTurret.java +++ /dev/null @@ -1,243 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import java.util.List; - -import javax.vecmath.Vector2d; - -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLiving; -import net.minecraft.entity.monster.EntityMob; -import net.minecraft.entity.projectile.EntityTippedArrow; -import net.minecraft.init.Items; -import net.minecraft.item.ItemArrow; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.MathHelper; -import net.minecraft.util.math.Vec3d; -import net.minecraft.world.World; -import net.minecraftforge.items.IItemHandler; -import WayofTime.bloodmagic.util.Utils; - -public class AlchemyArrayEffectArrowTurret extends AlchemyArrayEffect -{ - public EntityLiving target; - public int arrowTimer; - public static final int ARROW_WINDUP = 50; - private int lastChestSlot = -1; - - private double pitch = 0; - private double lastPitch = 0; - private double yaw = 0; - private double lastYaw = 0; - - public AlchemyArrayEffectArrowTurret(String key) - { - super(key); - } - - @Override - public boolean update(TileEntity tile, int ticksActive) - { - BlockPos pos = tile.getPos(); - World world = tile.getWorld(); - - BlockPos chestPos = pos.down(); - TileEntity chestTile = world.getTileEntity(chestPos); - if (chestTile == null) - { - return false; - } - IItemHandler itemHandler = Utils.getInventory(chestTile, EnumFacing.UP); - if (itemHandler == null) - { - return false; - } - - ItemStack arrowStack = new ItemStack(Items.AIR); - if (lastChestSlot >= 0 && lastChestSlot < itemHandler.getSlots()) - { - ItemStack testStack = itemHandler.extractItem(lastChestSlot, 1, true); - if (testStack.isEmpty() || !(testStack.getItem() instanceof ItemArrow)) - { - lastChestSlot = -1; - } else - { - arrowStack = testStack; - } - } - - if (lastChestSlot < 0) - { - for (int i = 0; i < itemHandler.getSlots(); i++) - { - ItemStack testStack = itemHandler.extractItem(i, 1, true); - if (!testStack.isEmpty() && testStack.getItem() instanceof ItemArrow) - { - arrowStack = testStack; - lastChestSlot = i; - break; - } - } - - } - - if (lastChestSlot < 0) - { - return false; //No arrows in the chest. Welp! - } - - if (canFireOnMob(world, pos, target)) - { - Vector2d pitchYaw = getPitchYaw(pos, target); - lastPitch = pitch; - lastYaw = yaw; - pitch = pitchYaw.x; - yaw = pitchYaw.y; - arrowTimer++; - - if (arrowTimer >= ARROW_WINDUP) - { -// ItemStack arrowStack = new ItemStack(Items.ARROW); - fireOnTarget(world, pos, arrowStack, target); - if (!world.isRemote) - { - itemHandler.extractItem(lastChestSlot, 1, false); - } - arrowTimer = 0; - } - return false; - } else - { - target = null; - arrowTimer = -1; - } - - List mobsInRange = world.getEntitiesWithinAABB(EntityMob.class, getBounds(pos)); - - for (EntityMob entity : mobsInRange) - { - if (canFireOnMob(world, pos, entity))// && isMobInFilter(ent)) - { - target = entity; - arrowTimer = 0; - return false; - } - } - arrowTimer = -1; - target = null; - - return false; - } - - public double getPitch() - { - return pitch; - } - - public double getLastPitch() - { - return lastPitch; - } - - public double getYaw() - { - return yaw; - } - - public double getLastYaw() - { - return lastYaw; - } - - public void fireOnTarget(World world, BlockPos pos, ItemStack arrowStack, EntityLiving targetMob) - { - float vel = 3f; - double damage = 2; - if (!world.isRemote) - { - if (arrowStack.getItem() instanceof ItemArrow) - { -// ItemArrow arrow = (ItemArrow) arrowStack.getItem(); -// EntityArrow entityarrow = arrow.createArrow(world, arrowStack, targetMob); - EntityTippedArrow entityarrow = new EntityTippedArrow(world); - entityarrow.setPotionEffect(arrowStack); - entityarrow.posX = pos.getX() + 0.5; - entityarrow.posY = pos.getY() + 0.5; - entityarrow.posZ = pos.getZ() + 0.5; - - double d0 = targetMob.posX - (pos.getX() + 0.5); - double d1 = targetMob.posY + targetMob.height - (pos.getY() + 0.5); - double d2 = targetMob.posZ - (pos.getZ() + 0.5); - double d3 = (double) MathHelper.sqrt(d0 * d0 + d2 * d2); - entityarrow.setDamage(damage); - entityarrow.shoot(d0, d1 + d3 * 0.05, d2, vel, 0); - world.spawnEntity(entityarrow); - } - } - } - - public static Vector2d getPitchYaw(BlockPos pos, Entity entityIn) - { - if (entityIn == null) - { - return new Vector2d(0, 0); - } - - double distanceX = entityIn.posX - (pos.getX() + 0.5); - double distanceY = entityIn.posY + (double) entityIn.getEyeHeight() - (pos.getY() + 0.5); - double distanceZ = entityIn.posZ - (pos.getZ() + 0.5); - double radialDistance = Math.sqrt(distanceX * distanceX + distanceZ * distanceZ); - double yaw = Math.atan2(-distanceX, distanceZ) * 180 / Math.PI; - double pitch = -Math.atan2(distanceY, radialDistance) * 180 / Math.PI; - - return new Vector2d(pitch, yaw); - } - - public boolean canEntityBeSeen(World world, BlockPos pos, Entity entityIn) - { - return world.rayTraceBlocks(new Vec3d(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5), new Vec3d(entityIn.posX, entityIn.posY + (double) entityIn.getEyeHeight(), entityIn.posZ), false, true, false) == null; - } - - public boolean canFireOnMob(World world, BlockPos pos, Entity entityIn) - { - return entityIn != null && !entityIn.isDead && entityIn.getDistanceSqToCenter(pos) <= getRange() * getRange() && entityIn.getDistanceSqToCenter(pos) >= getMinRange() * getMinRange() && canEntityBeSeen(world, pos, entityIn); - } - - public AxisAlignedBB getBounds(BlockPos pos) - { - return new AxisAlignedBB(pos).grow(getRange(), getRange(), getRange()); - } - - public float getRange() - { - return 32; - } - - public float getMinRange() - { - return 3; - } - - @Override - public void writeToNBT(NBTTagCompound tag) - { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) - { - - } - - @Override - public AlchemyArrayEffect getNewCopy() - { - return new AlchemyArrayEffectArrowTurret(key); - } - -} diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectAttractor.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectAttractor.java deleted file mode 100644 index 9d8d63d5..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectAttractor.java +++ /dev/null @@ -1,393 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.fakePlayer.FakePlayerBM; -import WayofTime.bloodmagic.tile.TileAlchemyArray; -import com.mojang.authlib.GameProfile; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLiving; -import net.minecraft.entity.ai.EntityAIBase; -import net.minecraft.entity.ai.EntityAITasks; -import net.minecraft.entity.ai.EntityAITasks.EntityAITaskEntry; -import net.minecraft.entity.monster.*; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.pathfinding.Path; -import net.minecraft.pathfinding.PathFinder; -import net.minecraft.pathfinding.WalkNodeProcessor; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.World; -import net.minecraftforge.common.util.FakePlayer; - -import java.util.*; - -/** - * Credits for the initial code go to Crazy Pants of EIO. - */ -public class AlchemyArrayEffectAttractor extends AlchemyArrayEffect { - private FakePlayer target; - private Set tracking = new HashSet<>(); - - private int counter = 0; - private int maxMobsAttracted = 10000; - - private int cooldown = 50; - - public AlchemyArrayEffectAttractor(String key) { - super(key); - } - - @Override - public boolean update(TileEntity tile, int ticksActive) { - if (tile.getWorld().isRemote) { - return false; - } - - BlockPos pos = tile.getPos(); - counter++; - if (counter < 10) { - for (EntityLiving ent : tracking) { - onEntityTick(pos, ent); - } - - return false; - } - - counter = 0; - - World world = tile.getWorld(); - - Set trackingThisTick = new HashSet<>(); - List entsInBounds = world.getEntitiesWithinAABB(EntityLiving.class, getBounds(pos)); - - for (EntityLiving ent : entsInBounds) { - if (!ent.isDead)// && isMobInFilter(ent)) - { - double x = (pos.getX() + 0.5D - ent.posX); - double y = (pos.getY() + 1D - ent.posY); - double z = (pos.getZ() + 0.5D - ent.posZ); - double distance = Math.sqrt(x * x + y * y + z * z); - - if (distance < 2 && tracking.contains(ent)) { - setEntityCooldown(pos, ent, cooldown); - removeAssignedAITask(pos, ent); - continue; - } - - if (!canEntityBeTracked(pos, ent)) { -// System.out.println("Cooldown: " + getEntityCooldown(pos, ent)); - decrementEntityCooldown(pos, ent); - continue; - } - - if (tracking.contains(ent)) { - trackingThisTick.add(ent); - onEntityTick(pos, ent); - } else if (tracking.size() < maxMobsAttracted && trackMob(pos, ent)) { - trackingThisTick.add(ent); - onTracked(ent); - } - } - } - - for (EntityLiving e : tracking) { - if (!trackingThisTick.contains(e)) { - onUntracked(e); - } - } - tracking.clear(); - tracking = trackingThisTick; - - return false; - } - - public boolean canEntityBeTracked(BlockPos pos, EntityLiving entity) { - return getEntityCooldown(pos, entity) <= 0; - } - - private String getPosKey(BlockPos pos) { - return "BMAttractor:" + pos; - } - - public int getEntityCooldown(BlockPos pos, EntityLiving entity) { - return entity.getEntityData().getInteger(getPosKey(pos)); - } - - public void setEntityCooldown(BlockPos pos, EntityLiving entity, int cooldown) { - entity.getEntityData().setInteger(getPosKey(pos), cooldown); - } - - public void decrementEntityCooldown(BlockPos pos, EntityLiving entity) { - int cooldown = getEntityCooldown(pos, entity); - if (cooldown > 0) { - setEntityCooldown(pos, entity, cooldown - 1); - } - } - - public AxisAlignedBB getBounds(BlockPos pos) { - return new AxisAlignedBB(pos).expand(getRange(), getRange(), getRange()); - } - - public float getRange() { - return 10; - } - - private void onUntracked(EntityLiving e) { - if (e instanceof EntityEnderman) { - e.getEntityData().setBoolean("BM:tracked", false); - } - } - - private void onTracked(EntityLiving e) { - if (e instanceof EntityEnderman) { - e.getEntityData().setBoolean("BM:tracked", true); - } - } - - private void onEntityTick(BlockPos pos, EntityLiving ent) { - if (ent instanceof EntitySlime) { - ent.faceEntity(getTarget(ent.getEntityWorld(), pos), 10.0F, 20.0F); - } else if (ent instanceof EntitySilverfish) { - if (counter < 10) { - return; - } - EntitySilverfish sf = (EntitySilverfish) ent; - Path pathentity = getPathEntityToEntity(ent, getTarget(ent.getEntityWorld(), pos), getRange()); - sf.getNavigator().setPath(pathentity, sf.getAIMoveSpeed()); - } else if (ent instanceof EntityBlaze) { - double x = (pos.getX() + 0.5D - ent.posX); - double y = (pos.getY() + 1D - ent.posY); - double z = (pos.getZ() + 0.5D - ent.posZ); - double distance = Math.sqrt(x * x + y * y + z * z); - if (distance > 1.25) { - double speed = 0.01; - ent.motionX += x / distance * speed; - if (y > 0) { - ent.motionY += (0.3 - ent.motionY) * 0.3; - } - ent.motionZ += z / distance * speed; - } - } else if (ent instanceof EntityPigZombie || ent instanceof EntitySpider) { - forceMove(pos, ent); -// ent.setAttackTarget(target); - } else if (ent instanceof EntityEnderman) { - ent.setAttackTarget(getTarget(ent.getEntityWorld(), pos)); - } - } - - private void forceMove(BlockPos pos, EntityLiving ent) { - double x = (pos.getX() + 0.5D - ent.posX); - double y = (pos.getY() + 1D - ent.posY); - double z = (pos.getZ() + 0.5D - ent.posZ); - double distance = Math.sqrt(x * x + y * y + z * z); - if (distance > 2) { - EntityMob mod = (EntityMob) ent; - mod.faceEntity(getTarget(ent.getEntityWorld(), pos), 180, 0); - mod.getMoveHelper().strafe(0, 0.3f); - if (mod.posY < pos.getY()) { - mod.setJumping(true); - } else { - mod.setJumping(false); - } - } - } - - public Path getPathEntityToEntity(Entity entity, Entity targetEntity, float range) { - int targX = MathHelper.floor(targetEntity.posX); - int targY = MathHelper.floor(targetEntity.posY + 1.0D); - int targZ = MathHelper.floor(targetEntity.posZ); - - PathFinder pf = new PathFinder(new WalkNodeProcessor()); - return pf.findPath(targetEntity.getEntityWorld(), (EntityLiving) entity, new BlockPos(targX, targY, targZ), range); - } - - private boolean trackMob(BlockPos pos, EntityLiving ent) { - //TODO: Figure out if this crud is needed - if (useSetTarget(ent)) { - ent.setAttackTarget(getTarget(ent.getEntityWorld(), pos)); - return true; - } else if (useSpecialCase(ent)) { - return applySpecialCase(pos, ent); - } else { - return attractUsingAITask(pos, ent); - } - } - - private boolean useSetTarget(EntityLiving ent) { - return ent instanceof EntityPigZombie || ent instanceof EntitySpider || ent instanceof EntitySilverfish; - } - - public void removeAssignedAITask(BlockPos pos, EntityLiving ent) { - Set entries = ent.tasks.taskEntries; - EntityAIBase remove = null; - for (EntityAITaskEntry entry : entries) { - if (entry.action instanceof AttractTask) { - AttractTask at = (AttractTask) entry.action; - if (at.coord.equals(pos)) { - remove = entry.action; - } else { - continue; - } - } - } - if (remove != null) { - ent.tasks.removeTask(remove); - } - } - - private boolean attractUsingAITask(BlockPos pos, EntityLiving ent) { - tracking.add(ent); - Set entries = ent.tasks.taskEntries; - // boolean hasTask = false; - EntityAIBase remove = null; - // boolean isTracked; - for (EntityAITaskEntry entry : entries) { - if (entry.action instanceof AttractTask) { - AttractTask at = (AttractTask) entry.action; - if (at.coord.equals(pos) || !at.shouldExecute()) { - remove = entry.action; - } else { - return false; - } - } - } - if (remove != null) { - ent.tasks.removeTask(remove); - } - - cancelCurrentTasks(ent); - ent.tasks.addTask(0, new AttractTask(ent, getTarget(ent.getEntityWorld(), pos), pos)); - - return true; - } - - private void cancelCurrentTasks(EntityLiving ent) { - Iterator iterator = ent.tasks.taskEntries.iterator(); - - List currentTasks = new ArrayList<>(); - while (iterator.hasNext()) { - EntityAITaskEntry entityaitaskentry = iterator.next(); - if (entityaitaskentry != null) { - if (entityaitaskentry.action instanceof AttractTask) { - continue; - } - - currentTasks.add(entityaitaskentry); - } - } - // Only available way to stop current execution is to remove all current - // tasks, then re-add them - for (EntityAITaskEntry task : currentTasks) { - ent.tasks.removeTask(task.action); - ent.tasks.addTask(task.priority, task.action); - } - } - - private boolean applySpecialCase(BlockPos pos, EntityLiving ent) { - if (ent instanceof EntitySlime) { - ent.faceEntity(getTarget(ent.getEntityWorld(), pos), 10.0F, 20.0F); -// ent.setAttackTarget(getTarget(ent.worldObj, pos)); - return true; - } else if (ent instanceof EntitySilverfish) { - EntitySilverfish es = (EntitySilverfish) ent; - Path pathentity = getPathEntityToEntity(ent, getTarget(ent.getEntityWorld(), pos), getRange()); - es.getNavigator().setPath(pathentity, es.getAIMoveSpeed()); - return true; - } else if (ent instanceof EntityBlaze) { - return true; - } - return false; - } - - private boolean useSpecialCase(EntityLiving ent) { - return ent instanceof EntitySlime || ent instanceof EntitySilverfish || ent instanceof EntityBlaze; - } - - public FakePlayer getTarget(World world, BlockPos pos) { - if (target == null) { -// System.out.println("...Hi? " + pos); - target = new Target(world, pos); - } - - return target; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - - } - - @Override - public AlchemyArrayEffect getNewCopy() { - return new AlchemyArrayEffectAttractor(key); - } - - private static class AttractTask extends EntityAIBase { - private EntityLiving mob; - private BlockPos coord; - private FakePlayer target; - private int updatesSincePathing; - - private boolean started = false; - - private AttractTask(EntityLiving mob, FakePlayer target, BlockPos coord) { - this.mob = mob; - this.coord = coord; - this.target = target; - } - - @Override - public boolean shouldExecute() { - boolean res = false; - //TODO: - TileEntity te = mob.getEntityWorld().getTileEntity(coord); - if (te instanceof TileAlchemyArray) { - res = true; - } - - return res; - } - - @Override - public void resetTask() { - started = false; - updatesSincePathing = 0; - } - - @Override - public boolean isInterruptible() { - return true; - } - - @Override - public void updateTask() { - if (!started || updatesSincePathing > 20) { - started = true; - int speed = 1; - // mob.getNavigator().setAvoidsWater(false); - boolean res = mob.getNavigator().tryMoveToEntityLiving(target, speed); - if (!res) { - mob.getNavigator().tryMoveToXYZ(target.posX, target.posY + 1, target.posZ, speed); - } - updatesSincePathing = 0; - } else { - updatesSincePathing++; - } - } - - } - - private class Target extends FakePlayerBM { - public Target(World world, BlockPos pos) { - super(world, pos, new GameProfile(null, BloodMagic.MODID + "ArrayAttractor" + ":" + pos)); - posY += 1; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectBinding.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectBinding.java deleted file mode 100644 index d3e9849c..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectBinding.java +++ /dev/null @@ -1,71 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import WayofTime.bloodmagic.client.render.alchemyArray.BindingAlchemyCircleRenderer; -import net.minecraft.entity.effect.EntityLightningBolt; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public class AlchemyArrayEffectBinding extends AlchemyArrayEffectCrafting { - public AlchemyArrayEffectBinding(String key, ItemStack outputStack) { - super(key, outputStack, 200); - } - - @Override - public boolean update(TileEntity tile, int ticksActive) { - if (ticksActive >= 50 && ticksActive <= 250) { - // TODO: Find a way to spawn lightning from only the server side - - // does not render when just spawned on server, not client. - this.spawnLightningOnCircle(tile.getWorld(), tile.getPos(), ticksActive); - } - - if (tile.getWorld().isRemote) { - return false; - } - - if (ticksActive >= 300) { - BlockPos pos = tile.getPos(); - - ItemStack output = outputStack.copy(); - EntityItem outputEntity = new EntityItem(tile.getWorld(), pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, output); - - tile.getWorld().spawnEntity(outputEntity); - - return true; - } - - return false; - } - - public void spawnLightningOnCircle(World world, BlockPos pos, int ticksActive) { - if (ticksActive % 50 == 0) { - int circle = ticksActive / 50 - 1; - float distance = BindingAlchemyCircleRenderer.getDistanceOfCircle(circle, ticksActive); - float angle = BindingAlchemyCircleRenderer.getAngleOfCircle(circle, ticksActive); - - double dispX = distance * Math.sin(angle); - double dispZ = -distance * Math.cos(angle); - - EntityLightningBolt lightning = new EntityLightningBolt(world, pos.getX() + dispX, pos.getY(), pos.getZ() + dispZ, true); - world.spawnEntity(lightning); - } - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - //EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - //EMPTY - } - - @Override - public AlchemyArrayEffect getNewCopy() { - return new AlchemyArrayEffectBinding(key, outputStack); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectBounce.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectBounce.java deleted file mode 100644 index cd35b720..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectBounce.java +++ /dev/null @@ -1,51 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import WayofTime.bloodmagic.iface.IAlchemyArray; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public class AlchemyArrayEffectBounce extends AlchemyArrayEffect { - public AlchemyArrayEffectBounce(String key) { - super(key); - } - - @Override - public boolean update(TileEntity tile, int ticksActive) { - return false; - } - - @Override - public void onEntityCollidedWithBlock(IAlchemyArray array, World world, BlockPos pos, IBlockState state, Entity entity) { - if (entity.isSneaking()) { - entity.fallDistance = 0; - } else if (entity.motionY < 0.0D) { - entity.motionY = -entity.motionY; - - if (!(entity instanceof EntityLivingBase)) { - entity.motionY *= 0.8D; - } - - entity.fallDistance = 0; - } - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - - } - - @Override - public AlchemyArrayEffect getNewCopy() { - return new AlchemyArrayEffectBounce(key); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectCrafting.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectCrafting.java deleted file mode 100644 index 9f658335..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectCrafting.java +++ /dev/null @@ -1,63 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import net.minecraft.entity.item.EntityItem; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; - -public class AlchemyArrayEffectCrafting extends AlchemyArrayEffect { - public final ItemStack outputStack; - public int tickLimit; - - public AlchemyArrayEffectCrafting(ItemStack outputStack) { - this(outputStack, 200); - } - - public AlchemyArrayEffectCrafting(ItemStack outputStack, int tickLimit) { - this(outputStack.toString() + tickLimit, outputStack, tickLimit); - } - - public AlchemyArrayEffectCrafting(String key, ItemStack outputStack, int tickLimit) { - super(key); - this.outputStack = outputStack; - this.tickLimit = tickLimit; - } - - @Override - public boolean update(TileEntity tile, int ticksActive) { - // TODO: Add recipe rechecking to verify nothing screwy is going on. - if (tile.getWorld().isRemote) { - return false; - } - - if (ticksActive >= tickLimit) { - BlockPos pos = tile.getPos(); - - ItemStack output = outputStack.copy(); - - EntityItem outputEntity = new EntityItem(tile.getWorld(), pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, output); - - tile.getWorld().spawnEntity(outputEntity); - - return true; - } - - return false; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - - } - - @Override - public AlchemyArrayEffect getNewCopy() { - return new AlchemyArrayEffectCrafting(key, outputStack, tickLimit); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectCraftingNew.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectCraftingNew.java deleted file mode 100644 index b96c9052..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectCraftingNew.java +++ /dev/null @@ -1,58 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import WayofTime.bloodmagic.api.impl.recipe.RecipeAlchemyArray; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; - -public class AlchemyArrayEffectCraftingNew extends AlchemyArrayEffect { - - private final RecipeAlchemyArray recipe; - - public AlchemyArrayEffectCraftingNew(RecipeAlchemyArray recipe) { - this(recipe.getOutput().toString() + 200, recipe); - } - - public AlchemyArrayEffectCraftingNew(String key, RecipeAlchemyArray recipeAlchemyArray) { - super(key); - - this.recipe = recipeAlchemyArray; - } - - @Override - public boolean update(TileEntity tile, int ticksActive) { - if (tile.getWorld().isRemote) - return false; - - if (ticksActive >= 200) { - BlockPos pos = tile.getPos(); - - ItemStack output = recipe.getOutput().copy(); - - EntityItem outputEntity = new EntityItem(tile.getWorld(), pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, output); - - tile.getWorld().spawnEntity(outputEntity); - - return true; - } - - return false; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - - } - - @Override - public AlchemyArrayEffect getNewCopy() { - return new AlchemyArrayEffectCraftingNew(key, recipe); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectFurnaceFuel.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectFurnaceFuel.java deleted file mode 100644 index c21135ac..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectFurnaceFuel.java +++ /dev/null @@ -1,143 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import java.util.List; - -import WayofTime.bloodmagic.util.DamageSourceBloodMagic; -import net.minecraft.block.Block; -import net.minecraft.block.BlockFurnace; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.item.ItemStack; -import net.minecraft.item.crafting.FurnaceRecipes; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.tileentity.TileEntityFurnace; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public class AlchemyArrayEffectFurnaceFuel extends AlchemyArrayEffect -{ - static double radius = 10; - static int burnTicksAdded = 401; //Set to +1 more than it needs to be due to a hacky method - basically done so that the array doesn't double dip your health if you only add one item. - - public AlchemyArrayEffectFurnaceFuel(String key) - { - super(key); - } - - @Override - public boolean update(TileEntity tile, int ticksActive) - { - BlockPos pos = tile.getPos(); - World world = tile.getWorld(); - EntityPlayer sacrifice = null; - - for (EnumFacing face : EnumFacing.VALUES) - { - BlockPos furnacePos = pos.offset(face); - Block block = world.getBlockState(furnacePos).getBlock(); - if (block != Blocks.FURNACE) //This will only work vanilla furnaces. No others! - { - continue; - } - - TileEntity bottomTile = world.getTileEntity(furnacePos); - if (bottomTile instanceof TileEntityFurnace) - { - TileEntityFurnace furnaceTile = (TileEntityFurnace) bottomTile; - if (canFurnaceSmelt(furnaceTile) && !furnaceTile.isBurning()) - { - if (sacrifice == null || sacrifice.isDead) - { - AxisAlignedBB bb = new AxisAlignedBB(pos).grow(radius); - List playerList = world.getEntitiesWithinAABB(EntityPlayer.class, bb); - for (EntityPlayer player : playerList) - { - if (!player.isDead) - { - sacrifice = player; - } - } - } - - if (sacrifice == null || sacrifice.isDead) - { - return false; - } - - if (addFuelTime(furnaceTile, world, furnacePos, burnTicksAdded)) - { - if (!sacrifice.capabilities.isCreativeMode) - { - sacrifice.hurtResistantTime = 0; - sacrifice.attackEntityFrom(DamageSourceBloodMagic.INSTANCE, 1.0F); //No. - } - } - } - } - } - - return false; - } - - public static boolean addFuelTime(TileEntityFurnace furnaceTile, World world, BlockPos furnacePos, int cookTime) - { - furnaceTile.setField(0, cookTime); - BlockFurnace.setState(true, world, furnacePos); - return true; - } - - public static boolean canFurnaceSmelt(TileEntityFurnace furnaceTile) - { - ItemStack burnStack = furnaceTile.getStackInSlot(0); - if (burnStack.isEmpty()) - { - return false; - } else - { - ItemStack resultStack = FurnaceRecipes.instance().getSmeltingResult(burnStack); - - if (resultStack.isEmpty()) - { - return false; - } else - { - ItemStack finishStack = furnaceTile.getStackInSlot(2); - - if (finishStack.isEmpty()) - { - return true; - } else if (!finishStack.isItemEqual(resultStack)) - { - return false; - } else if (finishStack.getCount() + resultStack.getCount() <= furnaceTile.getInventoryStackLimit() && finishStack.getCount() + resultStack.getCount() <= finishStack.getMaxStackSize()) // Forge fix: make furnace respect stack sizes in furnace recipes - { - return true; - } else - { - return finishStack.getCount() + resultStack.getCount() <= resultStack.getMaxStackSize(); // Forge fix: make furnace respect stack sizes in furnace recipes - } - } - } - } - - @Override - public void writeToNBT(NBTTagCompound tag) - { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) - { - - } - - @Override - public AlchemyArrayEffect getNewCopy() - { - return new AlchemyArrayEffectFurnaceFuel(key); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectLaputa.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectLaputa.java deleted file mode 100644 index ce64e7f3..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectLaputa.java +++ /dev/null @@ -1,154 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import java.util.Random; - -import net.minecraft.block.state.IBlockState; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.common.MinecraftForge; -import WayofTime.bloodmagic.event.TeleposeEvent; -import WayofTime.bloodmagic.tile.TileAlchemyArray; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.Utils; - -public class AlchemyArrayEffectLaputa extends AlchemyArrayEffect -{ - public static final int TELEPOSE_DELAY = 4; - - private BlockPos currentPos = BlockPos.ORIGIN; - - private int radius = -1; - private int teleportHeightOffset = 5; - - public AlchemyArrayEffectLaputa(String key) - { - super(key); - } - - @Override - public boolean update(TileEntity tile, int ticksActive) - { - if (ticksActive >= 100) - { - World world = tile.getWorld(); - - if (radius == -1) - { - ((TileAlchemyArray) tile).setItemDrop(false); - radius = getRandomRadius(world.rand); - teleportHeightOffset = getRandomHeightOffset(world.rand); - currentPos = new BlockPos(-radius, -radius, -radius); - } - - BlockPos pos = tile.getPos(); - if (world.isRemote) - { - return false; - } - - int j = -radius; - int i = -radius; - int k = -radius; - - if (currentPos != null) - { - j = currentPos.getY(); - i = currentPos.getX(); - k = currentPos.getZ(); - } - int checks = 0; - int maxChecks = 100; - - while (j <= radius) - { - while (i <= radius) - { - while (k <= radius) - { - if (i == 0 && j == 0 && k == 0) - { - k++; - continue; - } - - checks++; - if (checks >= maxChecks) - { - this.currentPos = new BlockPos(i, j, k); - return false; - } - - if (checkIfSphere(radius, i, j, k)) - { - BlockPos newPos = pos.add(i, j, k); - BlockPos offsetPos = newPos.up(teleportHeightOffset); - IBlockState state = world.getBlockState(newPos); - - TeleposeEvent event = new TeleposeEvent(world, newPos, world, offsetPos); - if (state.getBlockHardness(world, newPos) > 0 && !MinecraftForge.EVENT_BUS.post(event) && Utils.swapLocations(event.initalWorld, event.initialBlockPos, event.finalWorld, event.finalBlockPos)) - { - k++; - this.currentPos = new BlockPos(i, j, k); - - return false; - } - } - k++; - } - i++; - k = -radius; - } - j++; - i = -radius; - this.currentPos = new BlockPos(i, j, k); - return false; - } - - return true; - } - - return false; - } - - public boolean checkIfSphere(float radius, float xOff, float yOff, float zOff) - { - float possOffset = 0.5f; - return xOff * xOff + yOff * yOff + zOff * zOff <= ((radius + possOffset) * (radius + possOffset)); - } - - public int getRandomRadius(Random rand) - { - return rand.nextInt(5) + 4; - } - - public int getRandomHeightOffset(Random rand) - { - return radius * 2 + 1 + rand.nextInt(5); - } - - @Override - public void writeToNBT(NBTTagCompound tag) - { - tag.setInteger("radius", radius); - tag.setInteger("teleportHeightOffset", teleportHeightOffset); - tag.setInteger(Constants.NBT.X_COORD, currentPos.getX()); - tag.setInteger(Constants.NBT.Y_COORD, currentPos.getY()); - tag.setInteger(Constants.NBT.Z_COORD, currentPos.getZ()); - } - - @Override - public void readFromNBT(NBTTagCompound tag) - { - radius = tag.getInteger("radius"); - teleportHeightOffset = tag.getInteger("teleportHeightOffset"); - currentPos = new BlockPos(tag.getInteger(Constants.NBT.X_COORD), tag.getInteger(Constants.NBT.Y_COORD), tag.getInteger(Constants.NBT.Z_COORD)); - } - - @Override - public AlchemyArrayEffect getNewCopy() - { - return new AlchemyArrayEffectLaputa(key); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectMobSacrifice.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectMobSacrifice.java deleted file mode 100644 index 77224e58..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectMobSacrifice.java +++ /dev/null @@ -1,233 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import java.util.ArrayList; -import java.util.List; -import java.util.Random; - -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.entity.monster.IMob; -import net.minecraft.entity.passive.EntityAnimal; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.init.SoundEvents; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumParticleTypes; -import net.minecraft.util.SoundCategory; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.Vec3d; -import net.minecraft.world.World; -import net.minecraft.world.WorldServer; -import net.minecraftforge.fml.common.registry.EntityEntry; -import net.minecraftforge.fml.common.registry.EntityRegistry; -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.api.impl.recipe.RecipeSacrificeCraft; -import WayofTime.bloodmagic.ritual.AreaDescriptor; -import WayofTime.bloodmagic.util.DamageSourceBloodMagic; -import WayofTime.bloodmagic.util.helper.PurificationHelper; - -public class AlchemyArrayEffectMobSacrifice extends AlchemyArrayEffect -{ - public static final AreaDescriptor itemDescriptor = new AreaDescriptor.Rectangle(new BlockPos(-5, -5, -5), 11); - public static final AreaDescriptor mobDescriptor = new AreaDescriptor.Rectangle(new BlockPos(-5, -5, -5), 11); - public int craftTime = 0; - public static final int REQUIRED_CRAFT_TIME = 200; - - public AlchemyArrayEffectMobSacrifice(String key) - { - super(key); - } - - @Override - public boolean update(TileEntity tile, int ticksActive) - { - World world = tile.getWorld(); - if (world.isRemote && ticksActive < 200 && ticksActive > 40) - { - BlockPos pos = tile.getPos(); - Random rand = world.rand; - - for (int i = 0; i < 2; i++) - { - double d0 = (double) pos.getX() + 0.5D + (rand.nextDouble() - 0.5D) * 2.5D; - double d1 = (double) pos.getY() + 0.2D + (rand.nextDouble() - 0.5D) * 0.2D; - double d2 = (double) pos.getZ() + 0.5D + (rand.nextDouble() - 0.5D) * 2.5D; - world.spawnParticle(EnumParticleTypes.SPELL_MOB, d0, d1, d2, 1D, 0.0D, 0.0D); - } - } - - //We need to do the check on both sides to correctly do particles. - - if (ticksActive >= 200) - { - BlockPos pos = tile.getPos(); - - List itemList = world.getEntitiesWithinAABB(EntityItem.class, itemDescriptor.getAABB(pos)); - - List inputList = new ArrayList(); - - for (EntityItem entityItem : itemList) - { - if (entityItem.isDead || entityItem.getItem().isEmpty()) - { - continue; - } - - inputList.add(entityItem.getItem().copy()); - } - - if (inputList.isEmpty()) - { - return false; - } - - if (inputList.size() == 1) //TODO: Test if it is a something that can be filled with Soul Breath - { - - } - - RecipeSacrificeCraft recipe = BloodMagicAPI.INSTANCE.getRecipeRegistrar().getSacrificeCraft(inputList); - if (recipe != null) - { - double healthRequired = recipe.getHealthRequired(); - double healthAvailable = 0; - - List livingEntities = world.getEntitiesWithinAABB(EntityLivingBase.class, mobDescriptor.getAABB(pos)); - for (EntityLivingBase living : livingEntities) - { - double health = getEffectiveHealth(living); - if (health > 0) - { - healthAvailable += health; - } - } - - if (healthAvailable < healthRequired) - { - craftTime = 0; - return false; - } - - craftTime++; - - if (craftTime >= REQUIRED_CRAFT_TIME) - { - if (!world.isRemote) - { - for (EntityLivingBase living : livingEntities) - { - double health = getEffectiveHealth(living); - if (healthAvailable > 0 && health > 0) - { - healthAvailable -= health; - living.getEntityWorld().playSound(null, living.posX, living.posY, living.posZ, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (living.getEntityWorld().rand.nextFloat() - living.getEntityWorld().rand.nextFloat()) * 0.8F); - living.setHealth(-1); - living.onDeath(DamageSourceBloodMagic.INSTANCE); - } - - if (healthAvailable <= 0) - { - break; - } - } - - for (EntityItem itemEntity : itemList) - { - itemEntity.getItem().setCount(itemEntity.getItem().getCount() - 1); - if (itemEntity.getItem().isEmpty()) //TODO: Check container - { - itemEntity.setDead(); - } - } - - world.spawnEntity(new EntityItem(world, pos.getX() + 0.5, pos.getY() + 2.5, pos.getZ() + 0.5, recipe.getOutput())); - craftTime = 0; - } - } else - { - if (world.isRemote) - { - Vec3d spawnPosition = new Vec3d(pos.getX() + 0.5, pos.getY() + 2.5, pos.getZ() + 0.5); - for (EntityItem itemEntity : itemList) - { - ItemStack stack = itemEntity.getItem(); - double velocityFactor = 0.1; - - Vec3d itemPosition = new Vec3d(itemEntity.posX, itemEntity.posY + 0.5, itemEntity.posZ); - Vec3d velVec1 = new Vec3d((world.rand.nextDouble() - 0.5) * velocityFactor, (world.rand.nextDouble() - 0.5) * velocityFactor, (world.rand.nextDouble() - 0.5) * velocityFactor); -// Vec3d velVec2 = new Vec3d((world.rand.nextDouble() - 0.5) * velocityFactor, (world.rand.nextDouble()) * velocityFactor, (world.rand.nextDouble() - 0.5) * velocityFactor); - -// vec3d1 = vec3d1.addVector(this.posX, this.posY + (double)this.getEyeHeight(), this.posZ); -// if (this.world instanceof WorldServer) //Forge: Fix MC-2518 spawnParticle is nooped on server, need to use server specific variant -// ((WorldServer)this.world).spawnParticle(EnumParticleTypes.ITEM_CRACK, vec3d1.x, vec3d1.y, vec3d1.z, 0, vec3d.x, vec3d.y + 0.05D, vec3d.z, 0.0D, Item.getIdFromItem(stack.getItem()), stack.getMetadata()); -// else //Fix the fact that spawning ItemCrack uses TWO arguments. - world.spawnParticle(EnumParticleTypes.ITEM_CRACK, itemPosition.x + (spawnPosition.x - itemPosition.x) * craftTime / REQUIRED_CRAFT_TIME, itemPosition.y + (spawnPosition.y - itemPosition.y) * craftTime / REQUIRED_CRAFT_TIME, itemPosition.z + (spawnPosition.z - itemPosition.z) * craftTime / REQUIRED_CRAFT_TIME, velVec1.x, velVec1.y, velVec1.z, Item.getIdFromItem(stack.getItem()), stack.getMetadata()); -// world.spawnParticle(EnumParticleTypes.ITEM_CRACK, spawnPosition.x, spawnPosition.y, spawnPosition.z, velVec2.x, velVec2.y, velVec2.z, Item.getIdFromItem(stack.getItem()), stack.getMetadata()); - } - - for (EntityLivingBase living : livingEntities) - { - double health = getEffectiveHealth(living); - if (health <= 0) - { - continue; - } - double d0 = (double) living.posX + (world.rand.nextDouble() - 0.5D) * 0.5D; - double d1 = (double) living.posY + 0.5D + (world.rand.nextDouble() - 0.5D) * 1D; - double d2 = (double) living.posZ + (world.rand.nextDouble() - 0.5D) * 0.5D; - world.spawnParticle(EnumParticleTypes.SPELL_MOB, d0, d1, d2, 1D, 0.0D, 0.0D); - } - } - } - } - } - - return false; - } - - //Future-proofing in case I want to make different mobs give different effective health - public double getEffectiveHealth(EntityLivingBase living) - { - if (living == null) - return 0; - - if (!living.isNonBoss()) - return 0; - - if (living instanceof EntityPlayer) - return 0; - - if (living.isChild() && !(living instanceof IMob)) - return 0; - - if (living.isDead || living.getHealth() < 0.5F) - return 0; - - EntityEntry entityEntry = EntityRegistry.getEntry(living.getClass()); - if (entityEntry == null) - return 0; - - return living.getHealth(); - } - - @Override - public void writeToNBT(NBTTagCompound tag) - { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) - { - - } - - @Override - public AlchemyArrayEffect getNewCopy() - { - return new AlchemyArrayEffectMobSacrifice(key); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectMovement.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectMovement.java deleted file mode 100644 index 3bf96427..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectMovement.java +++ /dev/null @@ -1,74 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import WayofTime.bloodmagic.iface.IAlchemyArray; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.Entity; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public class AlchemyArrayEffectMovement extends AlchemyArrayEffect { - public AlchemyArrayEffectMovement(String key) { - super(key); - } - - @Override - public boolean update(TileEntity tile, int ticksActive) { - return false; - } - - @Override - public void onEntityCollidedWithBlock(IAlchemyArray array, World world, BlockPos pos, IBlockState state, Entity entity) { - double motionY = 0.5; - double speed = 3; - EnumFacing direction = array.getRotation(); - - entity.motionY = motionY; - entity.fallDistance = 0; - - switch (direction) { - case NORTH: - entity.motionX = 0; - entity.motionY = motionY; - entity.motionZ = -speed; - break; - - case SOUTH: - entity.motionX = 0; - entity.motionY = motionY; - entity.motionZ = speed; - break; - - case WEST: - entity.motionX = -speed; - entity.motionY = motionY; - entity.motionZ = 0; - break; - - case EAST: - entity.motionX = speed; - entity.motionY = motionY; - entity.motionZ = 0; - break; - default: - break; - } - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - - } - - @Override - public AlchemyArrayEffect getNewCopy() { - return new AlchemyArrayEffectMovement(key); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectSigil.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectSigil.java deleted file mode 100644 index beb4ba46..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectSigil.java +++ /dev/null @@ -1,39 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import WayofTime.bloodmagic.iface.ISigil; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; - -public class AlchemyArrayEffectSigil extends AlchemyArrayEffect { - private final ISigil sigil; - - public AlchemyArrayEffectSigil(String key, ISigil sigil) { - super(key); - this.sigil = sigil; - } - - @Override - public boolean update(TileEntity tile, int ticksActive) { - //TODO: Need particles. - if (sigil.hasArrayEffect()) { - sigil.performArrayEffect(tile.getWorld(), tile.getPos()); - } - - return false; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - - } - - @Override - public AlchemyArrayEffect getNewCopy() { - return new AlchemyArrayEffectSigil(key, sigil); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectSkeletonTurret.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectSkeletonTurret.java deleted file mode 100644 index d297eb60..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectSkeletonTurret.java +++ /dev/null @@ -1,186 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import WayofTime.bloodmagic.tile.TileAlchemyArray; -import com.google.common.base.Predicate; -import net.minecraft.entity.EntityLiving; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.EntityAIBase; -import net.minecraft.entity.ai.EntityAINearestAttackableTarget; -import net.minecraft.entity.ai.EntityAITasks; -import net.minecraft.entity.ai.EntityAITasks.EntityAITaskEntry; -import net.minecraft.entity.monster.EntityMob; -import net.minecraft.entity.monster.EntitySkeleton; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.common.util.FakePlayer; - -import java.util.ArrayList; -import java.util.Iterator; -import java.util.List; - -/** - * Credits for the initial code go to Crazy Pants of EIO. - */ -public class AlchemyArrayEffectSkeletonTurret extends AlchemyArrayEffect { - public static Predicate checkSkeleton = input -> !(input instanceof EntitySkeleton); - private EntitySkeleton turret; - - public AlchemyArrayEffectSkeletonTurret(String key) { - super(key); - } - - @Override - public boolean update(TileEntity tile, int ticksActive) { -// if (tile.getWorld().isRemote) -// { -// return false; -// } - - BlockPos pos = tile.getPos(); - - if (turret != null && !turret.isDead) { - double x = (pos.getX() + 0.5D - turret.posX); - double y = (pos.getY() + 1D - turret.posY); - double z = (pos.getZ() + 0.5D - turret.posZ); - double distance = Math.sqrt(x * x + y * y + z * z); - - if (distance < 2) { -// turret.addPotionEffect(new PotionEffect(MobEffects.SLOWNESS, 100, 100)); - return false; - } - } - - World world = tile.getWorld(); - - List skeletonsInRange = world.getEntitiesWithinAABB(EntitySkeleton.class, getBounds(pos)); - - for (EntitySkeleton entity : skeletonsInRange) { - if (!entity.isDead)// && isMobInFilter(ent)) - { - modifyAITargetTasks(entity); - turret = entity; - break; - } - } - - return false; - } - - public AxisAlignedBB getBounds(BlockPos pos) { - return new AxisAlignedBB(pos).expand(getRange(), getRange(), getRange()); - } - - public float getRange() { - return 0; - } - -// private void onUntracked(EntityLiving e) -// { -// e.getEntityData().setBoolean("BM:tracked", false); -// } -// -// private void onTracked(EntityLiving e) -// { -// e.getEntityData().setBoolean("BM:tracked", true); -// } - - private boolean modifyAITargetTasks(EntitySkeleton entity) { - cancelCurrentTargetTasks(entity); - -// entity.setCombatTask(); - entity.targetTasks.addTask(1, new EntityAINearestAttackableTarget(entity, EntityMob.class, 10, true, false, checkSkeleton)); - entity.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0); - entity.getEntityAttribute(SharedMonsterAttributes.KNOCKBACK_RESISTANCE).setBaseValue(1); - return true; - } - - private void cancelCurrentTargetTasks(EntityLiving entity) { - Iterator iterator = entity.targetTasks.taskEntries.iterator(); - - List currentTasks = new ArrayList<>(); - while (iterator.hasNext()) { - EntityAITaskEntry entityaitaskentry = iterator.next(); - if (entityaitaskentry != null)// && entityaitaskentry.action instanceof EntityAITarget) - { - currentTasks.add(entityaitaskentry); - } - } - - for (EntityAITaskEntry task : currentTasks) { - entity.targetTasks.removeTask(task.action); - } - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - - } - - @Override - public AlchemyArrayEffect getNewCopy() { - return new AlchemyArrayEffectSkeletonTurret(key); - } - - private static class AttractTask extends EntityAIBase { - private EntityLiving mob; - private BlockPos coord; - private FakePlayer target; - private int updatesSincePathing; - - private boolean started = false; - - private AttractTask(EntityLiving mob, FakePlayer target, BlockPos coord) { - this.mob = mob; - this.coord = coord; - this.target = target; - } - - @Override - public boolean shouldExecute() { - boolean res = false; - //TODO: - TileEntity te = mob.getEntityWorld().getTileEntity(coord); - if (te instanceof TileAlchemyArray) { - res = true; - } - - return res; - } - - @Override - public void resetTask() { - started = false; - updatesSincePathing = 0; - } - - @Override - public boolean isInterruptible() { - return true; - } - - @Override - public void updateTask() { - if (!started || updatesSincePathing > 20) { - started = true; - int speed = 1; - // mob.getNavigator().setAvoidsWater(false); - boolean res = mob.getNavigator().tryMoveToEntityLiving(target, speed); - if (!res) { - mob.getNavigator().tryMoveToXYZ(target.posX, target.posY + 1, target.posZ, speed); - } - updatesSincePathing = 0; - } else { - updatesSincePathing++; - } - } - - } -} diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectSpike.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectSpike.java deleted file mode 100644 index a0bbf514..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectSpike.java +++ /dev/null @@ -1,52 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.DamageSource; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import WayofTime.bloodmagic.iface.IAlchemyArray; - -public class AlchemyArrayEffectSpike extends AlchemyArrayEffect -{ - public AlchemyArrayEffectSpike(String key) - { - super(key); - } - - @Override - public boolean update(TileEntity tile, int ticksActive) - { - return false; - } - - @Override - public void onEntityCollidedWithBlock(IAlchemyArray array, World world, BlockPos pos, IBlockState state, Entity entity) - { - if (entity instanceof EntityLivingBase) - { - entity.attackEntityFrom(DamageSource.CACTUS, 2); - } - } - - @Override - public void writeToNBT(NBTTagCompound tag) - { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) - { - - } - - @Override - public AlchemyArrayEffect getNewCopy() - { - return new AlchemyArrayEffectSpike(key); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectTeleport.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectTeleport.java deleted file mode 100644 index 9437e86b..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectTeleport.java +++ /dev/null @@ -1,101 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.init.SoundEvents; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.network.play.server.SPacketUpdateHealth; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.SoundCategory; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraft.world.WorldServer; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.iface.IAlchemyArray; - -public class AlchemyArrayEffectTeleport extends AlchemyArrayEffect -{ - public static final int MAX_SEARCH = 20; - public static final int TELEPORT_DELAY = 40; - - public AlchemyArrayEffectTeleport(String key) - { - super(key); - } - - @Override - public boolean update(TileEntity tile, int ticksActive) - { - return false; - } - - @Override - public void onEntityCollidedWithBlock(IAlchemyArray array, World world, BlockPos pos, IBlockState state, Entity entity) - { - EnumFacing direction = array.getRotation(); - - teleportEntityInDirection(world, pos, entity, direction); - } - - public void teleportEntityInDirection(World world, BlockPos currentPos, Entity entity, EnumFacing direction) - { - if (entity != null && entity.timeUntilPortal <= 0) - { - for (int i = 1; i <= MAX_SEARCH; i++) - { - BlockPos offsetPos = currentPos.offset(direction, i); - Block testBlock = world.getBlockState(offsetPos).getBlock(); - if (testBlock == RegistrarBloodMagicBlocks.ALCHEMY_ARRAY) - { - int x = offsetPos.getX(); - int y = offsetPos.getY(); - int z = offsetPos.getZ(); - - entity.getEntityWorld().playSound(x, y, z, SoundEvents.ENTITY_ENDERMEN_TELEPORT, SoundCategory.AMBIENT, 1.0F, 1.0F, false); - entity.timeUntilPortal = TELEPORT_DELAY; - if (!world.isRemote) - { - if (entity instanceof EntityPlayer) - { - EntityPlayerMP player = (EntityPlayerMP) entity; - - player.setPositionAndUpdate(x + 0.5, y + 0.5, z + 0.5); - player.getEntityWorld().updateEntityWithOptionalForce(player, false); - player.connection.sendPacket(new SPacketUpdateHealth(player.getHealth(), player.getFoodStats().getFoodLevel(), player.getFoodStats().getSaturationLevel())); - - } else - { - WorldServer worldServer = (WorldServer) entity.getEntityWorld(); - - entity.setPosition(x + 0.5, y + 0.5, z + 0.5); - worldServer.resetUpdateEntityTick(); - } - } - return; - } - } - } - } - - @Override - public void writeToNBT(NBTTagCompound tag) - { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) - { - - } - - @Override - public AlchemyArrayEffect getNewCopy() - { - return new AlchemyArrayEffectTeleport(key); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectUpdraft.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectUpdraft.java deleted file mode 100644 index f2cb4612..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyArrayEffectUpdraft.java +++ /dev/null @@ -1,44 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import WayofTime.bloodmagic.iface.IAlchemyArray; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.Entity; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public class AlchemyArrayEffectUpdraft extends AlchemyArrayEffect { - public AlchemyArrayEffectUpdraft(String key) { - super(key); - } - - @Override - public boolean update(TileEntity tile, int ticksActive) { - return false; - } - - @Override - public void onEntityCollidedWithBlock(IAlchemyArray array, World world, BlockPos pos, IBlockState state, Entity entity) { - double motionY = 1.5; - - entity.fallDistance = 0; - - entity.motionY = motionY; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - - } - - @Override - public AlchemyArrayEffect getNewCopy() { - return new AlchemyArrayEffectUpdraft(key); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyCircleRenderer.java b/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyCircleRenderer.java deleted file mode 100644 index 89b0e042..00000000 --- a/src/main/java/WayofTime/bloodmagic/alchemyArray/AlchemyCircleRenderer.java +++ /dev/null @@ -1,151 +0,0 @@ -package WayofTime.bloodmagic.alchemyArray; - -import WayofTime.bloodmagic.tile.TileAlchemyArray; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.BufferBuilder; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ResourceLocation; - -public class AlchemyCircleRenderer { - public final ResourceLocation arrayResource; - public float offsetFromFace = -0.9f; - - public AlchemyCircleRenderer() { - this(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SightSigil.png")); - } - - public AlchemyCircleRenderer(ResourceLocation arrayResource) { - this.arrayResource = arrayResource; - } - - public float getRotation(float craftTime) { - float offset = 2; - if (craftTime >= offset) { - float modifier = (float) Math.pow(craftTime - offset, 1.5); - return modifier * 1f; - } - return 0; - } - - public float getSecondaryRotation(float craftTime) { - float offset = 50; - if (craftTime >= offset) { - float modifier = (float) Math.pow(craftTime - offset, 1.7); - return modifier * 0.5f; - } - return 0; - } - - public float getSizeModifier(float craftTime) { - if (craftTime >= 150 && craftTime <= 250) { - return (200 - craftTime) / 50f; - } - return 1.0f; - } - - public float getVerticalOffset(float craftTime) { - if (craftTime >= 5) { - if (craftTime <= 40) { - return (float) ((-0.4) * Math.pow((craftTime - 5) / 35f, 3)); - } else { - return -0.4f; - } - } - return 0; - } - - public void renderAt(TileEntity tile, double x, double y, double z, float craftTime) { - if (!(tile instanceof TileAlchemyArray)) { - return; - } - - TileAlchemyArray tileArray = (TileAlchemyArray) tile; - - Tessellator tessellator = Tessellator.getInstance(); - BufferBuilder wr = tessellator.getBuffer(); - - GlStateManager.pushMatrix(); - // float rot = (float)(this.worldObj.provider.getWorldTime() % (360 / - // this.rotationspeed) * this.rotationspeed) + this.rotationspeed * f; - float rot = getRotation(craftTime); - float secondaryRot = getSecondaryRotation(craftTime); - - float size = 1.0F * getSizeModifier(craftTime); - - // Bind the texture to the circle - Minecraft.getMinecraft().renderEngine.bindTexture(arrayResource); - - GlStateManager.disableCull(); - GlStateManager.enableBlend(); - GlStateManager.blendFunc(770, 1); - - GlStateManager.translate(x, y, z); - - // Specify which face this "circle" is located on - EnumFacing sideHit = EnumFacing.UP; - EnumFacing rotation = tileArray.getRotation(); - - GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace); - - switch (sideHit) { - case DOWN: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(-90.0f, 1, 0, 0); - break; - case EAST: - GlStateManager.rotate(-90.0f, 0, 1, 0); - GlStateManager.translate(0, 0, -1); - break; - case NORTH: - break; - case SOUTH: - GlStateManager.rotate(180.0f, 0, 1, 0); - GlStateManager.translate(-1, 0, -1); - break; - case UP: - GlStateManager.translate(0, 1, 0); - GlStateManager.rotate(90.0f, 1, 0, 0); - break; - case WEST: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(90.0f, 0, 1, 0); - break; - } - - GlStateManager.pushMatrix(); - GlStateManager.translate(0.5f, 0.5f, getVerticalOffset(craftTime)); - GlStateManager.rotate(rotation.getHorizontalAngle() + 180, 0, 0, 1); - - GlStateManager.pushMatrix(); - GlStateManager.rotate(rot, 0, 0, 1); - GlStateManager.rotate(secondaryRot, 1, 0, 0); - GlStateManager.rotate(secondaryRot * 0.45812f, 0, 0, 1); - double var31 = 0.0D; - double var33 = 1.0D; - double var35 = 0; - double var37 = 1; - - GlStateManager.color(1f, 1f, 1f, 1f); - wr.begin(7, DefaultVertexFormats.POSITION_TEX); - // wr.setBrightness(200); - wr.pos(size / 2f, size / 2f, 0.0D).tex(var33, var37).endVertex(); - wr.pos(size / 2f, -size / 2f, 0.0D).tex(var33, var35).endVertex(); - wr.pos(-size / 2f, -size / 2f, 0.0D).tex(var31, var35).endVertex(); - wr.pos(-size / 2f, size / 2f, 0.0D).tex(var31, var37).endVertex(); - tessellator.draw(); - - GlStateManager.popMatrix(); - - // GlStateManager.depthMask(true); - GlStateManager.disableBlend(); - GlStateManager.enableCull(); - // GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - - GlStateManager.popMatrix(); - GlStateManager.popMatrix(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/altar/AltarComponent.java b/src/main/java/WayofTime/bloodmagic/altar/AltarComponent.java deleted file mode 100644 index abc937c7..00000000 --- a/src/main/java/WayofTime/bloodmagic/altar/AltarComponent.java +++ /dev/null @@ -1,55 +0,0 @@ -package WayofTime.bloodmagic.altar; - -import net.minecraft.util.math.BlockPos; - -/** - * Used for building the altar structure. - */ -public class AltarComponent { - private final BlockPos offset; - private final ComponentType component; - private boolean upgradeSlot; - - /** - * Sets a component location for the altar. - * - * @param offset - Where the block should be in relation to the Altar - * @param component - The type of Component the location should contain - */ - public AltarComponent(BlockPos offset, ComponentType component) { - this.offset = offset; - this.component = component; - } - - /** - * Use for setting a location at which there must be a block, but the type - * of block does not matter. - * - * @param offset - Where the block should be in relation to the Altar - */ - public AltarComponent(BlockPos offset) { - this(offset, ComponentType.NOTAIR); - } - - /** - * Sets the location to an upgrade slot. - * - * @return the current instance for further use. - */ - public AltarComponent setUpgradeSlot() { - this.upgradeSlot = true; - return this; - } - - public BlockPos getOffset() { - return offset; - } - - public boolean isUpgradeSlot() { - return upgradeSlot; - } - - public ComponentType getComponent() { - return component; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/altar/AltarUpgrade.java b/src/main/java/WayofTime/bloodmagic/altar/AltarUpgrade.java deleted file mode 100644 index fce1de92..00000000 --- a/src/main/java/WayofTime/bloodmagic/altar/AltarUpgrade.java +++ /dev/null @@ -1,24 +0,0 @@ -package WayofTime.bloodmagic.altar; - -import WayofTime.bloodmagic.block.enums.BloodRuneType; -import com.google.common.collect.Maps; - -import java.util.EnumMap; - -public class AltarUpgrade { - - private final EnumMap upgradeLevels; - - public AltarUpgrade() { - this.upgradeLevels = Maps.newEnumMap(BloodRuneType.class); - } - - public AltarUpgrade upgrade(BloodRuneType rune) { - upgradeLevels.compute(rune, (r, l) -> l == null ? 1 : l + 1); - return this; - } - - public int getLevel(BloodRuneType rune) { - return upgradeLevels.getOrDefault(rune, 0); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/altar/AltarUtil.java b/src/main/java/WayofTime/bloodmagic/altar/AltarUtil.java deleted file mode 100644 index acde6d6d..00000000 --- a/src/main/java/WayofTime/bloodmagic/altar/AltarUtil.java +++ /dev/null @@ -1,86 +0,0 @@ -package WayofTime.bloodmagic.altar; - -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.block.BlockBloodRune; -import WayofTime.bloodmagic.tile.TileAltar; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import org.apache.commons.lang3.tuple.Pair; - -import javax.annotation.Nonnull; -import javax.annotation.Nullable; -import java.util.List; - -public class AltarUtil { - - @Nonnull - public static AltarTier getTier(World world, BlockPos pos) { - TileEntity tile = world.getTileEntity(pos); - if (!(tile instanceof TileAltar)) - return AltarTier.ONE; - - AltarTier lastCheck = AltarTier.ONE; - for (AltarTier tier : AltarTier.values()) { - for (AltarComponent component : tier.getAltarComponents()) { - BlockPos componentPos = pos.add(component.getOffset()); - IBlockState worldState = world.getBlockState(componentPos); - - if (worldState.getBlock() instanceof IAltarComponent) - if (((IAltarComponent) worldState.getBlock()).getType(world, worldState, componentPos) == component.getComponent()) - continue; - - if (component.getComponent() == ComponentType.NOTAIR && worldState.getMaterial() != Material.AIR && !worldState.getMaterial().isLiquid()) - continue; - - List validStates = BloodMagicAPI.INSTANCE.getComponentStates(component.getComponent()); - if (!validStates.contains(worldState)) - return lastCheck; - } - - lastCheck = tier; - } - - return lastCheck; - } - - @Nonnull - public static AltarUpgrade getUpgrades(World world, BlockPos pos, AltarTier currentTier) { - AltarUpgrade upgrades = new AltarUpgrade(); - - for (AltarComponent component : currentTier.getAltarComponents()) { - if (!component.isUpgradeSlot() || component.getComponent() != ComponentType.BLOODRUNE) - continue; - - BlockPos componentPos = pos.add(component.getOffset()); - IBlockState state = world.getBlockState(componentPos); - if (state.getBlock() instanceof BlockBloodRune) - upgrades.upgrade(((BlockBloodRune) state.getBlock()).getBloodRune(world, componentPos, state)); - } - - return upgrades; - } - - @Nullable - public static Pair getFirstMissingComponent(World world, BlockPos pos, int altarTier) { - if (altarTier >= AltarTier.MAXTIERS) - return null; - - for (AltarTier tier : AltarTier.values()) { - for (AltarComponent component : tier.getAltarComponents()) { - BlockPos componentPos = pos.add(component.getOffset()); - IBlockState worldState = world.getBlockState(componentPos); - if (component.getComponent() == ComponentType.NOTAIR && worldState.getMaterial() != Material.AIR && !worldState.getMaterial().isLiquid()) - continue; - - List validStates = BloodMagicAPI.INSTANCE.getComponentStates(component.getComponent()); - if (!validStates.contains(worldState)) - return Pair.of(componentPos, component.getComponent()); - } - } - - return null; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/altar/BloodAltar.java b/src/main/java/WayofTime/bloodmagic/altar/BloodAltar.java deleted file mode 100644 index 8df2775c..00000000 --- a/src/main/java/WayofTime/bloodmagic/altar/BloodAltar.java +++ /dev/null @@ -1,711 +0,0 @@ -package WayofTime.bloodmagic.altar; - -import WayofTime.bloodmagic.api.event.BloodMagicCraftedEvent; -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.api.impl.recipe.RecipeBloodAltar; -import WayofTime.bloodmagic.block.enums.BloodRuneType; -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.orb.BloodOrb; -import WayofTime.bloodmagic.orb.IBloodOrb; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.block.BlockLifeEssence; -import WayofTime.bloodmagic.tile.TileAltar; -import com.google.common.base.Enums; -import net.minecraft.block.state.IBlockState; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumParticleTypes; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraft.world.WorldServer; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.fluids.Fluid; -import net.minecraftforge.fluids.FluidStack; -import net.minecraftforge.fluids.FluidTank; -import net.minecraftforge.fluids.capability.FluidTankPropertiesWrapper; -import net.minecraftforge.fluids.capability.IFluidHandler; -import net.minecraftforge.fluids.capability.IFluidTankProperties; -import net.minecraftforge.items.ItemHandlerHelper; - -public class BloodAltar implements IFluidHandler -{ - - public boolean isActive; - protected FluidStack fluidOutput = new FluidStack(BlockLifeEssence.getLifeEssence(), 0); - protected FluidStack fluidInput = new FluidStack(BlockLifeEssence.getLifeEssence(), 0); - private TileAltar tileAltar; - private int internalCounter = 0; - private AltarTier altarTier = AltarTier.ONE; - private AltarUpgrade upgrade; - private int capacity = Fluid.BUCKET_VOLUME * 10; - private FluidStack fluid = new FluidStack(BlockLifeEssence.getLifeEssence(), 0); - private int liquidRequired; // mB - private boolean canBeFilled; - private int consumptionRate; - private int drainRate; - private float consumptionMultiplier; - private float efficiencyMultiplier; - private float sacrificeEfficiencyMultiplier; - private float selfSacrificeEfficiencyMultiplier; - private float capacityMultiplier = 1; - private float orbCapacityMultiplier; - private float dislocationMultiplier; - private int accelerationUpgrades; - private boolean isUpgraded; - private boolean isResultBlock; - private int bufferCapacity = Fluid.BUCKET_VOLUME; - private int progress; - private int lockdownDuration; - private int demonBloodDuration; - private int totalCharge = 0; //TODO save - private int chargingRate = 0; - private int chargingFrequency = 0; - private int maxCharge = 0; - private int cooldownAfterCrafting = 60; - private RecipeBloodAltar recipe; - private AltarTier currentTierDisplayed = AltarTier.ONE; - - public BloodAltar(TileAltar tileAltar) - { - this.tileAltar = tileAltar; - } - - public void readFromNBT(NBTTagCompound tagCompound) - { - if (!tagCompound.hasKey(Constants.NBT.EMPTY)) - { - FluidStack fluid = FluidStack.loadFluidStackFromNBT(tagCompound); - - if (fluid != null) - setMainFluid(fluid); - - FluidStack fluidOut = new FluidStack(BlockLifeEssence.getLifeEssence(), tagCompound.getInteger(Constants.NBT.OUTPUT_AMOUNT)); - setOutputFluid(fluidOut); - - FluidStack fluidIn = new FluidStack(BlockLifeEssence.getLifeEssence(), tagCompound.getInteger(Constants.NBT.INPUT_AMOUNT)); - setInputFluid(fluidIn); - } - - internalCounter = tagCompound.getInteger("internalCounter"); - altarTier = Enums.getIfPresent(AltarTier.class, tagCompound.getString(Constants.NBT.ALTAR_TIER)).or(AltarTier.ONE); - isActive = tagCompound.getBoolean(Constants.NBT.ALTAR_ACTIVE); - liquidRequired = tagCompound.getInteger(Constants.NBT.ALTAR_LIQUID_REQ); - canBeFilled = tagCompound.getBoolean(Constants.NBT.ALTAR_FILLABLE); - isUpgraded = tagCompound.getBoolean(Constants.NBT.ALTAR_UPGRADED); - consumptionRate = tagCompound.getInteger(Constants.NBT.ALTAR_CONSUMPTION_RATE); - drainRate = tagCompound.getInteger(Constants.NBT.ALTAR_DRAIN_RATE); - consumptionMultiplier = tagCompound.getFloat(Constants.NBT.ALTAR_CONSUMPTION_MULTIPLIER); - efficiencyMultiplier = tagCompound.getFloat(Constants.NBT.ALTAR_EFFICIENCY_MULTIPLIER); - selfSacrificeEfficiencyMultiplier = tagCompound.getFloat(Constants.NBT.ALTAR_SELF_SACRIFICE_MULTIPLIER); - sacrificeEfficiencyMultiplier = tagCompound.getFloat(Constants.NBT.ALTAR_SACRIFICE_MULTIPLIER); - capacityMultiplier = tagCompound.getFloat(Constants.NBT.ALTAR_CAPACITY_MULTIPLIER); - orbCapacityMultiplier = tagCompound.getFloat(Constants.NBT.ALTAR_ORB_CAPACITY_MULTIPLIER); - dislocationMultiplier = tagCompound.getFloat(Constants.NBT.ALTAR_DISLOCATION_MULTIPLIER); - capacity = tagCompound.getInteger(Constants.NBT.ALTAR_CAPACITY); - bufferCapacity = tagCompound.getInteger(Constants.NBT.ALTAR_BUFFER_CAPACITY); - progress = tagCompound.getInteger(Constants.NBT.ALTAR_PROGRESS); - isResultBlock = tagCompound.getBoolean(Constants.NBT.ALTAR_IS_RESULT_BLOCK); - lockdownDuration = tagCompound.getInteger(Constants.NBT.ALTAR_LOCKDOWN_DURATION); - accelerationUpgrades = tagCompound.getInteger(Constants.NBT.ALTAR_ACCELERATION_UPGRADES); - demonBloodDuration = tagCompound.getInteger(Constants.NBT.ALTAR_DEMON_BLOOD_DURATION); - cooldownAfterCrafting = tagCompound.getInteger(Constants.NBT.ALTAR_COOLDOWN_AFTER_CRAFTING); - chargingRate = tagCompound.getInteger(Constants.NBT.ALTAR_CHARGE_RATE); - chargingFrequency = tagCompound.getInteger(Constants.NBT.ALTAR_CHARGE_FREQUENCY); - totalCharge = tagCompound.getInteger(Constants.NBT.ALTAR_TOTAL_CHARGE); - maxCharge = tagCompound.getInteger(Constants.NBT.ALTAR_MAX_CHARGE); - currentTierDisplayed = Enums.getIfPresent(AltarTier.class, tagCompound.getString(Constants.NBT.ALTAR_CURRENT_TIER_DISPLAYED)).or(AltarTier.ONE); - } - - public void writeToNBT(NBTTagCompound tagCompound) - { - - if (fluid != null) - fluid.writeToNBT(tagCompound); - else - tagCompound.setString(Constants.NBT.EMPTY, ""); - - if (fluidOutput != null) - tagCompound.setInteger(Constants.NBT.OUTPUT_AMOUNT, fluidOutput.amount); - - if (fluidInput != null) - tagCompound.setInteger(Constants.NBT.INPUT_AMOUNT, fluidInput.amount); - - tagCompound.setInteger("internalCounter", internalCounter); - tagCompound.setString(Constants.NBT.ALTAR_TIER, altarTier.name()); - tagCompound.setBoolean(Constants.NBT.ALTAR_ACTIVE, isActive); - tagCompound.setInteger(Constants.NBT.ALTAR_LIQUID_REQ, liquidRequired); - tagCompound.setBoolean(Constants.NBT.ALTAR_FILLABLE, canBeFilled); - tagCompound.setBoolean(Constants.NBT.ALTAR_UPGRADED, isUpgraded); - tagCompound.setInteger(Constants.NBT.ALTAR_CONSUMPTION_RATE, consumptionRate); - tagCompound.setInteger(Constants.NBT.ALTAR_DRAIN_RATE, drainRate); - tagCompound.setFloat(Constants.NBT.ALTAR_CONSUMPTION_MULTIPLIER, consumptionMultiplier); - tagCompound.setFloat(Constants.NBT.ALTAR_EFFICIENCY_MULTIPLIER, efficiencyMultiplier); - tagCompound.setFloat(Constants.NBT.ALTAR_SACRIFICE_MULTIPLIER, sacrificeEfficiencyMultiplier); - tagCompound.setFloat(Constants.NBT.ALTAR_SELF_SACRIFICE_MULTIPLIER, selfSacrificeEfficiencyMultiplier); - tagCompound.setBoolean(Constants.NBT.ALTAR_IS_RESULT_BLOCK, isResultBlock); - tagCompound.setFloat(Constants.NBT.ALTAR_CAPACITY_MULTIPLIER, capacityMultiplier); - tagCompound.setFloat(Constants.NBT.ALTAR_ORB_CAPACITY_MULTIPLIER, orbCapacityMultiplier); - tagCompound.setFloat(Constants.NBT.ALTAR_DISLOCATION_MULTIPLIER, dislocationMultiplier); - tagCompound.setInteger(Constants.NBT.ALTAR_CAPACITY, capacity); - tagCompound.setInteger(Constants.NBT.ALTAR_PROGRESS, progress); - tagCompound.setInteger(Constants.NBT.ALTAR_BUFFER_CAPACITY, bufferCapacity); - tagCompound.setInteger(Constants.NBT.ALTAR_LOCKDOWN_DURATION, lockdownDuration); - tagCompound.setInteger(Constants.NBT.ALTAR_ACCELERATION_UPGRADES, accelerationUpgrades); - tagCompound.setInteger(Constants.NBT.ALTAR_DEMON_BLOOD_DURATION, demonBloodDuration); - tagCompound.setInteger(Constants.NBT.ALTAR_COOLDOWN_AFTER_CRAFTING, cooldownAfterCrafting); - tagCompound.setInteger(Constants.NBT.ALTAR_CHARGE_RATE, chargingRate); - tagCompound.setInteger(Constants.NBT.ALTAR_CHARGE_FREQUENCY, chargingFrequency); - tagCompound.setInteger(Constants.NBT.ALTAR_TOTAL_CHARGE, totalCharge); - tagCompound.setInteger(Constants.NBT.ALTAR_MAX_CHARGE, maxCharge); - tagCompound.setString(Constants.NBT.ALTAR_CURRENT_TIER_DISPLAYED, currentTierDisplayed.name()); - } - - public void startCycle() - { - if (tileAltar.getWorld() != null) - tileAltar.getWorld().notifyBlockUpdate(tileAltar.getPos(), tileAltar.getWorld().getBlockState(tileAltar.getPos()), tileAltar.getWorld().getBlockState(tileAltar.getPos()), 3); - - checkTier(); - - if ((fluid == null || fluid.amount <= 0) && totalCharge <= 0) - return; - - if (!isActive) - progress = 0; - - ItemStack input = tileAltar.getStackInSlot(0); - - if (!input.isEmpty()) - { - // Do recipes - RecipeBloodAltar recipe = BloodMagicAPI.INSTANCE.getRecipeRegistrar().getBloodAltar(input); - if (recipe != null) - { - if (recipe.getMinimumTier().ordinal() <= altarTier.ordinal()) - { - this.isActive = true; - this.recipe = recipe; - this.liquidRequired = recipe.getSyphon(); - this.consumptionRate = recipe.getConsumeRate(); - this.drainRate = recipe.getDrainRate(); - this.canBeFilled = false; - return; - } - } else if (input.getItem() instanceof IBloodOrb) - { - this.isActive = true; - this.canBeFilled = true; - return; - } - } - - isActive = false; - } - - public void update() - { - World world = tileAltar.getWorld(); - BlockPos pos = tileAltar.getPos(); - - if (world.isRemote) - return; - - // Used instead of the world time for checks that do not happen every tick - internalCounter++; - - if (lockdownDuration > 0) - lockdownDuration--; - - if (internalCounter % 20 == 0) - { - for (EnumFacing facing : EnumFacing.VALUES) - { - BlockPos newPos = pos.offset(facing); - IBlockState block = world.getBlockState(newPos); - block.getBlock().onNeighborChange(world, newPos, pos); - } - } - if (internalCounter % (Math.max(20 - this.accelerationUpgrades, 1)) == 0) - { - int syphonMax = (int) (20 * this.dislocationMultiplier); - int fluidInputted; - int fluidOutputted; - fluidInputted = Math.min(syphonMax, -this.fluid.amount + capacity); - fluidInputted = Math.min(this.fluidInput.amount, fluidInputted); - this.fluid.amount += fluidInputted; - this.fluidInput.amount -= fluidInputted; - fluidOutputted = Math.min(syphonMax, this.bufferCapacity - this.fluidOutput.amount); - fluidOutputted = Math.min(this.fluid.amount, fluidOutputted); - this.fluidOutput.amount += fluidOutputted; - this.fluid.amount -= fluidOutputted; - tileAltar.getWorld().notifyBlockUpdate(tileAltar.getPos(), tileAltar.getWorld().getBlockState(tileAltar.getPos()), tileAltar.getWorld().getBlockState(tileAltar.getPos()), 3); - } - - if (internalCounter % this.getChargingFrequency() == 0 && !this.isActive) - { - int chargeInputted = Math.min(chargingRate, this.fluid.amount); - chargeInputted = Math.min(chargeInputted, maxCharge - totalCharge); - totalCharge += chargeInputted; - this.fluid.amount -= chargeInputted; - tileAltar.getWorld().notifyBlockUpdate(tileAltar.getPos(), tileAltar.getWorld().getBlockState(tileAltar.getPos()), tileAltar.getWorld().getBlockState(tileAltar.getPos()), 3); - } - - if (internalCounter % 100 == 0 && (this.isActive || this.cooldownAfterCrafting <= 0)) - startCycle(); - - updateAltar(); - } - - private void updateAltar() - { - if (!isActive) - { - if (cooldownAfterCrafting > 0) - cooldownAfterCrafting--; - return; - } - - if (!canBeFilled && recipe == null) - { - startCycle(); - return; - } - - ItemStack input = tileAltar.getStackInSlot(0); - - if (input.isEmpty()) - return; - - World world = tileAltar.getWorld(); - BlockPos pos = tileAltar.getPos(); - - if (world.isRemote) - return; - - if (!canBeFilled) - { - boolean hasOperated = false; - int stackSize = input.getCount(); - - if (totalCharge > 0) - { - int chargeDrained = Math.min(liquidRequired * stackSize - progress, totalCharge); - - totalCharge -= chargeDrained; - progress += chargeDrained; - - hasOperated = true; - } - if (fluid != null && fluid.amount >= 1) - { - int liquidDrained = Math.min((int) (altarTier.ordinal() >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount); - - if (liquidDrained > (liquidRequired * stackSize - progress)) - liquidDrained = liquidRequired * stackSize - progress; - - fluid.amount = fluid.amount - liquidDrained; - progress += liquidDrained; - - hasOperated = true; - - if (internalCounter % 4 == 0 && world instanceof WorldServer) - { - WorldServer server = (WorldServer) world; - server.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, 1, 0.2, 0, 0.2, 0); - } - - } else if (!hasOperated && progress > 0) - { - progress -= (int) (efficiencyMultiplier * drainRate); - - if (internalCounter % 2 == 0 && world instanceof WorldServer) - { - WorldServer server = (WorldServer) world; - server.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, 1, 0.1, 0, 0.1, 0); - } - } - - if (hasOperated) - { - if (progress >= liquidRequired * stackSize) - { - ItemStack result = ItemHandlerHelper.copyStackWithSize(recipe.getOutput(), stackSize); - - BloodMagicCraftedEvent.Altar event = new BloodMagicCraftedEvent.Altar(result, input.copy()); - MinecraftForge.EVENT_BUS.post(event); - tileAltar.setInventorySlotContents(0, event.getOutput()); - progress = 0; - - if (world instanceof WorldServer) - { - WorldServer server = (WorldServer) world; - server.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, 40, 0.3, 0, 0.3, 0); - } - - this.cooldownAfterCrafting = 30; - this.isActive = false; - } - } - } else - { - ItemStack contained = tileAltar.getStackInSlot(0); - - if (contained.isEmpty() || !(contained.getItem() instanceof IBloodOrb) || !(contained.getItem() instanceof IBindable)) - return; - - BloodOrb orb = ((IBloodOrb) contained.getItem()).getOrb(contained); - Binding binding = ((IBindable) contained.getItem()).getBinding(contained); - - if (binding == null || orb == null) - return; - - if (fluid != null && fluid.amount >= 1) - { - int liquidDrained = Math.min((int) (altarTier.ordinal() >= 2 ? orb.getFillRate() * (1 + consumptionMultiplier) : orb.getFillRate()), fluid.amount); - int drain = NetworkHelper.getSoulNetwork(binding).add(SoulTicket.block(world, pos, liquidDrained), (int) (orb.getCapacity() * this.orbCapacityMultiplier)); - fluid.amount = fluid.amount - drain; - - if (drain > 0 && internalCounter % 4 == 0 && world instanceof WorldServer) - { - WorldServer server = (WorldServer) world; - server.spawnParticle(EnumParticleTypes.SPELL_WITCH, pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, 1, 0, 0, 0, 0.001); - } - } - } - - tileAltar.getWorld().notifyBlockUpdate(tileAltar.getPos(), tileAltar.getWorld().getBlockState(tileAltar.getPos()), tileAltar.getWorld().getBlockState(tileAltar.getPos()), 3); - } - - public void checkTier() - { - AltarTier tier = AltarUtil.getTier(tileAltar.getWorld(), tileAltar.getPos()); - this.altarTier = tier; - - upgrade = AltarUtil.getUpgrades(tileAltar.getWorld(), tileAltar.getPos(), tier); - - if (tier.equals(currentTierDisplayed)) - currentTierDisplayed = AltarTier.ONE; - - if (tier.equals(AltarTier.ONE)) - { - upgrade = null; - isUpgraded = false; - this.consumptionMultiplier = 0; - this.efficiencyMultiplier = 1; - this.sacrificeEfficiencyMultiplier = 0; - this.selfSacrificeEfficiencyMultiplier = 0; - this.capacityMultiplier = 1; - this.orbCapacityMultiplier = 1; - this.dislocationMultiplier = 1; - this.accelerationUpgrades = 0; - this.chargingFrequency = 20; - this.chargingRate = 0; - this.maxCharge = 0; - this.totalCharge = 0; - return; - } else if (!tier.equals(AltarTier.ONE)) - { - this.isUpgraded = true; - this.accelerationUpgrades = upgrade.getLevel(BloodRuneType.ACCELERATION); - this.consumptionMultiplier = (float) (0.20 * upgrade.getLevel(BloodRuneType.SPEED)); - this.efficiencyMultiplier = (float) Math.pow(0.85, upgrade.getLevel(BloodRuneType.EFFICIENCY)); - this.sacrificeEfficiencyMultiplier = (float) (0.10 * upgrade.getLevel(BloodRuneType.SACRIFICE)); - this.selfSacrificeEfficiencyMultiplier = (float) (0.10 * upgrade.getLevel(BloodRuneType.SELF_SACRIFICE)); - this.capacityMultiplier = (float) ((1 * Math.pow(1.10, upgrade.getLevel(BloodRuneType.AUGMENTED_CAPACITY))) + 0.20 * upgrade.getLevel(BloodRuneType.CAPACITY)); - this.dislocationMultiplier = (float) (Math.pow(1.2, upgrade.getLevel(BloodRuneType.DISPLACEMENT))); - this.orbCapacityMultiplier = (float) (1 + 0.02 * upgrade.getLevel(BloodRuneType.ORB)); - this.chargingFrequency = Math.max(20 - accelerationUpgrades, 1); - this.chargingRate = (int) (10 * upgrade.getLevel(BloodRuneType.CHARGING) * (1 + consumptionMultiplier / 2)); - this.maxCharge = (int) (Fluid.BUCKET_VOLUME * Math.max(0.5 * capacityMultiplier, 1) * upgrade.getLevel(BloodRuneType.CHARGING)); - } - - this.capacity = (int) (Fluid.BUCKET_VOLUME * 10 * capacityMultiplier); - this.bufferCapacity = (int) (Fluid.BUCKET_VOLUME * 1 * capacityMultiplier); - - if (this.fluid.amount > this.capacity) - this.fluid.amount = this.capacity; - if (this.fluidOutput.amount > this.bufferCapacity) - this.fluidOutput.amount = this.bufferCapacity; - if (this.fluidInput.amount > this.bufferCapacity) - this.fluidInput.amount = this.bufferCapacity; - if (this.totalCharge > this.maxCharge) - this.totalCharge = this.maxCharge; - - tileAltar.getWorld().notifyBlockUpdate(tileAltar.getPos(), tileAltar.getWorld().getBlockState(tileAltar.getPos()), tileAltar.getWorld().getBlockState(tileAltar.getPos()), 3); - } - - public int fillMainTank(int amount) - { - int filledAmount = Math.min(capacity - fluid.amount, amount); - fluid.amount += filledAmount; - - return filledAmount; - } - - public void sacrificialDaggerCall(int amount, boolean isSacrifice) - { - if (this.lockdownDuration > 0) - { - int amt = (int) Math.min(bufferCapacity - fluidInput.amount, (isSacrifice ? 1 + sacrificeEfficiencyMultiplier : 1 + selfSacrificeEfficiencyMultiplier) * amount); - fluidInput.amount += amt; - } else - { - fluid.amount += Math.min(capacity - fluid.amount, (isSacrifice ? 1 + sacrificeEfficiencyMultiplier : 1 + selfSacrificeEfficiencyMultiplier) * amount); - } - } - - public void setMainFluid(FluidStack fluid) - { - this.fluid = fluid; - } - - public void setOutputFluid(FluidStack fluid) - { - this.fluidOutput = fluid; - } - - public void setInputFluid(FluidStack fluid) - { - this.fluidInput = fluid; - } - - public AltarUpgrade getUpgrade() - { - return upgrade; - } - - public void setUpgrade(AltarUpgrade upgrade) - { - this.upgrade = upgrade; - } - - public int getCapacity() - { - return capacity; - } - - public FluidStack getFluid() - { - return fluid; - } - - public int getFluidAmount() - { - return fluid.amount; - } - - public int getCurrentBlood() - { - return getFluidAmount(); - } - - public AltarTier getTier() - { - return altarTier; - } - - public void setTier(AltarTier tier) - { - this.altarTier = tier; - } - - public int getProgress() - { - return progress; - } - - public float getSacrificeMultiplier() - { - return sacrificeEfficiencyMultiplier; - } - - public float getSelfSacrificeMultiplier() - { - return selfSacrificeEfficiencyMultiplier; - } - - public float getOrbMultiplier() - { - return orbCapacityMultiplier; - } - - public float getDislocationMultiplier() - { - return dislocationMultiplier; - } - - public float getConsumptionMultiplier() - { - return consumptionMultiplier; - } - - public float getConsumptionRate() - { - return consumptionRate; - } - - public int getLiquidRequired() - { - return liquidRequired; - } - - public int getBufferCapacity() - { - return bufferCapacity; - } - - public boolean setCurrentTierDisplayed(AltarTier altarTier) - { - if (currentTierDisplayed == altarTier) - return false; - else - currentTierDisplayed = altarTier; - return true; - } - - public void addToDemonBloodDuration(int dur) - { - this.demonBloodDuration += dur; - } - - public boolean hasDemonBlood() - { - return this.demonBloodDuration > 0; - } - - public void decrementDemonBlood() - { - this.demonBloodDuration = Math.max(0, this.demonBloodDuration - 1); - } - - public void setActive() - { - if (tileAltar.getStackInSlot(0).isEmpty()) - { - isActive = false; - } - } - - public boolean isActive() - { - return isActive; - } - - public void requestPauseAfterCrafting(int amount) - { - if (this.isActive) - { - this.cooldownAfterCrafting = amount; - } - } - - public int getChargingRate() - { - return chargingRate; - } - - public int getTotalCharge() - { - return totalCharge; - } - - public int getChargingFrequency() - { - return chargingFrequency == 0 ? 1 : chargingFrequency; - } - - @Override - public int fill(FluidStack resource, boolean doFill) - { - if (resource == null || resource.getFluid() != BlockLifeEssence.getLifeEssence()) - { - return 0; - } - - if (!doFill) - { - if (fluidInput == null) - { - return Math.min(bufferCapacity, resource.amount); - } - - if (!fluidInput.isFluidEqual(resource)) - { - return 0; - } - - return Math.min(bufferCapacity - fluidInput.amount, resource.amount); - } - - if (fluidInput == null) - { - fluidInput = new FluidStack(resource, Math.min(bufferCapacity, resource.amount)); - - return fluidInput.amount; - } - - if (!fluidInput.isFluidEqual(resource)) - { - return 0; - } - int filled = bufferCapacity - fluidInput.amount; - - if (resource.amount < filled) - { - fluidInput.amount += resource.amount; - filled = resource.amount; - } else - { - fluidInput.amount = bufferCapacity; - } - - return filled; - } - - @Override - public FluidStack drain(FluidStack resource, boolean doDrain) - { - if (resource == null || !resource.isFluidEqual(fluidOutput)) - { - return null; - } - return drain(resource.amount, doDrain); - } - - @Override - public FluidStack drain(int maxDrain, boolean doDrain) - { - if (fluidOutput == null) - { - return null; - } - - int drained = maxDrain; - if (fluidOutput.amount < drained) - { - drained = fluidOutput.amount; - } - - FluidStack stack = new FluidStack(fluidOutput, drained); - if (doDrain) - { - fluidOutput.amount -= drained; - } - return stack; - } - - @Override - public IFluidTankProperties[] getTankProperties() - { - return new IFluidTankProperties[] { new FluidTankPropertiesWrapper(new FluidTank(fluid, capacity)) }; - } - - public AltarTier getCurrentTierDisplayed() - { - return currentTierDisplayed; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/altar/ComponentType.java b/src/main/java/WayofTime/bloodmagic/altar/ComponentType.java deleted file mode 100644 index 1eec1f0d..00000000 --- a/src/main/java/WayofTime/bloodmagic/altar/ComponentType.java +++ /dev/null @@ -1,27 +0,0 @@ -package WayofTime.bloodmagic.altar; - -import java.util.Locale; - -/** - * List of different components used to construct different tiers of altars. - */ -public enum ComponentType { - GLOWSTONE, - BLOODSTONE, - BEACON, - BLOODRUNE, - CRYSTAL, - NOTAIR; - - public static final ComponentType[] VALUES = values(); - private static final String BASE = "chat.bloodmagic.altar.comp."; - private String key; - - ComponentType() { - this.key = BASE + name().toLowerCase(Locale.ENGLISH); - } - - public String getKey() { - return key; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/altar/IAltarComponent.java b/src/main/java/WayofTime/bloodmagic/altar/IAltarComponent.java deleted file mode 100644 index 6a96dc66..00000000 --- a/src/main/java/WayofTime/bloodmagic/altar/IAltarComponent.java +++ /dev/null @@ -1,12 +0,0 @@ -package WayofTime.bloodmagic.altar; - -import net.minecraft.block.state.IBlockState; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import javax.annotation.Nullable; - -public interface IAltarComponent { - @Nullable - ComponentType getType(World world, IBlockState state, BlockPos pos); -} diff --git a/src/main/java/WayofTime/bloodmagic/altar/IAltarManipulator.java b/src/main/java/WayofTime/bloodmagic/altar/IAltarManipulator.java deleted file mode 100644 index 5ce9f00c..00000000 --- a/src/main/java/WayofTime/bloodmagic/altar/IAltarManipulator.java +++ /dev/null @@ -1,8 +0,0 @@ -package WayofTime.bloodmagic.altar; - -/** - * Any item that implements this interface will not be pulled into the Altar on - * right click. - */ -public interface IAltarManipulator { -} diff --git a/src/main/java/WayofTime/bloodmagic/altar/IBloodAltar.java b/src/main/java/WayofTime/bloodmagic/altar/IBloodAltar.java deleted file mode 100644 index 0270ac3e..00000000 --- a/src/main/java/WayofTime/bloodmagic/altar/IBloodAltar.java +++ /dev/null @@ -1,54 +0,0 @@ -package WayofTime.bloodmagic.altar; - -public interface IBloodAltar { - int getCapacity(); - - int getCurrentBlood(); - - AltarTier getTier(); - - int getProgress(); - - float getSacrificeMultiplier(); - - float getSelfSacrificeMultiplier(); - - float getOrbMultiplier(); - - float getDislocationMultiplier(); - - float getConsumptionMultiplier(); - - float getConsumptionRate(); - - int getChargingRate(); - - int getChargingFrequency(); - - int getTotalCharge(); - - int getLiquidRequired(); - - int getBufferCapacity(); - - void sacrificialDaggerCall(int amount, boolean isSacrifice); - - void startCycle(); - - void checkTier(); - - boolean isActive(); - - void setActive(); - - int fillMainTank(int amount); - - /** - * Will set the altar to initiate a cooldown cycle after it crafts before - * starting to craft again, giving the user time to interact with the altar. - * This can only be set while the altar is not active. - * - * @param cooldown - How long the cooldown should last - */ - void requestPauseAfterCrafting(int cooldown); -} diff --git a/src/main/java/WayofTime/bloodmagic/api/impl/BloodMagicCorePlugin.java b/src/main/java/WayofTime/bloodmagic/api/impl/BloodMagicCorePlugin.java deleted file mode 100644 index 3a0d0164..00000000 --- a/src/main/java/WayofTime/bloodmagic/api/impl/BloodMagicCorePlugin.java +++ /dev/null @@ -1,156 +0,0 @@ -package WayofTime.bloodmagic.api.impl; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ConfigHandler; -import WayofTime.bloodmagic.api.BloodMagicPlugin; -import WayofTime.bloodmagic.api.IBloodMagicAPI; -import WayofTime.bloodmagic.api.IBloodMagicPlugin; -import WayofTime.bloodmagic.altar.ComponentType; -import WayofTime.bloodmagic.api.IBloodMagicRecipeRegistrar; -import WayofTime.bloodmagic.block.BlockBloodRune; -import WayofTime.bloodmagic.block.BlockDecorative; -import WayofTime.bloodmagic.block.enums.BloodRuneType; -import WayofTime.bloodmagic.block.enums.EnumDecorative; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.core.RegistrarBloodMagicRecipes; -import WayofTime.bloodmagic.incense.EnumTranquilityType; -import WayofTime.bloodmagic.incense.TranquilityStack; -import WayofTime.bloodmagic.util.StateUtil; -import net.minecraft.block.Block; -import net.minecraft.block.properties.IProperty; -import net.minecraft.block.state.BlockStateContainer; -import net.minecraft.block.state.IBlockState; -import net.minecraft.init.Blocks; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.common.registry.EntityEntry; -import net.minecraftforge.fml.common.registry.ForgeRegistries; - -@BloodMagicPlugin -public class BloodMagicCorePlugin implements IBloodMagicPlugin -{ - - @Override - public void register(IBloodMagicAPI apiInterface) - { - BloodMagicAPI api = (BloodMagicAPI) apiInterface; - // Add forced blacklistings - api.getBlacklist().addTeleposer(RegistrarBloodMagicBlocks.INPUT_ROUTING_NODE); - api.getBlacklist().addTransposition(RegistrarBloodMagicBlocks.INPUT_ROUTING_NODE); - api.getBlacklist().addTeleposer(RegistrarBloodMagicBlocks.OUTPUT_ROUTING_NODE); - api.getBlacklist().addTransposition(RegistrarBloodMagicBlocks.OUTPUT_ROUTING_NODE); - api.getBlacklist().addTeleposer(RegistrarBloodMagicBlocks.ITEM_ROUTING_NODE); - api.getBlacklist().addTransposition(RegistrarBloodMagicBlocks.ITEM_ROUTING_NODE); - api.getBlacklist().addTeleposer(RegistrarBloodMagicBlocks.MASTER_ROUTING_NODE); - api.getBlacklist().addTransposition(RegistrarBloodMagicBlocks.MASTER_ROUTING_NODE); - api.getBlacklist().addTeleposer(RegistrarBloodMagicBlocks.DEMON_CRYSTAL); - api.getBlacklist().addTransposition(RegistrarBloodMagicBlocks.DEMON_CRYSTAL); - api.getBlacklist().addTeleposer(RegistrarBloodMagicBlocks.INVERSION_PILLAR); - api.getBlacklist().addTransposition(RegistrarBloodMagicBlocks.INVERSION_PILLAR); - api.getBlacklist().addWellOfSuffering(new ResourceLocation("armor_stand")); - api.getBlacklist().addWellOfSuffering(new ResourceLocation(BloodMagic.MODID, "sentient_specter")); - - api.getValueManager().setSacrificialValue(new ResourceLocation("armor_stand"), 0); - api.getValueManager().setSacrificialValue(new ResourceLocation(BloodMagic.MODID, "sentient_specter"), 0); - - api.getValueManager().setTranquility(Blocks.LAVA, new TranquilityStack(EnumTranquilityType.LAVA, 1.2D)); - api.getValueManager().setTranquility(Blocks.FLOWING_LAVA, new TranquilityStack(EnumTranquilityType.LAVA, 1.2D)); - api.getValueManager().setTranquility(Blocks.WATER, new TranquilityStack(EnumTranquilityType.WATER, 1.0D)); - api.getValueManager().setTranquility(Blocks.FLOWING_WATER, new TranquilityStack(EnumTranquilityType.WATER, 1.0D)); - api.getValueManager().setTranquility(RegistrarBloodMagicBlocks.LIFE_ESSENCE, new TranquilityStack(EnumTranquilityType.WATER, 1.5D)); - api.getValueManager().setTranquility(Blocks.NETHERRACK, new TranquilityStack(EnumTranquilityType.FIRE, 0.5D)); - api.getValueManager().setTranquility(Blocks.DIRT, new TranquilityStack(EnumTranquilityType.EARTHEN, 0.25D)); - api.getValueManager().setTranquility(Blocks.FARMLAND, new TranquilityStack(EnumTranquilityType.EARTHEN, 1.0D)); - api.getValueManager().setTranquility(Blocks.POTATOES, new TranquilityStack(EnumTranquilityType.CROP, 1.0D)); - api.getValueManager().setTranquility(Blocks.CARROTS, new TranquilityStack(EnumTranquilityType.CROP, 1.0D)); - api.getValueManager().setTranquility(Blocks.WHEAT, new TranquilityStack(EnumTranquilityType.CROP, 1.0D)); - api.getValueManager().setTranquility(Blocks.NETHER_WART, new TranquilityStack(EnumTranquilityType.CROP, 1.0D)); - api.getValueManager().setTranquility(Blocks.BEETROOTS, new TranquilityStack(EnumTranquilityType.CROP, 1.0D)); - - handleConfigValues(api); - - // Add standard blocks for altar components - api.registerAltarComponent(Blocks.GLOWSTONE.getDefaultState(), ComponentType.GLOWSTONE.name()); - api.registerAltarComponent(Blocks.SEA_LANTERN.getDefaultState(), ComponentType.GLOWSTONE.name()); - api.registerAltarComponent(Blocks.BEACON.getDefaultState(), ComponentType.BEACON.name()); - - BlockDecorative decorative = (BlockDecorative) RegistrarBloodMagicBlocks.DECORATIVE_BRICK; - api.registerAltarComponent(decorative.getDefaultState().withProperty(decorative.getProperty(), EnumDecorative.BLOODSTONE_BRICK), ComponentType.BLOODSTONE.name()); - api.registerAltarComponent(decorative.getDefaultState().withProperty(decorative.getProperty(), EnumDecorative.BLOODSTONE_TILE), ComponentType.BLOODSTONE.name()); - api.registerAltarComponent(decorative.getDefaultState().withProperty(decorative.getProperty(), EnumDecorative.CRYSTAL_BRICK), ComponentType.CRYSTAL.name()); - api.registerAltarComponent(decorative.getDefaultState().withProperty(decorative.getProperty(), EnumDecorative.CRYSTAL_TILE), ComponentType.CRYSTAL.name()); - - BlockBloodRune bloodRune = (BlockBloodRune) RegistrarBloodMagicBlocks.BLOOD_RUNE; - for (BloodRuneType runeType : BloodRuneType.values()) - api.registerAltarComponent(bloodRune.getDefaultState().withProperty(bloodRune.getProperty(), runeType), ComponentType.BLOODRUNE.name()); - } - - @Override - public void registerRecipes(IBloodMagicRecipeRegistrar recipeRegistrar) - { - RegistrarBloodMagicRecipes.registerAltarRecipes((BloodMagicRecipeRegistrar) recipeRegistrar); - RegistrarBloodMagicRecipes.registerAlchemyTableRecipes((BloodMagicRecipeRegistrar) recipeRegistrar); - RegistrarBloodMagicRecipes.registerTartaricForgeRecipes((BloodMagicRecipeRegistrar) recipeRegistrar); - RegistrarBloodMagicRecipes.registerAlchemyArrayRecipes((BloodMagicRecipeRegistrar) recipeRegistrar); - RegistrarBloodMagicRecipes.registerSacrificeCraftRecipes((BloodMagicRecipeRegistrar) recipeRegistrar); - } - - private static void handleConfigValues(BloodMagicAPI api) - { - for (String value : ConfigHandler.values.sacrificialValues) - { - String[] split = value.split(";"); - if (split.length != 2) // Not valid format - continue; - - api.getValueManager().setSacrificialValue(new ResourceLocation(split[0]), Integer.parseInt(split[1])); - } - - for (String value : ConfigHandler.blacklist.teleposer) - { - EntityEntry entityEntry = ForgeRegistries.ENTITIES.getValue(new ResourceLocation(value)); - if (entityEntry == null) - { // It's not an entity (or at least not a valid one), so let's try a block. - String[] blockData = value.split("\\["); - Block block = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(blockData[0])); - if (block == Blocks.AIR || block == null) // Not a valid block either - continue; - - if (blockData.length > 1) - { // We have properties listed, so let's build a state. - api.getBlacklist().addTeleposer(StateUtil.parseState(value)); - continue; - } - - api.getBlacklist().addTeleposer(block); - continue; - } - - api.getBlacklist().addTeleposer(entityEntry.getRegistryName()); - } - - for (String value : ConfigHandler.blacklist.transposer) - { - String[] blockData = value.split("\\["); - Block block = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(blockData[0])); - if (block == Blocks.AIR || block == null) // Not a valid block - continue; - - if (blockData.length > 1) - { // We have properties listed, so let's build a state. - api.getBlacklist().addTeleposer(StateUtil.parseState(value)); - continue; - } - - api.getBlacklist().addTeleposer(block); - } - - for (String value : ConfigHandler.blacklist.wellOfSuffering) - { - EntityEntry entityEntry = ForgeRegistries.ENTITIES.getValue(new ResourceLocation(value)); - if (entityEntry == null) // Not a valid entity - continue; - - api.getBlacklist().addWellOfSuffering(entityEntry.getRegistryName()); - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/api/impl/BloodMagicValueManager.java b/src/main/java/WayofTime/bloodmagic/api/impl/BloodMagicValueManager.java deleted file mode 100644 index 5c894574..00000000 --- a/src/main/java/WayofTime/bloodmagic/api/impl/BloodMagicValueManager.java +++ /dev/null @@ -1,62 +0,0 @@ -package WayofTime.bloodmagic.api.impl; - -import WayofTime.bloodmagic.api.IBloodMagicValueManager; -import WayofTime.bloodmagic.incense.EnumTranquilityType; -import WayofTime.bloodmagic.incense.TranquilityStack; -import WayofTime.bloodmagic.util.BMLog; -import com.google.common.collect.ImmutableMap; -import com.google.common.collect.Maps; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.util.ResourceLocation; - -import javax.annotation.Nonnull; -import java.util.Map; - -public class BloodMagicValueManager implements IBloodMagicValueManager { - - private final Map sacrificial; - private final Map tranquility; - - public BloodMagicValueManager() { - this.sacrificial = Maps.newHashMap(); - this.tranquility = Maps.newHashMap(); - } - - @Override - public void setSacrificialValue(@Nonnull ResourceLocation entityId, int value) { - BMLog.API_VERBOSE.info("Value Manager: Set sacrificial value of {} to {}.", entityId, value); - sacrificial.put(entityId, value); - } - - @Override - public void setTranquility(@Nonnull IBlockState state, @Nonnull String tranquilityType, double value) { - EnumTranquilityType tranquility = null; - for (EnumTranquilityType type : EnumTranquilityType.values()) { - if (type.name().equalsIgnoreCase(tranquilityType)) { - tranquility = type; - break; - } - } - - if (tranquility != null) { - BMLog.API_VERBOSE.info("Value Manager: Set tranquility value of {} to {} @ {}", state, tranquilityType, value); - this.tranquility.put(state, new TranquilityStack(tranquility, value)); - } else BMLog.API.warn("Invalid tranquility type: {}.", tranquilityType); - } - - public void setTranquility(Block block, TranquilityStack tranquilityStack) { - for (IBlockState state : block.getBlockState().getValidStates()) { - BMLog.API_VERBOSE.info("Value Manager: Set tranquility value of {} to {} @ {}", state, tranquilityStack.type, tranquilityStack.value); - tranquility.put(state, tranquilityStack); - } - } - - public Map getSacrificial() { - return ImmutableMap.copyOf(sacrificial); - } - - public Map getTranquility() { - return ImmutableMap.copyOf(tranquility); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockAlchemyArray.java b/src/main/java/WayofTime/bloodmagic/block/BlockAlchemyArray.java deleted file mode 100644 index 1e02ef13..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockAlchemyArray.java +++ /dev/null @@ -1,143 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.tile.TileAlchemyArray; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.BlockRenderLayer; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nullable; -import java.util.List; -import java.util.Random; - -public class BlockAlchemyArray extends Block { - protected static final AxisAlignedBB ARRAY_AABB = new AxisAlignedBB(0, 0, 0, 1, 0.1, 1); - - public BlockAlchemyArray() { - super(Material.CLOTH); - - setUnlocalizedName(BloodMagic.MODID + ".alchemyArray"); - setHardness(0.1f); - } - - @Override - public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List collidingBoxes, @Nullable Entity entityIn, boolean p_185477_7_) { - // No-op - } - - @Override - public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState state, Entity entity) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileAlchemyArray) { - ((TileAlchemyArray) tile).onEntityCollidedWithBlock(state, entity); - } - } - - @Override - public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { - return ARRAY_AABB; - } - - @Override - @SideOnly(Side.CLIENT) - public BlockRenderLayer getBlockLayer() { - return BlockRenderLayer.CUTOUT; - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return EnumBlockRenderType.INVISIBLE; - } - - @Override - public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - //TODO: Right click should rotate it - TileAlchemyArray array = (TileAlchemyArray) world.getTileEntity(pos); - - if (array == null || player.isSneaking()) - return false; - - ItemStack playerItem = player.getHeldItem(hand); - - if (!playerItem.isEmpty()) { - if (array.getStackInSlot(0).isEmpty()) { - Utils.insertItemToTile(array, player, 0); - } else if (!array.getStackInSlot(0).isEmpty()) { - Utils.insertItemToTile(array, player, 1); - array.attemptCraft(); - } else { - return true; - } - } - - world.notifyBlockUpdate(pos, state, state, 3); - return true; - } - - @Override - public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player) { - return new ItemStack(RegistrarBloodMagicItems.ARCANE_ASHES); - } - - @Override - public int quantityDropped(Random random) { - return 0; - } - - @Override - public void breakBlock(World world, BlockPos blockPos, IBlockState blockState) { - TileAlchemyArray alchemyArray = (TileAlchemyArray) world.getTileEntity(blockPos); - if (alchemyArray != null) - alchemyArray.dropItems(); - - super.breakBlock(world, blockPos, blockState); - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Nullable - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TileAlchemyArray(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockAlchemyTable.java b/src/main/java/WayofTime/bloodmagic/block/BlockAlchemyTable.java deleted file mode 100644 index 8d9c9b8f..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockAlchemyTable.java +++ /dev/null @@ -1,158 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.item.block.ItemBlockAlchemyTable; -import WayofTime.bloodmagic.tile.TileAlchemyTable; -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.block.properties.PropertyBool; -import net.minecraft.block.properties.PropertyEnum; -import net.minecraft.block.state.BlockStateContainer; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemBlock; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.BlockRenderLayer; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -import javax.annotation.Nullable; - -public class BlockAlchemyTable extends Block implements IBMBlock { - public static final PropertyBool INVISIBLE = PropertyBool.create("invisible"); - public static final PropertyEnum DIRECTION = PropertyEnum.create("direction", EnumFacing.class); - - public BlockAlchemyTable() { - super(Material.ROCK); -// this.setDefaultState(this.blockState.getBaseState().withProperty(DIRECTION, EnumFacing.DOWN).withProperty(INVISIBLE, false)); - - setUnlocalizedName(BloodMagic.MODID + ".alchemyTable"); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setHarvestLevel("pickaxe", 0); - -// setBlockBounds(0.3F, 0F, 0.3F, 0.72F, 1F, 0.72F); - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return EnumBlockRenderType.MODEL; - } - - @Override - public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) { - return layer == BlockRenderLayer.CUTOUT_MIPPED || layer == BlockRenderLayer.TRANSLUCENT; - } - - @Override - public IBlockState getStateFromMeta(int meta) { - return this.getDefaultState(); - } - - /** - * Convert the BlockState into the correct metadata value - */ - @Override - public int getMetaFromState(IBlockState state) { - return 0; - } - - @Override - public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileAlchemyTable) { - return state.withProperty(INVISIBLE, ((TileAlchemyTable) tile).isInvisible()).withProperty(DIRECTION, ((TileAlchemyTable) tile).getDirection()); - } - - return state.withProperty(INVISIBLE, false); - } - - @Override - protected BlockStateContainer createBlockState() { - return new BlockStateContainer(this, DIRECTION, INVISIBLE); - } - - @Override - public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - BlockPos position = pos; - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileAlchemyTable) { - if (((TileAlchemyTable) tile).isSlave()) { - position = ((TileAlchemyTable) tile).getConnectedPos(); - tile = world.getTileEntity(position); - if (!(tile instanceof TileAlchemyTable)) { - return false; - } - } - } - - player.openGui(BloodMagic.instance, Constants.Gui.ALCHEMY_TABLE_GUI, world, position.getX(), position.getY(), position.getZ()); - - return true; - } - - @Override - public void breakBlock(World world, BlockPos pos, IBlockState blockState) { - TileAlchemyTable tile = (TileAlchemyTable) world.getTileEntity(pos); - if (tile != null && !tile.isSlave()) { - tile.dropItems(); - } - - super.breakBlock(world, pos, blockState); - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Nullable - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TileAlchemyTable(); - } - - @Override - public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { - TileAlchemyTable tile = (TileAlchemyTable) world.getTileEntity(pos); - if (tile != null) { - BlockPos connectedPos = tile.getConnectedPos(); - TileEntity connectedTile = world.getTileEntity(connectedPos); - if (!(connectedTile instanceof TileAlchemyTable && ((TileAlchemyTable) connectedTile).getConnectedPos().equals(pos))) { - this.breakBlock(world, pos, state); - world.setBlockToAir(pos); - } - } - } - - @Override - public ItemBlock getItem() { - return new ItemBlockAlchemyTable(this); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockAltar.java b/src/main/java/WayofTime/bloodmagic/block/BlockAltar.java deleted file mode 100644 index 3f979f47..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockAltar.java +++ /dev/null @@ -1,173 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.altar.*; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.core.data.SoulNetwork; -import WayofTime.bloodmagic.iface.IAltarReader; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.iface.IDocumentedBlock; -import WayofTime.bloodmagic.orb.BloodOrb; -import WayofTime.bloodmagic.orb.IBloodOrb; -import WayofTime.bloodmagic.tile.TileAltar; -import WayofTime.bloodmagic.util.Utils; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import org.apache.commons.lang3.tuple.Pair; - -import javax.annotation.Nullable; -import java.util.ArrayList; -import java.util.List; - -public class BlockAltar extends Block implements IVariantProvider, IDocumentedBlock, IBMBlock { - public BlockAltar() { - super(Material.ROCK); - - setUnlocalizedName(BloodMagic.MODID + ".altar"); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setHarvestLevel("pickaxe", 1); - } - - @Override - public boolean hasComparatorInputOverride(IBlockState state) { - return true; - } - - @Override - public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos) { - if (world.isRemote) - return 0; - - TileEntity tile = world.getTileEntity(pos); - - if (tile instanceof TileAltar) { - TileAltar altar = (TileAltar) tile; - ItemStack orbStack = altar.getStackInSlot(0); - - if (world.getBlockState(pos.down()).getBlock() instanceof BlockDecorative) { - if (orbStack.getItem() instanceof IBloodOrb && orbStack.getItem() instanceof IBindable) { - BloodOrb orb = ((IBloodOrb) orbStack.getItem()).getOrb(orbStack); - Binding binding = ((IBindable) orbStack.getItem()).getBinding(orbStack); - if (orb != null && binding != null) { - SoulNetwork soulNetwork = NetworkHelper.getSoulNetwork(binding); - - int maxEssence = orb.getCapacity(); - int currentEssence = soulNetwork.getCurrentEssence(); - int level = currentEssence * 15 / maxEssence; - return Math.min(15, level) % 16; - } - } - } else { - int maxEssence = altar.getCapacity(); - int currentEssence = altar.getCurrentBlood(); - int level = currentEssence * 15 / maxEssence; - return Math.min(15, level) % 16; - } - } - - return 0; - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return true; - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return EnumBlockRenderType.MODEL; - } - - @Override - public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - TileAltar altar = (TileAltar) world.getTileEntity(pos); - - if (altar == null || player.isSneaking()) - return false; - - ItemStack playerItem = player.getHeldItem(hand); - - if (playerItem.getItem() instanceof IAltarReader || playerItem.getItem() instanceof IAltarManipulator) { - playerItem.getItem().onItemRightClick(world, player, hand); - return true; - } - - if (Utils.insertItemToTile(altar, player)) - altar.startCycle(); - else - altar.setActive(); - - world.notifyBlockUpdate(pos, state, state, 3); - return true; - } - - @Override - public void breakBlock(World world, BlockPos blockPos, IBlockState blockState) { - TileEntity tile = world.getTileEntity(blockPos); - if (tile instanceof TileAltar) - ((TileAltar) tile).dropItems(); - - super.breakBlock(world, blockPos, blockState); - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Nullable - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TileAltar(); - } - - // IDocumentedBlock - - @Override - public List getDocumentation(EntityPlayer player, World world, BlockPos pos, IBlockState state) { - List docs = new ArrayList<>(); - IBloodAltar altar = ((IBloodAltar) world.getTileEntity(pos)); - Pair missingBlock = AltarUtil.getFirstMissingComponent(world, pos, altar.getTier().toInt()); - if (missingBlock != null) - docs.add(new TextComponentTranslation("chat.bloodmagic.altar.nextTier", new TextComponentTranslation(missingBlock.getRight().getKey()), Utils.prettifyBlockPosString(missingBlock.getLeft()))); - - return docs; - } - - @Override - public ItemBlock getItem() { - return new ItemBlock(this); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockBloodLight.java b/src/main/java/WayofTime/bloodmagic/block/BlockBloodLight.java deleted file mode 100644 index 7076f77f..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockBloodLight.java +++ /dev/null @@ -1,112 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.Minecraft; -import net.minecraft.client.entity.EntityPlayerSP; -import net.minecraft.client.particle.ParticleManager; -import net.minecraft.item.ItemStack; -import net.minecraft.util.BlockRenderLayer; -import net.minecraft.util.EnumHand; -import net.minecraft.util.EnumParticleTypes; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nullable; -import java.util.Random; - -public class BlockBloodLight extends Block { - protected static final AxisAlignedBB AABB = new AxisAlignedBB(0.4, 0.4, 0.4, 0.6, 0.6, 0.6); - - public BlockBloodLight() { - super(Material.CLOTH); - - setUnlocalizedName(BloodMagic.MODID + ".bloodLight"); - } - - @Override - public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { - return AABB; - } - - @Nullable - @Override - public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) { - return NULL_AABB; - } - - @Override - public boolean isReplaceable(IBlockAccess world, BlockPos pos) { - return true; - } - - @Override - @SideOnly(Side.CLIENT) - public BlockRenderLayer getBlockLayer() { - return BlockRenderLayer.CUTOUT; - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @Override - public int getLightValue(IBlockState state) { - return 15; - } - - @Override - @SideOnly(Side.CLIENT) - public boolean addDestroyEffects(World world, BlockPos pos, ParticleManager particleManager) { - if (world.getBlockState(pos).getBlock() == this) { - Random random = new Random(); - particleManager.spawnEffectParticle(EnumParticleTypes.REDSTONE.getParticleID(), pos.getX() + 0.5D + random.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + random.nextGaussian() / 8, 0, 0, 0); - } - return true; - } - - @Override - @SideOnly(Side.CLIENT) - public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand) { - EntityPlayerSP player = Minecraft.getMinecraft().player; - - if (rand.nextInt(3) != 0) { - world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0); - ItemStack heldItem = player.getHeldItem(EnumHand.MAIN_HAND); - - if (heldItem.isEmpty() || heldItem.getItem() != RegistrarBloodMagicItems.SIGIL_BLOOD_LIGHT) - return; - - for (int i = 0; i < 8; i++) - world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0); - } - } - - @Override - public int quantityDropped(Random par1Random) { - return 0; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockBloodRune.java b/src/main/java/WayofTime/bloodmagic/block/BlockBloodRune.java deleted file mode 100644 index 471bc99d..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockBloodRune.java +++ /dev/null @@ -1,44 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.block.base.BlockEnum; -import WayofTime.bloodmagic.block.enums.BloodRuneType; -import WayofTime.bloodmagic.iface.IBloodRune; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -import javax.annotation.Nullable; -import java.util.List; - -public class BlockBloodRune extends BlockEnum implements IBloodRune { - - public BlockBloodRune() { - super(Material.ROCK, BloodRuneType.class); - - setUnlocalizedName(BloodMagic.MODID + ".rune."); - setCreativeTab(BloodMagic.TAB_BM); - setSoundType(SoundType.STONE); - setHardness(2.0F); - setResistance(5.0F); - setHarvestLevel("pickaxe", 2); - } - - @Nullable - @Override - public BloodRuneType getBloodRune(IBlockAccess world, BlockPos pos, IBlockState state) { - return state.getValue(getProperty()); - } - - @Override - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag tooltipFlag) { - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.decoration.safe")); - super.addInformation(stack, world, tooltip, tooltipFlag); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockBloodTank.java b/src/main/java/WayofTime/bloodmagic/block/BlockBloodTank.java deleted file mode 100644 index 47e03d74..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockBloodTank.java +++ /dev/null @@ -1,195 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.block.base.BlockInteger; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.item.block.ItemBlockBloodTank; -import WayofTime.bloodmagic.tile.TileBloodTank; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.BlockRenderLayer; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.NonNullList; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraftforge.fluids.FluidStack; -import net.minecraftforge.fluids.FluidUtil; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import javax.annotation.Nullable; - -public class BlockBloodTank extends BlockInteger implements IVariantProvider, IBMBlock { - public static final AxisAlignedBB BOX = new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.8, 0.75); - - public BlockBloodTank() { - super(Material.IRON, TileBloodTank.CAPACITIES.length - 1, "tier"); - - setUnlocalizedName(BloodMagic.MODID + ".bloodTank"); - setHardness(2.0F); - setResistance(5.0F); - setSoundType(SoundType.GLASS); - setHarvestLevel("pickaxe", 1); - setCreativeTab(BloodMagic.TAB_BM); - setLightOpacity(0); - } - - @Override - public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { - return BOX; - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return EnumBlockRenderType.MODEL; - } - - @Override - @SideOnly(Side.CLIENT) - public BlockRenderLayer getBlockLayer() { - return BlockRenderLayer.CUTOUT_MIPPED; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public void harvestBlock(World world, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity tile, ItemStack stack) { - super.harvestBlock(world, player, pos, state, tile, stack); - world.setBlockToAir(pos); - } - - @Override - public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest) { - return willHarvest || super.removedByPlayer(state, world, pos, player, willHarvest); - } - - @Override - public boolean onBlockActivated(World world, BlockPos blockPos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - boolean success = FluidUtil.interactWithFluidHandler(player, hand, world, blockPos, side); - if (success) { - world.checkLight(blockPos); - world.updateComparatorOutputLevel(blockPos, this); - world.markAndNotifyBlock(blockPos, world.getChunkFromBlockCoords(blockPos), state, state, 3); - return true; - } - - return true; - } - - @Override - public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player) { - if (!player.capabilities.isCreativeMode) - this.dropBlockAsItem(worldIn, pos, state, 0); - super.onBlockHarvested(worldIn, pos, state, player); - } - - @Override - public void getDrops(NonNullList drops, IBlockAccess world, BlockPos pos, IBlockState blockState, int fortune) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileBloodTank) { - TileBloodTank bloodTank = (TileBloodTank) tile; - ItemStack drop = new ItemStack(this, 1, bloodTank.getBlockMetadata()); - NBTTagCompound fluidTag = new NBTTagCompound(); - - if (bloodTank.getTank().getFluid() != null) { - bloodTank.getTank().getFluid().writeToNBT(fluidTag); - NBTTagCompound dropTag = new NBTTagCompound(); - dropTag.setTag("Fluid", fluidTag); - drop.setTagCompound(dropTag); - } - - drops.add(drop); - } - } - - @Override - public void onBlockPlacedBy(World world, BlockPos pos, IBlockState blockState, EntityLivingBase placer, ItemStack stack) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileBloodTank) { - TileBloodTank bloodTank = (TileBloodTank) tile; - NBTTagCompound tag = stack.getTagCompound(); - if (stack.hasTagCompound() && stack.getTagCompound().hasKey("Fluid")) { - FluidStack fluidStack = FluidStack.loadFluidStackFromNBT(tag.getCompoundTag("Fluid")); - bloodTank.getTank().setFluid(fluidStack); - } - } - - world.checkLight(pos); - world.updateComparatorOutputLevel(pos, this); - world.markAndNotifyBlock(pos, world.getChunkFromBlockCoords(pos), blockState, blockState, 3); - } - - @Override - public int getLightValue(IBlockState state, IBlockAccess world, BlockPos pos) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileBloodTank) { - FluidStack fluidStack = ((TileBloodTank) tile).getTank().getFluid(); - return fluidStack == null || fluidStack.amount <= 0 ? 0 : fluidStack.getFluid().getLuminosity(fluidStack); - } - - return super.getLightValue(state, world, pos); - } - - @Override - public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player) { - return new ItemStack(this, 1, getMetaFromState(state)); - } - - @Override - public boolean hasComparatorInputOverride(IBlockState state) { - return true; - } - - @Override - public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileBloodTank) - return ((TileBloodTank) tile).getComparatorOutput(); - return 0; - } - - @Override - public TileEntity createTileEntity(World worldIn, IBlockState blockState) { - return new TileBloodTank(getMetaFromState(blockState)); - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Override - public ItemBlock getItem() { - return new ItemBlockBloodTank(this); - } - - // IVariantProvider - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - for (int i = 0; i < TileBloodTank.CAPACITIES.length; i++) - variants.put(i, "inventory"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockDecorative.java b/src/main/java/WayofTime/bloodmagic/block/BlockDecorative.java deleted file mode 100644 index 281b4fb5..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockDecorative.java +++ /dev/null @@ -1,20 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.block.base.BlockEnum; -import WayofTime.bloodmagic.block.enums.EnumDecorative; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; - -public class BlockDecorative extends BlockEnum { - public BlockDecorative() { - super(Material.ROCK, EnumDecorative.class); - - setUnlocalizedName(BloodMagic.MODID + "."); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setSoundType(SoundType.STONE); - setHarvestLevel("pickaxe", 2); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockDemonBase.java b/src/main/java/WayofTime/bloodmagic/block/BlockDemonBase.java deleted file mode 100644 index 782758fa..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockDemonBase.java +++ /dev/null @@ -1,21 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.block.base.BlockEnum; -import WayofTime.bloodmagic.client.IVariantProvider; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; -import net.minecraft.util.IStringSerializable; - -public class BlockDemonBase & IStringSerializable> extends BlockEnum implements IVariantProvider { - public BlockDemonBase(String baseName, Class enumClass) { - super(Material.ROCK, enumClass); - - setUnlocalizedName(BloodMagic.MODID + "." + baseName + "."); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setSoundType(SoundType.STONE); - setHarvestLevel("pickaxe", 2); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrucible.java b/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrucible.java deleted file mode 100644 index 5627ce9d..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrucible.java +++ /dev/null @@ -1,102 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.soul.IDemonWillGem; -import WayofTime.bloodmagic.soul.IDiscreteDemonWill; -import WayofTime.bloodmagic.tile.TileDemonCrucible; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -import javax.annotation.Nullable; - -public class BlockDemonCrucible extends Block implements IVariantProvider, IBMBlock { - public BlockDemonCrucible() { - super(Material.ROCK); - - setUnlocalizedName(BloodMagic.MODID + ".demonCrucible"); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setHarvestLevel("pickaxe", 0); - -// setBlockBounds(0.3F, 0F, 0.3F, 0.72F, 1F, 0.72F); - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return EnumBlockRenderType.MODEL; - } - - @Override - public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - ItemStack heldItem = player.getHeldItem(hand); - TileDemonCrucible crucible = (TileDemonCrucible) world.getTileEntity(pos); - - if (crucible == null || player.isSneaking()) - return false; - - if (!heldItem.isEmpty()) { - if (!(heldItem.getItem() instanceof IDiscreteDemonWill) && !(heldItem.getItem() instanceof IDemonWillGem)) { - return true; - } - } - - Utils.insertItemToTile(crucible, player); - - world.notifyBlockUpdate(pos, state, state, 3); - return true; - } - - @Override - public void breakBlock(World world, BlockPos blockPos, IBlockState blockState) { - TileDemonCrucible tile = (TileDemonCrucible) world.getTileEntity(blockPos); - if (tile != null) - tile.dropItems(); - - super.breakBlock(world, blockPos, blockState); - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Nullable - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TileDemonCrucible(); - } - - @Override - public ItemBlock getItem() { - return new ItemBlock(this); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrystal.java b/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrystal.java deleted file mode 100644 index 61b7073c..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrystal.java +++ /dev/null @@ -1,223 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.item.ItemDemonCrystal; -import WayofTime.bloodmagic.item.block.ItemBlockDemonCrystal; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.PlayerDemonWillHandler; -import WayofTime.bloodmagic.tile.TileDemonCrystal; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.block.properties.PropertyEnum; -import net.minecraft.block.properties.PropertyInteger; -import net.minecraft.block.state.BlockStateContainer; -import net.minecraft.block.state.IBlockState; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.NonNullList; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -import javax.annotation.Nonnull; -import javax.annotation.Nullable; - -public class BlockDemonCrystal extends Block implements IBMBlock, IVariantProvider { - public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 6); - public static final PropertyEnum TYPE = PropertyEnum.create("type", EnumDemonWillType.class); - public static final PropertyEnum ATTACHED = PropertyEnum.create("attached", EnumFacing.class); - - public BlockDemonCrystal() { - super(Material.ROCK); - this.setDefaultState(this.blockState.getBaseState().withProperty(TYPE, EnumDemonWillType.DEFAULT).withProperty(ATTACHED, EnumFacing.UP)); - - setUnlocalizedName(BloodMagic.MODID + ".demonCrystal."); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setHarvestLevel("pickaxe", 2); - } - - @Override - public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - if (!world.isRemote) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileDemonCrystal) { - TileDemonCrystal crystal = (TileDemonCrystal) tile; - boolean isCreative = player.capabilities.isCreativeMode; - boolean holdsCrystal = player.getHeldItem(hand).getItem() instanceof ItemDemonCrystal; - - if (PlayerDemonWillHandler.getTotalDemonWill(EnumDemonWillType.DEFAULT, player) > 1024 && !(holdsCrystal && isCreative)) { - crystal.dropSingleCrystal(); - - } - if (!crystal.getWorld().isRemote && isCreative && holdsCrystal) { - if (crystal.crystalCount < 7) { - crystal.internalCounter = 0; - if(crystal.progressToNextCrystal > 0) - crystal.progressToNextCrystal--; - crystal.crystalCount++; - crystal.markDirty(); - crystal.notifyUpdate(); - } - } - } - } - return true; - } - - @Override - public void getDrops(NonNullList drops, IBlockAccess world, BlockPos pos, IBlockState state, int fortune) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileDemonCrystal) { - EnumDemonWillType type = state.getValue(TYPE); - int number = ((TileDemonCrystal) tile).getCrystalCount(); - - drops.add(getItemStackDropped(type, number)); - } - } - - @Override - public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileDemonCrystal) { - TileDemonCrystal crystal = (TileDemonCrystal) tile; - state = state.withProperty(AGE, crystal.getCrystalCountForRender()); - state = state.withProperty(ATTACHED, crystal.getPlacement()); - } - return state; - } - - @Override - public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileDemonCrystal) { - TileDemonCrystal crystal = (TileDemonCrystal) tile; - EnumFacing placement = crystal.getPlacement(); - BlockPos offsetPos = pos.offset(placement.getOpposite()); - IBlockState offsetState = world.getBlockState(offsetPos); - - if (!offsetState.isSideSolid(world, offsetPos, placement)) - world.destroyBlock(pos, true); - } - } - - @Override - public boolean canPlaceBlockOnSide(World world, BlockPos pos, EnumFacing side) { - BlockPos offsetPos = pos.offset(side.getOpposite()); - IBlockState offsetState = world.getBlockState(offsetPos); - - return offsetState.isSideSolid(world, offsetPos, side) && this.canPlaceBlockAt(world, pos); - } - - @Override - public void getSubBlocks(CreativeTabs creativeTabs, NonNullList list) { - for (EnumDemonWillType willType : EnumDemonWillType.values()) - list.add(new ItemStack(this, 1, willType.ordinal())); - } - - @Override - public void harvestBlock(World world, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity tile, ItemStack stack) { - super.harvestBlock(world, player, pos, state, tile, stack); - world.setBlockToAir(pos); - } - - @Override - public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest) { - return willHarvest || super.removedByPlayer(state, world, pos, player, false); - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return EnumBlockRenderType.MODEL; - } - - @Override - public IBlockState getStateFromMeta(int meta) { - return this.getDefaultState().withProperty(TYPE, EnumDemonWillType.values()[meta]); - } - - @Override - public int getMetaFromState(IBlockState state) { - return state.getValue(TYPE).ordinal(); - } - - @Override - protected BlockStateContainer createBlockState() { - return new BlockStateContainer(this, TYPE, AGE, ATTACHED); - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Nullable - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TileDemonCrystal(); - } - - public static ItemStack getItemStackDropped(EnumDemonWillType type, int crystalNumber) { - ItemStack stack = ItemStack.EMPTY; - switch (type) { - case CORROSIVE: - stack = EnumDemonWillType.CORROSIVE.getStack(); - break; - case DEFAULT: - stack = EnumDemonWillType.DEFAULT.getStack(); - break; - case DESTRUCTIVE: - stack = EnumDemonWillType.DESTRUCTIVE.getStack(); - break; - case STEADFAST: - stack = EnumDemonWillType.STEADFAST.getStack(); - break; - case VENGEFUL: - stack = EnumDemonWillType.VENGEFUL.getStack(); - break; - } - - stack.setCount(crystalNumber); - return stack; - } - - @Override - public ItemBlock getItem() { - return new ItemBlockDemonCrystal(this); - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - for (EnumDemonWillType willType : EnumDemonWillType.values()) - variants.put(willType.ordinal(), "age=3,attached=up,type=" + willType.getName()); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrystallizer.java b/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrystallizer.java deleted file mode 100644 index 26ecfb88..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrystallizer.java +++ /dev/null @@ -1,77 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.tile.TileDemonCrystallizer; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.BlockContainer; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.item.ItemBlock; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -import javax.annotation.Nonnull; - -public class BlockDemonCrystallizer extends BlockContainer implements IVariantProvider, IBMBlock { - public BlockDemonCrystallizer() { - super(Material.ROCK); - - setUnlocalizedName(BloodMagic.MODID + ".demonCrystallizer"); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setHarvestLevel("pickaxe", 0); - -// setBlockBounds(0.3F, 0F, 0.3F, 0.72F, 1F, 0.72F); - } - - @Override - public boolean isSideSolid(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) { - return side == EnumFacing.UP; - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return EnumBlockRenderType.MODEL; - } - - @Override - public TileEntity createNewTileEntity(World world, int meta) { - return new TileDemonCrystallizer(); - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "normal"); - } - - @Override - public ItemBlock getItem() { - return new ItemBlock(this); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockDemonLight.java b/src/main/java/WayofTime/bloodmagic/block/BlockDemonLight.java deleted file mode 100644 index f78e7266..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockDemonLight.java +++ /dev/null @@ -1,21 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.block.base.BlockEnum; -import WayofTime.bloodmagic.block.enums.EnumSubWillType; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; - -public class BlockDemonLight extends BlockEnum { - public BlockDemonLight() { - super(Material.ROCK, EnumSubWillType.class); - - setUnlocalizedName(BloodMagic.MODID + ".demonlight."); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setSoundType(SoundType.STONE); - setHarvestLevel("pickaxe", 2); - setLightLevel(1); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockDemonPillarBase.java b/src/main/java/WayofTime/bloodmagic/block/BlockDemonPillarBase.java deleted file mode 100644 index 5db379bb..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockDemonPillarBase.java +++ /dev/null @@ -1,33 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.block.base.BlockEnumPillar; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.IStringSerializable; - -import javax.annotation.Nonnull; - -public class BlockDemonPillarBase & IStringSerializable> extends BlockEnumPillar { - public BlockDemonPillarBase(String baseName, Material materialIn, Class enumClass) { - super(materialIn, enumClass); - - setUnlocalizedName(BloodMagic.MODID + "." + baseName + "."); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setSoundType(SoundType.STONE); - setHarvestLevel("pickaxe", 2); - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - EnumFacing.Axis[] axis = new EnumFacing.Axis[]{EnumFacing.Axis.Y, EnumFacing.Axis.X, EnumFacing.Axis.Z}; - - for (int i = 0; i < 3; i++) - for (int j = 0; j < this.getTypes().length; j++) - variants.put(i * 5 + j, "axis=" + axis[i] + ",type=" + this.getTypes()[j]); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockDemonPillarCapBase.java b/src/main/java/WayofTime/bloodmagic/block/BlockDemonPillarCapBase.java deleted file mode 100644 index b31b09b1..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockDemonPillarCapBase.java +++ /dev/null @@ -1,31 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.block.base.BlockEnumPillarCap; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.IStringSerializable; - -import javax.annotation.Nonnull; - -public class BlockDemonPillarCapBase & IStringSerializable> extends BlockEnumPillarCap { - public BlockDemonPillarCapBase(String baseName, Material materialIn, Class enumClass) { - super(materialIn, enumClass); - - setUnlocalizedName(BloodMagic.MODID + "." + baseName + "."); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setSoundType(SoundType.STONE); - setHarvestLevel("pickaxe", 2); - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - for (int i = 0; i < EnumFacing.values().length; i++) - for (int j = 0; j < this.getTypes().length; j++) - variants.put(i * 2 + j, "facing=" + EnumFacing.values()[i] + ",type=" + this.getTypes()[j]); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockDemonPylon.java b/src/main/java/WayofTime/bloodmagic/block/BlockDemonPylon.java deleted file mode 100644 index 60fdafea..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockDemonPylon.java +++ /dev/null @@ -1,63 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.tile.TileDemonPylon; -import net.minecraft.block.BlockContainer; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.item.ItemBlock; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -public class BlockDemonPylon extends BlockContainer implements IBMBlock, IVariantProvider { - public BlockDemonPylon() { - super(Material.ROCK); - - setUnlocalizedName(BloodMagic.MODID + ".demonPylon"); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setHarvestLevel("pickaxe", 0); - -// setBlockBounds(0.3F, 0F, 0.3F, 0.72F, 1F, 0.72F); - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return EnumBlockRenderType.MODEL; - } - - @Override - public TileEntity createNewTileEntity(World world, int meta) { - return new TileDemonPylon(); - } - - @Override - public ItemBlock getItem() { - return new ItemBlock(this); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockDemonStairsBase.java b/src/main/java/WayofTime/bloodmagic/block/BlockDemonStairsBase.java deleted file mode 100644 index 05bd1d75..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockDemonStairsBase.java +++ /dev/null @@ -1,27 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.block.base.BlockEnumStairs; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; -import net.minecraft.util.IStringSerializable; - -public class BlockDemonStairsBase & IStringSerializable> extends BlockEnumStairs { - public BlockDemonStairsBase(String baseName, Material materialIn, Class enumClass) { - super(materialIn, enumClass); - - setUnlocalizedName(BloodMagic.MODID + "." + baseName + "."); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setSoundType(SoundType.STONE); - setHarvestLevel("pickaxe", 2); - } - - @Override - public void gatherVariants(Int2ObjectMap variants) { - for (int i = 0; i < this.getTypes().length; i++) - variants.put(i, "facing=south,half=bottom,shape=straight,type=" + this.getTypes()[i]); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockDemonWallBase.java b/src/main/java/WayofTime/bloodmagic/block/BlockDemonWallBase.java deleted file mode 100644 index ba6699fa..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockDemonWallBase.java +++ /dev/null @@ -1,27 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.block.base.BlockEnumWall; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; -import net.minecraft.util.IStringSerializable; - -public class BlockDemonWallBase & IStringSerializable> extends BlockEnumWall { - public BlockDemonWallBase(String baseName, Material materialIn, Class enumClass) { - super(materialIn, enumClass); - - setUnlocalizedName(BloodMagic.MODID + "." + baseName + "."); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setSoundType(SoundType.STONE); - setHarvestLevel("pickaxe", 2); - } - - @Override - public void gatherVariants(Int2ObjectMap variants) { - for (int i = 0; i < this.getTypes().length; i++) - variants.put(i, "east=true,north=false,south=false,type=" + this.getTypes()[i] + ",up=true,west=true"); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockDimensionalPortal.java b/src/main/java/WayofTime/bloodmagic/block/BlockDimensionalPortal.java deleted file mode 100644 index 8939e5f5..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockDimensionalPortal.java +++ /dev/null @@ -1,183 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.IMasterRitualStone; -import WayofTime.bloodmagic.teleport.PortalLocation; -import WayofTime.bloodmagic.teleport.TeleportQueue; -import WayofTime.bloodmagic.block.base.BlockInteger; -import WayofTime.bloodmagic.ritual.portal.LocationsHandler; -import WayofTime.bloodmagic.ritual.portal.Teleports; -import WayofTime.bloodmagic.tile.TileDimensionalPortal; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.Entity; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.BlockRenderLayer; -import net.minecraft.util.EnumParticleTypes; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nullable; -import java.util.ArrayList; -import java.util.Random; - -public class BlockDimensionalPortal extends BlockInteger { - protected static final AxisAlignedBB AABB_0 = new AxisAlignedBB(0.0D, 0.0D, 0.375D, 1.0D, 1.0D, 0.625D); - protected static final AxisAlignedBB AABB_1 = new AxisAlignedBB(0.375D, 0.0D, 0.0D, 0.625D, 1.0D, 1.0D); - protected static final AxisAlignedBB AABB_DEFAULT = new AxisAlignedBB(0.375D, 0.0D, 0.375D, 0.625D, 1.0D, 0.625D); - - public BlockDimensionalPortal() { - super(Material.PORTAL, 2); - setUnlocalizedName(BloodMagic.MODID + ".dimensionalPortal"); - setBlockUnbreakable(); - setResistance(2000); - setLightOpacity(0); - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @Override - public AxisAlignedBB getCollisionBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos) { - return null; - } - - public boolean isOpaqueCube() { - return false; - } - - public boolean isFullCube() { - return false; - } - - @Override - public int getLightValue(IBlockState state, IBlockAccess world, BlockPos pos) { - return 12; - } - - @Override - public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState blockState, Entity entity) { - if (!world.isRemote && world.getTileEntity(pos) instanceof TileDimensionalPortal) { - TileDimensionalPortal tile = (TileDimensionalPortal) world.getTileEntity(pos); - - if (LocationsHandler.getLocationsHandler() != null) { - ArrayList linkedLocations = LocationsHandler.getLocationsHandler().getLinkedLocations(tile.portalID); - - if (linkedLocations != null && !linkedLocations.isEmpty() && linkedLocations.size() > 1) { - if (world.getTileEntity(tile.getMasterStonePos()) != null && world.getTileEntity(tile.getMasterStonePos()) instanceof IMasterRitualStone) { - IMasterRitualStone masterRitualStone = (IMasterRitualStone) world.getTileEntity(tile.getMasterStonePos()); - if (linkedLocations.get(0).equals(new PortalLocation(masterRitualStone.getBlockPos().up(), world.provider.getDimension()))) { - PortalLocation portal = linkedLocations.get(1); - if (portal.getDimension() == world.provider.getDimension()) { - TeleportQueue.getInstance().addITeleport(new Teleports.TeleportSameDim(portal.getX(), portal.getY(), portal.getZ(), entity, masterRitualStone.getOwner(), false)); - } else { - TeleportQueue.getInstance().addITeleport(new Teleports.TeleportToDim(portal.getX(), portal.getY(), portal.getZ(), entity, masterRitualStone.getOwner(), world, portal.getDimension(), false)); - } - } else if (linkedLocations.get(1).equals(new PortalLocation(masterRitualStone.getBlockPos().up(), world.provider.getDimension()))) { - PortalLocation portal = linkedLocations.get(0); - if (portal.getDimension() == world.provider.getDimension()) { - TeleportQueue.getInstance().addITeleport(new Teleports.TeleportSameDim(portal.getX(), portal.getY(), portal.getZ(), entity, masterRitualStone.getOwner(), false)); - } else { - TeleportQueue.getInstance().addITeleport(new Teleports.TeleportToDim(portal.getX(), portal.getY(), portal.getZ(), entity, masterRitualStone.getOwner(), world, portal.getDimension(), false)); - } - } - } - } - } - } - } - - @Override - public int quantityDropped(Random par1Random) { - return 0; - } - - @Override - public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos) { - int meta = state.getBlock().getMetaFromState(state); - if (meta == 0) { - return AABB_0; - } else if (meta == 1) { - return AABB_1; - } else { - return AABB_DEFAULT; - } - } - -// -// @Override -// public void setBlockBoundsForItemRender() -// { -// setBlockBounds(0f, 0f, 0.375f, 1f, 1f, 0.625f); -// } - - @Override - @SideOnly(Side.CLIENT) - public BlockRenderLayer getBlockLayer() { - return BlockRenderLayer.TRANSLUCENT; - } - - @Override - @SideOnly(Side.CLIENT) - public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand) { - this.spawnParticles(world, pos.getX(), pos.getY(), pos.getZ()); - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Nullable - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TileDimensionalPortal(); - } - - private void spawnParticles(World world, int x, int y, int z) { - Random random = world.rand; - double d0 = 0.0625D; - for (int i = 0; i < 6; ++i) { - double particleX = (double) ((float) x + random.nextFloat()); - double particleY = (double) ((float) y + random.nextFloat()); - double particleZ = (double) ((float) z + random.nextFloat()); - if (i == 0 && !world.getBlockState(new BlockPos(x, y + 1, z)).isOpaqueCube()) { - particleY = (double) (y + 1) + d0; - } - if (i == 1 && !world.getBlockState(new BlockPos(x, y - 1, z)).isOpaqueCube()) { - particleY = (double) y - d0; - } - if (i == 2 && !world.getBlockState(new BlockPos(x, y, z + 1)).isOpaqueCube()) { - particleZ = (double) (z + 1) + d0; - } - if (i == 3 && !world.getBlockState(new BlockPos(x, y, z - 1)).isOpaqueCube()) { - particleZ = (double) z - d0; - } - if (i == 4 && !world.getBlockState(new BlockPos(x + 1, y, z)).isOpaqueCube()) { - particleX = (double) (x + 1) + d0; - } - if (i == 5 && !world.getBlockState(new BlockPos(x - 1, y, z)).isOpaqueCube()) { - particleX = (double) x - d0; - } - if (particleX < (double) x || particleX > (double) (x + 1) || particleY < 0.0D || particleY > (double) (y + 1) || particleZ < (double) z || particleZ > (double) (z + 1)) { - world.spawnParticle(EnumParticleTypes.REDSTONE, particleX, particleY, particleZ, 0.0D, 0.0D, 0.0D); - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockIncenseAltar.java b/src/main/java/WayofTime/bloodmagic/block/BlockIncenseAltar.java deleted file mode 100644 index e77d0982..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockIncenseAltar.java +++ /dev/null @@ -1,86 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.tile.TileIncenseAltar; -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.item.ItemBlock; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -import javax.annotation.Nullable; - -public class BlockIncenseAltar extends Block implements IVariantProvider, IBMBlock { - protected static final AxisAlignedBB AABB = new AxisAlignedBB(0.3F, 0F, 0.3F, 0.72F, 1F, 0.72F); - - public BlockIncenseAltar() { - super(Material.ROCK); - - setUnlocalizedName(BloodMagic.MODID + ".incenseAltar"); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setHarvestLevel("pickaxe", 0); - } - - @Override - public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { - return AABB; - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return EnumBlockRenderType.MODEL; - } - - @Override - public void breakBlock(World world, BlockPos blockPos, IBlockState blockState) { - TileIncenseAltar TileIncenseAltar = (TileIncenseAltar) world.getTileEntity(blockPos); - if (TileIncenseAltar != null) - TileIncenseAltar.dropItems(); - - super.breakBlock(world, blockPos, blockState); - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Nullable - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TileIncenseAltar(); - } - - @Override - public ItemBlock getItem() { - return new ItemBlock(this); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockInputRoutingNode.java b/src/main/java/WayofTime/bloodmagic/block/BlockInputRoutingNode.java deleted file mode 100644 index 85aab8ae..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockInputRoutingNode.java +++ /dev/null @@ -1,53 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.tile.routing.TileInputRoutingNode; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import javax.annotation.Nullable; - -public class BlockInputRoutingNode extends BlockRoutingNode { - public BlockInputRoutingNode() { - super(); - - setUnlocalizedName(BloodMagic.MODID + ".inputRouting"); - } - - @Override - //TODO: Combine BlockInputRoutingNode and BlockInputRoutingNode so they have the same superclass - public void breakBlock(World world, BlockPos pos, IBlockState state) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileInputRoutingNode) { - ((TileInputRoutingNode) tile).removeAllConnections(); - ((TileInputRoutingNode) tile).dropItems(); - } - super.breakBlock(world, pos, state); - } - - @Override - public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - if (world.getTileEntity(pos) instanceof TileInputRoutingNode) { - player.openGui(BloodMagic.instance, Constants.Gui.ROUTING_NODE_GUI, world, pos.getX(), pos.getY(), pos.getZ()); - } - - return true; - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Nullable - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TileInputRoutingNode(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockInversionPillar.java b/src/main/java/WayofTime/bloodmagic/block/BlockInversionPillar.java deleted file mode 100644 index f9c17e29..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockInversionPillar.java +++ /dev/null @@ -1,91 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.block.base.BlockEnum; -import WayofTime.bloodmagic.block.enums.EnumSubWillType; -import WayofTime.bloodmagic.tile.TileInversionPillar; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.BlockStateContainer; -import net.minecraft.block.state.IBlockState; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraftforge.common.property.Properties; - -public class BlockInversionPillar extends BlockEnum { - public BlockInversionPillar() { - super(Material.ROCK, EnumSubWillType.class); - - setUnlocalizedName(BloodMagic.MODID + ".inversionpillar."); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setSoundType(SoundType.STONE); - setHarvestLevel("pickaxe", 2); - } - - @Override - public void breakBlock(World world, BlockPos blockPos, IBlockState blockState) { - TileEntity tile = world.getTileEntity(blockPos); - if (tile instanceof TileInversionPillar) { - TileInversionPillar tilePillar = (TileInversionPillar) world.getTileEntity(blockPos); - tilePillar.removePillarFromMap(); - } - - super.breakBlock(world, blockPos, blockState); - } - - @Override - public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { - return super.getActualState(state, world, pos).withProperty(Properties.StaticProperty, true); - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return EnumBlockRenderType.MODEL; - } - - @Override - public void gatherVariants(Int2ObjectMap variants) { - for (int i = 0; i < this.getTypes().length; i++) - variants.put(i, "static=false,type=" + this.getTypes()[i]); - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TileInversionPillar(state.getValue(getProperty()).getType()); - } - - protected BlockStateContainer createStateContainer() { - return new BlockStateContainer.Builder(this).add(getProperty(), Properties.StaticProperty).add(Properties.AnimationProperty).build(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockInversionPillarEnd.java b/src/main/java/WayofTime/bloodmagic/block/BlockInversionPillarEnd.java deleted file mode 100644 index 54193ee9..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockInversionPillarEnd.java +++ /dev/null @@ -1,57 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.block.base.BlockEnum; -import WayofTime.bloodmagic.block.enums.EnumInversionCap; -import WayofTime.bloodmagic.client.IVariantProvider; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; - -public class BlockInversionPillarEnd extends BlockEnum implements IVariantProvider { - public BlockInversionPillarEnd() { - super(Material.ROCK, EnumInversionCap.class); - - setUnlocalizedName(BloodMagic.MODID + ".inversionpillarend."); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setSoundType(SoundType.STONE); - setHarvestLevel("pickaxe", 2); - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return EnumBlockRenderType.MODEL; - } - - @Override - public void gatherVariants(Int2ObjectMap variants) { - for (int i = 0; i < this.getTypes().length; i++) - variants.put(i, "type=" + this.getTypes()[i]); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockItemRoutingNode.java b/src/main/java/WayofTime/bloodmagic/block/BlockItemRoutingNode.java deleted file mode 100644 index 1bb62034..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockItemRoutingNode.java +++ /dev/null @@ -1,39 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.tile.routing.TileItemRoutingNode; -import WayofTime.bloodmagic.tile.routing.TileRoutingNode; -import net.minecraft.block.state.IBlockState; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import javax.annotation.Nullable; - -public class BlockItemRoutingNode extends BlockRoutingNode { - public BlockItemRoutingNode() { - super(); - - setUnlocalizedName(BloodMagic.MODID + ".itemRouting"); - } - - @Override - public void breakBlock(World world, BlockPos pos, IBlockState state) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileRoutingNode) { - ((TileRoutingNode) tile).removeAllConnections(); - } - super.breakBlock(world, pos, state); - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Nullable - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TileItemRoutingNode(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockLifeEssence.java b/src/main/java/WayofTime/bloodmagic/block/BlockLifeEssence.java deleted file mode 100644 index 8828d7c0..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockLifeEssence.java +++ /dev/null @@ -1,66 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.block.material.Material; -import net.minecraft.util.BlockRenderLayer; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraftforge.fluids.BlockFluidClassic; -import net.minecraftforge.fluids.Fluid; -import net.minecraftforge.fluids.FluidStack; - -import java.awt.Color; - -public class BlockLifeEssence extends BlockFluidClassic { - private static final Fluid LIFE_ESSENCE = new FluidLifeEssence(); - - public BlockLifeEssence() { - super(LIFE_ESSENCE, Material.WATER); - - setUnlocalizedName(BloodMagic.MODID + ".fluid.lifeEssence"); - getLifeEssence().setBlock(this); - } - - @Override - public boolean canDisplace(IBlockAccess world, BlockPos blockPos) { - return !world.getBlockState(blockPos).getBlock().getMaterial(world.getBlockState(blockPos)).isLiquid() && super.canDisplace(world, blockPos); - } - - @Override - public boolean displaceIfPossible(World world, BlockPos blockPos) { - return !world.getBlockState(blockPos).getBlock().getMaterial(world.getBlockState(blockPos)).isLiquid() && super.displaceIfPossible(world, blockPos); - } - - @Override - public BlockRenderLayer getBlockLayer() { - return BlockRenderLayer.SOLID; - } - - public static Fluid getLifeEssence() { - return LIFE_ESSENCE; - } - - public static class FluidLifeEssence extends Fluid { - - public FluidLifeEssence() { - super("lifeEssence", new ResourceLocation(Constants.Mod.DOMAIN + "blocks/lifeEssenceStill"), new ResourceLocation(Constants.Mod.DOMAIN + "blocks/lifeEssenceFlowing")); - - setDensity(2000); - setViscosity(2000); - } - - @Override - public int getColor() { - return Color.RED.getRGB(); - } - - @Override - public String getLocalizedName(FluidStack fluidStack) { - return TextHelper.localize("tile.bloodmagic.fluid.lifeEssence.name"); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockMasterRoutingNode.java b/src/main/java/WayofTime/bloodmagic/block/BlockMasterRoutingNode.java deleted file mode 100644 index d04ab3f2..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockMasterRoutingNode.java +++ /dev/null @@ -1,43 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.tile.routing.TileMasterRoutingNode; -import net.minecraft.block.state.IBlockState; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.world.World; - -import javax.annotation.Nullable; - -public class BlockMasterRoutingNode extends BlockRoutingNode { - public BlockMasterRoutingNode() { - super(); - - setUnlocalizedName(BloodMagic.MODID + ".masterRouting"); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setHarvestLevel("pickaxe", 2); - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Nullable - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TileMasterRoutingNode(); - } - - // @Override -// public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) -// { -// if (world.getTileEntity(pos) instanceof TileMasterRoutingNode) -// { -// player.openGui(BloodMagic.instance, Constants.Gui.MASTER_ROUTING_NODE_GUI, world, pos.getX(), pos.getY(), pos.getZ()); -// } -// -// return true; -// } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockMimic.java b/src/main/java/WayofTime/bloodmagic/block/BlockMimic.java deleted file mode 100644 index b0feb7eb..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockMimic.java +++ /dev/null @@ -1,228 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.altar.ComponentType; -import WayofTime.bloodmagic.altar.IAltarComponent; -import WayofTime.bloodmagic.block.base.BlockEnum; -import WayofTime.bloodmagic.block.enums.EnumMimic; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.tile.TileMimic; -import WayofTime.bloodmagic.util.Utils; -import WayofTime.bloodmagic.item.block.ItemBlockMimic; -import net.minecraft.block.Block; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.BlockRenderLayer; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nullable; - -public class BlockMimic extends BlockEnum implements IAltarComponent { - public static final int sentientMimicMeta = 4; - - public BlockMimic() { - super(Material.ROCK, EnumMimic.class); - - setUnlocalizedName(BloodMagic.MODID + ".mimic."); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setSoundType(SoundType.STONE); - setHarvestLevel("pickaxe", 0); - setLightOpacity(15); - } - - @Nullable - @Override - public AxisAlignedBB getCollisionBoundingBox(IBlockState state, IBlockAccess world, BlockPos pos) { - switch (this.getMetaFromState(state)) { - case 1: - case 2: - case 3: - case 4: - TileMimic tileMimic = (TileMimic) world.getTileEntity(pos); - if (tileMimic != null && !tileMimic.getStackInSlot(0).isEmpty()) { - Block mimicBlock = Block.getBlockFromItem(tileMimic.getStackInSlot(0).getItem()); - if (mimicBlock == Blocks.AIR) { - return FULL_BLOCK_AABB; - } - IBlockState mimicState = tileMimic.getReplacedState(); - if (mimicBlock != this) { - return mimicState.getCollisionBoundingBox(world, pos); - } - } else { - return FULL_BLOCK_AABB; - } - case 0: - default: - return NULL_AABB; - } - - } - - @Override - @SideOnly(Side.CLIENT) - public AxisAlignedBB getSelectedBoundingBox(IBlockState state, World world, BlockPos pos) { - TileMimic tileMimic = (TileMimic) world.getTileEntity(pos); - if (tileMimic != null && !tileMimic.getStackInSlot(0).isEmpty()) { - Block mimicBlock = Block.getBlockFromItem(tileMimic.getStackInSlot(0).getItem()); - if (mimicBlock == Blocks.AIR) { - return FULL_BLOCK_AABB; - } - IBlockState mimicState = tileMimic.getReplacedState(); - if (mimicBlock != this) { - return mimicState.getSelectedBoundingBox(world, pos); - } - } - - return FULL_BLOCK_AABB; - } - - @Override - public int getLightOpacity(IBlockState state) { - switch (this.getMetaFromState(state)) { - case 2: - case 4: - return 0; - default: - return this.lightOpacity; - } - } - - @Override - public int getLightValue(IBlockState state) { - switch (this.getMetaFromState(state)) { - case 3: - return 15; - default: - return this.lightValue; - } - } - - @Override - public int getMetaFromState(IBlockState state) { - if (state.getBlock() == this) { - return super.getMetaFromState(state); - } - - return state.getBlock().getMetaFromState(state); - } - - @Override - public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - TileMimic mimic = (TileMimic) world.getTileEntity(pos); - - return mimic != null && mimic.onBlockActivated(world, pos, state, player, hand, player.getHeldItem(hand), side); - } - - @Override - public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileMimic) { - TileMimic mimic = (TileMimic) tile; - ItemStack stack = mimic.getStackInSlot(0); - if (stack.getItem() instanceof ItemBlock) { - Block block = ((ItemBlock) stack.getItem()).getBlock(); - IBlockState mimicState = mimic.getReplacedState(); - if (block != this) { - if (block.getRenderType(mimicState) == EnumBlockRenderType.ENTITYBLOCK_ANIMATED) { - return RegistrarBloodMagicBlocks.BLOOD_LIGHT.getDefaultState(); //Small and invisible-ish, basically this is returned in order to not render over the animated block (TESR) - } - - return block.getActualState(mimicState, world, pos); - } - } - } - return state; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) { - return layer == BlockRenderLayer.CUTOUT_MIPPED || layer == BlockRenderLayer.CUTOUT; - } - - @Override - public void breakBlock(World world, BlockPos blockPos, IBlockState blockState) { - TileEntity tile = world.getTileEntity(blockPos); - if (tile instanceof TileMimic) { - TileMimic TileMimic = (TileMimic) world.getTileEntity(blockPos); - if (TileMimic != null) - TileMimic.dropItems(); - } - - super.breakBlock(world, blockPos, blockState); - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TileMimic(); - } - - // IAltarComponent - - @Nullable - @Override - public ComponentType getType(World world, IBlockState state, BlockPos pos) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileMimic) { - TileMimic mimic = (TileMimic) tile; - ItemStack stack = mimic.getStackInSlot(0); - if (stack.getItem() instanceof ItemBlock) { - Block block = ((ItemBlock) stack.getItem()).getBlock(); - if (block instanceof IAltarComponent) { - return ((IAltarComponent) block).getType(world, mimic.getReplacedState(), pos); - } else { - for (ComponentType altarComponent : ComponentType.values()) - if (block == Utils.getBlockForComponent(altarComponent)) - return altarComponent; - } - } - } - return null; - } - - @Override - public ItemBlock getItem() { - return new ItemBlockMimic(this); - } - -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockOutputRoutingNode.java b/src/main/java/WayofTime/bloodmagic/block/BlockOutputRoutingNode.java deleted file mode 100644 index 5882dc30..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockOutputRoutingNode.java +++ /dev/null @@ -1,53 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.tile.routing.TileOutputRoutingNode; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import javax.annotation.Nullable; - -public class BlockOutputRoutingNode extends BlockRoutingNode { - public BlockOutputRoutingNode() { - super(); - - setUnlocalizedName(BloodMagic.MODID + ".outputRouting"); - } - - @Override - //TODO: Combine BlockOutputRoutingNode and BlockInputRoutingNode so they have the same superclass - public void breakBlock(World world, BlockPos pos, IBlockState state) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileOutputRoutingNode) { - ((TileOutputRoutingNode) tile).removeAllConnections(); - ((TileOutputRoutingNode) tile).dropItems(); - } - super.breakBlock(world, pos, state); - } - - @Override - public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - if (world.getTileEntity(pos) instanceof TileOutputRoutingNode) { - player.openGui(BloodMagic.instance, Constants.Gui.ROUTING_NODE_GUI, world, pos.getX(), pos.getY(), pos.getZ()); - } - - return true; - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Nullable - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TileOutputRoutingNode(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockPath.java b/src/main/java/WayofTime/bloodmagic/block/BlockPath.java deleted file mode 100644 index 92fae1bf..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockPath.java +++ /dev/null @@ -1,64 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.block.base.BlockEnum; -import WayofTime.bloodmagic.block.enums.EnumPath; -import WayofTime.bloodmagic.incense.IIncensePath; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.List; - -public class BlockPath extends BlockEnum implements IIncensePath { - - public BlockPath() { - super(Material.ROCK, EnumPath.class); - - setUnlocalizedName(BloodMagic.MODID + ".path."); - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setSoundType(SoundType.STONE); - - setHarvestLevel("axe", 0, getStateFromMeta(0)); - setHarvestLevel("axe", 0, getStateFromMeta(1)); - setHarvestLevel("pickaxe", 0, getStateFromMeta(2)); - setHarvestLevel("pickaxe", 0, getStateFromMeta(3)); - setHarvestLevel("pickaxe", 0, getStateFromMeta(4)); - setHarvestLevel("pickaxe", 0, getStateFromMeta(5)); - setHarvestLevel("pickaxe", 3, getStateFromMeta(6)); - setHarvestLevel("pickaxe", 3, getStateFromMeta(7)); - } - - @Override - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag tooltipFlag) { - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.decoration.safe")); - super.addInformation(stack, world, tooltip, tooltipFlag); - } - - @Override - public int getLevelOfPath(World world, BlockPos pos, IBlockState state) { - switch (this.getMetaFromState(state)) { - case 0: - case 1: - return 2; - case 2: - case 3: - return 4; - case 4: - case 5: - return 6; - case 6: - case 7: - return 8; - default: - return 0; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockPhantom.java b/src/main/java/WayofTime/bloodmagic/block/BlockPhantom.java deleted file mode 100644 index bb6ad64a..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockPhantom.java +++ /dev/null @@ -1,82 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.tile.TilePhantomBlock; -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.BlockRenderLayer; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nullable; -import java.util.Random; - -public class BlockPhantom extends Block implements IVariantProvider { - public BlockPhantom() { - super(Material.CLOTH); - - setUnlocalizedName(BloodMagic.MODID + ".phantom"); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return EnumBlockRenderType.MODEL; - } - - @Override - @SideOnly(Side.CLIENT) - public BlockRenderLayer getBlockLayer() { - return BlockRenderLayer.TRANSLUCENT; - } - - @Override - @SideOnly(Side.CLIENT) - public boolean shouldSideBeRendered(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) { - return world.getBlockState(pos.offset(side)) != state || state.getBlock() != this && super.shouldSideBeRendered(state, world, pos, side); - } - - @Override - public int quantityDropped(Random par1Random) { - return 0; - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Nullable - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TilePhantomBlock(100); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockRitualController.java b/src/main/java/WayofTime/bloodmagic/block/BlockRitualController.java deleted file mode 100644 index d08eb08c..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockRitualController.java +++ /dev/null @@ -1,136 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.event.RitualEvent; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.ritual.imperfect.IImperfectRitualStone; -import WayofTime.bloodmagic.ritual.Ritual; -import WayofTime.bloodmagic.ritual.imperfect.ImperfectRitual; -import WayofTime.bloodmagic.util.helper.RitualHelper; -import WayofTime.bloodmagic.block.base.BlockEnum; -import WayofTime.bloodmagic.block.enums.EnumRitualController; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.tile.TileImperfectRitualStone; -import WayofTime.bloodmagic.tile.TileMasterRitualStone; -import amerifrance.guideapi.api.IGuideLinked; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.Explosion; -import net.minecraft.world.World; -import net.minecraftforge.common.MinecraftForge; - -import javax.annotation.Nullable; - -public class BlockRitualController extends BlockEnum implements IGuideLinked { - - public BlockRitualController() { - super(Material.ROCK, EnumRitualController.class); - - setUnlocalizedName(BloodMagic.MODID + ".stone.ritual."); - setCreativeTab(BloodMagic.TAB_BM); - setSoundType(SoundType.STONE); - setHardness(2.0F); - setResistance(5.0F); - setHarvestLevel("pickaxe", 2); - } - - @Override - public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - ItemStack heldItem = player.getHeldItem(hand); - TileEntity tile = world.getTileEntity(pos); - - if (state.getValue(getProperty()) != EnumRitualController.IMPERFECT && tile instanceof TileMasterRitualStone) { - if (heldItem.getItem() == RegistrarBloodMagicItems.ACTIVATION_CRYSTAL) { - if (((IBindable) heldItem.getItem()).getBinding(heldItem) == null) - return false; - - String key = RitualHelper.getValidRitual(world, pos); - if (!key.isEmpty()) { - Ritual ritual = BloodMagic.RITUAL_MANAGER.getRitual(key); - if (ritual != null) { - EnumFacing direction = RitualHelper.getDirectionOfRitual(world, pos, ritual); - // TODO: Give a message stating that this ritual is not a valid ritual. - if (direction != null && RitualHelper.checkValidRitual(world, pos, ritual, direction)) { - if (((TileMasterRitualStone) tile).activateRitual(heldItem, player, BloodMagic.RITUAL_MANAGER.getRitual(key))) { - ((TileMasterRitualStone) tile).setDirection(direction); - if (state.getValue(getProperty()) == EnumRitualController.INVERTED) - ((TileMasterRitualStone) tile).setInverted(true); - } - } else { - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.ritual.notValid"), true); - } - } else { - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.ritual.notValid"), true); - } - } else { - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.ritual.notValid"), true); - } - } - } else if (state.getValue(getProperty()) == EnumRitualController.IMPERFECT && tile instanceof TileImperfectRitualStone) { - IBlockState ritualBlock = world.getBlockState(pos.up()); - ImperfectRitual ritual = BloodMagic.RITUAL_MANAGER.getImperfectRitual(ritualBlock); - if (ritual == null) - return false; - - RitualEvent.ImperfectRitualActivatedEvent event = new RitualEvent.ImperfectRitualActivatedEvent((IImperfectRitualStone) tile, player, ritual); - return !MinecraftForge.EVENT_BUS.post(event) && ((TileImperfectRitualStone) tile).performRitual(world, pos, ritual, player); - } - - return false; - } - - @Override - public void onBlockHarvested(World world, BlockPos pos, IBlockState state, EntityPlayer player) { - TileEntity tile = world.getTileEntity(pos); - - if (getMetaFromState(state) == 0 && tile instanceof TileMasterRitualStone) - ((TileMasterRitualStone) tile).stopRitual(Ritual.BreakType.BREAK_MRS); - } - - @Override - public void onBlockDestroyedByExplosion(World world, BlockPos pos, Explosion explosion) { - TileEntity tile = world.getTileEntity(pos); - - if (tile instanceof TileMasterRitualStone) - ((TileMasterRitualStone) tile).stopRitual(Ritual.BreakType.EXPLOSION); - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return state.getValue(getProperty()) != EnumRitualController.IMPERFECT ? new TileMasterRitualStone() : new TileImperfectRitualStone(); - } - - // IGuideLinked - - @Override - @Nullable - public ResourceLocation getLinkedEntry(World world, BlockPos pos, EntityPlayer player, ItemStack stack) { - IBlockState state = world.getBlockState(pos); - if (state.getValue(getProperty()).equals(EnumRitualController.MASTER)) { - TileMasterRitualStone mrs = (TileMasterRitualStone) world.getTileEntity(pos); - if (mrs == null || mrs.getCurrentRitual() == null) - return null; - else - return new ResourceLocation("bloodmagic", "ritual_" + mrs.getCurrentRitual().getName()); - } else if (state.getValue(getProperty()).equals(EnumRitualController.IMPERFECT)) { - ImperfectRitual imperfectRitual = BloodMagic.RITUAL_MANAGER.getImperfectRitual(world.getBlockState(pos.up())); - if (imperfectRitual != null) - return new ResourceLocation("bloodmagic", "ritual_" + imperfectRitual.getName()); - } - return null; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockRitualStone.java b/src/main/java/WayofTime/bloodmagic/block/BlockRitualStone.java deleted file mode 100644 index 905c8810..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockRitualStone.java +++ /dev/null @@ -1,62 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.EnumRuneType; -import WayofTime.bloodmagic.ritual.IRitualStone; -import WayofTime.bloodmagic.block.base.BlockEnum; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.List; - -public class BlockRitualStone extends BlockEnum implements IRitualStone { - public BlockRitualStone() { - super(Material.IRON, EnumRuneType.class); - - setUnlocalizedName(BloodMagic.MODID + ".ritualStone."); - setCreativeTab(BloodMagic.TAB_BM); - setSoundType(SoundType.STONE); - setHardness(2.0F); - setResistance(5.0F); - setHarvestLevel("pickaxe", 2); - } - - @SideOnly(Side.CLIENT) - @Override - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag tooltipFlag) { - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.decoration.safe")); - super.addInformation(stack, world, tooltip, tooltipFlag); - } - - @Override - public int damageDropped(IBlockState state) { - return 0; - } - - @Override - public boolean canSilkHarvest(World world, BlockPos pos, IBlockState state, EntityPlayer player) { - return false; - } - - @Override - public boolean isRuneType(World world, BlockPos pos, EnumRuneType runeType) { - return runeType == this.getTypes()[getMetaFromState(world.getBlockState(pos))]; - } - - @Override - public void setRuneType(World world, BlockPos pos, EnumRuneType runeType) { - int meta = runeType.ordinal(); - IBlockState newState = RegistrarBloodMagicBlocks.RITUAL_STONE.getStateFromMeta(meta); - world.setBlockState(pos, newState); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockRoutingNode.java b/src/main/java/WayofTime/bloodmagic/block/BlockRoutingNode.java deleted file mode 100644 index bb26cf20..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockRoutingNode.java +++ /dev/null @@ -1,137 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.tile.routing.TileMasterRoutingNode; -import WayofTime.bloodmagic.tile.routing.TileRoutingNode; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.block.properties.PropertyBool; -import net.minecraft.block.state.BlockStateContainer; -import net.minecraft.block.state.IBlockState; -import net.minecraft.item.ItemBlock; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.BlockRenderLayer; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -import javax.annotation.Nonnull; - -public class BlockRoutingNode extends Block implements IBMBlock, IVariantProvider { - public static final PropertyBool UP = PropertyBool.create("up"); - public static final PropertyBool DOWN = PropertyBool.create("down"); - public static final PropertyBool NORTH = PropertyBool.create("north"); - public static final PropertyBool EAST = PropertyBool.create("east"); - public static final PropertyBool SOUTH = PropertyBool.create("south"); - public static final PropertyBool WEST = PropertyBool.create("west"); - protected static final AxisAlignedBB AABB = new AxisAlignedBB(0.378F, 0.378F, 0.378F, 0.625F, 0.625F, 0.625F); - - public BlockRoutingNode() { - super(Material.ROCK); - - setCreativeTab(BloodMagic.TAB_BM); - setHardness(2.0F); - setResistance(5.0F); - setHarvestLevel("pickaxe", 2); - - this.setDefaultState(this.blockState.getBaseState().withProperty(DOWN, false).withProperty(UP, false).withProperty(NORTH, false).withProperty(EAST, false).withProperty(SOUTH, false).withProperty(WEST, false)); - } - - @Override - public boolean canConnectRedstone(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) { - return true; - } - - @Override - public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { - return AABB; - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return EnumBlockRenderType.MODEL; - } - - @Override - public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) { - return layer == BlockRenderLayer.CUTOUT_MIPPED || layer == BlockRenderLayer.TRANSLUCENT; - } - - @Override - public IBlockState getStateFromMeta(int meta) { - return this.getDefaultState(); - } - - /** - * Convert the BlockState into the correct metadata value - */ - @Override - public int getMetaFromState(IBlockState state) { - return 0; - } - - @Override - public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { - return state.withProperty(UP, this.shouldConnect(state, worldIn, pos.up(), EnumFacing.DOWN)).withProperty(DOWN, this.shouldConnect(state, worldIn, pos.down(), EnumFacing.UP)).withProperty(NORTH, this.shouldConnect(state, worldIn, pos.north(), EnumFacing.SOUTH)).withProperty(EAST, this.shouldConnect(state, worldIn, pos.east(), EnumFacing.WEST)).withProperty(SOUTH, this.shouldConnect(state, worldIn, pos.south(), EnumFacing.NORTH)).withProperty(WEST, this.shouldConnect(state, worldIn, pos.west(), EnumFacing.EAST)); - } - - @Override - protected BlockStateContainer createBlockState() { - return new BlockStateContainer(this, UP, DOWN, NORTH, EAST, WEST, SOUTH); - } - - public boolean shouldConnect(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing attachedSide) { - IBlockState blockState = world.getBlockState(pos); - Block block = blockState.getBlock(); - return block.getMaterial(blockState).isOpaque() && blockState.isFullCube(); - } - - @Override - public void breakBlock(World world, BlockPos pos, IBlockState blockState) { - if (!world.isRemote) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileRoutingNode) { - ((TileRoutingNode) tile).removeAllConnections(); - } else if (tile instanceof TileMasterRoutingNode) { - ((TileMasterRoutingNode) tile).removeAllConnections(); - } - } - - super.breakBlock(world, pos, blockState); - } - - @Override - public ItemBlock getItem() { - return new ItemBlock(this); - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "inventory"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockSoulForge.java b/src/main/java/WayofTime/bloodmagic/block/BlockSoulForge.java deleted file mode 100644 index 4f93536b..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockSoulForge.java +++ /dev/null @@ -1,100 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.tile.TileSoulForge; -import WayofTime.bloodmagic.util.Constants; -import net.minecraft.block.Block; -import net.minecraft.block.SoundType; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemBlock; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; - -import javax.annotation.Nullable; - -public class BlockSoulForge extends Block implements IVariantProvider, IBMBlock { - protected static final AxisAlignedBB AABB = new AxisAlignedBB(0.06F, 0.0F, 0.06F, 0.94F, 0.75F, 0.94F); - - public BlockSoulForge() { - super(Material.IRON); - - setUnlocalizedName(BloodMagic.MODID + ".soulForge"); - setHardness(2.0F); - setResistance(5.0F); - setSoundType(SoundType.METAL); - setHarvestLevel("pickaxe", 1); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { - return AABB; - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return EnumBlockRenderType.MODEL; - } - - @Override - public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - if (world.getTileEntity(pos) instanceof TileSoulForge) - player.openGui(BloodMagic.instance, Constants.Gui.SOUL_FORGE_GUI, world, pos.getX(), pos.getY(), pos.getZ()); - - return true; - } - - @Override - public void breakBlock(World world, BlockPos blockPos, IBlockState blockState) { - TileSoulForge tileSoulForge = (TileSoulForge) world.getTileEntity(blockPos); - if (tileSoulForge != null) - tileSoulForge.dropItems(); - - super.breakBlock(world, blockPos, blockState); - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Nullable - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TileSoulForge(); - } - - @Override - public ItemBlock getItem() { - return new ItemBlock(this); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockSpectral.java b/src/main/java/WayofTime/bloodmagic/block/BlockSpectral.java deleted file mode 100644 index 6802804b..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockSpectral.java +++ /dev/null @@ -1,105 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ConfigHandler; -import WayofTime.bloodmagic.tile.TileSpectralBlock; -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.Entity; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.BlockRenderLayer; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nullable; -import java.util.List; -import java.util.Random; - -public class BlockSpectral extends Block { - protected static final AxisAlignedBB AABB = new AxisAlignedBB(0, 0, 0, 0, 0, 0); - - public BlockSpectral() { - super(Material.CLOTH); - - setUnlocalizedName(BloodMagic.MODID + ".spectral"); - } - - @Override - public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { - return AABB; - } - - @Override - public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { - return false; - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public boolean causesSuffocation(IBlockState state) { - return false; - } - - @SideOnly(Side.CLIENT) - @Override - public BlockRenderLayer getBlockLayer() { - return BlockRenderLayer.TRANSLUCENT; - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return ConfigHandler.client.invisibleSpectralBlocks ? EnumBlockRenderType.INVISIBLE : EnumBlockRenderType.MODEL; - } - - @Override - @SideOnly(Side.CLIENT) - public boolean shouldSideBeRendered(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) { - return world.getBlockState(pos.offset(side)) != state || state.getBlock() != this && super.shouldSideBeRendered(state, world, pos, side); - } - - @Override - public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB mask, List list, Entity collidingEntity, boolean bool) { - } - - @Override - public int quantityDropped(Random par1Random) { - return 0; - } - - @Override - public boolean isReplaceable(IBlockAccess worldIn, BlockPos pos) { - return true; - } - - @Override - public boolean isAir(IBlockState state, IBlockAccess world, BlockPos blockPos) { - return true; - } - - @Override - public boolean hasTileEntity(IBlockState state) { - return true; - } - - @Nullable - @Override - public TileEntity createTileEntity(World world, IBlockState state) { - return new TileSpectralBlock(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockTeleposer.java b/src/main/java/WayofTime/bloodmagic/block/BlockTeleposer.java deleted file mode 100644 index 22fb0307..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/BlockTeleposer.java +++ /dev/null @@ -1,66 +0,0 @@ -package WayofTime.bloodmagic.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.item.ItemTelepositionFocus; -import WayofTime.bloodmagic.tile.TileTeleposer; -import WayofTime.bloodmagic.util.Constants; -import net.minecraft.block.BlockContainer; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumBlockRenderType; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public class BlockTeleposer extends BlockContainer implements IVariantProvider, IBMBlock { - public BlockTeleposer() { - super(Material.ROCK); - - setCreativeTab(BloodMagic.TAB_BM); - setUnlocalizedName(BloodMagic.MODID + ".teleposer"); - setHardness(2.0F); - setResistance(5.0F); - } - - @Override - public EnumBlockRenderType getRenderType(IBlockState state) { - return EnumBlockRenderType.MODEL; - } - - @Override - public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - ItemStack playerItem = player.getHeldItem(hand); - - if (playerItem.getItem() instanceof ItemTelepositionFocus) - ((ItemTelepositionFocus) playerItem.getItem()).setBlockPos(playerItem, world, pos); - else if (world.getTileEntity(pos) instanceof TileTeleposer) - player.openGui(BloodMagic.instance, Constants.Gui.TELEPOSER_GUI, world, pos.getX(), pos.getY(), pos.getZ()); - - return true; - } - - @Override - public void breakBlock(World world, BlockPos blockPos, IBlockState blockState) { - TileTeleposer tileTeleposer = (TileTeleposer) world.getTileEntity(blockPos); - if (tileTeleposer != null) - tileTeleposer.dropItems(); - - super.breakBlock(world, blockPos, blockState); - } - - @Override - public TileEntity createNewTileEntity(World worldIn, int meta) { - return new TileTeleposer(); - } - - @Override - public ItemBlock getItem() { - return new ItemBlock(this); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/IBMBlock.java b/src/main/java/WayofTime/bloodmagic/block/IBMBlock.java deleted file mode 100644 index 7dd5b818..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/IBMBlock.java +++ /dev/null @@ -1,8 +0,0 @@ -package WayofTime.bloodmagic.block; - -import net.minecraft.item.ItemBlock; - -public interface IBMBlock { - - ItemBlock getItem(); -} diff --git a/src/main/java/WayofTime/bloodmagic/block/base/BlockEnum.java b/src/main/java/WayofTime/bloodmagic/block/base/BlockEnum.java deleted file mode 100644 index 0734740e..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/base/BlockEnum.java +++ /dev/null @@ -1,98 +0,0 @@ -package WayofTime.bloodmagic.block.base; - -import WayofTime.bloodmagic.block.IBMBlock; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.item.block.base.ItemBlockEnum; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.block.properties.PropertyEnum; -import net.minecraft.block.state.BlockStateContainer; -import net.minecraft.block.state.IBlockState; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.util.IStringSerializable; -import net.minecraft.util.NonNullList; - -import javax.annotation.Nonnull; - -public class BlockEnum & IStringSerializable> extends Block implements IBMBlock, IVariantProvider { - private final E[] types; - private final PropertyEnum property; - private final BlockStateContainer realStateContainer; - - public BlockEnum(Material material, Class enumClass, String propName) { - super(material); - - this.types = enumClass.getEnumConstants(); - this.property = PropertyEnum.create(propName, enumClass); - this.realStateContainer = createStateContainer(); - setDefaultState(getBlockState().getBaseState()); - } - - public BlockEnum(Material material, Class enumClass) { - this(material, enumClass, "type"); - } - - @Override - protected final BlockStateContainer createBlockState() { - return new BlockStateContainer.Builder(this).build(); // Blank to avoid crashes - } - - @Override - public final BlockStateContainer getBlockState() { - return realStateContainer; - } - - @Override - public IBlockState getStateFromMeta(int meta) { - return getDefaultState().withProperty(property, types[meta]); - } - - @Override - public int getMetaFromState(IBlockState state) { - return state.getValue(property).ordinal(); - } - - @Override - public int damageDropped(IBlockState state) { - return getMetaFromState(state); - } - - @Override - public void getSubBlocks(CreativeTabs tab, NonNullList subBlocks) { - for (E type : types) - subBlocks.add(new ItemStack(this, 1, type.ordinal())); - } - - protected BlockStateContainer createStateContainer() { - return new BlockStateContainer.Builder(this).add(property).build(); - } - - @Override - public ItemBlock getItem() { - return new ItemBlockEnum<>(this); - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - if (getItem() == null) - return; - - for (int i = 0; i < types.length; i++) - variants.put(i, getProperty().getName() + "=" + types[i].name()); - } - - public E[] getTypes() { - return types; - } - - public PropertyEnum getProperty() { - return property; - } - - public BlockStateContainer getRealStateContainer() { - return realStateContainer; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/base/BlockEnumPillar.java b/src/main/java/WayofTime/bloodmagic/block/base/BlockEnumPillar.java deleted file mode 100644 index 418c8de7..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/base/BlockEnumPillar.java +++ /dev/null @@ -1,124 +0,0 @@ -package WayofTime.bloodmagic.block.base; - -import net.minecraft.block.BlockRotatedPillar; -import net.minecraft.block.material.Material; -import net.minecraft.block.properties.IProperty; -import net.minecraft.block.state.BlockStateContainer; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.IStringSerializable; -import net.minecraft.util.Rotation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.World; -import org.apache.commons.lang3.ArrayUtils; - -public class BlockEnumPillar & IStringSerializable> extends BlockEnum { - public BlockEnumPillar(Material material, Class enumClass, String propName) { - super(material, enumClass, propName); - } - - public BlockEnumPillar(Material material, Class enumClass) { - this(material, enumClass, "type"); - } - - @Override - protected BlockStateContainer createStateContainer() { - return new BlockStateContainer.Builder(this).add(getProperty(), BlockRotatedPillar.AXIS).build(); - } - - @Override - public IBlockState getStateFromMeta(int meta) { - IBlockState state = getBlockState().getBaseState().withProperty(this.getProperty(), getTypes()[meta % 5]); - - switch (meta / 5) { - case 0: - state = state.withProperty(BlockRotatedPillar.AXIS, EnumFacing.Axis.Y); - break; - case 1: - state = state.withProperty(BlockRotatedPillar.AXIS, EnumFacing.Axis.X); - break; - case 2: - state = state.withProperty(BlockRotatedPillar.AXIS, EnumFacing.Axis.Z); - break; - default: - state.withProperty(BlockRotatedPillar.AXIS, EnumFacing.Axis.Y); - break; - } - - return state; - } - - @Override - public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player) { - return new ItemStack(this, 1, damageDropped(state)); - } - - @SuppressWarnings("incomplete-switch") - @Override - public int getMetaFromState(IBlockState state) { - int i = ArrayUtils.indexOf(getTypes(), state.getValue(getProperty())); - - switch (state.getValue(BlockRotatedPillar.AXIS)) { - case X: - i = i + 5; - break; - case Z: - i = i + 10; - break; - } - - return i; - } - - @Override - public boolean rotateBlock(World world, BlockPos pos, EnumFacing axis) { - IBlockState state = world.getBlockState(pos); - for (IProperty prop : state.getProperties().keySet()) { - if (prop == BlockRotatedPillar.AXIS) { - world.setBlockState(pos, state.cycleProperty(prop)); - return true; - } - } - return false; - } - - @Override - public IBlockState withRotation(IBlockState state, Rotation rot) { - switch (rot) { - case COUNTERCLOCKWISE_90: - case CLOCKWISE_90: - switch (state.getValue(BlockRotatedPillar.AXIS)) { - case X: - return state.withProperty(BlockRotatedPillar.AXIS, EnumFacing.Axis.Z); - case Z: - return state.withProperty(BlockRotatedPillar.AXIS, EnumFacing.Axis.X); - default: - return state; - } - - default: - return state; - } - } - - @Override - protected ItemStack getSilkTouchDrop(IBlockState state) { - return new ItemStack(this, 1, damageDropped(state)); - } - - - @Override - public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand) { - return super.getStateForPlacement(world, pos, facing, hitX, hitY, hitZ, meta, placer, hand).withProperty(BlockRotatedPillar.AXIS, facing.getAxis()); - } - - @Override - public int damageDropped(IBlockState state) { - return super.getMetaFromState(state); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/base/BlockEnumPillarCap.java b/src/main/java/WayofTime/bloodmagic/block/base/BlockEnumPillarCap.java deleted file mode 100644 index 365dd875..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/base/BlockEnumPillarCap.java +++ /dev/null @@ -1,73 +0,0 @@ -package WayofTime.bloodmagic.block.base; - -import net.minecraft.block.material.Material; -import net.minecraft.block.properties.PropertyDirection; -import net.minecraft.block.state.BlockStateContainer; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.*; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.World; -import org.apache.commons.lang3.ArrayUtils; - -public class BlockEnumPillarCap & IStringSerializable> extends BlockEnum { - public static final PropertyDirection FACING = PropertyDirection.create("facing"); - - public BlockEnumPillarCap(Material material, Class enumClass, String propName) { - super(material, enumClass, propName); - } - - public BlockEnumPillarCap(Material material, Class enumClass) { - this(material, enumClass, "type"); - } - - @Override - protected BlockStateContainer createStateContainer() { - return new BlockStateContainer.Builder(this).add(getProperty(), FACING).build(); - } - - @Override - public IBlockState getStateFromMeta(int meta) { - IBlockState state = getBlockState().getBaseState().withProperty(this.getProperty(), getTypes()[meta % 2]); - return state.withProperty(FACING, EnumFacing.getFront(meta / 2)); - } - - @Override - public int getMetaFromState(IBlockState state) { - int i = ArrayUtils.indexOf(getTypes(), state.getValue(getProperty())); - return i + 2 * state.getValue(FACING).getIndex(); - } - - @Override - public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player) { - return new ItemStack(this, 1, damageDropped(state)); - } - - @Override - public IBlockState withRotation(IBlockState state, Rotation rot) { - return state.withProperty(FACING, rot.rotate(state.getValue(FACING))); - } - - @Override - public IBlockState withMirror(IBlockState state, Mirror mirrorIn) { - return state.withRotation(mirrorIn.toRotation(state.getValue(FACING))); - } - - @Override - protected ItemStack getSilkTouchDrop(IBlockState state) { - return new ItemStack(this, 1, damageDropped(state)); - } - - @Override - public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand) { - return super.getStateForPlacement(world, pos, facing, hitX, hitY, hitZ, meta, placer, hand).withProperty(FACING, facing); - } - - @Override - public int damageDropped(IBlockState state) { - return super.getMetaFromState(state); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/base/BlockEnumStairs.java b/src/main/java/WayofTime/bloodmagic/block/base/BlockEnumStairs.java deleted file mode 100644 index 7a0203c4..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/base/BlockEnumStairs.java +++ /dev/null @@ -1,343 +0,0 @@ -package WayofTime.bloodmagic.block.base; - -import com.google.common.collect.Lists; -import net.minecraft.block.BlockHorizontal; -import net.minecraft.block.BlockStairs; -import net.minecraft.block.BlockStairs.EnumHalf; -import net.minecraft.block.BlockStairs.EnumShape; -import net.minecraft.block.material.Material; -import net.minecraft.block.properties.PropertyDirection; -import net.minecraft.block.state.BlockStateContainer; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.*; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.util.math.Vec3d; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.World; -import net.minecraftforge.common.ForgeModContainer; -import org.apache.commons.lang3.ArrayUtils; - -import javax.annotation.Nullable; -import java.util.List; - -public class BlockEnumStairs & IStringSerializable> extends BlockEnum { - public static final PropertyDirection FACING = BlockHorizontal.FACING; - - protected static final AxisAlignedBB AABB_SLAB_TOP = new AxisAlignedBB(0.0D, 0.5D, 0.0D, 1.0D, 1.0D, 1.0D); - protected static final AxisAlignedBB AABB_QTR_TOP_WEST = new AxisAlignedBB(0.0D, 0.5D, 0.0D, 0.5D, 1.0D, 1.0D); - protected static final AxisAlignedBB AABB_QTR_TOP_EAST = new AxisAlignedBB(0.5D, 0.5D, 0.0D, 1.0D, 1.0D, 1.0D); - protected static final AxisAlignedBB AABB_QTR_TOP_NORTH = new AxisAlignedBB(0.0D, 0.5D, 0.0D, 1.0D, 1.0D, 0.5D); - protected static final AxisAlignedBB AABB_QTR_TOP_SOUTH = new AxisAlignedBB(0.0D, 0.5D, 0.5D, 1.0D, 1.0D, 1.0D); - protected static final AxisAlignedBB AABB_OCT_TOP_NW = new AxisAlignedBB(0.0D, 0.5D, 0.0D, 0.5D, 1.0D, 0.5D); - protected static final AxisAlignedBB AABB_OCT_TOP_NE = new AxisAlignedBB(0.5D, 0.5D, 0.0D, 1.0D, 1.0D, 0.5D); - protected static final AxisAlignedBB AABB_OCT_TOP_SW = new AxisAlignedBB(0.0D, 0.5D, 0.5D, 0.5D, 1.0D, 1.0D); - protected static final AxisAlignedBB AABB_OCT_TOP_SE = new AxisAlignedBB(0.5D, 0.5D, 0.5D, 1.0D, 1.0D, 1.0D); - protected static final AxisAlignedBB AABB_SLAB_BOTTOM = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.5D, 1.0D); - protected static final AxisAlignedBB AABB_QTR_BOT_WEST = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.5D, 0.5D, 1.0D); - protected static final AxisAlignedBB AABB_QTR_BOT_EAST = new AxisAlignedBB(0.5D, 0.0D, 0.0D, 1.0D, 0.5D, 1.0D); - protected static final AxisAlignedBB AABB_QTR_BOT_NORTH = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.5D, 0.5D); - protected static final AxisAlignedBB AABB_QTR_BOT_SOUTH = new AxisAlignedBB(0.0D, 0.0D, 0.5D, 1.0D, 0.5D, 1.0D); - protected static final AxisAlignedBB AABB_OCT_BOT_NW = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.5D, 0.5D, 0.5D); - protected static final AxisAlignedBB AABB_OCT_BOT_NE = new AxisAlignedBB(0.5D, 0.0D, 0.0D, 1.0D, 0.5D, 0.5D); - protected static final AxisAlignedBB AABB_OCT_BOT_SW = new AxisAlignedBB(0.0D, 0.0D, 0.5D, 0.5D, 0.5D, 1.0D); - protected static final AxisAlignedBB AABB_OCT_BOT_SE = new AxisAlignedBB(0.5D, 0.0D, 0.5D, 1.0D, 0.5D, 1.0D); - - public BlockEnumStairs(Material material, Class enumClass, String propName) { - super(material, enumClass, propName); - } - - public BlockEnumStairs(Material material, Class enumClass) { - this(material, enumClass, "type"); - } - - @Override - protected BlockStateContainer createStateContainer() { - return new BlockStateContainer.Builder(this).add(getProperty(), FACING, BlockStairs.HALF, BlockStairs.SHAPE).build(); - } - - @Override - public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List collidingBoxes, @Nullable Entity entityIn, boolean bool) { - state = this.getActualState(state, worldIn, pos); - - for (AxisAlignedBB axisalignedbb : getCollisionBoxList(state)) { - addCollisionBoxToList(pos, entityBox, collidingBoxes, axisalignedbb); - } - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - @Override - public boolean isFullCube(IBlockState state) { - return false; - } - - @Override - public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand) { - IBlockState state = super.getStateForPlacement(world, pos, facing, hitX, hitY, hitZ, meta, placer, hand); - state = state.withProperty(FACING, placer.getHorizontalFacing()).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.STRAIGHT); - return facing != EnumFacing.DOWN && (facing == EnumFacing.UP || (double) hitY <= 0.5D) ? state.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.BOTTOM) : state.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.TOP); - } - - @Override - public RayTraceResult collisionRayTrace(IBlockState blockState, World worldIn, BlockPos pos, Vec3d start, Vec3d end) { - List list = Lists.newArrayList(); - - for (AxisAlignedBB axisalignedbb : getCollisionBoxList(this.getActualState(blockState, worldIn, pos))) { - list.add(this.rayTrace(pos, start, end, axisalignedbb)); - } - - RayTraceResult rayTrace = null; - double d1 = 0.0D; - - for (RayTraceResult raytraceresult : list) { - if (raytraceresult != null) { - double d0 = raytraceresult.hitVec.squareDistanceTo(end); - - if (d0 > d1) { - rayTrace = raytraceresult; - d1 = d0; - } - } - } - - return rayTrace; - } - - // Meta looks like: {1|11|1} = {HALF|FACING|TYPE} - @Override - public IBlockState getStateFromMeta(int meta) { - IBlockState state = getBlockState().getBaseState().withProperty(BlockStairs.HALF, (meta & 8) > 0 ? BlockStairs.EnumHalf.TOP : BlockStairs.EnumHalf.BOTTOM); - state = state.withProperty(FACING, EnumFacing.getFront(5 - (meta & 6) / 2)).withProperty(this.getProperty(), getTypes()[meta % 2]); - return state; - } - - // Meta looks like: {1|11|1} = {HALF|FACING|TYPE} - @Override - public int getMetaFromState(IBlockState state) { - int i = 0; - - if (state.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.TOP) { - i |= 4; - } - - i = i | 5 - state.getValue(FACING).getIndex(); - return i * 2 + ArrayUtils.indexOf(getTypes(), state.getValue(getProperty())); - } - - @Override - public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { - return state.withProperty(BlockStairs.SHAPE, getStairsShape(state, worldIn, pos)); - } - - @Override - public IBlockState withRotation(IBlockState state, Rotation rot) { - return state.withProperty(FACING, rot.rotate(state.getValue(FACING))); - } - - @SuppressWarnings("incomplete-switch") - @Override - public IBlockState withMirror(IBlockState state, Mirror mirrorIn) { - EnumFacing facing = state.getValue(FACING); - BlockStairs.EnumShape stairShape = state.getValue(BlockStairs.SHAPE); - - switch (mirrorIn) { - case LEFT_RIGHT: - - if (facing.getAxis() == EnumFacing.Axis.Z) { - switch (stairShape) { - case OUTER_LEFT: - return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.OUTER_RIGHT); - case OUTER_RIGHT: - return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.OUTER_LEFT); - case INNER_RIGHT: - return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.INNER_LEFT); - case INNER_LEFT: - return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.INNER_RIGHT); - default: - return state.withRotation(Rotation.CLOCKWISE_180); - } - } - - break; - case FRONT_BACK: - - if (facing.getAxis() == EnumFacing.Axis.X) { - switch (stairShape) { - case OUTER_LEFT: - return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.OUTER_RIGHT); - case OUTER_RIGHT: - return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.OUTER_LEFT); - case INNER_RIGHT: - return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.INNER_RIGHT); - case INNER_LEFT: - return state.withRotation(Rotation.CLOCKWISE_180).withProperty(BlockStairs.SHAPE, BlockStairs.EnumShape.INNER_LEFT); - case STRAIGHT: - return state.withRotation(Rotation.CLOCKWISE_180); - } - } - } - - return super.withMirror(state, mirrorIn); - } - - @Override - protected ItemStack getSilkTouchDrop(IBlockState state) { - return new ItemStack(this, 1, damageDropped(state)); - } - - @Override - public int damageDropped(IBlockState state) { - return super.getMetaFromState(state); - } - - @Override - public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player) { - return new ItemStack(this, 1, damageDropped(state)); - } - - @Override - public boolean doesSideBlockRendering(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing face) { - if (ForgeModContainer.disableStairSlabCulling) - return super.doesSideBlockRendering(state, world, pos, face); - - if (state.isOpaqueCube()) - return true; - - state = this.getActualState(state, world, pos); - - EnumHalf half = state.getValue(BlockStairs.HALF); - EnumFacing side = state.getValue(FACING); - EnumShape shape = state.getValue(BlockStairs.SHAPE); - if (face == EnumFacing.UP) - return half == EnumHalf.TOP; - if (face == EnumFacing.DOWN) - return half == EnumHalf.BOTTOM; - if (shape == EnumShape.OUTER_LEFT || shape == EnumShape.OUTER_RIGHT) - return false; - if (face == side) - return true; - if (shape == EnumShape.INNER_LEFT && face.rotateY() == side) - return true; - if (shape == EnumShape.INNER_RIGHT && face.rotateYCCW() == side) - return true; - return false; - } - - private static List getCollisionBoxList(IBlockState state) { - List list = Lists.newArrayList(); - boolean flag = state.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.TOP; - list.add(flag ? AABB_SLAB_TOP : AABB_SLAB_BOTTOM); - BlockStairs.EnumShape stairShape = state.getValue(BlockStairs.SHAPE); - - if (stairShape == BlockStairs.EnumShape.STRAIGHT || stairShape == BlockStairs.EnumShape.INNER_LEFT || stairShape == BlockStairs.EnumShape.INNER_RIGHT) { - list.add(getCollQuarterBlock(state)); - } - - if (stairShape != BlockStairs.EnumShape.STRAIGHT) { - list.add(getCollEighthBlock(state)); - } - - return list; - } - - private static AxisAlignedBB getCollQuarterBlock(IBlockState state) { - boolean flag = state.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.TOP; - - switch (state.getValue(FACING)) { - case NORTH: - default: - return flag ? AABB_QTR_BOT_NORTH : AABB_QTR_TOP_NORTH; - case SOUTH: - return flag ? AABB_QTR_BOT_SOUTH : AABB_QTR_TOP_SOUTH; - case WEST: - return flag ? AABB_QTR_BOT_WEST : AABB_QTR_TOP_WEST; - case EAST: - return flag ? AABB_QTR_BOT_EAST : AABB_QTR_TOP_EAST; - } - } - - private static AxisAlignedBB getCollEighthBlock(IBlockState state) { - EnumFacing facing = state.getValue(FACING); - EnumFacing newFacing; - - switch (state.getValue(BlockStairs.SHAPE)) { - case OUTER_LEFT: - default: - newFacing = facing; - break; - case OUTER_RIGHT: - newFacing = facing.rotateY(); - break; - case INNER_RIGHT: - newFacing = facing.getOpposite(); - break; - case INNER_LEFT: - newFacing = facing.rotateYCCW(); - } - - boolean isTop = state.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.TOP; - - switch (newFacing) { - case NORTH: - default: - return isTop ? AABB_OCT_BOT_NW : AABB_OCT_TOP_NW; - case SOUTH: - return isTop ? AABB_OCT_BOT_SE : AABB_OCT_TOP_SE; - case WEST: - return isTop ? AABB_OCT_BOT_SW : AABB_OCT_TOP_SW; - case EAST: - return isTop ? AABB_OCT_BOT_NE : AABB_OCT_TOP_NE; - } - } - - private static BlockStairs.EnumShape getStairsShape(IBlockState state, IBlockAccess world, BlockPos pos) { - EnumFacing facing = state.getValue(FACING); - IBlockState offsetState = world.getBlockState(pos.offset(facing)); - - if (isBlockStairs(offsetState) && state.getValue(BlockStairs.HALF) == offsetState.getValue(BlockStairs.HALF)) { - EnumFacing offsetFacing = offsetState.getValue(FACING); - - if (offsetFacing.getAxis() != state.getValue(FACING).getAxis() && isDifferentStairs(state, world, pos, offsetFacing.getOpposite())) { - if (offsetFacing == facing.rotateYCCW()) { - return BlockStairs.EnumShape.OUTER_LEFT; - } - - return BlockStairs.EnumShape.OUTER_RIGHT; - } - } - - IBlockState oppositeOffsetState = world.getBlockState(pos.offset(facing.getOpposite())); - - if (isBlockStairs(oppositeOffsetState) && state.getValue(BlockStairs.HALF) == oppositeOffsetState.getValue(BlockStairs.HALF)) { - EnumFacing oppositeOffsetFacing = oppositeOffsetState.getValue(FACING); - - if (oppositeOffsetFacing.getAxis() != (state.getValue(FACING)).getAxis() && isDifferentStairs(state, world, pos, oppositeOffsetFacing)) { - if (oppositeOffsetFacing == facing.rotateYCCW()) { - return BlockStairs.EnumShape.INNER_LEFT; - } - - return BlockStairs.EnumShape.INNER_RIGHT; - } - } - - return BlockStairs.EnumShape.STRAIGHT; - } - - private static boolean isDifferentStairs(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing facing) { - IBlockState offsetState = world.getBlockState(pos.offset(facing)); - return !isBlockStairs(offsetState) || offsetState.getValue(FACING) != state.getValue(FACING) || offsetState.getValue(BlockStairs.HALF) != state.getValue(BlockStairs.HALF); - } - - public static boolean isBlockStairs(IBlockState state) { - return state.getBlock() instanceof BlockStairs || state.getBlock() instanceof BlockEnumStairs; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/block/base/BlockEnumWall.java b/src/main/java/WayofTime/bloodmagic/block/base/BlockEnumWall.java deleted file mode 100644 index 325689e6..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/base/BlockEnumWall.java +++ /dev/null @@ -1,122 +0,0 @@ -package WayofTime.bloodmagic.block.base; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockFenceGate; -import net.minecraft.block.material.Material; -import net.minecraft.block.properties.PropertyBool; -import net.minecraft.block.state.BlockStateContainer; -import net.minecraft.block.state.IBlockState; -import net.minecraft.init.Blocks; -import net.minecraft.item.ItemStack; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.IStringSerializable; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -public class BlockEnumWall & IStringSerializable> extends BlockEnum { - public static final PropertyBool UP = PropertyBool.create("up"); - public static final PropertyBool NORTH = PropertyBool.create("north"); - public static final PropertyBool EAST = PropertyBool.create("east"); - public static final PropertyBool SOUTH = PropertyBool.create("south"); - public static final PropertyBool WEST = PropertyBool.create("west"); - protected static final AxisAlignedBB[] AABB_BY_INDEX = new AxisAlignedBB[]{new AxisAlignedBB(0.25D, 0.0D, 0.25D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 0.75D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.3125D, 0.0D, 0.0D, 0.6875D, 0.875D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.75D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.75D, 1.0D, 1.0D), - new AxisAlignedBB(0.25D, 0.0D, 0.25D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.25D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.3125D, 1.0D, 0.875D, 0.6875D), new AxisAlignedBB(0.0D, 0.0D, 0.25D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.25D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 0.75D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D)}; - protected static final AxisAlignedBB[] CLIP_AABB_BY_INDEX = new AxisAlignedBB[]{AABB_BY_INDEX[0].setMaxY(1.5D), AABB_BY_INDEX[1].setMaxY(1.5D), AABB_BY_INDEX[2].setMaxY(1.5D), AABB_BY_INDEX[3].setMaxY(1.5D), AABB_BY_INDEX[4].setMaxY(1.5D), AABB_BY_INDEX[5].setMaxY(1.5D), AABB_BY_INDEX[6].setMaxY(1.5D), AABB_BY_INDEX[7].setMaxY(1.5D), AABB_BY_INDEX[8].setMaxY(1.5D), AABB_BY_INDEX[9].setMaxY(1.5D), AABB_BY_INDEX[10].setMaxY(1.5D), AABB_BY_INDEX[11].setMaxY(1.5D), AABB_BY_INDEX[12].setMaxY(1.5D), AABB_BY_INDEX[13].setMaxY(1.5D), AABB_BY_INDEX[14].setMaxY(1.5D), - AABB_BY_INDEX[15].setMaxY(1.5D)}; - - // Most of this is copied from BlockWall - if there is an issue when porting, look there first. - public BlockEnumWall(Material material, Class enumClass, String propName) { - super(material, enumClass, propName); - } - - public BlockEnumWall(Material material, Class enumClass) { - this(material, enumClass, "type"); - } - - @Override - protected BlockStateContainer createStateContainer() { - return new BlockStateContainer.Builder(this).add(getProperty(), UP, NORTH, EAST, SOUTH, WEST).build(); - } - - @Override - public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { - state = state.getActualState(source, pos); - return AABB_BY_INDEX[getAABBIndex(state)]; - } - - @Override - public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) { - blockState = blockState.getActualState(worldIn, pos); - return CLIP_AABB_BY_INDEX[getAABBIndex(blockState)]; - } - - public boolean isFullCube(IBlockState state) { - return false; - } - - public boolean isPassable(IBlockAccess worldIn, BlockPos pos) { - return false; - } - - @Override - public boolean isOpaqueCube(IBlockState state) { - return false; - } - - private boolean canConnectTo(IBlockAccess worldIn, BlockPos pos) { - IBlockState worldState = worldIn.getBlockState(pos); - Block block = worldState.getBlock(); - return block != Blocks.BARRIER && (!(block != this && !(block instanceof BlockFenceGate)) || ((worldState.getMaterial().isOpaque() && worldState.isFullCube()) && worldState.getMaterial() != Material.GOURD)); - } - - @SideOnly(Side.CLIENT) - @Override - public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) { - return side != EnumFacing.DOWN || super.shouldSideBeRendered(blockState, blockAccess, pos, side); - } - - @Override - public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { - boolean canNorth = this.canConnectTo(worldIn, pos.north()); - boolean canEast = this.canConnectTo(worldIn, pos.east()); - boolean canSouth = this.canConnectTo(worldIn, pos.south()); - boolean canWest = this.canConnectTo(worldIn, pos.west()); - boolean flag4 = canNorth && !canEast && canSouth && !canWest || !canNorth && canEast && !canSouth && canWest; - return state.withProperty(UP, !flag4 || !worldIn.isAirBlock(pos.up())).withProperty(NORTH, canNorth).withProperty(EAST, canEast).withProperty(SOUTH, canSouth).withProperty(WEST, canWest); - } - - @Override - protected ItemStack getSilkTouchDrop(IBlockState state) { - return new ItemStack(this, 1, damageDropped(state)); - } - - @Override - public int damageDropped(IBlockState state) { - return super.getMetaFromState(state); - } - - private static int getAABBIndex(IBlockState state) { - int i = 0; - - if (state.getValue(NORTH)) { - i |= 1 << EnumFacing.NORTH.getHorizontalIndex(); - } - - if (state.getValue(EAST)) { - i |= 1 << EnumFacing.EAST.getHorizontalIndex(); - } - - if (state.getValue(SOUTH)) { - i |= 1 << EnumFacing.SOUTH.getHorizontalIndex(); - } - - if (state.getValue(WEST)) { - i |= 1 << EnumFacing.WEST.getHorizontalIndex(); - } - - return i; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/base/BlockInteger.java b/src/main/java/WayofTime/bloodmagic/block/base/BlockInteger.java deleted file mode 100644 index 3e2a13f9..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/base/BlockInteger.java +++ /dev/null @@ -1,81 +0,0 @@ -package WayofTime.bloodmagic.block.base; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.block.properties.PropertyInteger; -import net.minecraft.block.state.BlockStateContainer; -import net.minecraft.block.state.IBlockState; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemStack; -import net.minecraft.util.NonNullList; - -/** - * Creates a block that has multiple meta-based states. - *

- * These states will be numbered 0 through {@code maxMeta}. - */ -public class BlockInteger extends Block { - private final int maxMeta; - private final PropertyInteger property; - private final BlockStateContainer realStateContainer; - - public BlockInteger(Material material, int maxMeta, String propName) { - super(material); - - this.maxMeta = maxMeta; - this.property = PropertyInteger.create(propName, 0, maxMeta); - this.realStateContainer = createStateContainer(); - setDefaultState(getBlockState().getBaseState()); - } - - public BlockInteger(Material material, int maxMeta) { - this(material, maxMeta, "meta"); - } - - @Override - protected final BlockStateContainer createBlockState() { - return new BlockStateContainer.Builder(this).build(); // Blank to avoid crashes - } - - @Override - public final BlockStateContainer getBlockState() { - return realStateContainer; - } - - @Override - public IBlockState getStateFromMeta(int meta) { - return getDefaultState().withProperty(property, meta); - } - - @Override - public int getMetaFromState(IBlockState state) { - return state.getValue(property); - } - - @Override - public int damageDropped(IBlockState state) { - return getMetaFromState(state); - } - - @Override - public void getSubBlocks(CreativeTabs tab, NonNullList subBlocks) { - for (int i = 0; i < maxMeta; i++) - subBlocks.add(new ItemStack(this, 1, i)); - } - - protected BlockStateContainer createStateContainer() { - return new BlockStateContainer.Builder(this).add(property).build(); - } - - public int getMaxMeta() { - return maxMeta; - } - - public PropertyInteger getProperty() { - return property; - } - - public BlockStateContainer getRealStateContainer() { - return realStateContainer; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/enums/EnumDecorative.java b/src/main/java/WayofTime/bloodmagic/block/enums/EnumDecorative.java deleted file mode 100644 index d9cdcdff..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/enums/EnumDecorative.java +++ /dev/null @@ -1,22 +0,0 @@ -package WayofTime.bloodmagic.block.enums; - -import net.minecraft.util.IStringSerializable; - -import java.util.Locale; - -public enum EnumDecorative implements IStringSerializable { - BLOODSTONE_TILE, - BLOODSTONE_BRICK, - CRYSTAL_TILE, - CRYSTAL_BRICK,; - - @Override - public String toString() { - return name().toLowerCase(Locale.ROOT); - } - - @Override - public String getName() { - return toString(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/enums/EnumDemonBlock1.java b/src/main/java/WayofTime/bloodmagic/block/enums/EnumDemonBlock1.java deleted file mode 100644 index 84b42602..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/enums/EnumDemonBlock1.java +++ /dev/null @@ -1,23 +0,0 @@ -package WayofTime.bloodmagic.block.enums; - -import net.minecraft.util.IStringSerializable; - -import java.util.Locale; - -public enum EnumDemonBlock1 implements IStringSerializable { - BRICK1_RAW, - BRICK1_CORROSIVE, - BRICK1_DESTRUCTIVE, - BRICK1_VENGEFUL, - BRICK1_STEADFAST; - - @Override - public String toString() { - return name().toLowerCase(Locale.ENGLISH); - } - - @Override - public String getName() { - return this.toString(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/enums/EnumDemonBlock2.java b/src/main/java/WayofTime/bloodmagic/block/enums/EnumDemonBlock2.java deleted file mode 100644 index b9a35aab..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/enums/EnumDemonBlock2.java +++ /dev/null @@ -1,33 +0,0 @@ -package WayofTime.bloodmagic.block.enums; - -import net.minecraft.util.IStringSerializable; - -import java.util.Locale; - -public enum EnumDemonBlock2 implements IStringSerializable { - SMALLBRICK_RAW, - SMALLBRICK_CORROSIVE, - SMALLBRICK_DESTRUCTIVE, - SMALLBRICK_VENGEFUL, - SMALLBRICK_STEADFAST, - TILE_RAW, - TILE_CORROSIVE, - TILE_DESTRUCTIVE, - TILE_VENGEFUL, - TILE_STEADFAST, - TILESPECIAL_RAW, - TILESPECIAL_CORROSIVE, - TILESPECIAL_DESTRUCTIVE, - TILESPECIAL_VENGEFUL, - TILESPECIAL_STEADFAST; - - @Override - public String toString() { - return name().toLowerCase(Locale.ENGLISH); - } - - @Override - public String getName() { - return this.toString(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/enums/EnumDemonBlock3.java b/src/main/java/WayofTime/bloodmagic/block/enums/EnumDemonBlock3.java deleted file mode 100644 index c7a54ac6..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/enums/EnumDemonBlock3.java +++ /dev/null @@ -1,33 +0,0 @@ -package WayofTime.bloodmagic.block.enums; - -import net.minecraft.util.IStringSerializable; - -import java.util.Locale; - -public enum EnumDemonBlock3 implements IStringSerializable { - STONE_RAW, - STONE_CORROSIVE, - STONE_DESTRUCTIVE, - STONE_VENGEFUL, - STONE_STEADFAST, - POLISHED_RAW, - POLISHED_CORROSIVE, - POLISHED_DESTRUCTIVE, - POLISHED_VENGEFUL, - POLISHED_STEADFAST, - METAL_RAW, - METAL_CORROSIVE, - METAL_DESTRUCTIVE, - METAL_VENGEFUL, - METAL_STEADFAST; - - @Override - public String toString() { - return name().toLowerCase(Locale.ENGLISH); - } - - @Override - public String getName() { - return this.toString(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/enums/EnumInversionCap.java b/src/main/java/WayofTime/bloodmagic/block/enums/EnumInversionCap.java deleted file mode 100644 index b760a46b..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/enums/EnumInversionCap.java +++ /dev/null @@ -1,28 +0,0 @@ -package WayofTime.bloodmagic.block.enums; - -import net.minecraft.util.IStringSerializable; - -import java.util.Locale; - -public enum EnumInversionCap implements IStringSerializable { - RAW_BOTTOM, - RAW_TOP, - CORROSIVE_BOTTOM, - CORROSIVE_TOP, - DESTRUCTIVE_BOTTOM, - DESTRUCTIVE_TOP, - VENGEFUL_BOTTOM, - VENGEFUL_TOP, - STEADFAST_BOTTOM, - STEADFAST_TOP; - - @Override - public String toString() { - return name().toLowerCase(Locale.ENGLISH); - } - - @Override - public String getName() { - return this.toString(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/enums/EnumMimic.java b/src/main/java/WayofTime/bloodmagic/block/enums/EnumMimic.java deleted file mode 100644 index 18e2053e..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/enums/EnumMimic.java +++ /dev/null @@ -1,23 +0,0 @@ -package WayofTime.bloodmagic.block.enums; - -import net.minecraft.util.IStringSerializable; - -import java.util.Locale; - -public enum EnumMimic implements IStringSerializable { - NOHITBOX, - SOLIDOPAQUE, - SOLIDCLEAR, - SOLIDLIGHT, - SENTIENT; - - @Override - public String toString() { - return name().toLowerCase(Locale.ENGLISH); - } - - @Override - public String getName() { - return this.toString(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/enums/EnumPath.java b/src/main/java/WayofTime/bloodmagic/block/enums/EnumPath.java deleted file mode 100644 index 79c768bb..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/enums/EnumPath.java +++ /dev/null @@ -1,26 +0,0 @@ -package WayofTime.bloodmagic.block.enums; - -import net.minecraft.util.IStringSerializable; - -import java.util.Locale; - -public enum EnumPath implements IStringSerializable { - WOOD, - WOODTILE, - STONE, - STONETILE, - WORNSTONE, - WORNSTONETILE, - OBSIDIAN, - OBSIDIANTILE; - - @Override - public String toString() { - return name().toLowerCase(Locale.ENGLISH); - } - - @Override - public String getName() { - return this.toString(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/enums/EnumRitualController.java b/src/main/java/WayofTime/bloodmagic/block/enums/EnumRitualController.java deleted file mode 100644 index 531ab6a2..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/enums/EnumRitualController.java +++ /dev/null @@ -1,21 +0,0 @@ -package WayofTime.bloodmagic.block.enums; - -import net.minecraft.util.IStringSerializable; - -import java.util.Locale; - -public enum EnumRitualController implements IStringSerializable { - MASTER, - IMPERFECT, - INVERTED,; - - @Override - public String toString() { - return name().toLowerCase(Locale.ENGLISH); - } - - @Override - public String getName() { - return this.toString(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/enums/EnumSubWillType.java b/src/main/java/WayofTime/bloodmagic/block/enums/EnumSubWillType.java deleted file mode 100644 index 01c05b88..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/enums/EnumSubWillType.java +++ /dev/null @@ -1,33 +0,0 @@ -package WayofTime.bloodmagic.block.enums; - -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import net.minecraft.util.IStringSerializable; - -import java.util.Locale; - -public enum EnumSubWillType implements IStringSerializable { - RAW, - CORROSIVE, - DESTRUCTIVE, - VENGEFUL, - STEADFAST; - - @Override - public String toString() { - return name().toLowerCase(Locale.ENGLISH); - } - - @Override - public String getName() { - return this.toString(); - } - - public EnumDemonWillType getType() { - String name = name(); - - if (this == RAW) - name = EnumDemonWillType.DEFAULT.name(); - - return EnumDemonWillType.valueOf(name); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/enums/EnumSubWillType1.java b/src/main/java/WayofTime/bloodmagic/block/enums/EnumSubWillType1.java deleted file mode 100644 index 4f51f8e8..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/enums/EnumSubWillType1.java +++ /dev/null @@ -1,20 +0,0 @@ -package WayofTime.bloodmagic.block.enums; - -import net.minecraft.util.IStringSerializable; - -import java.util.Locale; - -public enum EnumSubWillType1 implements IStringSerializable { - RAW, - CORROSIVE; - - @Override - public String toString() { - return name().toLowerCase(Locale.ENGLISH); - } - - @Override - public String getName() { - return this.toString(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/enums/EnumSubWillType2.java b/src/main/java/WayofTime/bloodmagic/block/enums/EnumSubWillType2.java deleted file mode 100644 index 5f1a6aca..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/enums/EnumSubWillType2.java +++ /dev/null @@ -1,20 +0,0 @@ -package WayofTime.bloodmagic.block.enums; - -import net.minecraft.util.IStringSerializable; - -import java.util.Locale; - -public enum EnumSubWillType2 implements IStringSerializable { - DESTRUCTIVE, - VENGEFUL; - - @Override - public String toString() { - return name().toLowerCase(Locale.ENGLISH); - } - - @Override - public String getName() { - return this.toString(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/enums/EnumSubWillType3.java b/src/main/java/WayofTime/bloodmagic/block/enums/EnumSubWillType3.java deleted file mode 100644 index 963704e8..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/enums/EnumSubWillType3.java +++ /dev/null @@ -1,19 +0,0 @@ -package WayofTime.bloodmagic.block.enums; - -import net.minecraft.util.IStringSerializable; - -import java.util.Locale; - -public enum EnumSubWillType3 implements IStringSerializable { - STEADFAST; - - @Override - public String toString() { - return name().toLowerCase(Locale.ENGLISH); - } - - @Override - public String getName() { - return this.toString(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/block/enums/EnumWillWall.java b/src/main/java/WayofTime/bloodmagic/block/enums/EnumWillWall.java deleted file mode 100644 index 172c6d2b..00000000 --- a/src/main/java/WayofTime/bloodmagic/block/enums/EnumWillWall.java +++ /dev/null @@ -1,33 +0,0 @@ -package WayofTime.bloodmagic.block.enums; - -import net.minecraft.util.IStringSerializable; - -import java.util.Locale; - -public enum EnumWillWall implements IStringSerializable { - BRICK_RAW, - BRICK_CORROSIVE, - BRICK_DESTRUCTIVE, - BRICK_VENGEFUL, - BRICK_STEADFAST, - SMALLBRICK_RAW, - SMALLBRICK_CORROSIVE, - SMALLBRICK_DESTRUCTIVE, - SMALLBRICK_VENGEFUL, - SMALLBRICK_STEADFAST, - LARGE_RAW, - LARGE_CORROSIVE, - LARGE_DESTRUCTIVE, - LARGE_VENGEFUL, - LARGE_STEADFAST; - - @Override - public String toString() { - return name().toLowerCase(Locale.ENGLISH); - } - - @Override - public String getName() { - return this.toString(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/IMeshProvider.java b/src/main/java/WayofTime/bloodmagic/client/IMeshProvider.java deleted file mode 100644 index fb8ec3c2..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/IMeshProvider.java +++ /dev/null @@ -1,40 +0,0 @@ -package WayofTime.bloodmagic.client; - -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nullable; -import java.util.function.Consumer; - -/** - * Provides a custom {@link ItemMeshDefinition} for automatic registration of - * renders. - */ -public interface IMeshProvider { - /** - * Gets the custom ItemMeshDefinition to use for the item. - * - * @return - the custom ItemMeshDefinition to use for the item. - */ - @SideOnly(Side.CLIENT) - ItemMeshDefinition getMeshDefinition(); - - /** - * Gathers all possible variants for this item - */ - void gatherVariants(Consumer variants); - - /** - * If a custom ResourceLocation is required, return it here. - *

- * Can be null if unneeded. - * - * @return - The custom ResourceLocation - */ - @Nullable - default ResourceLocation getCustomLocation() { - return null; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/IVariantProvider.java b/src/main/java/WayofTime/bloodmagic/client/IVariantProvider.java deleted file mode 100644 index cffbd900..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/IVariantProvider.java +++ /dev/null @@ -1,13 +0,0 @@ -package WayofTime.bloodmagic.client; - -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.Block; - -import javax.annotation.Nonnull; - -public interface IVariantProvider { - - default void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, this instanceof Block ? "normal" : "inventory"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/gui/GuiAlchemyTable.java b/src/main/java/WayofTime/bloodmagic/client/gui/GuiAlchemyTable.java deleted file mode 100644 index 3392b3f3..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/gui/GuiAlchemyTable.java +++ /dev/null @@ -1,65 +0,0 @@ -package WayofTime.bloodmagic.client.gui; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.tile.TileAlchemyTable; -import WayofTime.bloodmagic.tile.container.ContainerAlchemyTable; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.client.gui.inventory.GuiContainer; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.entity.player.InventoryPlayer; -import net.minecraft.inventory.IInventory; -import net.minecraft.inventory.Slot; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class GuiAlchemyTable extends GuiContainer { - public IInventory tileTable; - - public GuiAlchemyTable(InventoryPlayer playerInventory, IInventory tileTable) { - super(new ContainerAlchemyTable(playerInventory, tileTable)); - this.tileTable = tileTable; - this.xSize = 176; - this.ySize = 205; - } - - @Override - public void drawScreen(int mouseX, int mouseY, float partialTicks) { - this.drawDefaultBackground(); - super.drawScreen(mouseX, mouseY, partialTicks); - this.renderHoveredToolTip(mouseX, mouseY); - } - - @Override - protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { - this.fontRenderer.drawString(TextHelper.localize("tile.bloodmagic.alchemyTable.name"), 8, 5, 4210752); - this.fontRenderer.drawString(TextHelper.localize("container.inventory"), 8, 111, 4210752); - } - - @Override - protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { - GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); - ResourceLocation soulForgeGuiTextures = new ResourceLocation(BloodMagic.MODID + ":textures/gui/alchemyTable.png"); - this.mc.getTextureManager().bindTexture(soulForgeGuiTextures); - int i = (this.width - this.xSize) / 2; - int j = (this.height - this.ySize) / 2; - this.drawTexturedModalRect(i, j, 0, 0, this.xSize, this.ySize); - - int l = this.getCookProgressScaled(90); - this.drawTexturedModalRect(i + 115, j + 14 + 90 - l, 176, 90 - l, 18, l); - - for (int slotId = 0; slotId < 6; slotId++) { - if (!((TileAlchemyTable) tileTable).isInputSlotAccessible(slotId)) { - Slot slot = this.inventorySlots.getSlot(slotId); - - this.drawTexturedModalRect(i + slot.xPos, j + slot.yPos, 195, 1, 16, 16); - } - } - } - - public int getCookProgressScaled(int scale) { - double progress = ((TileAlchemyTable) tileTable).getProgressForGui(); - return (int) (progress * scale); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/gui/GuiBloodMagicConfig.java b/src/main/java/WayofTime/bloodmagic/client/gui/GuiBloodMagicConfig.java deleted file mode 100644 index f96654ca..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/gui/GuiBloodMagicConfig.java +++ /dev/null @@ -1,64 +0,0 @@ -package WayofTime.bloodmagic.client.gui; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ConfigHandler; -import WayofTime.bloodmagic.client.hud.ConfigEntryEditHUD; -import com.google.common.collect.Lists; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.GuiScreen; -import net.minecraftforge.common.config.ConfigElement; -import net.minecraftforge.fml.client.IModGuiFactory; -import net.minecraftforge.fml.client.config.DummyConfigElement; -import net.minecraftforge.fml.client.config.GuiConfig; -import net.minecraftforge.fml.client.config.IConfigElement; - -import java.util.Collections; -import java.util.List; -import java.util.Set; - -public class GuiBloodMagicConfig extends GuiConfig { - - public GuiBloodMagicConfig(GuiScreen parentScreen) { - super(parentScreen, getElements(), BloodMagic.MODID, false, false, BloodMagic.NAME); - } - - public static List getElements() { - List elements = Lists.newArrayList(); - - elements.addAll(ConfigElement.from(ConfigHandler.class).getChildElements()); - elements.add(new ConfigElement(BloodMagic.RITUAL_MANAGER.getConfig().getCategory("rituals"))); - if (Minecraft.getMinecraft().world != null) - elements.add(new DummyElementEditHUD(BloodMagic.NAME, "config." + BloodMagic.MODID + ".edit_hud")); - - return elements; - } - - public static class DummyElementEditHUD extends DummyConfigElement.DummyCategoryElement { - - public DummyElementEditHUD(String name, String langKey) { - super(name, langKey, Collections.emptyList(), ConfigEntryEditHUD.class); - } - } - - public static class Factory implements IModGuiFactory { - @Override - public void initialize(Minecraft minecraftInstance) { - - } - - @Override - public boolean hasConfigGui() { - return true; - } - - @Override - public GuiScreen createConfigGui(GuiScreen parentScreen) { - return new GuiBloodMagicConfig(parentScreen); - } - - @Override - public Set runtimeGuiCategories() { - return null; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/gui/GuiHandler.java b/src/main/java/WayofTime/bloodmagic/client/gui/GuiHandler.java deleted file mode 100644 index 80705ac1..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/gui/GuiHandler.java +++ /dev/null @@ -1,64 +0,0 @@ -package WayofTime.bloodmagic.client.gui; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.item.inventory.ContainerHolding; -import WayofTime.bloodmagic.item.inventory.InventoryHolding; -import WayofTime.bloodmagic.tile.TileAlchemyTable; -import WayofTime.bloodmagic.tile.TileSoulForge; -import WayofTime.bloodmagic.tile.TileTeleposer; -import WayofTime.bloodmagic.tile.container.*; -import WayofTime.bloodmagic.tile.routing.TileFilteredRoutingNode; -import WayofTime.bloodmagic.tile.routing.TileMasterRoutingNode; -import net.minecraft.client.multiplayer.WorldClient; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fml.common.network.IGuiHandler; - -public class GuiHandler implements IGuiHandler { - @Override - public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) { - BlockPos pos = new BlockPos(x, y, z); - - switch (id) { - case Constants.Gui.TELEPOSER_GUI: - return new ContainerTeleposer(player.inventory, (TileTeleposer) world.getTileEntity(pos)); - case Constants.Gui.SOUL_FORGE_GUI: - return new ContainerSoulForge(player.inventory, (TileSoulForge) world.getTileEntity(pos)); - case Constants.Gui.ROUTING_NODE_GUI: - return new ContainerItemRoutingNode(player.inventory, (TileFilteredRoutingNode) world.getTileEntity(pos)); - case Constants.Gui.MASTER_ROUTING_NODE_GUI: - return new ContainerMasterRoutingNode(player.inventory, (TileMasterRoutingNode) world.getTileEntity(pos)); - case Constants.Gui.ALCHEMY_TABLE_GUI: - return new ContainerAlchemyTable(player.inventory, (TileAlchemyTable) world.getTileEntity(pos)); - case Constants.Gui.SIGIL_HOLDING_GUI: - return new ContainerHolding(player, new InventoryHolding(player.getHeldItemMainhand())); - } - - return null; - } - - @Override - public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) { - if (world instanceof WorldClient) { - BlockPos pos = new BlockPos(x, y, z); - - switch (id) { - case Constants.Gui.TELEPOSER_GUI: - return new GuiTeleposer(player.inventory, (TileTeleposer) world.getTileEntity(pos)); - case Constants.Gui.SOUL_FORGE_GUI: - return new GuiSoulForge(player.inventory, (TileSoulForge) world.getTileEntity(pos)); - case Constants.Gui.ROUTING_NODE_GUI: - return new GuiItemRoutingNode(player.inventory, (TileFilteredRoutingNode) world.getTileEntity(pos)); - case Constants.Gui.MASTER_ROUTING_NODE_GUI: - return new GuiMasterRoutingNode(player.inventory, (TileMasterRoutingNode) world.getTileEntity(pos)); - case Constants.Gui.ALCHEMY_TABLE_GUI: - return new GuiAlchemyTable(player.inventory, (TileAlchemyTable) world.getTileEntity(pos)); - case Constants.Gui.SIGIL_HOLDING_GUI: - return new GuiHolding(player, new InventoryHolding(player.getHeldItemMainhand())); - } - } - - return null; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/gui/GuiHolding.java b/src/main/java/WayofTime/bloodmagic/client/gui/GuiHolding.java deleted file mode 100644 index 95fbd50f..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/gui/GuiHolding.java +++ /dev/null @@ -1,57 +0,0 @@ -package WayofTime.bloodmagic.client.gui; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.item.inventory.ContainerHolding; -import WayofTime.bloodmagic.item.inventory.InventoryHolding; -import WayofTime.bloodmagic.item.sigil.ItemSigilHolding; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.client.gui.inventory.GuiContainer; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.EnumHand; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class GuiHolding extends GuiContainer { - private ResourceLocation texture = new ResourceLocation(BloodMagic.MODID, "gui/SigilHolding.png"); - private EntityPlayer player; - - public GuiHolding(EntityPlayer player, InventoryHolding inventoryHolding) { - super(new ContainerHolding(player, inventoryHolding)); - xSize = 176; - ySize = 121; - this.player = player; - } - - @Override - public void drawScreen(int mouseX, int mouseY, float partialTicks) { - this.drawDefaultBackground(); - super.drawScreen(mouseX, mouseY, partialTicks); - this.renderHoveredToolTip(mouseX, mouseY); - } - - @Override - protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { - //the parameters for drawString are: string, x, y, color - fontRenderer.drawString(TextHelper.localize("item.bloodmagic.sigil.holding.name"), 53, 4, 4210752); - } - - @Override - protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouse) { - //draw your Gui here, only thing you need to change is the path - GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); - this.mc.getTextureManager().bindTexture(texture); - int x = (width - xSize) / 2; - int y = (height - ySize) / 2; - this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize); - ItemStack held = player.getHeldItem(EnumHand.MAIN_HAND); - if (!held.isEmpty() && held.getItem() == RegistrarBloodMagicItems.SIGIL_HOLDING) { - GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); - this.drawTexturedModalRect(4 + x + 36 * ItemSigilHolding.getCurrentItemOrdinal(player.getHeldItemMainhand()), y + 13, 0, 123, 24, 24); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/gui/GuiItemRoutingNode.java b/src/main/java/WayofTime/bloodmagic/client/gui/GuiItemRoutingNode.java deleted file mode 100644 index e879512a..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/gui/GuiItemRoutingNode.java +++ /dev/null @@ -1,200 +0,0 @@ -package WayofTime.bloodmagic.client.gui; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.network.BloodMagicPacketHandler; -import WayofTime.bloodmagic.network.ItemRouterAmountPacketProcessor; -import WayofTime.bloodmagic.network.ItemRouterButtonPacketProcessor; -import WayofTime.bloodmagic.tile.container.ContainerItemRoutingNode; -import WayofTime.bloodmagic.tile.routing.TileFilteredRoutingNode; -import WayofTime.bloodmagic.util.GhostItemHelper; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.GuiButton; -import net.minecraft.client.gui.GuiTextField; -import net.minecraft.client.gui.inventory.GuiContainer; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.entity.player.InventoryPlayer; -import net.minecraft.inventory.IInventory; -import net.minecraft.inventory.Slot; -import net.minecraft.item.ItemStack; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.io.IOException; - -@SideOnly(Side.CLIENT) -public class GuiItemRoutingNode extends GuiContainer { - private GuiTextField textBox; - - private TileFilteredRoutingNode inventory; - private ContainerItemRoutingNode container; - - private int left, top; - - public GuiItemRoutingNode(InventoryPlayer playerInventory, IInventory tileRoutingNode) { - super(new ContainerItemRoutingNode(playerInventory, tileRoutingNode)); - this.xSize = 201; - this.ySize = 169; - inventory = (TileFilteredRoutingNode) tileRoutingNode; - container = (ContainerItemRoutingNode) this.inventorySlots; - } - - private int getCurrentActiveSlotPriority() { - EnumFacing direction = EnumFacing.getFront(inventory.currentActiveSlot); - if (direction != null) { - return inventory.getPriority(direction); - } - - return 0; - } - - @Override - public void initGui() { - super.initGui(); - left = (this.width - this.xSize) / 2; - top = (this.height - this.ySize) / 2; - - this.buttonList.clear(); - this.buttonList.add(new GuiButton(0, left + 176, top + 14, 18, 18, "D")); - this.buttonList.add(new GuiButton(1, left + 176, top + 32, 18, 18, "U")); - this.buttonList.add(new GuiButton(2, left + 176, top + 50, 18, 18, "N")); - this.buttonList.add(new GuiButton(3, left + 176, top + 68, 18, 18, "S")); - this.buttonList.add(new GuiButton(4, left + 176, top + 86, 18, 18, "W")); - this.buttonList.add(new GuiButton(5, left + 176, top + 104, 18, 18, "E")); - this.buttonList.add(new GuiButton(6, left + 160, top + 50, 10, 18, ">")); - this.buttonList.add(new GuiButton(7, left + 132, top + 50, 10, 18, "<")); - disableDirectionalButton(inventory.currentActiveSlot); - - this.textBox = new GuiTextField(0, this.fontRenderer, left + 94, top + 37, 70, 12); - this.textBox.setEnableBackgroundDrawing(false); - this.textBox.setText(""); - } - - @Override - protected void keyTyped(char typedChar, int keyCode) throws IOException { - if (this.textBox.textboxKeyTyped(typedChar, keyCode)) { - if (container.lastGhostSlotClicked != -1) { -// this.renameItem(); - String str = this.textBox.getText(); - int amount = 0; - - if (!str.isEmpty()) { - try { - Integer testVal = Integer.decode(str); - if (testVal != null) { - amount = testVal; - } - } catch (NumberFormatException d) { - } - } - -// inventory.setGhostItemAmount(container.lastGhostSlotClicked, amount); - setValueOfGhostItemInSlot(container.lastGhostSlotClicked, amount); - } - } else { - super.keyTyped(typedChar, keyCode); - } - } - - private void setValueOfGhostItemInSlot(int ghostItemSlot, int amount) { - BloodMagicPacketHandler.INSTANCE.sendToServer(new ItemRouterAmountPacketProcessor(ghostItemSlot, amount, inventory.getPos(), inventory.getWorld())); - } - - /** - * Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton - */ - @Override - protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException { - super.mouseClicked(mouseX, mouseY, mouseButton); - this.textBox.mouseClicked(mouseX, mouseY, mouseButton); - if (container.lastGhostSlotClicked != -1) { - Slot slot = container.getSlot(container.lastGhostSlotClicked + 1); - ItemStack stack = slot.getStack(); - if (!stack.isEmpty()) { - int amount = GhostItemHelper.getItemGhostAmount(stack); - this.textBox.setText("" + amount); - } else { - this.textBox.setText(""); - } - } - } - - /** - * Draws the screen and all the components in it. - */ - @Override - public void drawScreen(int mouseX, int mouseY, float partialTicks) { - this.drawDefaultBackground(); - super.drawScreen(mouseX, mouseY, partialTicks); - this.renderHoveredToolTip(mouseX, mouseY); - - Minecraft.getMinecraft().fontRenderer.drawString(inventory.getName(), xSize, ySize / 4, 4210752); - } - - /** - * Called by the controls from the buttonList when activated. (Mouse pressed - * for buttons) - */ - @Override - protected void actionPerformed(GuiButton button) throws IOException { - if (button.enabled) { - BloodMagicPacketHandler.INSTANCE.sendToServer(new ItemRouterButtonPacketProcessor(button.id, inventory.getPos(), inventory.getWorld())); - if (button.id < 6) { - inventory.currentActiveSlot = button.id; - enableAllDirectionalButtons(); - button.enabled = false; - } - } - } - - private void enableAllDirectionalButtons() { - for (GuiButton button : this.buttonList) { - button.enabled = true; - } - } - - private void disableDirectionalButton(int id) { - this.buttonList.get(id).enabled = false; - } - - @Override - protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { - this.fontRenderer.drawString("" + getCurrentActiveSlotPriority(), 143 + 5, 51 + 4, 0xFFFFFF); - String s = ""; - if (container.lastGhostSlotClicked != -1) { - ItemStack clickedStack = inventorySlots.getSlot(1 + container.lastGhostSlotClicked).getStack(); - if (!clickedStack.isEmpty()) { - s = clickedStack.getDisplayName(); - } - } - - this.fontRenderer.drawStringWithShadow(s.substring(0, Math.min(16, s.length())), 81, 19, 0xFFFFFF); - } - - @Override - protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { - GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); - ResourceLocation soulForgeGuiTextures = new ResourceLocation(BloodMagic.MODID + ":textures/gui/routingNode.png"); - this.mc.getTextureManager().bindTexture(soulForgeGuiTextures); - this.drawTexturedModalRect(left, top, 0, 0, this.xSize, this.ySize); - GlStateManager.disableLighting(); - GlStateManager.disableBlend(); - this.textBox.drawTextBox(); - } - -// @Override -// public void sendSlotContents(Container containerToSend, int slotInd, ItemStack stack) -// { -// if (slotInd == 0) -// { -// this.nameField.setText(stack == null ? "" : stack.getOwnerName()); -// this.nameField.setEnabled(stack != null); -// -// if (stack != null) -// { -// this.renameItem(); -// } -// } -// } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/gui/GuiMasterRoutingNode.java b/src/main/java/WayofTime/bloodmagic/client/gui/GuiMasterRoutingNode.java deleted file mode 100644 index c64d1b21..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/gui/GuiMasterRoutingNode.java +++ /dev/null @@ -1,44 +0,0 @@ -package WayofTime.bloodmagic.client.gui; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.tile.container.ContainerMasterRoutingNode; -import net.minecraft.client.gui.inventory.GuiContainer; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.entity.player.InventoryPlayer; -import net.minecraft.inventory.IInventory; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class GuiMasterRoutingNode extends GuiContainer { - - public GuiMasterRoutingNode(InventoryPlayer playerInventory, IInventory tileRoutingNode) { - super(new ContainerMasterRoutingNode(playerInventory, tileRoutingNode)); - this.xSize = 216; - this.ySize = 216; - } - - @Override - public void drawScreen(int mouseX, int mouseY, float partialTicks) { - this.drawDefaultBackground(); - super.drawScreen(mouseX, mouseY, partialTicks); - this.renderHoveredToolTip(mouseX, mouseY); - } - - @Override - protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { -// this.fontRendererObj.drawString(TextHelper.localize("tile.bloodmagic.soulForge.name"), 8, 5, 4210752); -// this.fontRendererObj.drawString(TextHelper.localize("container.inventory"), 8, 111, 4210752); - } - - @Override - protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { - GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); - ResourceLocation soulForgeGuiTextures = new ResourceLocation(BloodMagic.MODID + ":textures/gui/masterRoutingNode.png"); - this.mc.getTextureManager().bindTexture(soulForgeGuiTextures); - int i = (this.width - this.xSize) / 2; - int j = (this.height - this.ySize) / 2; - this.drawTexturedModalRect(i, j, 0, 0, this.xSize, this.ySize); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/gui/GuiSoulForge.java b/src/main/java/WayofTime/bloodmagic/client/gui/GuiSoulForge.java deleted file mode 100644 index 6a1d85b0..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/gui/GuiSoulForge.java +++ /dev/null @@ -1,56 +0,0 @@ -package WayofTime.bloodmagic.client.gui; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.tile.TileSoulForge; -import WayofTime.bloodmagic.tile.container.ContainerSoulForge; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.client.gui.inventory.GuiContainer; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.entity.player.InventoryPlayer; -import net.minecraft.inventory.IInventory; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class GuiSoulForge extends GuiContainer { - public IInventory tileSoulForge; - - public GuiSoulForge(InventoryPlayer playerInventory, IInventory tileSoulForge) { - super(new ContainerSoulForge(playerInventory, tileSoulForge)); - this.tileSoulForge = tileSoulForge; - this.xSize = 176; - this.ySize = 205; - } - - @Override - public void drawScreen(int mouseX, int mouseY, float partialTicks) { - this.drawDefaultBackground(); - super.drawScreen(mouseX, mouseY, partialTicks); - this.renderHoveredToolTip(mouseX, mouseY); - } - - @Override - protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { - this.fontRenderer.drawString(TextHelper.localize("tile.bloodmagic.soulForge.name"), 8, 5, 4210752); - this.fontRenderer.drawString(TextHelper.localize("container.inventory"), 8, 111, 4210752); - } - - @Override - protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { - GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); - ResourceLocation soulForgeGuiTextures = new ResourceLocation(BloodMagic.MODID + ":textures/gui/soulForge.png"); - this.mc.getTextureManager().bindTexture(soulForgeGuiTextures); - int i = (this.width - this.xSize) / 2; - int j = (this.height - this.ySize) / 2; - this.drawTexturedModalRect(i, j, 0, 0, this.xSize, this.ySize); - - int l = this.getCookProgressScaled(90); - this.drawTexturedModalRect(i + 115, j + 14 + 90 - l, 176, 90 - l, 18, l); - } - - public int getCookProgressScaled(int scale) { - double progress = ((TileSoulForge) tileSoulForge).getProgressForGui(); - return (int) (progress * scale); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/gui/GuiTeleposer.java b/src/main/java/WayofTime/bloodmagic/client/gui/GuiTeleposer.java deleted file mode 100644 index e5db4c67..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/gui/GuiTeleposer.java +++ /dev/null @@ -1,42 +0,0 @@ -package WayofTime.bloodmagic.client.gui; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.tile.container.ContainerTeleposer; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.client.gui.inventory.GuiContainer; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.entity.player.InventoryPlayer; -import net.minecraft.inventory.IInventory; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class GuiTeleposer extends GuiContainer { - public GuiTeleposer(InventoryPlayer playerInventory, IInventory tileTeleposer) { - super(new ContainerTeleposer(playerInventory, tileTeleposer)); - } - - @Override - public void drawScreen(int mouseX, int mouseY, float partialTicks) { - this.drawDefaultBackground(); - super.drawScreen(mouseX, mouseY, partialTicks); - this.renderHoveredToolTip(mouseX, mouseY); - } - - @Override - protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { - this.fontRenderer.drawString(TextHelper.localize("tile.bloodmagic.teleposer.name"), 64, 23, 4210752); - this.fontRenderer.drawString(TextHelper.localize("container.inventory"), 8, 47, 4210752); - } - - @Override - protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { - GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); - ResourceLocation teleposerGuiTextures = new ResourceLocation(BloodMagic.MODID + ":textures/gui/teleposer.png"); - this.mc.getTextureManager().bindTexture(teleposerGuiTextures); - int i = (this.width - this.xSize) / 2; - int j = (this.height - this.ySize) / 2; - this.drawTexturedModalRect(i, j + 18, 0, 0, this.xSize, this.ySize); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/helper/ShaderHelper.java b/src/main/java/WayofTime/bloodmagic/client/helper/ShaderHelper.java deleted file mode 100644 index 950af569..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/helper/ShaderHelper.java +++ /dev/null @@ -1,182 +0,0 @@ -package WayofTime.bloodmagic.client.helper; - -import net.minecraft.client.renderer.OpenGlHelper; -import net.minecraftforge.fml.common.FMLLog; -import org.apache.logging.log4j.Level; -import org.lwjgl.opengl.ARBFragmentShader; -import org.lwjgl.opengl.ARBShaderObjects; -import org.lwjgl.opengl.ARBVertexShader; -import org.lwjgl.opengl.GL11; - -import java.io.BufferedReader; -import java.io.InputStream; -import java.io.InputStreamReader; - -/** - * This class was created by . It's distributed as - * part of the Botania Mod. Get the Source Code in github: - * https://github.com/Vazkii/Botania - *

- * Botania is Open Source and distributed under the - * Botania License: http://botaniamod.net/license.php - *

- * File Created @ [Apr 9, 2014, 11:20:26 PM (GMT)] - */ -public final class ShaderHelper { - private static final int VERT_ST = ARBVertexShader.GL_VERTEX_SHADER_ARB; - private static final int FRAG_ST = ARBFragmentShader.GL_FRAGMENT_SHADER_ARB; - - private static final int VERT = 1; - private static final int FRAG = 2; - - private static final String VERT_EXTENSION = ".vsh"; - private static final String FRAG_EXTENSION = ".frag"; - - public static int psiBar; - - public static void init() { - if (!useShaders()) - return; - - psiBar = createProgram("/assets/bloodmagic/shaders/beam", FRAG); - } - - public static void useShader(int shader, int ticks) { - if (!useShaders()) - return; - - ARBShaderObjects.glUseProgramObjectARB(shader); - - if (shader != 0) { - int time = ARBShaderObjects.glGetUniformLocationARB(shader, "time"); - ARBShaderObjects.glUniform1iARB(time, ticks); - } - } - - public static void releaseShader() { - useShader(0, 0); - } - - public static boolean useShaders() { - return OpenGlHelper.shadersSupported; - } - - private static int createProgram(String s, int sides) { - boolean vert = (sides & VERT) != 0; - boolean frag = (sides & FRAG) != 0; - - return createProgram(vert ? (s + VERT_EXTENSION) : null, frag ? (s + FRAG_EXTENSION) : null); - } - - // Most of the code taken from the LWJGL wiki - // http://lwjgl.org/wiki/index.php?title=GLSL_Shaders_with_LWJGL - - private static int createProgram(String vert, String frag) { - int vertId = 0, fragId = 0, program = 0; - if (vert != null) - vertId = createShader(vert, VERT_ST); - if (frag != null) - fragId = createShader(frag, FRAG_ST); - - program = ARBShaderObjects.glCreateProgramObjectARB(); - if (program == 0) - return 0; - - if (vert != null) - ARBShaderObjects.glAttachObjectARB(program, vertId); - if (frag != null) - ARBShaderObjects.glAttachObjectARB(program, fragId); - - ARBShaderObjects.glLinkProgramARB(program); - if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE) { - FMLLog.log(Level.ERROR, getLogInfo(program)); - return 0; - } - - ARBShaderObjects.glValidateProgramARB(program); - if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE) { - FMLLog.log(Level.ERROR, getLogInfo(program)); - return 0; - } - - return program; - } - - private static int createShader(String filename, int shaderType) { - int shader = 0; - try { - shader = ARBShaderObjects.glCreateShaderObjectARB(shaderType); - - if (shader == 0) - return 0; - - ARBShaderObjects.glShaderSourceARB(shader, readFileAsString(filename)); - ARBShaderObjects.glCompileShaderARB(shader); - - if (ARBShaderObjects.glGetObjectParameteriARB(shader, ARBShaderObjects.GL_OBJECT_COMPILE_STATUS_ARB) == GL11.GL_FALSE) - throw new RuntimeException("Error creating shader: " + getLogInfo(shader)); - - return shader; - } catch (Exception e) { - ARBShaderObjects.glDeleteObjectARB(shader); - e.printStackTrace(); - return -1; - } - } - - private static String getLogInfo(int obj) { - return ARBShaderObjects.glGetInfoLogARB(obj, ARBShaderObjects.glGetObjectParameteriARB(obj, ARBShaderObjects.GL_OBJECT_INFO_LOG_LENGTH_ARB)); - } - - private static String readFileAsString(String filename) throws Exception { - StringBuilder source = new StringBuilder(); - InputStream in = ShaderHelper.class.getResourceAsStream(filename); - Exception exception = null; - BufferedReader reader; - - if (in == null) - return ""; - - try { - reader = new BufferedReader(new InputStreamReader(in, "UTF-8")); - - Exception innerExc = null; - try { - String line; - while ((line = reader.readLine()) != null) - source.append(line).append('\n'); - } catch (Exception exc) { - exception = exc; - } finally { - try { - reader.close(); - } catch (Exception exc) { - if (innerExc == null) - innerExc = exc; - else - exc.printStackTrace(); - } - } - - if (innerExc != null) - throw innerExc; - } catch (Exception exc) { - exception = exc; - } finally { - try { - in.close(); - } catch (Exception exc) { - if (exception == null) - exception = exc; - else - exc.printStackTrace(); - } - - if (exception != null) - throw exception; - } - - return source.toString(); - } - -} diff --git a/src/main/java/WayofTime/bloodmagic/client/hud/ConfigEntryEditHUD.java b/src/main/java/WayofTime/bloodmagic/client/hud/ConfigEntryEditHUD.java deleted file mode 100644 index d713e3b6..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/hud/ConfigEntryEditHUD.java +++ /dev/null @@ -1,39 +0,0 @@ -package WayofTime.bloodmagic.client.hud; - -import net.minecraftforge.fml.client.config.GuiConfig; -import net.minecraftforge.fml.client.config.GuiConfigEntries; -import net.minecraftforge.fml.client.config.IConfigElement; - -public class ConfigEntryEditHUD extends GuiConfigEntries.CategoryEntry { - - public ConfigEntryEditHUD(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement element) { - super(owningScreen, owningEntryList, element); - - this.childScreen = new GuiEditHUD(owningScreen); - } - - @Override - public boolean isDefault() { - return true; - } - - @Override - public void setToDefault() { - ElementRegistry.resetPos(); - } - - @Override - public boolean isChanged() { - return ((GuiEditHUD) childScreen).changes; - } - - @Override - public void undoChanges() { - - } - - @Override - public boolean saveConfigElement() { - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/hud/ElementInfo.java b/src/main/java/WayofTime/bloodmagic/client/hud/ElementInfo.java deleted file mode 100644 index 9544dcdc..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/hud/ElementInfo.java +++ /dev/null @@ -1,39 +0,0 @@ -package WayofTime.bloodmagic.client.hud; - -import javax.vecmath.Vector2f; - -public class ElementInfo { - - public static final ElementInfo DUMMY = new ElementInfo(new Vector2f(0F, 0F), ElementRegistry.getRandomColor()); - - private final Vector2f defaultPosition; - private final int boxColor; - private Vector2f currentPosition; - - public ElementInfo(Vector2f defaultPosition, int boxColor) { - this.defaultPosition = defaultPosition; - this.boxColor = boxColor; - this.currentPosition = defaultPosition; - } - - public Vector2f getDefaultPosition() { - return defaultPosition; - } - - public int getBoxColor() { - return boxColor; - } - - public ElementInfo setPosition(Vector2f position) { - this.currentPosition = position; - return this; - } - - public Vector2f getPosition() { - return currentPosition; - } - - public void resetPosition() { - this.currentPosition = defaultPosition; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/hud/ElementRegistry.java b/src/main/java/WayofTime/bloodmagic/client/hud/ElementRegistry.java deleted file mode 100644 index d83cb03c..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/hud/ElementRegistry.java +++ /dev/null @@ -1,148 +0,0 @@ -package WayofTime.bloodmagic.client.hud; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.hud.element.HUDElement; -import com.google.common.collect.ImmutableList; -import com.google.common.collect.Maps; -import com.google.common.reflect.TypeToken; -import com.google.gson.Gson; -import com.google.gson.GsonBuilder; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.ScaledResolution; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.client.event.RenderGameOverlayEvent; -import net.minecraftforge.fml.common.Loader; -import net.minecraftforge.fml.common.Mod; -import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.vecmath.Vector2f; -import java.awt.Color; -import java.io.File; -import java.io.FileReader; -import java.io.FileWriter; -import java.util.List; -import java.util.Map; -import java.util.Random; -import java.util.function.BiFunction; - -@Mod.EventBusSubscriber(modid = BloodMagic.MODID, value = Side.CLIENT) -public class ElementRegistry { - - private static final File CONFIG = new File(Loader.instance().getConfigDir(), BloodMagic.MODID + "/hud_elements.json"); - private static final Gson GSON = new GsonBuilder().setPrettyPrinting().create(); - private static final Map HUD_ELEMENTS = Maps.newLinkedHashMap(); - private static final Map REVERSE = Maps.newHashMap(); - private static final Map ELEMENT_INFO = Maps.newHashMap(); - - public static void registerHandler(ResourceLocation key, HUDElement element, Vector2f defaultPosition) { - HUD_ELEMENTS.put(key, element); - REVERSE.put(element, key); - - - ELEMENT_INFO.put(key, new ElementInfo(defaultPosition, getRandomColor())); - } - - public static void resetPos() { - ELEMENT_INFO.values().forEach(ElementInfo::resetPosition); - } - - public static List getElements() { - return ImmutableList.copyOf(HUD_ELEMENTS.values()); - } - - public static ResourceLocation getKey(HUDElement element) { - return REVERSE.get(element); - } - - public static int getColor(ResourceLocation element) { - return ELEMENT_INFO.getOrDefault(element, ElementInfo.DUMMY).getBoxColor(); - } - - public static Vector2f getPosition(ResourceLocation element) { - return ELEMENT_INFO.get(element).getPosition(); - } - - public static void setPosition(ResourceLocation element, Vector2f point) { - ELEMENT_INFO.compute(element, (resourceLocation, elementInfo) -> { - if (elementInfo == null) - return new ElementInfo(point, getRandomColor()); - - elementInfo.setPosition(point); - return elementInfo; - }); - } - - public static void save(Map newLocations) { - newLocations.forEach((k, v) -> { - ElementInfo info = ELEMENT_INFO.get(k); - if (info != null) - info.setPosition(v); - }); - - Map toWrite = Maps.newHashMap(); - for (Map.Entry entry : ELEMENT_INFO.entrySet()) - toWrite.put(entry.getKey().toString(), entry.getValue().getPosition()); - - String json = GSON.toJson(toWrite); - try (FileWriter writer = new FileWriter(CONFIG)) { - writer.write(json); - } catch (Exception e) { - e.printStackTrace(); - } - } - - public static void readConfig() { - if (!CONFIG.exists()) - return; - - try (FileReader reader = new FileReader(CONFIG)) { - Map toLoad = GSON.fromJson(reader, new TypeToken>() {}.getType()); - for (Map.Entry entry : toLoad.entrySet()) { - ElementInfo info = ELEMENT_INFO.get(new ResourceLocation(entry.getKey())); - if (info != null) - info.setPosition(entry.getValue()); - } - } catch (Exception e) { - e.printStackTrace(); - } - } - - @SideOnly(Side.CLIENT) - @SubscribeEvent - public static void onRenderOverlay(RenderGameOverlayEvent.Pre event) { - if (event.getType() == RenderGameOverlayEvent.ElementType.HOTBAR) { - ScaledResolution resolution = new ScaledResolution(Minecraft.getMinecraft()); - - for (HUDElement element : HUD_ELEMENTS.values()) { - if (!element.shouldRender(Minecraft.getMinecraft())) - continue; - - Vector2f position = ELEMENT_INFO.get(getKey(element)).getPosition(); - int xPos = (int) (resolution.getScaledWidth_double() * position.x); - if (xPos - element.getWidth() < 0) - xPos *= 2; - if (xPos + element.getWidth() > resolution.getScaledWidth()) - xPos -= element.getWidth(); - - int yPos = (int) (resolution.getScaledHeight_double() * position.y); - if (yPos - element.getHeight() < 0) - yPos *= 2; - if (yPos + element.getHeight() > resolution.getScaledHeight()) - yPos -= element.getHeight(); - - element.draw(event.getResolution(), event.getPartialTicks(), xPos, yPos); - } - } - } - - public static int getRandomColor() { - Random rand = new Random(); - float r = rand.nextFloat() / 2F + 0.5F; - float g = rand.nextFloat() / 2F + 0.5F; - float b = rand.nextFloat() / 2F + 0.5F; - float a = 0.5F; - return new Color(r, g, b, a).getRGB(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/hud/Elements.java b/src/main/java/WayofTime/bloodmagic/client/hud/Elements.java deleted file mode 100644 index cc11d92c..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/hud/Elements.java +++ /dev/null @@ -1,136 +0,0 @@ -package WayofTime.bloodmagic.client.hud; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.Sprite; -import WayofTime.bloodmagic.client.hud.element.ElementDemonAura; -import WayofTime.bloodmagic.client.hud.element.ElementDivinedInformation; -import WayofTime.bloodmagic.client.hud.element.ElementHolding; -import WayofTime.bloodmagic.tile.TileAltar; -import WayofTime.bloodmagic.tile.TileIncenseAltar; -import WayofTime.bloodmagic.tile.TileInversionPillar; -import WayofTime.bloodmagic.util.helper.NumeralHelper; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.ScaledResolution; -import net.minecraft.client.resources.I18n; -import net.minecraft.util.ResourceLocation; -import org.apache.commons.lang3.tuple.Pair; - -import javax.vecmath.Vector2f; -import java.awt.Point; -import java.util.function.Consumer; -import java.util.function.Function; - -public class Elements { - - public static void registerElements() { - ElementRegistry.registerHandler( - new ResourceLocation(BloodMagic.MODID, "blood_altar"), - new ElementDivinedInformation(2, true, TileAltar.class) { - @Override - public void gatherInformation(Consumer>> information) { - // Current tier - information.accept(Pair.of( - new Sprite(new ResourceLocation(BloodMagic.MODID, "textures/gui/widgets.png"), 0, 46, 16, 16), - altar -> altar == null ? "IV" : NumeralHelper.toRoman(altar.getTier().toInt()) - )); - // Stored/Capacity - information.accept(Pair.of( - new Sprite(new ResourceLocation(BloodMagic.MODID, "textures/gui/widgets.png"), 16, 46, 16, 16), - altar -> String.format("%d/%d", altar == null ? 0 : altar.getCurrentBlood(), altar == null ? 10000 : altar.getCapacity()) - )); - } - }, - new Vector2f(0.01F, 0.01F) - ); - - ElementRegistry.registerHandler( - new ResourceLocation(BloodMagic.MODID, "blood_altar_adv"), - new ElementDivinedInformation(5, false, TileAltar.class) { - @Override - public void gatherInformation(Consumer>> information) { - // Current tier - information.accept(Pair.of( - new Sprite(new ResourceLocation(BloodMagic.MODID, "textures/gui/widgets.png"), 0, 46, 16, 16), - altar -> altar == null ? "IV" : NumeralHelper.toRoman(altar.getTier().toInt()) - )); - // Stored/Capacity - information.accept(Pair.of( - new Sprite(new ResourceLocation(BloodMagic.MODID, "textures/gui/widgets.png"), 16, 46, 16, 16), - altar -> String.format("%d/%d", altar == null ? 0 : altar.getCurrentBlood(), altar == null ? 10000 : altar.getCapacity()) - )); - // Crafting progress/Crafting requirement - information.accept(Pair.of( - new Sprite(new ResourceLocation(BloodMagic.MODID, "textures/gui/widgets.png"), 32, 46, 16, 16), - altar -> { - if (altar == null || !altar.isActive()) - return I18n.format("hud.bloodmagic.inactive"); - int progress = altar.getProgress(); - int totalLiquidRequired = altar.getLiquidRequired() * altar.getStackInSlot(0).getCount(); - return String.format("%d/%d", progress, totalLiquidRequired); - } - )); - // Consumption rate - information.accept(Pair.of( - new Sprite(new ResourceLocation(BloodMagic.MODID, "textures/gui/widgets.png"), 48, 46, 16, 16), - altar -> altar == null ? "0" : String.valueOf((int) (altar.getConsumptionRate() * (altar.getConsumptionMultiplier() + 1))) - )); - // Total charge - information.accept(Pair.of( - new Sprite(new ResourceLocation(BloodMagic.MODID, "textures/gui/widgets.png"), 64, 46, 16, 16), - altar -> altar == null ? "0" : String.valueOf(altar.getTotalCharge()) - )); - } - }, - new Vector2f(0.01F, 0.01F) - ); - - ElementRegistry.registerHandler( - new ResourceLocation(BloodMagic.MODID, "incense_altar"), - new ElementDivinedInformation(2, true, TileIncenseAltar.class) { - @Override - public void gatherInformation(Consumer>> information) { - // Current tranquility - information.accept(Pair.of( - new Sprite(new ResourceLocation(BloodMagic.MODID, "textures/gui/widgets.png"), 80, 46, 16, 16), - incense -> incense == null ? "0" : String.valueOf((int) ((100D * (int) (100 * incense.tranquility)) / 100D)) - )); - // Sacrifice bonus - information.accept(Pair.of( - new Sprite(new ResourceLocation(BloodMagic.MODID, "textures/gui/widgets.png"), 96, 46, 16, 16), - incense -> incense == null ? "0" : String.valueOf((int) (100 * incense.incenseAddition)) - )); - } - }, - new Vector2f(0.01F, 0.01F) - ); - - ElementRegistry.registerHandler( - new ResourceLocation(BloodMagic.MODID, "inversion_pillar"), - new ElementDivinedInformation(1, true, TileInversionPillar.class) { - @Override - public void gatherInformation(Consumer>> information) { - // Current inversion - information.accept(Pair.of( - new Sprite(new ResourceLocation(BloodMagic.MODID, "textures/gui/widgets.png"), 112, 46, 16, 16), - pillar -> pillar == null ? "0" : String.valueOf(((int) (10 * pillar.getCurrentInversion())) / 10D) - )); - } - }, - new Vector2f(0.01F, 0.01F) - ); - - ElementRegistry.registerHandler( - new ResourceLocation(BloodMagic.MODID, "demon_will_aura"), - new ElementDemonAura(), - new Vector2f(0.01F, 0.01F) - ); - - ElementRegistry.registerHandler( - new ResourceLocation(BloodMagic.MODID, "holding"), - new ElementHolding(), - new Vector2f(0.72F, 1.0F) - ); - - ElementRegistry.readConfig(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/hud/GuiEditHUD.java b/src/main/java/WayofTime/bloodmagic/client/hud/GuiEditHUD.java deleted file mode 100644 index a25a5b6c..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/hud/GuiEditHUD.java +++ /dev/null @@ -1,183 +0,0 @@ -package WayofTime.bloodmagic.client.hud; - -import WayofTime.bloodmagic.client.hud.element.HUDElement; -import com.google.common.collect.Maps; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.GuiButton; -import net.minecraft.client.gui.GuiScreen; -import net.minecraft.client.gui.ScaledResolution; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.resources.I18n; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.client.config.GuiButtonExt; -import org.lwjgl.input.Keyboard; - -import javax.annotation.Nullable; -import javax.vecmath.Vector2f; -import java.awt.Point; -import java.util.Map; - -public class GuiEditHUD extends GuiScreen { - - private static final int LINE_COLOR = 0x2D2D2D; - - private final GuiScreen parent; - private final Map currentOverrides = Maps.newHashMap(); - private HUDElement dragged; - public boolean changes; - - public GuiEditHUD(GuiScreen parent) { - this.parent = parent; - } - - @Override - public void initGui() { - super.initGui(); - - addButton(new GuiButtonExt(0, width / 2 - 155, height - 30, 70, 20, I18n.format("gui.bloodmagic.toggle")){{enabled = false;}}); - addButton(new GuiButtonExt(1, width / 2 - 75, height - 30, 70, 20, I18n.format("gui.bloodmagic.default"))); - addButton(new GuiButtonExt(2, width / 2 + 5, height - 30, 70, 20, I18n.format("gui.bloodmagic.save"))); - addButton(new GuiButtonExt(3, width / 2 + 90, height - 30, 70, 20, I18n.format("gui.bloodmagic.cancel"))); - } - - @Override - public void drawScreen(int mouseX, int mouseY, float partialTicks) { - drawDefaultBackground(); - super.drawScreen(mouseX, mouseY, partialTicks); - - ScaledResolution resolution = new ScaledResolution(Minecraft.getMinecraft()); - for (HUDElement element : ElementRegistry.getElements()) { - if (dragged == element) - continue; - - ResourceLocation key = ElementRegistry.getKey(element); - Vector2f position = currentOverrides.getOrDefault(key, ElementRegistry.getPosition(key)); - int xPos = (int) (resolution.getScaledWidth_double() * position.x); - int yPos = (int) (resolution.getScaledHeight_double() * position.y); - - drawWithBox(resolution, element, partialTicks, xPos, yPos); - } - - if (dragged != null) { - Point bounded = getBoundedDrag(resolution, mouseX, mouseY); - drawWithBox(resolution, dragged, partialTicks, bounded.x, bounded.y); - } - } - - @Override - public boolean doesGuiPauseGame() { - return true; - } - - @Override - protected void mouseClickMove(int mouseX, int mouseY, int clickedMouseButton, long timeSinceLastClick) { - if (dragged != null) - return; - - HUDElement element = getHoveredElement(mouseX, mouseY); - if (element == null) - return; - - if (clickedMouseButton == 0) - dragged = element; - } - - @Override - protected void mouseReleased(int mouseX, int mouseY, int state) { - if (dragged != null) { - ScaledResolution resolution = new ScaledResolution(Minecraft.getMinecraft()); - Point bounded = getBoundedDrag(resolution, mouseX, mouseY); - float xPos = (float) ((bounded.x) / resolution.getScaledWidth_double()); - float yPos = (float) ((bounded.y) / resolution.getScaledHeight_double()); - - currentOverrides.put(ElementRegistry.getKey(dragged), new Vector2f(xPos, yPos)); - changes = true; - dragged = null; - return; - } - - super.mouseReleased(mouseX, mouseY, state); - } - - @Override - protected void actionPerformed(GuiButton button) { - switch (button.id) { - case 0: { - Minecraft.getMinecraft().displayGuiScreen(parent); - break; - } - case 1: { - currentOverrides.clear(); - ElementRegistry.resetPos(); - changes = false; - break; - } - case 2: { - ElementRegistry.save(currentOverrides); - Minecraft.getMinecraft().displayGuiScreen(parent); - break; - } - case 3: { - currentOverrides.clear(); - Minecraft.getMinecraft().displayGuiScreen(parent); - break; - } - } - } - - @Nullable - public HUDElement getHoveredElement(int mouseX, int mouseY) { - for (HUDElement element : ElementRegistry.getElements()) { - ResourceLocation key = ElementRegistry.getKey(element); - Vector2f position = currentOverrides.getOrDefault(key, ElementRegistry.getPosition(key)); - ScaledResolution resolution = new ScaledResolution(mc); - int xPos = (int) (resolution.getScaledWidth_double() * position.x); - int yPos = (int) (resolution.getScaledHeight_double() * position.y); - - if (mouseX < xPos || mouseX > xPos + element.getWidth()) - continue; - - if (mouseY < yPos || mouseY > yPos + element.getHeight()) - continue; - - return element; - } - - return null; - } - - protected Point getBoundedDrag(ScaledResolution resolution, int mouseX, int mouseY) { - int drawX = mouseX - dragged.getWidth() / 2; - if (drawX + dragged.getWidth() >= resolution.getScaledWidth()) - drawX = resolution.getScaledWidth() - dragged.getWidth(); - if (drawX < 0) - drawX = 0; - - int drawY = mouseY - dragged.getHeight() / 2; - if (drawY + dragged.getHeight() >= resolution.getScaledHeight()) - drawY = resolution.getScaledHeight() - dragged.getHeight(); - if (drawY < 0) - drawY = 0; - - return new Point(drawX, drawY); - } - - protected void drawWithBox(ScaledResolution resolution, HUDElement element, float partialTicks, int drawX, int drawY) { - int color = ElementRegistry.getColor(ElementRegistry.getKey(element)); - GlStateManager.pushMatrix(); - GlStateManager.enableAlpha(); - GlStateManager.enableBlend(); - GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA); - drawVerticalLine(drawX, drawY, drawY + element.getHeight() - 1, color); - drawVerticalLine(drawX + element.getWidth() - 1, drawY, drawY + element.getHeight() - 1, color); - drawHorizontalLine(drawX, drawX + element.getWidth() - 1, drawY, color); - drawHorizontalLine(drawX, drawX + element.getWidth() - 1, drawY + element.getHeight() - 1, color); - GlStateManager.disableBlend(); - GlStateManager.disableAlpha(); - GlStateManager.popMatrix(); - GlStateManager.color(1.0F, 1.0F, 1.0F); - GlStateManager.enableTexture2D(); - element.draw(resolution, partialTicks, drawX, drawY); - GlStateManager.disableTexture2D(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementDemonAura.java b/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementDemonAura.java deleted file mode 100644 index 29c7a889..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementDemonAura.java +++ /dev/null @@ -1,78 +0,0 @@ -package WayofTime.bloodmagic.client.hud.element; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.proxy.ClientProxy; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.util.Utils; -import com.google.common.collect.Lists; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.ScaledResolution; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.util.ResourceLocation; - -import java.util.List; - -public class ElementDemonAura extends HUDElement { - - private static final ResourceLocation BAR_LOCATION = new ResourceLocation(BloodMagic.MODID, "textures/hud/bars.png"); - - private final List orderedTypes = Lists.newArrayList( - EnumDemonWillType.DEFAULT, - EnumDemonWillType.CORROSIVE, - EnumDemonWillType.STEADFAST, - EnumDemonWillType.DESTRUCTIVE, - EnumDemonWillType.VENGEFUL - ); - - public ElementDemonAura() { - super(80, 46); - } - - @Override - public void draw(ScaledResolution resolution, float partialTicks, int drawX, int drawY) { - Minecraft minecraft = Minecraft.getMinecraft(); - EntityPlayer player = minecraft.player; - - minecraft.getTextureManager().bindTexture(BAR_LOCATION); - GlStateManager.color(1.0F, 1.0F, 1.0F); - this.drawTexturedModalRect(drawX, drawY, 0, 210, 80, 46); - - double maxAmount = Utils.getDemonWillResolution(player); - - int i = 0; - for (EnumDemonWillType type : orderedTypes) { - i++; - GlStateManager.color(1.0F, 1.0F, 1.0F); - minecraft.getTextureManager().bindTexture(BAR_LOCATION); - int textureXOffset = (i > 3) ? (i - 3) : (3 - i); - int maxBarSize = 30 - 2 * textureXOffset; - - double amount = ClientProxy.currentAura == null ? 0 : ClientProxy.currentAura.getWill(type); - double ratio = Math.max(Math.min(amount / maxAmount, 1), 0); - - double width = maxBarSize * ratio * 2; - double height = 2; - double x = drawX + 2 * textureXOffset + 10; - double y = drawY + 4 * i + 10; - - double textureX = 2 * textureXOffset + 2 * 42; - double textureY = 4 * i + 220; - - this.drawTexturedModalRect(x, y, textureX, textureY, width, height); - - if (player.isSneaking()) { - GlStateManager.pushMatrix(); - GlStateManager.translate(x - 2 * textureXOffset + 70, (y - 1), 0); - GlStateManager.scale(0.5, 0.5, 1); - minecraft.fontRenderer.drawStringWithShadow(String.valueOf((int) amount), 0, 2, 0xffffff); - GlStateManager.popMatrix(); - } - } - } - - @Override - public boolean shouldRender(Minecraft minecraft) { - return Utils.canPlayerSeeDemonWill(Minecraft.getMinecraft().player); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementDivinedInformation.java b/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementDivinedInformation.java deleted file mode 100644 index c8244775..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementDivinedInformation.java +++ /dev/null @@ -1,46 +0,0 @@ -package WayofTime.bloodmagic.client.hud.element; - -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import net.minecraft.client.Minecraft; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumHand; - -public abstract class ElementDivinedInformation extends ElementTileInformation { - - private final boolean simple; - - public ElementDivinedInformation(int lines, boolean simple, Class tileClass) { - super(100, lines, tileClass); - this.simple = simple; - } - - @Override - public boolean shouldRender(Minecraft minecraft) { - EntityPlayer player = Minecraft.getMinecraft().player; - ItemStack sigilStack = player.getHeldItem(EnumHand.MAIN_HAND); - boolean flag = false; - if (simple) { - if (sigilStack.getItem() == RegistrarBloodMagicItems.SIGIL_DIVINATION) - flag = true; - - if (!flag) { - sigilStack = player.getHeldItem(EnumHand.OFF_HAND); - if (sigilStack.getItem() == RegistrarBloodMagicItems.SIGIL_DIVINATION) - flag = true; - } - } else { - if (sigilStack.getItem() == RegistrarBloodMagicItems.SIGIL_SEER) - flag = true; - - if (!flag) { - sigilStack = player.getHeldItem(EnumHand.OFF_HAND); - if (sigilStack.getItem() == RegistrarBloodMagicItems.SIGIL_SEER) - flag = true; - } - } - - return super.shouldRender(minecraft) && flag; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementHolding.java b/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementHolding.java deleted file mode 100644 index 9206f124..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementHolding.java +++ /dev/null @@ -1,85 +0,0 @@ -package WayofTime.bloodmagic.client.hud.element; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.Sprite; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.item.sigil.ItemSigilHolding; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.ScaledResolution; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.RenderHelper; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; - -import java.util.List; - -public class ElementHolding extends HUDElement { - - private static final Sprite HOLDING_BAR = new Sprite(new ResourceLocation(BloodMagic.MODID, "textures/gui/widgets.png"), 0, 0, 102, 22); - private static final Sprite SELECTED_OVERLAY = new Sprite(new ResourceLocation(BloodMagic.MODID, "textures/gui/widgets.png"), 0, 22, 24, 24); - - public ElementHolding() { - super(HOLDING_BAR.getTextureWidth(), HOLDING_BAR.getTextureHeight()); - } - - @Override - public void draw(ScaledResolution resolution, float partialTicks, int drawX, int drawY) { - GlStateManager.color(1.0F, 1.0F, 1.0F); - HOLDING_BAR.draw(drawX, drawY); - - Minecraft minecraft = Minecraft.getMinecraft(); - ItemStack sigilHolding = minecraft.player.getHeldItemMainhand(); - // Check mainhand for Sigil of Holding - if (!(sigilHolding.getItem() == RegistrarBloodMagicItems.SIGIL_HOLDING)) - sigilHolding = minecraft.player.getHeldItemOffhand(); - // Check offhand for Sigil of Holding - if (!(sigilHolding.getItem() == RegistrarBloodMagicItems.SIGIL_HOLDING)) - return; - - int currentSlot = ItemSigilHolding.getCurrentItemOrdinal(sigilHolding); - SELECTED_OVERLAY.draw(drawX - 1 + (currentSlot * 20), drawY - 1); - - RenderHelper.enableGUIStandardItemLighting(); - List inventory = ItemSigilHolding.getInternalInventory(sigilHolding); - int xOffset = 0; - for (ItemStack stack : inventory) { - renderHotbarItem(drawX + 3 + xOffset, drawY + 3, partialTicks, minecraft.player, stack); - xOffset += 20; - } - } - - @Override - public boolean shouldRender(Minecraft minecraft) { - ItemStack sigilHolding = minecraft.player.getHeldItemMainhand(); - // Check mainhand for Sigil of Holding - if (!(sigilHolding.getItem() == RegistrarBloodMagicItems.SIGIL_HOLDING)) - sigilHolding = minecraft.player.getHeldItemOffhand(); - // Check offhand for Sigil of Holding - if (!(sigilHolding.getItem() == RegistrarBloodMagicItems.SIGIL_HOLDING)) - return false; - - return true; - } - - protected void renderHotbarItem(int x, int y, float partialTicks, EntityPlayer player, ItemStack stack) { - if (!stack.isEmpty()) { - float animation = (float) stack.getAnimationsToGo() - partialTicks; - - if (animation > 0.0F) { - GlStateManager.pushMatrix(); - float f1 = 1.0F + animation / 5.0F; - GlStateManager.translate((float) (x + 8), (float) (y + 12), 0.0F); - GlStateManager.scale(1.0F / f1, (f1 + 1.0F) / 2.0F, 1.0F); - GlStateManager.translate((float) (-(x + 8)), (float) (-(y + 12)), 0.0F); - } - - Minecraft.getMinecraft().getRenderItem().renderItemAndEffectIntoGUI(player, stack, x, y); - - if (animation > 0.0F) - GlStateManager.popMatrix(); - - Minecraft.getMinecraft().getRenderItem().renderItemOverlays(Minecraft.getMinecraft().fontRenderer, stack, x, y); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementItemStack.java b/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementItemStack.java deleted file mode 100644 index 5f783e55..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementItemStack.java +++ /dev/null @@ -1,23 +0,0 @@ -package WayofTime.bloodmagic.client.hud.element; - -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.ScaledResolution; -import net.minecraft.client.renderer.RenderHelper; -import net.minecraft.item.ItemStack; - -public class ElementItemStack extends HUDElement { - private ItemStack stack; - - public ElementItemStack(ItemStack stack) { - super(16, 16); - - this.stack = stack; - } - - @Override - public void draw(ScaledResolution resolution, float partialTicks, int drawX, int drawY) { - RenderHelper.enableGUIStandardItemLighting(); - Minecraft.getMinecraft().getRenderItem().renderItemIntoGUI(stack, drawX, drawY); - RenderHelper.disableStandardItemLighting(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementSprite.java b/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementSprite.java deleted file mode 100644 index e574ffef..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementSprite.java +++ /dev/null @@ -1,20 +0,0 @@ -package WayofTime.bloodmagic.client.hud.element; - -import WayofTime.bloodmagic.client.Sprite; -import net.minecraft.client.gui.ScaledResolution; - -public class ElementSprite extends HUDElement { - - private final Sprite sprite; - - public ElementSprite(Sprite sprite) { - super(sprite.getTextureWidth(), sprite.getTextureHeight()); - - this.sprite = sprite; - } - - @Override - public void draw(ScaledResolution resolution, float partialTicks, int drawX, int drawY) { - sprite.draw(drawX, drawY); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementString.java b/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementString.java deleted file mode 100644 index 419ebe25..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementString.java +++ /dev/null @@ -1,36 +0,0 @@ -package WayofTime.bloodmagic.client.hud.element; - -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.FontRenderer; -import net.minecraft.client.gui.ScaledResolution; -import net.minecraft.util.text.ITextComponent; - -public class ElementString extends HUDElement { - - private ITextComponent[] display; - - public ElementString(ITextComponent... display) { - super(getMaxStringWidth(display), (Minecraft.getMinecraft().fontRenderer.FONT_HEIGHT + 2) * display.length - 2); - - this.display = display; - } - - @Override - public void draw(ScaledResolution resolution, float partialTicks, int drawX, int drawY) { - FontRenderer fontRenderer = Minecraft.getMinecraft().fontRenderer; - for (ITextComponent drawText : display) { - fontRenderer.drawStringWithShadow(drawText.getFormattedText(), drawX, drawY, 14737632); - drawY += fontRenderer.FONT_HEIGHT + 2; - } - } - - private static int getMaxStringWidth(ITextComponent... display) { - FontRenderer fontRenderer = Minecraft.getMinecraft().fontRenderer; - int maxWidth = 0; - for (ITextComponent drawText : display) - if (fontRenderer.getStringWidth(drawText.getFormattedText()) > maxWidth) - maxWidth = fontRenderer.getStringWidth(drawText.getFormattedText()); - - return maxWidth; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementTileInformation.java b/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementTileInformation.java deleted file mode 100644 index f8092cf6..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementTileInformation.java +++ /dev/null @@ -1,57 +0,0 @@ -package WayofTime.bloodmagic.client.hud.element; - -import WayofTime.bloodmagic.client.Sprite; -import com.google.common.collect.Lists; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.ScaledResolution; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.RayTraceResult; -import org.apache.commons.lang3.tuple.Pair; - -import java.awt.Color; -import java.util.List; -import java.util.function.Consumer; -import java.util.function.Function; - -public abstract class ElementTileInformation extends HUDElement { - - protected final Class tileClass; - private final List>> information; - - public ElementTileInformation(int width, int lines, Class tileClass) { - super(width, 18 * lines - 2); - - this.tileClass = tileClass; - this.information = Lists.newArrayList(); - gatherInformation(information::add); - } - - public abstract void gatherInformation(Consumer>> information); - - @SuppressWarnings("unchecked") - @Override - public void draw(ScaledResolution resolution, float partialTicks, int drawX, int drawY) { - T tile = (T) Minecraft.getMinecraft().world.getTileEntity(Minecraft.getMinecraft().objectMouseOver.getBlockPos()); - - int yOffset = 0; - for (Pair> sprite : information) { - sprite.getLeft().draw(drawX, drawY + yOffset); - int textY = drawY + yOffset + (sprite.getLeft().getTextureHeight() / 4); - Minecraft.getMinecraft().fontRenderer.drawStringWithShadow((tile != null && tile.getClass() == tileClass) ? sprite.getRight().apply(tile) : "?", drawX + sprite.getLeft().getTextureWidth() + 2, textY, Color.WHITE.getRGB()); - yOffset += sprite.getLeft().getTextureHeight() + 2; - } - } - - @Override - public boolean shouldRender(Minecraft minecraft) { - RayTraceResult trace = Minecraft.getMinecraft().objectMouseOver; - if (trace == null || trace.typeOfHit != RayTraceResult.Type.BLOCK) - return false; - - TileEntity tile = Minecraft.getMinecraft().world.getTileEntity(trace.getBlockPos()); - if (tile == null || !tileClass.isAssignableFrom(tile.getClass())) - return false; - - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/hud/element/HUDElement.java b/src/main/java/WayofTime/bloodmagic/client/hud/element/HUDElement.java deleted file mode 100644 index 10eed1cd..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/hud/element/HUDElement.java +++ /dev/null @@ -1,58 +0,0 @@ -package WayofTime.bloodmagic.client.hud.element; - -import WayofTime.bloodmagic.client.hud.ElementRegistry; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.ScaledResolution; -import net.minecraft.client.renderer.BufferBuilder; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.vecmath.Vector2f; -import java.awt.Point; - -@SideOnly(Side.CLIENT) -public abstract class HUDElement { - - private int width; - private int height; - - public HUDElement(int width, int height) { - this.width = width; - this.height = height; - } - - public boolean shouldRender(Minecraft minecraft) { - return true; - } - - public abstract void draw(ScaledResolution resolution, float partialTicks, int drawX, int drawY); - - public final int getWidth() { - return width; - } - - public final int getHeight() { - return height; - } - - protected void drawTexturedModalRect(double x, double y, double textureX, double textureY, double width, double height) { - float f = 0.00390625F; - float f1 = 0.00390625F; - Tessellator tessellator = Tessellator.getInstance(); - BufferBuilder buffer = tessellator.getBuffer(); - buffer.begin(7, DefaultVertexFormats.POSITION_TEX); - buffer.pos(x + 0, y + height, 0).tex((double) ((float) (textureX + 0) * f), (double) ((float) (textureY + height) * f1)).endVertex(); - buffer.pos(x + width, y + height, 0).tex((double) ((float) (textureX + width) * f), (double) ((float) (textureY + height) * f1)).endVertex(); - buffer.pos(x + width, y + 0, 0).tex((double) ((float) (textureX + width) * f), (double) ((float) (textureY + 0) * f1)).endVertex(); - buffer.pos(x + 0, y + 0, 0).tex((double) ((float) (textureX + 0) * f), (double) ((float) (textureY + 0) * f1)).endVertex(); - tessellator.draw(); - } - - @Override - public String toString() { - Vector2f point = ElementRegistry.getPosition(ElementRegistry.getKey(this)); - return ElementRegistry.getKey(this) + "@" + point.x + "," + point.y; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/key/IKeybindable.java b/src/main/java/WayofTime/bloodmagic/client/key/IKeybindable.java deleted file mode 100644 index c325019f..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/key/IKeybindable.java +++ /dev/null @@ -1,8 +0,0 @@ -package WayofTime.bloodmagic.client.key; - -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; - -public interface IKeybindable { - void onKeyPressed(ItemStack stack, EntityPlayer player, KeyBindings key, boolean showInChat); -} diff --git a/src/main/java/WayofTime/bloodmagic/client/key/KeyBindingBloodMagic.java b/src/main/java/WayofTime/bloodmagic/client/key/KeyBindingBloodMagic.java deleted file mode 100644 index b1b18335..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/key/KeyBindingBloodMagic.java +++ /dev/null @@ -1,16 +0,0 @@ -package WayofTime.bloodmagic.client.key; - -import WayofTime.bloodmagic.BloodMagic; -import net.minecraft.client.settings.KeyBinding; -import net.minecraftforge.fml.client.registry.ClientRegistry; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class KeyBindingBloodMagic extends KeyBinding { - public KeyBindingBloodMagic(KeyBindings key) { - super(key.getDescription(), key.getKeyConflictContext(), key.getKeyModifier(), key.getKeyCode(), BloodMagic.NAME); - - ClientRegistry.registerKeyBinding(this); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/key/KeyBindings.java b/src/main/java/WayofTime/bloodmagic/client/key/KeyBindings.java deleted file mode 100644 index a9d8a8af..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/key/KeyBindings.java +++ /dev/null @@ -1,96 +0,0 @@ -package WayofTime.bloodmagic.client.key; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.item.sigil.ItemSigilHolding; -import WayofTime.bloodmagic.network.BloodMagicPacketHandler; -import WayofTime.bloodmagic.network.KeyProcessor; -import WayofTime.bloodmagic.util.handler.event.ClientHandler; -import net.minecraft.client.Minecraft; -import net.minecraft.client.entity.EntityPlayerSP; -import net.minecraft.client.settings.KeyBinding; -import net.minecraft.item.ItemStack; -import net.minecraftforge.client.settings.IKeyConflictContext; -import net.minecraftforge.client.settings.KeyConflictContext; -import net.minecraftforge.client.settings.KeyModifier; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; -import org.lwjgl.input.Keyboard; - -import java.util.Locale; - -public enum KeyBindings { - // @formatter:off - OPEN_HOLDING(KeyConflictContext.IN_GAME, KeyModifier.NONE, Keyboard.KEY_H) { - @SideOnly(Side.CLIENT) - @Override - public void handleKeybind() { - ItemStack itemStack = ClientHandler.minecraft.player.getHeldItemMainhand(); - if (itemStack.getItem() instanceof IKeybindable) - BloodMagicPacketHandler.INSTANCE.sendToServer(new KeyProcessor(this, false)); - } - }, - CYCLE_HOLDING_POS(KeyConflictContext.IN_GAME, KeyModifier.SHIFT, Keyboard.KEY_EQUALS) { - @SideOnly(Side.CLIENT) - @Override - public void handleKeybind() { - EntityPlayerSP player = Minecraft.getMinecraft().player; - if (player.getHeldItemMainhand().getItem() instanceof ItemSigilHolding) - ClientHandler.cycleSigil(player.getHeldItemMainhand(), player, -1); - } - }, - CYCLE_HOLDING_NEG(KeyConflictContext.IN_GAME, KeyModifier.SHIFT, Keyboard.KEY_MINUS) { - @SideOnly(Side.CLIENT) - @Override - public void handleKeybind() { - EntityPlayerSP player = Minecraft.getMinecraft().player; - if (player.getHeldItemMainhand().getItem() instanceof ItemSigilHolding) - ClientHandler.cycleSigil(player.getHeldItemMainhand(), player, 1); - } - },; - // @formatter:on - - private final IKeyConflictContext keyConflictContext; - private final KeyModifier keyModifier; - private final int keyCode; - - @SideOnly(Side.CLIENT) - private KeyBinding key; - - KeyBindings(IKeyConflictContext keyConflictContext, KeyModifier keyModifier, int keyCode) { - this.keyConflictContext = keyConflictContext; - this.keyModifier = keyModifier; - this.keyCode = keyCode; - } - - @SideOnly(Side.CLIENT) - public abstract void handleKeybind(); - - public IKeyConflictContext getKeyConflictContext() { - return keyConflictContext; - } - - public KeyModifier getKeyModifier() { - return keyModifier; - } - - public int getKeyCode() { - return keyCode; - } - - @SideOnly(Side.CLIENT) - public KeyBinding getKey() { - if (key == null) - key = new KeyBindingBloodMagic(this); - - return key; - } - - @SideOnly(Side.CLIENT) - public void setKey(KeyBinding key) { - this.key = key; - } - - public String getDescription() { - return BloodMagic.MODID + ".keybind." + name().toLowerCase(Locale.ENGLISH); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/mesh/CustomMeshDefinitionActivatable.java b/src/main/java/WayofTime/bloodmagic/client/mesh/CustomMeshDefinitionActivatable.java deleted file mode 100644 index a674b457..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/mesh/CustomMeshDefinitionActivatable.java +++ /dev/null @@ -1,25 +0,0 @@ -package WayofTime.bloodmagic.client.mesh; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.iface.IActivatable; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.renderer.block.model.ModelResourceLocation; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; - -public class CustomMeshDefinitionActivatable implements ItemMeshDefinition { - private final String name; - - public CustomMeshDefinitionActivatable(String name) { - this.name = name; - } - - @Override - public ModelResourceLocation getModelLocation(ItemStack stack) { - if (!stack.isEmpty() && stack.getItem() instanceof IActivatable) - if (((IActivatable) stack.getItem()).getActivated(stack)) - return new ModelResourceLocation(new ResourceLocation(BloodMagic.MODID, name), "active=true"); - - return new ModelResourceLocation(new ResourceLocation(BloodMagic.MODID, name), "active=false"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/mesh/CustomMeshDefinitionMultiWill.java b/src/main/java/WayofTime/bloodmagic/client/mesh/CustomMeshDefinitionMultiWill.java deleted file mode 100644 index 58f7fc64..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/mesh/CustomMeshDefinitionMultiWill.java +++ /dev/null @@ -1,27 +0,0 @@ -package WayofTime.bloodmagic.client.mesh; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.iface.IMultiWillTool; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.renderer.block.model.ModelResourceLocation; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; - -public class CustomMeshDefinitionMultiWill implements ItemMeshDefinition { - private final String name; - - public CustomMeshDefinitionMultiWill(String name) { - this.name = name; - } - - @Override - public ModelResourceLocation getModelLocation(ItemStack stack) { - if (!stack.isEmpty() && stack.getItem() instanceof IMultiWillTool) { - EnumDemonWillType type = ((IMultiWillTool) stack.getItem()).getCurrentType(stack); - return new ModelResourceLocation(new ResourceLocation(BloodMagic.MODID, name), "type=" + type.getName().toLowerCase()); - } - - return new ModelResourceLocation(new ResourceLocation(BloodMagic.MODID, name), "type=default"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/mesh/CustomMeshDefinitionWillGem.java b/src/main/java/WayofTime/bloodmagic/client/mesh/CustomMeshDefinitionWillGem.java deleted file mode 100644 index a1e3af67..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/mesh/CustomMeshDefinitionWillGem.java +++ /dev/null @@ -1,28 +0,0 @@ -package WayofTime.bloodmagic.client.mesh; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.item.soul.ItemSoulGem; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.renderer.block.model.ModelResourceLocation; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; - -public class CustomMeshDefinitionWillGem implements ItemMeshDefinition { - private final String name; - - public CustomMeshDefinitionWillGem(String name) { - this.name = name; - } - - @Override - public ModelResourceLocation getModelLocation(ItemStack stack) { - if (!stack.isEmpty() && stack.getItem() == RegistrarBloodMagicItems.SOUL_GEM) { - EnumDemonWillType type = ((ItemSoulGem) stack.getItem()).getCurrentType(stack); - return new ModelResourceLocation(new ResourceLocation(BloodMagic.MODID, name), "type=" + ItemSoulGem.names[stack.getItemDamage()] + "_" + type.getName().toLowerCase()); - } - - return new ModelResourceLocation(new ResourceLocation(BloodMagic.MODID, name), "type=petty_default"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/LayerBloodElytra.java b/src/main/java/WayofTime/bloodmagic/client/render/LayerBloodElytra.java deleted file mode 100644 index 25a9d228..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/LayerBloodElytra.java +++ /dev/null @@ -1,53 +0,0 @@ -package WayofTime.bloodmagic.client.render; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.item.armour.ItemLivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import net.minecraft.client.entity.AbstractClientPlayer; -import net.minecraft.client.model.ModelElytra; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.entity.RenderPlayer; -import net.minecraft.client.renderer.entity.layers.LayerArmorBase; -import net.minecraft.client.renderer.entity.layers.LayerRenderer; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; - -public class LayerBloodElytra implements LayerRenderer { - - private static final ResourceLocation TEXTURE_BLOOD_ELYTRA = new ResourceLocation("bloodmagic", "textures/entities/bloodElytra.png"); - private final RenderPlayer renderPlayer; - private final ModelElytra modelElytra = new ModelElytra(); - - public LayerBloodElytra(RenderPlayer renderPlayer) { - this.renderPlayer = renderPlayer; - } - - @Override - public void doRenderLayer(AbstractClientPlayer clientPlayer, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) { - if (LivingArmour.hasFullSet(clientPlayer)) { - ItemStack chestStack = clientPlayer.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - if (ItemLivingArmour.hasUpgrade(BloodMagic.MODID + ".upgrade.elytra", chestStack)) { - GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); - GlStateManager.enableBlend(); - - renderPlayer.bindTexture(TEXTURE_BLOOD_ELYTRA); - - GlStateManager.pushMatrix(); - GlStateManager.translate(0.0F, 0.0F, 0.125F); - modelElytra.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale, clientPlayer); - modelElytra.render(clientPlayer, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale); - - if (chestStack.isItemEnchanted()) - LayerArmorBase.renderEnchantedGlint(this.renderPlayer, clientPlayer, this.modelElytra, limbSwing, limbSwingAmount, partialTicks, ageInTicks, netHeadYaw, headPitch, scale); - - GlStateManager.popMatrix(); - } - } - } - - @Override - public boolean shouldCombineTextures() { - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/AttractorAlchemyCircleRenderer.java b/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/AttractorAlchemyCircleRenderer.java deleted file mode 100644 index 4e330f9e..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/AttractorAlchemyCircleRenderer.java +++ /dev/null @@ -1,142 +0,0 @@ -package WayofTime.bloodmagic.client.render.alchemyArray; - -import WayofTime.bloodmagic.alchemyArray.AlchemyCircleRenderer; -import WayofTime.bloodmagic.tile.TileAlchemyArray; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.BufferBuilder; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ResourceLocation; - -public class AttractorAlchemyCircleRenderer extends AlchemyCircleRenderer { - public AttractorAlchemyCircleRenderer() { - this(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/ZombieBeacon.png")); - } - - public AttractorAlchemyCircleRenderer(ResourceLocation resourceLocation) { - super(resourceLocation); - } - - @Override - public float getSizeModifier(float craftTime) { - return 1; - } - - @Override - public float getRotation(float craftTime) { - float offset = 2; - if (craftTime >= offset) { - float modifier = (craftTime - offset) * 5f; - return modifier * 1f; - } - return 0; - } - - @Override - public float getSecondaryRotation(float craftTime) { - float offset = 50; - float secondaryOffset = 150; - if (craftTime >= offset) { - if (craftTime < secondaryOffset) { - float modifier = 90 * (craftTime - offset) / (secondaryOffset - offset); - return modifier; - } else { - return 90; - } - } - return 0; - } - - @Override - public void renderAt(TileEntity tile, double x, double y, double z, float craftTime) { - if (!(tile instanceof TileAlchemyArray)) { - return; - } - - TileAlchemyArray tileArray = (TileAlchemyArray) tile; - - Tessellator tessellator = Tessellator.getInstance(); - BufferBuilder wr = tessellator.getBuffer(); - - GlStateManager.pushMatrix(); - - float rot = getRotation(craftTime); - float secondaryRot = getSecondaryRotation(craftTime); - - float size = 1.0F * getSizeModifier(craftTime); - - // Bind the texture to the circle - Minecraft.getMinecraft().renderEngine.bindTexture(arrayResource); - - GlStateManager.disableCull(); - GlStateManager.enableBlend(); - GlStateManager.blendFunc(770, 1); - - GlStateManager.translate(x, y, z); - - // Specify which face this "circle" is located on - EnumFacing sideHit = EnumFacing.UP; - EnumFacing rotation = tileArray.getRotation(); - - GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace); - - switch (sideHit) { - case DOWN: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(-90.0f, 1, 0, 0); - break; - case EAST: - GlStateManager.rotate(-90.0f, 0, 1, 0); - GlStateManager.translate(0, 0, -1); - break; - case NORTH: - break; - case SOUTH: - GlStateManager.rotate(180.0f, 0, 1, 0); - GlStateManager.translate(-1, 0, -1); - break; - case UP: - GlStateManager.translate(0, 1, 0); - GlStateManager.rotate(90.0f, 1, 0, 0); - break; - case WEST: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(90.0f, 0, 1, 0); - break; - } - - GlStateManager.pushMatrix(); - GlStateManager.translate(0.5f, 0.5f, getVerticalOffset(craftTime)); - GlStateManager.rotate(rotation.getHorizontalAngle() + 180, 0, 0, 1); - - GlStateManager.pushMatrix(); - GlStateManager.rotate(rot, 0, 0, 1); - GlStateManager.rotate(secondaryRot, 1, 0, 0); - double var31 = 0.0D; - double var33 = 1.0D; - double var35 = 0; - double var37 = 1; - - GlStateManager.color(1f, 1f, 1f, 1f); - wr.begin(7, DefaultVertexFormats.POSITION_TEX); - // wr.setBrightness(200); - wr.pos(size / 2f, size / 2f, 0.0D).tex(var33, var37).endVertex(); - wr.pos(size / 2f, -size / 2f, 0.0D).tex(var33, var35).endVertex(); - wr.pos(-size / 2f, -size / 2f, 0.0D).tex(var31, var35).endVertex(); - wr.pos(-size / 2f, size / 2f, 0.0D).tex(var31, var37).endVertex(); - tessellator.draw(); - - GlStateManager.popMatrix(); - - // GlStateManager.depthMask(true); - GlStateManager.disableBlend(); - GlStateManager.enableCull(); - // GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - - GlStateManager.popMatrix(); - GlStateManager.popMatrix(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/BindingAlchemyCircleRenderer.java b/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/BindingAlchemyCircleRenderer.java deleted file mode 100644 index 699916ca..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/BindingAlchemyCircleRenderer.java +++ /dev/null @@ -1,236 +0,0 @@ -package WayofTime.bloodmagic.client.render.alchemyArray; - -import WayofTime.bloodmagic.alchemyArray.AlchemyCircleRenderer; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.BufferBuilder; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ResourceLocation; - -public class BindingAlchemyCircleRenderer extends AlchemyCircleRenderer { - public static final int numberOfSweeps = 5; - public static final int startTime = 50; - public static final int sweepTime = 40; - public static final int inwardRotationTime = 50; - public static final float arcLength = (float) Math.sqrt(2 * (2 * 2) - 2 * 2 * 2 * Math.cos(2 * Math.PI * 2 / 5)); - public static final float theta2 = (float) (18f * Math.PI / 180f); - public static final int endTime = 300; - public final ResourceLocation[] arraysResources; - public float offsetFromFace = -0.9f; - - public BindingAlchemyCircleRenderer() { - super(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/BindingArray.png")); - arraysResources = new ResourceLocation[5]; - arraysResources[0] = new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/BindingLightningArray.png"); - arraysResources[1] = new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/BindingLightningArray.png"); - arraysResources[2] = new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/BindingLightningArray.png"); - arraysResources[3] = new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/BindingLightningArray.png"); - arraysResources[4] = new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/BindingLightningArray.png"); - } - - public float getRotation(int circle, float craftTime) { - float offset = 2; - if (circle == -1) { - return craftTime * 360 * 2 / 5 / sweepTime; - } - if (craftTime >= offset) { - float modifier = (float) Math.pow(craftTime - offset, 1.5); - return modifier * 0.5f; - } - return 0; - } - - public float getSecondaryRotation(int circle, float craftTime) { - float offset = 50; - if (craftTime >= offset) { - float modifier = (float) Math.pow(craftTime - offset, 1.7); - return modifier * 0.5f; - } - return 0; - } - - public float getVerticalOffset(int circle, float craftTime) { - if (circle >= 0 && circle <= 4) { - if (craftTime >= 5) { - if (craftTime <= 40) { - return (float) ((-0.4) * Math.pow((craftTime - 5) / 35f, 3)); - } else { - return -0.4f; - } - } - - return 0; - } - - if (craftTime >= 5) { - if (craftTime <= 40) { - return (float) ((-0.4) * Math.pow((craftTime - 5) / 35f, 3)); - } else { - return -0.4f; - } - } - return 0; - } - - public float getInwardRotation(int circle, float craftTime) { - float offset = startTime + numberOfSweeps * sweepTime; - if (craftTime >= offset) { - if (craftTime <= offset + inwardRotationTime) { - return 90f / inwardRotationTime * (craftTime - offset); - } else { - return 90; - } - } - - return 0; - } - - public void renderAt(TileEntity tile, double x, double y, double z, float craftTime) { - Tessellator tessellator = Tessellator.getInstance(); - BufferBuilder wr = tessellator.getBuffer(); - - GlStateManager.pushMatrix(); - - float rot = getRotation(-1, craftTime); - - float size = 3.0F; - - // Bind the texture to the circle - Minecraft.getMinecraft().renderEngine.bindTexture(arrayResource); - - GlStateManager.disableCull(); - GlStateManager.enableBlend(); - GlStateManager.blendFunc(770, 1); - - GlStateManager.translate(x, y, z); - - // Specify which face this "circle" is located on - EnumFacing sideHit = EnumFacing.UP; - GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace); - - switch (sideHit) { - case DOWN: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(-90.0f, 1, 0, 0); - break; - case EAST: - GlStateManager.rotate(-90.0f, 0, 1, 0); - GlStateManager.translate(0, 0, -1); - break; - case NORTH: - break; - case SOUTH: - GlStateManager.rotate(180.0f, 0, 1, 0); - GlStateManager.translate(-1, 0, -1); - break; - case UP: - GlStateManager.translate(0, 1, 0); - GlStateManager.rotate(90.0f, 1, 0, 0); - break; - case WEST: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(90.0f, 0, 1, 0); - break; - } - - GlStateManager.pushMatrix(); - GlStateManager.translate(0.5f, 0.5f, getVerticalOffset(craftTime)); - - double var31 = 0.0D; - double var33 = 1.0D; - double var35 = 0; - double var37 = 1; - - // GlStateManager.color(0.5f, 1f, 1f, 1f); - GlStateManager.pushMatrix(); - GlStateManager.rotate(rot, 0, 0, 1); - - wr.begin(7, DefaultVertexFormats.POSITION_TEX); - // wr.setBrightness(200); - wr.pos(size / 2f, size / 2f, 0.0D).tex(var33, var37).endVertex(); - wr.pos(size / 2f, -size / 2f, 0.0D).tex(var33, var35).endVertex(); - wr.pos(-size / 2f, -size / 2f, 0.0D).tex(var31, var35).endVertex(); - wr.pos(-size / 2f, size / 2f, 0.0D).tex(var31, var37).endVertex(); - tessellator.draw(); - GlStateManager.popMatrix(); - - for (int i = 0; i < 5; i++) { - GlStateManager.pushMatrix(); - Minecraft.getMinecraft().renderEngine.bindTexture(arraysResources[i]); - float newSize = 1; - float distance = BindingAlchemyCircleRenderer.getDistanceOfCircle(i, craftTime); - float angle = BindingAlchemyCircleRenderer.getAngleOfCircle(i, craftTime); - float rotation = this.getRotation(i, craftTime); - - GlStateManager.translate(distance * Math.sin(angle), -distance * Math.cos(angle), this.getVerticalOffset(i, craftTime)); - GlStateManager.rotate(i * 360 / 5, 0, 0, 1); - GlStateManager.rotate(getInwardRotation(i, craftTime), 1, 0, 0); - GlStateManager.rotate(rotation, 0, 0, 1); - wr.begin(7, DefaultVertexFormats.POSITION_TEX); - wr.pos(newSize / 2f, newSize / 2f, 0.0D).tex(var33, var37).endVertex(); - wr.pos(newSize / 2f, -newSize / 2f, 0.0D).tex(var33, var35).endVertex(); - wr.pos(-newSize / 2f, -newSize / 2f, 0.0D).tex(var31, var35).endVertex(); - wr.pos(-newSize / 2f, newSize / 2f, 0.0D).tex(var31, var37).endVertex(); - tessellator.draw(); - - GlStateManager.popMatrix(); - } - - GlStateManager.popMatrix(); - - // GlStateManager.depthMask(true); - GlStateManager.disableBlend(); - GlStateManager.enableCull(); - // GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - - GlStateManager.popMatrix(); - } - - public static float getAngleOfCircle(int circle, float craftTime) { - if (circle >= 0 && circle <= 4) { - float originalAngle = (float) (circle * 2 * Math.PI / 5d); - - double sweep = (craftTime - startTime) / sweepTime; - if (sweep >= 0 && sweep < numberOfSweeps) { - float offset = ((int) sweep) * sweepTime + startTime; - originalAngle += 2 * Math.PI * 2 / 5 * (int) sweep + getAngle(craftTime - offset, (int) sweep); - } else if (sweep >= numberOfSweeps) { - originalAngle += 2 * Math.PI * 2 / 5 * numberOfSweeps + (craftTime - 5 * sweepTime - startTime) * 2 * Math.PI * 2 / 5 / sweepTime; - } - - return originalAngle; - } - - return 0; - } - - public static float getAngle(float craftTime, int sweep) { - float rDP = craftTime / sweepTime * arcLength; - float rEnd = (float) Math.sqrt(rDP * rDP + 2 * 2 - 2 * rDP * 2 * Math.cos(theta2)); - return (float) (Math.acos((2 * 2 + rEnd * rEnd - rDP * rDP) / (2 * rEnd * 2))); - } - - /** - * Returns the center-to-center distance of this circle. - */ - public static float getDistanceOfCircle(int circle, float craftTime) { // TODO Change this so it doesn't use angle, since it is a constant speed. - double sweep = (craftTime - startTime) / sweepTime; - if (sweep >= 0 && sweep < numberOfSweeps) { - float offset = ((int) sweep) * sweepTime + startTime; - float angle = getAngle(craftTime - offset, (int) sweep); - float thetaPrime = (float) (Math.PI - theta2 - angle); - // if(thetaPrime > 0 && thetaPrime < Math.PI) { - return (float) (2 * Math.sin(theta2) / Math.sin(thetaPrime)); - // } - } else if (sweep >= numberOfSweeps && craftTime < endTime) { - return 2 - 2 * (craftTime - startTime - numberOfSweeps * sweepTime) / (endTime - startTime - numberOfSweeps * sweepTime); - } else if (craftTime >= endTime) { - return 0; - } - - return 2; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/DualAlchemyCircleRenderer.java b/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/DualAlchemyCircleRenderer.java deleted file mode 100644 index 29f03cbb..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/DualAlchemyCircleRenderer.java +++ /dev/null @@ -1,145 +0,0 @@ -package WayofTime.bloodmagic.client.render.alchemyArray; - -import WayofTime.bloodmagic.alchemyArray.AlchemyCircleRenderer; -import WayofTime.bloodmagic.tile.TileAlchemyArray; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.BufferBuilder; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ResourceLocation; - -public class DualAlchemyCircleRenderer extends AlchemyCircleRenderer { - public final ResourceLocation secondaryArrayResource; - public float offsetFromFace = -0.9f; - - public DualAlchemyCircleRenderer() { - this(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SkeletonTurret1.png"), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SkeletonTurret2.png")); - } - - public DualAlchemyCircleRenderer(ResourceLocation arrayResource, ResourceLocation secondaryArrayResource) { - super(arrayResource); - this.secondaryArrayResource = secondaryArrayResource; - } - - @Override - public float getSizeModifier(float craftTime) { - return 1; - } - - @Override - public float getRotation(float craftTime) { - float offset = 2; - if (craftTime >= offset) { - float modifier = (craftTime - offset) * 2f; - return modifier * 1f; - } - return 0; - } - - @Override - public void renderAt(TileEntity tile, double x, double y, double z, float craftTime) { - if (!(tile instanceof TileAlchemyArray)) { - return; - } - - TileAlchemyArray tileArray = (TileAlchemyArray) tile; - - Tessellator tessellator = Tessellator.getInstance(); - BufferBuilder wr = tessellator.getBuffer(); - - GlStateManager.pushMatrix(); - // float rot = (float)(this.worldObj.provider.getWorldTime() % (360 / - // this.rotationspeed) * this.rotationspeed) + this.rotationspeed * f; - float rot = getRotation(craftTime); - - float size = 1.0F * getSizeModifier(craftTime); - - GlStateManager.disableCull(); - GlStateManager.enableBlend(); - GlStateManager.blendFunc(770, 1); - - GlStateManager.translate(x, y, z); - - // Specify which face this "circle" is located on - EnumFacing sideHit = EnumFacing.UP; - EnumFacing rotation = tileArray.getRotation(); - - GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace); - - switch (sideHit) { - case DOWN: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(-90.0f, 1, 0, 0); - break; - case EAST: - GlStateManager.rotate(-90.0f, 0, 1, 0); - GlStateManager.translate(0, 0, -1); - break; - case NORTH: - break; - case SOUTH: - GlStateManager.rotate(180.0f, 0, 1, 0); - GlStateManager.translate(-1, 0, -1); - break; - case UP: - GlStateManager.translate(0, 1, 0); - GlStateManager.rotate(90.0f, 1, 0, 0); - break; - case WEST: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(90.0f, 0, 1, 0); - break; - } - - GlStateManager.pushMatrix(); - GlStateManager.translate(0.5f, 0.5f, getVerticalOffset(craftTime)); - GlStateManager.rotate(rotation.getHorizontalAngle() + 180, 0, 0, 1); - - // Bind the texture to the circle - Minecraft.getMinecraft().renderEngine.bindTexture(arrayResource); - GlStateManager.pushMatrix(); - GlStateManager.rotate(rot, 0, 0, 1); - double var31 = 0.0D; - double var33 = 1.0D; - double var35 = 0; - double var37 = 1; - - GlStateManager.color(1f, 1f, 1f, 1f); - wr.begin(7, DefaultVertexFormats.POSITION_TEX); - // wr.setBrightness(200); - wr.pos(size / 2f, size / 2f, 0.0D).tex(var33, var37).endVertex(); - wr.pos(size / 2f, -size / 2f, 0.0D).tex(var33, var35).endVertex(); - wr.pos(-size / 2f, -size / 2f, 0.0D).tex(var31, var35).endVertex(); - wr.pos(-size / 2f, size / 2f, 0.0D).tex(var31, var37).endVertex(); - tessellator.draw(); - - GlStateManager.popMatrix(); - - // Bind the second texture to the circle - Minecraft.getMinecraft().renderEngine.bindTexture(secondaryArrayResource); - GlStateManager.pushMatrix(); - GlStateManager.rotate(-rot, 0, 0, 1); - - GlStateManager.color(1f, 1f, 1f, 1f); - wr.begin(7, DefaultVertexFormats.POSITION_TEX); - // wr.setBrightness(200); - wr.pos(size / 2f, size / 2f, 0.0D).tex(var33, var37).endVertex(); - wr.pos(size / 2f, -size / 2f, 0.0D).tex(var33, var35).endVertex(); - wr.pos(-size / 2f, -size / 2f, 0.0D).tex(var31, var35).endVertex(); - wr.pos(-size / 2f, size / 2f, 0.0D).tex(var31, var37).endVertex(); - tessellator.draw(); - - GlStateManager.popMatrix(); - - // GlStateManager.depthMask(true); - GlStateManager.disableBlend(); - GlStateManager.enableCull(); - // GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - - GlStateManager.popMatrix(); - GlStateManager.popMatrix(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/LowAlchemyCircleRenderer.java b/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/LowAlchemyCircleRenderer.java deleted file mode 100644 index bce8f30f..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/LowAlchemyCircleRenderer.java +++ /dev/null @@ -1,22 +0,0 @@ -package WayofTime.bloodmagic.client.render.alchemyArray; - -import net.minecraft.util.ResourceLocation; - -public class LowAlchemyCircleRenderer extends SingleAlchemyCircleRenderer -{ - public LowAlchemyCircleRenderer() - { - this(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SkeletonTurret1.png")); - } - - public LowAlchemyCircleRenderer(ResourceLocation arrayResource) - { - super(arrayResource); - } - - @Override - public float getVerticalOffset(float craftTime) - { - return 0; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/LowStaticAlchemyCircleRenderer.java b/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/LowStaticAlchemyCircleRenderer.java deleted file mode 100644 index 0256ec93..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/LowStaticAlchemyCircleRenderer.java +++ /dev/null @@ -1,29 +0,0 @@ -package WayofTime.bloodmagic.client.render.alchemyArray; - -import net.minecraft.util.ResourceLocation; - -public class LowStaticAlchemyCircleRenderer extends LowAlchemyCircleRenderer -{ - public LowStaticAlchemyCircleRenderer() - { - this(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SkeletonTurret1.png")); - } - - public LowStaticAlchemyCircleRenderer(ResourceLocation arrayResource) - { - super(arrayResource); - } - - @Override - public float getRotation(float craftTime) - { - float offset = 2; - float duration = 180; - if (craftTime >= offset && craftTime < offset + duration) - { - float modifier = (craftTime - offset) * 2f; - return modifier * 1f; - } - return 0; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/MobSacrificeAlchemyCircleRenderer.java b/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/MobSacrificeAlchemyCircleRenderer.java deleted file mode 100644 index d4590a5d..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/MobSacrificeAlchemyCircleRenderer.java +++ /dev/null @@ -1,267 +0,0 @@ -package WayofTime.bloodmagic.client.render.alchemyArray; - -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.BufferBuilder; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import WayofTime.bloodmagic.alchemyArray.AlchemyCircleRenderer; -import WayofTime.bloodmagic.tile.TileAlchemyArray; - -public class MobSacrificeAlchemyCircleRenderer extends AlchemyCircleRenderer -{ - private ResourceLocation bottomArrayResource = new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/MovementArray.png"); - - private ResourceLocation mobSacrificeSwirlResource = new ResourceLocation("bloodmagic", "textures/models/mobsacrificeswirl.png"); - - public MobSacrificeAlchemyCircleRenderer(ResourceLocation location) - { - super(location); - } - - public MobSacrificeAlchemyCircleRenderer() - { - this(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/mobsacrifice.png")); - } - - @Override - public float getSizeModifier(float craftTime) - { - if (craftTime < 40) - { - return 0; - } else if (craftTime > 40 && craftTime < 100) - { - return (craftTime - 40) / 60f; - } - return 1; - } - - @Override - public float getRotation(float craftTime) - { - float offset = 50; - if (craftTime >= offset) - { - float modifier = (craftTime - offset) * 5f; - return modifier * 1f; - } - return 0; - } - - @Override - public float getSecondaryRotation(float craftTime) - { - return 0; - } - - @Override - public void renderAt(TileEntity tile, double x, double y, double z, float craftTime) - { - if (!(tile instanceof TileAlchemyArray)) - { - return; - } - - TileAlchemyArray tileArray = (TileAlchemyArray) tile; - - Tessellator tessellator = Tessellator.getInstance(); - BufferBuilder wr = tessellator.getBuffer(); - - GlStateManager.pushMatrix(); - - float rot = getRotation(craftTime); - - float size = 1.0F * getSizeModifier(craftTime); - - // Bind the texture to the circle - Minecraft.getMinecraft().renderEngine.bindTexture(arrayResource); - - GlStateManager.disableCull(); - GlStateManager.enableBlend(); - GlStateManager.blendFunc(770, 1); - - GlStateManager.translate(x, y, z); - - // Specify which face this "circle" is located on - EnumFacing sideHit = EnumFacing.UP; - EnumFacing rotation = tileArray.getRotation(); - - GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace); - - switch (sideHit) - { - case DOWN: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(-90.0f, 1, 0, 0); - break; - case EAST: - GlStateManager.rotate(-90.0f, 0, 1, 0); - GlStateManager.translate(0, 0, -1); - break; - case NORTH: - break; - case SOUTH: - GlStateManager.rotate(180.0f, 0, 1, 0); - GlStateManager.translate(-1, 0, -1); - break; - case UP: - GlStateManager.translate(0, 1, 0); - GlStateManager.rotate(90.0f, 1, 0, 0); - break; - case WEST: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(90.0f, 0, 1, 0); - break; - } - - GlStateManager.pushMatrix(); - GlStateManager.translate(0.5f, 0.5f, getVerticalOffset(craftTime)); -// GlStateManager.rotate(rotation.getHorizontalAngle() + 180, 0, 0, 1); - - GlStateManager.pushMatrix(); - - double topHeightOffset = 0; - double middleHeightOffset = 0; - double bottomHeightOffset = 0; - - BlockPos pos = tileArray.getPos(); - World world = tileArray.getWorld(); - -// GlStateManager.rotate((float) (yaw + 360 * getStartupPitchYawRatio(craftTime)), 0, 0, 1); -// GlStateManager.rotate((float) ((pitch + 90) * getStartupPitchYawRatio(craftTime)), 1, 0, 0); - - for (int i = 1; i <= 3; i++) - { - GlStateManager.pushMatrix(); - Minecraft.getMinecraft().renderEngine.bindTexture(bottomArrayResource); - translateAndRotateFloatingArray(tessellator, wr, size, rot, craftTime, i); - GlStateManager.popMatrix(); - } - - //Render the main array. - GlStateManager.pushMatrix(); - Minecraft.getMinecraft().renderEngine.bindTexture(arrayResource); -// GlStateManager.rotate(rot, 0, 0, 1); - renderStandardCircle(tessellator, wr, 3); - GlStateManager.popMatrix(); - - //Render the swirlz - float swirlSize = 3; - if (craftTime <= 40) - { - swirlSize = 0; - } else if (craftTime <= 100) - { - swirlSize = 3 * (craftTime - 40) / 60; - } - GlStateManager.pushMatrix(); - Minecraft.getMinecraft().renderEngine.bindTexture(mobSacrificeSwirlResource); - GlStateManager.translate(0, 0, 0.1); - GlStateManager.rotate(rot / 3, 0, 0, 1); - renderStandardCircle(tessellator, wr, swirlSize); - GlStateManager.popMatrix(); - -// GlStateManager.popMatrix(); - - GlStateManager.popMatrix(); - - // GlStateManager.depthMask(true); - GlStateManager.disableBlend(); - GlStateManager.enableCull(); - // GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - - GlStateManager.popMatrix(); - GlStateManager.popMatrix(); - } - - public float getStartupPitchYawRatio(float craftTime) - { - if (craftTime <= 80) - { - return 0; - } else if (craftTime > 80 && craftTime < 140) - { - return (craftTime - 80) / 60f; - } - - return 1; - } - - private void translateAndRotateFloatingArray(Tessellator tessellator, BufferBuilder builder, double size, float rotation, float craftTime, int circle) - { - double verticalOffset = 2; - - float primaryRotation = 0; - float secondaryRotation = 0; - if (craftTime >= 40) - { - primaryRotation = (craftTime - 40) * 4f; - secondaryRotation = (craftTime - 40) * 2f; - } - - float translationOffset = 1; - if (craftTime < 80) - { - translationOffset = 0; - } else if (craftTime < 140) - { - translationOffset = (craftTime - 80) / 60; - } - - switch (circle) - { - case 1: - GlStateManager.translate(0, 0, -verticalOffset); - GlStateManager.rotate(rotation / 200, 1, 0, 0); - GlStateManager.rotate(rotation / 10, 0, 0, 1); - GlStateManager.translate(1.7 * translationOffset, 0, 0); - break; - case 2: - GlStateManager.translate(0, 0, -verticalOffset); -// GlStateManager.rotate(254, 0, 0, 1); - GlStateManager.rotate((float) (rotation / 150 + 120), 1, 0, 0); - GlStateManager.rotate(120, 0, 1, 0); - GlStateManager.rotate(-rotation / 10, 0, 0, 1); - GlStateManager.translate(1.2 * translationOffset, 0, 0); - break; - case 3: - GlStateManager.translate(0, 0, -verticalOffset); -// GlStateManager.rotate(130, 0, 0, 1); - GlStateManager.rotate((float) (rotation / 100 + 284), 1, 0, 0); - GlStateManager.rotate(240, 0, 1, 0); - GlStateManager.rotate(-rotation / 7 + 180, 0, 0, 1); - GlStateManager.translate(2 * translationOffset, 0, 0); - break; - default: - //What are you doing, Way??? - } - - GlStateManager.rotate(primaryRotation, 0, 1, 0); - GlStateManager.rotate(secondaryRotation, 1, 0, 0); - GlStateManager.rotate(secondaryRotation * 0.41831f, 0, 0, 1); - - renderStandardCircle(tessellator, builder, size); - } - - private void renderStandardCircle(Tessellator tessellator, BufferBuilder builder, double size) - { - double var31 = 0.0D; - double var33 = 1.0D; - double var35 = 0; - double var37 = 1; - GlStateManager.color(1f, 1f, 1f, 1f); - builder.begin(7, DefaultVertexFormats.POSITION_TEX); - // wr.setBrightness(200); - builder.pos(size / 2f, size / 2f, 0).tex(var33, var37).endVertex(); - builder.pos(size / 2f, -size / 2f, 0).tex(var33, var35).endVertex(); - builder.pos(-size / 2f, -size / 2f, 0).tex(var31, var35).endVertex(); - builder.pos(-size / 2f, size / 2f, 0).tex(var31, var37).endVertex(); - tessellator.draw(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/SingleAlchemyCircleRenderer.java b/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/SingleAlchemyCircleRenderer.java deleted file mode 100644 index f409062a..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/SingleAlchemyCircleRenderer.java +++ /dev/null @@ -1,127 +0,0 @@ -package WayofTime.bloodmagic.client.render.alchemyArray; - -import WayofTime.bloodmagic.alchemyArray.AlchemyCircleRenderer; -import WayofTime.bloodmagic.tile.TileAlchemyArray; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.BufferBuilder; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ResourceLocation; - -public class SingleAlchemyCircleRenderer extends AlchemyCircleRenderer { - public float offsetFromFace = -0.9f; - - public SingleAlchemyCircleRenderer() { - this(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SkeletonTurret1.png")); - } - - public SingleAlchemyCircleRenderer(ResourceLocation arrayResource) { - super(arrayResource); - } - - @Override - public float getSizeModifier(float craftTime) { - return 1; - } - - @Override - public float getRotation(float craftTime) { - float offset = 2; - if (craftTime >= offset) { - float modifier = (craftTime - offset) * 2f; - return modifier * 1f; - } - return 0; - } - - @Override - public void renderAt(TileEntity tile, double x, double y, double z, float craftTime) { - if (!(tile instanceof TileAlchemyArray)) { - return; - } - - TileAlchemyArray tileArray = (TileAlchemyArray) tile; - - Tessellator tessellator = Tessellator.getInstance(); - BufferBuilder wr = tessellator.getBuffer(); - - GlStateManager.pushMatrix(); - // float rot = (float)(this.worldObj.provider.getWorldTime() % (360 / - // this.rotationspeed) * this.rotationspeed) + this.rotationspeed * f; - float rot = getRotation(craftTime); - - float size = 1.0F * getSizeModifier(craftTime); - - GlStateManager.disableCull(); - GlStateManager.enableBlend(); - GlStateManager.blendFunc(770, 1); - - GlStateManager.translate(x, y, z); - - // Specify which face this "circle" is located on - EnumFacing sideHit = EnumFacing.UP; - EnumFacing rotation = tileArray.getRotation(); - - GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace); - - switch (sideHit) { - case DOWN: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(-90.0f, 1, 0, 0); - break; - case EAST: - GlStateManager.rotate(-90.0f, 0, 1, 0); - GlStateManager.translate(0, 0, -1); - break; - case NORTH: - break; - case SOUTH: - GlStateManager.rotate(180.0f, 0, 1, 0); - GlStateManager.translate(-1, 0, -1); - break; - case UP: - GlStateManager.translate(0, 1, 0); - GlStateManager.rotate(90.0f, 1, 0, 0); - break; - case WEST: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(90.0f, 0, 1, 0); - break; - } - - GlStateManager.pushMatrix(); - GlStateManager.translate(0.5f, 0.5f, getVerticalOffset(craftTime)); - GlStateManager.rotate(rotation.getHorizontalAngle() + 180, 0, 0, 1); - - // Bind the texture to the circle - Minecraft.getMinecraft().renderEngine.bindTexture(arrayResource); - GlStateManager.pushMatrix(); - GlStateManager.rotate(rot, 0, 0, 1); - double var31 = 0.0D; - double var33 = 1.0D; - double var35 = 0; - double var37 = 1; - - GlStateManager.color(1f, 1f, 1f, 1f); - wr.begin(7, DefaultVertexFormats.POSITION_TEX); - // wr.setBrightness(200); - wr.pos(size / 2f, size / 2f, 0.0D).tex(var33, var37).endVertex(); - wr.pos(size / 2f, -size / 2f, 0.0D).tex(var33, var35).endVertex(); - wr.pos(-size / 2f, -size / 2f, 0.0D).tex(var31, var35).endVertex(); - wr.pos(-size / 2f, size / 2f, 0.0D).tex(var31, var37).endVertex(); - tessellator.draw(); - - GlStateManager.popMatrix(); - - // GlStateManager.depthMask(true); - GlStateManager.disableBlend(); - GlStateManager.enableCull(); - // GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - - GlStateManager.popMatrix(); - GlStateManager.popMatrix(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/StaticAlchemyCircleRenderer.java b/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/StaticAlchemyCircleRenderer.java deleted file mode 100644 index a1e2b461..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/StaticAlchemyCircleRenderer.java +++ /dev/null @@ -1,131 +0,0 @@ -package WayofTime.bloodmagic.client.render.alchemyArray; - -import WayofTime.bloodmagic.alchemyArray.AlchemyCircleRenderer; -import WayofTime.bloodmagic.tile.TileAlchemyArray; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.BufferBuilder; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ResourceLocation; - -public class StaticAlchemyCircleRenderer extends AlchemyCircleRenderer { - public StaticAlchemyCircleRenderer(ResourceLocation location) { - super(location); - } - - public StaticAlchemyCircleRenderer() { - this(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/MovementArray.png")); - } - - @Override - public float getSizeModifier(float craftTime) { - return 1; - } - - @Override - public float getRotation(float craftTime) { - float offset = 50; - if (craftTime >= offset) { - float modifier = (craftTime - offset) * 5f; - return modifier * 1f; - } - return 0; - } - - @Override - public float getSecondaryRotation(float craftTime) { - return 0; - } - - @Override - public void renderAt(TileEntity tile, double x, double y, double z, float craftTime) { - if (!(tile instanceof TileAlchemyArray)) { - return; - } - - TileAlchemyArray tileArray = (TileAlchemyArray) tile; - - Tessellator tessellator = Tessellator.getInstance(); - BufferBuilder wr = tessellator.getBuffer(); - - GlStateManager.pushMatrix(); - - float rot = getRotation(craftTime); - - float size = 1.0F * getSizeModifier(craftTime); - - // Bind the texture to the circle - Minecraft.getMinecraft().renderEngine.bindTexture(arrayResource); - - GlStateManager.disableCull(); - GlStateManager.enableBlend(); - GlStateManager.blendFunc(770, 1); - - GlStateManager.translate(x, y, z); - - // Specify which face this "circle" is located on - EnumFacing sideHit = EnumFacing.UP; - EnumFacing rotation = tileArray.getRotation(); - - GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace); - - switch (sideHit) { - case DOWN: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(-90.0f, 1, 0, 0); - break; - case EAST: - GlStateManager.rotate(-90.0f, 0, 1, 0); - GlStateManager.translate(0, 0, -1); - break; - case NORTH: - break; - case SOUTH: - GlStateManager.rotate(180.0f, 0, 1, 0); - GlStateManager.translate(-1, 0, -1); - break; - case UP: - GlStateManager.translate(0, 1, 0); - GlStateManager.rotate(90.0f, 1, 0, 0); - break; - case WEST: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(90.0f, 0, 1, 0); - break; - } - - GlStateManager.pushMatrix(); - GlStateManager.translate(0.5f, 0.5f, getVerticalOffset(craftTime)); - GlStateManager.rotate(rotation.getHorizontalAngle() + 180, 0, 0, 1); - - GlStateManager.pushMatrix(); - GlStateManager.rotate(rot, 0, 1, 0); - - double var31 = 0.0D; - double var33 = 1.0D; - double var35 = 0; - double var37 = 1; - - GlStateManager.color(1f, 1f, 1f, 1f); - wr.begin(7, DefaultVertexFormats.POSITION_TEX); - // wr.setBrightness(200); - wr.pos(size / 2f, size / 2f, 0.0D).tex(var33, var37).endVertex(); - wr.pos(size / 2f, -size / 2f, 0.0D).tex(var33, var35).endVertex(); - wr.pos(-size / 2f, -size / 2f, 0.0D).tex(var31, var35).endVertex(); - wr.pos(-size / 2f, size / 2f, 0.0D).tex(var31, var37).endVertex(); - tessellator.draw(); - - GlStateManager.popMatrix(); - - // GlStateManager.depthMask(true); - GlStateManager.disableBlend(); - GlStateManager.enableCull(); - // GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - - GlStateManager.popMatrix(); - GlStateManager.popMatrix(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/TurretAlchemyCircleRenderer.java b/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/TurretAlchemyCircleRenderer.java deleted file mode 100644 index 967b4638..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/alchemyArray/TurretAlchemyCircleRenderer.java +++ /dev/null @@ -1,280 +0,0 @@ -package WayofTime.bloodmagic.client.render.alchemyArray; - -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.BufferBuilder; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffect; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectArrowTurret; -import WayofTime.bloodmagic.alchemyArray.AlchemyCircleRenderer; -import WayofTime.bloodmagic.tile.TileAlchemyArray; - -public class TurretAlchemyCircleRenderer extends AlchemyCircleRenderer -{ - private ResourceLocation bottomArrayResource = new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/MovementArray.png"); - private ResourceLocation middleArrayResource = new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SkeletonTurret2.png"); - - public TurretAlchemyCircleRenderer(ResourceLocation location) - { - super(location); - } - - public TurretAlchemyCircleRenderer() - { - this(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/MovementArray.png")); - } - - @Override - public float getSizeModifier(float craftTime) - { - return 1; - } - - @Override - public float getRotation(float craftTime) - { - float offset = 50; - if (craftTime >= offset) - { - float modifier = (craftTime - offset) * 5f; - return modifier * 1f; - } - return 0; - } - - @Override - public float getSecondaryRotation(float craftTime) - { - return 0; - } - - @Override - public void renderAt(TileEntity tile, double x, double y, double z, float craftTime) - { - if (!(tile instanceof TileAlchemyArray)) - { - return; - } - - float f = 0; //Not working - - TileAlchemyArray tileArray = (TileAlchemyArray) tile; - AlchemyArrayEffect effect = tileArray.arrayEffect; - double pitch = 0; - double yaw = 0; - int arrowTimer = -1; - if (effect instanceof AlchemyArrayEffectArrowTurret) - { - AlchemyArrayEffectArrowTurret turretEffect = (AlchemyArrayEffectArrowTurret) effect; - pitch = (turretEffect.getPitch() - turretEffect.getLastPitch()) * f + turretEffect.getLastPitch(); - yaw = (turretEffect.getYaw() - turretEffect.getLastYaw()) * f + turretEffect.getLastYaw(); - arrowTimer = turretEffect.arrowTimer; - } - - double arrowAnimation = arrowTimer + f; - - Tessellator tessellator = Tessellator.getInstance(); - BufferBuilder wr = tessellator.getBuffer(); - - GlStateManager.pushMatrix(); - - float rot = getRotation(craftTime); - - float size = 1.0F * getSizeModifier(craftTime); - - // Bind the texture to the circle - Minecraft.getMinecraft().renderEngine.bindTexture(arrayResource); - - GlStateManager.disableCull(); - GlStateManager.enableBlend(); - GlStateManager.blendFunc(770, 1); - - GlStateManager.translate(x, y, z); - - // Specify which face this "circle" is located on - EnumFacing sideHit = EnumFacing.UP; - EnumFacing rotation = tileArray.getRotation(); - - GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace); - - switch (sideHit) - { - case DOWN: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(-90.0f, 1, 0, 0); - break; - case EAST: - GlStateManager.rotate(-90.0f, 0, 1, 0); - GlStateManager.translate(0, 0, -1); - break; - case NORTH: - break; - case SOUTH: - GlStateManager.rotate(180.0f, 0, 1, 0); - GlStateManager.translate(-1, 0, -1); - break; - case UP: - GlStateManager.translate(0, 1, 0); - GlStateManager.rotate(90.0f, 1, 0, 0); - break; - case WEST: - GlStateManager.translate(0, 0, 1); - GlStateManager.rotate(90.0f, 0, 1, 0); - break; - } - - GlStateManager.pushMatrix(); - GlStateManager.translate(0.5f, 0.5f, getVerticalOffset(craftTime)); -// GlStateManager.rotate(rotation.getHorizontalAngle() + 180, 0, 0, 1); - - GlStateManager.pushMatrix(); - - double topHeightOffset = getTopHeightOffset(craftTime, arrowAnimation); - double middleHeightOffset = getMiddleHeightOffset(craftTime, arrowAnimation); - double bottomHeightOffset = getBottomHeightOffset(craftTime, arrowAnimation); - - BlockPos pos = tileArray.getPos(); - World world = tileArray.getWorld(); - - GlStateManager.rotate((float) (yaw + 360 * getStartupPitchYawRatio(craftTime)), 0, 0, 1); - GlStateManager.rotate((float) ((pitch + 90) * getStartupPitchYawRatio(craftTime)), 1, 0, 0); - - GlStateManager.pushMatrix(); - Minecraft.getMinecraft().renderEngine.bindTexture(bottomArrayResource); - GlStateManager.rotate(-rot, 0, 0, 1); - GlStateManager.translate(0, 0, -bottomHeightOffset); - renderStandardCircle(tessellator, wr, size / 2); - GlStateManager.popMatrix(); - - GlStateManager.pushMatrix(); - Minecraft.getMinecraft().renderEngine.bindTexture(middleArrayResource); - GlStateManager.rotate(0, 0, 0, 1); - GlStateManager.translate(0, 0, -middleHeightOffset); - renderStandardCircle(tessellator, wr, size); - GlStateManager.popMatrix(); - - GlStateManager.pushMatrix(); - Minecraft.getMinecraft().renderEngine.bindTexture(arrayResource); - GlStateManager.rotate(rot, 0, 0, 1); - GlStateManager.translate(0, 0, -topHeightOffset); - renderStandardCircle(tessellator, wr, size); - GlStateManager.popMatrix(); - - GlStateManager.popMatrix(); - - // GlStateManager.depthMask(true); - GlStateManager.disableBlend(); - GlStateManager.enableCull(); - // GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - - GlStateManager.popMatrix(); - GlStateManager.popMatrix(); - } - - public float getStartupPitchYawRatio(float craftTime) - { - if (craftTime <= 80) - { - return 0; - } else if (craftTime > 80 && craftTime < 140) - { - return (craftTime - 80) / 60f; - } - - return 1; - } - - public double getBottomHeightOffset(double craftTime, double arrowAnimation) - { - if (craftTime <= 40) - { - return 0; - } else if (craftTime > 40 && craftTime < 100) - { - return -0.4 * (craftTime - 40) / 60d; - } else if (craftTime >= 100 && craftTime < 140) - { - return -0.4 * (140 - craftTime) / 40d; - } - - if (arrowAnimation > 0 && arrowAnimation < 45) - { - return -0.4 * (arrowAnimation) / 45; - } else if (arrowAnimation >= 45 && arrowAnimation < 50) - { - return -0.4 * (50 - arrowAnimation) / 5; - } - - return 0; - } - - public double getMiddleHeightOffset(double craftTime, double arrowAnimation) - { - if (craftTime <= 40) - { - return 0; - } else if (craftTime > 40 && craftTime < 100) - { - return 0.1 * (craftTime - 40) / 60d; - } else if (craftTime >= 100 && craftTime < 140) - { - return 0.1 * (140 - craftTime) / 40d; - } - - if (arrowAnimation > 0 && arrowAnimation < 45) - { - return 0.1 * (arrowAnimation) / 45; - } else if (arrowAnimation >= 45 && arrowAnimation < 50) - { - return 0.1 * (50 - arrowAnimation) / 5; - } - - return 0; - } - - public double getTopHeightOffset(double craftTime, double arrowAnimation) - { - if (craftTime <= 40) - { - return 0; - } else if (craftTime > 40 && craftTime < 100) - { - return 0.4 * (craftTime - 40) / 60d; - } else if (craftTime >= 100 && craftTime < 140) - { - return 0.4 * (140 - craftTime) / 40d; - } - - if (arrowAnimation > 0 && arrowAnimation < 45) - { - return 0.4 * (arrowAnimation) / 45; - } else if (arrowAnimation >= 45 && arrowAnimation < 50) - { - return 0.4 * (50 - arrowAnimation) / 5; - } - - return 0; - } - - private void renderStandardCircle(Tessellator tessellator, BufferBuilder builder, double size) - { - double var31 = 0.0D; - double var33 = 1.0D; - double var35 = 0; - double var37 = 1; - GlStateManager.color(1f, 1f, 1f, 1f); - builder.begin(7, DefaultVertexFormats.POSITION_TEX); - // wr.setBrightness(200); - builder.pos(size / 2f, size / 2f, 0).tex(var33, var37).endVertex(); - builder.pos(size / 2f, -size / 2f, 0).tex(var33, var35).endVertex(); - builder.pos(-size / 2f, -size / 2f, 0).tex(var31, var35).endVertex(); - builder.pos(-size / 2f, size / 2f, 0).tex(var31, var37).endVertex(); - tessellator.draw(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/block/RenderAlchemyArray.java b/src/main/java/WayofTime/bloodmagic/client/render/block/RenderAlchemyArray.java deleted file mode 100644 index b954ce52..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/block/RenderAlchemyArray.java +++ /dev/null @@ -1,26 +0,0 @@ -package WayofTime.bloodmagic.client.render.block; - -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.api.impl.recipe.RecipeAlchemyArray; -import WayofTime.bloodmagic.alchemyArray.AlchemyCircleRenderer; -import WayofTime.bloodmagic.core.registry.AlchemyArrayRecipeRegistry; -import WayofTime.bloodmagic.tile.TileAlchemyArray; -import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; -import net.minecraft.item.ItemStack; - -public class RenderAlchemyArray extends TileEntitySpecialRenderer { - @Override - public void render(TileAlchemyArray alchemyArray, double x, double y, double z, float partialTicks, int destroyStage, float alpha) { - ItemStack inputStack = alchemyArray.getStackInSlot(0); - ItemStack catalystStack = alchemyArray.getStackInSlot(1); - int craftTime = alchemyArray.activeCounter; - AlchemyCircleRenderer renderer = AlchemyArrayRecipeRegistry.getAlchemyCircleRenderer(inputStack, catalystStack); - if (renderer == AlchemyArrayRecipeRegistry.DEFAULT_RENDERER) { - RecipeAlchemyArray recipe = BloodMagicAPI.INSTANCE.getRecipeRegistrar().getAlchemyArray(inputStack, catalystStack); - if (recipe != null) - renderer = new AlchemyCircleRenderer(recipe.getCircleTexture()); - } - - renderer.renderAt(alchemyArray, x, y, z, (craftTime > 0 ? craftTime + partialTicks : 0)); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/block/RenderAltar.java b/src/main/java/WayofTime/bloodmagic/client/render/block/RenderAltar.java deleted file mode 100644 index 2dba9db8..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/block/RenderAltar.java +++ /dev/null @@ -1,164 +0,0 @@ -package WayofTime.bloodmagic.client.render.block; - -import WayofTime.bloodmagic.altar.AltarComponent; -import WayofTime.bloodmagic.altar.AltarTier; -import WayofTime.bloodmagic.block.BlockLifeEssence; -import WayofTime.bloodmagic.tile.TileAltar; -import WayofTime.bloodmagic.util.handler.event.ClientHandler; -import net.minecraft.client.Minecraft; -import net.minecraft.client.entity.EntityPlayerSP; -import net.minecraft.client.renderer.*; -import net.minecraft.client.renderer.block.model.ItemCameraTransforms; -import net.minecraft.client.renderer.texture.TextureAtlasSprite; -import net.minecraft.client.renderer.texture.TextureMap; -import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fluids.Fluid; -import net.minecraftforge.fluids.FluidStack; -import org.lwjgl.opengl.GL11; - -public class RenderAltar extends TileEntitySpecialRenderer { - private static final float MIN_HEIGHT = 0.499f; - private static final float MAX_HEIGHT = 0.745f; - - @Override - public void render(TileAltar tileAltar, double x, double y, double z, float partialTicks, int destroyStage, float alpha) { - ItemStack inputStack = tileAltar.getStackInSlot(0); - - float level = ((float) tileAltar.getCurrentBlood()) / (float) tileAltar.getCapacity(); - - GlStateManager.pushMatrix(); - GlStateManager.translate(x, y, z); - if (level > 0) - this.renderFluid(level); - this.renderItem(inputStack); - GlStateManager.popMatrix(); - - if (tileAltar.getCurrentTierDisplayed() != AltarTier.ONE) - renderHologram(tileAltar, tileAltar.getCurrentTierDisplayed(), partialTicks); - } - - private void renderFluid(float fluidLevel) { - GlStateManager.pushMatrix(); - - Fluid fluid = BlockLifeEssence.getLifeEssence(); - FluidStack fluidStack = new FluidStack(fluid, 1000); - - GlStateManager.translate(0.5, MIN_HEIGHT + (fluidLevel) * (MAX_HEIGHT - MIN_HEIGHT), 0.5); - - Tessellator tessellator = Tessellator.getInstance(); - BufferBuilder wr = tessellator.getBuffer(); - - float size = 0.8f; - - TextureAtlasSprite fluidStillSprite = Minecraft.getMinecraft().getTextureMapBlocks().getTextureExtry(fluid.getStill().toString()); - - int fluidColor = fluid.getColor(fluidStack); - - Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); - setGLColorFromInt(fluidColor); - - double uMin = (double) fluidStillSprite.getMinU(); - double uMax = (double) fluidStillSprite.getMaxU(); - double vMin = (double) fluidStillSprite.getMinV(); - double vMax = (double) fluidStillSprite.getMaxV(); - - wr.begin(7, DefaultVertexFormats.POSITION_TEX); -// wr.setBrightness(200); - wr.pos(size / 2f, 0, size / 2f).tex(uMax, vMax).endVertex(); - wr.pos(size / 2f, 0, -size / 2f).tex(uMax, vMin).endVertex(); - wr.pos(-size / 2f, 0, -size / 2f).tex(uMin, vMin).endVertex(); - wr.pos(-size / 2f, 0, size / 2f).tex(uMin, vMax).endVertex(); - tessellator.draw(); - - GlStateManager.popMatrix(); - } - - private void renderItem(ItemStack stack) { - RenderItem itemRenderer = Minecraft.getMinecraft().getRenderItem(); - if (!stack.isEmpty()) { - GlStateManager.translate(0.5, 1, 0.5); - GlStateManager.pushMatrix(); - GlStateManager.disableLighting(); - - float rotation = (float) (720.0 * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL); - - GlStateManager.rotate(rotation, 0.0F, 1.0F, 0); - GlStateManager.scale(0.75F, 0.75F, 0.75F); - GlStateManager.pushAttrib(); - RenderHelper.enableStandardItemLighting(); - itemRenderer.renderItem(stack, ItemCameraTransforms.TransformType.GROUND); - RenderHelper.disableStandardItemLighting(); - GlStateManager.popAttrib(); - - GlStateManager.enableLighting(); - GlStateManager.popMatrix(); - } - } - - private void renderHologram(TileAltar altar, AltarTier tier, float partialTicks) { - EntityPlayerSP player = Minecraft.getMinecraft().player; - World world = player.world; - - if (tier == AltarTier.ONE) - return; - - GlStateManager.pushMatrix(); - GlStateManager.enableBlend(); - GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - GlStateManager.color(1F, 1F, 1F, 0.6125F); - - BlockPos vec3, vX; - vec3 = altar.getPos(); - double posX = player.lastTickPosX + (player.posX - player.lastTickPosX) * partialTicks; - double posY = player.lastTickPosY + (player.posY - player.lastTickPosY) * partialTicks; - double posZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * partialTicks; - - for (AltarComponent altarComponent : tier.getAltarComponents()) { - vX = vec3.add(altarComponent.getOffset()); - double minX = vX.getX() - posX; - double minY = vX.getY() - posY; - double minZ = vX.getZ() - posZ; - - if (!world.getBlockState(vX).isOpaqueCube()) { - TextureAtlasSprite texture = null; - - switch (altarComponent.getComponent()) { - case BLOODRUNE: - texture = ClientHandler.blankBloodRune; - break; - case NOTAIR: - texture = ClientHandler.stoneBrick; - break; - case GLOWSTONE: - texture = ClientHandler.glowstone; - break; - case BLOODSTONE: - texture = ClientHandler.bloodStoneBrick; - break; - case BEACON: - texture = ClientHandler.beacon; - break; - case CRYSTAL: - texture = ClientHandler.crystalCluster; - break; - } - - RenderFakeBlocks.drawFakeBlock(texture, minX, minY, minZ); - } - } - - GlStateManager.popMatrix(); - } - - private static void setGLColorFromInt(int color) { - float red = (color >> 16 & 0xFF) / 255.0F; - float green = (color >> 8 & 0xFF) / 255.0F; - float blue = (color & 0xFF) / 255.0F; - - GlStateManager.color(red, green, blue, 1.0F); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/block/RenderBloodTank.java b/src/main/java/WayofTime/bloodmagic/client/render/block/RenderBloodTank.java deleted file mode 100644 index 235fb836..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/block/RenderBloodTank.java +++ /dev/null @@ -1,109 +0,0 @@ -package WayofTime.bloodmagic.client.render.block; - -import WayofTime.bloodmagic.tile.TileBloodTank; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.BufferBuilder; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.RenderHelper; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.texture.TextureAtlasSprite; -import net.minecraft.client.renderer.texture.TextureMap; -import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import net.minecraftforge.fluids.Fluid; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; -import org.lwjgl.opengl.GL11; - -@SideOnly(Side.CLIENT) -public class RenderBloodTank extends TileEntitySpecialRenderer { - private static final Minecraft mc = Minecraft.getMinecraft(); - - @Override - public void render(TileBloodTank bloodTank, double x, double y, double z, float partialTicks, int destroyStage, float alpha) { - if (bloodTank == null) - return; - - Fluid renderFluid = bloodTank.getClientRenderFluid(); - if (bloodTank.getRenderHeight() == 0 || renderFluid == null) - return; - - GlStateManager.pushMatrix(); - - bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); - - renderFluid(bloodTank.getRenderHeight(), renderFluid, x, y, z); - - GlStateManager.popMatrix(); - } - - public void renderFluid(float maxHeight, Fluid renderFluid, double x, double y, double z) { - maxHeight = maxHeight * 0.575F; - - GlStateManager.translate(x, y, z); - RenderHelper.disableStandardItemLighting(); - - GlStateManager.disableRescaleNormal(); - GlStateManager.disableBlend(); - - Tessellator tessellator = Tessellator.getInstance(); - BufferBuilder buffer = tessellator.getBuffer(); - - TextureAtlasSprite fluid = Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(renderFluid.getStill().toString()); - fluid = fluid == null ? mc.getTextureMapBlocks().getMissingSprite() : fluid; - - buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR); - - final int rgbaColor = renderFluid.getColor(); - final int rColor = rgbaColor >> 16 & 0xFF; - final int gColor = rgbaColor >> 8 & 0xFF; - final int bColor = rgbaColor & 0xFF; - final int aColor = rgbaColor >> 24 & 0xFF; - GlStateManager.enableBlend(); - GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - GlStateManager.color(rColor, gColor, bColor, aColor); - - float u1 = fluid.getMinU(); - float v1 = fluid.getMinV(); - float u2 = fluid.getMaxU(); - float v2 = fluid.getMaxV(); - - if (maxHeight > 0) { - float texWidth = u2 - u1; - - // TOP - buffer.pos(0.25, maxHeight + 0.05, 0.25).tex(u1 + 0.75 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex(); - buffer.pos(0.25, maxHeight + 0.05, 0.75).tex(u1 + 0.75 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex(); - buffer.pos(0.75, maxHeight + 0.05, 0.75).tex(u1 + 0.25 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex(); - buffer.pos(0.75, maxHeight + 0.05, 0.25).tex(u1 + 0.25 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex(); - - // NORTH - buffer.pos(0.75, maxHeight + 0.05, 0.25).tex(u1 + 0.75 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex(); - buffer.pos(0.75, 0, 0.25).tex(u1 + 0.75 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex(); - buffer.pos(0.25, 0, 0.25).tex(u1 + 0.25 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex(); - buffer.pos(0.25, maxHeight + 0.05, 0.25).tex(u1 + 0.25 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex(); - - // EAST - buffer.pos(0.25, 0, 0.75).tex(u1 + 0.75 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex(); - buffer.pos(0.25, maxHeight + 0.05, 0.75).tex(u1 + 0.75 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex(); - buffer.pos(0.25, maxHeight + 0.05, 0.25).tex(u1 + 0.25 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex(); - buffer.pos(0.25, 0, 0.25).tex(u1 + 0.25 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex(); - - // SOUTH - buffer.pos(0.75, 0, 0.75).tex(u1 + 0.75 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex(); - buffer.pos(0.75, maxHeight + 0.05, 0.75).tex(u1 + 0.75 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex(); - buffer.pos(0.25, maxHeight + 0.05, 0.75).tex(u1 + 0.25 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex(); - buffer.pos(0.25, 0, 0.75).tex(u1 + 0.25 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex(); - - // WEST - buffer.pos(0.75, maxHeight + 0.05, 0.75).tex(u1 + 0.75 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex(); - buffer.pos(0.75, 0, 0.75).tex(u1 + 0.75 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex(); - buffer.pos(0.75, 0, 0.25).tex(u1 + 0.25 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex(); - buffer.pos(0.75, maxHeight + 0.05, 0.25).tex(u1 + 0.25 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex(); - } - - tessellator.draw(); - - RenderHelper.enableStandardItemLighting(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/block/RenderDemonCrucible.java b/src/main/java/WayofTime/bloodmagic/client/render/block/RenderDemonCrucible.java deleted file mode 100644 index 439b9618..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/block/RenderDemonCrucible.java +++ /dev/null @@ -1,55 +0,0 @@ -package WayofTime.bloodmagic.client.render.block; - -import WayofTime.bloodmagic.tile.TileDemonCrucible; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.RenderHelper; -import net.minecraft.client.renderer.RenderItem; -import net.minecraft.client.renderer.block.model.ItemCameraTransforms; -import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; -import net.minecraft.world.World; - -public class RenderDemonCrucible extends TileEntitySpecialRenderer { - public static Minecraft mc = Minecraft.getMinecraft(); - public static ResourceLocation resource = new ResourceLocation("bloodmagic", "textures/blocks/lifeEssenceStill.png"); - public static float minHeight = 0.6497f; - public static float maxHeight = 0.79f; - - @Override - public void render(TileDemonCrucible tile, double x, double y, double z, float partialTicks, int destroyStage, float alpha) { - ItemStack inputStack = tile.getStackInSlot(0); - - GlStateManager.pushMatrix(); - GlStateManager.translate(x, y, z); - this.renderItem(tile.getWorld(), inputStack, partialTicks); - GlStateManager.popMatrix(); - } - - private void renderItem(World world, ItemStack stack, float partialTicks) { - RenderItem itemRenderer = mc.getRenderItem(); - if (!stack.isEmpty()) { - GlStateManager.translate(0.5, 1.5, 0.5); - EntityItem entityitem = new EntityItem(world, 0.0D, 0.0D, 0.0D, stack); - entityitem.getItem().setCount(1); - entityitem.hoverStart = 0.0F; - GlStateManager.pushMatrix(); - GlStateManager.disableLighting(); - - float rotation = (float) (720.0 * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL); - - GlStateManager.rotate(rotation, 0.0F, 1.0F, 0); - GlStateManager.scale(0.5F, 0.5F, 0.5F); - GlStateManager.pushAttrib(); - RenderHelper.enableStandardItemLighting(); - itemRenderer.renderItem(entityitem.getItem(), ItemCameraTransforms.TransformType.FIXED); - RenderHelper.disableStandardItemLighting(); - GlStateManager.popAttrib(); - - GlStateManager.enableLighting(); - GlStateManager.popMatrix(); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/block/RenderFakeBlocks.java b/src/main/java/WayofTime/bloodmagic/client/render/block/RenderFakeBlocks.java deleted file mode 100644 index df87dc07..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/block/RenderFakeBlocks.java +++ /dev/null @@ -1,62 +0,0 @@ -package WayofTime.bloodmagic.client.render.block; - -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.BufferBuilder; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.texture.TextureAtlasSprite; -import net.minecraft.client.renderer.texture.TextureMap; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import org.lwjgl.opengl.GL11; - -public class RenderFakeBlocks { - public static void drawFakeBlock(TextureAtlasSprite texture, double minX, double minY, double minZ) { - if (texture == null) - return; - - double maxX = minX + 1; - double maxY = minY + 1; - double maxZ = minZ + 1; - Tessellator tessellator = Tessellator.getInstance(); - BufferBuilder wr = tessellator.getBuffer(); - Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); - - wr.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX); - - float texMinU = texture.getMinU(); - float texMinV = texture.getMinV(); - float texMaxU = texture.getMaxU(); - float texMaxV = texture.getMaxV(); - - wr.pos(minX, minY, minZ).tex(texMinU, texMinV).endVertex(); - wr.pos(maxX, minY, minZ).tex(texMaxU, texMinV).endVertex(); - wr.pos(maxX, minY, maxZ).tex(texMaxU, texMaxV).endVertex(); - wr.pos(minX, minY, maxZ).tex(texMinU, texMaxV).endVertex(); - - wr.pos(minX, maxY, maxZ).tex(texMinU, texMaxV).endVertex(); - wr.pos(maxX, maxY, maxZ).tex(texMaxU, texMaxV).endVertex(); - wr.pos(maxX, maxY, minZ).tex(texMaxU, texMinV).endVertex(); - wr.pos(minX, maxY, minZ).tex(texMinU, texMinV).endVertex(); - - wr.pos(maxX, minY, minZ).tex(texMinU, texMaxV).endVertex(); - wr.pos(minX, minY, minZ).tex(texMaxU, texMaxV).endVertex(); - wr.pos(minX, maxY, minZ).tex(texMaxU, texMinV).endVertex(); - wr.pos(maxX, maxY, minZ).tex(texMinU, texMinV).endVertex(); - - wr.pos(minX, minY, maxZ).tex(texMinU, texMaxV).endVertex(); - wr.pos(maxX, minY, maxZ).tex(texMaxU, texMaxV).endVertex(); - wr.pos(maxX, maxY, maxZ).tex(texMaxU, texMinV).endVertex(); - wr.pos(minX, maxY, maxZ).tex(texMinU, texMinV).endVertex(); - - wr.pos(minX, minY, minZ).tex(texMinU, texMaxV).endVertex(); - wr.pos(minX, minY, maxZ).tex(texMaxU, texMaxV).endVertex(); - wr.pos(minX, maxY, maxZ).tex(texMaxU, texMinV).endVertex(); - wr.pos(minX, maxY, minZ).tex(texMinU, texMinV).endVertex(); - - wr.pos(maxX, minY, maxZ).tex(texMinU, texMaxV).endVertex(); - wr.pos(maxX, minY, minZ).tex(texMaxU, texMaxV).endVertex(); - wr.pos(maxX, maxY, minZ).tex(texMaxU, texMinV).endVertex(); - wr.pos(maxX, maxY, maxZ).tex(texMinU, texMinV).endVertex(); - - tessellator.draw(); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/block/RenderItemRoutingNode.java b/src/main/java/WayofTime/bloodmagic/client/render/block/RenderItemRoutingNode.java deleted file mode 100644 index d4cab8a7..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/block/RenderItemRoutingNode.java +++ /dev/null @@ -1,110 +0,0 @@ -package WayofTime.bloodmagic.client.render.block; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ConfigHandler; -import WayofTime.bloodmagic.iface.INodeRenderer; -import WayofTime.bloodmagic.client.helper.ShaderHelper; -import WayofTime.bloodmagic.tile.routing.TileRoutingNode; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.BufferBuilder; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.MathHelper; -import org.lwjgl.opengl.GL11; - -import java.util.List; - -public class RenderItemRoutingNode extends TileEntitySpecialRenderer { - private static final ResourceLocation beamTexture = new ResourceLocation(BloodMagic.MODID, "textures/entities/nodeBeam.png"); - private static final Minecraft mc = Minecraft.getMinecraft(); - - @Override - public void render(TileRoutingNode tileNode, double x, double y, double z, float partialTicks, int destroyStage, float alpha) { - if (mc.player.getHeldItemMainhand().getItem() instanceof INodeRenderer || ConfigHandler.client.alwaysRenderRoutingLines) { - List connectionList = tileNode.getConnected(); - for (BlockPos wantedPos : connectionList) { - BlockPos offsetPos = wantedPos.subtract(tileNode.getPos()); - - //The beam renders towards the east by default. - - int xd = offsetPos.getX(); - int yd = offsetPos.getY(); - int zd = offsetPos.getZ(); - double distance = Math.sqrt(xd * xd + yd * yd + zd * zd); - double subLength = MathHelper.sqrt(xd * xd + zd * zd); - float rotYaw = -((float) (Math.atan2(zd, xd) * 180.0D / Math.PI)); - float rotPitch = ((float) (Math.atan2(yd, subLength) * 180.0D / Math.PI)); - - GlStateManager.pushMatrix(); - float f1 = 1.0f; - Tessellator tessellator = Tessellator.getInstance(); - BufferBuilder wr = tessellator.getBuffer(); - this.bindTexture(beamTexture); - GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, 10497.0F); - GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, 10497.0F); - GlStateManager.disableLighting(); - GlStateManager.disableCull(); - float f2 = 0; - float f3 = -f2 * 0.2F - (float) MathHelper.floor(-f2 * 0.1F); - GlStateManager.enableBlend(); - GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - - double width = 0.06; - - float test = (tileNode.getWorld().getTotalWorldTime() + partialTicks) / 5f; - - double d18 = -width / 2; - double d19 = -width / 2; - double d20 = width / 2; - double d21 = -width / 2; - double d22 = -width / 2; - double d23 = width / 2; - double d24 = width / 2; - double d25 = width / 2; - double d26 = distance * f1; - double d27 = 0.0D; - double d28 = 1.0D; - double d29 = (double) (f3) + test; - double d30 = distance * f1 + d29; - - GlStateManager.translate(x + 0.5, y + 0.5, z + 0.5); - - GlStateManager.rotate(rotYaw, 0, 1, 0); - GlStateManager.rotate(rotPitch, 0, 0, 1); - -// tessellator.setBrightness(240); -// float s = 1F / 16F; - wr.begin(7, DefaultVertexFormats.POSITION_TEX); -// tessellator.setColorRGBA(255, 255, 255, 100); - wr.pos(d26, d18, d19).tex(d28, d30).endVertex(); - wr.pos(0, d18, d19).tex(d28, d29).endVertex(); - wr.pos(0, d20, d21).tex(d27, d29).endVertex(); - wr.pos(d26, d20, d21).tex(d27, d30).endVertex(); - wr.pos(d26, d24, d25).tex(d28, d30).endVertex(); - wr.pos(0, d24, d25).tex(d28, d29).endVertex(); - wr.pos(0, d22, d23).tex(d27, d29).endVertex(); - wr.pos(d26, d22, d23).tex(d27, d30).endVertex(); - wr.pos(d26, d20, d21).tex(d28, d30).endVertex(); - wr.pos(0, d20, d21).tex(d28, d29).endVertex(); - wr.pos(0, d24, d25).tex(d27, d29).endVertex(); - wr.pos(d26, d24, d25).tex(d27, d30).endVertex(); - wr.pos(d26, d22, d23).tex(d28, d30).endVertex(); - wr.pos(0, d22, d23).tex(d28, d29).endVertex(); - wr.pos(0, d18, d19).tex(d27, d29).endVertex(); - wr.pos(d26, d18, d19).tex(d27, d30).endVertex(); - - ShaderHelper.useShader(ShaderHelper.psiBar, (int) tileNode.getWorld().getTotalWorldTime()); - tessellator.draw(); - ShaderHelper.releaseShader(); - - GlStateManager.enableLighting(); - GlStateManager.enableTexture2D(); - GlStateManager.popMatrix(); - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/block/RenderMimic.java b/src/main/java/WayofTime/bloodmagic/client/render/block/RenderMimic.java deleted file mode 100644 index 8909df07..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/block/RenderMimic.java +++ /dev/null @@ -1,20 +0,0 @@ -package WayofTime.bloodmagic.client.render.block; - -import WayofTime.bloodmagic.tile.TileMimic; -import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; -import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; -import net.minecraft.tileentity.TileEntity; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class RenderMimic extends TileEntitySpecialRenderer { - public void render(TileMimic mimic, double x, double y, double z, float partialTicks, int destroyStage, float alpha) { - if (mimic.getStackInSlot(0) != null) { - TileEntity testTile = mimic.mimicedTile; - if (mimic != null) { - TileEntityRendererDispatcher.instance.render(testTile, x, y, z, partialTicks, destroyStage); - } - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/BloodLightRenderFactory.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/BloodLightRenderFactory.java deleted file mode 100644 index 1237c0c7..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/BloodLightRenderFactory.java +++ /dev/null @@ -1,13 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.entity.projectile.EntityBloodLight; -import net.minecraft.client.renderer.entity.Render; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraftforge.fml.client.registry.IRenderFactory; - -public class BloodLightRenderFactory implements IRenderFactory { - @Override - public Render createRenderFor(RenderManager manager) { - return new RenderEntityBloodLight(manager); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/CorruptedChickenRenderFactory.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/CorruptedChickenRenderFactory.java deleted file mode 100644 index 6429a137..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/CorruptedChickenRenderFactory.java +++ /dev/null @@ -1,13 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.entity.mob.EntityCorruptedChicken; -import net.minecraft.client.renderer.entity.Render; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraftforge.fml.client.registry.IRenderFactory; - -public class CorruptedChickenRenderFactory implements IRenderFactory { - @Override - public Render createRenderFor(RenderManager manager) { - return new RenderCorruptedChicken(manager); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/CorruptedSheepRenderFactory.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/CorruptedSheepRenderFactory.java deleted file mode 100644 index 20c9c2c9..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/CorruptedSheepRenderFactory.java +++ /dev/null @@ -1,13 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.entity.mob.EntityCorruptedSheep; -import net.minecraft.client.renderer.entity.Render; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraftforge.fml.client.registry.IRenderFactory; - -public class CorruptedSheepRenderFactory implements IRenderFactory { - @Override - public Render createRenderFor(RenderManager manager) { - return new RenderCorruptedSheep(manager); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/CorruptedSpiderRenderFactory.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/CorruptedSpiderRenderFactory.java deleted file mode 100644 index 95debc39..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/CorruptedSpiderRenderFactory.java +++ /dev/null @@ -1,13 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.entity.mob.EntityCorruptedSpider; -import net.minecraft.client.renderer.entity.Render; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraftforge.fml.client.registry.IRenderFactory; - -public class CorruptedSpiderRenderFactory implements IRenderFactory { - @Override - public Render createRenderFor(RenderManager manager) { - return new RenderCorruptedSpider(manager); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/CorruptedZombieRenderFactory.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/CorruptedZombieRenderFactory.java deleted file mode 100644 index 2e29c50e..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/CorruptedZombieRenderFactory.java +++ /dev/null @@ -1,13 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.entity.mob.EntityCorruptedZombie; -import net.minecraft.client.renderer.entity.Render; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraftforge.fml.client.registry.IRenderFactory; - -public class CorruptedZombieRenderFactory implements IRenderFactory { - @Override - public Render createRenderFor(RenderManager manager) { - return new RenderCorruptedZombie(manager); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/MeteorRenderFactory.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/MeteorRenderFactory.java deleted file mode 100644 index 5b57d12d..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/MeteorRenderFactory.java +++ /dev/null @@ -1,13 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.entity.projectile.EntityMeteor; -import net.minecraft.client.renderer.entity.Render; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraftforge.fml.client.registry.IRenderFactory; - -public class MeteorRenderFactory implements IRenderFactory { - @Override - public Render createRenderFor(RenderManager manager) { - return new RenderEntityMeteor(manager); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/MimicRenderFactory.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/MimicRenderFactory.java deleted file mode 100644 index bc015688..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/MimicRenderFactory.java +++ /dev/null @@ -1,13 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.entity.mob.EntityMimic; -import net.minecraft.client.renderer.entity.Render; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraftforge.fml.client.registry.IRenderFactory; - -public class MimicRenderFactory implements IRenderFactory { - @Override - public Render createRenderFor(RenderManager manager) { - return new RenderEntityMimic(manager); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderCorruptedChicken.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderCorruptedChicken.java deleted file mode 100644 index 6db0f642..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderCorruptedChicken.java +++ /dev/null @@ -1,33 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.client.render.entity.layer.LayerWill; -import WayofTime.bloodmagic.client.render.model.ModelCorruptedChicken; -import WayofTime.bloodmagic.entity.mob.EntityCorruptedChicken; -import net.minecraft.client.renderer.entity.RenderLiving; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.math.MathHelper; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class RenderCorruptedChicken extends RenderLiving { - private static final ResourceLocation CHICKEN_TEXTURES = new ResourceLocation("textures/entity/chicken.png"); - - public RenderCorruptedChicken(RenderManager renderManagerIn) { - super(renderManagerIn, new ModelCorruptedChicken(0), 0.3f); - this.addLayer(new LayerWill<>(this, new ModelCorruptedChicken(1.1f))); - } - - @Override - protected ResourceLocation getEntityTexture(EntityCorruptedChicken entity) { - return CHICKEN_TEXTURES; - } - - @Override - protected float handleRotationFloat(EntityCorruptedChicken livingBase, float partialTicks) { - float f = livingBase.oFlap + (livingBase.wingRotation - livingBase.oFlap) * partialTicks; - float f1 = livingBase.oFlapSpeed + (livingBase.destPos - livingBase.oFlapSpeed) * partialTicks; - return (MathHelper.sin(f) + 1.0F) * f1; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderCorruptedSheep.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderCorruptedSheep.java deleted file mode 100644 index d8024973..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderCorruptedSheep.java +++ /dev/null @@ -1,31 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.client.render.entity.layer.LayerAlchemyCircle; -import WayofTime.bloodmagic.client.render.entity.layer.LayerCorruptedSheepWool; -import WayofTime.bloodmagic.client.render.entity.layer.LayerWill; -import WayofTime.bloodmagic.client.render.model.ModelCorruptedSheep; -import WayofTime.bloodmagic.client.render.model.ModelCorruptedSheep2; -import WayofTime.bloodmagic.entity.mob.EntityCorruptedSheep; -import net.minecraft.client.renderer.entity.RenderLiving; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class RenderCorruptedSheep extends RenderLiving { - private static final ResourceLocation SHEARED_SHEEP_TEXTURES = new ResourceLocation("textures/entity/sheep/sheep.png"); - - public RenderCorruptedSheep(RenderManager renderManagerIn) { - super(renderManagerIn, new ModelCorruptedSheep2(0), 0.7F); - this.addLayer(new LayerCorruptedSheepWool(this)); - this.addLayer(new LayerWill<>(this, new ModelCorruptedSheep(1.1f))); - this.addLayer(new LayerWill<>(this, new ModelCorruptedSheep2(1.1f))); - this.addLayer(new LayerAlchemyCircle<>()); - } - - @Override - protected ResourceLocation getEntityTexture(EntityCorruptedSheep entity) { - return SHEARED_SHEEP_TEXTURES; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderCorruptedSpider.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderCorruptedSpider.java deleted file mode 100644 index bef6c894..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderCorruptedSpider.java +++ /dev/null @@ -1,35 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.client.render.entity.layer.LayerCorruptedSpiderEyes; -import WayofTime.bloodmagic.client.render.entity.layer.LayerWill; -import WayofTime.bloodmagic.client.render.model.ModelCorruptedSpider; -import WayofTime.bloodmagic.entity.mob.EntityCorruptedSpider; -import net.minecraft.client.model.ModelSpider; -import net.minecraft.client.renderer.entity.RenderLiving; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class RenderCorruptedSpider extends RenderLiving { - private static final ResourceLocation SPIDER_TEXTURES = new ResourceLocation("textures/entity/spider/spider.png"); - - public RenderCorruptedSpider(RenderManager renderManagerIn) { - super(renderManagerIn, new ModelSpider(), 1.0F); - this.addLayer(new LayerCorruptedSpiderEyes(this)); - this.addLayer(new LayerWill<>(this, new ModelCorruptedSpider(1.1f))); - } - - protected float getDeathMaxRotation(EntityCorruptedSpider entityLivingBaseIn) { - return 180.0F; - } - - /** - * Returns the location of an entity's texture. Doesn't seem to be called - * unless you call Render.bindEntityTexture. - */ - protected ResourceLocation getEntityTexture(EntityCorruptedSpider entity) { - return SPIDER_TEXTURES; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderCorruptedZombie.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderCorruptedZombie.java deleted file mode 100644 index f7ffad16..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderCorruptedZombie.java +++ /dev/null @@ -1,66 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.client.render.entity.layer.LayerWill; -import WayofTime.bloodmagic.entity.mob.EntityCorruptedZombie; -import net.minecraft.client.model.ModelZombie; -import net.minecraft.client.model.ModelZombieVillager; -import net.minecraft.client.renderer.entity.RenderBiped; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraft.client.renderer.entity.layers.LayerBipedArmor; -import net.minecraft.client.renderer.entity.layers.LayerCustomHead; -import net.minecraft.client.renderer.entity.layers.LayerHeldItem; -import net.minecraft.client.renderer.entity.layers.LayerRenderer; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class RenderCorruptedZombie extends RenderBiped { - private static final ResourceLocation ZOMBIE_TEXTURES = new ResourceLocation("textures/entity/zombie/zombie.png"); - private final ModelZombieVillager zombieVillagerModel; - - public RenderCorruptedZombie(RenderManager renderManagerIn) { - super(renderManagerIn, new ModelZombie(), 0.5F); - LayerRenderer layerrenderer = this.layerRenderers.get(0); - this.zombieVillagerModel = new ModelZombieVillager(); - this.addLayer(new LayerHeldItem(this)); - LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this) { - protected void initArmor() { - this.modelLeggings = new ModelZombie(0.5F, true); - this.modelArmor = new ModelZombie(1.0F, true); - } - }; - this.addLayer(layerbipedarmor); - - if (layerrenderer instanceof LayerCustomHead) { - layerRenderers.remove(layerrenderer); - this.addLayer(new LayerCustomHead(this.zombieVillagerModel.bipedHead)); - } - - this.layerRenderers.remove(layerbipedarmor); - this.addLayer(new LayerWill<>(this, new ModelZombie(1.2f, false))); - } - - /** - * Allows the render to do state modifications necessary before the model is - * rendered. - */ - protected void preRenderCallback(EntityCorruptedZombie entitylivingbaseIn, float partialTickTime) { - super.preRenderCallback(entitylivingbaseIn, partialTickTime); - } - - /** - * Renders the desired {@code T} type Entity. - */ - public void doRender(EntityCorruptedZombie entity, double x, double y, double z, float entityYaw, float partialTicks) { - super.doRender(entity, x, y, z, entityYaw, partialTicks); - } - - /** - * Returns the location of an entity's texture. Doesn't seem to be called - * unless you call Render.bindEntityTexture. - */ - protected ResourceLocation getEntityTexture(EntityCorruptedZombie entity) { - return ZOMBIE_TEXTURES; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderEntityBloodLight.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderEntityBloodLight.java deleted file mode 100644 index 64430836..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderEntityBloodLight.java +++ /dev/null @@ -1,38 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.entity.projectile.EntityBloodLight; -import WayofTime.bloodmagic.item.types.ComponentTypes; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.RenderItem; -import net.minecraft.client.renderer.block.model.ItemCameraTransforms; -import net.minecraft.client.renderer.entity.Render; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraft.client.renderer.texture.TextureMap; -import net.minecraft.util.ResourceLocation; - -public class RenderEntityBloodLight extends Render { - private final RenderItem renderItem = Minecraft.getMinecraft().getRenderItem(); - - public RenderEntityBloodLight(RenderManager renderManagerIn) { - super(renderManagerIn); - } - - public void doRender(EntityBloodLight entity, double x, double y, double z, float entityYaw, float partialTicks) { - GlStateManager.pushMatrix(); - GlStateManager.translate((float) x, (float) y, (float) z); - GlStateManager.enableRescaleNormal(); - GlStateManager.scale(0.5F, 0.5F, 0.5F); - GlStateManager.rotate(-this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F); - GlStateManager.rotate(this.renderManager.playerViewX, 1.0F, 0.0F, 0.0F); - this.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); - this.renderItem.renderItem(ComponentTypes.REAGENT_BLOOD_LIGHT.getStack(), ItemCameraTransforms.TransformType.GROUND); - GlStateManager.disableRescaleNormal(); - GlStateManager.popMatrix(); - super.doRender(entity, x, y, z, entityYaw, partialTicks); - } - - protected ResourceLocation getEntityTexture(EntityBloodLight entity) { - return TextureMap.LOCATION_BLOCKS_TEXTURE; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderEntityMeteor.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderEntityMeteor.java deleted file mode 100644 index 77c9cdbc..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderEntityMeteor.java +++ /dev/null @@ -1,41 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.render.model.ModelMeteor; -import WayofTime.bloodmagic.entity.projectile.EntityMeteor; -import net.minecraft.client.model.ModelBase; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.entity.Render; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraft.util.ResourceLocation; - -public class RenderEntityMeteor extends Render { - - private static final ResourceLocation TEXTURE = new ResourceLocation(BloodMagic.MODID, "textures/models/Meteor.png"); - private static final float SCALE = 1; - - public ModelBase model = new ModelMeteor(); - - public RenderEntityMeteor(RenderManager renderManagerIn) { - super(renderManagerIn); - } - - @Override - public void doRender(EntityMeteor entity, double x, double y, double z, float entityYaw, float partialTicks) { - GlStateManager.pushMatrix(); - GlStateManager.translate((float) x, (float) y, (float) z); - GlStateManager.enableRescaleNormal(); - GlStateManager.scale(SCALE, SCALE, SCALE); - this.bindTexture(TEXTURE); - model.render(entity, 0, (float) x, (float) y, (float) z, entityYaw, partialTicks); - GlStateManager.disableRescaleNormal(); - GlStateManager.popMatrix(); - - super.doRender(entity, x, y, z, entityYaw, partialTicks); - } - - @Override - protected ResourceLocation getEntityTexture(EntityMeteor entity) { - return TEXTURE; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderEntityMimic.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderEntityMimic.java deleted file mode 100644 index 27a39056..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderEntityMimic.java +++ /dev/null @@ -1,117 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.client.render.model.ModelMimic; -import WayofTime.bloodmagic.entity.mob.EntityMimic; -import com.mojang.authlib.GameProfile; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.block.model.ItemCameraTransforms; -import net.minecraft.client.renderer.entity.RenderLiving; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer; -import net.minecraft.init.Items; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.Item; -import net.minecraft.item.ItemArmor; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.nbt.NBTUtil; -import net.minecraft.tileentity.TileEntitySkull; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.StringUtils; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class RenderEntityMimic extends RenderLiving { - private static final ResourceLocation SPIDER_TEXTURES = new ResourceLocation("textures/entity/spider/spider.png"); - Minecraft minecraft = Minecraft.getMinecraft(); - - public RenderEntityMimic(RenderManager renderManagerIn) { - super(renderManagerIn, new ModelMimic(), 1.0F); - } - - @Override - public void doRender(EntityMimic mimic, double x, double y, double z, float entityYaw, float partialTicks) { - super.doRender(mimic, x, y, z, entityYaw, partialTicks); - - GlStateManager.pushMatrix(); - if (mimic.getMimicItemStack() != null) { - GlStateManager.pushMatrix(); - - if (this.renderOutlines) { - GlStateManager.enableColorMaterial(); - GlStateManager.enableOutlineMode(this.getTeamColor(mimic)); - } - - GlStateManager.translate(x, y, z); - - ItemStack itemstack = mimic.getMimicItemStack(); - Item item = itemstack.getItem(); - Minecraft minecraft = Minecraft.getMinecraft(); - GlStateManager.pushMatrix(); - - GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); - - if (item == Items.SKULL) { - float f2 = 1.1875F; - GlStateManager.scale(1.1875F, -1.1875F, -1.1875F); - - GameProfile gameprofile = null; - - if (itemstack.hasTagCompound()) { - NBTTagCompound nbttagcompound = itemstack.getTagCompound(); - - if (nbttagcompound.hasKey("SkullOwner", 10)) { - gameprofile = NBTUtil.readGameProfileFromNBT(nbttagcompound.getCompoundTag("SkullOwner")); - } else if (nbttagcompound.hasKey("SkullOwner", 8)) { - String s = nbttagcompound.getString("SkullOwner"); - - if (!StringUtils.isNullOrEmpty(s)) { - gameprofile = TileEntitySkull.updateGameprofile(new GameProfile(null, s)); - nbttagcompound.setTag("SkullOwner", NBTUtil.writeGameProfile(new NBTTagCompound(), gameprofile)); - } - } - } - - TileEntitySkullRenderer.instance.renderSkull(-0.5F, 0.0F, -0.5F, EnumFacing.UP, 180.0F, itemstack.getMetadata(), gameprofile, -1, 0); - } else if (!(item instanceof ItemArmor) || ((ItemArmor) item).getEquipmentSlot() != EntityEquipmentSlot.HEAD) { - GlStateManager.translate(0, 0.5f, 0); - GlStateManager.rotate(-(mimic.prevRotationYawHead + partialTicks * (mimic.rotationYawHead - mimic.prevRotationYawHead)) - 180, 0, 1, 0); - - minecraft.getItemRenderer().renderItem(mimic, itemstack, ItemCameraTransforms.TransformType.HEAD); - } - - GlStateManager.popMatrix(); - - if (this.renderOutlines) { - GlStateManager.disableOutlineMode(); - GlStateManager.disableColorMaterial(); - } - - GlStateManager.popMatrix(); - super.doRender(mimic, x, y, z, entityYaw, partialTicks); - - } - GlStateManager.popMatrix(); - - if (!this.renderOutlines) { - this.renderLeash(mimic, x, y, z, entityYaw, partialTicks); - } - } - - @Override - protected float getDeathMaxRotation(EntityMimic mimic) { - return 180.0F; - } - - /** - * Returns the location of an entity's texture. Doesn't seem to be called - * unless you call Render.bindEntityTexture. - */ - @Override - protected ResourceLocation getEntityTexture(EntityMimic mimic) { - return SPIDER_TEXTURES; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderEntitySentientArrow.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderEntitySentientArrow.java deleted file mode 100644 index 3e522850..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderEntitySentientArrow.java +++ /dev/null @@ -1,108 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow; -import net.minecraft.client.renderer.BufferBuilder; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.entity.Render; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.math.MathHelper; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; -import org.lwjgl.opengl.GL11; - -@SideOnly(Side.CLIENT) -public class RenderEntitySentientArrow extends Render { - private static final ResourceLocation defaultTexture = new ResourceLocation("bloodmagic:textures/entities/soulArrow.png"); - private static final ResourceLocation corrosiveTexture = new ResourceLocation("bloodmagic:textures/entities/soulArrow_corrosive.png"); - private static final ResourceLocation vengefulTexture = new ResourceLocation("bloodmagic:textures/entities/soulArrow_vengeful.png"); - private static final ResourceLocation destructiveTexture = new ResourceLocation("bloodmagic:textures/entities/soulArrow_destructive.png"); - private static final ResourceLocation steadfastTexture = new ResourceLocation("bloodmagic:textures/entities/soulArrow_steadfast.png"); - - public RenderEntitySentientArrow(RenderManager renderManagerIn) { - super(renderManagerIn); - } - - public void doRender(EntitySentientArrow entity, double x, double y, double z, float entityYaw, float partialTicks) { - this.bindEntityTexture(entity); - GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); - GlStateManager.pushMatrix(); - GlStateManager.translate((float) x, (float) y, (float) z); - GlStateManager.rotate(entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * partialTicks - 90.0F, 0.0F, 1.0F, 0.0F); - GlStateManager.rotate(entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * partialTicks, 0.0F, 0.0F, 1.0F); - Tessellator tessellator = Tessellator.getInstance(); - BufferBuilder worldrenderer = tessellator.getBuffer(); - int i = 0; - float f = 0.0F; - float f1 = 0.5F; - float f2 = (float) (i * 10) / 32.0F; - float f3 = (float) (5 + i * 10) / 32.0F; - float f4 = 0.0F; - float f5 = 0.15625F; - float f6 = (float) (5 + i * 10) / 32.0F; - float f7 = (float) (10 + i * 10) / 32.0F; - float f8 = 0.05625F; - GlStateManager.enableRescaleNormal(); - float f9 = (float) entity.arrowShake - partialTicks; - - if (f9 > 0.0F) { - float f10 = -MathHelper.sin(f9 * 3.0F) * f9; - GlStateManager.rotate(f10, 0.0F, 0.0F, 1.0F); - } - - GlStateManager.rotate(45.0F, 1.0F, 0.0F, 0.0F); - GlStateManager.scale(f8, f8, f8); - GlStateManager.translate(-4.0F, 0.0F, 0.0F); - GL11.glNormal3f(f8, 0.0F, 0.0F); - worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX); - worldrenderer.pos(-7.0D, -2.0D, -2.0D).tex((double) f4, (double) f6).endVertex(); - worldrenderer.pos(-7.0D, -2.0D, 2.0D).tex((double) f5, (double) f6).endVertex(); - worldrenderer.pos(-7.0D, 2.0D, 2.0D).tex((double) f5, (double) f7).endVertex(); - worldrenderer.pos(-7.0D, 2.0D, -2.0D).tex((double) f4, (double) f7).endVertex(); - tessellator.draw(); - GL11.glNormal3f(-f8, 0.0F, 0.0F); - worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX); - worldrenderer.pos(-7.0D, 2.0D, -2.0D).tex((double) f4, (double) f6).endVertex(); - worldrenderer.pos(-7.0D, 2.0D, 2.0D).tex((double) f5, (double) f6).endVertex(); - worldrenderer.pos(-7.0D, -2.0D, 2.0D).tex((double) f5, (double) f7).endVertex(); - worldrenderer.pos(-7.0D, -2.0D, -2.0D).tex((double) f4, (double) f7).endVertex(); - tessellator.draw(); - - for (int j = 0; j < 4; ++j) { - GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F); - GL11.glNormal3f(0.0F, 0.0F, f8); - worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX); - worldrenderer.pos(-8.0D, -2.0D, 0.0D).tex((double) f, (double) f2).endVertex(); - worldrenderer.pos(8.0D, -2.0D, 0.0D).tex((double) f1, (double) f2).endVertex(); - worldrenderer.pos(8.0D, 2.0D, 0.0D).tex((double) f1, (double) f3).endVertex(); - worldrenderer.pos(-8.0D, 2.0D, 0.0D).tex((double) f, (double) f3).endVertex(); - tessellator.draw(); - } - - GlStateManager.disableRescaleNormal(); - GlStateManager.popMatrix(); - super.doRender(entity, x, y, z, entityYaw, partialTicks); - } - - /** - * Returns the location of an entity's texture. Doesn't seem to be called - * unless you call Render.bindEntityTexture. - */ - protected ResourceLocation getEntityTexture(EntitySentientArrow entity) { - switch (entity.type) { - case CORROSIVE: - return corrosiveTexture; - case DESTRUCTIVE: - return destructiveTexture; - case STEADFAST: - return steadfastTexture; - case VENGEFUL: - return vengefulTexture; - case DEFAULT: - default: - return defaultTexture; - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderEntitySoulSnare.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderEntitySoulSnare.java deleted file mode 100644 index cfe46aed..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderEntitySoulSnare.java +++ /dev/null @@ -1,39 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.entity.projectile.EntitySoulSnare; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.RenderItem; -import net.minecraft.client.renderer.block.model.ItemCameraTransforms; -import net.minecraft.client.renderer.entity.Render; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraft.client.renderer.texture.TextureMap; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; - -public class RenderEntitySoulSnare extends Render { - private final RenderItem renderItem = Minecraft.getMinecraft().getRenderItem(); - - public RenderEntitySoulSnare(RenderManager renderManagerIn) { - super(renderManagerIn); - } - - public void doRender(EntitySoulSnare entity, double x, double y, double z, float entityYaw, float partialTicks) { - GlStateManager.pushMatrix(); - GlStateManager.translate((float) x, (float) y, (float) z); - GlStateManager.enableRescaleNormal(); - GlStateManager.scale(0.5F, 0.5F, 0.5F); - GlStateManager.rotate(-this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F); - GlStateManager.rotate(this.renderManager.playerViewX, 1.0F, 0.0F, 0.0F); - this.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); - this.renderItem.renderItem(new ItemStack(RegistrarBloodMagicItems.SOUL_SNARE), ItemCameraTransforms.TransformType.GROUND); - GlStateManager.disableRescaleNormal(); - GlStateManager.popMatrix(); - super.doRender(entity, x, y, z, entityYaw, partialTicks); - } - - protected ResourceLocation getEntityTexture(EntitySoulSnare entity) { - return TextureMap.LOCATION_BLOCKS_TEXTURE; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderSentientSpecter.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderSentientSpecter.java deleted file mode 100644 index 4c8ab7fe..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/RenderSentientSpecter.java +++ /dev/null @@ -1,110 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter; -import net.minecraft.client.model.ModelBiped; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.entity.RenderBiped; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraft.client.renderer.entity.layers.LayerArrow; -import net.minecraft.client.renderer.entity.layers.LayerBipedArmor; -import net.minecraft.client.renderer.entity.layers.LayerCustomHead; -import net.minecraft.client.renderer.entity.layers.LayerHeldItem; -import net.minecraft.item.EnumAction; -import net.minecraft.item.ItemStack; -import net.minecraft.util.EnumHandSide; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class RenderSentientSpecter extends RenderBiped { - public static final ResourceLocation texture = new ResourceLocation("bloodmagic", "textures/entities/specter.png"); - - public RenderSentientSpecter(RenderManager renderManager) { - super(renderManager, new ModelBiped(0.0F), 0); - this.addLayer(new LayerBipedArmor(this)); - this.addLayer(new LayerHeldItem(this)); - this.addLayer(new LayerArrow(this)); - this.addLayer(new LayerCustomHead(this.getMainModel().bipedHead)); - } - - public ModelBiped getMainModel() { - return (ModelBiped) super.getMainModel(); - } - - /** - * Renders the desired {@code T} type Entity. - */ - public void doRender(EntitySentientSpecter entity, double x, double y, double z, float entityYaw, float partialTicks) { - this.setModelVisibilities(entity); - super.doRender(entity, x, y, z, entityYaw, partialTicks); - } - - private void setModelVisibilities(EntitySentientSpecter clientPlayer) { - ModelBiped modelplayer = this.getMainModel(); - - ItemStack itemstack = clientPlayer.getHeldItemMainhand(); - ItemStack itemstack1 = clientPlayer.getHeldItemOffhand(); - modelplayer.setVisible(false); - - modelplayer.isSneak = clientPlayer.isSneaking(); - ModelBiped.ArmPose modelbiped$armpose = ModelBiped.ArmPose.EMPTY; - ModelBiped.ArmPose modelbiped$armpose1 = ModelBiped.ArmPose.EMPTY; - - if (!itemstack.isEmpty()) { - modelbiped$armpose = ModelBiped.ArmPose.ITEM; - - if (clientPlayer.getItemInUseCount() > 0) { - EnumAction enumaction = itemstack.getItemUseAction(); - - if (enumaction == EnumAction.BLOCK) { - modelbiped$armpose = ModelBiped.ArmPose.BLOCK; - } else if (enumaction == EnumAction.BOW) { - modelbiped$armpose = ModelBiped.ArmPose.BOW_AND_ARROW; - } - } - } - - if (!itemstack1.isEmpty()) { - modelbiped$armpose1 = ModelBiped.ArmPose.ITEM; - - if (clientPlayer.getItemInUseCount() > 0) { - EnumAction enumaction1 = itemstack1.getItemUseAction(); - - if (enumaction1 == EnumAction.BLOCK) { - modelbiped$armpose1 = ModelBiped.ArmPose.BLOCK; - } - } - } - - if (clientPlayer.getPrimaryHand() == EnumHandSide.RIGHT) { - modelplayer.rightArmPose = modelbiped$armpose; - modelplayer.leftArmPose = modelbiped$armpose1; - } else { - modelplayer.rightArmPose = modelbiped$armpose1; - modelplayer.leftArmPose = modelbiped$armpose; - } - - } - - /** - * Returns the location of an entity's texture. Doesn't seem to be called - * unless you call Render.bindEntityTexture. - */ - protected ResourceLocation getEntityTexture(EntitySentientSpecter entity) { - return texture; - } - - public void transformHeldFull3DItemLayer() { - GlStateManager.translate(0.0F, 0.1875F, 0.0F); - } - - /** - * Allows the render to do state modifications necessary before the model is - * rendered. - */ - protected void preRenderCallback(EntitySentientSpecter entitylivingbaseIn, float partialTickTime) { - float f = 0.9375F; - GlStateManager.scale(0.9375F, 0.9375F, 0.9375F); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/SentientArrowRenderFactory.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/SentientArrowRenderFactory.java deleted file mode 100644 index 49ec7093..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/SentientArrowRenderFactory.java +++ /dev/null @@ -1,13 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow; -import net.minecraft.client.renderer.entity.Render; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraftforge.fml.client.registry.IRenderFactory; - -public class SentientArrowRenderFactory implements IRenderFactory { - @Override - public Render createRenderFor(RenderManager manager) { - return new RenderEntitySentientArrow(manager); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/SentientSpecterRenderFactory.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/SentientSpecterRenderFactory.java deleted file mode 100644 index 8e92253c..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/SentientSpecterRenderFactory.java +++ /dev/null @@ -1,13 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter; -import net.minecraft.client.renderer.entity.Render; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraftforge.fml.client.registry.IRenderFactory; - -public class SentientSpecterRenderFactory implements IRenderFactory { - @Override - public Render createRenderFor(RenderManager manager) { - return new RenderSentientSpecter(manager); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/SoulSnareRenderFactory.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/SoulSnareRenderFactory.java deleted file mode 100644 index 0ced4e40..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/SoulSnareRenderFactory.java +++ /dev/null @@ -1,13 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity; - -import WayofTime.bloodmagic.entity.projectile.EntitySoulSnare; -import net.minecraft.client.renderer.entity.Render; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraftforge.fml.client.registry.IRenderFactory; - -public class SoulSnareRenderFactory implements IRenderFactory { - @Override - public Render createRenderFor(RenderManager manager) { - return new RenderEntitySoulSnare(manager); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/layer/LayerAlchemyCircle.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/layer/LayerAlchemyCircle.java deleted file mode 100644 index 5e5da140..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/layer/LayerAlchemyCircle.java +++ /dev/null @@ -1,82 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity.layer; - -import WayofTime.bloodmagic.entity.mob.EntityCorruptedSheep; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.BufferBuilder; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.entity.layers.LayerRenderer; -import net.minecraft.client.renderer.vertex.DefaultVertexFormats; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class LayerAlchemyCircle implements LayerRenderer { - private static final ResourceLocation ARRAY_TEXTURE = new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/FastMinerSigil.png"); - - float rotationspeed = 10; - - public LayerAlchemyCircle() { - - } - - @Override - public void doRenderLayer(EntityCorruptedSheep demon, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) { - if (demon.getCastTimer() <= 0) { - return; - } - - Tessellator tessellator = Tessellator.getInstance(); - BufferBuilder wr = tessellator.getBuffer(); - - GlStateManager.pushMatrix(); - float rot = this.rotationspeed * (partialTicks + demon.ticksExisted); - float secondaryRot = 0; - - float size = 3.0F; - - // Bind the texture to the circle - Minecraft.getMinecraft().renderEngine.bindTexture(ARRAY_TEXTURE); - - GlStateManager.disableCull(); - GlStateManager.enableBlend(); - GlStateManager.blendFunc(770, 1); - GlStateManager.translate(0, 1.5, 0); - GlStateManager.rotate(90.0f, 1, 0, 0); - - GlStateManager.pushMatrix(); -// GlStateManager.translate(0, 0.5f, 0); - - GlStateManager.pushMatrix(); - GlStateManager.rotate(rot, 0, 0, 1); - GlStateManager.rotate(secondaryRot, 1, 0, 0); - GlStateManager.rotate(secondaryRot * 0.45812f, 0, 0, 1); - double var31 = 0.0D; - double var33 = 1.0D; - double var35 = 0; - double var37 = 1; - - GlStateManager.color(1f, 1f, 1f, 1f); - wr.begin(7, DefaultVertexFormats.POSITION_TEX); - // wr.setBrightness(200); - wr.pos(size / 2f, size / 2f, 0.0D).tex(var33, var37).endVertex(); - wr.pos(size / 2f, -size / 2f, 0.0D).tex(var33, var35).endVertex(); - wr.pos(-size / 2f, -size / 2f, 0.0D).tex(var31, var35).endVertex(); - wr.pos(-size / 2f, size / 2f, 0.0D).tex(var31, var37).endVertex(); - tessellator.draw(); - - GlStateManager.popMatrix(); - - GlStateManager.disableBlend(); - GlStateManager.enableCull(); - - GlStateManager.popMatrix(); - GlStateManager.popMatrix(); - } - - @Override - public boolean shouldCombineTextures() { - return false; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/layer/LayerCorruptedSheepWool.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/layer/LayerCorruptedSheepWool.java deleted file mode 100644 index 92c55940..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/layer/LayerCorruptedSheepWool.java +++ /dev/null @@ -1,51 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity.layer; - -import WayofTime.bloodmagic.client.render.entity.RenderCorruptedSheep; -import WayofTime.bloodmagic.client.render.model.ModelCorruptedSheep; -import WayofTime.bloodmagic.entity.mob.EntityCorruptedSheep; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.entity.layers.LayerRenderer; -import net.minecraft.item.EnumDyeColor; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class LayerCorruptedSheepWool implements LayerRenderer { - private static final ResourceLocation TEXTURE = new ResourceLocation("textures/entity/sheep/sheep_fur.png"); - private final RenderCorruptedSheep sheepRenderer; - private final ModelCorruptedSheep sheepModel = new ModelCorruptedSheep(1); - - public LayerCorruptedSheepWool(RenderCorruptedSheep renderCorruptedSheep) { - this.sheepRenderer = renderCorruptedSheep; - } - - public void doRenderLayer(EntityCorruptedSheep entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) { - if (!entitylivingbaseIn.getSheared() && !entitylivingbaseIn.isInvisible()) { - this.sheepRenderer.bindTexture(TEXTURE); - - if (entitylivingbaseIn.hasCustomName() && "jeb_".equals(entitylivingbaseIn.getCustomNameTag())) { - int i1 = 25; - int i = entitylivingbaseIn.ticksExisted / 25 + entitylivingbaseIn.getEntityId(); - int j = EnumDyeColor.values().length; - int k = i % j; - int l = (i + 1) % j; - float f = ((float) (entitylivingbaseIn.ticksExisted % 25) + partialTicks) / 25.0F; - float[] afloat1 = EntityCorruptedSheep.getDyeRgb(EnumDyeColor.byMetadata(k)); - float[] afloat2 = EntityCorruptedSheep.getDyeRgb(EnumDyeColor.byMetadata(l)); - GlStateManager.color(afloat1[0] * (1.0F - f) + afloat2[0] * f, afloat1[1] * (1.0F - f) + afloat2[1] * f, afloat1[2] * (1.0F - f) + afloat2[2] * f); - } else { - float[] afloat = EntityCorruptedSheep.getDyeRgb(entitylivingbaseIn.getFleeceColor()); - GlStateManager.color(afloat[0], afloat[1], afloat[2]); - } - - this.sheepModel.setModelAttributes(this.sheepRenderer.getMainModel()); - this.sheepModel.setLivingAnimations(entitylivingbaseIn, limbSwing, limbSwingAmount, partialTicks); - this.sheepModel.render(entitylivingbaseIn, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale); - } - } - - public boolean shouldCombineTextures() { - return true; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/layer/LayerCorruptedSpiderEyes.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/layer/LayerCorruptedSpiderEyes.java deleted file mode 100644 index 3d975c05..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/layer/LayerCorruptedSpiderEyes.java +++ /dev/null @@ -1,51 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity.layer; - -import WayofTime.bloodmagic.client.render.entity.RenderCorruptedSpider; -import WayofTime.bloodmagic.entity.mob.EntityCorruptedSpider; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.OpenGlHelper; -import net.minecraft.client.renderer.entity.layers.LayerRenderer; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class LayerCorruptedSpiderEyes implements LayerRenderer { - private static final ResourceLocation SPIDER_EYES = new ResourceLocation("textures/entity/spider_eyes.png"); - private final RenderCorruptedSpider spiderRenderer; - - public LayerCorruptedSpiderEyes(RenderCorruptedSpider spiderRendererIn) { - this.spiderRenderer = spiderRendererIn; - } - - public void doRenderLayer(EntityCorruptedSpider entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) { - this.spiderRenderer.bindTexture(SPIDER_EYES); - GlStateManager.enableBlend(); - GlStateManager.disableAlpha(); - GlStateManager.blendFunc(GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ONE); - - if (entitylivingbaseIn.isInvisible()) { - GlStateManager.depthMask(false); - } else { - GlStateManager.depthMask(true); - } - - int i = 61680; - int j = i % 65536; - int k = i / 65536; - OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) j, (float) k); - GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); - this.spiderRenderer.getMainModel().render(entitylivingbaseIn, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale); - i = entitylivingbaseIn.getBrightnessForRender(); - j = i % 65536; - k = i / 65536; - OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) j, (float) k); - this.spiderRenderer.setLightmap(entitylivingbaseIn); - GlStateManager.disableBlend(); - GlStateManager.enableAlpha(); - } - - public boolean shouldCombineTextures() { - return false; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/entity/layer/LayerWill.java b/src/main/java/WayofTime/bloodmagic/client/render/entity/layer/LayerWill.java deleted file mode 100644 index f4a55e6d..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/entity/layer/LayerWill.java +++ /dev/null @@ -1,58 +0,0 @@ -package WayofTime.bloodmagic.client.render.entity.layer; - -import WayofTime.bloodmagic.entity.mob.EntityDemonBase; -import net.minecraft.client.model.ModelBase; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.entity.RenderLiving; -import net.minecraft.client.renderer.entity.layers.LayerRenderer; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class LayerWill implements LayerRenderer { - private static final ResourceLocation RAW_TEXTURE = new ResourceLocation("bloodmagic", "textures/entities/overlay/overlay_raw.png"); - private final RenderLiving renderer; - private final ModelBase model; - - public LayerWill(RenderLiving rendererIn, ModelBase model) { - this.renderer = rendererIn; - this.model = model; - } - - @Override - public void doRenderLayer(EntityDemonBase demon, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) { -// if (demon.getPowered()) - - if (demon.isInvisible()) { - return; //TODO: Make this also check if the demon wants the Will layer - } - - boolean flag = demon.isInvisible(); - GlStateManager.depthMask(!flag); - this.renderer.bindTexture(RAW_TEXTURE); - GlStateManager.matrixMode(5890); - GlStateManager.loadIdentity(); - float f = (float) demon.ticksExisted + partialTicks; - GlStateManager.translate(f * 0.01F, f * 0.01F, 0.0F); - GlStateManager.matrixMode(5888); - GlStateManager.enableBlend(); - float f1 = 0.5F; - GlStateManager.color(f1, f1, f1, 1.0F); - GlStateManager.disableLighting(); - GlStateManager.blendFunc(GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ONE); - this.model.setModelAttributes(this.renderer.getMainModel()); - this.model.render(demon, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale); - GlStateManager.matrixMode(5890); - GlStateManager.loadIdentity(); - GlStateManager.matrixMode(5888); - GlStateManager.enableLighting(); - GlStateManager.disableBlend(); - GlStateManager.depthMask(flag); - } - - @Override - public boolean shouldCombineTextures() { - return false; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/model/ModelCorruptedChicken.java b/src/main/java/WayofTime/bloodmagic/client/render/model/ModelCorruptedChicken.java deleted file mode 100644 index 578cac99..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/model/ModelCorruptedChicken.java +++ /dev/null @@ -1,102 +0,0 @@ -package WayofTime.bloodmagic.client.render.model; - -import net.minecraft.client.model.ModelBase; -import net.minecraft.client.model.ModelRenderer; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.entity.Entity; -import net.minecraft.util.math.MathHelper; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class ModelCorruptedChicken extends ModelBase { - public ModelRenderer head; - public ModelRenderer body; - public ModelRenderer rightLeg; - public ModelRenderer leftLeg; - public ModelRenderer rightWing; - public ModelRenderer leftWing; - public ModelRenderer bill; - public ModelRenderer chin; - - public ModelCorruptedChicken(float scale) { - this.head = new ModelRenderer(this, 0, 0); - this.head.addBox(-2.0F, -6.0F, -2.0F, 4, 6, 3, scale); - this.head.setRotationPoint(0.0F, 15.0F, -4.0F); - this.bill = new ModelRenderer(this, 14, 0); - this.bill.addBox(-2.0F, -4.0F, -4.0F, 4, 2, 2, scale); - this.bill.setRotationPoint(0.0F, 15.0F, -4.0F); - this.chin = new ModelRenderer(this, 14, 4); - this.chin.addBox(-1.0F, -2.0F, -3.0F, 2, 2, 2, scale); - this.chin.setRotationPoint(0.0F, 15.0F, -4.0F); - this.body = new ModelRenderer(this, 0, 9); - this.body.addBox(-3.0F, -4.0F, -3.0F, 6, 8, 6, scale); - this.body.setRotationPoint(0.0F, 16.0F, 0.0F); - this.rightLeg = new ModelRenderer(this, 26, 0); - this.rightLeg.addBox(-1.0F, 0.0F, -3.0F, 3, 5, 3, scale); - this.rightLeg.setRotationPoint(-2.0F, 19.0F, 1.0F); - this.leftLeg = new ModelRenderer(this, 26, 0); - this.leftLeg.addBox(-1.0F, 0.0F, -3.0F, 3, 5, 3, scale); - this.leftLeg.setRotationPoint(1.0F, 19.0F, 1.0F); - this.rightWing = new ModelRenderer(this, 24, 13); - this.rightWing.addBox(0.0F, 0.0F, -3.0F, 1, 4, 6, scale); - this.rightWing.setRotationPoint(-4.0F, 13.0F, 0.0F); - this.leftWing = new ModelRenderer(this, 24, 13); - this.leftWing.addBox(-1.0F, 0.0F, -3.0F, 1, 4, 6, scale); - this.leftWing.setRotationPoint(4.0F, 13.0F, 0.0F); - } - - /** - * Sets the models various rotation angles then renders the model. - */ - public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) { - this.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale, entityIn); - - if (this.isChild) { - GlStateManager.pushMatrix(); - GlStateManager.translate(0.0F, 5.0F * scale, 2.0F * scale); - this.head.render(scale); - this.bill.render(scale); - this.chin.render(scale); - GlStateManager.popMatrix(); - GlStateManager.pushMatrix(); - GlStateManager.scale(0.5F, 0.5F, 0.5F); - GlStateManager.translate(0.0F, 24.0F * scale, 0.0F); - this.body.render(scale); - this.rightLeg.render(scale); - this.leftLeg.render(scale); - this.rightWing.render(scale); - this.leftWing.render(scale); - GlStateManager.popMatrix(); - } else { - this.head.render(scale); - this.bill.render(scale); - this.chin.render(scale); - this.body.render(scale); - this.rightLeg.render(scale); - this.leftLeg.render(scale); - this.rightWing.render(scale); - this.leftWing.render(scale); - } - } - - /** - * Sets the model's various rotation angles. For bipeds, par1 and par2 are - * used for animating the movement of arms and legs, where par1 represents - * the time(so that arms and legs swing back and forth) and par2 represents - * how "far" arms and legs can swing at most. - */ - public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) { - this.head.rotateAngleX = headPitch * 0.017453292F; - this.head.rotateAngleY = netHeadYaw * 0.017453292F; - this.bill.rotateAngleX = this.head.rotateAngleX; - this.bill.rotateAngleY = this.head.rotateAngleY; - this.chin.rotateAngleX = this.head.rotateAngleX; - this.chin.rotateAngleY = this.head.rotateAngleY; - this.body.rotateAngleX = ((float) Math.PI / 2F); - this.rightLeg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F) * 1.4F * limbSwingAmount; - this.leftLeg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F + (float) Math.PI) * 1.4F * limbSwingAmount; - this.rightWing.rotateAngleZ = ageInTicks; - this.leftWing.rotateAngleZ = -ageInTicks; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/model/ModelCorruptedSheep.java b/src/main/java/WayofTime/bloodmagic/client/render/model/ModelCorruptedSheep.java deleted file mode 100644 index a1c27e01..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/model/ModelCorruptedSheep.java +++ /dev/null @@ -1,59 +0,0 @@ -package WayofTime.bloodmagic.client.render.model; - -import WayofTime.bloodmagic.entity.mob.EntityCorruptedSheep; -import net.minecraft.client.model.ModelQuadruped; -import net.minecraft.client.model.ModelRenderer; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class ModelCorruptedSheep extends ModelQuadruped { - private float headRotationAngleX; - - public ModelCorruptedSheep(float scale) { - super(12, scale); - this.head = new ModelRenderer(this, 0, 0); - this.head.addBox(-3.0F, -4.0F, -4.0F, 6, 6, 6, 0.6F * scale); - this.head.setRotationPoint(0.0F, 6.0F, -8.0F); - this.body = new ModelRenderer(this, 28, 8); - this.body.addBox(-4.0F, -10.0F, -7.0F, 8, 16, 6, 1.75F * scale); - this.body.setRotationPoint(0.0F, 5.0F, 2.0F); - float f = 0.5F; - this.leg1 = new ModelRenderer(this, 0, 16); - this.leg1.addBox(-2.0F, 0.0F, -2.0F, 4, 6, 4, 0.5F * scale); - this.leg1.setRotationPoint(-3.0F, 12.0F, 7.0F); - this.leg2 = new ModelRenderer(this, 0, 16); - this.leg2.addBox(-2.0F, 0.0F, -2.0F, 4, 6, 4, 0.5F * scale); - this.leg2.setRotationPoint(3.0F, 12.0F, 7.0F); - this.leg3 = new ModelRenderer(this, 0, 16); - this.leg3.addBox(-2.0F, 0.0F, -2.0F, 4, 6, 4, 0.5F * scale); - this.leg3.setRotationPoint(-3.0F, 12.0F, -5.0F); - this.leg4 = new ModelRenderer(this, 0, 16); - this.leg4.addBox(-2.0F, 0.0F, -2.0F, 4, 6, 4, 0.5F * scale); - this.leg4.setRotationPoint(3.0F, 12.0F, -5.0F); - } - - /** - * Used for easily adding entity-dependent animations. The second and third - * float params here are the same second and third as in the - * setRotationAngles method. - */ - public void setLivingAnimations(EntityLivingBase entitylivingbaseIn, float p_78086_2_, float p_78086_3_, float partialTickTime) { - super.setLivingAnimations(entitylivingbaseIn, p_78086_2_, p_78086_3_, partialTickTime); - this.head.rotationPointY = 6.0F + ((EntityCorruptedSheep) entitylivingbaseIn).getHeadRotationPointY(partialTickTime) * 9.0F; - this.headRotationAngleX = ((EntityCorruptedSheep) entitylivingbaseIn).getHeadRotationAngleX(partialTickTime); - } - - /** - * Sets the model's various rotation angles. For bipeds, par1 and par2 are - * used for animating the movement of arms and legs, where par1 represents - * the time(so that arms and legs swing back and forth) and par2 represents - * how "far" arms and legs can swing at most. - */ - public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) { - super.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scaleFactor, entityIn); - this.head.rotateAngleX = this.headRotationAngleX; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/model/ModelCorruptedSheep2.java b/src/main/java/WayofTime/bloodmagic/client/render/model/ModelCorruptedSheep2.java deleted file mode 100644 index fb5d5497..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/model/ModelCorruptedSheep2.java +++ /dev/null @@ -1,46 +0,0 @@ -package WayofTime.bloodmagic.client.render.model; - -import WayofTime.bloodmagic.entity.mob.EntityCorruptedSheep; -import net.minecraft.client.model.ModelQuadruped; -import net.minecraft.client.model.ModelRenderer; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class ModelCorruptedSheep2 extends ModelQuadruped { - private float headRotationAngleX; - - public ModelCorruptedSheep2(float scale) { - super(12, scale); - this.head = new ModelRenderer(this, 0, 0); - this.head.addBox(-3.0F, -4.0F, -6.0F, 6, 6, 8, scale); - this.head.setRotationPoint(0.0F, 6.0F, -8.0F); - this.body = new ModelRenderer(this, 28, 8); - this.body.addBox(-4.0F, -10.0F, -7.0F, 8, 16, 6, scale); - this.body.setRotationPoint(0.0F, 5.0F, 2.0F); - } - - /** - * Used for easily adding entity-dependent animations. The second and third - * float params here are the same second and third as in the - * setRotationAngles method. - */ - public void setLivingAnimations(EntityLivingBase entitylivingbaseIn, float p_78086_2_, float p_78086_3_, float partialTickTime) { - super.setLivingAnimations(entitylivingbaseIn, p_78086_2_, p_78086_3_, partialTickTime); - this.head.rotationPointY = 6.0F + ((EntityCorruptedSheep) entitylivingbaseIn).getHeadRotationPointY(partialTickTime) * 9.0F; - this.headRotationAngleX = ((EntityCorruptedSheep) entitylivingbaseIn).getHeadRotationAngleX(partialTickTime); - } - - /** - * Sets the model's various rotation angles. For bipeds, par1 and par2 are - * used for animating the movement of arms and legs, where par1 represents - * the time(so that arms and legs swing back and forth) and par2 represents - * how "far" arms and legs can swing at most. - */ - public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) { - super.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scaleFactor, entityIn); - this.head.rotateAngleX = this.headRotationAngleX; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/model/ModelCorruptedSpider.java b/src/main/java/WayofTime/bloodmagic/client/render/model/ModelCorruptedSpider.java deleted file mode 100644 index 3f92fad3..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/model/ModelCorruptedSpider.java +++ /dev/null @@ -1,166 +0,0 @@ -package WayofTime.bloodmagic.client.render.model; - -import net.minecraft.client.model.ModelBase; -import net.minecraft.client.model.ModelRenderer; -import net.minecraft.entity.Entity; -import net.minecraft.util.math.MathHelper; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class ModelCorruptedSpider extends ModelBase { - /** - * The spider's head box - */ - public ModelRenderer spiderHead; - /** - * The spider's neck box - */ - public ModelRenderer spiderNeck; - /** - * The spider's body box - */ - public ModelRenderer spiderBody; - /** - * Spider's first leg - */ - public ModelRenderer spiderLeg1; - /** - * Spider's second leg - */ - public ModelRenderer spiderLeg2; - /** - * Spider's third leg - */ - public ModelRenderer spiderLeg3; - /** - * Spider's fourth leg - */ - public ModelRenderer spiderLeg4; - /** - * Spider's fifth leg - */ - public ModelRenderer spiderLeg5; - /** - * Spider's sixth leg - */ - public ModelRenderer spiderLeg6; - /** - * Spider's seventh leg - */ - public ModelRenderer spiderLeg7; - /** - * Spider's eight leg - */ - public ModelRenderer spiderLeg8; - - public ModelCorruptedSpider(float scale) { - float f = 0.0F; - int i = 15; - this.spiderHead = new ModelRenderer(this, 32, 4); - this.spiderHead.addBox(-4.0F, -4.0F, -8.0F, 8, 8, 8, scale); - this.spiderHead.setRotationPoint(0.0F, 15.0F, -3.0F); - this.spiderNeck = new ModelRenderer(this, 0, 0); - this.spiderNeck.addBox(-3.0F, -3.0F, -3.0F, 6, 6, 6, scale); - this.spiderNeck.setRotationPoint(0.0F, 15.0F, 0.0F); - this.spiderBody = new ModelRenderer(this, 0, 12); - this.spiderBody.addBox(-5.0F, -4.0F, -6.0F, 10, 8, 12, scale); - this.spiderBody.setRotationPoint(0.0F, 15.0F, 9.0F); - this.spiderLeg1 = new ModelRenderer(this, 18, 0); - this.spiderLeg1.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, scale); - this.spiderLeg1.setRotationPoint(-4.0F, 15.0F, 2.0F); - this.spiderLeg2 = new ModelRenderer(this, 18, 0); - this.spiderLeg2.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, scale); - this.spiderLeg2.setRotationPoint(4.0F, 15.0F, 2.0F); - this.spiderLeg3 = new ModelRenderer(this, 18, 0); - this.spiderLeg3.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, scale); - this.spiderLeg3.setRotationPoint(-4.0F, 15.0F, 1.0F); - this.spiderLeg4 = new ModelRenderer(this, 18, 0); - this.spiderLeg4.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, scale); - this.spiderLeg4.setRotationPoint(4.0F, 15.0F, 1.0F); - this.spiderLeg5 = new ModelRenderer(this, 18, 0); - this.spiderLeg5.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, scale); - this.spiderLeg5.setRotationPoint(-4.0F, 15.0F, 0.0F); - this.spiderLeg6 = new ModelRenderer(this, 18, 0); - this.spiderLeg6.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, scale); - this.spiderLeg6.setRotationPoint(4.0F, 15.0F, 0.0F); - this.spiderLeg7 = new ModelRenderer(this, 18, 0); - this.spiderLeg7.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, scale); - this.spiderLeg7.setRotationPoint(-4.0F, 15.0F, -1.0F); - this.spiderLeg8 = new ModelRenderer(this, 18, 0); - this.spiderLeg8.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, scale); - this.spiderLeg8.setRotationPoint(4.0F, 15.0F, -1.0F); - } - - /** - * Sets the models various rotation angles then renders the model. - */ - public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) { - this.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale, entityIn); - this.spiderHead.render(scale); - this.spiderNeck.render(scale); - this.spiderBody.render(scale); - this.spiderLeg1.render(scale); - this.spiderLeg2.render(scale); - this.spiderLeg3.render(scale); - this.spiderLeg4.render(scale); - this.spiderLeg5.render(scale); - this.spiderLeg6.render(scale); - this.spiderLeg7.render(scale); - this.spiderLeg8.render(scale); - } - - /** - * Sets the model's various rotation angles. For bipeds, par1 and par2 are - * used for animating the movement of arms and legs, where par1 represents - * the time(so that arms and legs swing back and forth) and par2 represents - * how "far" arms and legs can swing at most. - */ - public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) { - this.spiderHead.rotateAngleY = netHeadYaw * 0.017453292F; - this.spiderHead.rotateAngleX = headPitch * 0.017453292F; - float f = ((float) Math.PI / 4F); - this.spiderLeg1.rotateAngleZ = -((float) Math.PI / 4F); - this.spiderLeg2.rotateAngleZ = ((float) Math.PI / 4F); - this.spiderLeg3.rotateAngleZ = -0.58119464F; - this.spiderLeg4.rotateAngleZ = 0.58119464F; - this.spiderLeg5.rotateAngleZ = -0.58119464F; - this.spiderLeg6.rotateAngleZ = 0.58119464F; - this.spiderLeg7.rotateAngleZ = -((float) Math.PI / 4F); - this.spiderLeg8.rotateAngleZ = ((float) Math.PI / 4F); - float f1 = -0.0F; - float f2 = 0.3926991F; - this.spiderLeg1.rotateAngleY = ((float) Math.PI / 4F); - this.spiderLeg2.rotateAngleY = -((float) Math.PI / 4F); - this.spiderLeg3.rotateAngleY = 0.3926991F; - this.spiderLeg4.rotateAngleY = -0.3926991F; - this.spiderLeg5.rotateAngleY = -0.3926991F; - this.spiderLeg6.rotateAngleY = 0.3926991F; - this.spiderLeg7.rotateAngleY = -((float) Math.PI / 4F); - this.spiderLeg8.rotateAngleY = ((float) Math.PI / 4F); - float f3 = -(MathHelper.cos(limbSwing * 0.6662F * 2.0F + 0.0F) * 0.4F) * limbSwingAmount; - float f4 = -(MathHelper.cos(limbSwing * 0.6662F * 2.0F + (float) Math.PI) * 0.4F) * limbSwingAmount; - float f5 = -(MathHelper.cos(limbSwing * 0.6662F * 2.0F + ((float) Math.PI / 2F)) * 0.4F) * limbSwingAmount; - float f6 = -(MathHelper.cos(limbSwing * 0.6662F * 2.0F + ((float) Math.PI * 3F / 2F)) * 0.4F) * limbSwingAmount; - float f7 = Math.abs(MathHelper.sin(limbSwing * 0.6662F + 0.0F) * 0.4F) * limbSwingAmount; - float f8 = Math.abs(MathHelper.sin(limbSwing * 0.6662F + (float) Math.PI) * 0.4F) * limbSwingAmount; - float f9 = Math.abs(MathHelper.sin(limbSwing * 0.6662F + ((float) Math.PI / 2F)) * 0.4F) * limbSwingAmount; - float f10 = Math.abs(MathHelper.sin(limbSwing * 0.6662F + ((float) Math.PI * 3F / 2F)) * 0.4F) * limbSwingAmount; - this.spiderLeg1.rotateAngleY += f3; - this.spiderLeg2.rotateAngleY += -f3; - this.spiderLeg3.rotateAngleY += f4; - this.spiderLeg4.rotateAngleY += -f4; - this.spiderLeg5.rotateAngleY += f5; - this.spiderLeg6.rotateAngleY += -f5; - this.spiderLeg7.rotateAngleY += f6; - this.spiderLeg8.rotateAngleY += -f6; - this.spiderLeg1.rotateAngleZ += f7; - this.spiderLeg2.rotateAngleZ += -f7; - this.spiderLeg3.rotateAngleZ += f8; - this.spiderLeg4.rotateAngleZ += -f8; - this.spiderLeg5.rotateAngleZ += f9; - this.spiderLeg6.rotateAngleZ += -f9; - this.spiderLeg7.rotateAngleZ += f10; - this.spiderLeg8.rotateAngleZ += -f10; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/model/ModelMeteor.java b/src/main/java/WayofTime/bloodmagic/client/render/model/ModelMeteor.java deleted file mode 100644 index 8e75b6c8..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/model/ModelMeteor.java +++ /dev/null @@ -1,89 +0,0 @@ -package WayofTime.bloodmagic.client.render.model; - -import net.minecraft.client.model.ModelBase; -import net.minecraft.client.model.ModelRenderer; -import net.minecraft.entity.Entity; - -/** - * This is a direct copy of the meteor model from 1.7.10. As such it probably - * needs to be... better. - */ -public class ModelMeteor extends ModelBase { - //fields - ModelRenderer Shape1; - ModelRenderer Shape2; - ModelRenderer Shape3; - ModelRenderer Shape4; - ModelRenderer Shape5; - ModelRenderer Shape6; - ModelRenderer Shape7; - - public ModelMeteor() { - textureWidth = 64; - textureHeight = 64; - Shape1 = new ModelRenderer(this, 0, 0); - Shape1.addBox(-8F, -8F, -8F, 16, 16, 16); - Shape1.setRotationPoint(0F, 0F, 0F); - Shape1.setTextureSize(64, 64); - Shape1.mirror = true; - setRotation(Shape1, 0F, 0F, 0F); - Shape2 = new ModelRenderer(this, 0, 32); - Shape2.addBox(3F, -10F, -1F, 12, 12, 12); - Shape2.setRotationPoint(0F, 0F, 0F); - Shape2.setTextureSize(64, 64); - Shape2.mirror = true; - setRotation(Shape2, 0F, 0F, 0F); - Shape3 = new ModelRenderer(this, 0, 32); - Shape3.addBox(0F, 0F, -10F, 12, 12, 12); - Shape3.setRotationPoint(0F, 0F, 0F); - Shape3.setTextureSize(64, 64); - Shape3.mirror = true; - setRotation(Shape3, 0F, 0F, 0F); - Shape4 = new ModelRenderer(this, 0, 32); - Shape4.addBox(1F, 2F, 2F, 12, 12, 12); - Shape4.setRotationPoint(0F, 0F, 0F); - Shape4.setTextureSize(64, 64); - Shape4.mirror = true; - setRotation(Shape4, 0F, 0F, 0F); - Shape5 = new ModelRenderer(this, 0, 32); - Shape5.addBox(-12F, -5F, 0F, 12, 12, 12); - Shape5.setRotationPoint(0F, 0F, 0F); - Shape5.setTextureSize(64, 64); - Shape5.mirror = true; - setRotation(Shape5, 0F, 0F, 0F); - Shape6 = new ModelRenderer(this, 0, 32); - Shape6.addBox(-13F, -2F, -11F, 12, 12, 12); - Shape6.setRotationPoint(0F, 0F, 0F); - Shape6.setTextureSize(64, 64); - Shape6.mirror = true; - setRotation(Shape6, 0F, 0F, 0F); - Shape7 = new ModelRenderer(this, 0, 32); - Shape7.addBox(-6F, -14F, -9F, 12, 12, 12); - Shape7.setRotationPoint(0F, 0F, 0F); - Shape7.setTextureSize(64, 64); - Shape7.mirror = true; - setRotation(Shape7, 0F, 0F, 0F); - } - - public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { - super.render(entity, f, f1, f2, f3, f4, f5); - setRotationAngles(f, f1, f2, f3, f4, f5, entity); - Shape1.render(f5); - Shape2.render(f5); - Shape3.render(f5); - Shape4.render(f5); - Shape5.render(f5); - Shape6.render(f5); - Shape7.render(f5); - } - - private void setRotation(ModelRenderer model, float x, float y, float z) { - model.rotateAngleX = x; - model.rotateAngleY = y; - model.rotateAngleZ = z; - } - - public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { - super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/client/render/model/ModelMimic.java b/src/main/java/WayofTime/bloodmagic/client/render/model/ModelMimic.java deleted file mode 100644 index e06c1220..00000000 --- a/src/main/java/WayofTime/bloodmagic/client/render/model/ModelMimic.java +++ /dev/null @@ -1,136 +0,0 @@ -package WayofTime.bloodmagic.client.render.model; - -import net.minecraft.client.model.ModelBase; -import net.minecraft.client.model.ModelRenderer; -import net.minecraft.entity.Entity; -import net.minecraft.util.math.MathHelper; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -@SideOnly(Side.CLIENT) -public class ModelMimic extends ModelBase { - /** - * Spider's first leg - */ - public ModelRenderer mimicLeg1; - /** - * Spider's second leg - */ - public ModelRenderer mimicLeg2; - /** - * Spider's third leg - */ - public ModelRenderer mimicLeg3; - /** - * Spider's fourth leg - */ - public ModelRenderer mimicLeg4; - /** - * Spider's fifth leg - */ - public ModelRenderer mimicLeg5; - /** - * Spider's sixth leg - */ - public ModelRenderer mimicLeg6; - /** - * Spider's seventh leg - */ - public ModelRenderer mimicLeg7; - /** - * Spider's eight leg - */ - public ModelRenderer mimicLeg8; - - public ModelMimic() { - this.mimicLeg1 = new ModelRenderer(this, 18, 0); - this.mimicLeg1.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, 0.0F); - this.mimicLeg1.setRotationPoint(-4.0F, 15.0F, 2.0F); - this.mimicLeg2 = new ModelRenderer(this, 18, 0); - this.mimicLeg2.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, 0.0F); - this.mimicLeg2.setRotationPoint(4.0F, 15.0F, 2.0F); - this.mimicLeg3 = new ModelRenderer(this, 18, 0); - this.mimicLeg3.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, 0.0F); - this.mimicLeg3.setRotationPoint(-4.0F, 15.0F, 1.0F); - this.mimicLeg4 = new ModelRenderer(this, 18, 0); - this.mimicLeg4.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, 0.0F); - this.mimicLeg4.setRotationPoint(4.0F, 15.0F, 1.0F); - this.mimicLeg5 = new ModelRenderer(this, 18, 0); - this.mimicLeg5.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, 0.0F); - this.mimicLeg5.setRotationPoint(-4.0F, 15.0F, 0.0F); - this.mimicLeg6 = new ModelRenderer(this, 18, 0); - this.mimicLeg6.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, 0.0F); - this.mimicLeg6.setRotationPoint(4.0F, 15.0F, 0.0F); - this.mimicLeg7 = new ModelRenderer(this, 18, 0); - this.mimicLeg7.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, 0.0F); - this.mimicLeg7.setRotationPoint(-4.0F, 15.0F, -1.0F); - this.mimicLeg8 = new ModelRenderer(this, 18, 0); - this.mimicLeg8.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, 0.0F); - this.mimicLeg8.setRotationPoint(4.0F, 15.0F, -1.0F); - } - - /** - * Sets the models various rotation angles then renders the model. - */ - public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) { - this.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale, entityIn); - this.mimicLeg1.render(scale); - this.mimicLeg2.render(scale); - this.mimicLeg3.render(scale); - this.mimicLeg4.render(scale); - this.mimicLeg5.render(scale); - this.mimicLeg6.render(scale); - this.mimicLeg7.render(scale); - this.mimicLeg8.render(scale); - } - - /** - * Sets the model's various rotation angles. For bipeds, par1 and par2 are - * used for animating the movement of arms and legs, where par1 represents - * the time(so that arms and legs swing back and forth) and par2 represents - * how "far" arms and legs can swing at most. - */ - public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) { - this.mimicLeg1.rotateAngleZ = -((float) Math.PI / 4F); - this.mimicLeg2.rotateAngleZ = ((float) Math.PI / 4F); - this.mimicLeg3.rotateAngleZ = -0.58119464F; - this.mimicLeg4.rotateAngleZ = 0.58119464F; - this.mimicLeg5.rotateAngleZ = -0.58119464F; - this.mimicLeg6.rotateAngleZ = 0.58119464F; - this.mimicLeg7.rotateAngleZ = -((float) Math.PI / 4F); - this.mimicLeg8.rotateAngleZ = ((float) Math.PI / 4F); - - this.mimicLeg1.rotateAngleY = ((float) Math.PI / 4F); - this.mimicLeg2.rotateAngleY = -((float) Math.PI / 4F); - this.mimicLeg3.rotateAngleY = 0.3926991F; - this.mimicLeg4.rotateAngleY = -0.3926991F; - this.mimicLeg5.rotateAngleY = -0.3926991F; - this.mimicLeg6.rotateAngleY = 0.3926991F; - this.mimicLeg7.rotateAngleY = -((float) Math.PI / 4F); - this.mimicLeg8.rotateAngleY = ((float) Math.PI / 4F); - float f3 = -(MathHelper.cos(limbSwing * 0.6662F * 2.0F + 0.0F) * 0.4F) * limbSwingAmount; - float f4 = -(MathHelper.cos(limbSwing * 0.6662F * 2.0F + (float) Math.PI) * 0.4F) * limbSwingAmount; - float f5 = -(MathHelper.cos(limbSwing * 0.6662F * 2.0F + ((float) Math.PI / 2F)) * 0.4F) * limbSwingAmount; - float f6 = -(MathHelper.cos(limbSwing * 0.6662F * 2.0F + ((float) Math.PI * 3F / 2F)) * 0.4F) * limbSwingAmount; - float f7 = Math.abs(MathHelper.sin(limbSwing * 0.6662F + 0.0F) * 0.4F) * limbSwingAmount; - float f8 = Math.abs(MathHelper.sin(limbSwing * 0.6662F + (float) Math.PI) * 0.4F) * limbSwingAmount; - float f9 = Math.abs(MathHelper.sin(limbSwing * 0.6662F + ((float) Math.PI / 2F)) * 0.4F) * limbSwingAmount; - float f10 = Math.abs(MathHelper.sin(limbSwing * 0.6662F + ((float) Math.PI * 3F / 2F)) * 0.4F) * limbSwingAmount; - this.mimicLeg1.rotateAngleY += f3; - this.mimicLeg2.rotateAngleY += -f3; - this.mimicLeg3.rotateAngleY += f4; - this.mimicLeg4.rotateAngleY += -f4; - this.mimicLeg5.rotateAngleY += f5; - this.mimicLeg6.rotateAngleY += -f5; - this.mimicLeg7.rotateAngleY += f6; - this.mimicLeg8.rotateAngleY += -f6; - this.mimicLeg1.rotateAngleZ += f7; - this.mimicLeg2.rotateAngleZ += -f7; - this.mimicLeg3.rotateAngleZ += f8; - this.mimicLeg4.rotateAngleZ += -f8; - this.mimicLeg5.rotateAngleZ += f9; - this.mimicLeg6.rotateAngleZ += -f9; - this.mimicLeg7.rotateAngleZ += f10; - this.mimicLeg8.rotateAngleZ += -f10; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/command/CommandBloodMagic.java b/src/main/java/WayofTime/bloodmagic/command/CommandBloodMagic.java deleted file mode 100644 index 81eb9063..00000000 --- a/src/main/java/WayofTime/bloodmagic/command/CommandBloodMagic.java +++ /dev/null @@ -1,44 +0,0 @@ -package WayofTime.bloodmagic.command; - -import WayofTime.bloodmagic.command.sub.SubCommandBind; -import WayofTime.bloodmagic.command.sub.SubCommandNetwork; -import WayofTime.bloodmagic.command.sub.SubCommandOrb; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.command.ICommandSender; -import net.minecraft.util.text.TextComponentString; -import net.minecraftforge.server.command.CommandTreeBase; - -public class CommandBloodMagic extends CommandTreeBase { - public CommandBloodMagic() { - addSubcommand(new SubCommandBind()); - addSubcommand(new SubCommandNetwork()); - addSubcommand(new SubCommandOrb()); - } - - @Override - public String getName() { - return "bloodmagic"; - } - - @Override - public String getUsage(ICommandSender sender) { - return "/bloodmagic help"; - } - - @Override - public int getRequiredPermissionLevel() { - return 2; - } - - public static void displayHelpString(ICommandSender commandSender, String display, Object... info) { - commandSender.sendMessage(new TextComponentString(TextHelper.localizeEffect(display, info))); - } - - public static void displayErrorString(ICommandSender commandSender, String display, Object... info) { - commandSender.sendMessage(new TextComponentString(TextHelper.localizeEffect(display, info))); - } - - public static void displaySuccessString(ICommandSender commandSender, String display, Object... info) { - commandSender.sendMessage(new TextComponentString(TextHelper.localizeEffect(display, info))); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/command/sub/SubCommandBind.java b/src/main/java/WayofTime/bloodmagic/command/sub/SubCommandBind.java deleted file mode 100644 index f229ad5b..00000000 --- a/src/main/java/WayofTime/bloodmagic/command/sub/SubCommandBind.java +++ /dev/null @@ -1,78 +0,0 @@ -package WayofTime.bloodmagic.command.sub; - -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.util.helper.BindableHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.command.CommandBase; -import net.minecraft.command.CommandException; -import net.minecraft.command.ICommandSender; -import net.minecraft.command.PlayerNotFoundException; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.server.MinecraftServer; -import net.minecraft.util.text.TextComponentTranslation; - -public class SubCommandBind extends CommandBase { - @Override - public String getName() { - return "bind"; - } - - @Override - public String getUsage(ICommandSender commandSender) { - return TextHelper.localizeEffect("commands.bloodmagic.bind.usage"); - } - - @Override - public int getRequiredPermissionLevel() { - return 2; - } - - @Override - public void execute(MinecraftServer server, ICommandSender commandSender, String[] args) throws CommandException { - if (commandSender.getEntityWorld().isRemote) - return; - - try { - EntityPlayer player = CommandBase.getCommandSenderAsPlayer(commandSender); - ItemStack held = player.getHeldItemMainhand(); - boolean bind = true; - - if (held.getItem() instanceof IBindable) { - if (args.length > 0) { - - if (args[0].equalsIgnoreCase("help")) - return; - - if (isBoolean(args[0])) { - bind = Boolean.parseBoolean(args[0]); - - if (args.length > 2) - player = CommandBase.getPlayer(server, commandSender, args[1]); - } else { - player = CommandBase.getPlayer(server, commandSender, args[0]); - } - } - - if (bind) { - Binding binding = new Binding(player.getGameProfile().getId(), player.getGameProfile().getName()); - BindableHelper.applyBinding(held, binding); - commandSender.sendMessage(new TextComponentTranslation("commands.bloodmagic.bind.success")); - } else { - Binding binding = ((IBindable) held.getItem()).getBinding(held); - if (binding != null) { - held.getTagCompound().removeTag("binding"); - commandSender.sendMessage(new TextComponentTranslation("commands.bloodmagic.bind.remove.success")); - } - } - } - } catch (PlayerNotFoundException e) { - commandSender.sendMessage(new TextComponentTranslation(TextHelper.localizeEffect("commands.bloodmagic.error.404"))); - } - } - - private boolean isBoolean(String string) { - return string.equalsIgnoreCase("true") || string.equalsIgnoreCase("false"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/command/sub/SubCommandNetwork.java b/src/main/java/WayofTime/bloodmagic/command/sub/SubCommandNetwork.java deleted file mode 100644 index 12db2d7f..00000000 --- a/src/main/java/WayofTime/bloodmagic/command/sub/SubCommandNetwork.java +++ /dev/null @@ -1,183 +0,0 @@ -package WayofTime.bloodmagic.command.sub; - -import WayofTime.bloodmagic.core.data.SoulNetwork; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.command.CommandBloodMagic; -import WayofTime.bloodmagic.util.Utils; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.command.CommandBase; -import net.minecraft.command.CommandException; -import net.minecraft.command.ICommandSender; -import net.minecraft.command.PlayerNotFoundException; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.server.MinecraftServer; -import net.minecraft.util.text.TextComponentString; - -import java.util.Locale; - -public class SubCommandNetwork extends CommandBase { - @Override - public String getName() { - return "network"; - } - - @Override - public String getUsage(ICommandSender commandSender) { - return TextHelper.localizeEffect("commands.bloodmagic.network.usage"); - } - - @Override - public int getRequiredPermissionLevel() { - return 2; - } - - @Override - public void execute(MinecraftServer server, ICommandSender commandSender, String[] args) throws CommandException { - if (args.length > 1) { - if (args[0].equalsIgnoreCase("help")) - return; - - try { - EntityPlayer player = CommandBase.getPlayer(server, commandSender, args[1]); - - try { - ValidCommands command = ValidCommands.valueOf(args[0].toUpperCase(Locale.ENGLISH)); - command.run(player, commandSender, args.length > 0 && args.length < 2, args); - } catch (IllegalArgumentException e) { - - } - } catch (PlayerNotFoundException e) { - CommandBloodMagic.displayErrorString(commandSender, e.getLocalizedMessage()); - } - } else { - CommandBloodMagic.displayErrorString(commandSender, "commands.bloodmagic.error.arg.missing"); - } - } - - private enum ValidCommands { - SYPHON("commands.bloodmagic.network.syphon.help") { - @Override - public void run(EntityPlayer player, ICommandSender sender, boolean displayHelp, String... args) { - if (displayHelp) { - CommandBloodMagic.displayHelpString(sender, this.help); - return; - } - - if (args.length == 3) { - if (Utils.isInteger(args[2])) { - int amount = Integer.parseInt(args[2]); - NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, SoulTicket.command(sender, "syphon", amount)); - CommandBloodMagic.displaySuccessString(sender, "commands.bloodmagic.network.syphon.success", amount, player.getDisplayName().getFormattedText()); - } else { - CommandBloodMagic.displayErrorString(sender, "commands.bloodmagic.error.arg.invalid"); - } - } else { - CommandBloodMagic.displayErrorString(sender, "commands.bloodmagic.error.arg.missing"); - } - } - }, - ADD("commands.bloodmagic.network.add.help") { - @Override - public void run(EntityPlayer player, ICommandSender sender, boolean displayHelp, String... args) { - if (displayHelp) { - CommandBloodMagic.displayHelpString(sender, this.help); - return; - } - - SoulNetwork network = NetworkHelper.getSoulNetwork(player); - - if (args.length == 3) { - if (Utils.isInteger(args[2])) { - int amount = Integer.parseInt(args[2]); - int maxOrb = NetworkHelper.getMaximumForTier(network.getOrbTier()); - CommandBloodMagic.displaySuccessString(sender, "commands.bloodmagic.network.add.success", network.add(SoulTicket.command(sender, "add", amount), maxOrb), player.getDisplayName().getFormattedText()); - } else { - CommandBloodMagic.displayErrorString(sender, "commands.bloodmagic.error.arg.invalid"); - } - } else { - CommandBloodMagic.displayErrorString(sender, "commands.bloodmagic.error.arg.missing"); - } - } - }, - SET("commands.bloodmagic.network.set.help") { - @Override - public void run(EntityPlayer player, ICommandSender sender, boolean displayHelp, String... args) { - if (displayHelp) { - CommandBloodMagic.displayHelpString(sender, this.help); - return; - } - - SoulNetwork network = NetworkHelper.getSoulNetwork(player); - - if (args.length == 3) { - if (Utils.isInteger(args[2])) { - int amount = Integer.parseInt(args[2]); - network.setCurrentEssence(amount); - CommandBloodMagic.displaySuccessString(sender, "commands.bloodmagic.network.set.success", player.getDisplayName().getFormattedText(), amount); - } else { - CommandBloodMagic.displayErrorString(sender, "commands.bloodmagic.error.arg.invalid"); - } - } else { - CommandBloodMagic.displayErrorString(sender, "commands.bloodmagic.error.arg.missing"); - } - } - }, - GET("commands.bloodmagic.network.get.help") { - @Override - public void run(EntityPlayer player, ICommandSender sender, boolean displayHelp, String... args) { - if (displayHelp) { - CommandBloodMagic.displayHelpString(sender, this.help); - return; - } - - SoulNetwork network = NetworkHelper.getSoulNetwork(player); - - if (args.length > 1) - sender.sendMessage(new TextComponentString(TextHelper.localizeEffect("tooltip.bloodmagic.sigil.divination.currentEssence", network.getCurrentEssence()))); - - } - }, - FILL("commands.bloodmagic.network.fill.help") { - @Override - public void run(EntityPlayer player, ICommandSender sender, boolean displayHelp, String... args) { - if (displayHelp) { - CommandBloodMagic.displayHelpString(sender, this.help, Integer.MAX_VALUE); - return; - } - - SoulNetwork network = NetworkHelper.getSoulNetwork(player); - - if (args.length > 1) { - network.setCurrentEssence(Integer.MAX_VALUE); - CommandBloodMagic.displaySuccessString(sender, "commands.bloodmagic.network.fill.success", player.getDisplayName().getFormattedText()); - } - } - }, - CAP("commands.bloodmagic.network.cap.help") { - @Override - public void run(EntityPlayer player, ICommandSender sender, boolean displayHelp, String... args) { - if (displayHelp) { - CommandBloodMagic.displayHelpString(sender, this.help); - return; - } - - SoulNetwork network = NetworkHelper.getSoulNetwork(player); - - if (args.length > 1) { - int maxOrb = NetworkHelper.getMaximumForTier(network.getOrbTier()); - network.setCurrentEssence(maxOrb); - CommandBloodMagic.displaySuccessString(sender, "commands.bloodmagic.network.cap.success", player.getDisplayName().getFormattedText()); - } - } - },; - - public String help; - - ValidCommands(String help) { - this.help = help; - } - - public abstract void run(EntityPlayer player, ICommandSender sender, boolean displayHelp, String... args); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/command/sub/SubCommandOrb.java b/src/main/java/WayofTime/bloodmagic/command/sub/SubCommandOrb.java deleted file mode 100644 index cdba93a2..00000000 --- a/src/main/java/WayofTime/bloodmagic/command/sub/SubCommandOrb.java +++ /dev/null @@ -1,107 +0,0 @@ -package WayofTime.bloodmagic.command.sub; - -import WayofTime.bloodmagic.core.data.SoulNetwork; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import WayofTime.bloodmagic.command.CommandBloodMagic; -import WayofTime.bloodmagic.util.Utils; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.command.CommandBase; -import net.minecraft.command.CommandException; -import net.minecraft.command.ICommandSender; -import net.minecraft.command.PlayerNotFoundException; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.server.MinecraftServer; -import net.minecraft.util.text.TextComponentString; - -import java.util.Locale; - -public class SubCommandOrb extends CommandBase { - @Override - public String getName() { - return "orb"; - } - - @Override - public String getUsage(ICommandSender commandSender) { - return TextHelper.localizeEffect("commands.bloodmagic.orb.usage"); - } - - @Override - public int getRequiredPermissionLevel() { - return 2; - } - - @Override - public void execute(MinecraftServer server, ICommandSender commandSender, String[] args) throws CommandException { - if (args.length > 0) { - - if (args[0].equalsIgnoreCase("help")) - return; - - try { - String givenName = commandSender.getName(); - - if (args.length > 1) - givenName = args[1]; - - EntityPlayer player = CommandBase.getPlayer(server, commandSender, givenName); - String uuid = PlayerHelper.getUUIDFromPlayer(player).toString(); - SoulNetwork network = NetworkHelper.getSoulNetwork(uuid); - - boolean displayHelp = args.length > 0 && args.length < 2; - - try { - switch (ValidCommands.valueOf(args[0].toUpperCase(Locale.ENGLISH))) { - case SET: { - if (displayHelp) { - CommandBloodMagic.displayHelpString(commandSender, ValidCommands.SET.help); - break; - } - - if (args.length == 3) { - if (Utils.isInteger(args[2])) { - int amount = Integer.parseInt(args[2]); - network.setOrbTier(amount); - CommandBloodMagic.displaySuccessString(commandSender, "commands.bloodmagic.success"); - } else { - CommandBloodMagic.displayErrorString(commandSender, "commands.bloodmagic.error.arg.invalid"); - } - } else { - CommandBloodMagic.displayErrorString(commandSender, "commands.bloodmagic.error.arg.missing"); - } - - break; - } - case GET: { - if (displayHelp) { - CommandBloodMagic.displayHelpString(commandSender, ValidCommands.GET.help); - break; - } - - if (args.length > 1) - commandSender.sendMessage(new TextComponentString(TextHelper.localizeEffect("message.orb.currenttier", network.getOrbTier()))); - - break; - } - } - } catch (IllegalArgumentException e) { - CommandBloodMagic.displayErrorString(commandSender, "commands.bloodmagic.error.404"); - } - } catch (PlayerNotFoundException e) { - CommandBloodMagic.displayErrorString(commandSender, "commands.bloodmagic.error.404"); - } - } - } - - private enum ValidCommands { - SET("commands.bloodmagic.orb.set.help"), - GET("commands.bloodmagic.orb.get.help"); - - public String help; - - ValidCommands(String help) { - this.help = help; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/guideapi/BookUtils.java b/src/main/java/WayofTime/bloodmagic/compat/guideapi/BookUtils.java deleted file mode 100644 index c8b7e847..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/guideapi/BookUtils.java +++ /dev/null @@ -1,62 +0,0 @@ -package WayofTime.bloodmagic.compat.guideapi; - -import WayofTime.bloodmagic.alchemyArray.AlchemyCircleRenderer; -import WayofTime.bloodmagic.core.registry.AlchemyArrayRecipeRegistry; -import WayofTime.bloodmagic.client.render.alchemyArray.DualAlchemyCircleRenderer; -import WayofTime.bloodmagic.compat.guideapi.page.PageAlchemyArray; -import amerifrance.guideapi.page.PageIRecipe; -import net.minecraft.item.ItemStack; -import net.minecraft.item.crafting.IRecipe; -import net.minecraft.util.ResourceLocation; - -import java.util.ArrayList; -import java.util.List; - -public class BookUtils { - - public static PageAlchemyArray getAlchemyPage(String key) { - ItemStack[] recipe = AlchemyArrayRecipeRegistry.getRecipeForArrayEffect(key); - if (recipe[0] != null) { - ItemStack inputStack = recipe[0]; - ItemStack catalystStack = recipe[1]; - - AlchemyCircleRenderer renderer = AlchemyArrayRecipeRegistry.getAlchemyCircleRenderer(inputStack, catalystStack); - if (renderer instanceof DualAlchemyCircleRenderer) { - List resources = new ArrayList<>(); - resources.add(((DualAlchemyCircleRenderer) renderer).arrayResource); - resources.add(((DualAlchemyCircleRenderer) renderer).secondaryArrayResource); - return new PageAlchemyArray(resources, inputStack, catalystStack); - } else { - return new PageAlchemyArray(renderer.arrayResource, inputStack, catalystStack); - } - } - - return null; - } - - public static PageAlchemyArray getAlchemyPage(ItemStack outputStack) { - ItemStack[] recipe = AlchemyArrayRecipeRegistry.getRecipeForOutputStack(outputStack); - if (recipe[0] != null) { - ItemStack inputStack = recipe[0]; - ItemStack catalystStack = recipe[1]; - - AlchemyCircleRenderer renderer = AlchemyArrayRecipeRegistry.getAlchemyCircleRenderer(inputStack, catalystStack); - if (renderer != null) { - if (renderer instanceof DualAlchemyCircleRenderer) { - List resources = new ArrayList<>(); - resources.add(((DualAlchemyCircleRenderer) renderer).arrayResource); - resources.add(((DualAlchemyCircleRenderer) renderer).secondaryArrayResource); - return new PageAlchemyArray(resources, inputStack, catalystStack, outputStack); - } else { - return new PageAlchemyArray(renderer.arrayResource, inputStack, catalystStack, outputStack); - } - } - } - - return null; - } - - public static PageIRecipe getPageForRecipe(IRecipe recipe) { - return new PageIRecipe(recipe); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/guideapi/GuideBloodMagic.java b/src/main/java/WayofTime/bloodmagic/compat/guideapi/GuideBloodMagic.java deleted file mode 100644 index e1ba4eee..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/guideapi/GuideBloodMagic.java +++ /dev/null @@ -1,58 +0,0 @@ -package WayofTime.bloodmagic.compat.guideapi; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.compat.guideapi.book.CategoryAlchemy; -import WayofTime.bloodmagic.compat.guideapi.book.CategoryArchitect; -import WayofTime.bloodmagic.compat.guideapi.book.CategoryDemon; -import WayofTime.bloodmagic.compat.guideapi.book.CategoryRitual; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import amerifrance.guideapi.api.GuideAPI; -import amerifrance.guideapi.api.GuideBook; -import amerifrance.guideapi.api.IGuideBook; -import amerifrance.guideapi.api.impl.Book; -import amerifrance.guideapi.category.CategoryItemStack; -import net.minecraft.init.Items; -import net.minecraft.item.ItemStack; -import net.minecraft.item.crafting.IRecipe; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.common.eventhandler.EventPriority; -import net.minecraftforge.oredict.ShapelessOreRecipe; - -import javax.annotation.Nonnull; -import javax.annotation.Nullable; -import java.awt.Color; - -@GuideBook(priority = EventPriority.HIGHEST) -public class GuideBloodMagic implements IGuideBook { - - public static final Book GUIDE_BOOK = new Book(); - - @Nullable - @Override - public Book buildBook() { - GUIDE_BOOK.setTitle("guide.bloodmagic.title"); - GUIDE_BOOK.setDisplayName("guide.bloodmagic.display"); - GUIDE_BOOK.setWelcomeMessage("guide.bloodmagic.welcome"); - GUIDE_BOOK.setAuthor("guide.bloodmagic.author"); - GUIDE_BOOK.setRegistryName(new ResourceLocation(BloodMagic.MODID, "guide")); - GUIDE_BOOK.setColor(Color.RED); - - return GUIDE_BOOK; - } - - @Override - public void handlePost(ItemStack bookStack) { - GUIDE_BOOK.addCategory(new CategoryItemStack(CategoryAlchemy.buildCategory(), "guide.bloodmagic.category.alchemy", new ItemStack(RegistrarBloodMagicItems.ARCANE_ASHES))); - GUIDE_BOOK.addCategory(new CategoryItemStack(CategoryArchitect.buildCategory(), "guide.bloodmagic.category.architect", new ItemStack(RegistrarBloodMagicItems.SIGIL_DIVINATION))); - GUIDE_BOOK.addCategory(new CategoryItemStack(CategoryDemon.buildCategory(), "guide.bloodmagic.category.demon", new ItemStack(RegistrarBloodMagicItems.BLOOD_SHARD))); - GUIDE_BOOK.addCategory(new CategoryItemStack(CategoryRitual.buildCategory(), "guide.bloodmagic.category.ritual", new ItemStack(RegistrarBloodMagicBlocks.RITUAL_CONTROLLER))); -// guideBook.addCategory(new CategoryItemStack(CategorySpell.buildCategory(), "guide.bloodmagic.category.spell", new ItemStack(ModItems.ritualDiviner))); - } - - @Nullable - @Override - public IRecipe getRecipe(@Nonnull ItemStack bookStack) { - return new ShapelessOreRecipe(new ResourceLocation(BloodMagic.MODID, "guide"), GuideAPI.getStackFromBook(GUIDE_BOOK), new ItemStack(Items.BOOK), "blockGlass", "feather").setRegistryName("bloodmagic_guide"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/guideapi/book/CategoryAlchemy.java b/src/main/java/WayofTime/bloodmagic/compat/guideapi/book/CategoryAlchemy.java deleted file mode 100644 index 307cc083..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/guideapi/book/CategoryAlchemy.java +++ /dev/null @@ -1,154 +0,0 @@ -package WayofTime.bloodmagic.compat.guideapi.book; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.recipe.TartaricForgeRecipe; -import WayofTime.bloodmagic.compat.guideapi.BookUtils; -import WayofTime.bloodmagic.compat.guideapi.entry.EntryText; -import WayofTime.bloodmagic.compat.guideapi.page.PageAlchemyArray; -import WayofTime.bloodmagic.compat.guideapi.page.PageTartaricForgeRecipe; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.util.helper.RecipeHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import amerifrance.guideapi.api.IPage; -import amerifrance.guideapi.api.impl.abstraction.EntryAbstract; -import amerifrance.guideapi.api.util.PageHelper; -import amerifrance.guideapi.page.PageText; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; - -import java.util.ArrayList; -import java.util.LinkedHashMap; -import java.util.List; -import java.util.Map; -import java.util.Map.Entry; - -public class CategoryAlchemy -{ - public static Map buildCategory() - { - Map entries = new LinkedHashMap<>(); - String keyBase = "guide." + BloodMagic.MODID + ".entry.alchemy."; - - List introPages = new ArrayList<>(); - introPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "intro" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "intro"), new EntryText(introPages, TextHelper.localize(keyBase + "intro"), true)); - - List ashPages = new ArrayList<>(); - - TartaricForgeRecipe ashRecipe = RecipeHelper.getForgeRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.ARCANE_ASHES)); - if (ashRecipe != null) - { - ashPages.add(new PageTartaricForgeRecipe(ashRecipe)); - } - ashPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "ash" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "ash"), new EntryText(ashPages, TextHelper.localize(keyBase + "ash"), true)); - - List furnacePages = new ArrayList<>(); - - PageAlchemyArray furnaceRecipePage = BookUtils.getAlchemyPage("furnace"); - if (furnaceRecipePage != null) - { - furnacePages.add(furnaceRecipePage); - } - furnacePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "furnace" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "furnace"), new EntryText(furnacePages, TextHelper.localize(keyBase + "furnace"), true)); - - List speedPages = new ArrayList<>(); - - PageAlchemyArray speedRecipePage = BookUtils.getAlchemyPage("movement"); - if (speedRecipePage != null) - { - speedPages.add(speedRecipePage); - } - speedPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "speed" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "speed"), new EntryText(speedPages, TextHelper.localize(keyBase + "speed"), true)); - - List updraftPages = new ArrayList<>(); - - PageAlchemyArray updraftRecipePage = BookUtils.getAlchemyPage("updraft"); - if (updraftRecipePage != null) - { - updraftPages.add(updraftRecipePage); - } - updraftPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "updraft" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "updraft"), new EntryText(updraftPages, TextHelper.localize(keyBase + "updraft"), true)); - - List turretPages = new ArrayList<>(); - - PageAlchemyArray turretRecipePage = BookUtils.getAlchemyPage("skeletonTurret"); - if (turretRecipePage != null) - { - turretPages.add(turretRecipePage); - } - turretPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "turret" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "turret"), new EntryText(turretPages, TextHelper.localize(keyBase + "turret"), true)); - - List bouncePages = new ArrayList<>(); - - PageAlchemyArray bounceRecipePage = BookUtils.getAlchemyPage("bounce"); - if (bounceRecipePage != null) - { - bouncePages.add(bounceRecipePage); - } - bouncePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "bounce" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "bounce"), new EntryText(bouncePages, TextHelper.localize(keyBase + "bounce"), true)); - - List teleportPages = new ArrayList<>(); - - PageAlchemyArray teleportRecipePage = BookUtils.getAlchemyPage("teleport"); - if (teleportRecipePage != null) - { - teleportPages.add(teleportRecipePage); - } - teleportPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "teleport" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "teleport"), new EntryText(teleportPages, TextHelper.localize(keyBase + "teleport"), true)); - - List standardTurretPages = new ArrayList<>(); - - PageAlchemyArray standardTurretRecipePage = BookUtils.getAlchemyPage("turret"); - if (standardTurretRecipePage != null) - { - standardTurretPages.add(standardTurretRecipePage); - } - standardTurretPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "standardTurret" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "standardTurret"), new EntryText(standardTurretPages, TextHelper.localize(keyBase + "standardTurret"), true)); - - List laputaPages = new ArrayList<>(); - - PageAlchemyArray laputaRecipePage = BookUtils.getAlchemyPage("laputa"); - if (laputaRecipePage != null) - { - laputaPages.add(laputaRecipePage); - } - laputaPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "laputa" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "laputa"), new EntryText(laputaPages, TextHelper.localize(keyBase + "laputa"), true)); - - List buffPages = new ArrayList<>(); - - buffPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "buff" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "buff"), new EntryText(buffPages, TextHelper.localize(keyBase + "buff"), true)); - - List fastMinerPages = new ArrayList<>(); - - PageAlchemyArray fastMinerRecipePage = BookUtils.getAlchemyPage("fastMiner"); - if (fastMinerRecipePage != null) - { - fastMinerPages.add(fastMinerRecipePage); - } - fastMinerPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "fastMiner" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "fastMiner"), new EntryText(fastMinerPages, TextHelper.localize(keyBase + "fastMiner"), true)); - - for (Entry entry : entries.entrySet()) - { - for (IPage page : entry.getValue().pageList) - { - if (page instanceof PageText) - { - ((PageText) page).setUnicodeFlag(true); - } - } - } - - return entries; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/guideapi/book/CategoryArchitect.java b/src/main/java/WayofTime/bloodmagic/compat/guideapi/book/CategoryArchitect.java deleted file mode 100644 index ac330963..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/guideapi/book/CategoryArchitect.java +++ /dev/null @@ -1,726 +0,0 @@ -package WayofTime.bloodmagic.compat.guideapi.book; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.recipe.TartaricForgeRecipe; -import WayofTime.bloodmagic.core.registry.AltarRecipeRegistry.AltarRecipe; -import WayofTime.bloodmagic.core.registry.OrbRegistry; -import WayofTime.bloodmagic.compat.guideapi.BookUtils; -import WayofTime.bloodmagic.compat.guideapi.entry.EntryText; -import WayofTime.bloodmagic.compat.guideapi.page.PageAlchemyArray; -import WayofTime.bloodmagic.compat.guideapi.page.PageAltarRecipe; -import WayofTime.bloodmagic.compat.guideapi.page.PageTartaricForgeRecipe; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.item.types.ComponentTypes; -import WayofTime.bloodmagic.util.helper.RecipeHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import amerifrance.guideapi.api.IPage; -import amerifrance.guideapi.api.impl.abstraction.EntryAbstract; -import amerifrance.guideapi.api.util.PageHelper; -import amerifrance.guideapi.page.PageText; -import net.minecraft.item.ItemStack; -import net.minecraft.item.crafting.IRecipe; -import net.minecraft.util.ResourceLocation; - -import java.util.ArrayList; -import java.util.LinkedHashMap; -import java.util.List; -import java.util.Map; -import java.util.Map.Entry; - -public class CategoryArchitect -{ - public static Map buildCategory() - { - Map entries = new LinkedHashMap<>(); - String keyBase = "guide." + BloodMagic.MODID + ".entry.architect."; - - List introPages = new ArrayList<>(); - introPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "intro" + ".info"), 370)); -// introPages.add(new PageImage(new ResourceLocation("bloodmagicguide", "textures/guide/" + ritual.getName() + ".png"))); - entries.put(new ResourceLocation(keyBase + "intro"), new EntryText(introPages, TextHelper.localize(keyBase + "intro"), true)); - - List altarPages = new ArrayList<>(); - - IRecipe altarRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.ALTAR)); - if (altarRecipe != null) - { - altarPages.add(BookUtils.getPageForRecipe(altarRecipe)); - } - - altarPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "bloodaltar" + ".info.1"), 370)); - - IRecipe daggerRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.SACRIFICIAL_DAGGER)); - if (daggerRecipe != null) - { - altarPages.add(BookUtils.getPageForRecipe(daggerRecipe)); - } - - altarPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "bloodaltar" + ".info.2"), 370)); - entries.put(new ResourceLocation(keyBase + "bloodaltar"), new EntryText(altarPages, TextHelper.localize(keyBase + "bloodaltar"), true)); - - List ashPages = new ArrayList<>(); - - TartaricForgeRecipe ashRecipe = RecipeHelper.getForgeRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.ARCANE_ASHES)); - if (ashRecipe != null) - { - ashPages.add(new PageTartaricForgeRecipe(ashRecipe)); - } - ashPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "ash" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "ash"), new EntryText(ashPages, TextHelper.localize(keyBase + "ash"), true)); - - List divinationPages = new ArrayList<>(); - - PageAlchemyArray divinationRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_DIVINATION)); - if (divinationRecipePage != null) - { - divinationPages.add(divinationRecipePage); - } - - divinationPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "divination" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "divination"), new EntryText(divinationPages, TextHelper.localize(keyBase + "divination"), true)); - - List soulnetworkPages = new ArrayList<>(); - - soulnetworkPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "soulnetwork" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "soulnetwork"), new EntryText(soulnetworkPages, TextHelper.localize(keyBase + "soulnetwork"), true)); - - List weakorbPages = new ArrayList<>(); - weakorbPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "weakorb" + ".info.1"), 370)); - - AltarRecipe weakorbRecipe = RecipeHelper.getAltarRecipeForOutput(OrbRegistry.getOrbStack(RegistrarBloodMagic.ORB_WEAK)); - if (weakorbRecipe != null) - { - weakorbPages.add(new PageAltarRecipe(weakorbRecipe)); - } - - weakorbPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "weakorb" + ".info.2"), 370)); - entries.put(new ResourceLocation(keyBase + "weakorb"), new EntryText(weakorbPages, TextHelper.localize(keyBase + "weakorb"), true)); - - List incensePages = new ArrayList<>(); - - IRecipe incenseRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.INCENSE_ALTAR)); - if (incenseRecipe != null) - { - incensePages.add(BookUtils.getPageForRecipe(incenseRecipe)); - } - - incensePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "incense" + ".info.1"), 370)); - - IRecipe woodPathRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.PATH, 1, 0)); - if (woodPathRecipe != null) - { - incensePages.add(BookUtils.getPageForRecipe(woodPathRecipe)); - } - - incensePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "incense" + ".info.2"), 370)); - entries.put(new ResourceLocation(keyBase + "incense"), new EntryText(incensePages, TextHelper.localize(keyBase + "incense"), true)); - - List runePages = new ArrayList<>(); - - IRecipe runeRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.BLOOD_RUNE, 1, 0)); - if (runeRecipe != null) - { - runePages.add(BookUtils.getPageForRecipe(runeRecipe)); - } - - runePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "bloodrune" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "bloodrune"), new EntryText(runePages, TextHelper.localize(keyBase + "bloodrune"), true)); - - List inspectPages = new ArrayList<>(); - - AltarRecipe inspectRecipe = RecipeHelper.getAltarRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.SANGUINE_BOOK)); - if (inspectRecipe != null) - { - inspectPages.add(new PageAltarRecipe(inspectRecipe)); - } - - inspectPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "inspectoris" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "inspectoris"), new EntryText(inspectPages, TextHelper.localize(keyBase + "inspectoris"), true)); - - List speedRunePages = new ArrayList<>(); - - IRecipe speedRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.BLOOD_RUNE, 1, 1)); - if (speedRecipe != null) - { - speedRunePages.add(BookUtils.getPageForRecipe(speedRecipe)); - } - - speedRunePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "runeSpeed" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "runeSpeed"), new EntryText(speedRunePages, TextHelper.localize(keyBase + "runeSpeed"), true)); - - List waterPages = new ArrayList<>(); - - TartaricForgeRecipe waterRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_WATER.getStack()); - if (waterRecipe != null) - { - waterPages.add(new PageTartaricForgeRecipe(waterRecipe)); - } - - PageAlchemyArray waterRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_WATER)); - if (waterRecipePage != null) - { - waterPages.add(waterRecipePage); - } - - waterPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "water" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "water"), new EntryText(waterPages, TextHelper.localize(keyBase + "water"), true)); - - List lavaPages = new ArrayList<>(); - - TartaricForgeRecipe lavaRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_LAVA.getStack()); - if (lavaRecipe != null) - { - lavaPages.add(new PageTartaricForgeRecipe(lavaRecipe)); - } - - PageAlchemyArray lavaRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_LAVA)); - if (lavaRecipePage != null) - { - lavaPages.add(lavaRecipePage); - } - - lavaPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "lava" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "lava"), new EntryText(lavaPages, TextHelper.localize(keyBase + "lava"), true)); - - List lavaCrystalPages = new ArrayList<>(); - - IRecipe lavaCrystalRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.LAVA_CRYSTAL)); - if (lavaCrystalRecipe != null) - { - lavaCrystalPages.add(BookUtils.getPageForRecipe(lavaCrystalRecipe)); - } - - lavaCrystalPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "lavaCrystal" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "lavaCrystal"), new EntryText(lavaCrystalPages, TextHelper.localize(keyBase + "lavaCrystal"), true)); - - List apprenticeorbPages = new ArrayList<>(); - - AltarRecipe apprenticeorbRecipe = RecipeHelper.getAltarRecipeForOutput(OrbRegistry.getOrbStack(RegistrarBloodMagic.ORB_APPRENTICE)); - if (apprenticeorbRecipe != null) - { - apprenticeorbPages.add(new PageAltarRecipe(apprenticeorbRecipe)); - } - - apprenticeorbPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "apprenticeorb" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "apprenticeorb"), new EntryText(apprenticeorbPages, TextHelper.localize(keyBase + "apprenticeorb"), true)); - - List daggerPages = new ArrayList<>(); - - AltarRecipe daggerOfSacrificeRecipe = RecipeHelper.getAltarRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.DAGGER_OF_SACRIFICE)); - if (daggerOfSacrificeRecipe != null) - { - daggerPages.add(new PageAltarRecipe(daggerOfSacrificeRecipe)); - } - - daggerPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "dagger" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "dagger"), new EntryText(daggerPages, TextHelper.localize(keyBase + "dagger"), true)); - - List runeSacrificePages = new ArrayList<>(); - - IRecipe runeSacrificeRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.BLOOD_RUNE, 1, 3)); - if (runeSacrificeRecipe != null) - { - runeSacrificePages.add(BookUtils.getPageForRecipe(runeSacrificeRecipe)); - } - - runeSacrificePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "runeSacrifice" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "runeSacrifice"), new EntryText(runeSacrificePages, TextHelper.localize(keyBase + "runeSacrifice"), true)); - - List runeSelfSacrificePages = new ArrayList<>(); - - IRecipe runeSelfSacrificeRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.BLOOD_RUNE, 1, 4)); - if (runeSelfSacrificeRecipe != null) - { - runeSelfSacrificePages.add(BookUtils.getPageForRecipe(runeSelfSacrificeRecipe)); - } - - runeSelfSacrificePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "runeSelfSacrifice" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "runeSelfSacrifice"), new EntryText(runeSelfSacrificePages, TextHelper.localize(keyBase + "runeSelfSacrifice"), true)); - - List holdingPages = new ArrayList<>(); - - TartaricForgeRecipe holdingRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_HOLDING.getStack()); - if (holdingRecipe != null) - { - holdingPages.add(new PageTartaricForgeRecipe(holdingRecipe)); - } - - PageAlchemyArray holdingRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_HOLDING)); - if (holdingRecipePage != null) - { - holdingPages.add(holdingRecipePage); - } - - holdingPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "holding" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "holding"), new EntryText(holdingPages, TextHelper.localize(keyBase + "holding"), true)); - - List airPages = new ArrayList<>(); - - TartaricForgeRecipe airRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_AIR.getStack()); - if (airRecipe != null) - { - airPages.add(new PageTartaricForgeRecipe(airRecipe)); - } - - PageAlchemyArray airRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_AIR)); - if (airRecipePage != null) - { - airPages.add(airRecipePage); - } - - airPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "air" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "air"), new EntryText(airPages, TextHelper.localize(keyBase + "air"), true)); - - List voidPages = new ArrayList<>(); - - TartaricForgeRecipe voidRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_VOID.getStack()); - if (voidRecipe != null) - { - voidPages.add(new PageTartaricForgeRecipe(voidRecipe)); - } - - PageAlchemyArray voidRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_VOID)); - if (voidRecipePage != null) - { - voidPages.add(voidRecipePage); - } - - voidPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "void" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "void"), new EntryText(voidPages, TextHelper.localize(keyBase + "void"), true)); - - List greenGrovePages = new ArrayList<>(); - - TartaricForgeRecipe greenGroveRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_GROWTH.getStack()); - if (greenGroveRecipe != null) - { - greenGrovePages.add(new PageTartaricForgeRecipe(greenGroveRecipe)); - } - - PageAlchemyArray greenGroveRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_GREEN_GROVE)); - if (greenGroveRecipePage != null) - { - greenGrovePages.add(greenGroveRecipePage); - } - - greenGrovePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "greenGrove" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "greenGrove"), new EntryText(greenGrovePages, TextHelper.localize(keyBase + "greenGrove"), true)); - - List fastMinerPages = new ArrayList<>(); - - TartaricForgeRecipe fastMinerRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_FAST_MINER.getStack()); - if (fastMinerRecipe != null) - { - fastMinerPages.add(new PageTartaricForgeRecipe(fastMinerRecipe)); - } - - PageAlchemyArray fastMinerRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_FAST_MINER)); - if (fastMinerRecipePage != null) - { - fastMinerPages.add(fastMinerRecipePage); - } - - fastMinerPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "fastMiner" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "fastMiner"), new EntryText(fastMinerPages, TextHelper.localize(keyBase + "fastMiner"), true)); - - List seerPages = new ArrayList<>(); - - TartaricForgeRecipe seerRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_SIGHT.getStack()); - if (seerRecipe != null) - { - seerPages.add(new PageTartaricForgeRecipe(seerRecipe)); - } - - PageAlchemyArray seerRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_SEER)); - if (seerRecipePage != null) - { - seerPages.add(seerRecipePage); - } - - seerPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "seer" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "seer"), new EntryText(seerPages, TextHelper.localize(keyBase + "seer"), true)); - - List magicianOrbPages = new ArrayList<>(); - - AltarRecipe magicianOrbRecipe = RecipeHelper.getAltarRecipeForOutput(OrbRegistry.getOrbStack(RegistrarBloodMagic.ORB_MAGICIAN)); - if (magicianOrbRecipe != null) - { - magicianOrbPages.add(new PageAltarRecipe(magicianOrbRecipe)); - } - - List tier3Pages = new ArrayList<>(); - - tier3Pages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "tier3" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "tier3"), new EntryText(tier3Pages, TextHelper.localize(keyBase + "tier3"), true)); - - magicianOrbPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "magicianOrb" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "magicianOrb"), new EntryText(magicianOrbPages, TextHelper.localize(keyBase + "magicianOrb"), true)); - - List capacityPages = new ArrayList<>(); - - IRecipe capacityRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.BLOOD_RUNE, 1, 4)); - if (capacityRecipe != null) - { - capacityPages.add(BookUtils.getPageForRecipe(capacityRecipe)); - } - - capacityPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "capacity" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "capacity"), new EntryText(capacityPages, TextHelper.localize(keyBase + "capacity"), true)); - - List displacementPages = new ArrayList<>(); - - IRecipe displacementRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.BLOOD_RUNE, 1, 4)); - if (displacementRecipe != null) - { - displacementPages.add(BookUtils.getPageForRecipe(displacementRecipe)); - } - - displacementPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "displacement" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "displacement"), new EntryText(displacementPages, TextHelper.localize(keyBase + "displacement"), true)); - - List affinityPages = new ArrayList<>(); - - TartaricForgeRecipe affinityRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_AFFINITY.getStack()); - if (affinityRecipe != null) - { - affinityPages.add(new PageTartaricForgeRecipe(affinityRecipe)); - } - - PageAlchemyArray affinityRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_ELEMENTAL_AFFINITY)); - if (affinityRecipePage != null) - { - affinityPages.add(affinityRecipePage); - } - - affinityPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "affinity" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "affinity"), new EntryText(affinityPages, TextHelper.localize(keyBase + "affinity"), true)); - - List lampPages = new ArrayList<>(); - - TartaricForgeRecipe lampRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_BLOOD_LIGHT.getStack()); - if (lampRecipe != null) - { - lampPages.add(new PageTartaricForgeRecipe(lampRecipe)); - } - - PageAlchemyArray lampRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_BLOOD_LIGHT)); - if (lampRecipePage != null) - { - lampPages.add(lampRecipePage); - } - - lampPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "lamp" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "lamp"), new EntryText(lampPages, TextHelper.localize(keyBase + "lamp"), true)); - - List magnetismPages = new ArrayList<>(); - - TartaricForgeRecipe magnetismRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_MAGNETISM.getStack()); - if (magnetismRecipe != null) - { - magnetismPages.add(new PageTartaricForgeRecipe(magnetismRecipe)); - } - - PageAlchemyArray magnetismRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_MAGNETISM)); - if (magnetismRecipePage != null) - { - magnetismPages.add(magnetismRecipePage); - } - - magnetismPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "magnetism" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "magnetism"), new EntryText(magnetismPages, TextHelper.localize(keyBase + "magnetism"), true)); - - List peritiaPages = new ArrayList<>(); - - IRecipe peritiaRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.EXPERIENCE_TOME)); - if (peritiaRecipe != null) - { - peritiaPages.add(BookUtils.getPageForRecipe(peritiaRecipe)); - } - - peritiaPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "peritia" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "peritia"), new EntryText(peritiaPages, TextHelper.localize(keyBase + "peritia"), true)); - - List livingArmourPages = new ArrayList<>(); - - TartaricForgeRecipe bindingRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_BINDING.getStack()); - if (bindingRecipe != null) - { - livingArmourPages.add(new PageTartaricForgeRecipe(bindingRecipe)); - } - - PageAlchemyArray bindingRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST)); - if (bindingRecipePage != null) - { - livingArmourPages.add(bindingRecipePage); - } - - bindingRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.LIVING_ARMOUR_HELMET)); - if (bindingRecipePage != null) - { - livingArmourPages.add(bindingRecipePage); - } - - bindingRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.LIVING_ARMOUR_LEGGINGS)); - if (bindingRecipePage != null) - { - livingArmourPages.add(bindingRecipePage); - } - - bindingRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.LIVING_ARMOUR_BOOTS)); - if (bindingRecipePage != null) - { - livingArmourPages.add(bindingRecipePage); - } - - livingArmourPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "livingArmour" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "livingArmour"), new EntryText(livingArmourPages, TextHelper.localize(keyBase + "livingArmour"), true)); - - List upgradePages = new ArrayList<>(); - - upgradePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "upgradeTome" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "upgradeTome"), new EntryText(upgradePages, TextHelper.localize(keyBase + "upgradeTome"), true)); - - List downgradePages = new ArrayList<>(); - - downgradePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "downgrade" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "downgrade"), new EntryText(downgradePages, TextHelper.localize(keyBase + "downgrade"), true)); - - List teleposerPages = new ArrayList<>(); - - AltarRecipe teleposerFocusRecipe = RecipeHelper.getAltarRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.TELEPOSITION_FOCUS)); - if (teleposerFocusRecipe != null) - { - teleposerPages.add(new PageAltarRecipe(teleposerFocusRecipe)); - } - - IRecipe teleposerRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.TELEPOSER)); - if (teleposerRecipe != null) - { - teleposerPages.add(BookUtils.getPageForRecipe(teleposerRecipe)); - } - - teleposerPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "teleposer" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "teleposer"), new EntryText(teleposerPages, TextHelper.localize(keyBase + "teleposer"), true)); - - List boundBladePages = new ArrayList<>(); - - PageAlchemyArray boundBladePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.BOUND_SWORD)); - if (boundBladePage != null) - { - boundBladePages.add(boundBladePage); - } - - boundBladePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "boundBlade" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "boundBlade"), new EntryText(boundBladePages, TextHelper.localize(keyBase + "boundBlade"), true)); - - List boundToolPages = new ArrayList<>(); - - PageAlchemyArray boundToolPage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.BOUND_PICKAXE)); - if (boundToolPage != null) - { - boundToolPages.add(boundToolPage); - } - - boundToolPage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.BOUND_AXE)); - if (boundToolPage != null) - { - boundToolPages.add(boundToolPage); - } - - boundToolPage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.BOUND_SHOVEL)); - if (boundToolPage != null) - { - boundToolPages.add(boundToolPage); - } - - boundToolPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "boundTool" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "boundTool"), new EntryText(boundToolPages, TextHelper.localize(keyBase + "boundTool"), true)); - - List weakShardPages = new ArrayList<>(); - - weakShardPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "weakShard" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "weakShard"), new EntryText(weakShardPages, TextHelper.localize(keyBase + "weakShard"), true)); - - List masterOrbPages = new ArrayList<>(); - - AltarRecipe masterOrbRecipe = RecipeHelper.getAltarRecipeForOutput(OrbRegistry.getOrbStack(RegistrarBloodMagic.ORB_MASTER)); - if (magicianOrbRecipe != null) - { - masterOrbPages.add(new PageAltarRecipe(masterOrbRecipe)); - } - - masterOrbPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "masterOrb" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "masterOrb"), new EntryText(masterOrbPages, TextHelper.localize(keyBase + "masterOrb"), true)); - - List orbRunePages = new ArrayList<>(); - - IRecipe orbRuneRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.BLOOD_RUNE, 1, 8)); - if (orbRuneRecipe != null) - { - orbRunePages.add(BookUtils.getPageForRecipe(orbRuneRecipe)); - } - - orbRunePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "runeOrb" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "runeOrb"), new EntryText(orbRunePages, TextHelper.localize(keyBase + "runeOrb"), true)); - - List augmentedCapacityPages = new ArrayList<>(); - - IRecipe augmentedCapacityRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.BLOOD_RUNE, 1, 7)); - if (orbRuneRecipe != null) - { - augmentedCapacityPages.add(BookUtils.getPageForRecipe(augmentedCapacityRecipe)); - } - - augmentedCapacityPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "augmentedCapacity" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "augmentedCapacity"), new EntryText(augmentedCapacityPages, TextHelper.localize(keyBase + "augmentedCapacity"), true)); - - List chargingPages = new ArrayList<>(); - - IRecipe chargingRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.BLOOD_RUNE, 1, 10)); - if (orbRuneRecipe != null) - { - chargingPages.add(BookUtils.getPageForRecipe(chargingRecipe)); - } - - chargingPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "charging" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "charging"), new EntryText(chargingPages, TextHelper.localize(keyBase + "charging"), true)); - - List accelerationPages = new ArrayList<>(); - - IRecipe accelerationRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.BLOOD_RUNE, 1, 9)); - if (orbRuneRecipe != null) - { - accelerationPages.add(BookUtils.getPageForRecipe(accelerationRecipe)); - } - - accelerationPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "acceleration" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "acceleration"), new EntryText(accelerationPages, TextHelper.localize(keyBase + "acceleration"), true)); - - List suppressionPages = new ArrayList<>(); - - TartaricForgeRecipe suppressionRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_SUPPRESSION.getStack()); - if (suppressionRecipe != null) - { - suppressionPages.add(new PageTartaricForgeRecipe(suppressionRecipe)); - } - - PageAlchemyArray suppressionRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_SUPPRESSION)); - if (suppressionRecipePage != null) - { - suppressionPages.add(suppressionRecipePage); - } - - suppressionPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "suppression" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "suppression"), new EntryText(suppressionPages, TextHelper.localize(keyBase + "suppression"), true)); - - List hastePages = new ArrayList<>(); - - TartaricForgeRecipe hasteRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_HASTE.getStack()); - if (hasteRecipe != null) - { - hastePages.add(new PageTartaricForgeRecipe(hasteRecipe)); - } - - PageAlchemyArray hasteRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_HASTE)); - if (hasteRecipePage != null) - { - hastePages.add(hasteRecipePage); - } - - hastePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "haste" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "haste"), new EntryText(hastePages, TextHelper.localize(keyBase + "haste"), true)); - - List severancePages = new ArrayList<>(); - - TartaricForgeRecipe severanceRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_SEVERANCE.getStack()); - if (severanceRecipe != null) - { - severancePages.add(new PageTartaricForgeRecipe(severanceRecipe)); - } - - PageAlchemyArray severanceRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_ENDER_SEVERANCE)); - if (severanceRecipePage != null) - { - severancePages.add(severanceRecipePage); - } - - severancePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "severance" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "severance"), new EntryText(severancePages, TextHelper.localize(keyBase + "severance"), true)); - - List telepositionPages = new ArrayList<>(); - - TartaricForgeRecipe telepositionRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_TELEPOSITION.getStack()); - if (telepositionRecipe != null) - { - telepositionPages.add(new PageTartaricForgeRecipe(telepositionRecipe)); - } - - PageAlchemyArray telepositionRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_TELEPOSITION)); - if (telepositionRecipePage != null) - { - telepositionPages.add(telepositionRecipePage); - } - - telepositionPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "teleposition" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "teleposition"), new EntryText(telepositionPages, TextHelper.localize(keyBase + "teleposition"), true)); - - List compressionPages = new ArrayList<>(); - - TartaricForgeRecipe compressionRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_COMPRESSION.getStack()); - if (compressionRecipe != null) - { - compressionPages.add(new PageTartaricForgeRecipe(compressionRecipe)); - } - - PageAlchemyArray compressionRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_COMPRESSION)); - if (compressionRecipePage != null) - { - compressionPages.add(compressionRecipePage); - } - - compressionPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "compression" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "compression"), new EntryText(compressionPages, TextHelper.localize(keyBase + "compression"), true)); - - List bridgePages = new ArrayList<>(); - - TartaricForgeRecipe bridgeRecipe = RecipeHelper.getForgeRecipeForOutput(ComponentTypes.REAGENT_BRIDGE.getStack()); - if (bridgeRecipe != null) - { - bridgePages.add(new PageTartaricForgeRecipe(bridgeRecipe)); - } - - PageAlchemyArray bridgeRecipePage = BookUtils.getAlchemyPage(new ItemStack(RegistrarBloodMagicItems.SIGIL_PHANTOM_BRIDGE)); - if (bridgeRecipePage != null) - { - bridgePages.add(bridgeRecipePage); - } - - bridgePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "bridge" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "bridge"), new EntryText(bridgePages, TextHelper.localize(keyBase + "bridge"), true)); - - List mimicPages = new ArrayList<>(); - - IRecipe mimicRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.MIMIC, 1, 1)); - if (mimicRecipe != null) - { - mimicPages.add(BookUtils.getPageForRecipe(mimicRecipe)); - } - - mimicPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "mimic" + ".info.1"), 370)); - entries.put(new ResourceLocation(keyBase + "mimic"), new EntryText(mimicPages, TextHelper.localize(keyBase + "mimic"), true)); - - for (Entry entry : entries.entrySet()) - { - for (IPage page : entry.getValue().pageList) - { - if (page instanceof PageText) - { - ((PageText) page).setUnicodeFlag(true); - } - } - } - - return entries; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/guideapi/book/CategoryDemon.java b/src/main/java/WayofTime/bloodmagic/compat/guideapi/book/CategoryDemon.java deleted file mode 100644 index eb26e3a4..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/guideapi/book/CategoryDemon.java +++ /dev/null @@ -1,191 +0,0 @@ -package WayofTime.bloodmagic.compat.guideapi.book; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.recipe.TartaricForgeRecipe; -import WayofTime.bloodmagic.compat.guideapi.BookUtils; -import WayofTime.bloodmagic.compat.guideapi.entry.EntryText; -import WayofTime.bloodmagic.compat.guideapi.page.PageTartaricForgeRecipe; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.util.helper.RecipeHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import amerifrance.guideapi.api.IPage; -import amerifrance.guideapi.api.impl.abstraction.EntryAbstract; -import amerifrance.guideapi.api.util.PageHelper; -import amerifrance.guideapi.page.PageText; -import net.minecraft.item.ItemStack; -import net.minecraft.item.crafting.IRecipe; -import net.minecraft.util.ResourceLocation; - -import java.util.ArrayList; -import java.util.LinkedHashMap; -import java.util.List; -import java.util.Map; -import java.util.Map.Entry; - -public class CategoryDemon { - //TODO: Add Forge recipe pages - public static Map buildCategory() { - Map entries = new LinkedHashMap<>(); - String keyBase = "guide." + BloodMagic.MODID + ".entry.demon."; - - List introPages = new ArrayList<>(); - introPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "intro" + ".info"), 370)); -// introPages.add(new PageImage(new ResourceLocation("bloodmagicguide", "textures/guide/" + ritual.getName() + ".png"))); - entries.put(new ResourceLocation(keyBase + "intro"), new EntryText(introPages, TextHelper.localize(keyBase + "intro"), true)); - - List snarePages = new ArrayList<>(); - snarePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "snare" + ".info.1"), 370)); - - IRecipe snareRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.SOUL_SNARE)); - if (snareRecipe != null) { - snarePages.add(BookUtils.getPageForRecipe(snareRecipe)); - } - - snarePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "snare" + ".info.2"), 370)); - entries.put(new ResourceLocation(keyBase + "snare"), new EntryText(snarePages, TextHelper.localize(keyBase + "snare"), true)); - - List forgePages = new ArrayList<>(); - forgePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "forge" + ".info.1"), 370)); - - IRecipe forgeRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.SOUL_FORGE)); - if (forgeRecipe != null) { - forgePages.add(BookUtils.getPageForRecipe(forgeRecipe)); - } - - forgePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "forge" + ".info.2"), 370)); - entries.put(new ResourceLocation(keyBase + "forge"), new EntryText(forgePages, TextHelper.localize(keyBase + "forge"), true)); - - List pettyPages = new ArrayList<>(); - pettyPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "petty" + ".info.1"), 370)); - TartaricForgeRecipe pettyRecipe = RecipeHelper.getForgeRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.SOUL_GEM)); - if (pettyRecipe != null) { - pettyPages.add(new PageTartaricForgeRecipe(pettyRecipe)); - } - pettyPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "petty" + ".info.2"), 370)); - entries.put(new ResourceLocation(keyBase + "petty"), new EntryText(pettyPages, TextHelper.localize(keyBase + "petty"), true)); - - List swordPages = new ArrayList<>(); - swordPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "sword" + ".info.1"), 370)); - TartaricForgeRecipe swordRecipe = RecipeHelper.getForgeRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.SENTIENT_SWORD)); - if (swordRecipe != null) { - swordPages.add(new PageTartaricForgeRecipe(swordRecipe)); - } - swordPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "sword" + ".info.2"), 370)); - entries.put(new ResourceLocation(keyBase + "sword"), new EntryText(swordPages, TextHelper.localize(keyBase + "sword"), true)); - - List lesserPages = new ArrayList<>(); - lesserPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "lesser" + ".info.1"), 370)); - TartaricForgeRecipe lesserRecipe = RecipeHelper.getForgeRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, 1)); - if (lesserRecipe != null) { - lesserPages.add(new PageTartaricForgeRecipe(lesserRecipe)); - } - lesserPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "lesser" + ".info.2"), 370)); - entries.put(new ResourceLocation(keyBase + "lesser"), new EntryText(lesserPages, TextHelper.localize(keyBase + "lesser"), true)); - - List reactionsPages = new ArrayList<>(); - reactionsPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "reactions" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "reactions"), new EntryText(reactionsPages, TextHelper.localize(keyBase + "reactions"), true)); - - List sentientGemPages = new ArrayList<>(); - sentientGemPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "sentientGem" + ".info.1"), 370)); - sentientGemPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "sentientGem" + ".info.2"), 370)); - entries.put(new ResourceLocation(keyBase + "sentientGem"), new EntryText(sentientGemPages, TextHelper.localize(keyBase + "sentientGem"), true)); - - List routingPages = new ArrayList<>(); - TartaricForgeRecipe nodeRecipe = RecipeHelper.getForgeRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.ITEM_ROUTING_NODE)); - if (nodeRecipe != null) { - routingPages.add(new PageTartaricForgeRecipe(nodeRecipe)); - } - TartaricForgeRecipe inputNodeRecipe = RecipeHelper.getForgeRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.INPUT_ROUTING_NODE)); - if (inputNodeRecipe != null) { - routingPages.add(new PageTartaricForgeRecipe(inputNodeRecipe)); - } - TartaricForgeRecipe outputNodeRecipe = RecipeHelper.getForgeRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.OUTPUT_ROUTING_NODE)); - if (outputNodeRecipe != null) { - routingPages.add(new PageTartaricForgeRecipe(outputNodeRecipe)); - } - TartaricForgeRecipe masterNodeRecipe = RecipeHelper.getForgeRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.MASTER_ROUTING_NODE)); - if (masterNodeRecipe != null) { - routingPages.add(new PageTartaricForgeRecipe(masterNodeRecipe)); - } - - TartaricForgeRecipe nodeRouterRecipe = RecipeHelper.getForgeRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.NODE_ROUTER)); - if (nodeRouterRecipe != null) { - routingPages.add(new PageTartaricForgeRecipe(nodeRouterRecipe)); - } - - routingPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "routing" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "routing"), new EntryText(routingPages, TextHelper.localize(keyBase + "routing"), true)); - - List auraPages = new ArrayList<>(); - - auraPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "aura" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "aura"), new EntryText(auraPages, TextHelper.localize(keyBase + "aura"), true)); - - List typesPages = new ArrayList<>(); - - typesPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "types" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "types"), new EntryText(typesPages, TextHelper.localize(keyBase + "types"), true)); - - List cruciblePages = new ArrayList<>(); - - TartaricForgeRecipe crucibleRecipe = RecipeHelper.getForgeRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.DEMON_CRUCIBLE)); - if (crucibleRecipe != null) { - cruciblePages.add(new PageTartaricForgeRecipe(crucibleRecipe)); - } - - cruciblePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "crucible" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "crucible"), new EntryText(cruciblePages, TextHelper.localize(keyBase + "crucible"), true)); - - List crystallizerPages = new ArrayList<>(); - - TartaricForgeRecipe crystallizerRecipe = RecipeHelper.getForgeRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.DEMON_CRYSTALLIZER)); - if (crystallizerRecipe != null) { - crystallizerPages.add(new PageTartaricForgeRecipe(crystallizerRecipe)); - } - - crystallizerPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "crystallizer" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "crystallizer"), new EntryText(crystallizerPages, TextHelper.localize(keyBase + "crystallizer"), true)); - - List clusterPages = new ArrayList<>(); - - TartaricForgeRecipe clusterRecipe = RecipeHelper.getForgeRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.DEMON_CRYSTAL)); - if (clusterRecipe != null) { - clusterPages.add(new PageTartaricForgeRecipe(clusterRecipe)); - } - - clusterPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "cluster" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "cluster"), new EntryText(clusterPages, TextHelper.localize(keyBase + "cluster"), true)); - - List pylonPages = new ArrayList<>(); - - TartaricForgeRecipe pylonRecipe = RecipeHelper.getForgeRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.DEMON_PYLON)); - if (pylonRecipe != null) { - pylonPages.add(new PageTartaricForgeRecipe(pylonRecipe)); - } - - pylonPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "pylon" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "pylon"), new EntryText(pylonPages, TextHelper.localize(keyBase + "pylon"), true)); - - List gaugePages = new ArrayList<>(); - - TartaricForgeRecipe gaugeRecipe = RecipeHelper.getForgeRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.DEMON_WILL_GAUGE)); - if (gaugeRecipe != null) { - gaugePages.add(new PageTartaricForgeRecipe(gaugeRecipe)); - } - - gaugePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "gauge" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "gauge"), new EntryText(gaugePages, TextHelper.localize(keyBase + "gauge"), true)); - - for (Entry entry : entries.entrySet()) { - for (IPage page : entry.getValue().pageList) { - if (page instanceof PageText) { - ((PageText) page).setUnicodeFlag(true); - } - } - } - - return entries; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/guideapi/book/CategoryRitual.java b/src/main/java/WayofTime/bloodmagic/compat/guideapi/book/CategoryRitual.java deleted file mode 100644 index 0a82b197..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/guideapi/book/CategoryRitual.java +++ /dev/null @@ -1,140 +0,0 @@ -package WayofTime.bloodmagic.compat.guideapi.book; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.core.registry.AltarRecipeRegistry.AltarRecipe; -import WayofTime.bloodmagic.ritual.EnumRuneType; -import WayofTime.bloodmagic.compat.guideapi.BookUtils; -import WayofTime.bloodmagic.compat.guideapi.entry.EntryText; -import WayofTime.bloodmagic.compat.guideapi.page.PageAltarRecipe; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.util.helper.RecipeHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import amerifrance.guideapi.api.IPage; -import amerifrance.guideapi.api.impl.abstraction.EntryAbstract; -import amerifrance.guideapi.api.util.PageHelper; -import amerifrance.guideapi.page.PageText; -import net.minecraft.item.ItemStack; -import net.minecraft.item.crafting.IRecipe; -import net.minecraft.util.ResourceLocation; - -import java.util.ArrayList; -import java.util.LinkedHashMap; -import java.util.List; -import java.util.Map; -import java.util.Map.Entry; - -public class CategoryRitual -{ - static String keyBase = "guide." + BloodMagic.MODID + ".entry.ritual."; - - public static Map buildCategory() - { - Map entries = new LinkedHashMap<>(); - - addRitualPagesToEntries("intro", entries); - addRitualPagesToEntries("basics", entries); - - List ritualStonePages = new ArrayList<>(); - - IRecipe ritualStoneRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.RITUAL_STONE)); - if (ritualStoneRecipe != null) - { - ritualStonePages.add(BookUtils.getPageForRecipe(ritualStoneRecipe)); - } - - ritualStonePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "ritualStone" + ".info.1"), 370)); - - for (int i = 1; i < 5; i++) - { - EnumRuneType type = EnumRuneType.values()[i]; - AltarRecipe scribeRecipe = RecipeHelper.getAltarRecipeForOutput(type.getStack()); - if (scribeRecipe != null) - { - ritualStonePages.add(new PageAltarRecipe(scribeRecipe)); - } - } - - ritualStonePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "ritualStone" + ".info.2"), 370)); - entries.put(new ResourceLocation(keyBase + "ritualStone"), new EntryText(ritualStonePages, TextHelper.localize(keyBase + "ritualStone"), true)); - - List masterRitualStonePages = new ArrayList<>(); - - IRecipe masterRitualStoneRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicBlocks.RITUAL_CONTROLLER, 1, 0)); - if (masterRitualStoneRecipe != null) - { - masterRitualStonePages.add(BookUtils.getPageForRecipe(masterRitualStoneRecipe)); - } - - masterRitualStonePages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "masterRitualStone" + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + "masterRitualStone"), new EntryText(masterRitualStonePages, TextHelper.localize(keyBase + "masterRitualStone"), true)); - - List activationCrystalPages = new ArrayList<>(); - - activationCrystalPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "activationCrystal" + ".info.1"), 370)); - - AltarRecipe crystalRecipe = RecipeHelper.getAltarRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.ACTIVATION_CRYSTAL)); - if (crystalRecipe != null) - { - activationCrystalPages.add(new PageAltarRecipe(crystalRecipe)); - } - - activationCrystalPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "activationCrystal" + ".info.2"), 370)); - entries.put(new ResourceLocation(keyBase + "activationCrystal"), new EntryText(activationCrystalPages, TextHelper.localize(keyBase + "activationCrystal"), true)); - - List divinerPages = new ArrayList<>(); - - divinerPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "diviner" + ".info.1"), 370)); - - IRecipe divinerRecipe = RecipeHelper.getRecipeForOutput(new ItemStack(RegistrarBloodMagicItems.RITUAL_DIVINER)); - if (divinerRecipe != null) - { - divinerPages.add(BookUtils.getPageForRecipe(divinerRecipe)); - } - - divinerPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "diviner" + ".info.2"), 370)); - entries.put(new ResourceLocation(keyBase + "diviner"), new EntryText(divinerPages, TextHelper.localize(keyBase + "diviner"), true)); - - addRitualPagesToEntries("fullSpring", entries); - addRitualPagesToEntries("lava", entries); - addRitualPagesToEntries("greenGrove", entries); - addRitualPagesToEntries("magnetism", entries); - addRitualPagesToEntries("crusher", entries); - addRitualPagesToEntries("highJump", entries); - addRitualPagesToEntries("speed", entries); - addRitualPagesToEntries("wellOfSuffering", entries); - addRitualPagesToEntries("featheredKnife", entries); - addRitualPagesToEntries("regen", entries); - addRitualPagesToEntries("harvest", entries); - addRitualPagesToEntries("interdiction", entries); - addRitualPagesToEntries("containment", entries); - addRitualPagesToEntries("suppression", entries); - addRitualPagesToEntries("expulsion", entries); - addRitualPagesToEntries("zephyr", entries); - addRitualPagesToEntries("laying", entries); - addRitualPagesToEntries("timberman", entries); - addRitualPagesToEntries("meteor", entries); - addRitualPagesToEntries("downgrade", entries); - addRitualPagesToEntries("crystalSplit", entries); - - for (Entry entry : entries.entrySet()) - { - for (IPage page : entry.getValue().pageList) - { - if (page instanceof PageText) - { - ((PageText) page).setUnicodeFlag(true); - } - } - } - - return entries; - } - - public static void addRitualPagesToEntries(String name, Map entries) - { - List pages = new ArrayList<>(); - pages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + name + ".info"), 370)); - entries.put(new ResourceLocation(keyBase + name), new EntryText(pages, TextHelper.localize(keyBase + name), true)); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/guideapi/book/CategorySpell.java b/src/main/java/WayofTime/bloodmagic/compat/guideapi/book/CategorySpell.java deleted file mode 100644 index 680bffda..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/guideapi/book/CategorySpell.java +++ /dev/null @@ -1,17 +0,0 @@ -package WayofTime.bloodmagic.compat.guideapi.book; - -import WayofTime.bloodmagic.util.Constants; -import amerifrance.guideapi.api.impl.abstraction.EntryAbstract; -import net.minecraft.util.ResourceLocation; - -import java.util.LinkedHashMap; -import java.util.Map; - -public class CategorySpell { - public static Map buildCategory() { - Map entries = new LinkedHashMap<>(); - String keyBase = Constants.Mod.DOMAIN + "spell_"; - - return entries; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/guideapi/entry/EntryText.java b/src/main/java/WayofTime/bloodmagic/compat/guideapi/entry/EntryText.java deleted file mode 100644 index 577e4f85..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/guideapi/entry/EntryText.java +++ /dev/null @@ -1,52 +0,0 @@ -package WayofTime.bloodmagic.compat.guideapi.entry; - -import amerifrance.guideapi.api.IPage; -import amerifrance.guideapi.api.impl.Book; -import amerifrance.guideapi.api.impl.abstraction.CategoryAbstract; -import amerifrance.guideapi.api.util.GuiHelper; -import amerifrance.guideapi.entry.EntryResourceLocation; -import amerifrance.guideapi.gui.GuiBase; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.FontRenderer; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.Collections; -import java.util.List; - -public class EntryText extends EntryResourceLocation { - - public EntryText(List pageList, String unlocEntryName, boolean unicode) { - super(pageList, unlocEntryName, new ResourceLocation("bloodmagicguide", "textures/gui/bullet_point.png"), unicode); - } - - public EntryText(List pageList, String unlocEntryName) { - this(pageList, unlocEntryName, false); - } - - @Override - @SideOnly(Side.CLIENT) - public void drawExtras(Book book, CategoryAbstract category, int entryX, int entryY, int entryWidth, int entryHeight, int mouseX, int mouseY, GuiBase guiBase, FontRenderer fontRendererObj) { - Minecraft.getMinecraft().getTextureManager().bindTexture(image); - GuiHelper.drawSizedIconWithoutColor(entryX + 4, entryY + 2, 8, 8, 1F); - - boolean startFlag = fontRendererObj.getUnicodeFlag(); - fontRendererObj.setUnicodeFlag(false); - - // Cutting code ripped from GuiButtonExt#drawButton(...) - int strWidth = fontRendererObj.getStringWidth(getLocalizedName()); - boolean cutString = false; - - if (strWidth > guiBase.xSize - 80 && strWidth > fontRendererObj.getStringWidth("...")) - cutString = true; - - if (GuiHelper.isMouseBetween(mouseX, mouseY, entryX, entryY, entryWidth, entryHeight) && cutString) { - - guiBase.drawHoveringText(Collections.singletonList(getLocalizedName()), entryX, entryY + 12); - fontRendererObj.setUnicodeFlag(unicode); - } - - fontRendererObj.setUnicodeFlag(startFlag); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/guideapi/page/PageAlchemyArray.java b/src/main/java/WayofTime/bloodmagic/compat/guideapi/page/PageAlchemyArray.java deleted file mode 100644 index caa0df9a..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/guideapi/page/PageAlchemyArray.java +++ /dev/null @@ -1,94 +0,0 @@ -package WayofTime.bloodmagic.compat.guideapi.page; - -import WayofTime.bloodmagic.util.helper.TextHelper; -import amerifrance.guideapi.api.impl.Book; -import amerifrance.guideapi.api.impl.Page; -import amerifrance.guideapi.api.impl.abstraction.CategoryAbstract; -import amerifrance.guideapi.api.impl.abstraction.EntryAbstract; -import amerifrance.guideapi.api.util.GuiHelper; -import amerifrance.guideapi.gui.GuiBase; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.FontRenderer; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.ArrayList; -import java.util.Collections; -import java.util.List; - -public class PageAlchemyArray extends Page { - public static final double scale = 58d / 256d; - public final ItemStack inputStack; - public final ItemStack catalystStack; - public final ItemStack outputStack; - public List arrayResources = new ArrayList<>(); - - public PageAlchemyArray(List arrayResources, ItemStack inputStack, ItemStack catalystStack, ItemStack outputStack) { - this.arrayResources = arrayResources; - this.inputStack = inputStack; - this.catalystStack = catalystStack; - this.outputStack = outputStack; - } - - public PageAlchemyArray(List resources, ItemStack inputStack, ItemStack catalystStack) { - this(resources, inputStack, catalystStack, ItemStack.EMPTY); - } - - public PageAlchemyArray(ResourceLocation resource, ItemStack inputStack, ItemStack catalystStack, ItemStack outputStack) { - this(Collections.singletonList(resource), inputStack, catalystStack, outputStack); - } - - public PageAlchemyArray(ResourceLocation resource, ItemStack inputStack, ItemStack catalystStack) { - this(Collections.singletonList(resource), inputStack, catalystStack); - } - - @Override - @SideOnly(Side.CLIENT) - public void draw(Book book, CategoryAbstract category, EntryAbstract entry, int guiLeft, int guiTop, int mouseX, int mouseY, GuiBase guiBase, FontRenderer fontRenderer) { - int x = guiLeft + 65; - int y = guiTop + 30; - - Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation("bloodmagicguide" + ":textures/gui/alchemyArrayCrafting.png")); - guiBase.drawTexturedModalRect(x, y, 0, 0, 62, 88 + (outputStack.isEmpty() ? 0 : 26)); - - guiBase.drawCenteredString(fontRenderer, TextHelper.localize("guide.bloodmagic.page.alchemyArray"), guiLeft + guiBase.xSize / 2, guiTop + 12, 0); - - for (ResourceLocation arrayResource : arrayResources) { - Minecraft.getMinecraft().getTextureManager().bindTexture(arrayResource); - GlStateManager.pushMatrix(); - GlStateManager.translate(x + 2, y + 28, 0); - GlStateManager.scale(scale, scale, scale); - guiBase.drawTexturedModalRect(0, 0, 0, 0, 256, 256); - GlStateManager.popMatrix(); - } - - int inputX = x + 3; - int inputY = y + 3; - GuiHelper.drawItemStack(inputStack, inputX, inputY); - - int catalystX = x + 43; - int catalystY = y + 3; - GuiHelper.drawItemStack(catalystStack, catalystX, catalystY); - - if (GuiHelper.isMouseBetween(mouseX, mouseY, inputX, inputY, 15, 15)) { - guiBase.renderToolTip(inputStack, mouseX, mouseY); - } - - if (GuiHelper.isMouseBetween(mouseX, mouseY, catalystX, catalystY, 15, 15)) { - guiBase.renderToolTip(catalystStack, mouseX, mouseY); - } - - if (!outputStack.isEmpty()) { - int outputX = x + 43; - int outputY = y + 95; - - GuiHelper.drawItemStack(outputStack, outputX, outputY); - if (GuiHelper.isMouseBetween(mouseX, mouseY, outputX, outputY, 15, 15)) { - guiBase.renderToolTip(outputStack, mouseX, mouseY); - } - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/compat/guideapi/page/PageAltarRecipe.java b/src/main/java/WayofTime/bloodmagic/compat/guideapi/page/PageAltarRecipe.java deleted file mode 100644 index eca0eff2..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/guideapi/page/PageAltarRecipe.java +++ /dev/null @@ -1,70 +0,0 @@ -package WayofTime.bloodmagic.compat.guideapi.page; - -import WayofTime.bloodmagic.util.ItemStackWrapper; -import WayofTime.bloodmagic.core.registry.AltarRecipeRegistry; -import WayofTime.bloodmagic.util.helper.TextHelper; -import amerifrance.guideapi.api.impl.Book; -import amerifrance.guideapi.api.impl.Page; -import amerifrance.guideapi.api.impl.abstraction.CategoryAbstract; -import amerifrance.guideapi.api.impl.abstraction.EntryAbstract; -import amerifrance.guideapi.api.util.GuiHelper; -import amerifrance.guideapi.gui.GuiBase; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.FontRenderer; -import net.minecraft.init.Blocks; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.List; - -public class PageAltarRecipe extends Page { - - public List input; - public ItemStack output; - public int tier; - public int bloodRequired; - - public PageAltarRecipe(AltarRecipeRegistry.AltarRecipe recipe) { - this.input = ItemStackWrapper.toStackList(recipe.getInput()); - this.output = recipe.getOutput(); - this.tier = recipe.getMinTier().toInt(); - this.bloodRequired = recipe.getSyphon(); - } - - @Override - @SideOnly(Side.CLIENT) - public void draw(Book book, CategoryAbstract category, EntryAbstract entry, int guiLeft, int guiTop, int mouseX, int mouseY, GuiBase guiBase, FontRenderer fontRenderer) { - Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation("bloodmagicguide" + ":textures/gui/altar.png")); - guiBase.drawTexturedModalRect(guiLeft + 42, guiTop + 53, 0, 0, 146, 104); - - guiBase.drawCenteredString(fontRenderer, TextHelper.localize("guide.bloodmagic.page.bloodAltar"), guiLeft + guiBase.xSize / 2, guiTop + 12, 0); - - int inputX = (1 + 1) * 20 + (guiLeft + guiBase.xSize / 7) + 1; - int inputY = (20) + (guiTop + guiBase.ySize / 5) - 1; //1 * 20 - GuiHelper.drawItemStack(input.get(0), inputX, inputY); - if (GuiHelper.isMouseBetween(mouseX, mouseY, inputX, inputY, 15, 15)) { - guiBase.renderToolTip(input.get(0), mouseX, mouseY); - } - - if (output.isEmpty()) { - output = new ItemStack(Blocks.BARRIER); - } - int outputX = (5 * 20) + (guiLeft + guiBase.xSize / 7) + 1; - int outputY = (20) + (guiTop + guiBase.xSize / 5) - 1; // 1 * 20 - GuiHelper.drawItemStack(output, outputX, outputY); - if (GuiHelper.isMouseBetween(mouseX, mouseY, outputX, outputY, 15, 15)) { - guiBase.renderToolTip(output, outputX, outputY); - } - - if (output.getItem() == Item.getItemFromBlock(Blocks.BARRIER)) { - guiBase.drawCenteredString(fontRenderer, TextHelper.localize("text.furnace.error"), guiLeft + guiBase.xSize / 2, guiTop + 4 * guiBase.ySize / 6, 0xED073D); - guiBase.drawCenteredString(fontRenderer, TextHelper.localize("bm.string.tier") + ": " + String.valueOf(tier), guiLeft + guiBase.xSize / 2, guiTop + 4 * guiBase.ySize / 6 + 15, 0); - guiBase.drawCenteredString(fontRenderer, "LP: " + String.valueOf(bloodRequired), guiLeft + guiBase.xSize / 2, guiTop + 4 * guiBase.ySize / 6 + 30, 0); - } - guiBase.drawCenteredString(fontRenderer, TextHelper.localize("guide.bloodmagic.page.tier", String.valueOf(tier)), guiLeft + guiBase.xSize / 2, guiTop + 4 * guiBase.ySize / 6, 0); - guiBase.drawCenteredString(fontRenderer, TextHelper.localize("guide.bloodmagic.page.lp", String.valueOf(bloodRequired)), guiLeft + guiBase.xSize / 2, guiTop + 4 * guiBase.ySize / 6 + 15, 0); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/guideapi/page/PageTartaricForgeRecipe.java b/src/main/java/WayofTime/bloodmagic/compat/guideapi/page/PageTartaricForgeRecipe.java deleted file mode 100644 index a26dd233..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/guideapi/page/PageTartaricForgeRecipe.java +++ /dev/null @@ -1,125 +0,0 @@ -package WayofTime.bloodmagic.compat.guideapi.page; - -import WayofTime.bloodmagic.recipe.TartaricForgeRecipe; -import WayofTime.bloodmagic.core.registry.OrbRegistry; -import WayofTime.bloodmagic.util.helper.TextHelper; -import amerifrance.guideapi.api.impl.Book; -import amerifrance.guideapi.api.impl.Page; -import amerifrance.guideapi.api.impl.abstraction.CategoryAbstract; -import amerifrance.guideapi.api.impl.abstraction.EntryAbstract; -import amerifrance.guideapi.api.util.GuiHelper; -import amerifrance.guideapi.gui.GuiBase; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.FontRenderer; -import net.minecraft.init.Blocks; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; -import net.minecraftforge.oredict.OreDictionary; - -import java.util.List; -import java.util.Random; - -public class PageTartaricForgeRecipe extends Page { - public List input; - public ItemStack output; - public int tier; - public double minimumWill; - public double drainedWill; - - private int cycleIdx = 0; - private Random rand = new Random(); - - public PageTartaricForgeRecipe(TartaricForgeRecipe recipe) { - this.input = recipe.getInput(); - this.output = recipe.getRecipeOutput(); - this.tier = 0; - this.minimumWill = recipe.getMinimumSouls(); - this.drainedWill = recipe.getSoulsDrained(); - } - - @SuppressWarnings("unchecked") - @Override - @SideOnly(Side.CLIENT) - public void draw(Book book, CategoryAbstract category, EntryAbstract entry, int guiLeft, int guiTop, int mouseX, int mouseY, GuiBase guiBase, FontRenderer fontRenderer) { - Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation("bloodmagicguide" + ":textures/gui/soulForge.png")); - guiBase.drawTexturedModalRect(guiLeft + 42, guiTop + 53, 0, 0, 146, 104); - - guiBase.drawCenteredString(fontRenderer, TextHelper.localize("guide.bloodmagic.page.soulForge"), guiLeft + guiBase.xSize / 2, guiTop + 12, 0); - -// int inputX = (1 + 1) * 20 + (guiLeft + guiBase.xSize / 7) + 1; -// int inputY = (20) + (guiTop + guiBase.ySize / 5) - 1; //1 * 20 - - for (int y = 0; y < 2; y++) { - for (int x = 0; x < 2; x++) { - int stackX = (x + 1) * 20 + (guiLeft + guiBase.xSize / 7) + 1; - int stackY = (y + 1) * 20 + (guiTop + guiBase.ySize / 5) - 1; - Object component = input.size() > y * 2 + x ? input.get(y * 2 + x) : null;//recipe.getInput()[y * 2 + x]; - if (component != null) { - if (component instanceof ItemStack) { - ItemStack input = (ItemStack) component; - if (input.getItemDamage() == OreDictionary.WILDCARD_VALUE) - input.setItemDamage(0); - - GuiHelper.drawItemStack((ItemStack) component, stackX, stackY); - if (GuiHelper.isMouseBetween(mouseX, mouseY, stackX, stackY, 15, 15)) { -// tooltips = GuiHelper.getTooltip((ItemStack) component); - guiBase.renderToolTip((ItemStack) component, mouseX, mouseY); - } - } else if (component instanceof Integer) { - List list = OrbRegistry.getOrbsDownToTier((Integer) component); - if (!list.isEmpty()) { - ItemStack stack = list.get(getRandomizedCycle(x + (y * 2), list.size())); - GuiHelper.drawItemStack(stack, stackX, stackY); - if (GuiHelper.isMouseBetween(mouseX, mouseY, stackX, stackY, 15, 15)) { -// tooltips = GuiHelper.getTooltip(stack); - guiBase.renderToolTip(stack, mouseX, mouseY); - } - } - } else { - List list = (List) component; - if (!list.isEmpty()) { - ItemStack stack = list.get(getRandomizedCycle(x + (y * 2), list.size())); - GuiHelper.drawItemStack(stack, stackX, stackY); - if (GuiHelper.isMouseBetween(mouseX, mouseY, stackX, stackY, 15, 15)) { -// tooltips = GuiHelper.getTooltip(stack); - guiBase.renderToolTip(stack, mouseX, mouseY); - } - } - } - } - } - } - -// GuiHelper.drawItemStack(input.get(0), inputX, inputY); -// if (GuiHelper.isMouseBetween(mouseX, mouseY, inputX, inputY, 15, 15)) -// { -// guiBase.renderToolTip(input.get(0), mouseX, mouseY); -// } - - if (output == null) { - output = new ItemStack(Blocks.BARRIER); - } - int outputX = (5 * 20) + (guiLeft + guiBase.xSize / 7) + 1; - int outputY = (20) + (guiTop + guiBase.xSize / 5) + 10; // 1 * 20 - GuiHelper.drawItemStack(output, outputX, outputY); - if (GuiHelper.isMouseBetween(mouseX, mouseY, outputX, outputY, 15, 15)) { - guiBase.renderToolTip(output, outputX, outputY); - } - - if (output.getItem() == Item.getItemFromBlock(Blocks.BARRIER)) { - guiBase.drawCenteredString(fontRenderer, TextHelper.localize("text.furnace.error"), guiLeft + guiBase.xSize / 2, guiTop + 4 * guiBase.ySize / 6, 0xED073D); - guiBase.drawCenteredString(fontRenderer, TextHelper.localize("bm.string.tier") + ": " + String.valueOf(tier), guiLeft + guiBase.xSize / 2, guiTop + 4 * guiBase.ySize / 6 + 15, 0); -// guiBase.drawCenteredString(fontRenderer, "LP: " + String.valueOf(bloodRequired), guiLeft + guiBase.xSize / 2, guiTop + 4 * guiBase.ySize / 6 + 30, 0); - } - guiBase.drawCenteredString(fontRenderer, TextHelper.localize("guide.bloodmagic.page.minimumWill", String.valueOf(minimumWill)), guiLeft + guiBase.xSize / 2, guiTop + 4 * guiBase.ySize / 6 - 15, 0); - guiBase.drawCenteredString(fontRenderer, TextHelper.localize("guide.bloodmagic.page.drainedWill", String.valueOf(drainedWill)), guiLeft + guiBase.xSize / 2, guiTop + 4 * guiBase.ySize / 6, 0); - } - - protected int getRandomizedCycle(int index, int max) { - rand.setSeed(index); - return (index + rand.nextInt(max) + cycleIdx) % max; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/BloodMagicJEIPlugin.java b/src/main/java/WayofTime/bloodmagic/compat/jei/BloodMagicJEIPlugin.java deleted file mode 100644 index 7f82a21a..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/BloodMagicJEIPlugin.java +++ /dev/null @@ -1,121 +0,0 @@ -package WayofTime.bloodmagic.compat.jei; - -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.api.impl.recipe.RecipeAlchemyArray; -import WayofTime.bloodmagic.api.impl.recipe.RecipeAlchemyTable; -import WayofTime.bloodmagic.api.impl.recipe.RecipeBloodAltar; -import WayofTime.bloodmagic.api.impl.recipe.RecipeTartaricForge; -import WayofTime.bloodmagic.compat.jei.alchemyTable.AlchemyTableRecipeJEI; -import WayofTime.bloodmagic.core.registry.AlchemyTableRecipeRegistry; -import WayofTime.bloodmagic.orb.BloodOrb; -import WayofTime.bloodmagic.orb.IBloodOrb; -import WayofTime.bloodmagic.recipe.alchemyTable.AlchemyTableRecipe; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.livingArmour.LivingArmourHandler; -import WayofTime.bloodmagic.util.helper.ItemHelper.LivingUpgrades; -import WayofTime.bloodmagic.client.gui.GuiSoulForge; -import WayofTime.bloodmagic.compat.jei.alchemyArray.AlchemyArrayCraftingCategory; -import WayofTime.bloodmagic.compat.jei.alchemyArray.AlchemyArrayCraftingRecipeJEI; -import WayofTime.bloodmagic.compat.jei.alchemyTable.AlchemyTableRecipeCategory; -import WayofTime.bloodmagic.compat.jei.altar.AltarRecipeCategory; -import WayofTime.bloodmagic.compat.jei.altar.AltarRecipeJEI; -import WayofTime.bloodmagic.compat.jei.armourDowngrade.ArmourDowngradeRecipeCategory; -import WayofTime.bloodmagic.compat.jei.armourDowngrade.ArmourDowngradeRecipeHandler; -import WayofTime.bloodmagic.compat.jei.armourDowngrade.ArmourDowngradeRecipeMaker; -import WayofTime.bloodmagic.compat.jei.binding.BindingRecipeCategory; -import WayofTime.bloodmagic.compat.jei.binding.BindingRecipeHandler; -import WayofTime.bloodmagic.compat.jei.binding.BindingRecipeMaker; -import WayofTime.bloodmagic.compat.jei.forge.TartaricForgeRecipeCategory; -import WayofTime.bloodmagic.compat.jei.forge.TartaricForgeRecipeJEI; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import mezz.jei.api.*; -import mezz.jei.api.recipe.IRecipeCategoryRegistration; -import net.minecraft.item.ItemStack; - -import javax.annotation.Nonnull; -import java.util.Map; - -@JEIPlugin -public class BloodMagicJEIPlugin implements IModPlugin { - public static IJeiHelpers jeiHelper; - - @Override - public void register(@Nonnull IModRegistry registry) { - jeiHelper = registry.getJeiHelpers(); - - registry.addRecipeHandlers( - new BindingRecipeHandler(), - new ArmourDowngradeRecipeHandler() - ); - - registry.addRecipes(BloodMagicAPI.INSTANCE.getRecipeRegistrar().getAltarRecipes(), Constants.Compat.JEI_CATEGORY_ALTAR); - registry.addRecipes(BloodMagicAPI.INSTANCE.getRecipeRegistrar().getTartaricForgeRecipes(), Constants.Compat.JEI_CATEGORY_SOULFORGE); - registry.addRecipes(BloodMagicAPI.INSTANCE.getRecipeRegistrar().getAlchemyArrayRecipes(), Constants.Compat.JEI_CATEGORY_ALCHEMYARRAY); - registry.addRecipes(BloodMagicAPI.INSTANCE.getRecipeRegistrar().getAlchemyRecipes(), Constants.Compat.JEI_CATEGORY_ALCHEMYTABLE); - registry.addRecipes(AlchemyTableRecipeRegistry.getRecipeList(), Constants.Compat.JEI_CATEGORY_ALCHEMYTABLE); - - registry.handleRecipes(RecipeBloodAltar.class, AltarRecipeJEI::new, Constants.Compat.JEI_CATEGORY_ALTAR); - registry.handleRecipes(RecipeTartaricForge.class, TartaricForgeRecipeJEI::new, Constants.Compat.JEI_CATEGORY_SOULFORGE); - registry.handleRecipes(RecipeAlchemyArray.class, AlchemyArrayCraftingRecipeJEI::new, Constants.Compat.JEI_CATEGORY_ALCHEMYARRAY); - registry.handleRecipes(RecipeAlchemyTable.class, AlchemyTableRecipeJEI::new, Constants.Compat.JEI_CATEGORY_ALCHEMYTABLE); - registry.handleRecipes(AlchemyTableRecipe.class, AlchemyTableRecipeJEI::new, Constants.Compat.JEI_CATEGORY_ALCHEMYTABLE); - - registry.addRecipes(BindingRecipeMaker.getRecipes()); - registry.addRecipes(ArmourDowngradeRecipeMaker.getRecipes()); - - registry.addIngredientInfo(new ItemStack(RegistrarBloodMagicItems.ALTAR_MAKER), ItemStack.class, "jei.bloodmagic.desc.altarBuilder"); - registry.addIngredientInfo(new ItemStack(RegistrarBloodMagicItems.MONSTER_SOUL), ItemStack.class, "jei.bloodmagic.desc.demonicWill"); - - for (Map.Entry entry : LivingArmourHandler.upgradeMaxLevelMap.entrySet()) { - String key = entry.getKey(); - int maxLevel = entry.getValue(); - for (int i = 0; i < maxLevel - 1; i++) { - ItemStack stack = new ItemStack(RegistrarBloodMagicItems.UPGRADE_TOME); - LivingUpgrades.setKey(stack, key); - LivingUpgrades.setLevel(stack, i); - jeiHelper.getIngredientBlacklist().addIngredientToBlacklist(stack); - } - } - - registry.addRecipeClickArea(GuiSoulForge.class, 115, 15, 16, 88, Constants.Compat.JEI_CATEGORY_SOULFORGE); - - registry.addRecipeCatalyst(new ItemStack(RegistrarBloodMagicBlocks.ALTAR), Constants.Compat.JEI_CATEGORY_ALTAR); - registry.addRecipeCatalyst(new ItemStack(RegistrarBloodMagicBlocks.SOUL_FORGE), Constants.Compat.JEI_CATEGORY_SOULFORGE); - registry.addRecipeCatalyst(new ItemStack(RegistrarBloodMagicItems.ARCANE_ASHES), Constants.Compat.JEI_CATEGORY_ALCHEMYARRAY); - registry.addRecipeCatalyst(new ItemStack(RegistrarBloodMagicItems.ARCANE_ASHES), Constants.Compat.JEI_CATEGORY_BINDING); - registry.addRecipeCatalyst(new ItemStack(RegistrarBloodMagicBlocks.ALCHEMY_TABLE), Constants.Compat.JEI_CATEGORY_ALCHEMYTABLE); - registry.addRecipeCatalyst(new ItemStack(RegistrarBloodMagicBlocks.RITUAL_CONTROLLER), Constants.Compat.JEI_CATEGORY_ARMOURDOWNGRADE); - } - - @Override - public void registerItemSubtypes(ISubtypeRegistry subtypeRegistry) { - subtypeRegistry.useNbtForSubtypes(RegistrarBloodMagicItems.UPGRADE_TOME); - subtypeRegistry.useNbtForSubtypes(RegistrarBloodMagicItems.POTION_FLASK); - subtypeRegistry.registerSubtypeInterpreter(RegistrarBloodMagicItems.BLOOD_ORB, stack -> { - if (!(stack.getItem() instanceof IBloodOrb)) - return ISubtypeRegistry.ISubtypeInterpreter.NONE; - - BloodOrb orb = ((IBloodOrb) stack.getItem()).getOrb(stack); - if (orb == null) - return ISubtypeRegistry.ISubtypeInterpreter.NONE; - - return orb.getRegistryName().toString(); - }); - } - - @Override - public void registerCategories(IRecipeCategoryRegistration registry) { - if (jeiHelper == null) - jeiHelper = registry.getJeiHelpers(); - - registry.addRecipeCategories( - new AltarRecipeCategory(), - new BindingRecipeCategory(), - new AlchemyArrayCraftingCategory(), - new TartaricForgeRecipeCategory(), - new AlchemyTableRecipeCategory(), - new ArmourDowngradeRecipeCategory() - ); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/alchemyArray/AlchemyArrayCraftingCategory.java b/src/main/java/WayofTime/bloodmagic/compat/jei/alchemyArray/AlchemyArrayCraftingCategory.java deleted file mode 100644 index b6284e66..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/alchemyArray/AlchemyArrayCraftingCategory.java +++ /dev/null @@ -1,75 +0,0 @@ -package WayofTime.bloodmagic.compat.jei.alchemyArray; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.compat.jei.BloodMagicJEIPlugin; -import WayofTime.bloodmagic.util.helper.TextHelper; -import mezz.jei.api.gui.IDrawable; -import mezz.jei.api.gui.IRecipeLayout; -import mezz.jei.api.ingredients.IIngredients; -import mezz.jei.api.recipe.IRecipeCategory; -import mezz.jei.api.recipe.IRecipeWrapper; -import net.minecraft.client.Minecraft; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; - -import javax.annotation.Nonnull; -import javax.annotation.Nullable; - -public class AlchemyArrayCraftingCategory implements IRecipeCategory { - private static final int INPUT_SLOT = 0; - private static final int CATALYST_SLOT = 1; - private static final int OUTPUT_SLOT = 2; - - @Nonnull - private final IDrawable background = BloodMagicJEIPlugin.jeiHelper.getGuiHelper().createDrawable(new ResourceLocation(Constants.Mod.DOMAIN + "gui/jei/binding.png"), 0, 0, 100, 30); - @Nonnull - private final String localizedName = TextHelper.localize("jei.bloodmagic.recipe.alchemyArrayCrafting"); - - @Nonnull - @Override - public String getUid() { - return Constants.Compat.JEI_CATEGORY_ALCHEMYARRAY; - } - - @Nonnull - @Override - public String getTitle() { - return localizedName; - } - - @Nonnull - @Override - public IDrawable getBackground() { - return background; - } - - @Override - public void drawExtras(Minecraft minecraft) { - - } - - @Nullable - @Override - public IDrawable getIcon() { - return null; - } - - @Override - public void setRecipe(IRecipeLayout recipeLayout, IRecipeWrapper recipeWrapper, IIngredients ingredients) { - recipeLayout.getItemStacks().init(INPUT_SLOT, true, 0, 5); - recipeLayout.getItemStacks().init(CATALYST_SLOT, true, 29, 3); - recipeLayout.getItemStacks().init(OUTPUT_SLOT, false, 73, 5); - - if (recipeWrapper instanceof AlchemyArrayCraftingRecipeJEI) { - recipeLayout.getItemStacks().set(INPUT_SLOT, ingredients.getInputs(ItemStack.class).get(0)); - recipeLayout.getItemStacks().set(CATALYST_SLOT, ingredients.getInputs(ItemStack.class).get(1)); - recipeLayout.getItemStacks().set(OUTPUT_SLOT, ingredients.getOutputs(ItemStack.class).get(0)); - } - } - - @Override - public String getModName() { - return BloodMagic.NAME; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/alchemyArray/AlchemyArrayCraftingRecipeJEI.java b/src/main/java/WayofTime/bloodmagic/compat/jei/alchemyArray/AlchemyArrayCraftingRecipeJEI.java deleted file mode 100644 index ce5ec8a6..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/alchemyArray/AlchemyArrayCraftingRecipeJEI.java +++ /dev/null @@ -1,33 +0,0 @@ -package WayofTime.bloodmagic.compat.jei.alchemyArray; - -import WayofTime.bloodmagic.api.impl.recipe.RecipeAlchemyArray; -import com.google.common.collect.Lists; -import mezz.jei.api.ingredients.IIngredients; -import mezz.jei.api.recipe.IRecipeWrapper; -import net.minecraft.item.ItemStack; -import net.minecraft.util.NonNullList; - -import javax.annotation.Nonnull; -import javax.annotation.Nullable; -import java.util.List; - -public class AlchemyArrayCraftingRecipeJEI implements IRecipeWrapper { - @Nonnull - private final List inputs; - @Nullable - private final List catalyst; - @Nonnull - private final ItemStack output; - - public AlchemyArrayCraftingRecipeJEI(RecipeAlchemyArray array) { - this.inputs = NonNullList.from(ItemStack.EMPTY, array.getInput().getMatchingStacks()); - this.catalyst = NonNullList.from(ItemStack.EMPTY, array.getCatalyst().getMatchingStacks()); - this.output = array.getOutput(); - } - - @Override - public void getIngredients(IIngredients ingredients) { - ingredients.setInputLists(ItemStack.class, Lists.newArrayList(inputs, catalyst)); - ingredients.setOutput(ItemStack.class, output); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/alchemyTable/AlchemyTableRecipeCategory.java b/src/main/java/WayofTime/bloodmagic/compat/jei/alchemyTable/AlchemyTableRecipeCategory.java deleted file mode 100644 index c15e1db3..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/alchemyTable/AlchemyTableRecipeCategory.java +++ /dev/null @@ -1,75 +0,0 @@ -package WayofTime.bloodmagic.compat.jei.alchemyTable; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.core.registry.OrbRegistry; -import WayofTime.bloodmagic.compat.jei.BloodMagicJEIPlugin; -import WayofTime.bloodmagic.util.helper.TextHelper; -import mezz.jei.api.gui.ICraftingGridHelper; -import mezz.jei.api.gui.IDrawable; -import mezz.jei.api.gui.IGuiItemStackGroup; -import mezz.jei.api.gui.IRecipeLayout; -import mezz.jei.api.ingredients.IIngredients; -import mezz.jei.api.recipe.IRecipeCategory; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; - -import javax.annotation.Nonnull; - -public class AlchemyTableRecipeCategory implements IRecipeCategory { - - private static final int OUTPUT_SLOT = 0; - private static final int ORB_SLOT = 1; - private static final int INPUT_SLOT = 2; - - @Nonnull - private final IDrawable background = BloodMagicJEIPlugin.jeiHelper.getGuiHelper().createDrawable(new ResourceLocation(Constants.Mod.DOMAIN + "gui/jei/alchemyTable.png"), 0, 0, 118, 40); - @Nonnull - private final ICraftingGridHelper craftingGridHelper; - - public AlchemyTableRecipeCategory() { - craftingGridHelper = BloodMagicJEIPlugin.jeiHelper.getGuiHelper().createCraftingGridHelper(INPUT_SLOT, OUTPUT_SLOT); - } - - @Nonnull - @Override - public String getUid() { - return Constants.Compat.JEI_CATEGORY_ALCHEMYTABLE; - } - - @Nonnull - @Override - public String getTitle() { - return TextHelper.localize("jei.bloodmagic.recipe.alchemyTable"); - } - - @Nonnull - @Override - public IDrawable getBackground() { - return background; - } - - @Override - public void setRecipe(IRecipeLayout recipeLayout, AlchemyTableRecipeJEI recipeWrapper, IIngredients ingredients) { - IGuiItemStackGroup guiItemStacks = recipeLayout.getItemStacks(); - - guiItemStacks.init(OUTPUT_SLOT, false, 91, 13); - guiItemStacks.init(ORB_SLOT, true, 60, 0); - - for (int y = 0; y < 3; ++y) { - for (int x = 0; x < 3; ++x) { - int index = INPUT_SLOT + x + (y * 3); - guiItemStacks.init(index, true, x * 18, y * 18 - 18); - } - } - - guiItemStacks.set(ORB_SLOT, OrbRegistry.getOrbsDownToTier(recipeWrapper.getTier())); - guiItemStacks.set(OUTPUT_SLOT, ingredients.getOutputs(ItemStack.class).get(0)); - craftingGridHelper.setInputs(guiItemStacks, ingredients.getInputs(ItemStack.class), 3, 2); - } - - @Override - public String getModName() { - return BloodMagic.NAME; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/alchemyTable/AlchemyTableRecipeJEI.java b/src/main/java/WayofTime/bloodmagic/compat/jei/alchemyTable/AlchemyTableRecipeJEI.java deleted file mode 100644 index ba639936..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/alchemyTable/AlchemyTableRecipeJEI.java +++ /dev/null @@ -1,60 +0,0 @@ -package WayofTime.bloodmagic.compat.jei.alchemyTable; - -import WayofTime.bloodmagic.api.impl.recipe.RecipeAlchemyTable; -import WayofTime.bloodmagic.recipe.alchemyTable.AlchemyTableRecipe; -import WayofTime.bloodmagic.compat.jei.BloodMagicJEIPlugin; -import WayofTime.bloodmagic.util.helper.TextHelper; -import com.google.common.collect.Lists; -import mezz.jei.api.ingredients.IIngredients; -import mezz.jei.api.recipe.IRecipeWrapper; -import net.minecraft.item.ItemStack; - -import java.util.ArrayList; -import java.util.List; - -public class AlchemyTableRecipeJEI implements IRecipeWrapper { - - private final List input; - private final ItemStack output; - private final int tier; - private final int syphon; - private final int ticks; - - public AlchemyTableRecipeJEI(AlchemyTableRecipe recipe) { - this.input = recipe.getInput(); - this.output = recipe.getRecipeOutput(Lists.newArrayList()); - this.tier = recipe.getTierRequired(); - this.syphon = recipe.getLpDrained(); - this.ticks = recipe.getTicksRequired(); - } - - public AlchemyTableRecipeJEI(RecipeAlchemyTable recipe) { - this.input = recipe.getInput(); - this.output = recipe.getOutput(); - this.tier = recipe.getMinimumTier(); - this.syphon = recipe.getSyphon(); - this.ticks = recipe.getTicks(); - } - - @Override - public void getIngredients(IIngredients ingredients) { - List> expanded = BloodMagicJEIPlugin.jeiHelper.getStackHelper().expandRecipeItemStackInputs(input); - ingredients.setInputLists(ItemStack.class, expanded); - ingredients.setOutput(ItemStack.class, output); - } - - @Override - public List getTooltipStrings(int mouseX, int mouseY) { - ArrayList ret = new ArrayList<>(); - if (mouseX >= 58 && mouseX <= 78 && mouseY >= 21 && mouseY <= 34) { - ret.add(TextHelper.localize("tooltip.bloodmagic.tier", tier)); - ret.add(TextHelper.localize("jei.bloodmagic.recipe.lpDrained", syphon)); - ret.add(TextHelper.localize("jei.bloodmagic.recipe.ticksRequired", ticks)); - } - return ret; - } - - public int getTier() { - return tier; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/altar/AltarRecipeJEI.java b/src/main/java/WayofTime/bloodmagic/compat/jei/altar/AltarRecipeJEI.java deleted file mode 100644 index 281e9b42..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/altar/AltarRecipeJEI.java +++ /dev/null @@ -1,58 +0,0 @@ -package WayofTime.bloodmagic.compat.jei.altar; - -import WayofTime.bloodmagic.api.impl.recipe.RecipeBloodAltar; -import WayofTime.bloodmagic.util.helper.NumeralHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import com.google.common.collect.Lists; -import mezz.jei.api.ingredients.IIngredients; -import mezz.jei.api.recipe.IRecipeWrapper; -import net.minecraft.client.Minecraft; -import net.minecraft.item.ItemStack; -import net.minecraft.util.NonNullList; - -import javax.annotation.Nonnull; -import java.awt.Color; -import java.util.List; - -public class AltarRecipeJEI implements IRecipeWrapper { - @Nonnull - private final List input; - @Nonnull - private final ItemStack output; - - private final String[] infoString; - private final int consumptionRate; - private final int drainRate; - - public AltarRecipeJEI(RecipeBloodAltar recipe) { - this.input = NonNullList.from(ItemStack.EMPTY, recipe.getInput().getMatchingStacks()); - this.output = recipe.getOutput(); - - this.infoString = new String[]{TextHelper.localize("jei.bloodmagic.recipe.requiredTier", NumeralHelper.toRoman(recipe.getMinimumTier().toInt())), TextHelper.localize("jei.bloodmagic.recipe.requiredLP", recipe.getSyphon())}; - this.consumptionRate = recipe.getConsumeRate(); - this.drainRate = recipe.getDrainRate(); - } - - @Override - public void getIngredients(@Nonnull IIngredients ingredients) { - ingredients.setInputs(ItemStack.class, input); - ingredients.setOutput(ItemStack.class, output); - } - - @Nonnull - @Override - public List getTooltipStrings(int mouseX, int mouseY) { - List tooltip = Lists.newArrayList(); - if (mouseX >= 13 && mouseX <= 64 && mouseY >= 27 && mouseY <= 58) { - tooltip.add(TextHelper.localize("jei.bloodmagic.recipe.consumptionRate", consumptionRate)); - tooltip.add(TextHelper.localize("jei.bloodmagic.recipe.drainRate", drainRate)); - } - return tooltip; - } - - @Override - public void drawInfo(@Nonnull Minecraft minecraft, int recipeWidth, int recipeHeight, int mouseX, int mouseY) { - minecraft.fontRenderer.drawString(infoString[0], 90 - minecraft.fontRenderer.getStringWidth(infoString[0]) / 2, 0, Color.gray.getRGB()); - minecraft.fontRenderer.drawString(infoString[1], 90 - minecraft.fontRenderer.getStringWidth(infoString[1]) / 2, 10, Color.gray.getRGB()); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/armourDowngrade/ArmourDowngradeRecipeCategory.java b/src/main/java/WayofTime/bloodmagic/compat/jei/armourDowngrade/ArmourDowngradeRecipeCategory.java deleted file mode 100644 index b14c69fd..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/armourDowngrade/ArmourDowngradeRecipeCategory.java +++ /dev/null @@ -1,93 +0,0 @@ -package WayofTime.bloodmagic.compat.jei.armourDowngrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.compat.jei.BloodMagicJEIPlugin; -import WayofTime.bloodmagic.util.helper.TextHelper; -import mezz.jei.api.gui.ICraftingGridHelper; -import mezz.jei.api.gui.IDrawable; -import mezz.jei.api.gui.IGuiItemStackGroup; -import mezz.jei.api.gui.IRecipeLayout; -import mezz.jei.api.ingredients.IIngredients; -import mezz.jei.api.recipe.IRecipeCategory; -import mezz.jei.api.recipe.IRecipeWrapper; -import net.minecraft.client.Minecraft; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; - -import javax.annotation.Nonnull; -import javax.annotation.Nullable; - -public class ArmourDowngradeRecipeCategory implements IRecipeCategory { - private static final int OUTPUT_SLOT = 0; - private static final int KEY_SLOT = 1; - private static final int INPUT_SLOT = 2; - - @Nonnull - private final IDrawable background = BloodMagicJEIPlugin.jeiHelper.getGuiHelper().createDrawable(new ResourceLocation(Constants.Mod.DOMAIN + "gui/jei/alchemyTable.png"), 0, 0, 118, 40); - @Nonnull - private final String localizedName = TextHelper.localize("jei.bloodmagic.recipe.armourDowngrade"); - @Nonnull - private final ICraftingGridHelper craftingGridHelper; - - public ArmourDowngradeRecipeCategory() { - craftingGridHelper = BloodMagicJEIPlugin.jeiHelper.getGuiHelper().createCraftingGridHelper(INPUT_SLOT, OUTPUT_SLOT); - } - - @Nonnull - @Override - public String getUid() { - return Constants.Compat.JEI_CATEGORY_ARMOURDOWNGRADE; - } - - @Nonnull - @Override - public String getTitle() { - return localizedName; - } - - @Nonnull - @Override - public IDrawable getBackground() { - return background; - } - - @Override - public void drawExtras(Minecraft minecraft) { - - } - - @Nullable - @Override - public IDrawable getIcon() { - return null; - } - - @Override - @SuppressWarnings("unchecked") - public void setRecipe(@Nonnull IRecipeLayout recipeLayout, @Nonnull IRecipeWrapper recipeWrapper, IIngredients ingredients) { - IGuiItemStackGroup guiItemStacks = recipeLayout.getItemStacks(); - - guiItemStacks.init(OUTPUT_SLOT, false, 91, 13); - guiItemStacks.init(KEY_SLOT, true, 60, 0); - - for (int y = 0; y < 3; ++y) { - for (int x = 0; x < 3; ++x) { - int index = INPUT_SLOT + x + (y * 3); - guiItemStacks.init(index, true, x * 18, y * 18 - 18); - } - } - - if (recipeWrapper instanceof ArmourDowngradeRecipeJEI) { - guiItemStacks.set(KEY_SLOT, ingredients.getInputs(ItemStack.class).get(ingredients.getInputs(ItemStack.class).size() - 1)); - ingredients.getInputs(ItemStack.class).remove(ingredients.getInputs(ItemStack.class).size() - 1); - guiItemStacks.set(OUTPUT_SLOT, ingredients.getOutputs(ItemStack.class).get(0)); - craftingGridHelper.setInputs(guiItemStacks, ingredients.getInputs(ItemStack.class), 3, 2); - } - } - - @Override - public String getModName() { - return BloodMagic.NAME; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/armourDowngrade/ArmourDowngradeRecipeHandler.java b/src/main/java/WayofTime/bloodmagic/compat/jei/armourDowngrade/ArmourDowngradeRecipeHandler.java deleted file mode 100644 index b5c2fd73..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/armourDowngrade/ArmourDowngradeRecipeHandler.java +++ /dev/null @@ -1,32 +0,0 @@ -package WayofTime.bloodmagic.compat.jei.armourDowngrade; - -import WayofTime.bloodmagic.util.Constants; -import mezz.jei.api.recipe.IRecipeHandler; -import mezz.jei.api.recipe.IRecipeWrapper; - -import javax.annotation.Nonnull; - -public class ArmourDowngradeRecipeHandler implements IRecipeHandler { - @Nonnull - @Override - public Class getRecipeClass() { - return ArmourDowngradeRecipeJEI.class; - } - - @Nonnull - @Override - public String getRecipeCategoryUid(ArmourDowngradeRecipeJEI recipe) { - return Constants.Compat.JEI_CATEGORY_ARMOURDOWNGRADE; - } - - @Nonnull - @Override - public IRecipeWrapper getRecipeWrapper(@Nonnull ArmourDowngradeRecipeJEI recipe) { - return recipe; - } - - @Override - public boolean isRecipeValid(@Nonnull ArmourDowngradeRecipeJEI recipe) { - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/armourDowngrade/ArmourDowngradeRecipeJEI.java b/src/main/java/WayofTime/bloodmagic/compat/jei/armourDowngrade/ArmourDowngradeRecipeJEI.java deleted file mode 100644 index ba22f8c5..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/armourDowngrade/ArmourDowngradeRecipeJEI.java +++ /dev/null @@ -1,34 +0,0 @@ -package WayofTime.bloodmagic.compat.jei.armourDowngrade; - -import WayofTime.bloodmagic.recipe.LivingArmourDowngradeRecipe; -import WayofTime.bloodmagic.util.helper.ItemHelper.LivingUpgrades; -import WayofTime.bloodmagic.compat.jei.BloodMagicJEIPlugin; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import com.google.common.collect.Lists; -import mezz.jei.api.ingredients.IIngredients; -import mezz.jei.api.recipe.BlankRecipeWrapper; -import net.minecraft.item.ItemStack; - -import java.util.List; - -public class ArmourDowngradeRecipeJEI extends BlankRecipeWrapper { - private LivingArmourDowngradeRecipe recipe; - - public ArmourDowngradeRecipeJEI(LivingArmourDowngradeRecipe recipe) { - this.recipe = recipe; - } - - @Override - public void getIngredients(IIngredients ingredients) { - List> expanded = BloodMagicJEIPlugin.jeiHelper.getStackHelper().expandRecipeItemStackInputs(recipe.getInput()); - expanded.add(Lists.newArrayList(recipe.getKey())); - ingredients.setInputLists(ItemStack.class, expanded); - ItemStack upgradeStack = new ItemStack(RegistrarBloodMagicItems.UPGRADE_TOME); - LivingUpgrades.setUpgrade(upgradeStack, recipe.getRecipeOutput()); - ingredients.setOutput(ItemStack.class, upgradeStack); - } - - public LivingArmourDowngradeRecipe getRecipe() { - return recipe; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/armourDowngrade/ArmourDowngradeRecipeMaker.java b/src/main/java/WayofTime/bloodmagic/compat/jei/armourDowngrade/ArmourDowngradeRecipeMaker.java deleted file mode 100644 index 90ca286d..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/armourDowngrade/ArmourDowngradeRecipeMaker.java +++ /dev/null @@ -1,21 +0,0 @@ -package WayofTime.bloodmagic.compat.jei.armourDowngrade; - -import WayofTime.bloodmagic.recipe.LivingArmourDowngradeRecipe; -import WayofTime.bloodmagic.core.registry.LivingArmourDowngradeRecipeRegistry; - -import javax.annotation.Nonnull; -import java.util.ArrayList; -import java.util.List; - -public class ArmourDowngradeRecipeMaker { - @Nonnull - public static List getRecipes() { - List recipeList = LivingArmourDowngradeRecipeRegistry.getRecipeList(); - ArrayList recipes = new ArrayList<>(); - - for (LivingArmourDowngradeRecipe recipe : recipeList) - recipes.add(new ArmourDowngradeRecipeJEI(recipe)); - - return recipes; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/binding/BindingRecipeCategory.java b/src/main/java/WayofTime/bloodmagic/compat/jei/binding/BindingRecipeCategory.java deleted file mode 100644 index a2493fbd..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/binding/BindingRecipeCategory.java +++ /dev/null @@ -1,75 +0,0 @@ -package WayofTime.bloodmagic.compat.jei.binding; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.compat.jei.BloodMagicJEIPlugin; -import WayofTime.bloodmagic.util.helper.TextHelper; -import mezz.jei.api.gui.IDrawable; -import mezz.jei.api.gui.IRecipeLayout; -import mezz.jei.api.ingredients.IIngredients; -import mezz.jei.api.recipe.IRecipeCategory; -import mezz.jei.api.recipe.IRecipeWrapper; -import net.minecraft.client.Minecraft; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; - -import javax.annotation.Nonnull; -import javax.annotation.Nullable; - -public class BindingRecipeCategory implements IRecipeCategory { - private static final int INPUT_SLOT = 0; - private static final int CATALYST_SLOT = 1; - private static final int OUTPUT_SLOT = 2; - - @Nonnull - private final IDrawable background = BloodMagicJEIPlugin.jeiHelper.getGuiHelper().createDrawable(new ResourceLocation(Constants.Mod.DOMAIN + "gui/jei/binding.png"), 0, 0, 100, 30); - @Nonnull - private final String localizedName = TextHelper.localize("jei.bloodmagic.recipe.binding"); - - @Nonnull - @Override - public String getUid() { - return Constants.Compat.JEI_CATEGORY_BINDING; - } - - @Nonnull - @Override - public String getTitle() { - return localizedName; - } - - @Nonnull - @Override - public IDrawable getBackground() { - return background; - } - - @Override - public void drawExtras(Minecraft minecraft) { - - } - - @Nullable - @Override - public IDrawable getIcon() { - return null; - } - - @Override - public void setRecipe(IRecipeLayout recipeLayout, IRecipeWrapper recipeWrapper, IIngredients ingredients) { - recipeLayout.getItemStacks().init(INPUT_SLOT, true, 0, 5); - recipeLayout.getItemStacks().init(CATALYST_SLOT, true, 29, 3); - recipeLayout.getItemStacks().init(OUTPUT_SLOT, false, 73, 5); - - if (recipeWrapper instanceof BindingRecipeJEI) { - recipeLayout.getItemStacks().set(INPUT_SLOT, ingredients.getInputs(ItemStack.class).get(0)); - recipeLayout.getItemStacks().set(CATALYST_SLOT, ingredients.getInputs(ItemStack.class).get(1)); - recipeLayout.getItemStacks().set(OUTPUT_SLOT, ingredients.getOutputs(ItemStack.class).get(0)); - } - } - - @Override - public String getModName() { - return BloodMagic.NAME; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/binding/BindingRecipeHandler.java b/src/main/java/WayofTime/bloodmagic/compat/jei/binding/BindingRecipeHandler.java deleted file mode 100644 index 3d429211..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/binding/BindingRecipeHandler.java +++ /dev/null @@ -1,31 +0,0 @@ -package WayofTime.bloodmagic.compat.jei.binding; - -import WayofTime.bloodmagic.util.Constants; -import mezz.jei.api.recipe.IRecipeHandler; -import mezz.jei.api.recipe.IRecipeWrapper; - -import javax.annotation.Nonnull; - -public class BindingRecipeHandler implements IRecipeHandler { - @Nonnull - @Override - public Class getRecipeClass() { - return BindingRecipeJEI.class; - } - - @Override - public String getRecipeCategoryUid(@Nonnull BindingRecipeJEI recipe) { - return Constants.Compat.JEI_CATEGORY_BINDING; - } - - @Nonnull - @Override - public IRecipeWrapper getRecipeWrapper(@Nonnull BindingRecipeJEI recipe) { - return recipe; - } - - @Override - public boolean isRecipeValid(@Nonnull BindingRecipeJEI recipe) { - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/binding/BindingRecipeJEI.java b/src/main/java/WayofTime/bloodmagic/compat/jei/binding/BindingRecipeJEI.java deleted file mode 100644 index 8a4adb82..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/binding/BindingRecipeJEI.java +++ /dev/null @@ -1,34 +0,0 @@ -package WayofTime.bloodmagic.compat.jei.binding; - -import com.google.common.collect.Lists; -import mezz.jei.api.ingredients.IIngredients; -import mezz.jei.api.recipe.BlankRecipeWrapper; -import net.minecraft.item.ItemStack; - -import javax.annotation.Nonnull; -import java.util.List; - -public class BindingRecipeJEI extends BlankRecipeWrapper { - @Nonnull - private final List inputs; - - @Nonnull - private final ItemStack catalyst; - - @Nonnull - private final ItemStack output; - - @SuppressWarnings("unchecked") - public BindingRecipeJEI(@Nonnull List input, @Nonnull ItemStack catalyst, @Nonnull ItemStack output) { - this.inputs = input; - this.catalyst = catalyst; - this.output = output; - } - - @Override - public void getIngredients(IIngredients ingredients) { - - ingredients.setInputLists(ItemStack.class, Lists.newArrayList(inputs, Lists.newArrayList(catalyst))); - ingredients.setOutput(ItemStack.class, output); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/binding/BindingRecipeMaker.java b/src/main/java/WayofTime/bloodmagic/compat/jei/binding/BindingRecipeMaker.java deleted file mode 100644 index d921befc..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/binding/BindingRecipeMaker.java +++ /dev/null @@ -1,39 +0,0 @@ -package WayofTime.bloodmagic.compat.jei.binding; - -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectBinding; -import WayofTime.bloodmagic.util.ItemStackWrapper; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffect; -import WayofTime.bloodmagic.core.registry.AlchemyArrayRecipeRegistry; -import com.google.common.collect.BiMap; -import net.minecraft.item.ItemStack; - -import javax.annotation.Nonnull; -import java.util.ArrayList; -import java.util.List; -import java.util.Map; - -public class BindingRecipeMaker { - @Nonnull - public static List getRecipes() { - Map, AlchemyArrayRecipeRegistry.AlchemyArrayRecipe> alchemyArrayRecipeMap = AlchemyArrayRecipeRegistry.getRecipes(); - - ArrayList recipes = new ArrayList<>(); - - for (Map.Entry, AlchemyArrayRecipeRegistry.AlchemyArrayRecipe> itemStackAlchemyArrayRecipeEntry : alchemyArrayRecipeMap.entrySet()) { - List input = itemStackAlchemyArrayRecipeEntry.getValue().getInput(); - BiMap catalystMap = itemStackAlchemyArrayRecipeEntry.getValue().catalystMap; - - for (Map.Entry entry : catalystMap.entrySet()) { - ItemStack catalyst = entry.getKey().toStack(); - if (AlchemyArrayRecipeRegistry.getAlchemyArrayEffect(input, catalyst) instanceof AlchemyArrayEffectBinding) { - ItemStack output = ((AlchemyArrayEffectBinding) itemStackAlchemyArrayRecipeEntry.getValue().getAlchemyArrayEffectForCatalyst(catalyst)).outputStack; - - BindingRecipeJEI recipe = new BindingRecipeJEI(input, catalyst, output); - recipes.add(recipe); - } - } - } - - return recipes; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/forge/TartaricForgeRecipeCategory.java b/src/main/java/WayofTime/bloodmagic/compat/jei/forge/TartaricForgeRecipeCategory.java deleted file mode 100644 index 96b7db2f..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/forge/TartaricForgeRecipeCategory.java +++ /dev/null @@ -1,92 +0,0 @@ -package WayofTime.bloodmagic.compat.jei.forge; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.compat.jei.BloodMagicJEIPlugin; -import WayofTime.bloodmagic.util.helper.TextHelper; -import mezz.jei.api.gui.ICraftingGridHelper; -import mezz.jei.api.gui.IDrawable; -import mezz.jei.api.gui.IGuiItemStackGroup; -import mezz.jei.api.gui.IRecipeLayout; -import mezz.jei.api.ingredients.IIngredients; -import mezz.jei.api.recipe.IRecipeCategory; -import net.minecraft.client.Minecraft; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; - -import javax.annotation.Nonnull; -import javax.annotation.Nullable; -import java.util.List; - -public class TartaricForgeRecipeCategory implements IRecipeCategory { - private static final int OUTPUT_SLOT = 0; - private static final int GEM_SLOT = 1; - private static final int INPUT_SLOT = 2; - - @Nonnull - private final IDrawable background = BloodMagicJEIPlugin.jeiHelper.getGuiHelper().createDrawable(new ResourceLocation(Constants.Mod.DOMAIN + "gui/jei/soulForge.png"), 0, 0, 100, 40); - @Nonnull - private final ICraftingGridHelper craftingGridHelper; - - public TartaricForgeRecipeCategory() { - craftingGridHelper = BloodMagicJEIPlugin.jeiHelper.getGuiHelper().createCraftingGridHelper(INPUT_SLOT, OUTPUT_SLOT); - } - - @Nonnull - @Override - public String getUid() { - return Constants.Compat.JEI_CATEGORY_SOULFORGE; - } - - @Nonnull - @Override - public String getTitle() { - return TextHelper.localize("jei.bloodmagic.recipe.soulForge"); - } - - @Nonnull - @Override - public IDrawable getBackground() { - return background; - } - - @Override - public void drawExtras(Minecraft minecraft) { - - } - - @Nullable - @Override - public IDrawable getIcon() { - return null; - } - - @Override - public void setRecipe(@Nonnull IRecipeLayout recipeLayout, @Nonnull TartaricForgeRecipeJEI recipeWrapper, @Nonnull IIngredients ingredients) { - IGuiItemStackGroup guiItemStacks = recipeLayout.getItemStacks(); - - guiItemStacks.init(OUTPUT_SLOT, false, 73, 13); - guiItemStacks.init(GEM_SLOT, true, 42, 0); - - for (int y = 0; y < 3; ++y) { - for (int x = 0; x < 3; ++x) { - int index = INPUT_SLOT + x + (y * 3); - guiItemStacks.init(index, true, x * 18, y * 18); - } - } - - List> inputs = ingredients.getInputs(ItemStack.class); - - guiItemStacks.set(GEM_SLOT, ingredients.getInputs(ItemStack.class).get(ingredients.getInputs(ItemStack.class).size() - 1)); - inputs.remove(ingredients.getInputs(ItemStack.class).size() - 1); - guiItemStacks.set(OUTPUT_SLOT, ingredients.getOutputs(ItemStack.class).get(0)); - guiItemStacks.set(INPUT_SLOT, ingredients.getInputs(ItemStack.class).get(0)); - craftingGridHelper.setInputs(guiItemStacks, inputs); - } - - @Nonnull - @Override - public String getModName() { - return BloodMagic.NAME; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/jei/forge/TartaricForgeRecipeJEI.java b/src/main/java/WayofTime/bloodmagic/compat/jei/forge/TartaricForgeRecipeJEI.java deleted file mode 100644 index 16870613..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/jei/forge/TartaricForgeRecipeJEI.java +++ /dev/null @@ -1,66 +0,0 @@ -package WayofTime.bloodmagic.compat.jei.forge; - -import WayofTime.bloodmagic.api.impl.recipe.RecipeTartaricForge; -import WayofTime.bloodmagic.compat.jei.BloodMagicJEIPlugin; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.util.helper.TextHelper; -import com.google.common.collect.Lists; -import mezz.jei.api.ingredients.IIngredients; -import mezz.jei.api.recipe.IRecipeWrapper; -import net.minecraft.item.ItemStack; - -import javax.annotation.Nonnull; -import java.util.List; - -public class TartaricForgeRecipeJEI implements IRecipeWrapper { - private RecipeTartaricForge recipe; - private List validGems = Lists.newArrayList(); - - public TartaricForgeRecipeJEI(RecipeTartaricForge recipe) { - this.recipe = recipe; - - for (DefaultWill will : DefaultWill.values()) - if (will.minSouls >= recipe.getMinimumSouls()) - this.validGems.add(will.willStack); - } - - @Override - public void getIngredients(@Nonnull IIngredients ingredients) { - List> expandedInputs = BloodMagicJEIPlugin.jeiHelper.getStackHelper().expandRecipeItemStackInputs(recipe.getInput()); - expandedInputs.add(validGems); - ingredients.setInputLists(ItemStack.class, expandedInputs); - ingredients.setOutput(ItemStack.class, recipe.getOutput()); - } - - @Nonnull - @Override - public List getTooltipStrings(int mouseX, int mouseY) { - List tooltip = Lists.newArrayList(); - if (mouseX >= 40 && mouseX <= 60 && mouseY >= 21 && mouseY <= 34) { - tooltip.add(TextHelper.localize("jei.bloodmagic.recipe.minimumSouls", recipe.getMinimumSouls())); - tooltip.add(TextHelper.localize("jei.bloodmagic.recipe.soulsDrained", recipe.getSoulDrain())); - } - return tooltip; - } - - public RecipeTartaricForge getRecipe() { - return recipe; - } - - public enum DefaultWill { - SOUL(new ItemStack(RegistrarBloodMagicItems.MONSTER_SOUL, 1, 0), 64), - PETTY(new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, 0), 64), - LESSER(new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, 1), 256), - COMMON(new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, 2), 1024), - GREATER(new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, 3), 4096), - GRAND(new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, 4), 16384); - - public final ItemStack willStack; - public final double minSouls; - - DefaultWill(ItemStack willStack, double minSouls) { - this.willStack = willStack; - this.minSouls = minSouls; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/waila/BloodMagicHwylaPlugin.java b/src/main/java/WayofTime/bloodmagic/compat/waila/BloodMagicHwylaPlugin.java deleted file mode 100644 index 46e16f45..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/waila/BloodMagicHwylaPlugin.java +++ /dev/null @@ -1,42 +0,0 @@ -package WayofTime.bloodmagic.compat.waila; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.compat.waila.provider.*; -import WayofTime.bloodmagic.tile.*; -import mcp.mobius.waila.api.IWailaPlugin; -import mcp.mobius.waila.api.IWailaRegistrar; -import mcp.mobius.waila.api.WailaPlugin; - -@WailaPlugin -public class BloodMagicHwylaPlugin implements IWailaPlugin { - - @Override - public void register(IWailaRegistrar registrar) { - registrar.registerBodyProvider(DataProviderBloodAltar.INSTANCE, TileAltar.class); - registrar.registerNBTProvider(DataProviderBloodAltar.INSTANCE, TileAltar.class); - registrar.addConfig(BloodMagic.MODID, Constants.Compat.WAILA_CONFIG_ALTAR, true); - - registrar.registerBodyProvider(DataProviderTeleposer.INSTANCE, TileTeleposer.class); - registrar.registerNBTProvider(DataProviderTeleposer.INSTANCE, TileTeleposer.class); - registrar.addConfig(BloodMagic.MODID, Constants.Compat.WAILA_CONFIG_TELEPOSER, true); - - registrar.registerBodyProvider(DataProviderRitualController.INSTANCE, TileMasterRitualStone.class); - registrar.registerNBTProvider(DataProviderRitualController.INSTANCE, TileMasterRitualStone.class); - registrar.registerBodyProvider(DataProviderRitualController.INSTANCE, TileImperfectRitualStone.class); - registrar.registerNBTProvider(DataProviderRitualController.INSTANCE, TileImperfectRitualStone.class); - registrar.addConfig(BloodMagic.MODID, Constants.Compat.WAILA_CONFIG_RITUAL, true); - - registrar.registerBodyProvider(DataProviderBloodTank.INSTANCE, TileBloodTank.class); - registrar.registerNBTProvider(DataProviderBloodTank.INSTANCE, TileBloodTank.class); - registrar.addConfig(BloodMagic.MODID, Constants.Compat.WAILA_CONFIG_BLOOD_TANK, true); - - registrar.registerStackProvider(DataProviderAlchemyArray.INSTANCE, TileAlchemyArray.class); - registrar.registerBodyProvider(DataProviderAlchemyArray.INSTANCE, TileAlchemyArray.class); - registrar.registerNBTProvider(DataProviderAlchemyArray.INSTANCE, TileAlchemyArray.class); - registrar.addConfig(BloodMagic.MODID, Constants.Compat.WAILA_CONFIG_ARRAY, true); - - registrar.registerStackProvider(DataProviderMimic.INSTANCE, TileMimic.class); - registrar.registerNBTProvider(DataProviderMimic.INSTANCE, TileMimic.class); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderAlchemyArray.java b/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderAlchemyArray.java deleted file mode 100644 index bc8ade1c..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderAlchemyArray.java +++ /dev/null @@ -1,55 +0,0 @@ -package WayofTime.bloodmagic.compat.waila.provider; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.tile.TileAlchemyArray; -import WayofTime.bloodmagic.util.helper.TextHelper; -import mcp.mobius.waila.api.IWailaConfigHandler; -import mcp.mobius.waila.api.IWailaDataAccessor; -import mcp.mobius.waila.api.IWailaDataProvider; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import javax.annotation.Nonnull; -import java.util.List; - -public class DataProviderAlchemyArray implements IWailaDataProvider { - - public static final IWailaDataProvider INSTANCE = new DataProviderAlchemyArray(); - - @Nonnull - @Override - public ItemStack getWailaStack(IWailaDataAccessor accessor, IWailaConfigHandler config) { - return new ItemStack(RegistrarBloodMagicItems.ARCANE_ASHES).setStackDisplayName(TextHelper.getFormattedText(RegistrarBloodMagicBlocks.ALCHEMY_ARRAY.getLocalizedName())); - } - - @Nonnull - @Override - public List getWailaBody(ItemStack itemStack, List currenttip, IWailaDataAccessor accessor, IWailaConfigHandler config) { - if (!config.getConfig(Constants.Compat.WAILA_CONFIG_ARRAY)) - return currenttip; - - if (accessor.getNBTData().hasKey("reagent")) - currenttip.add(TextHelper.localize("waila.bloodmagic.array.reagent", accessor.getNBTData().getString("reagent"))); - if (accessor.getNBTData().hasKey("catalyst")) - currenttip.add(TextHelper.localize("waila.bloodmagic.array.catalyst", accessor.getNBTData().getString("catalyst"))); - - return currenttip; - } - - @Nonnull - @Override - public NBTTagCompound getNBTData(EntityPlayerMP player, TileEntity te, NBTTagCompound tag, World world, BlockPos pos) { - TileAlchemyArray alchemyArray = (TileAlchemyArray) te; - if (!alchemyArray.getStackInSlot(0).isEmpty()) - tag.setString("reagent", alchemyArray.getStackInSlot(0).getDisplayName()); - if (!alchemyArray.getStackInSlot(1).isEmpty()) - tag.setString("catalyst", alchemyArray.getStackInSlot(1).getDisplayName()); - return tag; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderBloodAltar.java b/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderBloodAltar.java deleted file mode 100644 index 1614bee5..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderBloodAltar.java +++ /dev/null @@ -1,122 +0,0 @@ -package WayofTime.bloodmagic.compat.waila.provider; - -import WayofTime.bloodmagic.ConfigHandler; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.item.sigil.ItemSigilDivination; -import WayofTime.bloodmagic.tile.TileAltar; -import WayofTime.bloodmagic.util.helper.TextHelper; -import mcp.mobius.waila.api.IWailaConfigHandler; -import mcp.mobius.waila.api.IWailaDataAccessor; -import mcp.mobius.waila.api.IWailaDataProvider; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import javax.annotation.Nonnull; -import java.util.List; - -/** - * Integrated from WailaPlugins by tterrag1098. Originally implemented - * in ImLookingAtBlood by Pokefenn. - */ -public class DataProviderBloodAltar implements IWailaDataProvider { - - public static final IWailaDataProvider INSTANCE = new DataProviderBloodAltar(); - - @Nonnull - @Override - public List getWailaBody(ItemStack itemStack, List currenttip, IWailaDataAccessor accessor, IWailaConfigHandler config) { - if (!config.getConfig(Constants.Compat.WAILA_CONFIG_ALTAR)) - return currenttip; - - if (accessor.getNBTData().hasKey("altar")) { - NBTTagCompound altarData = accessor.getNBTData().getCompoundTag("altar"); - currenttip.add(TextHelper.localizeEffect("tooltip.bloodmagic.sigil.seer.currentAltarTier", altarData.getInteger("tier"))); - currenttip.add(TextHelper.localizeEffect("tooltip.bloodmagic.sigil.seer.currentAltarCapacity", altarData.getInteger("capacity"))); - currenttip.add(TextHelper.localizeEffect("tooltip.bloodmagic.sigil.seer.currentEssence", altarData.getInteger("stored"))); - - if (altarData.hasKey("charge")) { - currenttip.add(TextHelper.localizeEffect("tooltip.bloodmagic.sigil.seer.currentAltarProgress.percent", altarData.getInteger("progress") + "%")); - currenttip.add(TextHelper.localizeEffect("tooltip.bloodmagic.sigil.seer.currentCharge", altarData.getInteger("charge"))); - } - } - - return currenttip; - } - - @Nonnull - @Override - public NBTTagCompound getNBTData(EntityPlayerMP player, TileEntity te, NBTTagCompound tag, World world, BlockPos pos) { - TileAltar altar = (TileAltar) te; - - boolean hasSigil = false; - boolean hasSeer = false; - - switch (ConfigHandler.compat.wailaAltarDisplayMode) { - case ALWAYS: { - hasSigil = hasSeer = true; - break; - } - case SIGIL_HELD: { - hasSeer = holdingSeerSigil(player); - hasSigil = hasSeer || holdingDivinationSigil(player); - break; - } - case SIGIL_CONTAINED: { - hasSeer = hasStack(new ItemStack(RegistrarBloodMagicItems.SIGIL_SEER), player); - hasSigil = hasSeer || hasStack(new ItemStack(RegistrarBloodMagicItems.SIGIL_DIVINATION), player); - break; - } - } - - if (!hasSeer && !hasSigil) - return tag; - - NBTTagCompound altarData = new NBTTagCompound(); - altarData.setInteger("tier", altar.getTier().toInt()); - altarData.setInteger("capacity", altar.getCapacity()); - altarData.setInteger("stored", altar.getCurrentBlood()); - if (hasSeer) { - altarData.setInteger("progress", (int) (((double) altar.getProgress() / (double) altar.getLiquidRequired() * 100) / altar.getStackInSlot(0).getCount())); - altarData.setInteger("charge", altar.getTotalCharge()); - } - - tag.setTag("altar", altarData); - - return tag; - } - - public static boolean hasStack(ItemStack stack, EntityPlayer player) { - for (ItemStack inventoryStack : player.inventory.mainInventory) - if (inventoryStack != null && inventoryStack.isItemEqual(stack)) - return true; - - return false; - } - - private static boolean holdingSeerSigil(EntityPlayer player) { - if (player.getHeldItemMainhand().getItem() == RegistrarBloodMagicItems.SIGIL_SEER) - return true; - - if (player.getHeldItemOffhand().getItem() == RegistrarBloodMagicItems.SIGIL_SEER) - return true; - - return false; - } - - private static boolean holdingDivinationSigil(EntityPlayer player) { - if (player.getHeldItemMainhand().getItem() instanceof ItemSigilDivination) - return true; - - if (!player.getHeldItemOffhand().isEmpty() && player.getHeldItemOffhand().getItem() instanceof ItemSigilDivination) - return true; - - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderBloodTank.java b/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderBloodTank.java deleted file mode 100644 index b664531c..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderBloodTank.java +++ /dev/null @@ -1,51 +0,0 @@ -package WayofTime.bloodmagic.compat.waila.provider; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.tile.TileBloodTank; -import WayofTime.bloodmagic.util.helper.TextHelper; -import mcp.mobius.waila.api.IWailaConfigHandler; -import mcp.mobius.waila.api.IWailaDataAccessor; -import mcp.mobius.waila.api.IWailaDataProvider; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fluids.FluidStack; - -import javax.annotation.Nonnull; -import java.util.List; - -public class DataProviderBloodTank implements IWailaDataProvider { - - public static final IWailaDataProvider INSTANCE = new DataProviderBloodTank(); - - @Nonnull - @Override - public List getWailaBody(ItemStack itemStack, List currenttip, IWailaDataAccessor accessor, IWailaConfigHandler config) { - if (!config.getConfig(Constants.Compat.WAILA_CONFIG_BLOOD_TANK) && !config.getConfig("capability.tankinfo")) - return currenttip; - - currenttip.add(TextHelper.localizeEffect("tooltip.bloodmagic.tier", accessor.getNBTData().getInteger("tier"))); - currenttip.add(TextHelper.localizeEffect("tooltip.bloodmagic.fluid.capacity", accessor.getNBTData().getInteger("capacity"))); - if (accessor.getNBTData().hasKey("fluid")) { - FluidStack fluidStack = FluidStack.loadFluidStackFromNBT(accessor.getNBTData().getCompoundTag("fluid")); - currenttip.add(TextHelper.localizeEffect("tooltip.bloodmagic.fluid.type", fluidStack.getLocalizedName())); - currenttip.add(TextHelper.localizeEffect("tooltip.bloodmagic.fluid.amount", fluidStack.amount, accessor.getNBTData().getInteger("capacity"))); - } - - return currenttip; - } - - @Nonnull - @Override - public NBTTagCompound getNBTData(EntityPlayerMP player, TileEntity te, NBTTagCompound tag, World world, BlockPos pos) { - TileBloodTank tank = (TileBloodTank) te; - tag.setInteger("tier", tank.getBlockMetadata() + 1); - tag.setInteger("capacity", tank.capacity); - if (tank.getTank().getFluid() != null) - tag.setTag("fluid", tank.getTank().getFluid().writeToNBT(new NBTTagCompound())); - return tag; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderMimic.java b/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderMimic.java deleted file mode 100644 index e4bf0264..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderMimic.java +++ /dev/null @@ -1,57 +0,0 @@ -package WayofTime.bloodmagic.compat.waila.provider; - -import WayofTime.bloodmagic.tile.TileMimic; -import mcp.mobius.waila.api.IWailaConfigHandler; -import mcp.mobius.waila.api.IWailaDataAccessor; -import mcp.mobius.waila.api.IWailaDataProvider; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fml.common.registry.ForgeRegistries; - -import javax.annotation.Nonnull; - -public class DataProviderMimic implements IWailaDataProvider { - - public static final IWailaDataProvider INSTANCE = new DataProviderMimic(); - - @Nonnull - @Override - public ItemStack getWailaStack(IWailaDataAccessor accessor, IWailaConfigHandler config) { - if (accessor.getNBTData().hasKey("mimiced")) { - NBTTagCompound mimiced = accessor.getNBTData().getCompoundTag("mimiced"); - Item item = ForgeRegistries.ITEMS.getValue(new ResourceLocation(mimiced.getString("id"))); - int meta = mimiced.getInteger("data"); - ItemStack ret = new ItemStack(item, 1, meta); - if (mimiced.hasKey("nbt")) - ret.setTagCompound(mimiced.getCompoundTag("nbt")); - - return ret; - } - - return ItemStack.EMPTY; - } - - @Nonnull - @Override - public NBTTagCompound getNBTData(EntityPlayerMP player, TileEntity te, NBTTagCompound tag, World world, BlockPos pos) { - TileMimic mimic = (TileMimic) te; - ItemStack mimiced = mimic.getStackInSlot(0); - if (!mimiced.isEmpty()) { - NBTTagCompound item = new NBTTagCompound(); - item.setString("id", mimiced.getItem().getRegistryName().toString()); - item.setInteger("data", mimiced.getMetadata()); - NBTTagCompound shareTag = mimiced.getItem().getNBTShareTag(mimiced); - if (shareTag != null) - item.setTag("nbt", shareTag); - - tag.setTag("mimiced", item); - } - return tag; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderRitualController.java b/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderRitualController.java deleted file mode 100644 index cadada2e..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderRitualController.java +++ /dev/null @@ -1,80 +0,0 @@ -package WayofTime.bloodmagic.compat.waila.provider; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.ritual.imperfect.ImperfectRitual; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import WayofTime.bloodmagic.tile.TileMasterRitualStone; -import WayofTime.bloodmagic.util.helper.TextHelper; -import mcp.mobius.waila.api.IWailaConfigHandler; -import mcp.mobius.waila.api.IWailaDataAccessor; -import mcp.mobius.waila.api.IWailaDataProvider; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import javax.annotation.Nonnull; -import java.util.List; - -public class DataProviderRitualController implements IWailaDataProvider { - - public static final IWailaDataProvider INSTANCE = new DataProviderRitualController(); - - @Nonnull - @Override - public List getWailaBody(ItemStack itemStack, List currenttip, IWailaDataAccessor accessor, IWailaConfigHandler config) { - if (!config.getConfig(Constants.Compat.WAILA_CONFIG_RITUAL)) - return currenttip; - - NBTTagCompound tag = accessor.getNBTData(); - if (tag.getBoolean("master")) { - if (tag.hasKey("ritual")) { - currenttip.add(TextHelper.localizeEffect(tag.getString("ritual"))); - if (tag.hasKey("owner")) - currenttip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentOwner", tag.getString("owner"))); - if (!tag.getBoolean("active")) - currenttip.add(TextHelper.localizeEffect("tooltip.bloodmagic.deactivated")); - if (!tag.getBoolean("enabled")) - currenttip.add(TextHelper.localizeEffect("tooltip.bloodmagic.config.disabled")); - } - } else { - if (tag.hasKey("ritual")) { - currenttip.add(TextHelper.localizeEffect(tag.getString("ritual"))); - if (!tag.getBoolean("enabled")) - currenttip.add(TextHelper.localizeEffect("tooltip.bloodmagic.config.disabled")); - } - } - - return currenttip; - } - - @Nonnull - @Override - public NBTTagCompound getNBTData(EntityPlayerMP player, TileEntity te, NBTTagCompound tag, World world, BlockPos pos) { - - if (te instanceof TileMasterRitualStone) { - TileMasterRitualStone mrs = (TileMasterRitualStone) te; - tag.setBoolean("master", true); - if (mrs.getCurrentRitual() != null) { - tag.setString("ritual", mrs.getCurrentRitual().getUnlocalizedName()); - tag.setBoolean("active", mrs.isActive()); - if (mrs.getOwner() != null) - tag.setString("owner", PlayerHelper.getUsernameFromUUID(mrs.getOwner())); - tag.setBoolean("enabled", BloodMagic.RITUAL_MANAGER.enabled(BloodMagic.RITUAL_MANAGER.getId(mrs.getCurrentRitual()), false)); - } - } else { - tag.setBoolean("master", false); - - ImperfectRitual ritual = BloodMagic.RITUAL_MANAGER.getImperfectRitual(world.getBlockState(pos.up())); - if (ritual != null) { - tag.setString("ritual", ritual.getUnlocalizedName()); - tag.setBoolean("enabled", BloodMagic.RITUAL_MANAGER.enabled(BloodMagic.RITUAL_MANAGER.getId(ritual), false)); - } - } - - return tag; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderTeleposer.java b/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderTeleposer.java deleted file mode 100644 index 8f21ea90..00000000 --- a/src/main/java/WayofTime/bloodmagic/compat/waila/provider/DataProviderTeleposer.java +++ /dev/null @@ -1,58 +0,0 @@ -package WayofTime.bloodmagic.compat.waila.provider; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.item.ItemTelepositionFocus; -import WayofTime.bloodmagic.tile.TileTeleposer; -import WayofTime.bloodmagic.util.helper.TextHelper; -import mcp.mobius.waila.api.IWailaConfigHandler; -import mcp.mobius.waila.api.IWailaDataAccessor; -import mcp.mobius.waila.api.IWailaDataProvider; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.nbt.NBTUtil; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.common.DimensionManager; -import org.apache.commons.lang3.text.WordUtils; - -import javax.annotation.Nonnull; -import java.util.List; - -public class DataProviderTeleposer implements IWailaDataProvider { - - public static final IWailaDataProvider INSTANCE = new DataProviderTeleposer(); - - @Nonnull - @Override - public List getWailaBody(ItemStack itemStack, List currenttip, IWailaDataAccessor accessor, IWailaConfigHandler config) { - if (!config.getConfig(Constants.Compat.WAILA_CONFIG_TELEPOSER)) - return currenttip; - - if (accessor.getNBTData().hasKey("focus")) { - NBTTagCompound focusData = accessor.getNBTData().getCompoundTag("focus"); - BlockPos boundPos = NBTUtil.getPosFromTag(focusData.getCompoundTag("pos")); - int boundDim = focusData.getInteger("dim"); - String dimName = WordUtils.capitalizeFully(DimensionManager.getProviderType(boundDim).getName().replace("_", " ")); - - currenttip.add(TextHelper.localizeEffect("tooltip.bloodmagic.telepositionFocus.bound", dimName, boundPos.getX(), boundPos.getY(), boundPos.getZ())); - } - - return currenttip; - } - - @Override - public NBTTagCompound getNBTData(EntityPlayerMP player, TileEntity te, NBTTagCompound tag, World world, BlockPos pos) { - TileTeleposer teleposer = (TileTeleposer) te; - ItemStack contained = teleposer.getStackInSlot(0); - if (!contained.isEmpty() && contained.hasTagCompound()) { - ItemTelepositionFocus focus = (ItemTelepositionFocus) contained.getItem(); - NBTTagCompound focusData = new NBTTagCompound(); - focusData.setTag("pos", NBTUtil.createPosTag(focus.getBlockPos(contained))); - focusData.setInteger("dim", contained.getTagCompound().getInteger(Constants.NBT.DIMENSION_ID)); - tag.setTag("focus", focusData); - } - return tag; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compress/AdvancedCompressionHandler.java b/src/main/java/WayofTime/bloodmagic/compress/AdvancedCompressionHandler.java deleted file mode 100644 index 2050f6b7..00000000 --- a/src/main/java/WayofTime/bloodmagic/compress/AdvancedCompressionHandler.java +++ /dev/null @@ -1,138 +0,0 @@ -package WayofTime.bloodmagic.compress; - -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.inventory.Container; -import net.minecraft.inventory.InventoryCrafting; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; - -public class AdvancedCompressionHandler extends CompressionHandler { - @Override - public ItemStack compressInventory(ItemStack[] inv, World world) { - return test(inv, true, world); - } - - public ItemStack test(ItemStack[] inv, boolean doDrain, World world) { - for (ItemStack invStack : inv) { - if (invStack.isEmpty()) { - continue; - } - - for (int i = 2; i <= 3; i++) { - ItemStack stack = getRecipe(invStack, world, i); - if (!stack.isEmpty()) { - int threshold = CompressionRegistry.getItemThreshold(invStack); - - int needed = i * i; - int neededLeft = iterateThroughInventory(invStack, threshold + invStack.getMaxStackSize() - needed, inv, needed, false); - if (neededLeft <= 0) { - iterateThroughInventory(invStack, 0, inv, needed, true); - return stack; - } - } - } - } - - return ItemStack.EMPTY; - } - - public int iterateThroughInventory(ItemStack required, int kept, ItemStack[] inv, int needed, boolean doDrain) { - int i = -1; - - for (ItemStack invStack : inv) { - i++; - - if (invStack.isEmpty()) { - continue; - } - - if (invStack.isItemEqual(required) && (invStack.getTagCompound() == null ? required.getTagCompound() == null : invStack.getTagCompound().equals(required.getTagCompound()))) { - int stackSize = invStack.getCount(); - int used = 0; - if (kept > 0) { - int remainingFromStack = Math.max(stackSize - kept, 0); - used += stackSize - remainingFromStack; - } - - kept -= used; - - if (kept <= 0 && needed > 0) { - int remainingFromStack = Math.max(stackSize - used - needed, 0); - if (doDrain) { - invStack.setCount(remainingFromStack + used); - if (invStack.isEmpty()) { - inv[i] = ItemStack.EMPTY; - } - } - - needed -= (stackSize - used - remainingFromStack); - } - - if (needed <= 0) { - return 0; - } - } - } - - return needed; - } - - public static boolean isResultStackReversible(ItemStack stack, int gridSize, World world) { - if (stack.isEmpty()) { - return false; - } - InventoryCrafting inventory = new InventoryCrafting(new Container() { - public boolean canInteractWith(EntityPlayer player) { - return false; - } - }, 2, 2); - - inventory.setInventorySlotContents(0, stack); - - ItemStack returnStack = StorageBlockCraftingManager.getInstance().findMatchingRecipe(inventory, world); - if (returnStack.isEmpty()) { - return false; - } - - ItemStack compressedStack = ItemStack.EMPTY; - switch (gridSize) { - case 2: - compressedStack = get22Recipe(returnStack, world); - break; - case 3: - compressedStack = get33Recipe(returnStack, world); - break; - } - - return !compressedStack.isEmpty() && CompressionRegistry.areItemStacksEqual(stack, compressedStack); - } - - public static ItemStack getRecipe(ItemStack stack, World world, int gridSize) { - InventoryCrafting inventory = new InventoryCrafting(new Container() { - public boolean canInteractWith(EntityPlayer player) { - return false; - } - }, gridSize, gridSize); - for (int i = 0; i < inventory.getSizeInventory(); i++) { - inventory.setInventorySlotContents(i, stack); - } - - return StorageBlockCraftingManager.getInstance().findMatchingRecipe(inventory, world); - } - - public static boolean has22Recipe(ItemStack stack, World world) { - return !get22Recipe(stack, world).isEmpty(); - } - - public static ItemStack get22Recipe(ItemStack stack, World world) { - return getRecipe(stack, world, 2); - } - - public static boolean has33Recipe(ItemStack stack, World world) { - return !get33Recipe(stack, world).isEmpty(); - } - - public static ItemStack get33Recipe(ItemStack stack, World world) { - return getRecipe(stack, world, 3); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compress/BaseCompressionHandler.java b/src/main/java/WayofTime/bloodmagic/compress/BaseCompressionHandler.java deleted file mode 100644 index 1af4b63b..00000000 --- a/src/main/java/WayofTime/bloodmagic/compress/BaseCompressionHandler.java +++ /dev/null @@ -1,91 +0,0 @@ -package WayofTime.bloodmagic.compress; - -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; - -public class BaseCompressionHandler extends CompressionHandler { - private final ItemStack required; - private final ItemStack result; - private final int leftover; - - public BaseCompressionHandler(ItemStack requested, ItemStack result, int leftover) { - super(); - this.required = requested; - this.result = result; - this.leftover = leftover; - } - - public ItemStack getResultStack() { - return this.result.copy(); - } - - public ItemStack getRequiredStack() { - return this.required.copy(); - } - - @Override - public ItemStack compressInventory(ItemStack[] inv, World world) { - int remaining = this.getRemainingNeeded(inv); - if (remaining <= 0) { - this.drainInventory(inv); - return this.getResultStack(); - } - - return ItemStack.EMPTY; - } - - public int getRemainingNeeded(ItemStack[] inv) { - return iterateThroughInventory(inv, false); - } - - public int drainInventory(ItemStack[] inv) { - return iterateThroughInventory(inv, true); - } - - public int iterateThroughInventory(ItemStack[] inv, boolean doDrain) { - int needed = this.required.getCount(); - int kept = this.getLeftover(); - int i = -1; - - for (ItemStack invStack : inv) { - i++; - - if (invStack == null) { - continue; - } - - if (invStack.isItemEqual(this.required) && (invStack.getTagCompound() == null ? this.required.getTagCompound() == null : invStack.getTagCompound().equals(this.required.getTagCompound()))) { - int stackSize = invStack.getCount(); - int used = 0; - if (kept > 0) { - int remainingFromStack = Math.max(stackSize - kept, 0); - used += stackSize - remainingFromStack; - } - - kept -= used; - - if (kept <= 0 && needed > 0) { - int remainingFromStack = Math.max(stackSize - used - needed, 0); - if (doDrain) { - invStack.setCount(remainingFromStack + used); - if (invStack.isEmpty()) { - inv[i] = ItemStack.EMPTY; - } - } - - needed -= (stackSize - used - remainingFromStack); - } - - if (needed <= 0) { - return 0; - } - } - } - - return needed; - } - - public int getLeftover() { - return this.leftover; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compress/CompressionHandler.java b/src/main/java/WayofTime/bloodmagic/compress/CompressionHandler.java deleted file mode 100644 index b7da216d..00000000 --- a/src/main/java/WayofTime/bloodmagic/compress/CompressionHandler.java +++ /dev/null @@ -1,15 +0,0 @@ -package WayofTime.bloodmagic.compress; - -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; - -public abstract class CompressionHandler { - /** - * Called to look at the inventory and syphons the required stack. Returns - * resultant stack if successful, and null if not. - * - * @param inv The inventory iterated through - * @return The result of the compression - */ - public abstract ItemStack compressInventory(ItemStack[] inv, World world); -} diff --git a/src/main/java/WayofTime/bloodmagic/compress/CompressionRegistry.java b/src/main/java/WayofTime/bloodmagic/compress/CompressionRegistry.java deleted file mode 100644 index 2d975531..00000000 --- a/src/main/java/WayofTime/bloodmagic/compress/CompressionRegistry.java +++ /dev/null @@ -1,93 +0,0 @@ -package WayofTime.bloodmagic.compress; - -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.world.World; -import net.minecraftforge.items.CapabilityItemHandler; -import net.minecraftforge.items.IItemHandler; -import org.apache.commons.lang3.tuple.Pair; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; -import java.util.Map; - -/** - * A registry aimed to help compress items in an inventory into its compressible - * form. - */ -public class CompressionRegistry { - public static List compressionRegistry = new ArrayList<>(); - public static Map thresholdMap = new HashMap<>(); - - public static void registerHandler(CompressionHandler handler) { - compressionRegistry.add(handler); - } - - /** - * Registers an item so that it only compresses while above this threshold - * - * @param stack item/block to be compressed - * @param threshold amount that is to be compressed - */ - public static void registerItemThreshold(ItemStack stack, int threshold) { - thresholdMap.put(stack, threshold); - } - - public static ItemStack compressInventory(ItemStack[] inv, World world) { - for (CompressionHandler handler : compressionRegistry) { - ItemStack stack = handler.compressInventory(inv, world); - if (stack != null) { - return stack; - } - } - - return null; - } - - public static Pair compressInventory(TileEntity tile, World world) { - if (tile.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null)) { - IItemHandler itemHandler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null); - ItemStack[] inventory = new ItemStack[itemHandler.getSlots()]; //THIS MUST NOT BE EDITED! - ItemStack[] copyInventory = new ItemStack[itemHandler.getSlots()]; - - for (int slot = 0; slot < itemHandler.getSlots(); slot++) { - inventory[slot] = itemHandler.extractItem(slot, 64, true); - copyInventory[slot] = inventory[slot].copy(); - } - - for (CompressionHandler handler : compressionRegistry) { - ItemStack stack = handler.compressInventory(copyInventory, world); - if (!stack.isEmpty()) { - for (int slot = 0; slot < itemHandler.getSlots(); slot++) { - if (inventory[slot] != null && !ItemStack.areItemStacksEqual(inventory[slot], copyInventory[slot])) { - itemHandler.extractItem(slot, inventory[slot].getCount(), false); - if (copyInventory[slot] != null) { - itemHandler.insertItem(slot, copyInventory[slot], false); - } - } - } - - return Pair.of(Utils.insertStackIntoTile(stack, itemHandler), true); - } - } - } - - return Pair.of(ItemStack.EMPTY, false); - } - - public static int getItemThreshold(ItemStack stack) { - for (Map.Entry entry : thresholdMap.entrySet()) { - if (areItemStacksEqual(entry.getKey(), stack)) { - return entry.getValue(); - } - } - - return 0; - } - - public static boolean areItemStacksEqual(ItemStack stack, ItemStack compressedStack) { - return stack.isItemEqual(compressedStack) && (stack.getTagCompound() == null ? !compressedStack.hasTagCompound() : stack.getTagCompound().equals(compressedStack.getTagCompound())); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compress/StorageBlockCraftingManager.java b/src/main/java/WayofTime/bloodmagic/compress/StorageBlockCraftingManager.java deleted file mode 100644 index 19e06bb4..00000000 --- a/src/main/java/WayofTime/bloodmagic/compress/StorageBlockCraftingManager.java +++ /dev/null @@ -1,138 +0,0 @@ -package WayofTime.bloodmagic.compress; - -import WayofTime.bloodmagic.util.BMLog; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.inventory.Container; -import net.minecraft.inventory.InventoryCrafting; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.item.crafting.IRecipe; -import net.minecraft.world.World; - -import java.util.LinkedList; -import java.util.List; - -public class StorageBlockCraftingManager { - private static final StorageBlockCraftingManager instance = new StorageBlockCraftingManager(); - private List recipes = new LinkedList(); - - public void addStorageBlockRecipes() { -// this.recipes = new StorageBlockCraftingRecipeAssimilator().getPackingRecipes(); - - BMLog.DEBUG.info("Total number of compression recipes: " + this.recipes.size()); - } - - public ItemStack findMatchingRecipe(InventoryCrafting craftingInventory, World world) { - return this.findMatchingRecipe(craftingInventory, world, this.recipes); - } - - private ItemStack findMatchingRecipe(InventoryCrafting craftingInventory, World world, List list) { - int i = 0; - ItemStack itemstack = ItemStack.EMPTY; - ItemStack itemstack1 = ItemStack.EMPTY; - int j; - - for (j = 0; j < craftingInventory.getSizeInventory(); ++j) { - ItemStack itemstack2 = craftingInventory.getStackInSlot(j); - - if (!itemstack2.isEmpty()) { - if (i == 0) { - itemstack = itemstack2; - } - - if (i == 1) { - itemstack1 = itemstack2; - } - - ++i; - } - } - - if (i == 2 && itemstack.getItem() == itemstack1.getItem() && itemstack.getCount() == 1 && itemstack1.getCount() == 1 && itemstack.getItem().isRepairable()) { - Item item = itemstack.getItem(); - int j1 = item.getMaxDamage(itemstack) - itemstack.getItemDamage(); - int k = item.getMaxDamage(itemstack) - itemstack1.getItemDamage(); - int l = j1 + k + item.getMaxDamage(itemstack) * 5 / 100; - int i1 = item.getMaxDamage(itemstack) - l; - - if (i1 < 0) { - i1 = 0; - } - - return new ItemStack(itemstack.getItem(), 1, i1); - } else { - for (j = 0; j < list.size(); ++j) { - IRecipe irecipe = (IRecipe) list.get(j); - - if (irecipe.matches(craftingInventory, world)) { - return irecipe.getCraftingResult(craftingInventory); - } - } - - return ItemStack.EMPTY; - } - } - - public static StorageBlockCraftingManager getInstance() { - return instance; - } - - private static boolean isResultStackReversible(ItemStack stack, int gridSize, World world, List list) { - if (stack.isEmpty()) { - return false; - } - InventoryCrafting inventory = new InventoryCrafting(new Container() { - public boolean canInteractWith(EntityPlayer player) { - return false; - } - }, 2, 2); - - inventory.setInventorySlotContents(0, stack); - - ItemStack returnStack = StorageBlockCraftingManager.getInstance().findMatchingRecipe(inventory, world, list); - if (returnStack.isEmpty()) { - return false; - } - - ItemStack compressedStack = ItemStack.EMPTY; - switch (gridSize) { - case 2: - compressedStack = get22Recipe(returnStack, world, list); - break; - case 3: - compressedStack = get33Recipe(returnStack, world, list); - break; - } - - return !compressedStack.isEmpty() && CompressionRegistry.areItemStacksEqual(stack, compressedStack); - } - - private static ItemStack getRecipe(ItemStack stack, World world, int gridSize, List list) { - InventoryCrafting inventory = new InventoryCrafting(new Container() { - public boolean canInteractWith(EntityPlayer player) { - return false; - } - }, gridSize, gridSize); - for (int i = 0; i < inventory.getSizeInventory(); i++) { - inventory.setInventorySlotContents(i, stack); - } - - return StorageBlockCraftingManager.getInstance().findMatchingRecipe(inventory, world, list); - } - - private static boolean has22Recipe(ItemStack stack, World world, List list) { - return !get22Recipe(stack, world, list).isEmpty(); - } - - private static ItemStack get22Recipe(ItemStack stack, World world, List list) { - return getRecipe(stack, world, 2, list); - } - - private static boolean has33Recipe(ItemStack stack, World world, List list) { - return !get33Recipe(stack, world, list).isEmpty(); - } - - private static ItemStack get33Recipe(ItemStack stack, World world, List list) { - return getRecipe(stack, world, 3, list); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/compress/StorageBlockCraftingRecipeAssimilator.java b/src/main/java/WayofTime/bloodmagic/compress/StorageBlockCraftingRecipeAssimilator.java deleted file mode 100644 index b5870b6d..00000000 --- a/src/main/java/WayofTime/bloodmagic/compress/StorageBlockCraftingRecipeAssimilator.java +++ /dev/null @@ -1,285 +0,0 @@ -package WayofTime.bloodmagic.compress; - -public class StorageBlockCraftingRecipeAssimilator { -// public static final List ignore = new ArrayList(); -// -// public List getPackingRecipes() -// { -// // grab all recipes potentially suitable for packing or unpacking -// -// List packingRecipes = new LinkedList(); -// List unpackingRecipes = new ArrayList(); -// -// for (IRecipe recipe : getCraftingRecipes()) -// { -// if (ignore.contains(recipe.getClass())) -// continue; -// -// ItemStack output = recipe.getRecipeOutput(); -// if (output.isEmpty()) -// continue; -// -// if (output.getCount() == 1) -// { -// PackingRecipe packingRecipe = getPackingRecipe(recipe); -// -// if (packingRecipe != null) -// { -// packingRecipes.add(packingRecipe); -// } -// } else if ((output.getCount() == 4 || output.getCount() == 9) && recipe.canFit(1, 1)) -// { -// unpackingRecipes.add(recipe); -// } -// } -// -// // grab all packing recipes which accept the output of any of the -// // unpacking recipes -// -// Container container = makeDummyContainer(); -// InventoryCrafting inventoryUnpack = new InventoryCrafting(container, 2, 2); -// InventoryCrafting inventory2x2 = new InventoryCrafting(container, 2, 2); -// InventoryCrafting inventory3x3 = new InventoryCrafting(container, 3, 3); -// World world = null; // TODO: use a proper dummy world? -// -// List ret = new ArrayList(); -// -// for (IRecipe recipeUnpack : unpackingRecipes) -// { -// if (ignore.contains(recipeUnpack.getClass())) -// continue; -// -// ItemStack unpacked = recipeUnpack.getRecipeOutput(); -// InventoryCrafting inventory = null; -// -// for (Iterator it = packingRecipes.iterator(); it.hasNext();) -// { -// PackingRecipe recipePack = it.next(); -// -// // check if the packing recipe accepts the unpacking recipe's output -// -// boolean matched = false; -// -// if (recipePack.possibleInputs != null) -// { -// // the recipe could be parsed, use its inputs directly since that's faster verify recipe size -// -// if (recipePack.inputCount != unpacked.getCount()) -// continue; -// -// // check if any of the input options matches the unpacked -// // item stack -// -// for (ItemStack stack : recipePack.possibleInputs) -// { -// if (areInputsIdentical(unpacked, stack)) -// { -// matched = true; -// break; -// } -// } -// } else -// { -// // unknown IRecipe, check through the recipe conventionally verify recipe size for 3x3 to skip anything smaller quickly -// -// if (unpacked.getCount() == 9 && recipePack.recipe.getIngredients().size() < 9) -// continue; -// -// // initialize inventory late, but only once per unpack recipe -// -// if (inventory == null) -// { -// if (unpacked.getCount() == 4) -// { -// inventory = inventory2x2; -// } else -// { -// inventory = inventory3x3; -// } -// -// for (int i = 0; i < unpacked.getCount(); i++) -// { -// inventory.setInventorySlotContents(i, unpacked.copy()); -// } -// } -// -// // check if the packing recipe accepts the unpacked item -// // stack -// -// matched = recipePack.recipe.matches(inventory, world); -// } -// -// if (matched) -// { -// // check if the unpacking recipe accepts the packing -// // recipe's output -// -// ItemStack packOutput = recipePack.recipe.getRecipeOutput(); -// inventoryUnpack.setInventorySlotContents(0, packOutput.copy()); -// -// if (recipeUnpack.matches(inventoryUnpack, world)) -// { -// ret.add(recipePack.recipe); -// it.remove(); -// } -// } -// } -// } -// -// return ret; -// } -// -// @SuppressWarnings("unchecked") -// private List getCraftingRecipes() -// { -// return ForgeRegistries.RECIPES.getValues(); -// } -// -// private Container makeDummyContainer() -// { -// return new Container() -// { -// @Override -// public boolean canInteractWith(EntityPlayer player) -// { -// return true; -// } -// }; -// } -// -// private PackingRecipe getPackingRecipe(IRecipe recipe) -// { -// if (recipe.getIngredients().size() < 4) -// return null; -// -// List inputs = recipe.getIngredients(); -// -// // check if the recipe inputs are size 4 or 9 -// -// int count = 0; -// -// for (Object o : inputs) -// { -// if (o != null) -// count++; -// } -// -// if (count != 4 && count != 9) -// return null; -// -// // grab identical inputs -// -// List identicalInputs = getIdenticalInputs(inputs); -// if (identicalInputs == null) -// return null; -// -// return new PackingRecipe(recipe, identicalInputs, count); -// } -// -// /** -// * Determine the item stacks from the provided inputs which are suitable for -// * every input element. -// * -// * @param inputs -// * List of all inputs, null elements are being ignored. -// * @return List List of all options. -// */ -// @SuppressWarnings("unchecked") -// private List getIdenticalInputs(List inputs) -// { -// List options = null; -// -// for (Ingredient input : inputs) -// { -// if (input == null) -// continue; -// -// List offers; -// -// if (input. instanceof ItemStack) -// { -// offers = Collections.singletonList((ItemStack) input); -// } else if (input instanceof List) -// { -// offers = (List) input; -// -// if (offers.isEmpty()) -// return null; -// } else -// { -// throw new RuntimeException("invalid input: " + input.getClass()); -// } -// -// if (options == null) -// { -// options = new ArrayList(offers); -// continue; -// } -// -// for (Iterator it = options.iterator(); it.hasNext();) -// { -// ItemStack stackReq = it.next(); -// boolean found = false; -// -// for (ItemStack stackCmp : offers) -// { -// if (areInputsIdentical(stackReq, stackCmp)) -// { -// found = true; -// break; -// } -// } -// -// if (!found) -// { -// it.remove(); -// -// if (options.isEmpty()) -// return null; -// } -// } -// } -// -// return options; -// } -// -// private boolean areInputsIdentical(ItemStack a, ItemStack b) -// { -// -// try -// { -// if (a.getItem() != b.getItem()) -// return false; -// -// int dmgA = a.getItemDamage(); -// int dmgB = b.getItemDamage(); -// -// return dmgA == dmgB || dmgA == OreDictionary.WILDCARD_VALUE || dmgB == OreDictionary.WILDCARD_VALUE; -// } catch (NullPointerException e) -// { -// -// BloodMagic.instance.getLogger().error("A mod in this instance has registered an item with a null input. Known problem mods are:"); -// -// // String err = ""; -// // for (String problem : problemMods) -// // err += (err.length() > 0 ? ", " : "") + problem; -// // BloodMagic.instance.getLogger().error(err); -// -// return false; -// } -// } -// -// private static class PackingRecipe -// { -// PackingRecipe(IRecipe recipe, List possibleInputs, int inputCount) -// { -// this.recipe = recipe; -// this.possibleInputs = possibleInputs; -// this.inputCount = inputCount; -// } -// -// final IRecipe recipe; -// final List possibleInputs; -// final int inputCount; -// } -} diff --git a/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagic.java b/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagic.java deleted file mode 100644 index c039399d..00000000 --- a/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagic.java +++ /dev/null @@ -1,157 +0,0 @@ -package WayofTime.bloodmagic.core; - -import net.minecraft.client.renderer.block.model.ModelResourceLocation; -import net.minecraft.init.MobEffects; -import net.minecraft.potion.Potion; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.client.event.ModelRegistryEvent; -import net.minecraftforge.client.model.ModelLoader; -import net.minecraftforge.event.RegistryEvent; -import net.minecraftforge.fml.common.Mod; -import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; -import net.minecraftforge.fml.common.registry.EntityEntry; -import net.minecraftforge.fml.common.registry.EntityEntryBuilder; -import net.minecraftforge.fml.common.registry.GameRegistry; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; -import net.minecraftforge.registries.IForgeRegistry; -import net.minecraftforge.registries.RegistryBuilder; -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.core.registry.OrbRegistry; -import WayofTime.bloodmagic.entity.mob.EntityCorruptedChicken; -import WayofTime.bloodmagic.entity.mob.EntityCorruptedSheep; -import WayofTime.bloodmagic.entity.mob.EntityCorruptedSpider; -import WayofTime.bloodmagic.entity.mob.EntityCorruptedZombie; -import WayofTime.bloodmagic.entity.mob.EntityMimic; -import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter; -import WayofTime.bloodmagic.entity.projectile.EntityBloodLight; -import WayofTime.bloodmagic.entity.projectile.EntityMeteor; -import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow; -import WayofTime.bloodmagic.entity.projectile.EntitySoulSnare; -import WayofTime.bloodmagic.orb.BloodOrb; -import WayofTime.bloodmagic.potion.PotionBloodMagic; - -@Mod.EventBusSubscriber(modid = BloodMagic.MODID) -@GameRegistry.ObjectHolder(BloodMagic.MODID) -public class RegistrarBloodMagic -{ - - private static final BloodOrb ORB_DEF = new BloodOrb("", 0, 0, 0); - @GameRegistry.ObjectHolder("weak") - public static final BloodOrb ORB_WEAK = ORB_DEF; - @GameRegistry.ObjectHolder("apprentice") - public static final BloodOrb ORB_APPRENTICE = ORB_DEF; - @GameRegistry.ObjectHolder("magician") - public static final BloodOrb ORB_MAGICIAN = ORB_DEF; - @GameRegistry.ObjectHolder("master") - public static final BloodOrb ORB_MASTER = ORB_DEF; - @GameRegistry.ObjectHolder("archmage") - public static final BloodOrb ORB_ARCHMAGE = ORB_DEF; - @GameRegistry.ObjectHolder("transcendent") - public static final BloodOrb ORB_TRANSCENDENT = ORB_DEF; - - public static final Potion BOOST = MobEffects.HASTE; - public static final Potion WHIRLWIND = MobEffects.HASTE; - public static final Potion PLANAR_BINDING = MobEffects.HASTE; - public static final Potion SOUL_SNARE = MobEffects.HASTE; - public static final Potion SOUL_FRAY = MobEffects.HASTE; - public static final Potion FIRE_FUSE = MobEffects.HASTE; - public static final Potion CONSTRICT = MobEffects.HASTE; - public static final Potion PLANT_LEECH = MobEffects.HASTE; - public static final Potion DEAFNESS = MobEffects.HASTE; - public static final Potion BOUNCE = MobEffects.HASTE; - public static final Potion CLING = MobEffects.HASTE; - public static final Potion SACRIFICIAL_LAMB = MobEffects.HASTE; - public static final Potion FLIGHT = MobEffects.HASTE; - - public static IForgeRegistry BLOOD_ORBS = null; - - @SubscribeEvent - public static void registerBloodOrbs(RegistryEvent.Register event) - { - ResourceLocation orb = RegistrarBloodMagicItems.BLOOD_ORB.getRegistryName(); - event.getRegistry().registerAll( - new BloodOrb("weak", 1, 5000, 2).withModel(new ModelResourceLocation(orb, "type=weak")).setRegistryName("weak"), - new BloodOrb("apprentice", 2, 25000, 5).withModel(new ModelResourceLocation(orb, "type=apprentice")).setRegistryName("apprentice"), - new BloodOrb("magician", 3, 150000, 15).withModel(new ModelResourceLocation(orb, "type=magician")).setRegistryName("magician"), - new BloodOrb("master", 4, 1000000, 25).withModel(new ModelResourceLocation(orb, "type=master")).setRegistryName("master"), - new BloodOrb("archmage", 5, 10000000, 50).withModel(new ModelResourceLocation(orb, "type=archmage")).setRegistryName("archmage"), - new BloodOrb("transcendent", 6, 30000000, 50).withModel(new ModelResourceLocation(orb, "type=transcendent")).setRegistryName("transcendent") - ); - } - - @SubscribeEvent - public static void registerPotions(RegistryEvent.Register event) - { - event.getRegistry().registerAll( - new PotionBloodMagic("Boost", false, 0xFFFFFF, 0, 0).setRegistryName("boost"), - new PotionBloodMagic("Planar Binding", false, 0, 2, 0).setRegistryName("planar_binding"), - new PotionBloodMagic("Soul Snare", false, 0xFFFFFF, 3, 0).setRegistryName("soul_snare"), - new PotionBloodMagic("Soul Fray", true, 0xFFFFFF, 4, 0).setRegistryName("soul_fray"), - new PotionBloodMagic("Fire Fuse", true, 0xFF3333, 5, 0).setRegistryName("fire_fuse"), - new PotionBloodMagic("Constriction", true, 0x000000, 6, 0).setRegistryName("constrict"), - new PotionBloodMagic("Plant Leech", true, 0x000000, 7, 0).setRegistryName("plant_leech"), - new PotionBloodMagic("Deaf", true, 0x000000, 0, 1).setRegistryName("deafness"), - new PotionBloodMagic("Bounce", false, 0x000000, 1, 1).setRegistryName("bounce"), - new PotionBloodMagic("Cling", false, 0x000000, 2, 1).setRegistryName("cling"), - new PotionBloodMagic("S. Lamb", false, 0x000000, 3, 1).setRegistryName("sacrificial_lamb"), - new PotionBloodMagic("Flight", false, 0x000000, 4, 0).setRegistryName("flight") - ); - } - - @SubscribeEvent - public static void registerEntities(RegistryEvent.Register event) - { - int entities = 0; - - event.getRegistry().registerAll( - EntityEntryBuilder.create().id("blood_light", ++entities).entity(EntityBloodLight.class).name("blood_light").tracker(16 * 4, 3, true).build(), - EntityEntryBuilder.create().id("soul_snare", ++entities).entity(EntitySoulSnare.class).name("soul_snare").tracker(16 * 4, 3, true).build(), - EntityEntryBuilder.create().id("soul_arrow", ++entities).entity(EntitySentientArrow.class).name("sentient_arrow").tracker(16 * 4, 3, true).build(), - EntityEntryBuilder.create().id("meteor", ++entities).entity(EntityMeteor.class).name("meteor").tracker(16 * 4, 3, true).build(), - EntityEntryBuilder.create().id("sentient_specter", ++entities).entity(EntitySentientSpecter.class).name("sentient_specter").tracker(16 * 4, 3, true).build(), - EntityEntryBuilder.create().id("mimic", ++entities).entity(EntityMimic.class).name("mimic").tracker(16 * 4, 3, true).build(), - EntityEntryBuilder.create().id("corrupted_zombie", ++entities).entity(EntityCorruptedZombie.class).name("corrupted_zombie").tracker(16 * 4, 3, true).build(), - EntityEntryBuilder.create().id("corrupted_sheep", ++entities).entity(EntityCorruptedSheep.class).name("corrupted_sheep").tracker(16 * 4, 3, true).build(), - EntityEntryBuilder.create().id("corrupted_chicken", ++entities).entity(EntityCorruptedChicken.class).name("corrupted_chicken").tracker(16 * 4, 3, true).build(), - EntityEntryBuilder.create().id("corrupted_spider", ++entities).entity(EntityCorruptedSpider.class).name("corrupted_spider").tracker(16 * 4, 3, true).build() - ); - } - - @SubscribeEvent - public static void onRegistryCreation(RegistryEvent.NewRegistry event) - { - BLOOD_ORBS = new RegistryBuilder() - .setName(new ResourceLocation(BloodMagic.MODID, "blood_orb")) - .setIDRange(0, Short.MAX_VALUE) - .setType(BloodOrb.class) - .addCallback((IForgeRegistry.AddCallback) (owner, stage, id, obj, oldObj) -> OrbRegistry.tierMap.put(obj.getTier(), OrbRegistry.getOrbStack(obj))) - .create(); - } - - @SideOnly(Side.CLIENT) - @SubscribeEvent - public static void registerModels(ModelRegistryEvent event) - { - for (BloodOrb orb : BLOOD_ORBS) - { - ModelResourceLocation modelLocation = orb.getModelLocation(); - if (modelLocation == null) - modelLocation = new ModelResourceLocation(orb.getRegistryName(), "inventory"); - - ModelLoader.registerItemVariants(RegistrarBloodMagicItems.BLOOD_ORB, modelLocation); - } - - ModelLoader.setCustomMeshDefinition(RegistrarBloodMagicItems.BLOOD_ORB, stack -> - { - if (!stack.hasTagCompound()) - return new ModelResourceLocation(ORB_WEAK.getRegistryName(), "inventory"); - - BloodOrb orb = BLOOD_ORBS.getValue(new ResourceLocation(stack.getTagCompound().getString("orb"))); - if (orb == null || orb.getModelLocation() == null) - return new ModelResourceLocation(ORB_WEAK.getRegistryName(), "inventory"); - - return orb.getModelLocation(); - }); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagicBlocks.java b/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagicBlocks.java deleted file mode 100644 index 7838a879..00000000 --- a/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagicBlocks.java +++ /dev/null @@ -1,167 +0,0 @@ -package WayofTime.bloodmagic.core; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.block.*; -import WayofTime.bloodmagic.block.enums.*; -import WayofTime.bloodmagic.tile.*; -import WayofTime.bloodmagic.tile.routing.TileInputRoutingNode; -import WayofTime.bloodmagic.tile.routing.TileItemRoutingNode; -import WayofTime.bloodmagic.tile.routing.TileMasterRoutingNode; -import WayofTime.bloodmagic.tile.routing.TileOutputRoutingNode; -import com.google.common.collect.Lists; -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.renderer.block.model.ModelResourceLocation; -import net.minecraft.client.renderer.block.statemap.StateMapperBase; -import net.minecraft.init.Blocks; -import net.minecraftforge.client.event.ModelRegistryEvent; -import net.minecraftforge.client.model.ModelLoader; -import net.minecraftforge.event.RegistryEvent; -import net.minecraftforge.fluids.FluidRegistry; -import net.minecraftforge.fml.common.Mod; -import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; -import net.minecraftforge.fml.common.registry.GameRegistry; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.List; - -@Mod.EventBusSubscriber(modid = BloodMagic.MODID) -@GameRegistry.ObjectHolder(BloodMagic.MODID) -@SuppressWarnings("unused") -public class RegistrarBloodMagicBlocks { - public static final Block ALTAR = Blocks.AIR; - public static final Block BLOOD_RUNE = Blocks.AIR; - public static final Block RITUAL_CONTROLLER = Blocks.AIR; - public static final Block RITUAL_STONE = Blocks.AIR; - public static final Block BLOOD_LIGHT = Blocks.AIR; - public static final Block TELEPOSER = Blocks.AIR; - public static final Block ALCHEMY_ARRAY = Blocks.AIR; - public static final Block SPECTRAL = Blocks.AIR; - public static final Block PHANTOM = Blocks.AIR; - public static final Block SOUL_FORGE = Blocks.AIR; - public static final Block INCENSE_ALTAR = Blocks.AIR; - public static final Block DEMON_CRUCIBLE = Blocks.AIR; - public static final Block DEMON_PYLON = Blocks.AIR; - public static final Block DEMON_CRYSTALLIZER = Blocks.AIR; - public static final Block DEMON_CRYSTAL = Blocks.AIR; - public static final Block ALCHEMY_TABLE = Blocks.AIR; - public static final Block LIFE_ESSENCE = Blocks.AIR; - public static final Block DECORATIVE_BRICK = Blocks.AIR; - public static final Block PATH = Blocks.AIR; - public static final Block MASTER_ROUTING_NODE = Blocks.AIR; - public static final Block INPUT_ROUTING_NODE = Blocks.AIR; - public static final Block OUTPUT_ROUTING_NODE = Blocks.AIR; - public static final Block ITEM_ROUTING_NODE = Blocks.AIR; - public static final Block DIMENSIONAL_PORTAL = Blocks.AIR; - public static final Block BLOOD_TANK = Blocks.AIR; - public static final Block MIMIC = Blocks.AIR; - public static final Block DEMON_BRICK_1 = Blocks.AIR; - public static final Block DEMON_BRICK_2 = Blocks.AIR; - public static final Block DEMON_EXTRAS = Blocks.AIR; - public static final Block DEMON_PILLAR_1 = Blocks.AIR; - public static final Block DEMON_PILLAR_2 = Blocks.AIR; - public static final Block DEMON_PILLAR_CAP_1 = Blocks.AIR; - public static final Block DEMON_PILLAR_CAP_2 = Blocks.AIR; - public static final Block DEMON_PILLAR_CAP_3 = Blocks.AIR; - public static final Block DEMON_LIGHT = Blocks.AIR; - public static final Block DEMON_WALL_1 = Blocks.AIR; - public static final Block DEMON_STAIRS_1 = Blocks.AIR; - public static final Block DEMON_STAIRS_2 = Blocks.AIR; - public static final Block DEMON_STAIRS_3 = Blocks.AIR; - public static final Block INVERSION_PILLAR = Blocks.AIR; - public static final Block INVERSION_PILLAR_END = Blocks.AIR; - - static List blocks; - - @SubscribeEvent - public static void registerBlocks(RegistryEvent.Register event) { - FluidRegistry.registerFluid(BlockLifeEssence.getLifeEssence()); - FluidRegistry.addBucketForFluid(BlockLifeEssence.getLifeEssence()); - - blocks = Lists.newArrayList( - new BlockAltar().setRegistryName("altar"), - new BlockBloodRune().setRegistryName("blood_rune"), - new BlockRitualController().setRegistryName("ritual_controller"), - new BlockRitualStone().setRegistryName("ritual_stone"), - new BlockBloodLight().setRegistryName("blood_light"), - new BlockTeleposer().setRegistryName("teleposer"), - new BlockAlchemyArray().setRegistryName("alchemy_array"), - new BlockSpectral().setRegistryName("spectral"), - new BlockPhantom().setRegistryName("phantom"), - new BlockSoulForge().setRegistryName("soul_forge"), - new BlockIncenseAltar().setRegistryName("incense_altar"), - new BlockDemonCrucible().setRegistryName("demon_crucible"), - new BlockDemonPylon().setRegistryName("demon_pylon"), - new BlockDemonCrystallizer().setRegistryName("demon_crystallizer"), - new BlockDemonCrystal().setRegistryName("demon_crystal"), - new BlockAlchemyTable().setRegistryName("alchemy_table"), - new BlockLifeEssence().setRegistryName("life_essence"), - new BlockDecorative().setRegistryName("decorative_brick"), - new BlockPath().setRegistryName("path"), - new BlockMasterRoutingNode().setRegistryName("master_routing_node"), - new BlockInputRoutingNode().setRegistryName("input_routing_node"), - new BlockOutputRoutingNode().setRegistryName("output_routing_node"), - new BlockItemRoutingNode().setRegistryName("item_routing_node"), - new BlockDimensionalPortal().setRegistryName("dimensional_portal"), - new BlockBloodTank().setRegistryName("blood_tank"), - new BlockMimic().setRegistryName("mimic"), - new BlockDemonBase<>("bricks1", EnumDemonBlock1.class).setRegistryName("demon_brick_1"), - new BlockDemonBase<>("bricks2", EnumDemonBlock2.class).setRegistryName("demon_brick_2"), - new BlockDemonBase<>("extras", EnumDemonBlock3.class).setRegistryName("demon_extras"), - new BlockDemonPillarBase<>("pillar1", Material.ROCK, EnumSubWillType.class).setRegistryName("demon_pillar_1"), - new BlockDemonPillarBase<>("pillar2", Material.ROCK, EnumSubWillType.class).setRegistryName("demon_pillar_2"), - new BlockDemonPillarCapBase<>("pillarCap1", Material.ROCK, EnumSubWillType1.class).setRegistryName("demon_pillar_cap_1"), - new BlockDemonPillarCapBase<>("pillarCap2", Material.ROCK, EnumSubWillType2.class).setRegistryName("demon_pillar_cap_2"), - new BlockDemonPillarCapBase<>("pillarCap3", Material.ROCK, EnumSubWillType3.class).setRegistryName("demon_pillar_cap_3"), - new BlockDemonLight().setRegistryName("demon_light"), - new BlockDemonWallBase<>("wall1", Material.ROCK, EnumWillWall.class).setRegistryName("demon_wall_1"), - new BlockDemonStairsBase<>("stairs1", Material.ROCK, EnumSubWillType1.class).setRegistryName("demon_stairs_1"), - new BlockDemonStairsBase<>("stairs2", Material.ROCK, EnumSubWillType2.class).setRegistryName("demon_stairs_2"), - new BlockDemonStairsBase<>("stairs3", Material.ROCK, EnumSubWillType3.class).setRegistryName("demon_stairs_3"), - new BlockInversionPillar().setRegistryName("inversion_pillar"), - new BlockInversionPillarEnd().setRegistryName("inversion_pillar_end") - ); - - event.getRegistry().registerAll(blocks.toArray(new Block[0])); - - registerTileEntities(); - } - - @SideOnly(Side.CLIENT) - @SubscribeEvent - public static void registerModels(ModelRegistryEvent event) { - ModelLoader.setCustomStateMapper(LIFE_ESSENCE, new StateMapperBase() { - @Override - protected ModelResourceLocation getModelResourceLocation(IBlockState state) { - return new ModelResourceLocation(state.getBlock().getRegistryName(), "fluid"); - } - }); - } - - private static void registerTileEntities() { - GameRegistry.registerTileEntity(TileAltar.class, BloodMagic.MODID + ":altar"); - GameRegistry.registerTileEntity(TileImperfectRitualStone.class, BloodMagic.MODID + ":imperfect_ritual_stone"); - GameRegistry.registerTileEntity(TileMasterRitualStone.class, BloodMagic.MODID + ":master_ritual_stone"); - GameRegistry.registerTileEntity(TileAlchemyArray.class, BloodMagic.MODID + ":alchemy_array"); - GameRegistry.registerTileEntity(TileSpectralBlock.class, BloodMagic.MODID + ":spectral_block"); - GameRegistry.registerTileEntity(TilePhantomBlock.class, BloodMagic.MODID + ":phantom_block"); - GameRegistry.registerTileEntity(TileTeleposer.class, BloodMagic.MODID + ":teleposer"); - GameRegistry.registerTileEntity(TileSoulForge.class, BloodMagic.MODID + ":soul_forge"); - GameRegistry.registerTileEntity(TileMasterRoutingNode.class, BloodMagic.MODID + ":master_routing_node"); - GameRegistry.registerTileEntity(TileInputRoutingNode.class, BloodMagic.MODID + ":input_routing_node"); - GameRegistry.registerTileEntity(TileOutputRoutingNode.class, BloodMagic.MODID + ":output_routing_node"); - GameRegistry.registerTileEntity(TileItemRoutingNode.class, BloodMagic.MODID + ":item_routing_node"); - GameRegistry.registerTileEntity(TileIncenseAltar.class, BloodMagic.MODID + ":incense_altar"); - GameRegistry.registerTileEntity(TileDemonCrucible.class, BloodMagic.MODID + ":demon_crucible"); - GameRegistry.registerTileEntity(TileDemonPylon.class, BloodMagic.MODID + ":demon_pylon"); - GameRegistry.registerTileEntity(TileDemonCrystallizer.class, BloodMagic.MODID + ":demon_crystallizer"); - GameRegistry.registerTileEntity(TileDemonCrystal.class, BloodMagic.MODID + ":demon_crystal"); - GameRegistry.registerTileEntity(TileAlchemyTable.class, BloodMagic.MODID + ":alchemy_table"); - GameRegistry.registerTileEntity(TileDimensionalPortal.class, BloodMagic.MODID + ":dimensional_portal"); - GameRegistry.registerTileEntity(TileBloodTank.class, BloodMagic.MODID + ":blood_tank"); - GameRegistry.registerTileEntity(TileMimic.class, BloodMagic.MODID + ":mimic"); - GameRegistry.registerTileEntity(TileInversionPillar.class, BloodMagic.MODID + ":inversion_pillar"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagicItems.java b/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagicItems.java deleted file mode 100644 index fd76818f..00000000 --- a/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagicItems.java +++ /dev/null @@ -1,311 +0,0 @@ -package WayofTime.bloodmagic.core; - -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; - -import java.util.List; -import java.util.Set; - -import net.minecraft.client.renderer.block.model.ModelResourceLocation; -import net.minecraft.init.Items; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.Item; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.client.event.ModelRegistryEvent; -import net.minecraftforge.client.model.ModelLoader; -import net.minecraftforge.common.util.EnumHelper; -import net.minecraftforge.event.RegistryEvent; -import net.minecraftforge.fml.common.Mod; -import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; -import net.minecraftforge.fml.common.registry.GameRegistry; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.block.IBMBlock; -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.item.ItemActivationCrystal; -import WayofTime.bloodmagic.item.ItemAlchemicVial; -import WayofTime.bloodmagic.item.ItemAltarMaker; -import WayofTime.bloodmagic.item.ItemArcaneAshes; -import WayofTime.bloodmagic.item.ItemBloodOrb; -import WayofTime.bloodmagic.item.ItemBoundAxe; -import WayofTime.bloodmagic.item.ItemBoundPickaxe; -import WayofTime.bloodmagic.item.ItemBoundShovel; -import WayofTime.bloodmagic.item.ItemBoundSword; -import WayofTime.bloodmagic.item.ItemDaggerOfSacrifice; -import WayofTime.bloodmagic.item.ItemDemonCrystal; -import WayofTime.bloodmagic.item.ItemDemonWillGauge; -import WayofTime.bloodmagic.item.ItemEnum; -import WayofTime.bloodmagic.item.ItemExperienceBook; -import WayofTime.bloodmagic.item.ItemInscriptionTool; -import WayofTime.bloodmagic.item.ItemLavaCrystal; -import WayofTime.bloodmagic.item.ItemPotionFlask; -import WayofTime.bloodmagic.item.ItemRitualDiviner; -import WayofTime.bloodmagic.item.ItemRitualReader; -import WayofTime.bloodmagic.item.ItemSacrificialDagger; -import WayofTime.bloodmagic.item.ItemSanguineBook; -import WayofTime.bloodmagic.item.ItemSlate; -import WayofTime.bloodmagic.item.ItemTelepositionFocus; -import WayofTime.bloodmagic.item.ItemUpgradeTome; -import WayofTime.bloodmagic.item.ItemUpgradeTrainer; -import WayofTime.bloodmagic.item.alchemy.ItemCuttingFluid; -import WayofTime.bloodmagic.item.alchemy.ItemLivingArmourPointsUpgrade; -import WayofTime.bloodmagic.item.armour.ItemLivingArmour; -import WayofTime.bloodmagic.item.armour.ItemSentientArmour; -import WayofTime.bloodmagic.item.gear.ItemPackSacrifice; -import WayofTime.bloodmagic.item.gear.ItemPackSelfSacrifice; -import WayofTime.bloodmagic.item.routing.ItemFluidRouterFilter; -import WayofTime.bloodmagic.item.routing.ItemNodeRouter; -import WayofTime.bloodmagic.item.routing.ItemRouterFilter; -import WayofTime.bloodmagic.item.sigil.ItemSigilAir; -import WayofTime.bloodmagic.item.sigil.ItemSigilBloodLight; -import WayofTime.bloodmagic.item.sigil.ItemSigilBounce; -import WayofTime.bloodmagic.item.sigil.ItemSigilClaw; -import WayofTime.bloodmagic.item.sigil.ItemSigilCompression; -import WayofTime.bloodmagic.item.sigil.ItemSigilDivination; -import WayofTime.bloodmagic.item.sigil.ItemSigilElementalAffinity; -import WayofTime.bloodmagic.item.sigil.ItemSigilEnderSeverance; -import WayofTime.bloodmagic.item.sigil.ItemSigilFastMiner; -import WayofTime.bloodmagic.item.sigil.ItemSigilFrost; -import WayofTime.bloodmagic.item.sigil.ItemSigilGreenGrove; -import WayofTime.bloodmagic.item.sigil.ItemSigilHaste; -import WayofTime.bloodmagic.item.sigil.ItemSigilHolding; -import WayofTime.bloodmagic.item.sigil.ItemSigilLava; -import WayofTime.bloodmagic.item.sigil.ItemSigilMagnetism; -import WayofTime.bloodmagic.item.sigil.ItemSigilPhantomBridge; -import WayofTime.bloodmagic.item.sigil.ItemSigilSuppression; -import WayofTime.bloodmagic.item.sigil.ItemSigilTeleposition; -import WayofTime.bloodmagic.item.sigil.ItemSigilTransposition; -import WayofTime.bloodmagic.item.sigil.ItemSigilVoid; -import WayofTime.bloodmagic.item.sigil.ItemSigilWater; -import WayofTime.bloodmagic.item.sigil.ItemSigilWhirlwind; -import WayofTime.bloodmagic.item.soul.ItemMonsterSoul; -import WayofTime.bloodmagic.item.soul.ItemSentientArmourGem; -import WayofTime.bloodmagic.item.soul.ItemSentientAxe; -import WayofTime.bloodmagic.item.soul.ItemSentientBow; -import WayofTime.bloodmagic.item.soul.ItemSentientPickaxe; -import WayofTime.bloodmagic.item.soul.ItemSentientShovel; -import WayofTime.bloodmagic.item.soul.ItemSentientSword; -import WayofTime.bloodmagic.item.soul.ItemSoulGem; -import WayofTime.bloodmagic.item.soul.ItemSoulSnare; -import WayofTime.bloodmagic.item.soulBreath.ItemFlightScroll; -import WayofTime.bloodmagic.item.types.ComponentTypes; -import WayofTime.bloodmagic.item.types.ShardType; - -import com.google.common.collect.Lists; -import com.google.common.collect.Sets; - -@Mod.EventBusSubscriber(modid = BloodMagic.MODID) -@GameRegistry.ObjectHolder(BloodMagic.MODID) -@SuppressWarnings("unchecked") -public class RegistrarBloodMagicItems -{ - - public static final Item BLOOD_ORB = Items.AIR; - public static final Item ACTIVATION_CRYSTAL = Items.AIR; - public static final Item SLATE = Items.AIR; - public static final Item INSCRIPTION_TOOL = Items.AIR; - public static final Item SACRIFICIAL_DAGGER = Items.AIR; - public static final Item PACK_SELF_SACRIFICE = Items.AIR; - public static final Item PACK_SACRIFICE = Items.AIR; - public static final Item DAGGER_OF_SACRIFICE = Items.AIR; - public static final Item RITUAL_DIVINER = Items.AIR; - public static final Item RITUAL_READER = Items.AIR; - public static final Item LAVA_CRYSTAL = Items.AIR; - public static final Item BOUND_SWORD = Items.AIR; - public static final Item BOUND_PICKAXE = Items.AIR; - public static final Item BOUND_AXE = Items.AIR; - public static final Item BOUND_SHOVEL = Items.AIR; - public static final Item SIGIL_DIVINATION = Items.AIR; - public static final Item SIGIL_AIR = Items.AIR; - public static final Item SIGIL_WATER = Items.AIR; - public static final Item SIGIL_LAVA = Items.AIR; - public static final Item SIGIL_VOID = Items.AIR; - public static final Item SIGIL_GREEN_GROVE = Items.AIR; - public static final Item SIGIL_BLOOD_LIGHT = Items.AIR; - public static final Item SIGIL_ELEMENTAL_AFFINITY = Items.AIR; - public static final Item SIGIL_HASTE = Items.AIR; - public static final Item SIGIL_MAGNETISM = Items.AIR; - public static final Item SIGIL_SUPPRESSION = Items.AIR; - public static final Item SIGIL_FAST_MINER = Items.AIR; - public static final Item SIGIL_SEER = Items.AIR; - public static final Item SIGIL_ENDER_SEVERANCE = Items.AIR; - public static final Item SIGIL_WHIRLWIND = Items.AIR; - public static final Item SIGIL_PHANTOM_BRIDGE = Items.AIR; - public static final Item SIGIL_COMPRESSION = Items.AIR; - public static final Item SIGIL_HOLDING = Items.AIR; - public static final Item SIGIL_TELEPOSITION = Items.AIR; - public static final Item SIGIL_TRANSPOSITION = Items.AIR; - public static final Item SIGIL_CLAW = Items.AIR; - public static final Item SIGIL_BOUNCE = Items.AIR; - public static final Item SIGIL_FROST = Items.AIR; - public static final Item COMPONENT = Items.AIR; - public static final Item ITEM_DEMON_CRYSTAL = Items.AIR; - public static final Item TELEPOSITION_FOCUS = Items.AIR; - public static final Item EXPERIENCE_TOME = Items.AIR; - public static final Item BLOOD_SHARD = Items.AIR; - public static final Item LIVING_ARMOUR_HELMET = Items.AIR; - public static final Item LIVING_ARMOUR_CHEST = Items.AIR; - public static final Item LIVING_ARMOUR_LEGGINGS = Items.AIR; - public static final Item LIVING_ARMOUR_BOOTS = Items.AIR; - public static final Item SENTIENT_ARMOUR_HELMET = Items.AIR; - public static final Item SENTIENT_ARMOUR_CHEST = Items.AIR; - public static final Item SENTIENT_ARMOUR_LEGGINGS = Items.AIR; - public static final Item SENTIENT_ARMOUR_BOOTS = Items.AIR; - public static final Item ALTAR_MAKER = Items.AIR; - public static final Item UPGRADE_TOME = Items.AIR; - public static final Item UPGRADE_TRAINER = Items.AIR; - public static final Item ARCANE_ASHES = Items.AIR; - public static final Item MONSTER_SOUL = Items.AIR; - public static final Item SOUL_GEM = Items.AIR; - public static final Item SOUL_SNARE = Items.AIR; - public static final Item SENTIENT_SWORD = Items.AIR; - public static final Item SENTIENT_BOW = Items.AIR; - public static final Item SENTIENT_ARMOUR_GEM = Items.AIR; - public static final Item SENTIENT_AXE = Items.AIR; - public static final Item SENTIENT_PICKAXE = Items.AIR; - public static final Item SENTIENT_SHOVEL = Items.AIR; - public static final Item NODE_ROUTER = Items.AIR; - public static final Item BASE_ITEM_FILTER = Items.AIR; - public static final Item BASE_FLUID_FILTER = Items.AIR; - public static final Item CUTTING_FLUID = Items.AIR; - public static final Item SANGUINE_BOOK = Items.AIR; - public static final Item POINTS_UPGRADE = Items.AIR; - public static final Item DEMON_WILL_GAUGE = Items.AIR; - public static final Item POTION_FLASK = Items.AIR; - public static final Item ALCHEMIC_VIAL = Items.AIR; - public static final Item ICARUS_SCROLL = Items.AIR; - - public static Item.ToolMaterial BOUND_TOOL_MATERIAL = EnumHelper.addToolMaterial("bound", 4, 1, 10, 8, 50); - public static Item.ToolMaterial SOUL_TOOL_MATERIAL = EnumHelper.addToolMaterial("demonic", 4, 520, 7, 8, 50); - - public static List items; - - @SubscribeEvent - public static void registerItems(RegistryEvent.Register event) - { - items = Lists.newArrayList(); - - RegistrarBloodMagicBlocks.blocks.stream().filter(block -> block instanceof IBMBlock && ((IBMBlock) block).getItem() != null).forEach(block -> - { - IBMBlock bmBlock = (IBMBlock) block; - items.add(bmBlock.getItem().setRegistryName(block.getRegistryName())); - }); - - items.addAll(Lists.newArrayList( - new ItemBloodOrb().setRegistryName("blood_orb"), - new ItemActivationCrystal().setRegistryName("activation_crystal"), - new ItemSlate().setRegistryName("slate"), - new ItemInscriptionTool().setRegistryName("inscription_tool"), - new ItemSacrificialDagger().setRegistryName("sacrificial_dagger"), - new ItemPackSacrifice().setRegistryName("pack_sacrifice"), - new ItemPackSelfSacrifice().setRegistryName("pack_self_sacrifice"), - new ItemDaggerOfSacrifice().setRegistryName("dagger_of_sacrifice"), - new ItemRitualDiviner().setRegistryName("ritual_diviner"), - new ItemRitualReader().setRegistryName("ritual_reader"), - new ItemLavaCrystal().setRegistryName("lava_crystal"), - new ItemBoundSword().setRegistryName("bound_sword"), - new ItemBoundPickaxe().setRegistryName("bound_pickaxe"), - new ItemBoundAxe().setRegistryName("bound_axe"), - new ItemBoundShovel().setRegistryName("bound_shovel"), - new ItemSigilDivination(true).setRegistryName("sigil_divination"), - new ItemSigilAir().setRegistryName("sigil_air"), - new ItemSigilWater().setRegistryName("sigil_water"), - new ItemSigilLava().setRegistryName("sigil_lava"), - new ItemSigilVoid().setRegistryName("sigil_void"), - new ItemSigilGreenGrove().setRegistryName("sigil_green_grove"), - new ItemSigilBloodLight().setRegistryName("sigil_blood_light"), - new ItemSigilElementalAffinity().setRegistryName("sigil_elemental_affinity"), - new ItemSigilMagnetism().setRegistryName("sigil_magnetism"), - new ItemSigilSuppression().setRegistryName("sigil_suppression"), - new ItemSigilHaste().setRegistryName("sigil_haste"), - new ItemSigilFastMiner().setRegistryName("sigil_fast_miner"), - new ItemSigilDivination(false).setRegistryName("sigil_seer"), - new ItemSigilPhantomBridge().setRegistryName("sigil_phantom_bridge"), - new ItemSigilWhirlwind().setRegistryName("sigil_whirlwind"), - new ItemSigilCompression().setRegistryName("sigil_compression"), - new ItemSigilEnderSeverance().setRegistryName("sigil_ender_severance"), - new ItemSigilHolding().setRegistryName("sigil_holding"), - new ItemSigilTeleposition().setRegistryName("sigil_teleposition"), - new ItemSigilTransposition().setRegistryName("sigil_transposition"), - new ItemSigilClaw().setRegistryName("sigil_claw"), - new ItemSigilBounce().setRegistryName("sigil_bounce"), - new ItemSigilFrost().setRegistryName("sigil_frost"), - new ItemEnum.Variant<>(ComponentTypes.class, "baseComponent").setRegistryName("component"), - new ItemDemonCrystal().setRegistryName("item_demon_crystal"), - new ItemTelepositionFocus().setRegistryName("teleposition_focus"), - new ItemExperienceBook().setRegistryName("experience_tome"), - new ItemEnum.Variant<>(ShardType.class, "blood_shard").setRegistryName("blood_shard"), - new ItemLivingArmour(EntityEquipmentSlot.HEAD).setRegistryName("living_armour_helmet"), - new ItemLivingArmour(EntityEquipmentSlot.CHEST).setRegistryName("living_armour_chest"), - new ItemLivingArmour(EntityEquipmentSlot.LEGS).setRegistryName("living_armour_leggings"), - new ItemLivingArmour(EntityEquipmentSlot.FEET).setRegistryName("living_armour_boots"), - new ItemSentientArmour(EntityEquipmentSlot.HEAD).setRegistryName("sentient_armour_helmet"), - new ItemSentientArmour(EntityEquipmentSlot.CHEST).setRegistryName("sentient_armour_chest"), - new ItemSentientArmour(EntityEquipmentSlot.LEGS).setRegistryName("sentient_armour_leggings"), - new ItemSentientArmour(EntityEquipmentSlot.FEET).setRegistryName("sentient_armour_boots"), - new ItemAltarMaker().setRegistryName("altar_maker"), - new ItemUpgradeTome().setRegistryName("upgrade_tome"), - new ItemUpgradeTrainer().setRegistryName("upgrade_trainer"), - new ItemArcaneAshes().setRegistryName("arcane_ashes"), - new ItemMonsterSoul().setRegistryName("monster_soul"), - new ItemSoulGem().setRegistryName("soul_gem"), - new ItemSoulSnare().setRegistryName("soul_snare"), - new ItemSentientSword().setRegistryName("sentient_sword"), - new ItemSentientBow().setRegistryName("sentient_bow"), - new ItemSentientArmourGem().setRegistryName("sentient_armour_gem"), - new ItemSentientAxe().setRegistryName("sentient_axe"), - new ItemSentientPickaxe().setRegistryName("sentient_pickaxe"), - new ItemSentientShovel().setRegistryName("sentient_shovel"), - new ItemNodeRouter().setRegistryName("node_router"), - new ItemRouterFilter().setRegistryName("base_item_filter"), - new ItemFluidRouterFilter().setRegistryName("base_fluid_filter"), - new ItemCuttingFluid().setRegistryName("cutting_fluid"), - new ItemSanguineBook().setRegistryName("sanguine_book"), - new ItemLivingArmourPointsUpgrade().setRegistryName("points_upgrade"), - new ItemDemonWillGauge().setRegistryName("demon_will_gauge"), - new ItemPotionFlask().setRegistryName("potion_flask"), - new ItemAlchemicVial().setRegistryName("alchemic_vial"), - new ItemFlightScroll().setRegistryName("icarus_scroll") - )); - - event.getRegistry().registerAll(items.toArray(new Item[0])); - } - - @SideOnly(Side.CLIENT) - @SubscribeEvent - public static void registerRenders(ModelRegistryEvent event) - { - items.stream().filter(i -> i instanceof IVariantProvider).forEach(i -> - { - Int2ObjectMap variants = new Int2ObjectOpenHashMap<>(); - ((IVariantProvider) i).gatherVariants(variants); - for (Int2ObjectMap.Entry variant : variants.int2ObjectEntrySet()) - ModelLoader.setCustomModelResourceLocation(i, variant.getIntKey(), new ModelResourceLocation(i.getRegistryName(), variant.getValue())); - }); - - items.stream().filter(i -> i instanceof IMeshProvider).forEach(i -> - { - IMeshProvider mesh = (IMeshProvider) i; - ResourceLocation loc = mesh.getCustomLocation(); - if (loc == null) - loc = i.getRegistryName(); - - Set variants = Sets.newHashSet(); - mesh.gatherVariants(variants::add); - for (String variant : variants) - ModelLoader.registerItemVariants(i, new ModelResourceLocation(loc, variant)); - - ModelLoader.setCustomMeshDefinition(i, mesh.getMeshDefinition()); - }); - - RegistrarBloodMagicBlocks.blocks.stream().filter(b -> b instanceof IVariantProvider).forEach(b -> - { - Int2ObjectMap variants = new Int2ObjectOpenHashMap<>(); - ((IVariantProvider) b).gatherVariants(variants); - for (Int2ObjectMap.Entry variant : variants.int2ObjectEntrySet()) - ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(b), variant.getIntKey(), new ModelResourceLocation(b.getRegistryName(), variant.getValue())); - }); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagicRecipes.java b/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagicRecipes.java deleted file mode 100644 index caa7f823..00000000 --- a/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagicRecipes.java +++ /dev/null @@ -1,245 +0,0 @@ -package WayofTime.bloodmagic.core; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.api.impl.BloodMagicRecipeRegistrar; -import WayofTime.bloodmagic.altar.AltarTier; -import WayofTime.bloodmagic.core.registry.OrbRegistry; -import WayofTime.bloodmagic.item.ItemSlate; -import WayofTime.bloodmagic.ritual.EnumRuneType; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.block.BlockLifeEssence; -import WayofTime.bloodmagic.item.alchemy.ItemCuttingFluid; -import WayofTime.bloodmagic.item.alchemy.ItemLivingArmourPointsUpgrade; -import WayofTime.bloodmagic.item.soul.ItemSoulGem; -import WayofTime.bloodmagic.item.types.ComponentTypes; -import WayofTime.bloodmagic.util.PluginUtil; -import com.google.common.collect.Sets; -import net.minecraft.init.Blocks; -import net.minecraft.init.Items; -import net.minecraft.init.PotionTypes; -import net.minecraft.item.ItemStack; -import net.minecraft.item.crafting.IRecipe; -import net.minecraft.item.crafting.Ingredient; -import net.minecraft.potion.PotionUtils; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.event.RegistryEvent; -import net.minecraftforge.fluids.Fluid; -import net.minecraftforge.fluids.FluidStack; -import net.minecraftforge.fluids.FluidUtil; -import net.minecraftforge.fml.common.Mod; -import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; -import net.minecraftforge.oredict.OreDictionary; -import net.minecraftforge.oredict.OreIngredient; -import net.minecraftforge.oredict.ShapelessOreRecipe; - -import java.util.List; -import java.util.Set; - -@Mod.EventBusSubscriber(modid = BloodMagic.MODID) -public class RegistrarBloodMagicRecipes -{ - - @SubscribeEvent - public static void registerRecipes(RegistryEvent.Register event) - { - for (int i = 0; i < ItemSoulGem.names.length; i++) - { - for (EnumDemonWillType willType : EnumDemonWillType.values()) - { - ItemStack baseGemStack = new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, i); - ItemStack newGemStack = new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, i); - - ((ItemSoulGem) RegistrarBloodMagicItems.SOUL_GEM).setCurrentType(willType, newGemStack); - ShapelessOreRecipe shapeless = new ShapelessOreRecipe(new ResourceLocation(BloodMagic.MODID, "soul_gem"), newGemStack, baseGemStack, willType.getStack()); - event.getRegistry().register(shapeless.setRegistryName("soul_gem_" + willType.getName())); - } - } - - OreDictionary.registerOre("dustIron", ComponentTypes.SAND_IRON.getStack()); - OreDictionary.registerOre("dustGold", ComponentTypes.SAND_GOLD.getStack()); - OreDictionary.registerOre("dustCoal", ComponentTypes.SAND_COAL.getStack()); - - PluginUtil.handlePluginStep(PluginUtil.RegistrationStep.RECIPE_REGISTER); - } - - public static void registerAltarRecipes(BloodMagicRecipeRegistrar registrar) - { - // ONE - registrar.addBloodAltar(new OreIngredient("gemDiamond"), OrbRegistry.getOrbStack(RegistrarBloodMagic.ORB_WEAK), AltarTier.ONE.ordinal(), 2000, 2, 1); - registrar.addBloodAltar(new OreIngredient("stone"), ItemSlate.SlateType.BLANK.getStack(), AltarTier.ONE.ordinal(), 1000, 5, 5); - registrar.addBloodAltar(Ingredient.fromItem(Items.BUCKET), FluidUtil.getFilledBucket(new FluidStack(BlockLifeEssence.getLifeEssence(), Fluid.BUCKET_VOLUME)), AltarTier.ONE.ordinal(), 1000, 5, 0); - registrar.addBloodAltar(Ingredient.fromItem(Items.BOOK), new ItemStack(RegistrarBloodMagicItems.SANGUINE_BOOK), AltarTier.ONE.ordinal(), 1000, 20, 0); - - // TWO - registrar.addBloodAltar(new OreIngredient("blockRedstone"), OrbRegistry.getOrbStack(RegistrarBloodMagic.ORB_APPRENTICE), AltarTier.TWO.ordinal(), 5000, 5, 5); - registrar.addBloodAltar(Ingredient.fromStacks(ItemSlate.SlateType.BLANK.getStack()), ItemSlate.SlateType.REINFORCED.getStack(), AltarTier.TWO.ordinal(), 2000, 5, 5); - registrar.addBloodAltar(Ingredient.fromItem(Items.IRON_SWORD), new ItemStack(RegistrarBloodMagicItems.DAGGER_OF_SACRIFICE), AltarTier.TWO.ordinal(), 3000, 5, 5); - - // THREE - registrar.addBloodAltar(new OreIngredient("blockGold"), OrbRegistry.getOrbStack(RegistrarBloodMagic.ORB_MAGICIAN), AltarTier.THREE.ordinal(), 25000, 20, 20); - registrar.addBloodAltar(Ingredient.fromStacks(ItemSlate.SlateType.REINFORCED.getStack()), ItemSlate.SlateType.IMBUED.getStack(), AltarTier.THREE.ordinal(), 5000, 15, 10); - registrar.addBloodAltar(new OreIngredient("obsidian"), EnumRuneType.EARTH.getStack(), AltarTier.THREE.ordinal(), 1000, 5, 5); - registrar.addBloodAltar(new OreIngredient("blockLapis"), EnumRuneType.WATER.getStack(), AltarTier.THREE.ordinal(), 1000, 5, 5); - registrar.addBloodAltar(Ingredient.fromItem(Items.MAGMA_CREAM), EnumRuneType.FIRE.getStack(), AltarTier.THREE.ordinal(), 1000, 5, 5); - registrar.addBloodAltar(Ingredient.fromItem(Items.GHAST_TEAR), EnumRuneType.AIR.getStack(), AltarTier.THREE.ordinal(), 1000, 5, 5); - registrar.addBloodAltar(Ingredient.fromItem(RegistrarBloodMagicItems.LAVA_CRYSTAL), new ItemStack(RegistrarBloodMagicItems.ACTIVATION_CRYSTAL), AltarTier.THREE.ordinal(), 10000, 20, 10); - - // FOUR - registrar.addBloodAltar(Ingredient.fromStacks(new ItemStack(RegistrarBloodMagicItems.BLOOD_SHARD)), OrbRegistry.getOrbStack(RegistrarBloodMagic.ORB_MASTER), AltarTier.FOUR.ordinal(), 40000, 30, 50); - registrar.addBloodAltar(Ingredient.fromStacks(ItemSlate.SlateType.IMBUED.getStack()), ItemSlate.SlateType.DEMONIC.getStack(), AltarTier.FOUR.ordinal(), 15000, 20, 20); - registrar.addBloodAltar(new OreIngredient("blockCoal"), EnumRuneType.DUSK.getStack(), AltarTier.FOUR.ordinal(), 2000, 20, 10); - registrar.addBloodAltar(new OreIngredient("enderpearl"), new ItemStack(RegistrarBloodMagicItems.TELEPOSITION_FOCUS), AltarTier.FOUR.ordinal(), 2000, 10, 10); - registrar.addBloodAltar(Ingredient.fromStacks(new ItemStack(RegistrarBloodMagicItems.TELEPOSITION_FOCUS)), new ItemStack(RegistrarBloodMagicItems.TELEPOSITION_FOCUS, 1, 1), AltarTier.FOUR.ordinal(), 10000, 20, 10); - - // FIVE - registrar.addBloodAltar(new OreIngredient("netherStar"), OrbRegistry.getOrbStack(RegistrarBloodMagic.ORB_ARCHMAGE), AltarTier.FIVE.ordinal(), 80000, 50, 100); - registrar.addBloodAltar(Ingredient.fromStacks(ItemSlate.SlateType.DEMONIC.getStack()), ItemSlate.SlateType.ETHEREAL.getStack(), AltarTier.FIVE.ordinal(), 30000, 40, 100); - - // SIX - registrar.addBloodAltar(Ingredient.fromStacks(new ItemStack(RegistrarBloodMagicBlocks.DECORATIVE_BRICK, 1, 2)), OrbRegistry.getOrbStack(RegistrarBloodMagic.ORB_TRANSCENDENT), AltarTier.SIX.ordinal(), 200000, 100, 200); - registrar.addBloodAltar(new OreIngredient("glowstone"), EnumRuneType.DAWN.getStack(), AltarTier.SIX.ordinal(), 200000, 100, 200); - } - - public static void registerAlchemyTableRecipes(BloodMagicRecipeRegistrar registrar) - { - registrar.addAlchemyTable(new ItemStack(Items.STRING, 4), 0, 100, 0, Blocks.WOOL, Items.FLINT); - registrar.addAlchemyTable(new ItemStack(Items.FLINT, 2), 0, 20, 0, Blocks.GRAVEL, Items.FLINT); - registrar.addAlchemyTable(new ItemStack(Items.LEATHER, 4), 100, 200, 1, Items.ROTTEN_FLESH, Items.ROTTEN_FLESH, Items.ROTTEN_FLESH, Items.ROTTEN_FLESH, Items.FLINT, Items.WATER_BUCKET); - registrar.addAlchemyTable(ItemCuttingFluid.FluidType.EXPLOSIVE.getStack(), 500, 200, 1, "gunpowder", "gunpowder", "dustCoal"); - registrar.addAlchemyTable(new ItemStack(Items.BREAD), 100, 200, 1, Items.WHEAT, Items.SUGAR); - registrar.addAlchemyTable(new ItemStack(Blocks.GRASS), 200, 200, 1, Blocks.DIRT, new ItemStack(Items.DYE, 1, 15), Items.WHEAT_SEEDS); - registrar.addAlchemyTable(new ItemStack(Items.CLAY_BALL, 4), 50, 100, 2, Items.WATER_BUCKET, "sand"); - registrar.addAlchemyTable(new ItemStack(Blocks.CLAY, 5), 200, 200, 1, Items.WATER_BUCKET, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY, Blocks.HARDENED_CLAY); - registrar.addAlchemyTable(new ItemStack(Blocks.OBSIDIAN), 50, 50, 1, Items.WATER_BUCKET, Items.LAVA_BUCKET); - registrar.addAlchemyTable(ComponentTypes.SULFUR.getStack(8), 0, 100, 0, Items.LAVA_BUCKET); - registrar.addAlchemyTable(ComponentTypes.SALTPETER.getStack(4), 0, 100, 0, ComponentTypes.PLANT_OIL.getStack(), ComponentTypes.PLANT_OIL.getStack(), "dustCoal"); - registrar.addAlchemyTable(new ItemStack(Items.GUNPOWDER, 3), 0, 100, 0, "dustSaltpeter", "dustSulfur", new ItemStack(Items.COAL, 1, 1)); - registrar.addAlchemyTable(ComponentTypes.SAND_COAL.getStack(4), 100, 100, 1, new ItemStack(Items.COAL, 1, 0), new ItemStack(Items.COAL, 1, 0), Items.FLINT); - registrar.addAlchemyTable(ItemCuttingFluid.FluidType.BASIC.getStack(), 1000, 400, 1, "dustCoal", "gunpowder", Items.REDSTONE, Items.SUGAR, ComponentTypes.PLANT_OIL.getStack(), PotionUtils.addPotionToItemStack(new ItemStack(Items.POTIONITEM), PotionTypes.WATER)); - registrar.addAlchemyTable(ComponentTypes.SAND_IRON.getStack(2), 400, 200, 1, "oreIron", ItemCuttingFluid.FluidType.BASIC.getStack()); - registrar.addAlchemyTable(ComponentTypes.SAND_GOLD.getStack(2), 400, 200, 1, "oreGold", ItemCuttingFluid.FluidType.BASIC.getStack()); - registrar.addAlchemyTable(new ItemStack(Items.REDSTONE, 8), 400, 200, 1, "oreRedstone", ItemCuttingFluid.FluidType.BASIC.getStack()); - registrar.addAlchemyTable(new ItemStack(Blocks.GRAVEL), 50, 50, 1, "cobblestone", ItemCuttingFluid.FluidType.EXPLOSIVE.getStack()); - registrar.addAlchemyTable(new ItemStack(Blocks.SAND), 50, 50, 1, Blocks.GRAVEL, ItemCuttingFluid.FluidType.EXPLOSIVE.getStack()); - registrar.addAlchemyTable(ComponentTypes.PLANT_OIL.getStack(), 100, 100, 1, "cropCarrot", "cropCarrot", "cropCarrot", new ItemStack(Items.DYE, 1, 15)); - registrar.addAlchemyTable(ComponentTypes.PLANT_OIL.getStack(), 100, 100, 1, "cropPotato", "cropPotato", new ItemStack(Items.DYE, 1, 15)); - registrar.addAlchemyTable(ComponentTypes.PLANT_OIL.getStack(), 100, 100, 1, "cropWheat", "cropWheat", new ItemStack(Items.DYE, 1, 15)); - registrar.addAlchemyTable(ComponentTypes.PLANT_OIL.getStack(), 100, 100, 1, Items.BEETROOT, Items.BEETROOT, Items.BEETROOT, new ItemStack(Items.DYE, 1, 15)); - registrar.addAlchemyTable(ComponentTypes.NEURO_TOXIN.getStack(), 1000, 100, 2, new ItemStack(Items.FISH, 1, 3)); - registrar.addAlchemyTable(ComponentTypes.ANTISEPTIC.getStack(2), 1000, 200, 2, ComponentTypes.PLANT_OIL.getStack(), "nuggetGold", "cropWheat", Items.SUGAR, Blocks.BROWN_MUSHROOM, Blocks.RED_MUSHROOM); - registrar.addAlchemyTable(ItemLivingArmourPointsUpgrade.UpgradeType.DRAFT_ANGELUS.getStack(), 20000, 400, 3, ComponentTypes.NEURO_TOXIN.getStack(), ComponentTypes.ANTISEPTIC.getStack(), "dustGold", Items.FERMENTED_SPIDER_EYE, new ItemStack(RegistrarBloodMagicItems.BLOOD_SHARD, 1, 0), Items.GHAST_TEAR); - registrar.addAlchemyTable(new ItemStack(RegistrarBloodMagicItems.POTION_FLASK), 1000, 200, 2, PotionUtils.addPotionToItemStack(new ItemStack(Items.POTIONITEM), PotionTypes.WATER), "cropNetherWart", "dustRedstone", "dustGlowstone"); - registrar.addAlchemyTable(ComponentTypes.CATALYST_LENGTH_1.getStack(), 1000, 100, 2, "gunpowder", "cropNetherWart", "gemLapis"); - registrar.addAlchemyTable(ComponentTypes.CATALYST_POWER_1.getStack(), 1000, 100, 2, "gunpowder", "cropNetherWart", "dustRedstone"); - - Set addedOreRecipeList = Sets.newHashSet("oreIron", "oreGold", "oreCoal", "oreRedstone"); // We already added these above - String[] oreList = OreDictionary.getOreNames().clone(); - for (String ore : oreList) - { - if (ore.startsWith("ore") && !addedOreRecipeList.contains(ore)) - { - String dustName = ore.replaceFirst("ore", "dust"); - - List discoveredOres = OreDictionary.getOres(ore); - List dustList = OreDictionary.getOres(dustName); - if (dustList != null && !dustList.isEmpty() && discoveredOres != null && !discoveredOres.isEmpty()) - { - ItemStack dustStack = dustList.get(0).copy(); - dustStack.setCount(2); - registrar.addAlchemyTable(dustStack, 400, 200, 1, ore, ItemCuttingFluid.FluidType.BASIC.getStack()); - addedOreRecipeList.add(ore); - } - } - } - } - - public static void registerTartaricForgeRecipes(BloodMagicRecipeRegistrar registrar) - { - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicItems.SOUL_GEM), 1, 1, "dustRedstone", "ingotGold", "blockGlass", "dyeBlue"); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, 1), 60, 20, new ItemStack(RegistrarBloodMagicItems.SOUL_GEM), "gemDiamond", "blockRedstone", "blockLapis"); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, 2), 240, 50, new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, 1), "gemDiamond", "blockGold", ItemSlate.SlateType.IMBUED.getStack()); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, 3), 1000, 100, new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, 2), ItemSlate.SlateType.DEMONIC.getStack(), new ItemStack(RegistrarBloodMagicItems.BLOOD_SHARD), EnumDemonWillType.DEFAULT.getStack()); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, 4), 4000, 500, new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, 3), Items.NETHER_STAR); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicItems.SENTIENT_SWORD), 0, 0, new ItemStack(RegistrarBloodMagicItems.SOUL_GEM), new ItemStack(Items.IRON_SWORD)); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicItems.SENTIENT_AXE), 0, 0, new ItemStack(RegistrarBloodMagicItems.SOUL_GEM), new ItemStack(Items.IRON_AXE)); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicItems.SENTIENT_PICKAXE), 0, 0, new ItemStack(RegistrarBloodMagicItems.SOUL_GEM), new ItemStack(Items.IRON_PICKAXE)); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicItems.SENTIENT_SHOVEL), 0, 0, new ItemStack(RegistrarBloodMagicItems.SOUL_GEM), new ItemStack(Items.IRON_SHOVEL)); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicItems.SENTIENT_BOW), 70, 0, new ItemStack(Items.BOW), new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, 1), "string", "string"); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicItems.ARCANE_ASHES), 0, 0, "dustRedstone", "dyeWhite", "gunpowder", Items.COAL); - registrar.addTartaricForge(ComponentTypes.REAGENT_WATER.getStack(), 10, 3, new ItemStack(Items.SUGAR), new ItemStack(Items.WATER_BUCKET), new ItemStack(Items.WATER_BUCKET)); - registrar.addTartaricForge(ComponentTypes.REAGENT_LAVA.getStack(), 32, 10, Items.LAVA_BUCKET, "dustRedstone", "cobblestone", "blockCoal"); - registrar.addTartaricForge(ComponentTypes.REAGENT_VOID.getStack(), 64, 10, Items.BUCKET, "string", "string", "gunpowder"); - registrar.addTartaricForge(ComponentTypes.REAGENT_GROWTH.getStack(), 128, 20, "treeSapling", "treeSapling", "sugarcane", Items.SUGAR); - registrar.addTartaricForge(ComponentTypes.REAGENT_AIR.getStack(), 128, 20, Items.GHAST_TEAR, "feather", "feather"); - registrar.addTartaricForge(ComponentTypes.REAGENT_SIGHT.getStack(), 64, 0, RegistrarBloodMagicItems.SIGIL_DIVINATION, "blockGlass", "blockGlass", "dustGlowstone"); - registrar.addTartaricForge(ComponentTypes.REAGENT_HOLDING.getStack(), 64, 20, "chestWood", "leather", "string", "string"); - registrar.addTartaricForge(ComponentTypes.REAGENT_FAST_MINER.getStack(), 128, 10, Items.IRON_PICKAXE, Items.IRON_AXE, Items.IRON_SHOVEL, Items.GUNPOWDER); - registrar.addTartaricForge(ComponentTypes.REAGENT_AFFINITY.getStack(), 300, 30, RegistrarBloodMagicItems.SIGIL_WATER, RegistrarBloodMagicItems.SIGIL_AIR, RegistrarBloodMagicItems.SIGIL_LAVA, Blocks.OBSIDIAN); - registrar.addTartaricForge(ComponentTypes.REAGENT_SUPPRESSION.getStack(), 500, 50, RegistrarBloodMagicBlocks.TELEPOSER, Items.WATER_BUCKET, Items.LAVA_BUCKET, Items.BLAZE_ROD); - registrar.addTartaricForge(ComponentTypes.REAGENT_BINDING.getStack(), 400, 10, "dustGlowstone", "dustRedstone", "nuggetGold", Items.GUNPOWDER); - registrar.addTartaricForge(ComponentTypes.REAGENT_BLOOD_LIGHT.getStack(), 300, 10, "glowstone", Blocks.TORCH, "dustRedstone", "dustRedstone"); - registrar.addTartaricForge(ComponentTypes.REAGENT_MAGNETISM.getStack(), 600, 10, "string", "ingotGold", "blockIron", "ingotGold"); - registrar.addTartaricForge(ComponentTypes.REAGENT_HASTE.getStack(), 1400, 100, Items.COOKIE, Items.SUGAR, Items.COOKIE, "stone"); - registrar.addTartaricForge(ComponentTypes.REAGENT_BRIDGE.getStack(), 600, 50, Blocks.SOUL_SAND, Blocks.SOUL_SAND, "stone", Blocks.OBSIDIAN); - registrar.addTartaricForge(ComponentTypes.REAGENT_SEVERANCE.getStack(), 800, 70, Items.ENDER_EYE, Items.ENDER_PEARL, "ingotGold", "ingotGold"); - registrar.addTartaricForge(ComponentTypes.REAGENT_COMPRESSION.getStack(), 2000, 200, "blockIron", "blockGold", Blocks.OBSIDIAN, "cobblestone"); - registrar.addTartaricForge(ComponentTypes.REAGENT_TELEPOSITION.getStack(), 1500, 200, RegistrarBloodMagicBlocks.TELEPOSER, "glowstone", "blockRedstone", "ingotGold"); - registrar.addTartaricForge(ComponentTypes.REAGENT_TRANSPOSITION.getStack(), 1500, 200, RegistrarBloodMagicBlocks.TELEPOSER, "gemDiamond", Items.ENDER_PEARL, Blocks.OBSIDIAN); - registrar.addTartaricForge(ComponentTypes.REAGENT_CLAW.getStack(), 800, 120, Items.FLINT, Items.FLINT, ItemCuttingFluid.FluidType.BASIC.getStack()); - registrar.addTartaricForge(ComponentTypes.REAGENT_BOUNCE.getStack(), 200, 20, Blocks.SLIME_BLOCK, Blocks.SLIME_BLOCK, Items.LEATHER, "string"); - registrar.addTartaricForge(ComponentTypes.REAGENT_FROST.getStack(), 80, 10, Blocks.ICE, Items.SNOWBALL, Items.SNOWBALL, "dustRedstone"); - - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicItems.SENTIENT_ARMOUR_GEM), 240, 150, Items.DIAMOND_CHESTPLATE, new ItemStack(RegistrarBloodMagicItems.SOUL_GEM, 1, 1), Blocks.IRON_BLOCK, Blocks.OBSIDIAN); - - registrar.addTartaricForge(ComponentTypes.FRAME_PART.getStack(), 400, 10, "blockGlass", "stone", ItemSlate.SlateType.BLANK.getStack()); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicItems.NODE_ROUTER), 400, 5, "stickWood", ItemSlate.SlateType.REINFORCED.getStack(), "gemLapis", "gemLapis"); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicBlocks.ITEM_ROUTING_NODE), 400, 5, "dustGlowstone", "dustRedstone", "blockGlass", "stone"); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicBlocks.OUTPUT_ROUTING_NODE), 400, 25, "dustGlowstone", "dustRedstone", "ingotIron", new ItemStack(RegistrarBloodMagicBlocks.ITEM_ROUTING_NODE)); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicBlocks.INPUT_ROUTING_NODE), 400, 25, "dustGlowstone", "dustRedstone", "ingotGold", new ItemStack(RegistrarBloodMagicBlocks.ITEM_ROUTING_NODE)); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicBlocks.MASTER_ROUTING_NODE), 400, 200, "blockIron", "gemDiamond", ItemSlate.SlateType.IMBUED.getStack()); - - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicBlocks.DEMON_CRYSTAL, 1, 0), 1200, 100, EnumDemonWillType.DEFAULT.getStack(), EnumDemonWillType.DEFAULT.getStack(), EnumDemonWillType.DEFAULT.getStack(), EnumDemonWillType.DEFAULT.getStack()); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicBlocks.DEMON_CRYSTAL, 1, 1), 1200, 100, EnumDemonWillType.CORROSIVE.getStack(), EnumDemonWillType.CORROSIVE.getStack(), EnumDemonWillType.CORROSIVE.getStack(), EnumDemonWillType.CORROSIVE.getStack()); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicBlocks.DEMON_CRYSTAL, 1, 2), 1200, 100, EnumDemonWillType.DESTRUCTIVE.getStack(), EnumDemonWillType.DESTRUCTIVE.getStack(), EnumDemonWillType.DESTRUCTIVE.getStack(), EnumDemonWillType.DESTRUCTIVE.getStack()); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicBlocks.DEMON_CRYSTAL, 1, 3), 1200, 100, EnumDemonWillType.VENGEFUL.getStack(), EnumDemonWillType.VENGEFUL.getStack(), EnumDemonWillType.VENGEFUL.getStack(), EnumDemonWillType.VENGEFUL.getStack()); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicBlocks.DEMON_CRYSTAL, 1, 4), 1200, 100, EnumDemonWillType.STEADFAST.getStack(), EnumDemonWillType.STEADFAST.getStack(), EnumDemonWillType.STEADFAST.getStack(), EnumDemonWillType.STEADFAST.getStack()); - - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicBlocks.DEMON_CRUCIBLE), 400, 100, Items.CAULDRON, "stone", "gemLapis", "gemDiamond"); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicBlocks.DEMON_PYLON), 400, 50, "blockIron", "stone", "gemLapis", RegistrarBloodMagicItems.ITEM_DEMON_CRYSTAL); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicBlocks.DEMON_CRYSTALLIZER), 500, 100, RegistrarBloodMagicBlocks.SOUL_FORGE, "stone", "gemLapis", "blockGlass"); - registrar.addTartaricForge(new ItemStack(RegistrarBloodMagicItems.DEMON_WILL_GAUGE), 400, 50, "ingotGold", "dustRedstone", "blockGlass", RegistrarBloodMagicItems.ITEM_DEMON_CRYSTAL); - } - - public static void registerAlchemyArrayRecipes(BloodMagicRecipeRegistrar registrar) - { - registrar.addAlchemyArray(new ItemStack(Items.REDSTONE), ItemSlate.SlateType.BLANK.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_DIVINATION), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/DivinationSigil.png")); - - registrar.addAlchemyArray(ComponentTypes.REAGENT_WATER.getStack(), ItemSlate.SlateType.BLANK.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_WATER), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/WaterSigil.png")); - registrar.addAlchemyArray(ComponentTypes.REAGENT_LAVA.getStack(), ItemSlate.SlateType.BLANK.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_LAVA), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/LavaSigil.png")); - registrar.addAlchemyArray(ComponentTypes.REAGENT_AIR.getStack(), ItemSlate.SlateType.REINFORCED.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_AIR), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/AirSigil.png")); - registrar.addAlchemyArray(ComponentTypes.REAGENT_FAST_MINER.getStack(), ItemSlate.SlateType.REINFORCED.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_FAST_MINER), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/FastMinerSigil.png")); - registrar.addAlchemyArray(ComponentTypes.REAGENT_VOID.getStack(), ItemSlate.SlateType.REINFORCED.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_VOID), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/VoidSigil.png")); - registrar.addAlchemyArray(ComponentTypes.REAGENT_GROWTH.getStack(), ItemSlate.SlateType.REINFORCED.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_GREEN_GROVE), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/GrowthSigil.png")); - registrar.addAlchemyArray(ComponentTypes.REAGENT_AFFINITY.getStack(), ItemSlate.SlateType.IMBUED.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_ELEMENTAL_AFFINITY), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/ElementalAffinitySigil.png")); - registrar.addAlchemyArray(ComponentTypes.REAGENT_SIGHT.getStack(), ItemSlate.SlateType.REINFORCED.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_SEER), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SightSigil.png")); - registrar.addAlchemyArray(ComponentTypes.REAGENT_HOLDING.getStack(), ItemSlate.SlateType.IMBUED.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_HOLDING), null); - registrar.addAlchemyArray(ComponentTypes.REAGENT_BLOOD_LIGHT.getStack(), ItemSlate.SlateType.IMBUED.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_BLOOD_LIGHT), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/LightSigil.png")); - registrar.addAlchemyArray(ComponentTypes.REAGENT_MAGNETISM.getStack(), ItemSlate.SlateType.IMBUED.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_MAGNETISM), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/MagnetismSigil.png")); - registrar.addAlchemyArray(ComponentTypes.REAGENT_SUPPRESSION.getStack(), ItemSlate.SlateType.DEMONIC.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_SUPPRESSION), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SuppressionSigil.png")); - registrar.addAlchemyArray(ComponentTypes.REAGENT_HASTE.getStack(), ItemSlate.SlateType.DEMONIC.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_HASTE), null); - registrar.addAlchemyArray(ComponentTypes.REAGENT_BRIDGE.getStack(), ItemSlate.SlateType.DEMONIC.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_PHANTOM_BRIDGE), null); - registrar.addAlchemyArray(ComponentTypes.REAGENT_COMPRESSION.getStack(), ItemSlate.SlateType.DEMONIC.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_COMPRESSION), null); - registrar.addAlchemyArray(ComponentTypes.REAGENT_SEVERANCE.getStack(), ItemSlate.SlateType.DEMONIC.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_ENDER_SEVERANCE), null); - registrar.addAlchemyArray(ComponentTypes.REAGENT_TELEPOSITION.getStack(), ItemSlate.SlateType.DEMONIC.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_TELEPOSITION), null); - registrar.addAlchemyArray(ComponentTypes.REAGENT_TRANSPOSITION.getStack(), ItemSlate.SlateType.DEMONIC.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_TRANSPOSITION), null); - registrar.addAlchemyArray(ComponentTypes.REAGENT_CLAW.getStack(), ItemSlate.SlateType.IMBUED.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_CLAW), null); - registrar.addAlchemyArray(ComponentTypes.REAGENT_BOUNCE.getStack(), ItemSlate.SlateType.REINFORCED.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_BOUNCE), null); - registrar.addAlchemyArray(ComponentTypes.REAGENT_FROST.getStack(), ItemSlate.SlateType.REINFORCED.getStack(), new ItemStack(RegistrarBloodMagicItems.SIGIL_FROST), null); - - } - - public static void registerSacrificeCraftRecipes(BloodMagicRecipeRegistrar registrar) - { - registrar.addSacrificeCraft(new ItemStack(RegistrarBloodMagicBlocks.TELEPOSER), 10, Items.REDSTONE); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/core/data/BMWorldSavedData.java b/src/main/java/WayofTime/bloodmagic/core/data/BMWorldSavedData.java deleted file mode 100644 index 70338a16..00000000 --- a/src/main/java/WayofTime/bloodmagic/core/data/BMWorldSavedData.java +++ /dev/null @@ -1,58 +0,0 @@ -package WayofTime.bloodmagic.core.data; - -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.nbt.NBTTagList; -import net.minecraft.world.storage.WorldSavedData; - -import java.util.HashMap; -import java.util.Map; -import java.util.UUID; - -public class BMWorldSavedData extends WorldSavedData { - public static final String ID = "BloodMagic-SoulNetworks"; - - private Map soulNetworks = new HashMap<>(); - - public BMWorldSavedData(String id) { - super(id); - } - - public BMWorldSavedData() { - this(ID); - } - - public SoulNetwork getNetwork(EntityPlayer player) { - return getNetwork(PlayerHelper.getUUIDFromPlayer(player)); - } - - public SoulNetwork getNetwork(UUID playerId) { - if (!soulNetworks.containsKey(playerId)) - soulNetworks.put(playerId, SoulNetwork.newEmpty(playerId).setParent(this)); - return soulNetworks.get(playerId); - } - - @Override - public void readFromNBT(NBTTagCompound tagCompound) { - NBTTagList networkData = tagCompound.getTagList("networkData", 10); - - for (int i = 0; i < networkData.tagCount(); i++) { - NBTTagCompound data = networkData.getCompoundTagAt(i); - SoulNetwork network = SoulNetwork.fromNBT(data); - network.setParent(this); - soulNetworks.put(network.getPlayerId(), network); - } - } - - @Override - public NBTTagCompound writeToNBT(NBTTagCompound tagCompound) { - NBTTagList networkData = new NBTTagList(); - for (SoulNetwork soulNetwork : soulNetworks.values()) - networkData.appendTag(soulNetwork.serializeNBT()); - - tagCompound.setTag("networkData", networkData); - - return tagCompound; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/core/data/SoulNetwork.java b/src/main/java/WayofTime/bloodmagic/core/data/SoulNetwork.java deleted file mode 100644 index 4ba15109..00000000 --- a/src/main/java/WayofTime/bloodmagic/core/data/SoulNetwork.java +++ /dev/null @@ -1,255 +0,0 @@ -package WayofTime.bloodmagic.core.data; - -import WayofTime.bloodmagic.event.SoulNetworkEvent; -import WayofTime.bloodmagic.util.BMLog; -import WayofTime.bloodmagic.util.BooleanResult; -import WayofTime.bloodmagic.util.DamageSourceBloodMagic; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import com.google.common.collect.EvictingQueue; -import com.google.common.collect.ImmutableList; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.common.util.INBTSerializable; - -import javax.annotation.Nullable; -import java.util.List; -import java.util.Queue; -import java.util.UUID; - -public class SoulNetwork implements INBTSerializable { - - private final Queue ticketHistory; - private BMWorldSavedData parent; - private EntityPlayer cachedPlayer; - private UUID playerId; - private int currentEssence; - private int orbTier; - - private SoulNetwork() { - // No-op - For creation via NBT only - ticketHistory = EvictingQueue.create(16); - } - - public void clear() { - ticketHistory.clear(); - } - - public int add(SoulTicket ticket, int maximum) { - SoulNetworkEvent.Fill event = new SoulNetworkEvent.Fill(this, ticket, maximum); - if (MinecraftForge.EVENT_BUS.post(event)) - return 0; - - int currEss = getCurrentEssence(); - - if (currEss >= event.getMaximum()) - return 0; - - int newEss = Math.min(event.getMaximum(), currEss + event.getTicket().getAmount()); - setCurrentEssence(newEss); - - if (ticketHistory.contains(ticket)) - ticketHistory.remove(ticket); // "Pops" the existing ticket to the top of the queue - - ticketHistory.add(ticket); - - return newEss - currEss; - } - - /** - * @deprecated For future proofing, use {@link #add(SoulTicket, int)} instead. - */ - @Deprecated - public int add(int toAdd, int maximum) { - return add(new SoulTicket(toAdd), maximum); - } - - /** - * @deprecated Use {@link #add(SoulTicket, int)} instead. - */ - @Deprecated - public int addLifeEssence(int toAdd, int maximum) { - return add(toAdd, maximum); - } - - public int syphon(SoulTicket ticket) { - return syphon(ticket, false); - } - - public int syphon(SoulTicket ticket, boolean skipEvent) { - SoulNetworkEvent.Syphon event = new SoulNetworkEvent.Syphon(this, ticket); - if (!skipEvent && MinecraftForge.EVENT_BUS.post(event)) - return 0; - - int syphon = event.getTicket().getAmount(); - if (getCurrentEssence() >= syphon) { - setCurrentEssence(getCurrentEssence() - syphon); - if (ticketHistory.contains(ticket)) - ticketHistory.remove(ticket); - - ticketHistory.add(ticket); - return syphon; - } - - return 0; - } - - /** - * @deprecated For future proofing, use {@link #syphon(SoulTicket)} instead. - */ - @Deprecated - public int syphon(int amount) { - return syphon(new SoulTicket(amount)); - } - - public BooleanResult syphonAndDamage(EntityPlayer user, SoulTicket ticket) { - if (user.getEntityWorld().isRemote) - return BooleanResult.newResult(false, 0); - - SoulNetworkEvent.Syphon.User event = new SoulNetworkEvent.Syphon.User(this, ticket, user); - - if (MinecraftForge.EVENT_BUS.post(event)) - return BooleanResult.newResult(false, 0); - - int drainAmount = syphon(event.getTicket(), true); - - if (drainAmount <= 0 || event.shouldDamage()) - hurtPlayer(user, event.getTicket().getAmount()); - - if (ticketHistory.contains(ticket)) - ticketHistory.remove(ticket); - - ticketHistory.add(ticket); - - return BooleanResult.newResult(true, event.getTicket().getAmount()); - } - - /** - * @deprecated Use {@link #syphonAndDamage(EntityPlayer, SoulTicket)} instead. - */ - @Deprecated - public boolean syphonAndDamage(EntityPlayer user, int amount) { - return syphonAndDamage(user, new SoulTicket(amount)).isSuccess(); - } - - public void causeNausea() { - if (getPlayer() != null) - getPlayer().addPotionEffect(new PotionEffect(MobEffects.NAUSEA, 99)); - } - - /** - * @deprecated - Please use {@link #causeNausea()} - */ - @Deprecated - public void causeNauseaToPlayer() { - causeNausea(); - } - - public void hurtPlayer(EntityPlayer user, float syphon) { - if (user != null) { - if (syphon < 100 && syphon > 0) { - if (!user.capabilities.isCreativeMode) { - user.hurtResistantTime = 0; - user.attackEntityFrom(DamageSourceBloodMagic.INSTANCE, 1.0F); - } - - } else if (syphon >= 100) { - if (!user.capabilities.isCreativeMode) { - for (int i = 0; i < ((syphon + 99) / 100); i++) { - user.hurtResistantTime = 0; - user.attackEntityFrom(DamageSourceBloodMagic.INSTANCE, 1.0F); - } - } - } - } - } - - private void markDirty() { - if (getParent() != null) - getParent().markDirty(); - else - BMLog.DEFAULT.error("A SoulNetwork was created, but a parent was not set to allow saving."); - } - - @Nullable - public EntityPlayer getPlayer() { - if (cachedPlayer == null) - cachedPlayer = PlayerHelper.getPlayerFromUUID(playerId); - - return cachedPlayer; - } - - public BMWorldSavedData getParent() { - return parent; - } - - public SoulNetwork setParent(BMWorldSavedData parent) { - this.parent = parent; - markDirty(); - return this; - } - - public EntityPlayer getCachedPlayer() { - return cachedPlayer; - } - - public UUID getPlayerId() { - return playerId; - } - - public int getCurrentEssence() { - return currentEssence; - } - - public SoulNetwork setCurrentEssence(int currentEssence) { - this.currentEssence = currentEssence; - markDirty(); - return this; - } - - public int getOrbTier() { - return orbTier; - } - - public SoulNetwork setOrbTier(int orbTier) { - this.orbTier = orbTier; - markDirty(); - return this; - } - - public List getTicketHistory() { - return ImmutableList.copyOf(ticketHistory); - } - - // INBTSerializable - - @Override - public NBTTagCompound serializeNBT() { - NBTTagCompound tagCompound = new NBTTagCompound(); - tagCompound.setString("playerId", getPlayerId().toString()); - tagCompound.setInteger("currentEssence", getCurrentEssence()); - tagCompound.setInteger("orbTier", getOrbTier()); - return tagCompound; - } - - @Override - public void deserializeNBT(NBTTagCompound nbt) { - this.playerId = UUID.fromString(nbt.getString("playerId")); - this.currentEssence = nbt.getInteger("currentEssence"); - this.orbTier = nbt.getInteger("orbTier"); - } - - public static SoulNetwork fromNBT(NBTTagCompound tagCompound) { - SoulNetwork soulNetwork = new SoulNetwork(); - soulNetwork.deserializeNBT(tagCompound); - return soulNetwork; - } - - public static SoulNetwork newEmpty(UUID uuid) { - SoulNetwork network = new SoulNetwork(); - network.playerId = uuid; - return network; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/core/data/SoulTicket.java b/src/main/java/WayofTime/bloodmagic/core/data/SoulTicket.java deleted file mode 100644 index 6d209dd5..00000000 --- a/src/main/java/WayofTime/bloodmagic/core/data/SoulTicket.java +++ /dev/null @@ -1,85 +0,0 @@ -package WayofTime.bloodmagic.core.data; - -import net.minecraft.command.ICommandSender; -import net.minecraft.entity.Entity; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentString; -import net.minecraft.world.World; - -public class SoulTicket { - - private static final ITextComponent EMPTY = new TextComponentString(""); - - private final ITextComponent description; - private final int amount; - - public SoulTicket(ITextComponent description, int amount) { - this.description = description; - this.amount = amount; - } - - public SoulTicket(int amount) { - this(EMPTY, amount); - } - - public boolean isSyphon() { - return amount < 0; - } - - public ITextComponent getDescription() { - return description; - } - - public int getAmount() { - return amount; - } - - /** - * @return A description in the format block|dimensionID|pos - */ - public static SoulTicket block(World world, BlockPos pos, int amount) { - return new SoulTicket(new TextComponentString("block|" + world.provider.getDimension() + "|" + pos.toLong()), amount); - } - - /** - * @return A description in the format item|item registry name|dimensionID|entityName|entityPos - */ - public static SoulTicket item(ItemStack itemStack, World world, Entity entity, int amount) { - return new SoulTicket(new TextComponentString("item|" + itemStack.getItem().getRegistryName() + "|" + world.provider.getDimension() + "|" + entity.getPersistentID()), amount); - } - - /** - * @return A description in the format item|item registry name|dimensionID|pos - */ - public static SoulTicket item(ItemStack itemStack, World world, BlockPos pos, int amount) { - return new SoulTicket(new TextComponentString("item|" + itemStack.getItem().getRegistryName() + "|" + world.provider.getDimension() + "|" + pos.toLong()), amount); - } - - /** - * @return A description in the format item|item registry name|dimensionID - */ - public static SoulTicket item(ItemStack itemStack, int amount) { - return new SoulTicket(new TextComponentString("item|" + itemStack.getItem().getRegistryName()), amount); - } - - public static SoulTicket command(ICommandSender sender, String command, int amount) { - return new SoulTicket(new TextComponentString("command|" + command + "|" + sender.getName()), amount); - } - - // TODO maybe make it check the amount?? - @Override - public boolean equals(Object o) { - if (this == o) return true; - if (o instanceof SoulTicket) - return ((SoulTicket) o).getDescription().equals(description); - - return false; - } - - @Override - public int hashCode() { - return description.hashCode(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/core/registry/AlchemyArrayRecipeRegistry.java b/src/main/java/WayofTime/bloodmagic/core/registry/AlchemyArrayRecipeRegistry.java deleted file mode 100644 index bc28b170..00000000 --- a/src/main/java/WayofTime/bloodmagic/core/registry/AlchemyArrayRecipeRegistry.java +++ /dev/null @@ -1,350 +0,0 @@ -package WayofTime.bloodmagic.core.registry; - -import WayofTime.bloodmagic.util.ItemStackWrapper; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffect; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectCrafting; -import WayofTime.bloodmagic.alchemyArray.AlchemyCircleRenderer; -import com.google.common.collect.BiMap; -import com.google.common.collect.HashBiMap; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.oredict.OreDictionary; - -import javax.annotation.Nullable; -import java.util.Collections; -import java.util.HashMap; -import java.util.List; -import java.util.Map.Entry; - -public class AlchemyArrayRecipeRegistry { - public static final AlchemyCircleRenderer DEFAULT_RENDERER = new AlchemyCircleRenderer(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/BaseArray.png")); - - private static BiMap, AlchemyArrayRecipe> recipes = HashBiMap.create(); - private static HashMap effectMap = new HashMap<>(); - - /** - * General case for creating an AlchemyArrayEffect for a given input. - * - * @param input - Input item(s) that is used to change the Alchemy Circle into the - * circle that you are making - * @param catalystStack - Catalyst item that, when right-clicked onto the array, will - * cause an effect - * @param arrayEffect - The effect that will be activated once the array is activated - * @param circleRenderer - Circle rendered when the array is passive - can be substituted - * for a special renderer - */ - public static void registerRecipe(List input, @Nullable ItemStack catalystStack, AlchemyArrayEffect arrayEffect, AlchemyCircleRenderer circleRenderer) { - effectMap.put(arrayEffect.getKey(), arrayEffect); - - for (Entry, AlchemyArrayRecipe> entry : recipes.entrySet()) { - AlchemyArrayRecipe arrayRecipe = entry.getValue(); - if (arrayRecipe.doesInputMatchRecipe(input)) { - AlchemyArrayEffect eff = arrayRecipe.getAlchemyArrayEffectForCatalyst(catalystStack); - if (eff != null) { - return; // Recipe already exists! - } else { - arrayRecipe.catalystMap.put(ItemStackWrapper.getHolder(catalystStack), arrayEffect); - if (circleRenderer != null) { - if (arrayRecipe.defaultCircleRenderer == null) { - arrayRecipe.defaultCircleRenderer = circleRenderer; - } else { - arrayRecipe.circleMap.put(ItemStackWrapper.getHolder(catalystStack), circleRenderer); - } - } - return; - } - } - } - - recipes.put(input, new AlchemyArrayRecipe(input, catalystStack, arrayEffect, circleRenderer == null ? DEFAULT_RENDERER : circleRenderer)); - } - - public static AlchemyArrayEffect getAlchemyArrayEffect(String key) { - return effectMap.get(key); - } - - /** - * @param key - * @return an array of two ItemStacks - first index is the input stack, - * second is the catalyst stack. Returns {null, null} if no recipe - * is valid. - */ - public static ItemStack[] getRecipeForArrayEffect(String key) { - for (Entry, AlchemyArrayRecipe> entry : recipes.entrySet()) { - AlchemyArrayRecipe recipe = entry.getValue(); - if (recipe != null && entry.getKey().size() > 0) { - for (Entry effectEntry : recipe.catalystMap.entrySet()) { - if (effectEntry.getValue() != null && effectEntry.getValue().key.equals(key)) { - return new ItemStack[]{entry.getKey().get(0), effectEntry.getKey().toStack()}; - } - } - } - } - - return new ItemStack[]{null, null}; - } - - /** - * @param stack of the recipe - * @return an array of two ItemStacks - first index is the input stack, - * second is the catalyst stack. Returns {null, null} if no recipe - * is valid. - */ - public static ItemStack[] getRecipeForOutputStack(ItemStack stack) { - for (Entry, AlchemyArrayRecipe> entry : recipes.entrySet()) { - AlchemyArrayRecipe recipe = entry.getValue(); - if (recipe != null && entry.getKey().size() > 0) { - for (Entry effectEntry : recipe.catalystMap.entrySet()) { - if (effectEntry.getValue() instanceof AlchemyArrayEffectCrafting) { - AlchemyArrayEffectCrafting craftingEffect = (AlchemyArrayEffectCrafting) effectEntry.getValue(); - ItemStack resultStack = craftingEffect.outputStack; - if (!resultStack.isEmpty()) { - if (resultStack.getItem() == stack.getItem() && resultStack.getItemDamage() == stack.getItemDamage()) { - return new ItemStack[]{entry.getKey().get(0), effectEntry.getKey().toStack()}; - } - } - } - } - } - } - - return new ItemStack[]{null, null}; - } - - public static void registerCraftingRecipe(ItemStack input, ItemStack catalystStack, ItemStack outputStack, ResourceLocation arrayResource) { - registerRecipe(input, catalystStack, new AlchemyArrayEffectCrafting(outputStack), arrayResource); - } - - public static void registerCraftingRecipe(List inputStacks, ItemStack catalystStack, ItemStack outputStack, ResourceLocation arrayResource) { - registerRecipe(inputStacks, catalystStack, new AlchemyArrayEffectCrafting(outputStack), arrayResource); - } - - public static void registerCraftingRecipe(String inputOreDict, ItemStack catalystStack, ItemStack outputStack, ResourceLocation arrayResource) { - registerRecipe(OreDictionary.doesOreNameExist(inputOreDict) && OreDictionary.getOres(inputOreDict).size() > 0 ? OreDictionary.getOres(inputOreDict) : Collections.emptyList(), catalystStack, new AlchemyArrayEffectCrafting(outputStack), arrayResource); - } - - public static void registerCraftingRecipe(ItemStack input, ItemStack catalystStack, ItemStack outputStack) { - registerRecipe(input, catalystStack, new AlchemyArrayEffectCrafting(outputStack)); - } - - public static void registerCraftingRecipe(List inputStacks, ItemStack catalystStack, ItemStack outputStack) { - registerRecipe(inputStacks, catalystStack, new AlchemyArrayEffectCrafting(outputStack)); - } - - public static void registerCraftingRecipe(String inputOreDict, ItemStack catalystStack, ItemStack outputStack) { - registerRecipe(OreDictionary.doesOreNameExist(inputOreDict) && OreDictionary.getOres(inputOreDict).size() > 0 ? OreDictionary.getOres(inputOreDict) : Collections.emptyList(), catalystStack, new AlchemyArrayEffectCrafting(outputStack)); - } - - public static void registerRecipe(ItemStack inputStacks, ItemStack catalystStack, AlchemyArrayEffect arrayEffect, ResourceLocation arrayResource) { - AlchemyCircleRenderer circleRenderer = arrayResource == null ? DEFAULT_RENDERER : new AlchemyCircleRenderer(arrayResource); - registerRecipe(Collections.singletonList(inputStacks), catalystStack, arrayEffect, circleRenderer); - } - - public static void registerRecipe(ItemStack inputStacks, ItemStack catalystStack, AlchemyArrayEffect arrayEffect, AlchemyCircleRenderer circleRenderer) { - registerRecipe(Collections.singletonList(inputStacks), catalystStack, arrayEffect, circleRenderer); - } - - public static void registerRecipe(List inputStacks, ItemStack catalystStack, AlchemyArrayEffect arrayEffect, ResourceLocation arrayResource) { - AlchemyCircleRenderer circleRenderer = arrayResource == null ? DEFAULT_RENDERER : new AlchemyCircleRenderer(arrayResource); - registerRecipe(inputStacks, catalystStack, arrayEffect, circleRenderer); - } - - public static void registerRecipe(String inputOreDict, ItemStack catalystStack, AlchemyArrayEffect arrayEffect, ResourceLocation arrayResource) { - AlchemyCircleRenderer circleRenderer = arrayResource == null ? DEFAULT_RENDERER : new AlchemyCircleRenderer(arrayResource); - registerRecipe(OreDictionary.doesOreNameExist(inputOreDict) && OreDictionary.getOres(inputOreDict).size() > 0 ? OreDictionary.getOres(inputOreDict) : Collections.emptyList(), catalystStack, arrayEffect, circleRenderer); - } - - public static void registerRecipe(ItemStack input, ItemStack catalystStack, AlchemyArrayEffect arrayEffect) { - registerRecipe(Collections.singletonList(input), catalystStack, arrayEffect, (AlchemyCircleRenderer) null); - } - - public static void registerRecipe(List inputStacks, ItemStack catalystStack, AlchemyArrayEffect arrayEffect) { - registerRecipe(inputStacks, catalystStack, arrayEffect, (AlchemyCircleRenderer) null); - } - - public static void registerRecipe(String inputOreDict, ItemStack catalystStack, AlchemyArrayEffect arrayEffect) { - registerRecipe(OreDictionary.doesOreNameExist(inputOreDict) && OreDictionary.getOres(inputOreDict).size() > 0 ? OreDictionary.getOres(inputOreDict) : Collections.emptyList(), catalystStack, arrayEffect, (AlchemyCircleRenderer) null); - } - - public static void replaceAlchemyCircle(List input, AlchemyCircleRenderer circleRenderer) { - if (circleRenderer == null) - return; - - for (Entry, AlchemyArrayRecipe> entry : recipes.entrySet()) { - AlchemyArrayRecipe arrayRecipe = entry.getValue(); - if (arrayRecipe.doesInputMatchRecipe(input)) - arrayRecipe.defaultCircleRenderer = circleRenderer; - } - } - - public static AlchemyArrayRecipe getRecipeForInput(List input) { - return recipes.get(input); - } - - public static AlchemyArrayEffect getAlchemyArrayEffect(List input, @Nullable ItemStack catalystStack) { - for (Entry, AlchemyArrayRecipe> entry : recipes.entrySet()) { - AlchemyArrayRecipe arrayRecipe = entry.getValue(); - if (input.size() == 1 && arrayRecipe.getInput().size() == 1) { - if (ItemStack.areItemsEqual(input.get(0), arrayRecipe.input.get(0))) { - AlchemyArrayEffect effect = arrayRecipe.getAlchemyArrayEffectForCatalyst(catalystStack); - if (effect != null) { - return effect.getNewCopy(); - } else { - return null; - } - } - } else { - if (input.equals(arrayRecipe.getInput())) { - AlchemyArrayEffect effect = arrayRecipe.getAlchemyArrayEffectForCatalyst(catalystStack); - if (effect != null) { - return effect.getNewCopy(); - } else { - return null; - } - } - } - } - - return null; - } - - public static AlchemyArrayEffect getAlchemyArrayEffect(ItemStack input, @Nullable ItemStack catalystStack) { - return getAlchemyArrayEffect(Collections.singletonList(input), catalystStack); - } - - public static AlchemyCircleRenderer getAlchemyCircleRenderer(List input, @Nullable ItemStack catalystStack) { - for (Entry, AlchemyArrayRecipe> entry : recipes.entrySet()) { - AlchemyArrayRecipe arrayRecipe = entry.getValue(); - if (arrayRecipe.doesInputMatchRecipe(input)) { - return arrayRecipe.getAlchemyArrayRendererForCatalyst(catalystStack); - } - } - - return DEFAULT_RENDERER; - } - - public static AlchemyCircleRenderer getAlchemyCircleRenderer(ItemStack itemStack, @Nullable ItemStack catalystStack) { - return getAlchemyCircleRenderer(Collections.singletonList(itemStack), catalystStack); - } - - public static BiMap, AlchemyArrayRecipe> getRecipes() { - return HashBiMap.create(recipes); - } - - public static class AlchemyArrayRecipe { - public final List input; - public final BiMap catalystMap = HashBiMap.create(); - public final BiMap circleMap = HashBiMap.create(); - public AlchemyCircleRenderer defaultCircleRenderer; - - private AlchemyArrayRecipe(List input, ItemStack catalystStack, AlchemyArrayEffect arrayEffect, AlchemyCircleRenderer circleRenderer, boolean useless) { - this.input = input; - - catalystMap.put(ItemStackWrapper.getHolder(catalystStack), arrayEffect); - - this.defaultCircleRenderer = circleRenderer; - } - - public AlchemyArrayRecipe(ItemStack inputStack, ItemStack catalystStack, AlchemyArrayEffect arrayEffect, AlchemyCircleRenderer circleRenderer) { - this(Collections.singletonList(inputStack), catalystStack, arrayEffect, circleRenderer, false); - } - - public AlchemyArrayRecipe(String inputOreDict, ItemStack catalystStack, AlchemyArrayEffect arrayEffect, AlchemyCircleRenderer circleRenderer) { - this(OreDictionary.doesOreNameExist(inputOreDict) && OreDictionary.getOres(inputOreDict).size() > 0 ? OreDictionary.getOres(inputOreDict) : Collections.emptyList(), catalystStack, arrayEffect, circleRenderer, false); - } - - public AlchemyArrayRecipe(List inputStacks, ItemStack catalystStack, AlchemyArrayEffect arrayEffect, AlchemyCircleRenderer circleRenderer) { - this(inputStacks, catalystStack, arrayEffect, circleRenderer, false); - } - - /** - * Compares the inputed list of ItemStacks to see if it matches with the - * recipe's list. - * - * @param comparedList - The list to compare with - * @return - True if the ItemStack(s) is a compatible item - */ - public boolean doesInputMatchRecipe(List comparedList) { - return !(comparedList == null || this.input == null) && (this.input.size() == 1 && comparedList.size() == 1 ? this.input.get(0).isItemEqual(comparedList.get(0)) : this.input.equals(comparedList)); - } - - /** - * Gets the actual AlchemyArrayEffect for the given catalyst. - * - * @param comparedStack The catalyst that is being checked - * @return - The effect - */ - public AlchemyArrayEffect getAlchemyArrayEffectForCatalyst(@Nullable ItemStack comparedStack) { - for (Entry entry : catalystMap.entrySet()) { - ItemStack catalystStack = entry.getKey().toStack(); - - if (comparedStack == null && catalystStack == null) - return entry.getValue(); - - if (comparedStack == null || catalystStack == null) - continue; - - if (catalystStack.isItemEqual(comparedStack)) - return entry.getValue(); - } - - return null; - } - - public AlchemyCircleRenderer getAlchemyArrayRendererForCatalyst(@Nullable ItemStack comparedStack) { - for (Entry entry : circleMap.entrySet()) { - ItemStack catalystStack = entry.getKey().toStack(); - - if (comparedStack == null && catalystStack == null) - return entry.getValue(); - - if (comparedStack == null || catalystStack == null) - continue; - - if (catalystStack.isItemEqual(comparedStack)) - return entry.getValue(); - } - - return defaultCircleRenderer; - } - - public AlchemyCircleRenderer getDefaultCircleRenderer() { - return defaultCircleRenderer; - } - - public List getInput() { - return input; - } - - public BiMap getCatalystMap() { - return catalystMap; - } - - public BiMap getCircleMap() { - return circleMap; - } - - @Override - public boolean equals(Object o) { - if (this == o) return true; - if (!(o instanceof AlchemyArrayRecipe)) return false; - - AlchemyArrayRecipe that = (AlchemyArrayRecipe) o; - - if (defaultCircleRenderer != null ? !defaultCircleRenderer.equals(that.defaultCircleRenderer) : that.defaultCircleRenderer != null) - return false; - if (input != null ? !input.equals(that.input) : that.input != null) return false; - if (catalystMap != null ? !catalystMap.equals(that.catalystMap) : that.catalystMap != null) return false; - return circleMap != null ? circleMap.equals(that.circleMap) : that.circleMap == null; - } - - @Override - public int hashCode() { - int result = defaultCircleRenderer != null ? defaultCircleRenderer.hashCode() : 0; - result = 31 * result + (input != null ? input.hashCode() : 0); - result = 31 * result + (catalystMap != null ? catalystMap.hashCode() : 0); - result = 31 * result + (circleMap != null ? circleMap.hashCode() : 0); - return result; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/core/registry/AlchemyTableRecipeRegistry.java b/src/main/java/WayofTime/bloodmagic/core/registry/AlchemyTableRecipeRegistry.java deleted file mode 100644 index d27e99c1..00000000 --- a/src/main/java/WayofTime/bloodmagic/core/registry/AlchemyTableRecipeRegistry.java +++ /dev/null @@ -1,39 +0,0 @@ -package WayofTime.bloodmagic.core.registry; - -import WayofTime.bloodmagic.recipe.alchemyTable.AlchemyTableRecipe; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.List; - -public class AlchemyTableRecipeRegistry { - private static List recipeList = new ArrayList<>(); - - public static void registerRecipe(AlchemyTableRecipe recipe) { - recipeList.add(recipe); - } - - public static void registerRecipe(ItemStack outputStack, int lpDrained, int ticksRequired, int tierRequired, Object... objects) { - registerRecipe(new AlchemyTableRecipe(outputStack, lpDrained, ticksRequired, tierRequired, objects)); - } - - public static void removeRecipe(AlchemyTableRecipe recipe) { - recipeList.remove(recipe); - } - - public static AlchemyTableRecipe getMatchingRecipe(List itemList, World world, BlockPos pos) { - for (AlchemyTableRecipe recipe : recipeList) { - if (recipe.matches(itemList, world, pos)) { - return recipe; - } - } - - return null; - } - - public static List getRecipeList() { - return new ArrayList<>(recipeList); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/core/registry/AltarRecipeRegistry.java b/src/main/java/WayofTime/bloodmagic/core/registry/AltarRecipeRegistry.java deleted file mode 100644 index c0c74d3a..00000000 --- a/src/main/java/WayofTime/bloodmagic/core/registry/AltarRecipeRegistry.java +++ /dev/null @@ -1,215 +0,0 @@ -package WayofTime.bloodmagic.core.registry; - -import WayofTime.bloodmagic.util.BMLog; -import WayofTime.bloodmagic.util.ItemStackWrapper; -import WayofTime.bloodmagic.altar.AltarTier; -import com.google.common.collect.BiMap; -import com.google.common.collect.HashBiMap; -import net.minecraft.item.ItemStack; -import net.minecraftforge.oredict.OreDictionary; -import org.apache.commons.lang3.builder.ToStringBuilder; - -import java.util.Collections; -import java.util.List; - -public class AltarRecipeRegistry { - private static BiMap, AltarRecipe> recipes = HashBiMap.create(); - - /** - * Registers an {@link AltarRecipe} for the Blood Altar. This can be a - * {@code ItemStack}, {@code List}, or {@code String} - * OreDictionary entry. - *

- * If the OreDictionary entry does not exist or is empty, it will not be - * registered. - * - * @param altarRecipe - The AltarRecipe to register - */ - public static void registerRecipe(AltarRecipe altarRecipe) { - if (!recipes.containsValue(altarRecipe) && altarRecipe.getInput().size() > 0) - recipes.put(altarRecipe.getInput(), altarRecipe); - else - BMLog.DEFAULT.error("Error adding altar recipe for input [{}].", altarRecipe.toString()); - } - - public static void registerFillRecipe(ItemStack orbStack, AltarTier tier, int maxForOrb, int consumeRate, int drainRate) { - registerRecipe(new AltarRecipe(orbStack, orbStack, tier, maxForOrb, consumeRate, drainRate, true)); - } - - public static void removeRecipe(AltarRecipe altarRecipe) { - recipes.remove(altarRecipe.getInput()); - } - - /** - * Gets the recipe that the provided input is registered to. - * - * @param input - The input ItemStack to get the recipe for - * @return - The recipe that the provided input is registered to. - */ - public static AltarRecipe getRecipeForInput(List input) { - List wrapperList = ItemStackWrapper.toWrapperList(input); - if (recipes.keySet().contains(wrapperList)) - return recipes.get(wrapperList); - - return null; - } - - //TODO: Determine a more time-effective method - public static AltarRecipe getRecipeForInput(ItemStack input) { - for (AltarRecipe recipe : recipes.values()) { - if (recipe.doesRequiredItemMatch(input, recipe.getMinTier())) { - return recipe; - } - } - - return null; - } - - public static AltarRecipe getRecipeForInput(String input) { - return getRecipeForInput(OreDictionary.getOres(input)); - } - - public static BiMap, AltarRecipe> getRecipes() { - return HashBiMap.create(recipes); - } - - public static class AltarRecipe { - private final List input; - private final ItemStack output; - private final AltarTier minTier; - private final int syphon, consumeRate, drainRate; - private final boolean fillable; - - /** - * Allows creation of a recipe for the - * {@link WayofTime.bloodmagic.block.BlockAltar} / - * {@link WayofTime.bloodmagic.tile.TileAltar}. The output ItemStack is - * allowed to be null as some recipes do not contain an output. (Blood - * Orbs) - * - * @param input - The input ItemStack - * @param output - The ItemStack obtained from the recipe - * @param minTier - The minimum tier of Altar required - * @param syphon - The amount of LP to syphon from the Altar - * @param consumeRate - The rate at which LP is consumed during crafting - * @param drainRate - The rate at which LP is drained during crafting - * @param fillable - Whether the input item can be filled with LP. IE: Orbs - */ - public AltarRecipe(List input, ItemStack output, AltarTier minTier, int syphon, int consumeRate, int drainRate, boolean fillable) { - this.input = ItemStackWrapper.toWrapperList(input); - this.output = output; - this.minTier = minTier; - this.syphon = syphon < 0 ? -syphon : syphon; - this.consumeRate = consumeRate < 0 ? -consumeRate : consumeRate; - this.drainRate = drainRate < 0 ? -drainRate : drainRate; - this.fillable = fillable; - } - - public AltarRecipe(List input, ItemStack output, AltarTier minTier, int syphon, int consumeRate, int drainRate) { - this(input, output, minTier, syphon, consumeRate, drainRate, false); - } - - public AltarRecipe(ItemStack input, ItemStack output, AltarTier minTier, int syphon, int consumeRate, int drainRate, boolean fillable) { - this(Collections.singletonList(input), output, minTier, syphon, consumeRate, drainRate, fillable); - } - - public AltarRecipe(ItemStack input, ItemStack output, AltarTier minTier, int syphon, int consumeRate, int drainRate) { - this(Collections.singletonList(input), output, minTier, syphon, consumeRate, drainRate, false); - } - - public AltarRecipe(String inputEntry, ItemStack output, AltarTier minTier, int syphon, int consumeRate, int drainRate, boolean fillable) { - this(OreDictionary.doesOreNameExist(inputEntry) && OreDictionary.getOres(inputEntry).size() > 0 ? OreDictionary.getOres(inputEntry) : Collections.emptyList(), output, minTier, syphon, consumeRate, drainRate, fillable); - } - - public AltarRecipe(String inputEntry, ItemStack output, AltarTier minTier, int syphon, int consumeRate, int drainRate) { - this(OreDictionary.doesOreNameExist(inputEntry) && OreDictionary.getOres(inputEntry).size() > 0 ? OreDictionary.getOres(inputEntry) : Collections.emptyList(), output, minTier, syphon, consumeRate, drainRate, false); - } - - public boolean doesRequiredItemMatch(ItemStack comparedStack, AltarTier tierCheck) { - if (comparedStack == null || this.input == null) - return false; - - if (tierCheck.ordinal() < minTier.ordinal()) - return false; - - for (ItemStackWrapper stack : input) { - if (comparedStack.isItemEqual(stack.toStack())) - return true; - - if (comparedStack.getItem() == stack.item && stack.meta == OreDictionary.WILDCARD_VALUE) - return true; - } - - return false; - } - - public List getInput() { - return input; - } - - public ItemStack getOutput() { - return output; - } - - public AltarTier getMinTier() { - return minTier; - } - - public int getSyphon() { - return syphon; - } - - public int getConsumeRate() { - return consumeRate; - } - - public int getDrainRate() { - return drainRate; - } - - public boolean isFillable() { - return fillable; - } - - @Override - public boolean equals(Object o) { - if (this == o) return true; - if (!(o instanceof AltarRecipe)) return false; - - AltarRecipe that = (AltarRecipe) o; - - if (syphon != that.syphon) return false; - if (consumeRate != that.consumeRate) return false; - if (drainRate != that.drainRate) return false; - if (fillable != that.fillable) return false; - if (input != null ? !input.equals(that.input) : that.input != null) return false; - if (output != null ? !output.equals(that.output) : that.output != null) return false; - return minTier == that.minTier; - } - - @Override - public int hashCode() { - int result = input != null ? input.hashCode() : 0; - result = 31 * result + (output != null ? output.hashCode() : 0); - result = 31 * result + (minTier != null ? minTier.hashCode() : 0); - result = 31 * result + syphon; - result = 31 * result + consumeRate; - result = 31 * result + drainRate; - result = 31 * result + (fillable ? 1 : 0); - return result; - } - - @Override - public String toString() { - return new ToStringBuilder(this) - .append("input", input) - .append("output", output) - .append("minTier", minTier) - .append("syphon", syphon) - .append("consumeRate", consumeRate) - .append("drainRate", drainRate) - .append("fillable", fillable) - .toString(); - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/core/registry/LivingArmourDowngradeRecipeRegistry.java b/src/main/java/WayofTime/bloodmagic/core/registry/LivingArmourDowngradeRecipeRegistry.java deleted file mode 100644 index 61a28fb5..00000000 --- a/src/main/java/WayofTime/bloodmagic/core/registry/LivingArmourDowngradeRecipeRegistry.java +++ /dev/null @@ -1,60 +0,0 @@ -package WayofTime.bloodmagic.core.registry; - -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.recipe.LivingArmourDowngradeRecipe; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.world.World; -import net.minecraftforge.oredict.OreDictionary; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; -import java.util.Map; -import java.util.Map.Entry; - -public class LivingArmourDowngradeRecipeRegistry { - private static List recipeList = new ArrayList<>(); - private static Map>> dialogueMap = new HashMap<>(); - - public static void registerRecipe(LivingArmourDowngradeRecipe recipe) { - recipeList.add(recipe); - } - - public static void registerDialog(ItemStack keyStack, Map> map) { - dialogueMap.put(keyStack, map); - } - - public static List getDialogForProcessTick(ItemStack keyStack, int tick) { - for (Entry>> entry : dialogueMap.entrySet()) { - ItemStack key = entry.getKey(); - if (OreDictionary.itemMatches(key, keyStack, false)) { - Map> map = entry.getValue(); - if (map.containsKey(tick)) { - return map.get(tick); - } - } - } - - return null; - } - - public static void registerRecipe(LivingArmourUpgrade upgrade, ItemStack keyStack, Object... recipe) { - registerRecipe(new LivingArmourDowngradeRecipe(upgrade, keyStack, recipe)); - } - - public static LivingArmourDowngradeRecipe getMatchingRecipe(ItemStack keyStack, List itemList, World world, BlockPos pos) { - for (LivingArmourDowngradeRecipe recipe : recipeList) { - if (recipe.matches(keyStack, itemList, world, pos)) { - return recipe; - } - } - - return null; - } - - public static List getRecipeList() { - return new ArrayList<>(recipeList); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/core/registry/OrbRegistry.java b/src/main/java/WayofTime/bloodmagic/core/registry/OrbRegistry.java deleted file mode 100644 index 81267670..00000000 --- a/src/main/java/WayofTime/bloodmagic/core/registry/OrbRegistry.java +++ /dev/null @@ -1,62 +0,0 @@ -package WayofTime.bloodmagic.core.registry; - -import WayofTime.bloodmagic.altar.AltarTier; -import WayofTime.bloodmagic.orb.BloodOrb; -import com.google.common.collect.ArrayListMultimap; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraftforge.fml.common.registry.GameRegistry; - -import java.util.ArrayList; -import java.util.Collections; -import java.util.List; - -/** - * This is only for those who wish to add a basic {@link BloodOrb}. If you need - * custom handling, you will need your own item class. - */ -@Deprecated -public class OrbRegistry { - @GameRegistry.ObjectHolder("bloodmagic:blood_orb") - private static final Item ORB_ITEM = null; - public static ArrayListMultimap tierMap = ArrayListMultimap.create(); - private static List orbs = new ArrayList<>(); - - public static List getOrbsForTier(int tier) { - if (getTierMap().containsKey(tier)) - return getTierMap().get(tier); - - return Collections.emptyList(); - } - - public static List getOrbsUpToTier(int tier) { - List ret = new ArrayList<>(); - - for (int i = 1; i <= tier; i++) - ret.addAll(getOrbsForTier(i)); - - return ret; - } - - public static List getOrbsDownToTier(int tier) { - List ret = new ArrayList<>(); - - for (int i = AltarTier.MAXTIERS; i >= tier; i--) - ret.addAll(getOrbsForTier(i)); - - return ret; - } - - public static ItemStack getOrbStack(BloodOrb orb) { - ItemStack ret = new ItemStack(ORB_ITEM); - NBTTagCompound tag = new NBTTagCompound(); - tag.setString("orb", orb.getRegistryName().toString()); - ret.setTagCompound(tag); - return ret; - } - - public static ArrayListMultimap getTierMap() { - return ArrayListMultimap.create(tierMap); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/core/registry/TartaricForgeRecipeRegistry.java b/src/main/java/WayofTime/bloodmagic/core/registry/TartaricForgeRecipeRegistry.java deleted file mode 100644 index 595310ae..00000000 --- a/src/main/java/WayofTime/bloodmagic/core/registry/TartaricForgeRecipeRegistry.java +++ /dev/null @@ -1,39 +0,0 @@ -package WayofTime.bloodmagic.core.registry; - -import WayofTime.bloodmagic.recipe.TartaricForgeRecipe; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.List; - -public class TartaricForgeRecipeRegistry { - private static List recipeList = new ArrayList<>(); - - public static void registerRecipe(TartaricForgeRecipe recipe) { - recipeList.add(recipe); - } - - public static void registerRecipe(ItemStack outputStack, double minimulSouls, double drain, Object... objects) { - registerRecipe(new TartaricForgeRecipe(outputStack, minimulSouls, drain, objects)); - } - - public static void removeRecipe(TartaricForgeRecipe recipe) { - recipeList.remove(recipe); - } - - public static TartaricForgeRecipe getMatchingRecipe(List itemList, World world, BlockPos pos) { - for (TartaricForgeRecipe recipe : recipeList) { - if (recipe.matches(itemList, world, pos)) { - return recipe; - } - } - - return null; - } - - public static List getRecipeList() { - return new ArrayList<>(recipeList); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/demonAura/PosXY.java b/src/main/java/WayofTime/bloodmagic/demonAura/PosXY.java deleted file mode 100644 index f2b3f4c3..00000000 --- a/src/main/java/WayofTime/bloodmagic/demonAura/PosXY.java +++ /dev/null @@ -1,65 +0,0 @@ -package WayofTime.bloodmagic.demonAura; - -import org.apache.commons.lang3.builder.ToStringBuilder; - -public class PosXY implements Comparable { - public int x; - public int y; - - public PosXY() { - } - - public PosXY(int x, int y) { - this.x = x; - this.y = y; - } - - @Override - public int compareTo(PosXY c) { - return this.y == c.y ? this.x - c.x : this.y - c.y; - } - - public float getDistanceSquared(int x, int z) { - float f = this.x - x; - float f2 = this.y - z; - return f * f + f2 * f2; - } - - public float getDistanceSquaredToChunkCoordinates(PosXY c) { - return getDistanceSquared(c.x, c.y); - } - - public void setX(int x) { - this.x = x; - } - - public void setY(int y) { - this.y = y; - } - - @Override - public String toString() { - return new ToStringBuilder(this) - .append("x", x) - .append("y", y) - .toString(); - } - - @Override - public boolean equals(Object o) { - if (this == o) return true; - if (!(o instanceof PosXY)) return false; - - PosXY posXY = (PosXY) o; - - if (x != posXY.x) return false; - return y == posXY.y; - } - - @Override - public int hashCode() { - int result = x; - result = 31 * result + y; - return result; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/demonAura/WillChunk.java b/src/main/java/WayofTime/bloodmagic/demonAura/WillChunk.java deleted file mode 100644 index 658280f0..00000000 --- a/src/main/java/WayofTime/bloodmagic/demonAura/WillChunk.java +++ /dev/null @@ -1,60 +0,0 @@ -package WayofTime.bloodmagic.demonAura; - -import WayofTime.bloodmagic.soul.DemonWillHolder; -import net.minecraft.world.chunk.Chunk; - -import java.lang.ref.WeakReference; - -public class WillChunk { - PosXY loc; - private short base; - private DemonWillHolder currentWill = new DemonWillHolder(); - private WeakReference chunkRef; - - public WillChunk(PosXY loc) { - this.loc = loc; - } - - public WillChunk(Chunk chunk, short base, DemonWillHolder currentWill) { - this.loc = new PosXY(chunk.x, chunk.z); - this.chunkRef = new WeakReference(chunk); - this.base = base; - this.currentWill = currentWill; - } - - public boolean isModified() { - return (this.chunkRef != null) && (this.chunkRef.get() != null) && this.chunkRef.get().needsSaving(false); - } - - public PosXY getLoc() { - return loc; - } - - public void setLoc(PosXY loc) { - this.loc = loc; - } - - public short getBase() { - return base; - } - - public void setBase(short base) { - this.base = base; - } - - public DemonWillHolder getCurrentWill() { - return currentWill; - } - - public void setCurrentWill(DemonWillHolder currentWill) { - this.currentWill = currentWill; - } - - public WeakReference getChunkRef() { - return chunkRef; - } - - public void setChunkRef(WeakReference chunkRef) { - this.chunkRef = chunkRef; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/demonAura/WillWorld.java b/src/main/java/WayofTime/bloodmagic/demonAura/WillWorld.java deleted file mode 100644 index 76bf8a75..00000000 --- a/src/main/java/WayofTime/bloodmagic/demonAura/WillWorld.java +++ /dev/null @@ -1,40 +0,0 @@ -package WayofTime.bloodmagic.demonAura; - -import java.util.concurrent.ConcurrentHashMap; - -public class WillWorld { - int dim; - ConcurrentHashMap willChunks = new ConcurrentHashMap<>(); - -// private static ConcurrentHashMap nodeTickets = new ConcurrentHashMap(); - - public WillWorld(int dim) { - this.dim = dim; - } - - public WillChunk getWillChunkAt(int x, int y) { - return getWillChunkAt(new PosXY(x, y)); - } - - public WillChunk getWillChunkAt(PosXY loc) { - return this.willChunks.get(loc); - } - - public ConcurrentHashMap getWillChunks() { - return willChunks; - } - - public void setWillChunks(ConcurrentHashMap willChunks) { - this.willChunks = willChunks; - } - -// public static ConcurrentHashMap getNodeTickets() -// { -// return nodeTickets; -// } -// -// public static void setNodeTickets(ConcurrentHashMap nodeTickets) -// { -// nodeTickets = nodeTickets; -// } -} diff --git a/src/main/java/WayofTime/bloodmagic/demonAura/WorldDemonWillHandler.java b/src/main/java/WayofTime/bloodmagic/demonAura/WorldDemonWillHandler.java deleted file mode 100644 index bd37857a..00000000 --- a/src/main/java/WayofTime/bloodmagic/demonAura/WorldDemonWillHandler.java +++ /dev/null @@ -1,178 +0,0 @@ -package WayofTime.bloodmagic.demonAura; - -import WayofTime.bloodmagic.soul.DemonWillHolder; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.util.BMLog; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraft.world.chunk.Chunk; - -import javax.annotation.Nullable; -import java.util.concurrent.ConcurrentHashMap; -import java.util.concurrent.CopyOnWriteArrayList; - -public class WorldDemonWillHandler { - public static ConcurrentHashMap> dirtyChunks = new ConcurrentHashMap<>(); - static ConcurrentHashMap containedWills = new ConcurrentHashMap<>(); - - @Nullable - public static DemonWillHolder getWillHolder(int dim, int x, int y) { - WillChunk chunk = getWillChunk(dim, x, y); - if (chunk != null) { - return chunk.getCurrentWill(); - } - - return null; - } - - public static DemonWillHolder getWillHolder(World world, BlockPos pos) { - return getWillHolder(world.provider.getDimension(), pos.getX() >> 4, pos.getZ() >> 4); - } - - public static WillWorld getWillWorld(int dim) { - return containedWills.get(dim); - } - - @Nullable - public static WillChunk getWillChunk(int dim, int x, int y) { - if (!containedWills.containsKey(dim)) { - addWillWorld(dim); - } - - return (containedWills.get(dim)).getWillChunkAt(x, y); - } - - public static void addWillWorld(int dim) { - if (!containedWills.containsKey(dim)) { - containedWills.put(dim, new WillWorld(dim)); - BMLog.DEBUG.info("Creating demon will cache for world {}", dim); - } - } - - public static void removeWillWorld(int dim) { - containedWills.remove(dim); - BMLog.DEBUG.info("Removing demon will cache for world {}", dim); - } - - public static void addWillChunk(int dim, Chunk chunk, short base, DemonWillHolder currentWill) { - WillWorld aw = containedWills.get(dim); - if (aw == null) { - aw = new WillWorld(dim); - } - aw.getWillChunks().put(new PosXY(chunk.x, chunk.z), new WillChunk(chunk, base, currentWill)); - - containedWills.put(dim, aw); - } - - public static void removeWillChunk(int dim, int x, int y) { - WillWorld aw = containedWills.get(dim); - if (aw != null) { - WillChunk chunk = aw.getWillChunks().remove(new PosXY(x, y)); - if (chunk != null) { - markChunkAsDirty(chunk, dim); - } - } - } - - public static EnumDemonWillType getHighestDemonWillType(World world, BlockPos pos) { - double currentMax = 0; - EnumDemonWillType currentHighest = EnumDemonWillType.DEFAULT; - - WillChunk willChunk = getWillChunk(world, pos); - - DemonWillHolder currentWill = willChunk.getCurrentWill(); - for (EnumDemonWillType type : EnumDemonWillType.values()) { - if (currentWill.getWill(type) > currentMax) { - currentMax = currentWill.getWill(type); - currentHighest = type; - } - } - - return currentHighest; - } - - public static double drainWill(World world, BlockPos pos, EnumDemonWillType type, double amount, boolean doDrain) { - WillChunk willChunk = getWillChunk(world, pos); - - DemonWillHolder currentWill = willChunk.getCurrentWill(); - double drain = Math.min(currentWill.getWill(type), amount); - if (!doDrain) { - return drain; - } - - drain = currentWill.drainWill(type, drain); - markChunkAsDirty(willChunk, world.provider.getDimension()); - - return drain; - } - - public static double fillWillToMaximum(World world, BlockPos pos, EnumDemonWillType type, double amount, double max, boolean doFill) { - WillChunk willChunk = getWillChunk(world, pos); - - DemonWillHolder currentWill = willChunk.getCurrentWill(); - double fill = Math.min(amount, max - currentWill.getWill(type)); - if (!doFill || fill <= 0) { - return fill > 0 ? fill : 0; - } - - fill = currentWill.addWill(type, amount, max); - markChunkAsDirty(willChunk, world.provider.getDimension()); - - return fill; - } - - public static double fillWill(World world, BlockPos pos, EnumDemonWillType type, double amount, boolean doFill) { - WillChunk willChunk = getWillChunk(world, pos); - - DemonWillHolder currentWill = willChunk.getCurrentWill(); - if (!doFill) { - return amount; - } - - currentWill.addWill(type, amount); - markChunkAsDirty(willChunk, world.provider.getDimension()); - - return amount; - } - - public static WillChunk getWillChunk(World world, BlockPos pos) { - WillChunk willChunk = getWillChunk(world.provider.getDimension(), pos.getX() >> 4, pos.getZ() >> 4); - if (willChunk == null) { - Chunk chunk = world.getChunkFromBlockCoords(pos); - generateWill(chunk); - - willChunk = getWillChunk(world.provider.getDimension(), pos.getX() >> 4, pos.getZ() >> 4); - } - - return willChunk; - } - - public static double getCurrentWill(World world, BlockPos pos, EnumDemonWillType type) { - WillChunk willChunk = getWillChunk(world, pos); - - if (willChunk == null) { - return 0; - } - - DemonWillHolder currentWill = willChunk.getCurrentWill(); - return currentWill.getWill(type); - } - - private static void markChunkAsDirty(WillChunk chunk, int dim) { - if (chunk.isModified()) { - return; - } - PosXY pos = new PosXY(chunk.loc.x, chunk.loc.y); - if (!dirtyChunks.containsKey(dim)) { - dirtyChunks.put(dim, new CopyOnWriteArrayList<>()); - } - CopyOnWriteArrayList dc = dirtyChunks.get(dim); - if (!dc.contains(pos)) { - dc.add(pos); - } - } - - public static void generateWill(Chunk chunk) { - addWillChunk(chunk.getWorld().provider.getDimension(), chunk, (short) 1, new DemonWillHolder()); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIAttackRangedBow.java b/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIAttackRangedBow.java deleted file mode 100644 index f6eb575c..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIAttackRangedBow.java +++ /dev/null @@ -1,138 +0,0 @@ -package WayofTime.bloodmagic.entity.ai; - -import WayofTime.bloodmagic.entity.mob.EntityDemonBase; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.EntityAIBase; -import net.minecraft.item.ItemBow; -import net.minecraft.util.EnumHand; - -public class EntityAIAttackRangedBow extends EntityAIBase { - private final EntityDemonBase entity; - private final double moveSpeedAmp; - private final float maxAttackDistance; - private int attackCooldown; - private int attackTime = -1; - private int seeTime; - private boolean strafingClockwise; - private boolean strafingBackwards; - private int strafingTime = -1; - - public EntityAIAttackRangedBow(EntityDemonBase entityDemonBase, double speedAmplifier, int delay, float maxDistance) { - this.entity = entityDemonBase; - this.moveSpeedAmp = speedAmplifier; - this.attackCooldown = delay; - this.maxAttackDistance = maxDistance * maxDistance; - this.setMutexBits(3); - } - - public void setAttackCooldown(int p_189428_1_) { - this.attackCooldown = p_189428_1_; - } - - /** - * Returns whether the EntityAIBase should begin execution. - */ - public boolean shouldExecute() { - return this.entity.getAttackTarget() != null && this.isBowInMainhand(); - } - - protected boolean isBowInMainhand() { - return this.entity.getHeldItemMainhand().getItem() instanceof ItemBow; - } - - /** - * Returns whether an in-progress EntityAIBase should continue executing - */ - public boolean continueExecuting() { - return (this.shouldExecute() || !this.entity.getNavigator().noPath()) && this.isBowInMainhand(); - } - - /** - * Execute a one shot task or start executing a continuous task - */ - public void startExecuting() { - super.startExecuting(); - } - - /** - * Resets the task - */ - public void resetTask() { - super.startExecuting(); - this.seeTime = 0; - this.attackTime = -1; - this.entity.resetActiveHand(); - } - - /** - * Updates the task - */ - public void updateTask() { - EntityLivingBase entitylivingbase = this.entity.getAttackTarget(); - - if (entitylivingbase != null) { - double d0 = this.entity.getDistanceSq(entitylivingbase.posX, entitylivingbase.getEntityBoundingBox().minY, entitylivingbase.posZ); - boolean flag = this.entity.getEntitySenses().canSee(entitylivingbase); - boolean flag1 = this.seeTime > 0; - - if (flag != flag1) { - this.seeTime = 0; - } - - if (flag) { - ++this.seeTime; - } else { - --this.seeTime; - } - - if (d0 <= (double) this.maxAttackDistance && this.seeTime >= 20) { - this.entity.getNavigator().clearPath(); - ++this.strafingTime; - } else { - this.entity.getNavigator().tryMoveToEntityLiving(entitylivingbase, this.moveSpeedAmp); - this.strafingTime = -1; - } - - if (this.strafingTime >= 20) { - if ((double) this.entity.getRNG().nextFloat() < 0.3D) { - this.strafingClockwise = !this.strafingClockwise; - } - - if ((double) this.entity.getRNG().nextFloat() < 0.3D) { - this.strafingBackwards = !this.strafingBackwards; - } - - this.strafingTime = 0; - } - - if (this.strafingTime > -1) { - if (d0 > (double) (this.maxAttackDistance * 0.75F)) { - this.strafingBackwards = false; - } else if (d0 < (double) (this.maxAttackDistance * 0.25F)) { - this.strafingBackwards = true; - } - - this.entity.getMoveHelper().strafe(this.strafingBackwards ? -0.5F : 0.5F, this.strafingClockwise ? 0.5F : -0.5F); - this.entity.faceEntity(entitylivingbase, 30.0F, 30.0F); - } else { - this.entity.getLookHelper().setLookPositionWithEntity(entitylivingbase, 30.0F, 30.0F); - } - - if (this.entity.isHandActive()) { - if (!flag && this.seeTime < -60) { - this.entity.resetActiveHand(); - } else if (flag) { - int i = this.entity.getItemInUseMaxCount(); - - if (i >= 20) { - this.entity.resetActiveHand(); - this.entity.attackEntityWithRangedAttack(entitylivingbase, ItemBow.getArrowVelocity(i)); - this.attackTime = this.attackCooldown; - } - } - } else if (--this.attackTime <= 0 && this.seeTime >= -60) { - this.entity.setActiveHand(EnumHand.MAIN_HAND); - } - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIAttackStealthMelee.java b/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIAttackStealthMelee.java deleted file mode 100644 index 0a2df18c..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIAttackStealthMelee.java +++ /dev/null @@ -1,142 +0,0 @@ -package WayofTime.bloodmagic.entity.ai; - -import WayofTime.bloodmagic.entity.mob.EntityCorruptedChicken; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.EntityAIBase; -import net.minecraft.pathfinding.Path; -import net.minecraft.util.EnumHand; -import net.minecraft.world.World; - -public class EntityAIAttackStealthMelee extends EntityAIBase { - protected final int attackInterval = 20; - protected EntityCorruptedChicken chicken; - /** - * An amount of decrementing ticks that allows the entity to attack once the - * tick reaches 0. - */ - protected int attackTick; - World worldObj; - /** - * The speed with which the mob will approach the target - */ - double speedTowardsTarget; - /** - * When true, the mob will continue chasing its target, even if it can't - * find a path to them right now. - */ - boolean longMemory; - /** - * The PathEntity of our entity. - */ - Path entityPathEntity; - private int delayCounter; - private double targetX; - private double targetY; - private double targetZ; - private int failedPathFindingPenalty = 0; - private boolean canPenalize = false; - - public EntityAIAttackStealthMelee(EntityCorruptedChicken creature, double speedIn, boolean useLongMemory) { - this.chicken = creature; - this.worldObj = creature.getEntityWorld(); - this.speedTowardsTarget = speedIn; - this.longMemory = useLongMemory; - this.setMutexBits(3); - } - - @Override - public boolean shouldExecute() { - if (chicken.attackStateMachine != 1) { - return false; - } - - EntityLivingBase entitylivingbase = this.chicken.getAttackTarget(); - - if (entitylivingbase == null) { - return false; - } else if (!entitylivingbase.isEntityAlive()) { - return false; - } else { - if (canPenalize) { - if (--this.delayCounter <= 0) { - this.entityPathEntity = this.chicken.getNavigator().getPathToEntityLiving(entitylivingbase); - this.delayCounter = 4 + this.chicken.getRNG().nextInt(7); - return this.entityPathEntity != null; - } else { - return true; - } - } - this.entityPathEntity = this.chicken.getNavigator().getPathToEntityLiving(entitylivingbase); - return this.entityPathEntity != null; - } - } - - @Override - public boolean shouldContinueExecuting() { - return chicken.attackStateMachine == 1 && super.shouldContinueExecuting(); - } - - @Override - public void resetTask() { - if (chicken.attackStateMachine == 1) { - chicken.attackStateMachine = 0; - } - } - - @Override - public void updateTask() { - EntityLivingBase entitylivingbase = this.chicken.getAttackTarget(); - this.chicken.getLookHelper().setLookPositionWithEntity(entitylivingbase, 30.0F, 30.0F); - double d0 = this.chicken.getDistanceSq(entitylivingbase.posX, entitylivingbase.getEntityBoundingBox().minY, entitylivingbase.posZ); - --this.delayCounter; - - if ((this.longMemory || this.chicken.getEntitySenses().canSee(entitylivingbase)) && this.delayCounter <= 0 && (this.targetX == 0.0D && this.targetY == 0.0D && this.targetZ == 0.0D || entitylivingbase.getDistanceSq(this.targetX, this.targetY, this.targetZ) >= 1.0D || this.chicken.getRNG().nextFloat() < 0.05F)) { - this.targetX = entitylivingbase.posX; - this.targetY = entitylivingbase.getEntityBoundingBox().minY; - this.targetZ = entitylivingbase.posZ; - this.delayCounter = 4 + this.chicken.getRNG().nextInt(7); - - if (this.canPenalize) { - this.delayCounter += failedPathFindingPenalty; - if (this.chicken.getNavigator().getPath() != null) { - net.minecraft.pathfinding.PathPoint finalPathPoint = this.chicken.getNavigator().getPath().getFinalPathPoint(); - if (finalPathPoint != null && entitylivingbase.getDistanceSq(finalPathPoint.x, finalPathPoint.y, finalPathPoint.z) < 1) - failedPathFindingPenalty = 0; - else - failedPathFindingPenalty += 10; - } else { - failedPathFindingPenalty += 10; - } - } - - if (d0 > 1024.0D) { - this.delayCounter += 10; - } else if (d0 > 256.0D) { - this.delayCounter += 5; - } - - if (!this.chicken.getNavigator().tryMoveToEntityLiving(entitylivingbase, this.speedTowardsTarget)) { - this.delayCounter += 15; - } - } - - this.attackTick = Math.max(this.attackTick - 1, 0); - this.attackEntity(entitylivingbase, d0); - } - - protected void attackEntity(EntityLivingBase attacked, double distance) { - double d0 = this.getAttackReachSqr(attacked); - - if (distance <= d0 && this.attackTick <= 0) { - this.attackTick = 20; - this.chicken.swingArm(EnumHand.MAIN_HAND); - this.chicken.attackEntityAsMob(attacked); - - chicken.attackStateMachine = 2; - } - } - - protected double getAttackReachSqr(EntityLivingBase attackTarget) { - return (double) (this.chicken.width * 2.0F * this.chicken.width * 2.0F + attackTarget.width); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIEatAndCorruptBlock.java b/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIEatAndCorruptBlock.java deleted file mode 100644 index a7718a6b..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIEatAndCorruptBlock.java +++ /dev/null @@ -1,99 +0,0 @@ -package WayofTime.bloodmagic.entity.ai; - -import WayofTime.bloodmagic.entity.mob.EntityAspectedDemonBase; -import WayofTime.bloodmagic.inversion.CorruptionHandler; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.ai.EntityAIBase; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public class EntityAIEatAndCorruptBlock extends EntityAIBase { - /** - * The entity owner of this AITask - */ - private final EntityAspectedDemonBase grassEaterEntity; - /** - * The world the grass eater entity is eating from - */ - private final World world; - /** - * Number of ticks since the entity started to eat grass - */ - int eatingGrassTimer; - - public EntityAIEatAndCorruptBlock(EntityAspectedDemonBase entity) { - this.grassEaterEntity = entity; - this.world = entity.getEntityWorld(); - this.setMutexBits(7); - } - - /** - * Returns whether the EntityAIBase should begin execution. - */ - public boolean shouldExecute() { - if (this.grassEaterEntity.getRNG().nextInt(50) != 0) { - return false; - } else { - BlockPos pos = new BlockPos(this.grassEaterEntity.posX, this.grassEaterEntity.posY, this.grassEaterEntity.posZ).down(); - IBlockState offsetState = world.getBlockState(pos); - Block offsetBlock = offsetState.getBlock(); - return CorruptionHandler.isBlockCorruptible(world, grassEaterEntity.getType(), pos, offsetState, offsetBlock); - } - } - - /** - * Execute a one shot task or start executing a continuous task - */ - public void startExecuting() { - this.eatingGrassTimer = 40; - this.world.setEntityState(this.grassEaterEntity, (byte) 10); - this.grassEaterEntity.getNavigator().clearPath(); - } - - /** - * Resets the task - */ - public void resetTask() { - this.eatingGrassTimer = 0; - } - - /** - * Returns whether an in-progress EntityAIBase should continue executing - */ - public boolean continueExecuting() { - return this.eatingGrassTimer > 0; - } - - /** - * Number of ticks since the entity started to eat grass - */ - public int getEatingGrassTimer() { - return this.eatingGrassTimer; - } - - /** - * Updates the task - */ - public void updateTask() { - this.eatingGrassTimer = Math.max(0, this.eatingGrassTimer - 1); - - if (this.eatingGrassTimer == 4) { - BlockPos blockpos = new BlockPos(this.grassEaterEntity.posX, this.grassEaterEntity.posY, this.grassEaterEntity.posZ); - - BlockPos offsetPos = blockpos.down(); - IBlockState offsetState = world.getBlockState(offsetPos); - Block offsetBlock = offsetState.getBlock(); - - if (CorruptionHandler.isBlockCorruptible(world, grassEaterEntity.getType(), offsetPos, offsetState, offsetBlock)) { -// if (this.world.getGameRules().getBoolean("mobGriefing")) - { - this.world.playEvent(2001, offsetPos, Block.getIdFromBlock(offsetBlock)); - CorruptionHandler.corruptSurroundingBlocks(world, grassEaterEntity.getType(), offsetPos, 2, 0.5, 0.5); - } - - this.grassEaterEntity.eatGrassBonus(); - } - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIFollowOwner.java b/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIFollowOwner.java deleted file mode 100644 index cd82198d..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIFollowOwner.java +++ /dev/null @@ -1,125 +0,0 @@ -package WayofTime.bloodmagic.entity.ai; - -import WayofTime.bloodmagic.entity.mob.EntityDemonBase; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.EntityAIBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.pathfinding.PathNavigate; -import net.minecraft.pathfinding.PathNavigateGround; -import net.minecraft.pathfinding.PathNodeType; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.World; - -public class EntityAIFollowOwner extends EntityAIBase { - World theWorld; - float maxDist; - float minDist; - private EntityDemonBase thePet; - private EntityLivingBase theOwner; - private double followSpeed; - private PathNavigate petPathfinder; - private int timeToRecalcPath; - private float oldWaterCost; - - public EntityAIFollowOwner(EntityDemonBase thePetIn, double followSpeedIn, float minDistIn, float maxDistIn) { - this.thePet = thePetIn; - this.theWorld = thePetIn.getEntityWorld(); - this.followSpeed = followSpeedIn; - this.petPathfinder = thePetIn.getNavigator(); - this.minDist = minDistIn; - this.maxDist = maxDistIn; - this.setMutexBits(3); - - if (!(thePetIn.getNavigator() instanceof PathNavigateGround)) { - throw new IllegalArgumentException("Unsupported mob type for FollowOwnerGoal"); - } - } - - /** - * Returns whether the EntityAIBase should begin execution. - */ - public boolean shouldExecute() { - EntityLivingBase entitylivingbase = this.thePet.getOwner(); - - if (entitylivingbase == null) { - return false; - } else if (entitylivingbase instanceof EntityPlayer && ((EntityPlayer) entitylivingbase).isSpectator()) { - return false; - } else if (this.thePet.isStationary()) { - return false; - } else if (this.thePet.getDistanceSq(entitylivingbase) < (double) (this.minDist * this.minDist)) { - return false; - } else { - this.theOwner = entitylivingbase; - return true; - } - } - - /** - * Returns whether an in-progress EntityAIBase should continue executing - */ - public boolean continueExecuting() { - return !this.petPathfinder.noPath() && this.thePet.getDistanceSq(this.theOwner) > (double) (this.maxDist * this.maxDist) && !this.thePet.isStationary(); - } - - /** - * Execute a one shot task or start executing a continuous task - */ - public void startExecuting() { - this.timeToRecalcPath = 0; - this.oldWaterCost = this.thePet.getPathPriority(PathNodeType.WATER); - this.thePet.setPathPriority(PathNodeType.WATER, 0.0F); - } - - /** - * Resets the task - */ - public void resetTask() { - this.theOwner = null; - this.petPathfinder.clearPath(); - this.thePet.setPathPriority(PathNodeType.WATER, this.oldWaterCost); - } - - private boolean isEmptyBlock(BlockPos pos) { - IBlockState iblockstate = this.theWorld.getBlockState(pos); - Block block = iblockstate.getBlock(); - return block == Blocks.AIR || !iblockstate.isFullCube(); - } - - /** - * Updates the task - */ - public void updateTask() { - this.thePet.getLookHelper().setLookPositionWithEntity(this.theOwner, 10.0F, (float) this.thePet.getVerticalFaceSpeed()); - - if (!this.thePet.isStationary()) { - if (--this.timeToRecalcPath <= 0) { - this.timeToRecalcPath = 10; - - if (!this.petPathfinder.tryMoveToEntityLiving(this.theOwner, this.followSpeed)) { - if (!this.thePet.getLeashed()) { - if (this.thePet.getDistanceSq(this.theOwner) >= 144.0D) { - int i = MathHelper.floor(this.theOwner.posX) - 2; - int j = MathHelper.floor(this.theOwner.posZ) - 2; - int k = MathHelper.floor(this.theOwner.getEntityBoundingBox().minY); - - for (int l = 0; l <= 4; ++l) { - for (int i1 = 0; i1 <= 4; ++i1) { - if ((l < 1 || i1 < 1 || l > 3 || i1 > 3) && this.theWorld.getBlockState(new BlockPos(i + l, k - 1, j + i1)).isTopSolid() && this.isEmptyBlock(new BlockPos(i + l, k, j + i1)) && this.isEmptyBlock(new BlockPos(i + l, k + 1, j + i1))) { - this.thePet.setLocationAndAngles((double) ((float) (i + l) + 0.5F), (double) k, (double) ((float) (j + i1) + 0.5F), this.thePet.rotationYaw, this.thePet.rotationPitch); - this.petPathfinder.clearPath(); - return; - } - } - } - } - } - } - } - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIGrabEffectsFromOwner.java b/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIGrabEffectsFromOwner.java deleted file mode 100644 index 3b42eec1..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIGrabEffectsFromOwner.java +++ /dev/null @@ -1,136 +0,0 @@ -package WayofTime.bloodmagic.entity.ai; - -import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.EntityAIBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.pathfinding.PathNavigate; -import net.minecraft.pathfinding.PathNavigateGround; -import net.minecraft.pathfinding.PathNodeType; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.World; - -public class EntityAIGrabEffectsFromOwner extends EntityAIBase { - World theWorld; - float minDist; - private EntitySentientSpecter thePet; - private EntityLivingBase theOwner; - private double followSpeed; - private PathNavigate petPathfinder; - private int timeToRecalcPath; - private float oldWaterCost; - - /** - * In order to steal effects from the owner, the mob has to be close to the - * owner. - */ - public EntityAIGrabEffectsFromOwner(EntitySentientSpecter thePetIn, double followSpeedIn, float minDistIn) { - this.thePet = thePetIn; - this.theWorld = thePetIn.getEntityWorld(); - this.followSpeed = followSpeedIn; - this.petPathfinder = thePetIn.getNavigator(); - this.minDist = minDistIn; - this.setMutexBits(3); - - if (!(thePetIn.getNavigator() instanceof PathNavigateGround)) { - throw new IllegalArgumentException("Unsupported mob type for FollowOwnerGoal"); - } - } - - /** - * Returns whether the EntityAIBase should begin execution. - */ - public boolean shouldExecute() { - EntityLivingBase entitylivingbase = this.thePet.getOwner(); - - if (entitylivingbase == null) { - return false; - } else if (entitylivingbase instanceof EntityPlayer && ((EntityPlayer) entitylivingbase).isSpectator()) { - return false; - } else if (this.thePet.isStationary()) { - return false; -// } else if (this.thePet.getDistanceSqToEntity(entitylivingbase) < (double) (this.minDist * this.minDist)) -// { -// return false; - } else if (!this.thePet.canStealEffectFromOwner(entitylivingbase)) { - return false; - } else { - this.theOwner = entitylivingbase; - return true; - } - } - - /** - * Returns whether an in-progress EntityAIBase should continue executing - */ - public boolean continueExecuting() { - return this.thePet.canStealEffectFromOwner(theOwner);// || !this.petPathfinder.noPath() && this.thePet.getDistanceSqToEntity(this.theOwner) > (double) (this.minDist * this.minDist) && !this.thePet.isStationary(); - } - - /** - * Execute a one shot task or start executing a continuous task - */ - public void startExecuting() { - this.timeToRecalcPath = 0; - this.oldWaterCost = this.thePet.getPathPriority(PathNodeType.WATER); - this.thePet.setPathPriority(PathNodeType.WATER, 0.0F); - } - - /** - * Resets the task - */ - public void resetTask() { - this.theOwner = null; - this.petPathfinder.clearPath(); - this.thePet.setPathPriority(PathNodeType.WATER, this.oldWaterCost); - } - - private boolean isEmptyBlock(BlockPos pos) { - IBlockState iblockstate = this.theWorld.getBlockState(pos); - Block block = iblockstate.getBlock(); - return block == Blocks.AIR || !iblockstate.isFullCube(); - } - - /** - * Updates the task - */ - public void updateTask() { - this.thePet.getLookHelper().setLookPositionWithEntity(this.theOwner, 10.0F, (float) this.thePet.getVerticalFaceSpeed()); - - if (this.thePet.getDistanceSq(theOwner) < this.minDist * this.minDist) { - if (this.thePet.stealEffectsFromOwner(theOwner)) { - return; - } - } - - if (!this.thePet.isStationary()) { - if (--this.timeToRecalcPath <= 0) { - this.timeToRecalcPath = 10; - - if (!this.petPathfinder.tryMoveToEntityLiving(this.theOwner, this.followSpeed)) { - if (!this.thePet.getLeashed()) { - if (this.thePet.getDistanceSq(this.theOwner) >= 144.0D) { - int i = MathHelper.floor(this.theOwner.posX) - 2; - int j = MathHelper.floor(this.theOwner.posZ) - 2; - int k = MathHelper.floor(this.theOwner.getEntityBoundingBox().minY); - - for (int l = 0; l <= 4; ++l) { - for (int i1 = 0; i1 <= 4; ++i1) { - if ((l < 1 || i1 < 1 || l > 3 || i1 > 3) && this.theWorld.getBlockState(new BlockPos(i + l, k - 1, j + i1)).isTopSolid() && this.isEmptyBlock(new BlockPos(i + l, k, j + i1)) && this.isEmptyBlock(new BlockPos(i + l, k + 1, j + i1))) { - this.thePet.setLocationAndAngles((double) ((float) (i + l) + 0.5F), (double) k, (double) ((float) (j + i1) + 0.5F), this.thePet.rotationYaw, this.thePet.rotationPitch); - this.petPathfinder.clearPath(); - return; - } - } - } - } - } - } - } - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIHurtByTargetIgnoreTamed.java b/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIHurtByTargetIgnoreTamed.java deleted file mode 100644 index 371ed1be..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIHurtByTargetIgnoreTamed.java +++ /dev/null @@ -1,27 +0,0 @@ -package WayofTime.bloodmagic.entity.ai; - -import net.minecraft.entity.EntityCreature; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.IEntityOwnable; -import net.minecraft.entity.ai.EntityAIHurtByTarget; - -import java.util.UUID; - -public class EntityAIHurtByTargetIgnoreTamed extends EntityAIHurtByTarget { - public EntityAIHurtByTargetIgnoreTamed(EntityCreature creatureIn, boolean entityCallsForHelpIn, Class... targetClassesIn) { - super(creatureIn, true, targetClassesIn); - } - - @Override - public boolean isSuitableTarget(EntityLivingBase target, boolean includeInvincibles) { - if (this.taskOwner instanceof IEntityOwnable && target instanceof IEntityOwnable) { - UUID thisId = ((IEntityOwnable) this.taskOwner).getOwnerId(); - UUID targetId = ((IEntityOwnable) target).getOwnerId(); - if (thisId != null && targetId != null && thisId.equals(targetId)) { - return false; - } - } - - return super.isSuitableTarget(target, includeInvincibles); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIMimicReform.java b/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIMimicReform.java deleted file mode 100644 index cf35ee3b..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIMimicReform.java +++ /dev/null @@ -1,27 +0,0 @@ -package WayofTime.bloodmagic.entity.ai; - -import WayofTime.bloodmagic.entity.mob.EntityMimic; -import net.minecraft.entity.ai.EntityAIBase; -import net.minecraft.util.math.BlockPos; - -public class EntityAIMimicReform extends EntityAIBase { - private final EntityMimic theEntity; - - public EntityAIMimicReform(EntityMimic creatureIn) { - this.theEntity = creatureIn; - this.setMutexBits(2); - } - - @Override - public boolean shouldExecute() { - return this.theEntity.ticksExisted > 100 && this.theEntity.hasHome() && this.theEntity.isWithinHomeDistanceCurrentPosition(); - } - - @Override - public void startExecuting() { - BlockPos homePos = this.theEntity.getHomePosition(); - if (theEntity.reformIntoMimicBlock(homePos)) { - this.theEntity.setDead(); - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIOwnerHurtByTarget.java b/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIOwnerHurtByTarget.java deleted file mode 100644 index 42bfb5fa..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIOwnerHurtByTarget.java +++ /dev/null @@ -1,50 +0,0 @@ -package WayofTime.bloodmagic.entity.ai; - -import WayofTime.bloodmagic.entity.mob.EntityDemonBase; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.EntityAITarget; - -public class EntityAIOwnerHurtByTarget extends EntityAITarget { - EntityDemonBase theDefendingTameable; - EntityLivingBase theOwnerAttacker; - private int timestamp; - - public EntityAIOwnerHurtByTarget(EntityDemonBase theDefendingTameableIn) { - super(theDefendingTameableIn, false); - this.theDefendingTameable = theDefendingTameableIn; - this.setMutexBits(1); - } - - /** - * Returns whether the EntityAIBase should begin execution. - */ - public boolean shouldExecute() { - if (!this.theDefendingTameable.isTamed()) { - return false; - } else { - EntityLivingBase owner = this.theDefendingTameable.getOwner(); - - if (owner == null) { - return false; - } else { - this.theOwnerAttacker = owner.getRevengeTarget(); - int i = owner.getRevengeTimer(); - return i != this.timestamp && this.isSuitableTarget(this.theOwnerAttacker, false) && this.theDefendingTameable.shouldAttackEntity(this.theOwnerAttacker, owner); - } - } - } - - /** - * Execute a one shot task or start executing a continuous task - */ - public void startExecuting() { - this.taskOwner.setAttackTarget(this.theOwnerAttacker); - EntityLivingBase owner = this.theDefendingTameable.getOwner(); - - if (owner != null) { - this.timestamp = owner.getRevengeTimer(); - } - - super.startExecuting(); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIOwnerHurtTarget.java b/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIOwnerHurtTarget.java deleted file mode 100644 index 20ee7204..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIOwnerHurtTarget.java +++ /dev/null @@ -1,50 +0,0 @@ -package WayofTime.bloodmagic.entity.ai; - -import WayofTime.bloodmagic.entity.mob.EntityDemonBase; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.EntityAITarget; - -public class EntityAIOwnerHurtTarget extends EntityAITarget { - EntityDemonBase theEntityDemonBase; - EntityLivingBase theTarget; - private int timestamp; - - public EntityAIOwnerHurtTarget(EntityDemonBase theEntityDemonBaseIn) { - super(theEntityDemonBaseIn, false); - this.theEntityDemonBase = theEntityDemonBaseIn; - this.setMutexBits(1); - } - - /** - * Returns whether the EntityAIBase should begin execution. - */ - public boolean shouldExecute() { - if (!this.theEntityDemonBase.isTamed()) { - return false; - } else { - EntityLivingBase entitylivingbase = this.theEntityDemonBase.getOwner(); - - if (entitylivingbase == null) { - return false; - } else { - this.theTarget = entitylivingbase.getLastAttackedEntity(); - int i = entitylivingbase.getLastAttackedEntityTime(); - return i != this.timestamp && this.isSuitableTarget(this.theTarget, false) && this.theEntityDemonBase.shouldAttackEntity(this.theTarget, entitylivingbase); - } - } - } - - /** - * Execute a one shot task or start executing a continuous task - */ - public void startExecuting() { - this.taskOwner.setAttackTarget(this.theTarget); - EntityLivingBase entitylivingbase = this.theEntityDemonBase.getOwner(); - - if (entitylivingbase != null) { - this.timestamp = entitylivingbase.getLastAttackedEntityTime(); - } - - super.startExecuting(); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIPickUpAlly.java b/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIPickUpAlly.java deleted file mode 100644 index eb69d601..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIPickUpAlly.java +++ /dev/null @@ -1,154 +0,0 @@ -package WayofTime.bloodmagic.entity.ai; - -import WayofTime.bloodmagic.entity.mob.EntityAspectedDemonBase; -import WayofTime.bloodmagic.util.BMLog; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.EntityAIBase; -import net.minecraft.pathfinding.Path; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.world.World; - -import java.util.List; - -public class EntityAIPickUpAlly extends EntityAIBase { - protected final int attackInterval = 20; - protected EntityAspectedDemonBase entity; - /** - * An amount of decrementing ticks that allows the entity to attack once the - * tick reaches 0. - */ - protected int attackTick; - World worldObj; - /** - * The speed with which the mob will approach the target - */ - double speedTowardsTarget; - /** - * When true, the mob will continue chasing its target, even if it can't - * find a path to them right now. - */ - boolean longMemory; - /** - * The PathEntity of our entity. - */ - Path entityPathEntity; - private int delayCounter; - private double targetX; - private double targetY; - private double targetZ; - private int failedPathFindingPenalty = 0; - private boolean canPenalize = false; - - private EntityLivingBase pickupTarget = null; - - public EntityAIPickUpAlly(EntityAspectedDemonBase creature, double speedIn, boolean useLongMemory) { - this.entity = creature; - this.worldObj = creature.getEntityWorld(); - this.speedTowardsTarget = speedIn; - this.longMemory = useLongMemory; - this.setMutexBits(3); - } - - /** - * Returns whether the EntityAIBase should begin execution. - */ - public boolean shouldExecute() { - if (this.entity.getRidingEntity() != null) { - return false; - } - - AxisAlignedBB bb = new AxisAlignedBB(entity.posX - 0.5, entity.posY - 0.5, entity.posZ - 0.5, entity.posX + 0.5, entity.posY + 0.5, entity.posZ + 0.5).grow(5); - List list = this.entity.getEntityWorld().getEntitiesWithinAABB(EntityLivingBase.class, bb, new EntityAspectedDemonBase.WillTypePredicate(entity.getType())); - for (EntityLivingBase testEntity : list) { - if (testEntity != this.entity) { - Path path = this.entity.getNavigator().getPathToEntityLiving(testEntity); - if (path != null) { - this.entityPathEntity = path; - this.pickupTarget = testEntity; - return true; - } - } - } - - return false; - } - - /** - * Returns whether an in-progress EntityAIBase should continue executing - */ - public boolean continueExecuting() { - return this.entity.getRidingEntity() != null; - } - - /** - * Execute a one shot task or start executing a continuous task - */ - public void startExecuting() { - this.entity.getNavigator().setPath(this.entityPathEntity, this.speedTowardsTarget); - this.delayCounter = 0; - } - - /** - * Resets the task - */ - public void resetTask() { - this.entity.getNavigator().clearPath(); - this.pickupTarget = null; - } - - /** - * Updates the task - */ - public void updateTask() { - EntityLivingBase entitylivingbase = this.pickupTarget; - this.entity.getLookHelper().setLookPositionWithEntity(entitylivingbase, 30.0F, 30.0F); - double d0 = this.entity.getDistanceSq(entitylivingbase.posX, entitylivingbase.getEntityBoundingBox().minY, entitylivingbase.posZ); - --this.delayCounter; - - if ((this.longMemory || this.entity.getEntitySenses().canSee(entitylivingbase)) && this.delayCounter <= 0 && (this.targetX == 0.0D && this.targetY == 0.0D && this.targetZ == 0.0D || entitylivingbase.getDistanceSq(this.targetX, this.targetY, this.targetZ) >= 1.0D || this.entity.getRNG().nextFloat() < 0.05F)) { - this.targetX = entitylivingbase.posX; - this.targetY = entitylivingbase.getEntityBoundingBox().minY; - this.targetZ = entitylivingbase.posZ; - this.delayCounter = 4 + this.entity.getRNG().nextInt(7); - - if (this.canPenalize) { - this.delayCounter += failedPathFindingPenalty; - if (this.entity.getNavigator().getPath() != null) { - net.minecraft.pathfinding.PathPoint finalPathPoint = this.entity.getNavigator().getPath().getFinalPathPoint(); - if (finalPathPoint != null && entitylivingbase.getDistanceSq(finalPathPoint.x, finalPathPoint.y, finalPathPoint.z) < 1) - failedPathFindingPenalty = 0; - else - failedPathFindingPenalty += 10; - } else { - failedPathFindingPenalty += 10; - } - } - - if (d0 > 1024.0D) { - this.delayCounter += 10; - } else if (d0 > 256.0D) { - this.delayCounter += 5; - } - - if (!this.entity.getNavigator().tryMoveToEntityLiving(entitylivingbase, this.speedTowardsTarget)) { - this.delayCounter += 15; - } - } - - this.attackTick = Math.max(this.attackTick - 1, 0); - this.pickUpEntity(entitylivingbase, d0); - } - - protected void pickUpEntity(EntityLivingBase potentialPickup, double distance) { - double d0 = this.getAttackReachSqr(potentialPickup); - - if (distance <= d0 && this.attackTick <= 0 && !potentialPickup.isRiding()) { - BMLog.DEBUG.info("Hai!"); - potentialPickup.startRiding(this.entity, true); - } - } - - protected double getAttackReachSqr(EntityLivingBase attackTarget) { - return (double) (this.entity.width * 2.0F * this.entity.width * 2.0F + attackTarget.width); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIProtectAlly.java b/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIProtectAlly.java deleted file mode 100644 index d831c487..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIProtectAlly.java +++ /dev/null @@ -1,98 +0,0 @@ -package WayofTime.bloodmagic.entity.ai; - -import WayofTime.bloodmagic.entity.mob.EntityAspectedDemonBase; -import WayofTime.bloodmagic.entity.mob.EntityCorruptedSheep; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.EntityAIBase; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.world.World; - -import java.util.List; - -public class EntityAIProtectAlly extends EntityAIBase { - /** - * The entity owner of this AITask - */ - private final EntityCorruptedSheep entity; - /** - * The world the grass eater entity is eating from - */ - private final World world; - /** - * Number of ticks since the entity started to eat grass - */ - int castTimer; - - public EntityAIProtectAlly(EntityCorruptedSheep entity) { - this.entity = entity; - this.world = entity.getEntityWorld(); - this.setMutexBits(7); - } - - public int getCastTimer() { - return this.castTimer; - } - - /** - * Returns whether the EntityAIBase should begin execution. - */ - @Override - public boolean shouldExecute() { - AxisAlignedBB bb = new AxisAlignedBB(entity.posX - 0.5, entity.posY - 0.5, entity.posZ - 0.5, entity.posX + 0.5, entity.posY + 0.5, entity.posZ + 0.5).grow(5); - List list = world.getEntitiesWithinAABB(EntityLivingBase.class, bb, new EntityAspectedDemonBase.WillTypePredicate(entity.getType())); - for (EntityLivingBase testEntity : list) { - if (testEntity != this.entity) { - if (this.entity.canProtectAlly(testEntity)) { - return true; - } - } - } - - return false; - } - - /** - * Execute a one shot task or start executing a continuous task - */ - @Override - public void startExecuting() { - this.castTimer = 100; - this.world.setEntityState(this.entity, (byte) 53); - this.entity.getNavigator().clearPath(); - } - - /** - * Resets the task - */ - @Override - public void resetTask() { - this.castTimer = 0; - } - - /** - * Returns whether an in-progress EntityAIBase should continue executing - */ - @Override - public boolean shouldContinueExecuting() { - return castTimer > 0; - } - - /** - * Updates the task - */ - @Override - public void updateTask() { - this.castTimer = Math.max(0, this.castTimer - 1); - if (castTimer == 0) { - AxisAlignedBB bb = new AxisAlignedBB(entity.posX - 0.5, entity.posY - 0.5, entity.posZ - 0.5, entity.posX + 0.5, entity.posY + 0.5, entity.posZ + 0.5).grow(5); - List list = world.getEntitiesWithinAABB(EntityLivingBase.class, bb, new EntityAspectedDemonBase.WillTypePredicate(entity.getType())); - for (EntityLivingBase testEntity : list) { - if (testEntity != this.entity) { - if (this.entity.applyProtectionToAlly(testEntity)) { - return; - } - } - } - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIRetreatToHeal.java b/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIRetreatToHeal.java deleted file mode 100644 index a2468fbe..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIRetreatToHeal.java +++ /dev/null @@ -1,135 +0,0 @@ -package WayofTime.bloodmagic.entity.ai; - -import WayofTime.bloodmagic.entity.mob.EntityDemonBase; -import com.google.common.base.Predicate; -import com.google.common.base.Predicates; -import net.minecraft.entity.Entity; -import net.minecraft.entity.ai.EntityAIBase; -import net.minecraft.entity.ai.RandomPositionGenerator; -import net.minecraft.pathfinding.Path; -import net.minecraft.pathfinding.PathNavigate; -import net.minecraft.util.EntitySelectors; -import net.minecraft.util.math.Vec3d; - -import java.util.List; - -public class EntityAIRetreatToHeal extends EntityAIBase { - private final Predicate canBeSeenSelector; - /** - * The entity we are attached to - */ - protected EntityDemonBase theEntity; - protected T closestLivingEntity; - private double farSpeed; - private double nearSpeed; - private double safeHealDistance = 3; - private float avoidDistance; - /** - * The PathEntity of our entity - */ - private Path entityPathEntity; - /** - * The PathNavigate of our entity - */ - private PathNavigate entityPathNavigate; - private Class classToAvoid; - private Predicate avoidTargetSelector; - - public EntityAIRetreatToHeal(EntityDemonBase theEntityIn, Class classToAvoidIn, float avoidDistanceIn, double farSpeedIn, double nearSpeedIn) { - this(theEntityIn, classToAvoidIn, Predicates.alwaysTrue(), avoidDistanceIn, farSpeedIn, nearSpeedIn); - } - - public EntityAIRetreatToHeal(EntityDemonBase theEntityIn, Class classToAvoidIn, Predicate avoidTargetSelectorIn, float avoidDistanceIn, double farSpeedIn, double nearSpeedIn) { - this.canBeSeenSelector = p_apply_1_ -> p_apply_1_.isEntityAlive() && EntityAIRetreatToHeal.this.theEntity.getEntitySenses().canSee(p_apply_1_); - this.theEntity = theEntityIn; - this.classToAvoid = classToAvoidIn; - this.avoidTargetSelector = avoidTargetSelectorIn; - this.avoidDistance = avoidDistanceIn; - this.farSpeed = farSpeedIn; - this.nearSpeed = nearSpeedIn; - this.entityPathNavigate = theEntityIn.getNavigator(); - this.setMutexBits(3); - } - - /** - * Returns whether the EntityAIBase should begin execution. - */ - @Override - public boolean shouldExecute() { - if (!this.theEntity.shouldEmergencyHeal()) { - return false; - } - - //This part almost doesn't matter - List list = this.theEntity.getEntityWorld().getEntitiesWithinAABB(this.classToAvoid, this.theEntity.getEntityBoundingBox().expand((double) this.avoidDistance, 3.0D, (double) this.avoidDistance), Predicates.and(EntitySelectors.CAN_AI_TARGET, this.canBeSeenSelector, this.avoidTargetSelector)); - - if (list.isEmpty()) { - return true; //No entities nearby, so I can freely heal - } else { - this.closestLivingEntity = list.get(0); - Vec3d vec3d = RandomPositionGenerator.findRandomTargetBlockAwayFrom(this.theEntity, 16, 7, new Vec3d(this.closestLivingEntity.posX, this.closestLivingEntity.posY, this.closestLivingEntity.posZ)); - - if (vec3d == null) { - return false; //Nowhere to run, gotta fight! - } else if (this.closestLivingEntity.getDistanceSq(vec3d.x, vec3d.y, vec3d.z) < this.closestLivingEntity.getDistanceSq(this.theEntity)) { - return false; //I'll be headed off if I choose this direction. - } else { - this.entityPathEntity = this.entityPathNavigate.getPathToXYZ(vec3d.x, vec3d.y, vec3d.z); - return this.entityPathEntity != null; - } - } - } - - /** - * Returns whether an in-progress EntityAIBase should continue executing - */ - @Override - public boolean shouldContinueExecuting() { - return this.theEntity.shouldEmergencyHeal();//!this.entityPathNavigate.noPath(); - } - - /** - * Execute a one shot task or start executing a continuous task - */ - @Override - public void startExecuting() { - if (this.entityPathEntity != null) { - this.entityPathNavigate.setPath(this.entityPathEntity, this.farSpeed); - } - } - - /** - * Resets the task - */ - @Override - public void resetTask() { - this.closestLivingEntity = null; - } - - /** - * Updates the task - */ - @Override - public void updateTask() { - if (this.closestLivingEntity != null) { - if (this.theEntity.getDistanceSq(this.closestLivingEntity) < 49.0D) { - this.theEntity.getNavigator().setSpeed(this.nearSpeed); - } else { - this.theEntity.getNavigator().setSpeed(this.farSpeed); - } - - if (this.theEntity.ticksExisted % 20 == 0 && this.theEntity.getDistanceSq(this.closestLivingEntity) >= safeHealDistance * safeHealDistance) { - healEntity(); - return; - } - } - - if (this.theEntity.ticksExisted % 20 == 0) { - healEntity(); - } - } - - public void healEntity() { - this.theEntity.performEmergencyHeal(2); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIStealthRetreat.java b/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIStealthRetreat.java deleted file mode 100644 index 51600496..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIStealthRetreat.java +++ /dev/null @@ -1,96 +0,0 @@ -package WayofTime.bloodmagic.entity.ai; - -import WayofTime.bloodmagic.entity.mob.EntityCorruptedChicken; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.EntityAIBase; -import net.minecraft.entity.ai.RandomPositionGenerator; -import net.minecraft.pathfinding.Path; -import net.minecraft.pathfinding.PathNavigate; -import net.minecraft.util.math.Vec3d; - -public class EntityAIStealthRetreat extends EntityAIBase { - private final double farSpeed; - private final double nearSpeed; - private final float avoidDistance; - /** - * The PathNavigate of our entity - */ - private final PathNavigate entityPathNavigate; - /** - * The entity we are attached to - */ - protected EntityCorruptedChicken entity; - /** - * The PathEntity of our entity - */ - private Path entityPathEntity; - private int ticksLeft = 0; - - public EntityAIStealthRetreat(EntityCorruptedChicken theEntityIn, float avoidDistanceIn, double farSpeedIn, double nearSpeedIn) { - this.entity = theEntityIn; - this.avoidDistance = avoidDistanceIn; - this.farSpeed = farSpeedIn; - this.nearSpeed = nearSpeedIn; - this.entityPathNavigate = theEntityIn.getNavigator(); - this.setMutexBits(1); - } - - @Override - public boolean shouldExecute() { - if (this.entity.attackStateMachine == 2) { - EntityLivingBase attacked = this.entity.getAttackTarget(); - if (attacked == null) { - return false; - } - - Vec3d vec3d = RandomPositionGenerator.findRandomTargetBlockAwayFrom(this.entity, 16, 7, new Vec3d(attacked.posX, attacked.posY, attacked.posZ)); - - if (vec3d == null) { - return false; - } else if (attacked.getDistanceSq(vec3d.x, vec3d.y, vec3d.z) < attacked.getDistanceSq(this.entity)) { - return false; - } else { - this.entityPathEntity = this.entityPathNavigate.getPathToXYZ(vec3d.x, vec3d.y, vec3d.z); - return this.entityPathEntity != null; - } - } - - return false; - } - - @Override - public boolean shouldContinueExecuting() { - if (this.entityPathNavigate.noPath()) { - this.entity.attackStateMachine = 0; - return false; - } - - return this.entity.attackStateMachine == 2; - } - - @Override - public void resetTask() { - ticksLeft = 0; - } - - @Override - public void startExecuting() { - ticksLeft = this.entity.getEntityWorld().rand.nextInt(100) + 100; - this.entityPathNavigate.setPath(this.entityPathEntity, this.farSpeed); - } - - @Override - public void updateTask() { - ticksLeft--; - if (ticksLeft <= 0 || this.entity.getAttackTarget() == null) { - this.entity.attackStateMachine = 0; - return; - } - - if (this.entity.getDistanceSq(this.entity.getAttackTarget()) < 49.0D) { - this.entity.getNavigator().setSpeed(this.nearSpeed); - } else { - this.entity.getNavigator().setSpeed(this.farSpeed); - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIStealthTowardsTarget.java b/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIStealthTowardsTarget.java deleted file mode 100644 index 74dd9ba6..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/ai/EntityAIStealthTowardsTarget.java +++ /dev/null @@ -1,87 +0,0 @@ -package WayofTime.bloodmagic.entity.ai; - -import WayofTime.bloodmagic.entity.mob.EntityCorruptedChicken; -import net.minecraft.entity.EntityCreature; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.EntityAIBase; -import net.minecraft.entity.ai.RandomPositionGenerator; -import net.minecraft.util.math.Vec3d; - -public class EntityAIStealthTowardsTarget extends EntityAIBase { - private final EntityCorruptedChicken entity; - private final double speed; - private double xPosition; - private double yPosition; - private double zPosition; - private int ticksLeft = 0; - - public EntityAIStealthTowardsTarget(EntityCorruptedChicken creatureIn, double speedIn) { - this.entity = creatureIn; - this.speed = speedIn; - this.setMutexBits(1); - } - - @Override - public boolean shouldExecute() { - if (this.entity.attackStateMachine != 0 || this.entity.getAttackTarget() == null) { - return false; - } - - EntityLivingBase target = this.entity.getAttackTarget(); - Vec3d vec3d = null; - if (target instanceof EntityCreature) { - vec3d = RandomPositionGenerator.findRandomTarget((EntityCreature) target, 10, 7); - } else { - vec3d = RandomPositionGenerator.findRandomTarget(this.entity, 10, 7); - } - - if (vec3d == null) { - return false; - } else { - ticksLeft = this.entity.getEntityWorld().rand.nextInt(200) + 100; - this.xPosition = vec3d.x; - this.yPosition = vec3d.y; - this.zPosition = vec3d.z; - return true; - } - } - - @Override - public void resetTask() { - ticksLeft = 0; - } - - @Override - public boolean shouldContinueExecuting() { - ticksLeft--; - if (ticksLeft <= 0) { - this.entity.attackStateMachine = 1; - } - - this.entity.cloak(); - - if (this.entity.getNavigator().noPath()) { - EntityLivingBase target = this.entity.getAttackTarget(); - Vec3d vec3d; - if (target instanceof EntityCreature) { - vec3d = RandomPositionGenerator.findRandomTarget((EntityCreature) target, 10, 7); - } else { - vec3d = RandomPositionGenerator.findRandomTarget(this.entity, 10, 7); - } - - if (vec3d != null) { - this.xPosition = vec3d.x; - this.yPosition = vec3d.y; - this.zPosition = vec3d.z; - this.entity.getNavigator().tryMoveToXYZ(this.xPosition, this.yPosition, this.zPosition, this.speed); - } - } - - return this.entity.attackStateMachine == 0; - } - - @Override - public void startExecuting() { - this.entity.getNavigator().tryMoveToXYZ(this.xPosition, this.yPosition, this.zPosition, this.speed); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/mob/EntityAspectedDemonBase.java b/src/main/java/WayofTime/bloodmagic/entity/mob/EntityAspectedDemonBase.java deleted file mode 100644 index 47f9cf1d..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/mob/EntityAspectedDemonBase.java +++ /dev/null @@ -1,242 +0,0 @@ -package WayofTime.bloodmagic.entity.mob; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.gson.Serializers; -import com.google.common.base.Predicate; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.network.datasync.DataParameter; -import net.minecraft.network.datasync.EntityDataManager; -import net.minecraft.util.DamageSource; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.World; - -import java.util.Locale; - -public abstract class EntityAspectedDemonBase extends EntityDemonBase { - protected static final DataParameter TYPE = EntityDataManager.createKey(EntityAspectedDemonBase.class, Serializers.WILL_TYPE_SERIALIZER); - - public EntityAspectedDemonBase(World worldIn) { - super(worldIn); - } - - @Override - protected void entityInit() { - super.entityInit(); - this.dataManager.register(TYPE, EnumDemonWillType.DEFAULT); - } - - public double getMeleeResist() { - return 0; - } - - public double getProjectileResist() { - return 0; - } - - public double getMagicResist() { - return 0; - } - - public double getBaseHP(EnumDemonWillType type) { - double baseHP = 40; - - switch (type) { - case DEFAULT: - break; - case CORROSIVE: - break; - case DESTRUCTIVE: - break; - case VENGEFUL: - baseHP *= 0.8; - break; - case STEADFAST: - baseHP *= 1.25; - break; - } - - return baseHP; - } - - public double getBaseMeleeDamage(EnumDemonWillType type) { - double baseDamage = 8; - - switch (type) { - case DEFAULT: - break; - case CORROSIVE: - baseDamage *= 0.8; - break; - case DESTRUCTIVE: - baseDamage *= 1.5; - break; - case VENGEFUL: - baseDamage *= 0.8; - break; - case STEADFAST: - baseDamage *= 0.6; - break; - } - - return baseDamage; - } - - public double getBaseSpeed(EnumDemonWillType type) { - double baseSpeed = 0.27; - - switch (type) { - case DEFAULT: - break; - case CORROSIVE: - break; - case DESTRUCTIVE: - break; - case VENGEFUL: - baseSpeed *= 1.3; - break; - case STEADFAST: - break; - } - - return baseSpeed; - } - - public double getBaseSprintModifier(EnumDemonWillType type) { - double baseSprint = 1; - - switch (type) { - case DEFAULT: - break; - case CORROSIVE: - break; - case DESTRUCTIVE: - break; - case VENGEFUL: - baseSprint *= 1.2; - break; - case STEADFAST: - break; - } - - return baseSprint; - } - - public double getBaseKnockbackResist(EnumDemonWillType type) { - double baseKnockback = 0; - - switch (type) { - case DEFAULT: - break; - case CORROSIVE: - break; - case DESTRUCTIVE: - break; - case VENGEFUL: - break; - case STEADFAST: - baseKnockback += 0.35; - break; - } - - return baseKnockback; - } - - public void applyEntityAttributes(EnumDemonWillType type) { - this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(this.getBaseHP(type)); - this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(this.getBaseSpeed(type)); - this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(this.getBaseMeleeDamage(type)); - this.getEntityAttribute(SharedMonsterAttributes.KNOCKBACK_RESISTANCE).setBaseValue(this.getBaseKnockbackResist(type)); - } - - @Override - public boolean attackEntityFrom(DamageSource source, float amount) { - if (this.isEntityInvulnerable(source)) { - return false; - } else { - float newAmount = amount; - if (source.isProjectile()) { - newAmount *= MathHelper.clamp(1 - getProjectileResist(), 0, 1); - } else { - newAmount *= MathHelper.clamp(1 - getMeleeResist(), 0, 1); - } - - if (source.isMagicDamage()) { - newAmount *= MathHelper.clamp(1 - getMagicResist(), 0, 1); - } - - return super.attackEntityFrom(source, newAmount); - } - } - - public EnumDemonWillType getType() { - return this.dataManager.get(TYPE); - } - - public void setType(EnumDemonWillType type) { - this.dataManager.set(TYPE, type); - this.applyEntityAttributes(type); - this.setCombatTask(); - } - - @Override - public void writeEntityToNBT(NBTTagCompound tag) { - super.writeEntityToNBT(tag); - - tag.setString(Constants.NBT.WILL_TYPE, this.getType().toString()); - } - - @Override - public void readEntityFromNBT(NBTTagCompound tag) { - super.readEntityFromNBT(tag); - - if (!tag.hasKey(Constants.NBT.WILL_TYPE)) { - setType(EnumDemonWillType.DEFAULT); - } else { - setType(EnumDemonWillType.valueOf(tag.getString(Constants.NBT.WILL_TYPE).toUpperCase(Locale.ENGLISH))); - } - } - - //Returns true if the inputted mob is on the same team. - public static class WillTypePredicate implements Predicate { - private final EnumDemonWillType type; - - public WillTypePredicate(EnumDemonWillType type) { - this.type = type; - } - - //Returns true if this mob is the same type. - @Override - public boolean apply(EntityLivingBase input) { - if (input instanceof EntityAspectedDemonBase) { - if (((EntityAspectedDemonBase) input).getType() == type) { - return true; - } - } - - return false; - } - } - - public class TeamAttackPredicate implements Predicate { - private final EntityAspectedDemonBase demon; - - public TeamAttackPredicate(EntityAspectedDemonBase demon) { - this.demon = demon; - } - - //Returns true if this mob can attack the inputted mob. - @Override - public boolean apply(EntityLivingBase input) { - if (input instanceof EntityAspectedDemonBase) { - if (((EntityAspectedDemonBase) input).getType() == demon.getType()) { - return false; - } - } - - return input != null; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/entity/mob/EntityCorruptedChicken.java b/src/main/java/WayofTime/bloodmagic/entity/mob/EntityCorruptedChicken.java deleted file mode 100644 index 450bb4f9..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/mob/EntityCorruptedChicken.java +++ /dev/null @@ -1,202 +0,0 @@ -package WayofTime.bloodmagic.entity.mob; - -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.entity.ai.EntityAIAttackStealthMelee; -import WayofTime.bloodmagic.entity.ai.EntityAIStealthRetreat; -import WayofTime.bloodmagic.entity.ai.EntityAIStealthTowardsTarget; -import net.minecraft.block.Block; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.*; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Items; -import net.minecraft.init.MobEffects; -import net.minecraft.init.SoundEvents; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.pathfinding.PathNodeType; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.SoundEvent; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.World; - -public class EntityCorruptedChicken extends EntityAspectedDemonBase { - private final int attackPriority = 3; - public float wingRotation; - public float destPos; - public float oFlapSpeed; - public float oFlap; - public float wingRotDelta = 1.0F; - /** - * The time until the next egg is spawned. - */ - public int timeUntilNextEgg; - /* - * 0 means the chicken is casting stealth on itself when targeted, running - * to a random location near the target. 1 means the chicken is running - * after the target, attempting to attack it. 2 means it is running away - * from the target for a certain amount of time, before going back into - * state 0. - */ - public int attackStateMachine = 0; - private EntityAIAttackStealthMelee aiAttackOnCollide; - - public EntityCorruptedChicken(World world) { - this(world, EnumDemonWillType.DEFAULT); - } - - public EntityCorruptedChicken(World world, EnumDemonWillType type) { - super(world); - this.setSize(0.4F, 0.7F); - this.timeUntilNextEgg = this.rand.nextInt(600) + 600; - this.setPathPriority(PathNodeType.WATER, 0.0F); - - this.setType(type); - } - - protected void initEntityAI() { - this.tasks.addTask(0, new EntityAISwimming(this)); -// this.tasks.addTask(1, new EntityAIPanic(this, 1.4D)); - this.tasks.addTask(attackPriority, new EntityAIStealthTowardsTarget(this, 1)); - this.tasks.addTask(attackPriority, new EntityAIStealthRetreat(this, 6.0F, 1.4D, 1.4D)); - this.tasks.addTask(5, new EntityAIWander(this, 1.0D)); - this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); - this.tasks.addTask(7, new EntityAILookIdle(this)); - - this.targetTasks.addTask(1, new EntityAINearestAttackableTarget<>(this, EntityPlayer.class, true)); - this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class, 10, true, false, new EntityAspectedDemonBase.TeamAttackPredicate(this))); - } - - @Override - public void setCombatTask() { - if (aiAttackOnCollide != null) { - this.tasks.removeTask(aiAttackOnCollide); - } - - aiAttackOnCollide = new EntityAIAttackStealthMelee(this, this.getBaseSprintModifier(getType()), false); - this.tasks.addTask(attackPriority, aiAttackOnCollide); - } - - public void cloak() { - this.addPotionEffect(new PotionEffect(MobEffects.INVISIBILITY, 50, 0, false, false)); - } - - @Override - public double getBaseHP(EnumDemonWillType type) { - return super.getBaseHP(type) * 0.5; - } - - @Override - public double getBaseMeleeDamage(EnumDemonWillType type) { - return super.getBaseMeleeDamage(type) * 2.5; - } - - @Override - public double getBaseSpeed(EnumDemonWillType type) { - return super.getBaseSpeed(type); - } - - @Override - public double getBaseSprintModifier(EnumDemonWillType type) { - return super.getBaseSprintModifier(type); - } - - @Override - public double getBaseKnockbackResist(EnumDemonWillType type) { - return super.getBaseKnockbackResist(type); - } - - @Override - public float getEyeHeight() { - return this.height; - } - - @Override - public void onLivingUpdate() { - super.onLivingUpdate(); - -// if (!worldObj.isRemote) -// System.out.println("State machine: " + this.attackStateMachine); - - this.oFlap = this.wingRotation; - this.oFlapSpeed = this.destPos; - this.destPos = (float) ((double) this.destPos + (double) (this.onGround ? -1 : 4) * 0.3D); - this.destPos = MathHelper.clamp(this.destPos, 0.0F, 1.0F); - - if (!this.onGround && this.wingRotDelta < 1.0F) { - this.wingRotDelta = 1.0F; - } - - this.wingRotDelta = (float) ((double) this.wingRotDelta * 0.9D); - - if (!this.onGround && this.motionY < 0.0D) { - this.motionY *= 0.6D; - } - - this.wingRotation += this.wingRotDelta * 2.0F; - - if (!this.getEntityWorld().isRemote && !this.isChild() && --this.timeUntilNextEgg <= 0) { - this.playSound(SoundEvents.ENTITY_CHICKEN_EGG, 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F); - this.dropItem(Items.EGG, 1); - this.timeUntilNextEgg = this.rand.nextInt(600) + 600; - } - } - - @Override - public void fall(float distance, float damageMultiplier) { - } - - @Override - protected SoundEvent getAmbientSound() { - return SoundEvents.ENTITY_CHICKEN_AMBIENT; - } - - @Override - protected SoundEvent getHurtSound() { - return SoundEvents.ENTITY_CHICKEN_HURT; - } - - @Override - protected SoundEvent getDeathSound() { - return SoundEvents.ENTITY_CHICKEN_DEATH; - } - - @Override - protected float getSoundPitch() { - return super.getSoundPitch() * 0.5f; - } - - @Override - protected void playStepSound(BlockPos pos, Block blockIn) { - this.playSound(SoundEvents.ENTITY_CHICKEN_STEP, 0.15F, 1.0F); - } - - @Override - public void readEntityFromNBT(NBTTagCompound compound) { - super.readEntityFromNBT(compound); - - if (compound.hasKey("EggLayTime")) { - this.timeUntilNextEgg = compound.getInteger("EggLayTime"); - } - } - - @Override - public void writeEntityToNBT(NBTTagCompound compound) { - super.writeEntityToNBT(compound); - compound.setInteger("EggLayTime", this.timeUntilNextEgg); - } - - @Override - public void updatePassenger(Entity passenger) { - super.updatePassenger(passenger); - float f = MathHelper.sin(this.renderYawOffset * 0.017453292F); - float f1 = MathHelper.cos(this.renderYawOffset * 0.017453292F); - float f2 = 0.1F; - float f3 = 0.0F; - passenger.setPosition(this.posX + (double) (0.1F * f), this.posY + (double) (this.height * 0.5F) + passenger.getYOffset() + 0.0D, this.posZ - (double) (0.1F * f1)); - - if (passenger instanceof EntityLivingBase) { - ((EntityLivingBase) passenger).renderYawOffset = this.renderYawOffset; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/entity/mob/EntityCorruptedSheep.java b/src/main/java/WayofTime/bloodmagic/entity/mob/EntityCorruptedSheep.java deleted file mode 100644 index bd12e3e9..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/mob/EntityCorruptedSheep.java +++ /dev/null @@ -1,354 +0,0 @@ -package WayofTime.bloodmagic.entity.mob; - -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.entity.ai.EntityAIEatAndCorruptBlock; -import WayofTime.bloodmagic.entity.ai.EntityAIProtectAlly; -import com.google.common.collect.Maps; -import net.minecraft.block.Block; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.IEntityLivingData; -import net.minecraft.entity.ai.*; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.init.MobEffects; -import net.minecraft.init.SoundEvents; -import net.minecraft.item.EnumDyeColor; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.network.datasync.DataParameter; -import net.minecraft.network.datasync.DataSerializers; -import net.minecraft.network.datasync.EntityDataManager; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.SoundEvent; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.DifficultyInstance; -import net.minecraft.world.World; -import net.minecraftforge.common.IShearable; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nullable; -import java.util.ArrayList; -import java.util.List; -import java.util.Map; -import java.util.Random; - -public class EntityCorruptedSheep extends EntityAspectedDemonBase implements IShearable { - private static final DataParameter DYE_COLOR = EntityDataManager.createKey(EntityCorruptedSheep.class, DataSerializers.BYTE); - - private static final Map DYE_TO_RGB = Maps.newEnumMap(EnumDyeColor.class); - public static int maxProtectionCooldown = 90 * 20; //90 second cooldown - - static { - DYE_TO_RGB.put(EnumDyeColor.WHITE, new float[]{1.0F, 1.0F, 1.0F}); - DYE_TO_RGB.put(EnumDyeColor.ORANGE, new float[]{0.85F, 0.5F, 0.2F}); - DYE_TO_RGB.put(EnumDyeColor.MAGENTA, new float[]{0.7F, 0.3F, 0.85F}); - DYE_TO_RGB.put(EnumDyeColor.LIGHT_BLUE, new float[]{0.4F, 0.6F, 0.85F}); - DYE_TO_RGB.put(EnumDyeColor.YELLOW, new float[]{0.9F, 0.9F, 0.2F}); - DYE_TO_RGB.put(EnumDyeColor.LIME, new float[]{0.5F, 0.8F, 0.1F}); - DYE_TO_RGB.put(EnumDyeColor.PINK, new float[]{0.95F, 0.5F, 0.65F}); - DYE_TO_RGB.put(EnumDyeColor.GRAY, new float[]{0.3F, 0.3F, 0.3F}); - DYE_TO_RGB.put(EnumDyeColor.SILVER, new float[]{0.6F, 0.6F, 0.6F}); - DYE_TO_RGB.put(EnumDyeColor.CYAN, new float[]{0.3F, 0.5F, 0.6F}); - DYE_TO_RGB.put(EnumDyeColor.PURPLE, new float[]{0.5F, 0.25F, 0.7F}); - DYE_TO_RGB.put(EnumDyeColor.BLUE, new float[]{0.2F, 0.3F, 0.7F}); - DYE_TO_RGB.put(EnumDyeColor.BROWN, new float[]{0.4F, 0.3F, 0.2F}); - DYE_TO_RGB.put(EnumDyeColor.GREEN, new float[]{0.4F, 0.5F, 0.2F}); - DYE_TO_RGB.put(EnumDyeColor.RED, new float[]{0.6F, 0.2F, 0.2F}); - DYE_TO_RGB.put(EnumDyeColor.BLACK, new float[]{0.1F, 0.1F, 0.1F}); - } - - private final int attackPriority = 3; - public int protectionCooldown = 0; - /** - * Used to control movement as well as wool regrowth. Set to 40 on - * handleHealthUpdate and counts down with each tick. - */ - private int sheepTimer; - private int castTimer = 0; - private EntityAIEatAndCorruptBlock entityAIEatGrass; - private EntityAIProtectAlly entityAIProtectAlly; - private EntityAIAttackMelee aiAttackOnCollide; - - public EntityCorruptedSheep(World world) { - this(world, EnumDemonWillType.DEFAULT); - } - - public EntityCorruptedSheep(World world, EnumDemonWillType type) { - super(world); - this.setSize(0.9F, 1.3F); - - this.setType(type); - } - - protected void initEntityAI() { - this.entityAIEatGrass = new EntityAIEatAndCorruptBlock(this); - this.entityAIProtectAlly = new EntityAIProtectAlly(this); - - this.tasks.addTask(0, new EntityAISwimming(this)); - this.tasks.addTask(2, entityAIProtectAlly); - this.tasks.addTask(5, this.entityAIEatGrass); - this.tasks.addTask(6, new EntityAIWander(this, 1.0D)); - this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); - this.tasks.addTask(8, new EntityAILookIdle(this)); - - this.targetTasks.addTask(1, new EntityAINearestAttackableTarget<>(this, EntityPlayer.class, true)); - this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class, 10, true, false, new EntityAspectedDemonBase.TeamAttackPredicate(this))); - } - - @Override - public void setCombatTask() { - if (aiAttackOnCollide != null) { - this.tasks.removeTask(aiAttackOnCollide); - } - - aiAttackOnCollide = new EntityAIAttackMelee(this, this.getBaseSprintModifier(getType()), false); - this.tasks.addTask(attackPriority, aiAttackOnCollide); - } - - @Override - protected void updateAITasks() { - this.sheepTimer = this.entityAIEatGrass.getEatingGrassTimer(); - this.castTimer = this.entityAIProtectAlly.getCastTimer(); - super.updateAITasks(); - } - - @Override - public void onLivingUpdate() { - if (this.getEntityWorld().isRemote) { - this.sheepTimer = Math.max(0, this.sheepTimer - 1); - this.castTimer = Math.max(0, castTimer - 1); - if (this.castTimer == 70) { - this.playSound(this.getHurtSound(), this.getSoundVolume() * 2, this.getSoundPitch()); - } - } - - this.protectionCooldown = Math.max(0, this.protectionCooldown - 1); - - super.onLivingUpdate(); - } - - public boolean canProtectAlly(EntityLivingBase entity) { - return this.protectionCooldown <= 0 && entity.getHealth() < entity.getMaxHealth() && !entity.isPotionActive(MobEffects.RESISTANCE); - } - - public boolean applyProtectionToAlly(EntityLivingBase entity) { - if (canProtectAlly(entity)) { - entity.addPotionEffect(new PotionEffect(MobEffects.RESISTANCE, 20 * 20, 3)); - this.protectionCooldown = maxProtectionCooldown; - } - - return false; - } - - @Override - public double getBaseHP(EnumDemonWillType type) { - return super.getBaseHP(type) * 0.75; - } - - @Override - public double getBaseMeleeDamage(EnumDemonWillType type) { - return super.getBaseMeleeDamage(type) * 0.75; - } - - @Override - public double getBaseSpeed(EnumDemonWillType type) { - return super.getBaseSpeed(type); - } - - @Override - public double getBaseSprintModifier(EnumDemonWillType type) { - return super.getBaseSprintModifier(type); - } - - @Override - public double getBaseKnockbackResist(EnumDemonWillType type) { - return super.getBaseKnockbackResist(type) + 0.2; - } - - @Override - public double getMeleeResist() { - return 0.2; - } - - @Override - public double getProjectileResist() { - return 0.6; - } - - @Override - protected void entityInit() { - super.entityInit(); - this.dataManager.register(DYE_COLOR, (byte) 0); - } - - @Override - @SideOnly(Side.CLIENT) - public void handleStatusUpdate(byte id) { - if (id == 10) { - this.sheepTimer = 40; - } else if (id == 53) { - this.castTimer = 100; - } else { - super.handleStatusUpdate(id); - } - } - - @SideOnly(Side.CLIENT) - public float getHeadRotationPointY(float partialTick) { - return this.sheepTimer <= 0 ? 0.0F : (this.sheepTimer >= 4 && this.sheepTimer <= 36 ? 1.0F : (this.sheepTimer < 4 ? ((float) this.sheepTimer - partialTick) / 4.0F : -((float) (this.sheepTimer - 40) - partialTick) / 4.0F)); - } - - @SideOnly(Side.CLIENT) - public float getHeadRotationAngleX(float partialTick) { - if (this.sheepTimer > 4 && this.sheepTimer <= 36) { - float f = ((float) (this.sheepTimer - 4) - partialTick) / 32.0F; - return ((float) Math.PI / 5F) + ((float) Math.PI * 7F / 100F) * MathHelper.sin(f * 28.7F); - } else { - return this.sheepTimer > 0 ? ((float) Math.PI / 5F) : this.rotationPitch * 0.017453292F; - } - } - - @Override - public void writeEntityToNBT(NBTTagCompound tag) { - super.writeEntityToNBT(tag); - tag.setBoolean("Sheared", this.getSheared()); - tag.setByte("Color", (byte) this.getFleeceColor().getMetadata()); - tag.setInteger("protection", this.protectionCooldown); - } - - @Override - public void readEntityFromNBT(NBTTagCompound tag) { - super.readEntityFromNBT(tag); - this.setSheared(tag.getBoolean("Sheared")); - this.setFleeceColor(EnumDyeColor.byMetadata(tag.getByte("Color"))); - this.protectionCooldown = tag.getInteger("protection"); - } - - @Override - protected SoundEvent getAmbientSound() { - return SoundEvents.ENTITY_SHEEP_AMBIENT; - } - - @Override - protected SoundEvent getHurtSound() { - return SoundEvents.ENTITY_SHEEP_HURT; - } - - @Override - protected SoundEvent getDeathSound() { - return SoundEvents.ENTITY_SHEEP_DEATH; - } - - @Override - protected float getSoundPitch() { - return super.getSoundPitch() * 0.5f; - } - - @Override - protected void playStepSound(BlockPos pos, Block blockIn) { - this.playSound(SoundEvents.ENTITY_SHEEP_STEP, 0.15F, 1.0F); - } - - /** - * Gets the wool color of this sheep. - */ - public EnumDyeColor getFleeceColor() { - return EnumDyeColor.byMetadata(this.dataManager.get(DYE_COLOR) & 15); - } - - /** - * Sets the wool color of this sheep - */ - public void setFleeceColor(EnumDyeColor color) { - byte b0 = this.dataManager.get(DYE_COLOR); - this.dataManager.set(DYE_COLOR, (byte) (b0 & 240 | color.getMetadata() & 15)); - } - - /** - * returns true if a sheeps wool has been sheared - */ - public boolean getSheared() { - return (this.dataManager.get(DYE_COLOR) & 16) != 0; - } - - /** - * make a sheep sheared if set to true - */ - public void setSheared(boolean sheared) { - byte b0 = this.dataManager.get(DYE_COLOR); - - if (sheared) { - this.dataManager.set(DYE_COLOR, (byte) (b0 | 16)); - } else { - this.dataManager.set(DYE_COLOR, (byte) (b0 & -17)); - } - } - - /** - * This function applies the benefits of growing back wool and faster - * growing up to the acting entity. (This function is used in the - * AIEatGrass) - */ - @Override - public void eatGrassBonus() { - this.setSheared(false); - - if (this.isChild()) { - this.heal(3); - } - } - - /** - * Called only once on an entity when first time spawned, via egg, mob - * spawner, natural spawning etc, but not called when entity is reloaded - * from nbt. Mainly used for initializing attributes and inventory - */ - @Override - public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, @Nullable IEntityLivingData livingdata) { - livingdata = super.onInitialSpawn(difficulty, livingdata); - this.setFleeceColor(getRandomSheepColor(this.getEntityWorld().rand)); - return livingdata; - } - - @Override - public float getEyeHeight() { - return 0.95F * this.height; - } - - @Override - public boolean isShearable(ItemStack item, net.minecraft.world.IBlockAccess world, BlockPos pos) { - return !this.getSheared() && !this.isChild(); - } - - @Override - public List onSheared(ItemStack item, net.minecraft.world.IBlockAccess world, BlockPos pos, int fortune) { - this.setSheared(true); - int i = 1 + this.rand.nextInt(3); - - List ret = new ArrayList<>(); - for (int j = 0; j < i; ++j) - ret.add(new ItemStack(Item.getItemFromBlock(Blocks.WOOL), 1, this.getFleeceColor().getMetadata())); - - this.playSound(SoundEvents.ENTITY_SHEEP_SHEAR, 1.0F, 1.0F); - return ret; - } - - public int getCastTimer() { - return castTimer; - } - - public static float[] getDyeRgb(EnumDyeColor dyeColor) { - return DYE_TO_RGB.get(dyeColor); - } - - /** - * Chooses a "vanilla" sheep color based on the provided random. - */ - public static EnumDyeColor getRandomSheepColor(Random random) { - int i = random.nextInt(100); - return i < 5 ? EnumDyeColor.BLACK : (i < 10 ? EnumDyeColor.GRAY : (i < 15 ? EnumDyeColor.SILVER : (i < 18 ? EnumDyeColor.BROWN : (random.nextInt(500) == 0 ? EnumDyeColor.PINK : EnumDyeColor.WHITE)))); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/mob/EntityCorruptedSpider.java b/src/main/java/WayofTime/bloodmagic/entity/mob/EntityCorruptedSpider.java deleted file mode 100644 index 589f6e72..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/mob/EntityCorruptedSpider.java +++ /dev/null @@ -1,202 +0,0 @@ -package WayofTime.bloodmagic.entity.mob; - -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.entity.ai.EntityAIPickUpAlly; -import net.minecraft.block.Block; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.EnumCreatureAttribute; -import net.minecraft.entity.ai.*; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.init.SoundEvents; -import net.minecraft.network.datasync.DataParameter; -import net.minecraft.network.datasync.DataSerializers; -import net.minecraft.network.datasync.EntityDataManager; -import net.minecraft.pathfinding.PathNavigate; -import net.minecraft.pathfinding.PathNavigateClimber; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.SoundEvent; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public class EntityCorruptedSpider extends EntityAspectedDemonBase { - private static final DataParameter CLIMBING = EntityDataManager.createKey(EntityCorruptedSpider.class, DataSerializers.BYTE); - - public EntityCorruptedSpider(World world) { - this(world, EnumDemonWillType.DEFAULT); - } - - public EntityCorruptedSpider(World world, EnumDemonWillType type) { - super(world); - this.setSize(1.4F, 0.9F); - - this.setType(type); - } - - protected void initEntityAI() { - this.tasks.addTask(1, new EntityAISwimming(this)); - this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F)); - this.tasks.addTask(3, new EntityAIPickUpAlly(this, 1, true)); - this.tasks.addTask(4, new EntityCorruptedSpider.AISpiderAttack(this)); - this.tasks.addTask(5, new EntityAIWander(this, 0.8D)); - this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); - this.tasks.addTask(6, new EntityAILookIdle(this)); - this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false)); - - this.targetTasks.addTask(1, new EntityAINearestAttackableTarget<>(this, EntityPlayer.class, true)); - this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class, 10, true, false, new EntityAspectedDemonBase.TeamAttackPredicate(this))); - } - - @Override - public double getBaseHP(EnumDemonWillType type) { - return super.getBaseHP(type); - } - - @Override - public double getBaseMeleeDamage(EnumDemonWillType type) { - return super.getBaseMeleeDamage(type); - } - - @Override - public double getBaseSpeed(EnumDemonWillType type) { - return super.getBaseSpeed(type); - } - - @Override - public double getBaseSprintModifier(EnumDemonWillType type) { - return super.getBaseSprintModifier(type); - } - - @Override - public double getBaseKnockbackResist(EnumDemonWillType type) { - return super.getBaseKnockbackResist(type); - } - - @Override - public double getMountedYOffset() { - return (double) (this.height * 0.5F); - } - - @Override - protected PathNavigate createNavigator(World worldIn) { - return new PathNavigateClimber(this, worldIn); - } - - @Override - protected void entityInit() { - super.entityInit(); - this.dataManager.register(CLIMBING, (byte) 0); - } - - @Override - public void onUpdate() { - super.onUpdate(); - - if (!this.getEntityWorld().isRemote) { - this.setBesideClimbableBlock(this.collidedHorizontally); - } - } - - @Override - protected SoundEvent getAmbientSound() { - return SoundEvents.ENTITY_SPIDER_AMBIENT; - } - - @Override - protected SoundEvent getHurtSound() { - return SoundEvents.ENTITY_SPIDER_HURT; - } - - @Override - protected SoundEvent getDeathSound() { - return SoundEvents.ENTITY_SPIDER_DEATH; - } - - @Override - protected float getSoundPitch() { - return super.getSoundPitch() * 0.5f; - } - - @Override - protected void playStepSound(BlockPos pos, Block blockIn) { - this.playSound(SoundEvents.ENTITY_SPIDER_STEP, 0.15F, 1.0F); - } - - @Override - public boolean isOnLadder() { - return this.isBesideClimbableBlock(); - } - - @Override - public void setInWeb() { - } - - @Override - public EnumCreatureAttribute getCreatureAttribute() { - return EnumCreatureAttribute.ARTHROPOD; - } - - @Override - public boolean isPotionApplicable(PotionEffect potioneffectIn) { - return potioneffectIn.getPotion() != MobEffects.POISON && super.isPotionApplicable(potioneffectIn); - } - - public boolean isBesideClimbableBlock() { - return (this.dataManager.get(CLIMBING) & 1) != 0; - } - - public void setBesideClimbableBlock(boolean climbing) { - byte b0 = this.dataManager.get(CLIMBING); - - if (climbing) { - b0 = (byte) (b0 | 1); - } else { - b0 = (byte) (b0 & -2); - } - - this.dataManager.set(CLIMBING, b0); - } - - @Override - public float getEyeHeight() { - return 0.65F; - } - - static class AISpiderAttack extends EntityAIAttackMelee { - public AISpiderAttack(EntityCorruptedSpider spider) { - super(spider, 1.0D, true); - } - - /** - * Returns whether an in-progress EntityAIBase should continue executing - */ - public boolean shouldContinueExecuting() { - float f = this.attacker.getBrightness(); - - if (f >= 0.5F && this.attacker.getRNG().nextInt(100) == 0) { - this.attacker.setAttackTarget(null); - return false; - } else { - return super.shouldContinueExecuting(); - } - } - - protected double getAttackReachSqr(EntityLivingBase attackTarget) { - return (double) (4.0F + attackTarget.width); - } - } - - static class AISpiderTarget extends EntityAINearestAttackableTarget { - public AISpiderTarget(EntityCorruptedSpider spider, Class classTarget) { - super(spider, classTarget, true); - } - - /** - * Returns whether the EntityAIBase should begin execution. - */ - public boolean shouldExecute() { - float f = this.taskOwner.getBrightness(); - return !(f >= 0.5F) && super.shouldExecute(); - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/mob/EntityCorruptedZombie.java b/src/main/java/WayofTime/bloodmagic/entity/mob/EntityCorruptedZombie.java deleted file mode 100644 index f9927f48..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/mob/EntityCorruptedZombie.java +++ /dev/null @@ -1,185 +0,0 @@ -package WayofTime.bloodmagic.entity.mob; - -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.entity.ai.EntityAIAttackRangedBow; -import net.minecraft.block.Block; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.*; -import net.minecraft.entity.monster.EntityCreeper; -import net.minecraft.entity.monster.EntityGhast; -import net.minecraft.entity.monster.EntityIronGolem; -import net.minecraft.entity.monster.EntityPigZombie; -import net.minecraft.entity.passive.EntityVillager; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.SoundEvents; -import net.minecraft.item.ItemBow; -import net.minecraft.item.ItemStack; -import net.minecraft.util.DamageSource; -import net.minecraft.util.SoundEvent; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.EnumDifficulty; -import net.minecraft.world.World; - -public class EntityCorruptedZombie extends EntityAspectedDemonBase { - private final EntityAIAttackRangedBow aiArrowAttack = new EntityAIAttackRangedBow(this, 1.0D, 20, 15.0F); - private final EntityAIAttackMelee aiAttackOnCollide = new EntityAIAttackMelee(this, 1.0D, false); - - private final int attackPriority = 3; - - public EntityCorruptedZombie(World worldIn) { - super(worldIn); - this.setSize(0.6F, 1.95F); -// ((PathNavigateGround) getNavigator()).setCanSwim(false); - this.tasks.addTask(0, new EntityAISwimming(this)); - this.tasks.addTask(attackPriority, aiAttackOnCollide); - this.tasks.addTask(5, new EntityAIMoveTowardsRestriction(this, 1.0D)); - this.tasks.addTask(7, new EntityAIWander(this, 1.0D)); - this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); - this.tasks.addTask(8, new EntityAILookIdle(this)); - - this.tasks.addTask(6, new EntityAIMoveThroughVillage(this, 1.0D, false)); - this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true, EntityPigZombie.class)); - this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityPlayer.class, true)); - this.targetTasks.addTask(3, new EntityAINearestAttackableTarget<>(this, EntityVillager.class, false)); - this.targetTasks.addTask(3, new EntityAINearestAttackableTarget<>(this, EntityIronGolem.class, true)); - - this.setCombatTask(); -// this.targetTasks.addTask(8, new EntityAINearestAttackableTarget(this, EntityMob.class, 10, true, false, new TargetPredicate(this))); - } - - @Override - protected void applyEntityAttributes() { - super.applyEntityAttributes(); - this.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(35.0D); - getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(40.0D); - getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(6.0D); - getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.27D); - this.getEntityAttribute(SharedMonsterAttributes.ARMOR).setBaseValue(2.0D); - } - - @Override - public void setCombatTask() { - if (!this.getEntityWorld().isRemote) { - this.tasks.removeTask(this.aiAttackOnCollide); - this.tasks.removeTask(this.aiArrowAttack); - ItemStack itemstack = this.getHeldItemMainhand(); - - if (!itemstack.isEmpty() && itemstack.getItem() instanceof ItemBow) { - int i = 20; - - if (this.getEntityWorld().getDifficulty() != EnumDifficulty.HARD) { - i = 40; - } - - this.aiArrowAttack.setAttackCooldown(i); - this.tasks.addTask(attackPriority, this.aiArrowAttack); - } else { - this.tasks.addTask(attackPriority, this.aiAttackOnCollide); - } - } - } - - @Override - public boolean attackEntityFrom(DamageSource source, float amount) { - return !this.isEntityInvulnerable(source) && super.attackEntityFrom(source, amount); - } - - /** - * Redone from EntityMob to prevent despawning on peaceful. - */ - @Override - public boolean attackEntityAsMob(Entity attackedEntity) { - boolean flag = super.attackEntityAsMob(attackedEntity); - - if (flag) { - //EMPTY - - return true; - } else { - return false; - } - } - - /** - * @param toHeal - * @return Amount of Will consumed from the Aura to heal - */ - public double absorbWillFromAuraToHeal(double toHeal) { - if (getEntityWorld().isRemote) { - return 0; - } - - double healthMissing = this.getMaxHealth() - this.getHealth(); - if (healthMissing <= 0) { - return 0; - } - - double will = WorldDemonWillHandler.getCurrentWill(getEntityWorld(), getPosition(), getType()); - - toHeal = Math.min(healthMissing, Math.min(toHeal, will / getWillToHealth())); - if (toHeal > 0) { - this.heal((float) toHeal); - return WorldDemonWillHandler.drainWill(getEntityWorld(), getPosition(), getType(), toHeal * getWillToHealth(), true); - } - - return 0; - } - - public double getWillToHealth() { - return 2; - } - - @Override - protected boolean canDespawn() { - return !this.isTamed() && super.canDespawn(); - } - - public void onUpdate() { - if (!this.getEntityWorld().isRemote && this.ticksExisted % 20 == 0) { - absorbWillFromAuraToHeal(2); - } - - super.onUpdate(); - } - - //TODO: Change to fit the given AI - @Override - public boolean shouldAttackEntity(EntityLivingBase attacker, EntityLivingBase owner) { - return !(attacker instanceof EntityCreeper) && !(attacker instanceof EntityGhast) && super.shouldAttackEntity(attacker, owner); - } - - @Override - protected float getSoundPitch() { - return super.getSoundPitch() * 0.5f; - } - - @Override - protected SoundEvent getAmbientSound() { - return SoundEvents.ENTITY_ZOMBIE_AMBIENT; - } - - @Override - protected SoundEvent getHurtSound() { - return SoundEvents.ENTITY_ZOMBIE_HURT; - } - - @Override - protected SoundEvent getDeathSound() { - return SoundEvents.ENTITY_ZOMBIE_DEATH; - } - - @Override - protected void playStepSound(BlockPos pos, Block block) { - this.playSound(SoundEvents.ENTITY_ZOMBIE_STEP, 0.15F, 1.0F); - } - - /** - * Returns the volume for the sounds this mob makes. - */ - @Override - protected float getSoundVolume() { - return 0.4F; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/mob/EntityDemonBase.java b/src/main/java/WayofTime/bloodmagic/entity/mob/EntityDemonBase.java deleted file mode 100644 index b82cfc8d..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/mob/EntityDemonBase.java +++ /dev/null @@ -1,304 +0,0 @@ -package WayofTime.bloodmagic.entity.mob; - -import com.google.common.base.Optional; -import com.google.common.base.Predicate; -import net.minecraft.block.Block; -import net.minecraft.enchantment.EnchantmentHelper; -import net.minecraft.entity.*; -import net.minecraft.entity.monster.EntityCreeper; -import net.minecraft.entity.monster.EntityGhast; -import net.minecraft.entity.monster.EntityMob; -import net.minecraft.entity.passive.EntityHorse; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Items; -import net.minecraft.init.SoundEvents; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemAxe; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.network.datasync.DataParameter; -import net.minecraft.network.datasync.DataSerializers; -import net.minecraft.network.datasync.EntityDataManager; -import net.minecraft.potion.PotionEffect; -import net.minecraft.server.management.PreYggdrasilConverter; -import net.minecraft.util.DamageSource; -import net.minecraft.util.EnumParticleTypes; -import net.minecraft.util.SoundEvent; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.Explosion; -import net.minecraft.world.World; -import net.minecraft.world.WorldServer; - -import javax.annotation.Nullable; -import java.util.UUID; - -public class EntityDemonBase extends EntityCreature implements IEntityOwnable { - protected static final DataParameter TAMED = EntityDataManager.createKey(EntityDemonBase.class, DataSerializers.BYTE); - protected static final DataParameter> OWNER_UNIQUE_ID = EntityDataManager.createKey(EntityDemonBase.class, DataSerializers.OPTIONAL_UNIQUE_ID); - - public EntityDemonBase(World worldIn) { - super(worldIn); - } - - @Override - protected void entityInit() { - super.entityInit(); - this.dataManager.register(TAMED, (byte) 0); - this.dataManager.register(OWNER_UNIQUE_ID, Optional.absent()); - } - - @Override - protected void applyEntityAttributes() { - super.applyEntityAttributes(); - this.getAttributeMap().registerAttribute(SharedMonsterAttributes.ATTACK_DAMAGE); - } - - public void setCombatTask() { - - } - - @Override - public boolean isPotionApplicable(PotionEffect effect) { - return super.isPotionApplicable(effect); - } - - @Override - public void onLivingUpdate() { - this.updateArmSwingProgress(); - - super.onLivingUpdate(); - } - - @Override - public boolean attackEntityFrom(DamageSource source, float amount) { - return !this.isEntityInvulnerable(source) && super.attackEntityFrom(source, amount); - } - - /** - * Redone from EntityMob to prevent despawning on peaceful. - */ - @Override - public boolean attackEntityAsMob(Entity attackedEntity) { - float f = (float) this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getAttributeValue(); - int i = 0; - - if (attackedEntity instanceof EntityLivingBase) { - f += EnchantmentHelper.getModifierForCreature(this.getHeldItemMainhand(), ((EntityLivingBase) attackedEntity).getCreatureAttribute()); - i += EnchantmentHelper.getKnockbackModifier(this); - } - - boolean flag = attackedEntity.attackEntityFrom(DamageSource.causeMobDamage(this), f); - - if (flag) { - if (i > 0) { - ((EntityLivingBase) attackedEntity).knockBack(this, (float) i * 0.5F, (double) MathHelper.sin(this.rotationYaw * 0.017453292F), (double) (-MathHelper.cos(this.rotationYaw * 0.017453292F))); - this.motionX *= 0.6D; - this.motionZ *= 0.6D; - } - - int j = EnchantmentHelper.getFireAspectModifier(this); - - if (j > 0) { - attackedEntity.setFire(j * 4); - } - - if (attackedEntity instanceof EntityPlayer) { - EntityPlayer entityplayer = (EntityPlayer) attackedEntity; - ItemStack itemstack = this.getHeldItemMainhand(); - ItemStack itemstack1 = entityplayer.isHandActive() ? entityplayer.getActiveItemStack() : ItemStack.EMPTY; - - if (!itemstack.isEmpty() && !itemstack1.isEmpty() && itemstack.getItem() instanceof ItemAxe && itemstack1.getItem() == Items.SHIELD) { - float f1 = 0.25F + (float) EnchantmentHelper.getEfficiencyModifier(this) * 0.05F; - - if (this.rand.nextFloat() < f1) { - entityplayer.getCooldownTracker().setCooldown(Items.SHIELD, 100); - this.getEntityWorld().setEntityState(entityplayer, (byte) 30); - } - } - } - - this.applyEnchantments(this, attackedEntity); - } - - return flag; - } - - @Override - public void setItemStackToSlot(EntityEquipmentSlot slotIn, ItemStack stack) { - super.setItemStackToSlot(slotIn, stack); - - if (!this.getEntityWorld().isRemote && slotIn == EntityEquipmentSlot.MAINHAND) { - this.setCombatTask(); - } - } - - public boolean isStationary() { - return false; - } - - public boolean absorbExplosion(Explosion explosion) { - return false; - } - - public void performEmergencyHeal(double toHeal) { - this.heal((float) toHeal); - - if (getEntityWorld() instanceof WorldServer) { - WorldServer server = (WorldServer) getEntityWorld(); - server.spawnParticle(EnumParticleTypes.HEART, this.posX + (double) (this.rand.nextFloat() * this.width * 2.0F) - (double) this.width, this.posY + 0.5D + (double) (this.rand.nextFloat() * this.height), this.posZ + (double) (this.rand.nextFloat() * this.width * 2.0F) - (double) this.width, 7, 0.2, 0.2, 0.2, 0); - } - } - - public boolean shouldEmergencyHeal() { - return this.getHealth() < this.getMaxHealth() * 0.5; - } - - @Override - protected boolean canDespawn() { - return !this.isTamed() && super.canDespawn(); - } - - @Override - public void writeEntityToNBT(NBTTagCompound tag) { - super.writeEntityToNBT(tag); - - if (this.getOwnerId() == null) { - tag.setString("OwnerUUID", ""); - } else { - tag.setString("OwnerUUID", this.getOwnerId().toString()); - } - - } - - @Override - public void readEntityFromNBT(NBTTagCompound tag) { - super.readEntityFromNBT(tag); - - String s; - - if (tag.hasKey("OwnerUUID", 8)) { - s = tag.getString("OwnerUUID"); - } else { - String s1 = tag.getString("Owner"); - s = PreYggdrasilConverter.convertMobOwnerIfNeeded(this.getServer(), s1); - } - - if (!s.isEmpty()) { - try { - this.setOwnerId(UUID.fromString(s)); - this.setTamed(true); - } catch (Throwable var4) { - this.setTamed(false); - } - } - - this.setCombatTask(); - } - - //TODO: Change to fit the given AI - public boolean shouldAttackEntity(EntityLivingBase attacker, EntityLivingBase owner) { - if (!(attacker instanceof EntityCreeper) && !(attacker instanceof EntityGhast)) { - if (attacker instanceof IEntityOwnable) { - IEntityOwnable entityOwnable = (IEntityOwnable) attacker; - - if (entityOwnable.getOwner() == owner) { - return false; - } - } - - return !(attacker instanceof EntityPlayer && owner instanceof EntityPlayer && !((EntityPlayer) owner).canAttackPlayer((EntityPlayer) attacker)) && (!(attacker instanceof EntityHorse) || !((EntityHorse) attacker).isTame()); - } else { - return false; - } - } - - public void attackEntityWithRangedAttack(EntityLivingBase target, float velocity) { - - } - - public boolean isTamed() { - return (this.dataManager.get(TAMED) & 4) != 0; - } - - public void setTamed(boolean tamed) { - byte b0 = this.dataManager.get(TAMED); - - if (tamed) { - this.dataManager.set(TAMED, (byte) (b0 | 4)); - } else { - this.dataManager.set(TAMED, (byte) (b0 & -5)); - } - -// this.setupTamedAI(); - } - - @Override - protected SoundEvent getAmbientSound() { - return SoundEvents.ENTITY_COW_AMBIENT; - } - - @Nullable - @Override - protected SoundEvent getHurtSound(DamageSource damageSourceIn) { - return getHurtSound(); - } - - protected SoundEvent getHurtSound() { - return SoundEvents.ENTITY_COW_HURT; - } - - @Override - protected SoundEvent getDeathSound() { - return SoundEvents.ENTITY_COW_DEATH; - } - - @Override - protected void playStepSound(BlockPos pos, Block block) { - this.playSound(SoundEvents.ENTITY_COW_STEP, 0.15F, 1.0F); - } - - /** - * Returns the volume for the sounds this mob makes. - */ - @Override - protected float getSoundVolume() { - return 0.4F; - } - - @Override - public UUID getOwnerId() { - return (this.dataManager.get(OWNER_UNIQUE_ID)).orNull(); - } - - public void setOwnerId(UUID uuid) { - this.dataManager.set(OWNER_UNIQUE_ID, Optional.fromNullable(uuid)); - } - - @Override - public EntityLivingBase getOwner() { - try { - UUID uuid = this.getOwnerId(); - return uuid == null ? null : this.getEntityWorld().getPlayerEntityByUUID(uuid); - } catch (IllegalArgumentException var2) { - return null; - } - } - - public void setOwner(EntityPlayer player) { - setOwnerId(player.getUniqueID()); - } - - public class TargetPredicate implements Predicate { - EntityDemonBase entity; - - public TargetPredicate(EntityDemonBase entity) { - this.entity = entity; - } - - @Override - public boolean apply(EntityMob input) { - return entity.shouldAttackEntity(input, this.entity.getOwner()); - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/mob/EntityMimic.java b/src/main/java/WayofTime/bloodmagic/entity/mob/EntityMimic.java deleted file mode 100644 index 54e39197..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/mob/EntityMimic.java +++ /dev/null @@ -1,327 +0,0 @@ -package WayofTime.bloodmagic.entity.mob; - -import WayofTime.bloodmagic.block.BlockMimic; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.entity.ai.EntityAIMimicReform; -import WayofTime.bloodmagic.tile.TileMimic; -import WayofTime.bloodmagic.util.StateUtil; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.EnumCreatureAttribute; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.*; -import net.minecraft.entity.monster.EntityIronGolem; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.init.MobEffects; -import net.minecraft.init.SoundEvents; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.network.datasync.DataParameter; -import net.minecraft.network.datasync.DataSerializers; -import net.minecraft.network.datasync.EntityDataManager; -import net.minecraft.pathfinding.PathNavigate; -import net.minecraft.pathfinding.PathNavigateClimber; -import net.minecraft.potion.PotionEffect; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.DamageSource; -import net.minecraft.util.SoundEvent; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.EnumDifficulty; -import net.minecraft.world.World; - -public class EntityMimic extends EntityDemonBase { - /** - * Copy of EntitySpider's AI (should be pretty evident...) - */ - private static final DataParameter CLIMBING = EntityDataManager.createKey(EntityMimic.class, DataSerializers.BYTE); - - public boolean dropItemsOnBreak = true; - public NBTTagCompound tileTag = new NBTTagCompound(); - public int metaOfReplacedBlock = 0; - public IBlockState stateOfReplacedBlock = Blocks.AIR.getDefaultState(); - public int playerCheckRadius = 5; - - public EntityMimic(World worldIn) { - super(worldIn); - this.setSize(0.9F, 0.9F); - - this.tasks.addTask(1, new EntityAISwimming(this)); - this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F)); - this.tasks.addTask(4, new EntityMimic.AISpiderAttack(this)); - this.tasks.addTask(5, new EntityAIMoveTowardsRestriction(this, 1)); - this.tasks.addTask(6, new EntityAIWander(this, 0.8D)); - this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); - this.tasks.addTask(8, new EntityAILookIdle(this)); - this.tasks.addTask(7, new EntityAIMimicReform(this)); - - this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false)); - this.targetTasks.addTask(2, new EntityMimic.AISpiderTarget(this, EntityPlayer.class)); - this.targetTasks.addTask(3, new EntityMimic.AISpiderTarget(this, EntityIronGolem.class)); - } - - @Override - public void writeEntityToNBT(NBTTagCompound tag) { - super.writeEntityToNBT(tag); - - tag.setBoolean("dropItemsOnBreak", dropItemsOnBreak); - tag.setTag("tileTag", tileTag); - tag.setInteger("metaOfReplacedBlock", metaOfReplacedBlock); - tag.setInteger("playerCheckRadius", playerCheckRadius); - tag.setString("stateOfReplacedBlock", stateOfReplacedBlock.toString()); - } - - @Override - public void readEntityFromNBT(NBTTagCompound tag) { - super.readEntityFromNBT(tag); - - dropItemsOnBreak = tag.getBoolean("dropItemsOnBreak"); - tileTag = tag.getCompoundTag("tileTag"); - metaOfReplacedBlock = tag.getInteger("metaOfReplacedBlock"); - playerCheckRadius = tag.getInteger("playerCheckRadius"); - stateOfReplacedBlock = StateUtil.parseState(tag.getString("stateOfReplacedBlock")); - } - - public ItemStack getMimicItemStack() { - return this.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - } - - public void setMimicItemStack(ItemStack stack) { - this.setItemStackToSlot(EntityEquipmentSlot.CHEST, stack); - } - - public boolean spawnHeldBlockOnDeath(World world, BlockPos pos) { - return world.isAirBlock(pos) && TileMimic.replaceMimicWithBlockActual(world, pos, getMimicItemStack(), tileTag, stateOfReplacedBlock); - } - - public boolean spawnMimicBlockAtPosition(World world, BlockPos pos) { - if (world.isAirBlock(pos)) { - IBlockState mimicState = RegistrarBloodMagicBlocks.MIMIC.getStateFromMeta(BlockMimic.sentientMimicMeta); - world.setBlockState(pos, mimicState, 3); - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileMimic) { - TileMimic mimic = (TileMimic) tile; - mimic.setReplacedState(this.stateOfReplacedBlock); - mimic.tileTag = tileTag; - mimic.setInventorySlotContents(0, getMimicItemStack()); - mimic.dropItemsOnBreak = dropItemsOnBreak; - mimic.refreshTileEntity(); - } - - return true; - } - - return false; - } - - public void initializeMimic(ItemStack heldStack, NBTTagCompound tileTag, boolean dropItemsOnBreak, IBlockState stateOfReplacedBlock, int playerCheckRadius, BlockPos homePosition) { - this.setMimicItemStack(heldStack); - this.tileTag = tileTag; - this.dropItemsOnBreak = dropItemsOnBreak; - this.stateOfReplacedBlock = stateOfReplacedBlock; - this.playerCheckRadius = playerCheckRadius; - this.setHomePosAndDistance(homePosition, 2); //TODO: Save this. - } - - public boolean reformIntoMimicBlock(BlockPos centerPos) { - int horizontalRadius = 1; - int verticalRadius = 1; - - for (int hR = 0; hR <= horizontalRadius; hR++) { - for (int vR = 0; vR <= verticalRadius; vR++) { - for (int i = -hR; i <= hR; i++) { - for (int k = -hR; k <= hR; k++) { - for (int j = -vR; j <= vR; j += 2 * vR + (vR > 0 ? 0 : 1)) { - if (!(Math.abs(i) == hR || Math.abs(k) == hR)) { - continue; - } - - BlockPos newPos = centerPos.add(i, j, k); - if (spawnMimicBlockAtPosition(getEntityWorld(), newPos)) { - return true; - } - } - } - } - } - } - - return false; - } - - @Override - public void onDeath(DamageSource cause) { - super.onDeath(cause); - - if (!getEntityWorld().isRemote) { - BlockPos centerPos = this.getPosition(); - - int horizontalRadius = 1; - int verticalRadius = 1; - - for (int hR = 0; hR <= horizontalRadius; hR++) { - for (int vR = 0; vR <= verticalRadius; vR++) { - for (int i = -hR; i <= hR; i++) { - for (int k = -hR; k <= hR; k++) { - for (int j = -vR; j <= vR; j += 2 * vR + (vR > 0 ? 0 : 1)) { - if (!(Math.abs(i) == hR || Math.abs(k) == hR)) { - continue; - } - - BlockPos newPos = centerPos.add(i, j, k); - if (spawnHeldBlockOnDeath(getEntityWorld(), newPos)) { - return; - } - } - } - } - } - } - } - } - - /** - * Returns the Y offset from the entity's position for any entity riding - * this one. - */ - @Override - public double getMountedYOffset() { - return (double) (this.height * 0.5F); - } - - /** - * Returns new PathNavigateGround instance - */ - @Override - protected PathNavigate createNavigator(World worldIn) { - return new PathNavigateClimber(this, worldIn); - } - - @Override - protected void entityInit() { - super.entityInit(); - this.dataManager.register(CLIMBING, (byte) 0); -// this.dataManager.register(ITEMSTACK, null); - } - - /** - * Called to update the entity's position/logic. - */ - @Override - public void onUpdate() { - if (!this.getEntityWorld().isRemote && this.getEntityWorld().getDifficulty() == EnumDifficulty.PEACEFUL) { - if (reformIntoMimicBlock(this.getPosition())) { - this.setDead(); - } - } - - super.onUpdate(); - - if (!this.getEntityWorld().isRemote) { - this.setBesideClimbableBlock(this.collidedHorizontally); - } - } - - @Override - protected void applyEntityAttributes() { - super.applyEntityAttributes(); - this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(16.0D); - this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.3D); - } - - @Override - protected SoundEvent getAmbientSound() { - return SoundEvents.ENTITY_SPIDER_AMBIENT; - } - - @Override - protected SoundEvent getHurtSound() { - return SoundEvents.ENTITY_SPIDER_HURT; - } - - @Override - protected SoundEvent getDeathSound() { - return SoundEvents.ENTITY_SPIDER_DEATH; - } - - @Override - protected void playStepSound(BlockPos pos, Block blockIn) { - this.playSound(SoundEvents.ENTITY_SPIDER_STEP, 0.15F, 1.0F); - } - - /** - * returns true if this entity is by a ladder, false otherwise - */ - @Override - public boolean isOnLadder() { - return this.isBesideClimbableBlock(); - } - - /** - * Sets the Entity inside a web block. - */ - @Override - public void setInWeb() { - - } - - /** - * Get this Entity's EnumCreatureAttribute - */ - @Override - public EnumCreatureAttribute getCreatureAttribute() { - return EnumCreatureAttribute.ARTHROPOD; - } - - @Override - public boolean isPotionApplicable(PotionEffect potioneffectIn) { - return potioneffectIn.getPotion() != MobEffects.POISON && super.isPotionApplicable(potioneffectIn); - } - - /** - * Returns true if the WatchableObject (Byte) is 0x01 otherwise returns - * false. The WatchableObject is updated using setBesideClimableBlock. - */ - public boolean isBesideClimbableBlock() { - return (this.dataManager.get(CLIMBING) & 1) != 0; - } - - /** - * Updates the WatchableObject (Byte) created in entityInit(), setting it to - * 0x01 if par1 is true or 0x00 if it is false. - */ - public void setBesideClimbableBlock(boolean climbing) { - byte b0 = this.dataManager.get(CLIMBING); - - if (climbing) { - b0 = (byte) (b0 | 1); - } else { - b0 = (byte) (b0 & -2); - } - - this.dataManager.set(CLIMBING, b0); - } - - public float getEyeHeight() { - return 0.65F; - } - - static class AISpiderAttack extends EntityAIAttackMelee { - public AISpiderAttack(EntityMimic spider) { - super(spider, 1.0D, true); - } - - @Override - protected double getAttackReachSqr(EntityLivingBase attackTarget) { - return (double) (4.0F + attackTarget.width); - } - } - - static class AISpiderTarget extends EntityAINearestAttackableTarget { - public AISpiderTarget(EntityMimic spider, Class classTarget) { - super(spider, classTarget, true); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/entity/mob/EntitySentientSpecter.java b/src/main/java/WayofTime/bloodmagic/entity/mob/EntitySentientSpecter.java deleted file mode 100644 index c69b1e76..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/mob/EntitySentientSpecter.java +++ /dev/null @@ -1,486 +0,0 @@ -package WayofTime.bloodmagic.entity.mob; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.entity.ai.EntityAIAttackRangedBow; -import WayofTime.bloodmagic.entity.ai.EntityAIFollowOwner; -import WayofTime.bloodmagic.entity.ai.*; -import WayofTime.bloodmagic.entity.ai.EntityAIOwnerHurtByTarget; -import WayofTime.bloodmagic.entity.ai.EntityAIOwnerHurtTarget; -import WayofTime.bloodmagic.item.soul.ItemSentientBow; -import net.minecraft.block.Block; -import net.minecraft.enchantment.EnchantmentHelper; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityCreature; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.*; -import net.minecraft.entity.monster.EntityCreeper; -import net.minecraft.entity.monster.EntityGhast; -import net.minecraft.entity.monster.EntityMob; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.projectile.EntityTippedArrow; -import net.minecraft.init.Enchantments; -import net.minecraft.init.MobEffects; -import net.minecraft.init.SoundEvents; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemBow; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.Potion; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.DamageSource; -import net.minecraft.util.EnumHand; -import net.minecraft.util.EnumParticleTypes; -import net.minecraft.util.SoundEvent; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.EnumDifficulty; -import net.minecraft.world.Explosion; -import net.minecraft.world.World; -import net.minecraft.world.WorldServer; - -import java.util.ArrayList; -import java.util.List; -import java.util.Locale; - -public class EntitySentientSpecter extends EntityDemonBase { - private final EntityAIAttackRangedBow aiArrowAttack = new EntityAIAttackRangedBow(this, 1.0D, 20, 15.0F); - private final EntityAIAttackMelee aiAttackOnCollide = new EntityAIAttackMelee(this, 1.0D, false); - private final int attackPriority = 3; - protected EnumDemonWillType type = EnumDemonWillType.DESTRUCTIVE; - protected boolean wasGivenSentientArmour = false; - - public EntitySentientSpecter(World worldIn) { - super(worldIn); - this.setSize(0.6F, 1.95F); -// ((PathNavigateGround) getNavigator()).setCanSwim(false); - this.tasks.addTask(0, new EntityAISwimming(this)); - this.tasks.addTask(2, new EntityAIRetreatToHeal<>(this, EntityCreature.class, 6.0F, 1.0D, 1.2D)); - this.tasks.addTask(attackPriority, aiAttackOnCollide); - this.tasks.addTask(4, new EntityAIGrabEffectsFromOwner(this, 2.0D, 1.0F)); - this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F)); - this.tasks.addTask(6, new EntityAIWander(this, 1.0D)); - this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); - this.tasks.addTask(8, new EntityAILookIdle(this)); - - this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this)); - this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this)); - this.targetTasks.addTask(3, new EntityAINearestAttackableTarget<>(this, EntityMob.class, true)); - - this.targetTasks.addTask(4, new EntityAIHurtByTargetIgnoreTamed(this, false)); - - this.setCombatTask(); -// this.targetTasks.addTask(8, new EntityAINearestAttackableTarget(this, EntityMob.class, 10, true, false, new TargetPredicate(this))); - } - - @Override - protected void applyEntityAttributes() { - super.applyEntityAttributes(); - getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(40.0D); - getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(6.0D); - getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.27D); - } - - @Override - public void setCombatTask() { - if (!this.getEntityWorld().isRemote) { - this.tasks.removeTask(this.aiAttackOnCollide); - this.tasks.removeTask(this.aiArrowAttack); - ItemStack itemstack = this.getHeldItemMainhand(); - - if (!itemstack.isEmpty() && itemstack.getItem() instanceof ItemBow) { - int i = 20; - - if (this.getEntityWorld().getDifficulty() != EnumDifficulty.HARD) { - i = 40; - } - - this.aiArrowAttack.setAttackCooldown(i); - this.tasks.addTask(attackPriority, this.aiArrowAttack); - } else { - this.tasks.addTask(attackPriority, this.aiAttackOnCollide); - } - } - } - - @Override - public boolean isPotionApplicable(PotionEffect effect) { - Potion potion = effect.getPotion(); - - //Specter cannot be healed by normal means - return !(potion == MobEffects.REGENERATION || potion == MobEffects.INSTANT_HEALTH) && super.isPotionApplicable(effect); - } - - public boolean canStealEffectFromOwner(EntityLivingBase owner, PotionEffect effect) { - return effect.getPotion().isBadEffect() && this.type == EnumDemonWillType.CORROSIVE; - } - - public boolean canStealEffectFromOwner(EntityLivingBase owner) { - if (this.type != EnumDemonWillType.CORROSIVE) { - return false; - } - - for (PotionEffect eff : owner.getActivePotionEffects()) { - if (canStealEffectFromOwner(owner, eff)) { - return true; - } - } - - return false; - } - - public boolean stealEffectsFromOwner(EntityLivingBase owner) { - if (this.type != EnumDemonWillType.CORROSIVE) { - return false; - } - - boolean hasStolenEffect = false; - - List removedEffects = new ArrayList<>(); - - for (PotionEffect eff : owner.getActivePotionEffects()) { - if (canStealEffectFromOwner(owner, eff)) { - removedEffects.add(eff); - hasStolenEffect = true; - } - } - - for (PotionEffect eff : removedEffects) { - owner.removePotionEffect(eff.getPotion()); - this.addPotionEffect(eff); - } - - return hasStolenEffect; - } - - public boolean applyNegativeEffectsToAttacked(EntityLivingBase attackedEntity, float percentTransmitted) { - boolean hasProvidedEffect = false; - List removedEffects = new ArrayList<>(); - for (PotionEffect eff : this.getActivePotionEffects()) { - if (eff.getPotion().isBadEffect() && attackedEntity.isPotionApplicable(eff)) { - if (!attackedEntity.isPotionActive(eff.getPotion())) { - removedEffects.add(eff); - hasProvidedEffect = true; - } else { - PotionEffect activeEffect = attackedEntity.getActivePotionEffect(eff.getPotion()); - if (activeEffect.getAmplifier() < eff.getAmplifier() || activeEffect.getDuration() < eff.getDuration() * percentTransmitted) { - removedEffects.add(eff); - hasProvidedEffect = true; - } - } - } - } - - for (PotionEffect eff : removedEffects) { - if (!attackedEntity.isPotionActive(eff.getPotion())) { - PotionEffect newEffect = new PotionEffect(eff.getPotion(), (int) (eff.getDuration() * percentTransmitted), eff.getAmplifier(), eff.getIsAmbient(), eff.doesShowParticles()); - attackedEntity.addPotionEffect(newEffect); - - PotionEffect newSentientEffect = new PotionEffect(eff.getPotion(), (int) (eff.getDuration() * (1 - percentTransmitted)), eff.getAmplifier(), eff.getIsAmbient(), eff.doesShowParticles()); - this.removePotionEffect(eff.getPotion()); - this.addPotionEffect(newSentientEffect); - } else { - PotionEffect activeEffect = attackedEntity.getActivePotionEffect(eff.getPotion()); - - PotionEffect newEffect = new PotionEffect(eff.getPotion(), (int) (eff.getDuration() * percentTransmitted), eff.getAmplifier(), activeEffect.getIsAmbient(), activeEffect.doesShowParticles()); - attackedEntity.addPotionEffect(newEffect); - - PotionEffect newSentientEffect = new PotionEffect(eff.getPotion(), (int) (eff.getDuration() * (1 - percentTransmitted)), eff.getAmplifier(), eff.getIsAmbient(), eff.doesShowParticles()); - this.removePotionEffect(eff.getPotion()); - this.addPotionEffect(newSentientEffect); - } - } - - return hasProvidedEffect; - } - - public List getPotionEffectsForArrowRemovingDuration(float percentTransmitted) { - List arrowEffects = new ArrayList<>(); - - if (type != EnumDemonWillType.CORROSIVE) { - return arrowEffects; - } - - List removedEffects = new ArrayList<>(); - for (PotionEffect eff : this.getActivePotionEffects()) { - if (eff.getPotion().isBadEffect()) { - removedEffects.add(eff); - } - } - - for (PotionEffect eff : removedEffects) { - PotionEffect newEffect = new PotionEffect(eff.getPotion(), (int) (eff.getDuration() * percentTransmitted), eff.getAmplifier(), eff.getIsAmbient(), eff.doesShowParticles()); - arrowEffects.add(newEffect); - - PotionEffect newSentientEffect = new PotionEffect(eff.getPotion(), (int) (eff.getDuration() * (1 - percentTransmitted)), eff.getAmplifier(), eff.getIsAmbient(), eff.doesShowParticles()); - this.removePotionEffect(eff.getPotion()); - this.addPotionEffect(newSentientEffect); - } - - return arrowEffects; - } - - @Override - public boolean attackEntityFrom(DamageSource source, float amount) { - return !this.isEntityInvulnerable(source) && super.attackEntityFrom(source, amount); - } - - /** - * Redone from EntityMob to prevent despawning on peaceful. - */ - @Override - public boolean attackEntityAsMob(Entity attackedEntity) { - boolean flag = super.attackEntityAsMob(attackedEntity); - - if (flag) { - if (this.type == EnumDemonWillType.CORROSIVE && attackedEntity instanceof EntityLivingBase) { -// ((EntityLivingBase) attackedEntity).addPotionEffect(new PotionEffect(MobEffects.WITHER, 200)); - applyNegativeEffectsToAttacked((EntityLivingBase) attackedEntity, 1); - } - - return true; - } else { - return false; - } - } - - @Override - public void onDeath(DamageSource cause) { - super.onDeath(cause); - - if (!getEntityWorld().isRemote && !getHeldItemMainhand().isEmpty()) { - this.entityDropItem(getHeldItemMainhand(), 0); - } - } - - @Override - public boolean isStationary() { - return false; - } - - @Override - public boolean absorbExplosion(Explosion explosion) { - if (this.type == EnumDemonWillType.DESTRUCTIVE) { - this.addPotionEffect(new PotionEffect(MobEffects.STRENGTH, 600, 1)); - - explosion.doExplosionB(true); - - return true; - } - - return false; - } - - @Override - public boolean processInteract(EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (this.isTamed() && player.equals(this.getOwner()) && hand == EnumHand.MAIN_HAND) { - if (stack.isEmpty() && player.isSneaking()) //Should return to the entity - { - if (!getEntityWorld().isRemote) { - if (!getHeldItemMainhand().isEmpty()) { - this.entityDropItem(getHeldItemMainhand(), 0); - } - - if (!getHeldItemOffhand().isEmpty()) { - this.entityDropItem(getHeldItemOffhand(), 0); - } - - if (wasGivenSentientArmour) { - this.entityDropItem(new ItemStack(RegistrarBloodMagicItems.SENTIENT_ARMOUR_GEM), 0); - } - - this.setDead(); - } - } - } - - return super.processInteract(player, hand); - } - - public boolean isEntityInvulnerable(DamageSource source) { - return super.isEntityInvulnerable(source) && (this.type == EnumDemonWillType.DESTRUCTIVE && source.isExplosion()); - } - - @Override - public void performEmergencyHeal(double toHeal) { - this.heal((float) toHeal); - - if (getEntityWorld() instanceof WorldServer) { - WorldServer server = (WorldServer) getEntityWorld(); - server.spawnParticle(EnumParticleTypes.HEART, this.posX + (double) (this.rand.nextFloat() * this.width * 2.0F) - (double) this.width, this.posY + 0.5D + (double) (this.rand.nextFloat() * this.height), this.posZ + (double) (this.rand.nextFloat() * this.width * 2.0F) - (double) this.width, 7, 0.2, 0.2, 0.2, 0); - } - } - - /** - * @param toHeal - * @return Amount of Will consumed from the Aura to heal - */ - public double absorbWillFromAuraToHeal(double toHeal) { - if (getEntityWorld().isRemote) { - return 0; - } - - double healthMissing = this.getMaxHealth() - this.getHealth(); - if (healthMissing <= 0) { - return 0; - } - - double will = WorldDemonWillHandler.getCurrentWill(getEntityWorld(), getPosition(), getType()); - - toHeal = Math.min(healthMissing, Math.min(toHeal, will / getWillToHealth())); - if (toHeal > 0) { - this.heal((float) toHeal); - return WorldDemonWillHandler.drainWill(getEntityWorld(), getPosition(), getType(), toHeal * getWillToHealth(), true); - } - - return 0; - } - - public double getWillToHealth() { - return 2; - } - - @Override - protected boolean canDespawn() { - return !this.isTamed() && super.canDespawn(); - } - - public void onUpdate() { - if (!this.getEntityWorld().isRemote && this.ticksExisted % 20 == 0) { - absorbWillFromAuraToHeal(2); - } - - super.onUpdate(); - } - - @Override - public void writeEntityToNBT(NBTTagCompound tag) { - super.writeEntityToNBT(tag); - - tag.setString(Constants.NBT.WILL_TYPE, type.toString()); - - tag.setBoolean("sentientArmour", wasGivenSentientArmour); - } - - @Override - public void readEntityFromNBT(NBTTagCompound tag) { - super.readEntityFromNBT(tag); - - if (!tag.hasKey(Constants.NBT.WILL_TYPE)) { - type = EnumDemonWillType.DEFAULT; - } else { - type = EnumDemonWillType.valueOf(tag.getString(Constants.NBT.WILL_TYPE).toUpperCase(Locale.ENGLISH)); - } - - wasGivenSentientArmour = tag.getBoolean("sentientArmour"); - - this.setCombatTask(); - } - - //TODO: Change to fit the given AI - @Override - public boolean shouldAttackEntity(EntityLivingBase attacker, EntityLivingBase owner) { - if (!(attacker instanceof EntityCreeper) && !(attacker instanceof EntityGhast)) { - return super.shouldAttackEntity(attacker, owner); - } - return false; - } - - @Override - public void attackEntityWithRangedAttack(EntityLivingBase target, float velocity) { - ItemStack heldStack = this.getItemStackFromSlot(EntityEquipmentSlot.MAINHAND); - if (!heldStack.isEmpty() && heldStack.getItem() == RegistrarBloodMagicItems.SENTIENT_BOW) { - EntityTippedArrow arrowEntity = ((ItemSentientBow) heldStack.getItem()).getArrowEntity(getEntityWorld(), heldStack, target, this, velocity); - if (arrowEntity != null) { - List effects = getPotionEffectsForArrowRemovingDuration(0.2f); - for (PotionEffect eff : effects) { - arrowEntity.addEffect(eff); - } - - this.playSound(SoundEvents.ENTITY_SKELETON_SHOOT, 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F)); - this.getEntityWorld().spawnEntity(arrowEntity); - } - } else { - EntityTippedArrow entitytippedarrow = new EntityTippedArrow(this.getEntityWorld(), this); //TODO: Change to an arrow created by the Sentient Bow - double d0 = target.posX - this.posX; - double d1 = target.getEntityBoundingBox().minY + (double) (target.height / 3.0F) - entitytippedarrow.posY; - double d2 = target.posZ - this.posZ; - double d3 = (double) MathHelper.sqrt(d0 * d0 + d2 * d2); - entitytippedarrow.shoot(d0, d1 + d3 * 0.2, d2, 1.6F, 0); //TODO: Yes, it is an accurate arrow. Don't be hatin' - int i = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.POWER, this); - int j = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.PUNCH, this); - entitytippedarrow.setDamage((double) (velocity * 2.0F) + this.rand.nextGaussian() * 0.25D + (double) ((float) this.getEntityWorld().getDifficulty().getDifficultyId() * 0.11F)); - - if (i > 0) { - entitytippedarrow.setDamage(entitytippedarrow.getDamage() + (double) i * 0.5D + 0.5D); - } - - if (j > 0) { - entitytippedarrow.setKnockbackStrength(j); - } - - boolean burning = this.isBurning(); - burning = burning || EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.FLAME, this) > 0; - - if (burning) { - entitytippedarrow.setFire(100); - } - - if (true) //TODO: Add potion effects to the arrows - { - entitytippedarrow.addEffect(new PotionEffect(MobEffects.SLOWNESS, 600)); - } - - this.playSound(SoundEvents.ENTITY_SKELETON_SHOOT, 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F)); - this.getEntityWorld().spawnEntity(entitytippedarrow); - } - } - - @Override - protected SoundEvent getAmbientSound() { - return SoundEvents.ENTITY_COW_AMBIENT; - } - - @Override - protected SoundEvent getHurtSound() { - return SoundEvents.ENTITY_COW_HURT; - } - - @Override - protected SoundEvent getDeathSound() { - return SoundEvents.ENTITY_COW_DEATH; - } - - @Override - protected void playStepSound(BlockPos pos, Block block) { - this.playSound(SoundEvents.ENTITY_COW_STEP, 0.15F, 1.0F); - } - - /** - * Returns the volume for the sounds this mob makes. - */ - @Override - protected float getSoundVolume() { - return 0.4F; - } - - public EnumDemonWillType getType() { - return type; - } - - public void setType(EnumDemonWillType type) { - this.type = type; - } - - public boolean isWasGivenSentientArmour() { - return wasGivenSentientArmour; - } - - public void setWasGivenSentientArmour(boolean wasGivenSentientArmour) { - this.wasGivenSentientArmour = wasGivenSentientArmour; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/projectile/EntityBloodLight.java b/src/main/java/WayofTime/bloodmagic/entity/projectile/EntityBloodLight.java deleted file mode 100644 index 5e2e4e43..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/projectile/EntityBloodLight.java +++ /dev/null @@ -1,171 +0,0 @@ -package WayofTime.bloodmagic.entity.projectile; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import io.netty.buffer.ByteBuf; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.projectile.EntityThrowable; -import net.minecraft.init.Blocks; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.DamageSource; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.MathHelper; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.World; -import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData; -import net.minecraftforge.fml.common.registry.IThrowableEntity; - -public class EntityBloodLight extends EntityThrowable implements IThrowableEntity, IEntityAdditionalSpawnData { - public EntityLivingBase shootingEntity; - protected int ticksInAir = 0; - protected int maxTicksInAir = 600; - - public EntityBloodLight(World world) { - super(world); - this.setSize(0.5F, 0.5F); - } - - public EntityBloodLight(World world, double x, double y, double z) { - super(world); - this.setSize(0.5F, 0.5F); - this.setPosition(x, y, z); - } - - public EntityBloodLight(World world, EntityLivingBase player) { - super(world, player); - shootingEntity = player; - float par3 = 0.8F; - this.setSize(0.5F, 0.5F); - this.setLocationAndAngles(player.posX, player.posY + player.getEyeHeight(), player.posZ, player.rotationYaw, player.rotationPitch); - posX -= MathHelper.cos(rotationYaw / 180.0F * (float) Math.PI) * 0.16F; - posY -= 0.2D; - posZ -= MathHelper.sin(rotationYaw / 180.0F * (float) Math.PI) * 0.16F; - this.setPosition(posX, posY, posZ); - motionX = -MathHelper.sin(rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float) Math.PI); - motionZ = MathHelper.cos(rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float) Math.PI); - motionY = -MathHelper.sin(rotationPitch / 180.0F * (float) Math.PI); - this.shoot(motionX, motionY, motionZ, par3 * 1.5F, 1.0F); - } - - @Override - protected float getGravityVelocity() { - return 0F; - } - - @Override - public void shoot(double var1, double var3, double var5, float var7, float var8) { - float var9 = MathHelper.sqrt(var1 * var1 + var3 * var3 + var5 * var5); - var1 /= var9; - var3 /= var9; - var5 /= var9; - var1 += rand.nextGaussian() * 0.007499999832361937D * var8; - var3 += rand.nextGaussian() * 0.007499999832361937D * var8; - var5 += rand.nextGaussian() * 0.007499999832361937D * var8; - var1 *= var7; - var3 *= var7; - var5 *= var7; - motionX = var1; - motionY = var3; - motionZ = var5; - float var10 = MathHelper.sqrt(var1 * var1 + var5 * var5); - prevRotationYaw = rotationYaw = (float) (Math.atan2(var1, var5) * 180.0D / Math.PI); - prevRotationPitch = rotationPitch = (float) (Math.atan2(var3, var10) * 180.0D / Math.PI); - } - - @Override - public void onUpdate() { - super.onUpdate(); - if (this.ticksExisted > this.maxTicksInAir) { - setDead(); - } - } - - @Override - protected void onImpact(RayTraceResult mop) { - if (mop.typeOfHit == RayTraceResult.Type.ENTITY && mop.entityHit != null) { - if (mop.entityHit == shootingEntity) { - return; - } - - this.onImpact(mop.entityHit); - } else if (mop.typeOfHit == RayTraceResult.Type.BLOCK) { - EnumFacing sideHit = mop.sideHit; - BlockPos blockPos = mop.getBlockPos().offset(sideHit); - - if (getEntityWorld().isAirBlock(blockPos)) { - getEntityWorld().setBlockState(blockPos, RegistrarBloodMagicBlocks.BLOOD_LIGHT.getDefaultState()); - } - } - - this.setDead(); - } - - protected void onImpact(Entity mop) { - if (mop == shootingEntity && ticksInAir > 3) { - shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1); - this.setDead(); - } else { - if (mop instanceof EntityLivingBase) { - ((EntityLivingBase) mop).setRevengeTarget(shootingEntity); - doDamage(1, mop); - } - } - - if (getEntityWorld().isAirBlock(new BlockPos((int) this.posX, (int) this.posY, (int) this.posZ))) { - getEntityWorld().setBlockState(new BlockPos((int) this.posX, (int) this.posY, (int) this.posZ), Blocks.FIRE.getDefaultState()); - } - - // spawnHitParticles("magicCrit", 8); - this.setDead(); - } - - protected void doDamage(int i, Entity mop) { - mop.attackEntityFrom(this.getDamageSource(), i); - } - - public DamageSource getDamageSource() { - return DamageSource.causeMobDamage(shootingEntity); - } - - @Override - public void writeSpawnData(ByteBuf data) { - data.writeByte(this.ticksInAir); - } - - @Override - public void readSpawnData(ByteBuf data) { - this.ticksInAir = data.readByte(); - } - - @Override - public void writeEntityToNBT(NBTTagCompound nbt) { - super.writeEntityToNBT(nbt); - nbt.setInteger(Constants.NBT.PROJECTILE_TICKS_IN_AIR, ticksInAir); - nbt.setInteger(Constants.NBT.PROJECTILE_MAX_TICKS_IN_AIR, maxTicksInAir); - } - - @Override - public void readEntityFromNBT(NBTTagCompound nbt) { - super.readEntityFromNBT(nbt); - ticksInAir = nbt.getInteger(Constants.NBT.PROJECTILE_TICKS_IN_AIR); - maxTicksInAir = nbt.getInteger(Constants.NBT.PROJECTILE_MAX_TICKS_IN_AIR); - } - - @Override - protected boolean canTriggerWalking() { - return false; - } - - @Override - public boolean canBeCollidedWith() { - return false; - } - - @Override - public void setThrower(Entity entity) { - if (entity instanceof EntityLivingBase) - this.shootingEntity = (EntityLivingBase) entity; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/entity/projectile/EntityMeteor.java b/src/main/java/WayofTime/bloodmagic/entity/projectile/EntityMeteor.java deleted file mode 100644 index 4c701ace..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/projectile/EntityMeteor.java +++ /dev/null @@ -1,134 +0,0 @@ -package WayofTime.bloodmagic.entity.projectile; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.meteor.MeteorRegistry; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.projectile.EntityThrowable; -import net.minecraft.init.Blocks; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.DamageSource; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.World; -import net.minecraftforge.fml.common.registry.IThrowableEntity; - -public class EntityMeteor extends EntityThrowable implements IThrowableEntity { - public ItemStack meteorStack = ItemStack.EMPTY; - protected int ticksInAir = 0; - protected int maxTicksInAir = 600; - protected double radiusModifier = 1; - protected double explosionModifier = 1; - protected double fillerChance = 0; - - public EntityMeteor(World world) { - super(world); - } - - public EntityMeteor(World world, double x, double y, double z, double velX, double velY, double velZ, double radiusModifier, double explosionModifier, double fillerChance) { - super(world); - this.setSize(1F, 1F); - this.setPosition(x, y, z); - motionX = velX; - motionY = velY; - motionZ = velZ; - this.radiusModifier = radiusModifier; - this.explosionModifier = explosionModifier; - this.fillerChance = fillerChance; - } - - @Override - protected float getGravityVelocity() { - return 0.03F; - } - - @Override - public void onUpdate() { - super.onUpdate(); - if (this.ticksExisted > this.maxTicksInAir) { - setDead(); - } - } - - @Override - protected void onImpact(RayTraceResult mop) { - if (mop.typeOfHit == RayTraceResult.Type.ENTITY && mop.entityHit != null) { - this.onImpact(mop.entityHit); - } else if (mop.typeOfHit == RayTraceResult.Type.BLOCK) { - generateMeteor(mop.getBlockPos()); - } - - this.setDead(); - } - - protected void onImpact(Entity mop) { - if (mop instanceof EntityLivingBase) { - doDamage(100, mop); - } - - generateMeteor(mop.getPosition()); - - // spawnHitParticles("magicCrit", 8); - this.setDead(); - } - - protected void doDamage(int i, Entity mop) { - mop.attackEntityFrom(this.getDamageSource(), i); - } - - public void generateMeteor(BlockPos pos) { - MeteorRegistry.generateMeteorForItem(meteorStack, getEntityWorld(), pos, Blocks.STONE.getDefaultState(), radiusModifier, explosionModifier, fillerChance); - } - - public DamageSource getDamageSource() { - return DamageSource.ANVIL; - } - - @Override - public void writeEntityToNBT(NBTTagCompound nbt) { - super.writeEntityToNBT(nbt); - nbt.setInteger(Constants.NBT.PROJECTILE_TICKS_IN_AIR, ticksInAir); - nbt.setInteger(Constants.NBT.PROJECTILE_MAX_TICKS_IN_AIR, maxTicksInAir); - nbt.setDouble("radiusModifier", radiusModifier); - nbt.setDouble("explosionModifier", explosionModifier); - nbt.setDouble("fillerChance", fillerChance); - if (!meteorStack.isEmpty()) - meteorStack.writeToNBT(nbt); - else - nbt.setBoolean("noItem", true); - } - - @Override - public void readEntityFromNBT(NBTTagCompound nbt) { - super.readEntityFromNBT(nbt); - ticksInAir = nbt.getInteger(Constants.NBT.PROJECTILE_TICKS_IN_AIR); - maxTicksInAir = nbt.getInteger(Constants.NBT.PROJECTILE_MAX_TICKS_IN_AIR); - radiusModifier = nbt.getDouble("radiusModifier"); - explosionModifier = nbt.getDouble("explosionModifier"); - fillerChance = nbt.getDouble("fillerChance"); - if (!nbt.hasKey("noItem")) - meteorStack = new ItemStack(nbt); - else - meteorStack = ItemStack.EMPTY; - } - - @Override - protected boolean canTriggerWalking() { - return false; - } - - @Override - public boolean canBeCollidedWith() { - return false; - } - - @Override - public void setThrower(Entity entity) { - - } - - public void setMeteorStack(ItemStack meteorStack) { - this.meteorStack = meteorStack; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/entity/projectile/EntitySentientArrow.java b/src/main/java/WayofTime/bloodmagic/entity/projectile/EntitySentientArrow.java deleted file mode 100644 index 1e91024e..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/projectile/EntitySentientArrow.java +++ /dev/null @@ -1,149 +0,0 @@ -package WayofTime.bloodmagic.entity.projectile; - -import java.util.Locale; - -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.monster.IMob; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.projectile.EntityTippedArrow; -import net.minecraft.init.Items; -import net.minecraft.init.MobEffects; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraft.world.EnumDifficulty; -import net.minecraft.world.World; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.PlayerDemonWillHandler; -import WayofTime.bloodmagic.util.Constants; - -public class EntitySentientArrow extends EntityTippedArrow -{ - public double reimbursedAmountOnHit = 0; - public EnumDemonWillType type = EnumDemonWillType.DEFAULT; - public int currentLevel = 0; - public float[] destructiveExplosionRadius = { 0.5f, 1, 1.5f, 2, 2.5f, 3, 3.5f }; - public int[] poisonDuration = { 50, 100, 150, 80, 120, 160, 200 }; - public int[] poisonLevel = { 0, 0, 0, 1, 1, 1, 1 }; - public int[] levitationDuration = { 20, 40, 60, 80, 100, 120, 160 }; - public int[] levitationLevel = { 0, 0, 0, 1, 1, 1, 2 }; - public int[] slownessDuration = { 40, 60, 100, 150, 200, 250, 300 }; - public int[] slownessLevel = { 0, 0, 0, 1, 1, 1, 2 }; - - public EntitySentientArrow(World worldIn) - { - super(worldIn); - } - - public EntitySentientArrow(World worldIn, double x, double y, double z) - { - super(worldIn, x, y, z); - } - - public EntitySentientArrow(World worldIn, EntityLivingBase shooter, EnumDemonWillType type, double reinburseAmount, int currentLevel) - { - super(worldIn, shooter); - this.reimbursedAmountOnHit = reinburseAmount; - this.type = type; - this.currentLevel = currentLevel; - } - - public void reimbursePlayer(EntityLivingBase hitEntity, float damage) - { - if (this.shootingEntity instanceof EntityPlayer) - { - if (hitEntity.getEntityWorld().getDifficulty() != EnumDifficulty.PEACEFUL && !(hitEntity instanceof IMob)) - { - return; - } - - PlayerDemonWillHandler.addDemonWill(type, (EntityPlayer) this.shootingEntity, reimbursedAmountOnHit * damage / 20f); - } - } - - @Override - protected void arrowHit(EntityLivingBase living) - { - super.arrowHit(living); - - switch (type) - { - case CORROSIVE: - living.addPotionEffect(new PotionEffect(MobEffects.POISON, currentLevel >= 0 ? poisonDuration[currentLevel] : 0, currentLevel >= 0 ? poisonLevel[currentLevel] : 0)); - break; - case DEFAULT: - break; - case DESTRUCTIVE: - this.world.createExplosion(this, this.posX, this.posY, this.posZ, currentLevel >= 0 ? destructiveExplosionRadius[currentLevel] : 0, false); - break; - case STEADFAST: - living.addPotionEffect(new PotionEffect(MobEffects.LEVITATION, currentLevel >= 0 ? levitationDuration[currentLevel] : 0, currentLevel >= 0 ? levitationLevel[currentLevel] : 0)); - break; - case VENGEFUL: - living.addPotionEffect(new PotionEffect(MobEffects.SLOWNESS, currentLevel >= 0 ? slownessDuration[currentLevel] : 0, currentLevel >= 0 ? slownessLevel[currentLevel] : 0)); - break; - default: - break; - } - } - - @Override - public void onUpdate() - { - super.onUpdate(); - - if (!this.world.isRemote && this.inGround && this.timeInGround > 0) - { - switch (type) - { - case DESTRUCTIVE: - this.world.createExplosion(this, this.posX, this.posY, this.posZ, currentLevel >= 0 ? destructiveExplosionRadius[currentLevel] : 0, false); - this.setDead(); - break; - case CORROSIVE: - break; - case DEFAULT: - break; - case STEADFAST: - break; - case VENGEFUL: - break; - default: - break; - } - } -// else if (this.inGround && this.timeInGround != 0 && !this.customPotionEffects.isEmpty() && this.timeInGround >= 600) -// { -// this.world.setEntityState(this, (byte)0); -// this.potion = PotionTypes.EMPTY; -// this.customPotionEffects.clear(); -// this.dataManager.set(COLOR, Integer.valueOf(-1)); -// } - } - - @Override - public void writeEntityToNBT(NBTTagCompound tag) - { - super.writeEntityToNBT(tag); - - tag.setDouble("reimbursement", reimbursedAmountOnHit); - tag.setInteger("currentLevel", currentLevel); - tag.setString(Constants.NBT.WILL_TYPE, type.toString()); - } - - @Override - public void readEntityFromNBT(NBTTagCompound tag) - { - super.readEntityFromNBT(tag); - - reimbursedAmountOnHit = tag.getDouble("reimbursement"); - type = EnumDemonWillType.valueOf(tag.getString(Constants.NBT.WILL_TYPE).toUpperCase(Locale.ENGLISH)); - currentLevel = tag.getInteger("currentLevel"); - } - - @Override - protected ItemStack getArrowStack() - { - return new ItemStack(Items.ARROW); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/entity/projectile/EntitySoulSnare.java b/src/main/java/WayofTime/bloodmagic/entity/projectile/EntitySoulSnare.java deleted file mode 100644 index f0a5ef66..00000000 --- a/src/main/java/WayofTime/bloodmagic/entity/projectile/EntitySoulSnare.java +++ /dev/null @@ -1,43 +0,0 @@ -package WayofTime.bloodmagic.entity.projectile; - -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.projectile.EntityThrowable; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.DamageSource; -import net.minecraft.util.EnumParticleTypes; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.World; - -public class EntitySoulSnare extends EntityThrowable { - - public EntitySoulSnare(World worldIn) { - super(worldIn); - } - - public EntitySoulSnare(World worldIn, EntityLivingBase throwerIn) { - super(worldIn, throwerIn); - } - - public EntitySoulSnare(World worldIn, double x, double y, double z) { - super(worldIn, x, y, z); - } - - @Override - protected void onImpact(RayTraceResult result) { - if (result.entityHit == this.getThrower() || this.ticksExisted < 2 || getEntityWorld().isRemote) - return; - - if (result.entityHit instanceof EntityLivingBase) { - if (result.entityHit.getEntityWorld().rand.nextDouble() < 0.25) - ((EntityLivingBase) result.entityHit).addPotionEffect(new PotionEffect(RegistrarBloodMagic.SOUL_SNARE, 300, 0)); - - result.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), (float) 0); - } - - for (int j = 0; j < 8; ++j) - this.getEntityWorld().spawnParticle(EnumParticleTypes.SNOWBALL, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D); - - this.setDead(); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/event/AddToNetworkEvent.java b/src/main/java/WayofTime/bloodmagic/event/AddToNetworkEvent.java deleted file mode 100644 index 4e4798c7..00000000 --- a/src/main/java/WayofTime/bloodmagic/event/AddToNetworkEvent.java +++ /dev/null @@ -1,26 +0,0 @@ -package WayofTime.bloodmagic.event; - -import net.minecraftforge.fml.common.eventhandler.Cancelable; -import net.minecraftforge.fml.common.eventhandler.Event; - -@Cancelable -public class AddToNetworkEvent extends Event { - public final String ownerNetwork; - public int addedAmount; - public int maximum; - - /** - * This event is called whenever the network is added to. If cancelled, no - * LP will be drained from the source. If result is set to Result.DENY, the - * LP will still be drained but the soul network will not be added to. - * - * @param ownerNetwork Key used for the soul network - * @param addedAmount Amount added - * @param maximum Ceiling that the network can add to - */ - public AddToNetworkEvent(String ownerNetwork, int addedAmount, int maximum) { - this.ownerNetwork = ownerNetwork; - this.addedAmount = addedAmount; - this.maximum = maximum; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/event/AltarCraftedEvent.java b/src/main/java/WayofTime/bloodmagic/event/AltarCraftedEvent.java deleted file mode 100644 index 0aca6bcd..00000000 --- a/src/main/java/WayofTime/bloodmagic/event/AltarCraftedEvent.java +++ /dev/null @@ -1,33 +0,0 @@ -package WayofTime.bloodmagic.event; - -import WayofTime.bloodmagic.core.registry.AltarRecipeRegistry; -import net.minecraft.item.ItemStack; -import net.minecraftforge.fml.common.eventhandler.Event; - -/** - * Fired whenever a craft is completed in a BloodAltar. - *

- * It is not cancelable, however you can modify the output stack. - */ -public class AltarCraftedEvent extends Event { - - private final AltarRecipeRegistry.AltarRecipe altarRecipe; - private final ItemStack output; - - /** - * @param altarRecipe - The recipe that was crafted. - * @param output - The item obtained from the recipe - */ - public AltarCraftedEvent(AltarRecipeRegistry.AltarRecipe altarRecipe, ItemStack output) { - this.altarRecipe = altarRecipe; - this.output = output; - } - - public AltarRecipeRegistry.AltarRecipe getAltarRecipe() { - return altarRecipe; - } - - public ItemStack getOutput() { - return output; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/event/BoundToolEvent.java b/src/main/java/WayofTime/bloodmagic/event/BoundToolEvent.java deleted file mode 100644 index 66c70ea9..00000000 --- a/src/main/java/WayofTime/bloodmagic/event/BoundToolEvent.java +++ /dev/null @@ -1,50 +0,0 @@ -package WayofTime.bloodmagic.event; - -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraftforge.fml.common.eventhandler.Cancelable; -import net.minecraftforge.fml.common.eventhandler.Event; - -public class BoundToolEvent extends Event { - public EntityPlayer player; - - public BoundToolEvent(EntityPlayer player) { - this.player = player; - } - - /** - * This event is called when a - * {@link WayofTime.bloodmagic.item.ItemBoundTool} is being charged. - *

- * If canceled, will result in the charging being canceled. - */ - - @Cancelable - public static class Charge extends BoundToolEvent { - public ItemStack result; - - public Charge(EntityPlayer player, ItemStack result) { - super(player); - this.result = result; - } - } - - /** - * This event is called when a - * {@link WayofTime.bloodmagic.item.ItemBoundTool}'s charge is released. - *

- * If canceled, will result in the charge not being released. - */ - - @Cancelable - public static class Release extends BoundToolEvent { - public final ItemStack boundTool; - public int charge; - - public Release(EntityPlayer player, ItemStack boundTool, int charge) { - super(player); - this.boundTool = boundTool; - this.charge = charge; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/event/ItemBindEvent.java b/src/main/java/WayofTime/bloodmagic/event/ItemBindEvent.java deleted file mode 100644 index e5cf73c5..00000000 --- a/src/main/java/WayofTime/bloodmagic/event/ItemBindEvent.java +++ /dev/null @@ -1,35 +0,0 @@ -package WayofTime.bloodmagic.event; - -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraftforge.fml.common.eventhandler.Cancelable; -import net.minecraftforge.fml.common.eventhandler.Event; - -@Cancelable -public class ItemBindEvent extends Event { - - private final EntityPlayer player; - private final ItemStack itemStack; - - /** - * This event is called whenever a player attempts to bind a - * {@link WayofTime.bloodmagic.iface.IBindable} item. - * - * @param player The player doing the binding - * @param itemStack The {@link ItemStack} that the player is binding - *

- * This event is {@link Cancelable}.
- */ - public ItemBindEvent(EntityPlayer player, ItemStack itemStack) { - this.player = player; - this.itemStack = itemStack; - } - - public EntityPlayer getNewOwner() { - return player; - } - - public ItemStack getBindingStack() { - return itemStack; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/event/RitualEvent.java b/src/main/java/WayofTime/bloodmagic/event/RitualEvent.java deleted file mode 100644 index 08d94f85..00000000 --- a/src/main/java/WayofTime/bloodmagic/event/RitualEvent.java +++ /dev/null @@ -1,133 +0,0 @@ -package WayofTime.bloodmagic.event; - -import WayofTime.bloodmagic.ritual.IMasterRitualStone; -import WayofTime.bloodmagic.ritual.Ritual; -import WayofTime.bloodmagic.ritual.imperfect.IImperfectRitualStone; -import WayofTime.bloodmagic.ritual.imperfect.ImperfectRitual; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; -import net.minecraftforge.fml.common.eventhandler.Cancelable; -import net.minecraftforge.fml.common.eventhandler.Event; - -import java.util.UUID; - -public class RitualEvent extends Event { - - private final IMasterRitualStone mrs; - private final UUID ownerId; - private final Ritual ritual; - - private RitualEvent(IMasterRitualStone mrs, UUID ownerId, Ritual ritual) { - this.mrs = mrs; - this.ownerId = ownerId; - this.ritual = ritual; - } - - public IMasterRitualStone getRitualStone() { - return mrs; - } - - public UUID getOwnerId() { - return ownerId; - } - - public Ritual getRitual() { - return ritual; - } - - /** - * This event is called when a ritual is activated. If cancelled, it will - * not activate. - *

- * {@link WayofTime.bloodmagic.tile.TileMasterRitualStone#activateRitual(ItemStack, EntityPlayer, Ritual)} - */ - @Cancelable - public static class RitualActivatedEvent extends RitualEvent { - - private final EntityPlayer player; - private final ItemStack crystalStack; - private final int crystalTier; - - public RitualActivatedEvent(IMasterRitualStone mrs, UUID ownerId, Ritual ritual, EntityPlayer player, ItemStack activationCrystal, int crystalTier) { - super(mrs, ownerId, ritual); - - this.player = player; - this.crystalStack = activationCrystal; - this.crystalTier = crystalTier; - } - - public EntityPlayer getPlayer() { - return player; - } - - public ItemStack getCrystalStack() { - return crystalStack; - } - - public int getCrystalTier() { - return crystalTier; - } - } - - /** - * This event is called when a Ritual effect is performed. If cancelled, the - * effect will not happen. - *

- * {@link WayofTime.bloodmagic.tile.TileMasterRitualStone#performRitual(World, net.minecraft.util.math.BlockPos)} - */ - @Cancelable - public static class RitualRunEvent extends RitualEvent { - - public RitualRunEvent(IMasterRitualStone mrs, UUID ownerId, Ritual ritual) { - super(mrs, ownerId, ritual); - } - } - - /** - * This event is called when a Ritual is stopped by a - * {@link Ritual.BreakType}. - *

- * {@link WayofTime.bloodmagic.tile.TileMasterRitualStone#stopRitual(Ritual.BreakType)} - */ - public static class RitualStopEvent extends RitualEvent { - - private final Ritual.BreakType method; - - public RitualStopEvent(IMasterRitualStone mrs, UUID ownerId, Ritual ritual, Ritual.BreakType method) { - super(mrs, ownerId, ritual); - - this.method = method; - } - - public Ritual.BreakType getMethod() { - return method; - } - } - - @Cancelable - public static class ImperfectRitualActivatedEvent extends Event { - - private final IImperfectRitualStone ims; - private final EntityPlayer activator; - private final ImperfectRitual imperfectRitual; - - public ImperfectRitualActivatedEvent(IImperfectRitualStone ims, EntityPlayer activator, ImperfectRitual imperfectRitual) { - this.ims = ims; - this.activator = activator; - this.imperfectRitual = imperfectRitual; - } - - public IImperfectRitualStone getRitualStone() { - return ims; - } - - public EntityPlayer getActivator() { - return activator; - } - - public ImperfectRitual getImperfectRitual() { - return imperfectRitual; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/event/SacrificeKnifeUsedEvent.java b/src/main/java/WayofTime/bloodmagic/event/SacrificeKnifeUsedEvent.java deleted file mode 100644 index 982166b7..00000000 --- a/src/main/java/WayofTime/bloodmagic/event/SacrificeKnifeUsedEvent.java +++ /dev/null @@ -1,35 +0,0 @@ -package WayofTime.bloodmagic.event; - -import net.minecraft.entity.player.EntityPlayer; -import net.minecraftforge.fml.common.eventhandler.Cancelable; -import net.minecraftforge.fml.common.eventhandler.Event; - -@Cancelable -public class SacrificeKnifeUsedEvent extends Event { - public final EntityPlayer player; - public final int healthDrained; - public int lpAdded; - public boolean shouldDrainHealth; - public boolean shouldFillAltar; - - /** - * This event is called whenever a player attempts to use a - * {@link WayofTime.bloodmagic.item.ItemSacrificialDagger} to self-sacrifice - * near an altar. - * - * @param player The player doing the sacrificing - * @param shouldDrainHealth Determines whether or not health is lost - * @param shouldFillAltar Determines whether or not an altar should be filled - * @param hp Amount of health lost - * @param lpAdded Amount of LP added to the altar - *

- * This event is {@link Cancelable}.
- */ - public SacrificeKnifeUsedEvent(EntityPlayer player, boolean shouldDrainHealth, boolean shouldFillAltar, int hp, int lpAdded) { - this.player = player; - this.shouldDrainHealth = shouldDrainHealth; - this.shouldFillAltar = shouldFillAltar; - this.healthDrained = hp; - this.lpAdded = lpAdded; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/event/TeleposeEvent.java b/src/main/java/WayofTime/bloodmagic/event/TeleposeEvent.java deleted file mode 100644 index 856c9917..00000000 --- a/src/main/java/WayofTime/bloodmagic/event/TeleposeEvent.java +++ /dev/null @@ -1,78 +0,0 @@ -package WayofTime.bloodmagic.event; - -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.Entity; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fml.common.eventhandler.Cancelable; -import net.minecraftforge.fml.common.eventhandler.Event; - -/** - * Fired when a teleposer attempts to transpose two blocks. Use this to perform - * special cleanup or compensation, or cancel it entirely to prevent the - * transposition. - */ -@Cancelable -public class TeleposeEvent extends Event { - public final World initalWorld; - public final BlockPos initialBlockPos; - public final IBlockState initialState; - - public final World finalWorld; - public final BlockPos finalBlockPos; - public final IBlockState finalState; - - public TeleposeEvent(World initialWorld, BlockPos initialBlockPos, World finalWorld, BlockPos finalBlockPos) { - this.initalWorld = initialWorld; - this.initialBlockPos = initialBlockPos; - this.initialState = initialWorld.getBlockState(initialBlockPos); - - this.finalWorld = finalWorld; - this.finalBlockPos = finalBlockPos; - this.finalState = finalWorld.getBlockState(finalBlockPos); - } - - public TileEntity getInitialTile() { - return initalWorld.getTileEntity(initialBlockPos); - } - - public TileEntity getFinalTile() { - return finalWorld.getTileEntity(finalBlockPos); - } - - /** - * Fired when a Teleposer attempts to move an Entity between locations. Can - * be cancelled to stop transposition. - */ - @Cancelable - public static class Ent extends TeleposeEvent { - public final Entity entity; - - public Ent(Entity entity, World initialWorld, BlockPos initialBlockPos, World finalWorld, BlockPos finalBlockPos) { - super(initialWorld, initialBlockPos, finalWorld, finalBlockPos); - - this.entity = entity; - } - - @Override - public TileEntity getInitialTile() throws IllegalArgumentException { - throw new IllegalArgumentException("Attempted to get a TileEntity from an Entity Telepose Event."); - } - - @Override - public TileEntity getFinalTile() throws IllegalArgumentException { - throw new IllegalArgumentException("Attempted to get a TileEntity from an Entity Telepose Event."); - } - - /** - * Called after the entity has been transposed. - */ - public static class Post extends Ent { - - public Post(Entity entity, World initialWorld, BlockPos initialBlockPos, World finalWorld, BlockPos finalBlockPos) { - super(entity, initialWorld, initialBlockPos, finalWorld, finalBlockPos); - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/fakePlayer/FakeNetHandlerPlayServer.java b/src/main/java/WayofTime/bloodmagic/fakePlayer/FakeNetHandlerPlayServer.java deleted file mode 100644 index eb33e3fe..00000000 --- a/src/main/java/WayofTime/bloodmagic/fakePlayer/FakeNetHandlerPlayServer.java +++ /dev/null @@ -1,160 +0,0 @@ -package WayofTime.bloodmagic.fakePlayer; - -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.network.EnumPacketDirection; -import net.minecraft.network.NetHandlerPlayServer; -import net.minecraft.network.NetworkManager; -import net.minecraft.network.Packet; -import net.minecraft.network.play.client.*; -import net.minecraft.network.play.server.SPacketPlayerPosLook; -import net.minecraft.util.text.ITextComponent; -import net.minecraftforge.fml.common.FMLCommonHandler; - -import java.util.Set; - -/** - * All credits for this go to CrazyPants, from EIO - */ -public class FakeNetHandlerPlayServer extends NetHandlerPlayServer { - public FakeNetHandlerPlayServer(EntityPlayerMP p_i1530_3_) { - super(FMLCommonHandler.instance().getMinecraftServerInstance(), new net.minecraft.network.NetworkManager(EnumPacketDirection.CLIENTBOUND), p_i1530_3_); - } - - @Override - public NetworkManager getNetworkManager() { - return null; - } - - @Override - public void update() { - } - - @Override - public void disconnect(final ITextComponent textComponent) { - } - - @Override - public void processVehicleMove(CPacketVehicleMove packetIn) { - } - - @Override - public void processConfirmTeleport(CPacketConfirmTeleport packetIn) { - } - - @Override - public void setPlayerLocation(double x, double y, double z, float yaw, float pitch, Set relativeSet) { - } - - @Override - public void processTryUseItemOnBlock(CPacketPlayerTryUseItemOnBlock packetIn) { - } - - @Override - public void processTryUseItem(CPacketPlayerTryUseItem packetIn) { - } - - @Override - public void processSteerBoat(CPacketSteerBoat packetIn) { - } - - @Override - public void processCustomPayload(CPacketCustomPayload packetIn) { - } - - @Override - public void processInput(CPacketInput p_147358_1_) { - } - - @Override - public void processPlayer(CPacketPlayer p_147347_1_) { - } - - @Override - public void setPlayerLocation(double p_147364_1_, double p_147364_3_, double p_147364_5_, float p_147364_7_, float p_147364_8_) { - } - - @Override - public void processPlayerDigging(CPacketPlayerDigging p_147345_1_) { - } - - @Override - public void onDisconnect(ITextComponent p_147231_1_) { - } - - @Override - public void sendPacket(Packet p_147359_1_) { - } - - @Override - public void processHeldItemChange(CPacketHeldItemChange p_147355_1_) { - } - - @Override - public void processChatMessage(CPacketChatMessage p_147354_1_) { - } - - @Override - public void handleAnimation(CPacketAnimation packetIn) { - - } - - @Override - public void processEntityAction(CPacketEntityAction p_147357_1_) { - } - - @Override - public void processUseEntity(CPacketUseEntity p_147340_1_) { - } - - @Override - public void processClientStatus(CPacketClientStatus p_147342_1_) { - } - - @Override - public void processCloseWindow(CPacketCloseWindow p_147356_1_) { - } - - @Override - public void processClickWindow(CPacketClickWindow p_147351_1_) { - } - - @Override - public void processEnchantItem(CPacketEnchantItem p_147338_1_) { - } - - @Override - public void processCreativeInventoryAction(CPacketCreativeInventoryAction p_147344_1_) { - } - - @Override - public void processConfirmTransaction(CPacketConfirmTransaction p_147339_1_) { - } - - @Override - public void processUpdateSign(CPacketUpdateSign p_147343_1_) { - } - - @Override - public void processKeepAlive(CPacketKeepAlive p_147353_1_) { - } - - @Override - public void processPlayerAbilities(CPacketPlayerAbilities p_147348_1_) { - } - - @Override - public void processTabComplete(CPacketTabComplete p_147341_1_) { - } - - @Override - public void processClientSettings(CPacketClientSettings p_147352_1_) { - } - - @Override - public void handleSpectate(CPacketSpectate packetIn) { - } - - @Override - public void handleResourcePackStatus(CPacketResourcePackStatus packetIn) { - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/fakePlayer/FakePlayerBM.java b/src/main/java/WayofTime/bloodmagic/fakePlayer/FakePlayerBM.java deleted file mode 100644 index 03fc7b83..00000000 --- a/src/main/java/WayofTime/bloodmagic/fakePlayer/FakePlayerBM.java +++ /dev/null @@ -1,46 +0,0 @@ -package WayofTime.bloodmagic.fakePlayer; - -import com.mojang.authlib.GameProfile; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraft.world.WorldServer; -import net.minecraftforge.common.util.FakePlayer; -import net.minecraftforge.fml.common.FMLCommonHandler; - -import javax.annotation.Nullable; - -/** - * All credits for this go to CrazyPants, from EIO - */ -@SuppressWarnings("EntityConstructor") -public class FakePlayerBM extends FakePlayer { - - public FakePlayerBM(WorldServer world, GameProfile name) { - super(world, name); - } - - public FakePlayerBM(World world, BlockPos pos, GameProfile profile) { - super(FMLCommonHandler.instance().getMinecraftServerInstance().getWorld(world.provider.getDimension()), profile); - posX = pos.getX() + 0.5; - posY = pos.getY() + 0.5; - posZ = pos.getZ() + 0.5; - connection = new FakeNetHandlerPlayServer(this); - } - - @Override - protected void onNewPotionEffect(PotionEffect p_70670_1_) { - } - - @Override - protected void onChangedPotionEffect(PotionEffect effect, boolean p_70695_2_) { - } - - @Override - protected void onFinishedPotionEffect(PotionEffect effect) { - } - - protected void playEquipSound(@Nullable ItemStack stack) { - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/gson/SerializerBase.java b/src/main/java/WayofTime/bloodmagic/gson/SerializerBase.java deleted file mode 100644 index 9b67708b..00000000 --- a/src/main/java/WayofTime/bloodmagic/gson/SerializerBase.java +++ /dev/null @@ -1,19 +0,0 @@ -package WayofTime.bloodmagic.gson; - -import com.google.gson.*; - -import java.lang.reflect.Type; - -public abstract class SerializerBase implements JsonDeserializer, JsonSerializer { - @Override - public T deserialize(JsonElement json, Type typeOfT, JsonDeserializationContext context) throws JsonParseException { - return context.deserialize(json, getType()); - } - - @Override - public JsonElement serialize(T src, Type typeOfSrc, JsonSerializationContext context) { - return context.serialize(src); - } - - public abstract Class getType(); -} diff --git a/src/main/java/WayofTime/bloodmagic/gson/Serializers.java b/src/main/java/WayofTime/bloodmagic/gson/Serializers.java deleted file mode 100644 index a2171911..00000000 --- a/src/main/java/WayofTime/bloodmagic/gson/Serializers.java +++ /dev/null @@ -1,100 +0,0 @@ -package WayofTime.bloodmagic.gson; - -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import com.google.gson.*; -import net.minecraft.item.ItemStack; -import net.minecraft.network.PacketBuffer; -import net.minecraft.network.datasync.DataParameter; -import net.minecraft.network.datasync.DataSerializer; -import net.minecraft.network.datasync.DataSerializers; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.common.registry.ForgeRegistries; - -import java.lang.reflect.Type; - -public class Serializers { - // Data serializers - public static final DataSerializer WILL_TYPE_SERIALIZER = new DataSerializer() { - @Override - public void write(PacketBuffer buf, EnumDemonWillType value) { - buf.writeEnumValue(value); - } - - @Override - public EnumDemonWillType read(PacketBuffer buf) { - return buf.readEnumValue(EnumDemonWillType.class); - } - - @Override - public DataParameter createKey(int id) { - return new DataParameter<>(id, this); - } - - @Override - public EnumDemonWillType copyValue(EnumDemonWillType value) { - return EnumDemonWillType.valueOf(value.name()); - } - }; - - // Serializers - public static final SerializerBase FACING_SERIALIZER = new SerializerBase() { - @Override - public Class getType() { - return EnumFacing.class; - } - - @Override - public EnumFacing deserialize(JsonElement json, Type typeOfT, JsonDeserializationContext context) throws JsonParseException { - return EnumFacing.byName(json.getAsString()); - } - }; - public static final SerializerBase RESOURCELOCATION_SERIALIZER = new SerializerBase() { - @Override - public Class getType() { - return ResourceLocation.class; - } - - @Override - public ResourceLocation deserialize(JsonElement json, Type typeOfT, JsonDeserializationContext context) throws JsonParseException { - String domain = json.getAsJsonObject().get("domain").getAsString(); - String path = json.getAsJsonObject().get("path").getAsString(); - return new ResourceLocation(domain, path); - } - - @Override - public JsonElement serialize(ResourceLocation src, Type typeOfSrc, JsonSerializationContext context) { - JsonObject object = new JsonObject(); - object.addProperty("domain", src.getResourceDomain()); - object.addProperty("path", src.getResourcePath()); - return object; - } - }; - public static final SerializerBase ITEMMETA_SERIALIZER = new SerializerBase() { - @Override - public Class getType() { - return ItemStack.class; - } - - @Override - public ItemStack deserialize(JsonElement json, Type typeOfT, JsonDeserializationContext context) throws JsonParseException { - ResourceLocation registryName = context.deserialize(json.getAsJsonObject().get("registryName").getAsJsonObject(), ResourceLocation.class); - int meta = json.getAsJsonObject().get("meta").getAsInt(); - return new ItemStack(ForgeRegistries.ITEMS.getValue(registryName), 1, meta); - } - - @Override - public JsonElement serialize(ItemStack src, Type typeOfSrc, JsonSerializationContext context) { - JsonObject jsonObject = new JsonObject(); - jsonObject.add("registryName", context.serialize(src.getItem().getRegistryName())); - jsonObject.addProperty("meta", src.getItemDamage()); - return jsonObject; - } - }; - - public static final Gson GSON = new GsonBuilder().serializeNulls().setPrettyPrinting().disableHtmlEscaping().registerTypeAdapter(FACING_SERIALIZER.getType(), FACING_SERIALIZER).registerTypeAdapter(RESOURCELOCATION_SERIALIZER.getType(), RESOURCELOCATION_SERIALIZER).registerTypeAdapter(ITEMMETA_SERIALIZER.getType(), ITEMMETA_SERIALIZER).create(); - - static { - DataSerializers.registerSerializer(WILL_TYPE_SERIALIZER); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/iface/IActivatable.java b/src/main/java/WayofTime/bloodmagic/iface/IActivatable.java deleted file mode 100644 index e5ee95e9..00000000 --- a/src/main/java/WayofTime/bloodmagic/iface/IActivatable.java +++ /dev/null @@ -1,26 +0,0 @@ -package WayofTime.bloodmagic.iface; - -import WayofTime.bloodmagic.util.Constants; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; - -import javax.annotation.Nonnull; - -public interface IActivatable { - - default boolean getActivated(ItemStack stack) { - return !stack.isEmpty() && stack.hasTagCompound() && stack.getTagCompound().getBoolean(Constants.NBT.ACTIVATED); - } - - @Nonnull - default ItemStack setActivatedState(ItemStack stack, boolean activated) { - if (!stack.isEmpty()) { - if (!stack.hasTagCompound()) - stack.setTagCompound(new NBTTagCompound()); - - stack.getTagCompound().setBoolean(Constants.NBT.ACTIVATED, activated); - } - - return stack; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/iface/IAlchemyArray.java b/src/main/java/WayofTime/bloodmagic/iface/IAlchemyArray.java deleted file mode 100644 index f8026ce3..00000000 --- a/src/main/java/WayofTime/bloodmagic/iface/IAlchemyArray.java +++ /dev/null @@ -1,7 +0,0 @@ -package WayofTime.bloodmagic.iface; - -import net.minecraft.util.EnumFacing; - -public interface IAlchemyArray { - EnumFacing getRotation(); -} diff --git a/src/main/java/WayofTime/bloodmagic/iface/IAltarReader.java b/src/main/java/WayofTime/bloodmagic/iface/IAltarReader.java deleted file mode 100644 index 0e2e5fbe..00000000 --- a/src/main/java/WayofTime/bloodmagic/iface/IAltarReader.java +++ /dev/null @@ -1,9 +0,0 @@ -package WayofTime.bloodmagic.iface; - -/** - * Any item that implements this interface will not be pulled into the Altar on - * right click. - */ -public interface IAltarReader { - -} diff --git a/src/main/java/WayofTime/bloodmagic/iface/IBloodRune.java b/src/main/java/WayofTime/bloodmagic/iface/IBloodRune.java deleted file mode 100644 index 39863d68..00000000 --- a/src/main/java/WayofTime/bloodmagic/iface/IBloodRune.java +++ /dev/null @@ -1,15 +0,0 @@ -package WayofTime.bloodmagic.iface; - - -import WayofTime.bloodmagic.block.enums.BloodRuneType; -import net.minecraft.block.state.IBlockState; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.IBlockAccess; - -import javax.annotation.Nullable; - -public interface IBloodRune { - - @Nullable - BloodRuneType getBloodRune(IBlockAccess world, BlockPos pos, IBlockState state); -} diff --git a/src/main/java/WayofTime/bloodmagic/iface/ICustomAlchemyConsumable.java b/src/main/java/WayofTime/bloodmagic/iface/ICustomAlchemyConsumable.java deleted file mode 100644 index 708067ba..00000000 --- a/src/main/java/WayofTime/bloodmagic/iface/ICustomAlchemyConsumable.java +++ /dev/null @@ -1,11 +0,0 @@ -package WayofTime.bloodmagic.iface; - -import net.minecraft.item.ItemStack; - -/** - * An interface for items that have custom drainage behaviour when used in - * certain alchemy recipes. - */ -public interface ICustomAlchemyConsumable { - ItemStack drainUseOnAlchemyCraft(ItemStack stack); -} diff --git a/src/main/java/WayofTime/bloodmagic/iface/IDemonWillViewer.java b/src/main/java/WayofTime/bloodmagic/iface/IDemonWillViewer.java deleted file mode 100644 index 10c58212..00000000 --- a/src/main/java/WayofTime/bloodmagic/iface/IDemonWillViewer.java +++ /dev/null @@ -1,11 +0,0 @@ -package WayofTime.bloodmagic.iface; - -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; - -public interface IDemonWillViewer { - boolean canSeeDemonWillAura(World world, ItemStack stack, EntityPlayer player); - - int getDemonWillAuraResolution(World world, ItemStack stack, EntityPlayer player); -} diff --git a/src/main/java/WayofTime/bloodmagic/iface/IDocumentedBlock.java b/src/main/java/WayofTime/bloodmagic/iface/IDocumentedBlock.java deleted file mode 100644 index 7a991bab..00000000 --- a/src/main/java/WayofTime/bloodmagic/iface/IDocumentedBlock.java +++ /dev/null @@ -1,32 +0,0 @@ -package WayofTime.bloodmagic.iface; - -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.world.World; - -import javax.annotation.Nonnull; -import java.util.List; - -/** - * Marks blocks as one that is documented. - *

- * This documentation can be read by an - * {@link WayofTime.bloodmagic.item.ItemSanguineBook} (or child) - */ -public interface IDocumentedBlock { - /** - * Provides the documentation to provide to the player. Usually a - * short'n'sweet description about basic usage. - * - * @param player - The EntityPlayer attempting to view the Documentation. - * @param world - The World interaction is happening in. - * @param pos - The BlockPos being interacted at. - * @param state - The IBlockState of the interacted Block. - * @return - A list of formatted ITextComponent to provide to the player. - * Provide an empty list if there is no available documentation. - */ - @Nonnull - List getDocumentation(EntityPlayer player, World world, BlockPos pos, IBlockState state); -} diff --git a/src/main/java/WayofTime/bloodmagic/iface/IItemLPContainer.java b/src/main/java/WayofTime/bloodmagic/iface/IItemLPContainer.java deleted file mode 100644 index b2daff9c..00000000 --- a/src/main/java/WayofTime/bloodmagic/iface/IItemLPContainer.java +++ /dev/null @@ -1,14 +0,0 @@ -package WayofTime.bloodmagic.iface; - -import net.minecraft.item.ItemStack; - -/** - * Interface used for any item that can store LP in itself - */ -public interface IItemLPContainer { - int getCapacity(); - - void setStoredLP(ItemStack stack, int lp); - - int getStoredLP(ItemStack stack); -} diff --git a/src/main/java/WayofTime/bloodmagic/iface/IMultiWillTool.java b/src/main/java/WayofTime/bloodmagic/iface/IMultiWillTool.java deleted file mode 100644 index cda13f64..00000000 --- a/src/main/java/WayofTime/bloodmagic/iface/IMultiWillTool.java +++ /dev/null @@ -1,8 +0,0 @@ -package WayofTime.bloodmagic.iface; - -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import net.minecraft.item.ItemStack; - -public interface IMultiWillTool { - EnumDemonWillType getCurrentType(ItemStack stack); -} diff --git a/src/main/java/WayofTime/bloodmagic/iface/INodeRenderer.java b/src/main/java/WayofTime/bloodmagic/iface/INodeRenderer.java deleted file mode 100644 index cc93b3bc..00000000 --- a/src/main/java/WayofTime/bloodmagic/iface/INodeRenderer.java +++ /dev/null @@ -1,8 +0,0 @@ -package WayofTime.bloodmagic.iface; - -/** - * Held items that implement this will cause the beams between routing nodes to - * render. - */ -public interface INodeRenderer { -} diff --git a/src/main/java/WayofTime/bloodmagic/iface/IPurificationAsh.java b/src/main/java/WayofTime/bloodmagic/iface/IPurificationAsh.java deleted file mode 100644 index 22355522..00000000 --- a/src/main/java/WayofTime/bloodmagic/iface/IPurificationAsh.java +++ /dev/null @@ -1,11 +0,0 @@ -package WayofTime.bloodmagic.iface; - -import net.minecraft.item.ItemStack; - -public interface IPurificationAsh { - double getTotalPurity(ItemStack stack); - - double getMaxPurity(ItemStack stack); - - double getPurityRate(ItemStack stack); -} diff --git a/src/main/java/WayofTime/bloodmagic/iface/ISentientSwordEffectProvider.java b/src/main/java/WayofTime/bloodmagic/iface/ISentientSwordEffectProvider.java deleted file mode 100644 index db74ba4a..00000000 --- a/src/main/java/WayofTime/bloodmagic/iface/ISentientSwordEffectProvider.java +++ /dev/null @@ -1,11 +0,0 @@ -package WayofTime.bloodmagic.iface; - -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.item.ItemStack; - -public interface ISentientSwordEffectProvider { - boolean applyOnHitEffect(EnumDemonWillType type, ItemStack swordStack, ItemStack providerStack, EntityLivingBase attacker, EntityLivingBase target); - - boolean providesEffectForWill(EnumDemonWillType type); -} diff --git a/src/main/java/WayofTime/bloodmagic/iface/ISentientTool.java b/src/main/java/WayofTime/bloodmagic/iface/ISentientTool.java deleted file mode 100644 index 3f9693ab..00000000 --- a/src/main/java/WayofTime/bloodmagic/iface/ISentientTool.java +++ /dev/null @@ -1,8 +0,0 @@ -package WayofTime.bloodmagic.iface; - -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; - -public interface ISentientTool { - boolean spawnSentientEntityOnDrop(ItemStack droppedStack, EntityPlayer player); -} diff --git a/src/main/java/WayofTime/bloodmagic/iface/ISigil.java b/src/main/java/WayofTime/bloodmagic/iface/ISigil.java deleted file mode 100644 index 017df5c1..00000000 --- a/src/main/java/WayofTime/bloodmagic/iface/ISigil.java +++ /dev/null @@ -1,29 +0,0 @@ -package WayofTime.bloodmagic.iface; - -import WayofTime.bloodmagic.item.sigil.ItemSigil; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import javax.annotation.Nonnull; - -/** - * Used for all {@link ItemSigil} EXCEPT - * Sigils of Holdings. - */ -public interface ISigil { - - default boolean performArrayEffect(World world, BlockPos pos) { - return false; - } - - default boolean hasArrayEffect() { - return false; - } - - interface Holding { - @Nonnull - ItemStack getHeldItem(ItemStack holdingStack, EntityPlayer player); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/iface/IUpgradeTrainer.java b/src/main/java/WayofTime/bloodmagic/iface/IUpgradeTrainer.java deleted file mode 100644 index 6e9197e9..00000000 --- a/src/main/java/WayofTime/bloodmagic/iface/IUpgradeTrainer.java +++ /dev/null @@ -1,15 +0,0 @@ -package WayofTime.bloodmagic.iface; - -import net.minecraft.item.ItemStack; - -import java.util.List; - -/** - * This interface is used for items intended to train specific upgrades while - * held in the player's inventory. - */ -public interface IUpgradeTrainer { - List getTrainedUpgrades(ItemStack stack); - - boolean setTrainedUpgrades(ItemStack stack, List keys); -} diff --git a/src/main/java/WayofTime/bloodmagic/incense/EnumTranquilityType.java b/src/main/java/WayofTime/bloodmagic/incense/EnumTranquilityType.java deleted file mode 100644 index d2221dbf..00000000 --- a/src/main/java/WayofTime/bloodmagic/incense/EnumTranquilityType.java +++ /dev/null @@ -1,12 +0,0 @@ -package WayofTime.bloodmagic.incense; - -public enum EnumTranquilityType { - PLANT(), - CROP(), - TREE(), - EARTHEN(), - WATER(), - FIRE(), - LAVA(), - ; -} diff --git a/src/main/java/WayofTime/bloodmagic/incense/IIncensePath.java b/src/main/java/WayofTime/bloodmagic/incense/IIncensePath.java deleted file mode 100644 index fa747980..00000000 --- a/src/main/java/WayofTime/bloodmagic/incense/IIncensePath.java +++ /dev/null @@ -1,14 +0,0 @@ -package WayofTime.bloodmagic.incense; - -import net.minecraft.block.state.IBlockState; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public interface IIncensePath { - /** - * Goes from 0 to however far this path block can be from the altar while - * still functioning. 0 represents a block that can work when it is two - * blocks horizontally away from the altar. - */ - int getLevelOfPath(World world, BlockPos pos, IBlockState state); -} diff --git a/src/main/java/WayofTime/bloodmagic/incense/ITranquilityHandler.java b/src/main/java/WayofTime/bloodmagic/incense/ITranquilityHandler.java deleted file mode 100644 index 6f4cef45..00000000 --- a/src/main/java/WayofTime/bloodmagic/incense/ITranquilityHandler.java +++ /dev/null @@ -1,10 +0,0 @@ -package WayofTime.bloodmagic.incense; - -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public interface ITranquilityHandler { - TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state); -} diff --git a/src/main/java/WayofTime/bloodmagic/incense/IncenseAltarComponent.java b/src/main/java/WayofTime/bloodmagic/incense/IncenseAltarComponent.java deleted file mode 100644 index b9ef76f0..00000000 --- a/src/main/java/WayofTime/bloodmagic/incense/IncenseAltarComponent.java +++ /dev/null @@ -1,55 +0,0 @@ -package WayofTime.bloodmagic.incense; - -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; - -public class IncenseAltarComponent { - public final BlockPos offsetPos; - public final Block block; - public final IBlockState state; - - public IncenseAltarComponent(BlockPos offsetPos, Block block, IBlockState state) { - this.offsetPos = offsetPos; - this.block = block; - this.state = state; - } - - public boolean doesBlockMatch(Block block, IBlockState state) { - return this.block == block && block.getMetaFromState(state) == this.block.getMetaFromState(this.state); - } - - /** - * Base rotation is north. - */ - public BlockPos getOffset(EnumFacing rotation) { - return new BlockPos(this.getX(rotation), offsetPos.getY(), this.getZ(rotation)); - } - - public int getX(EnumFacing direction) { - switch (direction) { - case EAST: - return -this.offsetPos.getZ(); - case SOUTH: - return -this.offsetPos.getX(); - case WEST: - return this.offsetPos.getZ(); - default: - return this.offsetPos.getX(); - } - } - - public int getZ(EnumFacing direction) { - switch (direction) { - case EAST: - return this.offsetPos.getX(); - case SOUTH: - return -this.offsetPos.getZ(); - case WEST: - return -this.offsetPos.getX(); - default: - return this.offsetPos.getZ(); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/incense/IncenseAltarHandler.java b/src/main/java/WayofTime/bloodmagic/incense/IncenseAltarHandler.java deleted file mode 100644 index f41928c1..00000000 --- a/src/main/java/WayofTime/bloodmagic/incense/IncenseAltarHandler.java +++ /dev/null @@ -1,92 +0,0 @@ -package WayofTime.bloodmagic.incense; - -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.List; -import java.util.Map; -import java.util.TreeMap; - -public class IncenseAltarHandler { - public static Map> incenseComponentMap = new TreeMap<>(); - //Incense bonus maximum applied for the tier of blocks. - public static double[] incenseBonuses = new double[]{0.2, 0.6, 1.2, 2, 3, 4.5}; - public static double[] tranquilityRequired = new double[]{0, 6, 14.14, 28, 44.09, 83.14}; - public static int[] roadsRequired = new int[]{0, 1, 4, 6, 8, 10, 12}; //TODO: Change for when the roads are fully implemented - - public static void registerIncenseComponent(int altarLevel, IncenseAltarComponent component) { - if (incenseComponentMap.containsKey(altarLevel)) { - incenseComponentMap.get(altarLevel).add(component); - } else { - List list = new ArrayList<>(); - list.add(component); - incenseComponentMap.put(altarLevel, list); - } - } - - public static void registerIncenseComponent(int altarLevel, BlockPos offsetPos, Block block, IBlockState state) { - registerIncenseComponent(altarLevel, new IncenseAltarComponent(offsetPos, block, state)); - } - - public static double getMaxIncenseBonusFromComponents(World world, BlockPos pos) { - double accumulatedBonus = 0; - for (int i = 0; i < incenseBonuses.length; i++) { - double previousBonus = (i <= 0 ? 0 : incenseBonuses[i - 1]); - double nextBonus = incenseBonuses[i]; - if (!incenseComponentMap.containsKey(i)) { - accumulatedBonus += (nextBonus - previousBonus); - } else { - boolean hasAllComponentsThisTier = true; - for (IncenseAltarComponent component : incenseComponentMap.get(i)) { - BlockPos offsetPos = pos.add(component.getOffset(EnumFacing.NORTH)); - IBlockState state = world.getBlockState(offsetPos); - Block block = state.getBlock(); - if (component.doesBlockMatch(block, state)) { - hasAllComponentsThisTier = false; - } else { - accumulatedBonus += (nextBonus - previousBonus) / incenseComponentMap.get(i).size(); - } - } - - if (!hasAllComponentsThisTier) { - break; - } - } - } - - return accumulatedBonus; - } - - public static double getMaxIncenseBonusFromRoads(int roads) { - double previousBonus = 0; - for (int i = 0; i < incenseBonuses.length; i++) { - if (roads >= roadsRequired[i]) { - previousBonus = incenseBonuses[i]; - } else { - return previousBonus; - } - } - - return previousBonus; - } - - public static double getIncenseBonusFromComponents(World world, BlockPos pos, double tranquility, int roads) { - double maxBonus = Math.min(getMaxIncenseBonusFromComponents(world, pos), getMaxIncenseBonusFromRoads(roads)); - double possibleBonus = 0; - - for (int i = 0; i < incenseBonuses.length; i++) { - if (tranquility >= tranquilityRequired[i]) { - possibleBonus = incenseBonuses[i]; - } else if (i >= 1) { - possibleBonus += (incenseBonuses[i] - possibleBonus) * (tranquility - tranquilityRequired[i - 1]) / (tranquilityRequired[i] - tranquilityRequired[i - 1]); - break; - } - } - - return Math.min(maxBonus, possibleBonus); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/incense/IncenseTranquilityRegistry.java b/src/main/java/WayofTime/bloodmagic/incense/IncenseTranquilityRegistry.java deleted file mode 100644 index e291bbf9..00000000 --- a/src/main/java/WayofTime/bloodmagic/incense/IncenseTranquilityRegistry.java +++ /dev/null @@ -1,28 +0,0 @@ -package WayofTime.bloodmagic.incense; - -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.List; - -public class IncenseTranquilityRegistry { - public static List handlerList = new ArrayList<>(); - - public static void registerTranquilityHandler(ITranquilityHandler handler) { - handlerList.add(handler); - } - - public static TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state) { - for (ITranquilityHandler handler : handlerList) { - TranquilityStack tranq = handler.getTranquilityOfBlock(world, pos, block, state); - if (tranq != null) { - return tranq; - } - } - - return null; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/incense/TranquilityStack.java b/src/main/java/WayofTime/bloodmagic/incense/TranquilityStack.java deleted file mode 100644 index 7dd3de54..00000000 --- a/src/main/java/WayofTime/bloodmagic/incense/TranquilityStack.java +++ /dev/null @@ -1,11 +0,0 @@ -package WayofTime.bloodmagic.incense; - -public class TranquilityStack { - public final EnumTranquilityType type; - public double value; - - public TranquilityStack(EnumTranquilityType type, double value) { - this.type = type; - this.value = value; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/inversion/CorruptionHandler.java b/src/main/java/WayofTime/bloodmagic/inversion/CorruptionHandler.java deleted file mode 100644 index 1e916933..00000000 --- a/src/main/java/WayofTime/bloodmagic/inversion/CorruptionHandler.java +++ /dev/null @@ -1,86 +0,0 @@ -package WayofTime.bloodmagic.inversion; - -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import org.apache.commons.lang3.tuple.Pair; - -import java.util.HashMap; -import java.util.Map; - -public class CorruptionHandler { - public static Map, Map> corruptBlockMap = new HashMap<>(); - - public static void registerBlockCorruption(EnumDemonWillType type, Block block, int meta, IBlockState corruptedState) { - Pair pair = Pair.of(block, meta); - if (corruptBlockMap.containsKey(pair)) { - Map stateMap = corruptBlockMap.get(pair); - stateMap.put(type, corruptedState); - } else { - Map stateMap = new HashMap<>(); - stateMap.put(type, corruptedState); - corruptBlockMap.put(pair, stateMap); - } - } - - public static boolean isBlockCorruptible(World world, EnumDemonWillType type, BlockPos pos, IBlockState state, Block block) { - int meta = block.getMetaFromState(state); - Pair pair = Pair.of(block, meta); - if (corruptBlockMap.containsKey(pair)) { - Map stateMap = corruptBlockMap.get(pair); - return stateMap.containsKey(type); - } - - return false; - } - - public static boolean corruptBlock(World world, EnumDemonWillType type, BlockPos pos, IBlockState state, Block block) { - int meta = block.getMetaFromState(state); - Pair pair = Pair.of(block, meta); - if (corruptBlockMap.containsKey(pair)) { - Map stateMap = corruptBlockMap.get(pair); - if (stateMap.containsKey(type)) { - return world.setBlockState(pos, stateMap.get(type)); - } - } - - return false; - } - - /** - * @param world - * @param type - * @param centerPos - * @param radius - * @param featheringChance Chance that the block within the featheringDepth is NOT altered. - * @param featheringDepth - * @return - */ - public static boolean corruptSurroundingBlocks(World world, EnumDemonWillType type, BlockPos centerPos, int radius, double featheringChance, double featheringDepth) { - for (int i = -radius; i <= radius; i++) { - for (int j = -radius; j <= radius; j++) { - for (int k = -radius; k <= radius; k++) { - if (i * i + j * j + k * k > (radius + 0.5) * (radius + 0.5)) { - continue; - } - - if (featheringChance > 0 && i * i + j * j + k * k > (radius - featheringDepth + 0.5) * (radius - featheringDepth + 0.5) && world.rand.nextDouble() < featheringChance) { - continue; - } - - if (world.isAirBlock(centerPos)) { - continue; - } - - BlockPos offsetPos = centerPos.add(i, j, k); - IBlockState offsetState = world.getBlockState(offsetPos); - Block offsetBlock = offsetState.getBlock(); - corruptBlock(world, type, offsetPos, offsetState, offsetBlock); - } - } - } - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/inversion/InversionPillarHandler.java b/src/main/java/WayofTime/bloodmagic/inversion/InversionPillarHandler.java deleted file mode 100644 index 34a090ef..00000000 --- a/src/main/java/WayofTime/bloodmagic/inversion/InversionPillarHandler.java +++ /dev/null @@ -1,193 +0,0 @@ -package WayofTime.bloodmagic.inversion; - -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.util.BMLog; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.*; - -public class InversionPillarHandler { - public static final double farthestDistanceSquared = 16 * 16; - public static Map>> pillarMap = new HashMap<>(); - public static Map>>> nearPillarMap = new HashMap<>(); - - public static boolean addPillarToMap(World world, EnumDemonWillType type, BlockPos pos) { - int dim = world.provider.getDimension(); - if (pillarMap.containsKey(dim)) { - Map> willMap = pillarMap.get(dim); - if (willMap.containsKey(type)) { - if (!willMap.get(type).contains(pos)) { - willMap.get(type).add(pos); - onPillarAdded(world, type, pos); - return true; - } else { - return false; - } - } else { - List posList = new ArrayList<>(); - posList.add(pos); - willMap.put(type, posList); - onPillarAdded(world, type, pos); - return true; - } - } else { - Map> willMap = new HashMap<>(); - List posList = new ArrayList<>(); - posList.add(pos); - - willMap.put(type, posList); - pillarMap.put(dim, willMap); - onPillarAdded(world, type, pos); - return true; - } - } - - public static boolean removePillarFromMap(World world, EnumDemonWillType type, BlockPos pos) { - int dim = world.provider.getDimension(); - if (pillarMap.containsKey(dim)) { - Map> willMap = pillarMap.get(dim); - if (willMap.containsKey(type)) { - if (willMap.get(type).contains(pos)) { - onPillarRemoved(world, type, pos); - return willMap.get(type).remove(pos); - } else { - return false; - } - } else { - return false; - } - } else { - return false; - } - } - - //Assume that it has been added already. - private static void onPillarAdded(World world, EnumDemonWillType type, BlockPos pos) { - BMLog.DEBUG.info("Adding..."); - List closePosList = new ArrayList<>(); - - int dim = world.provider.getDimension(); - if (pillarMap.containsKey(dim)) { - Map> willMap = pillarMap.get(dim); - if (willMap.containsKey(type)) { - List otherPosList = willMap.get(type); - - for (BlockPos closePos : otherPosList) { - if (!closePos.equals(pos) && closePos.distanceSq(pos) <= farthestDistanceSquared) { - closePosList.add(closePos); - } - } - - } - } - if (nearPillarMap.containsKey(dim)) { - Map>> willMap = nearPillarMap.get(dim); - if (willMap.containsKey(type)) { - Map> posMap = willMap.get(type); - - for (BlockPos closePos : closePosList) { - List posList = posMap.get(closePos); - if (posList != null && !posList.contains(pos)) { - posList.add(pos); - } else { - posList = new ArrayList<>(); - posList.add(pos); - posMap.put(closePos, posList); - } - } - - posMap.put(pos, closePosList); - } else { - Map> posMap = new HashMap<>(); - - posMap.put(pos, closePosList); - willMap.put(type, posMap); - } - } else { - Map>> willMap = new HashMap<>(); - Map> posMap = new HashMap<>(); - - posMap.put(pos, closePosList); - willMap.put(type, posMap); - nearPillarMap.put(dim, willMap); - } - } - - private static void onPillarRemoved(World world, EnumDemonWillType type, BlockPos pos) { - BMLog.DEBUG.info("Removing..."); - int dim = world.provider.getDimension(); - if (nearPillarMap.containsKey(dim)) { - Map>> willMap = nearPillarMap.get(dim); - if (willMap.containsKey(type)) { - Map> posMap = willMap.get(type); - List posList = posMap.get(pos); - if (posList != null) { - for (BlockPos checkPos : posList) { - List checkPosList = posMap.get(checkPos); - if (checkPosList != null) { - checkPosList.remove(pos); - } - } - - posMap.remove(pos); - } - } - } - } - - //TODO: Change to use the nearPillarMap. - public static List getNearbyPillars(World world, EnumDemonWillType type, BlockPos pos) { - int dim = world.provider.getDimension(); - if (nearPillarMap.containsKey(dim)) { - Map>> willMap = nearPillarMap.get(dim); - if (willMap.containsKey(type)) { - Map> posMap = willMap.get(type); - List posList = posMap.get(pos); - if (posList != null) { - return posList; - } - } - } - - return new ArrayList<>(); - } - - public static List getAllConnectedPillars(World world, EnumDemonWillType type, BlockPos pos) { - List checkedPosList = new ArrayList<>(); - List uncheckedPosList = new ArrayList<>(); //Positions where we did not check their connections. - - uncheckedPosList.add(pos); - - int dim = world.provider.getDimension(); - if (nearPillarMap.containsKey(dim)) { - Map>> willMap = nearPillarMap.get(dim); - if (willMap.containsKey(type)) { - Map> posMap = willMap.get(type); - // This is where the magic happens. - - while (!uncheckedPosList.isEmpty()) { - //Positions that are new this iteration and need to be dumped into uncheckedPosList next iteration. - List newPosList = new ArrayList<>(); - - for (BlockPos checkPos : uncheckedPosList) { - List posList = posMap.get(checkPos); - if (posList != null) { - for (BlockPos testPos : posList) { - //Check if the position has already been checked, is scheduled to be checked, or is already found it needs to be checked. - if (!checkedPosList.contains(testPos) && !uncheckedPosList.contains(testPos) && !newPosList.contains(testPos)) { - newPosList.add(testPos); - } - } - } - } - - checkedPosList.addAll(uncheckedPosList); - uncheckedPosList = newPosList; - } - } - } - - return checkedPosList; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemActivationCrystal.java b/src/main/java/WayofTime/bloodmagic/item/ItemActivationCrystal.java deleted file mode 100644 index 65c0c354..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemActivationCrystal.java +++ /dev/null @@ -1,64 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.item.types.ISubItem; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.List; -import java.util.Locale; - -public class ItemActivationCrystal extends ItemEnum.Variant implements IBindable { - - public ItemActivationCrystal() { - super(CrystalType.class, "activation_crystal"); - - setMaxStackSize(1); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - tooltip.add(TextHelper.localize("tooltip.bloodmagic.activation_crystal." + getItemType(stack).getInternalName())); - - if (!stack.hasTagCompound()) - return; - - Binding binding = getBinding(stack); - if (binding != null) - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentOwner", binding.getOwnerName())); - - super.addInformation(stack, world, tooltip, flag); - } - - public int getCrystalLevel(ItemStack stack) { - return stack.getItemDamage() > 1 ? Integer.MAX_VALUE : stack.getItemDamage() + 1; - } - - public enum CrystalType implements ISubItem { - WEAK, - AWAKENED, - CREATIVE,; - - @Nonnull - @Override - public String getInternalName() { - return name().toLowerCase(Locale.ROOT); - } - - @Nonnull - @Override - public ItemStack getStack(int count) { - return new ItemStack(RegistrarBloodMagicItems.ACTIVATION_CRYSTAL, count, ordinal()); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemAlchemicVial.java b/src/main/java/WayofTime/bloodmagic/item/ItemAlchemicVial.java deleted file mode 100644 index bd75cd4a..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemAlchemicVial.java +++ /dev/null @@ -1,19 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.item.types.AlchemicVialType; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; - -public class ItemAlchemicVial extends ItemEnum.Variant -{ - public ItemAlchemicVial() - { - super(AlchemicVialType.class, "alchemic_vial"); - } - - @Override - public void gatherVariants(Int2ObjectMap variants) - { - for (AlchemicVialType type : types) - variants.put(type.ordinal(), "type=normal"); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemAltarMaker.java b/src/main/java/WayofTime/bloodmagic/item/ItemAltarMaker.java deleted file mode 100644 index e1da3b10..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemAltarMaker.java +++ /dev/null @@ -1,140 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.altar.*; -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.block.BlockAltar; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.NumeralHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.List; - -public class ItemAltarMaker extends Item implements IAltarManipulator, IVariantProvider { - private AltarTier tierToBuild = AltarTier.ONE; - - public ItemAltarMaker() { - super(); - setUnlocalizedName(BloodMagic.MODID + ".altarMaker"); - setCreativeTab(BloodMagic.TAB_BM); - setMaxStackSize(1); - setFull3D(); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentTier", stack.getTagCompound().getInteger(Constants.NBT.ALTARMAKER_CURRENT_TIER) + 1)); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (world.isRemote) - return super.onItemRightClick(world, player, hand); - - if (!player.capabilities.isCreativeMode) { - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.altarMaker.creativeOnly"), true); - return super.onItemRightClick(world, player, hand); - } - - stack = NBTHelper.checkNBT(stack); - - if (player.isSneaking()) { - if (stack.getTagCompound().getInteger(Constants.NBT.ALTARMAKER_CURRENT_TIER) >= AltarTier.MAXTIERS - 1) - stack.getTagCompound().setInteger(Constants.NBT.ALTARMAKER_CURRENT_TIER, 0); - else - stack.getTagCompound().setInteger(Constants.NBT.ALTARMAKER_CURRENT_TIER, stack.getTagCompound().getInteger(Constants.NBT.ALTARMAKER_CURRENT_TIER) + 1); - - setTierToBuild(AltarTier.values()[stack.getTagCompound().getInteger(Constants.NBT.ALTARMAKER_CURRENT_TIER)]); - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.altarMaker.setTier", NumeralHelper.toRoman(stack.getTagCompound().getInteger(Constants.NBT.ALTARMAKER_CURRENT_TIER) + 1)), true); - return super.onItemRightClick(world, player, hand); - } - - RayTraceResult rayTrace = rayTrace(world, player, false); - if (rayTrace == null || rayTrace.typeOfHit != RayTraceResult.Type.BLOCK) - return super.onItemRightClick(world, player, hand); - - IBlockState state = world.getBlockState(rayTrace.getBlockPos()); - if (state.getBlock() instanceof BlockAltar) { - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.altarMaker.building", NumeralHelper.toRoman(tierToBuild.toInt())), true); - buildAltar(world, rayTrace.getBlockPos()); - - world.notifyBlockUpdate(rayTrace.getBlockPos(), state, state, 3); - } - - return super.onItemRightClick(world, player, hand); - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "type=altarmaker"); // FIXME - } - - public void setTierToBuild(AltarTier tierToBuild) { - this.tierToBuild = tierToBuild; - } - - public void buildAltar(World world, BlockPos pos) { - if (world.isRemote) - return; - - if (tierToBuild == AltarTier.ONE) - return; - - for (AltarComponent altarComponent : tierToBuild.getAltarComponents()) { - BlockPos componentPos = pos.add(altarComponent.getOffset()); - if (altarComponent.getComponent() == ComponentType.NOTAIR) { - world.setBlockState(componentPos, Blocks.STONEBRICK.getDefaultState()); - continue; - } - - world.setBlockState(componentPos, BloodMagicAPI.INSTANCE.getComponentStates(altarComponent.getComponent()).get(0)); - } - - ((IBloodAltar) world.getTileEntity(pos)).checkTier(); - } - - public String destroyAltar(EntityPlayer player) { - World world = player.getEntityWorld(); - if (world.isRemote) - return ""; - - RayTraceResult rayTrace = rayTrace(world, player, false); - BlockPos pos = rayTrace.getBlockPos(); - IBlockState state = world.getBlockState(pos); - AltarTier altarTier = AltarUtil.getTier(world, pos); - - if (altarTier.equals(AltarTier.ONE)) - return "" + altarTier.toInt(); - else { - for (AltarComponent altarComponent : altarTier.getAltarComponents()) { - BlockPos componentPos = pos.add(altarComponent.getOffset()); - world.setBlockToAir(componentPos); - } - } - - world.notifyBlockUpdate(pos, state, state, 3); - return String.valueOf(altarTier.toInt()); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemArcaneAshes.java b/src/main/java/WayofTime/bloodmagic/item/ItemArcaneAshes.java deleted file mode 100644 index 41ebf298..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemArcaneAshes.java +++ /dev/null @@ -1,65 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.tile.TileAlchemyArray; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumActionResult; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.List; - -public class ItemArcaneAshes extends Item implements IVariantProvider { - public ItemArcaneAshes() { - setUnlocalizedName(BloodMagic.MODID + ".arcaneAshes"); - setMaxStackSize(1); - setMaxDamage(19); //Allows for 20 uses - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.arcaneAshes")); - } - - @Override - public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos blockPos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - ItemStack stack = player.getHeldItem(hand); - BlockPos newPos = blockPos.offset(side); - - if (world.isAirBlock(newPos)) { - if (!world.isRemote) { - EnumFacing rotation = EnumFacing.fromAngle(player.getRotationYawHead()); - world.setBlockState(newPos, RegistrarBloodMagicBlocks.ALCHEMY_ARRAY.getDefaultState()); - TileEntity tile = world.getTileEntity(newPos); - if (tile instanceof TileAlchemyArray) { - ((TileAlchemyArray) tile).setRotation(rotation); - } - - stack.damageItem(1, player); - } - - return EnumActionResult.SUCCESS; - } - - return EnumActionResult.FAIL; - } - - @Override - public void gatherVariants(Int2ObjectMap variants) { - variants.put(0, "type=arcaneashes"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemBindableBase.java b/src/main/java/WayofTime/bloodmagic/item/ItemBindableBase.java deleted file mode 100644 index 71bafcd7..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemBindableBase.java +++ /dev/null @@ -1,34 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.List; - -public class ItemBindableBase extends Item implements IBindable { - public ItemBindableBase() { - super(); - - setCreativeTab(BloodMagic.TAB_BM); - setMaxStackSize(1); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - - Binding binding = getBinding(stack); - if (binding != null) - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentOwner", binding.getOwnerName())); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemBloodOrb.java b/src/main/java/WayofTime/bloodmagic/item/ItemBloodOrb.java deleted file mode 100644 index c8516244..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemBloodOrb.java +++ /dev/null @@ -1,123 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.core.data.*; -import WayofTime.bloodmagic.orb.BloodOrb; -import WayofTime.bloodmagic.orb.IBloodOrb; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.SoundEvents; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.*; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nullable; -import java.util.List; - -public class ItemBloodOrb extends ItemBindableBase implements IBloodOrb { - public ItemBloodOrb() { - setUnlocalizedName(BloodMagic.MODID + ".orb"); - this.setMaxDamage(0); - setHasSubtypes(true); - } - - @Override - public String getUnlocalizedName(ItemStack stack) { - BloodOrb orb = getOrb(stack); - if (orb == null) - return super.getUnlocalizedName(stack); - - return super.getUnlocalizedName(stack) + "." + orb.getName(); - } - - @Override - public void getSubItems(CreativeTabs creativeTab, NonNullList list) { - if (!isInCreativeTab(creativeTab)) - return; - - for (BloodOrb orb : RegistrarBloodMagic.BLOOD_ORBS) { - ItemStack orbStack = new ItemStack(this); - NBTTagCompound tag = new NBTTagCompound(); - tag.setString("orb", orb.getRegistryName().toString()); - orbStack.setTagCompound(tag); - list.add(orbStack); - } - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - BloodOrb orb = getOrb(stack); - - if (orb == null) - return ActionResult.newResult(EnumActionResult.FAIL, stack); - - if (world == null) - return super.onItemRightClick(world, player, hand); - - world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F); - - if (PlayerHelper.isFakePlayer(player)) - return super.onItemRightClick(world, player, hand); - - if (!stack.hasTagCompound()) - return super.onItemRightClick(world, player, hand); - - Binding binding = getBinding(stack); - if (binding == null) - return super.onItemRightClick(world, player, hand); - - if (world.isRemote) - return super.onItemRightClick(world, player, hand); - - SoulNetwork ownerNetwork = NetworkHelper.getSoulNetwork(binding); - if (binding.getOwnerId().equals(player.getGameProfile().getId())) - ownerNetwork.setOrbTier(orb.getTier()); - - ownerNetwork.add(SoulTicket.item(stack, world, player,200), orb.getCapacity()); // Add LP to owner's network - ownerNetwork.hurtPlayer(player, 200); // Hurt whoever is using it - return super.onItemRightClick(world, player, hand); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.orb.desc")); - - BloodOrb orb = getOrb(stack); - if (flag.isAdvanced() && orb != null) - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.orb.owner", orb.getRegistryName().getResourceDomain())); - - super.addInformation(stack, world, tooltip, flag); - } - - @Override - public ItemStack getContainerItem(ItemStack stack) { - return stack.copy(); - } - - @Override - public boolean hasContainerItem(ItemStack stack) { - return true; - } - - // IBloodOrb - - @Nullable - @Override - public BloodOrb getOrb(ItemStack stack) { - if (!stack.hasTagCompound()) - return null; - - ResourceLocation id = new ResourceLocation(stack.getTagCompound().getString("orb")); - return RegistrarBloodMagic.BLOOD_ORBS.getValue(id); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemBoundAxe.java b/src/main/java/WayofTime/bloodmagic/item/ItemBoundAxe.java deleted file mode 100644 index 14094b3d..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemBoundAxe.java +++ /dev/null @@ -1,130 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.util.BlockStack; -import WayofTime.bloodmagic.util.ItemStackWrapper; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import com.google.common.collect.HashMultiset; -import com.google.common.collect.Multimap; -import com.google.common.collect.Sets; -import net.minecraft.block.Block; -import net.minecraft.block.BlockLeaves; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.enchantment.EnchantmentHelper; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.init.Enchantments; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.event.world.BlockEvent; -import net.minecraftforge.fml.common.eventhandler.Event; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.List; -import java.util.Set; -import java.util.function.Consumer; - -public class ItemBoundAxe extends ItemBoundTool implements IMeshProvider { - private static final Set EFFECTIVE_ON = Sets.newHashSet(Blocks.PLANKS, Blocks.BOOKSHELF, Blocks.LOG, Blocks.LOG2, Blocks.CHEST, Blocks.PUMPKIN, Blocks.LIT_PUMPKIN, Blocks.MELON_BLOCK, Blocks.LADDER); - - public ItemBoundAxe() { - super("axe", 7, EFFECTIVE_ON); - } - - @Override - public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) { - return true; - } - - @Override - public boolean onBlockDestroyed(ItemStack stack, World world, IBlockState block, BlockPos pos, EntityLivingBase entityLiving) { - return true; - } - - @Override - protected void onBoundRelease(ItemStack stack, World world, EntityPlayer player, int charge) { - if (world.isRemote) - return; - - boolean silkTouch = EnchantmentHelper.getEnchantmentLevel(Enchantments.SILK_TOUCH, stack) > 0; - int fortuneLvl = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, stack); - int range = charge / 6; //Charge is a max of 30 - want 5 to be the max - - HashMultiset drops = HashMultiset.create(); - - BlockPos playerPos = player.getPosition(); - - for (int i = -range; i <= range; i++) { - for (int j = 0; j <= 2 * range; j++) { - for (int k = -range; k <= range; k++) { - BlockPos blockPos = playerPos.add(i, j, k); - BlockStack blockStack = BlockStack.getStackFromPos(world, blockPos); - - if (blockStack.getBlock().isAir(blockStack.getState(), world, blockPos)) - continue; - - if (blockStack.getState().getMaterial() != Material.WOOD && !EFFECTIVE_ON.contains(blockStack.getBlock())) - continue; - - BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(world, blockPos, blockStack.getState(), player); - if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY) - continue; - - if (blockStack.getState().getBlockHardness(world, blockPos) != -1.0F) { - float strengthVsBlock = getDestroySpeed(stack, blockStack.getState()); - - if (strengthVsBlock > 1.1F || blockStack.getBlock() instanceof BlockLeaves && world.canMineBlockBody(player, blockPos)) { - if (silkTouch && blockStack.getBlock().canSilkHarvest(world, blockPos, world.getBlockState(blockPos), player)) - drops.add(new ItemStackWrapper(blockStack)); - else { - List itemDrops = blockStack.getBlock().getDrops(world, blockPos, world.getBlockState(blockPos), fortuneLvl); - - for (ItemStack stacks : itemDrops) - drops.add(ItemStackWrapper.getHolder(stacks)); - } - - world.setBlockToAir(blockPos); - } - } - } - } - } - - NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, SoulTicket.item(stack, world, player, (int) (charge * charge * charge / 2.7))); - world.createExplosion(player, playerPos.getX(), playerPos.getY(), playerPos.getZ(), 0.1F, false); - dropStacks(drops, world, playerPos.add(0, 1, 0)); - } - - @Override - public Multimap getAttributeModifiers(EntityEquipmentSlot equipmentSlot, ItemStack stack) { - Multimap multimap = super.getItemAttributeModifiers(equipmentSlot); - if (equipmentSlot == EntityEquipmentSlot.MAINHAND) { - multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", getActivated(stack) ? 11 : 2, 0)); - multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Tool modifier", -3.0, 0)); - } - return multimap; - } - - @Override - @SideOnly(Side.CLIENT) - public ItemMeshDefinition getMeshDefinition() { - return new CustomMeshDefinitionActivatable("bound_axe"); - } - - @Override - public void gatherVariants(Consumer variants) { - variants.accept("active=true"); - variants.accept("active=false"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemBoundPickaxe.java b/src/main/java/WayofTime/bloodmagic/item/ItemBoundPickaxe.java deleted file mode 100644 index 68b37547..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemBoundPickaxe.java +++ /dev/null @@ -1,141 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.util.BlockStack; -import WayofTime.bloodmagic.util.ItemStackWrapper; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import com.google.common.collect.*; -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.enchantment.EnchantmentHelper; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.init.Enchantments; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.event.world.BlockEvent; -import net.minecraftforge.fml.common.eventhandler.Event; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.List; -import java.util.Set; -import java.util.function.Consumer; - -public class ItemBoundPickaxe extends ItemBoundTool implements IMeshProvider { - private static final Set EFFECTIVE_ON = Sets.newHashSet(Blocks.ACTIVATOR_RAIL, Blocks.COAL_ORE, Blocks.COBBLESTONE, Blocks.DETECTOR_RAIL, Blocks.DIAMOND_BLOCK, Blocks.DIAMOND_ORE, Blocks.STONE_SLAB, Blocks.GOLDEN_RAIL, Blocks.GOLD_BLOCK, Blocks.GOLD_ORE, Blocks.ICE, Blocks.IRON_BLOCK, Blocks.IRON_ORE, Blocks.LAPIS_BLOCK, Blocks.LAPIS_ORE, Blocks.LIT_REDSTONE_ORE, Blocks.MOSSY_COBBLESTONE, Blocks.NETHERRACK, Blocks.PACKED_ICE, Blocks.RAIL, Blocks.REDSTONE_ORE, Blocks.SANDSTONE, Blocks.RED_SANDSTONE, Blocks.STONE, Blocks.STONE_SLAB); - - public ItemBoundPickaxe() { - super("pickaxe", 5, EFFECTIVE_ON); - } - - @Override - public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) { - return true; - } - - @Override - public boolean onBlockDestroyed(ItemStack stack, World world, IBlockState block, BlockPos pos, EntityLivingBase entityLiving) { - return true; - } - - @Override - public boolean canHarvestBlock(IBlockState blockIn) { - return blockIn == Blocks.OBSIDIAN ? this.toolMaterial.getHarvestLevel() == 3 - : (blockIn != Blocks.DIAMOND_BLOCK && blockIn != Blocks.DIAMOND_ORE ? (blockIn != Blocks.EMERALD_ORE && blockIn != Blocks.EMERALD_BLOCK ? (blockIn != Blocks.GOLD_BLOCK && blockIn != Blocks.GOLD_ORE ? (blockIn != Blocks.IRON_BLOCK && blockIn != Blocks.IRON_ORE ? (blockIn != Blocks.LAPIS_BLOCK && blockIn != Blocks.LAPIS_ORE ? (blockIn != Blocks.REDSTONE_ORE && blockIn != Blocks.LIT_REDSTONE_ORE ? (blockIn.getMaterial() == Material.ROCK || (blockIn.getMaterial() == Material.IRON || blockIn.getMaterial() == Material.ANVIL)) : this.toolMaterial.getHarvestLevel() >= 2) - : this.toolMaterial.getHarvestLevel() >= 1) : this.toolMaterial.getHarvestLevel() >= 1) : this.toolMaterial.getHarvestLevel() >= 2) : this.toolMaterial.getHarvestLevel() >= 2) : this.toolMaterial.getHarvestLevel() >= 2); - } - - @Override - public float getDestroySpeed(ItemStack stack, IBlockState state) { - if (!getActivated(stack)) - return 1.0F; - - return state.getMaterial() != Material.IRON && state.getMaterial() != Material.ANVIL && state.getMaterial() != Material.ROCK ? super.getDestroySpeed(stack, state) : this.efficiency; - } - - @Override - protected void onBoundRelease(ItemStack stack, World world, EntityPlayer player, int charge) { - if (world.isRemote) - return; - - boolean silkTouch = EnchantmentHelper.getEnchantmentLevel(Enchantments.SILK_TOUCH, stack) > 0; - int fortuneLvl = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, stack); - int range = (charge / 6); //Charge is a max of 30 - want 5 to be the max - - HashMultiset drops = HashMultiset.create(); - - BlockPos playerPos = player.getPosition(); - - for (int i = -range; i <= range; i++) { - for (int j = 0; j <= 2 * range; j++) { - for (int k = -range; k <= range; k++) { - BlockPos blockPos = playerPos.add(i, j, k); - BlockStack blockStack = BlockStack.getStackFromPos(world, blockPos); - - if (blockStack.getBlock().isAir(blockStack.getState(), world, blockPos)) - continue; - - if (blockStack.getState().getMaterial() != Material.ROCK && !EFFECTIVE_ON.contains(blockStack.getBlock())) - continue; - - BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(world, blockPos, blockStack.getState(), player); - if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY) - continue; - - if (blockStack.getBlock() != null && blockStack.getBlock().getBlockHardness(blockStack.getState(), world, blockPos) != -1) { - float strengthVsBlock = getDestroySpeed(stack, blockStack.getState()); - - if (strengthVsBlock > 1.1F && world.canMineBlockBody(player, blockPos)) { - if (silkTouch && blockStack.getBlock().canSilkHarvest(world, blockPos, world.getBlockState(blockPos), player)) - drops.add(new ItemStackWrapper(blockStack)); - else { - List itemDrops = blockStack.getBlock().getDrops(world, blockPos, world.getBlockState(blockPos), fortuneLvl); - for (ItemStack stacks : itemDrops) - drops.add(ItemStackWrapper.getHolder(stacks)); - } - - world.setBlockToAir(blockPos); - } - } - } - } - } - - NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, SoulTicket.item(stack, world, player, (int) (charge * charge * charge / 2.7))); - world.createExplosion(player, playerPos.getX(), playerPos.getY(), playerPos.getZ(), 0.5F, false); - dropStacks(drops, world, playerPos.add(0, 1, 0)); - } - - @Override - public Multimap getAttributeModifiers(EntityEquipmentSlot equipmentSlot, ItemStack stack) { - Multimap multimap = super.getItemAttributeModifiers(equipmentSlot); - if (equipmentSlot == EntityEquipmentSlot.MAINHAND) { - multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", getActivated(stack) ? 5 : 2, 0)); - multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Tool modifier", -2.5, 0)); - } - return multimap; - } - - @Override - @SideOnly(Side.CLIENT) - public ItemMeshDefinition getMeshDefinition() { - return new CustomMeshDefinitionActivatable("bound_pickaxe"); - } - - @Override - public void gatherVariants(Consumer variants) { - variants.accept("active=true"); - variants.accept("active=false"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemBoundShovel.java b/src/main/java/WayofTime/bloodmagic/item/ItemBoundShovel.java deleted file mode 100644 index 3634012d..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemBoundShovel.java +++ /dev/null @@ -1,127 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.util.BlockStack; -import WayofTime.bloodmagic.util.ItemStackWrapper; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import com.google.common.collect.*; -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.enchantment.EnchantmentHelper; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.init.Enchantments; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.event.world.BlockEvent; -import net.minecraftforge.fml.common.eventhandler.Event; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.List; -import java.util.Set; -import java.util.function.Consumer; - -public class ItemBoundShovel extends ItemBoundTool implements IMeshProvider { - private static final Set EFFECTIVE_ON = Sets.newHashSet(Blocks.CLAY, Blocks.DIRT, Blocks.FARMLAND, Blocks.GRASS, Blocks.GRAVEL, Blocks.MYCELIUM, Blocks.SAND, Blocks.SNOW, Blocks.SNOW_LAYER, Blocks.SOUL_SAND); - - public ItemBoundShovel() { - super("shovel", 1, EFFECTIVE_ON); - } - - @Override - public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) { - return true; - } - - @Override - public boolean onBlockDestroyed(ItemStack stack, World world, IBlockState block, BlockPos pos, EntityLivingBase entityLiving) { - return true; - } - - @Override - protected void onBoundRelease(ItemStack stack, World world, EntityPlayer player, int charge) { - if (world.isRemote) - return; - - boolean silkTouch = EnchantmentHelper.getEnchantmentLevel(Enchantments.SILK_TOUCH, stack) > 0; - int fortuneLvl = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, stack); - int range = charge / 6; //Charge is a max of 30 - want 5 to be the max - - HashMultiset drops = HashMultiset.create(); - - BlockPos playerPos = player.getPosition(); - - for (int i = -range; i <= range; i++) { - for (int j = 0; j <= 2 * range; j++) { - for (int k = -range; k <= range; k++) { - BlockPos blockPos = playerPos.add(i, j, k); - BlockStack blockStack = BlockStack.getStackFromPos(world, blockPos); - - if (blockStack.getBlock().isAir(blockStack.getState(), world, blockPos)) - continue; - - Material material = blockStack.getState().getMaterial(); - if (material != Material.GROUND && material != Material.CLAY && material != Material.GRASS && !EFFECTIVE_ON.contains(blockStack.getBlock())) - continue; - - BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(world, blockPos, blockStack.getState(), player); - if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY) - continue; - - if (blockStack.getBlock() != null && blockStack.getBlock().getBlockHardness(blockStack.getState(), world, blockPos) != -1) { - float strengthVsBlock = getDestroySpeed(stack, blockStack.getState()); - - if (strengthVsBlock > 1.1F && world.canMineBlockBody(player, blockPos)) { - if (silkTouch && blockStack.getBlock().canSilkHarvest(world, blockPos, world.getBlockState(blockPos), player)) - drops.add(new ItemStackWrapper(blockStack)); - else { - List itemDrops = blockStack.getBlock().getDrops(world, blockPos, world.getBlockState(blockPos), fortuneLvl); - for (ItemStack stacks : itemDrops) - drops.add(ItemStackWrapper.getHolder(stacks)); - } - - world.setBlockToAir(blockPos); - } - } - } - } - } - - NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, SoulTicket.item(stack, world, player, (int) (charge * charge * charge / 2.7))); - world.createExplosion(player, playerPos.getX(), playerPos.getY(), playerPos.getZ(), 0.5F, false); - dropStacks(drops, world, playerPos.add(0, 1, 0)); - } - - @Override - public Multimap getItemAttributeModifiers(EntityEquipmentSlot equipmentSlot) { - Multimap multimap = super.getItemAttributeModifiers(equipmentSlot); - if (equipmentSlot == EntityEquipmentSlot.MAINHAND) { - multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", 5, 0)); - multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Tool modifier", -2.5, 0)); - } - return multimap; - } - - @Override - @SideOnly(Side.CLIENT) - public ItemMeshDefinition getMeshDefinition() { - return new CustomMeshDefinitionActivatable("bound_shovel"); - } - - @Override - public void gatherVariants(Consumer variants) { - variants.accept("active=true"); - variants.accept("active=false"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemBoundSword.java b/src/main/java/WayofTime/bloodmagic/item/ItemBoundSword.java deleted file mode 100644 index e9b30300..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemBoundSword.java +++ /dev/null @@ -1,135 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.iface.IActivatable; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.util.Utils; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import com.google.common.collect.HashMultimap; -import com.google.common.collect.Multimap; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.*; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemStack; -import net.minecraft.item.ItemSword; -import net.minecraft.util.*; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.List; -import java.util.function.Consumer; - -public class ItemBoundSword extends ItemSword implements IBindable, IActivatable, IMeshProvider { - public ItemBoundSword() { - super(RegistrarBloodMagicItems.BOUND_TOOL_MATERIAL); - - setUnlocalizedName(BloodMagic.MODID + ".bound.sword"); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (player.isSneaking()) - setActivatedState(stack, !getActivated(stack)); - -// if (!player.isSneaking() && getActivated(stack)) -// { -// BoundToolEvent.Charge event = new BoundToolEvent.Charge(player, stack); -// if (MinecraftForge.EVENT_BUS.post(event)) -// return new ActionResult(EnumActionResult.FAIL, event.result); -// -// player.setActiveHand(hand); -// return new ActionResult(EnumActionResult.SUCCESS, stack); -// } - - return super.onItemRightClick(world, player, hand); - } - - @Override - public void onUpdate(ItemStack stack, World world, Entity entity, int itemSlot, boolean isSelected) { - Binding binding = getBinding(stack); - if (binding == null) { - setActivatedState(stack, false); - return; - } - - if (entity instanceof EntityPlayer && getActivated(stack) && world.getTotalWorldTime() % 80 == 0) - NetworkHelper.getSoulNetwork(binding).syphonAndDamage((EntityPlayer) entity, SoulTicket.item(stack, world, entity, 20)); - } - - @Override - public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) { - return true; - } - - @Override - public boolean onBlockDestroyed(ItemStack stack, World world, IBlockState block, BlockPos pos, EntityLivingBase entityLiving) { - return true; - } - - @Override - public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) { - return oldStack.getItem() != newStack.getItem(); - } - - @Override - @SideOnly(Side.CLIENT) - public void getSubItems(CreativeTabs tab, NonNullList subItems) { - if (!isInCreativeTab(tab)) - return; - - subItems.add(Utils.setUnbreakable(new ItemStack(this))); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - - if (TextHelper.canTranslate("tooltip.bloodmagic.bound.sword.desc")) - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.bound.sword.desc")); - - tooltip.add(TextHelper.localize("tooltip.bloodmagic." + (getActivated(stack) ? "activated" : "deactivated"))); - - Binding binding = getBinding(stack); - if (binding != null) - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentOwner", binding.getOwnerName())); - } - - @Override - public Multimap getAttributeModifiers(EntityEquipmentSlot equipmentSlot, ItemStack stack) { - Multimap multimap = HashMultimap.create(); - if (equipmentSlot == EntityEquipmentSlot.MAINHAND) { - multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", getActivated(stack) ? 8 : 2, 0)); - multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Weapon modifier", -2.4, 0)); - } - return multimap; - } - - @Override - @SideOnly(Side.CLIENT) - public ItemMeshDefinition getMeshDefinition() { - return new CustomMeshDefinitionActivatable("bound_sword"); - } - - @Override - public void gatherVariants(Consumer variants) { - variants.accept("active=true"); - variants.accept("active=false"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemBoundTool.java b/src/main/java/WayofTime/bloodmagic/item/ItemBoundTool.java deleted file mode 100644 index bdc791bf..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemBoundTool.java +++ /dev/null @@ -1,254 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.util.ItemStackWrapper; -import WayofTime.bloodmagic.event.BoundToolEvent; -import WayofTime.bloodmagic.iface.IActivatable; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.util.Utils; -import WayofTime.bloodmagic.util.helper.TextHelper; -import com.google.common.collect.ArrayListMultimap; -import com.google.common.collect.ImmutableSet; -import com.google.common.collect.Multimap; -import com.google.common.collect.Multiset; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.EnumAction; -import net.minecraft.item.ItemStack; -import net.minecraft.item.ItemTool; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.util.NonNullList; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.HashMap; -import java.util.List; -import java.util.Map; -import java.util.Set; - -public class ItemBoundTool extends ItemTool implements IBindable, IActivatable { - public final int chargeTime = 30; - protected final String tooltipBase; - private final String name; - public Map heldDownMap = new HashMap<>(); - public Map heldDownCountMap = new HashMap<>(); - - public ItemBoundTool(String name, float damage, Set effectiveBlocks) { - super(damage, 1, RegistrarBloodMagicItems.BOUND_TOOL_MATERIAL, effectiveBlocks); - setUnlocalizedName(BloodMagic.MODID + ".bound." + name); - setCreativeTab(BloodMagic.TAB_BM); - setHarvestLevel(name, 4); - - this.name = name; - this.tooltipBase = "tooltip.bloodmagic.bound." + name + "."; - } - - @Override - public float getDestroySpeed(ItemStack stack, IBlockState state) { - return getActivated(stack) ? toolMaterial.getEfficiency() : 1.0F; - } - - @Override - public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) { - return slotChanged; - } - - @Override - public void getSubItems(CreativeTabs tab, NonNullList subItems) { - if (!isInCreativeTab(tab)) - return; - - subItems.add(Utils.setUnbreakable(new ItemStack(this))); - } - - @Override - public void onUpdate(ItemStack stack, World world, Entity entity, int itemSlot, boolean isSelected) { - Binding binding = getBinding(stack); - if (binding == null) { - setActivatedState(stack, false); - return; - } - - if (entity instanceof EntityPlayer && getActivated(stack) && isSelected && getBeingHeldDown(stack) && stack == ((EntityPlayer) entity).getActiveItemStack()) { - EntityPlayer player = (EntityPlayer) entity; - setHeldDownCount(stack, Math.min(player.getItemInUseCount(), chargeTime)); - } else if (!isSelected) { - setBeingHeldDown(stack, false); - } - - if (entity instanceof EntityPlayer && getActivated(stack) && world.getTotalWorldTime() % 80 == 0) - NetworkHelper.getSoulNetwork(binding).syphonAndDamage((EntityPlayer) entity, SoulTicket.item(stack, world, entity, 20)); - } - - protected int getHeldDownCount(ItemStack stack) { - if (!heldDownCountMap.containsKey(stack)) - return 0; - - return heldDownCountMap.get(stack); - } - - protected void setHeldDownCount(ItemStack stack, int count) { - heldDownCountMap.put(stack, count); - } - - protected boolean getBeingHeldDown(ItemStack stack) { - if (!heldDownMap.containsKey(stack)) - return false; - - return heldDownMap.get(stack); - } - - protected void setBeingHeldDown(ItemStack stack, boolean heldDown) { - heldDownMap.put(stack, heldDown); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (player.isSneaking()) - setActivatedState(stack, !getActivated(stack)); - - if (!player.isSneaking() && getActivated(stack)) { - BoundToolEvent.Charge event = new BoundToolEvent.Charge(player, stack); - if (MinecraftForge.EVENT_BUS.post(event)) - return new ActionResult<>(EnumActionResult.FAIL, event.result); - - player.setActiveHand(hand); - return new ActionResult<>(EnumActionResult.SUCCESS, stack); - } - - return super.onItemRightClick(world, player, hand); - } - - @Override - public void onPlayerStoppedUsing(ItemStack stack, World worldIn, EntityLivingBase entityLiving, int timeLeft) { - if (entityLiving instanceof EntityPlayer) { - EntityPlayer player = (EntityPlayer) entityLiving; - if (!player.isSneaking() && getActivated(stack)) { - int i = this.getMaxItemUseDuration(stack) - timeLeft; - BoundToolEvent.Release event = new BoundToolEvent.Release(player, stack, i); - if (MinecraftForge.EVENT_BUS.post(event)) - return; - - i = event.charge; - - onBoundRelease(stack, worldIn, player, Math.min(i, chargeTime)); - setBeingHeldDown(stack, false); - } - } - } - - protected void onBoundRelease(ItemStack stack, World world, EntityPlayer player, int charge) { - - } - - @Override - public ItemStack onItemUseFinish(ItemStack stack, World world, EntityLivingBase entityLiving) { - return stack; - } - - @Override - public int getMaxItemUseDuration(ItemStack stack) { - return 72000; - } - - @Override - public EnumAction getItemUseAction(ItemStack stack) { - return EnumAction.BOW; - } - - @Override - public int getItemEnchantability() { - return 50; - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (TextHelper.canTranslate(tooltipBase + "desc")) - tooltip.add(TextHelper.localizeEffect(tooltipBase + "desc")); - - tooltip.add(TextHelper.localize("tooltip.bloodmagic." + (getActivated(stack) ? "activated" : "deactivated"))); - - if (!stack.hasTagCompound()) - return; - - Binding binding = getBinding(stack); - if (binding != null) - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentOwner", binding.getOwnerName())); - - super.addInformation(stack, world, tooltip, flag); - } - - @Override - public Set getToolClasses(ItemStack stack) { - return ImmutableSet.of(name); - } - - public Multimap getItemAttributeModifiers(EntityEquipmentSlot equipmentSlot) { - return ArrayListMultimap.create(); // No-op - } - - @Override - public boolean showDurabilityBar(ItemStack stack) { - return getActivated(stack) && getBeingHeldDown(stack); - } - - @Override - public double getDurabilityForDisplay(ItemStack stack) { - return ((double) -Math.min(getHeldDownCount(stack), chargeTime) / chargeTime) + 1; - } - - public String getTooltipBase() { - return tooltipBase; - } - - public String getName() { - return name; - } - - public Map getHeldDownMap() { - return heldDownMap; - } - - public Map getHeldDownCountMap() { - return heldDownCountMap; - } - - public int getChargeTime() { - return chargeTime; - } - - protected static void dropStacks(Multiset drops, World world, BlockPos posToDrop) { - for (Multiset.Entry entry : drops.entrySet()) { - int count = entry.getCount(); - ItemStackWrapper stack = entry.getElement(); - int maxStackSize = stack.item.getItemStackLimit(stack.toStack(1)); - - while (count >= maxStackSize) { - world.spawnEntity(new EntityItem(world, posToDrop.getX(), posToDrop.getY(), posToDrop.getZ(), stack.toStack(maxStackSize))); - count -= maxStackSize; - } - - if (count > 0) - world.spawnEntity(new EntityItem(world, posToDrop.getX(), posToDrop.getY(), posToDrop.getZ(), stack.toStack(count))); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemDaggerOfSacrifice.java b/src/main/java/WayofTime/bloodmagic/item/ItemDaggerOfSacrifice.java deleted file mode 100644 index c3b3ecfd..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemDaggerOfSacrifice.java +++ /dev/null @@ -1,84 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.util.DamageSourceBloodMagic; -import WayofTime.bloodmagic.util.helper.PlayerSacrificeHelper; -import WayofTime.bloodmagic.util.helper.PurificationHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.monster.IMob; -import net.minecraft.entity.passive.EntityAnimal; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.init.SoundEvents; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.util.SoundCategory; -import net.minecraftforge.common.util.FakePlayer; -import net.minecraftforge.fml.common.registry.EntityEntry; -import net.minecraftforge.fml.common.registry.EntityRegistry; - -import javax.annotation.Nonnull; - -public class ItemDaggerOfSacrifice extends Item implements IVariantProvider { - public ItemDaggerOfSacrifice() { - super(); - setUnlocalizedName(BloodMagic.MODID + ".daggerOfSacrifice"); - setCreativeTab(BloodMagic.TAB_BM); - setMaxStackSize(1); - setFull3D(); - } - - @Override - public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) { - if (attacker instanceof FakePlayer) - return false; - - if (target == null || attacker == null || attacker.getEntityWorld().isRemote || (attacker instanceof EntityPlayer && !(attacker instanceof EntityPlayerMP))) - return false; - - if (!target.isNonBoss()) - return false; - - if (target instanceof EntityPlayer) - return false; - - if (target.isChild() && !(target instanceof IMob)) - return false; - - if (target.isDead || target.getHealth() < 0.5F) - return false; - - EntityEntry entityEntry = EntityRegistry.getEntry(target.getClass()); - if (entityEntry == null) - return false; - int lifeEssenceRatio = BloodMagicAPI.INSTANCE.getValueManager().getSacrificial().getOrDefault(entityEntry.getRegistryName(), 25); - - if (lifeEssenceRatio <= 0) - return false; - - int lifeEssence = (int) (lifeEssenceRatio * target.getHealth()); - if (target instanceof EntityAnimal) { - lifeEssence = (int) (lifeEssence * (1 + PurificationHelper.getCurrentPurity((EntityAnimal) target))); - } - - if (target.isChild()) { - lifeEssence *= 0.5F; - } - - if (PlayerSacrificeHelper.findAndFillAltar(attacker.getEntityWorld(), target, lifeEssence, true)) { - target.getEntityWorld().playSound(null, target.posX, target.posY, target.posZ, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (target.getEntityWorld().rand.nextFloat() - target.getEntityWorld().rand.nextFloat()) * 0.8F); - target.setHealth(-1); - target.onDeath(DamageSourceBloodMagic.INSTANCE); - } - - return false; - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "type=normal"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemDemonCrystal.java b/src/main/java/WayofTime/bloodmagic/item/ItemDemonCrystal.java deleted file mode 100644 index 4e62706e..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemDemonCrystal.java +++ /dev/null @@ -1,45 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.IDiscreteDemonWill; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.MathHelper; - -public class ItemDemonCrystal extends ItemEnum.Variant implements IDiscreteDemonWill { - - public ItemDemonCrystal() { - super(EnumDemonWillType.class, "demonCrystal"); - - setHasSubtypes(true); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public double getWill(ItemStack willStack) { - return getDiscretization(willStack) * willStack.getCount(); - } - - @Override - public double drainWill(ItemStack willStack, double drainAmount) { - double discretization = getDiscretization(willStack); - int drainedNumber = (int) Math.floor(Math.min(willStack.getCount() * discretization, drainAmount) / discretization); - - if (drainedNumber > 0) { - willStack.shrink(drainedNumber); - return drainedNumber * discretization; - } - - return 0; - } - - @Override - public double getDiscretization(ItemStack willStack) { - return 50; - } - - @Override - public EnumDemonWillType getType(ItemStack willStack) { - return EnumDemonWillType.values()[MathHelper.clamp(willStack.getMetadata(), 0, EnumDemonWillType.values().length - 1)]; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemDemonWillGauge.java b/src/main/java/WayofTime/bloodmagic/item/ItemDemonWillGauge.java deleted file mode 100644 index bc8448ea..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemDemonWillGauge.java +++ /dev/null @@ -1,47 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.iface.IDemonWillViewer; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.Arrays; -import java.util.List; - -public class ItemDemonWillGauge extends Item implements IVariantProvider, IDemonWillViewer { - public ItemDemonWillGauge() { - setUnlocalizedName(BloodMagic.MODID + ".willGauge"); - setMaxStackSize(1); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.bloodmagic.willGauge")))); - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "type=willgauge"); - } - - @Override - public boolean canSeeDemonWillAura(World world, ItemStack stack, EntityPlayer player) { - return true; - } - - @Override - public int getDemonWillAuraResolution(World world, ItemStack stack, EntityPlayer player) { - return 100; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemEnum.java b/src/main/java/WayofTime/bloodmagic/item/ItemEnum.java deleted file mode 100644 index 0fed5b36..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemEnum.java +++ /dev/null @@ -1,60 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.item.types.ISubItem; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.util.NonNullList; -import net.minecraft.util.math.MathHelper; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -public class ItemEnum & ISubItem> extends Item { - - protected final T[] types; - - public ItemEnum(Class enumClass, String baseName) { - super(); - - this.types = enumClass.getEnumConstants(); - - setUnlocalizedName(BloodMagic.MODID + "." + baseName); - setHasSubtypes(types.length > 1); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public String getUnlocalizedName(ItemStack stack) { - return super.getUnlocalizedName(stack) + "." + getItemType(stack).getInternalName(); - } - - @Override - @SideOnly(Side.CLIENT) - public void getSubItems(CreativeTabs tab, NonNullList subItems) { - if (!isInCreativeTab(tab)) - return; - - for (T type : types) - subItems.add(new ItemStack(this, 1, type.ordinal())); - } - - public T getItemType(ItemStack stack) { - return types[MathHelper.clamp(stack.getItemDamage(), 0, types.length - 1)]; - } - - public static class Variant & ISubItem> extends ItemEnum implements IVariantProvider { - - public Variant(Class enumClass, String baseName) { - super(enumClass, baseName); - } - - @Override - public void gatherVariants(Int2ObjectMap variants) { - for (int i = 0; i < types.length; i++) - variants.put(i, "type=" + types[i].getInternalName()); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemExperienceBook.java b/src/main/java/WayofTime/bloodmagic/item/ItemExperienceBook.java deleted file mode 100644 index 5d8bc69e..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemExperienceBook.java +++ /dev/null @@ -1,184 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.util.BMLog; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.SoundEvents; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.List; - -public class ItemExperienceBook extends Item implements IVariantProvider { - public ItemExperienceBook() { - setUnlocalizedName(BloodMagic.MODID + ".experienceTome"); - setMaxStackSize(1); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - @SideOnly(Side.CLIENT) - public boolean hasEffect(ItemStack stack) { - return true; - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.experienceTome")); - - if (!stack.hasTagCompound()) - return; - - double storedExp = getStoredExperience(stack); - - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.experienceTome.exp", (int) storedExp)); - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.experienceTome.expLevel", (int) getLevelForExperience(storedExp))); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (!world.isRemote) { - if (player.isSneaking()) - absorbOneLevelExpFromPlayer(stack, player); - else - giveOneLevelExpToPlayer(stack, player); - } - - return new ActionResult<>(EnumActionResult.SUCCESS, stack); - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "type=experiencetome"); - } - - public void giveOneLevelExpToPlayer(ItemStack stack, EntityPlayer player) { - float progress = player.experience; - int expToNext = getExperienceForNextLevel(player.experienceLevel); - - int neededExp = (int) Math.ceil((1 - progress) * expToNext); - float containedExp = (float) getStoredExperience(stack); - - BMLog.DEBUG.info("Needed: " + neededExp + ", contained: " + containedExp + ", exp to next: " + expToNext); - - if (containedExp >= neededExp) { - setStoredExperience(stack, containedExp - neededExp); - addPlayerXP(player, neededExp); - - if (player.experienceLevel % 5 == 0) { - float f = player.experienceLevel > 30 ? 1.0F : (float) player.experienceLevel / 30.0F; - player.getEntityWorld().playSound(null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_PLAYER_LEVELUP, player.getSoundCategory(), f * 0.75F, 1.0F); - } - } else { - setStoredExperience(stack, 0); - addPlayerXP(player, (int) containedExp); - } - } - - public void absorbOneLevelExpFromPlayer(ItemStack stack, EntityPlayer player) { - float progress = player.experience; - - if (progress > 0) { - int expDeduction = (int) getExperienceAcquiredToNext(player); - if (expDeduction > 0) { - addPlayerXP(player, -expDeduction); - addExperience(stack, expDeduction); - } - } else if (progress == 0 && player.experienceLevel > 0) { - int expDeduction = getExperienceForNextLevel(player.experienceLevel - 1); - addPlayerXP(player, -expDeduction); - addExperience(stack, expDeduction); - } - } - - // Credits to Ender IO for some of the experience code, although now modified slightly for my convenience. - public static int getPlayerXP(EntityPlayer player) { - return (int) (getExperienceForLevel(player.experienceLevel) + (player.experience * player.xpBarCap())); - } - - public static void addPlayerXP(EntityPlayer player, int amount) { - int experience = Math.max(0, getPlayerXP(player) + amount); - player.experienceTotal = experience; - player.experienceLevel = getLevelForExperience(experience); - int expForLevel = getExperienceForLevel(player.experienceLevel); - player.experience = (float) (experience - expForLevel) / (float) player.xpBarCap(); - } - - public static void setStoredExperience(ItemStack stack, double exp) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble("experience", exp); - } - - public static double getStoredExperience(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - return tag.getDouble("experience"); - } - - public static void addExperience(ItemStack stack, double exp) { - setStoredExperience(stack, getStoredExperience(stack) + exp); - } - - public static int getExperienceForNextLevel(int currentLevel) { - if (currentLevel < 16) { - return 2 * currentLevel + 7; - } else if (currentLevel < 31) { - return 5 * currentLevel - 38; - } else { - return 9 * currentLevel - 158; - } - } - - //TODO: Change to calculation form. - public static int getExperienceForLevel(int level) { - if (level >= 21863) { - return Integer.MAX_VALUE; - } - if (level == 0) { - return 0; - } - int res = 0; - for (int i = 0; i < level; i++) { - res += getExperienceForNextLevel(i); - } - return res; - } - - public static double getExperienceAcquiredToNext(EntityPlayer player) { - return player.experience * player.xpBarCap(); - } - - public static int getLevelForExperience(double exp) { - if (exp <= 352) { - return (int) Math.floor(solveParabola(1, 6, -exp)); - } else if (exp <= 1507) { - return (int) Math.floor(solveParabola(2.5, -40.5, 360 - exp)); - } else { - return (int) Math.floor(solveParabola(4.5, -162.5, 2220 - exp)); - } - } - - public static double solveParabola(double a, double b, double c) { - return (-b + Math.sqrt(b * b - 4 * a * c)) / (2 * a); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemInscriptionTool.java b/src/main/java/WayofTime/bloodmagic/item/ItemInscriptionTool.java deleted file mode 100644 index 67e87565..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemInscriptionTool.java +++ /dev/null @@ -1,107 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.ritual.EnumRuneType; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.block.BlockRitualStone; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.EnumActionResult; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.NonNullList; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.Arrays; -import java.util.List; - -public class ItemInscriptionTool extends ItemEnum.Variant implements IBindable { - - public ItemInscriptionTool() { - super(EnumRuneType.class, "scribe"); - - setMaxStackSize(1); - } - - @Override - @SideOnly(Side.CLIENT) - public void getSubItems(CreativeTabs creativeTab, NonNullList list) { - if (!isInCreativeTab(creativeTab)) - return; - - for (EnumRuneType runeType : types) { - if (runeType == EnumRuneType.BLANK) - continue; - - ItemStack stack = new ItemStack(this, 1, runeType.ordinal()); - NBTTagCompound tag = new NBTTagCompound(); - tag.setInteger(Constants.NBT.USES, 10); - stack.setTagCompound(tag); - list.add(stack); - } - } - - @Override - public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { - ItemStack stack = player.getHeldItem(hand); - IBlockState state = world.getBlockState(pos); - - if (state.getBlock() instanceof BlockRitualStone && !((BlockRitualStone) state.getBlock()).isRuneType(world, pos, getItemType(stack))) { - stack = NBTHelper.checkNBT(stack); - int uses = stack.getTagCompound().getInteger(Constants.NBT.USES); - - world.setBlockState(pos, state.withProperty(((BlockRitualStone) state.getBlock()).getProperty(), getItemType(stack))); - if (!player.capabilities.isCreativeMode) { - stack.getTagCompound().setInteger(Constants.NBT.USES, --uses); - if (uses <= 0) - player.inventory.setInventorySlotContents(player.inventory.currentItem, ItemStack.EMPTY); - } - return EnumActionResult.SUCCESS; - } - - return EnumActionResult.FAIL; - } - - @Override - public boolean showDurabilityBar(ItemStack stack) { - return stack.hasTagCompound(); - } - - @Override - public double getDurabilityForDisplay(ItemStack stack) { - int uses = stack.getTagCompound().getInteger(Constants.NBT.USES); - - return 1.0 - ((double) uses / (double) 10); - } - - @Override - public int getRGBDurabilityForDisplay(ItemStack stack) { - int uses = stack.getTagCompound().getInteger(Constants.NBT.USES); - - return MathHelper.hsvToRGB(Math.max(0.0F, (float) (uses) / 10) / 3.0F, 1.0F, 1.0F); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.bloodmagic.inscriber.desc")))); - - if (!stack.hasTagCompound()) - return; - - Binding binding = getBinding(stack); - if (binding != null) - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentOwner", binding.getOwnerName())); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemLavaCrystal.java b/src/main/java/WayofTime/bloodmagic/item/ItemLavaCrystal.java deleted file mode 100644 index ed4153a0..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemLavaCrystal.java +++ /dev/null @@ -1,69 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; - -import javax.annotation.Nonnull; -import javax.annotation.Nullable; - -// TODO: Make some hook somewhere that attaches the pos to the ticket otherwise the tickets are basically useless lmao -public class ItemLavaCrystal extends ItemBindableBase implements IVariantProvider { - - public ItemLavaCrystal() { - super(); - setUnlocalizedName(BloodMagic.MODID + ".lavaCrystal"); - } - - @Override - public ItemStack getContainerItem(ItemStack stack) { - Binding binding = getBinding(stack); - if (binding != null) - NetworkHelper.getSoulNetwork(binding.getOwnerId()).syphon(SoulTicket.item(stack, 25)); - - ItemStack returnStack = new ItemStack(this); - returnStack.setTagCompound(stack.getTagCompound()); - return returnStack; - } - - @Override - public boolean hasContainerItem(ItemStack stack) { - return true; - } - - @Override - public int getItemBurnTime(ItemStack stack) { - Binding binding = getBinding(stack); - if (binding == null) - return -1; - - if (NetworkHelper.syphonFromContainer(stack, SoulTicket.item(stack, 25))) - return 200; - else { - EntityPlayer player = PlayerHelper.getPlayerFromUUID(binding.getOwnerId()); - if (player != null) - player.addPotionEffect(new PotionEffect(MobEffects.NAUSEA, 99)); - } - - return -1; - } - - @Nullable - @Override - public Binding getBinding(ItemStack stack) { - return Binding.fromStack(stack); - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "type=normal"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemPotionFlask.java b/src/main/java/WayofTime/bloodmagic/item/ItemPotionFlask.java deleted file mode 100644 index 12e0a2d4..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemPotionFlask.java +++ /dev/null @@ -1,133 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.block.material.Material; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.renderer.block.model.ModelResourceLocation; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.SoundEvents; -import net.minecraft.item.EnumAction; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; -import net.minecraft.potion.PotionUtils; -import net.minecraft.util.*; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.List; -import java.util.function.Consumer; - -public class ItemPotionFlask extends Item implements IMeshProvider { - public ItemPotionFlask() { - setUnlocalizedName(BloodMagic.MODID + ".potionFlask"); - setCreativeTab(BloodMagic.TAB_BM); - setMaxStackSize(1); - setMaxDamage(8); - setNoRepair(); - } - - @Override - public ItemStack onItemUseFinish(ItemStack stack, World world, EntityLivingBase entityLiving) { - EntityPlayer player = entityLiving instanceof EntityPlayer ? (EntityPlayer) entityLiving : null; - - int remainingUses = stack.getMaxDamage() - stack.getItemDamage(); - if (remainingUses <= 0) { - NBTHelper.checkNBT(stack); - stack.getTagCompound().setBoolean("empty", true); - return stack; - } - - if (player == null || !player.capabilities.isCreativeMode) { - stack.setItemDamage(stack.getItemDamage() + 1); - } - - if (!world.isRemote) { - for (PotionEffect potioneffect : PotionUtils.getEffectsFromStack(stack)) { - entityLiving.addPotionEffect(new PotionEffect(potioneffect)); - } - } - - return stack; - } - - @Override - public int getMaxItemUseDuration(ItemStack stack) { - return 32; - } - - @Override - public EnumAction getItemUseAction(ItemStack stack) { - return EnumAction.DRINK; - } - - @Override - public boolean isDamaged(ItemStack stack) { - return false; - } - - @Override - public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { - ItemStack stack = player.getHeldItem(hand); - int remainingUses = stack.getMaxDamage() - stack.getItemDamage(); - if (remainingUses > 0 || !stack.hasTagCompound() || !stack.getTagCompound().hasKey("empty")) - return EnumActionResult.PASS; - - RayTraceResult trace = rayTrace(world, player, true); - - if (trace.typeOfHit == RayTraceResult.Type.BLOCK && world.getBlockState(trace.getBlockPos()).getMaterial() == Material.WATER) { - world.playSound(player, player.posX, player.posY, player.posZ, SoundEvents.ITEM_BOTTLE_FILL, SoundCategory.NEUTRAL, 1.0F, 1.0F); - player.setHeldItem(hand, new ItemStack(this)); - return EnumActionResult.SUCCESS; - } - - return super.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - int remainingUses = stack.getMaxDamage() - stack.getItemDamage(); - if (remainingUses <= 0) { - NBTHelper.checkNBT(stack); - stack.getTagCompound().setBoolean("empty", true); - return new ActionResult<>(EnumActionResult.PASS, stack); - } - player.setActiveHand(hand); - return new ActionResult<>(EnumActionResult.SUCCESS, stack); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - PotionUtils.addPotionTooltip(stack, tooltip, 1.0F); - tooltip.add(""); - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.potion.uses", stack.getMaxDamage() - stack.getItemDamage())); - } - - - @SideOnly(Side.CLIENT) - @Override - public ItemMeshDefinition getMeshDefinition() { - return stack -> { - boolean full = true; - if (stack.hasTagCompound() && stack.getTagCompound().hasKey("empty")) - full = false; - return new ModelResourceLocation(getRegistryName(), "full=" + full); - }; - } - - @Override - public void gatherVariants(Consumer variants) { - variants.accept("full=true"); - variants.accept("full=false"); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemRitualDiviner.java b/src/main/java/WayofTime/bloodmagic/item/ItemRitualDiviner.java deleted file mode 100644 index 6d026756..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemRitualDiviner.java +++ /dev/null @@ -1,517 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.ritual.EnumRuneType; -import WayofTime.bloodmagic.ritual.Ritual; -import WayofTime.bloodmagic.ritual.RitualComponent; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.tile.TileMasterRitualStone; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.Utils; -import WayofTime.bloodmagic.util.handler.event.ClientHandler; -import WayofTime.bloodmagic.util.helper.RitualHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import com.google.common.base.Strings; -import com.google.common.collect.Lists; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.*; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; -import org.lwjgl.input.Keyboard; - -import javax.annotation.Nonnull; -import java.util.Arrays; -import java.util.Collections; -import java.util.List; - -public class ItemRitualDiviner extends Item implements IVariantProvider { - public static final String tooltipBase = "tooltip.bloodmagic.diviner."; - public static String[] names = {"normal", "dusk", "dawn"}; - - public ItemRitualDiviner() { - setUnlocalizedName(BloodMagic.MODID + ".ritualDiviner"); - setCreativeTab(BloodMagic.TAB_BM); - setHasSubtypes(true); - setMaxStackSize(1); - } - - @Override - public String getUnlocalizedName(ItemStack stack) { - return super.getUnlocalizedName(stack) + names[stack.getItemDamage()]; - } - - @Override - public String getHighlightTip(ItemStack stack, String displayName) { - if (Strings.isNullOrEmpty(getCurrentRitual(stack))) - return displayName; - - Ritual ritual = BloodMagic.RITUAL_MANAGER.getRitual(getCurrentRitual(stack)); - if (ritual == null) - return displayName; - - return displayName + ": " + TextHelper.localize(ritual.getUnlocalizedName()); - } - - @Override - @SideOnly(Side.CLIENT) - public void getSubItems(CreativeTabs creativeTab, NonNullList list) { - if (!isInCreativeTab(creativeTab)) - return; - - for (int i = 0; i < names.length; i++) - list.add(new ItemStack(this, 1, i)); - } - - @Override - public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { - ItemStack stack = player.getHeldItem(hand); - if (player.isSneaking()) { - if (world.isRemote) { - trySetDisplayedRitual(stack, world, pos); - } - - return EnumActionResult.SUCCESS; - } else if (addRuneToRitual(stack, world, pos, player)) { - if (world.isRemote) { - spawnParticles(world, pos.up(), 15); - } - - return EnumActionResult.SUCCESS; - // TODO: Have the diviner automagically build the ritual - } - - return EnumActionResult.PASS; - } - - /** - * Adds a single rune to the ritual. - * - * @param stack - The Ritual Diviner stack - * @param world - The World - * @param pos - Block Position of the MRS. - * @param player - The Player attempting to place the ritual - * @return - True if a rune was successfully added - */ - public boolean addRuneToRitual(ItemStack stack, World world, BlockPos pos, EntityPlayer player) { - TileEntity tile = world.getTileEntity(pos); - - if (tile instanceof TileMasterRitualStone) { - Ritual ritual = BloodMagic.RITUAL_MANAGER.getRitual(this.getCurrentRitual(stack)); - if (ritual != null) { - EnumFacing direction = getDirection(stack); - List components = Lists.newArrayList(); - ritual.gatherComponents(components::add); - for (RitualComponent component : components) { - if (!canPlaceRitualStone(component.getRuneType(), stack)) { - return false; - } - BlockPos offset = component.getOffset(direction); - BlockPos newPos = pos.add(offset); - IBlockState state = world.getBlockState(newPos); - Block block = state.getBlock(); - if (RitualHelper.isRune(world, newPos)) { - if (RitualHelper.isRuneType(world, newPos, component.getRuneType())) { - if (world.isRemote) { - undisplayHologram(); - } - } else { - // Replace existing ritual stone - RitualHelper.setRuneType(world, newPos, component.getRuneType()); - return true; - } - } else if (block.isAir(state, world, newPos) || block.isReplaceable(world, newPos)) { - if (!consumeStone(stack, world, player)) { - return false; - } - int meta = component.getRuneType().ordinal(); - IBlockState newState = RegistrarBloodMagicBlocks.RITUAL_STONE.getStateFromMeta(meta); - world.setBlockState(newPos, newState); - return true; - } else { - return false; // TODO: Possibly replace the block with a - // ritual stone - } - } - } - } - - return false; - } - - @SideOnly(Side.CLIENT) - public void trySetDisplayedRitual(ItemStack itemStack, World world, BlockPos pos) { - TileEntity tile = world.getTileEntity(pos); - - if (tile instanceof TileMasterRitualStone) { - Ritual ritual = BloodMagic.RITUAL_MANAGER.getRitual(this.getCurrentRitual(itemStack)); - TileMasterRitualStone masterRitualStone = (TileMasterRitualStone) tile; - - if (ritual != null) { - EnumFacing direction = getDirection(itemStack); - ClientHandler.setRitualHolo(masterRitualStone, ritual, direction, true); - } - } - } - - @SideOnly(Side.CLIENT) - public void undisplayHologram() { - ClientHandler.setRitualHoloToNull(); - } - - // TODO: Make this work for any IRitualStone - public boolean consumeStone(ItemStack stack, World world, EntityPlayer player) { - if (player.capabilities.isCreativeMode) { - return true; - } - - NonNullList inventory = player.inventory.mainInventory; - for (ItemStack newStack : inventory) { - if (newStack.isEmpty()) { - - continue; - } - Item item = newStack.getItem(); - if (item instanceof ItemBlock) { - Block block = ((ItemBlock) item).getBlock(); - if (block == RegistrarBloodMagicBlocks.RITUAL_STONE) { - newStack.shrink(1); - return true; - } - } - } - - return false; - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - - Ritual ritual = BloodMagic.RITUAL_MANAGER.getRitual(this.getCurrentRitual(stack)); - if (ritual != null) { - tooltip.add(TextHelper.localize("tooltip.bloodmagic.diviner.currentRitual", TextHelper.localize(ritual.getUnlocalizedName()))); - - boolean sneaking = Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_LSHIFT); - boolean extraInfo = sneaking && Keyboard.isKeyDown(Keyboard.KEY_M); - - if (extraInfo) { - tooltip.add(""); - - for (EnumDemonWillType type : EnumDemonWillType.values()) { - if (TextHelper.canTranslate(ritual.getUnlocalizedName() + "." + type.getName().toLowerCase() + ".info")) { - tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect(ritual.getUnlocalizedName() + "." + type.getName().toLowerCase() + ".info")))); - } - } - } else if (sneaking) { - tooltip.add(TextHelper.localize(tooltipBase + "currentDirection", Utils.toFancyCasing(getDirection(stack).getName()))); - tooltip.add(""); - List components = Lists.newArrayList(); - ritual.gatherComponents(components::add); - - int blankRunes = 0; - int airRunes = 0; - int waterRunes = 0; - int fireRunes = 0; - int earthRunes = 0; - int duskRunes = 0; - int dawnRunes = 0; - int totalRunes = components.size(); - - for (RitualComponent component : components) { - switch (component.getRuneType()) { - case BLANK: - blankRunes++; - break; - case AIR: - airRunes++; - break; - case EARTH: - earthRunes++; - break; - case FIRE: - fireRunes++; - break; - case WATER: - waterRunes++; - break; - case DUSK: - duskRunes++; - break; - case DAWN: - dawnRunes++; - break; - } - } - - if (blankRunes > 0) - tooltip.add(EnumRuneType.BLANK.colorCode + TextHelper.localize(tooltipBase + "blankRune", blankRunes)); - if (waterRunes > 0) - tooltip.add(EnumRuneType.WATER.colorCode + TextHelper.localize(tooltipBase + "waterRune", waterRunes)); - if (airRunes > 0) - tooltip.add(EnumRuneType.AIR.colorCode + TextHelper.localize(tooltipBase + "airRune", airRunes)); - if (fireRunes > 0) - tooltip.add(EnumRuneType.FIRE.colorCode + TextHelper.localize(tooltipBase + "fireRune", fireRunes)); - if (earthRunes > 0) - tooltip.add(EnumRuneType.EARTH.colorCode + TextHelper.localize(tooltipBase + "earthRune", earthRunes)); - if (duskRunes > 0) - tooltip.add(EnumRuneType.DUSK.colorCode + TextHelper.localize(tooltipBase + "duskRune", duskRunes)); - if (dawnRunes > 0) - tooltip.add(EnumRuneType.DAWN.colorCode + TextHelper.localize(tooltipBase + "dawnRune", dawnRunes)); - - tooltip.add(""); - tooltip.add(TextHelper.localize(tooltipBase + "totalRune", totalRunes)); - } else { - tooltip.add(""); - if (TextHelper.canTranslate(ritual.getUnlocalizedName() + ".info")) { - tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect(ritual.getUnlocalizedName() + ".info")))); - tooltip.add(""); - } - - tooltip.add(TextHelper.localizeEffect(tooltipBase + "extraInfo")); - tooltip.add(TextHelper.localizeEffect(tooltipBase + "extraExtraInfo")); - } - } - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - RayTraceResult ray = this.rayTrace(world, player, false); - if (ray != null && ray.typeOfHit == RayTraceResult.Type.BLOCK) { - return new ActionResult<>(EnumActionResult.PASS, stack); - } - - if (player.isSneaking()) { - if (!world.isRemote) { - cycleRitual(stack, player, false); - } - - return new ActionResult<>(EnumActionResult.SUCCESS, stack); - } - - return new ActionResult<>(EnumActionResult.PASS, stack); - } - - @Override - public boolean onEntitySwing(EntityLivingBase entityLiving, ItemStack stack) { - if (!entityLiving.world.isRemote && entityLiving instanceof EntityPlayer) { - EntityPlayer player = (EntityPlayer) entityLiving; - - RayTraceResult ray = this.rayTrace(player.getEntityWorld(), player, false); - if (ray != null && ray.typeOfHit == RayTraceResult.Type.BLOCK) { - return false; - } - - if (!player.isSwingInProgress) { - if (player.isSneaking()) { - cycleRitual(stack, player, true); - } else { - cycleDirection(stack, player); - } - } - } - - return false; - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "type=basic"); - variants.put(1, "type=dusk"); - variants.put(2, "type=dawn"); - } - - public void cycleDirection(ItemStack stack, EntityPlayer player) { - EnumFacing direction = getDirection(stack); - EnumFacing newDirection; - switch (direction) { - case NORTH: - newDirection = EnumFacing.EAST; - break; - case EAST: - newDirection = EnumFacing.SOUTH; - break; - case SOUTH: - newDirection = EnumFacing.WEST; - break; - case WEST: - newDirection = EnumFacing.NORTH; - break; - default: - newDirection = EnumFacing.NORTH; - } - - setDirection(stack, newDirection); - notifyDirectionChange(newDirection, player); - } - - public void notifyDirectionChange(EnumFacing direction, EntityPlayer player) { - player.sendStatusMessage(new TextComponentTranslation(tooltipBase + "currentDirection", Utils.toFancyCasing(direction.name())), true); - } - - public void setDirection(ItemStack stack, EnumFacing direction) { - if (!stack.hasTagCompound()) { - stack.setTagCompound(new NBTTagCompound()); - } - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setInteger(Constants.NBT.DIRECTION, direction.getIndex()); - } - - public EnumFacing getDirection(ItemStack stack) { - if (!stack.hasTagCompound()) { - stack.setTagCompound(new NBTTagCompound()); - return EnumFacing.NORTH; - } - - NBTTagCompound tag = stack.getTagCompound(); - - int dir = tag.getInteger(Constants.NBT.DIRECTION); - if (dir == 0) { - return EnumFacing.NORTH; - } - - return EnumFacing.VALUES[tag.getInteger(Constants.NBT.DIRECTION)]; - } - - /** - * Cycles the ritual forward or backward - */ - public void cycleRitual(ItemStack stack, EntityPlayer player, boolean reverse) { - String key = getCurrentRitual(stack); - List rituals = BloodMagic.RITUAL_MANAGER.getSortedRituals(); - if (reverse) - Collections.reverse(rituals = Lists.newArrayList(rituals)); - - String firstId = ""; - boolean foundId = false; - boolean foundFirst = false; - - for (Ritual ritual : rituals) { - String id = BloodMagic.RITUAL_MANAGER.getId(ritual); - - if (!BloodMagic.RITUAL_MANAGER.enabled(id, false) || !canDivinerPerformRitual(stack, ritual)) { - continue; - } - - if (!foundFirst) { - firstId = id; - foundFirst = true; - } - - if (foundId) { - setCurrentRitual(stack, id); - notifyRitualChange(id, player); - return; - } else if (id.equals(key)) { - foundId = true; - } - } - - if (foundFirst) { - setCurrentRitual(stack, firstId); - notifyRitualChange(firstId, player); - } - } - - public boolean canDivinerPerformRitual(ItemStack stack, Ritual ritual) { - if (ritual == null) { - return false; - } - - List components = Lists.newArrayList(); - ritual.gatherComponents(components::add); - for (RitualComponent component : components) { - if (!canPlaceRitualStone(component.getRuneType(), stack)) { - return false; - } - } - - return true; - } - - public void notifyRitualChange(String key, EntityPlayer player) { - Ritual ritual = BloodMagic.RITUAL_MANAGER.getRitual(key); - if (ritual != null) { - player.sendStatusMessage(new TextComponentTranslation(ritual.getUnlocalizedName()), true); - } - } - - public void setCurrentRitual(ItemStack stack, String key) { - if (!stack.hasTagCompound()) { - stack.setTagCompound(new NBTTagCompound()); - } - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setString("current_ritual", key); - } - - public String getCurrentRitual(ItemStack stack) { - if (!stack.hasTagCompound()) { - stack.setTagCompound(new NBTTagCompound()); - } - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getString("current_ritual"); - } - - public boolean canPlaceRitualStone(EnumRuneType rune, ItemStack stack) { - int meta = stack.getItemDamage(); - switch (rune) { - case BLANK: - case AIR: - case EARTH: - case FIRE: - case WATER: - return true; - case DUSK: - return meta >= 1; - case DAWN: - return meta >= 2; - } - - return false; - } - - public static void spawnParticles(World worldIn, BlockPos pos, int amount) { - IBlockState state = worldIn.getBlockState(pos); - Block block = worldIn.getBlockState(pos).getBlock(); - - if (block.isAir(state, worldIn, pos)) { - for (int i = 0; i < amount; ++i) { - double d0 = itemRand.nextGaussian() * 0.02D; - double d1 = itemRand.nextGaussian() * 0.02D; - double d2 = itemRand.nextGaussian() * 0.02D; - worldIn.spawnParticle(EnumParticleTypes.VILLAGER_HAPPY, (double) ((float) pos.getX() + itemRand.nextFloat()), (double) pos.getY() + (double) itemRand.nextFloat(), (double) ((float) pos.getZ() + itemRand.nextFloat()), d0, d1, d2); - } - } else { - for (int i1 = 0; i1 < amount; ++i1) { - double d0 = itemRand.nextGaussian() * 0.02D; - double d1 = itemRand.nextGaussian() * 0.02D; - double d2 = itemRand.nextGaussian() * 0.02D; - worldIn.spawnParticle(EnumParticleTypes.VILLAGER_HAPPY, (double) ((float) pos.getX() + itemRand.nextFloat()), (double) pos.getY() + (double) itemRand.nextFloat() * 1.0f, (double) ((float) pos.getZ() + itemRand.nextFloat()), d0, d1, d2); - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemRitualReader.java b/src/main/java/WayofTime/bloodmagic/item/ItemRitualReader.java deleted file mode 100644 index b6f7297d..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemRitualReader.java +++ /dev/null @@ -1,240 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.ritual.EnumRitualReaderState; -import WayofTime.bloodmagic.ritual.IMasterRitualStone; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.IDiscreteDemonWill; -import WayofTime.bloodmagic.util.ChatUtil; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.*; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; -import org.lwjgl.input.Keyboard; - -import javax.annotation.Nonnull; -import java.util.ArrayList; -import java.util.Arrays; -import java.util.List; - -public class ItemRitualReader extends Item implements IVariantProvider { - public static final String tooltipBase = "tooltip.bloodmagic.ritualReader."; - - public ItemRitualReader() { - super(); - setUnlocalizedName(BloodMagic.MODID + ".ritualReader"); - setMaxStackSize(1); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag tooltipFlag) { - if (!stack.hasTagCompound()) - return; - - EnumRitualReaderState state = this.getState(stack); - tooltip.add(TextHelper.localizeEffect(tooltipBase + "currentState", TextHelper.localizeEffect(tooltipBase + state.toString().toLowerCase()))); - - tooltip.add(""); - - boolean sneaking = Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_LSHIFT); - - if (sneaking) { - tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect(tooltipBase + "desc." + state.toString().toLowerCase())))); - } else { - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.extraInfo")); - } - - super.addInformation(stack, world, tooltip, tooltipFlag); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - RayTraceResult ray = this.rayTrace(world, player, false); - if (ray != null && ray.typeOfHit == RayTraceResult.Type.BLOCK) { - return new ActionResult<>(EnumActionResult.PASS, stack); - } - - if (player.isSneaking()) { - if (!world.isRemote) { - cycleReader(stack, player); - } - - return new ActionResult<>(EnumActionResult.SUCCESS, stack); - } - - return new ActionResult<>(EnumActionResult.PASS, stack); - } - - @Override - public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { - ItemStack stack = player.getHeldItem(hand); - if (!world.isRemote) { - EnumRitualReaderState state = this.getState(stack); - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof IMasterRitualStone) { - IMasterRitualStone master = (IMasterRitualStone) tile; - this.setMasterBlockPos(stack, pos); - this.setBlockPos(stack, BlockPos.ORIGIN); - - switch (state) { - case INFORMATION: - master.provideInformationOfRitualToPlayer(player); - break; - case SET_AREA: - String range = this.getCurrentBlockRange(stack); - if (player.isSneaking()) { - String newRange = master.getNextBlockRange(range); - range = newRange; - this.setCurrentBlockRange(stack, newRange); - } - - master.provideInformationOfRangeToPlayer(player, range); - break; - case SET_WILL_TYPES: - List typeList = new ArrayList<>(); - NonNullList inv = player.inventory.mainInventory; - for (int i = 0; i < 9; i++) { - ItemStack testStack = inv.get(i); - if (testStack.isEmpty()) { - continue; - } - - if (testStack.getItem() instanceof IDiscreteDemonWill) { - EnumDemonWillType type = ((IDiscreteDemonWill) testStack.getItem()).getType(testStack); - if (!typeList.contains(type)) { - typeList.add(type); - } - } - } - - master.setActiveWillConfig(player, typeList); - master.provideInformationOfWillConfigToPlayer(player, typeList); - break; - } - - return EnumActionResult.FAIL; - } else { - if (state == EnumRitualReaderState.SET_AREA) { - BlockPos masterPos = this.getMasterBlockPos(stack); - if (!masterPos.equals(BlockPos.ORIGIN)) { - BlockPos containedPos = getBlockPos(stack); - if (containedPos.equals(BlockPos.ORIGIN)) { - this.setBlockPos(stack, pos.subtract(masterPos)); - player.sendStatusMessage(new TextComponentTranslation("ritual.bloodmagic.blockRange.firstBlock"), true); - //TODO: Notify player. - } else { - tile = world.getTileEntity(masterPos); - if (tile instanceof IMasterRitualStone) { - IMasterRitualStone master = (IMasterRitualStone) tile; - master.setBlockRangeByBounds(player, this.getCurrentBlockRange(stack), containedPos, pos.subtract(masterPos)); - } - - this.setBlockPos(stack, BlockPos.ORIGIN); - } - } - } - } - } - - return super.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ); - } - - public BlockPos getBlockPos(ItemStack stack) { - stack = NBTHelper.checkNBT(stack); - return new BlockPos(stack.getTagCompound().getInteger(Constants.NBT.X_COORD), stack.getTagCompound().getInteger(Constants.NBT.Y_COORD), stack.getTagCompound().getInteger(Constants.NBT.Z_COORD)); - } - - public ItemStack setBlockPos(ItemStack stack, BlockPos pos) { - stack = NBTHelper.checkNBT(stack); - NBTTagCompound itemTag = stack.getTagCompound(); - itemTag.setInteger(Constants.NBT.X_COORD, pos.getX()); - itemTag.setInteger(Constants.NBT.Y_COORD, pos.getY()); - itemTag.setInteger(Constants.NBT.Z_COORD, pos.getZ()); - return stack; - } - - public BlockPos getMasterBlockPos(ItemStack stack) { - stack = NBTHelper.checkNBT(stack); - return new BlockPos(stack.getTagCompound().getInteger(Constants.NBT.X_COORD + "master"), stack.getTagCompound().getInteger(Constants.NBT.Y_COORD + "master"), stack.getTagCompound().getInteger(Constants.NBT.Z_COORD + "master")); - } - - public ItemStack setMasterBlockPos(ItemStack stack, BlockPos pos) { - stack = NBTHelper.checkNBT(stack); - NBTTagCompound itemTag = stack.getTagCompound(); - itemTag.setInteger(Constants.NBT.X_COORD + "master", pos.getX()); - itemTag.setInteger(Constants.NBT.Y_COORD + "master", pos.getY()); - itemTag.setInteger(Constants.NBT.Z_COORD + "master", pos.getZ()); - return stack; - } - - public String getCurrentBlockRange(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - return tag.getString("range"); - } - - public void setCurrentBlockRange(ItemStack stack, String range) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setString("range", range); - } - - public void cycleReader(ItemStack stack, EntityPlayer player) { - EnumRitualReaderState prevState = getState(stack); - int val = prevState.ordinal(); - int nextVal = val + 1 >= EnumRitualReaderState.values().length ? 0 : val + 1; - EnumRitualReaderState nextState = EnumRitualReaderState.values()[nextVal]; - - setState(stack, nextState); - notifyPlayerOfStateChange(nextState, player); - } - - public void notifyPlayerOfStateChange(EnumRitualReaderState state, EntityPlayer player) { - ChatUtil.sendNoSpam(player, new TextComponentTranslation(tooltipBase + "currentState", new TextComponentTranslation(tooltipBase + state.toString().toLowerCase()))); - } - - public void setState(ItemStack stack, EnumRitualReaderState state) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setInteger(Constants.NBT.RITUAL_READER, state.ordinal()); - } - - public EnumRitualReaderState getState(ItemStack stack) { - if (!stack.hasTagCompound()) { - stack.setTagCompound(new NBTTagCompound()); - return EnumRitualReaderState.INFORMATION; - } - - NBTTagCompound tag = stack.getTagCompound(); - - return EnumRitualReaderState.values()[tag.getInteger(Constants.NBT.RITUAL_READER)]; - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "type=normal"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemSacrificialDagger.java b/src/main/java/WayofTime/bloodmagic/item/ItemSacrificialDagger.java deleted file mode 100644 index 5410758f..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemSacrificialDagger.java +++ /dev/null @@ -1,203 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.ConfigHandler; -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.event.SacrificeKnifeUsedEvent; -import WayofTime.bloodmagic.item.types.ISubItem; -import WayofTime.bloodmagic.tile.TileAltar; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.DamageSourceBloodMagic; -import WayofTime.bloodmagic.util.helper.*; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.renderer.block.model.ModelResourceLocation; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.SoundEvents; -import net.minecraft.item.EnumAction; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.*; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.World; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.Arrays; -import java.util.List; -import java.util.Locale; -import java.util.function.Consumer; - -public class ItemSacrificialDagger extends ItemEnum implements IMeshProvider { - - public ItemSacrificialDagger() { - super(DaggerType.class, "sacrificial_dagger"); - - setHasSubtypes(true); - setMaxStackSize(1); - setFull3D(); - } - - @Override - public void addInformation(ItemStack stack, World world, List list, ITooltipFlag flag) { - list.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.bloodmagic.sacrificialDagger.desc")))); - - if (stack.getItemDamage() == 1) - list.add(TextHelper.localizeEffect("tooltip.bloodmagic.sacrificialDagger.creative")); - } - - @Override - public void onPlayerStoppedUsing(ItemStack stack, World worldIn, EntityLivingBase entityLiving, int timeLeft) { - if (entityLiving instanceof EntityPlayer && !entityLiving.getEntityWorld().isRemote) - if(PlayerSacrificeHelper.sacrificePlayerHealth((EntityPlayer) entityLiving)) - IncenseHelper.setHasMaxIncense(stack, (EntityPlayer) entityLiving, false); - } - - @Override - public int getMaxItemUseDuration(ItemStack stack) { - return 72000; - } - - @Override - public EnumAction getItemUseAction(ItemStack stack) { - return EnumAction.BOW; - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (PlayerHelper.isFakePlayer(player)) - return super.onItemRightClick(world, player, hand); - - if (this.canUseForSacrifice(stack)) { - player.setActiveHand(hand); - return new ActionResult<>(EnumActionResult.SUCCESS, stack); - } - - int lpAdded = ConfigHandler.values.sacrificialDaggerConversion * 2; - - RayTraceResult rayTrace = rayTrace(world, player, false); - if (rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.BLOCK) { - TileEntity tile = world.getTileEntity(rayTrace.getBlockPos()); - - if (tile != null && tile instanceof TileAltar && stack.getItemDamage() == 1) - lpAdded = ((TileAltar) tile).getCapacity(); - } - - if (!player.capabilities.isCreativeMode) { - SacrificeKnifeUsedEvent evt = new SacrificeKnifeUsedEvent(player, true, true, 2, lpAdded); - if (MinecraftForge.EVENT_BUS.post(evt)) - return super.onItemRightClick(world, player, hand); - - if (evt.shouldDrainHealth) { - player.hurtResistantTime = 0; - player.attackEntityFrom(DamageSourceBloodMagic.INSTANCE, 0.001F); - player.setHealth(Math.max(player.getHealth() - 2, 0.0001f)); - if (player.getHealth() <= 0.001f) { - player.onDeath(DamageSourceBloodMagic.INSTANCE); - player.setHealth(0); - } -// player.attackEntityFrom(BloodMagicAPI.getDamageSource(), 2.0F); - } - - if (!evt.shouldFillAltar) - return super.onItemRightClick(world, player, hand); - - lpAdded = evt.lpAdded; - } - - double posX = player.posX; - double posY = player.posY; - double posZ = player.posZ; - world.playSound(null, posX, posY, posZ, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F); - - for (int l = 0; l < 8; ++l) - world.spawnParticle(EnumParticleTypes.REDSTONE, posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), 0, 0, 0); - - if (!world.isRemote && PlayerHelper.isFakePlayer(player) || player.isPotionActive(PlayerSacrificeHelper.soulFrayId)) - return super.onItemRightClick(world, player, hand); - - - PlayerSacrificeHelper.findAndFillAltar(world, player, lpAdded, false); - - return super.onItemRightClick(world, player, hand); - } - - @Override - public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5) { - if (!world.isRemote && entity instanceof EntityPlayer) { - boolean prepared = this.isPlayerPreparedForSacrifice(world, (EntityPlayer) entity); - this.setUseForSacrifice(stack, prepared); - if(IncenseHelper.getHasMaxIncense(stack) && !prepared) - IncenseHelper.setHasMaxIncense(stack, (EntityPlayer) entity, false); - if(prepared) { - boolean isMax = IncenseHelper.getMaxIncense((EntityPlayer) entity) == IncenseHelper.getCurrentIncense((EntityPlayer) entity); - IncenseHelper.setHasMaxIncense(stack, (EntityPlayer) entity, isMax); - } - } - } - - public boolean isPlayerPreparedForSacrifice(World world, EntityPlayer player) { - return !world.isRemote && (PlayerSacrificeHelper.getPlayerIncense(player) > 0); - } - - public boolean canUseForSacrifice(ItemStack stack) { - stack = NBTHelper.checkNBT(stack); - return stack.getTagCompound().getBoolean(Constants.NBT.SACRIFICE); - } - - public void setUseForSacrifice(ItemStack stack, boolean sacrifice) { - stack = NBTHelper.checkNBT(stack); - stack.getTagCompound().setBoolean(Constants.NBT.SACRIFICE, sacrifice); - } - - @Override - @SideOnly(Side.CLIENT) - public ItemMeshDefinition getMeshDefinition() { - return stack -> { - String variant = "type=normal"; - if (stack.getItemDamage() != 0) - variant = "type=creative"; - - if (canUseForSacrifice(stack)) - variant = "type=ceremonial"; - - return new ModelResourceLocation(getRegistryName(), variant); - }; - } - - @Override - public void gatherVariants(Consumer variants) { - variants.accept("type=normal"); - variants.accept("type=creative"); - variants.accept("type=ceremonial"); - } - - @Override - public boolean hasEffect(ItemStack stack) - { - return IncenseHelper.getHasMaxIncense(stack) || super.hasEffect(stack); - } - - public enum DaggerType implements ISubItem { - - NORMAL, - CREATIVE,; - - @Nonnull - @Override - public String getInternalName() { - return name().toLowerCase(Locale.ROOT); - } - - @Nonnull - @Override - public ItemStack getStack(int count) { - return new ItemStack(RegistrarBloodMagicItems.SACRIFICIAL_DAGGER, count, ordinal()); - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemSanguineBook.java b/src/main/java/WayofTime/bloodmagic/item/ItemSanguineBook.java deleted file mode 100644 index ca2d37f9..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemSanguineBook.java +++ /dev/null @@ -1,116 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.altar.AltarTier; -import WayofTime.bloodmagic.altar.IAltarManipulator; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.iface.IDocumentedBlock; -import WayofTime.bloodmagic.tile.TileAltar; -import WayofTime.bloodmagic.util.ChatUtil; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.NumeralHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumActionResult; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.util.text.TextFormatting; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.List; - -public class ItemSanguineBook extends Item implements IVariantProvider, IAltarManipulator { - private AltarTier currentDisplayedTier = AltarTier.ONE; - - public ItemSanguineBook() { - setUnlocalizedName(BloodMagic.MODID + ".sanguineBook"); - setCreativeTab(BloodMagic.TAB_BM); - setMaxStackSize(1); - } - - @Override - public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { - if (world.isRemote) - return super.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ); - - IBlockState hitState = world.getBlockState(pos); - if (player.isSneaking()) { - if (hitState.getBlock() instanceof IDocumentedBlock) { - trySetDisplayedTier(world, pos); - IDocumentedBlock documentedBlock = (IDocumentedBlock) hitState.getBlock(); - List docs = documentedBlock.getDocumentation(player, world, pos, hitState); - if (!docs.isEmpty()) { - ChatUtil.sendNoSpam(player, docs.toArray(new ITextComponent[docs.size()])); - return super.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ); - } - } - } - - return super.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (world.isRemote) - return super.onItemRightClick(world, player, hand); - - stack = NBTHelper.checkNBT(stack); - - RayTraceResult rayTrace = rayTrace(world, player, false); - if (rayTrace == null || rayTrace.typeOfHit == RayTraceResult.Type.MISS || rayTrace.typeOfHit == RayTraceResult.Type.ENTITY) { - if (stack.getTagCompound().getInteger(Constants.NBT.ALTARMAKER_CURRENT_TIER) >= AltarTier.MAXTIERS - 1) - stack.getTagCompound().setInteger(Constants.NBT.ALTARMAKER_CURRENT_TIER, 0); - else - stack.getTagCompound().setInteger(Constants.NBT.ALTARMAKER_CURRENT_TIER, stack.getTagCompound().getInteger(Constants.NBT.ALTARMAKER_CURRENT_TIER) + 1); - - currentDisplayedTier = AltarTier.values()[stack.getTagCompound().getInteger(Constants.NBT.ALTARMAKER_CURRENT_TIER)]; - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.altarMaker.setTier", NumeralHelper.toRoman(stack.getTagCompound().getInteger(Constants.NBT.ALTARMAKER_CURRENT_TIER) + 1)), true); - - return super.onItemRightClick(world, player, hand); - } - - return super.onItemRightClick(world, player, hand); - } - - public boolean trySetDisplayedTier(World world, BlockPos pos) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileAltar) { - return !((TileAltar) tile).setCurrentTierDisplayed(currentDisplayedTier); - } - - return true; - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.book.shifting")); - tooltip.add(TextFormatting.OBFUSCATED + "~ILikeTehNutsAndICannotLie"); - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentTier", stack.getTagCompound().getInteger(Constants.NBT.ALTARMAKER_CURRENT_TIER) + 1)); - } - - // IVariantProvider - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "type=normal"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemSlate.java b/src/main/java/WayofTime/bloodmagic/item/ItemSlate.java deleted file mode 100644 index 8c30c9cf..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemSlate.java +++ /dev/null @@ -1,49 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.item.types.ISubItem; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.Arrays; -import java.util.List; -import java.util.Locale; - -public class ItemSlate extends ItemEnum.Variant { - - public ItemSlate() { - super(SlateType.class, "slate"); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List list, ITooltipFlag flag) { - list.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.bloodmagic.slate.desc")))); - } - - public enum SlateType implements ISubItem { - - BLANK, - REINFORCED, - IMBUED, - DEMONIC, - ETHEREAL,; - - @Nonnull - @Override - public String getInternalName() { - return name().toLowerCase(Locale.ROOT); - } - - @Nonnull - @Override - public ItemStack getStack(int count) { - return new ItemStack(RegistrarBloodMagicItems.SLATE, count, ordinal()); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemTelepositionFocus.java b/src/main/java/WayofTime/bloodmagic/item/ItemTelepositionFocus.java deleted file mode 100644 index 2d645ba2..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemTelepositionFocus.java +++ /dev/null @@ -1,110 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.item.types.ISubItem; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.World; -import net.minecraftforge.common.DimensionManager; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.Arrays; -import java.util.List; -import java.util.Locale; - -public class ItemTelepositionFocus extends ItemEnum.Variant implements IBindable { - - public ItemTelepositionFocus() { - super(FocusType.class, "focus"); - - setMaxStackSize(1); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - if (player.isSneaking()) { - RayTraceResult mop = rayTrace(world, player, false); - - if (mop != null && mop.typeOfHit == RayTraceResult.Type.BLOCK) { - setBlockPos(player.getHeldItem(hand), world, mop.getBlockPos()); - } - } - - return super.onItemRightClick(world, player, hand); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localize("tooltip.bloodmagic.telepositionFocus." + getItemType(stack).getInternalName())))); - - super.addInformation(stack, world, tooltip, flag); - Binding binding = getBinding(stack); - if (binding != null) - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentOwner", binding.getOwnerName())); - - if (!stack.hasTagCompound()) - return; - - NBTTagCompound tag = stack.getTagCompound(); - BlockPos coords = getBlockPos(stack); - - if (coords != null && tag != null) { - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.telepositionFocus.coords", coords.getX(), coords.getY(), coords.getZ())); - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.telepositionFocus.dimension", tag.getInteger(Constants.NBT.DIMENSION_ID))); - } - } - - public World getWorld(ItemStack stack) { - stack = NBTHelper.checkNBT(stack); - return DimensionManager.getWorld(stack.getTagCompound().getInteger(Constants.NBT.DIMENSION_ID)); - } - - public BlockPos getBlockPos(ItemStack stack) { - stack = NBTHelper.checkNBT(stack); - return new BlockPos(stack.getTagCompound().getInteger(Constants.NBT.X_COORD), stack.getTagCompound().getInteger(Constants.NBT.Y_COORD), stack.getTagCompound().getInteger(Constants.NBT.Z_COORD)); - } - - public ItemStack setBlockPos(ItemStack stack, World world, BlockPos pos) { - stack = NBTHelper.checkNBT(stack); - NBTTagCompound itemTag = stack.getTagCompound(); - itemTag.setInteger(Constants.NBT.X_COORD, pos.getX()); - itemTag.setInteger(Constants.NBT.Y_COORD, pos.getY()); - itemTag.setInteger(Constants.NBT.Z_COORD, pos.getZ()); - itemTag.setInteger(Constants.NBT.DIMENSION_ID, world.provider.getDimension()); - return stack; - } - - public enum FocusType implements ISubItem { - - WEAK, - ENHANCED, - REINFORCED, - DEMONIC,; - - @Nonnull - @Override - public String getInternalName() { - return name().toLowerCase(Locale.ROOT); - } - - @Nonnull - @Override - public ItemStack getStack(int count) { - return new ItemStack(RegistrarBloodMagicItems.TELEPOSITION_FOCUS, count, ordinal()); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemUpgradeTome.java b/src/main/java/WayofTime/bloodmagic/item/ItemUpgradeTome.java deleted file mode 100644 index dc7d64b3..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemUpgradeTome.java +++ /dev/null @@ -1,112 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.item.armour.ItemLivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourHandler; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.util.helper.ItemHelper.LivingUpgrades; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.util.NonNullList; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.List; -import java.util.Map.Entry; - -public class ItemUpgradeTome extends Item implements IVariantProvider { - public ItemUpgradeTome() { - super(); - - setCreativeTab(BloodMagic.TAB_TOMES); - setUnlocalizedName(BloodMagic.MODID + ".upgradeTome"); - setHasSubtypes(true); - setMaxStackSize(1); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (world.isRemote) { - return super.onItemRightClick(world, player, hand); - } - - LivingArmourUpgrade upgrade = LivingUpgrades.getUpgrade(stack); - if (upgrade == null) { - return super.onItemRightClick(world, player, hand); - } - - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - if (chestStack.getItem() instanceof ItemLivingArmour) { - LivingArmour armour = ItemLivingArmour.getLivingArmourFromStack(chestStack); - if (armour == null) { - return super.onItemRightClick(world, player, hand); - } - - if (armour.upgradeArmour(player, upgrade)) { - ItemLivingArmour.setLivingArmour(chestStack, armour); -// ((ItemLivingArmour) chestStack.getItem()).setLivingArmour(stack, armour, false); - stack.shrink(1); - } - } - return super.onItemRightClick(world, player, hand); - } - - @Override - public String getUnlocalizedName(ItemStack stack) { - if (!stack.hasTagCompound()) - return super.getUnlocalizedName(stack); - - LivingArmourUpgrade upgrade = LivingUpgrades.getUpgrade(stack); - if (upgrade != null && upgrade.isDowngrade()) - return "item." + BloodMagic.MODID + ".downgradeTome"; - - return super.getUnlocalizedName(stack); - } - - @Override - @SideOnly(Side.CLIENT) - public void getSubItems(CreativeTabs creativeTab, NonNullList list) { - if (!isInCreativeTab(creativeTab)) - return; - - for (Entry entry : LivingArmourHandler.upgradeMaxLevelMap.entrySet()) { - String key = entry.getKey(); - int maxLevel = entry.getValue(); - for (int i = 0; i < maxLevel; i++) { - ItemStack stack = new ItemStack(this); - LivingUpgrades.setKey(stack, key); - LivingUpgrades.setLevel(stack, i); - list.add(stack); - } - } - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "type=upgradetome"); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - LivingArmourUpgrade upgrade = LivingUpgrades.getUpgrade(stack); - if (upgrade != null) { - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.livingArmour.upgrade.level", TextHelper.localize(upgrade.getUnlocalizedName()), upgrade.getUpgradeLevel() + 1)); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemUpgradeTrainer.java b/src/main/java/WayofTime/bloodmagic/item/ItemUpgradeTrainer.java deleted file mode 100644 index cef99437..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/ItemUpgradeTrainer.java +++ /dev/null @@ -1,88 +0,0 @@ -package WayofTime.bloodmagic.item; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.iface.IUpgradeTrainer; -import WayofTime.bloodmagic.livingArmour.LivingArmourHandler; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.util.helper.ItemHelper.LivingUpgrades; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.util.NonNullList; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.ArrayList; -import java.util.List; -import java.util.Map.Entry; - -public class ItemUpgradeTrainer extends Item implements IUpgradeTrainer, IVariantProvider { - public ItemUpgradeTrainer() { - super(); - - setCreativeTab(BloodMagic.TAB_TOMES); - setUnlocalizedName(BloodMagic.MODID + ".upgradeTrainer"); - setHasSubtypes(true); - setMaxStackSize(1); - } - - @Override - @SideOnly(Side.CLIENT) - public void getSubItems(CreativeTabs creativeTab, NonNullList list) { - if (!isInCreativeTab(creativeTab)) - return; - - list.add(new ItemStack(this)); - for (Entry entry : LivingArmourHandler.upgradeMaxLevelMap.entrySet()) { - String key = entry.getKey(); - ItemStack stack = new ItemStack(this); - LivingUpgrades.setKey(stack, key); - list.add(stack); - } - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { -// tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.bloodmagic.livingArmour")))); - if (!stack.hasTagCompound()) - return; - LivingArmourUpgrade upgrade = LivingUpgrades.getUpgrade(stack); - if (upgrade != null) { - tooltip.add(TextHelper.localize(upgrade.getUnlocalizedName())); - } - } - - @Override - public List getTrainedUpgrades(ItemStack stack) { - List keyList = new ArrayList<>(); - String key = LivingUpgrades.getKey(stack); - - if (!key.isEmpty()) { - keyList.add(key); - } - - return keyList; - } - - @Override - public boolean setTrainedUpgrades(ItemStack stack, List keys) { - if (keys.isEmpty()) { - return false; - } - - LivingUpgrades.setKey(stack, keys.get(0)); - return true; - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "type=upgradetrainer"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/alchemy/ItemCuttingFluid.java b/src/main/java/WayofTime/bloodmagic/item/alchemy/ItemCuttingFluid.java deleted file mode 100644 index c53c6da0..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/alchemy/ItemCuttingFluid.java +++ /dev/null @@ -1,99 +0,0 @@ -package WayofTime.bloodmagic.item.alchemy; - -import WayofTime.bloodmagic.iface.ICustomAlchemyConsumable; -import WayofTime.bloodmagic.item.ItemEnum; -import WayofTime.bloodmagic.item.types.ISubItem; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.List; -import java.util.Locale; - -public class ItemCuttingFluid extends ItemEnum.Variant implements ICustomAlchemyConsumable { - - public ItemCuttingFluid() { - super(FluidType.class, "cutting_fluid"); - - setMaxStackSize(1); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - int max = getMaxUsesForFluid(stack); - tooltip.add(TextHelper.localize("tooltip.bloodmagic.cuttingFluidRatio", max - getDamageOfFluid(stack), max)); - } - - public int getDamageOfFluid(ItemStack stack) { - NBTHelper.checkNBT(stack); - NBTTagCompound tag = stack.getTagCompound(); - - return tag.getInteger("used"); - } - - public void applyDamageToFluid(ItemStack stack) { - int damage = Math.min(getDamageOfFluid(stack) + 1, getMaxUsesForFluid(stack)); - NBTTagCompound tag = stack.getTagCompound(); - - tag.setInteger("used", damage); - } - - public int getMaxUsesForFluid(ItemStack stack) { - switch (stack.getMetadata()) { - case 0: - return 16; - case 1: - return 64; - default: - return 1; - } - } - - @Override - public double getDurabilityForDisplay(ItemStack stack) { - return (double) (getDamageOfFluid(stack)) / (double) (getMaxUsesForFluid(stack)); - } - - @Override - public boolean showDurabilityBar(ItemStack stack) { - return getDamageOfFluid(stack) > 0; - } - - @Override - public ItemStack drainUseOnAlchemyCraft(ItemStack stack) { - applyDamageToFluid(stack); - if (getDamageOfFluid(stack) >= getMaxUsesForFluid(stack)) { - return ItemStack.EMPTY; - } - - return stack; - } - - public enum FluidType implements ISubItem { - BASIC, - EXPLOSIVE, - ; - - @Nonnull - @Override - public String getInternalName() { - return name().toLowerCase(Locale.ROOT); - } - - @Nonnull - @Override - public ItemStack getStack(int count) { - return new ItemStack(RegistrarBloodMagicItems.CUTTING_FLUID, count, ordinal()); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/alchemy/ItemLivingArmourPointsUpgrade.java b/src/main/java/WayofTime/bloodmagic/item/alchemy/ItemLivingArmourPointsUpgrade.java deleted file mode 100644 index 9be66674..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/alchemy/ItemLivingArmourPointsUpgrade.java +++ /dev/null @@ -1,105 +0,0 @@ -package WayofTime.bloodmagic.item.alchemy; - -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.item.ItemEnum; -import WayofTime.bloodmagic.item.armour.ItemLivingArmour; -import WayofTime.bloodmagic.item.types.ISubItem; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.util.helper.TextHelper; -import com.google.common.collect.Iterables; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.item.EnumAction; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.Arrays; -import java.util.List; -import java.util.Locale; - -public class ItemLivingArmourPointsUpgrade extends ItemEnum.Variant { - - public ItemLivingArmourPointsUpgrade() { - super(UpgradeType.class, "living_point_upgrade"); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.bloodmagic.livingArmourPointsUpgrade.desc", 200)))); - } - - @Override - public ActionResult onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand hand) { - playerIn.setActiveHand(hand); - return new ActionResult<>(EnumActionResult.SUCCESS, playerIn.getHeldItem(hand)); - } - - @Override - public ItemStack onItemUseFinish(ItemStack stack, World worldIn, EntityLivingBase entityLiving) { - if (!(entityLiving instanceof EntityPlayer)) - return super.onItemUseFinish(stack, worldIn, entityLiving); - - EntityPlayer player = (EntityPlayer) entityLiving; - - if (!player.capabilities.isCreativeMode) - stack.shrink(1); - - if (!worldIn.isRemote) { - player.addPotionEffect(new PotionEffect(MobEffects.WITHER, 300, 5)); - player.addPotionEffect(new PotionEffect(MobEffects.POISON, 300, 5)); - player.addPotionEffect(new PotionEffect(MobEffects.REGENERATION, 400, 1)); - - if (LivingArmour.hasFullSet(player)) { - ItemStack chestStack = Iterables.toArray(player.getArmorInventoryList(), ItemStack.class)[2]; - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) { - if (armour.maxUpgradePoints < 200) { - armour.maxUpgradePoints = 200; - ((ItemLivingArmour) chestStack.getItem()).setLivingArmour(chestStack, armour, true); - ItemLivingArmour.setLivingArmour(chestStack, armour); - } - } - } - } - - return stack; - } - - @Override - public int getMaxItemUseDuration(ItemStack stack) { - return 32; - } - - @Override - public EnumAction getItemUseAction(ItemStack stack) { - return EnumAction.DRINK; - } - - public enum UpgradeType implements ISubItem { - - DRAFT_ANGELUS, - ; - - @Nonnull - @Override - public String getInternalName() { - return name().toLowerCase(Locale.ROOT); - } - - @Nonnull - @Override - public ItemStack getStack(int count) { - return new ItemStack(RegistrarBloodMagicItems.POINTS_UPGRADE, count, ordinal()); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/armour/ItemLivingArmour.java b/src/main/java/WayofTime/bloodmagic/item/armour/ItemLivingArmour.java deleted file mode 100644 index 001b3264..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/armour/ItemLivingArmour.java +++ /dev/null @@ -1,505 +0,0 @@ -package WayofTime.bloodmagic.item.armour; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.core.data.SoulNetwork; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.item.types.ComponentTypes; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerRepairing; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeElytra; -import WayofTime.bloodmagic.network.BloodMagicPacketHandler; -import WayofTime.bloodmagic.network.PlayerFallDistancePacketProcessor; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.Utils; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import com.google.common.collect.HashMultimap; -import com.google.common.collect.Multimap; -import net.minecraft.client.entity.EntityPlayerSP; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.renderer.block.model.ModelResourceLocation; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemArmor; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.network.datasync.DataParameter; -import net.minecraft.util.DamageSource; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.World; -import net.minecraftforge.common.ISpecialArmor; -import net.minecraftforge.fml.relauncher.ReflectionHelper; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; -import org.lwjgl.input.Keyboard; - -import javax.annotation.Nullable; -import java.lang.reflect.Field; -import java.util.HashMap; -import java.util.List; -import java.util.Map; -import java.util.Map.Entry; -import java.util.UUID; -import java.util.function.Consumer; - -public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshProvider { - public static final boolean useSpecialArmourCalculation = true; - public static String[] names = {"helmet", "chest", "legs", "boots"}; - //TODO: Save/delete cache periodically. - public static Map armourMap = new HashMap<>(); - private static Field _FLAGS = ReflectionHelper.findField(Entity.class, "FLAGS", "field_184240_ax"); - private static DataParameter FLAGS = null; - - public ItemLivingArmour(EntityEquipmentSlot armorType) { - super(ItemArmor.ArmorMaterial.IRON, 0, armorType); - setUnlocalizedName(BloodMagic.MODID + ".livingArmour."); -// setMaxDamage(250); - setMaxDamage((int) (getMaxDamage() * 1.5)); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public void onCreated(ItemStack stack, World world, EntityPlayer player) { - if (stack != null && !world.isRemote && stack.getItem() == RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST) { - Utils.setUUID(stack); - } - } - - @Override - public String getArmorTexture(ItemStack stack, Entity entity, EntityEquipmentSlot slot, String type) { - if (this == RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST || this == RegistrarBloodMagicItems.LIVING_ARMOUR_HELMET || this == RegistrarBloodMagicItems.LIVING_ARMOUR_BOOTS) { - return "bloodmagic:models/armor/livingArmour_layer_1.png"; - } - - if (this == RegistrarBloodMagicItems.LIVING_ARMOUR_LEGGINGS) { - return "bloodmagic:models/armor/livingArmour_layer_2.png"; - } else { - return null; - } - } - -// public double getRemainderForDamage(double damage, double plating) //TODO: Add plating, which shifts the damage -// { -// if (damage <= 0) -// { -// return 1; -// } -// -// double protectionAmount = 1 - Math.max(3, 15 - damage / 2) / 25; //This puts the base armour protection at vanilla iron level -// -// return 0; -// } - - @Override - public boolean getIsRepairable(ItemStack toRepair, ItemStack repair) { - return ItemStack.areItemsEqual(repair, ComponentTypes.REAGENT_BINDING.getStack()); - } - - @Override - public ArmorProperties getProperties(EntityLivingBase player, ItemStack stack, DamageSource source, double damage, int slot) { - double armourReduction = 0.0; - double damageAmount = 0.25; - - if (this == RegistrarBloodMagicItems.LIVING_ARMOUR_BOOTS || this == RegistrarBloodMagicItems.LIVING_ARMOUR_HELMET) { - damageAmount = 3d / 20d * 0.6; - } else if (this == RegistrarBloodMagicItems.LIVING_ARMOUR_LEGGINGS) { - damageAmount = 6d / 20d * 0.6; - } else if (this == RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST) { - damageAmount = 0.64; - } - - double armourPenetrationReduction = 0; - - int maxAbsorption = 100000; - - if (source.equals(DamageSource.DROWN)) { - return new ArmorProperties(-1, 0, 0); - } - - if (source.equals(DamageSource.OUT_OF_WORLD)) { - return new ArmorProperties(-1, 0, 0); - } - - if (this == RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST) { - armourReduction = 0.24 / 0.64; // This values puts it at iron level - - ItemStack helmet = player.getItemStackFromSlot(EntityEquipmentSlot.HEAD); - ItemStack leggings = player.getItemStackFromSlot(EntityEquipmentSlot.LEGS); - ItemStack boots = player.getItemStackFromSlot(EntityEquipmentSlot.FEET); - - if (helmet.isEmpty() || leggings.isEmpty() || boots.isEmpty()) { - damageAmount *= (armourReduction); - - return new ArmorProperties(-1, damageAmount, maxAbsorption); - } - - if (helmet.getItem() instanceof ItemLivingArmour && leggings.getItem() instanceof ItemLivingArmour && boots.getItem() instanceof ItemLivingArmour) { - double remainder = 1; // Multiply this number by the armour upgrades for protection - - if (hasLivingArmour(stack)) { - LivingArmour armour = getLivingArmour(stack); - if (armour != null && isEnabled(stack)) { - for (Entry entry : armour.upgradeMap.entrySet()) { - LivingArmourUpgrade upgrade = entry.getValue(); - remainder *= (1 - upgrade.getArmourProtection(player, source)); - } - } - } - - armourReduction = armourReduction + (1 - remainder) * (1 - armourReduction); - damageAmount *= (armourReduction); - -// if (source.isUnblockable()) -// { -// return new ArmorProperties(-1, damageAmount * armourPenetrationReduction, maxAbsorption); -// } - - return new ArmorProperties(-1, source.isUnblockable() ? 1 - remainder : damageAmount, maxAbsorption); - } - } else { - if (source.isUnblockable()) { - return new ArmorProperties(-1, damageAmount * armourPenetrationReduction, maxAbsorption); - } - - return new ArmorProperties(-1, damageAmount, maxAbsorption); - } - - return new ArmorProperties(-1, 0, 0); - } - - @Override - public int getArmorDisplay(EntityPlayer player, ItemStack armor, int slot) { - if (armor.getItem() == RegistrarBloodMagicItems.LIVING_ARMOUR_HELMET) { - return 3; - } - - if (armor.getItem() == RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST) { - return 8; - } - - if (armor.getItem() == RegistrarBloodMagicItems.LIVING_ARMOUR_LEGGINGS) { - return 6; - } - - if (armor.getItem() == RegistrarBloodMagicItems.LIVING_ARMOUR_BOOTS) { - return 3; - } - - return 5; - } - - @Override - public void damageArmor(EntityLivingBase entity, ItemStack stack, DamageSource source, int damage, int slot) { - if (this == RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST) { - int preDamage = stack.getItemDamage(); - if (source.isUnblockable()) { - return; - } - - if (damage > this.getMaxDamage(stack) - this.getDamage(stack)) { - //TODO: Syphon a load of LP. - if (entity.getEntityWorld().isRemote && entity instanceof EntityPlayer) { - EntityPlayer player = (EntityPlayer) entity; - SoulNetwork network = NetworkHelper.getSoulNetwork(player); - network.syphonAndDamage(player, SoulTicket.item(stack, entity.getEntityWorld(), entity, damage * 100)); - } - - return; - } - - stack.damageItem(damage, entity); - - int receivedDamage = stack.getItemDamage() - preDamage; - if (entity instanceof EntityPlayer) { - EntityPlayer player = (EntityPlayer) entity; - if (LivingArmour.hasFullSet(player)) { - LivingArmour armour = ItemLivingArmour.getLivingArmour(stack); - if (armour != null) { - StatTrackerRepairing.incrementCounter(armour, receivedDamage); - } - } - } - - } else { - stack.damageItem(damage, entity); - } - - return; // TODO Armour shouldn't get damaged... for now - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - - if (this == RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST) { - LivingArmour armour = getLivingArmourFromStack(stack); - for (Entry entry : armour.upgradeMap.entrySet()) { - LivingArmourUpgrade upgrade = entry.getValue(); - if (upgrade != null) { - if (Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) && Keyboard.isKeyDown(Keyboard.KEY_M)) { - StatTracker tracker = null; - for (StatTracker searchTracker : armour.trackerMap.values()) { - if (searchTracker != null && searchTracker.providesUpgrade(upgrade.getUniqueIdentifier())) { - tracker = searchTracker; - break; - } - } - - if (tracker != null) { - double progress = tracker.getProgress(armour, upgrade.getUpgradeLevel()); - tooltip.add(TextHelper.localize("tooltip.bloodmagic.livingArmour.upgrade.progress", TextHelper.localize(upgrade.getUnlocalizedName()), MathHelper.clamp((int) (progress * 100D), 0, 100))); - } - } else { - tooltip.add(TextHelper.localize("tooltip.bloodmagic.livingArmour.upgrade.level", TextHelper.localize(upgrade.getUnlocalizedName()), upgrade.getUpgradeLevel() + 1)); - } - } - } - - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.livingArmour.upgrade.points", armour.totalUpgradePoints, armour.maxUpgradePoints)); - if (!(Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) && Keyboard.isKeyDown(Keyboard.KEY_M))) { - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.livingArmour.extraExtraInfo")); - } - } - - super.addInformation(stack, world, tooltip, flag); - } - - @Override - public void onArmorTick(World world, EntityPlayer player, ItemStack stack) { - super.onArmorTick(world, player, stack); - - if (world.isRemote && this == RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST) { - if (player instanceof EntityPlayerSP) //Sanity check - { - EntityPlayerSP spPlayer = (EntityPlayerSP) player; - - if (FLAGS == null) { - try { - FLAGS = (DataParameter) _FLAGS.get(null); - } catch (IllegalArgumentException | IllegalAccessException e) { - e.printStackTrace(); - } - } - - if (FLAGS != null) { - if (LivingArmour.hasFullSet(player)) { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgradeFromNBT(BloodMagic.MODID + ".upgrade.elytra", chestStack); - if (upgrade instanceof LivingArmourUpgradeElytra) { - if (spPlayer.movementInput.jump && !spPlayer.onGround && spPlayer.motionY < 0.0D && !spPlayer.capabilities.isFlying) { - if (spPlayer.motionY > -0.5D) { - BloodMagicPacketHandler.INSTANCE.sendToServer(new PlayerFallDistancePacketProcessor(1)); - } - - if (!spPlayer.isElytraFlying()) { - byte b0 = player.getDataManager().get(FLAGS); - player.getDataManager().set(FLAGS, (byte) (b0 | 1 << 7)); - } - } else if (spPlayer.isElytraFlying() && !spPlayer.movementInput.jump && !spPlayer.onGround) { - byte b0 = player.getDataManager().get(FLAGS); - player.getDataManager().set(FLAGS, (byte) (b0 & ~(1 << 7))); - } - } - } - } - } - } - - if (this == RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST) { - if (!hasLivingArmour(stack)) { - setLivingArmour(stack, getLivingArmourFromStack(stack)); - } - - LivingArmour armour = getLivingArmour(stack); - if (LivingArmour.hasFullSet(player)) { - this.setIsEnabled(stack, true); - armour.onTick(world, player); - } - - setLivingArmour(stack, armour, false); - } - } - - @Override - public Multimap getAttributeModifiers(EntityEquipmentSlot slot, ItemStack stack) { - if (this == RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST && isEnabled(stack) && slot == EntityEquipmentSlot.CHEST) { - LivingArmour armour = ItemLivingArmour.getLivingArmourFromStack(stack); - - return armour.getAttributeModifiers(); - } - - return HashMultimap.create(); - } - - @Override - public String getUnlocalizedName(ItemStack stack) { - return super.getUnlocalizedName(stack) + names[3 - armorType.getIndex()]; - } - - @Override - @SideOnly(Side.CLIENT) - public ItemMeshDefinition getMeshDefinition() { - return stack -> { - if (stack.getItem() == RegistrarBloodMagicItems.LIVING_ARMOUR_HELMET) - return new ModelResourceLocation(getCustomLocation(), "armour=head"); - else if (stack.getItem() == RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST) - return new ModelResourceLocation(getCustomLocation(), "armour=body"); - else if (stack.getItem() == RegistrarBloodMagicItems.LIVING_ARMOUR_LEGGINGS) - return new ModelResourceLocation(getCustomLocation(), "armour=leg"); - else - return new ModelResourceLocation(getCustomLocation(), "armour=feet"); - }; - } - - @Override - public ResourceLocation getCustomLocation() { - return new ResourceLocation(BloodMagic.MODID, "living_armour"); - } - - @Override - public void gatherVariants(Consumer variants) { - variants.accept("armour=head"); - variants.accept("armour=body"); - variants.accept("armour=leg"); - variants.accept("armour=feet"); - } - - public void setLivingArmour(ItemStack stack, LivingArmour armour, boolean forceWrite) { - NBTTagCompound livingTag = new NBTTagCompound(); - - if (!forceWrite) { - livingTag = getArmourTag(stack); - armour.writeDirtyToNBT(livingTag); - } else { - armour.writeToNBT(livingTag); - } - - setArmourTag(stack, livingTag); - } - - public void setArmourTag(ItemStack stack, NBTTagCompound livingTag) { - if (!stack.hasTagCompound()) { - stack.setTagCompound(new NBTTagCompound()); - } - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setTag(Constants.NBT.LIVING_ARMOUR, livingTag); - } - - public void setIsEnabled(ItemStack stack, boolean bool) { - NBTHelper.checkNBT(stack); - NBTTagCompound tag = stack.getTagCompound(); - tag.setBoolean("enabled", bool); - } - - public boolean isEnabled(ItemStack stack) { - NBTHelper.checkNBT(stack); - NBTTagCompound tag = stack.getTagCompound(); - return tag.getBoolean("enabled"); - } - - public void setIsElytra(ItemStack stack, boolean bool) { - NBTHelper.checkNBT(stack); - NBTTagCompound tag = stack.getTagCompound(); - tag.setBoolean("elytra", bool); - } - - public boolean isElytra(ItemStack stack) { - NBTHelper.checkNBT(stack); - NBTTagCompound tag = stack.getTagCompound(); - return tag.getBoolean("elytra"); - } - - @Nullable - public static LivingArmour getLivingArmourFromStack(ItemStack stack) { - NBTTagCompound livingTag = getArmourTag(stack); - - LivingArmour livingArmour = new LivingArmour(); - livingArmour.readFromNBT(livingTag); - - return livingArmour; - } - - public static NBTTagCompound getArmourTag(ItemStack stack) { - if (!stack.hasTagCompound()) { - stack.setTagCompound(new NBTTagCompound()); - } - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getCompoundTag(Constants.NBT.LIVING_ARMOUR); - } - - //TODO: Add the ability to have the armour give an upgrade with a higher level - public static LivingArmourUpgrade getUpgrade(String uniqueIdentifier, ItemStack stack) { - if (!hasLivingArmour(stack)) { - setLivingArmour(stack, getLivingArmourFromStack(stack)); - } - - LivingArmour armour = getLivingArmour(stack); - - for (Entry entry : armour.upgradeMap.entrySet()) { - if (entry.getKey().equals(uniqueIdentifier)) { - return entry.getValue(); - } - } - - return null; - } - - public static LivingArmourUpgrade getUpgradeFromNBT(String uniqueIdentifier, ItemStack stack) { - LivingArmour armour = getLivingArmourFromStack(stack); - - for (Entry entry : armour.upgradeMap.entrySet()) { - if (entry.getKey().equals(uniqueIdentifier)) { - return entry.getValue(); - } - } - - return null; - } - - public static boolean hasLivingArmour(ItemStack stack) { - UUID uuid = Utils.getUUID(stack); - return uuid != null && armourMap.containsKey(uuid); - } - - @Nullable - public static LivingArmour getLivingArmour(ItemStack stack) { - UUID uuid = Utils.getUUID(stack); - - return armourMap.get(uuid); - } - - public static void setLivingArmour(ItemStack stack, LivingArmour armour) { - if (!Utils.hasUUID(stack)) { - Utils.setUUID(stack); - } - - UUID uuid = Utils.getUUID(stack); - - armourMap.put(uuid, armour); - } - - public static boolean hasUpgrade(String id, ItemStack stack) { - if (!hasLivingArmour(stack)) { - setLivingArmour(stack, getLivingArmourFromStack(stack)); - } - - LivingArmour armour = getLivingArmour(stack); - - return armour.upgradeMap.containsKey(id); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/armour/ItemSentientArmour.java b/src/main/java/WayofTime/bloodmagic/item/armour/ItemSentientArmour.java deleted file mode 100644 index 5b043282..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/armour/ItemSentientArmour.java +++ /dev/null @@ -1,583 +0,0 @@ -package WayofTime.bloodmagic.item.armour; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.iface.IMultiWillTool; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.PlayerDemonWillHandler; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import com.google.common.collect.HashMultimap; -import com.google.common.collect.Multimap; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.renderer.block.model.ModelResourceLocation; -import net.minecraft.enchantment.Enchantment; -import net.minecraft.enchantment.EnchantmentHelper; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemArmor; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.DamageSource; -import net.minecraft.util.NonNullList; -import net.minecraft.util.ResourceLocation; -import net.minecraft.world.World; -import net.minecraftforge.common.ISpecialArmor; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.Locale; -import java.util.Map; -import java.util.UUID; -import java.util.function.Consumer; - -public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMeshProvider, IMultiWillTool { - public static String[] names = {"helmet", "chest", "legs", "boots"}; - - public static double[] willBracket = new double[]{30, 200, 600, 1500, 4000, 6000, 8000, 16000}; - public static double[] consumptionPerHit = new double[]{0.1, 0.12, 0.15, 0.2, 0.3, 0.35, 0.4, 0.5}; - public static double[] extraProtectionLevel = new double[]{0, 0.25, 0.5, 0.6, 0.7, 0.75, 0.85, 0.9}; - public static double[] steadfastProtectionLevel = new double[]{0.25, 0.5, 0.6, 0.7, 0.75, 0.85, 0.9, 0.95}; - - //public static double[] healthBonus = new double[] { 3, 6, 9, 12, 15, 20, 25, 30 }; - public static double[] knockbackBonus = new double[]{0.2, 0.4, 0.6, 0.8, 1, 1, 1, 1}; - - public static double[] damageBoost = new double[]{0.03, 0.06, 0.09, 0.12, 0.15, 0.18, 0.22, 0.25}; - public static double[] attackSpeed = new double[]{-0.02, -0.04, -0.06, -0.08, -0.1, -0.12, -0.14, -0.16}; - - public static double[] speedBonus = new double[]{0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4}; - - public ItemSentientArmour(EntityEquipmentSlot armorType) { - super(ItemArmor.ArmorMaterial.IRON, 0, armorType); - setUnlocalizedName(BloodMagic.MODID + ".sentientArmour."); - setMaxDamage(250); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public String getArmorTexture(ItemStack stack, Entity entity, EntityEquipmentSlot slot, String type) { - if (this == RegistrarBloodMagicItems.SENTIENT_ARMOUR_CHEST || this == RegistrarBloodMagicItems.SENTIENT_ARMOUR_HELMET || this == RegistrarBloodMagicItems.SENTIENT_ARMOUR_BOOTS) { - switch (this.getCurrentType(stack)) { - case DEFAULT: - return "bloodmagic:models/armor/sentientArmour_layer_1.png"; - case CORROSIVE: - return "bloodmagic:models/armor/sentientArmour_corrosive_layer_1.png"; - case VENGEFUL: - return "bloodmagic:models/armor/sentientArmour_vengeful_layer_1.png"; - case DESTRUCTIVE: - return "bloodmagic:models/armor/sentientArmour_destructive_layer_1.png"; - case STEADFAST: - return "bloodmagic:models/armor/sentientArmour_steadfast_layer_1.png"; - } - return "bloodmagic:models/armor/sentientArmour_layer_1.png"; - } - - if (this == RegistrarBloodMagicItems.SENTIENT_ARMOUR_LEGGINGS) { - switch (this.getCurrentType(stack)) { - case DEFAULT: - return "bloodmagic:models/armor/sentientArmour_layer_2.png"; - case CORROSIVE: - return "bloodmagic:models/armor/sentientArmour_corrosive_layer_2.png"; - case VENGEFUL: - return "bloodmagic:models/armor/sentientArmour_vengeful_layer_2.png"; - case DESTRUCTIVE: - return "bloodmagic:models/armor/sentientArmour_destructive_layer_2.png"; - case STEADFAST: - return "bloodmagic:models/armor/sentientArmour_steadfast_layer_2.png"; - } - return "bloodmagic:models/armor/sentientArmour_layer_1.png"; - } else { - return null; - } - } - - @Override - public void onArmorTick(World world, EntityPlayer player, ItemStack stack) { - if (this.armorType == EntityEquipmentSlot.CHEST) { - EnumDemonWillType type = this.getCurrentType(stack); - switch (type) { - case CORROSIVE: - if (player.isPotionActive(MobEffects.POISON)) { - player.removeActivePotionEffect(MobEffects.POISON); - } - if (player.isPotionActive(MobEffects.WITHER)) { - player.removeActivePotionEffect(MobEffects.WITHER); - } - break; - default: - } - } - } - - public void onPlayerAttacked(ItemStack stack, DamageSource source, EntityPlayer attackedPlayer) { - if (source.getTrueSource() instanceof EntityLivingBase) { - EntityLivingBase attacker = (EntityLivingBase) source.getTrueSource(); - EnumDemonWillType type = this.getCurrentType(stack); - switch (type) { - case CORROSIVE: - if (!source.isProjectile()) { - attacker.addPotionEffect(new PotionEffect(MobEffects.POISON, 100)); //TODO: customize duration - } - break; - case DEFAULT: - break; - case DESTRUCTIVE: - break; - case STEADFAST: - break; - case VENGEFUL: - break; - } - } - } - - @Override - public ArmorProperties getProperties(EntityLivingBase player, ItemStack stack, DamageSource source, double damage, int slot) { - double armourReduction = 0.0; - double damageAmount = 0.25; - - if (this == RegistrarBloodMagicItems.SENTIENT_ARMOUR_BOOTS || this == RegistrarBloodMagicItems.SENTIENT_ARMOUR_HELMET) { - damageAmount = 3d / 20d * 0.6; - } else if (this == RegistrarBloodMagicItems.SENTIENT_ARMOUR_LEGGINGS) { - damageAmount = 6d / 20d * 0.6; - } else if (this == RegistrarBloodMagicItems.SENTIENT_ARMOUR_CHEST) { - damageAmount = 0.64; - } - - double armourPenetrationReduction = 0; - - int maxAbsorption = 100000; - - if (source.equals(DamageSource.DROWN)) { - return new ArmorProperties(-1, 0, 0); - } - - if (source.equals(DamageSource.OUT_OF_WORLD)) { - return new ArmorProperties(-1, 0, 0); - } - - if (this == RegistrarBloodMagicItems.SENTIENT_ARMOUR_CHEST) { - armourReduction = 0.24 / 0.64; // This values puts it at iron level - - ItemStack helmet = player.getItemStackFromSlot(EntityEquipmentSlot.HEAD); - ItemStack leggings = player.getItemStackFromSlot(EntityEquipmentSlot.LEGS); - ItemStack boots = player.getItemStackFromSlot(EntityEquipmentSlot.FEET); - - if (helmet.isEmpty() || leggings.isEmpty() || boots.isEmpty()) { - damageAmount *= (armourReduction); - - return new ArmorProperties(-1, damageAmount, maxAbsorption); - } - - if (helmet.getItem() instanceof ItemSentientArmour && leggings.getItem() instanceof ItemSentientArmour && boots.getItem() instanceof ItemSentientArmour) { - double remainder = 1; // Multiply this number by the armour upgrades for protection - remainder *= (1 - this.getArmourModifier(stack)); - - armourReduction = armourReduction + (1 - remainder) * (1 - armourReduction); - damageAmount *= (armourReduction); - - if (source.isUnblockable()) { - return new ArmorProperties(-1, damageAmount * armourPenetrationReduction, maxAbsorption); - } - - return new ArmorProperties(-1, damageAmount, maxAbsorption); - } - } else { - if (source.isUnblockable()) { - return new ArmorProperties(-1, damageAmount * armourPenetrationReduction, maxAbsorption); - } - - return new ArmorProperties(-1, damageAmount, maxAbsorption); - } - - return new ArmorProperties(-1, 0, 0); - } - - @Override - public int getArmorDisplay(EntityPlayer player, ItemStack armor, int slot) { - if (armor.getItem() == RegistrarBloodMagicItems.SENTIENT_ARMOUR_HELMET) { - return 3; - } - - if (armor.getItem() == RegistrarBloodMagicItems.SENTIENT_ARMOUR_CHEST) { - return 8; - } - - if (armor.getItem() == RegistrarBloodMagicItems.SENTIENT_ARMOUR_LEGGINGS) { - return 6; - } - - if (armor.getItem() == RegistrarBloodMagicItems.SENTIENT_ARMOUR_BOOTS) { - return 3; - } - - return 5; - } - - @Override - public void damageArmor(EntityLivingBase entity, ItemStack stack, DamageSource source, int damage, int slot) { - if (entity instanceof EntityPlayer) { - EntityPlayer player = (EntityPlayer) entity; - - EnumDemonWillType type = getCurrentType(stack); - - double willRequired = this.getCostModifier(stack) * damage; - double willLeft = PlayerDemonWillHandler.getTotalDemonWill(type, player); - if (willLeft >= willRequired && canSustainArmour(type, willLeft)) { - this.setAbilitiesOfArmour(type, willLeft - willRequired, stack); - PlayerDemonWillHandler.consumeDemonWill(type, player, willRequired); - } else { - this.revertArmour(player, stack); - } - } - } - - public double getCostModifier(ItemStack stack) { - NBTHelper.checkNBT(stack); - NBTTagCompound tag = stack.getTagCompound(); - - return tag.getDouble("costModifier"); - } - - public void setCostModifier(ItemStack stack, double modifier) { - NBTHelper.checkNBT(stack); - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble("costModifier", modifier); - } - - public double getArmourModifier(ItemStack stack) { - NBTHelper.checkNBT(stack); - NBTTagCompound tag = stack.getTagCompound(); - - return tag.getDouble("armourModifier"); - } - - public void setArmourModifier(ItemStack stack, double modifier) { - NBTHelper.checkNBT(stack); - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble("armourModifier", modifier); - } - - @Override - public String getUnlocalizedName(ItemStack stack) { - return super.getUnlocalizedName(stack) + names[3 - armorType.getIndex()]; - } - - public void revertArmour(EntityPlayer player, ItemStack itemStack) { - ItemStack stack = this.getContainedArmourStack(itemStack); - player.setItemStackToSlot(armorType, stack); - } - - @Override - @SideOnly(Side.CLIENT) - public ItemMeshDefinition getMeshDefinition() { - return stack -> { - EnumDemonWillType type = ((ItemSentientArmour) RegistrarBloodMagicItems.SENTIENT_ARMOUR_HELMET).getCurrentType(stack); - String additional = "_" + type.getName().toLowerCase(); - if (stack.getItem() == RegistrarBloodMagicItems.SENTIENT_ARMOUR_HELMET) - return new ModelResourceLocation(getCustomLocation(), "armour=head" + additional); - else if (stack.getItem() == RegistrarBloodMagicItems.SENTIENT_ARMOUR_CHEST) - return new ModelResourceLocation(getCustomLocation(), "armour=body" + additional); - else if (stack.getItem() == RegistrarBloodMagicItems.SENTIENT_ARMOUR_LEGGINGS) - return new ModelResourceLocation(getCustomLocation(), "armour=leg" + additional); - else - return new ModelResourceLocation(getCustomLocation(), "armour=feet" + additional); - }; - } - - @Override - public ResourceLocation getCustomLocation() { - return new ResourceLocation(BloodMagic.MODID, "sentient_armour"); - } - - @Override - public void gatherVariants(Consumer variants) { - for (EnumDemonWillType type : EnumDemonWillType.values()) { - String additional = "_" + type.getName().toLowerCase(); - - variants.accept("armour=head" + additional); - variants.accept("armour=body" + additional); - variants.accept("armour=leg" + additional); - variants.accept("armour=feet" + additional); - } - } - - @Override - public Multimap getAttributeModifiers(EntityEquipmentSlot slot, ItemStack stack) { - Multimap multimap = HashMultimap.create(); - if (slot == EntityEquipmentSlot.CHEST) { - multimap.put(SharedMonsterAttributes.MAX_HEALTH.getName(), new AttributeModifier(new UUID(0, 318145), "Armor modifier", this.getHealthBonus(stack), 0)); - multimap.put(SharedMonsterAttributes.KNOCKBACK_RESISTANCE.getName(), new AttributeModifier(new UUID(0, 8145), "Armor modifier", this.getKnockbackResistance(stack), 0)); - multimap.put(SharedMonsterAttributes.MOVEMENT_SPEED.getName(), new AttributeModifier(new UUID(0, 94021), "Armor modifier", this.getSpeedBoost(stack), 2)); - multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(new UUID(0, 96721), "Armor modifier", this.getDamageBoost(stack), 2)); - multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(new UUID(0, 73245), "Armor modifier", this.getAttackSpeedBoost(stack), 2)); - } - return multimap; - } - - public void setContainedArmourStack(ItemStack newArmour, ItemStack previousArmour) { - if (newArmour == null || previousArmour == null) { - return; - } - - NBTTagCompound tag = new NBTTagCompound(); - previousArmour.writeToNBT(tag); - - NBTTagCompound omegaTag = newArmour.getTagCompound(); - if (omegaTag == null) { - omegaTag = new NBTTagCompound(); - newArmour.setTagCompound(omegaTag); - } - - omegaTag.setTag("armour", tag); - Map enchantmentMap = EnchantmentHelper.getEnchantments(previousArmour); - EnchantmentHelper.setEnchantments(enchantmentMap, newArmour); - } - - public ItemStack getContainedArmourStack(ItemStack newArmour) { - NBTTagCompound omegaTag = newArmour.getTagCompound(); - if (omegaTag == null) { - return null; - } - - NBTTagCompound tag = omegaTag.getCompoundTag("armour"); - return new ItemStack(tag); - } - - public ItemStack getSubstituteStack(EnumDemonWillType type, double will, ItemStack previousArmour) { - ItemStack newArmour = new ItemStack(this); - - this.setContainedArmourStack(newArmour, previousArmour); - this.setAbilitiesOfArmour(type, will, newArmour); - - return newArmour; - } - - @Override - public EnumDemonWillType getCurrentType(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - if (!tag.hasKey(Constants.NBT.WILL_TYPE)) { - return EnumDemonWillType.DEFAULT; - } - - return EnumDemonWillType.valueOf(tag.getString(Constants.NBT.WILL_TYPE).toUpperCase(Locale.ENGLISH)); - } - - public void setCurrentType(EnumDemonWillType type, ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setString(Constants.NBT.WILL_TYPE, type.toString()); - } - - public void setAbilitiesOfArmour(EnumDemonWillType type, double willValue, ItemStack armourStack) { - int willBracket = getWillBracket(willValue); - if (willBracket >= 0) { - double recurringCost = consumptionPerHit[willBracket]; - - this.setCostModifier(armourStack, recurringCost); - this.setCurrentType(type, armourStack); - - if (this.armorType == EntityEquipmentSlot.CHEST) { - this.setArmourModifier(armourStack, getArmourModifier(type, willBracket)); - this.setHealthBonus(armourStack, this.getHealthModifier(type, willBracket)); - this.setKnockbackResistance(armourStack, getKnockbackModifier(type, willBracket)); - this.setSpeedBoost(armourStack, getSpeedModifier(type, willBracket)); - this.setDamageBoost(armourStack, getDamageModifier(type, willBracket)); - this.setAttackSpeedBoost(armourStack, getAttackSpeedModifier(type, willBracket)); - } - } - } - - public double getArmourModifier(EnumDemonWillType type, int willBracket) { - switch (type) { - case STEADFAST: - return steadfastProtectionLevel[willBracket]; - default: - return extraProtectionLevel[willBracket]; - } - } - - public double getHealthModifier(EnumDemonWillType type, int willBracket) { - switch (type) { - case STEADFAST: - //return healthBonus[willBracket]; - default: - return 0; - } - } - - public double getKnockbackModifier(EnumDemonWillType type, int willBracket) { - switch (type) { - case STEADFAST: - return knockbackBonus[willBracket]; - default: - return 0; - } - } - - public double getSpeedModifier(EnumDemonWillType type, int willBracket) { - switch (type) { - case VENGEFUL: - return speedBonus[willBracket]; - default: - return 0; - } - } - - public double getDamageModifier(EnumDemonWillType type, int willBracket) { - switch (type) { - case DESTRUCTIVE: - return damageBoost[willBracket]; - default: - return 0; - } - } - - public double getAttackSpeedModifier(EnumDemonWillType type, int willBracket) { - switch (type) { - case DESTRUCTIVE: - return attackSpeed[willBracket]; - default: - return 0; - } - } - - public double getHealthBonus(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_HEALTH); - } - - public void setHealthBonus(ItemStack stack, double hp) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_HEALTH, hp); - } - - public double getKnockbackResistance(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble("knockback"); - } - - public void setKnockbackResistance(ItemStack stack, double kb) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble("knockback", kb); - } - - public double getSpeedBoost(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble("speed"); - } - - public void setSpeedBoost(ItemStack stack, double speed) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble("speed", speed); - } - - public double getDamageBoost(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble("damage"); - } - - public void setDamageBoost(ItemStack stack, double damage) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble("damage", damage); - } - - public double getAttackSpeedBoost(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble("attackSpeed"); - } - - public void setAttackSpeedBoost(ItemStack stack, double attackSpeed) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble("attackSpeed", attackSpeed); - } - - public static void revertAllArmour(EntityPlayer player) { - NonNullList armourInventory = player.inventory.armorInventory; - for (ItemStack stack : armourInventory) { - if (stack != null && stack.getItem() instanceof ItemSentientArmour) { - ((ItemSentientArmour) stack.getItem()).revertArmour(player, stack); - } - } - } - - public static boolean convertPlayerArmour(EnumDemonWillType type, double will, EntityPlayer player) { - if (!canSustainArmour(type, will)) { - return false; - } - - ItemStack helmetStack = player.getItemStackFromSlot(EntityEquipmentSlot.HEAD); - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - ItemStack leggingsStack = player.getItemStackFromSlot(EntityEquipmentSlot.LEGS); - ItemStack bootsStack = player.getItemStackFromSlot(EntityEquipmentSlot.FEET); - - { - ItemStack omegaHelmetStack = ((ItemSentientArmour) RegistrarBloodMagicItems.SENTIENT_ARMOUR_HELMET).getSubstituteStack(type, will, helmetStack); - ItemStack omegaChestStack = ((ItemSentientArmour) RegistrarBloodMagicItems.SENTIENT_ARMOUR_CHEST).getSubstituteStack(type, will, chestStack); - ItemStack omegaLeggingsStack = ((ItemSentientArmour) RegistrarBloodMagicItems.SENTIENT_ARMOUR_LEGGINGS).getSubstituteStack(type, will, leggingsStack); - ItemStack omegaBootsStack = ((ItemSentientArmour) RegistrarBloodMagicItems.SENTIENT_ARMOUR_BOOTS).getSubstituteStack(type, will, bootsStack); - - player.setItemStackToSlot(EntityEquipmentSlot.HEAD, omegaHelmetStack); - player.setItemStackToSlot(EntityEquipmentSlot.CHEST, omegaChestStack); - player.setItemStackToSlot(EntityEquipmentSlot.LEGS, omegaLeggingsStack); - player.setItemStackToSlot(EntityEquipmentSlot.FEET, omegaBootsStack); - - return true; - } - } - - public static boolean canSustainArmour(EnumDemonWillType type, double willValue) { - return getWillBracket(willValue) >= 0; - } - - public static int getWillBracket(double will) { - int bracket = -1; - - for (int i = 0; i < willBracket.length; i++) { - if (will >= willBracket[i]) { - bracket = i; - } - } - - return bracket; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/block/ItemBlockAlchemyTable.java b/src/main/java/WayofTime/bloodmagic/item/block/ItemBlockAlchemyTable.java deleted file mode 100644 index 3a42a40e..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/block/ItemBlockAlchemyTable.java +++ /dev/null @@ -1,67 +0,0 @@ -package WayofTime.bloodmagic.item.block; - -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.tile.TileAlchemyTable; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public class ItemBlockAlchemyTable extends ItemBlock implements IVariantProvider { - public ItemBlockAlchemyTable(Block block) { - super(block); - } - - @Override - public boolean placeBlockAt(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, IBlockState newState) { - float yaw = player.rotationYaw; - EnumFacing direction = EnumFacing.fromAngle(yaw); - - if (direction.getFrontOffsetY() != 0) { - return false; - } - - if (!world.isAirBlock(pos.offset(direction))) { - return false; - } - -// newState = block.getDefaultState().withProperty(BlockAlchemyTable.DIRECTION, direction).withProperty(BlockAlchemyTable.INVISIBLE, true); - - if (!world.setBlockState(pos, newState, 3)) { - return false; - } - - if (!world.setBlockState(pos.offset(direction), newState, 3)) { - return false; - } - - IBlockState state = world.getBlockState(pos); - if (state.getBlock() == this.block) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileAlchemyTable) { - ((TileAlchemyTable) tile).setInitialTableParameters(direction, false, pos.offset(direction)); - } - - TileEntity slaveTile = world.getTileEntity(pos.offset(direction)); - if (slaveTile instanceof TileAlchemyTable) { - ((TileAlchemyTable) slaveTile).setInitialTableParameters(direction, true, pos); - } - - setTileEntityNBT(world, player, pos, stack); - this.block.onBlockPlacedBy(world, pos, state, player, stack); - } - - return true; - } - - @Override - public void gatherVariants(Int2ObjectMap variants) { - variants.put(0, "inventory"); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/item/block/ItemBlockBloodTank.java b/src/main/java/WayofTime/bloodmagic/item/block/ItemBlockBloodTank.java deleted file mode 100644 index f614ed34..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/block/ItemBlockBloodTank.java +++ /dev/null @@ -1,78 +0,0 @@ -package WayofTime.bloodmagic.item.block; - -import WayofTime.bloodmagic.block.BlockBloodTank; -import WayofTime.bloodmagic.tile.TileBloodTank; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.block.Block; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.NonNullList; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.World; -import net.minecraftforge.common.capabilities.ICapabilityProvider; -import net.minecraftforge.fluids.Fluid; -import net.minecraftforge.fluids.FluidStack; -import net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.List; - -public class ItemBlockBloodTank extends ItemBlock { - public ItemBlockBloodTank(Block block) { - super(block); - - setHasSubtypes(true); - } - - @Override - public int getMetadata(int meta) { - return meta; - } - - @Override - public String getItemStackDisplayName(ItemStack stack) { - FluidStack fluidStack = FluidStack.loadFluidStackFromNBT(stack.getTagCompound()); - if (fluidStack != null) { - return super.getItemStackDisplayName(stack) + " " + TextHelper.localizeEffect("tooltip.bloodmagic.tier", stack.getItemDamage() + 1) + " (" + fluidStack.getLocalizedName() + ")"; - } else { - return super.getItemStackDisplayName(stack) + " " + TextHelper.localizeEffect("tooltip.bloodmagic.tier", stack.getItemDamage() + 1); - } - } - - @Override - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.tier", stack.getItemDamage() + 1)); - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.fluid.capacity", getCapacity(stack))); - if (stack.hasTagCompound() && stack.getTagCompound().hasKey("Fluid")) { - FluidStack fluidStack = FluidStack.loadFluidStackFromNBT(stack.getTagCompound().getCompoundTag("Fluid")); - if (fluidStack != null) { - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.fluid.type", fluidStack.getLocalizedName())); - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.fluid.amount", fluidStack.amount, getCapacity(stack))); - } - } - } - - @Override - @SideOnly(Side.CLIENT) - public void getSubItems(CreativeTabs creativeTab, NonNullList list) { - if (!isInCreativeTab(creativeTab)) - return; - - for (int i = 0; i < TileBloodTank.CAPACITIES.length; i++) - list.add(new ItemStack(this, 1, i)); - } - - public int getCapacity(ItemStack container) { - int meta = MathHelper.clamp(container.getItemDamage(), 0, TileBloodTank.CAPACITIES.length - 1); - return !container.isEmpty() && Block.getBlockFromItem(container.getItem()) instanceof BlockBloodTank ? TileBloodTank.CAPACITIES[meta] * Fluid.BUCKET_VOLUME : 0; - } - - @Override - public ICapabilityProvider initCapabilities(ItemStack stack, NBTTagCompound nbt) { - return new FluidHandlerItemStack(stack, getCapacity(stack)); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/block/ItemBlockDemonCrystal.java b/src/main/java/WayofTime/bloodmagic/item/block/ItemBlockDemonCrystal.java deleted file mode 100644 index 75ab9457..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/block/ItemBlockDemonCrystal.java +++ /dev/null @@ -1,46 +0,0 @@ -package WayofTime.bloodmagic.item.block; - -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.tile.TileDemonCrystal; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.Locale; - -public class ItemBlockDemonCrystal extends ItemBlock { - public ItemBlockDemonCrystal(Block block) { - super(block); - setHasSubtypes(true); - } - - @Override - public String getUnlocalizedName(ItemStack stack) { - return super.getUnlocalizedName(stack) + EnumDemonWillType.values()[stack.getItemDamage()].toString().toLowerCase(Locale.ENGLISH); - } - - @Override - public int getMetadata(int meta) { - return meta; - } - - @Override - public boolean placeBlockAt(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, IBlockState newState) { - if (super.placeBlockAt(stack, player, world, pos, side, hitX, hitY, hitZ, newState)) { - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileDemonCrystal) { - ((TileDemonCrystal) tile).setPlacement(side); - } - - return true; - } - - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/block/ItemBlockMimic.java b/src/main/java/WayofTime/bloodmagic/item/block/ItemBlockMimic.java deleted file mode 100644 index 7963d0f8..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/block/ItemBlockMimic.java +++ /dev/null @@ -1,144 +0,0 @@ -package WayofTime.bloodmagic.item.block; - -import net.minecraft.block.Block; -import net.minecraft.block.SoundType; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.tileentity.TileEntityChest; -import net.minecraft.util.EnumActionResult; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.SoundCategory; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import WayofTime.bloodmagic.block.BlockMimic; -import WayofTime.bloodmagic.tile.TileMimic; -import WayofTime.bloodmagic.block.base.BlockEnum; -import WayofTime.bloodmagic.item.block.base.ItemBlockEnum; - -import WayofTime.bloodmagic.util.ChatUtil; - -public class ItemBlockMimic extends ItemBlockEnum -{ - public ItemBlockMimic(BlockEnum block) - { - super(block); - setHasSubtypes(true); - } - - @Override - public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) - { - ItemStack stack = player.getHeldItem(hand); - - //If not sneaking, do normal item use - if (!player.isSneaking()) - { - return super.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ); - } - - //IF sneaking and player has permission, replace the targeted block - if (player.canPlayerEdit(pos, facing, stack)) - { - //Store information about the block being replaced and its appropriate itemstack - IBlockState replacedBlockstate = world.getBlockState(pos); - Block replacedBlock = replacedBlockstate.getBlock(); - ItemStack replacedStack = replacedBlock.getItem(world, pos, replacedBlockstate); - - //Get the state for the mimic - IBlockState mimicBlockstate = this.getBlock().getStateFromMeta(stack.getMetadata()); - - - //Check if the block can be replaced - - if (!canReplaceBlock(world, pos, replacedBlockstate)) - { - return super.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ); - } - - //Check if the tile entity, if any, can be replaced - TileEntity tileReplaced = world.getTileEntity(pos); - if (!canReplaceTile(tileReplaced)) - { - return EnumActionResult.FAIL; - } - - //If tile can be replaced, store info about the tile - NBTTagCompound tileTag = getTagFromTileEntity(tileReplaced); - if (tileReplaced != null) - { - NBTTagCompound voidTag = new NBTTagCompound(); - voidTag.setInteger("x", pos.getX()); - voidTag.setInteger("y", pos.getY()); - voidTag.setInteger("z", pos.getZ()); - tileReplaced.readFromNBT(voidTag); - } - - //Remove one item from stack - stack.shrink(1); - - - //Replace the block - world.setBlockState(pos, mimicBlockstate, 3); - //Make placing sound - SoundType soundtype = this.block.getSoundType(); - world.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F); - - //Replace the tile entity - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileMimic) - { - TileMimic mimic = (TileMimic) tile; - mimic.tileTag = tileTag; - mimic.setReplacedState(replacedBlockstate); - mimic.setInventorySlotContents(0, replacedStack); - mimic.refreshTileEntity(); - - if (player.capabilities.isCreativeMode) - { - mimic.dropItemsOnBreak = false; - } - } - return EnumActionResult.SUCCESS; - } - - return EnumActionResult.FAIL; - - } - - public boolean canReplaceTile(TileEntity tile) - { - if (tile instanceof TileEntityChest) - { - return true; - } - - return tile == null; - } - - public boolean canReplaceBlock(World world, BlockPos pos, IBlockState state) { - return state.getBlockHardness(world, pos) != -1.0F; - } - - public NBTTagCompound getTagFromTileEntity(TileEntity tile) - { - NBTTagCompound tag = new NBTTagCompound(); - - if (tile != null) - { - return tile.writeToNBT(tag); - } - - return tag; - } - - @Override - public int getMetadata(int meta) - { - return meta; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/block/base/ItemBlockEnum.java b/src/main/java/WayofTime/bloodmagic/item/block/base/ItemBlockEnum.java deleted file mode 100644 index 25f7375d..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/block/base/ItemBlockEnum.java +++ /dev/null @@ -1,33 +0,0 @@ -package WayofTime.bloodmagic.item.block.base; - -import WayofTime.bloodmagic.block.base.BlockEnum; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.util.IStringSerializable; -import net.minecraft.util.math.MathHelper; - -public class ItemBlockEnum & IStringSerializable> extends ItemBlock { - - public ItemBlockEnum(BlockEnum block) { - super(block); - - if (block.getTypes().length > 1) - setHasSubtypes(true); - } - - @SuppressWarnings("unchecked") - @Override - public BlockEnum getBlock() { - return (BlockEnum) super.getBlock(); - } - - @Override - public String getUnlocalizedName(ItemStack stack) { - return getBlock().getUnlocalizedName() + getBlock().getTypes()[MathHelper.clamp(stack.getItemDamage(), 0, getBlock().getTypes().length - 1)].getName(); - } - - @Override - public int getMetadata(int damage) { - return damage; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/block/base/ItemBlockInteger.java b/src/main/java/WayofTime/bloodmagic/item/block/base/ItemBlockInteger.java deleted file mode 100644 index 038c4e22..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/block/base/ItemBlockInteger.java +++ /dev/null @@ -1,31 +0,0 @@ -package WayofTime.bloodmagic.item.block.base; - -import WayofTime.bloodmagic.block.base.BlockInteger; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; - -public class ItemBlockInteger extends ItemBlock { - - public ItemBlockInteger(BlockInteger block) { - super(block); - - if (block.getMaxMeta() > 1) - setHasSubtypes(true); - } - - @SuppressWarnings("unchecked") - @Override - public BlockInteger getBlock() { - return (BlockInteger) super.getBlock(); - } - - @Override - public String getUnlocalizedName(ItemStack stack) { - return getBlock().getUnlocalizedName() + "." + stack.getItemDamage(); - } - - @Override - public int getMetadata(int damage) { - return damage; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/gear/ItemPackSacrifice.java b/src/main/java/WayofTime/bloodmagic/item/gear/ItemPackSacrifice.java deleted file mode 100644 index 31dfe5b2..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/gear/ItemPackSacrifice.java +++ /dev/null @@ -1,100 +0,0 @@ -package WayofTime.bloodmagic.item.gear; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.altar.IAltarManipulator; -import WayofTime.bloodmagic.altar.IBloodAltar; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.iface.IItemLPContainer; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.ItemHelper.LPContainer; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemArmor; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.World; - -import javax.annotation.Nonnull; -import java.util.List; - -public class ItemPackSacrifice extends ItemArmor implements IAltarManipulator, IItemLPContainer, IVariantProvider { - public final int CAPACITY = 10000; // Max LP storage - - public ItemPackSacrifice() { - super(ArmorMaterial.CHAIN, 0, EntityEquipmentSlot.CHEST); - - setUnlocalizedName(BloodMagic.MODID + ".pack.sacrifice"); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (world.isRemote) - return ActionResult.newResult(EnumActionResult.FAIL, stack); - - RayTraceResult rayTrace = this.rayTrace(world, player, false); - - if (rayTrace == null) { - return super.onItemRightClick(world, player, EnumHand.MAIN_HAND); - } else { - if (rayTrace.typeOfHit == RayTraceResult.Type.BLOCK) { - TileEntity tile = world.getTileEntity(rayTrace.getBlockPos()); - - if (!(tile instanceof IBloodAltar)) - return super.onItemRightClick(world, player, EnumHand.MAIN_HAND); - - LPContainer.tryAndFillAltar((IBloodAltar) tile, stack, world, rayTrace.getBlockPos()); - } - } - - return ActionResult.newResult(EnumActionResult.FAIL, stack); - } - - @Override - public void onArmorTick(World world, EntityPlayer player, ItemStack stack) { - if (getStoredLP(stack) > CAPACITY) - setStoredLP(stack, CAPACITY); - } - - @Override - public void addInformation(ItemStack stack, World world, List list, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - - list.add(TextHelper.localize("tooltip.bloodmagic.pack.sacrifice.desc")); - list.add(TextHelper.localize("tooltip.bloodmagic.pack.stored", getStoredLP(stack))); - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "type=normal"); - } - - // IFillable - - @Override - public int getCapacity() { - return this.CAPACITY; - } - - @Override - public int getStoredLP(ItemStack stack) { - return stack != null ? NBTHelper.checkNBT(stack).getTagCompound().getInteger(Constants.NBT.STORED_LP) : 0; - } - - @Override - public void setStoredLP(ItemStack stack, int lp) { - if (stack != null) { - NBTHelper.checkNBT(stack).getTagCompound().setInteger(Constants.NBT.STORED_LP, lp); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/gear/ItemPackSelfSacrifice.java b/src/main/java/WayofTime/bloodmagic/item/gear/ItemPackSelfSacrifice.java deleted file mode 100644 index a0c08a87..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/gear/ItemPackSelfSacrifice.java +++ /dev/null @@ -1,125 +0,0 @@ -package WayofTime.bloodmagic.item.gear; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.altar.IAltarManipulator; -import WayofTime.bloodmagic.altar.IBloodAltar; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.iface.IItemLPContainer; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.ItemHelper.LPContainer; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemArmor; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.World; - -import javax.annotation.Nonnull; -import java.util.List; - -public class ItemPackSelfSacrifice extends ItemArmor implements IAltarManipulator, IItemLPContainer, IVariantProvider { - /** - * How much LP per half heart - */ - public final int CONVERSION = 100; - /** - * Max LP storage - */ - public final int CAPACITY = 10000; - /** - * How often the pack syphons - */ - public final int INTERVAL = 20; - /** - * How much health is required for the pack to syphon (0 - 1) - */ - public final float HEALTHREQ = 0.5f; - - public ItemPackSelfSacrifice() { - super(ArmorMaterial.CHAIN, 0, EntityEquipmentSlot.CHEST); - - setUnlocalizedName(BloodMagic.MODID + ".pack.selfSacrifice"); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (world.isRemote) - return ActionResult.newResult(EnumActionResult.FAIL, stack); - - RayTraceResult position = this.rayTrace(world, player, false); - - if (position == null) { - return super.onItemRightClick(world, player, EnumHand.MAIN_HAND); - } else { - if (position.typeOfHit == RayTraceResult.Type.BLOCK) { - TileEntity tile = world.getTileEntity(position.getBlockPos()); - - if (!(tile instanceof IBloodAltar)) - return super.onItemRightClick(world, player, EnumHand.MAIN_HAND); - - LPContainer.tryAndFillAltar((IBloodAltar) tile, stack, world, position.getBlockPos()); - } - } - - return ActionResult.newResult(EnumActionResult.FAIL, stack); - } - - @Override - public void onArmorTick(World world, EntityPlayer player, ItemStack stack) { - if (world.isRemote || player.capabilities.isCreativeMode) - return; - - boolean shouldSyphon = player.getHealth() / player.getMaxHealth() > HEALTHREQ && getStoredLP(stack) < CAPACITY; - - if (shouldSyphon & world.getTotalWorldTime() % INTERVAL == 0) { - NetworkHelper.getSoulNetwork(player).hurtPlayer(player, 1.0F); - LPContainer.addLPToItem(stack, CONVERSION, CAPACITY); - } - - if (getStoredLP(stack) > CAPACITY) - setStoredLP(stack, CAPACITY); - } - - @Override - public void addInformation(ItemStack stack, World world, List list, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - list.add(TextHelper.localize("tooltip.bloodmagic.pack.selfSacrifice.desc")); - list.add(TextHelper.localize("tooltip.bloodmagic.pack.stored", getStoredLP(stack))); - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "type=normal"); - } - - // IFillable - - @Override - public int getCapacity() { - return this.CAPACITY; - } - - @Override - public int getStoredLP(ItemStack stack) { - return stack != null ? NBTHelper.checkNBT(stack).getTagCompound().getInteger(Constants.NBT.STORED_LP) : 0; - } - - @Override - public void setStoredLP(ItemStack stack, int lp) { - if (stack != null) { - NBTHelper.checkNBT(stack).getTagCompound().setInteger(Constants.NBT.STORED_LP, lp); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/inventory/ContainerHolding.java b/src/main/java/WayofTime/bloodmagic/item/inventory/ContainerHolding.java deleted file mode 100644 index ed9d22cf..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/inventory/ContainerHolding.java +++ /dev/null @@ -1,153 +0,0 @@ -package WayofTime.bloodmagic.item.inventory; - -import WayofTime.bloodmagic.iface.ISigil; -import WayofTime.bloodmagic.item.sigil.ItemSigilHolding; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.inventory.Container; -import net.minecraft.inventory.IInventory; -import net.minecraft.inventory.Slot; -import net.minecraft.item.ItemStack; -import net.minecraftforge.fml.common.FMLCommonHandler; - -public class ContainerHolding extends Container { - public final InventoryHolding inventoryHolding; - private final int PLAYER_INVENTORY_ROWS = 3; - private final int PLAYER_INVENTORY_COLUMNS = 9; - private final EntityPlayer player; - - public ContainerHolding(EntityPlayer player, InventoryHolding inventoryHolding) { - this.player = player; - this.inventoryHolding = inventoryHolding; - int currentSlotHeldIn = player.inventory.currentItem; - - for (int columnIndex = 0; columnIndex < ItemSigilHolding.inventorySize; ++columnIndex) { - this.addSlotToContainer(new SlotHolding(this, inventoryHolding, player, columnIndex, 8 + columnIndex * 36, 17)); - } - - for (int rowIndex = 0; rowIndex < PLAYER_INVENTORY_ROWS; ++rowIndex) { - for (int columnIndex = 0; columnIndex < PLAYER_INVENTORY_COLUMNS; ++columnIndex) { - this.addSlotToContainer(new Slot(player.inventory, columnIndex + rowIndex * 9 + 9, 8 + columnIndex * 18, 41 + rowIndex * 18)); - } - } - - for (int actionBarIndex = 0; actionBarIndex < PLAYER_INVENTORY_COLUMNS; ++actionBarIndex) { - if (actionBarIndex == currentSlotHeldIn) { - this.addSlotToContainer(new SlotDisabled(player.inventory, actionBarIndex, 8 + actionBarIndex * 18, 99)); - } else { - this.addSlotToContainer(new Slot(player.inventory, actionBarIndex, 8 + actionBarIndex * 18, 99)); - } - } - } - - @Override - public boolean canInteractWith(EntityPlayer entityPlayer) { - return true; - } - - @Override - public void onContainerClosed(EntityPlayer entityPlayer) { - super.onContainerClosed(entityPlayer); - - if (!entityPlayer.getEntityWorld().isRemote) { - saveInventory(entityPlayer); - } - } - - @Override - public void detectAndSendChanges() { - super.detectAndSendChanges(); - - if (!player.getEntityWorld().isRemote) { - saveInventory(player); - } - } - - @Override - public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int slotIndex) { - ItemStack stack = ItemStack.EMPTY; - Slot slotObject = inventorySlots.get(slotIndex); - int slots = inventorySlots.size(); - - if (slotObject != null && slotObject.getHasStack()) { - ItemStack stackInSlot = slotObject.getStack(); - stack = stackInSlot.copy(); - - if (stack.getItem() instanceof ISigil) { - if (slotIndex < ItemSigilHolding.inventorySize) { - if (!this.mergeItemStack(stackInSlot, ItemSigilHolding.inventorySize, slots, false)) { - return ItemStack.EMPTY; - } - } else if (!this.mergeItemStack(stackInSlot, 0, ItemSigilHolding.inventorySize, false)) { - return ItemStack.EMPTY; - } - } else if (stack.getItem() instanceof ItemSigilHolding) { - if (slotIndex < ItemSigilHolding.inventorySize + (PLAYER_INVENTORY_ROWS * PLAYER_INVENTORY_COLUMNS)) { - if (!this.mergeItemStack(stackInSlot, ItemSigilHolding.inventorySize + (PLAYER_INVENTORY_ROWS * PLAYER_INVENTORY_COLUMNS), inventorySlots.size(), false)) { - return ItemStack.EMPTY; - } - } else if (!this.mergeItemStack(stackInSlot, ItemSigilHolding.inventorySize, ItemSigilHolding.inventorySize + (PLAYER_INVENTORY_ROWS * PLAYER_INVENTORY_COLUMNS), false)) { - return ItemStack.EMPTY; - } - } - - if (stackInSlot.isEmpty()) { - slotObject.putStack(ItemStack.EMPTY); - } else { - slotObject.onSlotChanged(); - } - - if (stackInSlot.getCount() == stack.getCount()) { - return ItemStack.EMPTY; - } - - slotObject.onTake(player, stackInSlot); - } - - return stack; - } - - public void saveInventory(EntityPlayer entityPlayer) { - inventoryHolding.onGuiSaved(entityPlayer); - } - - private class SlotHolding extends Slot { - private final EntityPlayer player; - private ContainerHolding containerHolding; - - public SlotHolding(ContainerHolding containerHolding, IInventory inventory, EntityPlayer player, int slotIndex, int x, int y) { - super(inventory, slotIndex, x, y); - this.player = player; - this.containerHolding = containerHolding; - } - - @Override - public void onSlotChanged() { - super.onSlotChanged(); - - if (FMLCommonHandler.instance().getEffectiveSide().isServer()) { - containerHolding.saveInventory(player); - } - } - - @Override - public boolean isItemValid(ItemStack itemStack) { - return itemStack.getItem() instanceof ISigil && !(itemStack.getItem() instanceof ItemSigilHolding); - } - } - - private class SlotDisabled extends Slot { - public SlotDisabled(IInventory inventory, int slotIndex, int x, int y) { - super(inventory, slotIndex, x, y); - } - - @Override - public boolean isItemValid(ItemStack itemStack) { - return false; - } - - @Override - public boolean canTakeStack(EntityPlayer player) { - return false; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/inventory/InventoryHolding.java b/src/main/java/WayofTime/bloodmagic/item/inventory/InventoryHolding.java deleted file mode 100644 index 133d341e..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/inventory/InventoryHolding.java +++ /dev/null @@ -1,69 +0,0 @@ -package WayofTime.bloodmagic.item.inventory; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.iface.ISigil; -import WayofTime.bloodmagic.item.sigil.ItemSigilHolding; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; - -import java.util.UUID; - -public class InventoryHolding extends ItemInventory { - protected ItemStack[] inventory; - - public InventoryHolding(ItemStack itemStack) { - super(itemStack, ItemSigilHolding.inventorySize, "SigilOfHolding"); - } - - public void onGuiSaved(EntityPlayer entityPlayer) { - masterStack = findParentStack(entityPlayer); - - if (!masterStack.isEmpty()) { - save(); - } - } - - public ItemStack findParentStack(EntityPlayer entityPlayer) { - if (Utils.hasUUID(masterStack)) { - UUID parentStackUUID = new UUID(masterStack.getTagCompound().getLong(Constants.NBT.MOST_SIG), masterStack.getTagCompound().getLong(Constants.NBT.LEAST_SIG)); - for (int i = 0; i < entityPlayer.inventory.getSizeInventory(); i++) { - ItemStack itemStack = entityPlayer.inventory.getStackInSlot(i); - - if (!itemStack.isEmpty() && Utils.hasUUID(itemStack)) { - if (itemStack.getTagCompound().getLong(Constants.NBT.MOST_SIG) == parentStackUUID.getMostSignificantBits() && itemStack.getTagCompound().getLong(Constants.NBT.LEAST_SIG) == parentStackUUID.getLeastSignificantBits()) { - return itemStack; - } - } - } - } - - return ItemStack.EMPTY; - } - - public void save() { - NBTTagCompound nbtTagCompound = masterStack.getTagCompound(); - - if (nbtTagCompound == null) { - nbtTagCompound = new NBTTagCompound(); - - UUID uuid = UUID.randomUUID(); - nbtTagCompound.setLong(Constants.NBT.MOST_SIG, uuid.getMostSignificantBits()); - nbtTagCompound.setLong(Constants.NBT.LEAST_SIG, uuid.getLeastSignificantBits()); - } - - writeToNBT(nbtTagCompound); - masterStack.setTagCompound(nbtTagCompound); - } - - @Override - public boolean isItemValidForSlot(int slotIndex, ItemStack itemStack) { - return itemStack.getItem() instanceof ISigil && !(itemStack.getItem() instanceof ItemSigilHolding); - } - - @Override - public int getInventoryStackLimit() { - return 1; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/inventory/ItemInventory.java b/src/main/java/WayofTime/bloodmagic/item/inventory/ItemInventory.java deleted file mode 100644 index 0a08e330..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/inventory/ItemInventory.java +++ /dev/null @@ -1,224 +0,0 @@ -package WayofTime.bloodmagic.item.inventory; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.inventory.IInventory; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.nbt.NBTTagList; -import net.minecraft.util.NonNullList; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentString; - -public class ItemInventory implements IInventory { - protected int[] syncedSlots = new int[0]; - protected ItemStack masterStack; - private NonNullList inventory; - private int size; - private String name; - - public ItemInventory(ItemStack masterStack, int size, String name) { - this.inventory = NonNullList.withSize(size, ItemStack.EMPTY); - this.size = size; - this.name = name; - this.masterStack = masterStack; - - if (!masterStack.isEmpty()) - this.readFromStack(masterStack); - } - - public void initializeInventory(ItemStack masterStack) { - this.masterStack = masterStack; - this.clear(); - this.readFromStack(masterStack); - } - - private boolean isSyncedSlot(int slot) { - for (int s : this.syncedSlots) { - if (s == slot) { - return true; - } - } - return false; - } - - public void readFromNBT(NBTTagCompound tagCompound) { - NBTTagList tags = tagCompound.getTagList(Constants.NBT.ITEMS, 10); - inventory = NonNullList.withSize(getSizeInventory(), ItemStack.EMPTY); - - for (int i = 0; i < tags.tagCount(); i++) { - if (!isSyncedSlot(i)) { - NBTTagCompound data = tags.getCompoundTagAt(i); - byte j = data.getByte(Constants.NBT.SLOT); - - if (j >= 0 && j < inventory.size()) { - inventory.set(i, new ItemStack(data)); - } - } - } - } - - public void writeToNBT(NBTTagCompound tagCompound) { - NBTTagList tags = new NBTTagList(); - - for (int i = 0; i < inventory.size(); i++) { - if ((!inventory.get(i).isEmpty()) && !isSyncedSlot(i)) { - NBTTagCompound data = new NBTTagCompound(); - data.setByte(Constants.NBT.SLOT, (byte) i); - inventory.get(i).writeToNBT(data); - tags.appendTag(data); - } - } - - tagCompound.setTag(Constants.NBT.ITEMS, tags); - } - - public void readFromStack(ItemStack masterStack) { - if (masterStack != null) { - NBTHelper.checkNBT(masterStack); - NBTTagCompound tag = masterStack.getTagCompound(); - readFromNBT(tag.getCompoundTag(Constants.NBT.ITEM_INVENTORY)); - } - } - - public void writeToStack(ItemStack masterStack) { - if (masterStack != null) { - NBTHelper.checkNBT(masterStack); - NBTTagCompound tag = masterStack.getTagCompound(); - NBTTagCompound invTag = new NBTTagCompound(); - writeToNBT(invTag); - tag.setTag(Constants.NBT.ITEM_INVENTORY, invTag); - } - } - - @Override - public int getSizeInventory() { - return size; - } - - @Override - public ItemStack getStackInSlot(int index) { - return inventory.get(index); - } - - @Override - public ItemStack decrStackSize(int index, int count) { - if (!inventory.get(index).isEmpty()) { -// if (!worldObj.isRemote) -// worldObj.markBlockForUpdate(this.pos); - - if (inventory.get(index).getCount() <= count) { - ItemStack itemStack = inventory.get(index); - inventory.set(index, ItemStack.EMPTY); - markDirty(); - return itemStack; - } - - ItemStack itemStack = inventory.get(index).splitStack(count); - if (inventory.get(index).isEmpty()) - inventory.set(index, ItemStack.EMPTY); - - markDirty(); - return itemStack; - } - - return null; - } - - @Override - public ItemStack removeStackFromSlot(int slot) { - if (!inventory.get(slot).isEmpty()) { - ItemStack itemStack = inventory.get(slot); - setInventorySlotContents(slot, ItemStack.EMPTY); - return itemStack; - } - return ItemStack.EMPTY; - } - - @Override - public void setInventorySlotContents(int slot, ItemStack stack) { - inventory.set(slot, stack); - if (stack.getCount() > getInventoryStackLimit()) - stack.setCount(getInventoryStackLimit()); - markDirty(); -// if (!worldObj.isRemote) -// worldObj.markBlockForUpdate(this.pos); - } - - @Override - public int getInventoryStackLimit() { - return 64; - } - - @Override - public boolean isUsableByPlayer(EntityPlayer player) { - return true; - } - - @Override - public void openInventory(EntityPlayer player) { - - } - - @Override - public void closeInventory(EntityPlayer player) { - - } - - @Override - public boolean isItemValidForSlot(int index, ItemStack stack) { - return true; - } - - @Override - public int getField(int id) { - return 0; - } - - @Override - public void setField(int id, int value) { - - } - - @Override - public int getFieldCount() { - return 0; - } - - @Override - public void clear() { - this.inventory = NonNullList.withSize(getSizeInventory(), ItemStack.EMPTY); - } - - @Override - public String getName() { - return name; - } - - @Override - public boolean hasCustomName() { - return false; - } - - @Override - public ITextComponent getDisplayName() { - return new TextComponentString(getName()); - } - - @Override - public void markDirty() { - if (masterStack != null) { - this.writeToStack(masterStack); - } - } - - @Override - public boolean isEmpty() { - return false; - } - - public boolean canInventoryBeManipulated() { - return masterStack != null; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/routing/IFluidFilterProvider.java b/src/main/java/WayofTime/bloodmagic/item/routing/IFluidFilterProvider.java deleted file mode 100644 index 66342e9c..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/routing/IFluidFilterProvider.java +++ /dev/null @@ -1,12 +0,0 @@ -package WayofTime.bloodmagic.item.routing; - -import WayofTime.bloodmagic.routing.IFluidFilter; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraftforge.fluids.capability.IFluidHandler; - -public interface IFluidFilterProvider extends IRoutingFilterProvider { - IFluidFilter getInputFluidFilter(ItemStack stack, TileEntity tile, IFluidHandler handler); - - IFluidFilter getOutputFluidFilter(ItemStack stack, TileEntity tile, IFluidHandler handler); -} diff --git a/src/main/java/WayofTime/bloodmagic/item/routing/IItemFilterProvider.java b/src/main/java/WayofTime/bloodmagic/item/routing/IItemFilterProvider.java deleted file mode 100644 index 2f0cfe61..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/routing/IItemFilterProvider.java +++ /dev/null @@ -1,12 +0,0 @@ -package WayofTime.bloodmagic.item.routing; - -import WayofTime.bloodmagic.routing.IItemFilter; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraftforge.items.IItemHandler; - -public interface IItemFilterProvider extends IRoutingFilterProvider { - IItemFilter getInputItemFilter(ItemStack stack, TileEntity tile, IItemHandler handler); - - IItemFilter getOutputItemFilter(ItemStack stack, TileEntity tile, IItemHandler handler); -} diff --git a/src/main/java/WayofTime/bloodmagic/item/routing/IRoutingFilterProvider.java b/src/main/java/WayofTime/bloodmagic/item/routing/IRoutingFilterProvider.java deleted file mode 100644 index 2ae42343..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/routing/IRoutingFilterProvider.java +++ /dev/null @@ -1,14 +0,0 @@ -package WayofTime.bloodmagic.item.routing; - -import net.minecraft.item.ItemStack; - -public interface IRoutingFilterProvider { - /** - * Translates the inputed keyStack into the proper filtered key - * - * @param filterStack - * @param keyStack - * @return A new ItemStack which modifies the keyStack - */ - ItemStack getContainedStackForItem(ItemStack filterStack, ItemStack keyStack); -} diff --git a/src/main/java/WayofTime/bloodmagic/item/routing/ItemFluidRouterFilter.java b/src/main/java/WayofTime/bloodmagic/item/routing/ItemFluidRouterFilter.java deleted file mode 100644 index a72dfd3f..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/routing/ItemFluidRouterFilter.java +++ /dev/null @@ -1,149 +0,0 @@ -package WayofTime.bloodmagic.item.routing; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.item.inventory.ItemInventory; -import WayofTime.bloodmagic.routing.IFluidFilter; -import WayofTime.bloodmagic.routing.RoutingFluidFilter; -import WayofTime.bloodmagic.util.GhostItemHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.NonNullList; -import net.minecraft.world.World; -import net.minecraftforge.fluids.capability.IFluidHandler; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.ArrayList; -import java.util.List; - -public class ItemFluidRouterFilter extends Item implements IFluidFilterProvider, IVariantProvider -{ - public static String[] names = { "exact" }; - - public ItemFluidRouterFilter() - { - super(); - - setUnlocalizedName(BloodMagic.MODID + ".fluidFilter."); - setHasSubtypes(true); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public String getUnlocalizedName(ItemStack stack) - { - return super.getUnlocalizedName(stack) + names[stack.getItemDamage()]; - } - - @Override - @SideOnly(Side.CLIENT) - public void getSubItems(CreativeTabs creativeTab, NonNullList list) - { - if (!isInCreativeTab(creativeTab)) - return; - - for (int i = 0; i < names.length; i++) - list.add(new ItemStack(this, 1, i)); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) - { - tooltip.add(TextHelper.localize("tooltip.bloodmagic.fluidFilter." + names[stack.getItemDamage()])); - - super.addInformation(stack, world, tooltip, flag); - } - - @Override - public IFluidFilter getInputFluidFilter(ItemStack filterStack, TileEntity tile, IFluidHandler handler) - { - IFluidFilter testFilter; - - switch (filterStack.getMetadata()) - { - case 0: - testFilter = new RoutingFluidFilter(); - break; - - default: - testFilter = new RoutingFluidFilter(); - } - - List filteredList = new ArrayList<>(); - ItemInventory inv = new ItemInventory(filterStack, 9, ""); - for (int i = 0; i < inv.getSizeInventory(); i++) - { - ItemStack stack = inv.getStackInSlot(i); - if (stack.isEmpty()) - { - continue; - } - - ItemStack ghostStack = GhostItemHelper.getStackFromGhost(stack); - filteredList.add(ghostStack); - } - - testFilter.initializeFilter(filteredList, tile, handler, false); - return testFilter; - } - - @Override - public IFluidFilter getOutputFluidFilter(ItemStack filterStack, TileEntity tile, IFluidHandler handler) - { - IFluidFilter testFilter; - switch (filterStack.getMetadata()) - { - case 0: - testFilter = new RoutingFluidFilter(); - break; - - default: - testFilter = new RoutingFluidFilter(); - } - - List filteredList = new ArrayList<>(); - ItemInventory inv = new ItemInventory(filterStack, 9, ""); //TODO: Change to grab the filter from the Item later. - for (int i = 0; i < inv.getSizeInventory(); i++) - { - ItemStack stack = inv.getStackInSlot(i); - if (stack.isEmpty()) - { - continue; - } - - ItemStack ghostStack = GhostItemHelper.getStackFromGhost(stack); - if (ghostStack.isEmpty()) - { - ghostStack.setCount(Integer.MAX_VALUE); - } - - filteredList.add(ghostStack); - } - - testFilter.initializeFilter(filteredList, tile, handler, true); - return testFilter; - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) - { - variants.put(0, "type=exact"); - } - - @Override - public ItemStack getContainedStackForItem(ItemStack filterStack, ItemStack keyStack) - { - ItemStack copyStack = keyStack.copy(); - GhostItemHelper.setItemGhostAmount(copyStack, 0); - copyStack.setCount(1); - return copyStack; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/routing/ItemNodeRouter.java b/src/main/java/WayofTime/bloodmagic/item/routing/ItemNodeRouter.java deleted file mode 100644 index 7994c36b..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/routing/ItemNodeRouter.java +++ /dev/null @@ -1,195 +0,0 @@ -package WayofTime.bloodmagic.item.routing; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.iface.INodeRenderer; -import WayofTime.bloodmagic.routing.IMasterRoutingNode; -import WayofTime.bloodmagic.routing.IRoutingNode; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumActionResult; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.LinkedList; -import java.util.List; - -public class ItemNodeRouter extends Item implements INodeRenderer, IVariantProvider { - public ItemNodeRouter() { - setUnlocalizedName(BloodMagic.MODID + ".nodeRouter"); - setMaxStackSize(1); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - NBTTagCompound tag = stack.getTagCompound(); - BlockPos coords = getBlockPos(stack); - - if (coords != null && tag != null) { - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.telepositionFocus.coords", coords.getX(), coords.getY(), coords.getZ())); - } - } - - @Override - public EnumActionResult onItemUseFirst(EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (world.isRemote) { - return EnumActionResult.PASS; - } - - TileEntity tileHit = world.getTileEntity(pos); - - if (!(tileHit instanceof IRoutingNode)) { - // TODO: Remove contained position? - BlockPos containedPos = getBlockPos(stack); - if (!containedPos.equals(BlockPos.ORIGIN)) { - this.setBlockPos(stack, BlockPos.ORIGIN); - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.routing.remove"), true); - return EnumActionResult.FAIL; - } - return EnumActionResult.FAIL; - } - IRoutingNode node = (IRoutingNode) tileHit; - BlockPos containedPos = getBlockPos(stack); - if (containedPos.equals(BlockPos.ORIGIN)) { - this.setBlockPos(stack, pos); - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.routing.set"), true); - return EnumActionResult.SUCCESS; - } else { - TileEntity pastTile = world.getTileEntity(containedPos); - if (pastTile instanceof IRoutingNode) { - IRoutingNode pastNode = (IRoutingNode) pastTile; - if (pastNode instanceof IMasterRoutingNode) { - IMasterRoutingNode master = (IMasterRoutingNode) pastNode; - - if (!node.isMaster(master)) { - if (node.getMasterPos().equals(BlockPos.ORIGIN)) //If the node is not the master and it is receptive - { - node.connectMasterToRemainingNode(world, new LinkedList<>(), master); - master.addConnection(pos, containedPos); - master.addNodeToList(node); - node.addConnection(containedPos); - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.routing.link.master"), true); - this.setBlockPos(stack, BlockPos.ORIGIN); - return EnumActionResult.SUCCESS; - } - } else { - master.addConnection(pos, containedPos); - node.addConnection(containedPos); - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.routing.link.master"), true); - this.setBlockPos(stack, BlockPos.ORIGIN); - return EnumActionResult.SUCCESS; - } - - } else if (node instanceof IMasterRoutingNode) { - IMasterRoutingNode master = (IMasterRoutingNode) node; - - if (!pastNode.isMaster(master)) { - if (pastNode.getMasterPos().equals(BlockPos.ORIGIN)) //TODO: This is where the issue is - { - pastNode.connectMasterToRemainingNode(world, new LinkedList<>(), master); - master.addConnection(pos, containedPos); - pastNode.addConnection(pos); - master.addNodeToList(pastNode); - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.routing.link.master"), true); - this.setBlockPos(stack, BlockPos.ORIGIN); - return EnumActionResult.SUCCESS; - } - } else { - master.addConnection(pos, containedPos); - pastNode.addConnection(pos); - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.routing.link.master"), true); - this.setBlockPos(stack, BlockPos.ORIGIN); - return EnumActionResult.SUCCESS; - } - } else { - //Both nodes are not master nodes, so normal linking - if (pastNode.getMasterPos().equals(node.getMasterPos())) { - if (!pastNode.getMasterPos().equals(BlockPos.ORIGIN)) { - TileEntity testTile = world.getTileEntity(pastNode.getMasterPos()); - if (testTile instanceof IMasterRoutingNode) { - IMasterRoutingNode master = (IMasterRoutingNode) testTile; - master.addConnection(pos, containedPos); - } - } - pastNode.addConnection(pos); - node.addConnection(containedPos); - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.routing.link.master"), true); - this.setBlockPos(stack, BlockPos.ORIGIN); - return EnumActionResult.SUCCESS; - } else if (pastNode.getMasterPos().equals(BlockPos.ORIGIN)) //pastNode is not connected to a master, but node is - { - TileEntity tile = world.getTileEntity(node.getMasterPos()); - if (tile instanceof IMasterRoutingNode) { - IMasterRoutingNode master = (IMasterRoutingNode) tile; - master.addConnection(pos, containedPos); - master.addNodeToList(pastNode); - pastNode.connectMasterToRemainingNode(world, new LinkedList<>(), master); - } - pastNode.addConnection(pos); - node.addConnection(containedPos); - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.routing.link"), true); - this.setBlockPos(stack, BlockPos.ORIGIN); - return EnumActionResult.SUCCESS; - } else if (node.getMasterPos().equals(BlockPos.ORIGIN)) //node is not connected to a master, but pastNode is - { - TileEntity tile = world.getTileEntity(pastNode.getMasterPos()); - if (tile instanceof IMasterRoutingNode) { - IMasterRoutingNode master = (IMasterRoutingNode) tile; - master.addConnection(pos, containedPos); - master.addNodeToList(node); - node.connectMasterToRemainingNode(world, new LinkedList<>(), master); - } - pastNode.addConnection(pos); - node.addConnection(containedPos); - player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.routing.link"), true); - this.setBlockPos(stack, BlockPos.ORIGIN); - return EnumActionResult.SUCCESS; - } else { - this.setBlockPos(stack, BlockPos.ORIGIN); - return EnumActionResult.SUCCESS; - } - } - } - } - - return EnumActionResult.FAIL; - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "type=normal"); - } - - public BlockPos getBlockPos(ItemStack stack) { - stack = NBTHelper.checkNBT(stack); - return new BlockPos(stack.getTagCompound().getInteger(Constants.NBT.X_COORD), stack.getTagCompound().getInteger(Constants.NBT.Y_COORD), stack.getTagCompound().getInteger(Constants.NBT.Z_COORD)); - } - - public ItemStack setBlockPos(ItemStack stack, BlockPos pos) { - NBTHelper.checkNBT(stack); - NBTTagCompound itemTag = stack.getTagCompound(); - itemTag.setInteger(Constants.NBT.X_COORD, pos.getX()); - itemTag.setInteger(Constants.NBT.Y_COORD, pos.getY()); - itemTag.setInteger(Constants.NBT.Z_COORD, pos.getZ()); - return stack; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/routing/ItemRouterFilter.java b/src/main/java/WayofTime/bloodmagic/item/routing/ItemRouterFilter.java deleted file mode 100644 index f80cf9aa..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/routing/ItemRouterFilter.java +++ /dev/null @@ -1,171 +0,0 @@ -package WayofTime.bloodmagic.item.routing; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.item.inventory.ItemInventory; -import WayofTime.bloodmagic.routing.*; -import WayofTime.bloodmagic.util.GhostItemHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.NonNullList; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; -import net.minecraftforge.items.IItemHandler; - -import javax.annotation.Nonnull; -import java.util.ArrayList; -import java.util.List; - -public class ItemRouterFilter extends Item implements IItemFilterProvider, IVariantProvider -{ - public static String[] names = { "exact", "ignoreNBT", "modItems", "oreDict" }; - - public ItemRouterFilter() - { - super(); - - setUnlocalizedName(BloodMagic.MODID + ".itemFilter."); - setHasSubtypes(true); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public String getUnlocalizedName(ItemStack stack) - { - return super.getUnlocalizedName(stack) + names[stack.getItemDamage()]; - } - - @Override - @SideOnly(Side.CLIENT) - public void getSubItems(CreativeTabs creativeTab, NonNullList list) - { - if (!isInCreativeTab(creativeTab)) - return; - - for (int i = 0; i < names.length; i++) - list.add(new ItemStack(this, 1, i)); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) - { - tooltip.add(TextHelper.localize("tooltip.bloodmagic.itemFilter." + names[stack.getItemDamage()])); - - super.addInformation(stack, world, tooltip, flag); - } - - @Override - public IItemFilter getInputItemFilter(ItemStack filterStack, TileEntity tile, IItemHandler handler) - { - IItemFilter testFilter = new TestItemFilter(); - - switch (filterStack.getMetadata()) - { - case 0: - testFilter = new TestItemFilter(); - break; - case 1: - testFilter = new IgnoreNBTItemFilter(); - break; - case 2: - testFilter = new ModIdItemFilter(); - break; - case 3: - testFilter = new OreDictItemFilter(); - break; - - default: - testFilter = new DefaultItemFilter(); - } - - List filteredList = new ArrayList<>(); - ItemInventory inv = new ItemInventory(filterStack, 9, ""); - for (int i = 0; i < inv.getSizeInventory(); i++) - { - ItemStack stack = inv.getStackInSlot(i); - if (stack.isEmpty()) - { - continue; - } - - ItemStack ghostStack = GhostItemHelper.getStackFromGhost(stack); - - filteredList.add(ghostStack); - } - - testFilter.initializeFilter(filteredList, tile, handler, false); - return testFilter; - } - - @Override - public IItemFilter getOutputItemFilter(ItemStack filterStack, TileEntity tile, IItemHandler handler) - { - IItemFilter testFilter; - - switch (filterStack.getMetadata()) - { - case 0: - testFilter = new TestItemFilter(); - break; - case 1: - testFilter = new IgnoreNBTItemFilter(); - break; - case 2: - testFilter = new ModIdItemFilter(); - break; - case 3: - testFilter = new OreDictItemFilter(); - break; - - default: - testFilter = new DefaultItemFilter(); - } - - List filteredList = new ArrayList<>(); - ItemInventory inv = new ItemInventory(filterStack, 9, ""); //TODO: Change to grab the filter from the Item later. - for (int i = 0; i < inv.getSizeInventory(); i++) - { - ItemStack stack = inv.getStackInSlot(i); - if (stack.isEmpty()) - { - continue; - } - - ItemStack ghostStack = GhostItemHelper.getStackFromGhost(stack); - if (ghostStack.isEmpty()) - { - ghostStack.setCount(Integer.MAX_VALUE); - } - - filteredList.add(ghostStack); - } - - testFilter.initializeFilter(filteredList, tile, handler, true); - return testFilter; - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) - { - variants.put(0, "type=exact"); - variants.put(1, "type=ignorenbt"); - variants.put(2, "type=moditems"); - variants.put(3, "type=oredict"); - } - - @Override - public ItemStack getContainedStackForItem(ItemStack filterStack, ItemStack keyStack) - { - ItemStack copyStack = keyStack.copy(); - GhostItemHelper.setItemGhostAmount(copyStack, 0); - copyStack.setCount(1); - return copyStack; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigil.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigil.java deleted file mode 100644 index 70be6e84..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigil.java +++ /dev/null @@ -1,40 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.iface.ISigil; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; - -/** - * Base class for all (static) sigils. - */ -public class ItemSigil extends Item implements IBindable, ISigil { - private int lpUsed; - - public ItemSigil(int lpUsed) { - super(); - - this.lpUsed = lpUsed; - - setMaxStackSize(1); - } - - public boolean isUnusable(ItemStack stack) { - NBTHelper.checkNBT(stack); - - return stack.getTagCompound().getBoolean(Constants.NBT.UNUSABLE); - } - - public ItemStack setUnusable(ItemStack stack, boolean unusable) { - NBTHelper.checkNBT(stack); - - stack.getTagCompound().setBoolean(Constants.NBT.UNUSABLE, unusable); - return stack; - } - - public int getLpUsed() { - return lpUsed; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilAir.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilAir.java deleted file mode 100644 index da71b84d..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilAir.java +++ /dev/null @@ -1,71 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.iface.ISentientSwordEffectProvider; -import WayofTime.bloodmagic.iface.ISigil; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.init.SoundEvents; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.*; -import net.minecraft.util.math.Vec3d; -import net.minecraft.world.World; - -public class ItemSigilAir extends ItemSigilBase implements ISentientSwordEffectProvider { - public ItemSigilAir() { - super("air", 50); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (stack.getItem() instanceof ISigil.Holding) - stack = ((Holding) stack.getItem()).getHeldItem(stack, player); - if (PlayerHelper.isFakePlayer(player)) - return ActionResult.newResult(EnumActionResult.FAIL, stack); - - boolean unusable = isUnusable(stack); - if (world.isRemote && !unusable) { - Vec3d vec = player.getLookVec(); - double wantedVelocity = 1.7; - - // TODO - Revisit after potions - if (player.isPotionActive(RegistrarBloodMagic.BOOST)) { - int amplifier = player.getActivePotionEffect(RegistrarBloodMagic.BOOST).getAmplifier(); - wantedVelocity += (1 + amplifier) * (0.35); - } - - player.motionX = vec.x * wantedVelocity; - player.motionY = vec.y * wantedVelocity; - player.motionZ = vec.z * wantedVelocity; - world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F); - } - - if (!world.isRemote) { - if (!player.capabilities.isCreativeMode) - this.setUnusable(stack, !NetworkHelper.getSoulNetwork(getBinding(stack)).syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())).isSuccess()); - - if (!unusable) - player.fallDistance = 0; - } - - return super.onItemRightClick(world, player, hand); - } - - @Override - public boolean applyOnHitEffect(EnumDemonWillType type, ItemStack swordStack, ItemStack providerStack, EntityLivingBase attacker, EntityLivingBase target) { - target.addPotionEffect(new PotionEffect(MobEffects.LEVITATION, 200, 0)); - return true; - } - - @Override - public boolean providesEffectForWill(EnumDemonWillType type) { - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilBase.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilBase.java deleted file mode 100644 index c62a8ca8..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilBase.java +++ /dev/null @@ -1,61 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.Arrays; -import java.util.List; - -public class ItemSigilBase extends ItemSigil implements IVariantProvider { - - protected final String tooltipBase; - private final String name; - - public ItemSigilBase(String name, int lpUsed) { - super(lpUsed); - - setUnlocalizedName(BloodMagic.MODID + ".sigil." + name); - setCreativeTab(BloodMagic.TAB_BM); - - this.name = name; - this.tooltipBase = "tooltip.bloodmagic.sigil." + name + "."; - } - - public ItemSigilBase(String name) { - this(name, 0); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (TextHelper.canTranslate(tooltipBase + "desc")) - tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect(tooltipBase + "desc")))); - - if (!stack.hasTagCompound()) - return; - - Binding binding = getBinding(stack); - if (binding != null) - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentOwner", binding.getOwnerName())); - - super.addInformation(stack, world, tooltip, flag); - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "type=normal"); - } - - public String getName() { - return name; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilBloodLight.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilBloodLight.java deleted file mode 100644 index 8c161786..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilBloodLight.java +++ /dev/null @@ -1,96 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.core.data.SoulNetwork; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.entity.projectile.EntityBloodLight; -import WayofTime.bloodmagic.iface.ISigil; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.*; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.*; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.World; - -public class ItemSigilBloodLight extends ItemSigilBase -{ - public ItemSigilBloodLight() - { - super("blood_light", 10); - } - - @Override - public void onUpdate(ItemStack stack, World worldIn, Entity entityIn, int itemSlot, boolean isSelected) - { - if (getCooldownRemainder(stack) > 0) - reduceCooldown(stack); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) - { - ItemStack stack = player.getHeldItem(hand); - if (stack.getItem() instanceof ISigil.Holding) - stack = ((Holding) stack.getItem()).getHeldItem(stack, player); - if (PlayerHelper.isFakePlayer(player)) - return ActionResult.newResult(EnumActionResult.FAIL, stack); - - RayTraceResult mop = this.rayTrace(world, player, false); - - if (getCooldownRemainder(stack) > 0) - return super.onItemRightClick(world, player, hand); - - if (mop != null && mop.typeOfHit == RayTraceResult.Type.BLOCK) - { - BlockPos blockPos = mop.getBlockPos().offset(mop.sideHit); - - if (world.isAirBlock(blockPos)) - { - world.setBlockState(blockPos, RegistrarBloodMagicBlocks.BLOOD_LIGHT.getDefaultState()); - if (!world.isRemote) - { - SoulNetwork network = NetworkHelper.getSoulNetwork(getBinding(stack)); - network.syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())); - } - resetCooldown(stack); - player.swingArm(hand); - return super.onItemRightClick(world, player, hand); - } - } else - { - if (!world.isRemote) - { - SoulNetwork network = NetworkHelper.getSoulNetwork(getBinding(stack)); - world.spawnEntity(new EntityBloodLight(world, player)); - network.syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())); - } - resetCooldown(stack); - } - - return super.onItemRightClick(world, player, hand); - } - - @Override - public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) - { - return oldStack.getItem() != newStack.getItem(); - } - - public int getCooldownRemainder(ItemStack stack) - { - return NBTHelper.checkNBT(stack).getTagCompound().getInteger(Constants.NBT.TICKS_REMAINING); - } - - public void reduceCooldown(ItemStack stack) - { - NBTHelper.checkNBT(stack).getTagCompound().setInteger(Constants.NBT.TICKS_REMAINING, getCooldownRemainder(stack) - 1); - } - - public void resetCooldown(ItemStack stack) - { - NBTHelper.checkNBT(stack).getTagCompound().setInteger(Constants.NBT.TICKS_REMAINING, 10); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilBounce.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilBounce.java deleted file mode 100644 index a209952d..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilBounce.java +++ /dev/null @@ -1,22 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; -import net.minecraft.world.World; - -public class ItemSigilBounce extends ItemSigilToggleableBase { - public ItemSigilBounce() { - super("bounce", 100); - } - - @Override - public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) { - if (PlayerHelper.isFakePlayer(player)) - return; - - player.addPotionEffect(new PotionEffect(RegistrarBloodMagic.BOUNCE, 2, 0, true, false)); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilClaw.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilClaw.java deleted file mode 100644 index 49358bcd..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilClaw.java +++ /dev/null @@ -1,22 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; -import net.minecraft.world.World; - -public class ItemSigilClaw extends ItemSigilToggleableBase { - public ItemSigilClaw() { - super("claw", 100); - } - - @Override - public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) { - if (PlayerHelper.isFakePlayer(player)) - return; - - player.addPotionEffect(new PotionEffect(RegistrarBloodMagic.CLING, 2, 0, true, false)); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilCompression.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilCompression.java deleted file mode 100644 index d23ced18..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilCompression.java +++ /dev/null @@ -1,33 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.compress.CompressionRegistry; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; - -public class ItemSigilCompression extends ItemSigilToggleableBase { - public ItemSigilCompression() { - super("compression", 200); - } - - // TODO REWRITE all compression stuff if someone has time - // TODO for now, there is a semi-working system in place - - @Override - public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) { - if (true) - return; // TODO - Rewrite compression system - - if (PlayerHelper.isFakePlayer(player)) - return; - - ItemStack compressedStack = CompressionRegistry.compressInventory(player.inventory.mainInventory.toArray(new ItemStack[player.inventory.mainInventory.size()]), world); - - if (compressedStack != null) { - EntityItem entityItem = new EntityItem(world, player.posX, player.posY, player.posZ, compressedStack); - world.spawnEntity(entityItem); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilDivination.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilDivination.java deleted file mode 100644 index a25a5122..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilDivination.java +++ /dev/null @@ -1,49 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.iface.IAltarReader; -import WayofTime.bloodmagic.iface.ISigil; -import WayofTime.bloodmagic.util.ChatUtil; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import com.google.common.collect.Lists; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.*; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.World; - -import java.util.List; - -public class ItemSigilDivination extends ItemSigilBase implements IAltarReader { - - public ItemSigilDivination(boolean simple) { - super(simple ? "divination" : "seer"); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (stack.getItem() instanceof ISigil.Holding) - stack = ((Holding) stack.getItem()).getHeldItem(stack, player); - if (PlayerHelper.isFakePlayer(player)) - return ActionResult.newResult(EnumActionResult.FAIL, stack); - - if (!world.isRemote) { - super.onItemRightClick(world, player, hand); - - Binding binding = getBinding(stack); - if (binding != null) { - int currentEssence = NetworkHelper.getSoulNetwork(binding).getCurrentEssence(); - List toSend = Lists.newArrayList(); - if (!binding.getOwnerId().equals(player.getGameProfile().getId())) - toSend.add(new TextComponentTranslation(tooltipBase + "otherNetwork", binding.getOwnerName())); - toSend.add(new TextComponentTranslation(tooltipBase + "currentEssence", currentEssence)); - ChatUtil.sendNoSpam(player, toSend.toArray(new ITextComponent[toSend.size()])); - } - } - - return super.onItemRightClick(world, player, hand); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilElementalAffinity.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilElementalAffinity.java deleted file mode 100644 index 8de0be57..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilElementalAffinity.java +++ /dev/null @@ -1,25 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; -import net.minecraft.world.World; - -public class ItemSigilElementalAffinity extends ItemSigilToggleableBase { - public ItemSigilElementalAffinity() { - super("elemental_affinity", 200); - } - - @Override - public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) { - if (PlayerHelper.isFakePlayer(player)) - return; - - player.fallDistance = 0; - player.extinguish(); - player.addPotionEffect(new PotionEffect(MobEffects.FIRE_RESISTANCE, 2, 1, true, false)); - player.addPotionEffect(new PotionEffect(MobEffects.WATER_BREATHING, 2, 0, true, false)); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilEnderSeverance.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilEnderSeverance.java deleted file mode 100644 index 8b445fe3..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilEnderSeverance.java +++ /dev/null @@ -1,30 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import net.minecraft.entity.Entity; -import net.minecraft.entity.monster.EntityEnderman; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; -import net.minecraft.world.World; - -import java.util.List; - -public class ItemSigilEnderSeverance extends ItemSigilToggleableBase { - public ItemSigilEnderSeverance() { - super("ender_severance", 200); - } - - @Override - public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) { - if (PlayerHelper.isFakePlayer(player)) - return; - - List entityList = world.getEntitiesWithinAABB(Entity.class, new net.minecraft.util.math.AxisAlignedBB(player.posX - 4.5, player.posY - 4.5, player.posZ - 4.5, player.posX + 4.5, player.posY + 4.5, player.posZ + 4.5)); - for (Entity entity : entityList) { - if (entity instanceof EntityEnderman) - ((EntityEnderman) entity).addPotionEffect(new PotionEffect(RegistrarBloodMagic.PLANAR_BINDING, 40, 0)); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilFastMiner.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilFastMiner.java deleted file mode 100644 index 6297abde..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilFastMiner.java +++ /dev/null @@ -1,52 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.util.DamageSourceBloodMagic; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.List; - -public class ItemSigilFastMiner extends ItemSigilToggleableBase { - public ItemSigilFastMiner() { - super("fast_miner", 100); - } - - @Override - public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) { - if (PlayerHelper.isFakePlayer(player)) - return; - player.addPotionEffect(new PotionEffect(MobEffects.HASTE, 2, 0, true, false)); - } - - @Override - public boolean performArrayEffect(World world, BlockPos pos) { - double radius = 10; - int ticks = 600; - int potionPotency = 2; - - AxisAlignedBB bb = new AxisAlignedBB(pos).grow(radius); - List playerList = world.getEntitiesWithinAABB(EntityPlayer.class, bb); - for (EntityPlayer player : playerList) { - if (!player.isPotionActive(MobEffects.HASTE) || (player.isPotionActive(MobEffects.HASTE) && player.getActivePotionEffect(MobEffects.HASTE).getAmplifier() < potionPotency)) { - player.addPotionEffect(new PotionEffect(MobEffects.HASTE, ticks, potionPotency)); - if (!player.capabilities.isCreativeMode) { - player.hurtResistantTime = 0; - player.attackEntityFrom(DamageSourceBloodMagic.INSTANCE, 1.0F); - } - } - } - - return false; - } - - @Override - public boolean hasArrayEffect() { - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilFilledHand.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilFilledHand.java deleted file mode 100644 index 72f428a0..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilFilledHand.java +++ /dev/null @@ -1,20 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import WayofTime.bloodmagic.util.handler.event.GenericHandler; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; - -public class ItemSigilFilledHand extends ItemSigilToggleableBase { - public ItemSigilFilledHand() { - super("hand", 100); - } - - @Override - public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) { - if (PlayerHelper.isFakePlayer(player)) - return; - GenericHandler.filledHandMap.put(player, 4); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilFrost.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilFrost.java deleted file mode 100644 index 23e6bfa8..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilFrost.java +++ /dev/null @@ -1,21 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import net.minecraft.enchantment.EnchantmentFrostWalker; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; - -public class ItemSigilFrost extends ItemSigilToggleableBase { - public ItemSigilFrost() { - super("frost", 100); - } - - @Override - public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) { - if (PlayerHelper.isFakePlayer(player)) - return; - - EnchantmentFrostWalker.freezeNearby(player, world, player.getPosition(), 1); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilGreenGrove.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilGreenGrove.java deleted file mode 100644 index 8f479995..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilGreenGrove.java +++ /dev/null @@ -1,96 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import net.minecraft.block.IGrowable; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.event.entity.player.BonemealEvent; -import net.minecraftforge.fml.common.eventhandler.Event.Result; - -public class ItemSigilGreenGrove extends ItemSigilToggleableBase { - public ItemSigilGreenGrove() { - super("green_grove", 150); - } - - @Override - public boolean onSigilUse(ItemStack stack, EntityPlayer player, World world, BlockPos blockPos, EnumFacing side, float hitX, float hitY, float hitZ) { - if (PlayerHelper.isFakePlayer(player)) - return false; - - if (NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())).isSuccess() && applyBonemeal(world, blockPos, player, stack)) { - if (!world.isRemote) { - world.playEvent(2005, blockPos, 0); - } - return true; - } - - return false; - } - - @Override - public void onSigilUpdate(ItemStack stack, World worldIn, EntityPlayer player, int itemSlot, boolean isSelected) { - if (PlayerHelper.isFakePlayer(player)) - return; - - int range = 3; - int verticalRange = 2; - int posX = (int) Math.round(player.posX - 0.5f); - int posY = (int) player.posY; - int posZ = (int) Math.round(player.posZ - 0.5f); - - for (int ix = posX - range; ix <= posX + range; ix++) { - for (int iz = posZ - range; iz <= posZ + range; iz++) { - for (int iy = posY - verticalRange; iy <= posY + verticalRange; iy++) { - BlockPos blockPos = new BlockPos(ix, iy, iz); - IBlockState state = worldIn.getBlockState(blockPos); - - if (!BloodMagicAPI.INSTANCE.getBlacklist().getGreenGrove().contains(state)) { - if (state.getBlock() instanceof IGrowable) { - if (worldIn.rand.nextInt(50) == 0) { - IBlockState preBlockState = worldIn.getBlockState(blockPos); - state.getBlock().updateTick(worldIn, blockPos, state, worldIn.rand); - - IBlockState newState = worldIn.getBlockState(blockPos); - if (!newState.equals(preBlockState) && !worldIn.isRemote) - worldIn.playEvent(2005, blockPos, 0); - } - } - } - } - } - } - } - - private boolean applyBonemeal(World worldIn, BlockPos target, EntityPlayer player, ItemStack sigilStack) { - IBlockState iblockstate = worldIn.getBlockState(target); - - BonemealEvent event = new BonemealEvent(player, worldIn, target, iblockstate, EnumHand.MAIN_HAND, sigilStack); - if (MinecraftForge.EVENT_BUS.post(event)) - return false; - else if (event.getResult() == Result.ALLOW) - return true; - - if (iblockstate.getBlock() instanceof IGrowable) { - IGrowable igrowable = (IGrowable) iblockstate.getBlock(); - - if (igrowable.canGrow(worldIn, target, iblockstate, worldIn.isRemote)) { - if (!worldIn.isRemote) { - if (igrowable.canUseBonemeal(worldIn, worldIn.rand, target, iblockstate)) - igrowable.grow(worldIn, worldIn.rand, target, iblockstate); - } - return true; - } - } - - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilHaste.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilHaste.java deleted file mode 100644 index 06d6de8e..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilHaste.java +++ /dev/null @@ -1,22 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; -import net.minecraft.world.World; - -public class ItemSigilHaste extends ItemSigilToggleableBase { - public ItemSigilHaste() { - super("haste", 250); - } - - @Override - public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) { - if (PlayerHelper.isFakePlayer(player)) - return; - - player.addPotionEffect(new PotionEffect(RegistrarBloodMagic.BOOST, 2, 0, true, false)); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilHolding.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilHolding.java deleted file mode 100644 index 6399e817..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilHolding.java +++ /dev/null @@ -1,301 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.client.key.IKeybindable; -import WayofTime.bloodmagic.client.key.KeyBindings; -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.iface.IAltarReader; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.iface.ISigil; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.Utils; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.renderer.block.model.ModelResourceLocation; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.nbt.NBTTagList; -import net.minecraft.util.*; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.List; -import java.util.function.Consumer; - -public class ItemSigilHolding extends ItemSigilBase implements IKeybindable, IAltarReader, ISigil.Holding, IMeshProvider { - public static final int inventorySize = 5; - - public ItemSigilHolding() { - super("holding"); - } - - @Override - public void onKeyPressed(ItemStack stack, EntityPlayer player, KeyBindings key, boolean showInChat) { - if (stack == player.getHeldItemMainhand() && stack.getItem() instanceof ItemSigilHolding && key.equals(KeyBindings.OPEN_HOLDING)) { - Utils.setUUID(stack); - player.openGui(BloodMagic.instance, Constants.Gui.SIGIL_HOLDING_GUI, player.getEntityWorld(), (int) player.posX, (int) player.posY, (int) player.posZ); - } - } - - @Override - public String getHighlightTip(ItemStack stack, String displayName) { - List inv = getInternalInventory(stack); - int currentSlot = getCurrentItemOrdinal(stack); - ItemStack item = inv.get(currentSlot); - - if (item.isEmpty()) - return displayName; - else - return TextHelper.localizeEffect("item.bloodmagic.sigil.holding.display", displayName, item.getDisplayName()); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - super.addInformation(stack, world, tooltip, flag); - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.sigil.holding.press", KeyBindings.OPEN_HOLDING.getKey().getDisplayName())); - - if (!stack.hasTagCompound()) - return; - - List inv = getInternalInventory(stack); - int currentSlot = getCurrentItemOrdinal(stack); - ItemStack item = inv.get(currentSlot); - - for (int i = 0; i < inventorySize; i++) { - ItemStack invStack = inv.get(i); - if (!invStack.isEmpty()) - if (!item.isEmpty() && invStack == item) - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.sigil.holding.sigilInSlot", i + 1, "&o&n" + invStack.getDisplayName())); - else - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.sigil.holding.sigilInSlot", i + 1, invStack.getDisplayName())); - } - } - - @Override - public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { - ItemStack stack = player.getHeldItem(hand); - if (PlayerHelper.isFakePlayer(player)) - return EnumActionResult.FAIL; - - int currentSlot = getCurrentItemOrdinal(stack); - List inv = getInternalInventory(stack); - ItemStack itemUsing = inv.get(currentSlot); - - if (itemUsing.isEmpty() || ((IBindable) itemUsing.getItem()).getBinding(itemUsing) == null) - return EnumActionResult.PASS; - - EnumActionResult result = itemUsing.getItem().onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ); - saveInventory(stack, inv); - - return result; - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (PlayerHelper.isFakePlayer(player)) - return ActionResult.newResult(EnumActionResult.FAIL, stack); - - int currentSlot = getCurrentItemOrdinal(stack); - List inv = getInternalInventory(stack); - ItemStack itemUsing = inv.get(currentSlot); - - if (itemUsing.isEmpty() || ((IBindable) itemUsing.getItem()).getBinding(itemUsing) == null) - return ActionResult.newResult(EnumActionResult.PASS, stack); - - itemUsing.getItem().onItemRightClick(world, player, hand); - - saveInventory(stack, inv); - - return ActionResult.newResult(EnumActionResult.PASS, stack); - } - - @Nonnull - @Override - public ItemStack getHeldItem(ItemStack holdingStack, EntityPlayer player) { - return getInternalInventory(holdingStack).get(getCurrentItemOrdinal(holdingStack)); - } - - public void saveInventory(ItemStack itemStack, List inventory) { - NBTTagCompound itemTag = itemStack.getTagCompound(); - - if (itemTag == null) { - itemStack.setTagCompound(new NBTTagCompound()); - } - - NBTTagList itemList = new NBTTagList(); - - for (int i = 0; i < inventorySize; i++) { - if (!inventory.get(i).isEmpty()) { - NBTTagCompound tag = new NBTTagCompound(); - tag.setByte(Constants.NBT.SLOT, (byte) i); - inventory.get(i).writeToNBT(tag); - itemList.appendTag(tag); - } - } - - itemTag.setTag(Constants.NBT.ITEMS, itemList); - } - - @Override - public void onUpdate(ItemStack stack, World world, Entity entity, int itemSlot, boolean isSelected) { - if (stack.hasTagCompound()) - tickInternalInventory(stack, world, entity, itemSlot, isSelected); - } - - public void tickInternalInventory(ItemStack itemStack, World world, Entity entity, int itemSlot, boolean isSelected) { - for (ItemStack stack : getInternalInventory(itemStack)) { - if (stack.isEmpty() || !(stack.getItem() instanceof IBindable) || !(stack.getItem() instanceof ISigil)) - continue; - - Binding binding = ((IBindable) stack.getItem()).getBinding(stack); - if (binding == null) - continue; - - stack.getItem().onUpdate(stack, world, entity, itemSlot, isSelected); - } - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - // No-op - Just here to stop the super from running since we're using a mesh provider - } - - @Override - public ItemMeshDefinition getMeshDefinition() { - return stack -> { - if (stack.hasTagCompound() && stack.getTagCompound().hasKey("color")) - return new ModelResourceLocation(getRegistryName(), "type=color"); - return new ModelResourceLocation(getRegistryName(), "type=normal"); - }; - } - - @Override - public void gatherVariants(Consumer variants) { - variants.accept("type=normal"); - variants.accept("type=color"); - } - - public static int next(int mode) { - int index = mode + 1; - - if (index >= inventorySize) { - index = 0; - } - - return index; - } - - public static int prev(int mode) { - int index = mode - 1; - - if (index < 0) { - index = inventorySize; - } - - return index; - } - - private static void initModeTag(ItemStack stack) { - if (!stack.hasTagCompound()) { - stack = NBTHelper.checkNBT(stack); - stack.getTagCompound().setInteger(Constants.NBT.CURRENT_SIGIL, inventorySize); - } - } - - public static ItemStack getItemStackInSlot(ItemStack itemStack, int slot) { - if (itemStack.getItem() instanceof ItemSigilHolding) { - List inv = getInternalInventory(itemStack); - if (inv != null) - return inv.get(slot == 5 ? 4 : slot); - else - return ItemStack.EMPTY; - } - - return ItemStack.EMPTY; - } - - public static int getCurrentItemOrdinal(ItemStack stack) { - if (stack.getItem() instanceof ItemSigilHolding) { - initModeTag(stack); - int currentSigil = stack.getTagCompound().getInteger(Constants.NBT.CURRENT_SIGIL); - currentSigil = MathHelper.clamp(currentSigil, 0, inventorySize - 1); - return currentSigil; - } - - return 0; - } - - public static List getInternalInventory(ItemStack stack) { - initModeTag(stack); - NBTTagCompound tagCompound = stack.getTagCompound(); - - if (tagCompound == null) { - return NonNullList.withSize(inventorySize, ItemStack.EMPTY); - } - - NBTTagList tagList = tagCompound.getTagList(Constants.NBT.ITEMS, 10); - - if (tagList.hasNoTags()) { - return NonNullList.withSize(inventorySize, ItemStack.EMPTY); - } - - List inv = NonNullList.withSize(inventorySize, ItemStack.EMPTY); - - for (int i = 0; i < tagList.tagCount(); i++) { - NBTTagCompound data = tagList.getCompoundTagAt(i); - byte j = data.getByte(Constants.NBT.SLOT); - - if (j >= 0 && j < inv.size()) { - inv.set(j, new ItemStack(data)); - } - } - - return inv; - } - - public static void cycleToNextSigil(ItemStack itemStack, int mode) { - if (itemStack.getItem() instanceof ItemSigilHolding) { - initModeTag(itemStack); - - int index = mode; - if (mode == 120 || mode == -120) { - int currentIndex = getCurrentItemOrdinal(itemStack); - ItemStack currentItemStack = getItemStackInSlot(itemStack, currentIndex); - if (currentItemStack.isEmpty()) - return; - if (mode < 0) { - index = next(currentIndex); - currentItemStack = getItemStackInSlot(itemStack, index); - - while (currentItemStack.isEmpty()) { - index = next(index); - currentItemStack = getItemStackInSlot(itemStack, index); - } - } else { - index = prev(currentIndex); - currentItemStack = getItemStackInSlot(itemStack, index); - - while (currentItemStack.isEmpty()) { - index = prev(index); - currentItemStack = getItemStackInSlot(itemStack, index); - } - } - } - - itemStack.getTagCompound().setInteger(Constants.NBT.CURRENT_SIGIL, index); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilLava.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilLava.java deleted file mode 100644 index 6b044a6d..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilLava.java +++ /dev/null @@ -1,113 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.iface.ISigil; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import net.minecraft.block.material.Material; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.*; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.World; -import net.minecraftforge.event.ForgeEventFactory; -import net.minecraftforge.fluids.FluidRegistry; -import net.minecraftforge.fluids.FluidStack; -import net.minecraftforge.fluids.capability.CapabilityFluidHandler; -import net.minecraftforge.fluids.capability.IFluidHandler; - -public class ItemSigilLava extends ItemSigilBase { - public ItemSigilLava() { - super("lava", 1000); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (stack.getItem() instanceof ISigil.Holding) - stack = ((Holding) stack.getItem()).getHeldItem(stack, player); - if (PlayerHelper.isFakePlayer(player)) - return ActionResult.newResult(EnumActionResult.FAIL, stack); - - if (!world.isRemote && !isUnusable(stack)) { - RayTraceResult rayTrace = this.rayTrace(world, player, false); - - if (rayTrace != null) { - ActionResult ret = ForgeEventFactory.onBucketUse(player, world, stack, rayTrace); - if (ret != null) - return ret; - - if (rayTrace.typeOfHit == RayTraceResult.Type.BLOCK) { - BlockPos blockpos = rayTrace.getBlockPos(); - - if (!world.isBlockModifiable(player, blockpos)) { - return super.onItemRightClick(world, player, hand); - } - - if (!player.canPlayerEdit(blockpos.offset(rayTrace.sideHit), rayTrace.sideHit, stack)) { - return super.onItemRightClick(world, player, hand); - } - - BlockPos blockpos1 = blockpos.offset(rayTrace.sideHit); - - if (!player.canPlayerEdit(blockpos1, rayTrace.sideHit, stack)) { - return super.onItemRightClick(world, player, hand); - } - - if (canPlaceLava(world, blockpos1) && NetworkHelper.getSoulNetwork(getBinding(stack)).syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())).isSuccess() && tryPlaceLava(world, blockpos1)) { - return super.onItemRightClick(world, player, hand); - } - } - } - } - - return super.onItemRightClick(world, player, hand); - } - - @Override - public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos blockPos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - ItemStack stack = player.getHeldItem(hand); - if (world.isRemote || player.isSneaking() || isUnusable(stack)) { - return EnumActionResult.FAIL; - } - if (!world.canMineBlockBody(player, blockPos)) { - return EnumActionResult.FAIL; - } - - TileEntity tile = world.getTileEntity(blockPos); - if (tile != null && tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side)) { - IFluidHandler handler = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side); - FluidStack fluid = new FluidStack(FluidRegistry.LAVA, 1000); - int amount = handler.fill(fluid, false); - - if (amount > 0 && NetworkHelper.getSoulNetwork(getBinding(stack)).syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())).isSuccess()) { - handler.fill(fluid, true); - return EnumActionResult.SUCCESS; - } - - return EnumActionResult.FAIL; - } - - return EnumActionResult.FAIL; - } - - public boolean canPlaceLava(World world, BlockPos blockPos) { - if (!world.isAirBlock(blockPos) && world.getBlockState(blockPos).getBlock().getMaterial(world.getBlockState(blockPos)).isSolid()) { - return false; - } else if ((world.getBlockState(blockPos).getBlock() == Blocks.LAVA || world.getBlockState(blockPos).getBlock() == Blocks.FLOWING_LAVA) && world.getBlockState(blockPos).getBlock().getMetaFromState(world.getBlockState(blockPos)) == 0) { - return false; - } else { - world.setBlockState(blockPos, Blocks.FLOWING_LAVA.getBlockState().getBaseState(), 3); - return true; - } - } - - public boolean tryPlaceLava(World world, BlockPos pos) { - Material material = world.getBlockState(pos).getBlock().getMaterial(world.getBlockState(pos)); - - return world.isAirBlock(pos) && !material.isSolid(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilMagnetism.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilMagnetism.java deleted file mode 100644 index 7a1333fa..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilMagnetism.java +++ /dev/null @@ -1,43 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.entity.item.EntityXPOrb; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.world.World; - -import java.util.List; - -public class ItemSigilMagnetism extends ItemSigilToggleableBase { - public ItemSigilMagnetism() { - super("magnetism", 50); - } - - @Override - public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) { - if (PlayerHelper.isFakePlayer(player)) - return; - - int range = 5; - int verticalRange = 5; - float posX = Math.round(player.posX); - float posY = (float) (player.posY - player.getEyeHeight()); - float posZ = Math.round(player.posZ); - List entities = player.getEntityWorld().getEntitiesWithinAABB(EntityItem.class, new AxisAlignedBB(posX - 0.5f, posY - 0.5f, posZ - 0.5f, posX + 0.5f, posY + 0.5f, posZ + 0.5f).expand(range, verticalRange, range)); - List xpOrbs = player.getEntityWorld().getEntitiesWithinAABB(EntityXPOrb.class, new AxisAlignedBB(posX - 0.5f, posY - 0.5f, posZ - 0.5f, posX + 0.5f, posY + 0.5f, posZ + 0.5f).expand(range, verticalRange, range)); - - for (EntityItem entity : entities) { - if (entity != null && !world.isRemote && !entity.isDead) { - entity.onCollideWithPlayer(player); - } - } - - for (EntityXPOrb xpOrb : xpOrbs) { - if (xpOrb != null && !world.isRemote) { - xpOrb.onCollideWithPlayer(player); - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilPhantomBridge.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilPhantomBridge.java deleted file mode 100644 index eb2d1431..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilPhantomBridge.java +++ /dev/null @@ -1,89 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import org.apache.commons.lang3.tuple.Pair; - -import java.util.HashMap; -import java.util.Map; - -public class ItemSigilPhantomBridge extends ItemSigilToggleableBase { - private static final double EXPANSION_FACTOR = 2; - private static final int RANGE = 3; - - private Map> prevPositionMap = new HashMap<>(); - - public ItemSigilPhantomBridge() { - super("phantom_bridge", 100); - } - - @Override - public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) { - if (PlayerHelper.isFakePlayer(player)) - return; - - if (!prevPositionMap.containsKey(player)) { - prevPositionMap.put(player, Pair.of(player.posX, player.posZ)); - } - - if ((!player.onGround && !player.isRiding()) && !player.isSneaking()) { - prevPositionMap.put(player, Pair.of(player.posX, player.posZ)); - return; - } - - int verticalOffset = -1; - - if (player.isSneaking()) - verticalOffset--; - - Pair prevPosition = prevPositionMap.get(player); - - double playerVelX = player.posX - prevPosition.getLeft(); - double playerVelZ = player.posZ - prevPosition.getRight(); - - double totalVel = Math.sqrt(playerVelX * playerVelX + playerVelZ * playerVelZ); - if (totalVel > 2) { - //I am SURE you are teleporting! - playerVelX = 0; - playerVelZ = 0; - totalVel = 0; - } - - BlockPos playerPos = player.getPosition(); - int posX = playerPos.getX(); - int posY = playerPos.getY(); - int posZ = playerPos.getZ(); - - double offsetPosX = posX + EXPANSION_FACTOR * playerVelX; - double offsetPosZ = posZ + EXPANSION_FACTOR * playerVelZ; - double avgX = (posX + offsetPosX) / 2; - double avgZ = (posZ + offsetPosZ) / 2; - - double C = 2 * (RANGE + EXPANSION_FACTOR * totalVel) + 1; - int truncC = (int) C; - - //TODO: Make this for-loop better. - for (int ix = -truncC; ix <= truncC; ix++) { - for (int iz = -truncC; iz <= truncC; iz++) { - if (computeEllipse(ix + avgX, iz + avgZ, posX, posZ, offsetPosX, offsetPosZ) > C) { - continue; - } - - BlockPos blockPos = new BlockPos(ix + posX, posY + verticalOffset, iz + posZ); - - if (world.isAirBlock(blockPos)) - world.setBlockState(blockPos, RegistrarBloodMagicBlocks.PHANTOM.getDefaultState()); - } - } - - prevPositionMap.put(player, Pair.of(player.posX, player.posZ)); - } - - public static double computeEllipse(double x, double z, double focusX1, double focusZ1, double focusX2, double focusZ2) { - return Math.sqrt((x - focusX1) * (x - focusX1) + (z - focusZ1) * (z - focusZ1)) + Math.sqrt((x - focusX2) * (x - focusX2) + (z - focusZ2) * (z - focusZ2)); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilSuppression.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilSuppression.java deleted file mode 100644 index 16783af4..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilSuppression.java +++ /dev/null @@ -1,50 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import WayofTime.bloodmagic.tile.TileSpectralBlock; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public class ItemSigilSuppression extends ItemSigilToggleableBase { - public ItemSigilSuppression() { - super("suppression", 400); - } - - @Override - public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) { - if (PlayerHelper.isFakePlayer(player)) - return; - - int x = (int) player.posX; - int y = (int) player.posY; - int z = (int) player.posZ; - final int radius = 5; - final int refresh = 100; - - for (int i = -radius; i <= radius; i++) { - for (int j = -radius; j <= radius; j++) { - for (int k = -radius; k <= radius; k++) { - if (i * i + j * j + k * k >= (radius + 0.50f) * (radius + 0.50f)) { - continue; - } - - BlockPos blockPos = new BlockPos(x + i, y + j, z + k); - IBlockState state = world.getBlockState(blockPos); - - if (Utils.isBlockLiquid(state) && world.getTileEntity(blockPos) == null) - TileSpectralBlock.createSpectralBlock(world, blockPos, refresh); - else { - TileEntity tile = world.getTileEntity(blockPos); - if (tile instanceof TileSpectralBlock) - ((TileSpectralBlock) tile).resetDuration(refresh); - } - } - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilTeleposition.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilTeleposition.java deleted file mode 100644 index ebca00db..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilTeleposition.java +++ /dev/null @@ -1,160 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.iface.ISigil; -import WayofTime.bloodmagic.teleport.TeleportQueue; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import WayofTime.bloodmagic.ritual.portal.Teleports; -import WayofTime.bloodmagic.tile.TileTeleposer; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumActionResult; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.common.DimensionManager; -import net.minecraftforge.common.util.INBTSerializable; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nullable; -import java.util.List; -import java.util.UUID; - -public class ItemSigilTeleposition extends ItemSigilBase { - - public ItemSigilTeleposition() { - super("teleposition"); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - super.addInformation(stack, world, tooltip, flag); - - TeleportLocation location = getTeleportLocation(stack); - if (location != null) { - tooltip.add(""); - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.telepositionFocus.coords", location.pos.getX(), location.pos.getY(), location.pos.getZ())); - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.telepositionFocus.dimension", location.dim)); - } - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (stack.getItem() instanceof ISigil.Holding) - stack = ((Holding) stack.getItem()).getHeldItem(stack, player); - if (PlayerHelper.isFakePlayer(player)) - return ActionResult.newResult(EnumActionResult.FAIL, stack); - - TeleportLocation location = getTeleportLocation(stack); - Binding binding = getBinding(stack); - if (!world.isRemote && location != null && binding != null) { - World teleportTo = DimensionManager.getWorld(location.dim); - if (teleportTo != null) { - TileEntity tile = teleportTo.getTileEntity(location.pos); - if (tile instanceof TileTeleposer) { - BlockPos blockPos = location.pos.up(); - UUID bindingOwnerID = binding.getOwnerId(); - if (world.provider.getDimension() == location.dim) { - TeleportQueue.getInstance().addITeleport(new Teleports.TeleportSameDim(blockPos, player, bindingOwnerID, true)); - - } else { - TeleportQueue.getInstance().addITeleport(new Teleports.TeleportToDim(blockPos, player, bindingOwnerID, world, tile.getWorld().provider.getDimension(), true)); - } - } - } - } - - return super.onItemRightClick(world, player, hand); - } - - @Override - public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - ItemStack stack = player.getHeldItem(hand); - if (stack.getItem() instanceof ISigil.Holding) - stack = ((Holding) stack.getItem()).getHeldItem(stack, player); - if (PlayerHelper.isFakePlayer(player)) - return EnumActionResult.FAIL; - - if (!world.isRemote && player.isSneaking() && NBTHelper.checkNBT(stack) != null) { - if (world.getTileEntity(pos) != null && world.getTileEntity(pos) instanceof TileTeleposer) { - TeleportLocation teleportLocation = new TeleportLocation(world.provider.getDimension(), pos); - updateLocation(stack, teleportLocation); - return EnumActionResult.SUCCESS; - } - } - return EnumActionResult.FAIL; - } - - @Nullable - public TeleportLocation getTeleportLocation(ItemStack stack) { - if (!(stack.getItem() instanceof ItemSigilTeleposition)) - return null; - - if (!stack.hasTagCompound()) - return null; - - NBTTagCompound locationTag = stack.getSubCompound("tplocation"); - if (locationTag == null) - return null; - - return TeleportLocation.fromTag(locationTag); - } - - public void updateLocation(ItemStack stack, TeleportLocation location) { - NBTTagCompound tagCompound; - if (!stack.hasTagCompound()) - stack.setTagCompound(tagCompound = new NBTTagCompound()); - else - tagCompound = stack.getTagCompound(); - - tagCompound.setTag("tplocation", location.serializeNBT()); - } - - public static class TeleportLocation implements INBTSerializable { - - private int dim; - private BlockPos pos; - - private TeleportLocation() { - } - - public TeleportLocation(int dim, BlockPos pos) { - this.dim = dim; - this.pos = pos; - } - - public TeleportLocation(int dim, int x, int y, int z) { - this(dim, new BlockPos(x, y, z)); - } - - @Override - public NBTTagCompound serializeNBT() { - NBTTagCompound tag = new NBTTagCompound(); - tag.setInteger("dim", dim); - tag.setLong("pos", pos.toLong()); - return tag; - } - - @Override - public void deserializeNBT(NBTTagCompound nbt) { - this.dim = nbt.getInteger("dim"); - this.pos = BlockPos.fromLong(nbt.getLong("pos")); - } - - public static TeleportLocation fromTag(NBTTagCompound tpTag) { - TeleportLocation location = new TeleportLocation(); - location.deserializeNBT(tpTag); - return location; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilToggleable.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilToggleable.java deleted file mode 100644 index 4a354186..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilToggleable.java +++ /dev/null @@ -1,96 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.iface.IActivatable; -import WayofTime.bloodmagic.iface.ISigil; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumActionResult; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -/** - * Base class for all toggleable sigils. - */ -public class ItemSigilToggleable extends ItemSigil implements IActivatable { - - public ItemSigilToggleable(int lpUsed) { - super(lpUsed); - } - - @Override - public boolean getActivated(ItemStack stack) { - return !stack.isEmpty() && NBTHelper.checkNBT(stack).getTagCompound().getBoolean(Constants.NBT.ACTIVATED); - } - - @Override - public ItemStack setActivatedState(ItemStack stack, boolean activated) { - if (!stack.isEmpty()) { - NBTHelper.checkNBT(stack).getTagCompound().setBoolean(Constants.NBT.ACTIVATED, activated); - return stack; - } - - return stack; - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (stack.getItem() instanceof ISigil.Holding) - stack = ((Holding) stack.getItem()).getHeldItem(stack, player); - if (PlayerHelper.isFakePlayer(player)) - return ActionResult.newResult(EnumActionResult.FAIL, stack); - - if (!world.isRemote && !isUnusable(stack)) { - if (player.isSneaking()) - setActivatedState(stack, !getActivated(stack)); - if (getActivated(stack)) - return super.onItemRightClick(world, player, hand); - } - - return super.onItemRightClick(world, player, hand); - } - - @Override - public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - ItemStack stack = player.getHeldItem(hand); - if (stack.getItem() instanceof ISigil.Holding) - stack = ((Holding) stack.getItem()).getHeldItem(stack, player); - - Binding binding = getBinding(stack); - if (binding == null || player.isSneaking()) // Make sure Sigils are bound before handling. Also ignores while toggling state - return EnumActionResult.PASS; - - return onSigilUse(player.getHeldItem(hand), player, world, pos, side, hitX, hitY, hitZ) ? EnumActionResult.SUCCESS : EnumActionResult.FAIL; - } - - public boolean onSigilUse(ItemStack itemStack, EntityPlayer player, World world, BlockPos blockPos, EnumFacing side, float hitX, float hitY, float hitZ) { - return false; - } - - @Override - public void onUpdate(ItemStack stack, World worldIn, Entity entityIn, int itemSlot, boolean isSelected) { - if (!worldIn.isRemote && entityIn instanceof EntityPlayerMP && getActivated(stack)) { - if (entityIn.ticksExisted % 100 == 0) { - if (!NetworkHelper.getSoulNetwork(getBinding(stack)).syphonAndDamage((EntityPlayer) entityIn, SoulTicket.item(stack, worldIn, entityIn, getLpUsed())).isSuccess()) { - setActivatedState(stack, false); - } - } - - onSigilUpdate(stack, worldIn, (EntityPlayer) entityIn, itemSlot, isSelected); - } - } - - public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) { - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilToggleableBase.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilToggleableBase.java deleted file mode 100644 index 08fb9dff..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilToggleableBase.java +++ /dev/null @@ -1,59 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable; -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.List; -import java.util.Locale; -import java.util.function.Consumer; - -public class ItemSigilToggleableBase extends ItemSigilToggleable implements IMeshProvider { - - protected final String tooltipBase; - private final String name; - - public ItemSigilToggleableBase(String name, int lpUsed) { - super(lpUsed); - - setUnlocalizedName(BloodMagic.MODID + ".sigil." + name); - setCreativeTab(BloodMagic.TAB_BM); - - this.name = name; - this.tooltipBase = "tooltip.bloodmagic.sigil." + name + "."; - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - super.addInformation(stack, world, tooltip, flag); - if (!stack.hasTagCompound()) - return; - - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic." + (getActivated(stack) ? "activated" : "deactivated"))); - - Binding binding = getBinding(stack); - if (binding != null) - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentOwner", binding.getOwnerName())); - } - - @Override - @SideOnly(Side.CLIENT) - public ItemMeshDefinition getMeshDefinition() { - return new CustomMeshDefinitionActivatable("sigil_" + name.toLowerCase(Locale.ROOT)); - } - - @Override - public void gatherVariants(Consumer variants) { - variants.accept("active=false"); - variants.accept("active=true"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilTransposition.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilTransposition.java deleted file mode 100644 index 4cba37ed..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilTransposition.java +++ /dev/null @@ -1,142 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.iface.ISigil; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.nbt.NBTUtil; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.tileentity.TileEntityMobSpawner; -import net.minecraft.util.*; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nullable; -import java.util.List; - -public class ItemSigilTransposition extends ItemSigilBase { - - public ItemSigilTransposition() { - super("transposition", 1000); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - super.addInformation(stack, world, tooltip, flag); - - if (!stack.hasTagCompound()) - return; - NBTTagCompound tag = stack.getTagCompound(); - - if (tag.hasKey("stored")) { - tooltip.add(" "); - tooltip.add(tag.getCompoundTag("stored").getString("display")); - } - } - - @SideOnly(Side.CLIENT) - @Override - public String getItemStackDisplayName(ItemStack stack) { - if (!stack.hasTagCompound()) - return super.getItemStackDisplayName(stack); - - NBTTagCompound tag = stack.getTagCompound(); - if (tag.hasKey("stored")) - return super.getItemStackDisplayName(stack) + " (" + tag.getCompoundTag("stored").getString("display") + ")"; - - return super.getItemStackDisplayName(stack); - } - - @Override - public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos blockPos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - ItemStack stack = player.getHeldItem(hand); - if (stack.getItem() instanceof ISigil.Holding) - stack = ((Holding) stack.getItem()).getHeldItem(stack, player); - if (PlayerHelper.isFakePlayer(player)) - return EnumActionResult.FAIL; - - IBlockState state = world.getBlockState(blockPos); - if (!world.isRemote) { - if (BloodMagicAPI.INSTANCE.getBlacklist().getTransposition().contains(state)) - return EnumActionResult.FAIL; - - if (player.isSneaking() && stack.hasTagCompound() && !stack.getTagCompound().hasKey("stored")) { - if (state.getPlayerRelativeBlockHardness(player, world, blockPos) >= 0 && state.getBlockHardness(world, blockPos) >= 0) { - int cost = getLpUsed(); - - NBTTagCompound stored = new NBTTagCompound(); - stored.setTag("state", NBTUtil.writeBlockState(new NBTTagCompound(), state)); - stored.setString("display", state.getBlock().getPickBlock(state, null, world, blockPos, player).getDisplayName()); - if (state.getBlock().hasTileEntity(state)) { - TileEntity tile = world.getTileEntity(blockPos); - if (tile != null) { - cost *= 5; - stored.setTag("tileData", tile.writeToNBT(new NBTTagCompound())); - - if (world.getTileEntity(blockPos) instanceof TileEntityMobSpawner) - cost *= 6; - } - } - - stack.getTagCompound().setTag("stored", stored); - NetworkHelper.getSoulNetwork(getBinding(stack)).syphonAndDamage(player, SoulTicket.item(stack, world, player, cost)); - world.removeTileEntity(blockPos); - world.setBlockToAir(blockPos); - return EnumActionResult.SUCCESS; - } - } else if (stack.hasTagCompound() && stack.getTagCompound().hasKey("stored")) { - IBlockState worldState = world.getBlockState(blockPos); - NBTTagCompound storedTag = stack.getTagCompound().getCompoundTag("stored"); - IBlockState storedState = NBTUtil.readBlockState(storedTag.getCompoundTag("state")); - NBTTagCompound tileData = storedTag.hasKey("tileData") ? storedTag.getCompoundTag("tileData") : null; - - if (!worldState.getBlock().isReplaceable(world, blockPos)) - blockPos = blockPos.offset(side); - - if (!stack.isEmpty() && player.canPlayerEdit(blockPos, side, stack) && world.mayPlace(storedState.getBlock(), blockPos, false, side, player)) { - if (world.setBlockState(blockPos, storedState, 3)) { - storedState.getBlock().onBlockPlacedBy(world, blockPos, storedState, player, ItemStack.EMPTY); - - if (tileData != null) { - tileData.setInteger("x", blockPos.getX()); - tileData.setInteger("y", blockPos.getY()); - tileData.setInteger("z", blockPos.getZ()); - TileEntity worldTile = world.getTileEntity(blockPos); - if (worldTile != null) - worldTile.readFromNBT(tileData); - } - - world.notifyBlockUpdate(blockPos, state, state, 3); - stack.getTagCompound().removeTag("stored"); - return EnumActionResult.SUCCESS; - } - } - } - } - return EnumActionResult.FAIL; - } - - // We only want to send the display name to the client rather than the bloated tag with tile data and such - @Nullable - @Override - public NBTTagCompound getNBTShareTag(ItemStack stack) { - if (!stack.hasTagCompound() || !stack.getTagCompound().hasKey("stored")) - return super.getNBTShareTag(stack); - - NBTTagCompound shareTag = stack.getTagCompound().copy(); - NBTTagCompound storedTag = shareTag.getCompoundTag("stored"); - storedTag.removeTag("state"); - storedTag.removeTag("stored"); - - return shareTag; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilVoid.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilVoid.java deleted file mode 100644 index 93796d8d..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilVoid.java +++ /dev/null @@ -1,114 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.core.data.SoulNetwork; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.iface.ISigil; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.*; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.World; -import net.minecraftforge.event.ForgeEventFactory; -import net.minecraftforge.fluids.FluidStack; -import net.minecraftforge.fluids.IFluidBlock; -import net.minecraftforge.fluids.capability.CapabilityFluidHandler; -import net.minecraftforge.fluids.capability.IFluidHandler; - -public class ItemSigilVoid extends ItemSigilBase { - public ItemSigilVoid() { - super("void", 50); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (stack.getItem() instanceof ISigil.Holding) - stack = ((Holding) stack.getItem()).getHeldItem(stack, player); - if (PlayerHelper.isFakePlayer(player)) - return ActionResult.newResult(EnumActionResult.FAIL, stack); - - if (!world.isRemote && !isUnusable(stack)) { - RayTraceResult rayTrace = this.rayTrace(world, player, true); - - if (rayTrace != null) { - ActionResult ret = ForgeEventFactory.onBucketUse(player, world, stack, rayTrace); - if (ret != null) - return ret; - - if (rayTrace.typeOfHit == RayTraceResult.Type.BLOCK) { - BlockPos blockpos = rayTrace.getBlockPos(); - - if (!world.isBlockModifiable(player, blockpos)) { - return super.onItemRightClick(world, player, hand); - } - - if (!player.canPlayerEdit(blockpos.offset(rayTrace.sideHit), rayTrace.sideHit, stack)) { - return super.onItemRightClick(world, player, hand); - } - - if (!player.canPlayerEdit(blockpos, rayTrace.sideHit, stack)) { - return super.onItemRightClick(world, player, hand); - } - - if (world.getBlockState(blockpos).getBlock().getMaterial(world.getBlockState(blockpos)).isLiquid() && NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())).isSuccess()) { - world.setBlockToAir(blockpos); - return super.onItemRightClick(world, player, hand); - } - } - } else { - return super.onItemRightClick(world, player, hand); - } - - if (!player.capabilities.isCreativeMode) - setUnusable(stack, !NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())).isSuccess()); - } - - return super.onItemRightClick(world, player, hand); - } - - @Override - public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos blockPos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - ItemStack stack = player.getHeldItem(hand); - if (PlayerHelper.isFakePlayer(player)) - return EnumActionResult.FAIL; - - if (world.isRemote || player.isSneaking() || isUnusable(stack)) { - return EnumActionResult.FAIL; - } - - if (!world.canMineBlockBody(player, blockPos)) { - return EnumActionResult.FAIL; - } - - SoulNetwork network = NetworkHelper.getSoulNetwork(getBinding(stack)); - TileEntity tile = world.getTileEntity(blockPos); - if (tile != null && tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side)) { - IFluidHandler handler = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side); - FluidStack amount = handler.drain(1000, false); - - if (amount != null && amount.amount > 0 && network.syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())).isSuccess()) { - handler.drain(1000, true); - return EnumActionResult.SUCCESS; - } - - return EnumActionResult.FAIL; - } - - BlockPos newPos = blockPos.offset(side); - - if (!player.canPlayerEdit(newPos, side, stack)) { - return EnumActionResult.FAIL; - } - - if (world.getBlockState(newPos).getBlock() instanceof IFluidBlock && network.syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())).isSuccess()) { - world.setBlockToAir(newPos); - return EnumActionResult.SUCCESS; - } - - return EnumActionResult.FAIL; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilWater.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilWater.java deleted file mode 100644 index 5737fd32..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilWater.java +++ /dev/null @@ -1,133 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.iface.ISigil; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import net.minecraft.block.BlockCauldron; -import net.minecraft.block.material.Material; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.init.SoundEvents; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.*; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.World; -import net.minecraftforge.fluids.FluidRegistry; -import net.minecraftforge.fluids.FluidStack; -import net.minecraftforge.fluids.capability.CapabilityFluidHandler; -import net.minecraftforge.fluids.capability.IFluidHandler; - -public class ItemSigilWater extends ItemSigilBase { - public ItemSigilWater() { - super("water", 100); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - if (stack.getItem() instanceof ISigil.Holding) - stack = ((Holding) stack.getItem()).getHeldItem(stack, player); - if (PlayerHelper.isFakePlayer(player)) - return ActionResult.newResult(EnumActionResult.FAIL, stack); - - if (!world.isRemote && !isUnusable(stack)) { - RayTraceResult rayTrace = this.rayTrace(world, player, false); - - if (rayTrace != null) { - ActionResult ret = net.minecraftforge.event.ForgeEventFactory.onBucketUse(player, world, stack, rayTrace); - if (ret != null) - return ret; - - if (rayTrace.typeOfHit == RayTraceResult.Type.BLOCK) { - BlockPos blockpos = rayTrace.getBlockPos(); - - if (!world.isBlockModifiable(player, blockpos)) - return super.onItemRightClick(world, player, hand); - - if (!player.canPlayerEdit(blockpos.offset(rayTrace.sideHit), rayTrace.sideHit, stack)) - return super.onItemRightClick(world, player, hand); - - BlockPos blockpos1 = blockpos.offset(rayTrace.sideHit); - - if (!player.canPlayerEdit(blockpos1, rayTrace.sideHit, stack)) - return super.onItemRightClick(world, player, hand); - - if (canPlaceWater(world, blockpos1) && NetworkHelper.getSoulNetwork(getBinding(stack)).syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())).isSuccess() && tryPlaceWater(world, blockpos1)) - return super.onItemRightClick(world, player, hand); - } - } - } - - return super.onItemRightClick(world, player, hand); - } - - @Override - public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos blockPos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { - ItemStack stack = player.getHeldItem(hand); - if (world.isRemote || player.isSneaking() || isUnusable(stack)) - return EnumActionResult.FAIL; - - if (!world.canMineBlockBody(player, blockPos)) - return EnumActionResult.FAIL; - - TileEntity tile = world.getTileEntity(blockPos); - if (tile != null && tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side)) { - IFluidHandler handler = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side); - FluidStack fluid = new FluidStack(FluidRegistry.WATER, 1000); - int amount = handler.fill(fluid, false); - - if (amount > 0 && NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())).isSuccess()) { - handler.fill(fluid, true); - return EnumActionResult.SUCCESS; - } - - return EnumActionResult.FAIL; - } - - if (world.getBlockState(blockPos).getBlock() == Blocks.CAULDRON && NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, SoulTicket.item(stack, world, player, getLpUsed())).isSuccess()) { - world.setBlockState(blockPos, Blocks.CAULDRON.getDefaultState().withProperty(BlockCauldron.LEVEL, 3)); - return EnumActionResult.SUCCESS; - } - - return EnumActionResult.FAIL; - } - - public boolean canPlaceWater(World world, BlockPos blockPos) { - if (!world.isAirBlock(blockPos) && world.getBlockState(blockPos).getBlock().getMaterial(world.getBlockState(blockPos)).isSolid()) - return false; - else if ((world.getBlockState(blockPos).getBlock() == Blocks.WATER || world.getBlockState(blockPos).getBlock() == Blocks.FLOWING_WATER) && world.getBlockState(blockPos).getBlock().getMetaFromState(world.getBlockState(blockPos)) == 0) - return false; - else - return true; - } - - public boolean tryPlaceWater(World worldIn, BlockPos pos) { - - Material material = worldIn.getBlockState(pos).getBlock().getMaterial(worldIn.getBlockState(pos)); - boolean notSolid = !material.isSolid(); - - if (!worldIn.isAirBlock(pos) && !notSolid) { - return false; - } else { - if (worldIn.provider.doesWaterVaporize()) { - int i = pos.getX(); - int j = pos.getY(); - int k = pos.getZ(); - worldIn.playSound(null, i, j, k, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (worldIn.rand.nextFloat() - worldIn.rand.nextFloat()) * 0.8F); - - for (int l = 0; l < 8; ++l) - worldIn.spawnParticle(EnumParticleTypes.SMOKE_LARGE, (double) i + Math.random(), (double) j + Math.random(), (double) k + Math.random(), 0.0D, 0.0D, 0.0D, 0); - } else { - if (!worldIn.isRemote && notSolid && !material.isLiquid()) - worldIn.destroyBlock(pos, true); - - worldIn.setBlockState(pos, Blocks.FLOWING_WATER.getDefaultState(), 3); - } - - return true; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilWhirlwind.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilWhirlwind.java deleted file mode 100644 index 9577fd78..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilWhirlwind.java +++ /dev/null @@ -1,22 +0,0 @@ -package WayofTime.bloodmagic.item.sigil; - -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; -import net.minecraft.world.World; - -public class ItemSigilWhirlwind extends ItemSigilToggleableBase { - public ItemSigilWhirlwind() { - super("whirlwind", 250); - } - - @Override - public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) { - if (PlayerHelper.isFakePlayer(player)) - return; - - player.addPotionEffect(new PotionEffect(RegistrarBloodMagic.WHIRLWIND, 2, 0, true, false)); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/soul/ItemMonsterSoul.java b/src/main/java/WayofTime/bloodmagic/item/soul/ItemMonsterSoul.java deleted file mode 100644 index 6e83eb7e..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/soul/ItemMonsterSoul.java +++ /dev/null @@ -1,121 +0,0 @@ -package WayofTime.bloodmagic.item.soul; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.IDemonWill; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.item.ItemEnum; -import WayofTime.bloodmagic.item.types.ISubItem; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.List; -import java.util.Locale; - -public class ItemMonsterSoul extends ItemEnum.Variant implements IDemonWill { - - public ItemMonsterSoul() { - super(WillType.class, "monster_soul"); - - setMaxStackSize(1); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - tooltip.add(TextHelper.localize("tooltip.bloodmagic.will", getWill(getType(stack), stack))); - - super.addInformation(stack, world, tooltip, flag); - } - - @Override - public EnumDemonWillType getType(ItemStack stack) { - return EnumDemonWillType.values()[stack.getItemDamage() % 5]; - } - - @Override - public double getWill(EnumDemonWillType type, ItemStack soulStack) { - if (type != this.getType(soulStack)) { - return 0; - } - - NBTHelper.checkNBT(soulStack); - - NBTTagCompound tag = soulStack.getTagCompound(); - - return tag.getDouble(Constants.NBT.SOULS); - } - - @Override - public void setWill(EnumDemonWillType type, ItemStack soulStack, double souls) { - NBTHelper.checkNBT(soulStack); - - NBTTagCompound tag = soulStack.getTagCompound(); - - soulStack.setItemDamage(type.ordinal()); - - tag.setDouble(Constants.NBT.SOULS, souls); - } - - @Override - public double drainWill(EnumDemonWillType type, ItemStack soulStack, double drainAmount) { - double souls = getWill(type, soulStack); - - double soulsDrained = Math.min(drainAmount, souls); - setWill(type, soulStack, souls - soulsDrained); - - return soulsDrained; - } - - @Override - public ItemStack createWill(int meta, double number) { - ItemStack soulStack = new ItemStack(this, 1, meta % 5); - setWill(getType(soulStack), soulStack, number); - return soulStack; - } - - @Override - public double getWill(ItemStack willStack) { - return this.getWill(EnumDemonWillType.DEFAULT, willStack); - } - - @Override - public void setWill(ItemStack willStack, double will) { - this.setWill(EnumDemonWillType.DEFAULT, willStack, will); - } - - @Override - public double drainWill(ItemStack willStack, double drainAmount) { - return this.drainWill(EnumDemonWillType.DEFAULT, willStack, drainAmount); - } - - public enum WillType implements ISubItem { - - RAW, - CORROSIVE, - DESTRUCTIVE, - VENGEFUL, - STEADFAST,; - - @Nonnull - @Override - public String getInternalName() { - return name().toLowerCase(Locale.ROOT); - } - - @Nonnull - @Override - public ItemStack getStack(int count) { - return new ItemStack(RegistrarBloodMagicItems.MONSTER_SOUL, count, ordinal()); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientArmourGem.java b/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientArmourGem.java deleted file mode 100644 index 9cb62f6d..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientArmourGem.java +++ /dev/null @@ -1,81 +0,0 @@ -package WayofTime.bloodmagic.item.soul; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.item.armour.ItemSentientArmour; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.PlayerDemonWillHandler; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.renderer.block.model.ModelResourceLocation; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.util.NonNullList; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.function.Consumer; - -public class ItemSentientArmourGem extends Item implements IMeshProvider { - public ItemSentientArmourGem() { - super(); - - setCreativeTab(BloodMagic.TAB_BM); - setUnlocalizedName(BloodMagic.MODID + ".sentientArmourGem"); - setMaxStackSize(1); - } - - public EnumDemonWillType getCurrentType(ItemStack stack) { - return EnumDemonWillType.DEFAULT; - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - boolean hasSentientArmour = false; - NonNullList armourInventory = player.inventory.armorInventory; - for (ItemStack armourStack : armourInventory) { - if (armourStack != null && armourStack.getItem() instanceof ItemSentientArmour) { - hasSentientArmour = true; - } - } - - if (hasSentientArmour) { - ItemSentientArmour.revertAllArmour(player); - } else { - EnumDemonWillType type = PlayerDemonWillHandler.getLargestWillType(player); - double will = PlayerDemonWillHandler.getTotalDemonWill(type, player); - -// PlayerDemonWillHandler.consumeDemonWill(player, willBracket[bracket]); - ItemSentientArmour.convertPlayerArmour(type, will, player); - } - - return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand)); - } - - @SideOnly(Side.CLIENT) - @Override - public ItemMeshDefinition getMeshDefinition() { - return stack -> { - boolean flag = false; - NonNullList armourInventory = Minecraft.getMinecraft().player.inventory.armorInventory; - for (ItemStack armourStack : armourInventory) { - if (armourStack != null && armourStack.getItem() instanceof ItemSentientArmour) { - flag = true; - } - } - - return new ModelResourceLocation(stack.getItem().getRegistryName(), "type=" + (flag ? "" : "de") + "activated"); - }; - } - - @Override - public void gatherVariants(Consumer variants) { - variants.accept("type=activated"); - variants.accept("type=deactivated"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientAxe.java b/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientAxe.java deleted file mode 100644 index 9f9bb426..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientAxe.java +++ /dev/null @@ -1,495 +0,0 @@ -package WayofTime.bloodmagic.item.soul; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionMultiWill; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter; -import WayofTime.bloodmagic.iface.IMultiWillTool; -import WayofTime.bloodmagic.iface.ISentientSwordEffectProvider; -import WayofTime.bloodmagic.iface.ISentientTool; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.IDemonWill; -import WayofTime.bloodmagic.soul.IDemonWillWeapon; -import WayofTime.bloodmagic.soul.PlayerDemonWillHandler; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import com.google.common.collect.HashMultimap; -import com.google.common.collect.Multimap; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.monster.EntitySlime; -import net.minecraft.entity.monster.IMob; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.Item; -import net.minecraft.item.ItemAxe; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.world.EnumDifficulty; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.*; -import java.util.function.Consumer; - -public class ItemSentientAxe extends ItemAxe implements IDemonWillWeapon, IMeshProvider, IMultiWillTool, ISentientTool { - public static int[] soulBracket = new int[]{16, 60, 200, 400, 1000}; - public static double[] defaultDamageAdded = new double[]{1, 2, 3, 3.5, 4}; - public static double[] destructiveDamageAdded = new double[]{2, 3, 4, 5, 6}; - public static double[] vengefulDamageAdded = new double[]{0, 0.5, 1, 1.5, 2}; - public static double[] steadfastDamageAdded = new double[]{0, 0.5, 1, 1.5, 2}; - public static double[] defaultDigSpeedAdded = new double[]{1, 1.5, 2, 3, 4}; - public static double[] soulDrainPerSwing = new double[]{0.05, 0.1, 0.2, 0.4, 0.75}; - public static double[] soulDrop = new double[]{2, 4, 7, 10, 13}; - public static double[] staticDrop = new double[]{1, 1, 2, 3, 3}; - - public static double[] healthBonus = new double[]{0, 0, 0, 0, 0}; //TODO: Think of implementing this later - public static double[] vengefulAttackSpeed = new double[]{-3, -2.8, -2.7, -2.6, -2.5}; - public static double[] destructiveAttackSpeed = new double[]{-3.1, -3.1, -3.2, -3.3, -3.3}; - - public static int[] absorptionTime = new int[]{200, 300, 400, 500, 600}; - - public static double maxAbsorptionHearts = 10; - - public static int[] poisonTime = new int[]{25, 50, 60, 80, 100}; - public static int[] poisonLevel = new int[]{0, 0, 0, 1, 1}; - - public static double[] movementSpeed = new double[]{0.05, 0.1, 0.15, 0.2, 0.25}; - - public final double baseAttackDamage = 8; - public final double baseAttackSpeed = -3; - - public ItemSentientAxe() { - super(Item.ToolMaterial.IRON); - setMaxDamage(getMaxDamage() * 2); -// super(ModItems.soulToolMaterial); - - setUnlocalizedName(BloodMagic.MODID + ".sentientAxe"); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public float getDestroySpeed(ItemStack stack, IBlockState state) { - float value = super.getDestroySpeed(stack, state); - if (value > 1) { - return (float) (value + getDigSpeedOfSword(stack)); - } else { - return value; - } - } - - @Override - public boolean getIsRepairable(ItemStack toRepair, ItemStack repair) { - return RegistrarBloodMagicItems.ITEM_DEMON_CRYSTAL == repair.getItem() || super.getIsRepairable(toRepair, repair); - } - - public void recalculatePowers(ItemStack stack, World world, EntityPlayer player) { - EnumDemonWillType type = PlayerDemonWillHandler.getLargestWillType(player); - double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); - this.setCurrentType(stack, soulsRemaining > 0 ? type : EnumDemonWillType.DEFAULT); - int level = getLevel(stack, soulsRemaining); - - double drain = level >= 0 ? soulDrainPerSwing[level] : 0; - double extraDamage = getExtraDamage(type, level); - - setDrainOfActivatedSword(stack, drain); - setDamageOfActivatedSword(stack, baseAttackDamage + extraDamage); - setStaticDropOfActivatedSword(stack, level >= 0 ? staticDrop[level] : 1); - setDropOfActivatedSword(stack, level >= 0 ? soulDrop[level] : 0); - setAttackSpeedOfSword(stack, level >= 0 ? getAttackSpeed(type, level) : baseAttackSpeed); - setHealthBonusOfSword(stack, level >= 0 ? getHealthBonus(type, level) : 0); - setSpeedOfSword(stack, level >= 0 ? getMovementSpeed(type, level) : 0); - setDigSpeedOfSword(stack, level >= 0 ? getDigSpeed(type, level) : 0); - } - - public double getExtraDamage(EnumDemonWillType type, int willBracket) { - if (willBracket < 0) { - return 0; - } - - switch (type) { - case CORROSIVE: - case DEFAULT: - return defaultDamageAdded[willBracket]; - case DESTRUCTIVE: - return destructiveDamageAdded[willBracket]; - case VENGEFUL: - return vengefulDamageAdded[willBracket]; - case STEADFAST: - return steadfastDamageAdded[willBracket]; - } - - return 0; - } - - public double getAttackSpeed(EnumDemonWillType type, int willBracket) { - switch (type) { - case VENGEFUL: - return vengefulAttackSpeed[willBracket]; - case DESTRUCTIVE: - return destructiveAttackSpeed[willBracket]; - default: - return -2.9; - } - } - - public double getHealthBonus(EnumDemonWillType type, int willBracket) { - switch (type) { - case STEADFAST: - return healthBonus[willBracket]; - default: - return 0; - } - } - - public double getMovementSpeed(EnumDemonWillType type, int willBracket) { - switch (type) { - case VENGEFUL: - return movementSpeed[willBracket]; - default: - return 0; - } - } - - public double getDigSpeed(EnumDemonWillType type, int willBracket) { - switch (type) { - case VENGEFUL: -// return movementSpeed[willBracket]; - default: - return defaultDigSpeedAdded[willBracket]; - } - } - - public void applyEffectToEntity(EnumDemonWillType type, int willBracket, EntityLivingBase target, EntityPlayer attacker) { - switch (type) { - case CORROSIVE: - target.addPotionEffect(new PotionEffect(MobEffects.WITHER, poisonTime[willBracket], poisonLevel[willBracket])); - break; - case DEFAULT: - break; - case DESTRUCTIVE: - break; - case STEADFAST: - if (!target.isEntityAlive()) { - float absorption = attacker.getAbsorptionAmount(); - attacker.addPotionEffect(new PotionEffect(MobEffects.ABSORPTION, absorptionTime[willBracket], 127)); - attacker.setAbsorptionAmount((float) Math.min(absorption + target.getMaxHealth() * 0.05f, maxAbsorptionHearts)); - } - break; - case VENGEFUL: - break; - } - } - - @Override - public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) { - if (super.hitEntity(stack, target, attacker)) { - if (attacker instanceof EntityPlayer) { - EntityPlayer attackerPlayer = (EntityPlayer) attacker; - this.recalculatePowers(stack, attackerPlayer.getEntityWorld(), attackerPlayer); - EnumDemonWillType type = this.getCurrentType(stack); - double will = PlayerDemonWillHandler.getTotalDemonWill(type, attackerPlayer); - int willBracket = this.getLevel(stack, will); - - applyEffectToEntity(type, willBracket, target, attackerPlayer); - - ItemStack offStack = attackerPlayer.getItemStackFromSlot(EntityEquipmentSlot.OFFHAND); - if (offStack.getItem() instanceof ISentientSwordEffectProvider) { - ISentientSwordEffectProvider provider = (ISentientSwordEffectProvider) offStack.getItem(); - if (provider.providesEffectForWill(type)) { - provider.applyOnHitEffect(type, stack, offStack, attacker, target); - } - } - } - - return true; - } - - return false; - } - - @Override - public EnumDemonWillType getCurrentType(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - if (!tag.hasKey(Constants.NBT.WILL_TYPE)) { - return EnumDemonWillType.DEFAULT; - } - - return EnumDemonWillType.valueOf(tag.getString(Constants.NBT.WILL_TYPE).toUpperCase(Locale.ENGLISH)); - } - - public void setCurrentType(ItemStack stack, EnumDemonWillType type) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setString(Constants.NBT.WILL_TYPE, type.toString()); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - recalculatePowers(player.getHeldItem(hand), world, player); - - return super.onItemRightClick(world, player, hand); - } - - @Override - public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) { - return oldStack.getItem() != newStack.getItem(); - } - - private int getLevel(ItemStack stack, double soulsRemaining) { - int lvl = -1; - for (int i = 0; i < soulBracket.length; i++) { - if (soulsRemaining >= soulBracket[i]) { - lvl = i; - } - } - - return lvl; - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - - tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.bloodmagic.sentientAxe.desc")))); - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentType." + getCurrentType(stack).getName().toLowerCase())); - } - - @Override - public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity) { - recalculatePowers(stack, player.getEntityWorld(), player); - - double drain = this.getDrainOfActivatedSword(stack); - if (drain > 0) { - EnumDemonWillType type = getCurrentType(stack); - double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); - - if (drain > soulsRemaining) { - return false; - } else { - PlayerDemonWillHandler.consumeDemonWill(type, player, drain); - } - } - - return super.onLeftClickEntity(stack, player, entity); - } - - @Override - @SideOnly(Side.CLIENT) - public ItemMeshDefinition getMeshDefinition() { - return new CustomMeshDefinitionMultiWill("sentient_axe"); - } - - @Override - public void gatherVariants(Consumer variants) { - for (EnumDemonWillType type : EnumDemonWillType.values()) - variants.accept("type=" + type.getName().toLowerCase()); - } - - @Override - public List getRandomDemonWillDrop(EntityLivingBase killedEntity, EntityLivingBase attackingEntity, ItemStack stack, int looting) { - List soulList = new ArrayList<>(); - - if (killedEntity.getEntityWorld().getDifficulty() != EnumDifficulty.PEACEFUL && !(killedEntity instanceof IMob)) { - return soulList; - } - - double willModifier = killedEntity instanceof EntitySlime ? 0.67 : 1; - - IDemonWill soul = ((IDemonWill) RegistrarBloodMagicItems.MONSTER_SOUL); - - EnumDemonWillType type = this.getCurrentType(stack); - - for (int i = 0; i <= looting; i++) { - if (i == 0 || attackingEntity.getEntityWorld().rand.nextDouble() < 0.4) { - ItemStack soulStack = soul.createWill(type.ordinal(), willModifier * (this.getDropOfActivatedSword(stack) * attackingEntity.getEntityWorld().rand.nextDouble() + this.getStaticDropOfActivatedSword(stack)) * killedEntity.getMaxHealth() / 20d); - soulList.add(soulStack); - } - } - - return soulList; - } - - //TODO: Change attack speed. - @Override - public Multimap getAttributeModifiers(EntityEquipmentSlot slot, ItemStack stack) { - Multimap multimap = HashMultimap.create(); - if (slot == EntityEquipmentSlot.MAINHAND) { - multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", getDamageOfActivatedSword(stack), 0)); - multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Weapon modifier", this.getAttackSpeedOfSword(stack), 0)); - multimap.put(SharedMonsterAttributes.MAX_HEALTH.getName(), new AttributeModifier(new UUID(0, 31818145), "Weapon modifier", this.getHealthBonusOfSword(stack), 0)); - multimap.put(SharedMonsterAttributes.MOVEMENT_SPEED.getName(), new AttributeModifier(new UUID(0, 4218052), "Weapon modifier", this.getSpeedOfSword(stack), 2)); - } - - return multimap; - } - - public double getDamageOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_DAMAGE); - } - - public void setDamageOfActivatedSword(ItemStack stack, double damage) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_DAMAGE, damage); - } - - public double getDrainOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_ACTIVE_DRAIN); - } - - public void setDrainOfActivatedSword(ItemStack stack, double drain) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_ACTIVE_DRAIN, drain); - } - - public double getStaticDropOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_STATIC_DROP); - } - - public void setStaticDropOfActivatedSword(ItemStack stack, double drop) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_STATIC_DROP, drop); - } - - public double getDropOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_DROP); - } - - public void setDropOfActivatedSword(ItemStack stack, double drop) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_DROP, drop); - } - - public double getHealthBonusOfSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_HEALTH); - } - - public void setHealthBonusOfSword(ItemStack stack, double hp) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_HEALTH, hp); - } - - public double getAttackSpeedOfSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_ATTACK_SPEED); - } - - public void setAttackSpeedOfSword(ItemStack stack, double speed) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_ATTACK_SPEED, speed); - } - - public double getSpeedOfSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_SPEED); - } - - public void setSpeedOfSword(ItemStack stack, double speed) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_SPEED, speed); - } - - public double getDigSpeedOfSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_DIG_SPEED); - } - - public void setDigSpeedOfSword(ItemStack stack, double speed) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_DIG_SPEED, speed); - } - - @Override - public boolean spawnSentientEntityOnDrop(ItemStack droppedStack, EntityPlayer player) { - World world = player.getEntityWorld(); - if (!world.isRemote) { - this.recalculatePowers(droppedStack, world, player); - - EnumDemonWillType type = this.getCurrentType(droppedStack); - double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); - if (soulsRemaining < 1024) { - return false; - } - - PlayerDemonWillHandler.consumeDemonWill(type, player, 100); - - EntitySentientSpecter specterEntity = new EntitySentientSpecter(world); - specterEntity.setPosition(player.posX, player.posY, player.posZ); - world.spawnEntity(specterEntity); - - specterEntity.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, droppedStack.copy()); - - specterEntity.setType(this.getCurrentType(droppedStack)); - specterEntity.setOwner(player); - specterEntity.setTamed(true); - - return true; - } - - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientBow.java b/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientBow.java deleted file mode 100644 index 70e48450..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientBow.java +++ /dev/null @@ -1,496 +0,0 @@ -package WayofTime.bloodmagic.item.soul; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter; -import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow; -import WayofTime.bloodmagic.iface.IMultiWillTool; -import WayofTime.bloodmagic.iface.ISentientTool; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.PlayerDemonWillHandler; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.enchantment.EnchantmentHelper; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.projectile.EntityArrow; -import net.minecraft.entity.projectile.EntityTippedArrow; -import net.minecraft.init.Enchantments; -import net.minecraft.init.Items; -import net.minecraft.init.SoundEvents; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.IItemPropertyGetter; -import net.minecraft.item.ItemBow; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.stats.StatList; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.SoundCategory; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.Locale; - -public class ItemSentientBow extends ItemBow implements IMultiWillTool, ISentientTool, IVariantProvider//, IMeshProvider -{ - public static int[] soulBracket = new int[] { 16, 60, 200, 400, 1000, 2000, 4000 }; - public static double[] defaultDamageAdded = new double[] { 0.25, 0.5, 0.75, 1, 1.25, 1.5, 1.75 }; - public static float[] velocityAdded = new float[] { 0.25f, 0.5f, 0.75f, 1, 1.25f, 1.5f, 1.75f }; - public static double[] soulDrainPerSwing = new double[] { 0.05, 0.1, 0.2, 0.4, 0.75, 1, 1.5 }; //TODO - public static double[] soulDrop = new double[] { 2, 4, 7, 10, 13, 16, 24 }; - public static double[] staticDrop = new double[] { 1, 1, 2, 3, 3, 3, 4 }; - - public ItemSentientBow() - { - super(); - setUnlocalizedName(BloodMagic.MODID + ".sentientBow"); - setCreativeTab(BloodMagic.TAB_BM); - this.addPropertyOverride(new ResourceLocation("pull"), new IItemPropertyGetter() - { - @SideOnly(Side.CLIENT) - public float apply(ItemStack stack, World world, EntityLivingBase entityIn) - { - if (entityIn == null) - { - return 0.0F; - } else - { - ItemStack itemstack = entityIn.getActiveItemStack(); - return !itemstack.isEmpty() && itemstack.getItem() == RegistrarBloodMagicItems.SENTIENT_BOW ? (float) (stack.getMaxItemUseDuration() - entityIn.getItemInUseCount()) / 20.0F : 0.0F; - } - } - }); - this.addPropertyOverride(new ResourceLocation("pulling"), new IItemPropertyGetter() - { - @SideOnly(Side.CLIENT) - public float apply(ItemStack stack, World world, EntityLivingBase entityIn) - { - return entityIn != null && entityIn.isHandActive() && entityIn.getActiveItemStack() == stack ? 1.0F : 0.0F; - } - }); - this.addPropertyOverride(new ResourceLocation("type"), new IItemPropertyGetter() - { - @SideOnly(Side.CLIENT) - public float apply(ItemStack stack, World world, EntityLivingBase entityIn) - { - return ((ItemSentientBow) RegistrarBloodMagicItems.SENTIENT_BOW).getCurrentType(stack).ordinal(); - } - }); - } - - @Override - public boolean getIsRepairable(ItemStack toRepair, ItemStack repair) - { - return RegistrarBloodMagicItems.ITEM_DEMON_CRYSTAL == repair.getItem() || super.getIsRepairable(toRepair, repair); - } - - public void recalculatePowers(ItemStack stack, World world, EntityPlayer player) - { - EnumDemonWillType type = PlayerDemonWillHandler.getLargestWillType(player); - double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); - recalculatePowers(stack, type, soulsRemaining); - } - - public void recalculatePowers(ItemStack stack, EnumDemonWillType type, double will) - { - this.setCurrentType(stack, will > 0 ? type : EnumDemonWillType.DEFAULT); - int level = getLevel(will); -// - double drain = level >= 0 ? soulDrainPerSwing[level] : 0; - - setDrainOfActivatedBow(stack, drain); - setStaticDropOfActivatedBow(stack, level >= 0 ? staticDrop[level] : 1); - setDropOfActivatedBow(stack, level >= 0 ? soulDrop[level] : 0); -// double drain = level >= 0 ? soulDrainPerSwing[level] : 0; -// double extraDamage = level >= 0 ? damageAdded[level] : 0; -// -// setDrainOfActivatedSword(stack, drain); -// setDamageOfActivatedSword(stack, 7 + extraDamage); -// setStaticDropOfActivatedSword(stack, level >= 0 ? staticDrop[level] : 1); -// setDropOfActivatedSword(stack, level >= 0 ? soulDrop[level] : 0); - - setVelocityOfArrow(stack, level >= 0 ? 3 + getVelocityModifier(type, level) : 0); - setDamageAdded(stack, level >= 0 ? getDamageModifier(type, level) : 0); - } - - private int getLevel(double soulsRemaining) - { - int lvl = -1; - for (int i = 0; i < soulBracket.length; i++) - { - if (soulsRemaining >= soulBracket[i]) - { - lvl = i; - } - } - - return lvl; - } - - @Override - public EnumDemonWillType getCurrentType(ItemStack stack) - { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - if (!tag.hasKey(Constants.NBT.WILL_TYPE)) - { - return EnumDemonWillType.DEFAULT; - } - - return EnumDemonWillType.valueOf(tag.getString(Constants.NBT.WILL_TYPE).toUpperCase(Locale.ENGLISH)); - } - - public double getDamageModifier(EnumDemonWillType type, int willBracket) - { - switch (type) - { - case VENGEFUL: - return 0; - case DEFAULT: - case CORROSIVE: - case DESTRUCTIVE: - case STEADFAST: - return defaultDamageAdded[willBracket]; - } - - return 0; - } - - public float getVelocityModifier(EnumDemonWillType type, int willBracket) - { - switch (type) - { - case VENGEFUL: - return velocityAdded[willBracket]; - default: - return 0; - } - } - - public void setDamageAdded(ItemStack stack, double damage) - { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble("damage", damage); - } - - public double getDamageAdded(ItemStack stack) - { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - return tag.getDouble("damage"); - } - - public void setVelocityOfArrow(ItemStack stack, float velocity) - { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setFloat("velocity", velocity); - } - - public float getVelocityOfArrow(ItemStack stack) - { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - if (tag.hasKey("velocity")) - { - return tag.getFloat("velocity"); - } - - return 3; - } - - public void setCurrentType(ItemStack stack, EnumDemonWillType type) - { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setString(Constants.NBT.WILL_TYPE, type.toString()); - } - - public double getDrainOfActivatedBow(ItemStack stack) - { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_ACTIVE_DRAIN); - } - - public void setDrainOfActivatedBow(ItemStack stack, double drain) - { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_ACTIVE_DRAIN, drain); - } - - public double getStaticDropOfActivatedBow(ItemStack stack) - { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_STATIC_DROP); - } - - public void setStaticDropOfActivatedBow(ItemStack stack, double drop) - { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_STATIC_DROP, drop); - } - - public double getDropOfActivatedBow(ItemStack stack) - { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_DROP); - } - - public void setDropOfActivatedBow(ItemStack stack, double drop) - { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_DROP, drop); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) - { - ItemStack stack = player.getHeldItem(hand); - this.recalculatePowers(stack, world, player); - return super.onItemRightClick(world, player, hand); - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) - { - variants.put(0, "inventory"); - } - - public EntityTippedArrow getArrowEntity(World world, ItemStack stack, EntityLivingBase target, EntityLivingBase user, float velocity) - { - EnumDemonWillType type = this.getCurrentType(stack); - - double amount = user instanceof EntityPlayer ? (this.getDropOfActivatedBow(stack) * world.rand.nextDouble() + this.getStaticDropOfActivatedBow(stack)) : 0; - - float newArrowVelocity = velocity * getVelocityOfArrow(stack); - double soulsRemaining = user instanceof EntityPlayer ? (PlayerDemonWillHandler.getTotalDemonWill(type, (EntityPlayer) user)) : 0; - EntitySentientArrow entityArrow = new EntitySentientArrow(world, user, type, amount, getLevel(soulsRemaining)); - - double d0 = target.posX - user.posX; - double d1 = target.getEntityBoundingBox().minY + (double) (target.height / 3.0F) - entityArrow.posY; - double d2 = target.posZ - user.posZ; - double d3 = (double) MathHelper.sqrt(d0 * d0 + d2 * d2); - entityArrow.shoot(d0, d1 + d3 * 0.05, d2, newArrowVelocity, 0); - - if (newArrowVelocity == 0) - { - world.playSound(null, user.getPosition(), SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.NEUTRAL, 0.4F, 1.0F); - return null; - } - - if (velocity == 1.0F) - { - entityArrow.setIsCritical(true); - } - - int j = EnchantmentHelper.getEnchantmentLevel(Enchantments.POWER, stack); - - entityArrow.setDamage(entityArrow.getDamage() + this.getDamageAdded(stack) + (j > 0 ? j * 0.5 + 0.5 : 0)); - - int k = EnchantmentHelper.getEnchantmentLevel(Enchantments.PUNCH, stack); - - if (k > 0) - { - entityArrow.setKnockbackStrength(k); - } - - if (EnchantmentHelper.getEnchantmentLevel(Enchantments.FLAME, stack) > 0) - { - entityArrow.setFire(100); - } - - entityArrow.pickupStatus = EntityArrow.PickupStatus.CREATIVE_ONLY; - - return entityArrow; - } - - @Override - public void onPlayerStoppedUsing(ItemStack stack, World world, EntityLivingBase entityLiving, int timeLeft) - { - if (entityLiving instanceof EntityPlayer) - { - EntityPlayer player = (EntityPlayer) entityLiving; - boolean flag = player.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantments.INFINITY, stack) > 0; - ItemStack itemstack = this.getFiredArrow(player); - - int i = this.getMaxItemUseDuration(stack) - timeLeft; - i = net.minecraftforge.event.ForgeEventFactory.onArrowLoose(stack, world, (EntityPlayer) entityLiving, i, itemstack != null || flag); - if (i < 0) - return; - - if (itemstack != null || flag) - { - if (itemstack == null) - { - itemstack = new ItemStack(Items.ARROW); - } - - float arrowVelocity = getArrowVelocity(i); - - if ((double) arrowVelocity >= 0.1D) - { - boolean flag1 = flag && itemstack.getItem() == Items.ARROW; //Forge: Fix consuming custom arrows. - - if (!world.isRemote) - { - this.recalculatePowers(stack, world, player); - EnumDemonWillType type = this.getCurrentType(stack); - - //Need to do some stuffs -// ItemArrow itemarrow = ((ItemArrow) (itemstack.getItem() instanceof ItemArrow ? itemstack.getItem() : Items.arrow)); -// EntityArrow entityArrow = itemarrow.createArrow(world, itemstack, player); - - double amount = (this.getDropOfActivatedBow(stack) * world.rand.nextDouble() + this.getStaticDropOfActivatedBow(stack)); - - float newArrowVelocity = arrowVelocity * getVelocityOfArrow(stack); - double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); - EntitySentientArrow entityArrow = new EntitySentientArrow(world, entityLiving, type, amount, getLevel(soulsRemaining)); - entityArrow.shoot(player, player.rotationPitch, player.rotationYaw, 0.0F, newArrowVelocity, 1.0F); - - if (newArrowVelocity == 0) - { - world.playSound(null, player.getPosition(), SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.NEUTRAL, 0.4F, 1.0F); - return; - } - - if (arrowVelocity == 1.0F) - { - entityArrow.setIsCritical(true); - } - - int j = EnchantmentHelper.getEnchantmentLevel(Enchantments.POWER, stack); - - entityArrow.setDamage(entityArrow.getDamage() + this.getDamageAdded(stack) + (j > 0 ? j * 0.5 + 0.5 : 0)); - - int k = EnchantmentHelper.getEnchantmentLevel(Enchantments.PUNCH, stack); - - if (k > 0) - { - entityArrow.setKnockbackStrength(k); - } - - if (EnchantmentHelper.getEnchantmentLevel(Enchantments.FLAME, stack) > 0) - { - entityArrow.setFire(100); - } - - stack.damageItem(1, player); - - if (flag1) - { - entityArrow.pickupStatus = EntityArrow.PickupStatus.CREATIVE_ONLY; - } - - world.spawnEntity(entityArrow); - } - - world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_ARROW_SHOOT, SoundCategory.NEUTRAL, 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + arrowVelocity * 0.5F); - - if (!flag1) - { - itemstack.shrink(1); - - if (itemstack.isEmpty()) - { - player.inventory.deleteStack(itemstack); - } - } - - player.addStat(StatList.getObjectUseStats(this)); - } - } - } - } - - protected ItemStack getFiredArrow(EntityPlayer player) - { - if (this.isArrow(player.getHeldItem(EnumHand.OFF_HAND))) - { - return player.getHeldItem(EnumHand.OFF_HAND); - } else if (this.isArrow(player.getHeldItem(EnumHand.MAIN_HAND))) - { - return player.getHeldItem(EnumHand.MAIN_HAND); - } else - { - for (int i = 0; i < player.inventory.getSizeInventory(); ++i) - { - ItemStack itemstack = player.inventory.getStackInSlot(i); - - if (this.isArrow(itemstack)) - { - return itemstack; - } - } - - return null; - } - } - - @Override - public boolean spawnSentientEntityOnDrop(ItemStack droppedStack, EntityPlayer player) - { - World world = player.getEntityWorld(); - if (!world.isRemote) - { - this.recalculatePowers(droppedStack, world, player); - - EnumDemonWillType type = this.getCurrentType(droppedStack); - double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); - if (soulsRemaining < 1024) - { - return false; - } - - PlayerDemonWillHandler.consumeDemonWill(type, player, 100); - - EntitySentientSpecter specterEntity = new EntitySentientSpecter(world); - specterEntity.setPosition(player.posX, player.posY, player.posZ); - world.spawnEntity(specterEntity); - - specterEntity.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, droppedStack.copy()); - - specterEntity.setType(this.getCurrentType(droppedStack)); - specterEntity.setOwner(player); - specterEntity.setTamed(true); - - return true; - } - - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientPickaxe.java b/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientPickaxe.java deleted file mode 100644 index f939b4e3..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientPickaxe.java +++ /dev/null @@ -1,494 +0,0 @@ -package WayofTime.bloodmagic.item.soul; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionMultiWill; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter; -import WayofTime.bloodmagic.iface.IMultiWillTool; -import WayofTime.bloodmagic.iface.ISentientSwordEffectProvider; -import WayofTime.bloodmagic.iface.ISentientTool; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.IDemonWill; -import WayofTime.bloodmagic.soul.IDemonWillWeapon; -import WayofTime.bloodmagic.soul.PlayerDemonWillHandler; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import com.google.common.collect.HashMultimap; -import com.google.common.collect.Multimap; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.monster.EntitySlime; -import net.minecraft.entity.monster.IMob; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.Item; -import net.minecraft.item.ItemPickaxe; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.world.EnumDifficulty; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.*; -import java.util.function.Consumer; - -public class ItemSentientPickaxe extends ItemPickaxe implements IDemonWillWeapon, IMeshProvider, IMultiWillTool, ISentientTool { - public static int[] soulBracket = new int[]{16, 60, 200, 400, 1000}; - public static double[] defaultDamageAdded = new double[]{1, 2, 3, 3.5, 4}; - public static double[] destructiveDamageAdded = new double[]{2, 3, 4, 5, 6}; - public static double[] vengefulDamageAdded = new double[]{0, 0.5, 1, 1.5, 2}; - public static double[] steadfastDamageAdded = new double[]{0, 0.5, 1, 1.5, 2}; - public static double[] defaultDigSpeedAdded = new double[]{1, 1.5, 2, 3, 4}; - public static double[] soulDrainPerSwing = new double[]{0.05, 0.1, 0.2, 0.4, 0.75}; - public static double[] soulDrop = new double[]{2, 4, 7, 10, 13}; - public static double[] staticDrop = new double[]{1, 1, 2, 3, 3}; - - public static double[] healthBonus = new double[]{0, 0, 0, 0, 0}; //TODO: Think of implementing this later - public static double[] vengefulAttackSpeed = new double[]{-3, -2.8, -2.7, -2.6, -2.5}; - public static double[] destructiveAttackSpeed = new double[]{-3.1, -3.1, -3.2, -3.3, -3.3}; - - public static int[] absorptionTime = new int[]{200, 300, 400, 500, 600}; - - public static double maxAbsorptionHearts = 10; - - public static int[] poisonTime = new int[]{25, 50, 60, 80, 100}; - public static int[] poisonLevel = new int[]{0, 0, 0, 1, 1}; - - public static double[] movementSpeed = new double[]{0.05, 0.1, 0.15, 0.2, 0.25}; - - public final double baseAttackDamage = 3; - public final double baseAttackSpeed = -2.8; - - public ItemSentientPickaxe() { - super(Item.ToolMaterial.IRON); - setMaxDamage(getMaxDamage() * 2); -// super(ModItems.soulToolMaterial); - - setUnlocalizedName(BloodMagic.MODID + ".sentientPickaxe"); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public float getDestroySpeed(ItemStack stack, IBlockState state) { - float value = super.getDestroySpeed(stack, state); - if (value > 1) { - return (float) (value + getDigSpeedOfSword(stack)); - } else { - return value; - } - } - - @Override - public boolean getIsRepairable(ItemStack toRepair, ItemStack repair) { - return RegistrarBloodMagicItems.ITEM_DEMON_CRYSTAL == repair.getItem() ? true : super.getIsRepairable(toRepair, repair); - } - - public void recalculatePowers(ItemStack stack, World world, EntityPlayer player) { - EnumDemonWillType type = PlayerDemonWillHandler.getLargestWillType(player); - double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); - this.setCurrentType(stack, soulsRemaining > 0 ? type : EnumDemonWillType.DEFAULT); - int level = getLevel(stack, soulsRemaining); - - double drain = level >= 0 ? soulDrainPerSwing[level] : 0; - double extraDamage = getExtraDamage(type, level); - - setDrainOfActivatedSword(stack, drain); - setDamageOfActivatedSword(stack, baseAttackDamage + extraDamage); - setStaticDropOfActivatedSword(stack, level >= 0 ? staticDrop[level] : 1); - setDropOfActivatedSword(stack, level >= 0 ? soulDrop[level] : 0); - setAttackSpeedOfSword(stack, level >= 0 ? getAttackSpeed(type, level) : baseAttackSpeed); - setHealthBonusOfSword(stack, level >= 0 ? getHealthBonus(type, level) : 0); - setSpeedOfSword(stack, level >= 0 ? getMovementSpeed(type, level) : 0); - setDigSpeedOfSword(stack, level >= 0 ? getDigSpeed(type, level) : 0); - } - - public double getExtraDamage(EnumDemonWillType type, int willBracket) { - if (willBracket < 0) { - return 0; - } - - switch (type) { - case CORROSIVE: - case DEFAULT: - return defaultDamageAdded[willBracket]; - case DESTRUCTIVE: - return destructiveDamageAdded[willBracket]; - case VENGEFUL: - return vengefulDamageAdded[willBracket]; - case STEADFAST: - return steadfastDamageAdded[willBracket]; - } - - return 0; - } - - public double getAttackSpeed(EnumDemonWillType type, int willBracket) { - switch (type) { - case VENGEFUL: - return vengefulAttackSpeed[willBracket]; - case DESTRUCTIVE: - return destructiveAttackSpeed[willBracket]; - default: - return -2.9; - } - } - - public double getHealthBonus(EnumDemonWillType type, int willBracket) { - switch (type) { - case STEADFAST: - return healthBonus[willBracket]; - default: - return 0; - } - } - - public double getMovementSpeed(EnumDemonWillType type, int willBracket) { - switch (type) { - case VENGEFUL: - return movementSpeed[willBracket]; - default: - return 0; - } - } - - public double getDigSpeed(EnumDemonWillType type, int willBracket) { - switch (type) { - case VENGEFUL: -// return movementSpeed[willBracket]; - default: - return defaultDigSpeedAdded[willBracket]; - } - } - - public void applyEffectToEntity(EnumDemonWillType type, int willBracket, EntityLivingBase target, EntityPlayer attacker) { - switch (type) { - case CORROSIVE: - target.addPotionEffect(new PotionEffect(MobEffects.WITHER, poisonTime[willBracket], poisonLevel[willBracket])); - break; - case DEFAULT: - break; - case DESTRUCTIVE: - break; - case STEADFAST: - if (!target.isEntityAlive()) { - float absorption = attacker.getAbsorptionAmount(); - attacker.addPotionEffect(new PotionEffect(MobEffects.ABSORPTION, absorptionTime[willBracket], 127)); - attacker.setAbsorptionAmount((float) Math.min(absorption + target.getMaxHealth() * 0.05f, maxAbsorptionHearts)); - } - break; - case VENGEFUL: - break; - } - } - - @Override - public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) { - if (super.hitEntity(stack, target, attacker)) { - if (attacker instanceof EntityPlayer) { - EntityPlayer attackerPlayer = (EntityPlayer) attacker; - this.recalculatePowers(stack, attackerPlayer.getEntityWorld(), attackerPlayer); - EnumDemonWillType type = this.getCurrentType(stack); - double will = PlayerDemonWillHandler.getTotalDemonWill(type, attackerPlayer); - int willBracket = this.getLevel(stack, will); - - applyEffectToEntity(type, willBracket, target, attackerPlayer); - - ItemStack offStack = attackerPlayer.getItemStackFromSlot(EntityEquipmentSlot.OFFHAND); - if (offStack.getItem() instanceof ISentientSwordEffectProvider) { - ISentientSwordEffectProvider provider = (ISentientSwordEffectProvider) offStack.getItem(); - if (provider.providesEffectForWill(type)) { - provider.applyOnHitEffect(type, stack, offStack, attacker, target); - } - } - } - - return true; - } - - return false; - } - - @Override - public EnumDemonWillType getCurrentType(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - if (!tag.hasKey(Constants.NBT.WILL_TYPE)) { - return EnumDemonWillType.DEFAULT; - } - - return EnumDemonWillType.valueOf(tag.getString(Constants.NBT.WILL_TYPE).toUpperCase(Locale.ENGLISH)); - } - - public void setCurrentType(ItemStack stack, EnumDemonWillType type) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setString(Constants.NBT.WILL_TYPE, type.toString()); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - recalculatePowers(player.getHeldItem(hand), world, player); - return super.onItemRightClick(world, player, hand); - } - - @Override - public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) { - return oldStack.getItem() != newStack.getItem(); - } - - private int getLevel(ItemStack stack, double soulsRemaining) { - int lvl = -1; - for (int i = 0; i < soulBracket.length; i++) { - if (soulsRemaining >= soulBracket[i]) { - lvl = i; - } - } - - return lvl; - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - - tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.bloodmagic.sentientPickaxe.desc")))); - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentType." + getCurrentType(stack).getName().toLowerCase())); - } - - @Override - public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity) { - recalculatePowers(stack, player.getEntityWorld(), player); - - double drain = this.getDrainOfActivatedSword(stack); - if (drain > 0) { - EnumDemonWillType type = getCurrentType(stack); - double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); - - if (drain > soulsRemaining) { - return false; - } else { - PlayerDemonWillHandler.consumeDemonWill(type, player, drain); - } - } - - return super.onLeftClickEntity(stack, player, entity); - } - - @Override - @SideOnly(Side.CLIENT) - public ItemMeshDefinition getMeshDefinition() { - return new CustomMeshDefinitionMultiWill("sentient_pickaxe"); - } - - @Override - public void gatherVariants(Consumer variants) { - for (EnumDemonWillType type : EnumDemonWillType.values()) - variants.accept("type=" + type.getName().toLowerCase()); - } - - @Override - public List getRandomDemonWillDrop(EntityLivingBase killedEntity, EntityLivingBase attackingEntity, ItemStack stack, int looting) { - List soulList = new ArrayList<>(); - - if (killedEntity.getEntityWorld().getDifficulty() != EnumDifficulty.PEACEFUL && !(killedEntity instanceof IMob)) { - return soulList; - } - - double willModifier = killedEntity instanceof EntitySlime ? 0.67 : 1; - - IDemonWill soul = ((IDemonWill) RegistrarBloodMagicItems.MONSTER_SOUL); - - EnumDemonWillType type = this.getCurrentType(stack); - - for (int i = 0; i <= looting; i++) { - if (i == 0 || attackingEntity.getEntityWorld().rand.nextDouble() < 0.4) { - ItemStack soulStack = soul.createWill(type.ordinal(), willModifier * (this.getDropOfActivatedSword(stack) * attackingEntity.getEntityWorld().rand.nextDouble() + this.getStaticDropOfActivatedSword(stack)) * killedEntity.getMaxHealth() / 20d); - soulList.add(soulStack); - } - } - - return soulList; - } - - //TODO: Change attack speed. - @Override - public Multimap getAttributeModifiers(EntityEquipmentSlot slot, ItemStack stack) { - Multimap multimap = HashMultimap.create(); - if (slot == EntityEquipmentSlot.MAINHAND) { - multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", getDamageOfActivatedSword(stack), 0)); - multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Weapon modifier", this.getAttackSpeedOfSword(stack), 0)); - multimap.put(SharedMonsterAttributes.MAX_HEALTH.getName(), new AttributeModifier(new UUID(0, 31818145), "Weapon modifier", this.getHealthBonusOfSword(stack), 0)); - multimap.put(SharedMonsterAttributes.MOVEMENT_SPEED.getName(), new AttributeModifier(new UUID(0, 4218052), "Weapon modifier", this.getSpeedOfSword(stack), 2)); - } - - return multimap; - } - - public double getDamageOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_DAMAGE); - } - - public void setDamageOfActivatedSword(ItemStack stack, double damage) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_DAMAGE, damage); - } - - public double getDrainOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_ACTIVE_DRAIN); - } - - public void setDrainOfActivatedSword(ItemStack stack, double drain) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_ACTIVE_DRAIN, drain); - } - - public double getStaticDropOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_STATIC_DROP); - } - - public void setStaticDropOfActivatedSword(ItemStack stack, double drop) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_STATIC_DROP, drop); - } - - public double getDropOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_DROP); - } - - public void setDropOfActivatedSword(ItemStack stack, double drop) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_DROP, drop); - } - - public double getHealthBonusOfSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_HEALTH); - } - - public void setHealthBonusOfSword(ItemStack stack, double hp) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_HEALTH, hp); - } - - public double getAttackSpeedOfSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_ATTACK_SPEED); - } - - public void setAttackSpeedOfSword(ItemStack stack, double speed) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_ATTACK_SPEED, speed); - } - - public double getSpeedOfSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_SPEED); - } - - public void setSpeedOfSword(ItemStack stack, double speed) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_SPEED, speed); - } - - public double getDigSpeedOfSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_DIG_SPEED); - } - - public void setDigSpeedOfSword(ItemStack stack, double speed) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_DIG_SPEED, speed); - } - - @Override - public boolean spawnSentientEntityOnDrop(ItemStack droppedStack, EntityPlayer player) { - World world = player.getEntityWorld(); - if (!world.isRemote) { - this.recalculatePowers(droppedStack, world, player); - - EnumDemonWillType type = this.getCurrentType(droppedStack); - double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); - if (soulsRemaining < 1024) { - return false; - } - - PlayerDemonWillHandler.consumeDemonWill(type, player, 100); - - EntitySentientSpecter specterEntity = new EntitySentientSpecter(world); - specterEntity.setPosition(player.posX, player.posY, player.posZ); - world.spawnEntity(specterEntity); - - specterEntity.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, droppedStack.copy()); - - specterEntity.setType(this.getCurrentType(droppedStack)); - specterEntity.setOwner(player); - specterEntity.setTamed(true); - - return true; - } - - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientShovel.java b/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientShovel.java deleted file mode 100644 index 995f80ac..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientShovel.java +++ /dev/null @@ -1,495 +0,0 @@ -package WayofTime.bloodmagic.item.soul; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionMultiWill; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter; -import WayofTime.bloodmagic.iface.IMultiWillTool; -import WayofTime.bloodmagic.iface.ISentientSwordEffectProvider; -import WayofTime.bloodmagic.iface.ISentientTool; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.IDemonWill; -import WayofTime.bloodmagic.soul.IDemonWillWeapon; -import WayofTime.bloodmagic.soul.PlayerDemonWillHandler; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import com.google.common.collect.HashMultimap; -import com.google.common.collect.Multimap; -import net.minecraft.block.state.IBlockState; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.monster.EntitySlime; -import net.minecraft.entity.monster.IMob; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.Item; -import net.minecraft.item.ItemSpade; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.world.EnumDifficulty; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.*; -import java.util.function.Consumer; - -public class ItemSentientShovel extends ItemSpade implements IDemonWillWeapon, IMeshProvider, IMultiWillTool, ISentientTool { - public static int[] soulBracket = new int[]{16, 60, 200, 400, 1000}; - public static double[] defaultDamageAdded = new double[]{1, 2, 3, 3.5, 4}; - public static double[] destructiveDamageAdded = new double[]{2, 3, 4, 5, 6}; - public static double[] vengefulDamageAdded = new double[]{0, 0.5, 1, 1.5, 2}; - public static double[] steadfastDamageAdded = new double[]{0, 0.5, 1, 1.5, 2}; - public static double[] defaultDigSpeedAdded = new double[]{1, 1.5, 2, 3, 4}; - public static double[] soulDrainPerSwing = new double[]{0.05, 0.1, 0.2, 0.4, 0.75}; - public static double[] soulDrop = new double[]{2, 4, 7, 10, 13}; - public static double[] staticDrop = new double[]{1, 1, 2, 3, 3}; - - public static double[] healthBonus = new double[]{0, 0, 0, 0, 0}; //TODO: Think of implementing this later - public static double[] vengefulAttackSpeed = new double[]{-3, -2.8, -2.7, -2.6, -2.5}; - public static double[] destructiveAttackSpeed = new double[]{-3.1, -3.1, -3.2, -3.3, -3.3}; - - public static int[] absorptionTime = new int[]{200, 300, 400, 500, 600}; - - public static double maxAbsorptionHearts = 10; - - public static int[] poisonTime = new int[]{25, 50, 60, 80, 100}; - public static int[] poisonLevel = new int[]{0, 0, 0, 1, 1}; - - public static double[] movementSpeed = new double[]{0.05, 0.1, 0.15, 0.2, 0.25}; - - public final double baseAttackDamage = 3; - public final double baseAttackSpeed = -2.8; - - public ItemSentientShovel() { - super(Item.ToolMaterial.IRON); - setMaxDamage(getMaxDamage() * 2); -// super(ModItems.soulToolMaterial); - - setUnlocalizedName(BloodMagic.MODID + ".sentientShovel"); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public float getDestroySpeed(ItemStack stack, IBlockState state) { - float value = super.getDestroySpeed(stack, state); - if (value > 1) { - return (float) (value + getDigSpeedOfSword(stack)); - } else { - return value; - } - } - - @Override - public boolean getIsRepairable(ItemStack toRepair, ItemStack repair) { - return RegistrarBloodMagicItems.ITEM_DEMON_CRYSTAL == repair.getItem() || super.getIsRepairable(toRepair, repair); - } - - public void recalculatePowers(ItemStack stack, World world, EntityPlayer player) { - EnumDemonWillType type = PlayerDemonWillHandler.getLargestWillType(player); - double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); - this.setCurrentType(stack, soulsRemaining > 0 ? type : EnumDemonWillType.DEFAULT); - int level = getLevel(stack, soulsRemaining); - - double drain = level >= 0 ? soulDrainPerSwing[level] : 0; - double extraDamage = getExtraDamage(type, level); - - setDrainOfActivatedSword(stack, drain); - setDamageOfActivatedSword(stack, baseAttackDamage + extraDamage); - setStaticDropOfActivatedSword(stack, level >= 0 ? staticDrop[level] : 1); - setDropOfActivatedSword(stack, level >= 0 ? soulDrop[level] : 0); - setAttackSpeedOfSword(stack, level >= 0 ? getAttackSpeed(type, level) : baseAttackSpeed); - setHealthBonusOfSword(stack, level >= 0 ? getHealthBonus(type, level) : 0); - setSpeedOfSword(stack, level >= 0 ? getMovementSpeed(type, level) : 0); - setDigSpeedOfSword(stack, level >= 0 ? getDigSpeed(type, level) : 0); - } - - public double getExtraDamage(EnumDemonWillType type, int willBracket) { - if (willBracket < 0) { - return 0; - } - - switch (type) { - case CORROSIVE: - case DEFAULT: - return defaultDamageAdded[willBracket]; - case DESTRUCTIVE: - return destructiveDamageAdded[willBracket]; - case VENGEFUL: - return vengefulDamageAdded[willBracket]; - case STEADFAST: - return steadfastDamageAdded[willBracket]; - } - - return 0; - } - - public double getAttackSpeed(EnumDemonWillType type, int willBracket) { - switch (type) { - case VENGEFUL: - return vengefulAttackSpeed[willBracket]; - case DESTRUCTIVE: - return destructiveAttackSpeed[willBracket]; - default: - return -2.9; - } - } - - public double getHealthBonus(EnumDemonWillType type, int willBracket) { - switch (type) { - case STEADFAST: - return healthBonus[willBracket]; - default: - return 0; - } - } - - public double getMovementSpeed(EnumDemonWillType type, int willBracket) { - switch (type) { - case VENGEFUL: - return movementSpeed[willBracket]; - default: - return 0; - } - } - - public double getDigSpeed(EnumDemonWillType type, int willBracket) { - switch (type) { - case VENGEFUL: -// return movementSpeed[willBracket]; - default: - return defaultDigSpeedAdded[willBracket]; - } - } - - public void applyEffectToEntity(EnumDemonWillType type, int willBracket, EntityLivingBase target, EntityPlayer attacker) { - switch (type) { - case CORROSIVE: - target.addPotionEffect(new PotionEffect(MobEffects.WITHER, poisonTime[willBracket], poisonLevel[willBracket])); - break; - case DEFAULT: - break; - case DESTRUCTIVE: - break; - case STEADFAST: - if (!target.isEntityAlive()) { - float absorption = attacker.getAbsorptionAmount(); - attacker.addPotionEffect(new PotionEffect(MobEffects.ABSORPTION, absorptionTime[willBracket], 127)); - attacker.setAbsorptionAmount((float) Math.min(absorption + target.getMaxHealth() * 0.05f, maxAbsorptionHearts)); - } - break; - case VENGEFUL: - break; - } - } - - @Override - public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) { - if (super.hitEntity(stack, target, attacker)) { - if (attacker instanceof EntityPlayer) { - EntityPlayer attackerPlayer = (EntityPlayer) attacker; - this.recalculatePowers(stack, attackerPlayer.getEntityWorld(), attackerPlayer); - EnumDemonWillType type = this.getCurrentType(stack); - double will = PlayerDemonWillHandler.getTotalDemonWill(type, attackerPlayer); - int willBracket = this.getLevel(stack, will); - - applyEffectToEntity(type, willBracket, target, attackerPlayer); - - ItemStack offStack = attackerPlayer.getItemStackFromSlot(EntityEquipmentSlot.OFFHAND); - if (offStack.getItem() instanceof ISentientSwordEffectProvider) { - ISentientSwordEffectProvider provider = (ISentientSwordEffectProvider) offStack.getItem(); - if (provider.providesEffectForWill(type)) { - provider.applyOnHitEffect(type, stack, offStack, attacker, target); - } - } - } - - return true; - } - - return false; - } - - @Override - public EnumDemonWillType getCurrentType(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - if (!tag.hasKey(Constants.NBT.WILL_TYPE)) { - return EnumDemonWillType.DEFAULT; - } - - return EnumDemonWillType.valueOf(tag.getString(Constants.NBT.WILL_TYPE).toUpperCase(Locale.ENGLISH)); - } - - public void setCurrentType(ItemStack stack, EnumDemonWillType type) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setString(Constants.NBT.WILL_TYPE, type.toString()); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - recalculatePowers(player.getHeldItem(hand), world, player); - - return super.onItemRightClick(world, player, hand); - } - - @Override - public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) { - return oldStack.getItem() != newStack.getItem(); - } - - private int getLevel(ItemStack stack, double soulsRemaining) { - int lvl = -1; - for (int i = 0; i < soulBracket.length; i++) { - if (soulsRemaining >= soulBracket[i]) { - lvl = i; - } - } - - return lvl; - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - - tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.bloodmagic.sentientShovel.desc")))); - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentType." + getCurrentType(stack).getName().toLowerCase())); - } - - @Override - public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity) { - recalculatePowers(stack, player.getEntityWorld(), player); - - double drain = this.getDrainOfActivatedSword(stack); - if (drain > 0) { - EnumDemonWillType type = getCurrentType(stack); - double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); - - if (drain > soulsRemaining) { - return false; - } else { - PlayerDemonWillHandler.consumeDemonWill(type, player, drain); - } - } - - return super.onLeftClickEntity(stack, player, entity); - } - - @Override - @SideOnly(Side.CLIENT) - public ItemMeshDefinition getMeshDefinition() { - return new CustomMeshDefinitionMultiWill("sentient_shovel"); - } - - @Override - public void gatherVariants(Consumer variants) { - for (EnumDemonWillType type : EnumDemonWillType.values()) - variants.accept("type=" + type.getName().toLowerCase()); - } - - @Override - public List getRandomDemonWillDrop(EntityLivingBase killedEntity, EntityLivingBase attackingEntity, ItemStack stack, int looting) { - List soulList = new ArrayList<>(); - - if (killedEntity.getEntityWorld().getDifficulty() != EnumDifficulty.PEACEFUL && !(killedEntity instanceof IMob)) { - return soulList; - } - - double willModifier = killedEntity instanceof EntitySlime ? 0.67 : 1; - - IDemonWill soul = ((IDemonWill) RegistrarBloodMagicItems.MONSTER_SOUL); - - EnumDemonWillType type = this.getCurrentType(stack); - - for (int i = 0; i <= looting; i++) { - if (i == 0 || attackingEntity.getEntityWorld().rand.nextDouble() < 0.4) { - ItemStack soulStack = soul.createWill(type.ordinal(), willModifier * (this.getDropOfActivatedSword(stack) * attackingEntity.getEntityWorld().rand.nextDouble() + this.getStaticDropOfActivatedSword(stack)) * killedEntity.getMaxHealth() / 20d); - soulList.add(soulStack); - } - } - - return soulList; - } - - //TODO: Change attack speed. - @Override - public Multimap getAttributeModifiers(EntityEquipmentSlot slot, ItemStack stack) { - Multimap multimap = HashMultimap.create(); - if (slot == EntityEquipmentSlot.MAINHAND) { - multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", getDamageOfActivatedSword(stack), 0)); - multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Weapon modifier", this.getAttackSpeedOfSword(stack), 0)); - multimap.put(SharedMonsterAttributes.MAX_HEALTH.getName(), new AttributeModifier(new UUID(0, 31818145), "Weapon modifier", this.getHealthBonusOfSword(stack), 0)); - multimap.put(SharedMonsterAttributes.MOVEMENT_SPEED.getName(), new AttributeModifier(new UUID(0, 4218052), "Weapon modifier", this.getSpeedOfSword(stack), 2)); - } - - return multimap; - } - - public double getDamageOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_DAMAGE); - } - - public void setDamageOfActivatedSword(ItemStack stack, double damage) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_DAMAGE, damage); - } - - public double getDrainOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_ACTIVE_DRAIN); - } - - public void setDrainOfActivatedSword(ItemStack stack, double drain) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_ACTIVE_DRAIN, drain); - } - - public double getStaticDropOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_STATIC_DROP); - } - - public void setStaticDropOfActivatedSword(ItemStack stack, double drop) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_STATIC_DROP, drop); - } - - public double getDropOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_DROP); - } - - public void setDropOfActivatedSword(ItemStack stack, double drop) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_DROP, drop); - } - - public double getHealthBonusOfSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_HEALTH); - } - - public void setHealthBonusOfSword(ItemStack stack, double hp) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_HEALTH, hp); - } - - public double getAttackSpeedOfSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_ATTACK_SPEED); - } - - public void setAttackSpeedOfSword(ItemStack stack, double speed) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_ATTACK_SPEED, speed); - } - - public double getSpeedOfSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_SPEED); - } - - public void setSpeedOfSword(ItemStack stack, double speed) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_SPEED, speed); - } - - public double getDigSpeedOfSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_DIG_SPEED); - } - - public void setDigSpeedOfSword(ItemStack stack, double speed) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_DIG_SPEED, speed); - } - - @Override - public boolean spawnSentientEntityOnDrop(ItemStack droppedStack, EntityPlayer player) { - World world = player.getEntityWorld(); - if (!world.isRemote) { - this.recalculatePowers(droppedStack, world, player); - - EnumDemonWillType type = this.getCurrentType(droppedStack); - double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); - if (soulsRemaining < 1024) { - return false; - } - - PlayerDemonWillHandler.consumeDemonWill(type, player, 100); - - EntitySentientSpecter specterEntity = new EntitySentientSpecter(world); - specterEntity.setPosition(player.posX, player.posY, player.posZ); - world.spawnEntity(specterEntity); - - specterEntity.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, droppedStack.copy()); - - specterEntity.setType(this.getCurrentType(droppedStack)); - specterEntity.setOwner(player); - specterEntity.setTamed(true); - - return true; - } - - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientSword.java b/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientSword.java deleted file mode 100644 index d97cab1c..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSentientSword.java +++ /dev/null @@ -1,455 +0,0 @@ -package WayofTime.bloodmagic.item.soul; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionMultiWill; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter; -import WayofTime.bloodmagic.iface.IMultiWillTool; -import WayofTime.bloodmagic.iface.ISentientSwordEffectProvider; -import WayofTime.bloodmagic.iface.ISentientTool; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.IDemonWill; -import WayofTime.bloodmagic.soul.IDemonWillWeapon; -import WayofTime.bloodmagic.soul.PlayerDemonWillHandler; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import com.google.common.collect.HashMultimap; -import com.google.common.collect.Multimap; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.monster.EntitySlime; -import net.minecraft.entity.monster.IMob; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemStack; -import net.minecraft.item.ItemSword; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.world.EnumDifficulty; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.*; -import java.util.function.Consumer; - -public class ItemSentientSword extends ItemSword implements IDemonWillWeapon, IMeshProvider, IMultiWillTool, ISentientTool { - public static int[] soulBracket = new int[]{16, 60, 200, 400, 1000, 2000, 4000}; - public static double[] defaultDamageAdded = new double[]{1, 1.5, 2, 2.5, 3, 3.5, 4}; - public static double[] destructiveDamageAdded = new double[]{1.5, 2.25, 3, 3.75, 4.5, 5.25, 6}; - public static double[] vengefulDamageAdded = new double[]{0, 0.5, 1, 1.5, 2, 2.25, 2.5}; - public static double[] steadfastDamageAdded = new double[]{0, 0.5, 1, 1.5, 2, 2.25, 2.5}; - public static double[] soulDrainPerSwing = new double[]{0.05, 0.1, 0.2, 0.4, 0.75, 1, 1.25}; - public static double[] soulDrop = new double[]{2, 4, 7, 10, 13, 15, 18}; - public static double[] staticDrop = new double[]{1, 1, 2, 3, 3, 4, 4}; - - public static double[] healthBonus = new double[]{0, 0, 0, 0, 0, 0, 0}; //TODO: Think of implementing this later - public static double[] vengefulAttackSpeed = new double[]{-2.1, -2, -1.8, -1.7, -1.6, -1.6, -1.5}; - public static double[] destructiveAttackSpeed = new double[]{-2.6, -2.7, -2.8, -2.9, -3, -3, -3}; - - public static int[] absorptionTime = new int[]{200, 300, 400, 500, 600, 700, 800}; - - public static double maxAbsorptionHearts = 10; - - public static int[] poisonTime = new int[]{25, 50, 60, 80, 100, 120, 150}; - public static int[] poisonLevel = new int[]{0, 0, 0, 1, 1, 1, 1}; - - public static double[] movementSpeed = new double[]{0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.4}; - - public ItemSentientSword() { - super(RegistrarBloodMagicItems.SOUL_TOOL_MATERIAL); - - setUnlocalizedName(BloodMagic.MODID + ".sentientSword"); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public boolean getIsRepairable(ItemStack toRepair, ItemStack repair) { - return RegistrarBloodMagicItems.ITEM_DEMON_CRYSTAL == repair.getItem() || super.getIsRepairable(toRepair, repair); - } - - public void recalculatePowers(ItemStack stack, World world, EntityPlayer player) { - EnumDemonWillType type = PlayerDemonWillHandler.getLargestWillType(player); - double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); - recalculatePowers(stack, type, soulsRemaining); - } - - public void recalculatePowers(ItemStack stack, EnumDemonWillType type, double will) { - this.setCurrentType(stack, will > 0 ? type : EnumDemonWillType.DEFAULT); - int level = getLevel(stack, will); - - double drain = level >= 0 ? soulDrainPerSwing[level] : 0; - double extraDamage = getExtraDamage(type, level); - - setDrainOfActivatedSword(stack, drain); - setDamageOfActivatedSword(stack, 5 + extraDamage); - setStaticDropOfActivatedSword(stack, level >= 0 ? staticDrop[level] : 1); - setDropOfActivatedSword(stack, level >= 0 ? soulDrop[level] : 0); - setAttackSpeedOfSword(stack, level >= 0 ? getAttackSpeed(type, level) : -2.4); - setHealthBonusOfSword(stack, level >= 0 ? getHealthBonus(type, level) : 0); - setSpeedOfSword(stack, level >= 0 ? getMovementSpeed(type, level) : 0); - } - - public double getExtraDamage(EnumDemonWillType type, int willBracket) { - if (willBracket < 0) { - return 0; - } - - switch (type) { - case CORROSIVE: - case DEFAULT: - return defaultDamageAdded[willBracket]; - case DESTRUCTIVE: - return destructiveDamageAdded[willBracket]; - case VENGEFUL: - return vengefulDamageAdded[willBracket]; - case STEADFAST: - return steadfastDamageAdded[willBracket]; - } - - return 0; - } - - public double getAttackSpeed(EnumDemonWillType type, int willBracket) { - switch (type) { - case VENGEFUL: - return vengefulAttackSpeed[willBracket]; - case DESTRUCTIVE: - return destructiveAttackSpeed[willBracket]; - default: - return -2.4; - } - } - - public double getHealthBonus(EnumDemonWillType type, int willBracket) { - switch (type) { - case STEADFAST: - return healthBonus[willBracket]; - default: - return 0; - } - } - - public double getMovementSpeed(EnumDemonWillType type, int willBracket) { - switch (type) { - case VENGEFUL: - return movementSpeed[willBracket]; - default: - return 0; - } - } - - public void applyEffectToEntity(EnumDemonWillType type, int willBracket, EntityLivingBase target, EntityLivingBase attacker) { - switch (type) { - case CORROSIVE: - target.addPotionEffect(new PotionEffect(MobEffects.WITHER, poisonTime[willBracket], poisonLevel[willBracket])); - break; - case DEFAULT: - break; - case DESTRUCTIVE: - break; - case STEADFAST: - if (!target.isEntityAlive()) { - float absorption = attacker.getAbsorptionAmount(); - attacker.addPotionEffect(new PotionEffect(MobEffects.ABSORPTION, absorptionTime[willBracket], 127)); - attacker.setAbsorptionAmount((float) Math.min(absorption + target.getMaxHealth() * 0.05f, maxAbsorptionHearts)); - } - break; - case VENGEFUL: - break; - } - } - - @Override - public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) { - if (super.hitEntity(stack, target, attacker)) { - if (attacker instanceof EntityPlayer) { - EntityPlayer attackerPlayer = (EntityPlayer) attacker; - this.recalculatePowers(stack, attackerPlayer.getEntityWorld(), attackerPlayer); - EnumDemonWillType type = this.getCurrentType(stack); - double will = PlayerDemonWillHandler.getTotalDemonWill(type, attackerPlayer); - int willBracket = this.getLevel(stack, will); - - applyEffectToEntity(type, willBracket, target, attackerPlayer); - - ItemStack offStack = attackerPlayer.getItemStackFromSlot(EntityEquipmentSlot.OFFHAND); - if (offStack.getItem() instanceof ISentientSwordEffectProvider) { - ISentientSwordEffectProvider provider = (ISentientSwordEffectProvider) offStack.getItem(); - if (provider.providesEffectForWill(type)) { - provider.applyOnHitEffect(type, stack, offStack, attacker, target); - } - } - } - - return true; - } - - return false; - } - - @Override - public EnumDemonWillType getCurrentType(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - if (!tag.hasKey(Constants.NBT.WILL_TYPE)) { - return EnumDemonWillType.DEFAULT; - } - - return EnumDemonWillType.valueOf(tag.getString(Constants.NBT.WILL_TYPE).toUpperCase(Locale.ENGLISH)); - } - - public void setCurrentType(ItemStack stack, EnumDemonWillType type) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setString(Constants.NBT.WILL_TYPE, type.toString()); - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - recalculatePowers(player.getHeldItem(hand), world, player); - return super.onItemRightClick(world, player, hand); - } - - @Override - public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) { - return oldStack.getItem() != newStack.getItem(); - } - - private int getLevel(ItemStack stack, double soulsRemaining) { - int lvl = -1; - for (int i = 0; i < soulBracket.length; i++) { - if (soulsRemaining >= soulBracket[i]) { - lvl = i; - } - } - - return lvl; - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - - tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.bloodmagic.sentientSword.desc")))); - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentType." + getCurrentType(stack).getName().toLowerCase())); - } - - @Override - public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity) { - recalculatePowers(stack, player.getEntityWorld(), player); - - double drain = this.getDrainOfActivatedSword(stack); - if (drain > 0) { - EnumDemonWillType type = getCurrentType(stack); - double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); - - if (drain > soulsRemaining) { - return false; - } else { - PlayerDemonWillHandler.consumeDemonWill(type, player, drain); - } - } - - return super.onLeftClickEntity(stack, player, entity); - } - - @Override - @SideOnly(Side.CLIENT) - public ItemMeshDefinition getMeshDefinition() { - return new CustomMeshDefinitionMultiWill("sentient_sword"); - } - - @Override - public void gatherVariants(Consumer variants) { - for (EnumDemonWillType type : EnumDemonWillType.values()) - variants.accept("type=" + type.getName().toLowerCase()); - } - - @Override - public List getRandomDemonWillDrop(EntityLivingBase killedEntity, EntityLivingBase attackingEntity, ItemStack stack, int looting) { - List soulList = new ArrayList<>(); - - if (killedEntity.getEntityWorld().getDifficulty() != EnumDifficulty.PEACEFUL && !(killedEntity instanceof IMob)) { - return soulList; - } - - double willModifier = killedEntity instanceof EntitySlime ? 0.67 : 1; - - IDemonWill soul = ((IDemonWill) RegistrarBloodMagicItems.MONSTER_SOUL); - - EnumDemonWillType type = this.getCurrentType(stack); - - for (int i = 0; i <= looting; i++) { - if (i == 0 || attackingEntity.getEntityWorld().rand.nextDouble() < 0.4) { - ItemStack soulStack = soul.createWill(type.ordinal(), willModifier * (this.getDropOfActivatedSword(stack) * attackingEntity.getEntityWorld().rand.nextDouble() + this.getStaticDropOfActivatedSword(stack)) * killedEntity.getMaxHealth() / 20d); - soulList.add(soulStack); - } - } - - return soulList; - } - - //TODO: Change attack speed. - @Override - public Multimap getAttributeModifiers(EntityEquipmentSlot slot, ItemStack stack) { - Multimap multimap = HashMultimap.create(); - if (slot == EntityEquipmentSlot.MAINHAND) { - multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", getDamageOfActivatedSword(stack), 0)); - multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Weapon modifier", this.getAttackSpeedOfSword(stack), 0)); - multimap.put(SharedMonsterAttributes.MAX_HEALTH.getName(), new AttributeModifier(new UUID(0, 31818145), "Weapon modifier", this.getHealthBonusOfSword(stack), 0)); - multimap.put(SharedMonsterAttributes.MOVEMENT_SPEED.getName(), new AttributeModifier(new UUID(0, 4218052), "Weapon modifier", this.getSpeedOfSword(stack), 2)); - } - - return multimap; - } - - public double getDamageOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_DAMAGE); - } - - public void setDamageOfActivatedSword(ItemStack stack, double damage) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_DAMAGE, damage); - } - - public double getDrainOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_ACTIVE_DRAIN); - } - - public void setDrainOfActivatedSword(ItemStack stack, double drain) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_ACTIVE_DRAIN, drain); - } - - public double getStaticDropOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_STATIC_DROP); - } - - public void setStaticDropOfActivatedSword(ItemStack stack, double drop) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_STATIC_DROP, drop); - } - - public double getDropOfActivatedSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_DROP); - } - - public void setDropOfActivatedSword(ItemStack stack, double drop) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_DROP, drop); - } - - public double getHealthBonusOfSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_HEALTH); - } - - public void setHealthBonusOfSword(ItemStack stack, double hp) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_HEALTH, hp); - } - - public double getAttackSpeedOfSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_ATTACK_SPEED); - } - - public void setAttackSpeedOfSword(ItemStack stack, double speed) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_ATTACK_SPEED, speed); - } - - public double getSpeedOfSword(ItemStack stack) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - return tag.getDouble(Constants.NBT.SOUL_SWORD_SPEED); - } - - public void setSpeedOfSword(ItemStack stack, double speed) { - NBTHelper.checkNBT(stack); - - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOUL_SWORD_SPEED, speed); - } - - @Override - public boolean spawnSentientEntityOnDrop(ItemStack droppedStack, EntityPlayer player) { - World world = player.getEntityWorld(); - if (!world.isRemote) { - this.recalculatePowers(droppedStack, world, player); - - EnumDemonWillType type = this.getCurrentType(droppedStack); - double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player); - if (soulsRemaining < 1024) { - return false; - } - - PlayerDemonWillHandler.consumeDemonWill(type, player, 100); - - EntitySentientSpecter specterEntity = new EntitySentientSpecter(world); - specterEntity.setPosition(player.posX, player.posY, player.posZ); - world.spawnEntity(specterEntity); - - specterEntity.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, droppedStack.copy()); - - specterEntity.setType(this.getCurrentType(droppedStack)); - specterEntity.setOwner(player); - specterEntity.setTamed(true); - - return true; - } - - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSoulGem.java b/src/main/java/WayofTime/bloodmagic/item/soul/ItemSoulGem.java deleted file mode 100644 index aa678159..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSoulGem.java +++ /dev/null @@ -1,268 +0,0 @@ -package WayofTime.bloodmagic.item.soul; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionWillGem; -import WayofTime.bloodmagic.iface.IMultiWillTool; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.IDemonWill; -import WayofTime.bloodmagic.soul.IDemonWillGem; -import WayofTime.bloodmagic.soul.PlayerDemonWillHandler; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.util.NonNullList; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.List; -import java.util.Locale; -import java.util.function.Consumer; - -public class ItemSoulGem extends Item implements IDemonWillGem, IMeshProvider, IMultiWillTool { - public static String[] names = {"petty", "lesser", "common", "greater", "grand"}; - - public ItemSoulGem() { - super(); - - setUnlocalizedName(BloodMagic.MODID + ".soulGem."); - setHasSubtypes(true); - setMaxStackSize(1); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public String getUnlocalizedName(ItemStack stack) { - return super.getUnlocalizedName(stack) + names[stack.getItemDamage()]; - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { - ItemStack stack = player.getHeldItem(hand); - EnumDemonWillType type = this.getCurrentType(stack); - double drain = Math.min(this.getWill(type, stack), this.getMaxWill(type, stack) / 10); - - double filled = PlayerDemonWillHandler.addDemonWill(type, player, drain, stack); - this.drainWill(type, stack, filled, true); - - return new ActionResult<>(EnumActionResult.PASS, stack); - } - - @Override - @SideOnly(Side.CLIENT) - public ItemMeshDefinition getMeshDefinition() { - return new CustomMeshDefinitionWillGem("soul_gem"); - } - - @Override - public void gatherVariants(Consumer variants) { - for (EnumDemonWillType type : EnumDemonWillType.values()) { - variants.accept("type=petty_" + type.getName().toLowerCase()); - variants.accept("type=lesser_" + type.getName().toLowerCase()); - variants.accept("type=common_" + type.getName().toLowerCase()); - variants.accept("type=greater_" + type.getName().toLowerCase()); - variants.accept("type=grand_" + type.getName().toLowerCase()); - } - } - - @Override - public void getSubItems(CreativeTabs creativeTab, NonNullList list) { - if (!isInCreativeTab(creativeTab)) - return; - - for (int i = 0; i < names.length; i++) { - ItemStack emptyStack = new ItemStack(this, 1, i); - - list.add(emptyStack); - } - for (EnumDemonWillType type : EnumDemonWillType.values()) { - for (int i = 0; i < names.length; i++) { - ItemStack fullStack = new ItemStack(this, 1, i); - setWill(type, fullStack, getMaxWill(EnumDemonWillType.DEFAULT, fullStack)); - list.add(fullStack); - } - } - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - if (!stack.hasTagCompound()) - return; - - EnumDemonWillType type = this.getCurrentType(stack); - tooltip.add(TextHelper.localize("tooltip.bloodmagic.soulGem." + names[stack.getItemDamage()])); - tooltip.add(TextHelper.localize("tooltip.bloodmagic.will", getWill(type, stack))); - tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentType." + getCurrentType(stack).getName().toLowerCase())); - - super.addInformation(stack, world, tooltip, flag); - } - - @Override - public boolean showDurabilityBar(ItemStack stack) { - return true; - } - - @Override - public double getDurabilityForDisplay(ItemStack stack) { - EnumDemonWillType type = this.getCurrentType(stack); - double maxWill = getMaxWill(type, stack); - if (maxWill <= 0) { - return 1; - } - return 1.0 - (getWill(type, stack) / maxWill); - } - - @Override - public int getRGBDurabilityForDisplay(ItemStack stack) { - EnumDemonWillType type = this.getCurrentType(stack); - double maxWill = getMaxWill(type, stack); - if (maxWill <= 0) { - return 1; - } - - return MathHelper.hsvToRGB(Math.max(0.0F, (float) (getWill(type, stack)) / (float) maxWill) / 3.0F, 1.0F, 1.0F); - } - - @Override - public ItemStack fillDemonWillGem(ItemStack soulGemStack, ItemStack soulStack) { - if (soulStack != null && soulStack.getItem() instanceof IDemonWill) { - EnumDemonWillType thisType = this.getCurrentType(soulGemStack); - if (thisType != ((IDemonWill) soulStack.getItem()).getType(soulStack)) { - return soulStack; - } - IDemonWill soul = (IDemonWill) soulStack.getItem(); - double soulsLeft = getWill(thisType, soulGemStack); - - if (soulsLeft < getMaxWill(thisType, soulGemStack)) { - double newSoulsLeft = Math.min(soulsLeft + soul.getWill(thisType, soulStack), getMaxWill(thisType, soulGemStack)); - soul.drainWill(thisType, soulStack, newSoulsLeft - soulsLeft); - - setWill(thisType, soulGemStack, newSoulsLeft); - if (soul.getWill(thisType, soulStack) <= 0) { - return ItemStack.EMPTY; - } - } - } - - return soulStack; - } - - @Override - public double getWill(EnumDemonWillType type, ItemStack soulGemStack) { - if (!type.equals(getCurrentType(soulGemStack))) { - return 0; - } - - NBTTagCompound tag = soulGemStack.getTagCompound(); - - return tag.getDouble(Constants.NBT.SOULS); - } - - @Override - public void setWill(EnumDemonWillType type, ItemStack soulGemStack, double souls) { - setCurrentType(type, soulGemStack); - - NBTTagCompound tag = soulGemStack.getTagCompound(); - - tag.setDouble(Constants.NBT.SOULS, souls); - } - - @Override - public double drainWill(EnumDemonWillType type, ItemStack soulGemStack, double drainAmount, boolean doDrain) { - EnumDemonWillType currentType = this.getCurrentType(soulGemStack); - if (currentType != type) { - return 0; - } - double souls = getWill(type, soulGemStack); - - double soulsDrained = Math.min(drainAmount, souls); - - if (doDrain) { - setWill(type, soulGemStack, souls - soulsDrained); - } - - return soulsDrained; - } - - @Override - public int getMaxWill(EnumDemonWillType type, ItemStack soulGemStack) { - EnumDemonWillType currentType = getCurrentType(soulGemStack); - if (!type.equals(currentType) && currentType != EnumDemonWillType.DEFAULT) { - return 0; - } - - switch (soulGemStack.getMetadata()) { - case 0: - return 64; - case 1: - return 256; - case 2: - return 1024; - case 3: - return 4096; - case 4: - return 16384; - } - return 64; - } - - @Override - public EnumDemonWillType getCurrentType(ItemStack soulGemStack) { - NBTHelper.checkNBT(soulGemStack); - - NBTTagCompound tag = soulGemStack.getTagCompound(); - - if (!tag.hasKey(Constants.NBT.WILL_TYPE)) { - return EnumDemonWillType.DEFAULT; - } - - return EnumDemonWillType.valueOf(tag.getString(Constants.NBT.WILL_TYPE).toUpperCase(Locale.ENGLISH)); - } - - public void setCurrentType(EnumDemonWillType type, ItemStack soulGemStack) { - NBTHelper.checkNBT(soulGemStack); - - NBTTagCompound tag = soulGemStack.getTagCompound(); - - if (type == EnumDemonWillType.DEFAULT) { - if (tag.hasKey(Constants.NBT.WILL_TYPE)) { - tag.removeTag(Constants.NBT.WILL_TYPE); - } - - return; - } - - tag.setString(Constants.NBT.WILL_TYPE, type.toString()); - } - - @Override - public double fillWill(EnumDemonWillType type, ItemStack stack, double fillAmount, boolean doFill) { - if (!type.equals(getCurrentType(stack)) && this.getWill(getCurrentType(stack), stack) > 0) { - return 0; - } - - double current = this.getWill(type, stack); - double maxWill = this.getMaxWill(type, stack); - - double filled = Math.min(fillAmount, maxWill - current); - - if (doFill) { - this.setWill(type, stack, filled + current); - } - - return filled; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSoulSnare.java b/src/main/java/WayofTime/bloodmagic/item/soul/ItemSoulSnare.java deleted file mode 100644 index 50971b17..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/soul/ItemSoulSnare.java +++ /dev/null @@ -1,80 +0,0 @@ -package WayofTime.bloodmagic.item.soul; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IVariantProvider; -import WayofTime.bloodmagic.entity.projectile.EntitySoulSnare; -import WayofTime.bloodmagic.util.helper.TextHelper; -import it.unimi.dsi.fastutil.ints.Int2ObjectMap; -import net.minecraft.client.util.ITooltipFlag; -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.SoundEvents; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.util.*; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import javax.annotation.Nonnull; -import java.util.Arrays; -import java.util.List; - -public class ItemSoulSnare extends Item implements IVariantProvider { - public static String[] names = {"base"}; - - public ItemSoulSnare() { - super(); - - setUnlocalizedName(BloodMagic.MODID + ".soulSnare."); - setCreativeTab(BloodMagic.TAB_BM); - setHasSubtypes(true); - setMaxStackSize(16); - } - - @Override - public ActionResult onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand hand) { - ItemStack stack = playerIn.getHeldItem(hand); - if (!playerIn.capabilities.isCreativeMode) { - stack.shrink(1); - } - - worldIn.playSound(null, playerIn.posX, playerIn.posY, playerIn.posZ, SoundEvents.ENTITY_SNOWBALL_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F)); - - if (!worldIn.isRemote) { - EntitySoulSnare snare = new EntitySoulSnare(worldIn, playerIn); - snare.shoot(playerIn, playerIn.rotationPitch, playerIn.rotationYaw, 0.0F, 1.5F, 1.0F); - worldIn.spawnEntity(snare); - } - - return new ActionResult<>(EnumActionResult.SUCCESS, stack); - } - - @Override - public String getUnlocalizedName(ItemStack stack) { - return super.getUnlocalizedName(stack) + names[stack.getItemDamage()]; - } - - @Override - @SideOnly(Side.CLIENT) - public void getSubItems(CreativeTabs creativeTab, NonNullList list) { - if (!isInCreativeTab(creativeTab)) - return; - - for (int i = 0; i < names.length; i++) - list.add(new ItemStack(this, 1, i)); - } - - @Override - @SideOnly(Side.CLIENT) - public void addInformation(ItemStack stack, World world, List tooltip, ITooltipFlag flag) { - tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.bloodmagic.soulSnare.desc")))); - - super.addInformation(stack, world, tooltip, flag); - } - - @Override - public void gatherVariants(@Nonnull Int2ObjectMap variants) { - variants.put(0, "type=soulsnare"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/soulBreath/ItemFlightScroll.java b/src/main/java/WayofTime/bloodmagic/item/soulBreath/ItemFlightScroll.java deleted file mode 100644 index a4878215..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/soulBreath/ItemFlightScroll.java +++ /dev/null @@ -1,327 +0,0 @@ -package WayofTime.bloodmagic.item.soulBreath; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; -import java.util.Map; -import java.util.Map.Entry; -import java.util.function.Consumer; - -import javax.annotation.Nullable; -import javax.vecmath.Vector3d; - -import net.minecraft.client.renderer.ItemMeshDefinition; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.init.MobEffects; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.ActionResult; -import net.minecraft.util.EnumHand; -import net.minecraft.util.math.Vec3d; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.IMeshProvider; -import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.iface.IActivatable; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.NBTHelper; - -public class ItemFlightScroll extends ItemSoulBreathContainer implements IMeshProvider, IActivatable -{ - public static Map> floatMap = new HashMap>(); - public static Map heldEntityMap = new HashMap(); - public static Map heldEntityOffsetMap = new HashMap(); - - //TODO: A lot of this stuff could be moved to a toggle-able variant - public ItemFlightScroll() - { - super(); - setUnlocalizedName(BloodMagic.MODID + ".icarusScroll"); - setCreativeTab(BloodMagic.TAB_BM); - } - - @Override - public boolean getActivated(ItemStack stack) - { - return !stack.isEmpty() && NBTHelper.checkNBT(stack).getTagCompound().getBoolean(Constants.NBT.ACTIVATED); - } - - @Override - public ItemStack setActivatedState(ItemStack stack, boolean activated) - { - if (!stack.isEmpty()) - { - NBTHelper.checkNBT(stack).getTagCompound().setBoolean(Constants.NBT.ACTIVATED, activated); - return stack; - } - - return stack; - } - - @Override - public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) - { - ItemStack stack = player.getHeldItem(hand); - - if (!world.isRemote) - { - if (player.isSneaking()) - { - if (!getActivated(stack)) - { - double drainNeeded = getBreathCostPerSecond(stack); - if (this.drainBreath(stack, drainNeeded, false) >= drainNeeded) - { - setActivatedState(stack, true); - } - } else - { - setActivatedState(stack, false); - } - } else - { - //TODO: Add an effect where it "draws back" like a bow in order to cast Levitation on a mob. - //Only Levitated mobs can be grabbed. - } - } - - return super.onItemRightClick(world, player, hand); - } - - @Override - public boolean itemInteractionForEntity(ItemStack stack, EntityPlayer player, EntityLivingBase entity, EnumHand hand) - { - if (entity.world.isRemote) - { - return false; - } - - //TODO: Do check to see if the entity is levitating - will only "ensnare" a mob that is levitating. - - if (player.isSneaking()) - { - //TODO: Release entity completely? - removeEntity(player, entity); - } else - { - EntityLivingBase heldEntity = getHeldEntity(player); - if (heldEntity != null && heldEntity.equals(entity)) - { - heldEntityMap.remove(player); - } else - { - holdEntity(player, entity); //Hold the entity so you can place it around yourself where needed. - } - } - - return true; - } - - @Override - public void onUpdate(ItemStack stack, World world, Entity entity, int itemSlot, boolean isSelected) - { - if (!world.isRemote && entity instanceof EntityPlayerMP && getActivated(stack)) - { - if (entity.ticksExisted % 20 == 0) - { - double drainNeeded = getBreathCostPerSecond(stack); - if (this.drainBreath(stack, drainNeeded, false) >= drainNeeded) - { - this.drainBreath(stack, drainNeeded, true); - } else - { - this.setActivatedState(stack, false); - } - } - - onEffectUpdate(stack, world, (EntityPlayer) entity, itemSlot, isSelected); - } - - if (!world.isRemote) - { - if (entity instanceof EntityPlayer) - { - EntityPlayer player = (EntityPlayer) entity; - updateHeldEntityPosition(player); - if (floatMap.containsKey(player)) - { - Map entityMap = floatMap.get(player); - if (entityMap == null) - { - return; - } - - List removalList = new ArrayList(); - - for (Entry entry : entityMap.entrySet()) - { - EntityLivingBase floatingEntity = entry.getKey(); - if (floatingEntity == null || floatingEntity.isDead || floatingEntity.dimension != player.dimension) - { - removalList.add(floatingEntity); - } - - followOwner(player, floatingEntity, entry.getValue()); - } - - for (EntityLivingBase livingEntity : removalList) - { - entityMap.remove(livingEntity); - } - - if (entityMap.isEmpty()) - { - floatMap.remove(player); - } - - } - } - } - } - - public static boolean updateEntityOffset(EntityPlayer player, EntityLivingBase living, Vector3d updatedOffset) - { - //TODO: Check if this entity is contained in another player's map to prevent weird things. - if (floatMap.containsKey(player)) - { - Map entityMap = floatMap.get(player); - entityMap.put(living, updatedOffset); - return true; - } else - { - Map entityMap = new HashMap(); - entityMap.put(living, updatedOffset); - floatMap.put(player, entityMap); - return true; - } - } - - @Nullable - public static EntityLivingBase getHeldEntity(EntityPlayer player) - { - if (heldEntityMap.containsKey(player)) - { - return heldEntityMap.get(player); - } - - return null; - } - - public static double getHeldEntityOffset(EntityPlayer player) - { - if (heldEntityMap.containsKey(player)) - { - return heldEntityOffsetMap.get(player); - } - - return 1; - } - - public static void holdEntity(EntityPlayer player, EntityLivingBase entityLiving) - { - float distance = player.getDistance(entityLiving); - Vec3d lookVec = player.getLookVec(); - heldEntityMap.put(player, entityLiving); - heldEntityOffsetMap.put(player, (double) distance); - updateEntityOffset(player, entityLiving, new Vector3d(lookVec.x * distance, lookVec.y * distance, lookVec.z * distance)); - } - - public static void updateHeldEntityPosition(EntityPlayer player) - { - EntityLivingBase entityLiving = getHeldEntity(player); - if (entityLiving != null) - { - double offset = getHeldEntityOffset(player); - Vec3d lookVec = player.getLookVec(); - updateEntityOffset(player, entityLiving, new Vector3d(lookVec.x * offset, lookVec.y * offset, lookVec.z * offset)); - } - } - - public static void removeEntity(EntityPlayer player, EntityLivingBase living) - { - if (living == null) - { - return; - } - - if (floatMap.containsKey(player)) - { - Map entityMap = floatMap.get(player); - if (entityMap.containsKey(living)) - { - entityMap.remove(living); - } - - if (entityMap.isEmpty()) - { - floatMap.remove(player); - } - } - } - - public void followOwner(EntityPlayer owner, EntityLivingBase livingEntity, Vector3d offset) - { - double offsetX = offset.x; - double offsetY = offset.y; - double offsetZ = offset.z; - double ownerSpeed = Math.sqrt(owner.motionX * owner.motionX + owner.motionY * owner.motionY + owner.motionZ * owner.motionZ); -// double ownerSpeed = Math.sqrt((owner.posX - owner.prevPosX) * (owner.posX - owner.prevPosX) + (owner.posY - owner.prevPosY) * (owner.posY - owner.prevPosY) + (owner.posZ - owner.prevPosZ) * (owner.posZ - owner.prevPosZ)); - - double speed = Math.max(ownerSpeed * 20, 2); //May just want to call it a day and set this to "2" - - livingEntity.addPotionEffect(new PotionEffect(MobEffects.LEVITATION, 20, 0, false, true)); - - double wantedX = owner.posX + offsetX; - double wantedY = owner.posY + offsetY; - double wantedZ = owner.posZ + offsetZ; - - Vector3d vec = new Vector3d(wantedX - livingEntity.posX, wantedY - livingEntity.posY, wantedZ - livingEntity.posZ); - double vecDistance = Math.sqrt(vec.dot(vec)); - speed = Math.min(vecDistance, speed); - - vec.normalize(); - - if (speed <= 0.00001) - { - return; - } - - livingEntity.setVelocity(vec.x * speed, vec.y * speed, vec.z * speed); - } - - public void onEffectUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) - { - player.addPotionEffect(new PotionEffect(RegistrarBloodMagic.FLIGHT, 2, 0)); - } - - @Override - public int getMaxBreath(ItemStack stack) - { - return 20; - } - - public double getBreathCostPerSecond(ItemStack stack) - { - return 0.01; - } - - @Override - @SideOnly(Side.CLIENT) - public ItemMeshDefinition getMeshDefinition() - { - return new CustomMeshDefinitionActivatable("icarus_scroll"); - } - - @Override - public void gatherVariants(Consumer variants) - { - variants.accept("active=false"); - variants.accept("active=true"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/soulBreath/ItemSoulBreathContainer.java b/src/main/java/WayofTime/bloodmagic/item/soulBreath/ItemSoulBreathContainer.java deleted file mode 100644 index 1dfb41cd..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/soulBreath/ItemSoulBreathContainer.java +++ /dev/null @@ -1,75 +0,0 @@ -package WayofTime.bloodmagic.item.soulBreath; - -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import WayofTime.bloodmagic.soul.ISoulBreathContainer; -import WayofTime.bloodmagic.util.Constants; - -public abstract class ItemSoulBreathContainer extends Item implements ISoulBreathContainer -{ - @Override - public double getBreath(ItemStack stack) - { - NBTTagCompound tag = stack.getTagCompound(); - - return tag.getDouble(Constants.NBT.BREATH); - } - - @Override - public void setBreath(ItemStack stack, double amount) - { - NBTTagCompound tag = stack.getTagCompound(); - - tag.setDouble(Constants.NBT.BREATH, amount); - } - - @Override - public double drainBreath(ItemStack stack, double drainAmount, boolean doDrain) - { - double breath = getBreath(stack); - - double breathDrained = Math.min(drainAmount, breath); - - if (doDrain) - { - setBreath(stack, breath - breathDrained); - } - - return breathDrained; - } - - @Override - public double fillBreath(ItemStack stack, double fillAmount, boolean doFill) - { - double current = this.getBreath(stack); - double maxBreath = this.getMaxBreath(stack); - - double filled = Math.min(fillAmount, maxBreath - current); - - if (doFill) - { - this.setBreath(stack, filled + current); - } - - return filled; - } - - @Override - public boolean showDurabilityBar(ItemStack stack) - { - return true; - } - - @Override - public double getDurabilityForDisplay(ItemStack stack) - { - double maxWill = getMaxBreath(stack); - if (maxWill <= 0) - { - return 1; - } - return 1.0 - (getBreath(stack) / maxWill); - } - -} diff --git a/src/main/java/WayofTime/bloodmagic/item/types/AlchemicVialType.java b/src/main/java/WayofTime/bloodmagic/item/types/AlchemicVialType.java deleted file mode 100644 index db637b99..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/types/AlchemicVialType.java +++ /dev/null @@ -1,52 +0,0 @@ -package WayofTime.bloodmagic.item.types; - -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import net.minecraft.item.ItemStack; - -import javax.annotation.Nonnull; -import java.util.Locale; - -public enum AlchemicVialType implements ISubItem -{ - BASE(0x2e35ff); - - final int potionColour; - - AlchemicVialType(int colour1) - { - potionColour = colour1; - } - - @Nonnull - @Override - public String getInternalName() - { - return name().toLowerCase(Locale.ROOT); - } - - @Nonnull - @Override - public ItemStack getStack(int count) - { - return new ItemStack(RegistrarBloodMagicItems.ALCHEMIC_VIAL, count, ordinal()); - } - - public int getColourForLayer(int layer) - { - if (layer == 0) - { - return potionColour; - } - return -1; - } - - public static int getColourForLayer(int variant, int layer) - { - if (variant >= AlchemicVialType.values().length) - { - return -1; - } - - return AlchemicVialType.values()[variant].getColourForLayer(layer); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/item/types/ComponentTypes.java b/src/main/java/WayofTime/bloodmagic/item/types/ComponentTypes.java deleted file mode 100644 index 89474201..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/types/ComponentTypes.java +++ /dev/null @@ -1,63 +0,0 @@ -package WayofTime.bloodmagic.item.types; - -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import net.minecraft.item.ItemStack; - -import javax.annotation.Nonnull; -import java.util.Locale; - -public enum ComponentTypes implements ISubItem { - - REAGENT_WATER, - REAGENT_LAVA, - REAGENT_AIR, - REAGENT_FAST_MINER, - REAGENT_VOID, - REAGENT_GROWTH, - REAGENT_AFFINITY, - REAGENT_SIGHT, - REAGENT_BINDING, - REAGENT_SUPPRESSION, - FRAME_PART, - REAGENT_BLOOD_LIGHT, - REAGENT_MAGNETISM, - REAGENT_HASTE, - REAGENT_COMPRESSION, - REAGENT_BRIDGE, - REAGENT_SEVERANCE, - REAGENT_TELEPOSITION, - REAGENT_TRANSPOSITION, - SAND_IRON, - SAND_GOLD, - SAND_COAL, - PLANT_OIL, - SULFUR, - SALTPETER, - NEURO_TOXIN, - ANTISEPTIC, - REAGENT_HOLDING, - CATALYST_LENGTH_1, - CATALYST_POWER_1, - REAGENT_CLAW, - REAGENT_BOUNCE, - REAGENT_FROST,; - - @Nonnull - @Override - public String getInternalName() { - return name().toLowerCase(Locale.ROOT); - } - - @Nonnull - @Override - public ItemStack getStack() { - return getStack(1); - } - - @Nonnull - @Override - public ItemStack getStack(int count) { - return new ItemStack(RegistrarBloodMagicItems.COMPONENT, count, ordinal()); - } -} - diff --git a/src/main/java/WayofTime/bloodmagic/item/types/ISubItem.java b/src/main/java/WayofTime/bloodmagic/item/types/ISubItem.java deleted file mode 100644 index 27204050..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/types/ISubItem.java +++ /dev/null @@ -1,19 +0,0 @@ -package WayofTime.bloodmagic.item.types; - -import net.minecraft.item.ItemStack; - -import javax.annotation.Nonnull; - -public interface ISubItem { - - @Nonnull - String getInternalName(); - - @Nonnull - default ItemStack getStack() { - return getStack(1); - } - - @Nonnull - ItemStack getStack(int count); -} diff --git a/src/main/java/WayofTime/bloodmagic/item/types/ShardType.java b/src/main/java/WayofTime/bloodmagic/item/types/ShardType.java deleted file mode 100644 index f3ca9233..00000000 --- a/src/main/java/WayofTime/bloodmagic/item/types/ShardType.java +++ /dev/null @@ -1,25 +0,0 @@ -package WayofTime.bloodmagic.item.types; - -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import net.minecraft.item.ItemStack; - -import javax.annotation.Nonnull; -import java.util.Locale; - -public enum ShardType implements ISubItem { - - WEAK, - DEMONIC,; - - @Nonnull - @Override - public String getInternalName() { - return name().toLowerCase(Locale.ROOT); - } - - @Nonnull - @Override - public ItemStack getStack(int count) { - return new ItemStack(RegistrarBloodMagicItems.BLOOD_SHARD, count, ordinal()); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/ILivingArmour.java b/src/main/java/WayofTime/bloodmagic/livingArmour/ILivingArmour.java deleted file mode 100644 index af259cb3..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/ILivingArmour.java +++ /dev/null @@ -1,47 +0,0 @@ -package WayofTime.bloodmagic.livingArmour; - -import com.google.common.collect.Multimap; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -/** - * An interface this is used purely for internal implementation. - * - * @author WayofTime - */ -public interface ILivingArmour { - Multimap getAttributeModifiers(); - - boolean canApplyUpgrade(EntityPlayer user, LivingArmourUpgrade upgrade); - - boolean upgradeArmour(EntityPlayer user, LivingArmourUpgrade upgrade); - - boolean removeUpgrade(EntityPlayer user, LivingArmourUpgrade upgrade); - - void notifyPlayerOfUpgrade(EntityPlayer user, LivingArmourUpgrade upgrade); - - /** - * Ticks the upgrades and stat trackers, passing in the world and player as - * well as the LivingArmour - * - * @param world - The World - * @param player - The player wearing the Armour - */ - void onTick(World world, EntityPlayer player); - - void readFromNBT(NBTTagCompound tag); - - void writeToNBT(NBTTagCompound tag, boolean forceWrite); - - /** - * Writes the LivingArmour to the NBTTag. This will only write the trackers - * that are dirty. - * - * @param tag - The NBT tag to write to - */ - void writeDirtyToNBT(NBTTagCompound tag); - - void writeToNBT(NBTTagCompound tag); -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/LivingArmour.java b/src/main/java/WayofTime/bloodmagic/livingArmour/LivingArmour.java deleted file mode 100644 index 19f9a7a1..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/LivingArmour.java +++ /dev/null @@ -1,334 +0,0 @@ -package WayofTime.bloodmagic.livingArmour; - -import WayofTime.bloodmagic.iface.IUpgradeTrainer; -import WayofTime.bloodmagic.item.armour.ItemLivingArmour; -import WayofTime.bloodmagic.util.helper.TextHelper; -import com.google.common.collect.HashMultimap; -import com.google.common.collect.Multimap; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.nbt.NBTTagList; -import net.minecraft.util.text.TextComponentString; -import net.minecraft.world.World; - -import java.lang.reflect.Constructor; -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; -import java.util.Map.Entry; - -public class LivingArmour implements ILivingArmour { - public static String chatBase = "chat.bloodmagic.livingArmour."; - public HashMap trackerMap = new HashMap<>(); - public HashMap upgradeMap = new HashMap<>(); - - public int maxUpgradePoints = 100; - public int totalUpgradePoints = 0; - - public StatTracker getTracker(String key) { - return trackerMap.get(key); - } - - public double getAdditionalDamageOnHit(double damage, EntityPlayer wearer, EntityLivingBase hitEntity, ItemStack weapon) { - double total = 0; - for (Entry entry : upgradeMap.entrySet()) { - total += entry.getValue().getAdditionalDamageOnHit(damage, wearer, hitEntity, weapon); - } - - return total; - } - - public double getKnockbackOnHit(EntityPlayer wearer, EntityLivingBase hitEntity, ItemStack weapon) { - double total = 0; - for (Entry entry : upgradeMap.entrySet()) { - total += entry.getValue().getKnockbackOnHit(wearer, hitEntity, weapon); - } - - return total; - } - - public void recalculateUpgradePoints() { - totalUpgradePoints = 0; - for (LivingArmourUpgrade upgrade : upgradeMap.values()) { - totalUpgradePoints += upgrade.getCostOfUpgrade(); - } - } - - @Override - public Multimap getAttributeModifiers() { - HashMultimap modifierMap = HashMultimap.create(); - - for (Entry entry : upgradeMap.entrySet()) { - LivingArmourUpgrade upgrade = entry.getValue(); - if (upgrade == null) { - continue; - } - modifierMap.putAll(upgrade.getAttributeModifiers()); - } - - return modifierMap; - } - - @Override - public boolean upgradeArmour(EntityPlayer user, LivingArmourUpgrade upgrade) { - String key = upgrade.getUniqueIdentifier(); - if (upgradeMap.containsKey(key)) { - //Check if this is a higher level than the previous upgrade - int nextLevel = upgrade.getUpgradeLevel(); - int currentLevel = upgradeMap.get(key).getUpgradeLevel(); - - if (nextLevel > currentLevel) { - int upgradePointDifference = upgrade.getCostOfUpgrade() - upgradeMap.get(key).getCostOfUpgrade(); - if (totalUpgradePoints + upgradePointDifference <= maxUpgradePoints) { - upgradeMap.put(key, upgrade); - totalUpgradePoints += upgradePointDifference; - notifyPlayerOfUpgrade(user, upgrade); - for (StatTracker tracker : trackerMap.values()) { - tracker.onArmourUpgradeAdded(upgrade); - } - - return true; - } - } - } else { - int upgradePoints = upgrade.getCostOfUpgrade(); - if (totalUpgradePoints + upgradePoints <= maxUpgradePoints) { - upgradeMap.put(key, upgrade); - totalUpgradePoints += upgradePoints; - notifyPlayerOfUpgrade(user, upgrade); - for (StatTracker tracker : trackerMap.values()) { - tracker.onArmourUpgradeAdded(upgrade); - } - - return true; - } - } - - return false; - } - - @Override - public boolean canApplyUpgrade(EntityPlayer user, LivingArmourUpgrade upgrade) { - String key = upgrade.getUniqueIdentifier(); - if (upgradeMap.containsKey(key)) { - //Check if this is a higher level than the previous upgrade - int nextLevel = upgrade.getUpgradeLevel(); - int currentLevel = upgradeMap.get(key).getUpgradeLevel(); - - if (nextLevel > currentLevel) { - int upgradePointDifference = upgrade.getCostOfUpgrade() - upgradeMap.get(key).getCostOfUpgrade(); - if (totalUpgradePoints + upgradePointDifference <= maxUpgradePoints) { - return true; - } - } - } else { - int upgradePoints = upgrade.getCostOfUpgrade(); - if (totalUpgradePoints + upgradePoints <= maxUpgradePoints) { - return true; - } - } - - return false; - } - - @Override - public void notifyPlayerOfUpgrade(EntityPlayer user, LivingArmourUpgrade upgrade) { - user.sendStatusMessage(new TextComponentString(TextHelper.localizeEffect(chatBase + "newUpgrade")), true); - } - - /** - * Ticks the upgrades and stat trackers, passing in the world and player as - * well as the LivingArmour - * - * @param world - * @param player - */ - @Override - public void onTick(World world, EntityPlayer player) { - for (Entry entry : upgradeMap.entrySet()) { - LivingArmourUpgrade upgrade = entry.getValue(); - - if (upgrade == null) { - continue; - } - - if (!world.isRemote || upgrade.runOnClient()) { - upgrade.onTick(world, player, this); - } - } - - if (world.isRemote) { - return; - } - - List allowedUpgradesList = new ArrayList<>(); - for (ItemStack stack : player.inventory.mainInventory) { - if (stack != null && stack.getItem() instanceof IUpgradeTrainer) { - List keyList = ((IUpgradeTrainer) stack.getItem()).getTrainedUpgrades(stack); - if (!keyList.isEmpty()) { - allowedUpgradesList.addAll(keyList); - } - } - } - - for (Entry entry : trackerMap.entrySet()) { - StatTracker tracker = entry.getValue(); - - if (tracker == null) { - continue; - } - - if (!allowedUpgradesList.isEmpty()) { - boolean allowed = false; - - for (String key : allowedUpgradesList) { - if (tracker.providesUpgrade(key)) { - allowed = true; - break; - } - } - - if (!allowed) { - tracker.onDeactivatedTick(world, player, this); - continue; - } - } - - if (tracker.onTick(world, player, this)) { - List upgradeList = tracker.getUpgrades(); - - for (LivingArmourUpgrade upgrade : upgradeList) //TODO: make a getNextUpgrade? - { - upgradeArmour(player, upgrade); - } - } - - } - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - maxUpgradePoints = Math.max(100, tag.getInteger("maxUpgradePoints")); - - NBTTagList upgradeTags = tag.getTagList("upgrades", 10); - if (upgradeTags != null) { - for (int i = 0; i < upgradeTags.tagCount(); i++) { - NBTTagCompound upgradeTag = upgradeTags.getCompoundTagAt(i); - String key = upgradeTag.getString("key"); - int level = upgradeTag.getInteger("level"); - NBTTagCompound nbtTag = upgradeTag.getCompoundTag("upgrade"); - LivingArmourUpgrade upgrade = LivingArmourHandler.generateUpgradeFromKey(key, level, nbtTag); - if (upgrade != null) { - upgradeMap.put(key, upgrade); - totalUpgradePoints += upgrade.getCostOfUpgrade(); - } - } - } - - for (Class clazz : LivingArmourHandler.trackers) { - try { - Constructor ctor = clazz.getConstructor(); - Object obj = ctor.newInstance(); - if (!(obj instanceof StatTracker)) { - // ????? - } - StatTracker tracker = (StatTracker) obj; - String key = tracker.getUniqueIdentifier(); - NBTTagCompound trackerTag = tag.getCompoundTag(key); - if (!trackerTag.hasNoTags()) { - tracker.readFromNBT(trackerTag); - } - trackerMap.put(key, tracker); - } catch (Exception e) { - e.printStackTrace(); - } - } - } - - @Override - public void writeToNBT(NBTTagCompound tag, boolean forceWrite) { - tag.setInteger("maxUpgradePoints", maxUpgradePoints); - - NBTTagList tags = new NBTTagList(); - - for (Entry entry : upgradeMap.entrySet()) { - NBTTagCompound upgradeTag = new NBTTagCompound(); - - LivingArmourUpgrade upgrade = entry.getValue(); - NBTTagCompound nbtTag = new NBTTagCompound(); - upgrade.writeToNBT(nbtTag); - - upgradeTag.setString("key", upgrade.getUniqueIdentifier()); - upgradeTag.setInteger("level", upgrade.getUpgradeLevel()); - upgradeTag.setTag("upgrade", nbtTag); - - tags.appendTag(upgradeTag); - } - - tag.setTag("upgrades", tags); - - for (Entry entry : trackerMap.entrySet()) { - StatTracker tracker = entry.getValue(); - - if (tracker == null) { - continue; - } - - String key = tracker.getUniqueIdentifier(); - - if (forceWrite || tracker.isDirty()) { - NBTTagCompound trackerTag = new NBTTagCompound(); - tracker.writeToNBT(trackerTag); - - tag.setTag(key, trackerTag); - - tracker.resetDirty(); - } - } - } - - /** - * Writes the LivingArmour to the NBTTag. This will only write the trackers - * that are dirty. - * - * @param tag - */ - @Override - public void writeDirtyToNBT(NBTTagCompound tag) { - writeToNBT(tag, false); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - writeToNBT(tag, true); - } - - @Override - public boolean removeUpgrade(EntityPlayer user, LivingArmourUpgrade upgrade) { - String key = upgrade.getUniqueIdentifier(); - if (upgradeMap.containsKey(key)) { - upgradeMap.remove(key); - - return true; - } - - return false; - } - - public static boolean hasFullSet(EntityPlayer player) { - for (EntityEquipmentSlot slot : EntityEquipmentSlot.values()) { - if (slot.getSlotType() != EntityEquipmentSlot.Type.ARMOR) { - continue; - } - ItemStack slotStack = player.getItemStackFromSlot(slot); - if (slotStack.isEmpty() || !(slotStack.getItem() instanceof ItemLivingArmour)) - return false; - } - - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/LivingArmourHandler.java b/src/main/java/WayofTime/bloodmagic/livingArmour/LivingArmourHandler.java deleted file mode 100644 index c15afafb..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/LivingArmourHandler.java +++ /dev/null @@ -1,64 +0,0 @@ -package WayofTime.bloodmagic.livingArmour; - -import WayofTime.bloodmagic.util.BMLog; -import net.minecraft.nbt.NBTTagCompound; - -import java.lang.reflect.Constructor; -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class LivingArmourHandler { - public static List> trackers = new ArrayList<>(); - public static HashMap> upgradeMap = new HashMap<>(); - public static HashMap> upgradeConstructorMap = new HashMap<>(); - public static HashMap upgradeMaxLevelMap = new HashMap<>(); - - public static void registerStatTracker(Class tracker) { - trackers.add(tracker); - } - - /** - * Registers a LivingArmourUpgrade using its unique identifier and class. - * This is done to more easily load upgrades - * - * @param upgrade - */ - public static void registerArmourUpgrade(LivingArmourUpgrade upgrade) { - Class clazz = upgrade.getClass(); - upgradeMap.put(upgrade.getUniqueIdentifier(), clazz); - upgradeMaxLevelMap.put(upgrade.getUniqueIdentifier(), upgrade.getMaxTier()); - try { - Constructor ctor = clazz.getConstructor(int.class); - if (ctor == null) { - BMLog.DEFAULT.error("Error adding living armour upgrade {} as it doesn't have a valid constructor.", upgrade.getUniqueIdentifier()); - } else { - upgradeConstructorMap.put(upgrade.getUniqueIdentifier(), ctor); - } - } catch (Exception e) { - e.printStackTrace(); - } - - } - - public static LivingArmourUpgrade generateUpgradeFromKey(String key, int level) { - return generateUpgradeFromKey(key, level, null); - } - - public static LivingArmourUpgrade generateUpgradeFromKey(String key, int level, NBTTagCompound tag) { - Constructor ctor = upgradeConstructorMap.get(key); - if (ctor != null) { - try { - LivingArmourUpgrade upgrade = ctor.newInstance(level); - if (upgrade != null && tag != null) { - upgrade.readFromNBT(tag); - } - return upgrade; - } catch (Exception e) { - e.printStackTrace(); - } - } - - return null; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/LivingArmourUpgrade.java b/src/main/java/WayofTime/bloodmagic/livingArmour/LivingArmourUpgrade.java deleted file mode 100644 index c160c6cd..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/LivingArmourUpgrade.java +++ /dev/null @@ -1,90 +0,0 @@ -package WayofTime.bloodmagic.livingArmour; - -import com.google.common.collect.HashMultimap; -import com.google.common.collect.Multimap; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.DamageSource; -import net.minecraft.world.World; - -public abstract class LivingArmourUpgrade { - public static String chatBase = "chat.bloodmagic.livingArmour.upgrade."; - public static String tooltipBase = "tooltip.bloodmagic.livingArmour.upgrade."; - - /** - * Upgrade level 0 is the first upgrade. Upgrade goes from 0 to getMaxTier() - * - 1. - */ - protected int level = 0; - - /** - * The LivingArmourUpgrade must have a constructor that has a single integer - * parameter. Upgrades may have other constructors, but must have one of - * these. - * - * @param level The level of the upgrade - */ - public LivingArmourUpgrade(int level) { - this.level = Math.min(level, getMaxTier() - 1); - } - - public double getAdditionalDamageOnHit(double damage, EntityPlayer wearer, EntityLivingBase hitEntity, ItemStack weapon) { - return 0; - } - - public double getKnockbackOnHit(EntityPlayer wearer, EntityLivingBase hitEntity, ItemStack weapon) { - return 0; - } - - /** - * Percentage of damage blocked. This stacks multiplicities with other - * upgrades. - * - * @return 0 for no damage blocked, 1 for full damage blocked - */ - public double getArmourProtection(EntityLivingBase wearer, DamageSource source) { - return 0; - } - - public int getUpgradeLevel() { - return this.level; - } - - public abstract String getUniqueIdentifier(); - - public abstract String getUnlocalizedName(); - - public abstract int getMaxTier(); - - public abstract int getCostOfUpgrade(); - - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - } - - public Multimap getAttributeModifiers() { - return HashMultimap.create(); - } - - public double getMiningSpeedModifier(EntityPlayer player) { - return 1; - } - - public abstract void writeToNBT(NBTTagCompound tag); - - public abstract void readFromNBT(NBTTagCompound tag); - - public int getRunicShielding() { - return 0; - } - - public boolean runOnClient() { - return false; - } - - public boolean isDowngrade() { - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/StatTracker.java b/src/main/java/WayofTime/bloodmagic/livingArmour/StatTracker.java deleted file mode 100644 index c9d4d182..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/StatTracker.java +++ /dev/null @@ -1,66 +0,0 @@ -package WayofTime.bloodmagic.livingArmour; - -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.List; - -public abstract class StatTracker { - private boolean isDirty = false; - - public abstract String getUniqueIdentifier(); - - /** - * When called the StatTracker should reset all of its data, including - * upgrades. - */ - public abstract void resetTracker(); - - public abstract void readFromNBT(NBTTagCompound tag); - - public abstract void writeToNBT(NBTTagCompound tag); - - /** - * Called each tick to update the tracker's information. Called in - * LivingArmour - * - * @param world World the player is in - * @param player The player that has the armour equipped - * @param livingArmour The equipped LivingArmour - * @return True if there is a new upgrade unlocked this tick. - */ - public abstract boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour); - - public abstract void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour); - - public abstract List getUpgrades(); - - /** - * Used to obtain the progress from the current level to the next level. - *

- * 0.0 being 0% - 1.0 being 100%. - * - * @param livingArmour The equipped LivingArmour - * @return the progress from the current level to the next level. - */ - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return 1.0D; - } - - public final boolean isDirty() { - return isDirty; - } - - public final void markDirty() { - this.isDirty = true; - } - - public final void resetDirty() { - this.isDirty = false; - } - - public abstract boolean providesUpgrade(String key); - - public abstract void onArmourUpgradeAdded(LivingArmourUpgrade upgrade); -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeBattleHungry.java b/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeBattleHungry.java deleted file mode 100644 index fe02490a..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeBattleHungry.java +++ /dev/null @@ -1,71 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.downgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -public class LivingArmourUpgradeBattleHungry extends LivingArmourUpgrade { - public static final int[] costs = new int[]{-10, -20, -35, -50, -75}; - public static final float[] exhaustionAdded = new float[]{0.02f, 0.04f, 0.06f, 0.08f, 0.1f}; - public static final int[] delay = new int[]{600, 600, 600, 500, 400}; - - public int timer = 0; - - public LivingArmourUpgradeBattleHungry(int level) { - super(level); - } - - public void resetTimer() { - this.timer = delay[this.level]; - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - if (timer > 0) { - timer--; - return; - } - - if (player.ticksExisted % 20 == 0) { - player.addExhaustion(exhaustionAdded[this.level]); //TODO: Change exhaustion added per level. - } - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.battleHunger"; - } - - @Override - public int getMaxTier() { - return 5; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger("timer", timer); - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - timer = tag.getInteger("timer"); - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "battleHunger"; - } - - @Override - public boolean isDowngrade() { - return true; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeCrippledArm.java b/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeCrippledArm.java deleted file mode 100644 index 88b31e64..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeCrippledArm.java +++ /dev/null @@ -1,54 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.downgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -public class LivingArmourUpgradeCrippledArm extends LivingArmourUpgrade { - public static final int[] costs = new int[]{-150}; - - public LivingArmourUpgradeCrippledArm(int level) { - super(level); - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.crippledArm"; - } - - @Override - public int getMaxTier() { - return 1; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "crippledArm"; - } - - @Override - public boolean isDowngrade() { - return true; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeDigSlowdown.java b/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeDigSlowdown.java deleted file mode 100644 index 6c1dece3..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeDigSlowdown.java +++ /dev/null @@ -1,65 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.downgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.HashMap; - -public class LivingArmourUpgradeDigSlowdown extends LivingArmourUpgrade { - public static final int[] costs = new int[]{-10, -17, -28, -42, -60, -80, -100, -125, -160, -200}; - public static final double[] digSpeedModifier = new double[]{0.9, 0.8, 0.7, 0.6, 0.55, 0.5, 0.4, 0.35, 0.3, 0.2}; - public static HashMap changeMap = new HashMap<>(); - - public LivingArmourUpgradeDigSlowdown(int level) { - super(level); - } - - @Override - public double getMiningSpeedModifier(EntityPlayer player) { - return digSpeedModifier[this.level]; - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.digSlowdown"; - } - - @Override - public int getMaxTier() { - return 10; // Set to here until I can add more upgrades to it. - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "digSlowdown"; - } - - @Override - public boolean isDowngrade() { - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeDisoriented.java b/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeDisoriented.java deleted file mode 100644 index 2d791898..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeDisoriented.java +++ /dev/null @@ -1,63 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.downgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -public class LivingArmourUpgradeDisoriented extends LivingArmourUpgrade { - public static final int[] costs = new int[]{-10, -20, -30, -40, -70, -80, -100, -140, -180, -220}; - public static final double[] chance = new double[]{0.001, 0.002, 0.003, 0.004, 0.005, 0.006, 0.008, 0.010, 0.012, 0.014}; - - public LivingArmourUpgradeDisoriented(int level) { - super(level); - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - if (world.isRemote && player.ticksExisted % 20 == 0 && world.rand.nextDouble() <= chance[this.level]) { - player.rotationYaw = world.rand.nextFloat() * 360; - player.rotationPitch = world.rand.nextFloat() * 180 - 90; - } - } - - @Override - public boolean runOnClient() { - return true; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.disoriented"; - } - - @Override - public int getMaxTier() { - return 10; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "disoriented"; - } - - @Override - public boolean isDowngrade() { - return true; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeMeleeDecrease.java b/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeMeleeDecrease.java deleted file mode 100644 index a67a5cfb..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeMeleeDecrease.java +++ /dev/null @@ -1,74 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.downgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import com.google.common.collect.HashMultimap; -import com.google.common.collect.Multimap; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; -import org.apache.commons.codec.binary.StringUtils; - -import java.util.UUID; - -public class LivingArmourUpgradeMeleeDecrease extends LivingArmourUpgrade { - public static final int[] costs = new int[]{-10, -17, -28, -42, -60, -80, -100, -125, -160, -200}; - public static final double[] meleeDamage = new double[]{-0.1, -0.2, -0.25, -0.3, -0.35, -0.4, -0.5, -0.6, -0.7, -0.8}; - - public LivingArmourUpgradeMeleeDecrease(int level) { - super(level); - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - - } - - @Override - public Multimap getAttributeModifiers() { - Multimap modifierMap = HashMultimap.create(); - - String name = getUniqueIdentifier() + "-DamageModifier1"; - modifierMap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(UUID.nameUUIDFromBytes(StringUtils.getBytesUtf8(name)), "DamageModifier1", meleeDamage[this.level], 1)); - - return modifierMap; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.meleeDecrease"; - } - - @Override - public int getMaxTier() { - return 10; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "meleeDecrease"; - } - - @Override - public boolean isDowngrade() { - return true; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeQuenched.java b/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeQuenched.java deleted file mode 100644 index 9272cd48..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeQuenched.java +++ /dev/null @@ -1,54 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.downgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -public class LivingArmourUpgradeQuenched extends LivingArmourUpgrade { - public static final int[] costs = new int[]{-100}; - - public LivingArmourUpgradeQuenched(int level) { - super(level); - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.quenched"; - } - - @Override - public int getMaxTier() { - return 1; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "quenched"; - } - - @Override - public boolean isDowngrade() { - return true; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeSlippery.java b/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeSlippery.java deleted file mode 100644 index afca233c..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeSlippery.java +++ /dev/null @@ -1,91 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.downgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public class LivingArmourUpgradeSlippery extends LivingArmourUpgrade { - public static final int[] costs = new int[]{-50}; - public static final int[] slipperyDuration = new int[]{30 * 20}; - - public LivingArmourUpgradeSlippery(int level) { - super(level); - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - if (world.isRemote && player.onGround) { -// if (player.moveForward == 0) - { - - float f6 = 0.91F; - BlockPos.PooledMutableBlockPos blockpos$pooledmutableblockpos = BlockPos.PooledMutableBlockPos.retain(player.posX, player.getEntityBoundingBox().minY - 1.0D, player.posZ); - - if (player.onGround) { - f6 = world.getBlockState(blockpos$pooledmutableblockpos).getBlock().slipperiness * 0.91F; - } - - player.motionX /= f6 / 0.91; - player.motionZ /= f6 / 0.91; - - float f7 = 0.16277136F / (f6 * f6 * f6); - float f8; - - if (player.onGround) { - f8 = player.getAIMoveSpeed() * f7; - } else { - f8 = player.jumpMovementFactor; - } - - player.moveRelative(-player.moveStrafing, -player.moveForward, f8, 0.02F); - - player.moveRelative(player.moveStrafing, player.moveForward, f8 / 10, 0.02F); - - player.motionX *= 0.90; - player.motionY *= 0.90; - } - } - } - - @Override - public boolean runOnClient() { - return true; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.slippery"; - } - - @Override - public int getMaxTier() { - return 1; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "slippery"; - } - - @Override - public boolean isDowngrade() { - return true; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeSlowHeal.java b/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeSlowHeal.java deleted file mode 100644 index 0b964731..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeSlowHeal.java +++ /dev/null @@ -1,62 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.downgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -public class LivingArmourUpgradeSlowHeal extends LivingArmourUpgrade { - public static final int[] costs = new int[]{-10, -17, -28, -42, -60, -80, -100, -125, -160, -200}; - - public static final double[] healModifier = new double[]{0.9, 0.8, 0.7, 0.6, 0.55, 0.5, 0.4, 0.35, 0.3, 0.2}; - - public LivingArmourUpgradeSlowHeal(int level) { - super(level); - } - - public double getHealingModifier() { - return healModifier[this.level]; - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.slowHeal"; - } - - @Override - public int getMaxTier() { - return 10; // Set to here until I can add more upgrades to it. - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "slowHeal"; - } - - @Override - public boolean isDowngrade() { - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeSlowness.java b/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeSlowness.java deleted file mode 100644 index db12a7ac..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeSlowness.java +++ /dev/null @@ -1,72 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.downgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import com.google.common.collect.HashMultimap; -import com.google.common.collect.Multimap; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; -import org.apache.commons.codec.binary.StringUtils; - -import java.util.UUID; - -public class LivingArmourUpgradeSlowness extends LivingArmourUpgrade { - public static final int[] costs = new int[]{-10, -17, -23, -35, -48, -60, -80, -110, -160, -200}; - public static final double[] speedModifier = new double[]{-0.1, -0.2, -0.3, -0.4, -0.45, -0.5, -0.55, -0.6, -0.65, -0.7}; - - public LivingArmourUpgradeSlowness(int level) { - super(level); - } - - @Override - public Multimap getAttributeModifiers() { - Multimap modifierMap = HashMultimap.create(); - - String name = getUniqueIdentifier() + "-SpeedModifier1"; - modifierMap.put(SharedMonsterAttributes.MOVEMENT_SPEED.getName(), new AttributeModifier(UUID.nameUUIDFromBytes(StringUtils.getBytesUtf8(name)), "SpeedModifier1", speedModifier[this.level], 1)); - - return modifierMap; - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.slowness"; - } - - @Override - public int getMaxTier() { - return 10; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "slowness"; - } - - @Override - public boolean isDowngrade() { - return true; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeStormTrooper.java b/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeStormTrooper.java deleted file mode 100644 index d90aa3e5..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/downgrade/LivingArmourUpgradeStormTrooper.java +++ /dev/null @@ -1,59 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.downgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -public class LivingArmourUpgradeStormTrooper extends LivingArmourUpgrade { - public static final int[] costs = new int[]{-10, -25, -40, 65, -90}; - public static final float[] inaccuracy = new float[]{0.04f, 0.08f, 0.12f, 0.16f, 0.2f}; - - public LivingArmourUpgradeStormTrooper(int level) { - super(level); - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - - } - - public float getArrowJiggle(EntityPlayer player) { - return inaccuracy[this.level]; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.stormTrooper"; - } - - @Override - public int getMaxTier() { - return 5; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "stormTrooper"; - } - - @Override - public boolean isDowngrade() { - return true; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerArrowProtect.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerArrowProtect.java deleted file mode 100644 index 51671858..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerArrowProtect.java +++ /dev/null @@ -1,104 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeArrowProtect; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerArrowProtect extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] damageRequired = new int[]{30, 200, 400, 800, 1500, 2500, 3500, 5000, 7000, 15000}; - public int totalDamage = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.arrowProtect"; - } - - @Override - public void resetTracker() { - this.totalDamage = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalDamage = tag.getInteger(BloodMagic.MODID + ".tracker.arrowProtect"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(BloodMagic.MODID + ".tracker.arrowProtect", totalDamage); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - double change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalDamage += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0d); - - this.markDirty(); - - return true; - } - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 10; i++) { - if (totalDamage >= damageRequired[i]) { - upgradeList.add(new LivingArmourUpgradeArrowProtect(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalDamage, damageRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.arrowProtect"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeArrowProtect) { - int level = upgrade.getUpgradeLevel(); - if (level < damageRequired.length) { - totalDamage = Math.max(totalDamage, damageRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour, double damage) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + damage : damage); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerArrowShot.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerArrowShot.java deleted file mode 100644 index ed0e225d..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerArrowShot.java +++ /dev/null @@ -1,104 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeArrowShot; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerArrowShot extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] shotsRequired = new int[]{50, 200, 700, 1500, 3000}; - public int totalShots = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.trickShot"; - } - - @Override - public void resetTracker() { - this.totalShots = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalShots = tag.getInteger(BloodMagic.MODID + ".tracker.trickShot"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(BloodMagic.MODID + ".tracker.trickShot", totalShots); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - int change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalShots += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0); - - this.markDirty(); - - return true; - } - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 5; i++) { - if (totalShots >= shotsRequired[i]) { - upgradeList.add(new LivingArmourUpgradeArrowShot(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalShots, shotsRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.arrowShot"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeArrowShot) { - int level = upgrade.getUpgradeLevel(); - if (level < shotsRequired.length) { - totalShots = Math.max(totalShots, shotsRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + 1 : 1); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerCriticalStrike.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerCriticalStrike.java deleted file mode 100644 index fef5ed19..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerCriticalStrike.java +++ /dev/null @@ -1,104 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeCriticalStrike; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerCriticalStrike extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] damageRequired = new int[]{200, 800, 1300, 2500, 3800}; - public double totalDamageDealt = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.criticalStrike"; - } - - @Override - public void resetTracker() { - this.totalDamageDealt = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalDamageDealt = tag.getDouble(BloodMagic.MODID + ".tracker.criticalStrike"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setDouble(BloodMagic.MODID + ".tracker.criticalStrike", totalDamageDealt); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - double change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalDamageDealt += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0d); - - this.markDirty(); - - return true; - } - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 5; i++) { - if (totalDamageDealt >= damageRequired[i]) { - upgradeList.add(new LivingArmourUpgradeCriticalStrike(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalDamageDealt, damageRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.criticalStrike"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeCriticalStrike) { - int level = upgrade.getUpgradeLevel(); - if (level < damageRequired.length) { - totalDamageDealt = Math.max(totalDamageDealt, damageRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour, double damage) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + damage : damage); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerDigging.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerDigging.java deleted file mode 100644 index c04c1951..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerDigging.java +++ /dev/null @@ -1,104 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeDigging; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerDigging extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] blocksRequired = new int[]{128, 512, 1024, 2048, 8192, 16000, 32000, 50000, 80000, 150000}; - public int totalBlocksDug = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.digging"; - } - - @Override - public void resetTracker() { - this.totalBlocksDug = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalBlocksDug = tag.getInteger(BloodMagic.MODID + ".tracker.digging"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(BloodMagic.MODID + ".tracker.digging", totalBlocksDug); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - int change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalBlocksDug += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0); - - this.markDirty(); - - return true; - } - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 10; i++) { - if (totalBlocksDug >= blocksRequired[i]) { - upgradeList.add(new LivingArmourUpgradeDigging(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalBlocksDug, blocksRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.digging"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeDigging) { - int level = upgrade.getUpgradeLevel(); - if (level < blocksRequired.length) { - totalBlocksDug = Math.max(totalBlocksDug, blocksRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + 1 : 1); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerExperience.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerExperience.java deleted file mode 100644 index 379d3631..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerExperience.java +++ /dev/null @@ -1,104 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeExperience; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerExperience extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] experienceRequired = new int[]{100, 400, 1000, 1600, 3200, 5000, 7000, 9200, 11500, 140000}; - public double totalExperienceGained = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.experienced"; - } - - @Override - public void resetTracker() { - this.totalExperienceGained = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalExperienceGained = tag.getDouble(BloodMagic.MODID + ".tracker.experienced"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setDouble(BloodMagic.MODID + ".tracker.experienced", totalExperienceGained); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - double change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalExperienceGained += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0); - - this.markDirty(); - - return true; - } - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 10; i++) { - if (totalExperienceGained >= experienceRequired[i]) { - upgradeList.add(new LivingArmourUpgradeExperience(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalExperienceGained, experienceRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.experienced"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeExperience) { - int level = upgrade.getUpgradeLevel(); - if (level < experienceRequired.length) { - totalExperienceGained = Math.max(totalExperienceGained, experienceRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour, int exp) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + exp : exp); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerFallProtect.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerFallProtect.java deleted file mode 100644 index 76f6248d..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerFallProtect.java +++ /dev/null @@ -1,104 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeFallProtect; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerFallProtect extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] damageRequired = new int[]{30, 200, 400, 800, 1500}; - public int totalDamage = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.fallProtect"; - } - - @Override - public void resetTracker() { - this.totalDamage = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalDamage = tag.getInteger(BloodMagic.MODID + ".tracker.fallProtect"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(BloodMagic.MODID + ".tracker.fallProtect", totalDamage); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - double change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalDamage += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0d); - - this.markDirty(); - - return true; - } - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 5; i++) { - if (totalDamage >= damageRequired[i]) { - upgradeList.add(new LivingArmourUpgradeFallProtect(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalDamage, damageRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.fallProtect"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeFallProtect) { - int level = upgrade.getUpgradeLevel(); - if (level < damageRequired.length) { - totalDamage = Math.max(totalDamage, damageRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour, double damage) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + damage : damage); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerFireResist.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerFireResist.java deleted file mode 100644 index c6e467d1..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerFireResist.java +++ /dev/null @@ -1,89 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeFireResist; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.List; - -public class StatTrackerFireResist extends StatTracker { - public static int[] fireTicksRequired = new int[]{60 * 20, 3 * 60 * 20, 10 * 60 * 20, 20 * 60 * 20, 25 * 60 * 20}; - public int totalFireTicks = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.fire"; - } - - @Override - public void resetTracker() { - this.totalFireTicks = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalFireTicks = tag.getInteger(BloodMagic.MODID + ".tracker.fire"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(BloodMagic.MODID + ".tracker.fire", totalFireTicks); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (player.isBurning()) { - totalFireTicks++; - this.markDirty(); - return true; - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 5; i++) { - if (totalFireTicks >= fireTicksRequired[i]) { - upgradeList.add(new LivingArmourUpgradeFireResist(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalFireTicks, fireTicksRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.fireResist"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeFireResist) { - int level = upgrade.getUpgradeLevel(); - if (level < fireTicksRequired.length) { - totalFireTicks = Math.max(totalFireTicks, fireTicksRequired[level]); - this.markDirty(); - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerFood.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerFood.java deleted file mode 100644 index b00fbb71..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerFood.java +++ /dev/null @@ -1,108 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeKnockbackResist; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; -import java.util.Map; - -public class StatTrackerFood extends StatTracker { - public static Map lastFoodEatenMap = new HashMap<>(); - - public static int[] foodRequired = new int[]{100, 200, 300, 500, 1000}; - - public int foodEaten = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.foodEaten"; - } - - @Override - public void resetTracker() { - this.foodEaten = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - foodEaten = tag.getInteger(BloodMagic.MODID + ".tracker.foodEaten"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(BloodMagic.MODID + ".tracker.foodEaten", foodEaten); - - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (!lastFoodEatenMap.containsKey(player)) { - lastFoodEatenMap.put(player, 20); - return false; - } - - int currentFood = player.getFoodStats().getFoodLevel(); - int prevFood = lastFoodEatenMap.get(player); - lastFoodEatenMap.put(player, currentFood); - - if (currentFood > prevFood) { - foodEaten += (currentFood - prevFood); - - markDirty(); - - return true; - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (lastFoodEatenMap.containsKey(player)) { - lastFoodEatenMap.remove(player); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < foodRequired.length; i++) { - if (foodEaten >= foodRequired[i]) { - upgradeList.add(new LivingArmourUpgradeKnockbackResist(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(foodEaten, foodRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.knockback"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeKnockbackResist) { - int level = upgrade.getUpgradeLevel(); - if (level < foodRequired.length) { - foodEaten = Math.max(foodEaten, foodRequired[level]); - this.markDirty(); - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerGraveDigger.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerGraveDigger.java deleted file mode 100644 index 209a8316..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerGraveDigger.java +++ /dev/null @@ -1,104 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeGraveDigger; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerGraveDigger extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] damageRequired = new int[]{200, 800, 1300, 2500, 3800, 5000, 7000, 9200, 11500, 140000}; - public double totalDamageDealt = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.graveDigger"; - } - - @Override - public void resetTracker() { - this.totalDamageDealt = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalDamageDealt = tag.getDouble(BloodMagic.MODID + ".tracker.graveDigger"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setDouble(BloodMagic.MODID + ".tracker.graveDigger", totalDamageDealt); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - double change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalDamageDealt += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0d); - - this.markDirty(); - - return true; - } - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 10; i++) { - if (totalDamageDealt >= damageRequired[i]) { - upgradeList.add(new LivingArmourUpgradeGraveDigger(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalDamageDealt, damageRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.graveDigger"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeGraveDigger) { - int level = upgrade.getUpgradeLevel(); - if (level < damageRequired.length) { - totalDamageDealt = Math.max(totalDamageDealt, damageRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour, double damage) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + damage : damage); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerGrimReaperSprint.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerGrimReaperSprint.java deleted file mode 100644 index 0234bbf2..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerGrimReaperSprint.java +++ /dev/null @@ -1,111 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeGrimReaperSprint; -import WayofTime.bloodmagic.util.BMLog; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerGrimReaperSprint extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] deathsRequired = new int[]{6, 10, 15, 25, 50, 70, 90, 120, 150, 200}; //TODO: Modify - public int totalDeaths = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.grimReaper"; - } - - @Override - public void resetTracker() { - this.totalDeaths = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalDeaths = tag.getInteger(BloodMagic.MODID + ".tracker.grimReaper"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(BloodMagic.MODID + ".tracker.grimReaper", totalDeaths); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - double change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalDeaths += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0); - - this.markDirty(); - - return true; - } - } - - return true; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 10; i++) { - if (totalDeaths >= deathsRequired[i]) { - upgradeList.add(new LivingArmourUpgradeGrimReaperSprint(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalDeaths, deathsRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.grimReaper"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeGrimReaperSprint) { - int level = upgrade.getUpgradeLevel(); - if (level < deathsRequired.length) { - totalDeaths = Math.max(totalDeaths, deathsRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour) { - StatTracker tracker = armour.getTracker(BloodMagic.MODID + ".tracker.grimReaper"); - if (tracker instanceof StatTrackerGrimReaperSprint) { - ((StatTrackerGrimReaperSprint) tracker).totalDeaths++; - BMLog.DEBUG.info(String.valueOf(((StatTrackerGrimReaperSprint) tracker).totalDeaths)); - tracker.markDirty(); - } -// changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + 1 : 1); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerHealthboost.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerHealthboost.java deleted file mode 100644 index 666cf88f..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerHealthboost.java +++ /dev/null @@ -1,104 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeHealthboost; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerHealthboost extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] healthedRequired = new int[]{80, 200, 340, 540, 800, 1600, 2800, 5000, 7600, 10000}; - public double totalHealthGenned = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.health"; - } - - @Override - public void resetTracker() { - this.totalHealthGenned = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalHealthGenned = tag.getDouble(BloodMagic.MODID + ".tracker.health"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setDouble(BloodMagic.MODID + ".tracker.health", totalHealthGenned); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - double change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalHealthGenned += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0d); - - this.markDirty(); - - return true; - } - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 10; i++) { - if (totalHealthGenned >= healthedRequired[i]) { - upgradeList.add(new LivingArmourUpgradeHealthboost(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalHealthGenned, healthedRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.health"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeHealthboost) { - int level = upgrade.getUpgradeLevel(); - if (level < healthedRequired.length) { - totalHealthGenned = Math.max(totalHealthGenned, healthedRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour, double health) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + health : health); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerJump.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerJump.java deleted file mode 100644 index d5214fa6..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerJump.java +++ /dev/null @@ -1,106 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeJump; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerJump extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] jumpsRequired = new int[]{30, 200, 400, 700, 1100, 1500, 2000, 2800, 3600, 5000}; //testing - - public int totalJumps = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.jump"; - } - - @Override - public void resetTracker() { - this.totalJumps = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalJumps = tag.getInteger(BloodMagic.MODID + ".tracker.jump"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(BloodMagic.MODID + ".tracker.jump", totalJumps); - - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - int change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalJumps += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0); - - this.markDirty(); - - return true; - } - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 10; i++) { - if (totalJumps >= jumpsRequired[i]) { - upgradeList.add(new LivingArmourUpgradeJump(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalJumps, jumpsRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.jump"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeJump) { - int level = upgrade.getUpgradeLevel(); - if (level < jumpsRequired.length) { - totalJumps = Math.max(totalJumps, jumpsRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + 1 : 1); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerMeleeDamage.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerMeleeDamage.java deleted file mode 100644 index a7172372..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerMeleeDamage.java +++ /dev/null @@ -1,104 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeMeleeDamage; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerMeleeDamage extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] damageRequired = new int[]{200, 800, 1300, 2500, 3800, 5000, 7000, 9200, 11500, 140000}; - public double totalDamageDealt = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.meleeDamage"; - } - - @Override - public void resetTracker() { - this.totalDamageDealt = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalDamageDealt = tag.getDouble(BloodMagic.MODID + ".tracker.meleeDamage"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setDouble(BloodMagic.MODID + ".tracker.meleeDamage", totalDamageDealt); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - double change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalDamageDealt += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0d); - - this.markDirty(); - - return true; - } - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 10; i++) { - if (totalDamageDealt >= damageRequired[i]) { - upgradeList.add(new LivingArmourUpgradeMeleeDamage(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalDamageDealt, damageRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.meleeDamage"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeMeleeDamage) { - int level = upgrade.getUpgradeLevel(); - if (level < damageRequired.length) { - totalDamageDealt = Math.max(totalDamageDealt, damageRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour, double damage) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + damage : damage); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerMovement.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerMovement.java deleted file mode 100644 index 49a598d1..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerMovement.java +++ /dev/null @@ -1,116 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSpeed; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; -import java.util.Map; - -public class StatTrackerMovement extends StatTracker { - public static Map lastPosX = new HashMap<>(); - public static Map lastPosZ = new HashMap<>(); - - public static int[] blocksRequired = new int[]{200, 1000, 2000, 4000, 7000, 15000, 25000, 35000, 50000, 70000}; - - public double totalMovement = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.movement"; - } - - @Override - public void resetTracker() { - this.totalMovement = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalMovement = tag.getDouble(BloodMagic.MODID + ".tracker.movement"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setDouble(BloodMagic.MODID + ".tracker.movement", totalMovement); - - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (!lastPosX.containsKey(player)) { - lastPosX.put(player, player.posX); - lastPosZ.put(player, player.posZ); - return false; - } - - if (!player.onGround) { - return false; - } - - double distanceTravelled = Math.sqrt(Math.pow(lastPosX.get(player) - player.posX, 2) + Math.pow(lastPosZ.get(player) - player.posZ, 2)); - - if (distanceTravelled > 0.0001 && distanceTravelled < 2) { - totalMovement += distanceTravelled; - - lastPosX.put(player, player.posX); - lastPosZ.put(player, player.posZ); - - markDirty(); - - return true; - } - - lastPosX.put(player, player.posX); - lastPosZ.put(player, player.posZ); - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 10; i++) { - if (totalMovement >= blocksRequired[i]) { - upgradeList.add(new LivingArmourUpgradeSpeed(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalMovement, blocksRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.movement"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeSpeed) { - int level = upgrade.getUpgradeLevel(); - if (level < blocksRequired.length) { - totalMovement = Math.max(totalMovement, blocksRequired[level]); - this.markDirty(); - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerNightSight.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerNightSight.java deleted file mode 100644 index ca2a181b..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerNightSight.java +++ /dev/null @@ -1,124 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeNightSight; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerNightSight extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] damageRequired = new int[]{0, 200, 800, 1300, 2500, 3800, 5000, 7000, 9200, 11500}; - public static int neededNightVision = 3 * 60 * 20; - public double totalDamageDealt = 0; - public int totalNightVision = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.nightSight"; - } - - @Override - public void resetTracker() { - this.totalDamageDealt = 0; - this.totalNightVision = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalDamageDealt = tag.getDouble(BloodMagic.MODID + ".tracker.nightSight"); - totalNightVision = tag.getInteger(BloodMagic.MODID + ".tracker.nightSightVision"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setDouble(BloodMagic.MODID + ".tracker.nightSight", totalDamageDealt); - tag.setInteger(BloodMagic.MODID + ".tracker.nightSightVision", totalNightVision); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - boolean test = false; - - if (changeMap.containsKey(livingArmour)) { - double change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalDamageDealt += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0d); - - test = true; - } - } - - if (world.getLight(player.getPosition()) <= 9 && player.isPotionActive(MobEffects.NIGHT_VISION)) { - totalNightVision++; - test = true; - } - - if (test) { - this.markDirty(); - } - - return test; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - if (totalNightVision < neededNightVision) { - return upgradeList; - } - - for (int i = 0; i < 10; i++) { - if (totalDamageDealt >= damageRequired[i]) { - upgradeList.add(new LivingArmourUpgradeNightSight(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalDamageDealt, damageRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.nightSight"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeNightSight) { - int level = upgrade.getUpgradeLevel(); - if (level < damageRequired.length) { - totalDamageDealt = Math.max(totalDamageDealt, damageRequired[level]); - totalNightVision = neededNightVision; - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour, double damage) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + damage : damage); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerPhysicalProtect.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerPhysicalProtect.java deleted file mode 100644 index 7fca6648..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerPhysicalProtect.java +++ /dev/null @@ -1,104 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradePhysicalProtect; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerPhysicalProtect extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] damageRequired = new int[]{30, 50, 80, 140, 200, 300, 400, 500, 650, 800}; - public int totalDamage = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.physicalProtect"; - } - - @Override - public void resetTracker() { - this.totalDamage = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalDamage = tag.getInteger(BloodMagic.MODID + ".tracker.physicalProtect"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(BloodMagic.MODID + ".tracker.physicalProtect", totalDamage); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - double change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalDamage += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0d); - - this.markDirty(); - - return true; - } - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 10; i++) { - if (totalDamage >= damageRequired[i]) { - upgradeList.add(new LivingArmourUpgradePhysicalProtect(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalDamage, damageRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.physicalProtect"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradePhysicalProtect) { - int level = upgrade.getUpgradeLevel(); - if (level < damageRequired.length) { - totalDamage = Math.max(totalDamage, damageRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour, double damage) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + damage : damage); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerPoison.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerPoison.java deleted file mode 100644 index fb002e49..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerPoison.java +++ /dev/null @@ -1,90 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradePoisonResist; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.List; - -public class StatTrackerPoison extends StatTracker { - public static int[] poisonTicksRequired = new int[]{60 * 20, 3 * 60 * 20, 10 * 60 * 20, 20 * 60 * 20, 25 * 60 * 20}; - public int totalPoisonTicks = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.poison"; - } - - @Override - public void resetTracker() { - this.totalPoisonTicks = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalPoisonTicks = tag.getInteger(BloodMagic.MODID + ".tracker.poison"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(BloodMagic.MODID + ".tracker.poison", totalPoisonTicks); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (player.isPotionActive(MobEffects.POISON)) { - totalPoisonTicks++; - this.markDirty(); - return true; - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 5; i++) { - if (totalPoisonTicks >= poisonTicksRequired[i]) { - upgradeList.add(new LivingArmourUpgradePoisonResist(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalPoisonTicks, poisonTicksRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.poisonResist"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradePoisonResist) { - int level = upgrade.getUpgradeLevel(); - if (level < poisonTicksRequired.length) { - totalPoisonTicks = Math.max(totalPoisonTicks, poisonTicksRequired[level]); - this.markDirty(); - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerRepairing.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerRepairing.java deleted file mode 100644 index 458b5eb6..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerRepairing.java +++ /dev/null @@ -1,104 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeRepairing; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerRepairing extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] damageRequired = new int[]{500}; - public double totalDamage = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.repair"; - } - - @Override - public void resetTracker() { - this.totalDamage = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalDamage = tag.getDouble(BloodMagic.MODID + ".tracker.repair"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setDouble(BloodMagic.MODID + ".tracker.repair", totalDamage); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - double change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalDamage += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0); - - this.markDirty(); - - return true; - } - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 1; i++) { - if (totalDamage >= damageRequired[i]) { - upgradeList.add(new LivingArmourUpgradeRepairing(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalDamage, damageRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.repair"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeRepairing) { - int level = upgrade.getUpgradeLevel(); - if (level < damageRequired.length) { - totalDamage = Math.max(totalDamage, damageRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour, int receivedDamage) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + receivedDamage : receivedDamage); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerSelfSacrifice.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerSelfSacrifice.java deleted file mode 100644 index 631ac1d2..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerSelfSacrifice.java +++ /dev/null @@ -1,106 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSelfSacrifice; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerSelfSacrifice extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] sacrificesRequired = new int[]{30, 200, 400, 700, 1100, 1500, 2000, 2800, 3600, 5000}; //testing - - public int totalSacrifices = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.selfSacrifice"; - } - - @Override - public void resetTracker() { - this.totalSacrifices = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalSacrifices = tag.getInteger(BloodMagic.MODID + ".tracker.selfSacrifice"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(BloodMagic.MODID + ".tracker.selfSacrifice", totalSacrifices); - - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - int change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalSacrifices += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0); - - this.markDirty(); - - return true; - } - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 10; i++) { - if (totalSacrifices >= sacrificesRequired[i]) { - upgradeList.add(new LivingArmourUpgradeSelfSacrifice(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalSacrifices, sacrificesRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.selfSacrifice"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeSelfSacrifice) { - int level = upgrade.getUpgradeLevel(); - if (level < sacrificesRequired.length) { - totalSacrifices = Math.max(totalSacrifices, sacrificesRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour, int hearts) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + hearts : hearts); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerSolarPowered.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerSolarPowered.java deleted file mode 100644 index 29d656ac..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerSolarPowered.java +++ /dev/null @@ -1,104 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSolarPowered; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerSolarPowered extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] healthedRequired = new int[]{70, 150, 300, 500, 700, 1400, 2400, 4000, 7000, 9000}; - public double totalHealthGenned = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.solarPowered"; - } - - @Override - public void resetTracker() { - this.totalHealthGenned = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalHealthGenned = tag.getDouble(BloodMagic.MODID + ".tracker.solarPowered"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setDouble(BloodMagic.MODID + ".tracker.solarPowered", totalHealthGenned); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - double change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalHealthGenned += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0d); - - this.markDirty(); - - return true; - } - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 10; i++) { - if (totalHealthGenned >= healthedRequired[i]) { - upgradeList.add(new LivingArmourUpgradeSolarPowered(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalHealthGenned, healthedRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.solarPowered"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeSolarPowered) { - int level = upgrade.getUpgradeLevel(); - if (level < healthedRequired.length) { - totalHealthGenned = Math.max(totalHealthGenned, healthedRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour, double health) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + health : health); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerSprintAttack.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerSprintAttack.java deleted file mode 100644 index 09d2f220..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerSprintAttack.java +++ /dev/null @@ -1,104 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSprintAttack; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -public class StatTrackerSprintAttack extends StatTracker { - public static HashMap changeMap = new HashMap<>(); - public static int[] damageRequired = new int[]{200, 800, 1300, 2500, 3800}; - public double totalDamageDealt = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.sprintAttack"; - } - - @Override - public void resetTracker() { - this.totalDamageDealt = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalDamageDealt = tag.getDouble(BloodMagic.MODID + ".tracker.sprintAttack"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setDouble(BloodMagic.MODID + ".tracker.sprintAttack", totalDamageDealt); - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - double change = Math.abs(changeMap.get(livingArmour)); - if (change > 0) { - totalDamageDealt += Math.abs(changeMap.get(livingArmour)); - - changeMap.put(livingArmour, 0d); - - this.markDirty(); - - return true; - } - } - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour)) { - changeMap.remove(livingArmour); - } - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - for (int i = 0; i < 5; i++) { - if (totalDamageDealt >= damageRequired[i]) { - upgradeList.add(new LivingArmourUpgradeSprintAttack(i)); - } - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - return Utils.calculateStandardProgress(totalDamageDealt, damageRequired, currentLevel); - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.sprintAttack"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeSprintAttack) { - int level = upgrade.getUpgradeLevel(); - if (level < damageRequired.length) { - totalDamageDealt = Math.max(totalDamageDealt, damageRequired[level]); - this.markDirty(); - } - } - } - - public static void incrementCounter(LivingArmour armour, double damage) { - changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + damage : damage); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerStepAssist.java b/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerStepAssist.java deleted file mode 100644 index 77ad3f12..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/tracker/StatTrackerStepAssist.java +++ /dev/null @@ -1,114 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.tracker; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeStepAssist; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; -import java.util.Map; - -public class StatTrackerStepAssist extends StatTracker { - public static Map lastPosX = new HashMap<>(); - public static Map lastPosZ = new HashMap<>(); - - public static int blocksRequired = 1000; - - public double totalMovement = 0; - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".tracker.stepAssist"; - } - - @Override - public void resetTracker() { - this.totalMovement = 0; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - totalMovement = tag.getDouble(BloodMagic.MODID + ".tracker.stepAssist"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setDouble(BloodMagic.MODID + ".tracker.stepAssist", totalMovement); - - } - - @Override - public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) { - if (!lastPosX.containsKey(player)) { - lastPosX.put(player, player.posX); - lastPosZ.put(player, player.posZ); - return false; - } - - if (!player.onGround || player.stepHeight < 1) { - return false; - } - - double distanceTravelled = Math.sqrt(Math.pow(lastPosX.get(player) - player.posX, 2) + Math.pow(lastPosZ.get(player) - player.posZ, 2)); - - if (distanceTravelled > 0.0001 && distanceTravelled < 2) { - double previousMovement = totalMovement; - totalMovement += distanceTravelled; - - lastPosX.put(player, player.posX); - lastPosZ.put(player, player.posZ); - - markDirty(); - - return previousMovement < blocksRequired && totalMovement >= blocksRequired; - } - - lastPosX.put(player, player.posX); - lastPosZ.put(player, player.posZ); - - return false; - } - - @Override - public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) { - - } - - @Override - public List getUpgrades() { - List upgradeList = new ArrayList<>(); - - if (totalMovement >= blocksRequired) { - upgradeList.add(new LivingArmourUpgradeStepAssist(0)); - } - - return upgradeList; - } - - @Override - public double getProgress(LivingArmour livingArmour, int currentLevel) { - if (currentLevel == 1) - return 1.0D; - - return totalMovement / (double) blocksRequired; - } - - @Override - public boolean providesUpgrade(String key) { - return key.equals(BloodMagic.MODID + ".upgrade.stepAssist"); - } - - @Override - public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { - if (upgrade instanceof LivingArmourUpgradeStepAssist) { - totalMovement = Math.max(totalMovement, blocksRequired); - this.markDirty(); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeArrowProtect.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeArrowProtect.java deleted file mode 100644 index f50e5d59..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeArrowProtect.java +++ /dev/null @@ -1,55 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.DamageSource; - -public class LivingArmourUpgradeArrowProtect extends LivingArmourUpgrade { - public static final int[] costs = new int[]{4, 9, 16, 30, 60, 90, 125, 165, 210, 250}; - public static final double[] protectionLevel = new double[]{0.1, 0.3, 0.4, 0.5, 0.6, 0.7, 0.75, 0.77, 0.80, 0.83}; - - public LivingArmourUpgradeArrowProtect(int level) { - super(level); - } - - @Override - public double getArmourProtection(EntityLivingBase wearer, DamageSource source) { - if (source.isProjectile()) { - return protectionLevel[this.level]; - } - - return 0; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.arrowProtect"; - } - - @Override - public int getMaxTier() { - return 10; // Set to here until I can add more upgrades to it. - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "arrowProtect"; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeArrowShot.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeArrowShot.java deleted file mode 100644 index 64e99f67..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeArrowShot.java +++ /dev/null @@ -1,56 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -public class LivingArmourUpgradeArrowShot extends LivingArmourUpgrade { - public static final int[] costs = new int[]{20, 50, 90, 160, 290}; - public static final int[] extraArrow = new int[]{1, 2, 3, 4, 5}; - - public LivingArmourUpgradeArrowShot(int level) { - super(level); - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.arrowShot"; - } - - @Override - public int getMaxTier() { - return 5; // Set to here until I can add more upgrades to it. - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "arrowShot"; - } - - public int getExtraArrows() { - return extraArrow[this.level]; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeCriticalStrike.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeCriticalStrike.java deleted file mode 100644 index 64b1ff05..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeCriticalStrike.java +++ /dev/null @@ -1,63 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; - -public class LivingArmourUpgradeCriticalStrike extends LivingArmourUpgrade { - public static final int[] costs = new int[]{5, 12, 22, 35, 49}; - public static final double[] damageBoost = new double[]{0.1, 0.2, 0.3, 0.4, 0.5}; - - public LivingArmourUpgradeCriticalStrike(int level) { - super(level); - } - - @Override - public double getAdditionalDamageOnHit(double damage, EntityPlayer wearer, EntityLivingBase hitEntity, ItemStack weapon) { - boolean flag = wearer.fallDistance > 0.0F && !wearer.onGround && !wearer.isOnLadder() && !wearer.isInWater() && !wearer.isPotionActive(MobEffects.BLINDNESS) && !wearer.isRiding() && !wearer.isSprinting(); - - if (flag) { - return getDamageModifier() * damage; - } - - return 0; - } - - public double getDamageModifier() { - return damageBoost[this.level]; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.criticalStrike"; - } - - @Override - public int getMaxTier() { - return 5; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "criticalStrike"; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeDigging.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeDigging.java deleted file mode 100644 index a88e42c9..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeDigging.java +++ /dev/null @@ -1,75 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraft.world.World; - -import java.util.HashMap; - -public class LivingArmourUpgradeDigging extends LivingArmourUpgrade { - public static final int[] costs = new int[]{5, 10, 18, 32, 60, 90, 140, 180, 240, 300}; - public static final int[] digSpeedTime = new int[]{0, 50, 60, 100, 100, 100, 100, 150, 150, 150}; - public static final int[] digSpeedLevel = new int[]{0, 0, 0, 1, 1, 1, 1, 1, 2, 2}; - public static final double[] digSpeedModifier = new double[]{1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.8, 2, 2.2, 2.5}; - public static HashMap changeMap = new HashMap<>(); - - public LivingArmourUpgradeDigging(int level) { - super(level); - } - - @Override - public double getMiningSpeedModifier(EntityPlayer player) { - return digSpeedModifier[this.level]; - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - if (changeMap.containsKey(livingArmour) && changeMap.get(livingArmour)) { - changeMap.put(livingArmour, false); - - if (digSpeedTime[this.level] > 0) { - player.addPotionEffect(new PotionEffect(MobEffects.SPEED, digSpeedTime[this.level], digSpeedLevel[this.level], false, false)); - } - } - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.digging"; - } - - @Override - public int getMaxTier() { - return 10; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "digging"; - } - - public static void hasDug(LivingArmour armour) { - changeMap.put(armour, true); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeElytra.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeElytra.java deleted file mode 100644 index d1699406..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeElytra.java +++ /dev/null @@ -1,51 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -public class LivingArmourUpgradeElytra extends LivingArmourUpgrade { - public static final int[] costs = new int[]{20}; - - public LivingArmourUpgradeElytra(int level) { - super(level); - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.elytra"; - } - - @Override - public int getMaxTier() { - return 1; // Set to here until I can add more upgrades to it. - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "elytra"; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeExperience.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeExperience.java deleted file mode 100644 index ba5abaaa..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeExperience.java +++ /dev/null @@ -1,48 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.nbt.NBTTagCompound; - -public class LivingArmourUpgradeExperience extends LivingArmourUpgrade { - public static final int[] costs = new int[]{7, 13, 22, 40, 65, 90, 130, 180, 250, 350}; - public static final double[] experienceModifier = new double[]{0.15, 0.3, 0.45, 0.6, 0.75, 0.9, 1.05, 1.2, 1.35, 1.5}; - - public LivingArmourUpgradeExperience(int level) { - super(level); - } - - public double getExperienceModifier() { - return experienceModifier[this.level]; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.experienced"; - } - - @Override - public int getMaxTier() { - return 10; // Set to here until I can add more upgrades to it. - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "experienced"; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeFallProtect.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeFallProtect.java deleted file mode 100644 index c394a4af..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeFallProtect.java +++ /dev/null @@ -1,55 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.DamageSource; - -public class LivingArmourUpgradeFallProtect extends LivingArmourUpgrade { - public static final int[] costs = new int[]{2, 5, 9, 15, 25}; - public static final double[] protectionLevel = new double[]{0.2, 0.4, 0.6, 0.8, 1}; - - public LivingArmourUpgradeFallProtect(int level) { - super(level); - } - - @Override - public double getArmourProtection(EntityLivingBase wearer, DamageSource source) { - if (source.equals(DamageSource.FALL)) { - return protectionLevel[this.level]; - } - - return 0; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.fallProtect"; - } - - @Override - public int getMaxTier() { - return 5; // Set to here until I can add more upgrades to it. - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "fallProtect"; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeFireResist.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeFireResist.java deleted file mode 100644 index a4725a05..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeFireResist.java +++ /dev/null @@ -1,69 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.text.TextComponentString; -import net.minecraft.world.World; - -public class LivingArmourUpgradeFireResist extends LivingArmourUpgrade { - public static final int[] costs = new int[]{2, 6, 14, 25, 40}; - public static final int[] fireCooldownTime = new int[]{5 * 60 * 20, 5 * 60 * 20, 4 * 60 * 20, 3 * 60 * 20, 2 * 60 * 20}; - public static final int[] fireResistDuration = new int[]{30 * 20, 30 * 20, 40 * 20, 50 * 20, 60 * 20}; - - public int fireCooldown = 0; - - public LivingArmourUpgradeFireResist(int level) { - super(level); - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - if (player.isBurning() && fireCooldown <= 0) { - - player.addPotionEffect(new PotionEffect(MobEffects.FIRE_RESISTANCE, fireResistDuration[this.level])); - fireCooldown = fireCooldownTime[this.level]; - - player.sendStatusMessage(new TextComponentString(TextHelper.localizeEffect(chatBase + "fireRemove")), true); - - } else if (fireCooldown > 0) { - fireCooldown--; - } - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.fireResist"; - } - - @Override - public int getMaxTier() { - return 5; // Set to here until I can add more upgrades to it. - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(Constants.NBT.UPGRADE_FIRE_TIMER, fireCooldown); - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - fireCooldown = tag.getInteger(Constants.NBT.UPGRADE_FIRE_TIMER); - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "fireResist"; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeGraveDigger.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeGraveDigger.java deleted file mode 100644 index 69a58009..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeGraveDigger.java +++ /dev/null @@ -1,61 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemSpade; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; - -public class LivingArmourUpgradeGraveDigger extends LivingArmourUpgrade { - public static final int[] costs = new int[]{5, 12, 20, 35, 49, 78, 110, 160, 215, 320}; - public static final double[] damageBoost = new double[]{1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; - - public LivingArmourUpgradeGraveDigger(int level) { - super(level); - } - - @Override - public double getAdditionalDamageOnHit(double damage, EntityPlayer wearer, EntityLivingBase hitEntity, ItemStack weapon) { - if (!weapon.isEmpty() && weapon.getItem() instanceof ItemSpade) { - return getDamageModifier(); - } - - return 0; - } - - public double getDamageModifier() { - return damageBoost[this.level]; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.graveDigger"; - } - - @Override - public int getMaxTier() { - return 10; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "graveDigger"; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeGrimReaperSprint.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeGrimReaperSprint.java deleted file mode 100644 index 1e8fdfd3..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeGrimReaperSprint.java +++ /dev/null @@ -1,86 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.text.TextComponentString; -import net.minecraft.world.World; - -public class LivingArmourUpgradeGrimReaperSprint extends LivingArmourUpgrade { - public static final int[] costs = new int[]{20, 50, 130, 270, 450, 580, 700, 800, 900, 1000}; - public static final int[] rebirthDelay = new int[]{20 * 60 * 60, 20 * 60 * 50, 20 * 60 * 45, 20 * 60 * 40, 20 * 60 * 30, 20 * 60 * 25, 20 * 60 * 15, 20 * 60 * 10, 20 * 60 * 5, 20 * 60}; - public static final int[] strengthDuration = new int[]{0, 0, 100, 100, 200, 200, 200, 300, 300, 400}; - public static final int[] strengthValue = new int[]{0, 0, 0, 0, 0, 1, 1, 2, 2, 3}; - public static final int[] resistanceDuration = new int[]{100, 100, 100, 100, 100, 100, 100, 100, 100, 100}; - public static final int[] resistanceValue = new int[]{0, 0, 0, 0, 0, 1, 1, 2, 2, 3}; - public static final float[] healthOnRevive = new float[]{0.2f, 0.2f, 0.3f, 0.3f, 0.4f, 0.4f, 0.5f, 0.6f, 0.7f, 0.8f}; - - public int deathTimer = 0; - - public LivingArmourUpgradeGrimReaperSprint(int level) { - super(level); - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - if (deathTimer > 0) { - deathTimer--; - } - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.grimReaper"; - } - - @Override - public int getMaxTier() { - return 10; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - deathTimer = tag.getInteger(BloodMagic.MODID + ".tracker.grimReaper"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(BloodMagic.MODID + ".tracker.grimReaper", deathTimer); - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "grimReaper"; - } - - public void applyEffectOnRebirth(EntityPlayer player) { - player.setHealth(player.getMaxHealth() * healthOnRevive[this.level]); - - int strDur = strengthDuration[this.level]; - if (strDur > 0) { - player.addPotionEffect(new PotionEffect(MobEffects.STRENGTH, strDur, strengthValue[this.level])); - } - - int resDur = resistanceDuration[this.level]; - if (resDur > 0) { - player.addPotionEffect(new PotionEffect(MobEffects.RESISTANCE, resDur, resistanceValue[this.level])); - } - - deathTimer = rebirthDelay[this.level]; - player.sendStatusMessage(new TextComponentString(TextHelper.localizeEffect(chatBase + "grimReaper")), true); - } - - public boolean canSavePlayer(EntityPlayer player) { - return deathTimer <= 0; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeHealthboost.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeHealthboost.java deleted file mode 100644 index 08ecc06c..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeHealthboost.java +++ /dev/null @@ -1,69 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import com.google.common.collect.HashMultimap; -import com.google.common.collect.Multimap; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; -import org.apache.commons.codec.binary.StringUtils; - -import java.util.UUID; - -public class LivingArmourUpgradeHealthboost extends LivingArmourUpgrade { - public static final int[] costs = new int[]{5, 12, 20, 35, 49, 78, 110, 160, 215, 320}; - public static final int[] healthModifier = new int[]{4, 8, 12, 16, 20, 26, 32, 38, 44, 50}; - - public LivingArmourUpgradeHealthboost(int level) { - super(level); - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - - } - - @Override - public Multimap getAttributeModifiers() { - Multimap modifierMap = HashMultimap.create(); - - String name = getUniqueIdentifier() + "-HealthModifier1"; - modifierMap.put(SharedMonsterAttributes.MAX_HEALTH.getName(), new AttributeModifier(UUID.nameUUIDFromBytes(StringUtils.getBytesUtf8(name)), "HealthModifier1", healthModifier[this.level], 0)); - - return modifierMap; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.health"; - } - - @Override - public int getMaxTier() { - return 10; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "health"; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeJump.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeJump.java deleted file mode 100644 index 4bb03e62..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeJump.java +++ /dev/null @@ -1,63 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -public class LivingArmourUpgradeJump extends LivingArmourUpgrade { - public static final int[] costs = new int[]{3, 6, 11, 23, 37, 50, 70, 100, 140, 200}; - public static final double[] jumpModifier = new double[]{0.10, 0.2, 0.3, 0.4, 0.5, 0.7, 0.9, 1.1, 1.3, 1.5}; - public static final double[] fallModifier = new double[]{0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.75, 0.8, 0.85}; - - public LivingArmourUpgradeJump(int level) { - super(level); - } - - public double getJumpModifier() { - return jumpModifier[this.level]; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.jump"; - } - - @Override - public int getMaxTier() { - return 10; // Set to here until I can add more upgrades to it. - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - if (!world.isRemote) { - double motionY = player.motionY; - - if (motionY < 0) { - player.fallDistance = (float) Math.max(0, player.fallDistance + motionY * fallModifier[this.level]); - } - } - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "jump"; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeKnockbackResist.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeKnockbackResist.java deleted file mode 100644 index 8909473e..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeKnockbackResist.java +++ /dev/null @@ -1,67 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import com.google.common.collect.HashMultimap; -import com.google.common.collect.Multimap; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.nbt.NBTTagCompound; -import org.apache.commons.codec.binary.StringUtils; - -import java.util.UUID; - -public class LivingArmourUpgradeKnockbackResist extends LivingArmourUpgrade { - public static final int[] costs = new int[]{3, 7, 13, 26, 42}; - public static final double[] kbModifier = new double[]{0.2, 0.4, 0.6, 0.8, 1.0}; - public static final int[] healthModifier = new int[]{0, 0, 0, 4, 10}; - - public LivingArmourUpgradeKnockbackResist(int level) { - super(level); - } - - @Override - public Multimap getAttributeModifiers() { - Multimap modifierMap = HashMultimap.create(); - - String name = getUniqueIdentifier() + "-KnockbackModifier1"; - modifierMap.put(SharedMonsterAttributes.KNOCKBACK_RESISTANCE.getName(), new AttributeModifier(UUID.nameUUIDFromBytes(StringUtils.getBytesUtf8(name)), "KnockbackModifier1", kbModifier[this.level], 0)); - - if (healthModifier[this.level] > 0) { - name = getUniqueIdentifier() + "-HealthModifier1"; - modifierMap.put(SharedMonsterAttributes.MAX_HEALTH.getName(), new AttributeModifier(UUID.nameUUIDFromBytes(StringUtils.getBytesUtf8(name)), "HealthModifier1", healthModifier[this.level], 0)); - } - - return modifierMap; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.knockback"; - } - - @Override - public int getMaxTier() { - return 5; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "knockback"; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeMeleeDamage.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeMeleeDamage.java deleted file mode 100644 index 22e206f8..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeMeleeDamage.java +++ /dev/null @@ -1,69 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import com.google.common.collect.HashMultimap; -import com.google.common.collect.Multimap; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; -import org.apache.commons.codec.binary.StringUtils; - -import java.util.UUID; - -public class LivingArmourUpgradeMeleeDamage extends LivingArmourUpgrade { - public static final int[] costs = new int[]{5, 12, 20, 35, 49, 78, 110, 160, 215, 320}; - public static final double[] meleeDamage = new double[]{0.5, 1, 1.5, 2, 2.5, 3, 4, 5, 6, 7}; - - public LivingArmourUpgradeMeleeDamage(int level) { - super(level); - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - - } - - @Override - public Multimap getAttributeModifiers() { - Multimap modifierMap = HashMultimap.create(); - - String name = getUniqueIdentifier() + "-DamageModifier1"; - modifierMap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(UUID.nameUUIDFromBytes(StringUtils.getBytesUtf8(name)), "DamageModifier1", meleeDamage[this.level], 0)); - - return modifierMap; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.meleeDamage"; - } - - @Override - public int getMaxTier() { - return 10; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "meleeDamage"; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeNightSight.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeNightSight.java deleted file mode 100644 index b9171625..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeNightSight.java +++ /dev/null @@ -1,77 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraft.world.World; - -public class LivingArmourUpgradeNightSight extends LivingArmourUpgrade { - public static final int[] costs = new int[]{5, 8, 15, 20, 34, 45, 70, 100, 150, 200}; - public static final double[] meleeDamage = new double[]{0, 0.5, 1, 1.5, 2, 2.5, 3, 4, 5, 6}; - - public boolean isActive = false; - - public LivingArmourUpgradeNightSight(int level) { - super(level); - } - - @Override - public double getAdditionalDamageOnHit(double damage, EntityPlayer wearer, EntityLivingBase hitEntity, ItemStack weapon) { - return isActive ? meleeDamage[this.level] : 0; - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - if (world.getLight(player.getPosition(), false) <= 9) { - isActive = true; - if (player.isPotionActive(MobEffects.NIGHT_VISION)) { - int dur = player.getActivePotionEffect(MobEffects.NIGHT_VISION).getDuration(); - if (dur > 100 && dur < 20 * 60 * 20) { - //Don't override the potion effect if the other potion effect is sufficiently long. - return; - } - } - - player.addPotionEffect(new PotionEffect(MobEffects.NIGHT_VISION, Constants.Misc.NIGHT_VISION_CONSTANT_BEGIN, 0, false, false)); - } else { - isActive = false; - } - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.nightSight"; - } - - @Override - public int getMaxTier() { - return 10; // Set to here until I can add more upgrades to it. - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "nightSight"; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradePhysicalProtect.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradePhysicalProtect.java deleted file mode 100644 index 9b755a27..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradePhysicalProtect.java +++ /dev/null @@ -1,55 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.DamageSource; - -public class LivingArmourUpgradePhysicalProtect extends LivingArmourUpgrade { - public static final int[] costs = new int[]{5, 10, 18, 35, 65, 100, 140, 190, 250, 300}; - public static final double[] protectionLevel = new double[]{0.1, 0.3, 0.4, 0.5, 0.6, 0.7, 0.75, 0.77, 0.80, 0.83}; - - public LivingArmourUpgradePhysicalProtect(int level) { - super(level); - } - - @Override - public double getArmourProtection(EntityLivingBase wearer, DamageSource source) { - if (source.getTrueSource() != null && !source.isMagicDamage() && !source.isProjectile()) { - return protectionLevel[this.level]; - } - - return 0; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.physicalProtect"; - } - - @Override - public int getMaxTier() { - return 10; // Set to here until I can add more upgrades to it. - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "physicalProtect"; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradePoisonResist.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradePoisonResist.java deleted file mode 100644 index 49bd19c0..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradePoisonResist.java +++ /dev/null @@ -1,70 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.text.TextComponentString; -import net.minecraft.world.World; - -public class LivingArmourUpgradePoisonResist extends LivingArmourUpgrade { - public static final int[] costs = new int[]{2, 6, 14, 25, 40}; - public static final int[] poisonCooldownTime = new int[]{1200, 800, 600, 300, 100}; - public static final int[] poisonMaxCure = new int[]{0, 1, 2, 2, 3}; - - public int poisonCooldown = 0; - - public LivingArmourUpgradePoisonResist(int level) { - super(level); - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - if (player.isPotionActive(MobEffects.POISON) && poisonCooldown <= 0) { - PotionEffect eff = player.getActivePotionEffect(MobEffects.POISON); - if (eff.getAmplifier() <= poisonMaxCure[this.level]) { - player.removePotionEffect(MobEffects.POISON); - poisonCooldown = poisonCooldownTime[this.level]; - - player.sendStatusMessage(new TextComponentString(TextHelper.localize(chatBase + "poisonRemove")), true); - } - } else if (poisonCooldown > 0) { - poisonCooldown--; - } - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.poisonResist"; - } - - @Override - public int getMaxTier() { - return 5; // Set to here until I can add more upgrades to it. - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(Constants.NBT.UPGRADE_POISON_TIMER, poisonCooldown); - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - poisonCooldown = tag.getInteger(Constants.NBT.UPGRADE_POISON_TIMER); - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "poisonResist"; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeRepairing.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeRepairing.java deleted file mode 100644 index 80f7093d..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeRepairing.java +++ /dev/null @@ -1,73 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; - -public class LivingArmourUpgradeRepairing extends LivingArmourUpgrade { - public static final int[] costs = new int[]{15}; - public static final int[] repairDelay = new int[]{200}; - - int maxRepair = 1; - - int delay = 0; - - public LivingArmourUpgradeRepairing(int level) { - super(level); - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - if (delay <= 0) { - delay = repairDelay[this.level]; - - EntityEquipmentSlot randomSlot = EntityEquipmentSlot.values()[2 + world.rand.nextInt(4)]; - ItemStack repairStack = player.getItemStackFromSlot(randomSlot); - if (!repairStack.isEmpty()) { - if (repairStack.isItemStackDamageable() && repairStack.isItemDamaged()) { - int toRepair = Math.min(maxRepair, repairStack.getItemDamage()); - if (toRepair > 0) { - repairStack.setItemDamage(repairStack.getItemDamage() - toRepair); - } - } - } - } else { - delay--; - } - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.repair"; - } - - @Override - public int getMaxTier() { - return 1; // Set to here until I can add more upgrades to it. - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger("repairingDelay", delay); - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - delay = tag.getInteger("repairingDelay"); - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "repair"; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSelfSacrifice.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSelfSacrifice.java deleted file mode 100644 index 0c3a6db7..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSelfSacrifice.java +++ /dev/null @@ -1,49 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.nbt.NBTTagCompound; - -public class LivingArmourUpgradeSelfSacrifice extends LivingArmourUpgrade { - //TODO: Add extra effects for higher levels - public static final int[] costs = new int[]{7, 13, 22, 40, 65, 90, 130, 180, 250, 350}; - public static final double[] sacrificeModifier = new double[]{0.15, 0.3, 0.45, 0.6, 0.75, 0.9, 1.05, 1.2, 1.35, 1.5}; - - public LivingArmourUpgradeSelfSacrifice(int level) { - super(level); - } - - public double getSacrificeModifier() { - return sacrificeModifier[this.level]; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.selfSacrifice"; - } - - @Override - public int getMaxTier() { - return 10; // Set to here until I can add more upgrades to it. - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "selfSacrifice"; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSolarPowered.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSolarPowered.java deleted file mode 100644 index d285c11d..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSolarPowered.java +++ /dev/null @@ -1,79 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.DamageSource; -import net.minecraft.world.World; - -public class LivingArmourUpgradeSolarPowered extends LivingArmourUpgrade { - public static final int[] costs = new int[]{5, 12, 20, 35, 49, 78, 110, 160, 215, 320}; - public static final int[] regenCooldown = new int[]{200, 180, 160, 120, 100, 80, 40, 20, 10, 10}; - public static final int[] fireResistCooldown = new int[]{1, 1, 60 * 60, 50 * 60, 40 * 60, 35 * 60, 30 * 60, 25 * 60, 20 * 60, 10 * 60}; - public static final int[] fireResistTime = new int[]{0, 0, 15 * 60, 20 * 60, 30 * 60, 35 * 60, 40 * 60, 50 * 60, 60 * 60, 100 * 60}; - public static final double[] protectionLevel = new double[]{0.02, 0.04, 0.06, 0.08, 0.10, 0.13, 0.16, 0.19, 0.22, 0.25}; - - public int counter = 0; - - public LivingArmourUpgradeSolarPowered(int level) { - super(level); - } - - @Override - public double getArmourProtection(EntityLivingBase wearer, DamageSource source) { - if (wearer.getEntityWorld().canSeeSky(wearer.getPosition()) || wearer.getEntityWorld().provider.isDaytime()) { - return protectionLevel[this.level]; - } - - return 0; - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { - counter++; - if (world.canSeeSky(player.getPosition()) || world.provider.isDaytime()) { - if (counter % regenCooldown[this.level] == 0 && player.getHealth() < player.getMaxHealth()) { - player.heal(1); - } - - if (fireResistTime[this.level] != 0 && counter % fireResistCooldown[this.level] == 0) { - player.addPotionEffect(new PotionEffect(MobEffects.FIRE_RESISTANCE, fireResistTime[this.level], 0, false, false)); - } - } - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.solarPowered"; - } - - @Override - public int getMaxTier() { - return 10; // Set to here until I can add more upgrades to it. - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(BloodMagic.MODID + ".tracker.solarPowered", counter); - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - counter = tag.getInteger(BloodMagic.MODID + ".tracker.solarPowered"); - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "solarPowered"; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSpeed.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSpeed.java deleted file mode 100644 index d0392eec..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSpeed.java +++ /dev/null @@ -1,105 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.ILivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import com.google.common.collect.HashMultimap; -import com.google.common.collect.Multimap; -import net.minecraft.entity.SharedMonsterAttributes; -import net.minecraft.entity.ai.attributes.AttributeModifier; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraft.world.World; -import org.apache.commons.codec.binary.StringUtils; - -import java.util.UUID; - -public class LivingArmourUpgradeSpeed extends LivingArmourUpgrade -{ - public static final int[] costs = new int[] { 3, 7, 13, 26, 42, 60, 90, 130, 180, 250 }; - public static final double[] speedModifier = new double[] { 0.1, 0.2, 0.3, 0.4, 0.5, 0.7, 0.9, 1.1, 1.3, 1.5 }; - public static final int[] sprintSpeedTime = new int[] { 0, 0, 0, 0, 0, 20, 60, 60, 100, 200 }; - public static final int[] sprintSpeedLevel = new int[] { 0, 0, 0, 0, 0, 0, 0, 1, 1, 2 }; - public static final int[] healthModifier = new int[] { 0, 0, 0, 0, 0, 0, 0, 4, 10, 20 }; - public static final int[] sprintRegenTime = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 25 }; - - public LivingArmourUpgradeSpeed(int level) - { - super(level); - } - - public double getSpeedModifier() - { - return speedModifier[this.level]; - } - - @Override - public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) - { - if (player.isSprinting()) - { - if (sprintSpeedTime[this.level] > 0) - { - player.addPotionEffect(new PotionEffect(MobEffects.SPEED, sprintSpeedTime[this.level], sprintSpeedLevel[this.level], false, false)); - } - - if (sprintRegenTime[this.level] > 0 && !player.isPotionActive(MobEffects.REGENERATION)) - { - player.addPotionEffect(new PotionEffect(MobEffects.REGENERATION, sprintRegenTime[this.level], 0, false, false)); - } - } - } - - @Override - public Multimap getAttributeModifiers() - { - Multimap modifierMap = HashMultimap.create(); - -// modifierMap.put(SharedMonsterAttributes.movementSpeed.getAttributeUnlocalizedName(), new AttributeModifier(new UUID(895132, 1), "Speed modifier" + 1, speedModifier[this.level], 1)); - -// if (healthModifier[this.level] > 0) { -// String name = getUniqueIdentifier() + "-HealthModifier1"; -// modifierMap.put(SharedMonsterAttributes.MAX_HEALTH.getName(), new AttributeModifier(UUID.nameUUIDFromBytes(StringUtils.getBytesUtf8(name)), "HealthModifier1", healthModifier[this.level], 0)); -// } - - return modifierMap; - } - - @Override - public String getUniqueIdentifier() - { - return BloodMagic.MODID + ".upgrade.movement"; - } - - @Override - public int getMaxTier() - { - return 10; - } - - @Override - public int getCostOfUpgrade() - { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) - { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) - { - // EMPTY - } - - @Override - public String getUnlocalizedName() - { - return tooltipBase + "speed"; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSprintAttack.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSprintAttack.java deleted file mode 100644 index 49504483..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSprintAttack.java +++ /dev/null @@ -1,74 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; - -public class LivingArmourUpgradeSprintAttack extends LivingArmourUpgrade { - public static final int[] costs = new int[]{3, 7, 15, 25, 40}; - public static final double[] damageBoost = new double[]{0.5, 0.75, 1, 1.25, 1.5}; - public static final double[] knockbackModifier = new double[]{1, 2, 3, 4, 5}; - - public LivingArmourUpgradeSprintAttack(int level) { - super(level); - } - - @Override - public double getAdditionalDamageOnHit(double damage, EntityPlayer wearer, EntityLivingBase hitEntity, ItemStack weapon) { - if (wearer.isSprinting()) { - return getDamageModifier(); - } - - return 0; - } - - @Override - public double getKnockbackOnHit(EntityPlayer wearer, EntityLivingBase hitEntity, ItemStack weapon) { - if (wearer.isSprinting()) { - return getKnockbackModifier(); - } - - return 0; - } - - public double getDamageModifier() { - return damageBoost[this.level]; - } - - public double getKnockbackModifier() { - return knockbackModifier[this.level]; - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.sprintAttack"; - } - - @Override - public int getMaxTier() { - return 5; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "sprintAttack"; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeStepAssist.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeStepAssist.java deleted file mode 100644 index 83d414d4..00000000 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeStepAssist.java +++ /dev/null @@ -1,55 +0,0 @@ -package WayofTime.bloodmagic.livingArmour.upgrade; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import net.minecraft.nbt.NBTTagCompound; - -public class LivingArmourUpgradeStepAssist extends LivingArmourUpgrade { - public static final int[] costs = new int[]{20}; - public static final float[] assist = new float[]{Constants.Misc.ALTERED_STEP_HEIGHT}; - -// public static final double[] speedModifier = new double[] { 0.1, 0.2, 0.3, 0.4, 0.5, 0.7, 0.9, 1.1, 1.3, 1.5 }; -// public static final int[] sprintSpeedTime = new int[] { 0, 0, 0, 0, 0, 20, 60, 60, 100, 200 }; -// public static final int[] sprintSpeedLevel = new int[] { 0, 0, 0, 0, 0, 0, 0, 1, 1, 2 }; -// public static final int[] healthModifier = new int[] { 0, 0, 0, 0, 0, 0, 0, 4, 10, 20 }; -// public static final int[] sprintRegenTime = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 25 }; - - public LivingArmourUpgradeStepAssist(int level) { - super(level); - } - - @Override - public String getUniqueIdentifier() { - return BloodMagic.MODID + ".upgrade.stepAssist"; - } - - @Override - public int getMaxTier() { - return 1; - } - - @Override - public int getCostOfUpgrade() { - return costs[this.level]; - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - // EMPTY - } - - @Override - public String getUnlocalizedName() { - return tooltipBase + "stepAssist"; - } - - public float getStepAssist() { - return assist[this.level]; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/meteor/Meteor.java b/src/main/java/WayofTime/bloodmagic/meteor/Meteor.java deleted file mode 100644 index f547c205..00000000 --- a/src/main/java/WayofTime/bloodmagic/meteor/Meteor.java +++ /dev/null @@ -1,106 +0,0 @@ -package WayofTime.bloodmagic.meteor; - -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.block.state.IBlockState; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.List; -import java.util.Random; - -public class Meteor { - private static final Random RAND = new Random(); - - private final ItemStack catalystStack; - private final List components; - private final float explosionStrength; - private final int radius; - private final int maxWeight; - public int version; - - public Meteor(ItemStack catalystStack, List components, float explosionStrength, int radius) { - this.catalystStack = catalystStack; - this.components = components; - this.explosionStrength = explosionStrength; - this.radius = radius; - - int weight = 0; - for (MeteorComponent component : components) - weight += component.getWeight(); - this.maxWeight = weight; - } - - public void generateMeteor(World world, BlockPos pos, IBlockState fillerBlock, double radiusModifier, double explosionModifier, double fillerChance) { - world.newExplosion(null, pos.getX(), pos.getY(), pos.getZ(), (float) (explosionStrength * explosionModifier), true, true); - int radius = (int) Math.ceil(getRadius() * radiusModifier); - double floatingRadius = getRadius() * radiusModifier; - - for (int i = -radius; i <= radius; i++) { - for (int j = -radius; j <= radius; j++) { - for (int k = -radius; k <= radius; k++) { - if (i * i + j * j + k * k > (floatingRadius + 0.5) * (floatingRadius + 0.5)) { - continue; - } - - BlockPos newPos = pos.add(i, j, k); - IBlockState state = world.getBlockState(newPos); - - if (world.isAirBlock(newPos) || Utils.isBlockLiquid(state)) { - IBlockState placedState = getRandomOreFromComponents(fillerBlock, fillerChance); - if (placedState != null) { - world.setBlockState(newPos, placedState); - } - } - } - } - } - } - - //fillerChance is the chance that the filler block will NOT be placed - public IBlockState getRandomOreFromComponents(IBlockState fillerBlock, double fillerChance) { - int goal = RAND.nextInt(getMaxWeight()); - - for (MeteorComponent component : getComponents()) { - goal -= component.getWeight(); - if (goal < 0) { - IBlockState state = component.getStateFromOre(); - if (state != null) { - return state; - } else { - return RAND.nextDouble() > fillerChance ? fillerBlock : null; - } - } - } - - return RAND.nextDouble() > fillerChance ? fillerBlock : null; - } - - public ItemStack getCatalystStack() { - return catalystStack; - } - - public List getComponents() { - return components; - } - - public float getExplosionStrength() { - return explosionStrength; - } - - public int getRadius() { - return radius; - } - - public int getMaxWeight() { - return maxWeight; - } - - public int getVersion() { - return version; - } - - public void setVersion(int version) { - this.version = version; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/meteor/MeteorComponent.java b/src/main/java/WayofTime/bloodmagic/meteor/MeteorComponent.java deleted file mode 100644 index df810fe5..00000000 --- a/src/main/java/WayofTime/bloodmagic/meteor/MeteorComponent.java +++ /dev/null @@ -1,70 +0,0 @@ -package WayofTime.bloodmagic.meteor; - -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.init.Blocks; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.common.registry.ForgeRegistries; -import net.minecraftforge.oredict.OreDictionary; - -import java.util.List; - -public class MeteorComponent { - public int weight; - public String oreName; - - public MeteorComponent(int weight, String oreName) { - this.weight = weight; - this.oreName = oreName; - } - - public IBlockState getStateFromOre() { - if (oreName.contains(":")) { - String[] stringList = oreName.split(":"); - String domain = stringList[0]; - String block = stringList[1]; - int meta = 0; - if (stringList.length > 2 && Utils.isInteger(stringList[2])) { - meta = Integer.parseInt(stringList[2]); - } - - Block ore = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(domain, block)); - if (ore != Blocks.AIR) { - return ore.getStateFromMeta(meta); - } - } - - List list = OreDictionary.getOres(oreName); - if (list != null && !list.isEmpty()) { - for (ItemStack stack : list) { - if (stack != null && stack.getItem() instanceof ItemBlock) { - Block block = ((ItemBlock) stack.getItem()).getBlock(); - IBlockState state = block.getStateFromMeta(stack.getItemDamage()); - - return state; - } - } - } - - return null; - } - - public int getWeight() { - return weight; - } - - public void setWeight(int weight) { - this.weight = weight; - } - - public String getOreName() { - return oreName; - } - - public void setOreName(String oreName) { - this.oreName = oreName; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/meteor/MeteorConfigHandler.java b/src/main/java/WayofTime/bloodmagic/meteor/MeteorConfigHandler.java deleted file mode 100644 index c6e1b65c..00000000 --- a/src/main/java/WayofTime/bloodmagic/meteor/MeteorConfigHandler.java +++ /dev/null @@ -1,162 +0,0 @@ -package WayofTime.bloodmagic.meteor; - -import WayofTime.bloodmagic.ConfigHandler; -import WayofTime.bloodmagic.gson.Serializers; -import WayofTime.bloodmagic.util.BMLog; -import com.google.common.collect.Lists; -import com.google.common.collect.Maps; -import com.google.common.collect.Sets; -import net.minecraft.init.Blocks; -import net.minecraft.item.ItemStack; -import org.apache.commons.io.FilenameUtils; -import org.apache.commons.io.filefilter.FileFilterUtils; -import org.apache.commons.lang3.tuple.Pair; - -import java.io.*; -import java.util.List; -import java.util.Map; -import java.util.Set; - -public class MeteorConfigHandler { - private static final Map DEFAULT_METEORS = Maps.newHashMap(); - - private static File meteorDir; - - public static void init(File meteorDirectory) { - meteorDir = meteorDirectory; - handleMeteors(true); - } - - public static void handleMeteors(boolean checkNewVersion) { - if (meteorDir == null) { - BMLog.DEFAULT.error("Attempted to handle meteor config but the folder has not been initialized. Was this run too early?"); - return; - } - - // Clear the meteors so that reloading in-game can be done - MeteorRegistry.meteorMap.clear(); - List> defaultMeteors = getDefaultMeteors(); - - try { - // Create defaults if the folder doesn't exist - if (!meteorDir.exists() && meteorDir.mkdir()) { - for (Pair meteor : defaultMeteors) { - String json = Serializers.GSON.toJson(meteor.getRight()); - FileWriter writer = new FileWriter(new File(meteorDir, meteor.getLeft() + ".json")); - writer.write(json); - writer.close(); - } - } - - // Collect all meteors from the files - File[] meteorFiles = meteorDir.listFiles((FileFilter) FileFilterUtils.suffixFileFilter(".json")); - if (meteorFiles == null) - return; - - List> meteors = Lists.newArrayList(); - - // Filter names so we can compare to defaults - for (File meteorFile : meteorFiles) { - FileReader reader = new FileReader(meteorFile); - Meteor meteor = Serializers.GSON.fromJson(reader, Meteor.class); - meteors.add(Pair.of(FilenameUtils.removeExtension(meteorFile.getName()), meteor)); - reader.close(); - } - - if (checkNewVersion && ConfigHandler.values.shouldResyncMeteors) { - Set discoveredDefaults = Sets.newHashSet(); - - // Check existing defaults for new version - for (Pair meteor : meteors) { - Meteor defaultMeteor = DEFAULT_METEORS.get(meteor.getLeft()); - if (defaultMeteor != null) { - discoveredDefaults.add(meteor.getLeft()); - if (defaultMeteor.version > meteor.getRight().version) { - writeMeteor(meteor.getLeft(), defaultMeteor); - meteors.set(meteors.indexOf(meteor), Pair.of(meteor.getLeft(), defaultMeteor)); - } - } - } - - // Generate new defaults - for (Map.Entry entry : DEFAULT_METEORS.entrySet()) { - if (discoveredDefaults.contains(entry.getKey())) - continue; - - writeMeteor(entry.getKey(), entry.getValue()); - } - } - - // Finally, register all of our meteors - for (Pair meteor : meteors) - MeteorRegistry.registerMeteor(meteor.getRight().getCatalystStack(), meteor.getRight()); - } catch (Exception e) { - e.printStackTrace(); - } - } - - private static List> getDefaultMeteors() { - List> holders = Lists.newArrayList(); - - // Iron - List ironMeteorList = Lists.newArrayList(); - ironMeteorList.add(new MeteorComponent(400, "oreIron")); - ironMeteorList.add(new MeteorComponent(200, "oreCopper")); - ironMeteorList.add(new MeteorComponent(140, "oreTin")); - ironMeteorList.add(new MeteorComponent(70, "oreSilver")); - ironMeteorList.add(new MeteorComponent(80, "oreLead")); - ironMeteorList.add(new MeteorComponent(30, "oreGold")); - ironMeteorList.add(new MeteorComponent(60, "oreLapis")); - ironMeteorList.add(new MeteorComponent(100, "oreRedstone")); - Meteor ironMeteor = new Meteor(new ItemStack(Blocks.IRON_BLOCK), ironMeteorList, 15, 5); - ironMeteor.setVersion(2); - - // Gold - List goldMeteorList = Lists.newArrayList(); - goldMeteorList.add(new MeteorComponent(200, "oreIron")); - goldMeteorList.add(new MeteorComponent(100, "oreCopper")); - goldMeteorList.add(new MeteorComponent(60, "oreTin")); - goldMeteorList.add(new MeteorComponent(100, "oreGold")); - goldMeteorList.add(new MeteorComponent(120, "oreLapis")); - goldMeteorList.add(new MeteorComponent(30, "oreDiamond")); - goldMeteorList.add(new MeteorComponent(20, "oreEmerald")); - goldMeteorList.add(new MeteorComponent(20, "oreCoal")); - Meteor goldMeteor = new Meteor(new ItemStack(Blocks.GOLD_BLOCK), goldMeteorList, 18, 6); - goldMeteor.setVersion(3); - - // Diamond - List diamondMeteorList = Lists.newArrayList(); - diamondMeteorList.add(new MeteorComponent(50, "oreIron")); - diamondMeteorList.add(new MeteorComponent(100, "oreGold")); - diamondMeteorList.add(new MeteorComponent(10, "oreLapis")); - diamondMeteorList.add(new MeteorComponent(250, "oreDiamond")); - diamondMeteorList.add(new MeteorComponent(180, "oreEmerald")); - diamondMeteorList.add(new MeteorComponent(50, "oreRedstone")); - diamondMeteorList.add(new MeteorComponent(400, "oreDiamond")); - Meteor diamondMeteor = new Meteor(new ItemStack(Blocks.DIAMOND_BLOCK), diamondMeteorList, 10, 3); - diamondMeteor.setVersion(3); - - holders.add(Pair.of("iron", ironMeteor)); - DEFAULT_METEORS.put("iron", ironMeteor); - - holders.add(Pair.of("gold", goldMeteor)); - DEFAULT_METEORS.put("gold", goldMeteor); - - holders.add(Pair.of("diamond", diamondMeteor)); - DEFAULT_METEORS.put("diamond", diamondMeteor); - return holders; - } - - private static void writeMeteor(String name, Meteor meteor) { - try { - String json = Serializers.GSON.toJson(meteor); - File meteorFile = new File(meteorDir, name + ".json"); - new PrintWriter(meteorFile).close(); // Clear the file - FileWriter fileWriter = new FileWriter(meteorFile); - fileWriter.write(json); // Write the new contents - fileWriter.close(); - } catch (Exception e) { - e.printStackTrace(); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/meteor/MeteorRegistry.java b/src/main/java/WayofTime/bloodmagic/meteor/MeteorRegistry.java deleted file mode 100644 index aaf4d0b3..00000000 --- a/src/main/java/WayofTime/bloodmagic/meteor/MeteorRegistry.java +++ /dev/null @@ -1,44 +0,0 @@ -package WayofTime.bloodmagic.meteor; - -import com.google.common.collect.Maps; -import net.minecraft.block.state.IBlockState; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import javax.annotation.Nullable; -import java.util.List; -import java.util.Map; - -public class MeteorRegistry { - - public static Map meteorMap = Maps.newHashMap(); - - public static void registerMeteor(ItemStack stack, Meteor holder) { - if (!stack.isEmpty()) - meteorMap.put(stack, holder); - } - - public static void registerMeteor(ItemStack stack, List componentList, float explosionStrength, int radius) { - Meteor holder = new Meteor(stack, componentList, explosionStrength, radius); - registerMeteor(stack, holder); - } - - @Nullable - public static Meteor getMeteorForItem(ItemStack stack) { - if (stack.isEmpty()) - return null; - - for (Map.Entry entry : meteorMap.entrySet()) - if (ItemStack.areItemsEqual(stack, entry.getKey())) - return entry.getValue(); - - return null; - } - - public static void generateMeteorForItem(ItemStack stack, World world, BlockPos pos, IBlockState fillerBlock, double radiusModifier, double explosionModifier, double fillerChance) { - Meteor meteor = getMeteorForItem(stack); - if (meteor != null) - meteor.generateMeteor(world, pos, fillerBlock, radiusModifier, explosionModifier, fillerChance); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/network/BloodMagicPacketHandler.java b/src/main/java/WayofTime/bloodmagic/network/BloodMagicPacketHandler.java deleted file mode 100644 index 98856381..00000000 --- a/src/main/java/WayofTime/bloodmagic/network/BloodMagicPacketHandler.java +++ /dev/null @@ -1,37 +0,0 @@ -package WayofTime.bloodmagic.network; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.ChatUtil; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.tileentity.TileEntity; -import net.minecraftforge.fml.common.network.NetworkRegistry; -import net.minecraftforge.fml.common.network.simpleimpl.IMessage; -import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper; -import net.minecraftforge.fml.relauncher.Side; - -public class BloodMagicPacketHandler { - public static final SimpleNetworkWrapper INSTANCE = new SimpleNetworkWrapper(BloodMagic.MODID); - - public static void init() { - INSTANCE.registerMessage(ChatUtil.PacketNoSpamChat.Handler.class, ChatUtil.PacketNoSpamChat.class, 0, Side.CLIENT); - INSTANCE.registerMessage(ItemRouterButtonPacketProcessor.class, ItemRouterButtonPacketProcessor.class, 1, Side.SERVER); - INSTANCE.registerMessage(PlayerVelocityPacketProcessor.class, PlayerVelocityPacketProcessor.class, 2, Side.CLIENT); - INSTANCE.registerMessage(PlayerFallDistancePacketProcessor.class, PlayerFallDistancePacketProcessor.class, 3, Side.SERVER); - INSTANCE.registerMessage(SigilHoldingPacketProcessor.class, SigilHoldingPacketProcessor.class, 4, Side.SERVER); - INSTANCE.registerMessage(KeyProcessor.class, KeyProcessor.class, 5, Side.SERVER); - INSTANCE.registerMessage(DemonAuraPacketProcessor.class, DemonAuraPacketProcessor.class, 6, Side.CLIENT); - INSTANCE.registerMessage(ItemRouterAmountPacketProcessor.class, ItemRouterAmountPacketProcessor.class, 7, Side.SERVER); - } - - public static void sendToAllAround(IMessage message, TileEntity te, int range) { - INSTANCE.sendToAllAround(message, new NetworkRegistry.TargetPoint(te.getWorld().provider.getDimension(), te.getPos().getX(), te.getPos().getY(), te.getPos().getZ(), range)); - } - - public static void sendToAllAround(IMessage message, TileEntity te) { - sendToAllAround(message, te, 64); - } - - public static void sendTo(IMessage message, EntityPlayerMP player) { - INSTANCE.sendTo(message, player); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/network/DemonAuraPacketProcessor.java b/src/main/java/WayofTime/bloodmagic/network/DemonAuraPacketProcessor.java deleted file mode 100644 index 9d0ea6ce..00000000 --- a/src/main/java/WayofTime/bloodmagic/network/DemonAuraPacketProcessor.java +++ /dev/null @@ -1,57 +0,0 @@ -package WayofTime.bloodmagic.network; - -import WayofTime.bloodmagic.soul.DemonWillHolder; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.proxy.ClientProxy; -import io.netty.buffer.ByteBuf; -import net.minecraft.network.PacketBuffer; -import net.minecraftforge.fml.common.network.simpleimpl.IMessage; -import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; -import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -public class DemonAuraPacketProcessor implements IMessage, IMessageHandler { - public DemonWillHolder currentWill = new DemonWillHolder(); - - public DemonAuraPacketProcessor() { - - } - - public DemonAuraPacketProcessor(DemonWillHolder holder) { - this.currentWill = holder; - } - - @Override - public void fromBytes(ByteBuf buffer) { - PacketBuffer buff = new PacketBuffer(buffer); - for (EnumDemonWillType type : EnumDemonWillType.values()) { - currentWill.willMap.put(type, buff.readDouble()); - } - } - - @Override - public void toBytes(ByteBuf buffer) { - PacketBuffer buff = new PacketBuffer(buffer); - for (EnumDemonWillType type : EnumDemonWillType.values()) { - if (currentWill.willMap.containsKey(type)) { - buff.writeDouble(currentWill.willMap.get(type)); - } else { - buff.writeDouble(0); - } - } - } - - @Override - public IMessage onMessage(DemonAuraPacketProcessor message, MessageContext ctx) { - if (ctx.side == Side.CLIENT) { - message.onMessageFromServer(); - } - return null; - } - - @SideOnly(Side.CLIENT) - public void onMessageFromServer() { - ClientProxy.currentAura = currentWill; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/network/ItemRouterAmountPacketProcessor.java b/src/main/java/WayofTime/bloodmagic/network/ItemRouterAmountPacketProcessor.java deleted file mode 100644 index de84fd3d..00000000 --- a/src/main/java/WayofTime/bloodmagic/network/ItemRouterAmountPacketProcessor.java +++ /dev/null @@ -1,70 +0,0 @@ -package WayofTime.bloodmagic.network; - -import WayofTime.bloodmagic.tile.routing.TileFilteredRoutingNode; -import io.netty.buffer.ByteBuf; -import net.minecraft.network.PacketBuffer; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.common.DimensionManager; -import net.minecraftforge.fml.common.network.simpleimpl.IMessage; -import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; -import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; -import net.minecraftforge.fml.relauncher.Side; - -public class ItemRouterAmountPacketProcessor implements IMessage, IMessageHandler { - private int ghostItemSlot; - private int amount; - private int dimension; - private BlockPos pos; - - public ItemRouterAmountPacketProcessor() { - - } - - public ItemRouterAmountPacketProcessor(int ghostItemSlot, int amount, BlockPos pos, World world) { - this.ghostItemSlot = ghostItemSlot; - this.amount = amount; - this.pos = pos; - this.dimension = world.provider.getDimension(); - } - - @Override - public void fromBytes(ByteBuf buffer) { - PacketBuffer buff = new PacketBuffer(buffer); - dimension = buff.readInt(); - pos = buff.readBlockPos(); - ghostItemSlot = buff.readInt(); - amount = buff.readInt(); - } - - @Override - public void toBytes(ByteBuf buffer) { - PacketBuffer buff = new PacketBuffer(buffer); - buff.writeInt(dimension); - buff.writeBlockPos(pos); - buff.writeInt(ghostItemSlot); - buff.writeInt(amount); - } - - @Override - public IMessage onMessage(ItemRouterAmountPacketProcessor message, MessageContext ctx) { - if (ctx.side == Side.SERVER) { - message.onMessageFromClient(); - } - return null; - } - - public void onMessageFromClient() { - World world = DimensionManager.getWorld(dimension); - if (world != null) { - if (!world.isBlockLoaded(pos)) - return; - - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileFilteredRoutingNode) { - ((TileFilteredRoutingNode) tile).setGhostItemAmount(ghostItemSlot, amount); - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/network/ItemRouterButtonPacketProcessor.java b/src/main/java/WayofTime/bloodmagic/network/ItemRouterButtonPacketProcessor.java deleted file mode 100644 index e8aafad7..00000000 --- a/src/main/java/WayofTime/bloodmagic/network/ItemRouterButtonPacketProcessor.java +++ /dev/null @@ -1,74 +0,0 @@ -package WayofTime.bloodmagic.network; - -import WayofTime.bloodmagic.tile.routing.TileFilteredRoutingNode; -import io.netty.buffer.ByteBuf; -import net.minecraft.network.PacketBuffer; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.common.DimensionManager; -import net.minecraftforge.fml.common.network.simpleimpl.IMessage; -import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; -import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; -import net.minecraftforge.fml.relauncher.Side; - -public class ItemRouterButtonPacketProcessor implements IMessage, IMessageHandler { - private int buttonPress; - private int dimension; - private BlockPos pos; - - public ItemRouterButtonPacketProcessor() { - - } - - public ItemRouterButtonPacketProcessor(int buttonPress, BlockPos pos, World world) { - this.buttonPress = buttonPress; - this.pos = pos; - this.dimension = world.provider.getDimension(); - } - - @Override - public void fromBytes(ByteBuf buffer) { - PacketBuffer buff = new PacketBuffer(buffer); - dimension = buff.readInt(); - pos = buff.readBlockPos(); - buttonPress = buff.readInt(); - } - - @Override - public void toBytes(ByteBuf buffer) { - PacketBuffer buff = new PacketBuffer(buffer); - buff.writeInt(dimension); - buff.writeBlockPos(pos); - buff.writeInt(buttonPress); - } - - @Override - public IMessage onMessage(ItemRouterButtonPacketProcessor message, MessageContext ctx) { - if (ctx.side == Side.SERVER) { - message.onMessageFromClient(); - } - return null; - } - - public void onMessageFromClient() { - World world = DimensionManager.getWorld(dimension); - if (world != null) { - if (!world.isBlockLoaded(pos)) - return; - - TileEntity tile = world.getTileEntity(pos); - if (tile instanceof TileFilteredRoutingNode) { - if (buttonPress >= 6) { - if (buttonPress == 6) { - ((TileFilteredRoutingNode) tile).incrementCurrentPriotiryToMaximum(9); - } else if (buttonPress == 7) { - ((TileFilteredRoutingNode) tile).decrementCurrentPriority(); - } - } else { - ((TileFilteredRoutingNode) tile).swapFilters(buttonPress); - } - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/network/KeyProcessor.java b/src/main/java/WayofTime/bloodmagic/network/KeyProcessor.java deleted file mode 100644 index d3620782..00000000 --- a/src/main/java/WayofTime/bloodmagic/network/KeyProcessor.java +++ /dev/null @@ -1,52 +0,0 @@ -package WayofTime.bloodmagic.network; - -import WayofTime.bloodmagic.client.key.IKeybindable; -import WayofTime.bloodmagic.client.key.KeyBindings; -import io.netty.buffer.ByteBuf; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraftforge.fml.common.network.simpleimpl.IMessage; -import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; -import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; - -public class KeyProcessor implements IMessage, IMessageHandler { - public int keyId; - public boolean showInChat; - - public KeyProcessor() { - } - - public KeyProcessor(KeyBindings key, boolean showInChat) { - this.keyId = key.ordinal(); - this.showInChat = showInChat; - } - - @Override - public void fromBytes(ByteBuf buf) { - this.keyId = buf.readInt(); - this.showInChat = buf.readBoolean(); - } - - @Override - public void toBytes(ByteBuf buf) { - buf.writeInt(this.keyId); - buf.writeBoolean(this.showInChat); - } - - @Override - public IMessage onMessage(KeyProcessor msg, MessageContext ctx) { - EntityPlayer entityPlayer = ctx.getServerHandler().player; - - if (entityPlayer != null) { - ItemStack heldStack = entityPlayer.getHeldItemMainhand(); - if (heldStack.getItem() instanceof IKeybindable) { - if (msg.keyId < 0 || msg.keyId >= KeyBindings.values().length) { - return null; - } - KeyBindings key = KeyBindings.values()[msg.keyId]; - ((IKeybindable) heldStack.getItem()).onKeyPressed(heldStack, entityPlayer, key, msg.showInChat); - } - } - return null; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/network/PlayerFallDistancePacketProcessor.java b/src/main/java/WayofTime/bloodmagic/network/PlayerFallDistancePacketProcessor.java deleted file mode 100644 index 89dd5980..00000000 --- a/src/main/java/WayofTime/bloodmagic/network/PlayerFallDistancePacketProcessor.java +++ /dev/null @@ -1,45 +0,0 @@ -package WayofTime.bloodmagic.network; - -import io.netty.buffer.ByteBuf; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.network.PacketBuffer; -import net.minecraftforge.fml.common.network.simpleimpl.IMessage; -import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; -import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; -import net.minecraftforge.fml.relauncher.Side; - -public class PlayerFallDistancePacketProcessor implements IMessage, IMessageHandler { - private float fallDistance; - - public PlayerFallDistancePacketProcessor() { - - } - - public PlayerFallDistancePacketProcessor(float fallDistance) { - this.fallDistance = fallDistance; - } - - @Override - public void fromBytes(ByteBuf buffer) { - PacketBuffer buff = new PacketBuffer(buffer); - fallDistance = buff.readFloat(); - } - - @Override - public void toBytes(ByteBuf buffer) { - PacketBuffer buff = new PacketBuffer(buffer); - buff.writeFloat(fallDistance); - } - - @Override - public IMessage onMessage(PlayerFallDistancePacketProcessor message, MessageContext ctx) { - if (ctx.side == Side.SERVER) { - message.onMessageFromClient(ctx.getServerHandler().player); - } - return null; - } - - public void onMessageFromClient(EntityPlayer player) { - player.fallDistance = fallDistance; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/network/PlayerVelocityPacketProcessor.java b/src/main/java/WayofTime/bloodmagic/network/PlayerVelocityPacketProcessor.java deleted file mode 100644 index 39f1ad82..00000000 --- a/src/main/java/WayofTime/bloodmagic/network/PlayerVelocityPacketProcessor.java +++ /dev/null @@ -1,59 +0,0 @@ -package WayofTime.bloodmagic.network; - -import io.netty.buffer.ByteBuf; -import net.minecraft.client.Minecraft; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.network.PacketBuffer; -import net.minecraftforge.fml.common.network.simpleimpl.IMessage; -import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; -import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -public class PlayerVelocityPacketProcessor implements IMessage, IMessageHandler { - private double motionX; - private double motionY; - private double motionZ; - - public PlayerVelocityPacketProcessor() { - - } - - public PlayerVelocityPacketProcessor(double motionX, double motionY, double motionZ) { - this.motionX = motionX; - this.motionY = motionY; - this.motionZ = motionZ; - } - - @Override - public void fromBytes(ByteBuf buffer) { - PacketBuffer buff = new PacketBuffer(buffer); - motionX = buff.readDouble(); - motionY = buff.readDouble(); - motionZ = buff.readDouble(); - } - - @Override - public void toBytes(ByteBuf buffer) { - PacketBuffer buff = new PacketBuffer(buffer); - buff.writeDouble(motionX); - buff.writeDouble(motionY); - buff.writeDouble(motionZ); - } - - @Override - public IMessage onMessage(PlayerVelocityPacketProcessor message, MessageContext ctx) { - if (ctx.side == Side.CLIENT) { - message.onMessageFromServer(); - } - return null; - } - - @SideOnly(Side.CLIENT) - public void onMessageFromServer() { - EntityPlayer player = Minecraft.getMinecraft().player; - player.motionX = motionX; - player.motionY = motionY; - player.motionZ = motionZ; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/network/SigilHoldingPacketProcessor.java b/src/main/java/WayofTime/bloodmagic/network/SigilHoldingPacketProcessor.java deleted file mode 100644 index 9cd7631f..00000000 --- a/src/main/java/WayofTime/bloodmagic/network/SigilHoldingPacketProcessor.java +++ /dev/null @@ -1,48 +0,0 @@ -package WayofTime.bloodmagic.network; - -import WayofTime.bloodmagic.item.sigil.ItemSigilHolding; -import io.netty.buffer.ByteBuf; -import net.minecraft.item.ItemStack; -import net.minecraftforge.fml.common.network.simpleimpl.IMessage; -import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; -import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; - -public class SigilHoldingPacketProcessor implements IMessage, IMessageHandler { - private int slot; - private int mode; - - public SigilHoldingPacketProcessor() { - } - - public SigilHoldingPacketProcessor(int slot, int mode) { - this.slot = slot; - this.mode = mode; - } - - @Override - public void toBytes(ByteBuf buffer) { - buffer.writeInt(slot); - buffer.writeInt(mode); - } - - @Override - public void fromBytes(ByteBuf buffer) { - slot = buffer.readInt(); - mode = buffer.readInt(); - } - - @Override - public IMessage onMessage(SigilHoldingPacketProcessor message, MessageContext ctx) { - ItemStack itemStack = ItemStack.EMPTY; - - if (message.slot > -1 && message.slot < 9) { - itemStack = ctx.getServerHandler().player.inventory.getStackInSlot(message.slot); - } - - if (!itemStack.isEmpty()) { - ItemSigilHolding.cycleToNextSigil(itemStack, message.mode); - } - - return null; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/orb/BloodOrb.java b/src/main/java/WayofTime/bloodmagic/orb/BloodOrb.java deleted file mode 100644 index 6a8b5a1b..00000000 --- a/src/main/java/WayofTime/bloodmagic/orb/BloodOrb.java +++ /dev/null @@ -1,68 +0,0 @@ -package WayofTime.bloodmagic.orb; - -import net.minecraft.client.renderer.block.model.ModelResourceLocation; -import net.minecraftforge.registries.IForgeRegistryEntry; - -import javax.annotation.Nonnull; -import javax.annotation.Nullable; - -/** - * Base object for all Blood Orbs. Makes Orb creation quite a bit easier. - *

- * Just create a new BloodOrb instance then register it in {@link net.minecraftforge.event.RegistryEvent.Register} - */ -public class BloodOrb extends IForgeRegistryEntry.Impl { - private final String name; - private final int tier; - private final int capacity; - private final int fillRate; - @Nullable - private ModelResourceLocation modelLocation; - - /** - * A base object for BloodOrbs. A bit cleaner than the old way through - * EnergyItems. - * - * @param name - A name for the Orb. Gets put into an unlocalized name. - * @param tier - The tier of the Orb. - * @param capacity - The max amount of LP the Orb can store. - * @param fillRate - The amount of LP per tick the Altar can fill the network with. - */ - public BloodOrb(String name, int tier, int capacity, int fillRate) { - this.name = name; - this.tier = tier; - this.capacity = capacity; - this.fillRate = fillRate; - } - - public String getName() { - return name; - } - - public int getTier() { - return tier; - } - - public int getCapacity() { - return capacity; - } - - public int getFillRate() { - return fillRate; - } - - @Nullable - public ModelResourceLocation getModelLocation() { - return modelLocation; - } - - public BloodOrb withModel(@Nonnull ModelResourceLocation modelLocation) { - this.modelLocation = modelLocation; - return this; - } - - @Override - public String toString() { - return "BloodOrb{" + "name='" + name + '\'' + ", tier=" + tier + ", capacity=" + capacity + ", owner=" + getRegistryName() + '}'; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/orb/IBloodOrb.java b/src/main/java/WayofTime/bloodmagic/orb/IBloodOrb.java deleted file mode 100644 index 09848dbb..00000000 --- a/src/main/java/WayofTime/bloodmagic/orb/IBloodOrb.java +++ /dev/null @@ -1,10 +0,0 @@ -package WayofTime.bloodmagic.orb; - -import net.minecraft.item.ItemStack; - -import javax.annotation.Nullable; - -public interface IBloodOrb { - @Nullable - BloodOrb getOrb(ItemStack stack); -} diff --git a/src/main/java/WayofTime/bloodmagic/potion/BMPotionUtils.java b/src/main/java/WayofTime/bloodmagic/potion/BMPotionUtils.java deleted file mode 100644 index 60e7ae9e..00000000 --- a/src/main/java/WayofTime/bloodmagic/potion/BMPotionUtils.java +++ /dev/null @@ -1,137 +0,0 @@ -package WayofTime.bloodmagic.potion; - -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.DamageSourceBloodMagic; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.recipe.alchemyTable.AlchemyTablePotionAugmentRecipe; -import net.minecraft.block.Block; -import net.minecraft.block.IGrowable; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.nbt.NBTTagList; -import net.minecraft.potion.Potion; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.ArrayList; -import java.util.Collection; -import java.util.List; -import java.util.Random; - -public class BMPotionUtils { - public static Random rand = new Random(); - - public static double damageMobAndGrowSurroundingPlants(EntityLivingBase entity, int horizontalRadius, int verticalRadius, double damageRatio, int maxPlantsGrown) { - World world = entity.getEntityWorld(); - if (world.isRemote) { - return 0; - } - - if (entity.isDead) { - return 0; - } - - double incurredDamage = 0; - - List growList = new ArrayList<>(); - - for (int i = 0; i < maxPlantsGrown; i++) { - BlockPos blockPos = entity.getPosition().add(rand.nextInt(horizontalRadius * 2 + 1) - horizontalRadius, rand.nextInt(verticalRadius * 2 + 1) - verticalRadius, rand.nextInt(horizontalRadius * 2 + 1) - horizontalRadius); - IBlockState state = world.getBlockState(blockPos); - - if (!BloodMagicAPI.INSTANCE.getBlacklist().getGreenGrove().contains(state)) { - if (state.getBlock() instanceof IGrowable) { - growList.add(blockPos); - } - } - } - - for (BlockPos blockPos : growList) { - Block block = world.getBlockState(blockPos).getBlock(); -// if (world.rand.nextInt(50) == 0) - { - IBlockState preBlockState = world.getBlockState(blockPos); - for (int n = 0; n < 10; n++) - block.updateTick(world, blockPos, world.getBlockState(blockPos), world.rand); - - IBlockState newState = world.getBlockState(blockPos); - if (!newState.equals(preBlockState)) { - world.playEvent(2001, blockPos, Block.getIdFromBlock(newState.getBlock()) + (newState.getBlock().getMetaFromState(newState) << 12)); - incurredDamage += damageRatio; - } - } - } - - if (incurredDamage > 0) { - entity.attackEntityFrom(DamageSourceBloodMagic.INSTANCE, (float) incurredDamage); - } - - return incurredDamage; - } - - public static double getLengthAugment(ItemStack flaskStack, Potion potion) { - NBTHelper.checkNBT(flaskStack); - NBTTagCompound tag = flaskStack.getTagCompound(); - - return tag.getDouble(Constants.NBT.POTION_AUGMENT_LENGHT + potion.getName()); - } - - public static void setLengthAugment(ItemStack flaskStack, Potion potion, double value) { - if (value < 0) { - value = 0; - } - - NBTHelper.checkNBT(flaskStack); - NBTTagCompound tag = flaskStack.getTagCompound(); - - tag.setDouble(Constants.NBT.POTION_AUGMENT_LENGHT + potion.getName(), value); - } - - public static int getAugmentedLength(int originalLength, double lengthAugment, double powerAugment) { - return Math.max((int) (originalLength * (Math.pow(8f / 3f, lengthAugment) * Math.pow(0.5, powerAugment))), 1); - } - - /** - * Copied from PotionUtils - * - * @param stack - * @param effects - * @return - */ - public static ItemStack setEffects(ItemStack stack, Collection effects) { - if (effects.isEmpty()) { - return stack; - } else { - NBTTagCompound nbttagcompound = stack.hasTagCompound() ? stack.getTagCompound() : new NBTTagCompound(); - NBTTagList nbttaglist = new NBTTagList(); - - for (PotionEffect potioneffect : effects) { - nbttaglist.appendTag(potioneffect.writeCustomPotionEffectToNBT(new NBTTagCompound())); - } - - nbttagcompound.setTag("CustomPotionEffects", nbttaglist); - stack.setTagCompound(nbttagcompound); - return stack; - } - } - - public static AlchemyTablePotionAugmentRecipe getLengthAugmentRecipe(int lpDrained, int ticksRequired, int tierRequired, List inputItems, PotionEffect baseEffect, double lengthAugment) { - return new AlchemyTablePotionAugmentRecipe(lpDrained, ticksRequired, tierRequired, inputItems, baseEffect, lengthAugment, 0); - } - - public static AlchemyTablePotionAugmentRecipe getPowerAugmentRecipe(int lpDrained, int ticksRequired, int tierRequired, List inputItems, PotionEffect baseEffect, int powerAugment) { - return new AlchemyTablePotionAugmentRecipe(lpDrained, ticksRequired, tierRequired, inputItems, baseEffect, 0, powerAugment); - } - - public static AlchemyTablePotionAugmentRecipe getLengthAugmentRecipe(int lpDrained, int ticksRequired, int tierRequired, ItemStack inputItem, PotionEffect baseEffect, double lengthAugment) { - return new AlchemyTablePotionAugmentRecipe(lpDrained, ticksRequired, tierRequired, inputItem, baseEffect, lengthAugment, 0); - } - - public static AlchemyTablePotionAugmentRecipe getPowerAugmentRecipe(int lpDrained, int ticksRequired, int tierRequired, ItemStack inputItem, PotionEffect baseEffect, int powerAugment) { - return new AlchemyTablePotionAugmentRecipe(lpDrained, ticksRequired, tierRequired, inputItem, baseEffect, 0, powerAugment); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/potion/PotionBloodMagic.java b/src/main/java/WayofTime/bloodmagic/potion/PotionBloodMagic.java deleted file mode 100644 index d9d552b5..00000000 --- a/src/main/java/WayofTime/bloodmagic/potion/PotionBloodMagic.java +++ /dev/null @@ -1,56 +0,0 @@ -package WayofTime.bloodmagic.potion; - -import WayofTime.bloodmagic.BloodMagic; -import net.minecraft.client.Minecraft; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.potion.Potion; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -public class PotionBloodMagic extends Potion { - public static ResourceLocation texture = new ResourceLocation(BloodMagic.MODID, "textures/misc/potions.png"); - - public PotionBloodMagic(String name, boolean badEffect, int potionColor, int iconIndexX, int iconIndexY) { - super(badEffect, potionColor); - this.setPotionName(name); - this.setIconIndex(iconIndexX, iconIndexY); - } - - @Override - public boolean shouldRenderInvText(PotionEffect effect) { - return true; - } - - public PotionEffect apply(EntityLivingBase entity, int duration) { - return apply(entity, duration, 0); - } - - public PotionEffect apply(EntityLivingBase entity, int duration, int level) { - PotionEffect effect = new PotionEffect(this, duration, level, false, false); - entity.addPotionEffect(effect); - return effect; - } - - public int getLevel(EntityLivingBase entity) { - PotionEffect effect = entity.getActivePotionEffect(this); - if (effect != null) { - return effect.getAmplifier(); - } - return 0; - } - - @Override - public boolean shouldRender(PotionEffect effect) { - return true; - } - - @Override - @SideOnly(Side.CLIENT) - public int getStatusIconIndex() { - Minecraft.getMinecraft().renderEngine.bindTexture(texture); - - return super.getStatusIconIndex(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/potion/PotionEventHandlers.java b/src/main/java/WayofTime/bloodmagic/potion/PotionEventHandlers.java deleted file mode 100644 index 2ffb368b..00000000 --- a/src/main/java/WayofTime/bloodmagic/potion/PotionEventHandlers.java +++ /dev/null @@ -1,172 +0,0 @@ -package WayofTime.bloodmagic.potion; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; - -import net.minecraft.entity.Entity; -import net.minecraft.entity.IProjectile; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.entity.projectile.EntityArrow; -import net.minecraft.entity.projectile.EntityThrowable; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraftforge.event.entity.living.EnderTeleportEvent; -import net.minecraftforge.event.entity.living.LivingAttackEvent; -import net.minecraftforge.event.entity.living.LivingEvent; -import net.minecraftforge.event.entity.player.PlayerEvent; -import net.minecraftforge.fml.common.Mod; -import net.minecraftforge.fml.common.eventhandler.EventPriority; -import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.event.SacrificeKnifeUsedEvent; - -@Mod.EventBusSubscriber(modid = BloodMagic.MODID) -public class PotionEventHandlers -{ - public static List flightList = new ArrayList(); - - @SubscribeEvent - public static void onLivingJumpEvent(LivingEvent.LivingJumpEvent event) - { - if (event.getEntityLiving().isPotionActive(RegistrarBloodMagic.BOOST)) - { - int i = event.getEntityLiving().getActivePotionEffect(RegistrarBloodMagic.BOOST).getAmplifier(); - event.getEntityLiving().motionY += (0.1f) * (2 + i); - } - - // if (event.getEntityLiving().isPotionActive(ModPotions.heavyHeart)) { - // event.getEntityLiving().motionY = 0; - // } - } - - @SubscribeEvent - public static void onEntityUpdate(LivingEvent.LivingUpdateEvent event) - { - if (event.getEntityLiving() instanceof EntityPlayer) - { - EntityPlayer player = (EntityPlayer) event.getEntityLiving(); - if (!player.world.isRemote) - { - if (player.isPotionActive(RegistrarBloodMagic.FLIGHT)) - { - if (!player.isSpectator() && !player.capabilities.allowFlying) - { - player.capabilities.allowFlying = true; - player.sendPlayerAbilities(); - flightList.add(player); - } - } else - { - if (flightList.contains(player)) - { - player.capabilities.allowFlying = false; - player.capabilities.isFlying = false; - player.sendPlayerAbilities(); - flightList.remove(player); - } - } - } - } -// if (event.getEntityLiving().isPotionActive(ModPotions.boost)) -// { -// int i = event.getEntityLiving().getActivePotionEffect(ModPotions.boost).getAmplifier(); -// { -// float percentIncrease = (i + 1) * 0.05f; -// -// if (event.getEntityLiving() instanceof EntityPlayer) -// { -// EntityPlayer entityPlayer = (EntityPlayer) event.getEntityLiving(); -// -// if ((entityPlayer.onGround || entityPlayer.capabilities.isFlying) && entityPlayer.moveForward > 0F) -// entityPlayer.moveFlying(0F, 1F, entityPlayer.capabilities.isFlying ? (percentIncrease / 2.0f) : percentIncrease); -// } -// } -// } - - if (event.getEntityLiving().isPotionActive(RegistrarBloodMagic.WHIRLWIND)) - { - int d0 = 3; - AxisAlignedBB axisAlignedBB = new AxisAlignedBB(event.getEntityLiving().posX - 0.5, event.getEntityLiving().posY - 0.5, event.getEntityLiving().posZ - 0.5, event.getEntityLiving().posX + 0.5, event.getEntityLiving().posY + 0.5, event.getEntityLiving().posZ + 0.5).expand(d0, d0, d0); - List entityList = event.getEntityLiving().getEntityWorld().getEntitiesWithinAABB(Entity.class, axisAlignedBB); - - for (Entity projectile : entityList) - { - if (projectile == null) - continue; - if (!(projectile instanceof IProjectile)) - continue; - - Entity throwingEntity = null; - - if (projectile instanceof EntityArrow) - throwingEntity = ((EntityArrow) projectile).shootingEntity; - else if (projectile instanceof EntityThrowable) - throwingEntity = ((EntityThrowable) projectile).getThrower(); - - if (throwingEntity != null && throwingEntity.equals(event.getEntityLiving())) - continue; - - double delX = projectile.posX - event.getEntityLiving().posX; - double delY = projectile.posY - event.getEntityLiving().posY; - double delZ = projectile.posZ - event.getEntityLiving().posZ; - - double angle = (delX * projectile.motionX + delY * projectile.motionY + delZ * projectile.motionZ) / (Math.sqrt(delX * delX + delY * delY + delZ * delZ) * Math.sqrt(projectile.motionX * projectile.motionX + projectile.motionY * projectile.motionY + projectile.motionZ * projectile.motionZ)); - - angle = Math.acos(angle); - - if (angle < 3 * (Math.PI / 4)) - continue; // angle is < 135 degrees - - if (throwingEntity != null) - { - delX = -projectile.posX + throwingEntity.posX; - delY = -projectile.posY + (throwingEntity.posY + throwingEntity.getEyeHeight()); - delZ = -projectile.posZ + throwingEntity.posZ; - } - - double curVel = Math.sqrt(delX * delX + delY * delY + delZ * delZ); - - delX /= curVel; - delY /= curVel; - delZ /= curVel; - double newVel = Math.sqrt(projectile.motionX * projectile.motionX + projectile.motionY * projectile.motionY + projectile.motionZ * projectile.motionZ); - projectile.motionX = newVel * delX; - projectile.motionY = newVel * delY; - projectile.motionZ = newVel * delZ; - } - } - } - - @SubscribeEvent - public static void onPlayerRespawn(PlayerEvent.Clone event) - { - if (event.isWasDeath()) - event.getEntityPlayer().addPotionEffect(new PotionEffect(RegistrarBloodMagic.SOUL_FRAY, 400)); - } - - @SubscribeEvent - public static void onSacrificeKnifeUsed(SacrificeKnifeUsedEvent event) - { - if (event.player.isPotionActive(RegistrarBloodMagic.SOUL_FRAY)) - event.lpAdded = (int) (event.lpAdded * 0.1D); - } - - @SubscribeEvent(priority = EventPriority.HIGHEST) - public static void onPlayerDamageEvent(LivingAttackEvent event) - { - if (event.getEntityLiving().isPotionActive(RegistrarBloodMagic.WHIRLWIND) && event.isCancelable() && event.getSource().isProjectile()) - event.setCanceled(true); - } - - @SubscribeEvent - public static void onEndermanTeleportEvent(EnderTeleportEvent event) - { - if (event.getEntityLiving().isPotionActive(RegistrarBloodMagic.PLANAR_BINDING) && event.isCancelable()) - { - event.setCanceled(true); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/proxy/ClientProxy.java b/src/main/java/WayofTime/bloodmagic/proxy/ClientProxy.java deleted file mode 100644 index f8dd774e..00000000 --- a/src/main/java/WayofTime/bloodmagic/proxy/ClientProxy.java +++ /dev/null @@ -1,158 +0,0 @@ -package WayofTime.bloodmagic.proxy; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.client.helper.ShaderHelper; -import WayofTime.bloodmagic.client.hud.Elements; -import WayofTime.bloodmagic.client.key.KeyBindings; -import WayofTime.bloodmagic.client.render.LayerBloodElytra; -import WayofTime.bloodmagic.client.render.block.*; -import WayofTime.bloodmagic.client.render.entity.*; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.entity.mob.*; -import WayofTime.bloodmagic.entity.projectile.EntityBloodLight; -import WayofTime.bloodmagic.entity.projectile.EntityMeteor; -import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow; -import WayofTime.bloodmagic.entity.projectile.EntitySoulSnare; -import WayofTime.bloodmagic.item.types.AlchemicVialType; -import WayofTime.bloodmagic.soul.DemonWillHolder; -import WayofTime.bloodmagic.tile.*; -import WayofTime.bloodmagic.tile.routing.TileRoutingNode; -import WayofTime.bloodmagic.util.BMLog; -import WayofTime.bloodmagic.util.Constants; - -import com.google.common.collect.ImmutableMap; - -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.entity.RenderManager; -import net.minecraft.client.renderer.entity.RenderPlayer; -import net.minecraft.potion.PotionUtils; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.client.model.ModelLoaderRegistry; -import net.minecraftforge.client.model.animation.AnimationTESR; -import net.minecraftforge.client.model.obj.OBJLoader; -import net.minecraftforge.common.animation.Event; -import net.minecraftforge.common.animation.ITimeValue; -import net.minecraftforge.common.model.animation.IAnimationStateMachine; -import net.minecraftforge.fml.client.registry.ClientRegistry; -import net.minecraftforge.fml.client.registry.RenderingRegistry; -import net.minecraftforge.fml.common.ObfuscationReflectionHelper; - -import java.awt.Color; -import java.util.Map; - -public class ClientProxy extends CommonProxy -{ - public static DemonWillHolder currentAura = new DemonWillHolder(); - - @Override - public void preInit() - { - super.preInit(); - - OBJLoader.INSTANCE.addDomain(BloodMagic.MODID); - - ClientRegistry.bindTileEntitySpecialRenderer(TileInversionPillar.class, new AnimationTESR() - { - @Override - public void handleEvents(TileInversionPillar chest, float time, Iterable pastEvents) - { - chest.handleEvents(time, pastEvents); - } - }); - - ClientRegistry.bindTileEntitySpecialRenderer(TileAlchemyArray.class, new RenderAlchemyArray()); - ClientRegistry.bindTileEntitySpecialRenderer(TileAltar.class, new RenderAltar()); - ClientRegistry.bindTileEntitySpecialRenderer(TileRoutingNode.class, new RenderItemRoutingNode()); - ClientRegistry.bindTileEntitySpecialRenderer(TileDemonCrucible.class, new RenderDemonCrucible()); - ClientRegistry.bindTileEntitySpecialRenderer(TileMimic.class, new RenderMimic()); - ClientRegistry.bindTileEntitySpecialRenderer(TileBloodTank.class, new RenderBloodTank()); - - // Initialize key-binds during startup so they load correctly - for (KeyBindings key : KeyBindings.values()) - key.getKey(); - } - - @Override - public void registerRenderers() - { - RenderingRegistry.registerEntityRenderingHandler(EntitySoulSnare.class, new SoulSnareRenderFactory()); - RenderingRegistry.registerEntityRenderingHandler(EntitySentientArrow.class, new SentientArrowRenderFactory()); - RenderingRegistry.registerEntityRenderingHandler(EntityBloodLight.class, new BloodLightRenderFactory()); - RenderingRegistry.registerEntityRenderingHandler(EntityMeteor.class, new MeteorRenderFactory()); - RenderingRegistry.registerEntityRenderingHandler(EntitySentientSpecter.class, new SentientSpecterRenderFactory()); - RenderingRegistry.registerEntityRenderingHandler(EntityMimic.class, new MimicRenderFactory()); - RenderingRegistry.registerEntityRenderingHandler(EntityCorruptedZombie.class, new CorruptedZombieRenderFactory()); - RenderingRegistry.registerEntityRenderingHandler(EntityCorruptedSheep.class, new CorruptedSheepRenderFactory()); - RenderingRegistry.registerEntityRenderingHandler(EntityCorruptedChicken.class, new CorruptedChickenRenderFactory()); - RenderingRegistry.registerEntityRenderingHandler(EntityCorruptedSpider.class, new CorruptedSpiderRenderFactory()); - - ShaderHelper.init(); - } - - @Override - public void init() - { - super.init(); - Minecraft.getMinecraft().getItemColors().registerItemColorHandler((stack, tintIndex) -> - { - try - { - if (stack.hasTagCompound() && stack.getTagCompound().hasKey(Constants.NBT.COLOR)) - if (tintIndex == 1) - return Color.decode(stack.getTagCompound().getString(Constants.NBT.COLOR)).getRGB(); - } catch (NumberFormatException e) - { - return -1; - } - return -1; - }, RegistrarBloodMagicItems.SIGIL_HOLDING); - Minecraft.getMinecraft().getItemColors().registerItemColorHandler((stack, tintIndex) -> - { - if (tintIndex != 0 && tintIndex != 2) - return -1; - - if (stack.hasTagCompound() && stack.getTagCompound().hasKey("empty")) - return -1; - - return PotionUtils.getPotionColorFromEffectList(PotionUtils.getEffectsFromStack(stack)); - }, RegistrarBloodMagicItems.POTION_FLASK); - Minecraft.getMinecraft().getItemColors().registerItemColorHandler((stack, tintIndex) -> - { -// if (tintIndex != 0 && tintIndex != 2) -// return -1; - - int variant = stack.getMetadata(); - - return AlchemicVialType.getColourForLayer(variant, tintIndex); - }, RegistrarBloodMagicItems.ALCHEMIC_VIAL); - - addElytraLayer(); - } - - @Override - public void postInit() - { - Elements.registerElements(); - } - - private void addElytraLayer() - { - RenderManager renderManager = Minecraft.getMinecraft().getRenderManager(); - try - { - Map skinMap = ObfuscationReflectionHelper.getPrivateValue(RenderManager.class, renderManager, "skinMap", "field_178636_l"); - skinMap.get("default").addLayer(new LayerBloodElytra(skinMap.get("default"))); - skinMap.get("slim").addLayer(new LayerBloodElytra(skinMap.get("slim"))); - BMLog.DEBUG.info("Elytra layer added"); - } catch (Exception e) - { - BMLog.DEBUG.error("Failed to set custom Elytra Layer for Elytra Living Armour Upgrade: {}", e.getMessage()); - } - } - - @Override - public IAnimationStateMachine load(ResourceLocation location, ImmutableMap parameters) - { - return ModelLoaderRegistry.loadASM(location, parameters); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/proxy/CommonProxy.java b/src/main/java/WayofTime/bloodmagic/proxy/CommonProxy.java deleted file mode 100644 index d63dc5a5..00000000 --- a/src/main/java/WayofTime/bloodmagic/proxy/CommonProxy.java +++ /dev/null @@ -1,40 +0,0 @@ -package WayofTime.bloodmagic.proxy; - -import WayofTime.bloodmagic.ritual.CapabilityRuneType; -import WayofTime.bloodmagic.ritual.IRitualStone; -import WayofTime.bloodmagic.teleport.TeleportQueue; -import com.google.common.collect.ImmutableMap; -import net.minecraft.util.ResourceLocation; -import net.minecraft.world.World; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.common.animation.ITimeValue; -import net.minecraftforge.common.capabilities.CapabilityManager; -import net.minecraftforge.common.model.animation.IAnimationStateMachine; - -public class CommonProxy { - public void preInit() { - MinecraftForge.EVENT_BUS.register(TeleportQueue.getInstance()); - registerRenderers(); - } - - public void init() { - CapabilityManager.INSTANCE.register(IRitualStone.Tile.class, new CapabilityRuneType.RuneTypeStorage(), new CapabilityRuneType.Factory()); - } - - public void postInit() { - - } - - public void registerRenderers() { - - } - - public Object beamCont(World worldObj, double xi, double yi, double zi, double tx, double ty, double tz, int type, int color, boolean reverse, float endmod, Object input, int impact) { - // TODO Auto-generated method stub - return null; - } - - public IAnimationStateMachine load(ResourceLocation location, ImmutableMap parameters) { - return null; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/recipe/LivingArmourDowngradeRecipe.java b/src/main/java/WayofTime/bloodmagic/recipe/LivingArmourDowngradeRecipe.java deleted file mode 100644 index 2a17628f..00000000 --- a/src/main/java/WayofTime/bloodmagic/recipe/LivingArmourDowngradeRecipe.java +++ /dev/null @@ -1,151 +0,0 @@ -package WayofTime.bloodmagic.recipe; - -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import com.google.common.collect.ImmutableList; -import net.minecraft.block.Block; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.items.IItemHandler; -import net.minecraftforge.oredict.OreDictionary; - -import java.util.ArrayList; -import java.util.Iterator; -import java.util.List; - -public class LivingArmourDowngradeRecipe { - protected LivingArmourUpgrade upgrade = null; - protected ItemStack keyStack = ItemStack.EMPTY; - protected List input = new ArrayList<>(); - - public LivingArmourDowngradeRecipe(LivingArmourUpgrade upgrade, ItemStack keyStack, Object... recipe) { - this.upgrade = upgrade; - this.keyStack = keyStack; - for (Object in : recipe) { - if (in instanceof ItemStack) { - input.add(((ItemStack) in).copy()); - } else if (in instanceof Item) { - input.add(new ItemStack((Item) in)); - } else if (in instanceof Block) { - input.add(new ItemStack((Block) in)); - } else if (in instanceof String) { - input.add(OreDictionary.getOres((String) in)); - } else { - StringBuilder ret = new StringBuilder("Invalid living armour downgrade recipe: "); - for (Object tmp : recipe) { - ret.append(tmp).append(", "); - } - ret.append(upgrade.toString()); - throw new RuntimeException(ret.toString()); - } - } - } - - /** - * Returns the size of the recipe area - */ - public int getRecipeSize() { - return input.size(); - } - - public LivingArmourUpgrade getRecipeOutput() { - return upgrade; - } - - /** - * Used to check if a recipe matches current crafting inventory. World and - * BlockPos are for future-proofing - */ - @SuppressWarnings("unchecked") - public boolean matches(ItemStack key, List checkedList, World world, BlockPos pos) { - if (!OreDictionary.itemMatches(keyStack, key, false)) { - return false; - } - - ArrayList required = new ArrayList<>(input); - - for (ItemStack slot : checkedList) { - if (slot != null) { - boolean inRecipe = false; - - for (Object aRequired : required) { - boolean match = false; - - Object next = aRequired; - - if (next instanceof ItemStack) { - match = OreDictionary.itemMatches((ItemStack) next, slot, false); - } else if (next instanceof List) { - Iterator itr = ((List) next).iterator(); - while (itr.hasNext() && !match) { - match = OreDictionary.itemMatches(itr.next(), slot, false); - } - } - - if (match) { - inRecipe = true; - required.remove(next); - break; - } - } - - if (!inRecipe) { - return false; - } - } - } - - return required.isEmpty(); - } - - /** - * Returns the input for this recipe, any mod accessing this value should - * never manipulate the values in this array as it will effect the recipe - * itself. - * - * @return The recipes input vales. - */ - public List getInput() { - return ImmutableList.copyOf(input); - } - - public ItemStack getKey() { - return this.keyStack; - } - - public void consumeInventory(IItemHandler inv) { - for (int i = 0; i < inv.getSlots(); i++) { - ItemStack stack = inv.getStackInSlot(i); - if (stack.isEmpty()) { - continue; - } - - if (stack.getItem().hasContainerItem(stack)) { - inv.extractItem(i, stack.getCount(), false); - inv.insertItem(i, stack.getItem().getContainerItem(stack), false); - } else { - inv.extractItem(i, 1, false); - } - } - } - - protected ItemStack getContainerItem(ItemStack stack) { - if (stack.isEmpty()) { - return ItemStack.EMPTY; - } - - ItemStack copyStack = stack.copy(); - - if (copyStack.getItem().hasContainerItem(stack)) { - return copyStack.getItem().getContainerItem(copyStack); - } - - copyStack.shrink(1); - if (copyStack.isEmpty()) { - return ItemStack.EMPTY; - } - - return copyStack; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/recipe/TartaricForgeRecipe.java b/src/main/java/WayofTime/bloodmagic/recipe/TartaricForgeRecipe.java deleted file mode 100644 index 21f5936b..00000000 --- a/src/main/java/WayofTime/bloodmagic/recipe/TartaricForgeRecipe.java +++ /dev/null @@ -1,160 +0,0 @@ -package WayofTime.bloodmagic.recipe; - -import net.minecraft.block.Block; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.oredict.OreDictionary; -import org.apache.commons.lang3.builder.ToStringBuilder; - -import java.util.ArrayList; -import java.util.Iterator; -import java.util.List; - -public class TartaricForgeRecipe { - protected ItemStack output = null; - protected List input = new ArrayList<>(); - protected double minimumSouls; - protected double soulsDrained; - - public TartaricForgeRecipe(Block result, double minSouls, double drain, Object... recipe) { - this(new ItemStack(result), minSouls, drain, recipe); - } - - public TartaricForgeRecipe(Item result, double minSouls, double drain, Object... recipe) { - this(new ItemStack(result), minSouls, drain, recipe); - } - - public TartaricForgeRecipe(ItemStack result, double minSouls, double drain, Object... recipe) { - output = result.copy(); - this.minimumSouls = minSouls; - this.soulsDrained = drain; - for (Object in : recipe) { - if (in instanceof ItemStack) { - input.add(((ItemStack) in).copy()); - } else if (in instanceof Item) { - input.add(new ItemStack((Item) in)); - } else if (in instanceof Block) { - input.add(new ItemStack((Block) in)); - } else if (in instanceof String) { - input.add(OreDictionary.getOres((String) in)); - } else { - StringBuilder ret = new StringBuilder("Invalid soul forge recipe: "); - for (Object tmp : recipe) { - ret.append(tmp).append(", "); - } - ret.append(output); - throw new RuntimeException(ret.toString()); - } - } - } - - /** - * Returns the size of the recipe area - */ - public int getRecipeSize() { - return input.size(); - } - - public ItemStack getRecipeOutput() { - return output.copy(); - } - - /** - * Used to check if a recipe matches current crafting inventory. World and - * BlockPos are for future-proofing - */ - @SuppressWarnings("unchecked") - public boolean matches(List checkedList, World world, BlockPos pos) { - ArrayList required = new ArrayList<>(input); - - for (ItemStack slot : checkedList) { - if (slot != null) { - boolean inRecipe = false; - - for (Object aRequired : required) { - boolean match = false; - - if (aRequired instanceof ItemStack) { - match = OreDictionary.itemMatches((ItemStack) aRequired, slot, false); - } else if (aRequired instanceof List) { - Iterator itr = ((List) aRequired).iterator(); - while (itr.hasNext() && !match) { - match = OreDictionary.itemMatches(itr.next(), slot, false); - } - } - - if (match) { - inRecipe = true; - required.remove(aRequired); - break; - } - } - - if (!inRecipe) { - return false; - } - } - } - - return required.isEmpty(); - } - - /** - * Returns the input for this recipe, any mod accessing this value should - * never manipulate the values in this array as it will effect the recipe - * itself. - * - * @return The recipes input vales. - */ - public List getInput() { - return this.input; - } - - public double getMinimumSouls() { - return minimumSouls; - } - - public double getSoulsDrained() { - return soulsDrained; - } - - @Override - public String toString() { - return new ToStringBuilder(this) - .append("output", output) - .append("input", input) - .append("minimumSouls", minimumSouls) - .append("soulsDrained", soulsDrained) - .append("recipeSize", getRecipeSize()) - .append("recipeOutput", getRecipeOutput()) - .toString(); - } - - @Override - public boolean equals(Object o) { - if (this == o) return true; - if (!(o instanceof TartaricForgeRecipe)) return false; - - TartaricForgeRecipe that = (TartaricForgeRecipe) o; - - if (Double.compare(that.minimumSouls, minimumSouls) != 0) return false; - if (Double.compare(that.soulsDrained, soulsDrained) != 0) return false; - if (output != null ? !output.equals(that.output) : that.output != null) return false; - return input != null ? input.equals(that.input) : that.input == null; - } - - @Override - public int hashCode() { - int result; - long temp; - result = output != null ? output.hashCode() : 0; - result = 31 * result + (input != null ? input.hashCode() : 0); - temp = Double.doubleToLongBits(minimumSouls); - result = 31 * result + (int) (temp ^ (temp >>> 32)); - temp = Double.doubleToLongBits(soulsDrained); - result = 31 * result + (int) (temp ^ (temp >>> 32)); - return result; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/recipe/alchemyTable/AlchemyTableCustomRecipe.java b/src/main/java/WayofTime/bloodmagic/recipe/alchemyTable/AlchemyTableCustomRecipe.java deleted file mode 100644 index 9e13b9aa..00000000 --- a/src/main/java/WayofTime/bloodmagic/recipe/alchemyTable/AlchemyTableCustomRecipe.java +++ /dev/null @@ -1,44 +0,0 @@ -package WayofTime.bloodmagic.recipe.alchemyTable; - -import WayofTime.bloodmagic.iface.ICustomAlchemyConsumable; -import net.minecraft.block.Block; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; - -public class AlchemyTableCustomRecipe extends AlchemyTableRecipe { - public AlchemyTableCustomRecipe(Block result, int lpDrained, int ticksRequired, int tierRequired, Object... recipe) { - this(new ItemStack(result), lpDrained, ticksRequired, tierRequired, recipe); - } - - public AlchemyTableCustomRecipe(Item result, int lpDrained, int ticksRequired, int tierRequired, Object... recipe) { - this(new ItemStack(result), lpDrained, ticksRequired, tierRequired, recipe); - } - - public AlchemyTableCustomRecipe(ItemStack result, int lpDrained, int ticksRequired, int tierRequired, Object... recipe) { - super(result, lpDrained, ticksRequired, tierRequired, recipe); - } - - @Override - protected ItemStack getContainerItem(ItemStack stack) { - if (stack.isEmpty()) { - return ItemStack.EMPTY; - } - - ItemStack copyStack = stack.copy(); - - if (copyStack.getItem() instanceof ICustomAlchemyConsumable) { - return ((ICustomAlchemyConsumable) copyStack.getItem()).drainUseOnAlchemyCraft(copyStack); - } - - if (copyStack.getItem().hasContainerItem(stack)) { - return copyStack.getItem().getContainerItem(copyStack); - } - - copyStack.shrink(1); - if (copyStack.isEmpty()) { - return ItemStack.EMPTY; - } - - return copyStack; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/recipe/alchemyTable/AlchemyTableDyeableRecipe.java b/src/main/java/WayofTime/bloodmagic/recipe/alchemyTable/AlchemyTableDyeableRecipe.java deleted file mode 100644 index 93c0feb9..00000000 --- a/src/main/java/WayofTime/bloodmagic/recipe/alchemyTable/AlchemyTableDyeableRecipe.java +++ /dev/null @@ -1,116 +0,0 @@ -package WayofTime.bloodmagic.recipe.alchemyTable; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.init.Items; -import net.minecraft.item.EnumDyeColor; -import net.minecraft.item.ItemBanner; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.oredict.OreDictionary; - -import java.util.ArrayList; -import java.util.List; - -public class AlchemyTableDyeableRecipe extends AlchemyTableRecipe { - private ItemStack inputItem; - - public AlchemyTableDyeableRecipe(int lpDrained, int ticksRequired, int tierRequired, ItemStack inputItem) { - super(inputItem, lpDrained, ticksRequired, tierRequired); - - ArrayList validDyes = new ArrayList<>(); - validDyes.add(new ItemStack(Items.NAME_TAG)); - validDyes.add(new ItemStack(Items.DYE, 1, OreDictionary.WILDCARD_VALUE)); - - ArrayList recipe = new ArrayList<>(); - recipe.add(inputItem); - recipe.add(validDyes); - - this.input = recipe; - - this.inputItem = inputItem; - } - - @Override - public ItemStack getRecipeOutput(List inputList) { - int nameTagOrDyeLocation = -1; - int inputItemLocation = -1; - for (int x = 0; x < inputList.size(); x++) { - ItemStack slot = inputList.get(x); - - if (slot != null) { - boolean match = OreDictionary.itemMatches(inputItem, slot, false); - - if (match) { - inputItemLocation = x; - } else { - if (slot.getItem() == Items.NAME_TAG || slot.getItem() == Items.DYE) { - nameTagOrDyeLocation = x; - } - } - } - } - - if (nameTagOrDyeLocation != -1 && inputItemLocation != -1) { - ItemStack tagOrDyeStack = inputList.get(nameTagOrDyeLocation); - ItemStack inputStack = inputList.get(inputItemLocation); - - if (inputStack.isEmpty() || tagOrDyeStack.isEmpty()) { - return output.copy(); - } - - ItemStack outputStack = inputStack.copy(); - - if (tagOrDyeStack.getItem() == Items.NAME_TAG) { - if (!outputStack.hasTagCompound()) { - outputStack.setTagCompound(new NBTTagCompound()); - } - - outputStack.getTagCompound().setString(Constants.NBT.COLOR, tagOrDyeStack.getDisplayName()); - - return outputStack; - } else { - EnumDyeColor dyeColor = ItemBanner.getBaseColor(tagOrDyeStack); - if (!outputStack.hasTagCompound()) { - outputStack.setTagCompound(new NBTTagCompound()); - } - - outputStack.getTagCompound().setString(Constants.NBT.COLOR, String.valueOf(Utils.DYE_COLOR_VALUES.getOrDefault(dyeColor, 0))); - - return outputStack; - } - } - - return output.copy(); - } - - @Override - public boolean matches(List checkedList, World world, BlockPos pos) { - boolean hasNameTagOrDye = false; - boolean hasInputItem = false; - - for (ItemStack slot : checkedList) { - if (!slot.isEmpty()) { - boolean match = OreDictionary.itemMatches(inputItem, slot, false); - - if (match && hasInputItem) { - return false; - } else if (match) { - hasInputItem = true; - } else { - if (slot.getItem() == Items.NAME_TAG || slot.getItem() == Items.DYE) { - if (hasNameTagOrDye) { - return false; - } else { - hasNameTagOrDye = true; - } - } - } - } - } - - return hasNameTagOrDye && hasInputItem; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/recipe/alchemyTable/AlchemyTablePotionAugmentRecipe.java b/src/main/java/WayofTime/bloodmagic/recipe/alchemyTable/AlchemyTablePotionAugmentRecipe.java deleted file mode 100644 index 17162a39..00000000 --- a/src/main/java/WayofTime/bloodmagic/recipe/alchemyTable/AlchemyTablePotionAugmentRecipe.java +++ /dev/null @@ -1,97 +0,0 @@ -package WayofTime.bloodmagic.recipe.alchemyTable; - -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.potion.BMPotionUtils; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.Potion; -import net.minecraft.potion.PotionEffect; -import net.minecraft.potion.PotionUtils; - -import java.util.ArrayList; -import java.util.Collections; -import java.util.List; - -public class AlchemyTablePotionAugmentRecipe extends AlchemyTablePotionRecipe { - protected double lengthAugment = 0; - protected int powerAugment = 0; - protected Potion wantedPotion; - - public AlchemyTablePotionAugmentRecipe(int lpDrained, int ticksRequired, int tierRequired, List inputItems, PotionEffect baseEffect, double lengthAugment, int powerAugment) { - super(lpDrained, ticksRequired, tierRequired, inputItems, baseEffect); - - ArrayList recipe = new ArrayList<>(); - recipe.addAll(inputItems); - recipe.add(getAugmentedPotionFlask(baseEffect)); - - this.input = recipe; - - this.wantedPotion = baseEffect.getPotion(); - this.lengthAugment = lengthAugment; - this.powerAugment = powerAugment; - } - - public AlchemyTablePotionAugmentRecipe(int lpDrained, int ticksRequired, int tierRequired, ItemStack inputItem, PotionEffect baseEffect, double lengthAugment, int powerAugment) { - this(lpDrained, ticksRequired, tierRequired, Collections.singletonList(inputItem), baseEffect, lengthAugment, powerAugment); - } - - @Override - public boolean isPotionFlaskValidInput(ItemStack stack) { - List effectList = PotionUtils.getEffectsFromStack(stack); - for (PotionEffect eff : effectList) { - if (eff.getPotion() == wantedPotion) { - double currentAugment = BMPotionUtils.getLengthAugment(stack, wantedPotion); - - return currentAugment < lengthAugment || eff.getAmplifier() < powerAugment; - } - } - - return false; - } - - @Override - public ItemStack getModifiedFlaskForInput(ItemStack inputStack) { - if (inputStack.isEmpty()) { - ItemStack outputStack = new ItemStack(RegistrarBloodMagicItems.POTION_FLASK); - - List effectList = new ArrayList<>(); - int potionLength = wantedPotion.isInstant() ? 1 : BMPotionUtils.getAugmentedLength(baseEffect.getDuration(), lengthAugment, powerAugment - baseEffect.getAmplifier()); - effectList.add(new PotionEffect(wantedPotion, potionLength, powerAugment - baseEffect.getAmplifier())); - - BMPotionUtils.setEffects(outputStack, effectList); - - return outputStack; - } - - ItemStack outputStack = inputStack.copy(); - - List effectList = PotionUtils.getEffectsFromStack(outputStack); - List newEffectList = new ArrayList<>(); - - for (PotionEffect effect : effectList) { - if (effect.getPotion() == wantedPotion) { - double currentLengthAugment = Math.max(lengthAugment, BMPotionUtils.getLengthAugment(outputStack, wantedPotion)); - int currentPowerAugment = Math.max(powerAugment, effect.getAmplifier()); - int potionLength = wantedPotion.isInstant() ? 1 : BMPotionUtils.getAugmentedLength(baseEffect.getDuration(), currentLengthAugment, currentPowerAugment); - newEffectList.add(new PotionEffect(wantedPotion, potionLength, currentPowerAugment)); - BMPotionUtils.setLengthAugment(outputStack, wantedPotion, currentLengthAugment); - } else { - newEffectList.add(effect); - } - } - - BMPotionUtils.setEffects(outputStack, newEffectList); - - return outputStack; - } - - public static ItemStack getAugmentedPotionFlask(PotionEffect baseEffect) { - ItemStack outputStack = new ItemStack(RegistrarBloodMagicItems.POTION_FLASK); - - List effectList = new ArrayList<>(); - effectList.add(baseEffect); - - BMPotionUtils.setEffects(outputStack, effectList); - - return outputStack; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/recipe/alchemyTable/AlchemyTablePotionRecipe.java b/src/main/java/WayofTime/bloodmagic/recipe/alchemyTable/AlchemyTablePotionRecipe.java deleted file mode 100644 index 172af124..00000000 --- a/src/main/java/WayofTime/bloodmagic/recipe/alchemyTable/AlchemyTablePotionRecipe.java +++ /dev/null @@ -1,139 +0,0 @@ -package WayofTime.bloodmagic.recipe.alchemyTable; - -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; -import net.minecraft.potion.PotionUtils; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.oredict.OreDictionary; - -import java.util.ArrayList; -import java.util.Collections; -import java.util.Iterator; -import java.util.List; - -public class AlchemyTablePotionRecipe extends AlchemyTableRecipe { - public static final ItemStack basePotionFlaskStack = new ItemStack(RegistrarBloodMagicItems.POTION_FLASK, 1, OreDictionary.WILDCARD_VALUE); - public static final int temporaryMaximumEffectsOnThePotionFlaskYesThisIsALongFieldItIsJustSoIRemember = 3; - protected PotionEffect baseEffect; - protected double baseAddedImpurity = 5; - - public AlchemyTablePotionRecipe(int lpDrained, int ticksRequired, int tierRequired, List inputItems, PotionEffect baseEffect) { - super(basePotionFlaskStack, lpDrained, ticksRequired, tierRequired); - - ArrayList recipe = new ArrayList<>(); - recipe.addAll(inputItems); - recipe.add(basePotionFlaskStack); - - this.input = recipe; - this.baseEffect = baseEffect; - } - - public AlchemyTablePotionRecipe(int lpDrained, int ticksRequired, int tierRequired, ItemStack inputItem, PotionEffect baseEffect) { - this(lpDrained, ticksRequired, tierRequired, Collections.singletonList(inputItem), baseEffect); - } - - @Override - public ItemStack getRecipeOutput(List inputList) { - int flaskLocation = -1; - for (int x = 0; x < inputList.size(); x++) { - ItemStack slot = inputList.get(x); - - if (slot != null) { - boolean match = slot.getItem() == RegistrarBloodMagicItems.POTION_FLASK; - - if (match) { - flaskLocation = x; - } - } - } - - if (flaskLocation != -1) { - return getModifiedFlaskForInput(inputList.get(flaskLocation)); - } - - return getModifiedFlaskForInput(ItemStack.EMPTY); - } - - @Override - public boolean matches(List checkedList, World world, BlockPos pos) { - ArrayList required = new ArrayList<>(input); - - for (ItemStack slot : checkedList) { - if (slot != null) { - boolean inRecipe = false; - - for (Object aRequired : required) { - boolean match = false; - - Object next = aRequired; - - if (next instanceof ItemStack) { - match = OreDictionary.itemMatches((ItemStack) next, slot, false); - } else if (next instanceof List) { - Iterator itr = ((List) next).iterator(); - while (itr.hasNext() && !match) { - match = OreDictionary.itemMatches(itr.next(), slot, false); - } - } - - if (match) { - if (next instanceof ItemStack && ((ItemStack) next).getItem() == RegistrarBloodMagicItems.POTION_FLASK) { - if (!isPotionFlaskValidInput(slot)) { - break; - } - } - - inRecipe = true; - required.remove(next); - break; - } - } - - if (!inRecipe) { - return false; - } - } - } - - return required.isEmpty(); - } - - public boolean isPotionFlaskValidInput(ItemStack stack) { - List effectList = PotionUtils.getEffectsFromStack(stack); - if (effectList.size() >= temporaryMaximumEffectsOnThePotionFlaskYesThisIsALongFieldItIsJustSoIRemember) { - return false; - } - - for (PotionEffect eff : effectList) { - if (eff.getPotion() == baseEffect.getPotion()) { - return false; - } - } - - return true; - } - - public ItemStack getModifiedFlaskForInput(ItemStack inputStack) { - if (inputStack.isEmpty()) { - ItemStack outputStack = new ItemStack(RegistrarBloodMagicItems.POTION_FLASK); - - List effectList = new ArrayList<>(); - effectList.add(baseEffect); - - PotionUtils.appendEffects(outputStack, effectList); - - return outputStack; - } - - ItemStack outputStack = inputStack.copy(); - - List effectList = PotionUtils.getEffectsFromStack(outputStack); - effectList.add(baseEffect); - - PotionUtils.appendEffects(outputStack, effectList); - - return outputStack; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/recipe/alchemyTable/AlchemyTableRecipe.java b/src/main/java/WayofTime/bloodmagic/recipe/alchemyTable/AlchemyTableRecipe.java deleted file mode 100644 index a845963a..00000000 --- a/src/main/java/WayofTime/bloodmagic/recipe/alchemyTable/AlchemyTableRecipe.java +++ /dev/null @@ -1,201 +0,0 @@ -package WayofTime.bloodmagic.recipe.alchemyTable; - -import com.google.common.collect.ImmutableList; -import net.minecraft.block.Block; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.oredict.OreDictionary; -import org.apache.commons.lang3.builder.ToStringBuilder; - -import java.util.ArrayList; -import java.util.Iterator; -import java.util.List; - -public class AlchemyTableRecipe { - protected ItemStack output = ItemStack.EMPTY; - protected ArrayList input = new ArrayList<>(); - protected int lpDrained; - protected int ticksRequired; - protected int tierRequired; - - public AlchemyTableRecipe(Block result, int lpDrained, int ticksRequired, int tierRequired, Object... recipe) { - this(new ItemStack(result), lpDrained, ticksRequired, tierRequired, recipe); - } - - public AlchemyTableRecipe(Item result, int lpDrained, int ticksRequired, int tierRequired, Object... recipe) { - this(new ItemStack(result), lpDrained, ticksRequired, tierRequired, recipe); - } - - public AlchemyTableRecipe(ItemStack result, int lpDrained, int ticksRequired, int tierRequired, Object... recipe) { - output = result.copy(); - this.lpDrained = lpDrained; - this.ticksRequired = ticksRequired; - this.tierRequired = tierRequired; - for (Object in : recipe) { - if (in instanceof ItemStack) { - input.add(((ItemStack) in).copy()); - } else if (in instanceof Item) { - input.add(new ItemStack((Item) in)); - } else if (in instanceof Block) { - input.add(new ItemStack((Block) in)); - } else if (in instanceof String) { - input.add(OreDictionary.getOres((String) in)); - } else { - StringBuilder ret = new StringBuilder("Invalid alchemy recipe: "); - for (Object tmp : recipe) { - ret.append(tmp).append(", "); - } - ret.append(output); - throw new RuntimeException(ret.toString()); - } - } - } - - /** - * Returns the size of the recipe area - */ - public int getRecipeSize() { - return input.size(); - } - - /** - * Returns the output of the recipe, sensitive to the input list provided. - * If the input list does not technically match, the recipe should return - * the default output. - * - * @param inputList - * @return - */ - public ItemStack getRecipeOutput(List inputList) { - return output.copy(); - } - - /** - * Used to check if a recipe matches current crafting inventory. World and - * BlockPos are for future-proofing - */ - @SuppressWarnings("unchecked") - public boolean matches(List checkedList, World world, BlockPos pos) { - ArrayList required = new ArrayList<>(input); - - for (ItemStack slot : checkedList) { - if (!slot.isEmpty()) { - boolean inRecipe = false; - - for (Object aRequired : required) { - boolean match = false; - - if (aRequired instanceof ItemStack) { - match = OreDictionary.itemMatches((ItemStack) aRequired, slot, false); - } else if (aRequired instanceof List) { - Iterator itr = ((List) aRequired).iterator(); - while (itr.hasNext() && !match) { - match = OreDictionary.itemMatches(itr.next(), slot, false); - } - } - - if (match) { - inRecipe = true; - required.remove(aRequired); - break; - } - } - - if (!inRecipe) { - return false; - } - } - } - - return required.isEmpty(); - } - - /** - * Returns the input for this recipe, any mod accessing this value should - * never manipulate the values in this array as it will effect the recipe - * itself. - * - * @return The recipes input vales. - */ - public List getInput() { - return ImmutableList.copyOf(input); - } - - public ItemStack[] getRemainingItems(ItemStack[] inventory) { - ItemStack[] ret = inventory.clone(); - for (int i = 0; i < ret.length; i++) { - ret[i] = getContainerItem(inventory[i]); - } - - return ret; - } - - protected ItemStack getContainerItem(ItemStack stack) { - if (stack.isEmpty()) { - return ItemStack.EMPTY; - } - - ItemStack copyStack = stack.copy(); - - if (copyStack.getItem().hasContainerItem(stack)) { - return copyStack.getItem().getContainerItem(copyStack); - } - - copyStack.shrink(1); - if (copyStack.isEmpty()) { - return ItemStack.EMPTY; - } - - return copyStack; - } - - public int getLpDrained() { - return lpDrained; - } - - public int getTicksRequired() { - return ticksRequired; - } - - public int getTierRequired() { - return tierRequired; - } - - @Override - public String toString() { - return new ToStringBuilder(this) - .append("output", output) - .append("input", input) - .append("lpDrained", lpDrained) - .append("ticksRequired", ticksRequired) - .append("tierRequired", tierRequired) - .append("recipeSize", getRecipeSize()) - .toString(); - } - - @Override - public boolean equals(Object o) { - if (this == o) return true; - if (!(o instanceof AlchemyTableRecipe)) return false; - - AlchemyTableRecipe that = (AlchemyTableRecipe) o; - - if (lpDrained != that.lpDrained) return false; - if (ticksRequired != that.ticksRequired) return false; - if (tierRequired != that.tierRequired) return false; - if (output != null ? !output.equals(that.output) : that.output != null) return false; - return input != null ? input.equals(that.input) : that.input == null; - } - - @Override - public int hashCode() { - int result = output != null ? output.hashCode() : 0; - result = 31 * result + (input != null ? input.hashCode() : 0); - result = 31 * result + lpDrained; - result = 31 * result + ticksRequired; - result = 31 * result + tierRequired; - return result; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/registry/ModArmourTrackers.java b/src/main/java/WayofTime/bloodmagic/registry/ModArmourTrackers.java deleted file mode 100644 index 931169b8..00000000 --- a/src/main/java/WayofTime/bloodmagic/registry/ModArmourTrackers.java +++ /dev/null @@ -1,66 +0,0 @@ -package WayofTime.bloodmagic.registry; - -import WayofTime.bloodmagic.livingArmour.LivingArmourHandler; -import WayofTime.bloodmagic.livingArmour.downgrade.*; -import WayofTime.bloodmagic.livingArmour.tracker.*; -import WayofTime.bloodmagic.livingArmour.upgrade.*; - -public class ModArmourTrackers { - public static void init() { - LivingArmourHandler.registerStatTracker(StatTrackerMovement.class); - LivingArmourHandler.registerStatTracker(StatTrackerDigging.class); - LivingArmourHandler.registerStatTracker(StatTrackerPoison.class); - LivingArmourHandler.registerStatTracker(StatTrackerSelfSacrifice.class); - LivingArmourHandler.registerStatTracker(StatTrackerFood.class); - LivingArmourHandler.registerStatTracker(StatTrackerPhysicalProtect.class); - LivingArmourHandler.registerStatTracker(StatTrackerHealthboost.class); - LivingArmourHandler.registerStatTracker(StatTrackerMeleeDamage.class); - LivingArmourHandler.registerStatTracker(StatTrackerArrowShot.class); - LivingArmourHandler.registerStatTracker(StatTrackerGrimReaperSprint.class); - LivingArmourHandler.registerStatTracker(StatTrackerSolarPowered.class); - LivingArmourHandler.registerStatTracker(StatTrackerExperience.class); - LivingArmourHandler.registerStatTracker(StatTrackerJump.class); - LivingArmourHandler.registerStatTracker(StatTrackerFallProtect.class); - LivingArmourHandler.registerStatTracker(StatTrackerGraveDigger.class); - LivingArmourHandler.registerStatTracker(StatTrackerStepAssist.class); - LivingArmourHandler.registerStatTracker(StatTrackerSprintAttack.class); - LivingArmourHandler.registerStatTracker(StatTrackerCriticalStrike.class); - LivingArmourHandler.registerStatTracker(StatTrackerFireResist.class); - LivingArmourHandler.registerStatTracker(StatTrackerNightSight.class); - LivingArmourHandler.registerStatTracker(StatTrackerRepairing.class); - - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSpeed(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeDigging(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradePoisonResist(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSelfSacrifice(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeKnockbackResist(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradePhysicalProtect(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeHealthboost(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeMeleeDamage(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeArrowShot(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeStepAssist(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeGrimReaperSprint(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSolarPowered(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeExperience(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeJump(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeFallProtect(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeGraveDigger(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSprintAttack(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeCriticalStrike(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeElytra(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeFireResist(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeNightSight(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeRepairing(0)); - - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSlowness(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeCrippledArm(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSlippery(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeBattleHungry(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeQuenched(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeMeleeDecrease(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeDisoriented(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeDigSlowdown(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeStormTrooper(0)); - LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSlowHeal(0)); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/registry/ModCorruptionBlocks.java b/src/main/java/WayofTime/bloodmagic/registry/ModCorruptionBlocks.java deleted file mode 100644 index 80525583..00000000 --- a/src/main/java/WayofTime/bloodmagic/registry/ModCorruptionBlocks.java +++ /dev/null @@ -1,16 +0,0 @@ -package WayofTime.bloodmagic.registry; - -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.inversion.CorruptionHandler; -import net.minecraft.init.Blocks; - -public class ModCorruptionBlocks { - public static void init() { - for (EnumDemonWillType type : EnumDemonWillType.values()) { - CorruptionHandler.registerBlockCorruption(type, Blocks.STONE, 0, RegistrarBloodMagicBlocks.DEMON_EXTRAS.getStateFromMeta(type.ordinal())); - CorruptionHandler.registerBlockCorruption(type, Blocks.GRASS, 0, RegistrarBloodMagicBlocks.DEMON_EXTRAS.getStateFromMeta(type.ordinal())); - CorruptionHandler.registerBlockCorruption(type, Blocks.DIRT, 0, RegistrarBloodMagicBlocks.DEMON_EXTRAS.getStateFromMeta(type.ordinal())); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java b/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java deleted file mode 100644 index 25d54dd2..00000000 --- a/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java +++ /dev/null @@ -1,288 +0,0 @@ -package WayofTime.bloodmagic.registry; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; -import java.util.Map; -import java.util.Map.Entry; - -import net.minecraft.init.Blocks; -import net.minecraft.init.Items; -import net.minecraft.init.MobEffects; -import net.minecraft.item.ItemStack; -import net.minecraft.item.crafting.FurnaceRecipes; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraftforge.oredict.OreDictionary; - -import org.apache.commons.lang3.tuple.Pair; - -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectArrowTurret; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectAttractor; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectBinding; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectBounce; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectFurnaceFuel; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectLaputa; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectMobSacrifice; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectMovement; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectSigil; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectSkeletonTurret; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectSpike; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectTeleport; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectUpdraft; -import WayofTime.bloodmagic.client.render.alchemyArray.AttractorAlchemyCircleRenderer; -import WayofTime.bloodmagic.client.render.alchemyArray.BindingAlchemyCircleRenderer; -import WayofTime.bloodmagic.client.render.alchemyArray.DualAlchemyCircleRenderer; -import WayofTime.bloodmagic.client.render.alchemyArray.LowAlchemyCircleRenderer; -import WayofTime.bloodmagic.client.render.alchemyArray.LowStaticAlchemyCircleRenderer; -import WayofTime.bloodmagic.client.render.alchemyArray.MobSacrificeAlchemyCircleRenderer; -import WayofTime.bloodmagic.client.render.alchemyArray.SingleAlchemyCircleRenderer; -import WayofTime.bloodmagic.client.render.alchemyArray.StaticAlchemyCircleRenderer; -import WayofTime.bloodmagic.client.render.alchemyArray.TurretAlchemyCircleRenderer; -import WayofTime.bloodmagic.compress.AdvancedCompressionHandler; -import WayofTime.bloodmagic.compress.BaseCompressionHandler; -import WayofTime.bloodmagic.compress.CompressionRegistry; -import WayofTime.bloodmagic.compress.StorageBlockCraftingManager; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.core.registry.AlchemyArrayRecipeRegistry; -import WayofTime.bloodmagic.core.registry.AlchemyTableRecipeRegistry; -import WayofTime.bloodmagic.core.registry.LivingArmourDowngradeRecipeRegistry; -import WayofTime.bloodmagic.iface.ISigil; -import WayofTime.bloodmagic.item.types.ComponentTypes; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeBattleHungry; -import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeCrippledArm; -import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeDigSlowdown; -import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeDisoriented; -import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeMeleeDecrease; -import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeQuenched; -import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeSlowHeal; -import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeSlowness; -import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeStormTrooper; -import WayofTime.bloodmagic.potion.BMPotionUtils; -import WayofTime.bloodmagic.recipe.alchemyTable.AlchemyTableDyeableRecipe; -import WayofTime.bloodmagic.recipe.alchemyTable.AlchemyTablePotionRecipe; -import WayofTime.bloodmagic.util.BMLog; -import WayofTime.bloodmagic.util.Utils; - -import com.google.common.base.Stopwatch; - -public class ModRecipes -{ - - static ItemStack mundaneLengtheningStack = ComponentTypes.CATALYST_LENGTH_1.getStack(); - static ItemStack mundanePowerStack = ComponentTypes.CATALYST_POWER_1.getStack(); - - public static void init() - { - initOreDict(); - addFurnaceRecipes(); - addAltarRecipes(); - addAlchemyArrayRecipes(); - addAlchemyTableRecipes(); - addPotionRecipes(); - addLivingArmourDowngradeRecipes(); - } - - public static void initOreDict() - { - OreDictionary.registerOre("dustIron", ComponentTypes.SAND_IRON.getStack()); - OreDictionary.registerOre("dustGold", ComponentTypes.SAND_GOLD.getStack()); - OreDictionary.registerOre("dustCoal", ComponentTypes.SAND_COAL.getStack()); - OreDictionary.registerOre("dustSulfur", ComponentTypes.SULFUR.getStack()); - OreDictionary.registerOre("dustSaltpeter", ComponentTypes.SALTPETER.getStack()); - } - - public static void addFurnaceRecipes() - { - FurnaceRecipes.instance().addSmeltingRecipe(ComponentTypes.SAND_IRON.getStack(), new ItemStack(Items.IRON_INGOT), (float) 0.15); - FurnaceRecipes.instance().addSmeltingRecipe(ComponentTypes.SAND_GOLD.getStack(), new ItemStack(Items.GOLD_INGOT), (float) 0.15); - } - - public static void addAltarRecipes() - { - - } - - public static void addAlchemyArrayRecipes() - { - AlchemyArrayRecipeRegistry.registerRecipe(ComponentTypes.REAGENT_BINDING.getStack(), new ItemStack(Items.DIAMOND_SWORD), new AlchemyArrayEffectBinding("boundSword", Utils.setUnbreakable(new ItemStack(RegistrarBloodMagicItems.BOUND_SWORD))), new BindingAlchemyCircleRenderer()); - AlchemyArrayRecipeRegistry.registerRecipe(ComponentTypes.REAGENT_BINDING.getStack(), new ItemStack(Items.DIAMOND_AXE), new AlchemyArrayEffectBinding("boundAxe", Utils.setUnbreakable(new ItemStack(RegistrarBloodMagicItems.BOUND_AXE)))); - AlchemyArrayRecipeRegistry.registerRecipe(ComponentTypes.REAGENT_BINDING.getStack(), new ItemStack(Items.DIAMOND_PICKAXE), new AlchemyArrayEffectBinding("boundPickaxe", Utils.setUnbreakable(new ItemStack(RegistrarBloodMagicItems.BOUND_PICKAXE)))); - AlchemyArrayRecipeRegistry.registerRecipe(ComponentTypes.REAGENT_BINDING.getStack(), new ItemStack(Items.DIAMOND_SHOVEL), new AlchemyArrayEffectBinding("boundShovel", Utils.setUnbreakable(new ItemStack(RegistrarBloodMagicItems.BOUND_SHOVEL)))); - AlchemyArrayRecipeRegistry.registerRecipe(ComponentTypes.REAGENT_BINDING.getStack(), new ItemStack(Items.IRON_HELMET), new AlchemyArrayEffectBinding("livingHelmet", new ItemStack(RegistrarBloodMagicItems.LIVING_ARMOUR_HELMET))); - AlchemyArrayRecipeRegistry.registerRecipe(ComponentTypes.REAGENT_BINDING.getStack(), new ItemStack(Items.IRON_CHESTPLATE), new AlchemyArrayEffectBinding("livingChest", new ItemStack(RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST))); - AlchemyArrayRecipeRegistry.registerRecipe(ComponentTypes.REAGENT_BINDING.getStack(), new ItemStack(Items.IRON_LEGGINGS), new AlchemyArrayEffectBinding("livingLegs", new ItemStack(RegistrarBloodMagicItems.LIVING_ARMOUR_LEGGINGS))); - AlchemyArrayRecipeRegistry.registerRecipe(ComponentTypes.REAGENT_BINDING.getStack(), new ItemStack(Items.IRON_BOOTS), new AlchemyArrayEffectBinding("livingBoots", new ItemStack(RegistrarBloodMagicItems.LIVING_ARMOUR_BOOTS))); - - AlchemyArrayRecipeRegistry.registerRecipe(new ItemStack(Items.ROTTEN_FLESH), new ItemStack(Items.ROTTEN_FLESH), new AlchemyArrayEffectAttractor("attractor"), new AttractorAlchemyCircleRenderer()); - AlchemyArrayRecipeRegistry.registerRecipe(new ItemStack(Items.FEATHER), new ItemStack(Items.REDSTONE), new AlchemyArrayEffectMovement("movement"), new StaticAlchemyCircleRenderer(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/MovementArray.png"))); - AlchemyArrayRecipeRegistry.registerRecipe(new ItemStack(Items.FEATHER), new ItemStack(Items.GLOWSTONE_DUST), new AlchemyArrayEffectUpdraft("updraft"), new AttractorAlchemyCircleRenderer(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/UpdraftArray.png"))); - AlchemyArrayRecipeRegistry.registerRecipe(new ItemStack(Items.SLIME_BALL), new ItemStack(Items.REDSTONE), new AlchemyArrayEffectBounce("bounce"), new SingleAlchemyCircleRenderer(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/BounceArray.png"))); - AlchemyArrayRecipeRegistry.registerRecipe(new ItemStack(Items.COAL), new ItemStack(Items.REDSTONE), new AlchemyArrayEffectFurnaceFuel("furnace"), new LowAlchemyCircleRenderer(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/FurnaceArray.png"))); - - AlchemyArrayRecipeRegistry.registerRecipe(new ItemStack(Items.ARROW), new ItemStack(Items.FEATHER), new AlchemyArrayEffectSkeletonTurret("skeletonTurret"), new DualAlchemyCircleRenderer(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SkeletonTurret1.png"), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SkeletonTurret2.png"))); - - AlchemyArrayRecipeRegistry.registerRecipe(new ItemStack(Items.ENDER_PEARL), new ItemStack(Items.REDSTONE), new AlchemyArrayEffectTeleport("teleport"), new StaticAlchemyCircleRenderer(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/teleportation.png"))); - AlchemyArrayRecipeRegistry.registerRecipe(new ItemStack(Items.BOW), new ItemStack(Items.ARROW), new AlchemyArrayEffectArrowTurret("turret"), new TurretAlchemyCircleRenderer(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SkeletonTurret1.png"))); - AlchemyArrayRecipeRegistry.registerRecipe(new ItemStack(Items.REDSTONE), new ItemStack(Blocks.LAPIS_BLOCK), new AlchemyArrayEffectLaputa("laputa"), new AttractorAlchemyCircleRenderer(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/shardoflaputa.png"))); - AlchemyArrayRecipeRegistry.registerRecipe(new ItemStack(Blocks.COBBLESTONE), new ItemStack(Items.IRON_INGOT), new AlchemyArrayEffectSpike("spike"), new LowStaticAlchemyCircleRenderer(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/spikearray.png"))); - AlchemyArrayRecipeRegistry.registerRecipe(new ItemStack(Blocks.REDSTONE_BLOCK), new ItemStack(Items.REDSTONE), new AlchemyArrayEffectMobSacrifice("mobSacrifice"), new MobSacrificeAlchemyCircleRenderer()); - - AlchemyArrayRecipeRegistry.registerRecipe(ComponentTypes.REAGENT_FAST_MINER.getStack(), new ItemStack(Items.IRON_PICKAXE), new AlchemyArrayEffectSigil("fastMiner", (ISigil) RegistrarBloodMagicItems.SIGIL_FAST_MINER), new SingleAlchemyCircleRenderer(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/FastMinerSigil.png"))); - - } - - public static void addCompressionHandlers() - { - Stopwatch stopwatch = Stopwatch.createStarted(); - StorageBlockCraftingManager.getInstance().addStorageBlockRecipes(); - CompressionRegistry.registerHandler(new BaseCompressionHandler(new ItemStack(Items.GLOWSTONE_DUST, 4, 0), new ItemStack(Blocks.GLOWSTONE), 64)); - CompressionRegistry.registerHandler(new BaseCompressionHandler(new ItemStack(Items.SNOWBALL, 4, 0), new ItemStack(Blocks.SNOW), 8)); - CompressionRegistry.registerHandler(new AdvancedCompressionHandler()); - - CompressionRegistry.registerItemThreshold(new ItemStack(Blocks.COBBLESTONE), 64); - stopwatch.stop(); - - BMLog.DEBUG.info("Added compression recipes in {}", stopwatch); - } - - public static void addAlchemyTableRecipes() - { - AlchemyTableRecipeRegistry.registerRecipe(new AlchemyTableDyeableRecipe(0, 100, 0, new ItemStack(RegistrarBloodMagicItems.SIGIL_HOLDING))); - } - - public static void addPotionRecipes() - { - addPotionRecipe(1000, 1, new ItemStack(Items.GHAST_TEAR), new PotionEffect(MobEffects.REGENERATION, 450)); - addPotionRecipe(1000, 1, new ItemStack(Items.GOLDEN_CARROT), new PotionEffect(MobEffects.NIGHT_VISION, 2 * 60 * 20)); - addPotionRecipe(1000, 1, new ItemStack(Items.MAGMA_CREAM), new PotionEffect(MobEffects.FIRE_RESISTANCE, 2 * 60 * 20)); - addPotionRecipe(1000, 1, new ItemStack(Items.WATER_BUCKET), new PotionEffect(MobEffects.WATER_BREATHING, 2 * 60 * 20)); - addPotionRecipe(1000, 1, new ItemStack(Items.SUGAR), new PotionEffect(MobEffects.SPEED, 2 * 60 * 20)); - addPotionRecipe(1000, 1, new ItemStack(Items.SPECKLED_MELON), new PotionEffect(MobEffects.INSTANT_HEALTH, 1)); - addPotionRecipe(1000, 1, new ItemStack(Items.SPIDER_EYE), new PotionEffect(MobEffects.POISON, 450)); - addPotionRecipe(1000, 1, new ItemStack(Items.DYE, 1, 0), new PotionEffect(MobEffects.BLINDNESS, 450)); - addPotionRecipe(1000, 1, new ItemStack(Items.FERMENTED_SPIDER_EYE), new PotionEffect(MobEffects.WEAKNESS, 450)); - addPotionRecipe(1000, 1, new ItemStack(Items.BLAZE_POWDER), new PotionEffect(MobEffects.STRENGTH, 2 * 60 * 20)); - addPotionRecipe(1000, 1, new ItemStack(Items.FEATHER), new PotionEffect(MobEffects.JUMP_BOOST, 2 * 60 * 20)); - addPotionRecipe(1000, 1, new ItemStack(Items.CLAY_BALL), new PotionEffect(MobEffects.SLOWNESS, 450)); - addPotionRecipe(1000, 1, new ItemStack(Items.REDSTONE), new PotionEffect(MobEffects.HASTE, 2 * 60 * 20)); - addPotionRecipe(1000, 1, new ItemStack(Items.GLASS_BOTTLE), new PotionEffect(MobEffects.INVISIBILITY, 2 * 60 * 20)); - addPotionRecipe(1000, 1, new ItemStack(Items.POISONOUS_POTATO), new PotionEffect(MobEffects.SATURATION, 1)); - addPotionRecipe(1000, 1, new ItemStack(RegistrarBloodMagicItems.BLOOD_SHARD, 1, 0), new PotionEffect(MobEffects.HEALTH_BOOST, 2 * 60 * 20)); - addPotionRecipe(1000, 1, new ItemStack(Blocks.SLIME_BLOCK), new PotionEffect(RegistrarBloodMagic.BOUNCE, 2 * 60 * 20)); - addPotionRecipe(1000, 1, new ItemStack(Items.STRING), new PotionEffect(RegistrarBloodMagic.CLING, 2 * 60 * 20)); - addPotionRecipe(1000, 1, new ItemStack(Items.CAKE), new PotionEffect(RegistrarBloodMagic.FLIGHT, 2 * 60 * 20)); - - addPotionRecipe(1000, 1, new ItemStack(Items.BEETROOT), new PotionEffect(RegistrarBloodMagic.DEAFNESS, 450)); - } - - public static void addPotionRecipe(int lpDrained, int tier, ItemStack inputStack, PotionEffect baseEffect) - { - AlchemyTableRecipeRegistry.registerRecipe(new AlchemyTablePotionRecipe(lpDrained, 100, tier, inputStack, baseEffect)); - - List lengtheningList = new ArrayList<>(); - lengtheningList.add(inputStack); - lengtheningList.add(mundaneLengtheningStack); - AlchemyTableRecipeRegistry.registerRecipe(BMPotionUtils.getLengthAugmentRecipe(lpDrained, 100, tier, lengtheningList, baseEffect, 1)); - - List powerList = new ArrayList<>(); - powerList.add(inputStack); - powerList.add(mundanePowerStack); - AlchemyTableRecipeRegistry.registerRecipe(BMPotionUtils.getPowerAugmentRecipe(lpDrained, 100, tier, powerList, baseEffect, 1)); - } - - public static void addLivingArmourDowngradeRecipes() - { - String messageBase = "ritual.bloodmagic.downgradeRitual.dialogue."; - - ItemStack bowStack = new ItemStack(Items.BOW); - ItemStack bottleStack = new ItemStack(Items.POTIONITEM, 1, 0); - ItemStack swordStack = new ItemStack(Items.STONE_SWORD); - ItemStack goldenAppleStack = new ItemStack(Items.GOLDEN_APPLE); - ItemStack fleshStack = new ItemStack(Items.ROTTEN_FLESH); - ItemStack shieldStack = new ItemStack(Items.SHIELD); - ItemStack pickStack = new ItemStack(Items.STONE_PICKAXE); - ItemStack minecartStack = new ItemStack(Items.MINECART); - ItemStack stringStack = new ItemStack(Items.STRING); - - Map> dialogueMap = new HashMap<>(); - dialogueMap.put(bowStack, Pair.of("bow", new int[] { 1, 100, 300, 500 })); - dialogueMap.put(bottleStack, Pair.of("quenched", new int[] { 1, 100, 300, 500 })); - dialogueMap.put(swordStack, Pair.of("dulledBlade", new int[] { 1, 100, 300, 500, 700 })); - dialogueMap.put(goldenAppleStack, Pair.of("slowHeal", new int[] { 1, 100, 300, 500, 700 })); - - for (Entry> entry : dialogueMap.entrySet()) - { - ItemStack keyStack = entry.getKey(); - String str = entry.getValue().getKey(); - Map> textMap = new HashMap<>(); - for (int tick : entry.getValue().getValue()) - { - List textList = new ArrayList<>(); - textList.add(new TextComponentTranslation("\u00A74%s", new TextComponentTranslation(messageBase + str + "." + tick))); - textMap.put(tick, textList); - } - - LivingArmourDowngradeRecipeRegistry.registerDialog(keyStack, textMap); - } - - LivingArmourDowngradeRecipeRegistry.registerRecipe(new LivingArmourUpgradeStormTrooper(0), bowStack, Items.ARROW, "string", "ingotIron", "ingotIron"); - LivingArmourDowngradeRecipeRegistry.registerRecipe(new LivingArmourUpgradeStormTrooper(1), bowStack, Items.SPECTRAL_ARROW, "ingotGold", "dustRedstone", "dustGlowstone", "gemLapis"); - LivingArmourDowngradeRecipeRegistry.registerRecipe(new LivingArmourUpgradeStormTrooper(2), bowStack, "gemDiamond", Items.FIRE_CHARGE, Items.BLAZE_ROD, "feather"); - LivingArmourDowngradeRecipeRegistry.registerRecipe(new LivingArmourUpgradeStormTrooper(3), bowStack, Items.PRISMARINE_SHARD, Items.BLAZE_ROD, "feather", "feather"); - LivingArmourDowngradeRecipeRegistry.registerRecipe(new LivingArmourUpgradeStormTrooper(4), bowStack, new ItemStack(Items.TIPPED_ARROW, 1, OreDictionary.WILDCARD_VALUE), new ItemStack(Items.TIPPED_ARROW, 1, OreDictionary.WILDCARD_VALUE), new ItemStack(Items.TIPPED_ARROW, 1, OreDictionary.WILDCARD_VALUE)); -// LivingArmourDowngradeRecipeRegistry.registerDialog(bowStack, bowMap); - LivingArmourDowngradeRecipeRegistry.registerRecipe(new LivingArmourUpgradeQuenched(0), bottleStack, Items.DRAGON_BREATH); - LivingArmourDowngradeRecipeRegistry.registerRecipe(new LivingArmourUpgradeCrippledArm(0), shieldStack, "gemDiamond"); - - for (int i = 0; i < 10; i++) - { - addRecipeForTieredDowngrade(new LivingArmourUpgradeMeleeDecrease(i), swordStack, i); - addRecipeForTieredDowngrade(new LivingArmourUpgradeSlowHeal(i), goldenAppleStack, i); - addRecipeForTieredDowngrade(new LivingArmourUpgradeBattleHungry(i), fleshStack, i); - addRecipeForTieredDowngrade(new LivingArmourUpgradeDigSlowdown(i), pickStack, i); - addRecipeForTieredDowngrade(new LivingArmourUpgradeDisoriented(i), minecartStack, i); - addRecipeForTieredDowngrade(new LivingArmourUpgradeSlowness(i), stringStack, i); - } - } - - public static void addRecipeForTieredDowngrade(LivingArmourUpgrade upgrade, ItemStack stack, int tier) - { - switch (tier) - { - case 0: - LivingArmourDowngradeRecipeRegistry.registerRecipe(upgrade, stack, "ingotIron", new ItemStack(RegistrarBloodMagicItems.SLATE, 1, 0)); - break; - case 1: - LivingArmourDowngradeRecipeRegistry.registerRecipe(upgrade, stack, "dustRedstone", "dustRedstone", "ingotIron", new ItemStack(RegistrarBloodMagicItems.SLATE, 1, 0)); - break; - case 2: - LivingArmourDowngradeRecipeRegistry.registerRecipe(upgrade, stack, "ingotGold", "gemLapis", "gemLapis", new ItemStack(RegistrarBloodMagicItems.SLATE, 1, 1)); - break; - case 3: - LivingArmourDowngradeRecipeRegistry.registerRecipe(upgrade, stack, Blocks.VINE, "dyeRed", Items.GOLDEN_CARROT, new ItemStack(RegistrarBloodMagicItems.SLATE, 1, 1)); - break; - case 4: - LivingArmourDowngradeRecipeRegistry.registerRecipe(upgrade, stack, Items.GOLDEN_APPLE, "treeSapling", "treeSapling", new ItemStack(RegistrarBloodMagicItems.SLATE, 1, 2)); - break; - case 5: - LivingArmourDowngradeRecipeRegistry.registerRecipe(upgrade, stack, Blocks.IRON_BLOCK, Blocks.REDSTONE_BLOCK, new ItemStack(RegistrarBloodMagicItems.SLATE, 1, 2)); - break; - case 6: - LivingArmourDowngradeRecipeRegistry.registerRecipe(upgrade, stack, Blocks.IRON_BLOCK, Blocks.GLOWSTONE, "ingotGold", "ingotGold", new ItemStack(RegistrarBloodMagicItems.SLATE, 1, 3)); - break; - case 7: - LivingArmourDowngradeRecipeRegistry.registerRecipe(upgrade, stack, Blocks.GOLD_BLOCK, Blocks.LAPIS_BLOCK, "gemDiamond", new ItemStack(RegistrarBloodMagicItems.SLATE, 1, 3)); - break; - case 8: - LivingArmourDowngradeRecipeRegistry.registerRecipe(upgrade, stack, Items.DRAGON_BREATH, "gemDiamond", new ItemStack(RegistrarBloodMagicItems.SLATE, 1, 4)); - break; - case 9: - LivingArmourDowngradeRecipeRegistry.registerRecipe(upgrade, stack, Items.NETHER_STAR, "gemDiamond", "gemDiamond", new ItemStack(RegistrarBloodMagicItems.SLATE, 1, 4)); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/registry/ModRituals.java b/src/main/java/WayofTime/bloodmagic/registry/ModRituals.java deleted file mode 100644 index f33bbf22..00000000 --- a/src/main/java/WayofTime/bloodmagic/registry/ModRituals.java +++ /dev/null @@ -1,22 +0,0 @@ -package WayofTime.bloodmagic.registry; - -import WayofTime.bloodmagic.ritual.harvest.HarvestRegistry; -import WayofTime.bloodmagic.ritual.harvest.HarvestHandlerPlantable; -import WayofTime.bloodmagic.ritual.harvest.HarvestHandlerStem; -import WayofTime.bloodmagic.ritual.harvest.HarvestHandlerTall; -import net.minecraft.init.Blocks; - -public class ModRituals -{ - // TODO Move elsewhere - public static void initHarvestHandlers() - { - HarvestRegistry.registerRangeAmplifier(Blocks.DIAMOND_BLOCK.getDefaultState(), 15); - HarvestRegistry.registerRangeAmplifier(Blocks.GOLD_BLOCK.getDefaultState(), 10); - HarvestRegistry.registerRangeAmplifier(Blocks.IRON_BLOCK.getDefaultState(), 6); - - HarvestRegistry.registerHandler(new HarvestHandlerPlantable()); - HarvestRegistry.registerHandler(new HarvestHandlerTall()); - HarvestRegistry.registerHandler(new HarvestHandlerStem()); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/registry/ModTranquilityHandlers.java b/src/main/java/WayofTime/bloodmagic/registry/ModTranquilityHandlers.java deleted file mode 100644 index d4fd77b7..00000000 --- a/src/main/java/WayofTime/bloodmagic/registry/ModTranquilityHandlers.java +++ /dev/null @@ -1,21 +0,0 @@ -package WayofTime.bloodmagic.registry; - -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.incense.EnumTranquilityType; -import WayofTime.bloodmagic.incense.IncenseTranquilityRegistry; -import WayofTime.bloodmagic.incense.TranquilityStack; -import net.minecraft.block.BlockFire; -import net.minecraft.block.BlockGrass; -import net.minecraft.block.BlockLeaves; -import net.minecraft.block.BlockLog; - -public class ModTranquilityHandlers { - - public static void init() { - IncenseTranquilityRegistry.registerTranquilityHandler((world, pos, block, state) -> block instanceof BlockLeaves ? new TranquilityStack(EnumTranquilityType.PLANT, 1.0D) : null); - IncenseTranquilityRegistry.registerTranquilityHandler((world, pos, block, state) -> block instanceof BlockFire ? new TranquilityStack(EnumTranquilityType.FIRE, 1.0D) : null); - IncenseTranquilityRegistry.registerTranquilityHandler((world, pos, block, state) -> block instanceof BlockGrass ? new TranquilityStack(EnumTranquilityType.EARTHEN, 0.5D) : null); - IncenseTranquilityRegistry.registerTranquilityHandler((world, pos, block, state) -> block instanceof BlockLog ? new TranquilityStack(EnumTranquilityType.TREE, 1.0D) : null); - IncenseTranquilityRegistry.registerTranquilityHandler((world, pos, block, state) -> BloodMagicAPI.INSTANCE.getValueManager().getTranquility().get(state)); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/AreaDescriptor.java b/src/main/java/WayofTime/bloodmagic/ritual/AreaDescriptor.java deleted file mode 100644 index b6bcdd7d..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/AreaDescriptor.java +++ /dev/null @@ -1,495 +0,0 @@ -package WayofTime.bloodmagic.ritual; - -import WayofTime.bloodmagic.util.Constants; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.gen.structure.template.PlacementSettings; -import net.minecraft.world.gen.structure.template.Template; - -import java.util.ArrayList; -import java.util.Collections; -import java.util.Iterator; -import java.util.List; - -public abstract class AreaDescriptor implements Iterator { - public List getContainedPositions(BlockPos pos) { - return new ArrayList<>(); - } - - public AxisAlignedBB getAABB(BlockPos pos) { - return null; - } - - public abstract void resetCache(); - - public abstract boolean isWithinArea(BlockPos pos); - - public abstract void resetIterator(); - - public void readFromNBT(NBTTagCompound tag) { - - } - - public void writeToNBT(NBTTagCompound tag) { - - } - - public abstract int getVolumeForOffsets(BlockPos offset1, BlockPos offset2); - - public abstract boolean isWithinRange(BlockPos offset1, BlockPos offset2, int verticalLimit, int horizontalLimit); - - public abstract int getVolume(); - - public abstract boolean isWithinRange(int verticalLimit, int horizontalLimit); - - /** - * This method changes the area descriptor so that its range matches the two - * blocks that are selected. When implementing this method, assume that - * these positions are the blocks that are clicked by the player. - * - * @param pos1 - * @param pos2 - */ - public abstract void modifyAreaByBlockPositions(BlockPos pos1, BlockPos pos2); - - public abstract boolean intersects(AreaDescriptor descriptor); - - public abstract AreaDescriptor offset(BlockPos offset); - - public abstract AreaDescriptor rotateDescriptor(PlacementSettings settings); - - public static class Rectangle extends AreaDescriptor { - protected BlockPos minimumOffset; - protected BlockPos maximumOffset; // Non-inclusive maximum offset. - private BlockPos currentPosition; - - private ArrayList blockPosCache; - private BlockPos cachedPosition; - - private boolean cache = true; - - /** - * This constructor takes in the minimum and maximum BlockPos. The - * maximum offset is non-inclusive, meaning if you pass in (0,0,0) and - * (1,1,1), calling getContainedPositions() will only give (0,0,0). - * - * @param minimumOffset - - * @param maximumOffset - - */ - public Rectangle(BlockPos minimumOffset, BlockPos maximumOffset) { - setOffsets(minimumOffset, maximumOffset); - } - - public Rectangle(BlockPos minimumOffset, int sizeX, int sizeY, int sizeZ) { - this(minimumOffset, minimumOffset.add(sizeX, sizeY, sizeZ)); - } - - public Rectangle(BlockPos minimumOffset, int size) { - this(minimumOffset, size, size, size); - } - - @Override - public List getContainedPositions(BlockPos pos) { - if (!cache || !pos.equals(cachedPosition) || blockPosCache.isEmpty()) { - ArrayList posList = new ArrayList<>(); - - for (int j = minimumOffset.getY(); j < maximumOffset.getY(); j++) { - for (int i = minimumOffset.getX(); i < maximumOffset.getX(); i++) { - for (int k = minimumOffset.getZ(); k < maximumOffset.getZ(); k++) { - posList.add(pos.add(i, j, k)); - } - } - } - - blockPosCache = posList; - cachedPosition = pos; - } - - return Collections.unmodifiableList(blockPosCache); - } - - @Override - public AxisAlignedBB getAABB(BlockPos pos) { - AxisAlignedBB tempAABB = new AxisAlignedBB(minimumOffset, maximumOffset); - return tempAABB.offset(pos.getX(), pos.getY(), pos.getZ()); - } - - /** - * Sets the offsets of the AreaDescriptor in a safe way that will make - * minimumOffset the lowest corner - * - * @param offset1 - - * @param offset2 - - */ - public void setOffsets(BlockPos offset1, BlockPos offset2) { - this.minimumOffset = new BlockPos(Math.min(offset1.getX(), offset2.getX()), Math.min(offset1.getY(), offset2.getY()), Math.min(offset1.getZ(), offset2.getZ())); - this.maximumOffset = new BlockPos(Math.max(offset1.getX(), offset2.getX()), Math.max(offset1.getY(), offset2.getY()), Math.max(offset1.getZ(), offset2.getZ())); - blockPosCache = new ArrayList<>(); - } - - @Override - public void resetCache() { - this.blockPosCache = new ArrayList<>(); - } - - @Override - public boolean isWithinArea(BlockPos pos) { - int x = pos.getX(); - int y = pos.getY(); - int z = pos.getZ(); - - return x >= minimumOffset.getX() && x < maximumOffset.getX() && y >= minimumOffset.getY() && y < maximumOffset.getY() && z >= minimumOffset.getZ() && z < maximumOffset.getZ(); - } - - @Override - public boolean hasNext() { - return currentPosition == null || !(currentPosition.getX() + 1 == maximumOffset.getX() && currentPosition.getY() + 1 == maximumOffset.getY() && currentPosition.getZ() + 1 == maximumOffset.getZ()); - } - - @Override - public BlockPos next() { - if (currentPosition != null) { - int nextX = currentPosition.getX() + 1 >= maximumOffset.getX() ? minimumOffset.getX() : currentPosition.getX() + 1; - int nextZ = nextX != minimumOffset.getX() ? currentPosition.getZ() : (currentPosition.getZ() + 1 >= maximumOffset.getZ() ? minimumOffset.getZ() : currentPosition.getZ() + 1); - int nextY = (nextZ != minimumOffset.getZ() || nextX != minimumOffset.getX()) ? currentPosition.getY() : (currentPosition.getY() + 1); - currentPosition = new BlockPos(nextX, nextY, nextZ); - } else { - currentPosition = minimumOffset; - } - - return currentPosition; - } - - @Override - public void remove() { - - } - - @Override - public void resetIterator() { - currentPosition = null; - } - - @Override - public void modifyAreaByBlockPositions(BlockPos pos1, BlockPos pos2) { - setOffsets(pos1, pos2); - maximumOffset = maximumOffset.add(1, 1, 1); - resetIterator(); - resetCache(); - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - minimumOffset = new BlockPos(tag.getInteger(Constants.NBT.X_COORD + "min"), tag.getInteger(Constants.NBT.Y_COORD + "min"), tag.getInteger(Constants.NBT.Z_COORD + "min")); - maximumOffset = new BlockPos(tag.getInteger(Constants.NBT.X_COORD + "max"), tag.getInteger(Constants.NBT.Y_COORD + "max"), tag.getInteger(Constants.NBT.Z_COORD + "max")); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - tag.setInteger(Constants.NBT.X_COORD + "min", minimumOffset.getX()); - tag.setInteger(Constants.NBT.Y_COORD + "min", minimumOffset.getY()); - tag.setInteger(Constants.NBT.Z_COORD + "min", minimumOffset.getZ()); - tag.setInteger(Constants.NBT.X_COORD + "max", maximumOffset.getX()); - tag.setInteger(Constants.NBT.Y_COORD + "max", maximumOffset.getY()); - tag.setInteger(Constants.NBT.Z_COORD + "max", maximumOffset.getZ()); - } - - @Override - public int getVolumeForOffsets(BlockPos offset1, BlockPos offset2) { - BlockPos minPos = new BlockPos(Math.min(offset1.getX(), offset2.getX()), Math.min(offset1.getY(), offset2.getY()), Math.min(offset1.getZ(), offset2.getZ())); - BlockPos maxPos = new BlockPos(Math.max(offset1.getX(), offset2.getX()), Math.max(offset1.getY(), offset2.getY()), Math.max(offset1.getZ(), offset2.getZ())); - - maxPos = maxPos.add(1, 1, 1); - - return (maxPos.getX() - minPos.getX()) * (maxPos.getY() - minPos.getY()) * (maxPos.getZ() - minPos.getZ()); - } - - @Override - public boolean isWithinRange(BlockPos offset1, BlockPos offset2, int verticalLimit, int horizontalLimit) { - BlockPos minPos = new BlockPos(Math.min(offset1.getX(), offset2.getX()), Math.min(offset1.getY(), offset2.getY()), Math.min(offset1.getZ(), offset2.getZ())); - BlockPos maxPos = new BlockPos(Math.max(offset1.getX(), offset2.getX()), Math.max(offset1.getY(), offset2.getY()), Math.max(offset1.getZ(), offset2.getZ())); - - return minPos.getY() >= -verticalLimit && maxPos.getY() <= verticalLimit && minPos.getX() >= -horizontalLimit && maxPos.getX() <= horizontalLimit && minPos.getZ() >= -horizontalLimit && maxPos.getZ() <= horizontalLimit; - } - - @Override - public int getVolume() { - return (maximumOffset.getX() - minimumOffset.getX()) * (maximumOffset.getY() - minimumOffset.getY()) * (maximumOffset.getZ() - minimumOffset.getZ()); - } - - @Override - public boolean isWithinRange(int verticalLimit, int horizontalLimit) { - return minimumOffset.getY() >= -verticalLimit && maximumOffset.getY() <= verticalLimit + 1 && minimumOffset.getX() >= -horizontalLimit && maximumOffset.getX() <= horizontalLimit + 1 && minimumOffset.getZ() >= -horizontalLimit && maximumOffset.getZ() <= horizontalLimit + 1; - } - - @Override - public boolean intersects(AreaDescriptor descriptor) { - if (descriptor instanceof AreaDescriptor.Rectangle) { - AreaDescriptor.Rectangle rectangle = (AreaDescriptor.Rectangle) descriptor; - - return !(minimumOffset.getX() >= rectangle.maximumOffset.getX() || minimumOffset.getY() >= rectangle.maximumOffset.getY() || minimumOffset.getZ() >= rectangle.maximumOffset.getZ() || rectangle.minimumOffset.getX() >= maximumOffset.getX() || rectangle.minimumOffset.getY() >= maximumOffset.getY() || rectangle.minimumOffset.getZ() >= maximumOffset.getZ()); - } - - return false; - } - - @Override - public AreaDescriptor offset(BlockPos offset) { - return new AreaDescriptor.Rectangle(this.minimumOffset.add(offset), this.maximumOffset.add(offset)); - } - - @Override - public AreaDescriptor rotateDescriptor(PlacementSettings settings) { - BlockPos rotatePos1 = Template.transformedBlockPos(settings, minimumOffset); - BlockPos rotatePos2 = Template.transformedBlockPos(settings, maximumOffset.add(-1, -1, -1)); //It works, shut up! - - AreaDescriptor.Rectangle rectangle = new AreaDescriptor.Rectangle(this.minimumOffset, 1); - rectangle.modifyAreaByBlockPositions(rotatePos1, rotatePos2); - - return rectangle; - } - } - - public static class HemiSphere extends AreaDescriptor { - private BlockPos minimumOffset; - private int radius; - - private ArrayList blockPosCache; - private BlockPos cachedPosition; - - private boolean cache = true; - - public HemiSphere(BlockPos minimumOffset, int radius) { - setRadius(minimumOffset, radius); - } - - public void setRadius(BlockPos minimumOffset, int radius) { - this.minimumOffset = new BlockPos(Math.min(minimumOffset.getX(), minimumOffset.getX()), Math.min(minimumOffset.getY(), minimumOffset.getY()), Math.min(minimumOffset.getZ(), minimumOffset.getZ())); - this.radius = radius; - blockPosCache = new ArrayList<>(); - } - - @Override - public List getContainedPositions(BlockPos pos) { - if (!cache || !pos.equals(cachedPosition) || blockPosCache.isEmpty()) { - ArrayList posList = new ArrayList<>(); - - int i = -radius; - int j = minimumOffset.getY(); - int k = -radius; - - //TODO For some reason the bottom of the hemisphere is not going up with the minOffset - - while (i <= radius) { - while (j <= radius) { - while (k <= radius) { - if (i * i + j * j + k * k >= (radius + 0.5F) * (radius + 0.5F)) { - k++; - continue; - } - - posList.add(pos.add(i, j, k)); - k++; - } - - k = -radius; - j++; - } - - j = minimumOffset.getY(); - i++; - } - - blockPosCache = posList; - cachedPosition = pos; - } - - return Collections.unmodifiableList(blockPosCache); - } - - /** - * Since you can't make a box using a sphere, this returns null - */ - @Override - public AxisAlignedBB getAABB(BlockPos pos) { - return null; - } - - @Override - public void resetCache() { - this.blockPosCache = new ArrayList<>(); - } - - @Override - public boolean isWithinArea(BlockPos pos) { - return blockPosCache.contains(pos); - } - - @Override - public boolean hasNext() { - return false; - } - - @Override - public BlockPos next() { - return null; - } - - @Override - public void remove() { - - } - - @Override - public void resetIterator() { - - } - - @Override - public void modifyAreaByBlockPositions(BlockPos pos1, BlockPos pos2) { - - } - - @Override - public int getVolumeForOffsets(BlockPos pos1, BlockPos pos2) { - return 0; - } - - @Override - public boolean isWithinRange(BlockPos offset1, BlockPos offset2, int verticalLimit, int horizontalLimit) { - return false; - } - - @Override - public int getVolume() { - return 0; - } - - @Override - public boolean isWithinRange(int verticalLimit, int horizontalLimit) { - return false; - } - - @Override - public boolean intersects(AreaDescriptor descriptor) { - return false; - } - - @Override - public AreaDescriptor offset(BlockPos offset) { - return new AreaDescriptor.HemiSphere(minimumOffset.add(offset), radius); - } - - @Override - public AreaDescriptor rotateDescriptor(PlacementSettings settings) { - return this; - } - } - - public static class Cross extends AreaDescriptor { - - private ArrayList blockPosCache; - private BlockPos cachedPosition; - - private BlockPos centerPos; - private int size; - - private boolean cache = true; - - public Cross(BlockPos center, int size) { - this.centerPos = center; - this.size = size; - this.blockPosCache = new ArrayList<>(); - } - - @Override - public List getContainedPositions(BlockPos pos) { - if (!cache || !pos.equals(cachedPosition) || blockPosCache.isEmpty()) { - resetCache(); - - blockPosCache.add(centerPos.add(pos)); - for (int i = 1; i <= size; i++) { - blockPosCache.add(centerPos.add(pos).add(i, 0, 0)); - blockPosCache.add(centerPos.add(pos).add(0, 0, i)); - blockPosCache.add(centerPos.add(pos).add(-i, 0, 0)); - blockPosCache.add(centerPos.add(pos).add(0, 0, -i)); - } - } - - cachedPosition = pos; - - return Collections.unmodifiableList(blockPosCache); - } - - @Override - public void resetCache() { - blockPosCache = new ArrayList<>(); - } - - @Override - public boolean isWithinArea(BlockPos pos) { - return blockPosCache.contains(pos); - } - - @Override - public boolean hasNext() { - return false; - } - - @Override - public BlockPos next() { - return null; - } - - @Override - public void remove() { - - } - - @Override - public void resetIterator() { - - } - - @Override - public void modifyAreaByBlockPositions(BlockPos pos1, BlockPos pos2) { - - } - - @Override - public int getVolumeForOffsets(BlockPos pos1, BlockPos pos2) { - return 0; - } - - @Override - public boolean isWithinRange(BlockPos offset1, BlockPos offset2, int verticalLimit, int horizontalLimit) { - return false; - } - - @Override - public int getVolume() { - return 0; - } - - @Override - public boolean isWithinRange(int verticalLimit, int horizontalLimit) { - return false; - } - - @Override - public boolean intersects(AreaDescriptor descriptor) { - return false; - } - - @Override - public AreaDescriptor offset(BlockPos offset) { - return new AreaDescriptor.Cross(centerPos.add(offset), size); - } - - @Override - public AreaDescriptor rotateDescriptor(PlacementSettings settings) { - return this; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/CapabilityRuneType.java b/src/main/java/WayofTime/bloodmagic/ritual/CapabilityRuneType.java deleted file mode 100644 index c8800b94..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/CapabilityRuneType.java +++ /dev/null @@ -1,47 +0,0 @@ -package WayofTime.bloodmagic.ritual; - -import net.minecraft.nbt.NBTBase; -import net.minecraft.nbt.NBTTagByte; -import net.minecraft.util.EnumFacing; -import net.minecraftforge.common.capabilities.Capability; - -import java.util.concurrent.Callable; - -public final class CapabilityRuneType { - public static class RuneTypeStorage implements Capability.IStorage { - @Override - public NBTBase writeNBT(Capability capability, IRitualStone.Tile instance, EnumFacing side) { - return new NBTTagByte((byte) instance.getRuneType().ordinal()); - } - - @Override - public void readNBT(Capability capability, IRitualStone.Tile instance, EnumFacing side, NBTBase nbt) { - instance.setRuneType(EnumRuneType.byMetadata(((NBTTagByte) nbt).getByte())); - } - } - - public static class RuneTypeWrapper implements IRitualStone.Tile { - private EnumRuneType type = EnumRuneType.BLANK; - - @Override - public boolean isRuneType(EnumRuneType runeType) { - return type == runeType; - } - - @Override - public EnumRuneType getRuneType() { - return type; - } - - public void setRuneType(EnumRuneType runeType) { - type = runeType; - } - } - - public static class Factory implements Callable { - @Override - public IRitualStone.Tile call() throws Exception { - return new RuneTypeWrapper(); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/EnumRitualReaderState.java b/src/main/java/WayofTime/bloodmagic/ritual/EnumRitualReaderState.java deleted file mode 100644 index 55694e32..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/EnumRitualReaderState.java +++ /dev/null @@ -1,8 +0,0 @@ -package WayofTime.bloodmagic.ritual; - -public enum EnumRitualReaderState { - SET_AREA, - INFORMATION, - SET_WILL_TYPES, - ; -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/EnumRuneType.java b/src/main/java/WayofTime/bloodmagic/ritual/EnumRuneType.java deleted file mode 100644 index d827c436..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/EnumRuneType.java +++ /dev/null @@ -1,64 +0,0 @@ -package WayofTime.bloodmagic.ritual; - -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.item.types.ISubItem; -import WayofTime.bloodmagic.util.Constants; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.IStringSerializable; -import net.minecraft.util.text.TextFormatting; - -import javax.annotation.Nonnull; -import java.util.Locale; - -public enum EnumRuneType implements IStringSerializable, ISubItem { - - BLANK(TextFormatting.GRAY), - WATER(TextFormatting.AQUA), - FIRE(TextFormatting.RED), - EARTH(TextFormatting.GREEN), - AIR(TextFormatting.WHITE), - DUSK(TextFormatting.DARK_GRAY), - DAWN(TextFormatting.GOLD); - - public final TextFormatting colorCode; - - EnumRuneType(TextFormatting colorCode) { - this.colorCode = colorCode; - } - - @Override - public String toString() { - return name().toLowerCase(Locale.ENGLISH); - } - - @Override - public String getName() { - return this.toString(); - } - - @Nonnull - @Override - public String getInternalName() { - return name().toLowerCase(Locale.ROOT); - } - - @Nonnull - @Override - public ItemStack getStack(int count) { - ItemStack ret = new ItemStack(RegistrarBloodMagicItems.INSCRIPTION_TOOL, count, ordinal()); - NBTTagCompound tag = new NBTTagCompound(); - tag.setInteger(Constants.NBT.USES, 10); - ret.setTagCompound(tag); - return ret; - } - - public static EnumRuneType byMetadata(int meta) { - if (meta < 0 || meta >= values().length) - meta = 0; - - return values()[meta]; - } - - -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/IMasterRitualStone.java b/src/main/java/WayofTime/bloodmagic/ritual/IMasterRitualStone.java deleted file mode 100644 index eb61019c..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/IMasterRitualStone.java +++ /dev/null @@ -1,64 +0,0 @@ -package WayofTime.bloodmagic.ritual; - -import WayofTime.bloodmagic.core.data.SoulNetwork; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.List; -import java.util.UUID; - -/** - * This interface is for internal implementation only. - *

- * It is provided via the API for easy obtaining of basic data. - */ -public interface IMasterRitualStone { - UUID getOwner(); - - SoulNetwork getOwnerNetwork(); - - boolean activateRitual(ItemStack activationCrystal, EntityPlayer activator, Ritual ritual); - - void performRitual(World world, BlockPos pos); - - void stopRitual(Ritual.BreakType breakType); - - int getCooldown(); - - void setCooldown(int cooldown); - - void setActive(boolean active); - - EnumFacing getDirection(); - - boolean areTanksEmpty(); - - int getRunningTime(); - - World getWorldObj(); - - BlockPos getBlockPos(); - - String getNextBlockRange(String range); - - void provideInformationOfRitualToPlayer(EntityPlayer player); - - void provideInformationOfRangeToPlayer(EntityPlayer player, String range); - - void provideInformationOfWillConfigToPlayer(EntityPlayer player, List typeList); - - void setActiveWillConfig(EntityPlayer player, List typeList); - - boolean setBlockRangeByBounds(EntityPlayer player, String range, BlockPos offset1, BlockPos offset2); - - List getActiveWillConfig(); - - default SoulTicket ticket(int amount) { - return SoulTicket.block(getWorldObj(), getBlockPos(), amount); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/IRitualStone.java b/src/main/java/WayofTime/bloodmagic/ritual/IRitualStone.java deleted file mode 100644 index 73c0e471..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/IRitualStone.java +++ /dev/null @@ -1,23 +0,0 @@ -package WayofTime.bloodmagic.ritual; - -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -/** - * This interface is for internal implementation only. - *

- * It is provided via the API for easy obtaining of basic data. - */ -public interface IRitualStone { - boolean isRuneType(World world, BlockPos pos, EnumRuneType runeType); - - void setRuneType(World world, BlockPos pos, EnumRuneType runeType); - - interface Tile { - boolean isRuneType(EnumRuneType runeType); - - EnumRuneType getRuneType(); - - void setRuneType(EnumRuneType runeType); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/Ritual.java b/src/main/java/WayofTime/bloodmagic/ritual/Ritual.java deleted file mode 100644 index be545f56..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/Ritual.java +++ /dev/null @@ -1,384 +0,0 @@ -package WayofTime.bloodmagic.ritual; - -import WayofTime.bloodmagic.soul.DemonWillHolder; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.nbt.NBTTagList; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.World; -import org.apache.commons.lang3.builder.ToStringBuilder; - -import java.util.*; -import java.util.Map.Entry; -import java.util.function.Consumer; - -/** - * Abstract class for creating new rituals. Register your ritual by annotating it with {@link RitualRegister} - */ -public abstract class Ritual { - - protected final Map modableRangeMap = new HashMap<>(); - protected final Map volumeRangeMap = new HashMap<>(); - protected final Map horizontalRangeMap = new HashMap<>(); - protected final Map verticalRangeMap = new HashMap<>(); - private final String name; - private final int crystalLevel; - private final int activationCost; - private final RitualRenderer renderer; - private final String unlocalizedName; - - public Ritual(String name, int crystalLevel, int activationCost, RitualRenderer renderer, String unlocalizedName) { - this.name = name; - this.crystalLevel = crystalLevel; - this.activationCost = activationCost; - this.renderer = renderer; - this.unlocalizedName = unlocalizedName; - } - - /** - * @param name - The name of the ritual - * @param crystalLevel - Required Activation Crystal tier - * @param activationCost - Base LP cost for activating the ritual - */ - public Ritual(String name, int crystalLevel, int activationCost, String unlocalizedName) { - this(name, crystalLevel, activationCost, null, unlocalizedName); - } - - public void readFromNBT(NBTTagCompound tag) { - NBTTagList tags = tag.getTagList("areas", 10); - if (tags.hasNoTags()) { - return; - } - - for (int i = 0; i < tags.tagCount(); i++) { - NBTTagCompound newTag = tags.getCompoundTagAt(i); - String rangeKey = newTag.getString("key"); - - NBTTagCompound storedTag = newTag.getCompoundTag("area"); - AreaDescriptor desc = this.getBlockRange(rangeKey); - if (desc != null) { - desc.readFromNBT(storedTag); - } - } - } - - public void writeToNBT(NBTTagCompound tag) { - NBTTagList tags = new NBTTagList(); - - for (Entry entry : modableRangeMap.entrySet()) { - NBTTagCompound newTag = new NBTTagCompound(); - newTag.setString("key", entry.getKey()); - NBTTagCompound storedTag = new NBTTagCompound(); - - entry.getValue().writeToNBT(storedTag); - - newTag.setTag("area", storedTag); - - tags.appendTag(newTag); - } - - tag.setTag("areas", tags); - } - - /** - * Called when the player attempts to activate the ritual. - *

- * {@link WayofTime.bloodmagic.tile.TileMasterRitualStone#activateRitual(ItemStack, EntityPlayer, Ritual)} - * - * @param masterRitualStone - The {@link IMasterRitualStone} that the ritual is bound to - * @param player - The activating player - * @param owner - Owner of the crystal activating this ritual, or the current - * owner of the ritual if being reactivated. - * @return - Whether activation was successful - */ - public boolean activateRitual(IMasterRitualStone masterRitualStone, EntityPlayer player, UUID owner) { - return true; - } - - /** - * Called every {@link #getRefreshTime()} ticks while active. - *

- * {@link WayofTime.bloodmagic.tile.TileMasterRitualStone#performRitual(World, BlockPos)} - * - * @param masterRitualStone - The {@link IMasterRitualStone} that the ritual is bound to - */ - public abstract void performRitual(IMasterRitualStone masterRitualStone); - - /** - * Called when the ritual is stopped for a given {@link Ritual.BreakType}. - *

- * {@link WayofTime.bloodmagic.tile.TileMasterRitualStone#stopRitual(Ritual.BreakType)} - * - * @param masterRitualStone - The {@link IMasterRitualStone} that the ritual is bound to - * @param breakType - The type of break that caused the stoppage. - */ - public void stopRitual(IMasterRitualStone masterRitualStone, BreakType breakType) { - - } - - /** - * Used to set the amount of LP drained every {@link #getRefreshTime()} - * ticks. - * - * @return - The amount of LP drained per refresh - */ - public abstract int getRefreshCost(); - - /** - * Used to set the refresh rate of the ritual. (How often - * {@link #performRitual(IMasterRitualStone)} is called. - * - * @return - How often to perform the effect in ticks. - */ - public int getRefreshTime() { - return 20; - } - - public void addBlockRange(String range, AreaDescriptor defaultRange) { - modableRangeMap.put(range, defaultRange); - } - - /** - * Used to grab the range of a ritual for a given effect. - * - * @param range - Range that needs to be pulled. - * @return - - */ - public AreaDescriptor getBlockRange(String range) { - if (modableRangeMap.containsKey(range)) { - return modableRangeMap.get(range); - } - - return null; - } - - public List getListOfRanges() { - return new ArrayList<>(modableRangeMap.keySet()); - } - - public String getNextBlockRange(String range) { - List rangeList = getListOfRanges(); - - if (rangeList.isEmpty()) { - return ""; - } - - if (!rangeList.contains(range)) { - return rangeList.get(0); - } - - boolean hasMatch = false; - - for (String rangeCheck : rangeList) { - if (hasMatch) { - return rangeCheck; - } else if (rangeCheck.equals(range)) { - hasMatch = true; - } - } - - return rangeList.get(0); - } - - public boolean setBlockRangeByBounds(String range, IMasterRitualStone master, BlockPos offset1, BlockPos offset2) { - AreaDescriptor descriptor = this.getBlockRange(range); - World world = master.getWorldObj(); - BlockPos masterPos = master.getBlockPos(); - DemonWillHolder holder = WorldDemonWillHandler.getWillHolder(world, masterPos); - if (canBlockRangeBeModified(range, descriptor, master, offset1, offset2, holder)) { - descriptor.modifyAreaByBlockPositions(offset1, offset2); - return true; - } - - return false; - } - - protected boolean canBlockRangeBeModified(String range, AreaDescriptor descriptor, IMasterRitualStone master, BlockPos offset1, BlockPos offset2, DemonWillHolder holder) { - List willConfig = master.getActiveWillConfig(); - int maxVolume = getMaxVolumeForRange(range, willConfig, holder); - int maxVertical = getMaxVerticalRadiusForRange(range, willConfig, holder); - int maxHorizontal = getMaxHorizontalRadiusForRange(range, willConfig, holder); - - return (maxVolume <= 0 || descriptor.getVolumeForOffsets(offset1, offset2) <= maxVolume) && descriptor.isWithinRange(offset1, offset2, maxVertical, maxHorizontal); - } - - protected void setMaximumVolumeAndDistanceOfRange(String range, int volume, int horizontalRadius, int verticalRadius) { - volumeRangeMap.put(range, volume); - horizontalRangeMap.put(range, horizontalRadius); - verticalRangeMap.put(range, verticalRadius); - } - - protected boolean checkDescriptorIsWithinRange(AreaDescriptor descriptor, int maxVolume, int maxHorizontal, int maxVertical) { - return descriptor.getVolume() <= maxVolume && descriptor.isWithinRange(maxVertical, maxHorizontal); - } - - public int getMaxVolumeForRange(String range, List activeTypes, DemonWillHolder holder) { - return volumeRangeMap.get(range); - } - - public int getMaxVerticalRadiusForRange(String range, List activeTypes, DemonWillHolder holder) { - return verticalRangeMap.get(range); - } - - public int getMaxHorizontalRadiusForRange(String range, List activeTypes, DemonWillHolder holder) { - return horizontalRangeMap.get(range); - } - - public ITextComponent getErrorForBlockRangeOnFail(EntityPlayer player, String range, IMasterRitualStone master, BlockPos offset1, BlockPos offset2) { - AreaDescriptor descriptor = this.getBlockRange(range); - if (descriptor == null) { - return new TextComponentTranslation("ritual.bloodmagic.blockRange.tooBig", "?"); - } - - List willConfig = master.getActiveWillConfig(); - DemonWillHolder holder = WorldDemonWillHandler.getWillHolder(master.getWorldObj(), master.getBlockPos()); - - int maxVolume = this.getMaxVolumeForRange(range, willConfig, holder); - int maxVertical = this.getMaxVerticalRadiusForRange(range, willConfig, holder); - int maxHorizontal = this.getMaxHorizontalRadiusForRange(range, willConfig, holder); - - if (maxVolume > 0 && descriptor.getVolumeForOffsets(offset1, offset2) > maxVolume) { - return new TextComponentTranslation("ritual.bloodmagic.blockRange.tooBig", maxVolume); - } else { - return new TextComponentTranslation("ritual.bloodmagic.blockRange.tooFar", maxVertical, maxHorizontal); - } - } - - public ITextComponent[] provideInformationOfRitualToPlayer(EntityPlayer player) { - return new ITextComponent[]{new TextComponentTranslation(this.getUnlocalizedName() + ".info")}; - } - - public ITextComponent provideInformationOfRangeToPlayer(EntityPlayer player, String range) { - if (getListOfRanges().contains(range)) { - return new TextComponentTranslation(this.getUnlocalizedName() + "." + range + ".info"); - } else { - return new TextComponentTranslation("ritual.bloodmagic.blockRange.noRange"); - } - } - - public abstract void gatherComponents(Consumer components); - - protected final void addRune(Consumer components, int offset1, int y, int offset2, EnumRuneType rune) { - components.accept(new RitualComponent(new BlockPos(offset1, y, offset2), rune)); - } - - protected final void addOffsetRunes(Consumer components, int offset1, int offset2, int y, EnumRuneType rune) { - addRune(components, offset1, y, offset2, rune); - addRune(components, offset2, y, offset1, rune); - addRune(components, offset1, y, -offset2, rune); - addRune(components, -offset2, y, offset1, rune); - addRune(components, -offset1, y, offset2, rune); - addRune(components, offset2, y, -offset1, rune); - addRune(components, -offset1, y, -offset2, rune); - addRune(components, -offset2, y, -offset1, rune); - } - - protected final void addCornerRunes(Consumer components, int offset, int y, EnumRuneType rune) { - addRune(components, offset, y, offset, rune); - addRune(components, offset, y, -offset, rune); - addRune(components, -offset, y, -offset, rune); - addRune(components, -offset, y, offset, rune); - } - - protected final void addParallelRunes(Consumer components, int offset, int y, EnumRuneType rune) { - addRune(components, offset, y, 0, rune); - addRune(components, -offset, y, 0, rune); - addRune(components, 0, y, -offset, rune); - addRune(components, 0, y, offset, rune); - } - - public double getWillRespectingConfig(World world, BlockPos pos, EnumDemonWillType type, List willConfig) { - return willConfig.contains(type) ? WorldDemonWillHandler.getCurrentWill(world, pos, type) : 0; - } - - public abstract Ritual getNewCopy(); - - public String getName() { - return name; - } - - public int getCrystalLevel() { - return crystalLevel; - } - - public int getActivationCost() { - return activationCost; - } - - public RitualRenderer getRenderer() { - return renderer; - } - - public String getUnlocalizedName() { - return unlocalizedName; - } - - public Map getModableRangeMap() { - return modableRangeMap; - } - - public Map getVolumeRangeMap() { - return volumeRangeMap; - } - - public Map getHorizontalRangeMap() { - return horizontalRangeMap; - } - - public Map getVerticalRangeMap() { - return verticalRangeMap; - } - - @Override - public String toString() { - return new ToStringBuilder(this) - .append("name", name) - .append("crystalLevel", crystalLevel) - .append("activationCost", activationCost) - .append("renderer", renderer) - .append("unlocalizedName", unlocalizedName) - .append("modableRangeMap", modableRangeMap) - .append("volumeRangeMap", volumeRangeMap) - .append("horizontalRangeMap", horizontalRangeMap) - .append("verticalRangeMap", verticalRangeMap) - .append("refreshTime", getRefreshTime()) - .append("listOfRanges", getListOfRanges()) - .toString(); - } - - @Override - public boolean equals(Object o) { - if (this == o) return true; - if (!(o instanceof Ritual)) return false; - - Ritual ritual = (Ritual) o; - - if (crystalLevel != ritual.crystalLevel) return false; - if (activationCost != ritual.activationCost) return false; - if (name != null ? !name.equals(ritual.name) : ritual.name != null) return false; - return unlocalizedName != null ? unlocalizedName.equals(ritual.unlocalizedName) : ritual.unlocalizedName == null; - } - - @Override - public int hashCode() { - int result = name != null ? name.hashCode() : 0; - result = 31 * result + crystalLevel; - result = 31 * result + activationCost; - result = 31 * result + (unlocalizedName != null ? unlocalizedName.hashCode() : 0); - return result; - } - - public enum BreakType { - REDSTONE, - BREAK_MRS, - BREAK_STONE, - ACTIVATE, - DEACTIVATE, - EXPLOSION, - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/RitualComponent.java b/src/main/java/WayofTime/bloodmagic/ritual/RitualComponent.java deleted file mode 100644 index 92feb8ec..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/RitualComponent.java +++ /dev/null @@ -1,60 +0,0 @@ -package WayofTime.bloodmagic.ritual; - -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; - -/** - * Used to set a {@link EnumRuneType} type to a given {@link BlockPos} for usage - * in Ritual creation. - */ -public class RitualComponent { - private final BlockPos offset; - private final EnumRuneType runeType; - - public RitualComponent(BlockPos offset, EnumRuneType runeType) { - this.offset = offset; - this.runeType = runeType; - } - - public int getX(EnumFacing direction) { - switch (direction) { - case EAST: - return -this.getOffset().getZ(); - case SOUTH: - return -this.getOffset().getX(); - case WEST: - return this.getOffset().getZ(); - default: - return this.getOffset().getX(); - } - } - - public int getY() { - return this.getOffset().getY(); - } - - public int getZ(EnumFacing direction) { - switch (direction) { - case EAST: - return this.getOffset().getX(); - case SOUTH: - return -this.getOffset().getZ(); - case WEST: - return -this.getOffset().getX(); - default: - return this.getOffset().getZ(); - } - } - - public BlockPos getOffset(EnumFacing direction) { - return new BlockPos(getX(direction), offset.getY(), getZ(direction)); - } - - public BlockPos getOffset() { - return offset; - } - - public EnumRuneType getRuneType() { - return runeType; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/RitualManager.java b/src/main/java/WayofTime/bloodmagic/ritual/RitualManager.java deleted file mode 100644 index e6e2287b..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/RitualManager.java +++ /dev/null @@ -1,148 +0,0 @@ -package WayofTime.bloodmagic.ritual; - -import WayofTime.bloodmagic.ritual.imperfect.ImperfectRitual; -import WayofTime.bloodmagic.util.BMLog; -import com.google.common.collect.Lists; -import com.google.common.collect.Maps; -import com.google.common.collect.Sets; -import net.minecraft.block.state.IBlockState; -import net.minecraftforge.common.config.Configuration; -import net.minecraftforge.fml.common.discovery.ASMDataTable; - -import java.util.*; - -public class RitualManager { - - private final Map rituals; - private final Map ritualsReverse; - private final List sortedRituals; - private final Map imperfectRituals; - private final Map imperfectRitualsReverse; - private final Configuration config; - - public RitualManager(Configuration config) { - this.rituals = Maps.newTreeMap(); - this.ritualsReverse = Maps.newHashMap(); - this.sortedRituals = Lists.newArrayList(); - this.imperfectRituals = Maps.newTreeMap(); - this.imperfectRitualsReverse = Maps.newHashMap(); - this.config = config; - } - - public void discover(ASMDataTable dataTable) { - Set data = dataTable.getAll(RitualRegister.class.getName()); - for (ASMDataTable.ASMData found : data) { - try { - Class discoveredClass = Class.forName(found.getClassName()); - if (!Ritual.class.isAssignableFrom(discoveredClass)) - throw new BadRitualException("Annotated class " + found.getClassName() + " does not inherit from " + Ritual.class.getName()); - - Class ritualClass = discoveredClass.asSubclass(Ritual.class); - RitualRegister ritualRegister = ritualClass.getAnnotation(RitualRegister.class); - String id = ritualRegister.value(); - Ritual ritual = ritualRegister.factory().newInstance().apply(ritualClass); - if (ritual == null) { - BMLog.DEFAULT.error("Error creating ritual instance for {}.", id); - continue; - } - - rituals.put(id, ritual); - ritualsReverse.put(ritual, id); - BMLog.DEBUG.info("Registered ritual {}", id); - } catch (ClassNotFoundException | InstantiationException | IllegalAccessException e) { - e.printStackTrace(); - } - } - - Set imperfectData = dataTable.getAll(RitualRegister.Imperfect.class.getName()); - for (ASMDataTable.ASMData found : imperfectData) { - try { - Class discoveredClass = Class.forName(found.getClassName()); - if (!ImperfectRitual.class.isAssignableFrom(discoveredClass)) - throw new BadRitualException("Annotated class " + found.getClassName() + " does not inherit from " + ImperfectRitual.class.getName()); - - Class ritualClass = discoveredClass.asSubclass(ImperfectRitual.class); - RitualRegister.Imperfect ritualRegister = ritualClass.getAnnotation(RitualRegister.Imperfect.class); - String id = ritualRegister.value(); - ImperfectRitual ritual = ritualRegister.factory().newInstance().apply(ritualClass); - if (ritual == null) { - BMLog.DEFAULT.error("Error creating imperfect ritual instance for {}.", id); - continue; - } - - imperfectRituals.put(id, ritual); - imperfectRitualsReverse.put(ritual, id); - BMLog.DEBUG.info("Registered imperfect ritual {}", id); - } catch (ClassNotFoundException | InstantiationException | IllegalAccessException e) { - e.printStackTrace(); - } - } - - syncConfig(); - - // Sort rituals - sortedRituals.addAll(rituals.values()); - // Oh dear this is probably so slow - sortedRituals.sort((o1, o2) -> { - Set components = Sets.newHashSet(); - o1.gatherComponents(components::add); - int initialSize = components.size(); - components.clear(); - o2.gatherComponents(components::add); - return Integer.compare(initialSize, components.size()); - }); - } - - public Ritual getRitual(String id) { - return rituals.get(id); - } - - public String getId(Ritual ritual) { - return ritualsReverse.get(ritual); - } - - public ImperfectRitual getImperfectRitual(IBlockState state) { - for (ImperfectRitual ritual : imperfectRituals.values()) - if (ritual.getBlockRequirement().test(state)) - return ritual; - - return null; - } - - public String getId(ImperfectRitual ritual) { - return imperfectRitualsReverse.get(ritual); - } - - public Collection getRituals() { - return rituals.values(); - } - - public Collection getImperfectRituals() { - return imperfectRituals.values(); - } - - public List getSortedRituals() { - return sortedRituals; - } - - public void syncConfig() { - config.addCustomCategoryComment("rituals", "Toggles for all rituals"); - rituals.forEach((k, v) -> config.getBoolean(k, "rituals", true, "Enable the " + k + " ritual.")); - imperfectRituals.forEach((k, v) -> config.getBoolean(k, "rituals.imperfect", true, "Enable the " + k + " imperfect ritual.")); - config.save(); - } - - public boolean enabled(String id, boolean imperfect) { - return id != null && config.getBoolean(id, "rituals" + (imperfect ? ".imperfect" : ""), true, ""); - } - - public Configuration getConfig() { - return config; - } - - public static class BadRitualException extends RuntimeException { - public BadRitualException(String message) { - super(message); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/RitualRegister.java b/src/main/java/WayofTime/bloodmagic/ritual/RitualRegister.java deleted file mode 100644 index b077056f..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/RitualRegister.java +++ /dev/null @@ -1,49 +0,0 @@ -package WayofTime.bloodmagic.ritual; - -import WayofTime.bloodmagic.ritual.imperfect.ImperfectRitual; - -import java.lang.annotation.ElementType; -import java.lang.annotation.Retention; -import java.lang.annotation.RetentionPolicy; -import java.lang.annotation.Target; -import java.util.function.Function; - -@Retention(RetentionPolicy.RUNTIME) -@Target(ElementType.TYPE) -public @interface RitualRegister { - - String value(); - - Class, Ritual>> factory() default DefaultRitualFactory.class; - - @Retention(RetentionPolicy.RUNTIME) - @Target(ElementType.TYPE) - @interface Imperfect { - - String value(); - - Class, ImperfectRitual>> factory() default DefaultImperfectRitualFactory.class; - } - - class DefaultRitualFactory implements Function, Ritual> { - @Override - public Ritual apply(Class aClass) { - try { - return aClass.newInstance(); - } catch (Exception e) { - return null; - } - } - } - - class DefaultImperfectRitualFactory implements Function, ImperfectRitual> { - @Override - public ImperfectRitual apply(Class aClass) { - try { - return aClass.newInstance(); - } catch (Exception e) { - return null; - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/RitualRenderer.java b/src/main/java/WayofTime/bloodmagic/ritual/RitualRenderer.java deleted file mode 100644 index a5df2590..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/RitualRenderer.java +++ /dev/null @@ -1,12 +0,0 @@ -package WayofTime.bloodmagic.ritual; - -import net.minecraft.client.Minecraft; -import net.minecraft.util.ResourceLocation; - -public abstract class RitualRenderer { - public abstract void renderAt(IMasterRitualStone masterRitualStone, double x, double y, double z); - - protected void bindTexture(ResourceLocation resourceLocation) { - Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/harvest/HarvestHandlerPlantable.java b/src/main/java/WayofTime/bloodmagic/ritual/harvest/HarvestHandlerPlantable.java deleted file mode 100644 index 38a405f9..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/harvest/HarvestHandlerPlantable.java +++ /dev/null @@ -1,120 +0,0 @@ -package WayofTime.bloodmagic.ritual.harvest; - -import WayofTime.bloodmagic.util.BMLog; -import net.minecraft.block.Block; -import net.minecraft.block.BlockCrops; -import net.minecraft.block.state.IBlockState; -import net.minecraft.init.Blocks; -import net.minecraft.item.ItemStack; -import net.minecraft.util.NonNullList; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.common.IPlantable; -import net.minecraftforge.fml.common.Loader; -import net.minecraftforge.fml.common.registry.ForgeRegistries; - -import java.lang.reflect.Field; -import java.lang.reflect.InvocationTargetException; -import java.lang.reflect.Method; -import java.util.List; - -/** - * Harvest handler for standard plantable crops such as Wheat, Potatoes, and - * Netherwart.
- * Register a new crop for this handler with {@link HarvestRegistry#registerStandardCrop(Block, int)} - */ -public class HarvestHandlerPlantable implements IHarvestHandler { - - public HarvestHandlerPlantable() { - HarvestRegistry.registerStandardCrop(Blocks.CARROTS, 7); - HarvestRegistry.registerStandardCrop(Blocks.WHEAT, 7); - HarvestRegistry.registerStandardCrop(Blocks.POTATOES, 7); - HarvestRegistry.registerStandardCrop(Blocks.BEETROOTS, 3); - HarvestRegistry.registerStandardCrop(Blocks.NETHER_WART, 3); - - addThirdPartyCrop("actuallyadditions", "blockFlax", 7); - addThirdPartyCrop("actuallyadditions", "blockCanola", 7); - addThirdPartyCrop("actuallyadditions", "blockRice", 7); - - addThirdPartyCrop("extrautils2", "redorchid", 6); - addThirdPartyCrop("extrautils2", "enderlily", 7); - - addThirdPartyCrop("roots", "moonglow", 7); - addThirdPartyCrop("roots", "terra_moss", 7); - addThirdPartyCrop("roots", "pereskia", 7); - addThirdPartyCrop("roots", "wildroot", 7); - addThirdPartyCrop("roots", "aubergine", 7); - addThirdPartyCrop("roots", "spirit_herb", 7); - - addPamCrops(); - } - - @Override - public boolean harvest(World world, BlockPos pos, IBlockState state, List drops) { - NonNullList blockDrops = NonNullList.create(); - state.getBlock().getDrops(blockDrops, world, pos, state, 0); - boolean foundSeed = false; - - for (ItemStack stack : blockDrops) { - if (stack.isEmpty()) - continue; - - if (stack.getItem() instanceof IPlantable) { - stack.shrink(1); - foundSeed = true; - break; - } - } - - if (foundSeed) { - world.setBlockState(pos, state.getBlock().getDefaultState()); - world.playEvent(2001, pos, Block.getStateId(state)); - for (ItemStack stack : blockDrops) { - if (stack.isEmpty()) - continue; - - drops.add(stack); - } - - return true; - } - - return false; - } - - @Override - public boolean test(World world, BlockPos pos, IBlockState state) { - return HarvestRegistry.getStandardCrops().containsKey(state.getBlock()) && state.getBlock().getMetaFromState(state) == HarvestRegistry.getStandardCrops().get(state.getBlock()); - } - - private static void addThirdPartyCrop(String modid, String regName, int matureMeta) { - if (!Loader.isModLoaded(modid)) - return; - - Block block = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(modid, regName)); - if (block != null && block != Blocks.AIR) - HarvestRegistry.registerStandardCrop(block, matureMeta); - } - - private static void addPamCrops() { - if (!Loader.isModLoaded("harvestcraft")) - return; - - try { - Class pamRegistry = Class.forName("com.pam.harvestcraft.blocks.CropRegistry"); - Field names = pamRegistry.getDeclaredField("cropNames"); - Method getCrop = pamRegistry.getMethod("getCrop", String.class); - for (String name : (String[]) names.get(null)) { - BlockCrops crop = (BlockCrops) getCrop.invoke(null, name); - HarvestRegistry.registerStandardCrop(crop, crop.getMaxAge()); - } - } catch (ClassNotFoundException e) { - BMLog.DEFAULT.error("HarvestCraft integration cancelled; unable to find registry class"); - } catch (NoSuchMethodException | NoSuchFieldException e) { - BMLog.DEFAULT.error("HarvestCraft integration cancelled; unable to find crop name mapper"); - } catch (IllegalAccessException | InvocationTargetException e) { - BMLog.DEFAULT.error("HarvestCraft integration cancelled; crop name lookup broke"); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/harvest/HarvestHandlerStem.java b/src/main/java/WayofTime/bloodmagic/ritual/harvest/HarvestHandlerStem.java deleted file mode 100644 index 2e7bb2fd..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/harvest/HarvestHandlerStem.java +++ /dev/null @@ -1,55 +0,0 @@ -package WayofTime.bloodmagic.ritual.harvest; - -import net.minecraft.block.BlockPumpkin; -import net.minecraft.block.BlockStem; -import net.minecraft.block.state.IBlockState; -import net.minecraft.init.Blocks; -import net.minecraft.item.ItemStack; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.NonNullList; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.List; - -/** - * Harvest handler for crops with stems such as Pumpkins and Melons. Rotation based crop blocks are a good reason - * to use this (see pumpkins).
- * Register a new crop for this handler with - * {@link HarvestRegistry#registerStemCrop(IBlockState, IBlockState)} - */ -public class HarvestHandlerStem implements IHarvestHandler { - - public HarvestHandlerStem() { - for (EnumFacing facing : EnumFacing.HORIZONTALS) - HarvestRegistry.registerStemCrop(Blocks.PUMPKIN.getDefaultState().withProperty(BlockPumpkin.FACING, facing), Blocks.PUMPKIN_STEM.getDefaultState().withProperty(BlockStem.AGE, 7)); - - HarvestRegistry.registerStemCrop(Blocks.MELON_BLOCK.getDefaultState(), Blocks.MELON_STEM.getDefaultState().withProperty(BlockStem.AGE, 7)); - } - - @Override - public boolean harvest(World world, BlockPos pos, IBlockState state, List drops) { - EnumFacing cropDir = state.getBlock().getActualState(state, world, pos).getValue(BlockStem.FACING); - - if (cropDir != EnumFacing.UP) { - BlockPos cropPos = pos.offset(cropDir); - IBlockState probableCrop = world.getBlockState(cropPos); - IBlockState registeredCrop = HarvestRegistry.getStemCrops().get(state); - - if (registeredCrop == probableCrop) { - NonNullList blockDrops = NonNullList.create(); - probableCrop.getBlock().getDrops(blockDrops, world, cropPos, probableCrop, 0); - drops.addAll(blockDrops); - world.destroyBlock(cropPos, false); - return true; - } - } - - return false; - } - - @Override - public boolean test(World world, BlockPos pos, IBlockState state) { - return HarvestRegistry.getStemCrops().containsKey(state); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/harvest/HarvestHandlerTall.java b/src/main/java/WayofTime/bloodmagic/ritual/harvest/HarvestHandlerTall.java deleted file mode 100644 index 544a3d83..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/harvest/HarvestHandlerTall.java +++ /dev/null @@ -1,46 +0,0 @@ -package WayofTime.bloodmagic.ritual.harvest; - -import net.minecraft.block.BlockCactus; -import net.minecraft.block.BlockReed; -import net.minecraft.block.state.IBlockState; -import net.minecraft.init.Blocks; -import net.minecraft.item.ItemStack; -import net.minecraft.util.NonNullList; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.List; - -/** - * Harvest handler for crops that grow vertically such as Sugar Cane and Cactus.
- * Register a new crop for this handler with - * {@link HarvestRegistry#registerTallCrop(IBlockState)} - */ -public class HarvestHandlerTall implements IHarvestHandler { - - public HarvestHandlerTall() { - for (int i = 0; i < 15; i++) { - HarvestRegistry.registerTallCrop(Blocks.REEDS.getDefaultState().withProperty(BlockReed.AGE, i)); - HarvestRegistry.registerTallCrop(Blocks.CACTUS.getDefaultState().withProperty(BlockCactus.AGE, i)); - } - } - - @Override - public boolean harvest(World world, BlockPos pos, IBlockState state, List drops) { - IBlockState up = world.getBlockState(pos.up()); - if (up.getBlock() == state.getBlock()) { - NonNullList blockDrops = NonNullList.create(); - up.getBlock().getDrops(blockDrops, world, pos.up(), up, 0); - drops.addAll(blockDrops); - world.destroyBlock(pos.up(), false); - return true; - } - - return false; - } - - @Override - public boolean test(World world, BlockPos pos, IBlockState state) { - return HarvestRegistry.getTallCrops().contains(state); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/harvest/HarvestRegistry.java b/src/main/java/WayofTime/bloodmagic/ritual/harvest/HarvestRegistry.java deleted file mode 100644 index c5deba16..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/harvest/HarvestRegistry.java +++ /dev/null @@ -1,105 +0,0 @@ -package WayofTime.bloodmagic.ritual.harvest; - -import com.google.common.collect.*; -import net.minecraft.block.Block; -import net.minecraft.block.BlockStem; -import net.minecraft.block.state.IBlockState; - -import java.util.List; -import java.util.Map; -import java.util.Set; - -public class HarvestRegistry { - - private static final List HARVEST_HANDLERS = Lists.newArrayList(); - private static final Map STANDARD_CROPS = Maps.newHashMap(); - private static final Set TALL_CROPS = Sets.newHashSet(); - private static final Map STEM_CROPS = Maps.newHashMap(); - private static final Map AMPLIFIERS = Maps.newHashMap(); - - /** - * Registers a handler for the Harvest Ritual to call. - * - * @param handler - The custom handler to register - */ - public static void registerHandler(IHarvestHandler handler) { - if (!HARVEST_HANDLERS.contains(handler)) - HARVEST_HANDLERS.add(handler); - } - - /** - * Registers a standard crop (IE: Wheat, Carrots, Potatoes, Netherwart, etc) - * for the - * {@link WayofTime.bloodmagic.ritual.harvest.HarvestHandlerPlantable} - * handler to handle. - * - * @param crop - The crop block to handle. - * @param matureMeta - The meta value at which the crop is considered mature and ready - * to be harvested. - */ - public static void registerStandardCrop(Block crop, int matureMeta) { - if (!STANDARD_CROPS.containsKey(crop)) - STANDARD_CROPS.put(crop, matureMeta); - } - - /** - * Registers a tall crop (Sugar Cane and Cactus) for the - * {@link WayofTime.bloodmagic.ritual.harvest.HarvestHandlerTall} handler to - * handle. - * - * @param crop - The crop block to handle. - */ - public static void registerTallCrop(IBlockState crop) { - if (!TALL_CROPS.contains(crop)) - TALL_CROPS.add(crop); - } - - /** - * Registers a stem crop (Melon and Pumpkin) for the - * {@link WayofTime.bloodmagic.ritual.harvest.HarvestHandlerStem} handler to - * handle. - *

- * Use {@link net.minecraftforge.oredict.OreDictionary#WILDCARD_VALUE} to - * accept any meta for the crop block. - *

- * The Stem must be instanceof {@link BlockStem} - * - * @param crop - The crop block to handle. - * @param stem - The stem of the crop - */ - public static void registerStemCrop(IBlockState crop, IBlockState stem) { - if (!STEM_CROPS.containsKey(crop) && stem.getBlock() instanceof BlockStem) - STEM_CROPS.put(stem, crop); - } - - /** - * Registers a range amplifier for the Harvest Ritual. - * - * @param block - The block for the amplifier. - * @param range - The range the amplifier provides. - */ - public static void registerRangeAmplifier(IBlockState block, int range) { - if (!AMPLIFIERS.containsKey(block)) - AMPLIFIERS.put(block, range); - } - - public static List getHarvestHandlers() { - return ImmutableList.copyOf(HARVEST_HANDLERS); - } - - public static Map getStandardCrops() { - return ImmutableMap.copyOf(STANDARD_CROPS); - } - - public static Set getTallCrops() { - return ImmutableSet.copyOf(TALL_CROPS); - } - - public static Map getStemCrops() { - return ImmutableMap.copyOf(STEM_CROPS); - } - - public static Map getAmplifiers() { - return ImmutableMap.copyOf(AMPLIFIERS); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/harvest/IHarvestHandler.java b/src/main/java/WayofTime/bloodmagic/ritual/harvest/IHarvestHandler.java deleted file mode 100644 index b8b49316..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/harvest/IHarvestHandler.java +++ /dev/null @@ -1,37 +0,0 @@ -package WayofTime.bloodmagic.ritual.harvest; - -import net.minecraft.block.state.IBlockState; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.List; - -/** - * Used to define a HarvestHandler for the Harvest Ritual. - */ -public interface IHarvestHandler { - - /** - * Called whenever the Harvest Ritual attempts to harvest a block.
- * Use this to break the block and plant a new one.
- * Add the items to be dropped to the drops list.
- * - * @param world - The world - * @param pos - The position of the {@link IBlockState} being checked - * @param state - The {@link IBlockState} being checked - * @param drops - The items to be dropped - * @return If the block was successfully harvested. - */ - boolean harvest(World world, BlockPos pos, IBlockState state, List drops); - - /** - * Tests to see if the block is valid for harvest. - * - * @param world The world - * @param pos The position in the world of the {@link IBlockState} being checked - * @param state The {@link IBlockState} being checked - * @return if this block is valid for harvest. - */ - boolean test(World world, BlockPos pos, IBlockState state); -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/imperfect/IImperfectRitualStone.java b/src/main/java/WayofTime/bloodmagic/ritual/imperfect/IImperfectRitualStone.java deleted file mode 100644 index 205bdf87..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/imperfect/IImperfectRitualStone.java +++ /dev/null @@ -1,19 +0,0 @@ -package WayofTime.bloodmagic.ritual.imperfect; - -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -/** - * This interface is for internal implementation only. - *

- * It is provided via the API for easy obtaining of basic data. - */ -public interface IImperfectRitualStone { - - boolean performRitual(World world, BlockPos pos, ImperfectRitual imperfectRitual, EntityPlayer player); - - World getRitualWorld(); - - BlockPos getRitualPos(); -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/imperfect/ImperfectRitual.java b/src/main/java/WayofTime/bloodmagic/ritual/imperfect/ImperfectRitual.java deleted file mode 100644 index 6aa24daa..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/imperfect/ImperfectRitual.java +++ /dev/null @@ -1,91 +0,0 @@ -package WayofTime.bloodmagic.ritual.imperfect; - -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.world.World; - -import java.util.function.Predicate; - -/** - * Abstract class for creating new imperfect rituals. To register, annotate your class with {@link WayofTime.bloodmagic.ritual.RitualRegister.Imperfect} - */ -public abstract class ImperfectRitual { - - private final String name; - private final Predicate blockRequirement; - private final int activationCost; - private final boolean lightShow; - private final String unlocalizedName; - - public ImperfectRitual(String name, Predicate blockRequirement, int activationCost, boolean lightShow, String unlocalizedName) { - this.name = name; - this.blockRequirement = blockRequirement; - this.activationCost = activationCost; - this.lightShow = lightShow; - this.unlocalizedName = unlocalizedName; - } - - /** - * @param name The name of the ritual - * @param blockRequirement The block required above the ImperfectRitualStone - * @param activationCost Base LP cost for activating the ritual - */ - public ImperfectRitual(String name, Predicate blockRequirement, int activationCost, String unlocalizedName) { - this(name, blockRequirement, activationCost, false, unlocalizedName); - } - - /** - * Called when the player activates the ritual - * {@link WayofTime.bloodmagic.tile.TileImperfectRitualStone#performRitual(World, net.minecraft.util.math.BlockPos, ImperfectRitual, EntityPlayer)} - * - * @param imperfectRitualStone - The {@link IImperfectRitualStone} that the ritual is bound to - * @param player - The player activating the ritual - * @return - Whether activation was successful - */ - public abstract boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player); - - public String getName() { - return name; - } - - public Predicate getBlockRequirement() { - return blockRequirement; - } - - public int getActivationCost() { - return activationCost; - } - - public boolean isLightShow() { - return lightShow; - } - - public String getUnlocalizedName() { - return unlocalizedName; - } - - @Override - public String toString() { - return getName() + "@" + getActivationCost(); - } - - @Override - public boolean equals(Object o) { - if (this == o) return true; - if (!(o instanceof ImperfectRitual)) return false; - - ImperfectRitual that = (ImperfectRitual) o; - - if (activationCost != that.activationCost) return false; - if (name != null ? !name.equals(that.name) : that.name != null) return false; - return unlocalizedName != null ? unlocalizedName.equals(that.unlocalizedName) : that.unlocalizedName == null; - } - - @Override - public int hashCode() { - int result = name != null ? name.hashCode() : 0; - result = 31 * result + activationCost; - result = 31 * result + (unlocalizedName != null ? unlocalizedName.hashCode() : 0); - return result; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/imperfect/package-info.java b/src/main/java/WayofTime/bloodmagic/ritual/imperfect/package-info.java deleted file mode 100644 index 9b848792..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/imperfect/package-info.java +++ /dev/null @@ -1,7 +0,0 @@ -@ParametersAreNonnullByDefault -@MethodsReturnNonnullByDefault -package WayofTime.bloodmagic.ritual.imperfect; - -import mcp.MethodsReturnNonnullByDefault; - -import javax.annotation.ParametersAreNonnullByDefault; \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/ritual/portal/LocationsHandler.java b/src/main/java/WayofTime/bloodmagic/ritual/portal/LocationsHandler.java deleted file mode 100644 index bdcd9fdd..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/portal/LocationsHandler.java +++ /dev/null @@ -1,108 +0,0 @@ -package WayofTime.bloodmagic.ritual.portal; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.teleport.PortalLocation; -import WayofTime.bloodmagic.util.BMLog; -import net.minecraftforge.common.DimensionManager; - -import java.io.*; -import java.util.ArrayList; -import java.util.HashMap; - -public class LocationsHandler implements Serializable { - - public static final long serialVersionUID = 10102001; - private static final String fileName = String.valueOf(DimensionManager.getCurrentSaveRootDirectory()) + "/" + BloodMagic.MODID + "/PortalLocations.dat"; - private static HashMap> portals; - private static LocationsHandler locationsHandler; - - private LocationsHandler() { - portals = new HashMap<>(); - } - - public boolean addLocation(String name, PortalLocation location) { - ArrayList portalLocations = portals.get(name); - if (portalLocations == null) { - portals.put(name, new ArrayList<>()); - updateFile(fileName, portals); - } - if (!portals.get(name).isEmpty() && portals.get(name).size() >= 2) { - BMLog.DEBUG.info("Location {} already exists.", name); - updateFile(fileName, portals); - return false; - } else { - portals.get(name).add(location); - BMLog.DEBUG.info("Adding {}", name); - updateFile(fileName, portals); - return true; - } - } - - public boolean removeLocation(String name, PortalLocation location) { - if (portals.get(name) != null && !portals.get(name).isEmpty()) { - if (portals.get(name).contains(location)) { - portals.get(name).remove(location); - BMLog.DEBUG.info("Removing {}", name); - updateFile(fileName, portals); - return true; - } else { - BMLog.DEBUG.info("No location matching {}", name); - updateFile(fileName, portals); - return false; - } - } - return false; - } - - public ArrayList getLinkedLocations(String name) { - return portals.get(name); - } - - public static LocationsHandler getLocationsHandler() { - if (locationsHandler == null || loadFile() == null) { - locationsHandler = new LocationsHandler(); - return locationsHandler; - } else { - portals = loadFile(); - return locationsHandler; - } - } - - private static HashMap> loadFile() { - HashMap> map; - File file = new File(fileName); - try { - if (!file.exists()) { - if (file.getParentFile().mkdir()) { - if (file.createNewFile()) { - BMLog.DEBUG.info("Creating {} in {}", fileName, DimensionManager.getCurrentSaveRootDirectory()); - } - } else if (file.createNewFile()) { - BMLog.DEBUG.info("Creating {} in {}", fileName, DimensionManager.getCurrentSaveRootDirectory()); - } - } - FileInputStream fileIn = new FileInputStream(file); - ObjectInputStream in = new ObjectInputStream(fileIn); - map = (HashMap>) in.readObject(); - in.close(); - fileIn.close(); - return map; - } catch (IOException e) { - return null; - } catch (ClassNotFoundException e) { - BMLog.DEFAULT.error("{} was not found in {}", file, DimensionManager.getCurrentSaveRootDirectory()); - return null; - } - } - - private static void updateFile(String file, HashMap> object) { - try { - FileOutputStream fos = new FileOutputStream(file); - ObjectOutputStream oos = new ObjectOutputStream(fos); - oos.writeObject(object); - oos.close(); - } catch (IOException e) { - e.printStackTrace(); - } - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/ritual/portal/Teleports.java b/src/main/java/WayofTime/bloodmagic/ritual/portal/Teleports.java deleted file mode 100644 index 5f253ca1..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/portal/Teleports.java +++ /dev/null @@ -1,245 +0,0 @@ -package WayofTime.bloodmagic.ritual.portal; - -import WayofTime.bloodmagic.core.data.SoulNetwork; - -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.event.TeleposeEvent; -import WayofTime.bloodmagic.teleport.Teleport; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import net.minecraft.entity.*; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.init.SoundEvents; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.network.play.server.SPacketEntityEffect; -import net.minecraft.network.play.server.SPacketPlayerAbilities; -import net.minecraft.network.play.server.SPacketRespawn; -import net.minecraft.network.play.server.SPacketUpdateHealth; -import net.minecraft.potion.PotionEffect; -import net.minecraft.server.MinecraftServer; -import net.minecraft.server.management.PlayerList; -import net.minecraft.util.SoundCategory; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.ChunkPos; -import net.minecraft.util.text.TextComponentString; -import net.minecraft.world.World; -import net.minecraft.world.WorldServer; -import net.minecraftforge.common.ForgeChunkManager; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.fml.common.FMLCommonHandler; - -import java.util.UUID; - -public class Teleports { - - public static class TeleportSameDim extends Teleport { - private final boolean teleposer; - - public TeleportSameDim(int x, int y, int z, Entity entity, UUID networkOwner, boolean teleposer) { - this(new BlockPos(x, y, z), entity, networkOwner, teleposer); - } - - public TeleportSameDim(BlockPos blockPos, Entity entity, UUID networkOwner, boolean teleposer) { - super(blockPos, entity, networkOwner); - this.teleposer = teleposer; - } - - @Override - public void teleport() { - if (entity != null) { - BlockPos targetTeleposer = new BlockPos(x,y,z); - if (entity.timeUntilPortal <= 0) { - if (entity instanceof EntityPlayer) { - - SoulNetwork network = NetworkHelper.getSoulNetwork(networkOwner); - if (network.getCurrentEssence() < getTeleportCost()) - return; - - if (teleposer && MinecraftForge.EVENT_BUS.post(new TeleposeEvent.Ent(entity, entity.getEntityWorld(), entity.getPosition(), entity.getEntityWorld(), targetTeleposer))) - return; - - EntityPlayerMP player = (EntityPlayerMP) entity; - - network.syphon(ticket(entity.world, player, getTeleportCost())); - - player.setPositionAndUpdate(x + 0.5, y + 0.5, z + 0.5); - player.getEntityWorld().updateEntityWithOptionalForce(player, false); - player.connection.sendPacket(new SPacketUpdateHealth(player.getHealth(), player.getFoodStats().getFoodLevel(), player.getFoodStats().getSaturationLevel())); - player.timeUntilPortal = 150; - - player.getEntityWorld().playSound(x, y, z, SoundEvents.ENTITY_ENDERMEN_TELEPORT, SoundCategory.AMBIENT, 1.0F, 1.0F, false); - if (teleposer) - MinecraftForge.EVENT_BUS.post(new TeleposeEvent.Ent.Post(entity, entity.getEntityWorld(), entity.getPosition(), entity.getEntityWorld(), targetTeleposer)); - } else { - SoulNetwork network = NetworkHelper.getSoulNetwork(networkOwner); - if (network.getCurrentEssence() < (getTeleportCost() / 10)) - return; - - if (teleposer && MinecraftForge.EVENT_BUS.post(new TeleposeEvent.Ent(entity, entity.getEntityWorld(), entity.getPosition(), entity.getEntityWorld(), targetTeleposer))) - return; - - WorldServer world = (WorldServer) entity.getEntityWorld(); - - network.syphon(ticket(world, entity, getTeleportCost() / 10)); - - entity.setPosition(x + 0.5, y + 0.5, z + 0.5); - entity.timeUntilPortal = 150; - world.resetUpdateEntityTick(); - - entity.getEntityWorld().playSound(x, y, z, SoundEvents.ENTITY_ENDERMEN_TELEPORT, SoundCategory.AMBIENT, 1.0F, 1.0F, false); - if (teleposer) - MinecraftForge.EVENT_BUS.post(new TeleposeEvent.Ent.Post(entity, entity.getEntityWorld(), entity.getPosition(), entity.getEntityWorld(), targetTeleposer)); - } - } - } - } - - @Override - public int getTeleportCost() { - return 1000; - } - } - - public static class TeleportToDim extends Teleport { - private World oldWorld; - private int newWorldID; - private boolean teleposer; - - public TeleportToDim(int x, int y, int z, Entity entity, UUID networkOwner, World oldWorld, int newWorld, boolean teleposer) { - this(new BlockPos(x, y, z), entity, networkOwner, oldWorld, newWorld, teleposer); - } - - public TeleportToDim(BlockPos blockPos, Entity entity, UUID networkOwner, World oldWorld, int newWorldID, boolean teleposer) { - super(blockPos, entity, networkOwner); - this.oldWorld = oldWorld; - this.newWorldID = newWorldID; - this.teleposer = teleposer; - } - - @Override - public void teleport() { - if (entity != null) { - if (entity.timeUntilPortal <= 0) { - MinecraftServer server = FMLCommonHandler.instance().getMinecraftServerInstance(); - WorldServer oldWorldServer = server.getWorld(entity.dimension); - WorldServer newWorldServer = server.getWorld(newWorldID); - BlockPos targetTeleposer = new BlockPos(x,y,z); - ChunkPos teleposerChunk = new ChunkPos(targetTeleposer); - ForgeChunkManager.Ticket chunkTicket = ForgeChunkManager.requestTicket("bloodmagic", newWorldServer, ForgeChunkManager.Type.NORMAL); - ForgeChunkManager.forceChunk(chunkTicket ,teleposerChunk); - - if (entity instanceof EntityPlayer) { - EntityPlayerMP player = (EntityPlayerMP) entity; - - - if (!player.getEntityWorld().isRemote) { - SoulNetwork network = NetworkHelper.getSoulNetwork(networkOwner); - if (network.getCurrentEssence() < getTeleportCost()) - return; - - if (teleposer && MinecraftForge.EVENT_BUS.post(new TeleposeEvent.Ent(entity, entity.getEntityWorld(), entity.getPosition(), newWorldServer, targetTeleposer))) - return; - - network.syphon(ticket(oldWorld, player, getTeleportCost())); - - - - /* begin brandon3055 "BrandonsCore" intedimensional teleportation code */ - - PlayerList playerList = server.getPlayerList(); - - player.dimension = newWorldID; - player.connection.sendPacket(new SPacketRespawn(player.dimension, newWorldServer.getDifficulty(), newWorldServer.getWorldInfo().getTerrainType(), player.interactionManager.getGameType())); - playerList.updatePermissionLevel(player); - oldWorldServer.removeEntityDangerously(player); - player.isDead = false; - - //region Transfer to world - - player.setLocationAndAngles(x + 0.5, y + 0.5, z + 0.5, player.rotationYaw, player.rotationPitch); - player.connection.setPlayerLocation(x + 0.5, y + 0.5, z + 0.5, player.rotationYaw, player.rotationPitch); - newWorldServer.spawnEntity(player); - newWorldServer.updateEntityWithOptionalForce(player, false); - player.setWorld(newWorldServer); - - //endregion - - playerList.preparePlayer(player, oldWorldServer); - player.connection.setPlayerLocation(x + 0.5, y + 0.5, z + 0.5, player.rotationYaw, player.rotationPitch); - player.interactionManager.setWorld(newWorldServer); - player.connection.sendPacket(new SPacketPlayerAbilities(player.capabilities)); - - playerList.updateTimeAndWeatherForPlayer(player, newWorldServer); - playerList.syncPlayerInventory(player); - - for (PotionEffect potioneffect : player.getActivePotionEffects()) { - player.connection.sendPacket(new SPacketEntityEffect(player.getEntityId(), potioneffect)); - } - FMLCommonHandler.instance().firePlayerChangedDimensionEvent(player, entity.dimension, newWorldID); - player.setLocationAndAngles(x + 0.5, y + 0.5, z + 0.5, player.rotationYaw, player.rotationPitch); - - /* end brandon3055 teleportation code */ - - if (teleposer) - MinecraftForge.EVENT_BUS.post(new TeleposeEvent.Ent.Post(entity, entity.getEntityWorld(), entity.getPosition(), newWorldServer, targetTeleposer)); - } - - } else if (!entity.getEntityWorld().isRemote) { - SoulNetwork network = NetworkHelper.getSoulNetwork(networkOwner); - if (network.getCurrentEssence() < (getTeleportCost() / 10)) - return; - - if (teleposer && MinecraftForge.EVENT_BUS.post(new TeleposeEvent.Ent(entity, entity.getEntityWorld(), entity.getPosition(), newWorldServer, targetTeleposer))) - return; - - network.syphon(ticket(oldWorld, entity, getTeleportCost() / 10)); - - NBTTagCompound tag = new NBTTagCompound(); - - entity.writeToNBTOptional(tag); - entity.setDead(); - oldWorld.playSound(entity.posX, entity.posY, entity.posZ, SoundEvents.ENTITY_ENDERMEN_TELEPORT, SoundCategory.AMBIENT, 1.0F, 1.0F, false); - - Entity teleportedEntity = EntityList.createEntityFromNBT(tag, newWorldServer); - if (teleportedEntity != null) { - teleportedEntity.setLocationAndAngles(x + 0.5, y + 0.5, z + 0.5, entity.rotationYaw, entity.rotationPitch); - teleportedEntity.forceSpawn = true; - newWorldServer.spawnEntity(teleportedEntity); - teleportedEntity.setWorld(newWorldServer); - teleportedEntity.timeUntilPortal = teleportedEntity instanceof EntityPlayer ? 150 : 20; - } - - oldWorldServer.resetUpdateEntityTick(); - newWorldServer.resetUpdateEntityTick(); - if (teleposer) - MinecraftForge.EVENT_BUS.post(new TeleposeEvent.Ent.Post(entity, entity.getEntityWorld(), entity.getPosition(), newWorldServer, targetTeleposer)); - } - entity.timeUntilPortal = entity instanceof EntityLiving ? 150 : 20; - newWorldServer.playSound(x, y, z, SoundEvents.ENTITY_ENDERMEN_TELEPORT, SoundCategory.AMBIENT, 1.0F, 1.0F, false); - ForgeChunkManager.releaseTicket(chunkTicket); - } - } - } - - @Override - public int getTeleportCost() { - return 10000; - } - - public World getOldWorld() { - return oldWorld; - } - - public int getNewWorldID() { - return newWorldID; - } - - public boolean isTeleposer() { - return teleposer; - } - } - - public static SoulTicket ticket(World world, Entity entity, int amount) { - return new SoulTicket(new TextComponentString("teleport|" + world.provider.getDimension() + "|" + entity.getName() + "|" + entity.getPosition().toLong()), amount); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualAltarBuilder.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualAltarBuilder.java deleted file mode 100644 index 1cf2f0ce..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualAltarBuilder.java +++ /dev/null @@ -1,261 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.util.BlockStack; -import WayofTime.bloodmagic.altar.AltarComponent; -import WayofTime.bloodmagic.altar.ComponentType; -import WayofTime.bloodmagic.altar.AltarTier; -import WayofTime.bloodmagic.block.BlockBloodRune; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.block.Block; -import net.minecraft.entity.effect.EntityLightningBolt; -import net.minecraft.init.Blocks; -import net.minecraft.inventory.IInventory; -import net.minecraft.item.Item; -import net.minecraft.item.ItemBlock; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.items.CapabilityItemHandler; -import net.minecraftforge.items.IItemHandler; - -import java.util.ArrayList; -import java.util.Iterator; -import java.util.function.Consumer; - -@RitualRegister("altar_builder") -public class RitualAltarBuilder extends Ritual { - private Iterator altarComponentsIterator = new ArrayList<>(AltarTier.SIX.getAltarComponents()).iterator(); - private boolean cycleDone = false; - - private AltarComponent currentComponent; - private BlockPos currentPos; - - public RitualAltarBuilder() { - super("ritualAltarBuilder", 0, 450, "ritual." + BloodMagic.MODID + ".altarBuilderRitual"); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - TileEntity tileEntity = world.getTileEntity(masterRitualStone.getBlockPos().up()); - BlockPos altarPos = masterRitualStone.getBlockPos().up(2); - - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - if (cycleDone) { - altarComponentsIterator = new ArrayList<>(AltarTier.SIX.getAltarComponents()).iterator(); - } - - if (world.getBlockState(altarPos).getBlock().isReplaceable(world, altarPos) && hasItem(tileEntity, Item.getItemFromBlock(RegistrarBloodMagicBlocks.ALTAR), 0, true)) { - world.setBlockState(altarPos, RegistrarBloodMagicBlocks.ALTAR.getDefaultState()); - lightning(world, altarPos); - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost())); - } - - if (altarComponentsIterator.hasNext()) { - currentComponent = altarComponentsIterator.next(); - currentPos = altarPos.add(currentComponent.getOffset()); - - if (world.getBlockState(currentPos).getBlock().isReplaceable(world, currentPos)) { - switch (currentComponent.getComponent()) { - case NOTAIR: { - BlockStack blockStack = getMundaneBlock(tileEntity); - if (blockStack != null) { - world.setBlockState(currentPos, blockStack.getState(), 3); - lightning(world, currentPos); - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost())); - } - break; - } - case BLOODRUNE: { - BlockStack blockStack = getBloodRune(tileEntity); - if (blockStack != null) { - world.setBlockState(currentPos, blockStack.getState(), 3); - lightning(world, currentPos); - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost())); - } - break; - } - default: { - BlockStack blockStack = new BlockStack(Utils.getBlockForComponent(currentComponent.getComponent()), 0); - if (hasItem(tileEntity, Item.getItemFromBlock(blockStack.getBlock()), blockStack.getMeta(), true)) { - world.setBlockState(currentPos, blockStack.getState(), 3); - lightning(world, currentPos); - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost())); - } - break; - } - } - } - } else { - cycleDone = true; - } - } - - @Override - public int getRefreshCost() { - return 75; - } - - @Override - public int getRefreshTime() { - return 12; - } - - @Override - public void gatherComponents(Consumer components) { - for (int i = -12; i <= -8; i++) { - addRune(components, i, -6, 13, EnumRuneType.AIR); - addRune(components, i, -6, -13, EnumRuneType.FIRE); - - addRune(components, 13, -6, i, EnumRuneType.EARTH); - addRune(components, -13, -6, i, EnumRuneType.WATER); - - addRune(components, i, 5, 13, EnumRuneType.AIR); - addRune(components, i, 5, -13, EnumRuneType.FIRE); - - addRune(components, 13, 5, i, EnumRuneType.EARTH); - addRune(components, -13, 5, i, EnumRuneType.WATER); - } - - for (int i = 8; i <= 12; i++) { - addRune(components, i, -6, 13, EnumRuneType.AIR); - addRune(components, i, -6, -13, EnumRuneType.FIRE); - - addRune(components, 13, -6, i, EnumRuneType.EARTH); - addRune(components, -13, -6, i, EnumRuneType.WATER); - - addRune(components, i, 5, 13, EnumRuneType.AIR); - addRune(components, i, 5, -13, EnumRuneType.FIRE); - - addRune(components, 13, 5, i, EnumRuneType.EARTH); - addRune(components, -13, 5, i, EnumRuneType.WATER); - } - - for (int i = -6; i <= -4; i++) { - addCornerRunes(components, 13, i, EnumRuneType.DUSK); - } - - for (int i = 3; i <= 5; i++) { - addCornerRunes(components, 13, i, EnumRuneType.DUSK); - } - } - - @Override - public Ritual getNewCopy() { - return new RitualAltarBuilder(); - } - - public void lightning(World world, BlockPos blockPos) { - world.addWeatherEffect(new EntityLightningBolt(world, blockPos.getX(), blockPos.getY(), blockPos.getZ(), true)); - } - - /* - * - * These methods are utilities for this ritual. They support both the old - * forge inventory system, and the new one. - */ - public boolean hasItem(TileEntity tileEntity, Item item, int damage, boolean consumeItem) { - if (tileEntity != null) { - if (tileEntity.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN)) { - IItemHandler itemHandler = tileEntity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN); - - if (itemHandler.getSlots() <= 0) { - return false; - } - - for (int i = 0; i < itemHandler.getSlots(); i++) { - if (!itemHandler.getStackInSlot(i).isEmpty() && itemHandler.getStackInSlot(i).getItem() == item && itemHandler.getStackInSlot(i).getItemDamage() == damage && !itemHandler.extractItem(i, 1, !consumeItem).isEmpty()) { - return true; - } - } - } else if (tileEntity instanceof IInventory) { - IInventory inv = (IInventory) tileEntity; - for (int i = 0; i < inv.getSizeInventory(); i++) { - if (!inv.getStackInSlot(0).isEmpty() && inv.getStackInSlot(i).getItem() == item && inv.getStackInSlot(i).getItemDamage() == damage) { - if (consumeItem) { - inv.decrStackSize(i, 1); - } - return true; - } - } - } - } - return false; - } - - public BlockStack getBloodRune(TileEntity tileEntity) { - if (tileEntity != null) { - if (tileEntity.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN)) { - IItemHandler itemHandler = tileEntity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN); - - if (itemHandler.getSlots() <= 0) { - return null; - } - - for (int i = 0; i < itemHandler.getSlots(); i++) { - if (!itemHandler.getStackInSlot(i).isEmpty() && itemHandler.getStackInSlot(i).getItem() instanceof ItemBlock && Block.getBlockFromItem(itemHandler.getStackInSlot(i).getItem()) instanceof BlockBloodRune && itemHandler.extractItem(i, 1, true) != null) { - BlockStack blockStack = new BlockStack(Utils.getBlockForComponent(ComponentType.BLOODRUNE), itemHandler.getStackInSlot(i).getItemDamage()); - itemHandler.extractItem(i, 1, false); - return blockStack; - } - } - } else if (tileEntity instanceof IInventory) { - IInventory inv = (IInventory) tileEntity; - for (int i = 0; i < inv.getSizeInventory(); i++) { - if (!inv.getStackInSlot(i).isEmpty() && inv.getStackInSlot(i).getItem() instanceof ItemBlock && Block.getBlockFromItem(inv.getStackInSlot(i).getItem()) instanceof BlockBloodRune) { - BlockStack blockStack = new BlockStack(Utils.getBlockForComponent(ComponentType.BLOODRUNE), inv.getStackInSlot(i).getItemDamage()); - inv.decrStackSize(i, 1); - return blockStack; - } - } - } - } - return null; - } - - public BlockStack getMundaneBlock(TileEntity tileEntity) { - if (tileEntity != null) { - if (tileEntity.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN)) { - IItemHandler itemHandler = tileEntity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN); - - if (itemHandler.getSlots() <= 0) { - return null; - } - - for (int i = 0; i < itemHandler.getSlots(); i++) { - if (!itemHandler.getStackInSlot(i).isEmpty() && itemHandler.getStackInSlot(i).getItem() instanceof ItemBlock && !(Block.getBlockFromItem(itemHandler.getStackInSlot(i).getItem()) instanceof BlockBloodRune) && !itemHandler.extractItem(i, 1, true).isEmpty()) { - Block block = Block.getBlockFromItem(itemHandler.getStackInSlot(i).getItem()); - if (block != Blocks.AIR && block != Blocks.GLOWSTONE && block != RegistrarBloodMagicBlocks.DECORATIVE_BRICK) { - BlockStack blockStack = new BlockStack(block, itemHandler.getStackInSlot(i).getItemDamage()); - itemHandler.extractItem(i, 1, false); - return blockStack; - } - } - } - } else if (tileEntity instanceof IInventory) { - IInventory inv = (IInventory) tileEntity; - for (int i = 0; i < inv.getSizeInventory(); i++) { - if (!inv.getStackInSlot(i).isEmpty() && inv.getStackInSlot(i).getItem() instanceof ItemBlock && !(Block.getBlockFromItem(inv.getStackInSlot(i).getItem()) instanceof BlockBloodRune)) { - Block block = Block.getBlockFromItem(inv.getStackInSlot(i).getItem()); - if (block != Blocks.GLOWSTONE && block != RegistrarBloodMagicBlocks.DECORATIVE_BRICK) { - BlockStack blockStack = new BlockStack(block, inv.getStackInSlot(i).getItemDamage()); - inv.decrStackSize(i, 1); - return blockStack; - } - } - } - } - } - return null; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualAnimalGrowth.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualAnimalGrowth.java deleted file mode 100644 index 401398cc..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualAnimalGrowth.java +++ /dev/null @@ -1,220 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.passive.EntityAnimal; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.World; -import net.minecraftforge.items.IItemHandler; - -import java.util.List; -import java.util.function.Consumer; - -@RitualRegister("animal_growth") -public class RitualAnimalGrowth extends Ritual { - public static final double rawWillDrain = 0.05; - public static final double vengefulWillDrain = 0.02; - public static final double steadfastWillDrain = 0.1; - public static final double destructiveWillDrain = 1; - - public static final String GROWTH_RANGE = "growing"; - public static final String CHEST_RANGE = "chest"; - public static int defaultRefreshTime = 20; - public int refreshTime = 20; - - public RitualAnimalGrowth() { - super("ritualAnimalGrowth", 0, 10000, "ritual." + BloodMagic.MODID + ".animalGrowthRitual"); - addBlockRange(GROWTH_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-2, 1, -2), 5, 2, 5)); - addBlockRange(CHEST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1)); - - setMaximumVolumeAndDistanceOfRange(GROWTH_RANGE, 0, 7, 7); - setMaximumVolumeAndDistanceOfRange(CHEST_RANGE, 1, 3, 3); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - int maxGrowths = currentEssence / getRefreshCost(); - int totalGrowths = 0; - BlockPos pos = masterRitualStone.getBlockPos(); - - AreaDescriptor chestRange = getBlockRange(CHEST_RANGE); - TileEntity chest = world.getTileEntity(chestRange.getContainedPositions(pos).get(0)); - IItemHandler itemHandler = null; - if (chest != null) { - itemHandler = Utils.getInventory(chest, null); - } - - List willConfig = masterRitualStone.getActiveWillConfig(); - - double rawWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DEFAULT, willConfig); - double steadfastWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.STEADFAST, willConfig); - double corrosiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.CORROSIVE, willConfig); - double destructiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DESTRUCTIVE, willConfig); - double vengefulWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.VENGEFUL, willConfig); - - refreshTime = getRefreshTimeForRawWill(rawWill); - - boolean consumeRawWill = rawWill >= rawWillDrain && refreshTime != defaultRefreshTime; - - double vengefulDrain = 0; - double steadfastDrain = 0; - double destructiveDrain = 0; - - boolean decreaseBreedTimer = vengefulWill >= vengefulWillDrain; - boolean breedAnimals = steadfastWill >= steadfastWillDrain && itemHandler != null; - boolean kamikaze = destructiveWill >= destructiveWillDrain; - - AreaDescriptor growingRange = getBlockRange(GROWTH_RANGE); - AxisAlignedBB axis = growingRange.getAABB(masterRitualStone.getBlockPos()); - List animalList = world.getEntitiesWithinAABB(EntityAnimal.class, axis); - - boolean performedEffect = false; - - for (EntityAnimal animal : animalList) { - if (animal.getGrowingAge() < 0) { - animal.addGrowth(5); - totalGrowths++; - performedEffect = true; - } else if (animal.getGrowingAge() > 0) { - if (decreaseBreedTimer) { - if (vengefulWill >= vengefulWillDrain) { - animal.setGrowingAge(Math.max(0, animal.getGrowingAge() - getBreedingDecreaseForWill(vengefulWill))); - vengefulDrain += vengefulWillDrain; - vengefulWill -= vengefulWillDrain; - performedEffect = true; - } else { - decreaseBreedTimer = false; - } - } - } else { - if (kamikaze) { - if (destructiveWill >= destructiveWillDrain) { - if (!animal.isPotionActive(RegistrarBloodMagic.SACRIFICIAL_LAMB)) { - animal.addPotionEffect(new PotionEffect(RegistrarBloodMagic.SACRIFICIAL_LAMB, 1200)); - destructiveDrain += destructiveWillDrain; - destructiveWill -= destructiveWillDrain; - performedEffect = true; - } - } else { - kamikaze = false; - } - } - - if (breedAnimals) { - if (steadfastWill >= steadfastWillDrain) { - if (!animal.isInLove()) { - for (int slot = 0; slot < itemHandler.getSlots(); slot++) { - ItemStack foodStack = itemHandler.getStackInSlot(slot); - if (foodStack != null && animal.isBreedingItem(foodStack) && itemHandler.extractItem(slot, 1, true) != null) { - animal.setInLove(null); - itemHandler.extractItem(slot, 1, false); - steadfastDrain += steadfastWillDrain; - steadfastWill -= steadfastWillDrain; - performedEffect = true; - break; - } - } - } - } else { - breedAnimals = false; - } - } - } - - if (totalGrowths >= maxGrowths) { - break; - } - } - - if (performedEffect && consumeRawWill) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.DEFAULT, rawWillDrain, true); - } - - if (vengefulDrain > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.VENGEFUL, vengefulDrain, true); - } - - if (steadfastDrain > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.STEADFAST, steadfastDrain, true); - } - - if (destructiveDrain > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.DESTRUCTIVE, destructiveDrain, true); - } - - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(totalGrowths * getRefreshCost())); - } - - @Override - public int getRefreshCost() { - return 2; - } - - @Override - public void gatherComponents(Consumer components) { - - addParallelRunes(components, 2, 0, EnumRuneType.DUSK); - addParallelRunes(components, 1, 0, EnumRuneType.WATER); - components.accept(new RitualComponent(new BlockPos(1, 0, 2), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(1, 0, -2), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(-1, 0, 2), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(-1, 0, -2), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(2, 0, 1), EnumRuneType.AIR)); - components.accept(new RitualComponent(new BlockPos(2, 0, -1), EnumRuneType.AIR)); - components.accept(new RitualComponent(new BlockPos(-2, 0, 1), EnumRuneType.AIR)); - components.accept(new RitualComponent(new BlockPos(-2, 0, -1), EnumRuneType.AIR)); - } - - @Override - public Ritual getNewCopy() { - return new RitualAnimalGrowth(); - } - - @Override - public ITextComponent[] provideInformationOfRitualToPlayer(EntityPlayer player) { - return new ITextComponent[]{ - new TextComponentTranslation(this.getUnlocalizedName() + ".info"), - new TextComponentTranslation(this.getUnlocalizedName() + ".default.info"), - new TextComponentTranslation(this.getUnlocalizedName() + ".corrosive.info"), - new TextComponentTranslation(this.getUnlocalizedName() + ".steadfast.info"), - new TextComponentTranslation(this.getUnlocalizedName() + ".destructive.info"), - new TextComponentTranslation(this.getUnlocalizedName() + ".vengeful.info") - }; - } - - public int getBreedingDecreaseForWill(double vengefulWill) { - return (int) (10 + vengefulWill / 5); - } - - public int getRefreshTimeForRawWill(double rawWill) { - if (rawWill >= rawWillDrain) { - return (int) Math.max(defaultRefreshTime - rawWill / 10, 1); - } - - return defaultRefreshTime; - } - - @Override - public int getRefreshTime() { - return refreshTime; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualArmourEvolve.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualArmourEvolve.java deleted file mode 100644 index 175069ea..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualArmourEvolve.java +++ /dev/null @@ -1,87 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.item.armour.ItemLivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.ritual.*; -import com.google.common.collect.Iterables; -import net.minecraft.entity.effect.EntityLightningBolt; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.List; -import java.util.function.Consumer; - -@RitualRegister("armour_evolve") -public class RitualArmourEvolve extends Ritual { - public static final String CHECK_RANGE = "fillRange"; - - public RitualArmourEvolve() { - super("ritualArmourEvolve", 0, 50000, "ritual." + BloodMagic.MODID + ".armourEvolveRitual"); - addBlockRange(CHECK_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1, 2, 1)); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - - if (world.isRemote) { - return; - } - - BlockPos pos = masterRitualStone.getBlockPos(); - - AreaDescriptor checkRange = getBlockRange(CHECK_RANGE); - - List playerList = world.getEntitiesWithinAABB(EntityPlayer.class, checkRange.getAABB(pos)); - - for (EntityPlayer player : playerList) { - if (LivingArmour.hasFullSet(player)) { - ItemStack chestStack = Iterables.toArray(player.getArmorInventoryList(), ItemStack.class)[2]; - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) { - if (armour.maxUpgradePoints < 300) { - armour.maxUpgradePoints = 300; - ((ItemLivingArmour) chestStack.getItem()).setLivingArmour(chestStack, armour, true); - - masterRitualStone.setActive(false); - - world.spawnEntity(new EntityLightningBolt(world, pos.getX(), pos.getY() - 1, pos.getZ(), true)); - } - } - } - } - } - - @Override - public int getRefreshTime() { - return 1; - } - - @Override - public int getRefreshCost() { - return 0; - } - - @Override - public void gatherComponents(Consumer components) { - addCornerRunes(components, 1, 0, EnumRuneType.DUSK); - addCornerRunes(components, 2, 0, EnumRuneType.FIRE); - addOffsetRunes(components, 1, 2, 0, EnumRuneType.FIRE); - addCornerRunes(components, 1, 1, EnumRuneType.DUSK); - addParallelRunes(components, 4, 0, EnumRuneType.EARTH); - addCornerRunes(components, 1, 3, EnumRuneType.DUSK); - addParallelRunes(components, 1, 4, EnumRuneType.EARTH); - - for (int i = 0; i < 4; i++) { - addCornerRunes(components, 3, i, EnumRuneType.EARTH); - } - } - - @Override - public Ritual getNewCopy() { - return new RitualArmourEvolve(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualCobblestone.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualCobblestone.java deleted file mode 100644 index f9d0d6e9..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualCobblestone.java +++ /dev/null @@ -1,96 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.tile.TileAlchemyArray; -import net.minecraft.block.Block; -import net.minecraft.init.Blocks; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.function.Consumer; - -@RitualRegister("cobblestone") -public class RitualCobblestone extends Ritual { - - public static final String COBBLESTONE_RANGE = "cobblestoneRange"; - - public RitualCobblestone() { - super("ritualCobblestone", 0, 500, "ritual." + BloodMagic.MODID + ".cobblestoneRitual"); - addBlockRange(COBBLESTONE_RANGE, new AreaDescriptor.Cross(new BlockPos(0, 1, 0), 1)); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - TileEntity tileEntity = world.getTileEntity(masterRitualStone.getBlockPos().up()); - Block block = Blocks.COBBLESTONE; - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - int maxEffects = currentEssence / getRefreshCost(); - int totalEffects = 0; - - AreaDescriptor cobblestoneRange = getBlockRange(COBBLESTONE_RANGE); - - if (tileEntity != null && tileEntity instanceof TileAlchemyArray) { - TileAlchemyArray alchemyArray = (TileAlchemyArray) tileEntity; - if (!alchemyArray.getStackInSlot(0).isEmpty() && alchemyArray.getStackInSlot(0).getItem() == RegistrarBloodMagicItems.COMPONENT) { - switch (alchemyArray.getStackInSlot(0).getItemDamage()) { - case 0: - block = Blocks.OBSIDIAN; - alchemyArray.decrStackSize(0, 1); - world.setBlockToAir(alchemyArray.getPos()); - break; - case 1: - block = Blocks.NETHERRACK; - alchemyArray.decrStackSize(0, 1); - world.setBlockToAir(alchemyArray.getPos()); - break; - /* - * case 4: block = Blocks.end_stone; - * alchemyArray.decrStackSize(0, 1); - * world.setBlockToAir(alchemyArray.getPos()); break; - */ - default: - break; - } - } - } - - for (BlockPos blockPos : cobblestoneRange.getContainedPositions(masterRitualStone.getBlockPos())) { - if (world.isAirBlock(blockPos)) { - world.setBlockState(blockPos, block.getDefaultState()); - totalEffects++; - } - - if (totalEffects >= maxEffects) { - break; - } - } - - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost() * totalEffects)); - } - - @Override - public int getRefreshCost() { - return 25; - } - - @Override - public void gatherComponents(Consumer components) { - addCornerRunes(components, 1, 1, EnumRuneType.FIRE); - addParallelRunes(components, 1, 0, EnumRuneType.WATER); - } - - @Override - public Ritual getNewCopy() { - return new RitualCobblestone(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualContainment.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualContainment.java deleted file mode 100644 index 51c8432e..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualContainment.java +++ /dev/null @@ -1,71 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.function.Consumer; - -@RitualRegister("containment") -public class RitualContainment extends Ritual { - public static final String CONTAINMENT_RANGE = "containmentRange"; - - public RitualContainment() { - super("ritualContainment", 0, 2000, "ritual." + BloodMagic.MODID + ".containmentRitual"); - addBlockRange(CONTAINMENT_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-3, 0, -3), 7)); - setMaximumVolumeAndDistanceOfRange(CONTAINMENT_RANGE, 0, 10, 10); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - AreaDescriptor containmentRange = getBlockRange(CONTAINMENT_RANGE); - - for (EntityLivingBase entity : world.getEntitiesWithinAABB(EntityLivingBase.class, containmentRange.getAABB(masterRitualStone.getBlockPos()))) { - if (entity instanceof EntityPlayer && (((EntityPlayer) entity).capabilities.isCreativeMode || ((EntityPlayer) entity).getGameProfile().getId().equals(masterRitualStone.getOwner()))) - continue; - - double xDif = entity.posX - (masterRitualStone.getBlockPos().getX() + 0.5); - double yDif = entity.posY - (masterRitualStone.getBlockPos().getY() + 2.5); - double zDif = entity.posZ - (masterRitualStone.getBlockPos().getZ() + 0.5); - - entity.motionX = -0.05 * xDif; - entity.motionY = -0.05 * yDif; - entity.motionZ = -0.05 * zDif; - entity.fallDistance = 0; - } - } - - @Override - public int getRefreshTime() { - return 1; - } - - @Override - public int getRefreshCost() { - return 1; - } - - @Override - public void gatherComponents(Consumer components) { - addParallelRunes(components, 1, 0, EnumRuneType.EARTH); - addCornerRunes(components, 2, 0, EnumRuneType.EARTH); - addParallelRunes(components, 1, 5, EnumRuneType.EARTH); - addCornerRunes(components, 2, 5, EnumRuneType.EARTH); - } - - @Override - public Ritual getNewCopy() { - return new RitualContainment(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualCrushing.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualCrushing.java deleted file mode 100644 index 8f1a5855..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualCrushing.java +++ /dev/null @@ -1,293 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.compress.CompressionRegistry; -import WayofTime.bloodmagic.recipe.alchemyTable.AlchemyTableRecipe; -import WayofTime.bloodmagic.core.registry.AlchemyTableRecipeRegistry; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.util.Utils; -import com.mojang.authlib.GameProfile; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.World; -import net.minecraft.world.WorldServer; -import net.minecraftforge.common.util.FakePlayer; -import net.minecraftforge.common.util.FakePlayerFactory; -import org.apache.commons.lang3.tuple.Pair; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.List; -import java.util.Map; -import java.util.Map.Entry; -import java.util.function.Consumer; - -@RitualRegister("crushing") -public class RitualCrushing extends Ritual { - public static final String CRUSHING_RANGE = "crushingRange"; - public static final String CHEST_RANGE = "chest"; - - public static double rawWillDrain = 0.05; - public static double steadfastWillDrain = 0.2; - public static double destructiveWillDrain = 0.2; - public static double vengefulWillDrain = 0.2; - - public static Map cuttingFluidLPMap = new HashMap<>(); - public static Map cuttingFluidWillMap = new HashMap<>(); - public static int defaultRefreshTime = 40; - private FakePlayer fakePlayer; - public int refreshTime = 40; - - public RitualCrushing() { - super("ritualCrushing", 0, 5000, "ritual." + BloodMagic.MODID + ".crushingRitual"); - addBlockRange(CRUSHING_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-1, -3, -1), 3)); - addBlockRange(CHEST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1)); - - setMaximumVolumeAndDistanceOfRange(CRUSHING_RANGE, 50, 10, 10); - setMaximumVolumeAndDistanceOfRange(CHEST_RANGE, 1, 3, 3); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - BlockPos pos = masterRitualStone.getBlockPos(); - AreaDescriptor chestRange = getBlockRange(CHEST_RANGE); - TileEntity tile = world.getTileEntity(chestRange.getContainedPositions(pos).get(0)); - - if (tile != null && Utils.getNumberOfFreeSlots(tile, EnumFacing.DOWN) < 1) { - return; - } - - List willConfig = masterRitualStone.getActiveWillConfig(); - - double rawWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DEFAULT, willConfig); - double steadfastWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.STEADFAST, willConfig); - double corrosiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.CORROSIVE, willConfig); - double destructiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DESTRUCTIVE, willConfig); - double vengefulWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.VENGEFUL, willConfig); - - refreshTime = getRefreshTimeForRawWill(rawWill); - - boolean consumeRawWill = rawWill >= rawWillDrain && refreshTime != defaultRefreshTime; - - boolean isSilkTouch = steadfastWill >= steadfastWillDrain; - boolean useCuttingFluid = corrosiveWill > 0; - - int fortune = destructiveWill > 0 ? 3 : 0; - - AreaDescriptor crushingRange = getBlockRange(CRUSHING_RANGE); - boolean hasOperated = false; - - double rawDrain = 0; - - for (BlockPos newPos : crushingRange.getContainedPositions(pos)) { - if (world.isAirBlock(newPos)) { - continue; - } - - IBlockState state = world.getBlockState(newPos); - Block block = state.getBlock(); - if (block.equals(RegistrarBloodMagicBlocks.RITUAL_CONTROLLER) || block.equals(RegistrarBloodMagicBlocks.RITUAL_STONE) || block.getBlockHardness(state, world, newPos) == -1.0F || Utils.isBlockLiquid(state)) { - continue; - } - - boolean isBlockClaimed = false; - if (useCuttingFluid) { - ItemStack checkStack = block.getItem(world, newPos, state); - if (checkStack.isEmpty()) { - continue; - } - - ItemStack copyStack = checkStack.copy(); - - for (Entry entry : cuttingFluidLPMap.entrySet()) { - ItemStack cuttingStack = entry.getKey(); - int lpDrain = entry.getValue(); - double willDrain = cuttingFluidWillMap.containsKey(cuttingStack) ? cuttingFluidWillMap.get(cuttingStack) : 0; - - if (corrosiveWill < willDrain || currentEssence < lpDrain + getRefreshCost()) { - continue; - } - - cuttingStack = cuttingStack.copy(); - List input = new ArrayList<>(); - input.add(cuttingStack); - input.add(copyStack); - - AlchemyTableRecipe recipe = AlchemyTableRecipeRegistry.getMatchingRecipe(input, world, pos); - if (recipe == null) { - continue; - } - - ItemStack result = recipe.getRecipeOutput(input); - if (result.isEmpty()) { - continue; - } - - if (tile != null) { - result = Utils.insertStackIntoTile(result, tile, EnumFacing.DOWN); - if (!result.isEmpty()) { - Utils.spawnStackAtBlock(world, pos, EnumFacing.UP, result); - } - } else { - Utils.spawnStackAtBlock(world, pos, EnumFacing.UP, result); - } - - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.CORROSIVE, willDrain, true); - corrosiveWill -= willDrain; - - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(lpDrain)); - currentEssence -= lpDrain; - - isBlockClaimed = true; - } - } - - if (!isBlockClaimed && isSilkTouch && block.canSilkHarvest(world, newPos, state, getFakePlayer((WorldServer) world))) { - ItemStack checkStack = block.getItem(world, newPos, state); - if (checkStack.isEmpty()) { - continue; - } - - ItemStack copyStack = checkStack.copy(); - - if (steadfastWill >= steadfastWillDrain) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.STEADFAST, steadfastWillDrain, true); - steadfastWill -= steadfastWillDrain; - } else { - continue; - } - - if (tile != null) - copyStack = Utils.insertStackIntoTile(copyStack, tile, EnumFacing.DOWN); - else - Utils.spawnStackAtBlock(world, pos, EnumFacing.UP, copyStack); - - if (!copyStack.isEmpty()) { - Utils.spawnStackAtBlock(world, pos, EnumFacing.UP, copyStack); - } - } else if (!isBlockClaimed) { - if (fortune > 0 && destructiveWill < destructiveWillDrain) { - fortune = 0; - } - - List stackList = block.getDrops(world, newPos, state, fortune); - - for (ItemStack item : stackList) { - ItemStack copyStack = item.copy(); - - if (tile != null) { - copyStack = Utils.insertStackIntoTile(copyStack, tile, EnumFacing.DOWN); - } else { - Utils.spawnStackAtBlock(world, pos, EnumFacing.UP, copyStack); - continue; - } - if (!copyStack.isEmpty()) { - Utils.spawnStackAtBlock(world, pos, EnumFacing.UP, copyStack); - } - } - - if (fortune > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.DESTRUCTIVE, destructiveWillDrain, true); - destructiveWill -= destructiveWillDrain; - } - } - - world.destroyBlock(newPos, false); - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost())); - hasOperated = true; - - if (consumeRawWill) { - rawDrain += rawWillDrain; - rawWill -= rawWillDrain; - } - - break; - } - - if (hasOperated && tile != null && vengefulWill >= vengefulWillDrain) { - Pair pair = CompressionRegistry.compressInventory(tile, world); - if (pair.getRight()) { - ItemStack returned = pair.getLeft(); - if (returned != null) { - Utils.spawnStackAtBlock(world, pos, EnumFacing.UP, returned); - } - - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.VENGEFUL, vengefulWillDrain, true); - } - } - - if (rawDrain > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.DEFAULT, rawDrain, true); - } - } - - public int getRefreshTimeForRawWill(double rawWill) { - if (rawWill >= rawWillDrain) { - return Math.max(1, (int) (40 - rawWill / 5)); - } - - return defaultRefreshTime; - } - - @Override - public int getRefreshTime() { - return refreshTime; - } - - @Override - public int getRefreshCost() { - return 7; - } - - @Override - public void gatherComponents(Consumer components) { - addParallelRunes(components, 1, 0, EnumRuneType.EARTH); - addParallelRunes(components, 2, 0, EnumRuneType.FIRE); - addCornerRunes(components, 2, 0, EnumRuneType.DUSK); - addParallelRunes(components, 2, 1, EnumRuneType.AIR); - } - - @Override - public ITextComponent[] provideInformationOfRitualToPlayer(EntityPlayer player) { - return new ITextComponent[]{ - new TextComponentTranslation(this.getUnlocalizedName() + ".info"), - new TextComponentTranslation(this.getUnlocalizedName() + ".default.info"), - new TextComponentTranslation(this.getUnlocalizedName() + ".corrosive.info"), - new TextComponentTranslation(this.getUnlocalizedName() + ".steadfast.info"), - new TextComponentTranslation(this.getUnlocalizedName() + ".destructive.info"), - new TextComponentTranslation(this.getUnlocalizedName() + ".vengeful.info") - }; - } - - @Override - public Ritual getNewCopy() { - return new RitualCrushing(); - } - - public static void registerCuttingFluid(ItemStack stack, int lpDrain, double willDrain) { - cuttingFluidLPMap.put(stack, lpDrain); - cuttingFluidWillMap.put(stack, willDrain); - } - - private FakePlayer getFakePlayer(WorldServer world) { - return fakePlayer == null ? fakePlayer = FakePlayerFactory.get(world, new GameProfile(null, BloodMagic.MODID + "_ritual_crushing")) : fakePlayer; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualCrystalHarvest.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualCrystalHarvest.java deleted file mode 100644 index a28c8433..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualCrystalHarvest.java +++ /dev/null @@ -1,87 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.tile.TileDemonCrystal; -import net.minecraft.block.state.IBlockState; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.function.Consumer; - -@RitualRegister("crystal_harvest") -public class RitualCrystalHarvest extends Ritual { - public static final String CRYSTAL_RANGE = "crystal"; - - public RitualCrystalHarvest() { - super("ritualCrystalHarvest", 0, 40000, "ritual." + BloodMagic.MODID + ".crystalHarvestRitual"); - addBlockRange(CRYSTAL_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-3, 2, -3), 7, 5, 7)); - - setMaximumVolumeAndDistanceOfRange(CRYSTAL_RANGE, 250, 5, 7); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - BlockPos pos = masterRitualStone.getBlockPos(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - int maxEffects = 1; - int totalEffects = 0; - - AreaDescriptor crystalRange = getBlockRange(CRYSTAL_RANGE); - - crystalRange.resetIterator(); - while (crystalRange.hasNext()) { - BlockPos nextPos = crystalRange.next().add(pos); - TileEntity tile = world.getTileEntity(nextPos); - if (tile instanceof TileDemonCrystal) { - TileDemonCrystal demonCrystal = (TileDemonCrystal) tile; - if (demonCrystal.dropSingleCrystal()) { - IBlockState state = world.getBlockState(nextPos); - world.notifyBlockUpdate(nextPos, state, state, 3); - totalEffects++; - if (totalEffects >= maxEffects) { - break; - } - } - } - } - - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost() * totalEffects)); - } - - @Override - public int getRefreshTime() { - return 25; - } - - @Override - public int getRefreshCost() { - return 50; - } - - @Override - public void gatherComponents(Consumer components) { - addCornerRunes(components, 1, 0, EnumRuneType.AIR); - addParallelRunes(components, 1, 1, EnumRuneType.DUSK); - addParallelRunes(components, 1, -1, EnumRuneType.FIRE); - addParallelRunes(components, 2, -1, EnumRuneType.FIRE); - addParallelRunes(components, 3, -1, EnumRuneType.FIRE); - addOffsetRunes(components, 3, 1, -1, EnumRuneType.FIRE); - addCornerRunes(components, 3, -1, EnumRuneType.EARTH); - addCornerRunes(components, 3, 0, EnumRuneType.EARTH); - addOffsetRunes(components, 3, 2, 0, EnumRuneType.DUSK); - } - - @Override - public Ritual getNewCopy() { - return new RitualCrystalHarvest(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualCrystalSplit.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualCrystalSplit.java deleted file mode 100644 index a52f5181..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualCrystalSplit.java +++ /dev/null @@ -1,190 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import java.util.function.Consumer; - -import WayofTime.bloodmagic.ritual.*; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.World; -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.tile.TileDemonCrystal; - -@RitualRegister("crystal_split") -public class RitualCrystalSplit extends Ritual -{ - public RitualCrystalSplit() - { - super("ritualCrystalSplit", 0, 20000, "ritual." + BloodMagic.MODID + ".crystalSplitRitual"); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) - { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) - { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - BlockPos pos = masterRitualStone.getBlockPos(); - EnumFacing direction = masterRitualStone.getDirection(); - BlockPos rawPos = pos.up(2); - - TileEntity tile = world.getTileEntity(rawPos); - if (!(tile instanceof TileDemonCrystal) || ((TileDemonCrystal) tile).getType() != EnumDemonWillType.DEFAULT) - { - return; - } - - IBlockState rawState = world.getBlockState(rawPos); - - TileDemonCrystal rawTile = (TileDemonCrystal) tile; - if (rawTile.crystalCount >= 5) - { - BlockPos vengefulPos = pos.offset(rotateFacing(EnumFacing.NORTH, direction)).up(); - BlockPos corrosivePos = pos.offset(rotateFacing(EnumFacing.EAST, direction)).up(); - BlockPos steadfastPos = pos.offset(rotateFacing(EnumFacing.SOUTH, direction)).up(); - BlockPos destructivePos = pos.offset(rotateFacing(EnumFacing.WEST, direction)).up(); - - int vengefulCrystals = 0; - int corrosiveCrystals = 0; - int steadfastCrystals = 0; - int destructiveCrystals = 0; - - tile = world.getTileEntity(vengefulPos); - if (tile instanceof TileDemonCrystal && ((TileDemonCrystal) tile).getType() == EnumDemonWillType.VENGEFUL && ((TileDemonCrystal) tile).crystalCount < 7) - { - vengefulCrystals = ((TileDemonCrystal) tile).crystalCount; - } else if (!(tile instanceof TileDemonCrystal) && world.isAirBlock(vengefulPos)) - { - // #donothing, no point setting the crystal to 0 again - } else - { - return; - } - - tile = world.getTileEntity(corrosivePos); - if (tile instanceof TileDemonCrystal && ((TileDemonCrystal) tile).getType() == EnumDemonWillType.CORROSIVE && ((TileDemonCrystal) tile).crystalCount < 7) - { - corrosiveCrystals = ((TileDemonCrystal) tile).crystalCount; - } else if (!(tile instanceof TileDemonCrystal) && world.isAirBlock(corrosivePos)) - { - - } else - { - return; - } - - tile = world.getTileEntity(steadfastPos); - if (tile instanceof TileDemonCrystal && ((TileDemonCrystal) tile).getType() == EnumDemonWillType.STEADFAST && ((TileDemonCrystal) tile).crystalCount < 7) - { - steadfastCrystals = ((TileDemonCrystal) tile).crystalCount; - } else if (!(tile instanceof TileDemonCrystal) && world.isAirBlock(steadfastPos)) - { - - } else - { - return; - } - - tile = world.getTileEntity(destructivePos); - if (tile instanceof TileDemonCrystal && ((TileDemonCrystal) tile).getType() == EnumDemonWillType.DESTRUCTIVE && ((TileDemonCrystal) tile).crystalCount < 7) - { - destructiveCrystals = ((TileDemonCrystal) tile).crystalCount; - } else if (!(tile instanceof TileDemonCrystal) && world.isAirBlock(destructivePos)) - { - - } else - { - return; - } - - rawTile.crystalCount -= 4; - - growCrystal(world, vengefulPos, EnumDemonWillType.VENGEFUL, vengefulCrystals); - growCrystal(world, corrosivePos, EnumDemonWillType.CORROSIVE, corrosiveCrystals); - growCrystal(world, steadfastPos, EnumDemonWillType.STEADFAST, steadfastCrystals); - growCrystal(world, destructivePos, EnumDemonWillType.DESTRUCTIVE, destructiveCrystals); - rawTile.markDirty(); - world.notifyBlockUpdate(rawPos, rawState, rawState, 3); - } - } - - public EnumFacing rotateFacing(EnumFacing facing, EnumFacing rotation) - { - switch (rotation) - { - case EAST: - return facing.rotateY(); - case SOUTH: - return facing.rotateY().rotateY(); - case WEST: - return facing.rotateYCCW(); - case NORTH: - default: - return facing; - } - } - - public void growCrystal(World world, BlockPos pos, EnumDemonWillType type, int currentCrystalCount) - { - if (currentCrystalCount <= 0) - { - world.setBlockState(pos, RegistrarBloodMagicBlocks.DEMON_CRYSTAL.getStateFromMeta(type.ordinal()), 3); - } else - { - TileDemonCrystal tile = (TileDemonCrystal) world.getTileEntity(pos); - tile.crystalCount++; - tile.markDirty(); - IBlockState state = world.getBlockState(pos); - world.notifyBlockUpdate(pos, state, state, 3); - } - } - - @Override - public int getRefreshTime() - { - return 20; - } - - @Override - public int getRefreshCost() - { - return 1000; - } - - @Override - public void gatherComponents(Consumer components) - { - addRune(components, 0, 0, -1, EnumRuneType.FIRE); - addRune(components, 1, 0, 0, EnumRuneType.EARTH); - addRune(components, 0, 0, 1, EnumRuneType.WATER); - addRune(components, -1, 0, 0, EnumRuneType.AIR); - - this.addOffsetRunes(components, 1, 2, -1, EnumRuneType.DUSK); - this.addCornerRunes(components, 1, 0, EnumRuneType.BLANK); - this.addParallelRunes(components, 2, 0, EnumRuneType.DUSK); - } - - @Override - public Ritual getNewCopy() - { - return new RitualCrystalSplit(); - } - - @Override - public ITextComponent[] provideInformationOfRitualToPlayer(EntityPlayer player) - { - return new ITextComponent[] { new TextComponentTranslation(this.getUnlocalizedName() + ".info") }; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualEllipsoid.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualEllipsoid.java deleted file mode 100644 index 636e5806..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualEllipsoid.java +++ /dev/null @@ -1,261 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.items.CapabilityItemHandler; -import net.minecraftforge.items.IItemHandler; - -import java.util.function.Consumer; - -@RitualRegister("ellipsoid") -public class RitualEllipsoid extends Ritual -{ - public static final String SPHEROID_RANGE = "spheroidRange"; - public static final String CHEST_RANGE = "chest"; - - private boolean cached = false; - private BlockPos currentPos; //Offset - - public RitualEllipsoid() - { - super("ritualEllipsoid", 0, 20000, "ritual." + BloodMagic.MODID + ".ellipseRitual"); - addBlockRange(SPHEROID_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -10, -10), new BlockPos(11, 11, 11))); - addBlockRange(CHEST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1)); - - setMaximumVolumeAndDistanceOfRange(SPHEROID_RANGE, 0, 32, 32); - setMaximumVolumeAndDistanceOfRange(CHEST_RANGE, 1, 3, 3); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) - { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - BlockPos masterPos = masterRitualStone.getBlockPos(); - AreaDescriptor chestRange = getBlockRange(CHEST_RANGE); - TileEntity tileInventory = world.getTileEntity(chestRange.getContainedPositions(masterPos).get(0)); - - if (currentEssence < getRefreshCost()) - { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - AreaDescriptor sphereRange = getBlockRange(SPHEROID_RANGE); - AxisAlignedBB sphereBB = sphereRange.getAABB(masterPos); - int minX = (int) (masterPos.getX() - sphereBB.minX); - int maxX = (int) (sphereBB.maxX - masterPos.getX()) - 1; - int minY = (int) (masterPos.getY() - sphereBB.minY); - int maxY = (int) (sphereBB.maxY - masterPos.getY()) - 1; - int minZ = (int) (masterPos.getZ() - sphereBB.minZ); - int maxZ = (int) (sphereBB.maxZ - masterPos.getZ()) - 1; - - if (tileInventory != null) - { - if (tileInventory.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN)) - { - IItemHandler itemHandler = tileInventory.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN); - - if (itemHandler.getSlots() <= 0) - { - return; - } - - int blockSlot = -1; - for (int invSlot = 0; invSlot < itemHandler.getSlots(); invSlot++) - { - ItemStack stack = itemHandler.extractItem(invSlot, 1, true); - if (stack.isEmpty() || !(stack.getItem() instanceof ItemBlock)) - continue; - - blockSlot = invSlot; - break; - } - - if (blockSlot == -1) - { - return; - } - - int xR = Math.max(maxX, minX); - int yR = Math.max(maxY, minY); - int zR = Math.max(maxZ, minZ); - - int j = -minX; - int i = -minY; - int k = -minZ; - - if (currentPos != null) - { - j = currentPos.getY(); - i = Math.min(xR, Math.max(-minX, currentPos.getX())); - k = Math.min(zR, Math.max(-minZ, currentPos.getZ())); - } - int checks = 0; - int maxChecks = 100; - - while (j <= maxY) - { - while (i <= maxX) - { - while (k <= maxZ) - { - checks++; - if (checks >= maxChecks) - { - this.currentPos = new BlockPos(i, j, k); - return; - } - - if (checkIfEllipsoidShell(xR, yR, zR, i, j, k)) - { - BlockPos newPos = masterPos.add(i, j, k); -// - if (!world.getBlockState(newPos).getBlock().isReplaceable(world, newPos)) - { - k++; - continue; - } - - IBlockState placeState = Block.getBlockFromItem(itemHandler.getStackInSlot(blockSlot).getItem()).getStateFromMeta(itemHandler.getStackInSlot(blockSlot).getItemDamage()); - world.setBlockState(newPos, placeState); - - itemHandler.extractItem(blockSlot, 1, false); - tileInventory.markDirty(); - //TODO: - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost())); - k++; - this.currentPos = new BlockPos(i, j, k); - return; - } - k++; - } - i++; - k = -minZ; - } - j++; - i = -minX; - this.currentPos = new BlockPos(i, j, k); - return; - } - - j = -minY; - this.currentPos = new BlockPos(i, j, k); - return; - } - } - } - - public boolean checkIfEllipsoidShell(int xR, int yR, int zR, int xOff, int yOff, int zOff) - { - //Checking shell in the x-direction - if (!checkIfEllipsoid(xR, yR, zR, xOff, yOff, zOff)) - { - return false; - } - - return !((checkIfEllipsoid(xR, yR, zR, xOff + 1, yOff, zOff) && checkIfEllipsoid(xR, yR, zR, xOff - 1, yOff, zOff)) && (checkIfEllipsoid(xR, yR, zR, xOff, yOff + 1, zOff) && checkIfEllipsoid(xR, yR, zR, xOff, yOff - 1, zOff)) && (checkIfEllipsoid(xR, yR, zR, xOff, yOff, zOff + 1) && checkIfEllipsoid(xR, yR, zR, xOff, yOff, zOff - 1))); -// if (xOff * xOff + yOff * yOff + zOff * zOff >= (xR - 0.5) * (xR - 0.5) && xOff * xOff + yOff * yOff + zOff * zOff <= (xR + 0.5) * (xR + 0.5)) -// if (checkIfEllipsoid(xR, yR, zR, xOff, yOff, zOff)) -// { -// if (xOff * xOff / ((xR - 0.5) * (xR - 0.5)) + yOff * yOff / ((yR - 0.5) * (yR - 0.5)) >= 1 - zOff * zOff / ((zR + possOffset) * (zR + possOffset))) -// { -// return true; -// } -// -// if (xOff * xOff / ((xR - 0.5) * (xR - 0.5)) + zOff * zOff / ((zR - 0.5) * (zR - 0.5)) >= 1 - yOff * yOff / ((yR + possOffset) * (yR + possOffset))) -// { -// return true; -// } -// -// if (zOff * zOff / ((zR - 0.5) * (zR - 0.5)) + yOff * yOff / ((yR - 0.5) * (yR - 0.5)) >= 1 - xOff * xOff / ((xR + possOffset) * (xR + possOffset))) -// { -// return true; -// } -// } -// return false; - } - - public boolean checkIfEllipsoid(float xR, float yR, float zR, float xOff, float yOff, float zOff) - { - float possOffset = 0.5f; - return xOff * xOff / ((xR + possOffset) * (xR + possOffset)) + yOff * yOff / ((yR + possOffset) * (yR + possOffset)) + zOff * zOff / ((zR + possOffset) * (zR + possOffset)) <= 1; - } - - @Override - public int getRefreshCost() - { - return 5; - } - - @Override - public int getRefreshTime() - { - return 1; - } - -// @Override -// public void readFromNBT(NBTTagCompound tag) -// { -// super.readFromNBT(tag); -// tag -// } - - @Override - public void gatherComponents(Consumer components) - { - addCornerRunes(components, 1, 0, EnumRuneType.DUSK); - - addRune(components, 4, 0, 0, EnumRuneType.FIRE); - addRune(components, 5, 0, 0, EnumRuneType.FIRE); - addRune(components, 5, 0, -1, EnumRuneType.FIRE); - addRune(components, 5, 0, -2, EnumRuneType.FIRE); - addRune(components, -4, 0, 0, EnumRuneType.FIRE); - addRune(components, -5, 0, 0, EnumRuneType.FIRE); - addRune(components, -5, 0, 1, EnumRuneType.FIRE); - addRune(components, -5, 0, 2, EnumRuneType.FIRE); - - addRune(components, 0, 0, 4, EnumRuneType.AIR); - addRune(components, 0, 0, 5, EnumRuneType.AIR); - addRune(components, 1, 0, 5, EnumRuneType.AIR); - addRune(components, 2, 0, 5, EnumRuneType.AIR); - addRune(components, 0, 0, -4, EnumRuneType.AIR); - addRune(components, 0, 0, -5, EnumRuneType.AIR); - addRune(components, -1, 0, -5, EnumRuneType.AIR); - addRune(components, -2, 0, -5, EnumRuneType.AIR); - - addRune(components, 3, 0, 1, EnumRuneType.EARTH); - addRune(components, 3, 0, 2, EnumRuneType.EARTH); - addRune(components, 3, 0, 3, EnumRuneType.EARTH); - addRune(components, 2, 0, 3, EnumRuneType.EARTH); - addRune(components, -3, 0, -1, EnumRuneType.EARTH); - addRune(components, -3, 0, -2, EnumRuneType.EARTH); - addRune(components, -3, 0, -3, EnumRuneType.EARTH); - addRune(components, -2, 0, -3, EnumRuneType.EARTH); - - addRune(components, 1, 0, -3, EnumRuneType.WATER); - addRune(components, 2, 0, -3, EnumRuneType.WATER); - addRune(components, 3, 0, -3, EnumRuneType.WATER); - addRune(components, 3, 0, -2, EnumRuneType.WATER); - addRune(components, -1, 0, 3, EnumRuneType.WATER); - addRune(components, -2, 0, 3, EnumRuneType.WATER); - addRune(components, -3, 0, 3, EnumRuneType.WATER); - addRune(components, -3, 0, 2, EnumRuneType.WATER); - } - - @Override - public Ritual getNewCopy() - { - return new RitualEllipsoid(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualExpulsion.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualExpulsion.java deleted file mode 100644 index 1294ea4f..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualExpulsion.java +++ /dev/null @@ -1,237 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.util.Utils; -import com.google.common.collect.Lists; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumParticleTypes; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.World; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.event.entity.living.EnderTeleportEvent; -import net.minecraftforge.items.IItemHandler; - -import java.util.List; -import java.util.Random; -import java.util.UUID; -import java.util.function.Consumer; - -@RitualRegister("expulsion") -public class RitualExpulsion extends Ritual { - public static final String EXPULSION_RANGE = "expulsionRange"; - - public RitualExpulsion() { - super("ritualExpulsion", 0, 10000, "ritual." + BloodMagic.MODID + ".expulsionRitual"); - addBlockRange(EXPULSION_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-12, 0, -12), 25)); - setMaximumVolumeAndDistanceOfRange(EXPULSION_RANGE, 0, 12, 12); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - if (masterRitualStone.getWorldObj().isRemote) - return; - - AreaDescriptor expulsionRange = getBlockRange(EXPULSION_RANGE); - - List whitelist = Lists.newArrayList(); - BlockPos masterPos = masterRitualStone.getBlockPos(); - TileEntity tile = world.getTileEntity(masterPos.up()); - - if (tile != null) { - IItemHandler handler = Utils.getInventory(tile, null); - if (handler != null) { - for (int i = 0; i < handler.getSlots(); i++) { - ItemStack itemStack = handler.getStackInSlot(i); - if (!itemStack.isEmpty() && itemStack.getItem() instanceof IBindable) { - Binding binding = ((IBindable) itemStack.getItem()).getBinding(itemStack); - if (binding != null && !whitelist.contains(binding.getOwnerId())) - whitelist.add(binding.getOwnerId()); - } - } - } - } - - final int teleportDistance = 100; - - for (EntityPlayer player : world.getEntitiesWithinAABB(EntityPlayer.class, expulsionRange.getAABB(masterRitualStone.getBlockPos()))) { - if (player.capabilities.isCreativeMode || player.getGameProfile().getId().equals(masterRitualStone.getOwner()) || whitelist.contains(player.getGameProfile().getId())) - continue; - - if (teleportRandomly(player, teleportDistance)) - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost() * 1000)); - } - - whitelist.clear(); - } - - public boolean teleportRandomly(EntityLivingBase entityLiving, double distance) { - if (entityLiving instanceof EntityPlayer) { - EntityPlayer player = (EntityPlayer) entityLiving; - if (player.capabilities.isCreativeMode) - return false; - } - - double x = entityLiving.posX; - double y = entityLiving.posY; - double z = entityLiving.posZ; - Random rand = new Random(); - double randX = x + (rand.nextDouble() - 0.5D) * distance; - double randY = y + (rand.nextInt((int) distance) - (distance) / 2); - double randZ = z + (rand.nextDouble() - 0.5D) * distance; - int i = 0; - - while (!teleportTo(entityLiving, randX, randY, randZ, x, y, z) && i < 100) { - randX = x + (rand.nextDouble() - 0.5D) * distance; - randY = y + (rand.nextInt((int) distance) - (distance) / 2); - randZ = z + (rand.nextDouble() - 0.5D) * distance; - i++; - } - - return i >= 100; - } - - public boolean teleportTo(EntityLivingBase entityLiving, double par1, double par3, double par5, double lastX, double lastY, double lastZ) { - EnderTeleportEvent event = new EnderTeleportEvent(entityLiving, par1, par3, par5, 0); - - if (MinecraftForge.EVENT_BUS.post(event)) { - return false; - } - - moveEntityViaTeleport(entityLiving, event.getTargetX(), event.getTargetY(), event.getTargetZ()); - boolean flag = false; - int i = MathHelper.floor(entityLiving.posX); - int j = MathHelper.floor(entityLiving.posY); - int k = MathHelper.floor(entityLiving.posZ); - int l; - - if (!entityLiving.getEntityWorld().isAirBlock(new BlockPos(i, j, k))) { - boolean flag1 = false; - - while (!flag1 && j > 0) { - IBlockState state = entityLiving.getEntityWorld().getBlockState(new BlockPos(i, j - 1, k)); - - if (state.getMaterial().blocksMovement()) { - flag1 = true; - } else { - --entityLiving.posY; - --j; - } - } - - if (flag1) { - moveEntityViaTeleport(entityLiving, entityLiving.posX, entityLiving.posY, entityLiving.posZ); - - if (!entityLiving.collided && !entityLiving.getEntityWorld().containsAnyLiquid(entityLiving.getEntityBoundingBox())) { - flag = true; - } - } - } - - if (!flag) { - moveEntityViaTeleport(entityLiving, lastX, lastY, lastZ); - return false; - } else { - for (l = 0; l < 128; ++l) { - double lengthVal = (double) l / ((double) 128 - 1.0D); - float randF1 = (entityLiving.getEntityWorld().rand.nextFloat() - 0.5F) * 0.2F; - float randF2 = (entityLiving.getEntityWorld().rand.nextFloat() - 0.5F) * 0.2F; - float randF3 = (entityLiving.getEntityWorld().rand.nextFloat() - 0.5F) * 0.2F; - double lengthValX = lastX + (entityLiving.posX - lastX) * lengthVal + (entityLiving.getEntityWorld().rand.nextDouble() - 0.5D) * (double) entityLiving.width * 2.0D; - double lengthValY = lastY + (entityLiving.posY - lastY) * lengthVal + entityLiving.getEntityWorld().rand.nextDouble() * (double) entityLiving.height; - double lengthValZ = lastZ + (entityLiving.posZ - lastZ) * lengthVal + (entityLiving.getEntityWorld().rand.nextDouble() - 0.5D) * (double) entityLiving.width * 2.0D; - entityLiving.getEntityWorld().spawnParticle(EnumParticleTypes.PORTAL, lengthValX, lengthValY, lengthValZ, (double) randF1, (double) randF2, (double) randF3); - } - - return true; - } - } - - public void moveEntityViaTeleport(EntityLivingBase entityLiving, double x, double y, double z) { - if (entityLiving instanceof EntityPlayerMP) { - EntityPlayerMP player = (EntityPlayerMP) entityLiving; - - EnderTeleportEvent event = new EnderTeleportEvent(player, x, y, z, 5.0F); - - if (!MinecraftForge.EVENT_BUS.post(event)) { - if (entityLiving.isRiding()) - player.mountEntityAndWakeUp(); - - entityLiving.setPositionAndUpdate(event.getTargetX(), event.getTargetY(), event.getTargetZ()); - } - } else if (entityLiving != null) { - entityLiving.setPosition(x, y, z); - } - } - - @Override - public int getRefreshTime() { - return 1; - } - - @Override - public int getRefreshCost() { - return 2; - } - - @Override - public void gatherComponents(Consumer components) { - addCornerRunes(components, 2, 0, EnumRuneType.EARTH); - addRune(components, 2, 0, 1, EnumRuneType.EARTH); - addRune(components, 1, 0, 2, EnumRuneType.EARTH); - addRune(components, 2, 0, -1, EnumRuneType.EARTH); - addRune(components, -1, 0, 2, EnumRuneType.EARTH); - addRune(components, -2, 0, 1, EnumRuneType.EARTH); - addRune(components, 1, 0, -2, EnumRuneType.EARTH); - addRune(components, -2, 0, -1, EnumRuneType.EARTH); - addRune(components, -1, 0, -2, EnumRuneType.EARTH); - addRune(components, 4, 0, 2, EnumRuneType.AIR); - addRune(components, 5, 0, 2, EnumRuneType.AIR); - addRune(components, 4, 0, -2, EnumRuneType.AIR); - addRune(components, 5, 0, -2, EnumRuneType.AIR); - addRune(components, -4, 0, 2, EnumRuneType.AIR); - addRune(components, -5, 0, 2, EnumRuneType.AIR); - addRune(components, -4, 0, -2, EnumRuneType.AIR); - addRune(components, -5, 0, -2, EnumRuneType.AIR); - addRune(components, 2, 0, 4, EnumRuneType.AIR); - addRune(components, 2, 0, 5, EnumRuneType.AIR); - addRune(components, -2, 0, 4, EnumRuneType.AIR); - addRune(components, -2, 0, 5, EnumRuneType.AIR); - addRune(components, 2, 0, -4, EnumRuneType.AIR); - addRune(components, 2, 0, -5, EnumRuneType.AIR); - addRune(components, -2, 0, -4, EnumRuneType.AIR); - addRune(components, -2, 0, -5, EnumRuneType.AIR); - addParallelRunes(components, 5, 0, EnumRuneType.DUSK); - addParallelRunes(components, 6, 0, EnumRuneType.EARTH); - addRune(components, -6, 0, 1, EnumRuneType.DUSK); - addRune(components, -6, 0, -1, EnumRuneType.DUSK); - addRune(components, 6, 0, 1, EnumRuneType.DUSK); - addRune(components, 6, 0, -1, EnumRuneType.DUSK); - addRune(components, 1, 0, 6, EnumRuneType.DUSK); - addRune(components, -1, 0, 6, EnumRuneType.DUSK); - addRune(components, 1, 0, -6, EnumRuneType.DUSK); - addRune(components, -1, 0, -6, EnumRuneType.DUSK); - addCornerRunes(components, 4, 0, EnumRuneType.FIRE); - } - - @Override - public Ritual getNewCopy() { - return new RitualExpulsion(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualFeatheredKnife.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualFeatheredKnife.java deleted file mode 100644 index eae72593..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualFeatheredKnife.java +++ /dev/null @@ -1,220 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ConfigHandler; -import WayofTime.bloodmagic.altar.IBloodAltar; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.util.helper.PlayerSacrificeHelper; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.item.armour.ItemLivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSelfSacrifice; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemStack; -import net.minecraft.potion.PotionEffect; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.World; - -import java.util.List; -import java.util.function.Consumer; - -@RitualRegister("feathered_knife") -public class RitualFeatheredKnife extends Ritual { - public static final String ALTAR_RANGE = "altar"; - public static final String DAMAGE_RANGE = "damage"; - - public static double rawWillDrain = 0.05; - public static double destructiveWillDrain = 0.05; - public static double corrosiveWillThreshold = 10; - public static double steadfastWillThreshold = 10; - public static double vengefulWillThreshold = 10; - public static int defaultRefreshTime = 20; - public int refreshTime = 20; - public BlockPos altarOffsetPos = new BlockPos(0, 0, 0); //TODO: Save! - - public RitualFeatheredKnife() { - super("ritualFeatheredKnife", 0, 25000, "ritual." + BloodMagic.MODID + ".featheredKnifeRitual"); - addBlockRange(ALTAR_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-5, -10, -5), 11, 21, 11)); - addBlockRange(DAMAGE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-15, -20, -15), 31, 41, 31)); - - setMaximumVolumeAndDistanceOfRange(ALTAR_RANGE, 0, 10, 15); - setMaximumVolumeAndDistanceOfRange(DAMAGE_RANGE, 0, 25, 15); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - BlockPos pos = masterRitualStone.getBlockPos(); - - List willConfig = masterRitualStone.getActiveWillConfig(); - - double corrosiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.CORROSIVE, willConfig); - double destructiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DESTRUCTIVE, willConfig); - double rawWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DEFAULT, willConfig); - double steadfastWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.STEADFAST, willConfig); - double vengefulWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.VENGEFUL, willConfig); - - refreshTime = getRefreshTimeForRawWill(rawWill); - - boolean consumeRawWill = rawWill >= rawWillDrain && refreshTime != defaultRefreshTime; - - int maxEffects = currentEssence / getRefreshCost(); - int totalEffects = 0; - - BlockPos altarPos = pos.add(altarOffsetPos); - - TileEntity tile = world.getTileEntity(altarPos); - - AreaDescriptor altarRange = getBlockRange(ALTAR_RANGE); - - if (!altarRange.isWithinArea(altarOffsetPos) || !(tile instanceof IBloodAltar)) { - for (BlockPos newPos : altarRange.getContainedPositions(pos)) { - TileEntity nextTile = world.getTileEntity(newPos); - if (nextTile instanceof IBloodAltar) { - tile = nextTile; - altarOffsetPos = newPos.subtract(pos); - - altarRange.resetCache(); - break; - } - } - } - - boolean useIncense = corrosiveWill >= corrosiveWillThreshold; - - if (tile instanceof IBloodAltar) { - IBloodAltar tileAltar = (IBloodAltar) tile; - - AreaDescriptor damageRange = getBlockRange(DAMAGE_RANGE); - AxisAlignedBB range = damageRange.getAABB(pos); - - double destructiveDrain = 0; - - List entities = world.getEntitiesWithinAABB(EntityPlayer.class, range); - - for (EntityPlayer player : entities) { - float healthThreshold = steadfastWill >= steadfastWillThreshold ? 0.7f : 0.3f; - - if (vengefulWill >= vengefulWillThreshold && !player.getGameProfile().getId().equals(masterRitualStone.getOwner())) { - healthThreshold = 0.1f; - } - - float health = player.getHealth(); - float maxHealth = player.getMaxHealth(); - - float sacrificedHealth = 1; - double lpModifier = 1; - - if ((health / player.getMaxHealth() > healthThreshold) && (!useIncense || !player.isPotionActive(RegistrarBloodMagic.SOUL_FRAY))) { - if (useIncense) { - double incenseAmount = PlayerSacrificeHelper.getPlayerIncense(player); - - sacrificedHealth = health - maxHealth * healthThreshold; - lpModifier *= PlayerSacrificeHelper.getModifier(incenseAmount); - - PlayerSacrificeHelper.setPlayerIncense(player, 0); - player.addPotionEffect(new PotionEffect(RegistrarBloodMagic.SOUL_FRAY, PlayerSacrificeHelper.soulFrayDuration)); - } - - if (destructiveWill >= destructiveWillDrain * sacrificedHealth) { - lpModifier *= getLPModifierForWill(destructiveWill); - destructiveWill -= destructiveWillDrain * sacrificedHealth; - destructiveDrain += destructiveWillDrain * sacrificedHealth; - } - - if (LivingArmour.hasFullSet(player)) { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) { - LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgrade(BloodMagic.MODID + ".upgrade.selfSacrifice", chestStack); - - if (upgrade instanceof LivingArmourUpgradeSelfSacrifice) { - double modifier = ((LivingArmourUpgradeSelfSacrifice) upgrade).getSacrificeModifier(); - - lpModifier *= (1 + modifier); - } - } - } - - player.setHealth(health - sacrificedHealth); - - tileAltar.sacrificialDaggerCall((int) (ConfigHandler.values.sacrificialDaggerConversion * lpModifier * sacrificedHealth), false); - - totalEffects++; - - if (totalEffects >= maxEffects) { - break; - } - - } - } - - if (destructiveDrain > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.STEADFAST, destructiveDrain, true); - } - } - - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost() * totalEffects)); - if (totalEffects > 0 && consumeRawWill) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.DEFAULT, rawWillDrain, true); - } - } - - @Override - public int getRefreshTime() { - return refreshTime; - } - - @Override - public int getRefreshCost() { - return 20; - } - - @Override - public void gatherComponents(Consumer components) { - addParallelRunes(components, 1, 0, EnumRuneType.DUSK); - addParallelRunes(components, 2, -1, EnumRuneType.WATER); - addCornerRunes(components, 1, -1, EnumRuneType.AIR); - addOffsetRunes(components, 2, 4, -1, EnumRuneType.FIRE); - addOffsetRunes(components, 2, 4, 0, EnumRuneType.EARTH); - addOffsetRunes(components, 4, 3, 0, EnumRuneType.EARTH); - addCornerRunes(components, 3, 0, EnumRuneType.AIR); - } - - @Override - public Ritual getNewCopy() { - return new RitualFeatheredKnife(); - } - - @Override - public ITextComponent[] provideInformationOfRitualToPlayer(EntityPlayer player) { - return new ITextComponent[]{new TextComponentTranslation(this.getUnlocalizedName() + ".info"), new TextComponentTranslation(this.getUnlocalizedName() + ".default.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".corrosive.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".steadfast.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".destructive.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".vengeful.info")}; - } - - public double getLPModifierForWill(double destructiveWill) { - return 1 + destructiveWill * 0.2 / 100; - } - - public int getRefreshTimeForRawWill(double rawWill) { - if (rawWill >= rawWillDrain) { - return 10; - } - - return defaultRefreshTime; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualFelling.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualFelling.java deleted file mode 100644 index 6e1f01e1..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualFelling.java +++ /dev/null @@ -1,110 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.items.IItemHandler; -import net.minecraftforge.items.ItemHandlerHelper; - -import javax.annotation.Nullable; -import java.util.ArrayList; -import java.util.Iterator; -import java.util.function.Consumer; - -@RitualRegister("felling") -public class RitualFelling extends Ritual { - public static final String FELLING_RANGE = "fellingRange"; - public static final String CHEST_RANGE = "chest"; - - private ArrayList treePartsCache; - private Iterator blockPosIterator; - - private boolean cached = false; - private BlockPos currentPos; - - public RitualFelling() { - super("ritualFelling", 0, 20000, "ritual." + BloodMagic.MODID + ".fellingRitual"); - addBlockRange(FELLING_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -3, -10), new BlockPos(11, 27, 11))); - addBlockRange(CHEST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1)); - - setMaximumVolumeAndDistanceOfRange(FELLING_RANGE, 14000, 15, 30); - setMaximumVolumeAndDistanceOfRange(CHEST_RANGE, 1, 3, 3); - - treePartsCache = new ArrayList<>(); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - BlockPos masterPos = masterRitualStone.getBlockPos(); - AreaDescriptor chestRange = getBlockRange(CHEST_RANGE); - TileEntity tileInventory = world.getTileEntity(chestRange.getContainedPositions(masterPos).get(0)); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - if (!cached || treePartsCache.isEmpty()) { - for (BlockPos blockPos : getBlockRange(FELLING_RANGE).getContainedPositions(masterRitualStone.getBlockPos())) { - if (!treePartsCache.contains(blockPos)) - if (!world.isAirBlock(blockPos) && (world.getBlockState(blockPos).getBlock().isWood(world, blockPos) || world.getBlockState(blockPos).getBlock().isLeaves(world.getBlockState(blockPos), world, blockPos))) { - treePartsCache.add(blockPos); - } - } - - cached = true; - blockPosIterator = treePartsCache.iterator(); - } - - if (blockPosIterator.hasNext() && tileInventory != null) { - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost())); - currentPos = blockPosIterator.next(); - IItemHandler inventory = Utils.getInventory(tileInventory, EnumFacing.DOWN); - placeInInventory(world.getBlockState(currentPos), world, currentPos, inventory); - world.setBlockToAir(currentPos); - blockPosIterator.remove(); - } - } - - @Override - public int getRefreshCost() { - return 10; - } - - @Override - public int getRefreshTime() { - return 1; - } - - @Override - public void gatherComponents(Consumer components) { - addCornerRunes(components, 1, 0, EnumRuneType.EARTH); - addCornerRunes(components, 1, 1, EnumRuneType.EARTH); - } - - @Override - public Ritual getNewCopy() { - return new RitualFelling(); - } - - private void placeInInventory(IBlockState choppedState, World world, BlockPos choppedPos, @Nullable IItemHandler inventory) { - if (inventory == null) - return; - - for (ItemStack stack : choppedState.getBlock().getDrops(world, choppedPos, world.getBlockState(choppedPos), 0)) { - ItemStack remainder = ItemHandlerHelper.insertItem(inventory, stack, false); - if (!remainder.isEmpty()) - world.spawnEntity(new EntityItem(world, choppedPos.getX() + 0.4, choppedPos.getY() + 2, choppedPos.getZ() + 0.4, remainder)); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualForsakenSoul.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualForsakenSoul.java deleted file mode 100644 index 0e3207bc..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualForsakenSoul.java +++ /dev/null @@ -1,199 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.tile.TileDemonCrystal; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.passive.EntityAnimal; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.DamageSource; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fml.common.registry.EntityEntry; -import net.minecraftforge.fml.common.registry.EntityRegistry; - -import java.util.ArrayList; -import java.util.List; -import java.util.function.Consumer; - -@RitualRegister("forsaken_soul") -public class RitualForsakenSoul extends Ritual { - public static final String CRYSTAL_RANGE = "crystal"; - public static final String DAMAGE_RANGE = "damage"; - public static final int MAX_UNIQUENESS = 10; - - public static final int HEALTH_THRESHOLD = 20; - - public double willBuffer = 0; - public double crystalBuffer = 0; - - public List keyList = new ArrayList<>(); - - public RitualForsakenSoul() { - super("ritualForsakenSoul", 0, 40000, "ritual." + BloodMagic.MODID + ".forsakenSoulRitual"); - addBlockRange(CRYSTAL_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-3, 2, -3), 7, 5, 7)); - addBlockRange(DAMAGE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -10, -10), 21)); - - setMaximumVolumeAndDistanceOfRange(CRYSTAL_RANGE, 250, 5, 7); - setMaximumVolumeAndDistanceOfRange(DAMAGE_RANGE, 0, 10, 10); - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - super.readFromNBT(tag); - - willBuffer = tag.getDouble("willBuffer"); - crystalBuffer = tag.getDouble("crystalBuffer"); - - keyList.clear(); - for (int i = 0; i < MAX_UNIQUENESS; i++) { - String key = "uniq" + i; - if (tag.hasKey(key)) { - keyList.add(tag.getInteger(key)); - } - } - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - super.writeToNBT(tag); - - tag.setDouble("willBuffer", willBuffer); - tag.setDouble("crystalBuffer", crystalBuffer); - - for (int i = 0; i < Math.min(MAX_UNIQUENESS, keyList.size()); i++) { - String key = "uniq" + i; - tag.setInteger(key, keyList.get(i)); - } - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - BlockPos pos = masterRitualStone.getBlockPos(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - int maxEffects = 100; - int totalEffects = 0; - - List crystalList = new ArrayList<>(); - - AreaDescriptor crystalRange = getBlockRange(CRYSTAL_RANGE); - - crystalRange.resetIterator(); - while (crystalRange.hasNext()) { - BlockPos nextPos = crystalRange.next().add(pos); - TileEntity tile = world.getTileEntity(nextPos); - if (tile instanceof TileDemonCrystal) { - crystalList.add((TileDemonCrystal) tile); - } - } - - AreaDescriptor damageRange = getBlockRange(DAMAGE_RANGE); - AxisAlignedBB range = damageRange.getAABB(pos); - - List entities = world.getEntitiesWithinAABB(EntityLivingBase.class, range); - - for (EntityLivingBase entity : entities) { - EntityEntry entityEntry = EntityRegistry.getEntry(entity.getClass()); - - if (entityEntry == null || BloodMagicAPI.INSTANCE.getBlacklist().getSacrifice().contains(entityEntry.getRegistryName())) - continue; - - if (entity.isEntityAlive() && !(entity instanceof EntityPlayer)) { - if (entity.attackEntityFrom(DamageSource.OUT_OF_WORLD, 1)) { - if (!entity.isEntityAlive()) { - int uniqueness = calculateUniqueness(entity); - double modifier = 1; - if (entity instanceof EntityAnimal && !((EntityAnimal) entity).collided) { - modifier = 4; - } - - willBuffer += modifier * getWillForUniqueness(uniqueness) / HEALTH_THRESHOLD * entity.getMaxHealth(); - crystalBuffer += modifier * entity.getMaxHealth() / HEALTH_THRESHOLD; - - totalEffects++; - if (totalEffects >= maxEffects) { - break; - } - } - } - } - } - - if (crystalList.size() > 0 && crystalBuffer > 0) { - double growth = Math.min(crystalBuffer, 1); - double willSyphonAmount = growth * willBuffer / crystalBuffer; - TileDemonCrystal chosenCrystal = crystalList.get(world.rand.nextInt(crystalList.size())); - double percentageGrowth = chosenCrystal.growCrystalWithWillAmount(growth * willBuffer / crystalBuffer, growth); - if (percentageGrowth > 0) { - crystalBuffer -= percentageGrowth; - willBuffer -= percentageGrowth * willSyphonAmount; - } - } - - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost() * totalEffects)); - } - - /** - * @param mob - * @return The amount of uniqueness to the last 10 mobs killed - */ - public int calculateUniqueness(EntityLivingBase mob) { - int key = mob.getClass().hashCode(); - keyList.add(key); - if (keyList.size() > MAX_UNIQUENESS) { - keyList.remove(0); - } - - List uniquenessList = new ArrayList<>(); - for (int value : keyList) { - if (!uniquenessList.contains(value)) { - uniquenessList.add(value); - } - } - - return Math.min(uniquenessList.size(), MAX_UNIQUENESS); - } - - public double getWillForUniqueness(int uniqueness) { - return Math.max(50 - 15 * Math.sqrt(uniqueness), 0); - } - - @Override - public int getRefreshTime() { - return 25; - } - - @Override - public int getRefreshCost() { - return 2; - } - - @Override - public void gatherComponents(Consumer components) { - addCornerRunes(components, 1, 0, EnumRuneType.AIR); - addParallelRunes(components, 1, -1, EnumRuneType.DUSK); - addParallelRunes(components, 1, 1, EnumRuneType.FIRE); - addParallelRunes(components, 2, 1, EnumRuneType.FIRE); - addParallelRunes(components, 3, 1, EnumRuneType.FIRE); - addOffsetRunes(components, 3, 1, 1, EnumRuneType.FIRE); - addCornerRunes(components, 3, 1, EnumRuneType.EARTH); - addCornerRunes(components, 3, 0, EnumRuneType.EARTH); - addOffsetRunes(components, 3, 2, 0, EnumRuneType.EARTH); - } - - @Override - public Ritual getNewCopy() { - return new RitualForsakenSoul(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualFullStomach.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualFullStomach.java deleted file mode 100644 index b803b810..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualFullStomach.java +++ /dev/null @@ -1,109 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemFood; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.FoodStats; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.items.CapabilityItemHandler; -import net.minecraftforge.items.IItemHandler; - -import java.util.List; -import java.util.function.Consumer; - -@RitualRegister("full_stomach") -public class RitualFullStomach extends Ritual { - public static final String FILL_RANGE = "fillRange"; - public static final String CHEST_RANGE = "chest"; - - public RitualFullStomach() { - super("ritualFullStomach", 0, 100000, "ritual." + BloodMagic.MODID + ".fullStomachRitual"); - addBlockRange(FILL_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-25, -25, -25), 51)); - addBlockRange(CHEST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1)); - - setMaximumVolumeAndDistanceOfRange(FILL_RANGE, 0, 25, 25); - setMaximumVolumeAndDistanceOfRange(CHEST_RANGE, 1, 3, 3); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - BlockPos pos = masterRitualStone.getBlockPos(); - - int maxEffects = currentEssence / getRefreshCost(); - int totalEffects = 0; - - AreaDescriptor chestRange = getBlockRange(CHEST_RANGE); - TileEntity tile = world.getTileEntity(chestRange.getContainedPositions(pos).get(0)); - if (tile == null || !tile.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null)) - return; - - IItemHandler inventory = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null); - int lastSlot = 0; - AreaDescriptor fillingRange = getBlockRange(FILL_RANGE); - List playerList = world.getEntitiesWithinAABB(EntityPlayer.class, fillingRange.getAABB(pos)); - - for (EntityPlayer player : playerList) { - FoodStats foodStats = player.getFoodStats(); - float satLevel = foodStats.getSaturationLevel(); - - for (int i = lastSlot; i < inventory.getSlots(); i++) { - ItemStack stack = inventory.extractItem(i, 1, true); - if (!stack.isEmpty() && stack.getItem() instanceof ItemFood) { - ItemFood foodItem = (ItemFood) stack.getItem(); - - int healAmount = foodItem.getHealAmount(stack); - float saturationAmount = foodItem.getSaturationModifier(stack) * healAmount * 2.0f; - - // Checks to make sure we're being efficient with the food and not wasting high value foods - // If the food provides more than the max saturation, we just accept it no matter what if the player is low - // Pam please stop being weird. Fix your mod. - if (saturationAmount + satLevel <= 20 || satLevel < 5) { - foodStats.addStats(foodItem, stack); - inventory.extractItem(i, 1, false); - totalEffects++; - lastSlot = i; - break; - } - } - } - - if (totalEffects >= maxEffects) { - masterRitualStone.getOwnerNetwork().causeNausea(); - break; - } - } - - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost() * totalEffects)); - } - - @Override - public int getRefreshTime() { - return 20; - } - - @Override - public int getRefreshCost() { - return 100; - } - - @Override - public void gatherComponents(Consumer components) { - addParallelRunes(components, 3, 0, EnumRuneType.FIRE); - addCornerRunes(components, 1, 0, EnumRuneType.AIR); - addOffsetRunes(components, 1, 2, 0, EnumRuneType.AIR); - addCornerRunes(components, 4, 0, EnumRuneType.WATER); - addOffsetRunes(components, 4, 3, 0, EnumRuneType.EARTH); - } - - @Override - public Ritual getNewCopy() { - return new RitualFullStomach(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualGreenGrove.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualGreenGrove.java deleted file mode 100644 index d8cdf397..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualGreenGrove.java +++ /dev/null @@ -1,277 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.soul.DemonWillHolder; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.block.*; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.World; - -import java.util.List; -import java.util.Random; -import java.util.function.Consumer; - -@RitualRegister("green_grove") -public class RitualGreenGrove extends Ritual { - public static final String GROW_RANGE = "growing"; - public static final String LEECH_RANGE = "leech"; - public static final String HYDRATE_RANGE = "hydrate"; - - public static double corrosiveWillDrain = 0.2; - public static double rawWillDrain = 0.05; - public static double vengefulWillDrain = 0.05; - public static double steadfastWillDrain = 0.05; - public static int defaultRefreshTime = 20; - public static double defaultGrowthChance = 0.3; - public static IBlockState farmlandState = Blocks.FARMLAND.getDefaultState().withProperty(BlockFarmland.MOISTURE, 7); - public int refreshTime = 20; - - public RitualGreenGrove() { - super("ritualGreenGrove", 0, 5000, "ritual." + BloodMagic.MODID + ".greenGroveRitual"); - addBlockRange(GROW_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-1, 2, -1), 3, 1, 3)); - addBlockRange(LEECH_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 0, 0), 1)); - addBlockRange(HYDRATE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 0, 0), 1)); - setMaximumVolumeAndDistanceOfRange(GROW_RANGE, 81, 4, 4); - setMaximumVolumeAndDistanceOfRange(LEECH_RANGE, 0, 15, 15); - setMaximumVolumeAndDistanceOfRange(HYDRATE_RANGE, 0, 15, 15); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - BlockPos pos = masterRitualStone.getBlockPos(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - int maxGrowths = currentEssence / getRefreshCost(); - int totalGrowths = 0; - - List willConfig = masterRitualStone.getActiveWillConfig(); - - DemonWillHolder holder = WorldDemonWillHandler.getWillHolder(world, pos); - double corrosiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.CORROSIVE, willConfig); - double rawWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DEFAULT, willConfig); - double steadfastWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.STEADFAST, willConfig); - double vengefulWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.VENGEFUL, willConfig); - - refreshTime = getRefreshTimeForRawWill(rawWill); - double growthChance = getPlantGrowthChanceForWill(vengefulWill); - - boolean consumeRawWill = rawWill >= rawWillDrain && refreshTime != defaultRefreshTime; - boolean consumeVengefulWill = vengefulWill >= vengefulWillDrain && growthChance != defaultGrowthChance; - - double rawDrain = 0; - double vengefulDrain = 0; - - AreaDescriptor growingRange = getBlockRange(GROW_RANGE); - - int maxGrowthVolume = getMaxVolumeForRange(GROW_RANGE, willConfig, holder); - if (!growingRange.isWithinRange(getMaxVerticalRadiusForRange(GROW_RANGE, willConfig, holder), getMaxHorizontalRadiusForRange(GROW_RANGE, willConfig, holder)) || (maxGrowthVolume != 0 && growingRange.getVolume() > maxGrowthVolume)) { - return; - } - - for (BlockPos newPos : growingRange.getContainedPositions(pos)) { - IBlockState state = world.getBlockState(newPos); - - if (!BloodMagicAPI.INSTANCE.getBlacklist().getGreenGrove().contains(state)) { - boolean flag = state.getBlock() instanceof IGrowable || state.getBlock() instanceof BlockCactus || state.getBlock() instanceof BlockReed; - if (flag) { - if (world.rand.nextDouble() < growthChance) { - state.getBlock().updateTick(world, newPos, state, new Random()); - IBlockState newState = world.getBlockState(newPos); - if (!newState.equals(state)) { - world.playEvent(2005, newPos, 0); - totalGrowths++; - if (consumeRawWill) { - rawWill -= rawWillDrain; - rawDrain += rawWillDrain; - } - - if (consumeVengefulWill) { - vengefulWill -= vengefulWillDrain; - vengefulDrain += vengefulWillDrain; - } - } - } - } - } - - if (totalGrowths >= maxGrowths || (consumeRawWill && rawWill < rawWillDrain) || (consumeVengefulWill && vengefulWill < vengefulWillDrain)) { - break; - } - } - - if (rawDrain > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.DEFAULT, rawDrain, true); - } - - if (vengefulDrain > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.VENGEFUL, vengefulDrain, true); - } - - AreaDescriptor hydrateRange = getBlockRange(HYDRATE_RANGE); - - double steadfastDrain = 0; - if (steadfastWill > steadfastWillDrain) { - AxisAlignedBB aabb = hydrateRange.getAABB(pos); - steadfastDrain += steadfastWillDrain * Utils.plantSeedsInArea(world, aabb, 2, 1); - steadfastWill -= steadfastDrain; - - for (BlockPos newPos : hydrateRange.getContainedPositions(pos)) { - if (steadfastWill < steadfastWillDrain) { - break; - } - - IBlockState state = world.getBlockState(newPos); - Block block = state.getBlock(); - - boolean hydratedBlock = false; - if (block == Blocks.DIRT || block == Blocks.GRASS) { - world.setBlockState(newPos, farmlandState); - hydratedBlock = true; - } else if (block == Blocks.FARMLAND) { - int meta = block.getMetaFromState(state); - if (meta < 7) { - world.setBlockState(newPos, farmlandState); - hydratedBlock = true; - } - } - - if (hydratedBlock) { - steadfastWill -= steadfastWillDrain; - steadfastDrain += steadfastWillDrain; - } - } - } - - if (steadfastDrain > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.STEADFAST, steadfastDrain, true); - } - - double corrosiveDrain = 0; - if (corrosiveWill > corrosiveWillDrain) { - AreaDescriptor leechRange = getBlockRange(LEECH_RANGE); - AxisAlignedBB mobArea = leechRange.getAABB(pos); - List entityList = world.getEntitiesWithinAABB(EntityLivingBase.class, mobArea); - for (EntityLivingBase entityLiving : entityList) { - if (corrosiveWill < corrosiveWillDrain) { - break; - } - - if (entityLiving instanceof EntityPlayer) { - continue; - } - - if (entityLiving.isPotionActive(RegistrarBloodMagic.PLANT_LEECH) || !entityLiving.isPotionApplicable(new PotionEffect(RegistrarBloodMagic.PLANT_LEECH))) { - continue; - } - - entityLiving.addPotionEffect(new PotionEffect(RegistrarBloodMagic.PLANT_LEECH, 200, 0)); - - corrosiveWill -= corrosiveWillDrain; - corrosiveDrain += corrosiveWillDrain; - } - - if (corrosiveDrain > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.CORROSIVE, corrosiveDrain, true); - } - } - - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(totalGrowths * getRefreshCost())); - } - - public double getPlantGrowthChanceForWill(double will) { - if (will > 0) { - return 0.3 + will / 200; - } - - return defaultGrowthChance; - } - - public int getRefreshTimeForRawWill(double rawWill) { - if (rawWill > 0) { - return 10; - } - - return defaultRefreshTime; - } - - @Override - public int getRefreshTime() { - return refreshTime; - } - - @Override - public int getMaxVolumeForRange(String range, List activeTypes, DemonWillHolder holder) { - if (GROW_RANGE.equals(range) && activeTypes.contains(EnumDemonWillType.DESTRUCTIVE)) { - double destructiveWill = holder.getWill(EnumDemonWillType.DESTRUCTIVE); - if (destructiveWill > 0) { - return 81 + (int) Math.pow(destructiveWill / 4, 1.5); - } - } - - return volumeRangeMap.get(range); - } - - @Override - public int getMaxVerticalRadiusForRange(String range, List activeTypes, DemonWillHolder holder) { - if (GROW_RANGE.equals(range) && activeTypes.contains(EnumDemonWillType.DESTRUCTIVE)) { - double destructiveWill = holder.getWill(EnumDemonWillType.DESTRUCTIVE); - if (destructiveWill > 0) { - return (int) (4 + destructiveWill / 10d); - } - } - - return verticalRangeMap.get(range); - } - - @Override - public int getMaxHorizontalRadiusForRange(String range, List activeTypes, DemonWillHolder holder) { - if (GROW_RANGE.equals(range) && activeTypes.contains(EnumDemonWillType.DESTRUCTIVE)) { - double destructiveWill = holder.getWill(EnumDemonWillType.DESTRUCTIVE); - if (destructiveWill > 0) { - return (int) (4 + destructiveWill / 10d); - } - } - - return horizontalRangeMap.get(range); - } - - @Override - public int getRefreshCost() { - return 20; //TODO: Need to find a way to balance this - } - - @Override - public void gatherComponents(Consumer components) { - addCornerRunes(components, 1, 0, EnumRuneType.EARTH); - addParallelRunes(components, 1, 0, EnumRuneType.WATER); - } - - @Override - public ITextComponent[] provideInformationOfRitualToPlayer(EntityPlayer player) { - return new ITextComponent[]{new TextComponentTranslation(this.getUnlocalizedName() + ".info"), new TextComponentTranslation(this.getUnlocalizedName() + ".default.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".corrosive.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".steadfast.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".destructive.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".vengeful.info")}; - } - - @Override - public Ritual getNewCopy() { - return new RitualGreenGrove(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualHarvest.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualHarvest.java deleted file mode 100644 index fed3bb5b..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualHarvest.java +++ /dev/null @@ -1,142 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.ritual.harvest.IHarvestHandler; -import WayofTime.bloodmagic.ritual.harvest.HarvestRegistry; -import com.google.common.collect.Lists; -import net.minecraft.block.state.IBlockState; -import net.minecraft.inventory.InventoryHelper; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.items.CapabilityItemHandler; -import net.minecraftforge.items.IItemHandler; -import net.minecraftforge.items.ItemHandlerHelper; - -import java.util.List; -import java.util.function.Consumer; - -/** - * This ritual uses registered {@link IHarvestHandler}'s to harvest blocks. - *

- * To register a new Handler for this ritual use - * {@link HarvestRegistry#registerHandler(IHarvestHandler)} - *

- * This ritual includes a way to change the range based on what block is above - * the MasterRitualStone. You can use - * {@link HarvestRegistry#registerRangeAmplifier(net.minecraft.block.state.IBlockState, int)} to register a - * new amplifier. - */ -@RitualRegister("harvest") -public class RitualHarvest extends Ritual { - public static final String HARVEST_RANGE = "harvestRange"; - - public RitualHarvest() { - super("ritualHarvest", 0, 20000, "ritual." + BloodMagic.MODID + ".harvestRitual"); - addBlockRange(HARVEST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-4, 1, -4), 9, 5, 9)); - setMaximumVolumeAndDistanceOfRange(HARVEST_RANGE, 0, 15, 15); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - BlockPos pos = masterRitualStone.getBlockPos(); - - if (masterRitualStone.getOwnerNetwork().getCurrentEssence() < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - int harvested = 0; - - AreaDescriptor harvestArea = getBlockRange(HARVEST_RANGE); - - harvestArea.resetIterator(); - while (harvestArea.hasNext()) { - BlockPos nextPos = harvestArea.next().add(pos); - if (harvestBlock(world, nextPos, masterRitualStone.getBlockPos())) { - harvested++; - } - } - - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost() * harvested)); - } - - @Override - public int getRefreshCost() { - return 20; - } - - @Override - public int getRefreshTime() { - return 5; - } - - @Override - public void gatherComponents(Consumer components) { - components.accept(new RitualComponent(new BlockPos(1, 0, 1), EnumRuneType.DUSK)); - components.accept(new RitualComponent(new BlockPos(1, 0, -1), EnumRuneType.DUSK)); - components.accept(new RitualComponent(new BlockPos(-1, 0, -1), EnumRuneType.DUSK)); - components.accept(new RitualComponent(new BlockPos(-1, 0, 1), EnumRuneType.DUSK)); - components.accept(new RitualComponent(new BlockPos(2, 0, 0), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(-2, 0, 0), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(0, 0, 2), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(0, 0, -2), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(3, 0, 1), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(3, 0, -1), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(-3, 0, 1), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(-3, 0, -1), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(1, 0, 3), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(-1, 0, 3), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(1, 0, -3), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(-1, 0, -3), EnumRuneType.EARTH)); - components.accept(new RitualComponent(new BlockPos(2, 0, 3), EnumRuneType.WATER)); - components.accept(new RitualComponent(new BlockPos(3, 0, 2), EnumRuneType.WATER)); - components.accept(new RitualComponent(new BlockPos(2, 0, -3), EnumRuneType.WATER)); - components.accept(new RitualComponent(new BlockPos(-3, 0, 2), EnumRuneType.WATER)); - components.accept(new RitualComponent(new BlockPos(-2, 0, 3), EnumRuneType.WATER)); - components.accept(new RitualComponent(new BlockPos(3, 0, -2), EnumRuneType.WATER)); - components.accept(new RitualComponent(new BlockPos(-2, 0, -3), EnumRuneType.WATER)); - components.accept(new RitualComponent(new BlockPos(-3, 0, -2), EnumRuneType.WATER)); - } - - @Override - public Ritual getNewCopy() { - return new RitualHarvest(); - } - - public static boolean harvestBlock(World world, BlockPos cropPos, BlockPos controllerPos) { - IBlockState harvestState = world.getBlockState(cropPos); - TileEntity potentialInventory = world.getTileEntity(controllerPos.up()); - IItemHandler itemHandler = null; - if (potentialInventory != null && potentialInventory.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN)) - itemHandler = potentialInventory.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN); - - for (IHarvestHandler handler : HarvestRegistry.getHarvestHandlers()) { - if (handler.test(world, cropPos, harvestState)) { - List drops = Lists.newArrayList(); - if (handler.harvest(world, cropPos, harvestState, drops)) { - for (ItemStack stack : drops) { - if (stack.isEmpty()) - continue; - - // TODO I wrote this, but didn't actually think about whether it should be a thing. Remove the true if we want to keep it - if (itemHandler == null || true) - InventoryHelper.spawnItemStack(world, cropPos.getX(), cropPos.getY(), cropPos.getZ(), stack); - else { - ItemStack remainder = ItemHandlerHelper.insertItemStacked(itemHandler, stack, false); - if (!remainder.isEmpty()) - InventoryHelper.spawnItemStack(world, cropPos.getX(), cropPos.getY(), cropPos.getZ(), remainder); - } - } - return true; - } - } - } - - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualInterdiction.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualInterdiction.java deleted file mode 100644 index 861b2f32..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualInterdiction.java +++ /dev/null @@ -1,73 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.function.Consumer; - -@RitualRegister("interdiction") -public class RitualInterdiction extends Ritual { - public static final String INTERDICTION_RANGE = "interdictionRange"; - - public RitualInterdiction() { - super("ritualInterdiction", 0, 1000, "ritual." + BloodMagic.MODID + ".interdictionRitual"); - addBlockRange(INTERDICTION_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-2, 0, -2), 5)); - setMaximumVolumeAndDistanceOfRange(INTERDICTION_RANGE, 0, 10, 10); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - AreaDescriptor interdictionRange = getBlockRange(INTERDICTION_RANGE); - - for (EntityLivingBase entity : world.getEntitiesWithinAABB(EntityLivingBase.class, interdictionRange.getAABB(masterRitualStone.getBlockPos()))) { - if (entity instanceof EntityPlayer && (((EntityPlayer) entity).capabilities.isCreativeMode || ((EntityPlayer) entity).getGameProfile().getId().equals(masterRitualStone.getOwner()))) - continue; - - double xDif = entity.posX - (masterRitualStone.getBlockPos().getX() + 0.5); - double yDif = entity.posY - masterRitualStone.getBlockPos().getY() + 1; - double zDif = entity.posZ - (masterRitualStone.getBlockPos().getZ() + 0.5); - - entity.motionX = 0.1 * xDif; - entity.motionY = 0.1 * yDif; - entity.motionZ = 0.1 * zDif; - entity.fallDistance = 0; - - if (entity instanceof EntityPlayer) { - entity.velocityChanged = true; - } - } - } - - @Override - public int getRefreshTime() { - return 1; - } - - @Override - public int getRefreshCost() { - return 1; - } - - @Override - public void gatherComponents(Consumer components) { - addCornerRunes(components, 1, 0, EnumRuneType.AIR); - addParallelRunes(components, 1, 0, EnumRuneType.AIR); - } - - @Override - public Ritual getNewCopy() { - return new RitualInterdiction(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualJumping.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualJumping.java deleted file mode 100644 index 975f84d7..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualJumping.java +++ /dev/null @@ -1,82 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.List; -import java.util.function.Consumer; - -@RitualRegister("jumping") -public class RitualJumping extends Ritual { - public static final String JUMP_RANGE = "jumpRange"; - - public RitualJumping() { - super("ritualJump", 0, 5000, "ritual." + BloodMagic.MODID + ".jumpRitual"); - addBlockRange(JUMP_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-1, 1, -1), 3, 1, 3)); - setMaximumVolumeAndDistanceOfRange(JUMP_RANGE, 0, 5, 5); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - int maxEffects = currentEssence / getRefreshCost(); - int totalEffects = 0; - - AreaDescriptor jumpRange = getBlockRange(JUMP_RANGE); - List entities = world.getEntitiesWithinAABB(EntityLivingBase.class, jumpRange.getAABB(masterRitualStone.getBlockPos())); - for (EntityLivingBase entity : entities) { - if (totalEffects >= maxEffects) { - break; - } - - double motionY = 1.5; - - entity.fallDistance = 0; - if (entity.isSneaking()) { - continue; - } - - entity.motionY = motionY; - totalEffects++; - - if (entity instanceof EntityPlayer) { - Utils.setPlayerSpeedFromServer((EntityPlayer) entity, entity.motionX, entity.motionY, entity.motionZ); - } - } - - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost() * totalEffects)); - } - - @Override - public int getRefreshTime() { - return 1; - } - - @Override - public int getRefreshCost() { - return 5; - } - - @Override - public void gatherComponents(Consumer components) { - for (int i = -1; i <= 1; i++) - addCornerRunes(components, 1, i, EnumRuneType.AIR); - } - - @Override - public Ritual getNewCopy() { - return new RitualJumping(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualLava.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualLava.java deleted file mode 100644 index e7e064a8..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualLava.java +++ /dev/null @@ -1,297 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.util.DamageSourceBloodMagic; -import WayofTime.bloodmagic.soul.DemonWillHolder; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.init.MobEffects; -import net.minecraft.potion.PotionEffect; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.World; -import net.minecraftforge.fluids.FluidRegistry; -import net.minecraftforge.fluids.FluidStack; -import net.minecraftforge.fluids.capability.CapabilityFluidHandler; -import net.minecraftforge.fluids.capability.IFluidHandler; - -import java.util.List; -import java.util.function.Consumer; - -@RitualRegister("lava") -public class RitualLava extends Ritual { - public static final String LAVA_RANGE = "lavaRange"; - public static final String FIRE_FUSE_RANGE = "fireFuse"; - public static final String FIRE_RESIST_RANGE = "fireResist"; - public static final String FIRE_DAMAGE_RANGE = "fireDamage"; - public static final String LAVA_TANK_RANGE = "lavaTank"; - - public static final double vengefulWillDrain = 1; - public static final double steadfastWillDrain = 0.5; - public static final double corrosiveWillDrain = 0.2; - public static final int corrosiveRefreshTime = 20; - public int timer = 0; - - public RitualLava() { - super("ritualLava", 0, 10000, "ritual." + BloodMagic.MODID + ".lavaRitual"); - addBlockRange(LAVA_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1)); - addBlockRange(FIRE_FUSE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-2, -2, -2), 5)); - addBlockRange(FIRE_RESIST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 0, 0), 1)); - addBlockRange(FIRE_DAMAGE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 0, 0), 1)); - addBlockRange(LAVA_TANK_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1)); - - setMaximumVolumeAndDistanceOfRange(LAVA_RANGE, 9, 3, 3); - setMaximumVolumeAndDistanceOfRange(FIRE_FUSE_RANGE, 0, 10, 10); - setMaximumVolumeAndDistanceOfRange(FIRE_RESIST_RANGE, 0, 10, 10); - setMaximumVolumeAndDistanceOfRange(FIRE_DAMAGE_RANGE, 0, 10, 10); - setMaximumVolumeAndDistanceOfRange(LAVA_TANK_RANGE, 1, 10, 10); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - timer++; - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - int lpDrain = 0; - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - BlockPos pos = masterRitualStone.getBlockPos(); - List willConfig = masterRitualStone.getActiveWillConfig(); - - double rawWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DEFAULT, willConfig); - double rawDrained = 0; - - DemonWillHolder holder = WorldDemonWillHandler.getWillHolder(world, pos); - AreaDescriptor lavaRange = getBlockRange(LAVA_RANGE); - - int maxLavaVolume = getMaxVolumeForRange(LAVA_RANGE, willConfig, holder); - if (!lavaRange.isWithinRange(getMaxVerticalRadiusForRange(LAVA_RANGE, willConfig, holder), getMaxHorizontalRadiusForRange(LAVA_RANGE, willConfig, holder)) || (maxLavaVolume != 0 && lavaRange.getVolume() > maxLavaVolume)) { - return; - } - - for (BlockPos newPos : lavaRange.getContainedPositions(pos)) { - IBlockState state = world.getBlockState(newPos); - if (world.isAirBlock(newPos) || Utils.isFlowingLiquid(world, newPos, state)) { - int lpCost = getLPCostForRawWill(rawWill); - if (currentEssence < lpCost) { - break; - } - world.setBlockState(newPos, Blocks.FLOWING_LAVA.getDefaultState()); - currentEssence -= lpCost; - lpDrain += lpCost; - if (rawWill > 0) { - double drain = getWillCostForRawWill(rawWill); - rawWill -= drain; - rawDrained += drain; - } - } - } - - if (rawWill > 0) { - AreaDescriptor chestRange = getBlockRange(LAVA_TANK_RANGE); - TileEntity tile = world.getTileEntity(chestRange.getContainedPositions(pos).get(0)); - double drain = getWillCostForRawWill(rawWill); - int lpCost = getLPCostForRawWill(rawWill); - - if (rawWill >= drain && currentEssence >= lpCost) { - if (tile != null) { - if (tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, null)) { - IFluidHandler handler = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, null); - double filled = handler.fill(new FluidStack(FluidRegistry.LAVA, 1000), true); - - double ratio = filled / 1000; - - rawWill -= drain * ratio; - rawDrained += drain * ratio; - - currentEssence -= Math.ceil(lpCost * ratio); - lpDrain += Math.ceil(lpCost * ratio); - } - } - } - } - - double vengefulWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.VENGEFUL, willConfig); - double steadfastWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.STEADFAST, willConfig); - double corrosiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.CORROSIVE, willConfig); - - if (vengefulWill >= vengefulWillDrain) { - double vengefulDrained = 0; - AreaDescriptor fuseRange = getBlockRange(FIRE_FUSE_RANGE); - - AxisAlignedBB fuseArea = fuseRange.getAABB(pos); - List entities = world.getEntitiesWithinAABB(EntityLivingBase.class, fuseArea); - - for (EntityLivingBase entity : entities) { - if (vengefulWill < vengefulWillDrain) { - break; - } - - if (entity instanceof EntityPlayer) { - continue; - } - - if (!entity.isPotionActive(RegistrarBloodMagic.FIRE_FUSE)) { - entity.addPotionEffect(new PotionEffect(RegistrarBloodMagic.FIRE_FUSE, 100, 0)); - - vengefulDrained += vengefulWillDrain; - vengefulWill -= vengefulWillDrain; - } - } - - if (vengefulDrained > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.VENGEFUL, vengefulDrained, true); - } - } - - if (steadfastWill >= steadfastWillDrain) { - double steadfastDrained = 0; - AreaDescriptor resistRange = getBlockRange(FIRE_RESIST_RANGE); - - int duration = getFireResistForWill(steadfastWill); - - AxisAlignedBB resistArea = resistRange.getAABB(pos); - List entities = world.getEntitiesWithinAABB(EntityPlayer.class, resistArea); - - for (EntityPlayer entity : entities) { - if (steadfastWill < steadfastWillDrain) { - break; - } - if (!entity.isPotionActive(MobEffects.FIRE_RESISTANCE) || (entity.getActivePotionEffect(MobEffects.FIRE_RESISTANCE).getDuration() < 2)) { - entity.addPotionEffect(new PotionEffect(MobEffects.FIRE_RESISTANCE, 100, 0)); - - steadfastDrained += steadfastWillDrain; - steadfastWill -= steadfastWillDrain; - } - } - - if (steadfastDrained > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.STEADFAST, steadfastDrained, true); - } - } - - if (timer % corrosiveRefreshTime == 0 && corrosiveWill >= corrosiveWillDrain) { - double corrosiveDrained = 0; - AreaDescriptor resistRange = getBlockRange(FIRE_DAMAGE_RANGE); - - float damage = getCorrosiveDamageForWill(corrosiveWill); - - AxisAlignedBB damageArea = resistRange.getAABB(pos); - List entities = world.getEntitiesWithinAABB(EntityLivingBase.class, damageArea); - - for (EntityLivingBase entity : entities) { - if (corrosiveWill < corrosiveWillDrain) { - break; - } - - if (!entity.isDead && entity.hurtTime <= 0 && Utils.isImmuneToFireDamage(entity)) { - if (entity.attackEntityFrom(DamageSourceBloodMagic.INSTANCE, damage)) { - corrosiveDrained += corrosiveWillDrain; - corrosiveWill -= corrosiveWillDrain; - } - } - } - - if (corrosiveDrained > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.CORROSIVE, corrosiveDrained, true); - } - } - - if (rawDrained > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.DEFAULT, rawDrained, true); - } - - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(lpDrain)); - } - - @Override - public int getRefreshTime() { - return 1; - } - - @Override - public int getRefreshCost() { - return 500; - } - - @Override - public ITextComponent[] provideInformationOfRitualToPlayer(EntityPlayer player) { - return new ITextComponent[]{new TextComponentTranslation(this.getUnlocalizedName() + ".info"), new TextComponentTranslation(this.getUnlocalizedName() + ".default.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".corrosive.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".steadfast.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".destructive.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".vengeful.info")}; - } - - @Override - public void gatherComponents(Consumer components) { - addParallelRunes(components, 1, 0, EnumRuneType.FIRE); - } - - @Override - public Ritual getNewCopy() { - return new RitualLava(); - } - - @Override - public int getMaxVolumeForRange(String range, List activeTypes, DemonWillHolder holder) { - if (LAVA_RANGE.equals(range) && activeTypes.contains(EnumDemonWillType.DESTRUCTIVE)) { - double destructiveWill = holder.getWill(EnumDemonWillType.DESTRUCTIVE); - if (destructiveWill > 0) { - return 9 + (int) Math.pow(destructiveWill / 10, 1.5); - } - } - - return volumeRangeMap.get(range); - } - - @Override - public int getMaxVerticalRadiusForRange(String range, List activeTypes, DemonWillHolder holder) { - if (LAVA_RANGE.equals(range) && activeTypes.contains(EnumDemonWillType.DESTRUCTIVE)) { - double destructiveWill = holder.getWill(EnumDemonWillType.DESTRUCTIVE); - if (destructiveWill > 0) { - return (int) (3 + destructiveWill / 10d); - } - } - - return verticalRangeMap.get(range); - } - - @Override - public int getMaxHorizontalRadiusForRange(String range, List activeTypes, DemonWillHolder holder) { - if (LAVA_RANGE.equals(range) && activeTypes.contains(EnumDemonWillType.DESTRUCTIVE)) { - double destructiveWill = holder.getWill(EnumDemonWillType.DESTRUCTIVE); - if (destructiveWill > 0) { - return (int) (3 + destructiveWill / 10d); - } - } - - return horizontalRangeMap.get(range); - } - - public int getFireResistForWill(double steadfastWill) { - return (int) (200 + steadfastWill * 3); - } - - public float getCorrosiveDamageForWill(double corrosiveWill) { - return (float) (1 + corrosiveWill * 0.05); - } - - public int getLPCostForRawWill(double raw) { - return Math.max((int) (500 - raw), 0); - } - - public double getWillCostForRawWill(double raw) { - return Math.min(1, raw / 500); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualLivingArmourDowngrade.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualLivingArmourDowngrade.java deleted file mode 100644 index 35aa10ba..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualLivingArmourDowngrade.java +++ /dev/null @@ -1,208 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.recipe.LivingArmourDowngradeRecipe; -import WayofTime.bloodmagic.core.registry.LivingArmourDowngradeRecipeRegistry; -import WayofTime.bloodmagic.item.armour.ItemLivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.util.ChatUtil; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.effect.EntityLightningBolt; -import net.minecraft.entity.item.EntityItemFrame; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.world.World; -import net.minecraftforge.items.IItemHandler; - -import java.util.ArrayList; -import java.util.List; -import java.util.function.Consumer; - -@RitualRegister("armour_downgrade") -public class RitualLivingArmourDowngrade extends Ritual { - public static final String DOWNGRADE_RANGE = "containmentRange"; - private int internalTimer = 0; - - public RitualLivingArmourDowngrade() { - super("ritualDowngrade", 0, 10000, "ritual." + BloodMagic.MODID + ".downgradeRitual"); - addBlockRange(DOWNGRADE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-3, 0, -3), 7)); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - BlockPos masterPos = masterRitualStone.getBlockPos(); - - AreaDescriptor downgradeRange = getBlockRange(DOWNGRADE_RANGE); - - boolean isActivatorPresent = false; - for (EntityPlayer player : world.getEntitiesWithinAABB(EntityPlayer.class, downgradeRange.getAABB(masterRitualStone.getBlockPos()))) { - if (player.getGameProfile().getId().equals(masterRitualStone.getOwner())) { - ItemStack keyStack = getStackFromItemFrame(world, masterPos, masterRitualStone.getDirection()); - if (keyStack.isEmpty()) { - return; - } - - List textList = LivingArmourDowngradeRecipeRegistry.getDialogForProcessTick(keyStack, internalTimer); - if (textList != null) { - ChatUtil.sendChat(player, textList.toArray(new ITextComponent[textList.size()])); - } - - internalTimer++; - - if (player.isSneaking()) { - double distance2 = masterPos.offset(EnumFacing.UP).distanceSqToCenter(player.posX, player.posY, player.posZ); - if (distance2 > 1) { - return; - } - - BlockPos chestPos = masterPos.offset(masterRitualStone.getDirection(), 2).offset(EnumFacing.UP); - TileEntity tile = world.getTileEntity(chestPos); - if (tile == null) { - return; - } - IItemHandler inv = Utils.getInventory(tile, null); - if (inv != null) { - List recipeList = new ArrayList<>(); - for (int i = 0; i < inv.getSlots(); i++) { - ItemStack invStack = inv.getStackInSlot(i); - if (!invStack.isEmpty()) { - recipeList.add(invStack); - } - } - - LivingArmourDowngradeRecipe recipe = LivingArmourDowngradeRecipeRegistry.getMatchingRecipe(keyStack, recipeList, world, masterPos); - if (recipe != null) { - LivingArmourUpgrade upgrade = recipe.getRecipeOutput(); - if (LivingArmour.hasFullSet(player)) { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) { - if (armour.canApplyUpgrade(player, upgrade)) { - if (armour.upgradeArmour(player, upgrade)) { - ItemLivingArmour.setLivingArmour(chestStack, armour); - - recipe.consumeInventory(inv); - - EntityLightningBolt lightning = new EntityLightningBolt(world, chestPos.getX(), chestPos.getY(), chestPos.getZ(), true); - world.spawnEntity(lightning); - - masterRitualStone.setActive(false); - } - } else { - //TODO: You are not able to receive my blessing... - //TODO: Need to add a timer that will stop it from working. - } - } - } - } - } - } - - return; - } - } - - if (!isActivatorPresent) { - internalTimer = 0; - } - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - super.readFromNBT(tag); - - this.internalTimer = tag.getInteger("internalTimer"); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - super.writeToNBT(tag); - - tag.setInteger("internalTimer", internalTimer); - } - - public ItemStack getStackFromItemFrame(World world, BlockPos masterPos, EnumFacing direction) { - BlockPos offsetPos = new BlockPos(0, 3, 0); - offsetPos = offsetPos.offset(direction, 2); - - AxisAlignedBB bb = new AxisAlignedBB(masterPos.add(offsetPos)); - List frames = world.getEntitiesWithinAABB(EntityItemFrame.class, bb); - for (EntityItemFrame frame : frames) { - if (!frame.getDisplayedItem().isEmpty()) { - return frame.getDisplayedItem(); - } - } - - return ItemStack.EMPTY; - } - - @Override - public int getRefreshTime() { - return 1; - } - - @Override - public int getRefreshCost() { - return 0; - } - - @Override - public void gatherComponents(Consumer components) { - addRune(components, 0, 0, -1, EnumRuneType.AIR); - addRune(components, 0, 0, -2, EnumRuneType.DUSK); - addRune(components, 0, 1, -3, EnumRuneType.DUSK); - addRune(components, 0, 2, -3, EnumRuneType.BLANK); - addRune(components, 0, 3, -3, EnumRuneType.BLANK); - addRune(components, 0, 1, -4, EnumRuneType.FIRE); - - for (int i = 1; i <= 3; i++) - addRune(components, 0, 0, i, EnumRuneType.AIR); - - for (int sgn = -1; sgn <= 1; sgn += 2) { - addRune(components, sgn, 0, 4, EnumRuneType.AIR); - addRune(components, sgn * 2, 0, 2, EnumRuneType.AIR); - addRune(components, sgn * 3, 0, 2, EnumRuneType.AIR); - addRune(components, sgn * 3, 0, 3, EnumRuneType.AIR); - addRune(components, sgn, 0, 0, EnumRuneType.EARTH); - addRune(components, sgn, 0, 1, EnumRuneType.EARTH); - addRune(components, sgn * 2, 0, -1, EnumRuneType.FIRE); - addRune(components, sgn * 2, 0, -2, EnumRuneType.FIRE); - addRune(components, sgn * 3, 0, -2, EnumRuneType.FIRE); - addRune(components, sgn * 3, 0, -3, EnumRuneType.FIRE); - addRune(components, sgn * 3, 0, -4, EnumRuneType.FIRE); - addRune(components, sgn, 1, -1, EnumRuneType.AIR); - addRune(components, sgn, 1, -2, EnumRuneType.AIR); - addRune(components, sgn, 1, -4, EnumRuneType.FIRE); - addRune(components, sgn * 2, 1, -4, EnumRuneType.FIRE); - addRune(components, sgn, 0, -3, EnumRuneType.EARTH); - addRune(components, sgn, 0, -4, EnumRuneType.EARTH); - addRune(components, sgn, 0, -5, EnumRuneType.EARTH); - addRune(components, sgn, 1, -5, EnumRuneType.EARTH); - addRune(components, sgn, 2, -5, EnumRuneType.EARTH); - addRune(components, sgn, 3, -5, EnumRuneType.EARTH); - addRune(components, sgn, 3, -4, EnumRuneType.EARTH); - } - } - - @Override - public Ritual getNewCopy() { - return new RitualLivingArmourDowngrade(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualMagnetic.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualMagnetic.java deleted file mode 100644 index 8d9a662c..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualMagnetic.java +++ /dev/null @@ -1,162 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.init.Blocks; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.Vec3d; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.world.World; -import net.minecraftforge.oredict.OreDictionary; -import net.minecraftforge.common.util.FakePlayer; -import net.minecraftforge.common.util.FakePlayerFactory; - - -import java.util.function.Consumer; - -@RitualRegister("magnetism") -public class RitualMagnetic extends Ritual { - public static final String PLACEMENT_RANGE = "placementRange"; - // public static final String SEARCH_RANGE = "searchRange"; - public BlockPos lastPos; // An offset - private FakePlayer fakePlayer; - - public RitualMagnetic() { - super("ritualMagnetic", 0, 5000, "ritual." + BloodMagic.MODID + ".magneticRitual"); - addBlockRange(PLACEMENT_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-1, 1, -1), 3)); - setMaximumVolumeAndDistanceOfRange(PLACEMENT_RANGE, 50, 4, 4); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - Vec3d MRSpos = new Vec3d(masterRitualStone.getBlockPos()); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - BlockPos pos = masterRitualStone.getBlockPos(); - - AreaDescriptor placementRange = getBlockRange(PLACEMENT_RANGE); - - BlockPos replacement = pos; - boolean replace = false; - - for (BlockPos offset : placementRange.getContainedPositions(pos)) { - if (world.isAirBlock(offset)) { - replacement = offset; - replace = true; - break; - } - } - - IBlockState downState = world.getBlockState(pos.down()); - int radius = getRadius(downState.getBlock()); - - if (replace) { - int j = -1; - int i = -radius; - int k = -radius; - - if (lastPos != null) { - j = lastPos.getY(); - i = Math.min(radius, Math.max(-radius, lastPos.getX())); - k = Math.min(radius, Math.max(-radius, lastPos.getZ())); - } - - if (j + pos.getY() >= 0) { - while (i <= radius) { - while (k <= radius) { - BlockPos newPos = pos.add(i, j, k); - Vec3d newPosVector = new Vec3d(newPos); - IBlockState state = world.getBlockState(newPos); - RayTraceResult fakeRayTrace = world.rayTraceBlocks(MRSpos, newPosVector, false); - ItemStack checkStack = state.getBlock().getPickBlock(state, fakeRayTrace, world, newPos, getFakePlayer((WorldServer) world)); - if (isBlockOre(checkStack)) { - Utils.swapLocations(world, newPos, world, replacement); - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost())); - k++; - this.lastPos = new BlockPos(i, j, k); - return; - } else { - k++; - } - } - i++; - k = -radius; - } - j--; - i = -radius; - this.lastPos = new BlockPos(i, j, k); - return; - } - - j = -1; - this.lastPos = new BlockPos(i, j, k); - } - - } - - public int getRadius(Block block) { - if (block == Blocks.IRON_BLOCK) { - return 7; - } - - if (block == Blocks.GOLD_BLOCK) { - return 15; - } - - if (block == Blocks.DIAMOND_BLOCK) { - return 31; - } - - return 3; - } - - @Override - public int getRefreshTime() { - return 40; - } - - @Override - public int getRefreshCost() { - return 50; - } - - @Override - public void gatherComponents(Consumer components) { - addCornerRunes(components, 1, 0, EnumRuneType.EARTH); - addParallelRunes(components, 2, 1, EnumRuneType.EARTH); - addCornerRunes(components, 2, 1, EnumRuneType.AIR); - addParallelRunes(components, 2, 2, EnumRuneType.FIRE); - } - - @Override - public Ritual getNewCopy() { - return new RitualMagnetic(); - } - - private FakePlayer getFakePlayer(WorldServer world) { - return fakePlayer == null ? fakePlayer = FakePlayerFactory.get(world, new GameProfile(null, BloodMagic.MODID + "_ritual_magnetic")) : fakePlayer; - } - - public static boolean isBlockOre(ItemStack stack) { - if (stack.isEmpty()) - return false; - - for (int id : OreDictionary.getOreIDs(stack)) { - String oreName = OreDictionary.getOreName(id); - if (oreName.contains("ore")) - return true; - } - - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualMeteor.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualMeteor.java deleted file mode 100644 index b9dbc916..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualMeteor.java +++ /dev/null @@ -1,143 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.entity.projectile.EntityMeteor; -import WayofTime.bloodmagic.meteor.Meteor; -import WayofTime.bloodmagic.meteor.MeteorRegistry; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.List; -import java.util.function.Consumer; - -@RitualRegister("meteor") -public class RitualMeteor extends Ritual { - public static final String ITEM_RANGE = "itemRange"; - public static final double destructiveWillDrain = 50; - - public RitualMeteor() { - super("ritualMeteor", 0, 1000000, "ritual." + BloodMagic.MODID + ".meteorRitual"); - addBlockRange(ITEM_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1)); - setMaximumVolumeAndDistanceOfRange(ITEM_RANGE, 0, 10, 10); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - BlockPos pos = masterRitualStone.getBlockPos(); - - List willConfig = masterRitualStone.getActiveWillConfig(); - - double corrosiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.CORROSIVE, willConfig); - double destructiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DESTRUCTIVE, willConfig); - double rawWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DEFAULT, willConfig); - double steadfastWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.STEADFAST, willConfig); - double vengefulWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.VENGEFUL, willConfig); - - AreaDescriptor itemDetectionRange = getBlockRange(ITEM_RANGE); - List itemList = world.getEntitiesWithinAABB(EntityItem.class, itemDetectionRange.getAABB(pos)); - - double radiusModifier = getRadiusModifier(rawWill); - double explosionModifier = getExplosionModifier(steadfastWill); - double fillerChance = getFillerChance(corrosiveWill); - - boolean successful = false; - - for (EntityItem entityItem : itemList) { - ItemStack stack = entityItem.getItem(); - Meteor meteor = MeteorRegistry.getMeteorForItem(stack); - if (meteor != null) { - EntityMeteor entityMeteor = new EntityMeteor(world, pos.getX(), 260, pos.getZ(), 0, -0.1, 0, radiusModifier, explosionModifier, fillerChance); - entityMeteor.setMeteorStack(stack.copy()); - world.spawnEntity(entityMeteor); - - entityItem.setDead(); - - if (destructiveWill >= destructiveWillDrain && currentEssence >= 1000000000) { - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(1000000)); - } else { - masterRitualStone.setActive(false); - } - successful = true; - break; - } - } - - if (successful) { - if (rawWill > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.DEFAULT, rawWill, true); - } - - if (corrosiveWill > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.CORROSIVE, corrosiveWill, true); - } - - if (steadfastWill > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.STEADFAST, steadfastWill, true); - } - } - } - - @Override - public int getRefreshTime() { - return 1; - } - - @Override - public int getRefreshCost() { - return 0; - } - - @Override - public void gatherComponents(Consumer components) { - addParallelRunes(components, 2, 0, EnumRuneType.FIRE); - addOffsetRunes(components, 3, 1, 0, EnumRuneType.AIR); - addOffsetRunes(components, 4, 2, 0, EnumRuneType.AIR); - addOffsetRunes(components, 5, 3, 0, EnumRuneType.DUSK); - addCornerRunes(components, 4, 0, EnumRuneType.DUSK); - - for (int i = 4; i <= 6; i++) { - addParallelRunes(components, 4, 0, EnumRuneType.EARTH); - } - - addParallelRunes(components, 8, 0, EnumRuneType.EARTH); - addParallelRunes(components, 8, 1, EnumRuneType.EARTH); - addParallelRunes(components, 7, 1, EnumRuneType.EARTH); - addParallelRunes(components, 7, 2, EnumRuneType.EARTH); - addParallelRunes(components, 6, 2, EnumRuneType.FIRE); - addParallelRunes(components, 6, 3, EnumRuneType.WATER); - addParallelRunes(components, 5, 3, EnumRuneType.WATER); - addParallelRunes(components, 5, 4, EnumRuneType.AIR); - - addOffsetRunes(components, 1, 4, 4, EnumRuneType.AIR); - addParallelRunes(components, 4, 4, EnumRuneType.AIR); - - addOffsetRunes(components, 2, 4, 4, EnumRuneType.WATER); - addOffsetRunes(components, 2, 3, 4, EnumRuneType.FIRE); - addCornerRunes(components, 3, 4, EnumRuneType.FIRE); - } - - @Override - public Ritual getNewCopy() { - return new RitualMeteor(); - } - - public double getRadiusModifier(double rawWill) { - return Math.pow(1 + rawWill / 100, 1 / 3); - } - - public double getFillerChance(double corrosiveWill) { - return corrosiveWill / 200; - } - - public double getExplosionModifier(double steadfastWill) { - return Math.max(Math.pow(0.4, steadfastWill / 100), 1); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualPlacer.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualPlacer.java deleted file mode 100644 index 90469c94..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualPlacer.java +++ /dev/null @@ -1,104 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.items.CapabilityItemHandler; -import net.minecraftforge.items.IItemHandler; - -import java.util.function.Consumer; - -@RitualRegister("placer") -public class RitualPlacer extends Ritual { - public static final String PLACER_RANGE = "placerRange"; - public static final String CHEST_RANGE = "chest"; - - public RitualPlacer() { - super("ritualPlacer", 0, 5000, "ritual." + BloodMagic.MODID + ".placerRitual"); - addBlockRange(PLACER_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-2, 0, -2), 5, 1, 5)); - addBlockRange(CHEST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1)); - - setMaximumVolumeAndDistanceOfRange(PLACER_RANGE, 300, 7, 7); - setMaximumVolumeAndDistanceOfRange(CHEST_RANGE, 1, 3, 3); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - BlockPos masterPos = masterRitualStone.getBlockPos(); - AreaDescriptor chestRange = getBlockRange(CHEST_RANGE); - TileEntity tileEntity = world.getTileEntity(chestRange.getContainedPositions(masterPos).get(0)); - - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - AreaDescriptor areaDescriptor = getBlockRange(PLACER_RANGE); - - if (tileEntity != null) { - if (tileEntity.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN)) { - IItemHandler itemHandler = tileEntity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN); - - if (itemHandler.getSlots() <= 0) { - return; - } - - posLoop: - for (BlockPos blockPos : areaDescriptor.getContainedPositions(masterRitualStone.getBlockPos())) { - if (!world.getBlockState(blockPos).getBlock().isReplaceable(world, blockPos)) - continue; - - for (int invSlot = 0; invSlot < itemHandler.getSlots(); invSlot++) { - ItemStack stack = itemHandler.extractItem(invSlot, 1, true); - if (stack.isEmpty() || !(stack.getItem() instanceof ItemBlock)) - continue; - - IBlockState placeState = Block.getBlockFromItem(itemHandler.getStackInSlot(invSlot).getItem()).getStateFromMeta(itemHandler.getStackInSlot(invSlot).getItemDamage()); - world.setBlockState(blockPos, placeState); - itemHandler.extractItem(invSlot, 1, false); - tileEntity.markDirty(); - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost())); - break posLoop; // Break instead of return in case we add things later - } - } - } - } - } - - @Override - public int getRefreshCost() { - return 50; - } - - @Override - public void gatherComponents(Consumer components) { - addRune(components, 3, 0, 3, EnumRuneType.EARTH); - addRune(components, 3, 0, -3, EnumRuneType.EARTH); - addRune(components, -3, 0, 3, EnumRuneType.EARTH); - addRune(components, -3, 0, -3, EnumRuneType.EARTH); - - addRune(components, 3, 0, 2, EnumRuneType.WATER); - addRune(components, 3, 0, -2, EnumRuneType.WATER); - addRune(components, 2, 0, 3, EnumRuneType.WATER); - addRune(components, 2, 0, -3, EnumRuneType.WATER); - addRune(components, -2, 0, 3, EnumRuneType.WATER); - addRune(components, -2, 0, -3, EnumRuneType.WATER); - addRune(components, -3, 0, 2, EnumRuneType.WATER); - addRune(components, -3, 0, -2, EnumRuneType.WATER); - } - - @Override - public Ritual getNewCopy() { - return new RitualPlacer(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualPortal.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualPortal.java deleted file mode 100644 index 8ec0b006..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualPortal.java +++ /dev/null @@ -1,230 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.teleport.PortalLocation; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.ritual.portal.LocationsHandler; -import WayofTime.bloodmagic.tile.TileDimensionalPortal; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fml.common.registry.ForgeRegistries; - -import java.util.UUID; -import java.util.function.Consumer; - -@RitualRegister("portal") -public class RitualPortal extends Ritual { - - public static final String PORTAL_NBT_TAG = "PortalRitualTag"; - public static final String PORTAL_ID_TAG = "PortalRitualID"; - private NBTTagCompound portalRitualTag; - - public RitualPortal() { - super("ritualPortal", 0, 50000, "ritual." + BloodMagic.MODID + ".portalRitual"); - portalRitualTag = new NBTTagCompound(); - } - - @Override - public boolean activateRitual(IMasterRitualStone masterRitualStone, EntityPlayer player, UUID owner) { - World world = masterRitualStone.getWorldObj(); - int x = masterRitualStone.getBlockPos().getX(); - int y = masterRitualStone.getBlockPos().getY(); - int z = masterRitualStone.getBlockPos().getZ(); - EnumFacing direction = masterRitualStone.getDirection(); - - String name = owner.toString(); - IBlockState blockState; - - if (!world.isRemote) { - portalRitualTag.removeTag(PORTAL_ID_TAG); - - if (direction == EnumFacing.NORTH || direction == EnumFacing.SOUTH) { - for (int i = x - 3; i <= x + 3; i++) { - for (int k = z - 2; k <= z + 2; k++) { - if (!world.isAirBlock(new BlockPos(i, y, k)) && !(getBlockState(world, i, y, k).getBlock() == RegistrarBloodMagicBlocks.RITUAL_STONE)) { - blockState = getBlockState(world, i, y, k); - name = addStringToEnd(name, ForgeRegistries.BLOCKS.getKey(blockState.getBlock()) + String.valueOf(blockState.getBlock().getMetaFromState(blockState))); - } - } - } - for (int j = y + 1; j <= y + 5; j++) { - if (!world.isAirBlock(new BlockPos(x - 3, j, z)) && !(getBlockState(world, x - 3, j, z).getBlock() == RegistrarBloodMagicBlocks.RITUAL_STONE)) { - blockState = getBlockState(world, x - 3, j, z); - name = addStringToEnd(name, ForgeRegistries.BLOCKS.getKey(blockState.getBlock()) + String.valueOf(blockState.getBlock().getMetaFromState(blockState))); - } - } - for (int j = y + 1; j <= y + 5; j++) { - if (!world.isAirBlock(new BlockPos(x + 3, j, z)) && !(getBlockState(world, x + 3, j, z) == RegistrarBloodMagicBlocks.RITUAL_STONE)) { - blockState = getBlockState(world, x + 3, j, z); - name = addStringToEnd(name, ForgeRegistries.BLOCKS.getKey(blockState.getBlock()) + String.valueOf(blockState.getBlock().getMetaFromState(blockState))); - } - } - } else if (direction == EnumFacing.EAST || direction == EnumFacing.WEST) { - for (int k = z - 3; k <= z + 3; k++) { - for (int i = x - 2; i <= x + 2; i++) { - if (!world.isAirBlock(new BlockPos(i, y, k)) && !(getBlockState(world, i, y, k).getBlock() == RegistrarBloodMagicBlocks.RITUAL_STONE)) { - blockState = getBlockState(world, i, y, k); - name = addStringToEnd(name, ForgeRegistries.BLOCKS.getKey(blockState.getBlock()) + String.valueOf(blockState.getBlock().getMetaFromState(blockState))); - } - } - } - for (int j = y + 1; j <= y + 5; j++) { - if (!world.isAirBlock(new BlockPos(x, j, z - 3)) && !(getBlockState(world, x, j, z - 3).getBlock() == RegistrarBloodMagicBlocks.RITUAL_STONE)) { - blockState = getBlockState(world, x, j, z - 3); - name = addStringToEnd(name, ForgeRegistries.BLOCKS.getKey(blockState.getBlock()) + String.valueOf(blockState.getBlock().getMetaFromState(blockState))); - } - } - for (int j = y + 1; j <= y + 5; j++) { - if (!world.isAirBlock(new BlockPos(x, j, z + 3)) && !(getBlockState(world, x, j, z + 3).getBlock() == RegistrarBloodMagicBlocks.RITUAL_STONE)) { - blockState = getBlockState(world, x, j, z + 3); - name = addStringToEnd(name, ForgeRegistries.BLOCKS.getKey(blockState.getBlock()) + String.valueOf(blockState.getBlock().getMetaFromState(blockState))); - } - } - } - - if (LocationsHandler.getLocationsHandler().addLocation(name, new PortalLocation(x, y + 1, z, world.provider.getDimension()))) { - portalRitualTag.setString(PORTAL_ID_TAG, name); - return true; - } - } - return false; - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - if (world.isRemote) { - return; - } - - int x = masterRitualStone.getBlockPos().getX(); - int y = masterRitualStone.getBlockPos().getY(); - int z = masterRitualStone.getBlockPos().getZ(); - EnumFacing direction = masterRitualStone.getDirection(); - - if (direction == EnumFacing.NORTH || direction == EnumFacing.SOUTH) { - for (int i = x - 1; i <= x + 1; i++) { - for (int j = y + 1; j <= y + 3; j++) { - BlockPos tempPos = new BlockPos(i, j, z); - - if (world.isAirBlock(tempPos)) { - IBlockState blockState = RegistrarBloodMagicBlocks.DIMENSIONAL_PORTAL.getStateFromMeta(0); - world.setBlockState(tempPos, blockState, 3); - - if (world.getTileEntity(tempPos) != null && world.getTileEntity(tempPos) instanceof TileDimensionalPortal) { - TileDimensionalPortal tile = (TileDimensionalPortal) world.getTileEntity(tempPos); - tile.setMasterStonePos(masterRitualStone.getBlockPos()); - tile.portalID = portalRitualTag.getString(PORTAL_ID_TAG); - } - } - } - } - } else if (direction == EnumFacing.EAST || direction == EnumFacing.WEST) { - for (int k = z - 1; k <= z + 1; k++) { - for (int j = y + 1; j <= y + 3; j++) { - BlockPos tempPos = new BlockPos(x, j, k); - if (world.isAirBlock(tempPos)) { - IBlockState blockState = RegistrarBloodMagicBlocks.DIMENSIONAL_PORTAL.getStateFromMeta(1); - world.setBlockState(tempPos, blockState, 3); - - if (world.getTileEntity(tempPos) != null && world.getTileEntity(tempPos) instanceof TileDimensionalPortal) { - TileDimensionalPortal tile = (TileDimensionalPortal) world.getTileEntity(tempPos); - tile.setMasterStonePos(masterRitualStone.getBlockPos()); - tile.portalID = portalRitualTag.getString(PORTAL_ID_TAG); - } - } - } - } - } - - } - - @Override - public void stopRitual(IMasterRitualStone masterRitualStone, BreakType breakType) { - World world = masterRitualStone.getWorldObj(); - int x = masterRitualStone.getBlockPos().getX(); - int y = masterRitualStone.getBlockPos().getY(); - int z = masterRitualStone.getBlockPos().getZ(); - EnumFacing direction = masterRitualStone.getDirection(); - - LocationsHandler.getLocationsHandler().removeLocation(portalRitualTag.getString(PORTAL_ID_TAG), new PortalLocation(x, y + 1, z, world.provider.getDimension())); - - if (direction == EnumFacing.NORTH || direction == EnumFacing.SOUTH) { - for (int i = x - 2; i <= x + 2; i++) { - for (int j = y + 1; j <= y + 3; j++) { - if (getBlockState(world, i, j, z).getBlock() == RegistrarBloodMagicBlocks.DIMENSIONAL_PORTAL) { - world.setBlockToAir(new BlockPos(i, j, z)); - } - } - } - } else if (direction == EnumFacing.EAST || direction == EnumFacing.WEST) { - for (int k = z - 2; k <= z + 2; k++) { - for (int j = y + 1; j <= y + 3; j++) { - if (getBlockState(world, x, j, k).getBlock() == RegistrarBloodMagicBlocks.DIMENSIONAL_PORTAL) { - world.setBlockToAir(new BlockPos(x, j, k)); - } - } - } - } - - portalRitualTag.removeTag(PORTAL_ID_TAG); - } - - @Override - public int getRefreshCost() { - return 0; - } - - @Override - public void gatherComponents(Consumer components) { - addRune(components, 1, 0, 0, EnumRuneType.AIR); - addRune(components, 2, 0, 0, EnumRuneType.WATER); - addRune(components, -1, 0, 0, EnumRuneType.FIRE); - addRune(components, -2, 0, 0, EnumRuneType.EARTH); - addRune(components, 2, 1, 0, EnumRuneType.DUSK); - - addRune(components, 2, 2, 0, EnumRuneType.AIR); - addRune(components, 2, 3, 0, EnumRuneType.WATER); - addRune(components, 2, 4, 0, EnumRuneType.FIRE); - addRune(components, 1, 4, 0, EnumRuneType.EARTH); - addRune(components, 0, 4, 0, EnumRuneType.DUSK); - - addRune(components, -1, 4, 0, EnumRuneType.AIR); - addRune(components, -2, 4, 0, EnumRuneType.WATER); - addRune(components, -2, 3, 0, EnumRuneType.FIRE); - addRune(components, -2, 2, 0, EnumRuneType.EARTH); - addRune(components, -2, 1, 0, EnumRuneType.DUSK); - } - - @Override - public Ritual getNewCopy() { - return new RitualPortal(); - } - - @Override - public void readFromNBT(NBTTagCompound tag) { - super.readFromNBT(tag); - - portalRitualTag = tag.getCompoundTag(PORTAL_NBT_TAG); - } - - @Override - public void writeToNBT(NBTTagCompound tag) { - super.writeToNBT(tag); - - tag.setTag(PORTAL_NBT_TAG, portalRitualTag); - } - - public IBlockState getBlockState(World world, int x, int y, int z) { - return world.getBlockState(new BlockPos(x, y, z)); - } - - public String addStringToEnd(String input, String toAdd) { - return input + toAdd; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualPump.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualPump.java deleted file mode 100644 index 2fb5001a..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualPump.java +++ /dev/null @@ -1,108 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import com.google.common.collect.Lists; -import net.minecraft.block.BlockLiquid; -import net.minecraft.block.state.IBlockState; -import net.minecraft.init.Blocks; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fluids.FluidStack; -import net.minecraftforge.fluids.IFluidBlock; -import net.minecraftforge.fluids.capability.CapabilityFluidHandler; -import net.minecraftforge.fluids.capability.IFluidHandler; -import net.minecraftforge.fluids.capability.wrappers.BlockLiquidWrapper; -import net.minecraftforge.fluids.capability.wrappers.FluidBlockWrapper; -import org.apache.commons.lang3.tuple.Pair; - -import java.util.Iterator; -import java.util.List; -import java.util.function.Consumer; - -@RitualRegister("pump") -public class RitualPump extends Ritual { - public static final String PUMP_RANGE = "pumpRange"; - - private List> liquidsCache; - private Iterator> blockPosIterator; - - public RitualPump() { - super("ritualPump", 0, 500, "ritual." + BloodMagic.MODID + ".pumpRitual"); - addBlockRange(PUMP_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-16, -16, -16), new BlockPos(17, 17, 17))); - - setMaximumVolumeAndDistanceOfRange(PUMP_RANGE, 0, 16, 16); - liquidsCache = Lists.newArrayList(); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - TileEntity tileEntity = world.getTileEntity(masterRitualStone.getBlockPos().up()); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - if (tileEntity != null && tileEntity.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, EnumFacing.DOWN)) { - IFluidHandler fluidHandler = tileEntity.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, EnumFacing.DOWN); - IBlockState tankState = world.getBlockState(masterRitualStone.getBlockPos().up()); - int maxDrain = fluidHandler.getTankProperties()[0].getCapacity(); - - if (fluidHandler.getTankProperties()[0].getContents() != null && fluidHandler.getTankProperties()[0].getContents().amount >= maxDrain) - return; - - for (BlockPos pos : getBlockRange(PUMP_RANGE).getContainedPositions(masterRitualStone.getBlockPos())) { - IBlockState state = world.getBlockState(pos); - IFluidHandler blockHandler = null; - if (state.getBlock() instanceof BlockLiquid) - blockHandler = new BlockLiquidWrapper((BlockLiquid) state.getBlock(), world, pos); - else if (state.getBlock() instanceof IFluidHandler) - blockHandler = new FluidBlockWrapper((IFluidBlock) state.getBlock(), world, pos); - - if (blockHandler != null) { - FluidStack blockDrain = blockHandler.drain(maxDrain, false); - if (blockDrain != null && fluidHandler.fill(blockDrain, false) == blockDrain.amount) { - Pair posInfo = Pair.of(pos, blockHandler.drain(maxDrain, false)); - if (!liquidsCache.contains(posInfo)) - liquidsCache.add(posInfo); - } - } - } - - blockPosIterator = liquidsCache.iterator(); - if (blockPosIterator.hasNext()) { - Pair posInfo = blockPosIterator.next(); - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost())); - fluidHandler.fill(posInfo.getRight(), true); - world.setBlockState(posInfo.getLeft(), Blocks.STONE.getDefaultState()); - world.notifyBlockUpdate(posInfo.getLeft(), tankState, tankState, 3); - blockPosIterator.remove(); - } - } - } - - @Override - public int getRefreshCost() { - return 25; - } - - @Override - public void gatherComponents(Consumer components) { - addRune(components, 1, 0, 1, EnumRuneType.WATER); - addRune(components, 1, 0, -1, EnumRuneType.EARTH); - addRune(components, -1, 0, -1, EnumRuneType.AIR); - addRune(components, -1, 0, 1, EnumRuneType.FIRE); - - addCornerRunes(components, 1, 1, EnumRuneType.DUSK); - } - - @Override - public Ritual getNewCopy() { - return new RitualPump(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualRegeneration.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualRegeneration.java deleted file mode 100644 index 1f431459..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualRegeneration.java +++ /dev/null @@ -1,185 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.util.DamageSourceBloodMagic; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.Collections; -import java.util.List; -import java.util.function.Consumer; - -@RitualRegister("regeneration") -public class RitualRegeneration extends Ritual { - public static final String HEAL_RANGE = "heal"; - public static final String VAMPIRE_RANGE = "vampire"; - - public static final int SACRIFICE_AMOUNT = 100; - - public static final double corrosiveWillDrain = 0.04; - - public RitualRegeneration() { - super("ritualRegeneration", 0, 25000, "ritual." + BloodMagic.MODID + ".regenerationRitual"); - addBlockRange(HEAL_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-15, -15, -15), 31)); - addBlockRange(VAMPIRE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-15, -15, -15), 31)); - - setMaximumVolumeAndDistanceOfRange(HEAL_RANGE, 0, 20, 20); - setMaximumVolumeAndDistanceOfRange(VAMPIRE_RANGE, 0, 20, 20); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - BlockPos pos = masterRitualStone.getBlockPos(); - - int maxEffects = currentEssence / getRefreshCost(); - int totalEffects = 0; - - int totalCost = 0; - - List willConfig = masterRitualStone.getActiveWillConfig(); - - double rawWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DEFAULT, willConfig); - double steadfastWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.STEADFAST, willConfig); - double corrosiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.CORROSIVE, willConfig); - double destructiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DESTRUCTIVE, willConfig); - double vengefulWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.VENGEFUL, willConfig); - - double vengefulDrain = 0; - double steadfastDrain = 0; - double destructiveDrain = 0; - double corrosiveDrain = 0; - - boolean syphonHealth = corrosiveWill >= corrosiveWillDrain; - boolean applyAbsorption = false; - float absorptionRate = 1; - int maxAbsorption = 20; - - AreaDescriptor healArea = getBlockRange(HEAL_RANGE); - AxisAlignedBB healRange = healArea.getAABB(pos); - - AreaDescriptor damageArea = getBlockRange(VAMPIRE_RANGE); - AxisAlignedBB damageRange = damageArea.getAABB(pos); - - List entities = world.getEntitiesWithinAABB(EntityLivingBase.class, healRange); - List players = world.getEntitiesWithinAABB(EntityPlayer.class, healRange); - List damagedEntities = world.getEntitiesWithinAABB(EntityLivingBase.class, damageRange); - - if (syphonHealth) { - for (EntityPlayer player : players) { - if (player.getHealth() <= player.getMaxHealth() - 1) { - float syphonedHealthAmount = getSyphonAmountForWill(corrosiveWill); - Collections.shuffle(damagedEntities); - for (EntityLivingBase damagedEntity : damagedEntities) { - if (damagedEntity instanceof EntityPlayer) { - continue; - } - - float currentHealth = damagedEntity.getHealth(); - - damagedEntity.attackEntityFrom(DamageSourceBloodMagic.INSTANCE, Math.min(player.getMaxHealth() - player.getHealth(), syphonedHealthAmount)); - - float healthDifference = currentHealth - damagedEntity.getHealth(); - if (healthDifference > 0) { - corrosiveDrain += corrosiveWillDrain; - corrosiveWill -= corrosiveWillDrain; - player.heal(healthDifference); - } - - break; - } - } - } - } - - for (EntityLivingBase entity : entities) { - float health = entity.getHealth(); - if (health <= entity.getMaxHealth() - 1) { - if (entity.isPotionApplicable(new PotionEffect(MobEffects.REGENERATION))) { - if (entity instanceof EntityPlayer) { - totalCost += getRefreshCost(); - currentEssence -= getRefreshCost(); - } else { - totalCost += getRefreshCost() / 10; - currentEssence -= getRefreshCost() / 10; - } - - entity.addPotionEffect(new PotionEffect(MobEffects.REGENERATION, 50, 0, false, false)); - - totalEffects++; - - if (totalEffects >= maxEffects) { - break; - } - } - } - if (applyAbsorption && entity instanceof EntityPlayer) { - if (applyAbsorption) { - float added = Utils.addAbsorptionToMaximum(entity, absorptionRate, maxAbsorption, 1000); - } - } - } - - if (corrosiveDrain > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.CORROSIVE, corrosiveDrain, true); - } - - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(totalCost)); - } - - @Override - public int getRefreshTime() { - return 50; - } - - @Override - public int getRefreshCost() { - return SACRIFICE_AMOUNT; - } - - @Override - public void gatherComponents(Consumer components) { - components.accept(new RitualComponent(new BlockPos(4, 0, 0), EnumRuneType.AIR)); - components.accept(new RitualComponent(new BlockPos(5, 0, -1), EnumRuneType.AIR)); - components.accept(new RitualComponent(new BlockPos(5, 0, 1), EnumRuneType.AIR)); - components.accept(new RitualComponent(new BlockPos(-4, 0, 0), EnumRuneType.AIR)); - components.accept(new RitualComponent(new BlockPos(-5, 0, -1), EnumRuneType.AIR)); - components.accept(new RitualComponent(new BlockPos(-5, 0, 1), EnumRuneType.AIR)); - components.accept(new RitualComponent(new BlockPos(0, 0, 4), EnumRuneType.FIRE)); - components.accept(new RitualComponent(new BlockPos(1, 0, 5), EnumRuneType.FIRE)); - components.accept(new RitualComponent(new BlockPos(-1, 0, 5), EnumRuneType.FIRE)); - components.accept(new RitualComponent(new BlockPos(0, 0, -4), EnumRuneType.FIRE)); - components.accept(new RitualComponent(new BlockPos(1, 0, -5), EnumRuneType.FIRE)); - components.accept(new RitualComponent(new BlockPos(-1, 0, -5), EnumRuneType.FIRE)); - addOffsetRunes(components, 3, 5, 0, EnumRuneType.WATER); - addCornerRunes(components, 3, 0, EnumRuneType.DUSK); - addOffsetRunes(components, 4, 5, 0, EnumRuneType.EARTH); - addOffsetRunes(components, 4, 5, -1, EnumRuneType.EARTH); - addCornerRunes(components, 5, 0, EnumRuneType.EARTH); - } - - @Override - public Ritual getNewCopy() { - return new RitualRegeneration(); - } - - public float getSyphonAmountForWill(double corrosiveWill) { - return 1; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualSpeed.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualSpeed.java deleted file mode 100644 index c40fb66a..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualSpeed.java +++ /dev/null @@ -1,184 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.World; - -import java.util.List; -import java.util.function.Consumer; - -@RitualRegister("speed") -public class RitualSpeed extends Ritual { - public static final String SPEED_RANGE = "sanicRange"; - - public static final double vengefulWillDrain = 0.05; - public static final double destructiveWillDrain = 0.05; - public static final double rawWillDrain = 0.1; - - public RitualSpeed() { - super("ritualSpeed", 0, 1000, "ritual." + BloodMagic.MODID + ".speedRitual"); - addBlockRange(SPEED_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-2, 1, -2), new BlockPos(2, 5, 2))); - setMaximumVolumeAndDistanceOfRange(SPEED_RANGE, 0, 2, 5); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - BlockPos pos = masterRitualStone.getBlockPos(); - - List willConfig = masterRitualStone.getActiveWillConfig(); - - double corrosiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.CORROSIVE, willConfig); - double destructiveWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DESTRUCTIVE, willConfig); - double rawWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.DEFAULT, willConfig); - double steadfastWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.STEADFAST, willConfig); - double vengefulWill = this.getWillRespectingConfig(world, pos, EnumDemonWillType.VENGEFUL, willConfig); - - AreaDescriptor speedRange = getBlockRange(SPEED_RANGE); - - double vengefulDrain = 0; - double destructiveDrain = 0; - double rawDrain = 0; - - if (rawWill < rawWillDrain) { - rawWill = 0; //Simplifies later calculations - } - - for (EntityLivingBase entity : world.getEntitiesWithinAABB(EntityLivingBase.class, speedRange.getAABB(masterRitualStone.getBlockPos()))) { - if (entity.isSneaking()) - continue; - - boolean transportChildren = destructiveWill < destructiveWillDrain; - boolean transportAdults = vengefulWill < vengefulWillDrain; - - if ((entity.isChild() && !transportChildren) || (!entity.isChild() && !transportAdults)) { - continue; - } - - if (entity instanceof EntityPlayer && (transportChildren ^ transportAdults)) { - continue; - } - - if (!transportChildren) { - destructiveWill -= destructiveWillDrain; - destructiveDrain += destructiveWillDrain; - } - - if (!transportAdults) { - vengefulWill -= vengefulWillDrain; - vengefulDrain += vengefulWillDrain; - } - - double motionY = getVerticalSpeedForWill(rawWill); - double speed = getHorizontalSpeedForWill(rawWill); - EnumFacing direction = masterRitualStone.getDirection(); - - if (rawWill >= rawWillDrain) { - rawWill -= rawWillDrain; - rawDrain += rawWillDrain; - } - - entity.motionY = motionY; - entity.fallDistance = 0; - - switch (direction) { - case NORTH: - entity.motionX = 0; - entity.motionY = motionY; - entity.motionZ = -speed; - break; - - case SOUTH: - entity.motionX = 0; - entity.motionY = motionY; - entity.motionZ = speed; - break; - - case WEST: - entity.motionX = -speed; - entity.motionY = motionY; - entity.motionZ = 0; - break; - - case EAST: - entity.motionX = speed; - entity.motionY = motionY; - entity.motionZ = 0; - break; - default: - break; - } - - if (entity instanceof EntityPlayer) { - Utils.setPlayerSpeedFromServer((EntityPlayer) entity, entity.motionX, entity.motionY, entity.motionZ); - } - } - - if (rawDrain > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.DEFAULT, rawDrain, true); - } - - if (vengefulDrain > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.VENGEFUL, vengefulDrain, true); - } - - if (destructiveDrain > 0) { - WorldDemonWillHandler.drainWill(world, pos, EnumDemonWillType.DESTRUCTIVE, destructiveDrain, true); - } - } - - @Override - public int getRefreshTime() { - return 1; - } - - @Override - public int getRefreshCost() { - return 5; - } - - @Override - public void gatherComponents(Consumer components) { - addRune(components, 0, 0, -2, EnumRuneType.DUSK); - addRune(components, 1, 0, -1, EnumRuneType.AIR); - addRune(components, -1, 0, -1, EnumRuneType.AIR); - for (int i = 0; i < 3; i++) { - addRune(components, 2, 0, i, EnumRuneType.AIR); - addRune(components, -2, 0, i, EnumRuneType.AIR); - } - } - - @Override - public Ritual getNewCopy() { - return new RitualSpeed(); - } - - @Override - public ITextComponent[] provideInformationOfRitualToPlayer(EntityPlayer player) { - return new ITextComponent[]{new TextComponentTranslation(this.getUnlocalizedName() + ".info"), new TextComponentTranslation(this.getUnlocalizedName() + ".default.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".corrosive.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".steadfast.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".destructive.info"), new TextComponentTranslation(this.getUnlocalizedName() + ".vengeful.info")}; - } - - public double getVerticalSpeedForWill(double rawWill) { - return 1.2 + rawWill / 200; - } - - public double getHorizontalSpeedForWill(double rawWill) { - return 3 + rawWill / 40; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualSuppression.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualSuppression.java deleted file mode 100644 index 5934ab9f..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualSuppression.java +++ /dev/null @@ -1,76 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.tile.TileSpectralBlock; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.block.state.IBlockState; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.function.Consumer; - -@RitualRegister("suppression") -public class RitualSuppression extends Ritual { - public static final String SUPPRESSION_RANGE = "suppressionRange"; - - public RitualSuppression() { - super("ritualSuppression", 0, 10000, "ritual." + BloodMagic.MODID + ".suppressionRitual"); - addBlockRange(SUPPRESSION_RANGE, new AreaDescriptor.HemiSphere(new BlockPos(0, 0, 0), 10)); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - final int refresh = 100; - AreaDescriptor suppressionRange = getBlockRange(SUPPRESSION_RANGE); - - for (BlockPos blockPos : suppressionRange.getContainedPositions(masterRitualStone.getBlockPos())) { - IBlockState state = world.getBlockState(blockPos); - - if (Utils.isBlockLiquid(state) && world.getTileEntity(blockPos) == null) - TileSpectralBlock.createSpectralBlock(world, blockPos, refresh); - else { - TileEntity tile = world.getTileEntity(blockPos); - if (tile instanceof TileSpectralBlock) - ((TileSpectralBlock) tile).resetDuration(refresh); - } - } - } - - @Override - public int getRefreshTime() { - return 1; - } - - @Override - public int getRefreshCost() { - return 2; - } - - @Override - public void gatherComponents(Consumer components) { - addCornerRunes(components, 2, 0, EnumRuneType.WATER); - addRune(components, -2, 0, -1, EnumRuneType.AIR); - addRune(components, -1, 0, -2, EnumRuneType.AIR); - addRune(components, -2, 0, 1, EnumRuneType.AIR); - addRune(components, 1, 0, -2, EnumRuneType.AIR); - addRune(components, 2, 0, 1, EnumRuneType.AIR); - addRune(components, 1, 0, 2, EnumRuneType.AIR); - addRune(components, 2, 0, -1, EnumRuneType.AIR); - addRune(components, -1, 0, 2, EnumRuneType.AIR); - } - - @Override - public Ritual getNewCopy() { - return new RitualSuppression(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualUpgradeRemove.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualUpgradeRemove.java deleted file mode 100644 index ba9d5a04..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualUpgradeRemove.java +++ /dev/null @@ -1,125 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.livingArmour.StatTracker; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.util.helper.ItemHelper.LivingUpgrades; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.item.armour.ItemLivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import com.google.common.collect.Iterables; -import net.minecraft.entity.effect.EntityLightningBolt; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.HashMap; -import java.util.List; -import java.util.Map.Entry; -import java.util.function.Consumer; - -@RitualRegister("upgrade_remove") -public class RitualUpgradeRemove extends Ritual { - public static final String CHECK_RANGE = "fillRange"; - - public RitualUpgradeRemove() { - super("ritualUpgradeRemove", 0, 25000, "ritual." + BloodMagic.MODID + ".upgradeRemoveRitual"); - addBlockRange(CHECK_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1, 2, 1)); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - - if (world.isRemote) { - return; - } - - BlockPos pos = masterRitualStone.getBlockPos(); - - AreaDescriptor checkRange = getBlockRange(CHECK_RANGE); - - List playerList = world.getEntitiesWithinAABB(EntityPlayer.class, checkRange.getAABB(pos)); - - for (EntityPlayer player : playerList) { - if (LivingArmour.hasFullSet(player)) { - boolean removedUpgrade = false; - - ItemStack chestStack = Iterables.toArray(player.getArmorInventoryList(), ItemStack.class)[2]; - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) { - @SuppressWarnings("unchecked") - HashMap upgradeMap = (HashMap) armour.upgradeMap.clone(); - - for (Entry entry : upgradeMap.entrySet()) { - LivingArmourUpgrade upgrade = entry.getValue(); - String upgradeKey = entry.getKey(); - - ItemStack upgradeStack = new ItemStack(RegistrarBloodMagicItems.UPGRADE_TOME); - LivingUpgrades.setKey(upgradeStack, upgradeKey); - LivingUpgrades.setLevel(upgradeStack, upgrade.getUpgradeLevel()); - - boolean successful = armour.removeUpgrade(player, upgrade); - - if (successful) { - removedUpgrade = true; - world.spawnEntity(new EntityItem(world, player.posX, player.posY, player.posZ, upgradeStack)); - for (Entry trackerEntry : armour.trackerMap.entrySet()) { - StatTracker tracker = trackerEntry.getValue(); - if (tracker != null) { - if (tracker.providesUpgrade(upgradeKey)) { - tracker.resetTracker(); //Resets the tracker if the upgrade corresponding to it was removed. - } - } - } - } - } - - if (removedUpgrade) { - ((ItemLivingArmour) chestStack.getItem()).setLivingArmour(chestStack, armour, true); - ItemLivingArmour.setLivingArmour(chestStack, armour); - armour.recalculateUpgradePoints(); - - masterRitualStone.setActive(false); - - world.spawnEntity(new EntityLightningBolt(world, pos.getX(), pos.getY() - 1, pos.getZ(), true)); - } - - } - } - } - } - - @Override - public int getRefreshTime() { - return 1; - } - - @Override - public int getRefreshCost() { - return 0; - } - - @Override - public void gatherComponents(Consumer components) { - addCornerRunes(components, 1, 0, EnumRuneType.DUSK); - addCornerRunes(components, 2, 0, EnumRuneType.FIRE); - addOffsetRunes(components, 1, 2, 0, EnumRuneType.FIRE); - addCornerRunes(components, 1, 1, EnumRuneType.WATER); - addParallelRunes(components, 4, 0, EnumRuneType.EARTH); - addCornerRunes(components, 1, 3, EnumRuneType.WATER); - addParallelRunes(components, 1, 4, EnumRuneType.AIR); - - for (int i = 0; i < 4; i++) { - addCornerRunes(components, 3, i, EnumRuneType.EARTH); - } - } - - @Override - public Ritual getNewCopy() { - return new RitualUpgradeRemove(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualWater.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualWater.java deleted file mode 100644 index c4f7d6b1..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualWater.java +++ /dev/null @@ -1,69 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import net.minecraft.init.Blocks; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.function.Consumer; - -@RitualRegister("water") -public class RitualWater extends Ritual { - public static final String WATER_RANGE = "waterRange"; - - public RitualWater() { - super("ritualWater", 0, 500, "ritual." + BloodMagic.MODID + ".waterRitual"); - addBlockRange(WATER_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1)); - setMaximumVolumeAndDistanceOfRange(WATER_RANGE, 9, 3, 3); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - int maxEffects = currentEssence / getRefreshCost(); - int totalEffects = 0; - - AreaDescriptor waterRange = getBlockRange(WATER_RANGE); - - for (BlockPos newPos : waterRange.getContainedPositions(masterRitualStone.getBlockPos())) { - if (world.isAirBlock(newPos)) { - world.setBlockState(newPos, Blocks.FLOWING_WATER.getDefaultState()); - totalEffects++; - } - - if (totalEffects >= maxEffects) { - break; - } - } - - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost() * totalEffects)); - } - - @Override - public int getRefreshTime() { - return 1; - } - - @Override - public int getRefreshCost() { - return 25; - } - - @Override - public void gatherComponents(Consumer components) { - addCornerRunes(components, 1, 0, EnumRuneType.WATER); - } - - @Override - public Ritual getNewCopy() { - return new RitualWater(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualWellOfSuffering.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualWellOfSuffering.java deleted file mode 100644 index 8e20ebf6..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualWellOfSuffering.java +++ /dev/null @@ -1,136 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.tile.TileAltar; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.DamageSource; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fml.common.registry.EntityEntry; -import net.minecraftforge.fml.common.registry.EntityRegistry; - -import java.util.List; -import java.util.function.Consumer; - -@RitualRegister("well_of_suffering") -public class RitualWellOfSuffering extends Ritual { - public static final String ALTAR_RANGE = "altar"; - public static final String DAMAGE_RANGE = "damage"; - - public static final int SACRIFICE_AMOUNT = 25; - - public BlockPos altarOffsetPos = new BlockPos(0, 0, 0); //TODO: Save! - - public RitualWellOfSuffering() { - super("ritualWellOfSuffering", 0, 40000, "ritual." + BloodMagic.MODID + ".wellOfSufferingRitual"); - addBlockRange(ALTAR_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-5, -10, -5), 11, 21, 11)); - addBlockRange(DAMAGE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -10, -10), 21)); - - setMaximumVolumeAndDistanceOfRange(ALTAR_RANGE, 0, 10, 15); - setMaximumVolumeAndDistanceOfRange(DAMAGE_RANGE, 0, 15, 15); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - BlockPos pos = masterRitualStone.getBlockPos(); - - int maxEffects = currentEssence / getRefreshCost(); - int totalEffects = 0; - - BlockPos altarPos = pos.add(altarOffsetPos); - - TileEntity tile = world.getTileEntity(altarPos); - - AreaDescriptor altarRange = getBlockRange(ALTAR_RANGE); - - if (!altarRange.isWithinArea(altarOffsetPos) || !(tile instanceof TileAltar)) { - for (BlockPos newPos : altarRange.getContainedPositions(pos)) { - TileEntity nextTile = world.getTileEntity(newPos); - if (nextTile instanceof TileAltar) { - tile = nextTile; - altarOffsetPos = newPos.subtract(pos); - - altarRange.resetCache(); - break; - } - } - } - - if (tile instanceof TileAltar) { - TileAltar tileAltar = (TileAltar) tile; - - AreaDescriptor damageRange = getBlockRange(DAMAGE_RANGE); - AxisAlignedBB range = damageRange.getAABB(pos); - - List entities = world.getEntitiesWithinAABB(EntityLivingBase.class, range); - - for (EntityLivingBase entity : entities) { - EntityEntry entityEntry = EntityRegistry.getEntry(entity.getClass()); - - if (entityEntry == null || BloodMagicAPI.INSTANCE.getBlacklist().getSacrifice().contains(entityEntry.getRegistryName())) - continue; - - int lifeEssenceRatio = BloodMagicAPI.INSTANCE.getValueManager().getSacrificial().getOrDefault(entityEntry.getRegistryName(), SACRIFICE_AMOUNT); - - if (lifeEssenceRatio <= 0) - continue; - - if (entity.isEntityAlive() && !(entity instanceof EntityPlayer)) { - if (entity.attackEntityFrom(DamageSource.OUT_OF_WORLD, 1)) { - if (entity.isChild()) - lifeEssenceRatio *= 0.5F; - - tileAltar.sacrificialDaggerCall(lifeEssenceRatio, true); - - totalEffects++; - - if (totalEffects >= maxEffects) { - break; - } - } - } - } - } - - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost() * totalEffects)); - } - - @Override - public int getRefreshTime() { - return 25; - } - - @Override - public int getRefreshCost() { - return 2; - } - - @Override - public void gatherComponents(Consumer components) { - addCornerRunes(components, 1, 0, EnumRuneType.FIRE); - addCornerRunes(components, 2, -1, EnumRuneType.FIRE); - addParallelRunes(components, 2, -1, EnumRuneType.EARTH); - addCornerRunes(components, -3, -1, EnumRuneType.DUSK); - addOffsetRunes(components, 2, 4, -1, EnumRuneType.WATER); - addOffsetRunes(components, 1, 4, 0, EnumRuneType.WATER); - addParallelRunes(components, 4, 1, EnumRuneType.AIR); - } - - @Override - public Ritual getNewCopy() { - return new RitualWellOfSuffering(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualZephyr.java b/src/main/java/WayofTime/bloodmagic/ritual/types/RitualZephyr.java deleted file mode 100644 index 9935e162..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/RitualZephyr.java +++ /dev/null @@ -1,95 +0,0 @@ -package WayofTime.bloodmagic.ritual.types; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.*; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.List; -import java.util.function.Consumer; - -@RitualRegister("zephyr") -public class RitualZephyr extends Ritual { - public static final String ZEPHYR_RANGE = "zephyrRange"; - public static final String CHEST_RANGE = "chest"; - - public RitualZephyr() { - super("ritualZephyr", 0, 1000, "ritual." + BloodMagic.MODID + ".zephyrRitual"); - addBlockRange(ZEPHYR_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-5, -5, -5), 11)); - addBlockRange(CHEST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1)); - - setMaximumVolumeAndDistanceOfRange(ZEPHYR_RANGE, 0, 10, 10); - setMaximumVolumeAndDistanceOfRange(CHEST_RANGE, 1, 3, 3); - } - - @Override - public void performRitual(IMasterRitualStone masterRitualStone) { - World world = masterRitualStone.getWorldObj(); - int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); - BlockPos masterPos = masterRitualStone.getBlockPos(); - AreaDescriptor chestRange = getBlockRange(CHEST_RANGE); - TileEntity tileInventory = world.getTileEntity(chestRange.getContainedPositions(masterPos).get(0)); - if (!masterRitualStone.getWorldObj().isRemote && tileInventory != null) { - if (currentEssence < getRefreshCost()) { - masterRitualStone.getOwnerNetwork().causeNausea(); - return; - } - - AreaDescriptor zephyrRange = getBlockRange(ZEPHYR_RANGE); - - List itemList = world.getEntitiesWithinAABB(EntityItem.class, zephyrRange.getAABB(masterRitualStone.getBlockPos())); - int count = 0; - - for (EntityItem entityItem : itemList) { - if (entityItem.isDead) { - continue; - } - - ItemStack copyStack = entityItem.getItem().copy(); - int originalAmount = copyStack.getCount(); - ItemStack newStack = Utils.insertStackIntoTile(copyStack, tileInventory, EnumFacing.DOWN); - - if (!newStack.isEmpty() && newStack.getCount() < originalAmount) { - count++; - if (newStack.isEmpty()) - entityItem.setDead(); - - entityItem.getItem().setCount(newStack.getCount()); - } - - if (newStack.isEmpty()) { - entityItem.setDead(); - } - } - - masterRitualStone.getOwnerNetwork().syphon(masterRitualStone.ticket(getRefreshCost() * Math.min(count, 100))); - } - } - - @Override - public int getRefreshTime() { - return 1; - } - - @Override - public int getRefreshCost() { - return 1; - } - - @Override - public void gatherComponents(Consumer components) { - addParallelRunes(components, 2, 0, EnumRuneType.AIR); - addCornerRunes(components, 1, 1, EnumRuneType.AIR); - addParallelRunes(components, 1, -1, EnumRuneType.AIR); - } - - @Override - public Ritual getNewCopy() { - return new RitualZephyr(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/imperfect/ImperfectRitualDay.java b/src/main/java/WayofTime/bloodmagic/ritual/types/imperfect/ImperfectRitualDay.java deleted file mode 100644 index 9d2a87ed..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/imperfect/ImperfectRitualDay.java +++ /dev/null @@ -1,23 +0,0 @@ -package WayofTime.bloodmagic.ritual.types.imperfect; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.imperfect.IImperfectRitualStone; -import WayofTime.bloodmagic.ritual.imperfect.ImperfectRitual; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; - -//@RitualRegister.Imperfect("day") -public class ImperfectRitualDay extends ImperfectRitual { - public ImperfectRitualDay() { - super("day", s -> s.getBlock() == Blocks.GOLD_BLOCK, 5000, true, "ritual." + BloodMagic.MODID + ".imperfect.day"); - } - - @Override - public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player) { - - if (!imperfectRitualStone.getRitualWorld().isRemote) - imperfectRitualStone.getRitualWorld().setWorldTime((imperfectRitualStone.getRitualWorld().getWorldTime() / 24000) * 24000); - - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/imperfect/ImperfectRitualNight.java b/src/main/java/WayofTime/bloodmagic/ritual/types/imperfect/ImperfectRitualNight.java deleted file mode 100644 index f5a8746b..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/imperfect/ImperfectRitualNight.java +++ /dev/null @@ -1,24 +0,0 @@ -package WayofTime.bloodmagic.ritual.types.imperfect; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.RitualRegister; -import WayofTime.bloodmagic.ritual.imperfect.IImperfectRitualStone; -import WayofTime.bloodmagic.ritual.imperfect.ImperfectRitual; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; - -@RitualRegister.Imperfect("night") -public class ImperfectRitualNight extends ImperfectRitual { - public ImperfectRitualNight() { - super("night", s -> s.getBlock() == Blocks.LAPIS_BLOCK, 100, true, "ritual." + BloodMagic.MODID + ".imperfect.night"); - } - - @Override - public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player) { - - if (!imperfectRitualStone.getRitualWorld().isRemote) - imperfectRitualStone.getRitualWorld().setWorldTime((imperfectRitualStone.getRitualWorld().getWorldTime() / 24000) * 24000 + 13800); - - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/imperfect/ImperfectRitualRain.java b/src/main/java/WayofTime/bloodmagic/ritual/types/imperfect/ImperfectRitualRain.java deleted file mode 100644 index b7790a1e..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/imperfect/ImperfectRitualRain.java +++ /dev/null @@ -1,29 +0,0 @@ -package WayofTime.bloodmagic.ritual.types.imperfect; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.RitualRegister; -import WayofTime.bloodmagic.ritual.imperfect.IImperfectRitualStone; -import WayofTime.bloodmagic.ritual.imperfect.ImperfectRitual; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; - -@RitualRegister.Imperfect("rain") -public class ImperfectRitualRain extends ImperfectRitual { - public ImperfectRitualRain() { - super("rain", s -> s.getBlock() == Blocks.WATER, 5000, true, "ritual." + BloodMagic.MODID + ".imperfect.rain"); - } - - @Override - public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player) { - if (!imperfectRitualStone.getRitualWorld().isRemote) { - imperfectRitualStone.getRitualWorld().getWorldInfo().setRaining(true); - } - - if (imperfectRitualStone.getRitualWorld().isRemote) { - imperfectRitualStone.getRitualWorld().setRainStrength(1.0F); - imperfectRitualStone.getRitualWorld().setThunderStrength(1.0F); - } - - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/imperfect/ImperfectRitualResistance.java b/src/main/java/WayofTime/bloodmagic/ritual/types/imperfect/ImperfectRitualResistance.java deleted file mode 100644 index b0281f53..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/imperfect/ImperfectRitualResistance.java +++ /dev/null @@ -1,25 +0,0 @@ -package WayofTime.bloodmagic.ritual.types.imperfect; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.RitualRegister; -import WayofTime.bloodmagic.ritual.imperfect.IImperfectRitualStone; -import WayofTime.bloodmagic.ritual.imperfect.ImperfectRitual; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.init.MobEffects; -import net.minecraft.potion.PotionEffect; - -@RitualRegister.Imperfect("resistance") -public class ImperfectRitualResistance extends ImperfectRitual { - public ImperfectRitualResistance() { - super("resistance", s -> s.getBlock() == Blocks.BEDROCK, 5000, "ritual." + BloodMagic.MODID + ".imperfect.resistance"); - } - - @Override - public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player) { - - player.addPotionEffect(new PotionEffect(MobEffects.FIRE_RESISTANCE, 1200, 1)); - - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/ritual/types/imperfect/ImperfectRitualZombie.java b/src/main/java/WayofTime/bloodmagic/ritual/types/imperfect/ImperfectRitualZombie.java deleted file mode 100644 index bc8cb7cf..00000000 --- a/src/main/java/WayofTime/bloodmagic/ritual/types/imperfect/ImperfectRitualZombie.java +++ /dev/null @@ -1,32 +0,0 @@ -package WayofTime.bloodmagic.ritual.types.imperfect; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.RitualRegister; -import WayofTime.bloodmagic.ritual.imperfect.IImperfectRitualStone; -import WayofTime.bloodmagic.ritual.imperfect.ImperfectRitual; -import net.minecraft.entity.monster.EntityZombie; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.Blocks; -import net.minecraft.init.MobEffects; -import net.minecraft.potion.PotionEffect; - -@RitualRegister.Imperfect("zombie") -public class ImperfectRitualZombie extends ImperfectRitual { - public ImperfectRitualZombie() { - super("zombie", s -> s.getBlock() == Blocks.COAL_BLOCK, 5000, "ritual." + BloodMagic.MODID + ".imperfect.zombie"); - } - - @Override - public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player) { - EntityZombie zombie = new EntityZombie(imperfectRitualStone.getRitualWorld()); - zombie.setPosition(imperfectRitualStone.getRitualPos().getX() + 0.5, imperfectRitualStone.getRitualPos().getY() + 2.1, imperfectRitualStone.getRitualPos().getZ() + 0.5); - zombie.addPotionEffect(new PotionEffect(MobEffects.FIRE_RESISTANCE, 2000)); - zombie.addPotionEffect(new PotionEffect(MobEffects.STRENGTH, 20000, 7)); - zombie.addPotionEffect(new PotionEffect(MobEffects.RESISTANCE, 20000, 3)); - - if (!imperfectRitualStone.getRitualWorld().isRemote) - imperfectRitualStone.getRitualWorld().spawnEntity(zombie); - - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/DefaultItemFilter.java b/src/main/java/WayofTime/bloodmagic/routing/DefaultItemFilter.java deleted file mode 100644 index c33f19c9..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/DefaultItemFilter.java +++ /dev/null @@ -1,117 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.items.IItemHandler; - -import java.util.List; - -/** - * This particular implementation of IItemFilter allows any item to be drained - * from or inputed to the connected inventory. Every stack is accepted here! - * We're basically Olive Gardens. - * - * @author WayofTime - */ -public class DefaultItemFilter implements IItemFilter { - protected TileEntity accessedTile; - protected IItemHandler itemHandler; - - /** - * Initializes the filter so that it knows what it wants to fulfill. - * - * @param filteredList - The list of ItemStacks that the filter is set to. - * @param itemHandler - The inventory that is being accessed. This inventory is either - * being pulled from or pushed to. - * @param isFilterOutput - Tells the filter what actions to expect. If true, it should be - * initialized as an output filter. If false, it should be - * initialized as an input filter. - */ - @Override - public void initializeFilter(List filteredList, TileEntity tile, IItemHandler itemHandler, boolean isFilterOutput) { - this.accessedTile = tile; - this.itemHandler = itemHandler; - } - - /** - * This method is only called when the output inventory this filter is - * managing receives an ItemStack. Should only really be called by the Input - * filter via it's transfer method. - * - * @param inputStack - The stack to transfer - * @return - The remainder of the stack after it has been absorbed into the - * inventory. - */ - @Override - public ItemStack transferStackThroughOutputFilter(ItemStack inputStack) { - int allowedAmount = inputStack.getCount(); //This is done to make the migration to a maximum amount transfered a lot easier - - if (allowedAmount <= 0) { - return inputStack; - } - - ItemStack testStack = inputStack.copy(); - testStack.setCount(allowedAmount); - ItemStack remainderStack = Utils.insertStackIntoTile(testStack, itemHandler); - - int changeAmount = allowedAmount - (remainderStack.isEmpty() ? 0 : remainderStack.getCount()); - testStack = inputStack.copy(); - testStack.shrink(changeAmount); - - World world = accessedTile.getWorld(); - BlockPos pos = accessedTile.getPos(); - world.notifyBlockUpdate(pos, world.getBlockState(pos), world.getBlockState(pos), 3); - - return testStack; - } - - /** - * This method is only called on an input filter to transfer ItemStacks from - * the input inventory to the output inventory. - */ - @Override - public int transferThroughInputFilter(IItemFilter outputFilter, int maxTransfer) { - for (int slot = 0; slot < itemHandler.getSlots(); slot++) { - ItemStack inputStack = itemHandler.getStackInSlot(slot); - if (inputStack.isEmpty() || itemHandler.extractItem(slot, inputStack.getCount(), true).isEmpty())//(accessedInventory instanceof ISidedInventory && !((ISidedInventory) accessedInventory).canExtractItem(slot, inputStack, accessedSide))) - { - continue; - } - - int allowedAmount = Math.min(itemHandler.extractItem(slot, inputStack.getCount(), true).getCount(), maxTransfer); - - ItemStack testStack = inputStack.copy(); - testStack.setCount(allowedAmount); - ItemStack remainderStack = outputFilter.transferStackThroughOutputFilter(testStack); - int changeAmount = allowedAmount - (remainderStack.isEmpty() ? 0 : remainderStack.getCount()); - - if (!remainderStack.isEmpty() && remainderStack.getCount() == allowedAmount) { - //Nothing has changed. Moving on! - continue; - } - - itemHandler.extractItem(slot, changeAmount, false); - - World world = accessedTile.getWorld(); - BlockPos pos = accessedTile.getPos(); - world.notifyBlockUpdate(pos, world.getBlockState(pos), world.getBlockState(pos), 3); - - return changeAmount; - } - - return 0; - } - - @Override - public boolean doesStackMatchFilter(ItemStack testStack) { - return true; - } - - @Override - public boolean doStacksMatch(ItemStack filterStack, ItemStack testStack) { - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/IFluidFilter.java b/src/main/java/WayofTime/bloodmagic/routing/IFluidFilter.java deleted file mode 100644 index d4851334..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/IFluidFilter.java +++ /dev/null @@ -1,33 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraftforge.fluids.FluidStack; -import net.minecraftforge.fluids.capability.IFluidHandler; - -import java.util.List; - -public interface IFluidFilter extends IRoutingFilter { - void initializeFilter(List filteredList, TileEntity tile, IFluidHandler fluidHandler, boolean isFilterOutput); - - /** - * This method is only called when the output tank this filter is managing - * receives an ItemStack. Should only really be called by the Input filter - * via it's transfer method. - * - * @param fluidStack - The stack to filter - * @return - The remainder of the stack after it has been absorbed into the - * tank. - */ - FluidStack transferStackThroughOutputFilter(FluidStack fluidStack); - - /** - * This method is only called on an input filter to transfer FluidStacks - * from the input tank to the output tank. - */ - int transferThroughInputFilter(IFluidFilter outputFilter, int maxTransfer); - - boolean doesStackMatchFilter(FluidStack testStack); - - boolean doStacksMatch(FluidStack filterStack, FluidStack testStack); -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/IFluidRoutingNode.java b/src/main/java/WayofTime/bloodmagic/routing/IFluidRoutingNode.java deleted file mode 100644 index 97bfdb01..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/IFluidRoutingNode.java +++ /dev/null @@ -1,9 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import net.minecraft.util.EnumFacing; - -public interface IFluidRoutingNode extends IRoutingNode { - boolean isTankConnectedToSide(EnumFacing side); - - int getPriority(EnumFacing side); -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/IInputFluidRoutingNode.java b/src/main/java/WayofTime/bloodmagic/routing/IInputFluidRoutingNode.java deleted file mode 100644 index 8f8e7a6d..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/IInputFluidRoutingNode.java +++ /dev/null @@ -1,9 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import net.minecraft.util.EnumFacing; - -public interface IInputFluidRoutingNode extends IFluidRoutingNode { - boolean isFluidInput(EnumFacing side); - - IFluidFilter getInputFluidFilterForSide(EnumFacing side); -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/IInputItemRoutingNode.java b/src/main/java/WayofTime/bloodmagic/routing/IInputItemRoutingNode.java deleted file mode 100644 index 6e833a54..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/IInputItemRoutingNode.java +++ /dev/null @@ -1,9 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import net.minecraft.util.EnumFacing; - -public interface IInputItemRoutingNode extends IItemRoutingNode { - boolean isInput(EnumFacing side); - - IItemFilter getInputFilterForSide(EnumFacing side); -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/IItemFilter.java b/src/main/java/WayofTime/bloodmagic/routing/IItemFilter.java deleted file mode 100644 index 443b0d69..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/IItemFilter.java +++ /dev/null @@ -1,32 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraftforge.items.IItemHandler; - -import java.util.List; - -public interface IItemFilter extends IRoutingFilter { - void initializeFilter(List filteredList, TileEntity tile, IItemHandler itemHandler, boolean isFilterOutput); - - /** - * This method is only called when the output inventory this filter is - * managing receives an ItemStack. Should only really be called by the Input - * filter via it's transfer method. - * - * @param inputStack - The stack to filter - * @return - The remainder of the stack after it has been absorbed into the - * inventory. - */ - ItemStack transferStackThroughOutputFilter(ItemStack inputStack); - - /** - * This method is only called on an input filter to transfer ItemStacks from - * the input inventory to the output inventory. - */ - int transferThroughInputFilter(IItemFilter outputFilter, int maxTransfer); - - boolean doesStackMatchFilter(ItemStack testStack); - - boolean doStacksMatch(ItemStack filterStack, ItemStack testStack); -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/IItemRoutingNode.java b/src/main/java/WayofTime/bloodmagic/routing/IItemRoutingNode.java deleted file mode 100644 index d52126a0..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/IItemRoutingNode.java +++ /dev/null @@ -1,9 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import net.minecraft.util.EnumFacing; - -public interface IItemRoutingNode extends IRoutingNode { - boolean isInventoryConnectedToSide(EnumFacing side); - - int getPriority(EnumFacing side); -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/IMasterRoutingNode.java b/src/main/java/WayofTime/bloodmagic/routing/IMasterRoutingNode.java deleted file mode 100644 index dba8ba08..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/IMasterRoutingNode.java +++ /dev/null @@ -1,17 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import net.minecraft.util.math.BlockPos; - -import java.util.List; - -public interface IMasterRoutingNode extends IRoutingNode { - boolean isConnected(List path, BlockPos nodePos); - - void addNodeToList(IRoutingNode node); - - void addConnections(BlockPos pos, List connectionList); - - void addConnection(BlockPos pos1, BlockPos pos2); - - void removeConnection(BlockPos pos1, BlockPos pos2); -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/IOutputFluidRoutingNode.java b/src/main/java/WayofTime/bloodmagic/routing/IOutputFluidRoutingNode.java deleted file mode 100644 index 08c3ce67..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/IOutputFluidRoutingNode.java +++ /dev/null @@ -1,9 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import net.minecraft.util.EnumFacing; - -public interface IOutputFluidRoutingNode extends IFluidRoutingNode { - boolean isFluidOutput(EnumFacing side); - - IFluidFilter getOutputFluidFilterForSide(EnumFacing side); -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/IOutputItemRoutingNode.java b/src/main/java/WayofTime/bloodmagic/routing/IOutputItemRoutingNode.java deleted file mode 100644 index 819e2813..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/IOutputItemRoutingNode.java +++ /dev/null @@ -1,9 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import net.minecraft.util.EnumFacing; - -public interface IOutputItemRoutingNode extends IItemRoutingNode { - boolean isOutput(EnumFacing side); - - IItemFilter getOutputFilterForSide(EnumFacing side); -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/IRoutingFilter.java b/src/main/java/WayofTime/bloodmagic/routing/IRoutingFilter.java deleted file mode 100644 index d7413770..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/IRoutingFilter.java +++ /dev/null @@ -1,5 +0,0 @@ -package WayofTime.bloodmagic.routing; - -public interface IRoutingFilter { - -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/IRoutingNode.java b/src/main/java/WayofTime/bloodmagic/routing/IRoutingNode.java deleted file mode 100644 index 3498c570..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/IRoutingNode.java +++ /dev/null @@ -1,26 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.List; - -public interface IRoutingNode { - void connectMasterToRemainingNode(World world, List alreadyChecked, IMasterRoutingNode master); - - BlockPos getBlockPos(); - - List getConnected(); - - BlockPos getMasterPos(); - - boolean isConnectionEnabled(BlockPos testPos); - - boolean isMaster(IMasterRoutingNode master); - - void addConnection(BlockPos pos1); - - void removeConnection(BlockPos pos1); - - void removeAllConnections(); -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/IgnoreNBTItemFilter.java b/src/main/java/WayofTime/bloodmagic/routing/IgnoreNBTItemFilter.java deleted file mode 100644 index b7ef367d..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/IgnoreNBTItemFilter.java +++ /dev/null @@ -1,21 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import net.minecraft.item.ItemStack; - -public class IgnoreNBTItemFilter extends TestItemFilter { - @Override - public boolean doesStackMatchFilter(ItemStack testStack) { - for (ItemStack filterStack : requestList) { - if (doStacksMatch(filterStack, testStack)) { - return true; - } - } - - return false; - } - - @Override - public boolean doStacksMatch(ItemStack filterStack, ItemStack testStack) { - return ItemStack.areItemsEqual(filterStack, testStack); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/ModIdItemFilter.java b/src/main/java/WayofTime/bloodmagic/routing/ModIdItemFilter.java deleted file mode 100644 index 36531585..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/ModIdItemFilter.java +++ /dev/null @@ -1,16 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import net.minecraft.item.ItemStack; - -public class ModIdItemFilter extends TestItemFilter { - - @Override - public boolean doStacksMatch(ItemStack filterStack, ItemStack testStack) { - return getModID(filterStack).equalsIgnoreCase(getModID(testStack)); - } - - public String getModID(ItemStack stack) { - String modid = stack.getItem().getCreatorModId(stack); - return modid == null ? "" : modid; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/NodeHelper.java b/src/main/java/WayofTime/bloodmagic/routing/NodeHelper.java deleted file mode 100644 index bd9ff18a..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/NodeHelper.java +++ /dev/null @@ -1,21 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public class NodeHelper { - public static boolean isNodeConnectionEnabled(World world, IRoutingNode node, BlockPos testPos) { - if (!node.isConnectionEnabled(testPos)) { - return false; - } - TileEntity tile = world.getTileEntity(testPos); - if (!(tile instanceof IRoutingNode)) { - return false; - } - - IRoutingNode testNode = (IRoutingNode) tile; - - return testNode.isConnectionEnabled(node.getBlockPos()); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/OreDictItemFilter.java b/src/main/java/WayofTime/bloodmagic/routing/OreDictItemFilter.java deleted file mode 100644 index 812c4cc3..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/OreDictItemFilter.java +++ /dev/null @@ -1,37 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import net.minecraft.item.ItemStack; -import net.minecraftforge.oredict.OreDictionary; - -public class OreDictItemFilter extends TestItemFilter { - @Override - public boolean doesStackMatchFilter(ItemStack testStack) { - for (ItemStack filterStack : requestList) { - if (doStacksMatch(filterStack, testStack)) { - return true; - } - } - - return false; - } - - @Override - public boolean doStacksMatch(ItemStack filterStack, ItemStack testStack) { - int[] filterIds = OreDictionary.getOreIDs(filterStack); - int[] testIds = OreDictionary.getOreIDs(testStack); - - if (filterIds.length <= 0 || testIds.length <= 0) { - return false; - } - - for (int filterId : filterIds) { - for (int testId : testIds) { - if (filterId == testId) { - return true; - } - } - } - - return false; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/RoutingFluidFilter.java b/src/main/java/WayofTime/bloodmagic/routing/RoutingFluidFilter.java deleted file mode 100644 index 6ff9f8d9..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/RoutingFluidFilter.java +++ /dev/null @@ -1,225 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import java.util.ArrayList; -import java.util.Iterator; -import java.util.List; - -import javax.annotation.Nullable; - -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fluids.FluidStack; -import net.minecraftforge.fluids.FluidUtil; -import net.minecraftforge.fluids.capability.IFluidHandler; -import net.minecraftforge.fluids.capability.IFluidTankProperties; - -public class RoutingFluidFilter implements IFluidFilter -{ - protected List requestList; - protected TileEntity accessedTile; - protected IFluidHandler fluidHandler; - - @Override - public void initializeFilter(List filteredList, TileEntity tile, IFluidHandler fluidHandler, boolean isFilterOutput) - { - this.accessedTile = tile; - this.fluidHandler = fluidHandler; - if (isFilterOutput) - { - //The requestList contains a list of how much can be extracted. - requestList = new ArrayList<>(); - for (ItemStack filterStack : filteredList) - { - FluidStack fluidFilterStack = getFluidStackFromItemStack(filterStack); - if (fluidFilterStack != null) - { - requestList.add(fluidFilterStack); - } - } - - IFluidTankProperties[] properties = fluidHandler.getTankProperties(); - - for (IFluidTankProperties property : properties) - { - FluidStack containedStack = property.getContents(); - if (containedStack != null) - { - for (FluidStack fluidFilterStack : requestList) - { - if (doStacksMatch(fluidFilterStack, containedStack)) - { - fluidFilterStack.amount = Math.max(fluidFilterStack.amount - containedStack.amount, 0); - } - } - } - } - } else - { - requestList = new ArrayList<>(); - for (ItemStack filterStack : filteredList) - { - FluidStack fluidFilterStack = getFluidStackFromItemStack(filterStack); - if (fluidFilterStack != null) - { - fluidFilterStack.amount *= -1; - requestList.add(fluidFilterStack); - } - } - - IFluidTankProperties[] properties = fluidHandler.getTankProperties(); - - for (IFluidTankProperties property : properties) - { - FluidStack containedStack = property.getContents(); - if (containedStack != null) - { - for (FluidStack fluidFilterStack : requestList) - { - if (doStacksMatch(fluidFilterStack, containedStack)) - { - fluidFilterStack.amount += containedStack.amount; - } - } - } - } - } - } - - /** - * Gives the remainder~ - */ - @Override - public FluidStack transferStackThroughOutputFilter(FluidStack fluidStack) - { - int allowedAmount = 0; - for (FluidStack filterStack : requestList) - { - if (doStacksMatch(filterStack, fluidStack)) - { - allowedAmount = Math.min(filterStack.amount, fluidStack.amount); - break; - } - } - - if (allowedAmount <= 0) - { - return fluidStack; - } - - FluidStack copyStack = fluidStack.copy(); - int filledAmount = fluidHandler.fill(fluidStack, true); - copyStack.amount = fluidStack.amount - filledAmount; - - Iterator itr = requestList.iterator(); - while (itr.hasNext()) - { - FluidStack filterStack = itr.next(); - if (doStacksMatch(filterStack, copyStack)) - { - filterStack.amount -= filledAmount; - if (filterStack.amount <= 0) - { - itr.remove(); - } - } - } - - World world = accessedTile.getWorld(); - BlockPos pos = accessedTile.getPos(); - world.notifyBlockUpdate(pos, world.getBlockState(pos), world.getBlockState(pos), 3); - - return copyStack.amount <= 0 ? null : copyStack; - } - - @Override - public int transferThroughInputFilter(IFluidFilter outputFilter, int maxTransfer) - { - for (FluidStack filterFluidStack : requestList) - { - int allowedAmount = Math.min(filterFluidStack.amount, maxTransfer); - if (allowedAmount <= 0) - { - continue; - } - - FluidStack copyStack = filterFluidStack.copy(); - copyStack.amount = allowedAmount; - FluidStack drainStack = fluidHandler.drain(copyStack, false); - if (drainStack != null) //Can't pull this liquid out for some reason if it fails this check - { - FluidStack remainderStack = outputFilter.transferStackThroughOutputFilter(drainStack); - int drained = remainderStack == null ? copyStack.amount : (copyStack.amount - remainderStack.amount); - - if (drained > 0) - { - drainStack.amount = drained; - - fluidHandler.drain(drainStack, true); - maxTransfer -= drained; - } - - Iterator itr = requestList.iterator(); - while (itr.hasNext()) - { - FluidStack filterStack = itr.next(); - if (doStacksMatch(filterStack, copyStack)) - { - filterStack.amount -= drained; - if (filterStack.amount <= 0) - { - itr.remove(); - } - } - } - - World world = accessedTile.getWorld(); - BlockPos pos = accessedTile.getPos(); - world.notifyBlockUpdate(pos, world.getBlockState(pos), world.getBlockState(pos), 3); - - return maxTransfer; - } - } - - return 0; - } - - @Override - public boolean doesStackMatchFilter(FluidStack testStack) - { - for (FluidStack filterStack : requestList) - { - if (doStacksMatch(filterStack, testStack)) - { - return true; - } - } - - return false; - } - - @Override - public boolean doStacksMatch(FluidStack filterStack, FluidStack testStack) - { - return testStack != null && filterStack.getFluid() == testStack.getFluid(); - } - - @Nullable - public static FluidStack getFluidStackFromItemStack(ItemStack inputStack) - { - boolean isEmpty = false; - if (inputStack.getCount() == 0) - { - isEmpty = true; - inputStack.setCount(1); - } - - FluidStack fluidStack = FluidUtil.getFluidContained(inputStack); - if (fluidStack == null) - return null; - - fluidStack.amount = isEmpty ? 0 : inputStack.getCount(); - return fluidStack; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/routing/TestItemFilter.java b/src/main/java/WayofTime/bloodmagic/routing/TestItemFilter.java deleted file mode 100644 index 2e45865d..00000000 --- a/src/main/java/WayofTime/bloodmagic/routing/TestItemFilter.java +++ /dev/null @@ -1,214 +0,0 @@ -package WayofTime.bloodmagic.routing; - -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.items.IItemHandler; - -import java.util.Iterator; -import java.util.List; - -/** - * This particular implementation of IItemFilter checks to make sure that a) as - * an output filter it will fill until the requested amount and b) as an input - * filter it will only syphon until the requested amount. - * - * @author WayofTime - */ -public class TestItemFilter implements IItemFilter { - /* - * This list acts as the way the filter keeps track of its contents. For the - * case of an output filter, it holds a list of ItemStacks that needs to be - * inserted in the inventory to finish its request. For the case of an input - * filter, it keeps track of how many can be removed. - */ - protected List requestList; - protected TileEntity accessedTile; - protected IItemHandler itemHandler; - - /** - * Initializes the filter so that it knows what it wants to fulfill. - * - * @param filteredList - The list of ItemStacks that the filter is set to. - * @param tile - The inventory that is being accessed. This inventory is either - * being pulled from or pushed to. - * @param itemHandler - The item handler - * @param isFilterOutput - Tells the filter what actions to expect. If true, it should be - * initialized as an output filter. If false, it should be - * initialized as an input filter. - */ - @Override - public void initializeFilter(List filteredList, TileEntity tile, IItemHandler itemHandler, boolean isFilterOutput) { - this.accessedTile = tile; - this.itemHandler = itemHandler; - if (isFilterOutput) { - requestList = filteredList; - - for (int slot = 0; slot < itemHandler.getSlots(); slot++) { - ItemStack checkedStack = itemHandler.getStackInSlot(slot); - if (checkedStack.isEmpty()) { - continue; - } - - int stackSize = checkedStack.getCount(); - - for (ItemStack filterStack : requestList) { - if (filterStack.getCount() == 0) { - continue; - } - - if (doStacksMatch(filterStack, checkedStack)) { - filterStack.setCount(Math.max(filterStack.getCount() - stackSize, 0)); - } - } - } - } else { - requestList = filteredList; - for (ItemStack filterStack : requestList) { - filterStack.setCount(filterStack.getCount() * -1); //Invert the stack size so that - } - - for (int slot = 0; slot < itemHandler.getSlots(); slot++) { - ItemStack checkedStack = itemHandler.getStackInSlot(slot); - if (checkedStack.isEmpty()) { - continue; - } - - int stackSize = checkedStack.getCount(); - - for (ItemStack filterStack : filteredList) { - if (doStacksMatch(filterStack, checkedStack)) { - filterStack.grow(stackSize); - } - } - } - } - - requestList.removeIf(ItemStack::isEmpty); - } - - /** - * This method is only called when the output inventory this filter is - * managing receives an ItemStack. Should only really be called by the Input - * filter via it's transfer method. - * - * @param inputStack - The stack to transfer - * @return - The remainder of the stack after it has been absorbed into the - * inventory. - */ - @Override - public ItemStack transferStackThroughOutputFilter(ItemStack inputStack) { - int allowedAmount = 0; - for (ItemStack filterStack : requestList) { - if (doStacksMatch(filterStack, inputStack)) { - allowedAmount = Math.min(filterStack.getCount(), inputStack.getCount()); - break; - } - } - - if (allowedAmount <= 0) { - return inputStack; - } - - ItemStack testStack = inputStack.copy(); - testStack.setCount(allowedAmount); - ItemStack remainderStack = Utils.insertStackIntoTile(testStack, itemHandler); - - int changeAmount = allowedAmount - (remainderStack.isEmpty() ? 0 : remainderStack.getCount()); - testStack = inputStack.copy(); - testStack.shrink(changeAmount); - - Iterator itr = requestList.iterator(); - while (itr.hasNext()) { - ItemStack filterStack = itr.next(); - if (doStacksMatch(filterStack, inputStack)) { - filterStack.shrink(changeAmount); - if (filterStack.isEmpty()) { - itr.remove(); - } - } - } - - World world = accessedTile.getWorld(); - BlockPos pos = accessedTile.getPos(); - world.notifyBlockUpdate(pos, world.getBlockState(pos), world.getBlockState(pos), 3); - - return testStack; - } - - /** - * This method is only called on an input filter to transfer ItemStacks from - * the input inventory to the output inventory. - */ - @Override - public int transferThroughInputFilter(IItemFilter outputFilter, int maxTransfer) { - for (int slot = 0; slot < itemHandler.getSlots(); slot++) { - ItemStack inputStack = itemHandler.getStackInSlot(slot); - if (inputStack.isEmpty() || itemHandler.extractItem(slot, inputStack.getCount(), true).isEmpty())//(accessedInventory instanceof ISidedInventory && !((ISidedInventory) accessedInventory).canExtractItem(slot, inputStack, accessedSide))) - { - continue; - } - - int allowedAmount = 0; - for (ItemStack filterStack : requestList) { - if (doStacksMatch(filterStack, inputStack)) { - allowedAmount = Math.min(maxTransfer, Math.min(filterStack.getCount(), itemHandler.extractItem(slot, inputStack.getCount(), true).getCount())); - break; - } - } - - if (allowedAmount <= 0) { - continue; - } - - ItemStack testStack = inputStack.copy(); - testStack.setCount(allowedAmount); - ItemStack remainderStack = outputFilter.transferStackThroughOutputFilter(testStack); - int changeAmount = allowedAmount - (remainderStack.isEmpty() ? 0 : remainderStack.getCount()); - - if (!remainderStack.isEmpty() && remainderStack.getCount() == allowedAmount) { - //Nothing has changed. Moving on! - continue; - } - - itemHandler.extractItem(slot, changeAmount, false); - - Iterator itr = requestList.iterator(); - while (itr.hasNext()) { - ItemStack filterStack = itr.next(); - if (doStacksMatch(filterStack, inputStack)) { - filterStack.shrink(changeAmount); - if (filterStack.isEmpty()) { - itr.remove(); - } - } - } - - World world = accessedTile.getWorld(); - BlockPos pos = accessedTile.getPos(); - world.notifyBlockUpdate(pos, world.getBlockState(pos), world.getBlockState(pos), 3); - - return changeAmount; - } - - return 0; - } - - @Override - public boolean doesStackMatchFilter(ItemStack testStack) { - for (ItemStack filterStack : requestList) { - if (doStacksMatch(filterStack, testStack)) { - return true; - } - } - - return false; - } - - @Override - public boolean doStacksMatch(ItemStack filterStack, ItemStack testStack) { - return Utils.canCombine(filterStack, testStack); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/soul/DemonWillHolder.java b/src/main/java/WayofTime/bloodmagic/soul/DemonWillHolder.java deleted file mode 100644 index 5ac2397d..00000000 --- a/src/main/java/WayofTime/bloodmagic/soul/DemonWillHolder.java +++ /dev/null @@ -1,81 +0,0 @@ -package WayofTime.bloodmagic.soul; - -import net.minecraft.nbt.NBTTagCompound; - -import java.util.HashMap; -import java.util.Map.Entry; - -public class DemonWillHolder { - public HashMap willMap = new HashMap<>(); - - public double addWill(EnumDemonWillType type, double amount, double max) { - double current = 0; - if (willMap.containsKey(type)) { - current = willMap.get(type); - } - - double added = Math.min(max - current, amount); - addWill(type, amount); - - return added; - } - - public void addWill(EnumDemonWillType type, double amount) { - if (willMap.containsKey(type)) { - willMap.put(type, amount + willMap.get(type)); - } else { - willMap.put(type, amount); - } - } - - public double drainWill(EnumDemonWillType type, double amount) { - if (willMap.containsKey(type)) { - double current = willMap.get(type); - double reduced = Math.min(current, amount); - - if (reduced >= current) { - willMap.remove(type); - } else { - willMap.put(type, current - reduced); - } - - return reduced; - } - - return 0; - } - - public double getWill(EnumDemonWillType type) { - if (willMap.containsKey(type)) { - return willMap.get(type); - } - - return 0; - } - - public void readFromNBT(NBTTagCompound tag, String key) { - NBTTagCompound willTag = tag.getCompoundTag(key); - - willMap.clear(); - - for (EnumDemonWillType type : EnumDemonWillType.values()) { - double amount = willTag.getDouble("EnumWill" + type.getName()); - if (amount > 0) { - willMap.put(type, amount); - } - } - } - - public void writeToNBT(NBTTagCompound tag, String key) { - NBTTagCompound willTag = new NBTTagCompound(); - for (Entry entry : willMap.entrySet()) { - willTag.setDouble("EnumWill" + entry.getKey().getName(), entry.getValue()); - } - - tag.setTag(key, willTag); - } - - public void clearWill() { - willMap.clear(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/soul/EnumDemonWillType.java b/src/main/java/WayofTime/bloodmagic/soul/EnumDemonWillType.java deleted file mode 100644 index 8854afb6..00000000 --- a/src/main/java/WayofTime/bloodmagic/soul/EnumDemonWillType.java +++ /dev/null @@ -1,46 +0,0 @@ -package WayofTime.bloodmagic.soul; - -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.item.types.ISubItem; -import net.minecraft.item.ItemStack; -import net.minecraft.util.IStringSerializable; - -import javax.annotation.Nonnull; -import java.util.Locale; - -public enum EnumDemonWillType implements IStringSerializable, ISubItem { - DEFAULT("default"), - CORROSIVE("corrosive"), - DESTRUCTIVE("destructive"), - VENGEFUL("vengeful"), - STEADFAST("steadfast"); - - public final String name; - - EnumDemonWillType(String name) { - this.name = name; - } - - @Override - public String toString() { - return name().toLowerCase(Locale.ENGLISH); - } - - @Override - public String getName() { - return this.toString(); - } - - - @Nonnull - @Override - public String getInternalName() { - return getName(); - } - - @Nonnull - @Override - public ItemStack getStack(int count) { - return new ItemStack(RegistrarBloodMagicItems.ITEM_DEMON_CRYSTAL, count, ordinal()); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/soul/IDemonWill.java b/src/main/java/WayofTime/bloodmagic/soul/IDemonWill.java deleted file mode 100644 index cb83bc1d..00000000 --- a/src/main/java/WayofTime/bloodmagic/soul/IDemonWill.java +++ /dev/null @@ -1,52 +0,0 @@ -package WayofTime.bloodmagic.soul; - -import net.minecraft.item.ItemStack; - -public interface IDemonWill { - /** - * Obtains the amount of Will an ItemStack contains. - * - * @param willStack - The stack to retrieve the Will from - * @return - The amount of Will an ItemStack contains - */ - double getWill(EnumDemonWillType type, ItemStack willStack); - - @Deprecated - double getWill(ItemStack willStack); - - /** - * Sets the amount of Will in a given ItemStack. - * - * @param willStack - The ItemStack of the Will - * @param will - The amount of will to set the stack to - */ - void setWill(EnumDemonWillType type, ItemStack willStack, double will); - - @Deprecated - void setWill(ItemStack willStack, double will); - - /** - * Drains the demonic will from the willStack. If all of the will is - * drained, the willStack will be removed. - * - * @param willStack - The ItemStack of the will - * @param drainAmount - The amount of Will to drain - * @return The amount of will drained. - */ - double drainWill(EnumDemonWillType type, ItemStack willStack, double drainAmount); - - @Deprecated - double drainWill(ItemStack willStack, double drainAmount); - - /** - * Creates a new ItemStack with the specified number of will. Implementation - * should respect the number requested. - * - * @param meta - The meta of the ItemStack to create - * @param number - The amount of Will to create the Stack with. - * @return - An ItemStack with the set amount of Will - */ - ItemStack createWill(int meta, double number); - - EnumDemonWillType getType(ItemStack stack); -} diff --git a/src/main/java/WayofTime/bloodmagic/soul/IDemonWillConduit.java b/src/main/java/WayofTime/bloodmagic/soul/IDemonWillConduit.java deleted file mode 100644 index 0d5027ae..00000000 --- a/src/main/java/WayofTime/bloodmagic/soul/IDemonWillConduit.java +++ /dev/null @@ -1,18 +0,0 @@ -package WayofTime.bloodmagic.soul; - -/** - * Implement this interface on a block that can accept and store Demonic Will. - */ -public interface IDemonWillConduit { - int getWeight(); - - double fillDemonWill(EnumDemonWillType type, double amount, boolean doFill); - - double drainDemonWill(EnumDemonWillType type, double amount, boolean doDrain); - - boolean canFill(EnumDemonWillType type); - - boolean canDrain(EnumDemonWillType type); - - double getCurrentWill(EnumDemonWillType type); -} diff --git a/src/main/java/WayofTime/bloodmagic/soul/IDemonWillGem.java b/src/main/java/WayofTime/bloodmagic/soul/IDemonWillGem.java deleted file mode 100644 index 78c64544..00000000 --- a/src/main/java/WayofTime/bloodmagic/soul/IDemonWillGem.java +++ /dev/null @@ -1,27 +0,0 @@ -package WayofTime.bloodmagic.soul; - -import net.minecraft.item.ItemStack; - -public interface IDemonWillGem { - /** - * @param willGemStack - The ItemStack for this demon will gem. - * @param willStack - The ItemStack for the will. Item should extend IDemonWill - * @return - The remainder willStack after the will has been absorbed into - * the gem. Return null if there is no will left in the stack. - */ - ItemStack fillDemonWillGem(ItemStack willGemStack, ItemStack willStack); - - /** - * Returns the number of souls that are left in the soul gem. Returns a - * double because souls can be fractionally drained. - */ - double getWill(EnumDemonWillType type, ItemStack willGemStack); - - void setWill(EnumDemonWillType type, ItemStack willGemStack, double amount); - - int getMaxWill(EnumDemonWillType type, ItemStack willGemStack); - - double drainWill(EnumDemonWillType type, ItemStack stack, double drainAmount, boolean doDrain); - - double fillWill(EnumDemonWillType type, ItemStack stack, double fillAmount, boolean doFill); -} diff --git a/src/main/java/WayofTime/bloodmagic/soul/IDemonWillWeapon.java b/src/main/java/WayofTime/bloodmagic/soul/IDemonWillWeapon.java deleted file mode 100644 index f90c2c98..00000000 --- a/src/main/java/WayofTime/bloodmagic/soul/IDemonWillWeapon.java +++ /dev/null @@ -1,10 +0,0 @@ -package WayofTime.bloodmagic.soul; - -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.item.ItemStack; - -import java.util.List; - -public interface IDemonWillWeapon { - List getRandomDemonWillDrop(EntityLivingBase killedEntity, EntityLivingBase attackingEntity, ItemStack stack, int looting); -} diff --git a/src/main/java/WayofTime/bloodmagic/soul/IDiscreteDemonWill.java b/src/main/java/WayofTime/bloodmagic/soul/IDiscreteDemonWill.java deleted file mode 100644 index 9709817a..00000000 --- a/src/main/java/WayofTime/bloodmagic/soul/IDiscreteDemonWill.java +++ /dev/null @@ -1,40 +0,0 @@ -package WayofTime.bloodmagic.soul; - -import net.minecraft.item.ItemStack; - -public interface IDiscreteDemonWill { - /** - * Obtains the amount of Will an ItemStack contains. - * - * @param soulStack - The stack to retrieve the Will from - * @return - The amount of Will an ItemStack contains - */ - double getWill(ItemStack soulStack); - - /** - * Drains the demonic will from the willStack. If all of the will is - * drained, the willStack will be removed. Will only drain in discrete - * amounts, determined by getDiscretization. - * - * @param willStack - The ItemStack of the will - * @param drainAmount - The amount of Will to drain - * @return The amount of will drained. - */ - double drainWill(ItemStack willStack, double drainAmount); - - /** - * Gets the discrete number for this demonic will. - * - * @param willStack - The ItemStack of the will - * @return - The discrete number for the given stack. - */ - double getDiscretization(ItemStack willStack); - - /** - * Obtains the type of will this is. - * - * @param willStack - The ItemStack of the will - * @return - The type of will this is. - */ - EnumDemonWillType getType(ItemStack willStack); -} diff --git a/src/main/java/WayofTime/bloodmagic/soul/ISoulBreathContainer.java b/src/main/java/WayofTime/bloodmagic/soul/ISoulBreathContainer.java deleted file mode 100644 index f8b9b137..00000000 --- a/src/main/java/WayofTime/bloodmagic/soul/ISoulBreathContainer.java +++ /dev/null @@ -1,16 +0,0 @@ -package WayofTime.bloodmagic.soul; - -import net.minecraft.item.ItemStack; - -public interface ISoulBreathContainer -{ - double getBreath(ItemStack stack); - - void setBreath(ItemStack stack, double amount); - - int getMaxBreath(ItemStack stack); - - double drainBreath(ItemStack stack, double drainAmount, boolean doDrain); - - double fillBreath(ItemStack stack, double fillAmount, boolean doFill); -} diff --git a/src/main/java/WayofTime/bloodmagic/soul/PlayerDemonWillHandler.java b/src/main/java/WayofTime/bloodmagic/soul/PlayerDemonWillHandler.java deleted file mode 100644 index 89d3b97a..00000000 --- a/src/main/java/WayofTime/bloodmagic/soul/PlayerDemonWillHandler.java +++ /dev/null @@ -1,176 +0,0 @@ -package WayofTime.bloodmagic.soul; - -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.util.NonNullList; - -/** - * This class provides several helper methods in order to handle soul - * consumption and use for a player. This refers to the Soul System, meaning - * Monster Souls and Soul Gems, etc. The Soul Network's helper methods are found - * in {@link NetworkHelper} - */ -public class PlayerDemonWillHandler { - /** - * Gets the total amount of Will a player contains in their inventory - * - * @param type - The type of Will to check for - * @param player - The player to check the will of - * @return - The amount of will the player contains - */ - public static double getTotalDemonWill(EnumDemonWillType type, EntityPlayer player) { - NonNullList inventory = player.inventory.mainInventory; - double souls = 0; - - for (ItemStack stack : inventory) { - if (stack.getItem() instanceof IDemonWill && ((IDemonWill) stack.getItem()).getType(stack) == type) { - souls += ((IDemonWill) stack.getItem()).getWill(type, stack); - } else if (stack.getItem() instanceof IDemonWillGem) { - souls += ((IDemonWillGem) stack.getItem()).getWill(type, stack); - } - } - - return souls; - } - - public static EnumDemonWillType getLargestWillType(EntityPlayer player) { - EnumDemonWillType type = EnumDemonWillType.DEFAULT; - double max = getTotalDemonWill(type, player); - - for (EnumDemonWillType testType : EnumDemonWillType.values()) { - double value = getTotalDemonWill(testType, player); - if (value > max) { - type = testType; - } - } - - return type; - } - - /** - * Checks if the player's Tartaric gems are completely full. - * - * @param type - The type of Will to check for - * @param player - The player to check the Will of - * @return - True if all Will containers are full, false if not. - */ - public static boolean isDemonWillFull(EnumDemonWillType type, EntityPlayer player) { - NonNullList inventory = player.inventory.mainInventory; - - boolean hasGem = false; - for (ItemStack stack : inventory) { - if (stack.getItem() instanceof IDemonWillGem) { - hasGem = true; - if (((IDemonWillGem) stack.getItem()).getWill(type, stack) < ((IDemonWillGem) stack.getItem()).getMaxWill(type, stack)) - return false; - } - } - - return hasGem; - } - - /** - * Consumes Will from the inventory of a given player - * - * @param player - The player to consume the will of - * @param amount - The amount of will to consume - * @return - The amount of will consumed. - */ - public static double consumeDemonWill(EnumDemonWillType type, EntityPlayer player, double amount) { - double consumed = 0; - - NonNullList inventory = player.inventory.mainInventory; - - for (int i = 0; i < inventory.size(); i++) { - if (consumed >= amount) - return consumed; - - ItemStack stack = inventory.get(i); - if (stack.getItem() instanceof IDemonWill && ((IDemonWill) stack.getItem()).getType(stack) == type) { - consumed += ((IDemonWill) stack.getItem()).drainWill(type, stack, amount - consumed); - if (((IDemonWill) stack.getItem()).getWill(type, stack) <= 0) - inventory.set(i, ItemStack.EMPTY); - } else if (stack.getItem() instanceof IDemonWillGem) { - consumed += ((IDemonWillGem) stack.getItem()).drainWill(type, stack, amount - consumed, true); - } - } - - return consumed; - } - - /** - * Adds an IDemonWill contained in an ItemStack to one of the Soul Gems in - * the player's inventory. - * - * @param player - The player to add will to - * @param willStack - ItemStack that contains an IDemonWill to be added - * @return - The modified willStack - */ - public static ItemStack addDemonWill(EntityPlayer player, ItemStack willStack) { - if (willStack.isEmpty()) - return ItemStack.EMPTY; - - NonNullList inventory = player.inventory.mainInventory; - - for (ItemStack stack : inventory) { - if (stack.getItem() instanceof IDemonWillGem) { - ItemStack newStack = ((IDemonWillGem) stack.getItem()).fillDemonWillGem(stack, willStack); - if (newStack.isEmpty()) - return ItemStack.EMPTY; - } - } - - return willStack; - } - - /** - * Adds an IDiscreteDemonWill contained in an ItemStack to one of the Soul - * Gems in the player's inventory. - * - * @param type - The type of Will to add - * @param player - The player to check the Will of - * @param amount - The amount of will to add - * @return - The amount of will added - */ - public static double addDemonWill(EnumDemonWillType type, EntityPlayer player, double amount) { - NonNullList inventory = player.inventory.mainInventory; - double remaining = amount; - - for (ItemStack stack : inventory) { - if (stack.getItem() instanceof IDemonWillGem) { - remaining -= ((IDemonWillGem) stack.getItem()).fillWill(type, stack, remaining, true); - if (remaining <= 0) - break; - } - } - - return amount - remaining; - } - - /** - * Adds an IDiscreteDemonWill contained in an ItemStack to one of the Soul - * Gems in the player's inventory while ignoring a specified stack. - * - * @param type - The type of Will to add - * @param player - The player to check the Will of - * @param amount - The amount of will to add - * @param ignored - A stack to ignore - * @return - The amount of will added - */ - public static double addDemonWill(EnumDemonWillType type, EntityPlayer player, double amount, ItemStack ignored) { - NonNullList inventory = player.inventory.mainInventory; - double remaining = amount; - - for (ItemStack stack : inventory) { - if (!stack.equals(ignored) && stack.getItem() instanceof IDemonWillGem) { - remaining -= ((IDemonWillGem) stack.getItem()).fillWill(type, stack, remaining, true); - - if (remaining <= 0) - break; - } - } - - return amount - remaining; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/structures/BuildTestStructure.java b/src/main/java/WayofTime/bloodmagic/structures/BuildTestStructure.java deleted file mode 100644 index bf1d7826..00000000 --- a/src/main/java/WayofTime/bloodmagic/structures/BuildTestStructure.java +++ /dev/null @@ -1,56 +0,0 @@ -package WayofTime.bloodmagic.structures; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.BMLog; -import net.minecraft.server.MinecraftServer; -import net.minecraft.util.Mirror; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.Rotation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.WorldServer; -import net.minecraft.world.gen.structure.template.PlacementSettings; -import net.minecraft.world.gen.structure.template.Template; -import net.minecraft.world.gen.structure.template.TemplateManager; - -import java.util.Random; - -public class BuildTestStructure { - public boolean placeStructureAtPosition(Random rand, Rotation baseRotation, WorldServer world, BlockPos pos, int iteration) { - if (pos == null) - return false; - - MinecraftServer minecraftserver = world.getMinecraftServer(); - TemplateManager templatemanager = world.getStructureTemplateManager(); - - ResourceLocation resource = new ResourceLocation(BloodMagic.MODID, "Corridor1"); - Template template = templatemanager.getTemplate(minecraftserver, resource); - - if (template == null) { - BMLog.DEBUG.warn("Invalid template for location: " + resource); - return false; - } - - PlacementSettings settings = new PlacementSettings(); - settings.setMirror(Mirror.NONE); - - Rotation rot; - - rot = baseRotation; - if (rot == null) - rot = Rotation.NONE; - - settings.setRotation(rot); - settings.setIgnoreEntities(true); - settings.setChunk(null); - settings.setReplacedBlock(null); - settings.setIgnoreStructureBlock(false); - -// settings.func_189946_a(MathHelper.clamp_float(schema.integrity, 0.0F, 1.0F)); - - BlockPos offset = Template.transformedBlockPos(settings, new BlockPos(0, 0, 0)); - BlockPos finalPos = pos.add(offset); - template.addBlocksToWorldChunk(world, finalPos, settings); - - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/structures/Dungeon.java b/src/main/java/WayofTime/bloodmagic/structures/Dungeon.java deleted file mode 100644 index dab32935..00000000 --- a/src/main/java/WayofTime/bloodmagic/structures/Dungeon.java +++ /dev/null @@ -1,152 +0,0 @@ -package WayofTime.bloodmagic.structures; - -import WayofTime.bloodmagic.ritual.AreaDescriptor; -import WayofTime.bloodmagic.util.BMLog; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.Mirror; -import net.minecraft.util.Rotation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.WorldServer; -import net.minecraft.world.gen.structure.template.PlacementSettings; -import org.apache.commons.lang3.tuple.Pair; - -import java.util.*; -import java.util.Map.Entry; - -public class Dungeon { - public static boolean placeStructureAtPosition(Random rand, WorldServer world, BlockPos pos) { - long startTime = System.nanoTime(); - - Map> availableDoorMap = new HashMap<>(); //Map of doors. The EnumFacing indicates what way this door faces. - List descriptorList = new ArrayList<>(); - Map> roomMap = new HashMap<>(); // Placement positions in terms of actual positions - - PlacementSettings settings = new PlacementSettings(); - Mirror mir = Mirror.NONE; - - settings.setMirror(mir); - - Rotation rot = Rotation.NONE; - - settings.setRotation(rot); - settings.setIgnoreEntities(true); - settings.setChunk(null); - settings.setReplacedBlock(null); - settings.setIgnoreStructureBlock(false); - - DungeonRoom room = getRandomRoom(rand); - roomMap.put(pos, Pair.of(room, settings.copy())); - descriptorList.addAll(room.getAreaDescriptors(settings, pos)); - for (EnumFacing facing : EnumFacing.VALUES) { - if (availableDoorMap.containsKey(facing)) { - List doorList = availableDoorMap.get(facing); - doorList.addAll(room.getDoorOffsetsForFacing(settings, facing, pos)); - } else { - List doorList = room.getDoorOffsetsForFacing(settings, facing, pos); - availableDoorMap.put(facing, doorList); - } - } - - //Initial AreaDescriptors and door positions are initialized. Time for fun! - for (int i = 0; i < 100; i++) { - List facingList = new ArrayList<>(); - for (Entry> entry : availableDoorMap.entrySet()) { - if (entry.getValue() != null && !entry.getValue().isEmpty()) { - facingList.add(entry.getKey()); - } - } - - Collections.shuffle(facingList); //Shuffle the list so that it is random what is chosen - - Pair removedDoor1 = null; - Pair removedDoor2 = null; - BlockPos roomLocation = null; - - for (EnumFacing doorFacing : facingList) { - EnumFacing oppositeDoorFacing = doorFacing.getOpposite(); - List availableDoorList = availableDoorMap.get(doorFacing); //May need to copy here - Collections.shuffle(availableDoorList); - - settings.setRotation(Rotation.values()[rand.nextInt(Rotation.values().length)]); //Same for the Mirror - DungeonRoom testingRoom = getRandomRoom(rand); - - List otherDoorList = testingRoom.getDoorOffsetsForFacing(settings, oppositeDoorFacing, BlockPos.ORIGIN); - if (otherDoorList != null && !otherDoorList.isEmpty()) { - //See if one of these doors works. - Collections.shuffle(otherDoorList); - BlockPos testDoor = otherDoorList.get(0); - testDoor: - for (BlockPos availableDoor : availableDoorList) { - //TODO: Test if it fits, then add the doors to the list. - roomLocation = availableDoor.subtract(testDoor).add(doorFacing.getDirectionVec()); - - List descriptors = testingRoom.getAreaDescriptors(settings, roomLocation); - for (AreaDescriptor testDesc : descriptors) { - for (AreaDescriptor currentDesc : descriptorList) { - if (testDesc.intersects(currentDesc)) { - break testDoor; - } - } - } - - roomMap.put(roomLocation, Pair.of(testingRoom, settings.copy())); - descriptorList.addAll(descriptors); - removedDoor1 = Pair.of(doorFacing, availableDoor); - removedDoor2 = Pair.of(oppositeDoorFacing, testDoor.add(roomLocation)); - - room = testingRoom; - - } - - break; - } - -// Collections.shuffle(otherDoorList); - } - - if (removedDoor1 != null) { - for (EnumFacing facing : EnumFacing.VALUES) { - if (availableDoorMap.containsKey(facing)) { - List doorList = availableDoorMap.get(facing); - doorList.addAll(room.getDoorOffsetsForFacing(settings, facing, roomLocation)); - } else { - List doorList = room.getDoorOffsetsForFacing(settings, facing, roomLocation); - availableDoorMap.put(facing, doorList); - } - } - - EnumFacing face = removedDoor1.getKey(); - if (availableDoorMap.containsKey(face)) { - availableDoorMap.get(face).remove(removedDoor1.getRight()); - } - } - - if (removedDoor2 != null) { - EnumFacing face = removedDoor2.getKey(); - if (availableDoorMap.containsKey(face)) { - availableDoorMap.get(face).remove(removedDoor2.getRight()); - } - } - } - - long endTime = System.nanoTime(); - - long duration = (endTime - startTime); //divide by 1000000 to get milliseconds. - BMLog.DEBUG.info("Duration: " + duration + "(ns), " + duration / 1000000 + "(ms)"); - - //Building what I've got - for (Entry> entry : roomMap.entrySet()) { - BlockPos placementPos = entry.getKey(); - DungeonRoom placedRoom = entry.getValue().getKey(); - PlacementSettings placementSettings = entry.getValue().getValue(); - - placedRoom.placeStructureAtPosition(rand, placementSettings, world, placementPos); - } - - return false; - } - - public static DungeonRoom getRandomRoom(Random rand) { - return DungeonRoomRegistry.getRandomDungeonRoom(rand); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/structures/DungeonRoom.java b/src/main/java/WayofTime/bloodmagic/structures/DungeonRoom.java deleted file mode 100644 index cef16685..00000000 --- a/src/main/java/WayofTime/bloodmagic/structures/DungeonRoom.java +++ /dev/null @@ -1,62 +0,0 @@ -package WayofTime.bloodmagic.structures; - -import WayofTime.bloodmagic.ritual.AreaDescriptor; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.WorldServer; -import net.minecraft.world.gen.structure.template.PlacementSettings; -import net.minecraft.world.gen.structure.template.Template; - -import java.util.*; -import java.util.Map.Entry; - -public class DungeonRoom { - public int dungeonWeight = 1; - public Map structureMap = new HashMap<>(); - - public Map> doorMap = new HashMap<>(); //Map of doors. The EnumFacing indicates what way this door faces. - public List descriptorList = new ArrayList<>(); - - public DungeonRoom(Map structureMap, Map> doorMap, List descriptorList) { - this.structureMap = structureMap; - this.doorMap = doorMap; - this.descriptorList = descriptorList; - } - - public List getAreaDescriptors(PlacementSettings settings, BlockPos offset) { - List newList = new ArrayList<>(); - - for (AreaDescriptor desc : descriptorList) { - newList.add(desc.rotateDescriptor(settings).offset(offset)); - } - - return newList; - } - - public List getDoorOffsetsForFacing(PlacementSettings settings, EnumFacing facing, BlockPos offset) { - List offsetList = new ArrayList<>(); - - EnumFacing originalFacing = DungeonUtil.reverseRotate(settings.getMirror(), settings.getRotation(), facing); - if (doorMap.containsKey(originalFacing)) { - List doorList = doorMap.get(originalFacing); - for (BlockPos doorPos : doorList) { - offsetList.add(Template.transformedBlockPos(settings, doorPos).add(offset)); - } - } - - return offsetList; - } - - public boolean placeStructureAtPosition(Random rand, PlacementSettings settings, WorldServer world, BlockPos pos) { - for (Entry entry : structureMap.entrySet()) { - ResourceLocation location = new ResourceLocation(entry.getKey()); - DungeonStructure structure = new DungeonStructure(location); - BlockPos offsetPos = Template.transformedBlockPos(settings, entry.getValue()); - - structure.placeStructureAtPosition(rand, settings, world, pos.add(offsetPos)); - } - - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/structures/DungeonRoomLoader.java b/src/main/java/WayofTime/bloodmagic/structures/DungeonRoomLoader.java deleted file mode 100644 index a8b3038f..00000000 --- a/src/main/java/WayofTime/bloodmagic/structures/DungeonRoomLoader.java +++ /dev/null @@ -1,75 +0,0 @@ -package WayofTime.bloodmagic.structures; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.gson.Serializers; -import com.google.common.base.Charsets; -import com.google.common.io.Resources; -import com.google.common.reflect.TypeToken; -import net.minecraft.util.ResourceLocation; -import org.apache.commons.io.IOUtils; - -import java.io.*; -import java.net.URL; -import java.util.List; -import java.util.Random; - -public class DungeonRoomLoader { - public static void saveDungeons() { - for (DungeonRoom room : DungeonRoomRegistry.dungeonWeightMap.keySet()) { - saveSingleDungeon(room); - } - } - - public static void saveSingleDungeon(DungeonRoom room) { - String json = Serializers.GSON.toJson(room); - - Writer writer; - try { - File file = new File("config/BloodMagic/schematics"); - file.mkdirs(); - - writer = new FileWriter("config/BloodMagic/schematics/" + new Random().nextInt() + ".json"); - writer.write(json); - writer.close(); - } catch (IOException e) { - e.printStackTrace(); - } - } - - public static void loadDungeons() { - try { - URL schematicURL = DungeonRoomLoader.class.getResource(resLocToResourcePath(new ResourceLocation("bloodmagic:schematics"))); - List schematics = Serializers.GSON.fromJson(Resources.toString(schematicURL, Charsets.UTF_8), new TypeToken>() { - }.getType()); - for (String schematicKey : schematics) { - ResourceLocation schematic = new ResourceLocation(schematicKey); - URL dungeonURL = DungeonRoomLoader.class.getResource(resLocToResourcePath(schematic)); - DungeonRoom dungeonRoom = Serializers.GSON.fromJson(Resources.toString(dungeonURL, Charsets.UTF_8), DungeonRoom.class); - DungeonRoomRegistry.registerDungeonRoom(dungeonRoom, Math.max(1, dungeonRoom.dungeonWeight)); - } - } catch (Exception e) { - e.printStackTrace(); - } - } - - public static void test() { - ResourceLocation id = new ResourceLocation(BloodMagic.MODID, "testGson"); - String s = id.getResourceDomain(); - String s1 = id.getResourcePath(); - InputStream inputstream = null; - - try { - inputstream = DungeonRoomLoader.class.getResourceAsStream("/assets/" + s + "/schematics/" + s1 + ".nbt"); -// this.readTemplateFromStream(s1, inputstream); - return; - } catch (Throwable var10) { - - } finally { - IOUtils.closeQuietly(inputstream); - } - } - - public static String resLocToResourcePath(ResourceLocation resourceLocation) { - return "/assets/" + resourceLocation.getResourceDomain() + "/schematics/" + resourceLocation.getResourcePath() + ".json"; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/structures/DungeonRoomRegistry.java b/src/main/java/WayofTime/bloodmagic/structures/DungeonRoomRegistry.java deleted file mode 100644 index 5dd80e81..00000000 --- a/src/main/java/WayofTime/bloodmagic/structures/DungeonRoomRegistry.java +++ /dev/null @@ -1,28 +0,0 @@ -package WayofTime.bloodmagic.structures; - -import java.util.HashMap; -import java.util.Map; -import java.util.Map.Entry; -import java.util.Random; - -public class DungeonRoomRegistry { - public static Map dungeonWeightMap = new HashMap<>(); - private static int totalWeight = 0; - - public static void registerDungeonRoom(DungeonRoom room, int weight) { - dungeonWeightMap.put(room, weight); - totalWeight += weight; - } - - public static DungeonRoom getRandomDungeonRoom(Random rand) { - int wantedWeight = rand.nextInt(totalWeight); - for (Entry entry : dungeonWeightMap.entrySet()) { - wantedWeight -= entry.getValue(); - if (wantedWeight < 0) { - return entry.getKey(); - } - } - - return null; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/structures/DungeonStructure.java b/src/main/java/WayofTime/bloodmagic/structures/DungeonStructure.java deleted file mode 100644 index 198869e6..00000000 --- a/src/main/java/WayofTime/bloodmagic/structures/DungeonStructure.java +++ /dev/null @@ -1,47 +0,0 @@ -package WayofTime.bloodmagic.structures; - -import WayofTime.bloodmagic.util.BMLog; -import net.minecraft.server.MinecraftServer; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.WorldServer; -import net.minecraft.world.gen.structure.template.PlacementSettings; -import net.minecraft.world.gen.structure.template.Template; -import net.minecraft.world.gen.structure.template.TemplateManager; - -import java.util.Random; - -public class DungeonStructure { - public ResourceLocation resource; - - public DungeonStructure(ResourceLocation resource) { - this.resource = resource; - } - - public boolean placeStructureAtPosition(Random rand, PlacementSettings settings, WorldServer world, BlockPos pos) { - if (pos == null) - return false; - - MinecraftServer minecraftserver = world.getMinecraftServer(); - TemplateManager templatemanager = world.getStructureTemplateManager(); - - Template template = templatemanager.getTemplate(minecraftserver, resource); - - if (template == null) { - BMLog.DEBUG.warn("Invalid template for location: " + resource); - return false; - } - -// settings.func_189946_a(MathHelper.clamp_float(schema.integrity, 0.0F, 1.0F)); - - BlockPos offset = Template.transformedBlockPos(settings, new BlockPos(0, 0, 0)); - BlockPos finalPos = pos.add(offset); - template.addBlocksToWorldChunk(world, finalPos, settings); - - return true; - } - - public DungeonStructure copy() { - return new DungeonStructure(resource); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/structures/DungeonTester.java b/src/main/java/WayofTime/bloodmagic/structures/DungeonTester.java deleted file mode 100644 index 70bc4aaf..00000000 --- a/src/main/java/WayofTime/bloodmagic/structures/DungeonTester.java +++ /dev/null @@ -1,82 +0,0 @@ -package WayofTime.bloodmagic.structures; - -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.WorldServer; - -import java.util.Random; - -public class DungeonTester { - public static void testDungeonGeneration(WorldServer world, BlockPos pos) { - - } - - public static void testDungeonElementWithOutput(WorldServer world, BlockPos pos) { - Dungeon.placeStructureAtPosition(new Random(), world, pos); -// ResourceLocation resource = new ResourceLocation(Constants.Mod.MODID, "Corridor1"); -// -// DungeonStructure structure = new DungeonStructure(resource); -// Map structureMap = new HashMap(); -// structureMap.put(structure, new BlockPos(0, 0, 0)); -// -// Map> doorMap = new HashMap>(); -// List descriptorList = new ArrayList(); -// descriptorList.add(new AreaDescriptor.Rectangle(new BlockPos(0, 0, 0), 5, 3, 7)); -// -// DungeonUtil.addRoom(doorMap, EnumFacing.NORTH, new BlockPos(3, 0, 0)); -// DungeonUtil.addRoom(doorMap, EnumFacing.SOUTH, new BlockPos(3, 0, 6)); -// DungeonUtil.addRoom(doorMap, EnumFacing.WEST, new BlockPos(0, 0, 3)); -// -// DungeonRoom room = new DungeonRoom(structureMap, doorMap, descriptorList); -// -// PlacementSettings settings = new PlacementSettings(); -// -// Mirror mir = Mirror.NONE; -// settings.setMirror(mir); -// -// Rotation rot = Rotation.NONE; -// settings.setRotation(rot); -// -// settings.setIgnoreEntities(true); -// settings.setChunk((ChunkPos) null); -// settings.setReplacedBlock((Block) null); -// settings.setIgnoreStructureBlock(false); -// -// int i = 0; -// -// for (Mirror mirror : Mirror.values()) -// { -// System.out.print("Mirror: " + mirror + '\n'); -// int j = 0; -// for (Rotation rotation : Rotation.values()) -// { -// System.out.print("Rotation: " + rot + '\n'); -// settings.setRotation(rotation); -// settings.setMirror(mirror); -// -// BlockPos offsetPos = pos.add(i * 16, 0, j * 16); -// room.placeStructureAtPosition(new Random(), settings, world, offsetPos); -// -//// List descriptors = structure.getAreaDescriptors(settings, offsetPos); -//// for (AreaDescriptor desc : descriptors) -//// { -//// List posList = desc.getContainedPositions(new BlockPos(0, 0, 0)); -//// for (BlockPos placePos : posList) -//// { -//// world.setBlockState(placePos, Blocks.REDSTONE_BLOCK.getDefaultState()); -//// } -//// } -// -//// for (EnumFacing facing : EnumFacing.HORIZONTALS) -//// { -//// List doorList = structure.getDoorOffsetsForFacing(settings, facing); -//// for (BlockPos doorPos : doorList) -//// { -//// System.out.print("Door at " + doorPos + " facing " + facing + '\n'); -//// } -//// } -// j++; -// } -// i++; -// } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/structures/DungeonUtil.java b/src/main/java/WayofTime/bloodmagic/structures/DungeonUtil.java deleted file mode 100644 index ddf6c518..00000000 --- a/src/main/java/WayofTime/bloodmagic/structures/DungeonUtil.java +++ /dev/null @@ -1,46 +0,0 @@ -package WayofTime.bloodmagic.structures; - -import net.minecraft.util.EnumFacing; -import net.minecraft.util.Mirror; -import net.minecraft.util.Rotation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.gen.structure.template.PlacementSettings; - -import java.util.ArrayList; -import java.util.List; -import java.util.Map; - -public class DungeonUtil { - public static EnumFacing rotate(Mirror mirror, Rotation rotation, EnumFacing original) { - return rotation.rotate(mirror.mirror(original)); - } - - public static EnumFacing reverseRotate(Mirror mirror, Rotation rotation, EnumFacing original) { - return mirror.mirror(getOppositeRotation(rotation).rotate(original)); - } - - public static EnumFacing getFacingForSettings(PlacementSettings settings, EnumFacing original) { - return rotate(settings.getMirror(), settings.getRotation(), original); - } - - public static Rotation getOppositeRotation(Rotation rotation) { - switch (rotation) { - case CLOCKWISE_90: - return Rotation.COUNTERCLOCKWISE_90; - case COUNTERCLOCKWISE_90: - return Rotation.CLOCKWISE_90; - default: - return rotation; - } - } - - public static void addRoom(Map> doorMap, EnumFacing facing, BlockPos offsetPos) { - if (doorMap.containsKey(facing)) { - doorMap.get(facing).add(offsetPos); - } else { - List doorList = new ArrayList<>(); - doorList.add(offsetPos); - doorMap.put(facing, doorList); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/structures/ModDungeons.java b/src/main/java/WayofTime/bloodmagic/structures/ModDungeons.java deleted file mode 100644 index 469e3abe..00000000 --- a/src/main/java/WayofTime/bloodmagic/structures/ModDungeons.java +++ /dev/null @@ -1,26 +0,0 @@ -package WayofTime.bloodmagic.structures; - -public class ModDungeons { - public static void init() { -// ResourceLocation resource = new ResourceLocation(Constants.Mod.MODID, "HallChest1"); -// -// Map structureMap = new HashMap(); -// structureMap.put(resource.toString(), new BlockPos(0, 0, 0)); -// -// Map> doorMap = new HashMap>(); -// List descriptorList = new ArrayList(); -// descriptorList.add(new AreaDescriptor.Rectangle(new BlockPos(0, 0, 0), 12, 5, 9)); -// -// DungeonUtil.addRoom(doorMap, EnumFacing.EAST, new BlockPos(11, 0, 4)); -// DungeonUtil.addRoom(doorMap, EnumFacing.WEST, new BlockPos(0, 0, 4)); -// -// DungeonRoom room = new DungeonRoom(structureMap, doorMap, descriptorList); -// DungeonRoomLoader.saveSingleDungeon(room); -// -// DungeonRoomRegistry.registerDungeonRoom(room, 1); -// -// DungeonRoomLoader.saveDungeons(); - - DungeonRoomLoader.loadDungeons(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/teleport/ITeleport.java b/src/main/java/WayofTime/bloodmagic/teleport/ITeleport.java deleted file mode 100644 index 1f9242f4..00000000 --- a/src/main/java/WayofTime/bloodmagic/teleport/ITeleport.java +++ /dev/null @@ -1,7 +0,0 @@ -package WayofTime.bloodmagic.teleport; - -public interface ITeleport { - void teleport(); - - int getTeleportCost(); -} diff --git a/src/main/java/WayofTime/bloodmagic/teleport/PortalLocation.java b/src/main/java/WayofTime/bloodmagic/teleport/PortalLocation.java deleted file mode 100644 index ccb55eeb..00000000 --- a/src/main/java/WayofTime/bloodmagic/teleport/PortalLocation.java +++ /dev/null @@ -1,90 +0,0 @@ -package WayofTime.bloodmagic.teleport; - -import WayofTime.bloodmagic.util.Constants; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.math.BlockPos; - -import java.io.Serializable; - -public class PortalLocation implements Serializable { - private int x; - private int y; - private int z; - private int dimension; - - public PortalLocation(int x, int y, int z, int dimension) { - this.x = x; - this.y = y; - this.z = z; - this.dimension = dimension; - } - - public PortalLocation(BlockPos blockPos, int dimension) { - this(blockPos.getX(), blockPos.getY(), blockPos.getZ(), dimension); - } - - public NBTTagCompound writeToNBT(NBTTagCompound tag) { - NBTTagCompound locationTag = new NBTTagCompound(); - - locationTag.setInteger(Constants.NBT.X_COORD, x); - locationTag.setInteger(Constants.NBT.Y_COORD, y); - locationTag.setInteger(Constants.NBT.Z_COORD, z); - locationTag.setInteger(Constants.NBT.DIMENSION_ID, dimension); - tag.setTag(Constants.NBT.PORTAL_LOCATION, locationTag); - - return tag; - } - - public BlockPos getBlockPos() { - return new BlockPos(x, y, z); - } - - @Override - public boolean equals(Object o) { - if (this == o) - return true; - if (o == null || getClass() != o.getClass()) - return false; - - PortalLocation that = (PortalLocation) o; - - if (x != that.x) - return false; - if (y != that.y) - return false; - return z == that.z; - - } - - @Override - public int hashCode() { - int result = x; - result = 31 * result + y; - result = 31 * result + z; - return result; - } - - public int getX() { - return x; - } - - public int getY() { - return y; - } - - public int getZ() { - return z; - } - - public int getDimension() { - return dimension; - } - - public static PortalLocation readFromNBT(NBTTagCompound tag) { - if (tag.hasKey(Constants.NBT.PORTAL_LOCATION)) { - NBTTagCompound locationTag = tag.getCompoundTag(Constants.NBT.PORTAL_LOCATION); - return new PortalLocation(locationTag.getInteger(Constants.NBT.X_COORD), locationTag.getInteger(Constants.NBT.Y_COORD), locationTag.getInteger(Constants.NBT.Z_COORD), locationTag.getInteger(Constants.NBT.DIMENSION_ID)); - } - return null; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/teleport/Teleport.java b/src/main/java/WayofTime/bloodmagic/teleport/Teleport.java deleted file mode 100644 index 742b4000..00000000 --- a/src/main/java/WayofTime/bloodmagic/teleport/Teleport.java +++ /dev/null @@ -1,70 +0,0 @@ -package WayofTime.bloodmagic.teleport; - -import net.minecraft.entity.Entity; -import net.minecraft.util.math.BlockPos; - -import java.util.UUID; - -public abstract class Teleport implements ITeleport { - protected int x; - protected int y; - protected int z; - protected Entity entity; - protected UUID networkOwner; - - public Teleport(int x, int y, int z, Entity entity, UUID networkOwner) { - this.x = x; - this.y = y; - this.z = z; - this.entity = entity; - this.networkOwner = networkOwner; - } - - public Teleport(BlockPos blockPos, Entity entity, UUID networkOwner) { - this(blockPos.getX(), blockPos.getY(), blockPos.getZ(), entity, networkOwner); - } - - public int getX() { - return x; - } - - public int getY() { - return y; - } - - public int getZ() { - return z; - } - - public Entity getEntity() { - return entity; - } - - public UUID getNetworkOwner() { - return networkOwner; - } - - @Override - public boolean equals(Object o) { - if (this == o) return true; - if (!(o instanceof Teleport)) return false; - - Teleport teleport = (Teleport) o; - - if (x != teleport.x) return false; - if (y != teleport.y) return false; - if (z != teleport.z) return false; - if (entity != null ? !entity.equals(teleport.entity) : teleport.entity != null) return false; - return networkOwner != null ? networkOwner.equals(teleport.networkOwner) : teleport.networkOwner == null; - } - - @Override - public int hashCode() { - int result = x; - result = 31 * result + y; - result = 31 * result + z; - result = 31 * result + (entity != null ? entity.hashCode() : 0); - result = 31 * result + (networkOwner != null ? networkOwner.hashCode() : 0); - return result; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/teleport/TeleportQueue.java b/src/main/java/WayofTime/bloodmagic/teleport/TeleportQueue.java deleted file mode 100644 index 1f7463f5..00000000 --- a/src/main/java/WayofTime/bloodmagic/teleport/TeleportQueue.java +++ /dev/null @@ -1,37 +0,0 @@ -package WayofTime.bloodmagic.teleport; - -import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; -import net.minecraftforge.fml.common.gameevent.TickEvent; - -import java.util.ArrayList; -import java.util.List; - -public class TeleportQueue { - private static TeleportQueue INSTANCE = new TeleportQueue(); - private static List queue; - - private TeleportQueue() { - queue = new ArrayList<>(); - } - - public void addITeleport(ITeleport iTeleport) { - queue.add(iTeleport); - } - - @SubscribeEvent - public void serverTick(TickEvent.ServerTickEvent event) { - if (event.phase != TickEvent.Phase.END) { - return; - } - - for (ITeleport iTeleport : queue) { - iTeleport.teleport(); - } - - queue.clear(); - } - - public static TeleportQueue getInstance() { - return INSTANCE; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/teleport/TeleporterBloodMagic.java b/src/main/java/WayofTime/bloodmagic/teleport/TeleporterBloodMagic.java deleted file mode 100644 index 4a02d90a..00000000 --- a/src/main/java/WayofTime/bloodmagic/teleport/TeleporterBloodMagic.java +++ /dev/null @@ -1,32 +0,0 @@ -package WayofTime.bloodmagic.teleport; - -import net.minecraft.entity.Entity; -import net.minecraft.util.math.MathHelper; -import net.minecraft.world.Teleporter; -import net.minecraft.world.WorldServer; - -public class TeleporterBloodMagic extends Teleporter { - public TeleporterBloodMagic(WorldServer worldServer) { - super(worldServer); - } - - @Override - public boolean makePortal(Entity entity) { - return true; - } - - @Override - public void removeStalePortalLocations(long worldTime) { - - } - - @Override - public boolean placeInExistingPortal(Entity entityIn, float rotationYaw) { - return true; - } - - @Override - public void placeInPortal(Entity entity, float rotationYaw) { - entity.setLocationAndAngles(MathHelper.floor(entity.posX), MathHelper.floor(entity.posY) + 2, MathHelper.floor(entity.posZ), entity.rotationYaw, entity.rotationPitch); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileAlchemyArray.java b/src/main/java/WayofTime/bloodmagic/tile/TileAlchemyArray.java deleted file mode 100644 index c1c82c2c..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileAlchemyArray.java +++ /dev/null @@ -1,202 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.Entity; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ITickable; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffect; -import WayofTime.bloodmagic.alchemyArray.AlchemyArrayEffectCraftingNew; -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.api.impl.recipe.RecipeAlchemyArray; -import WayofTime.bloodmagic.core.registry.AlchemyArrayRecipeRegistry; -import WayofTime.bloodmagic.iface.IAlchemyArray; -import WayofTime.bloodmagic.util.Constants; - -public class TileAlchemyArray extends TileInventory implements ITickable, IAlchemyArray -{ - public boolean isActive = false; - public int activeCounter = 0; - public EnumFacing rotation = EnumFacing.HORIZONTALS[0]; - - private String key = "empty"; - public AlchemyArrayEffect arrayEffect; - private boolean doDropIngredients = true; - - public TileAlchemyArray() - { - super(2, "alchemyArray"); - } - - public void onEntityCollidedWithBlock(IBlockState state, Entity entity) - { - if (arrayEffect != null) - { - arrayEffect.onEntityCollidedWithBlock(this, getWorld(), pos, state, entity); - } - } - - @Override - public void deserialize(NBTTagCompound tagCompound) - { - super.deserialize(tagCompound); - this.isActive = tagCompound.getBoolean("isActive"); - this.activeCounter = tagCompound.getInteger("activeCounter"); - this.key = tagCompound.getString("key"); - if (!tagCompound.hasKey("doDropIngredients")) //Check if the array is old - { - this.doDropIngredients = true; - } else - { - this.doDropIngredients = tagCompound.getBoolean("doDropIngredients"); - } - this.rotation = EnumFacing.HORIZONTALS[tagCompound.getInteger(Constants.NBT.DIRECTION)]; - - NBTTagCompound arrayTag = tagCompound.getCompoundTag("arrayTag"); - arrayEffect = AlchemyArrayRecipeRegistry.getAlchemyArrayEffect(key); - if (arrayEffect != null) - { - arrayEffect.readFromNBT(arrayTag); - } - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tagCompound) - { - super.serialize(tagCompound); - tagCompound.setBoolean("isActive", isActive); - tagCompound.setInteger("activeCounter", activeCounter); - tagCompound.setString("key", "".equals(key) ? "empty" : key); - tagCompound.setBoolean("doDropIngredients", doDropIngredients); - tagCompound.setInteger(Constants.NBT.DIRECTION, rotation.getHorizontalIndex()); - - NBTTagCompound arrayTag = new NBTTagCompound(); - if (arrayEffect != null) - { - arrayEffect.writeToNBT(arrayTag); - } - tagCompound.setTag("arrayTag", arrayTag); - - return tagCompound; - } - - @Override - public int getInventoryStackLimit() - { - return 1; - } - - //Use this to prevent the Array from dropping items - useful for arrays that need to "consume" ingredients well before the effect. - public void setItemDrop(boolean dropItems) - { - this.doDropIngredients = dropItems; - } - - @Override - public void update() - { - if (isActive && attemptCraft()) - { - activeCounter++; - } else - { - isActive = false; - doDropIngredients = true; - activeCounter = 0; - arrayEffect = null; - key = "empty"; - } - } - - /** - * This occurs when the block is destroyed. - */ - @Override - public void dropItems() - { - if (arrayEffect == null || doDropIngredients) - { - super.dropItems(); - } - } - - public boolean attemptCraft() - { - AlchemyArrayEffect effect = AlchemyArrayRecipeRegistry.getAlchemyArrayEffect(this.getStackInSlot(0), this.getStackInSlot(1)); - if (effect != null) - { - if (arrayEffect == null) - { - arrayEffect = effect; - key = effect.getKey(); - } else - { - String effectKey = effect.getKey(); - if (effectKey.equals(key)) - { - //Good! Moving on. - } else - { - //Something has changed, therefore we have to move our stuffs. - //TODO: Add an AlchemyArrayEffect.onBreak(); ? - arrayEffect = effect; - key = effect.getKey(); - } - } - } else - { - RecipeAlchemyArray recipe = BloodMagicAPI.INSTANCE.getRecipeRegistrar().getAlchemyArray(getStackInSlot(0), getStackInSlot(1)); - if (recipe == null) - return false; - - AlchemyArrayEffect newEffect = new AlchemyArrayEffectCraftingNew(recipe); - if (arrayEffect == null) - { - arrayEffect = newEffect; - key = newEffect.key; - } else if (!newEffect.key.equals(key)) - { - arrayEffect = newEffect; - key = newEffect.key; - } - } - - if (arrayEffect != null) - { - isActive = true; - - if (arrayEffect.update(this, this.activeCounter)) - { - this.decrStackSize(0, 1); - this.decrStackSize(1, 1); - this.getWorld().setBlockToAir(getPos()); - } - - return true; - } - - return false; - } - - @Override - public EnumFacing getRotation() - { - return rotation; - } - - public void setRotation(EnumFacing rotation) - { - this.rotation = rotation; - } - - @Override - @SideOnly(Side.CLIENT) - public AxisAlignedBB getRenderBoundingBox() - { - return Block.FULL_BLOCK_AABB.offset(getPos()); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileAlchemyTable.java b/src/main/java/WayofTime/bloodmagic/tile/TileAlchemyTable.java deleted file mode 100644 index b023c5c0..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileAlchemyTable.java +++ /dev/null @@ -1,516 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.api.event.BloodMagicCraftedEvent; -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.api.impl.recipe.RecipeAlchemyTable; -import WayofTime.bloodmagic.core.data.*; -import WayofTime.bloodmagic.core.registry.AlchemyTableRecipeRegistry; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.iface.ICustomAlchemyConsumable; -import WayofTime.bloodmagic.orb.BloodOrb; -import WayofTime.bloodmagic.orb.IBloodOrb; -import WayofTime.bloodmagic.recipe.alchemyTable.AlchemyTableRecipe; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import net.minecraft.block.state.IBlockState; -import net.minecraft.inventory.ISidedInventory; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ITickable; -import net.minecraft.util.math.BlockPos; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.common.capabilities.Capability; -import net.minecraftforge.items.CapabilityItemHandler; -import net.minecraftforge.items.ItemHandlerHelper; -import org.apache.commons.lang3.ArrayUtils; - -import java.util.ArrayList; -import java.util.List; - -public class TileAlchemyTable extends TileInventory implements ISidedInventory, ITickable -{ - public static final int orbSlot = 6; - public static final int toolSlot = 7; - public static final int outputSlot = 8; - - public EnumFacing direction = EnumFacing.NORTH; - public boolean isSlave = false; - public int burnTime = 0; - public int ticksRequired = 1; - - public BlockPos connectedPos = BlockPos.ORIGIN; - public boolean[] blockedSlots = new boolean[] { false, false, false, false, false, false }; - - public TileAlchemyTable() - { - super(9, "alchemyTable"); - } - - public void setInitialTableParameters(EnumFacing direction, boolean isSlave, BlockPos connectedPos) - { - this.isSlave = isSlave; - this.connectedPos = connectedPos; - - if (!isSlave) - { - this.direction = direction; - } - } - - public boolean isInvisible() - { - return isSlave(); - } - - public boolean isInputSlotAccessible(int slot) - { - return !(slot < 6 && slot >= 0) || !blockedSlots[slot]; - } - - public void toggleInputSlotAccessible(int slot) - { - if (slot < 6 && slot >= 0) - blockedSlots[slot] = !blockedSlots[slot]; - } - - @Override - public void deserialize(NBTTagCompound tag) - { - super.deserialize(tag); - - isSlave = tag.getBoolean("isSlave"); - direction = EnumFacing.getFront(tag.getInteger(Constants.NBT.DIRECTION)); - connectedPos = new BlockPos(tag.getInteger(Constants.NBT.X_COORD), tag.getInteger(Constants.NBT.Y_COORD), tag.getInteger(Constants.NBT.Z_COORD)); - - burnTime = tag.getInteger("burnTime"); - ticksRequired = tag.getInteger("ticksRequired"); - - byte[] array = tag.getByteArray("blockedSlots"); - for (int i = 0; i < array.length; i++) - blockedSlots[i] = array[i] != 0; - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tag) - { - super.serialize(tag); - - tag.setBoolean("isSlave", isSlave); - tag.setInteger(Constants.NBT.DIRECTION, direction.getIndex()); - tag.setInteger(Constants.NBT.X_COORD, connectedPos.getX()); - tag.setInteger(Constants.NBT.Y_COORD, connectedPos.getY()); - tag.setInteger(Constants.NBT.Z_COORD, connectedPos.getZ()); - - tag.setInteger("burnTime", burnTime); - tag.setInteger("ticksRequired", ticksRequired); - - byte[] blockedSlotArray = new byte[blockedSlots.length]; - for (int i = 0; i < blockedSlots.length; i++) - blockedSlotArray[i] = (byte) (blockedSlots[i] ? 1 : 0); - - tag.setByteArray("blockedSlots", blockedSlotArray); - return tag; - } - - @SuppressWarnings("unchecked") - @Override - public T getCapability(Capability capability, EnumFacing facing) - { - if (facing != null && capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) - { - if (this.isSlave()) - { - TileEntity tile = getWorld().getTileEntity(connectedPos); - if (tile instanceof TileAlchemyTable && !((TileAlchemyTable) tile).isSlave) - { - return (T) tile.getCapability(capability, facing); - } - } else - { - return super.getCapability(capability, facing); - } - } - - return super.getCapability(capability, facing); - } - - @Override - public int[] getSlotsForFace(EnumFacing side) - { - switch (side) - { - case DOWN: - return new int[] { outputSlot }; - case UP: - return new int[] { orbSlot, toolSlot }; - default: - return new int[] { 0, 1, 2, 3, 4, 5 }; - } - } - - @Override - public boolean canInsertItem(int index, ItemStack stack, EnumFacing direction) - { - switch (direction) - { - case DOWN: - return index != outputSlot && index != orbSlot && index != toolSlot; - case UP: - if (index == orbSlot && !stack.isEmpty() && stack.getItem() instanceof IBloodOrb) - { - return true; - } else if (index == toolSlot) - { - return false; //TODO: - } else - { - return true; - } - default: - if (this.isSlave) - { - TileEntity tile = getWorld().getTileEntity(connectedPos); - if (tile instanceof TileAlchemyTable && !((TileAlchemyTable) tile).isSlave) - { - return ((TileAlchemyTable) tile).canInsertItem(index, stack, direction); - } - } - return getAccessibleInputSlots(direction).contains(index); - } - } - - @Override - public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) - { - switch (direction) - { - case DOWN: - return index == outputSlot; - case UP: - if (index == orbSlot && !stack.isEmpty() && stack.getItem() instanceof IBloodOrb) - { - return true; - } else if (index == toolSlot) - { - return true; //TODO: - } else - { - return true; - } - default: - if (this.isSlave) - { - TileEntity tile = getWorld().getTileEntity(connectedPos); - if (tile instanceof TileAlchemyTable && !((TileAlchemyTable) tile).isSlave) - { - return ((TileAlchemyTable) tile).canExtractItem(index, stack, direction); - } - } - return getAccessibleInputSlots(direction).contains(index); - } - } - - public List getAccessibleInputSlots(EnumFacing direction) - { - List list = new ArrayList<>(); - - for (int i = 0; i < 6; i++) - { - if (isInputSlotAccessible(i)) - { - list.add(i); - } - } - - return list; - } - - @Override - public void update() - { - if (isSlave()) - { - return; - } - - List inputList = new ArrayList<>(); - - for (int i = 0; i < 6; i++) - { - if (!getStackInSlot(i).isEmpty()) - { - inputList.add(getStackInSlot(i)); - } - } - - int tier = getTierOfOrb(); - - // special recipes like dying - AlchemyTableRecipe recipe = AlchemyTableRecipeRegistry.getMatchingRecipe(inputList, getWorld(), getPos()); - if (recipe != null && (burnTime > 0 || (!getWorld().isRemote && tier >= recipe.getTierRequired() && this.getContainedLp() >= recipe.getLpDrained()))) - { - if (burnTime == 1) - notifyUpdate(); - - if (canCraft(recipe.getRecipeOutput(inputList))) - { - ticksRequired = recipe.getTicksRequired(); - burnTime++; - - if (burnTime == ticksRequired) - { - if (!getWorld().isRemote) - { - int requiredLp = recipe.getLpDrained(); - if (requiredLp > 0) - { - if (!getWorld().isRemote) - { - consumeLp(requiredLp); - } - } - - if (!getWorld().isRemote) - { - craftItem(inputList, recipe); - } - } - - burnTime = 0; - - IBlockState state = getWorld().getBlockState(pos); - getWorld().notifyBlockUpdate(getPos(), state, state, 3); - } else if (burnTime > ticksRequired + 10) - { - burnTime = 0; - } - } else - { - burnTime = 0; - } - } else - { // Simple recipes - RecipeAlchemyTable recipeAlchemyTable = BloodMagicAPI.INSTANCE.getRecipeRegistrar().getAlchemyTable(inputList); - if (recipeAlchemyTable != null && (burnTime > 0 || (!getWorld().isRemote && tier >= recipeAlchemyTable.getMinimumTier() && getContainedLp() >= recipeAlchemyTable.getSyphon()))) - { - if (burnTime == 1) - notifyUpdate(); - - if (canCraft(recipeAlchemyTable.getOutput())) - { - ticksRequired = recipeAlchemyTable.getTicks(); - burnTime++; - if (burnTime >= ticksRequired) - { - if (!getWorld().isRemote) - { - if (recipeAlchemyTable.getSyphon() > 0) - { - if (consumeLp(recipeAlchemyTable.getSyphon()) < recipeAlchemyTable.getSyphon()) - { - //There was not enough LP to craft or there was no orb - burnTime = 0; - notifyUpdate(); - return; - } - } - - ItemStack[] inputs = new ItemStack[0]; - for (ItemStack stack : inputList) - ArrayUtils.add(inputs, stack.copy()); - - BloodMagicCraftedEvent.AlchemyTable event = new BloodMagicCraftedEvent.AlchemyTable(recipeAlchemyTable.getOutput().copy(), inputs); - MinecraftForge.EVENT_BUS.post(event); - - ItemStack outputSlotStack = getStackInSlot(outputSlot); - if (outputSlotStack.isEmpty()) - setInventorySlotContents(outputSlot, event.getOutput()); - else - outputSlotStack.grow(event.getOutput().getCount()); - - for (int i = 0; i < 6; i++) - { - ItemStack currentStack = getStackInSlot(i); - if (currentStack.getItem().hasContainerItem(currentStack)) - setInventorySlotContents(i, currentStack.getItem().getContainerItem(currentStack)); - else if (currentStack.getItem() instanceof ICustomAlchemyConsumable) - setInventorySlotContents(i, ((ICustomAlchemyConsumable) currentStack.getItem()).drainUseOnAlchemyCraft(currentStack)); - else - currentStack.shrink(1); - } - - burnTime = 0; - notifyUpdate(); - } - } - } - } else - { - burnTime = 0; - } - } - } - - public double getProgressForGui() - { - return ((double) burnTime) / ticksRequired; - } - - private boolean canCraft(ItemStack output) - { - ItemStack currentOutputStack = getStackInSlot(outputSlot); - if (output.isEmpty()) - return false; - if (currentOutputStack.isEmpty()) - return true; - if (!ItemHandlerHelper.canItemStacksStack(output, currentOutputStack)) - return false; - int result = currentOutputStack.getCount() + output.getCount(); - return result <= getInventoryStackLimit() && result <= currentOutputStack.getMaxStackSize(); - } - - public int getTierOfOrb() - { - ItemStack orbStack = getStackInSlot(orbSlot); - if (!orbStack.isEmpty()) - { - if (orbStack.getItem() instanceof IBloodOrb) - { - BloodOrb orb = ((IBloodOrb) orbStack.getItem()).getOrb(orbStack); - return orb == null ? 0 : orb.getTier(); - } - } - - return 0; - } - - public int getContainedLp() - { - ItemStack orbStack = getStackInSlot(orbSlot); - if (!orbStack.isEmpty()) - { - if (orbStack.getItem() instanceof IBloodOrb) - { - Binding binding = ((IBindable) orbStack.getItem()).getBinding(orbStack); - if (binding == null) - { - return 0; - } - - SoulNetwork network = NetworkHelper.getSoulNetwork(binding); - - return network.getCurrentEssence(); - } - } - - return 0; - } - - public void craftItem(List inputList, AlchemyTableRecipe recipe) - { - ItemStack outputStack = recipe.getRecipeOutput(inputList); - if (this.canCraft(outputStack)) - { - ItemStack currentOutputStack = getStackInSlot(outputSlot); - - ItemStack[] inputs = new ItemStack[0]; - for (ItemStack stack : inputList) - ArrayUtils.add(inputs, stack.copy()); - - BloodMagicCraftedEvent.AlchemyTable event = new BloodMagicCraftedEvent.AlchemyTable(outputStack.copy(), inputs); - MinecraftForge.EVENT_BUS.post(event); - outputStack = event.getOutput(); - - if (currentOutputStack.isEmpty()) - { - setInventorySlotContents(outputSlot, outputStack); - } else if (ItemHandlerHelper.canItemStacksStack(outputStack, currentOutputStack)) - { - currentOutputStack.grow(outputStack.getCount()); - } - - consumeInventory(recipe); - } - } - - public int consumeLp(int requested) - { - ItemStack orbStack = getStackInSlot(orbSlot); - - if (!orbStack.isEmpty()) - { - if (orbStack.getItem() instanceof IBloodOrb) - { - if (NetworkHelper.syphonFromContainer(orbStack, SoulTicket.item(orbStack, world, pos, requested))) - { - return requested; - } - } - } - - return 0; - } - - public void consumeInventory(AlchemyTableRecipe recipe) - { - ItemStack[] input = new ItemStack[6]; - - for (int i = 0; i < 6; i++) - { - input[i] = getStackInSlot(i); - } - - ItemStack[] result = recipe.getRemainingItems(input); - for (int i = 0; i < 6; i++) - { - setInventorySlotContents(i, result[i]); - } - } - - public EnumFacing getDirection() - { - return direction; - } - - public boolean isSlave() - { - return isSlave; - } - - public int getBurnTime() - { - return burnTime; - } - - public int getTicksRequired() - { - return ticksRequired; - } - - public BlockPos getConnectedPos() - { - return connectedPos; - } - - public boolean[] getBlockedSlots() - { - return blockedSlots; - } - - public static int getOrbSlot() - { - return orbSlot; - } - - public static int getToolSlot() - { - return toolSlot; - } - - public static int getOutputSlot() - { - return outputSlot; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileAltar.java b/src/main/java/WayofTime/bloodmagic/tile/TileAltar.java deleted file mode 100644 index b0ecd0c9..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileAltar.java +++ /dev/null @@ -1,190 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.altar.BloodAltar; -import WayofTime.bloodmagic.altar.AltarTier; -import WayofTime.bloodmagic.altar.IBloodAltar; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ITickable; -import net.minecraftforge.common.capabilities.Capability; -import net.minecraftforge.fluids.capability.CapabilityFluidHandler; - -import javax.annotation.Nonnull; -import javax.annotation.Nullable; - -public class TileAltar extends TileInventory implements IBloodAltar, ITickable { - private BloodAltar bloodAltar; - - public TileAltar() { - super(1, "altar"); - this.bloodAltar = new BloodAltar(this); - } - - @Override - public void deserialize(NBTTagCompound tagCompound) { - super.deserialize(tagCompound); - - NBTTagCompound altarTag = tagCompound.getCompoundTag("bloodAltar"); - - this.bloodAltar.readFromNBT(altarTag); - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tagCompound) { - super.serialize(tagCompound); - - NBTTagCompound altarTag = new NBTTagCompound(); - this.bloodAltar.writeToNBT(altarTag); - - tagCompound.setTag("bloodAltar", altarTag); - return tagCompound; - } - - @Override - public void update() { - bloodAltar.update(); - } - - @Override - public void sacrificialDaggerCall(int amount, boolean isSacrifice) { - bloodAltar.sacrificialDaggerCall(amount, isSacrifice); - } - - @Override - public boolean isItemValidForSlot(int slot, ItemStack itemstack) { - return slot == 0; - } - - @Override - public int getCapacity() { - return bloodAltar.getCapacity(); - } - - @Override - public int getCurrentBlood() { - return bloodAltar.getCurrentBlood(); - } - - @Override - public AltarTier getTier() { - return bloodAltar.getTier(); - } - - @Override - public int getProgress() { - return bloodAltar.getProgress(); - } - - @Override - public float getSacrificeMultiplier() { - return bloodAltar.getSacrificeMultiplier(); - } - - @Override - public float getSelfSacrificeMultiplier() { - return bloodAltar.getSelfSacrificeMultiplier(); - } - - @Override - public float getOrbMultiplier() { - return bloodAltar.getOrbMultiplier(); - } - - @Override - public float getDislocationMultiplier() { - return bloodAltar.getDislocationMultiplier(); - } - - @Override - public float getConsumptionMultiplier() { - return bloodAltar.getConsumptionMultiplier(); - } - - @Override - public float getConsumptionRate() { - return bloodAltar.getConsumptionRate(); - } - - @Override - public int getLiquidRequired() { - return bloodAltar.getLiquidRequired(); - } - - @Override - public int getBufferCapacity() { - return bloodAltar.getBufferCapacity(); - } - - @Override - public void startCycle() { - bloodAltar.startCycle(); - } - - @Override - public void checkTier() { - bloodAltar.checkTier(); - } - - @Override - public void requestPauseAfterCrafting(int cooldown) { - bloodAltar.requestPauseAfterCrafting(cooldown); - } - - @Override - public boolean isActive() { - return bloodAltar.isActive(); - } - - @Override - public int fillMainTank(int amount) { - return bloodAltar.fillMainTank(amount); - } - - @Override - public void setActive() { - bloodAltar.setActive(); - } - - @Override - public int getChargingRate() { - return bloodAltar.getChargingRate(); - } - - @Override - public int getTotalCharge() { - return bloodAltar.getTotalCharge(); - } - - @Override - public int getChargingFrequency() { - return bloodAltar.getChargingFrequency(); - } - - public AltarTier getCurrentTierDisplayed() { - return bloodAltar.getCurrentTierDisplayed(); - } - - public boolean setCurrentTierDisplayed(AltarTier altarTier) { - return bloodAltar.setCurrentTierDisplayed(altarTier); - } - - @Override - public boolean hasCapability(@Nonnull Capability capability, @Nullable EnumFacing facing) { - if (capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY) { - return true; - } - - return super.hasCapability(capability, facing); - } - - @SuppressWarnings("unchecked") - @Override - public T getCapability(@Nonnull Capability capability, @Nullable EnumFacing facing) { - if (capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY) { - return (T) bloodAltar; - } - - return super.getCapability(capability, facing); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileBloodTank.java b/src/main/java/WayofTime/bloodmagic/tile/TileBloodTank.java deleted file mode 100644 index f0b0b41a..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileBloodTank.java +++ /dev/null @@ -1,80 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.tile.base.TileBase; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.EnumFacing; -import net.minecraftforge.common.capabilities.Capability; -import net.minecraftforge.fluids.Fluid; -import net.minecraftforge.fluids.FluidTank; -import net.minecraftforge.fluids.capability.CapabilityFluidHandler; - -public class TileBloodTank extends TileBase { - public static final int[] CAPACITIES = {16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768, 65336, 131072, 262144, 524288}; - public int capacity; - protected FluidTank tank; - - public TileBloodTank(int meta) { - capacity = CAPACITIES[meta] * Fluid.BUCKET_VOLUME; - tank = new FluidTank(capacity); - } - - public TileBloodTank() { - capacity = CAPACITIES[0] * Fluid.BUCKET_VOLUME; - tank = new FluidTank(capacity); - } - - @Override - public void deserialize(NBTTagCompound tagCompound) { - super.deserialize(tagCompound); - tank.readFromNBT(tagCompound.getCompoundTag(Constants.NBT.TANK)); - capacity = tagCompound.getInteger(Constants.NBT.ALTAR_CAPACITY); - tank.setCapacity(capacity); - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tagCompound) { - super.serialize(tagCompound); - if (tank.getFluidAmount() != 0) - tagCompound.setTag(Constants.NBT.TANK, tank.writeToNBT(new NBTTagCompound())); - tagCompound.setInteger(Constants.NBT.ALTAR_CAPACITY, capacity); - return tagCompound; - } - - public int getCapacity() { - return capacity; - } - - public FluidTank getTank() { - return tank; - } - - public Fluid getClientRenderFluid() { - if (tank != null && tank.getFluid() != null) - return tank.getFluid().getFluid(); - return null; - } - - public float getRenderHeight() { - if (tank != null && tank.getFluidAmount() > 0) - return (float) tank.getFluidAmount() / (float) getCapacity(); - return 0F; - } - - public int getComparatorOutput() { - return tank.getFluidAmount() > 0 ? (int) (1 + ((double) tank.getFluidAmount() / (double) tank.getCapacity()) * 14) : 0; - } - - @Override - public boolean hasCapability(Capability capability, EnumFacing facing) { - return capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY || super.hasCapability(capability, facing); - } - - @SuppressWarnings("unchecked") - @Override - public T getCapability(Capability capability, EnumFacing facing) { - if (capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY) - return (T) tank; - return super.getCapability(capability, facing); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileDemonCrucible.java b/src/main/java/WayofTime/bloodmagic/tile/TileDemonCrucible.java deleted file mode 100644 index 7685e0fc..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileDemonCrucible.java +++ /dev/null @@ -1,214 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.IDemonWillConduit; -import WayofTime.bloodmagic.soul.IDemonWillGem; -import WayofTime.bloodmagic.soul.IDiscreteDemonWill; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import net.minecraft.inventory.ISidedInventory; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ITickable; - -import java.util.HashMap; -import java.util.Map.Entry; - -public class TileDemonCrucible extends TileInventory implements ITickable, IDemonWillConduit, ISidedInventory { - public final int maxWill = 100; - public final double gemDrainRate = 10; - public HashMap willMap = new HashMap<>(); //TODO: Change to DemonWillHolder - public int internalCounter = 0; - - public TileDemonCrucible() { - super(1, "demonCrucible"); - } - - @Override - public void update() { - if (getWorld().isRemote) { - return; - } - - internalCounter++; - - if (getWorld().isBlockPowered(getPos())) { - //TODO: Fill the contained gem if it is there. - ItemStack stack = this.getStackInSlot(0); - if (stack.getItem() instanceof IDemonWillGem) { - IDemonWillGem gemItem = (IDemonWillGem) stack.getItem(); - for (EnumDemonWillType type : EnumDemonWillType.values()) { - if (willMap.containsKey(type)) { - double current = willMap.get(type); - double fillAmount = Math.min(gemDrainRate, current); - if (fillAmount > 0) { - fillAmount = gemItem.fillWill(type, stack, fillAmount, true); - if (willMap.get(type) - fillAmount <= 0) { - willMap.remove(type); - } else { - willMap.put(type, willMap.get(type) - fillAmount); - } - } - } - } - } - } else { - ItemStack stack = this.getStackInSlot(0); - if (!stack.isEmpty()) { - if (stack.getItem() instanceof IDemonWillGem) { - IDemonWillGem gemItem = (IDemonWillGem) stack.getItem(); - for (EnumDemonWillType type : EnumDemonWillType.values()) { - double currentAmount = WorldDemonWillHandler.getCurrentWill(getWorld(), pos, type); - double drainAmount = Math.min(maxWill - currentAmount, gemDrainRate); - double filled = WorldDemonWillHandler.fillWillToMaximum(getWorld(), pos, type, drainAmount, maxWill, false); - filled = gemItem.drainWill(type, stack, filled, false); - if (filled > 0) { - filled = gemItem.drainWill(type, stack, filled, true); - WorldDemonWillHandler.fillWillToMaximum(getWorld(), pos, type, filled, maxWill, true); - } - } - } else if (stack.getItem() instanceof IDiscreteDemonWill) //TODO: Limit the speed of this process - { - IDiscreteDemonWill willItem = (IDiscreteDemonWill) stack.getItem(); - EnumDemonWillType type = willItem.getType(stack); - double currentAmount = WorldDemonWillHandler.getCurrentWill(getWorld(), pos, type); - double needed = maxWill - currentAmount; - double discreteAmount = willItem.getDiscretization(stack); - if (needed >= discreteAmount) { - double filled = willItem.drainWill(stack, discreteAmount); - if (filled > 0) { - WorldDemonWillHandler.fillWillToMaximum(getWorld(), pos, type, filled, maxWill, true); - if (stack.getCount() <= 0) { - this.setInventorySlotContents(0, ItemStack.EMPTY); - } - } - } - } - } - } - } - - @Override - public void deserialize(NBTTagCompound tag) { - super.deserialize(tag); - - willMap.clear(); - - for (EnumDemonWillType type : EnumDemonWillType.values()) { - double amount = tag.getDouble("EnumWill" + type.getName()); - if (amount > 0) { - willMap.put(type, amount); - } - } - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tag) { - super.serialize(tag); - - for (Entry entry : willMap.entrySet()) { - tag.setDouble("EnumWill" + entry.getKey().getName(), entry.getValue()); - } - return tag; - } - - // IDemonWillConduit - - @Override - public int getWeight() { - return 10; - } - - @Override - public double fillDemonWill(EnumDemonWillType type, double amount, boolean doFill) { - if (amount <= 0) { - return 0; - } - - if (!canFill(type)) { - return 0; - } - - if (!doFill) { - if (!willMap.containsKey(type)) { - return Math.min(maxWill, amount); - } - - return Math.min(maxWill - willMap.get(type), amount); - } - - if (!willMap.containsKey(type)) { - double max = Math.min(maxWill, amount); - - willMap.put(type, max); - - return max; - } - - double current = willMap.get(type); - double filled = maxWill - current; - - if (amount < filled) { - willMap.put(type, current + amount); - filled = amount; - } else { - willMap.put(type, (double) maxWill); - } - - return filled; - } - - @Override - public double drainDemonWill(EnumDemonWillType type, double amount, boolean doDrain) { - if (!willMap.containsKey(type)) { - return 0; - } - - double drained = amount; - double current = willMap.get(type); - if (current < drained) { - drained = current; - } - - if (doDrain) { - current -= drained; - if (current <= 0) { - willMap.remove(type); - } else { - willMap.put(type, current); - } - } - - return drained; - } - - @Override - public boolean canFill(EnumDemonWillType type) { - return true; - } - - @Override - public boolean canDrain(EnumDemonWillType type) { - return true; - } - - @Override - public double getCurrentWill(EnumDemonWillType type) { - return willMap.containsKey(type) ? willMap.get(type) : 0; - } - - @Override - public int[] getSlotsForFace(EnumFacing side) { - return new int[]{0}; - } - - @Override - public boolean canInsertItem(int index, ItemStack stack, EnumFacing direction) { - return !stack.isEmpty() && (stack.getItem() instanceof IDemonWillGem || stack.getItem() instanceof IDiscreteDemonWill); - } - - @Override - public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) { - return true; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileDemonCrystal.java b/src/main/java/WayofTime/bloodmagic/tile/TileDemonCrystal.java deleted file mode 100644 index d856cc42..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileDemonCrystal.java +++ /dev/null @@ -1,211 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.block.BlockDemonCrystal; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.soul.DemonWillHolder; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.tile.base.TileTicking; -import net.minecraft.block.state.IBlockState; -import net.minecraft.inventory.InventoryHelper; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.MathHelper; - -public class TileDemonCrystal extends TileTicking -{ - public static final double sameWillConversionRate = 50; - public static final double defaultWillConversionRate = 100; - public static final double timeDelayForWrongWill = 0.6; - public final int maxWill = 100; - public final double drainRate = 1; - public DemonWillHolder holder = new DemonWillHolder(); - public double progressToNextCrystal = 0; - public int internalCounter = 0; - public int crystalCount = 1; - public EnumFacing placement = EnumFacing.UP; //Side that this crystal is placed on. - - public TileDemonCrystal() - { - this.crystalCount = 1; - } - - @Override - public void onUpdate() - { - if (getWorld().isRemote) - { - if(internalCounter % 20 == 0) - getWorld().markBlockRangeForRenderUpdate(pos, pos); - return; - } - - internalCounter++; - - if (internalCounter % 20 == 0 && crystalCount < 7) - { - EnumDemonWillType type = getType(); - - double value = WorldDemonWillHandler.getCurrentWill(getWorld(), pos, type); - if (type != EnumDemonWillType.DEFAULT) - { - if (value >= 0.5) - { - double nextProgress = getCrystalGrowthPerSecond(value); - progressToNextCrystal += WorldDemonWillHandler.drainWill(getWorld(), getPos(), type, nextProgress * sameWillConversionRate, true) / sameWillConversionRate; - } else - { - value = WorldDemonWillHandler.getCurrentWill(getWorld(), pos, EnumDemonWillType.DEFAULT); - if (value > 0.5) - { - double nextProgress = getCrystalGrowthPerSecond(value) * timeDelayForWrongWill; - progressToNextCrystal += WorldDemonWillHandler.drainWill(getWorld(), getPos(), EnumDemonWillType.DEFAULT, nextProgress * defaultWillConversionRate, true) / defaultWillConversionRate; - } - } - } else - { - if (value > 0.5) - { - - double nextProgress = getCrystalGrowthPerSecond(value); - progressToNextCrystal += WorldDemonWillHandler.drainWill(getWorld(), getPos(), type, nextProgress * sameWillConversionRate, true) / sameWillConversionRate; - } - } - - checkAndGrowCrystal(); - } - -// if (getWorld().getWorldTime() % 200 == 0) -// { -// crystalCount = Math.min(crystalCount + 1, 7); -// getWorld().markBlockForUpdate(pos); -// } - } - - /** - * Encourages the crystal to grow by a large percentage by telling it to - * drain will from the aura. - * - * @param willDrain - * The amount of drain that is needed for the crystal to grow - * successfully for the desired amount. Can be more than the base - * amount. - * @param progressPercentage - * @return percentage actually grown. - */ - public double growCrystalWithWillAmount(double willDrain, double progressPercentage) - { - if (crystalCount >= 7) - { - return 0; - } - - IBlockState state = getWorld().getBlockState(pos); - int meta = this.getBlockType().getMetaFromState(state); - EnumDemonWillType type = EnumDemonWillType.values()[meta]; - - double value = WorldDemonWillHandler.getCurrentWill(getWorld(), pos, type); - double percentDrain = willDrain <= 0 ? 1 : Math.min(1, value / willDrain); - if (percentDrain <= 0) - { - return 0; - } - - // Verification that you can actually drain the will from this chunk, for future proofing. - WorldDemonWillHandler.drainWill(getWorld(), pos, type, percentDrain * willDrain, true); - progressToNextCrystal += percentDrain * progressPercentage; - - checkAndGrowCrystal(); - - return percentDrain * progressPercentage; - } - - public EnumDemonWillType getType() - { - return EnumDemonWillType.values()[this.getBlockMetadata()]; - } - - public void checkAndGrowCrystal() - { - if (progressToNextCrystal >= 1 && internalCounter % 100 == 0) - { - progressToNextCrystal--; - crystalCount++; - markDirty(); - notifyUpdate(); - } - } - - public double getMaxWillForCrystal() - { - return 50; - } - - public boolean dropSingleCrystal() - { - if (!getWorld().isRemote && crystalCount > 1) - { - IBlockState state = getWorld().getBlockState(pos); - EnumDemonWillType type = state.getValue(BlockDemonCrystal.TYPE); - ItemStack stack = BlockDemonCrystal.getItemStackDropped(type, 1); - if (!stack.isEmpty()) - { - crystalCount--; - InventoryHelper.spawnItemStack(getWorld(), pos.getX(), pos.getY(), pos.getZ(), stack); - notifyUpdate(); - return true; - } - } - - return false; - } - - public double getCrystalGrowthPerSecond(double will) - { - return 1.0 / 200 * Math.sqrt(will / 200); - } - - public int getCrystalCountForRender() - { - return MathHelper.clamp(crystalCount - 1, 0, 6); - } - - @Override - public void deserialize(NBTTagCompound tag) - { - holder.readFromNBT(tag, "Will"); - crystalCount = tag.getInteger("crystalCount"); - placement = EnumFacing.getFront(tag.getInteger("placement")); - progressToNextCrystal = tag.getDouble("progress"); - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tag) - { - holder.writeToNBT(tag, "Will"); - tag.setInteger("crystalCount", crystalCount); - tag.setInteger("placement", placement.getIndex()); - tag.setDouble("progress", progressToNextCrystal); - return tag; - } - - public int getCrystalCount() - { - return crystalCount; - } - - public void setCrystalCount(int crystalCount) - { - this.crystalCount = crystalCount; - } - - public EnumFacing getPlacement() - { - return placement; - } - - public void setPlacement(EnumFacing placement) - { - this.placement = placement; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileDemonCrystallizer.java b/src/main/java/WayofTime/bloodmagic/tile/TileDemonCrystallizer.java deleted file mode 100644 index 0fd56f0c..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileDemonCrystallizer.java +++ /dev/null @@ -1,157 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.soul.DemonWillHolder; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.IDemonWillConduit; -import WayofTime.bloodmagic.tile.base.TileTicking; - -public class TileDemonCrystallizer extends TileTicking implements IDemonWillConduit -{ - public static final int maxWill = 100; - public static final double drainRate = 1; - public static final double willToFormCrystal = 99; - public static final double totalFormationTime = 1000; - //The whole purpose of this block is to grow a crystal initially. The acceleration and crystal growing is up to the crystal itself afterwards. - public DemonWillHolder holder = new DemonWillHolder(); - public double internalCounter = 0; - - public TileDemonCrystallizer() - { - - } - - @Override - public void onUpdate() - { - if (getWorld().isRemote) - { - return; - } - - BlockPos offsetPos = pos.offset(EnumFacing.UP); - if (getWorld().isAirBlock(offsetPos)) //Room for a crystal to grow - { - EnumDemonWillType highestType = WorldDemonWillHandler.getHighestDemonWillType(getWorld(), pos); - double amount = WorldDemonWillHandler.getCurrentWill(getWorld(), pos, highestType); - if (amount >= willToFormCrystal) - { - internalCounter += getCrystalFormationRate(amount); - if (internalCounter >= totalFormationTime) - { - if (WorldDemonWillHandler.drainWill(getWorld(), getPos(), highestType, willToFormCrystal, false) >= willToFormCrystal) - { - if (formCrystal(highestType, offsetPos)) - { - WorldDemonWillHandler.drainWill(getWorld(), getPos(), highestType, willToFormCrystal, true); - internalCounter = 0; - } - } - } - } - } - } - - public boolean formCrystal(EnumDemonWillType type, BlockPos position) - { - getWorld().setBlockState(position, RegistrarBloodMagicBlocks.DEMON_CRYSTAL.getStateFromMeta(type.ordinal())); - TileEntity tile = getWorld().getTileEntity(position); - if (tile instanceof TileDemonCrystal) - { - ((TileDemonCrystal) tile).setPlacement(EnumFacing.UP); - return true; - } - - return false; - } - - public double getCrystalFormationRate(double currentWill) - { - return 1; - } - - @Override - public void deserialize(NBTTagCompound tag) - { - holder.readFromNBT(tag, "Will"); - internalCounter = tag.getDouble("internalCounter"); - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tag) - { - holder.writeToNBT(tag, "Will"); - tag.setDouble("internalCounter", internalCounter); - return tag; - } - - // IDemonWillConduit - - @Override - public int getWeight() - { - return 10; - } - - @Override - public double fillDemonWill(EnumDemonWillType type, double amount, boolean doFill) - { - if (amount <= 0) - { - return 0; - } - - if (!canFill(type)) - { - return 0; - } - - if (!doFill) - { - return Math.min(maxWill - holder.getWill(type), amount); - } - - return holder.addWill(type, amount, maxWill); - } - - @Override - public double drainDemonWill(EnumDemonWillType type, double amount, boolean doDrain) - { - double drained = amount; - double current = holder.getWill(type); - if (current < drained) - { - drained = current; - } - - if (doDrain) - { - return holder.drainWill(type, amount); - } - - return drained; - } - - @Override - public boolean canFill(EnumDemonWillType type) - { - return true; - } - - @Override - public boolean canDrain(EnumDemonWillType type) - { - return true; - } - - @Override - public double getCurrentWill(EnumDemonWillType type) - { - return holder.getWill(type); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileDemonPylon.java b/src/main/java/WayofTime/bloodmagic/tile/TileDemonPylon.java deleted file mode 100644 index 80817ce6..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileDemonPylon.java +++ /dev/null @@ -1,106 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.soul.DemonWillHolder; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.IDemonWillConduit; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.tile.base.TileTicking; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; - -public class TileDemonPylon extends TileTicking implements IDemonWillConduit { - public final int maxWill = 100; - public final double drainRate = 1; - public DemonWillHolder holder = new DemonWillHolder(); - - public TileDemonPylon() { - - } - - @Override - public void onUpdate() { - if (getWorld().isRemote) { - return; - } - - for (EnumDemonWillType type : EnumDemonWillType.values()) { - double currentAmount = WorldDemonWillHandler.getCurrentWill(getWorld(), pos, type); - - for (EnumFacing side : EnumFacing.HORIZONTALS) { - BlockPos offsetPos = pos.offset(side, 16); - double sideAmount = WorldDemonWillHandler.getCurrentWill(getWorld(), offsetPos, type); - if (sideAmount > currentAmount) { - double drainAmount = Math.min((sideAmount - currentAmount) / 2, drainRate); - double drain = WorldDemonWillHandler.drainWill(getWorld(), offsetPos, type, drainAmount, true); - WorldDemonWillHandler.fillWill(getWorld(), pos, type, drain, true); - } - } - } - } - - @Override - public void deserialize(NBTTagCompound tag) { - holder.readFromNBT(tag, "Will"); - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tag) { - holder.writeToNBT(tag, "Will"); - return tag; - } - - // IDemonWillConduit - - @Override - public int getWeight() { - return 10; - } - - @Override - public double fillDemonWill(EnumDemonWillType type, double amount, boolean doFill) { - if (amount <= 0) { - return 0; - } - - if (!canFill(type)) { - return 0; - } - - if (!doFill) { - return Math.min(maxWill - holder.getWill(type), amount); - } - - return holder.addWill(type, amount, maxWill); - } - - @Override - public double drainDemonWill(EnumDemonWillType type, double amount, boolean doDrain) { - double drained = amount; - double current = holder.getWill(type); - if (current < drained) { - drained = current; - } - - if (doDrain) { - return holder.drainWill(type, amount); - } - - return drained; - } - - @Override - public boolean canFill(EnumDemonWillType type) { - return true; - } - - @Override - public boolean canDrain(EnumDemonWillType type) { - return true; - } - - @Override - public double getCurrentWill(EnumDemonWillType type) { - return holder.getWill(type); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileDimensionalPortal.java b/src/main/java/WayofTime/bloodmagic/tile/TileDimensionalPortal.java deleted file mode 100644 index c58a02be..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileDimensionalPortal.java +++ /dev/null @@ -1,41 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.ritual.types.RitualPortal; -import WayofTime.bloodmagic.tile.base.TileBase; -import com.google.common.base.Strings; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.math.BlockPos; - -public class TileDimensionalPortal extends TileBase { - public String portalID = ""; - public int masterStoneX; - public int masterStoneY; - public int masterStoneZ; - - public void deserialize(NBTTagCompound tagCompound) { - portalID = tagCompound.getString(RitualPortal.PORTAL_ID_TAG); - - masterStoneX = tagCompound.getInteger("masterStoneX"); - masterStoneY = tagCompound.getInteger("masterStoneY"); - masterStoneZ = tagCompound.getInteger("masterStoneZ"); - } - - public NBTTagCompound serialize(NBTTagCompound tagCompound) { - tagCompound.setString(RitualPortal.PORTAL_ID_TAG, Strings.isNullOrEmpty(portalID) ? "" : portalID); - - tagCompound.setInteger("masterStoneX", masterStoneX); - tagCompound.setInteger("masterStoneY", masterStoneY); - tagCompound.setInteger("masterStoneZ", masterStoneZ); - return tagCompound; - } - - public BlockPos getMasterStonePos() { - return new BlockPos(masterStoneX, masterStoneY, masterStoneZ); - } - - public void setMasterStonePos(BlockPos blockPos) { - this.masterStoneX = blockPos.getX(); - this.masterStoneY = blockPos.getY(); - this.masterStoneZ = blockPos.getZ(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileImperfectRitualStone.java b/src/main/java/WayofTime/bloodmagic/tile/TileImperfectRitualStone.java deleted file mode 100644 index e10d556e..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileImperfectRitualStone.java +++ /dev/null @@ -1,46 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.ritual.imperfect.IImperfectRitualStone; -import WayofTime.bloodmagic.ritual.imperfect.ImperfectRitual; -import WayofTime.bloodmagic.tile.base.TileBase; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import net.minecraft.entity.effect.EntityLightningBolt; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import javax.annotation.Nullable; - -public class TileImperfectRitualStone extends TileBase implements IImperfectRitualStone { - - @Override - public boolean performRitual(World world, BlockPos pos, @Nullable ImperfectRitual imperfectRitual, EntityPlayer player) { - if (imperfectRitual != null && BloodMagic.RITUAL_MANAGER.enabled(BloodMagic.RITUAL_MANAGER.getId(imperfectRitual), true)) { - if (!PlayerHelper.isFakePlayer(player) && !world.isRemote) { - NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, SoulTicket.block(getWorld(), getPos(), imperfectRitual.getActivationCost())); - if (imperfectRitual.onActivate(this, player)) { - if (imperfectRitual.isLightShow()) - getWorld().addWeatherEffect(new EntityLightningBolt(getWorld(), getPos().getX(), getPos().getY() + 2, getPos().getZ(), true)); - return true; - } - } - - return true; - } - - return false; - } - - @Override - public World getRitualWorld() { - return getWorld(); - } - - @Override - public BlockPos getRitualPos() { - return getPos(); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileIncenseAltar.java b/src/main/java/WayofTime/bloodmagic/tile/TileIncenseAltar.java deleted file mode 100644 index f0da8c4a..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileIncenseAltar.java +++ /dev/null @@ -1,160 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.ritual.AreaDescriptor; -import WayofTime.bloodmagic.util.helper.PlayerSacrificeHelper; -import WayofTime.bloodmagic.incense.*; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumParticleTypes; -import net.minecraft.util.ITickable; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.WorldServer; - -import java.util.HashMap; -import java.util.List; -import java.util.Map; -import java.util.Map.Entry; - -public class TileIncenseAltar extends TileInventory implements ITickable { - public static int maxCheckRange = 5; - public AreaDescriptor incenseArea = new AreaDescriptor.Rectangle(new BlockPos(-5, -5, -5), 11); - public Map tranquilityMap = new HashMap<>(); - - public double incenseAddition = 0; //Self-sacrifice is multiplied by 1 plus this value. - public double tranquility = 0; - public int roadDistance = 0; //Number of road blocks laid down - - public TileIncenseAltar() { - super(1, "incenseAltar"); - } - - @Override - public void update() { - AxisAlignedBB aabb = incenseArea.getAABB(getPos()); - List playerList = getWorld().getEntitiesWithinAABB(EntityPlayer.class, aabb); - if (playerList.isEmpty()) { - return; - } - - if (getWorld().getTotalWorldTime() % 100 == 0) { - recheckConstruction(); - } - - boolean hasPerformed = false; - - for (EntityPlayer player : playerList) { - if (PlayerSacrificeHelper.incrementIncense(player, 0, incenseAddition, incenseAddition / 100)) { - hasPerformed = true; - } - } - - if (hasPerformed) { - if (getWorld().rand.nextInt(4) == 0 && getWorld() instanceof WorldServer) { - WorldServer server = (WorldServer) getWorld(); - server.spawnParticle(EnumParticleTypes.FLAME, pos.getX() + 0.5, pos.getY() + 1.2, pos.getZ() + 0.5, 1, 0.02, 0.03, 0.02, 0); - } - } - } - - @Override - public void deserialize(NBTTagCompound tag) { - super.deserialize(tag); - tranquility = tag.getDouble("tranquility"); - incenseAddition = tag.getDouble("incenseAddition"); - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tag) { - super.serialize(tag); - tag.setDouble("tranquility", tranquility); - tag.setDouble("incenseAddition", incenseAddition); - return tag; - } - - public void recheckConstruction() { - //TODO: Check the physical construction of the incense altar to determine the maximum length. - int maxLength = 11; //Max length of the path. The path starts two blocks away from the center block. - int yOffset = 0; - - Map tranquilityMap = new HashMap<>(); - - for (int currentDistance = 2; currentDistance < currentDistance + maxLength; currentDistance++) { - boolean canFormRoad = false; - - for (int i = -maxCheckRange + yOffset; i <= maxCheckRange + yOffset; i++) { - BlockPos verticalPos = pos.add(0, i, 0); - - canFormRoad = true; - level: - for (EnumFacing horizontalFacing : EnumFacing.HORIZONTALS) { - BlockPos facingOffsetPos = verticalPos.offset(horizontalFacing, currentDistance); - for (int j = -1; j <= 1; j++) { - BlockPos offsetPos = facingOffsetPos.offset(horizontalFacing.rotateY(), j); - IBlockState state = getWorld().getBlockState(offsetPos); - Block block = state.getBlock(); - if (!(block instanceof IIncensePath && ((IIncensePath) block).getLevelOfPath(getWorld(), offsetPos, state) >= currentDistance - 2)) { - canFormRoad = false; - break level; - } - } - } - - if (canFormRoad) { - yOffset = i; - break; - } - } - - if (canFormRoad) { - for (int i = -currentDistance; i <= currentDistance; i++) { - for (int j = -currentDistance; j <= currentDistance; j++) { - if (Math.abs(i) != currentDistance && Math.abs(j) != currentDistance) { - continue; //TODO: Can make this just set j to currentDistance to speed it up. - } - - for (int y = yOffset; y <= 2 + yOffset; y++) { - BlockPos offsetPos = pos.add(i, y, j); - IBlockState state = getWorld().getBlockState(offsetPos); - Block block = state.getBlock(); - TranquilityStack stack = IncenseTranquilityRegistry.getTranquilityOfBlock(getWorld(), offsetPos, block, state); - if (stack != null) { - if (!tranquilityMap.containsKey(stack.type)) { - tranquilityMap.put(stack.type, stack.value); - } else { - tranquilityMap.put(stack.type, tranquilityMap.get(stack.type) + stack.value); - } - } - } - } - } - } else { - roadDistance = currentDistance - 2; - break; - } - } - - this.tranquilityMap = tranquilityMap; - - double totalTranquility = 0; - for (Entry entry : tranquilityMap.entrySet()) { - totalTranquility += entry.getValue(); - } - - if (totalTranquility < 0) { - return; - } - - double appliedTranquility = 0; - for (Entry entry : tranquilityMap.entrySet()) { - appliedTranquility += Math.sqrt(entry.getValue()); - } - - double bonus = IncenseAltarHandler.getIncenseBonusFromComponents(getWorld(), pos, appliedTranquility, roadDistance); - incenseAddition = bonus; - this.tranquility = appliedTranquility; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileInventory.java b/src/main/java/WayofTime/bloodmagic/tile/TileInventory.java deleted file mode 100644 index 11e2edf3..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileInventory.java +++ /dev/null @@ -1,261 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.tile.base.TileBase; -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.inventory.IInventory; -import net.minecraft.inventory.ISidedInventory; -import net.minecraft.inventory.InventoryHelper; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.nbt.NBTTagList; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.NonNullList; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentString; -import net.minecraftforge.common.capabilities.Capability; -import net.minecraftforge.items.CapabilityItemHandler; -import net.minecraftforge.items.IItemHandler; -import net.minecraftforge.items.wrapper.InvWrapper; -import net.minecraftforge.items.wrapper.SidedInvWrapper; - -public class TileInventory extends TileBase implements IInventory { - protected int[] syncedSlots = new int[0]; - protected NonNullList inventory; - IItemHandler handlerDown; - IItemHandler handlerUp; - IItemHandler handlerNorth; - IItemHandler handlerSouth; - IItemHandler handlerWest; - IItemHandler handlerEast; - private int size; - - // IInventory - private String name; - - public TileInventory(int size, String name) { - this.inventory = NonNullList.withSize(size, ItemStack.EMPTY); - this.size = size; - this.name = name; - initializeItemHandlers(); - } - - protected boolean isSyncedSlot(int slot) { - for (int s : this.syncedSlots) { - if (s == slot) { - return true; - } - } - return false; - } - - @Override - public void deserialize(NBTTagCompound tagCompound) { - super.deserialize(tagCompound); - NBTTagList tags = tagCompound.getTagList("Items", 10); - inventory = NonNullList.withSize(size, ItemStack.EMPTY); - - for (int i = 0; i < tags.tagCount(); i++) { - if (!isSyncedSlot(i)) { - NBTTagCompound data = tags.getCompoundTagAt(i); - byte j = data.getByte("Slot"); - - if (j >= 0 && j < inventory.size()) { - inventory.set(j, new ItemStack(data)); // No matter how much an i looks like a j, it is not one. They are drastically different characters and cause drastically different things to happen. Apparently I didn't know this at one point. - TehNut - } - } - } - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tagCompound) { - super.serialize(tagCompound); - NBTTagList tags = new NBTTagList(); - - for (int i = 0; i < inventory.size(); i++) { - if ((!inventory.get(i).isEmpty()) && !isSyncedSlot(i)) { - NBTTagCompound data = new NBTTagCompound(); - data.setByte("Slot", (byte) i); - inventory.get(i).writeToNBT(data); - tags.appendTag(data); - } - } - - tagCompound.setTag("Items", tags); - return tagCompound; - } - - public void dropItems() { - InventoryHelper.dropInventoryItems(getWorld(), getPos(), this); - } - - @Override - public int getSizeInventory() { - return size; - } - - @Override - public ItemStack getStackInSlot(int index) { - return inventory.get(index); - } - - @Override - public ItemStack decrStackSize(int index, int count) { - if (!getStackInSlot(index).isEmpty()) { - if (!getWorld().isRemote) - getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(getPos()), getWorld().getBlockState(getPos()), 3); - - if (getStackInSlot(index).getCount() <= count) { - ItemStack itemStack = inventory.get(index); - inventory.set(index, ItemStack.EMPTY); - markDirty(); - return itemStack; - } - - ItemStack itemStack = inventory.get(index).splitStack(count); - markDirty(); - return itemStack; - } - - return ItemStack.EMPTY; - } - - @Override - public ItemStack removeStackFromSlot(int slot) { - if (!inventory.get(slot).isEmpty()) { - ItemStack itemStack = inventory.get(slot); - setInventorySlotContents(slot, ItemStack.EMPTY); - return itemStack; - } - return ItemStack.EMPTY; - } - - @Override - public void setInventorySlotContents(int slot, ItemStack stack) { - inventory.set(slot, stack); - if (!stack.isEmpty() && stack.getCount() > getInventoryStackLimit()) - stack.setCount(getInventoryStackLimit()); - markDirty(); - if (!getWorld().isRemote) - getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(getPos()), getWorld().getBlockState(getPos()), 3); - } - - @Override - public int getInventoryStackLimit() { - return 64; - } - - @Override - public void openInventory(EntityPlayer player) { - - } - - @Override - public void closeInventory(EntityPlayer player) { - - } - - @Override - public boolean isItemValidForSlot(int index, ItemStack stack) { - return true; - } - - // IWorldNameable - - @Override - public int getField(int id) { - return 0; - } - - @Override - public void setField(int id, int value) { - - } - - @Override - public int getFieldCount() { - return 0; - } - - @Override - public void clear() { - this.inventory = NonNullList.withSize(size, ItemStack.EMPTY); - } - - @Override - public boolean isEmpty() { - for (ItemStack stack : inventory) - if (!stack.isEmpty()) - return false; - - return true; - } - - @Override - public boolean isUsableByPlayer(EntityPlayer player) { - return true; - } - - @Override - public String getName() { - return TextHelper.localize("tile.bloodmagic." + name + ".name"); - } - - @Override - public boolean hasCustomName() { - return true; - } - - @Override - public ITextComponent getDisplayName() { - return new TextComponentString(getName()); - } - - protected void initializeItemHandlers() { - if (this instanceof ISidedInventory) { - handlerDown = new SidedInvWrapper((ISidedInventory) this, EnumFacing.DOWN); - handlerUp = new SidedInvWrapper((ISidedInventory) this, EnumFacing.UP); - handlerNorth = new SidedInvWrapper((ISidedInventory) this, EnumFacing.NORTH); - handlerSouth = new SidedInvWrapper((ISidedInventory) this, EnumFacing.SOUTH); - handlerWest = new SidedInvWrapper((ISidedInventory) this, EnumFacing.WEST); - handlerEast = new SidedInvWrapper((ISidedInventory) this, EnumFacing.EAST); - } else { - handlerDown = new InvWrapper(this); - handlerUp = handlerDown; - handlerNorth = handlerDown; - handlerSouth = handlerDown; - handlerWest = handlerDown; - handlerEast = handlerDown; - } - } - - @SuppressWarnings("unchecked") - @Override - public T getCapability(Capability capability, EnumFacing facing) { - if (facing != null && capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) { - switch (facing) { - case DOWN: - return (T) handlerDown; - case EAST: - return (T) handlerEast; - case NORTH: - return (T) handlerNorth; - case SOUTH: - return (T) handlerSouth; - case UP: - return (T) handlerUp; - case WEST: - return (T) handlerWest; - } - } else if (facing == null && capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) { - return (T) handlerDown; - } - - return super.getCapability(capability, facing); - } - - @Override - public boolean hasCapability(Capability capability, EnumFacing facing) { - return capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY || super.hasCapability(capability, facing); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileInversionPillar.java b/src/main/java/WayofTime/bloodmagic/tile/TileInversionPillar.java deleted file mode 100644 index a947fda7..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileInversionPillar.java +++ /dev/null @@ -1,532 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.BMLog; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.inversion.InversionPillarHandler; -import WayofTime.bloodmagic.tile.base.TileTicking; -import com.google.common.collect.ImmutableMap; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.init.Blocks; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.Vec3d; -import net.minecraft.world.World; -import net.minecraftforge.common.animation.Event; -import net.minecraftforge.common.animation.TimeValues.VariableValue; -import net.minecraftforge.common.capabilities.Capability; -import net.minecraftforge.common.model.animation.CapabilityAnimation; -import net.minecraftforge.common.model.animation.IAnimationStateMachine; - -import java.util.Collections; -import java.util.List; -import java.util.Locale; - -public class TileInversionPillar extends TileTicking { - public static final double maxWillForChunk = 1000; - public static double willPerOperation = 0.5; - public static double inversionPerOperation = 4; - public static double addedInversionPerFailedCheck = 1; - public static double inversionToIncreaseRadius = 100; - public static double inversionToAddPillar = 200; - public static double operationThreshold = 20; - public static double inversionToSpreadWill = 200; - public static double willPushRate = 1; - public static double inversionCostPerWillSpread = 4; - public static double minimumWillForChunkWhenSpreading = 100; - private final IAnimationStateMachine asm; - private final VariableValue animationOffset = new VariableValue(0); - private final VariableValue cycleLength = new VariableValue(4); - - public EnumDemonWillType type; - public double currentInversion = 0; - public int consecutiveFailedChecks = 0; //If you fail enough checks, increase the radius. - public int consecutiveFailedAirChecks = 0; - public int currentInfectionRadius = 1; - -// public int dormantCounter = 0; //Time that the pillar will - - public int counter = 0; - - public boolean isRegistered = false; - private float animationOffsetValue = 0; - - public TileInversionPillar() { - this(EnumDemonWillType.DEFAULT); - } - - public TileInversionPillar(EnumDemonWillType type) { - this.type = type; - asm = BloodMagic.proxy.load(new ResourceLocation(BloodMagic.MODID.toLowerCase(), "asms/block/inversion_pillar.json"), ImmutableMap.of("offset", animationOffset, "cycle_length", cycleLength)); - animationOffsetValue = -1; - } - - @Override - public void onUpdate() { - if (animationOffsetValue < 0) { - animationOffsetValue = getWorld().getTotalWorldTime() * getWorld().rand.nextFloat(); - animationOffset.setValue(animationOffsetValue); - } - - if (getWorld().isRemote) { - return; - } - - if (!isRegistered) { - isRegistered = InversionPillarHandler.addPillarToMap(getWorld(), getType(), getPos()); - } - - counter++; - - double currentWill = WorldDemonWillHandler.getCurrentWill(getWorld(), pos, type); - if (counter % 1 == 0) { - List pillarList = getNearbyPillarsExcludingThis(); -// if (type == EnumDemonWillType.VENGEFUL) -// { -// System.out.println(pillarList.size() + " nearby pillars"); -// } - generateWillForNearbyPillars(currentWill, pillarList); - generateInversionForNearbyPillars(currentWill, pillarList); - int pollute = polluteNearbyBlocks(currentWill); - if (pollute == 1) { - currentInversion += addedInversionPerFailedCheck; - consecutiveFailedChecks++; - } else if (pollute == 3) { - currentInversion += addedInversionPerFailedCheck; - consecutiveFailedAirChecks++; - } else if (pollute == 0) { - //We successfully found a block to replace! - consecutiveFailedChecks = 0; - consecutiveFailedAirChecks = 0; - } - - if (consecutiveFailedAirChecks > 100) { - createObstructionsInAir(); - } - - if (currentInversion >= inversionToSpreadWill) { - spreadWillToSurroundingChunks(); - } - - if (consecutiveFailedChecks > 5 * currentInfectionRadius && currentInversion >= inversionToIncreaseRadius) { - currentInfectionRadius++; - consecutiveFailedChecks = 0; - currentInversion -= inversionToIncreaseRadius; - BMLog.DEBUG.info("Increasing radius!"); - } else if (consecutiveFailedAirChecks > 25 * currentInfectionRadius) //Change this to require a number of "creations" with the orbs in the air. - { - currentInfectionRadius++; - consecutiveFailedChecks = 0; - currentInversion -= inversionToIncreaseRadius; - BMLog.DEBUG.info("Increasing radius due to being in the air!"); - } - - if (currentInfectionRadius >= 8 && currentInversion >= inversionToAddPillar) { - //TODO: Improve algorithm - List allConnectedPos = InversionPillarHandler.getAllConnectedPillars(getWorld(), type, pos); - BlockPos candidatePos = findCandidatePositionForPillar(getWorld(), type, pos, allConnectedPos, 5, 10); - if (!candidatePos.equals(BlockPos.ORIGIN)) { - currentInversion = 0; - IBlockState pillarState = RegistrarBloodMagicBlocks.INVERSION_PILLAR.getStateFromMeta(type.ordinal()); - IBlockState bottomState = RegistrarBloodMagicBlocks.INVERSION_PILLAR_END.getStateFromMeta(type.ordinal() * 2); - IBlockState topState = RegistrarBloodMagicBlocks.INVERSION_PILLAR_END.getStateFromMeta(type.ordinal() * 2 + 1); - getWorld().setBlockState(candidatePos, pillarState); - getWorld().setBlockState(candidatePos.down(), bottomState); - getWorld().setBlockState(candidatePos.up(), topState); - } - } - } - } - -// public static int getDormantTimeForConnectedPillarsOnSpawn() -// { -// return 0; -// } - - public void createObstructionsInAir() { - if (currentInversion > 1000) { - Vec3d vec = new Vec3d(getWorld().rand.nextDouble() * 2 - 1, getWorld().rand.nextDouble() * 2 - 1, getWorld().rand.nextDouble() * 2 - 1).normalize().scale(2 * currentInfectionRadius); - - BlockPos centralPos = pos.add(vec.x, vec.y, vec.z); - - getWorld().setBlockState(centralPos, RegistrarBloodMagicBlocks.DEMON_EXTRAS.getStateFromMeta(0)); - currentInversion -= 1000; - } - } - - public void spreadWillToSurroundingChunks() { - double currentAmount = WorldDemonWillHandler.getCurrentWill(getWorld(), pos, type); - if (currentAmount <= minimumWillForChunkWhenSpreading) { - return; - } - - for (EnumFacing side : EnumFacing.HORIZONTALS) { - BlockPos offsetPos = pos.offset(side, 16); - double sideAmount = WorldDemonWillHandler.getCurrentWill(getWorld(), offsetPos, type); - if (currentAmount > sideAmount) { - double drainAmount = Math.min((currentAmount - sideAmount) / 2, willPushRate); - if (drainAmount < willPushRate / 2) { - continue; - } - - double drain = WorldDemonWillHandler.drainWill(getWorld(), pos, type, drainAmount, true); - drain = WorldDemonWillHandler.fillWillToMaximum(getWorld(), offsetPos, type, drain, maxWillForChunk, true); - - currentInversion -= drain * inversionCostPerWillSpread; - } - } - } - - public void removePillarFromMap() { - if (!getWorld().isRemote) { - InversionPillarHandler.removePillarFromMap(getWorld(), type, pos); - } - } - - public List getNearbyPillarsExcludingThis() { - return InversionPillarHandler.getNearbyPillars(getWorld(), type, pos); - } - - @Override - public void deserialize(NBTTagCompound tag) { - super.deserialize(tag); - - if (!tag.hasKey(Constants.NBT.WILL_TYPE)) { - type = EnumDemonWillType.DEFAULT; - } - - type = EnumDemonWillType.valueOf(tag.getString(Constants.NBT.WILL_TYPE).toUpperCase(Locale.ENGLISH)); - currentInversion = tag.getDouble("currentInversion"); - currentInfectionRadius = tag.getInteger("currentInfectionRadius"); - consecutiveFailedChecks = tag.getInteger("consecutiveFailedChecks"); - - animationOffsetValue = tag.getFloat("animationOffset"); - animationOffset.setValue(animationOffsetValue); - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tag) { - super.serialize(tag); - - tag.setString(Constants.NBT.WILL_TYPE, type.toString()); - tag.setDouble("currentInversion", currentInversion); - tag.setInteger("currentInfectionRadius", currentInfectionRadius); - tag.setInteger("consecutiveFailedChecks", consecutiveFailedChecks); - tag.setFloat("animationOffset", animationOffsetValue); - - return tag; - } - - public void generateWillForNearbyPillars(double currentWillInChunk, List offsetPositions) { - double totalGeneratedWill = 0; - double willFactor = currentWillInChunk / 1000; - - for (BlockPos offsetPos : offsetPositions) { - double distanceSquared = offsetPos.distanceSq(pos); - - totalGeneratedWill += willFactor * 343 / (343 + Math.pow(distanceSquared, 3 / 2)); - } - - if (totalGeneratedWill > 0) { - WorldDemonWillHandler.fillWillToMaximum(getWorld(), pos, type, totalGeneratedWill, maxWillForChunk, true); - } - } - - public void generateInversionForNearbyPillars(double currentWillInChunk, List offsetPositions) { - double willFactor = currentWillInChunk / 400; - double totalGeneratedInversion = willFactor; - - for (BlockPos offsetPos : offsetPositions) { - double distanceSquared = offsetPos.distanceSq(pos); - - totalGeneratedInversion += 3125 / (3125 + Math.pow(distanceSquared, 5 / 2)); - } - - currentInversion = Math.max(0, currentInversion + totalGeneratedInversion); - } - - /** - * @param currentWillInChunk - * @return 0 if the block is successfully placed, 1 if the block is not - * placed due to the selected place being invalid, 2 if the block is - * not placed due to there not being enough Will or Inversion, 3 if - * the block is not placed due to the selected block being air. - */ - public int polluteNearbyBlocks(double currentWillInChunk) { -// System.out.println("Hai! :D Current Inversion: " + currentInversion + ", Current Will: " + currentWillInChunk); - if (currentWillInChunk < operationThreshold || currentInversion < inversionPerOperation) { - return 2; //Not enough Will or Inversion available - } - - for (int i = 0; i < currentInfectionRadius; i++) { - double xOff = (getWorld().rand.nextBoolean() ? 1 : -1) * (getWorld().rand.nextGaussian() + 1) * (currentInfectionRadius); - double yOff = (getWorld().rand.nextBoolean() ? 1 : -1) * (getWorld().rand.nextGaussian() + 1) * (currentInfectionRadius); - double zOff = (getWorld().rand.nextBoolean() ? 1 : -1) * (getWorld().rand.nextGaussian() + 1) * (currentInfectionRadius); - double r2 = xOff * xOff + yOff * yOff + zOff * zOff; - int maxInfectionRadius2 = (9 * currentInfectionRadius * currentInfectionRadius); - if (r2 > maxInfectionRadius2) { - double factor = Math.sqrt(maxInfectionRadius2 / r2); - xOff *= factor; - yOff *= factor; - zOff *= factor; - } - - BlockPos offsetPos = pos.add(xOff + 0.5, yOff + 0.5, zOff + 0.5); - if (offsetPos.equals(pos)) { - return 1; //Invalid block (itself!) - } - - IBlockState state = getWorld().getBlockState(offsetPos); - if (!state.getBlock().isAir(state, getWorld(), offsetPos)) { - //Consume Will and set this block - Block block = state.getBlock(); - if (block == Blocks.DIRT || block == Blocks.STONE || block == Blocks.GRASS) { - if (getWorld().setBlockState(offsetPos, RegistrarBloodMagicBlocks.DEMON_EXTRAS.getStateFromMeta(0))) { - WorldDemonWillHandler.drainWill(getWorld(), pos, type, willPerOperation, true); - currentInversion -= inversionPerOperation; - - return 0; //Successfully placed - } - } - - return 1; //Invalid block - } - } - - return 3; //The block was air - } - - public void handleEvents(float time, Iterable pastEvents) { - for (Event event : pastEvents) { - BMLog.DEBUG.info("Event: " + event.event() + " " + event.offset() + " " + getPos() + " " + time); - } - } - - @Override - public boolean hasFastRenderer() { - return true; - } - - @Override - public boolean hasCapability(Capability capability, EnumFacing side) { - if (capability == CapabilityAnimation.ANIMATION_CAPABILITY) { - return true; - } - return super.hasCapability(capability, side); - } - - @Override - public T getCapability(Capability capability, EnumFacing side) { - if (capability == CapabilityAnimation.ANIMATION_CAPABILITY) { - return CapabilityAnimation.ANIMATION_CAPABILITY.cast(asm); - } - return super.getCapability(capability, side); - } - - public IAnimationStateMachine getAsm() { - return asm; - } - - public float getAnimationOffsetValue() { - return animationOffsetValue; - } - - public void setAnimationOffsetValue(float animationOffsetValue) { - this.animationOffsetValue = animationOffsetValue; - } - - public VariableValue getAnimationOffset() { - return animationOffset; - } - - public VariableValue getCycleLength() { - return cycleLength; - } - - public EnumDemonWillType getType() { - return type; - } - - public void setType(EnumDemonWillType type) { - this.type = type; - } - - public double getCurrentInversion() { - return currentInversion; - } - - public void setCurrentInversion(double currentInversion) { - this.currentInversion = currentInversion; - } - - public int getConsecutiveFailedChecks() { - return consecutiveFailedChecks; - } - - public void setConsecutiveFailedChecks(int consecutiveFailedChecks) { - this.consecutiveFailedChecks = consecutiveFailedChecks; - } - - public int getConsecutiveFailedAirChecks() { - return consecutiveFailedAirChecks; - } - - public void setConsecutiveFailedAirChecks(int consecutiveFailedAirChecks) { - this.consecutiveFailedAirChecks = consecutiveFailedAirChecks; - } - - public int getCurrentInfectionRadius() { - return currentInfectionRadius; - } - - public void setCurrentInfectionRadius(int currentInfectionRadius) { - this.currentInfectionRadius = currentInfectionRadius; - } - - public int getCounter() { - return counter; - } - - public void setCounter(int counter) { - this.counter = counter; - } - - public boolean isRegistered() { - return isRegistered; - } - - public void setRegistered(boolean registered) { - isRegistered = registered; - } - - public static BlockPos findCandidatePositionForPillar(World world, EnumDemonWillType type, BlockPos pos, List posList, double tooCloseDistance, double wantedAverageDistance) { - int maxIterations = 100; - int heightCheckRange = 3; - - for (int i = 0; i < maxIterations; i++) { - Collections.shuffle(posList); - BlockPos pillarPos = posList.get(0); - - Vec3d vec = new Vec3d(world.rand.nextDouble() * 2 - 1, world.rand.nextDouble() * 2 - 1, world.rand.nextDouble() * 2 - 1).normalize().scale(wantedAverageDistance); - - BlockPos centralPos = pillarPos.add(vec.x, vec.y, vec.z); - BlockPos testPos = null; - candidateTest: - for (int h = 0; h <= heightCheckRange; h++) { - for (int sig = -1; sig <= 1; sig += (h > 0 ? 2 : 3)) { - BlockPos candidatePos = centralPos.add(0, sig * h, 0); - if (world.isAirBlock(candidatePos) && world.isAirBlock(candidatePos.up()) && world.isAirBlock(candidatePos.down()) && !world.isAirBlock(candidatePos.down(2))) { - testPos = candidatePos; - break candidateTest; - } - } - } - - if (testPos != null) { - boolean isValid = true; - for (BlockPos pillarTestPos : posList) { - if (pillarTestPos.distanceSq(testPos) <= tooCloseDistance * tooCloseDistance) { - isValid = false; - break; - } - } - - if (isValid) { - return testPos; - } - } - } - - return BlockPos.ORIGIN; - } - - public static double getWillPerOperation() { - return willPerOperation; - } - - public static void setWillPerOperation(double willPerOperation) { - TileInversionPillar.willPerOperation = willPerOperation; - } - - public static double getInversionPerOperation() { - return inversionPerOperation; - } - - public static void setInversionPerOperation(double inversionPerOperation) { - TileInversionPillar.inversionPerOperation = inversionPerOperation; - } - - public static double getAddedInversionPerFailedCheck() { - return addedInversionPerFailedCheck; - } - - public static void setAddedInversionPerFailedCheck(double addedInversionPerFailedCheck) { - TileInversionPillar.addedInversionPerFailedCheck = addedInversionPerFailedCheck; - } - - public static double getInversionToIncreaseRadius() { - return inversionToIncreaseRadius; - } - - public static void setInversionToIncreaseRadius(double inversionToIncreaseRadius) { - TileInversionPillar.inversionToIncreaseRadius = inversionToIncreaseRadius; - } - - public static double getInversionToAddPillar() { - return inversionToAddPillar; - } - - public static void setInversionToAddPillar(double inversionToAddPillar) { - TileInversionPillar.inversionToAddPillar = inversionToAddPillar; - } - - public static double getOperationThreshold() { - return operationThreshold; - } - - public static void setOperationThreshold(double operationThreshold) { - TileInversionPillar.operationThreshold = operationThreshold; - } - - public static double getInversionToSpreadWill() { - return inversionToSpreadWill; - } - - public static void setInversionToSpreadWill(double inversionToSpreadWill) { - TileInversionPillar.inversionToSpreadWill = inversionToSpreadWill; - } - - public static double getWillPushRate() { - return willPushRate; - } - - public static void setWillPushRate(double willPushRate) { - TileInversionPillar.willPushRate = willPushRate; - } - - public static double getInversionCostPerWillSpread() { - return inversionCostPerWillSpread; - } - - public static void setInversionCostPerWillSpread(double inversionCostPerWillSpread) { - TileInversionPillar.inversionCostPerWillSpread = inversionCostPerWillSpread; - } - - public static double getMinimumWillForChunkWhenSpreading() { - return minimumWillForChunkWhenSpreading; - } - - public static void setMinimumWillForChunkWhenSpreading(double minimumWillForChunkWhenSpreading) { - TileInversionPillar.minimumWillForChunkWhenSpreading = minimumWillForChunkWhenSpreading; - } - - public static double getMaxWillForChunk() { - return maxWillForChunk; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileMasterRitualStone.java b/src/main/java/WayofTime/bloodmagic/tile/TileMasterRitualStone.java deleted file mode 100644 index 510e8932..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileMasterRitualStone.java +++ /dev/null @@ -1,411 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.event.RitualEvent; -import WayofTime.bloodmagic.ritual.IMasterRitualStone; -import WayofTime.bloodmagic.ritual.Ritual; -import WayofTime.bloodmagic.core.data.SoulNetwork; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.util.helper.*; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.item.ItemActivationCrystal; -import WayofTime.bloodmagic.tile.base.TileTicking; -import WayofTime.bloodmagic.util.ChatUtil; -import com.google.common.base.Strings; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.World; -import net.minecraftforge.common.MinecraftForge; - -import javax.annotation.Nullable; -import java.util.ArrayList; -import java.util.List; -import java.util.UUID; - -public class TileMasterRitualStone extends TileTicking implements IMasterRitualStone { - private UUID owner; - private SoulNetwork cachedNetwork; - private boolean active; - private boolean redstoned; - private int activeTime; - private int cooldown; - private Ritual currentRitual; - private EnumFacing direction = EnumFacing.NORTH; - private boolean inverted; - private List currentActiveWillConfig = new ArrayList<>(); - - @Override - public void onUpdate() { - if (getWorld().isRemote) - return; - - if (isPowered() && isActive()) { - active = false; - redstoned = true; - stopRitual(Ritual.BreakType.REDSTONE); - return; - } - - if (!isActive() && !isPowered() && isRedstoned() && getCurrentRitual() != null) { - active = true; - ItemStack crystalStack = NBTHelper.checkNBT(new ItemStack(RegistrarBloodMagicItems.ACTIVATION_CRYSTAL, 1, getCurrentRitual().getCrystalLevel())); - BindableHelper.applyBinding(crystalStack, new Binding(owner, PlayerHelper.getUsernameFromUUID(owner))); - activateRitual(crystalStack, null, getCurrentRitual()); - redstoned = false; - } - - if (getCurrentRitual() != null && isActive()) { - if (activeTime % getCurrentRitual().getRefreshTime() == 0) - performRitual(getWorld(), getPos()); - - activeTime++; - } - } - - @Override - public void deserialize(NBTTagCompound tag) { - owner = tag.hasUniqueId("owner") ? tag.getUniqueId("owner") : null; - if (owner != null) - cachedNetwork = NetworkHelper.getSoulNetwork(owner); - currentRitual = BloodMagic.RITUAL_MANAGER.getRitual(tag.getString(Constants.NBT.CURRENT_RITUAL)); - if (currentRitual != null) { - NBTTagCompound ritualTag = tag.getCompoundTag(Constants.NBT.CURRENT_RITUAL_TAG); - if (!ritualTag.hasNoTags()) { - currentRitual.readFromNBT(ritualTag); - } - } - active = tag.getBoolean(Constants.NBT.IS_RUNNING); - activeTime = tag.getInteger(Constants.NBT.RUNTIME); - direction = EnumFacing.VALUES[tag.getInteger(Constants.NBT.DIRECTION)]; - redstoned = tag.getBoolean(Constants.NBT.IS_REDSTONED); - - for (EnumDemonWillType type : EnumDemonWillType.values()) { - if (tag.getBoolean("EnumWill" + type)) { - currentActiveWillConfig.add(type); - } - } - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tag) { - String ritualId = BloodMagic.RITUAL_MANAGER.getId(getCurrentRitual()); - if (owner != null) - tag.setUniqueId("owner", owner); - tag.setString(Constants.NBT.CURRENT_RITUAL, Strings.isNullOrEmpty(ritualId) ? "" : ritualId); - if (currentRitual != null) { - NBTTagCompound ritualTag = new NBTTagCompound(); - currentRitual.writeToNBT(ritualTag); - tag.setTag(Constants.NBT.CURRENT_RITUAL_TAG, ritualTag); - } - tag.setBoolean(Constants.NBT.IS_RUNNING, isActive()); - tag.setInteger(Constants.NBT.RUNTIME, getActiveTime()); - tag.setInteger(Constants.NBT.DIRECTION, direction.getIndex()); - tag.setBoolean(Constants.NBT.IS_REDSTONED, redstoned); - - for (EnumDemonWillType type : currentActiveWillConfig) { - tag.setBoolean("EnumWill" + type, true); - } - - return tag; - } - - @Override - public boolean activateRitual(ItemStack activationCrystal, @Nullable EntityPlayer activator, Ritual ritual) { - if (PlayerHelper.isFakePlayer(activator)) - return false; - - Binding binding = ((IBindable) activationCrystal.getItem()).getBinding(activationCrystal); - if (binding != null && ritual != null) { - if (activationCrystal.getItem() instanceof ItemActivationCrystal) { - int crystalLevel = ((ItemActivationCrystal) activationCrystal.getItem()).getCrystalLevel(activationCrystal); - if (RitualHelper.canCrystalActivate(ritual, crystalLevel)) { - if (!getWorld().isRemote) { - SoulNetwork network = NetworkHelper.getSoulNetwork(binding); - - if (!isRedstoned() && network.getCurrentEssence() < ritual.getActivationCost() && (activator != null && !activator.capabilities.isCreativeMode)) { - activator.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.ritual.weak"), true); - return false; - } - - if (currentRitual != null) - currentRitual.stopRitual(this, Ritual.BreakType.ACTIVATE); - - RitualEvent.RitualActivatedEvent event = new RitualEvent.RitualActivatedEvent(this, binding.getOwnerId(), ritual, activator, activationCrystal, crystalLevel); - - if (MinecraftForge.EVENT_BUS.post(event)) { - if (activator != null) - activator.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.ritual.prevent"), true); - return false; - } - - if (ritual.activateRitual(this, activator, binding.getOwnerId())) { - if (!isRedstoned() && (activator != null && !activator.capabilities.isCreativeMode)) - network.syphon(ticket(ritual.getActivationCost())); - - if (activator != null) - activator.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.ritual.activate"), true); - - this.active = true; - this.owner = binding.getOwnerId(); - this.cachedNetwork = network; - this.currentRitual = ritual; - - notifyUpdate(); - return true; - } - } - - notifyUpdate(); - return true; - } - } - } else { - if (activator != null) - activator.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.ritual.notValid"), true); - } - - return false; - } - - @Override - public void performRitual(World world, BlockPos pos) { - if (!world.isRemote && getCurrentRitual() != null && BloodMagic.RITUAL_MANAGER.enabled(BloodMagic.RITUAL_MANAGER.getId(currentRitual), false)) { - if (RitualHelper.checkValidRitual(getWorld(), getPos(), currentRitual, getDirection())) { - RitualEvent.RitualRunEvent event = new RitualEvent.RitualRunEvent(this, getOwner(), getCurrentRitual()); - - if (MinecraftForge.EVENT_BUS.post(event)) - return; - - getCurrentRitual().performRitual(this); - } else { - stopRitual(Ritual.BreakType.BREAK_STONE); - } - } - } - - @Override - public void stopRitual(Ritual.BreakType breakType) { - if (!getWorld().isRemote && getCurrentRitual() != null) { - RitualEvent.RitualStopEvent event = new RitualEvent.RitualStopEvent(this, getOwner(), getCurrentRitual(), breakType); - - if (MinecraftForge.EVENT_BUS.post(event)) - return; - - getCurrentRitual().stopRitual(this, breakType); - if (breakType != Ritual.BreakType.REDSTONE) { - this.currentRitual = null; - this.active = false; - this.activeTime = 0; - } - notifyUpdate(); - } - } - - @Override - public int getCooldown() { - return cooldown; - } - - @Override - public void setCooldown(int cooldown) { - this.cooldown = cooldown; - } - - @Override - public EnumFacing getDirection() { - return direction; - } - - public void setDirection(EnumFacing direction) { - this.direction = direction; - } - - @Override - public boolean areTanksEmpty() { - return false; - } - - @Override - public int getRunningTime() { - return activeTime; - } - - @Override - public UUID getOwner() { - return owner; - } - - public void setOwner(UUID owner) { - this.owner = owner; - } - - @Override - public SoulNetwork getOwnerNetwork() { - return cachedNetwork; - } - - @Override - public World getWorld() { - return super.getWorld(); - } - - @Override - public BlockPos getPos() { - return super.getPos(); - } - - @Override - public World getWorldObj() { - return getWorld(); - } - - @Override - public BlockPos getBlockPos() { - return getPos(); - } - - @Override - public String getNextBlockRange(String range) { - if (this.currentRitual != null) { - return this.currentRitual.getNextBlockRange(range); - } - - return ""; - } - - @Override - public void provideInformationOfRitualToPlayer(EntityPlayer player) { - if (this.currentRitual != null) { - ChatUtil.sendNoSpam(player, this.currentRitual.provideInformationOfRitualToPlayer(player)); - } - } - - @Override - public void provideInformationOfRangeToPlayer(EntityPlayer player, String range) { - if (this.currentRitual != null && this.currentRitual.getListOfRanges().contains(range)) { - ChatUtil.sendNoSpam(player, this.currentRitual.provideInformationOfRangeToPlayer(player, range)); - } - } - - @Override - public void setActiveWillConfig(EntityPlayer player, List typeList) { - this.currentActiveWillConfig = typeList; - } - - @Override - public boolean setBlockRangeByBounds(EntityPlayer player, String range, BlockPos offset1, BlockPos offset2) { - if (this.currentRitual != null) { - boolean allowed = this.currentRitual.setBlockRangeByBounds(range, this, offset1, offset2); - if (player != null && !allowed) { - ChatUtil.sendNoSpam(player, this.currentRitual.getErrorForBlockRangeOnFail(player, range, this, offset1, offset2)); - } else { - ChatUtil.sendNoSpam(player, new TextComponentTranslation("ritual.bloodmagic.blockRange.success")); - } - - return allowed; - } - - if (player != null) { - ChatUtil.sendNoSpam(player, new TextComponentTranslation("ritual.bloodmagic.blockRange.inactive")); - } - - return false; - } - - @Override - public List getActiveWillConfig() { - return new ArrayList<>(currentActiveWillConfig); - } - - @Override - public void provideInformationOfWillConfigToPlayer(EntityPlayer player, List typeList) { - //There is probably an easier way to make expanded chat messages - if (typeList.size() >= 1) { - Object[] translations = new TextComponentTranslation[typeList.size()]; - StringBuilder constructedString = new StringBuilder("%s"); - - for (int i = 1; i < typeList.size(); i++) { - constructedString.append(", %s"); - } - - for (int i = 0; i < typeList.size(); i++) { - translations[i] = new TextComponentTranslation("tooltip.bloodmagic.currentBaseType." + typeList.get(i).name.toLowerCase()); - } - - ChatUtil.sendNoSpam(player, new TextComponentTranslation("ritual.bloodmagic.willConfig.set", new TextComponentTranslation(constructedString.toString(), translations))); - } else { - ChatUtil.sendNoSpam(player, new TextComponentTranslation("ritual.bloodmagic.willConfig.void")); - } - } - - public boolean isPowered() { - if (inverted) - return !getWorld().isBlockPowered(getPos()); - - return getWorld().isBlockPowered(getPos()); - } - - public SoulNetwork getCachedNetwork() { - return cachedNetwork; - } - - public void setCachedNetwork(SoulNetwork cachedNetwork) { - this.cachedNetwork = cachedNetwork; - } - - public boolean isActive() { - return active; - } - - @Override - public void setActive(boolean active) { - this.active = active; - } - - public boolean isRedstoned() { - return redstoned; - } - - public void setRedstoned(boolean redstoned) { - this.redstoned = redstoned; - } - - public int getActiveTime() { - return activeTime; - } - - public void setActiveTime(int activeTime) { - this.activeTime = activeTime; - } - - public Ritual getCurrentRitual() { - return currentRitual; - } - - public void setCurrentRitual(Ritual currentRitual) { - this.currentRitual = currentRitual; - } - - public boolean isInverted() { - return inverted; - } - - public void setInverted(boolean inverted) { - this.inverted = inverted; - } - - public List getCurrentActiveWillConfig() { - return currentActiveWillConfig; - } - - public void setCurrentActiveWillConfig(List currentActiveWillConfig) { - this.currentActiveWillConfig = currentActiveWillConfig; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileMimic.java b/src/main/java/WayofTime/bloodmagic/tile/TileMimic.java deleted file mode 100644 index 11b80f2e..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileMimic.java +++ /dev/null @@ -1,369 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.block.BlockMimic; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.entity.mob.EntityMimic; -import WayofTime.bloodmagic.util.ChatUtil; -import WayofTime.bloodmagic.util.Utils; -import WayofTime.bloodmagic.util.StateUtil; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.projectile.EntityPotion; -import net.minecraft.init.Blocks; -import net.minecraft.init.Items; -import net.minecraft.inventory.IInventory; -import net.minecraft.inventory.InventoryHelper; -import net.minecraft.item.ItemBlock; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraft.potion.PotionUtils; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.EnumHand; -import net.minecraft.util.ITickable; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.EnumDifficulty; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.ReflectionHelper; - -import javax.annotation.Nullable; -import java.lang.reflect.Field; -import java.util.List; - -public class TileMimic extends TileInventory implements ITickable { - private static Field _blockMetadata = ReflectionHelper.findField(TileEntity.class, "blockMetadata", "field_145847_g"); - - public boolean dropItemsOnBreak = true; - public NBTTagCompound tileTag = new NBTTagCompound(); - public TileEntity mimicedTile = null; - IBlockState stateOfReplacedBlock = Blocks.AIR.getDefaultState(); - - public int playerCheckRadius = 5; - public int potionSpawnRadius = 5; - public int potionSpawnInterval = 40; - - private int internalCounter = 0; - - public TileMimic() { - super(2, "mimic"); - } - - @Override - public void update() { - if (getWorld().isRemote) { - return; - } - - internalCounter++; - if (internalCounter % potionSpawnInterval == 0 && this.getBlockMetadata() == BlockMimic.sentientMimicMeta) { - ItemStack potionStack = this.getStackInSlot(1); - if (!potionStack.isEmpty()) { - AxisAlignedBB bb = new AxisAlignedBB(this.getPos()).expand(playerCheckRadius, playerCheckRadius, playerCheckRadius); - List playerList = getWorld().getEntitiesWithinAABB(EntityPlayer.class, bb); - - for (EntityPlayer player : playerList) { - if (!player.capabilities.isCreativeMode) { - double posX = this.pos.getX() + 0.5 + (2 * getWorld().rand.nextDouble() - 1) * potionSpawnRadius; - double posY = this.pos.getY() + 0.5 + (2 * getWorld().rand.nextDouble() - 1) * potionSpawnRadius; - double posZ = this.pos.getZ() + 0.5 + (2 * getWorld().rand.nextDouble() - 1) * potionSpawnRadius; - - ItemStack newStack = new ItemStack(potionStack.getItem() == RegistrarBloodMagicItems.POTION_FLASK ? Items.SPLASH_POTION : potionStack.getItem()); - newStack.setTagCompound(potionStack.getTagCompound()); - - EntityPotion potionEntity = new EntityPotion(getWorld(), posX, posY, posZ, newStack); - - getWorld().spawnEntity(potionEntity); - break; - } - } - } - } - - if (this.getBlockMetadata() == BlockMimic.sentientMimicMeta && getWorld().getDifficulty() != EnumDifficulty.PEACEFUL && !(mimicedTile instanceof IInventory)) { - AxisAlignedBB bb = new AxisAlignedBB(this.getPos()).expand(playerCheckRadius, playerCheckRadius, playerCheckRadius); - List playerList = getWorld().getEntitiesWithinAABB(EntityPlayer.class, bb); - - for (EntityPlayer player : playerList) { - if (!player.capabilities.isCreativeMode && Utils.canEntitySeeBlock(getWorld(), player, getPos())) { - spawnMimicEntity(player); - break; - } - } - } - - } - - public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side) { - if (!heldItem.isEmpty() && player.capabilities.isCreativeMode) { - List list = PotionUtils.getEffectsFromStack(heldItem); - if (!list.isEmpty()) { - if (!world.isRemote) { - setInventorySlotContents(1, heldItem.copy()); - world.notifyBlockUpdate(pos, state, state, 3); - ChatUtil.sendNoSpam(player, new TextComponentTranslation("chat.bloodmagic.mimic.potionSet")); - } - return true; - } else if (heldItem.getItem() == RegistrarBloodMagicItems.POTION_FLASK) { - //The potion flask is empty, therefore we have to reset the stored potion. - if (!world.isRemote) { - setInventorySlotContents(1, ItemStack.EMPTY); - world.notifyBlockUpdate(pos, state, state, 3); - ChatUtil.sendNoSpam(player, new TextComponentTranslation("chat.bloodmagic.mimic.potionRemove")); - } - return true; - } - } - - if (performSpecialAbility(player, side)) { - return true; - } - - if (player.isSneaking()) - return false; - - if (!player.getHeldItem(hand).isEmpty() && player.getHeldItem(hand).getItem() == new ItemStack(RegistrarBloodMagicBlocks.MIMIC).getItem()) - return false; - - if (!getStackInSlot(0).isEmpty() && !player.getHeldItem(hand).isEmpty()) - return false; - - if (!dropItemsOnBreak && !player.capabilities.isCreativeMode) - return false; - - Utils.insertItemToTile(this, player, 0); - ItemStack stack = getStackInSlot(0); - if(stateOfReplacedBlock == Blocks.AIR.getDefaultState()) { - if (!stack.isEmpty() && stack.getItem() instanceof ItemBlock) { - Block block = ((ItemBlock) stack.getItem()).getBlock(); - stateOfReplacedBlock = block.getDefaultState(); - } - } - this.refreshTileEntity(); - - if (player.capabilities.isCreativeMode) { - dropItemsOnBreak = getStackInSlot(0).isEmpty(); - } - - world.notifyBlockUpdate(pos, state, state, 3); - return true; - } - - public boolean performSpecialAbility(EntityPlayer player, EnumFacing sideHit) { - switch (this.getBlockMetadata()) { - case BlockMimic.sentientMimicMeta: - if (player.capabilities.isCreativeMode) { - if (player.isSneaking()) { - playerCheckRadius = Math.max(playerCheckRadius - 1, 0); - ChatUtil.sendNoSpam(player, new TextComponentTranslation("chat.bloodmagic.mimic.detectRadius.down", playerCheckRadius)); - } else { - playerCheckRadius++; - ChatUtil.sendNoSpam(player, new TextComponentTranslation("chat.bloodmagic.mimic.detectRadius.up", playerCheckRadius)); - } - - return false; - } - - return spawnMimicEntity(player); - default: - if (!player.capabilities.isCreativeMode) { - return false; - } - - if (player.getActiveItemStack().isEmpty() && !getStackInSlot(1).isEmpty()) { - switch (sideHit) { - case EAST: //When the block is clicked on the EAST or WEST side, potionSpawnRadius is edited. - case WEST: - if (player.isSneaking()) { - potionSpawnRadius = Math.max(potionSpawnRadius - 1, 0); - ChatUtil.sendNoSpam(player, new TextComponentTranslation("chat.bloodmagic.mimic.potionSpawnRadius.down", potionSpawnRadius)); - } else { - potionSpawnRadius++; - ChatUtil.sendNoSpam(player, new TextComponentTranslation("chat.bloodmagic.mimic.potionSpawnRadius.up", potionSpawnRadius)); - } - break; - case NORTH: //When the block is clicked on the NORTH or SOUTH side, detectRadius is edited. - case SOUTH: - if (player.isSneaking()) { - playerCheckRadius = Math.max(playerCheckRadius - 1, 0); - ChatUtil.sendNoSpam(player, new TextComponentTranslation("chat.bloodmagic.mimic.detectRadius.down", playerCheckRadius)); - } else { - playerCheckRadius++; - ChatUtil.sendNoSpam(player, new TextComponentTranslation("chat.bloodmagic.mimic.detectRadius.up", playerCheckRadius)); - } - break; - case UP: //When the block is clicked on the UP or DOWN side, potionSpawnInterval is edited. - case DOWN: - if (player.isSneaking()) { - potionSpawnInterval = Math.max(potionSpawnInterval - 1, 1); - ChatUtil.sendNoSpam(player, new TextComponentTranslation("chat.bloodmagic.mimic.potionInterval.down", potionSpawnInterval)); - } else { - potionSpawnInterval++; - ChatUtil.sendNoSpam(player, new TextComponentTranslation("chat.bloodmagic.mimic.potionInterval.up", potionSpawnInterval)); - } - break; - default: - break; - - } - - return true; - } - } - return false; - } - - public boolean spawnMimicEntity(EntityPlayer target) { - if (this.getWorld().getDifficulty() == EnumDifficulty.PEACEFUL) { - return false; - } - - if (this.getStackInSlot(0).isEmpty() || getWorld().isRemote) { - return false; - } - - EntityMimic mimicEntity = new EntityMimic(getWorld()); - mimicEntity.setPosition(pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5); - - mimicEntity.initializeMimic(getStackInSlot(0), tileTag, dropItemsOnBreak, stateOfReplacedBlock, playerCheckRadius, pos); - tileTag = null; - mimicedTile = null; - this.setInventorySlotContents(0, ItemStack.EMPTY); - - getWorld().spawnEntity(mimicEntity); - if (target != null) { - mimicEntity.setAttackTarget(target); - } - - getWorld().setBlockToAir(pos); - - return true; - } - - public void refreshTileEntity() { - if (mimicedTile != null) { - dropMimicedTileInventory(); - } - mimicedTile = getTileFromStackWithTag(getWorld(), pos, getStackInSlot(0), tileTag, stateOfReplacedBlock); - } - - @Override - public void deserialize(NBTTagCompound tag) { - super.deserialize(tag); - - dropItemsOnBreak = tag.getBoolean("dropItemsOnBreak"); - tileTag = tag.getCompoundTag("tileTag"); - stateOfReplacedBlock = StateUtil.parseState(tag.getString("stateOfReplacedBlock")); - mimicedTile = getTileFromStackWithTag(getWorld(), pos, getStackInSlot(0), tileTag, stateOfReplacedBlock); - playerCheckRadius = tag.getInteger("playerCheckRadius"); - potionSpawnRadius = tag.getInteger("potionSpawnRadius"); - potionSpawnInterval = Math.max(1, tag.getInteger("potionSpawnInterval")); - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tag) { - super.serialize(tag); - - tag.setBoolean("dropItemsOnBreak", dropItemsOnBreak); - tag.setTag("tileTag", tileTag); - tag.setInteger("playerCheckRadius", playerCheckRadius); - tag.setInteger("potionSpawnRadius", potionSpawnRadius); - tag.setInteger("potionSpawnInterval", potionSpawnInterval); - tag.setString("stateOfReplacedBlock",stateOfReplacedBlock.toString()); - - return tag; - } - - @Override - public void dropItems() { - if (dropItemsOnBreak) { - InventoryHelper.dropInventoryItems(getWorld(), getPos(), this); - } - - dropMimicedTileInventory(); - } - - public void dropMimicedTileInventory() { - if (!getWorld().isRemote && mimicedTile instanceof IInventory) { - InventoryHelper.dropInventoryItems(getWorld(), getPos(), (IInventory) mimicedTile); - } - } - - public IBlockState getReplacedState() { - return stateOfReplacedBlock; - } - - public void setReplacedState(IBlockState state) { - stateOfReplacedBlock = state; - } - - @Override - public boolean isItemValidForSlot(int slot, ItemStack itemstack) { - return slot == 0 && dropItemsOnBreak; - } - - public static void replaceMimicWithBlockActual(TileMimic mimic) { - World world = mimic.getWorld(); - BlockPos pos = mimic.getPos(); - - replaceMimicWithBlockActual(world, pos, mimic.getStackInSlot(0), mimic.tileTag, mimic.stateOfReplacedBlock); - } - - public static boolean replaceMimicWithBlockActual(World world, BlockPos pos, ItemStack stack, NBTTagCompound tileTag, IBlockState replacementState) { - if (!stack.isEmpty() && stack.getItem() instanceof ItemBlock) { - Block block = ((ItemBlock) stack.getItem()).getBlock(); - IBlockState state = replacementState; - if (world.setBlockState(pos, state, 3)) { - TileEntity tile = world.getTileEntity(pos); - if (tile != null) { - tileTag.setInteger("x", pos.getX()); - tileTag.setInteger("y", pos.getY()); - tileTag.setInteger("z", pos.getZ()); - tile.readFromNBT(tileTag); - } - - return true; - } - } - - return false; - } - - @Nullable - public static TileEntity getTileFromStackWithTag(World world, BlockPos pos, ItemStack stack, @Nullable NBTTagCompound tag, IBlockState replacementState) { - if (!stack.isEmpty() && stack.getItem() instanceof ItemBlock) { - Block block = ((ItemBlock) stack.getItem()).getBlock(); - IBlockState state = replacementState; - if (block.hasTileEntity(state)) { - TileEntity tile = block.createTileEntity(world, state); - - if (tile == null) - return null; - - if (tag != null) { - NBTTagCompound copyTag = tag.copy(); - copyTag.setInteger("x", pos.getX()); - copyTag.setInteger("y", pos.getY()); - copyTag.setInteger("z", pos.getZ()); - tile.readFromNBT(copyTag); - } - - tile.setWorld(world); - - try { - _blockMetadata.setInt(tile, block.getMetaFromState(replacementState)); - } catch (IllegalArgumentException | IllegalAccessException e) { - e.printStackTrace(); - } - - return tile; - } - } - - return null; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/TilePhantomBlock.java b/src/main/java/WayofTime/bloodmagic/tile/TilePhantomBlock.java deleted file mode 100644 index cdda27d8..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TilePhantomBlock.java +++ /dev/null @@ -1,37 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.tile.base.TileTicking; -import net.minecraft.nbt.NBTTagCompound; - -public class TilePhantomBlock extends TileTicking { - private int ticksRemaining = 10; - - public TilePhantomBlock() { - } - - public TilePhantomBlock(int ticksRemaining) { - this.ticksRemaining = ticksRemaining; - } - - @Override - public void deserialize(NBTTagCompound tagCompound) { - this.ticksRemaining = tagCompound.getInteger(Constants.NBT.TICKS_REMAINING); - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tagCompound) { - tagCompound.setInteger(Constants.NBT.TICKS_REMAINING, ticksRemaining); - return tagCompound; - } - - @Override - public void onUpdate() { - ticksRemaining--; - - if (ticksRemaining <= 0) { - getWorld().setBlockToAir(getPos()); - getWorld().removeTileEntity(getPos()); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/TilePurificationAltar.java b/src/main/java/WayofTime/bloodmagic/tile/TilePurificationAltar.java deleted file mode 100644 index fdcab9f4..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TilePurificationAltar.java +++ /dev/null @@ -1,83 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.iface.IPurificationAsh; -import WayofTime.bloodmagic.ritual.AreaDescriptor; -import WayofTime.bloodmagic.util.helper.PurificationHelper; -import net.minecraft.entity.passive.EntityAnimal; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.EnumParticleTypes; -import net.minecraft.util.ITickable; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.WorldServer; - -import java.util.List; - -public class TilePurificationAltar extends TileInventory implements ITickable { - public AreaDescriptor purityArea = new AreaDescriptor.Rectangle(new BlockPos(-5, -5, -5), 11); - - public double totalPurity = 0; - public double maxPurity = 0; - public double purityRate = 0; - - public TilePurificationAltar() { - super(1, "purificationAltar"); - } - - @Override - public void update() { - if (totalPurity <= 0) { - ItemStack stack = this.getStackInSlot(0); - if (!stack.isEmpty() && stack.getItem() instanceof IPurificationAsh) { - totalPurity = ((IPurificationAsh) stack.getItem()).getTotalPurity(stack); - maxPurity = ((IPurificationAsh) stack.getItem()).getMaxPurity(stack); - purityRate = ((IPurificationAsh) stack.getItem()).getPurityRate(stack); - } - } else { - return; - } - - AxisAlignedBB aabb = purityArea.getAABB(getPos()); - List animalList = getWorld().getEntitiesWithinAABB(EntityAnimal.class, aabb); - if (animalList.isEmpty()) { - return; - } - - boolean hasPerformed = false; - - for (EntityAnimal animal : animalList) { - double added = PurificationHelper.addPurity(animal, Math.min(purityRate, totalPurity), maxPurity); - if (added > 0) { - totalPurity -= purityRate; - hasPerformed = true; - } - } - - if (hasPerformed) { - if (getWorld().rand.nextInt(4) == 0 && getWorld() instanceof WorldServer) { - WorldServer server = (WorldServer) getWorld(); - server.spawnParticle(EnumParticleTypes.FLAME, pos.getX() + 0.5, pos.getY() + 1.2, pos.getZ() + 0.5, 1, 0.02, 0.03, 0.02, 0); - } - } - } - - @Override - public void deserialize(NBTTagCompound tag) { - super.deserialize(tag); - totalPurity = tag.getDouble("totalPurity"); - maxPurity = tag.getDouble("maxPurity"); - purityRate = tag.getDouble("purityRate"); - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tag) { - super.serialize(tag); - - tag.setDouble("totalPurity", totalPurity); - tag.setDouble("maxPurity", maxPurity); - tag.setDouble("purityRate", purityRate); - - return tag; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileSoulForge.java b/src/main/java/WayofTime/bloodmagic/tile/TileSoulForge.java deleted file mode 100644 index 4e737ae9..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileSoulForge.java +++ /dev/null @@ -1,284 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.api.event.BloodMagicCraftedEvent; -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.api.impl.recipe.RecipeTartaricForge; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.soul.IDemonWill; -import WayofTime.bloodmagic.soul.IDemonWillConduit; -import WayofTime.bloodmagic.soul.IDemonWillGem; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.ITickable; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.items.ItemHandlerHelper; - -import java.util.ArrayList; -import java.util.List; - -public class TileSoulForge extends TileInventory implements ITickable, IDemonWillConduit { - public static final int ticksRequired = 100; - public static final double worldWillTransferRate = 1; - - public static final int soulSlot = 4; - public static final int outputSlot = 5; - - //Input slots are from 0 to 3. - - public int burnTime = 0; - - public TileSoulForge() { - super(6, "soulForge"); - } - - @Override - public void deserialize(NBTTagCompound tag) { - super.deserialize(tag); - - burnTime = tag.getInteger(Constants.NBT.SOUL_FORGE_BURN); - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tag) { - super.serialize(tag); - - tag.setInteger(Constants.NBT.SOUL_FORGE_BURN, burnTime); - return tag; - } - - @Override - public void update() { - if (!getWorld().isRemote) { - for (EnumDemonWillType type : EnumDemonWillType.values()) { - double willInWorld = WorldDemonWillHandler.getCurrentWill(getWorld(), pos, type); - double filled = Math.min(willInWorld, worldWillTransferRate); - - if (filled > 0) { - filled = this.fillDemonWill(type, filled, false); - filled = WorldDemonWillHandler.drainWill(getWorld(), pos, type, filled, false); - - if (filled > 0) { - this.fillDemonWill(type, filled, true); - WorldDemonWillHandler.drainWill(getWorld(), pos, type, filled, true); - } - } - } - } - - if (!hasSoulGemOrSoul()) { - burnTime = 0; - return; - } - - double soulsInGem = getWill(EnumDemonWillType.DEFAULT); - - List inputList = new ArrayList<>(); - - for (int i = 0; i < 4; i++) - if (!getStackInSlot(i).isEmpty()) - inputList.add(getStackInSlot(i)); - - RecipeTartaricForge recipe = BloodMagicAPI.INSTANCE.getRecipeRegistrar().getTartaricForge(inputList); - if (recipe != null && (soulsInGem >= recipe.getMinimumSouls() || burnTime > 0)) { - if (canCraft(recipe)) { - burnTime++; - - if (burnTime == ticksRequired) { - if (!getWorld().isRemote) { - double requiredSouls = recipe.getSoulDrain(); - if (requiredSouls > 0) { - if (!getWorld().isRemote && soulsInGem >= recipe.getMinimumSouls()) { - consumeSouls(EnumDemonWillType.DEFAULT, requiredSouls); - } - } - - if (!getWorld().isRemote && soulsInGem >= recipe.getMinimumSouls()) - craftItem(recipe); - } - - burnTime = 0; - } else if (burnTime > ticksRequired + 10) { - burnTime = 0; - } - } else { - burnTime = 0; - } - } else { - burnTime = 0; - } - } - - public double getProgressForGui() { - return ((double) burnTime) / ticksRequired; - } - - private boolean canCraft(RecipeTartaricForge recipe) { - if (recipe == null) - return false; - - ItemStack currentOutputStack = getStackInSlot(outputSlot); - if (recipe.getOutput().isEmpty()) - return false; - if (currentOutputStack.isEmpty()) - return true; - if (!currentOutputStack.isItemEqual(recipe.getOutput())) - return false; - int result = currentOutputStack.getCount() + recipe.getOutput().getCount(); - return result <= getInventoryStackLimit() && result <= currentOutputStack.getMaxStackSize(); - - } - - public void craftItem(RecipeTartaricForge recipe) { - if (this.canCraft(recipe)) { - ItemStack currentOutputStack = getStackInSlot(outputSlot); - - List inputList = new ArrayList<>(); - for (int i = 0; i < 4; i++) - if (!getStackInSlot(i).isEmpty()) - inputList.add(getStackInSlot(i).copy()); - - BloodMagicCraftedEvent.SoulForge event = new BloodMagicCraftedEvent.SoulForge(recipe.getOutput().copy(), inputList.toArray(new ItemStack[0])); - MinecraftForge.EVENT_BUS.post(event); - - if (currentOutputStack.isEmpty()) { - setInventorySlotContents(outputSlot, event.getOutput()); - } else if (ItemHandlerHelper.canItemStacksStack(currentOutputStack, event.getOutput())) { - currentOutputStack.grow(event.getOutput().getCount()); - } - - consumeInventory(); - } - } - - public boolean hasSoulGemOrSoul() { - ItemStack soulStack = getStackInSlot(soulSlot); - - if (!soulStack.isEmpty()) { - if (soulStack.getItem() instanceof IDemonWill || soulStack.getItem() instanceof IDemonWillGem) { - return true; - } - } - - return false; - } - - public double getWill(EnumDemonWillType type) { - ItemStack soulStack = getStackInSlot(soulSlot); - - if (soulStack != null) { - if (soulStack.getItem() instanceof IDemonWill && ((IDemonWill) soulStack.getItem()).getType(soulStack) == type) { - IDemonWill soul = (IDemonWill) soulStack.getItem(); - return soul.getWill(type, soulStack); - } - - if (soulStack.getItem() instanceof IDemonWillGem) { - IDemonWillGem soul = (IDemonWillGem) soulStack.getItem(); - return soul.getWill(type, soulStack); - } - } - - return 0; - } - - public double consumeSouls(EnumDemonWillType type, double requested) { - ItemStack soulStack = getStackInSlot(soulSlot); - - if (soulStack != null) { - if (soulStack.getItem() instanceof IDemonWill && ((IDemonWill) soulStack.getItem()).getType(soulStack) == type) { - IDemonWill soul = (IDemonWill) soulStack.getItem(); - double souls = soul.drainWill(type, soulStack, requested); - if (soul.getWill(type, soulStack) <= 0) { - setInventorySlotContents(soulSlot, ItemStack.EMPTY); - } - return souls; - } - - if (soulStack.getItem() instanceof IDemonWillGem) { - IDemonWillGem soul = (IDemonWillGem) soulStack.getItem(); - return soul.drainWill(type, soulStack, requested, true); - } - } - - return 0; - } - - public void consumeInventory() { - for (int i = 0; i < 4; i++) { - ItemStack inputStack = getStackInSlot(i); - if (!inputStack.isEmpty()) { - if (inputStack.getItem().hasContainerItem(inputStack)) { - setInventorySlotContents(i, inputStack.getItem().getContainerItem(inputStack)); - continue; - } - - inputStack.shrink(1); - if (inputStack.isEmpty()) { - setInventorySlotContents(i, ItemStack.EMPTY); - } - } - } - } - - @Override - public int getWeight() { - return 50; - } - - @Override - public double fillDemonWill(EnumDemonWillType type, double amount, boolean doFill) { - if (amount <= 0) { - return 0; - } - - if (!canFill(type)) { - return 0; - } - - ItemStack stack = this.getStackInSlot(soulSlot); - if (stack.isEmpty() || !(stack.getItem() instanceof IDemonWillGem)) { - return 0; - } - - IDemonWillGem willGem = (IDemonWillGem) stack.getItem(); - return willGem.fillWill(type, stack, amount, doFill); - } - - @Override - public double drainDemonWill(EnumDemonWillType type, double amount, boolean doDrain) { - ItemStack stack = this.getStackInSlot(soulSlot); - if (stack.isEmpty() || !(stack.getItem() instanceof IDemonWillGem)) { - return 0; - } - - IDemonWillGem willGem = (IDemonWillGem) stack.getItem(); - - double drained = amount; - double current = willGem.getWill(type, stack); - if (current < drained) { - drained = current; - } - - if (doDrain) { - drained = willGem.drainWill(type, stack, drained, true); - } - - return drained; - } - - @Override - public boolean canFill(EnumDemonWillType type) { - return true; - } - - @Override - public boolean canDrain(EnumDemonWillType type) { - return true; - } - - @Override - public double getCurrentWill(EnumDemonWillType type) { - return 0; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileSpectralBlock.java b/src/main/java/WayofTime/bloodmagic/tile/TileSpectralBlock.java deleted file mode 100644 index d2d41e2d..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileSpectralBlock.java +++ /dev/null @@ -1,84 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.tile.base.TileTicking; -import com.google.common.base.Strings; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fml.common.registry.ForgeRegistries; - -public class TileSpectralBlock extends TileTicking { - private int ticksRemaining; - private String containedBlockName; - private int containedBlockMeta; - - public TileSpectralBlock() { - } - - @Override - public void deserialize(NBTTagCompound tagCompound) { - ticksRemaining = tagCompound.getInteger(Constants.NBT.TICKS_REMAINING); - containedBlockName = tagCompound.getString(Constants.NBT.CONTAINED_BLOCK_NAME); - containedBlockMeta = tagCompound.getInteger(Constants.NBT.CONTAINED_BLOCK_META); - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tagCompound) { - tagCompound.setInteger(Constants.NBT.TICKS_REMAINING, ticksRemaining); - tagCompound.setString(Constants.NBT.CONTAINED_BLOCK_NAME, Strings.isNullOrEmpty(containedBlockName) ? "" : containedBlockName); - tagCompound.setInteger(Constants.NBT.CONTAINED_BLOCK_META, containedBlockMeta); - return tagCompound; - } - - @Override - public void onUpdate() { - if (getWorld().isRemote) { - return; - } - - ticksRemaining--; - - if (ticksRemaining <= 0) { - returnContainedBlock(); - } - } - - private void setContainedBlockInfo(IBlockState blockState) { - containedBlockName = blockState.getBlock().getRegistryName().toString(); - containedBlockMeta = blockState.getBlock().getMetaFromState(blockState); - } - - private void setDuration(int duration) { - ticksRemaining = duration; - } - - public void resetDuration(int reset) { - if (ticksRemaining < reset) - ticksRemaining = reset; - } - - public void returnContainedBlock() { - Block block = null; - - if (!Strings.isNullOrEmpty(containedBlockName)) - block = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(containedBlockName)); - - if (block != null && getWorld().setBlockState(pos, block.getStateFromMeta(containedBlockMeta))) - getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(getPos()), getWorld().getBlockState(getPos()), 3); - } - - public static void createSpectralBlock(World world, BlockPos blockPos, int duration) { - if (world.isAirBlock(blockPos)) - return; - IBlockState cachedState = world.getBlockState(blockPos); - world.setBlockState(blockPos, RegistrarBloodMagicBlocks.SPECTRAL.getDefaultState()); - TileSpectralBlock tile = (TileSpectralBlock) world.getTileEntity(blockPos); - tile.setContainedBlockInfo(cachedState); - tile.setDuration(duration); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileTeleposer.java b/src/main/java/WayofTime/bloodmagic/tile/TileTeleposer.java deleted file mode 100644 index aeff21a0..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/TileTeleposer.java +++ /dev/null @@ -1,138 +0,0 @@ -package WayofTime.bloodmagic.tile; - -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.event.TeleposeEvent; -import WayofTime.bloodmagic.teleport.TeleportQueue; -import WayofTime.bloodmagic.util.helper.NetworkHelper; -import WayofTime.bloodmagic.util.helper.PlayerHelper; -import WayofTime.bloodmagic.block.BlockTeleposer; -import WayofTime.bloodmagic.item.ItemTelepositionFocus; -import WayofTime.bloodmagic.ritual.portal.Teleports; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.Entity; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.ITickable; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.common.MinecraftForge; - -import java.util.List; -import java.util.UUID; - -public class TileTeleposer extends TileInventory implements ITickable { - //TODO FUTURE: Make AreaDescriptor for Teleposer perhaps? - public static final String TELEPOSER_RANGE = "teleposerRange"; - - private int previousInput; - - public TileTeleposer() { - super(1, "teleposer"); - } - - @Override - public void deserialize(NBTTagCompound tagCompound) { - super.deserialize(tagCompound); - previousInput = tagCompound.getInteger(Constants.NBT.PREVIOUS_INPUT); - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tagCompound) { - super.serialize(tagCompound); - tagCompound.setInteger(Constants.NBT.PREVIOUS_INPUT, previousInput); - return tagCompound; - } - - @Override - public void update() { - if (!getWorld().isRemote) { - int currentInput = getWorld().getStrongPower(pos); - - if (previousInput == 0 && currentInput != 0) { - initiateTeleport(); - } - - previousInput = currentInput; - } - } - - public void initiateTeleport() { - if (!getWorld().isRemote && canInitiateTeleport() && getBlockType() instanceof BlockTeleposer) { - ItemStack focusStack = getStackInSlot(0); - ItemTelepositionFocus focus = (ItemTelepositionFocus) focusStack.getItem(); - Binding binding = focus.getBinding(focusStack); - if (binding == null) - return; - BlockPos focusPos = focus.getBlockPos(getStackInSlot(0)); - World focusWorld = focus.getWorld(getStackInSlot(0)); - if (focusWorld == null) - return; - - TileEntity boundTile = focusWorld.getTileEntity(focusPos); - if (boundTile instanceof TileTeleposer && boundTile != this) { - final int focusLevel = (getStackInSlot(0).getItemDamage() + 1); - final int lpToBeDrained = (int) (0.5F * Math.sqrt((pos.getX() - focusPos.getX()) * (pos.getX() - focusPos.getX()) + (pos.getY() - focusPos.getY() + 1) * (pos.getY() - focusPos.getY() + 1) + (pos.getZ() - focusPos.getZ()) * (pos.getZ() - focusPos.getZ()))); - - if (NetworkHelper.getSoulNetwork(binding).syphonAndDamage(PlayerHelper.getPlayerFromUUID(binding.getOwnerId()), SoulTicket.block(world, pos, lpToBeDrained * (focusLevel * 2 - 1) * (focusLevel * 2 - 1) * (focusLevel * 2 - 1))).isSuccess()) { - int blocksTransported = 0; - - for (int i = -(focusLevel - 1); i <= (focusLevel - 1); i++) { - for (int j = 0; j <= (focusLevel * 2 - 2); j++) { - for (int k = -(focusLevel - 1); k <= (focusLevel - 1); k++) { - TeleposeEvent event = new TeleposeEvent(getWorld(), pos.add(i, 1 + j, k), focusWorld, focusPos.add(i, 1 + j, k)); - if (!MinecraftForge.EVENT_BUS.post(event) && Utils.swapLocations(event.initalWorld, event.initialBlockPos, event.finalWorld, event.finalBlockPos)) { - blocksTransported++; - } - } - } - } - - NetworkHelper.syphonFromContainer(focusStack, SoulTicket.item(focusStack, world, pos, lpToBeDrained * blocksTransported)); - - List originalWorldEntities; - List focusWorldEntities; - AxisAlignedBB originalArea = new AxisAlignedBB(pos.getX(), pos.getY() + 1, pos.getZ(), pos.getX() + 1, Math.min(focusWorld.getHeight(), pos.getY() + 2 * focusLevel), pos.getZ() + 1).expand(focusLevel - 1, 0, focusLevel - 1); - originalWorldEntities = getWorld().getEntitiesWithinAABB(Entity.class, originalArea); - AxisAlignedBB focusArea = new AxisAlignedBB(focusPos.getX(), focusPos.getY() + 1, focusPos.getZ(), focusPos.getX() + 1, Math.min(focusWorld.getHeight(), focusPos.getY() + 2 * focusLevel), focusPos.getZ() + 1).expand(focusLevel - 1, 0, focusLevel - 1); - focusWorldEntities = focusWorld.getEntitiesWithinAABB(Entity.class, focusArea); - UUID bindingOwnerID = binding.getOwnerId(); - if (focusWorld.equals(getWorld())) { - if (!originalWorldEntities.isEmpty()) { - for (Entity entity : originalWorldEntities) { - TeleportQueue.getInstance().addITeleport(new Teleports.TeleportSameDim(new BlockPos(entity.posX - pos.getX() + focusPos.getX(), entity.posY - pos.getY() + focusPos.getY(), entity.posZ - pos.getZ() + focusPos.getZ()), entity, bindingOwnerID, true)); - } - } - - if (!focusWorldEntities.isEmpty()) { - for (Entity entity : focusWorldEntities) { - TeleportQueue.getInstance().addITeleport(new Teleports.TeleportSameDim(new BlockPos(entity.posX - pos.getX() + focusPos.getX(), entity.posY - pos.getY() + focusPos.getY(), entity.posZ - pos.getZ() + focusPos.getZ()), entity, bindingOwnerID, true)); - } - } - - } else { - if (!originalWorldEntities.isEmpty()) { - for (Entity entity : originalWorldEntities) { - TeleportQueue.getInstance().addITeleport(new Teleports.TeleportToDim(new BlockPos(entity.posX - pos.getX() + focusPos.getX(), entity.posY - pos.getY() + focusPos.getY(), entity.posZ - pos.getZ() + focusPos.getZ()), entity, bindingOwnerID, getWorld(), focusWorld.provider.getDimension(), true)); - } - } - - if (!focusWorldEntities.isEmpty()) { - for (Entity entity : focusWorldEntities) { - TeleportQueue.getInstance().addITeleport(new Teleports.TeleportToDim(new BlockPos(entity.posX - pos.getX() + focusPos.getX(), entity.posY - pos.getY() + focusPos.getY(), entity.posZ - pos.getZ() + focusPos.getZ()), entity, bindingOwnerID, focusWorld, getWorld().provider.getDimension(), true)); - } - } - } - } - } - } - } - - private boolean canInitiateTeleport() { - ItemStack focusStack = getStackInSlot(0); - return !focusStack.isEmpty() && focusStack.getItem() instanceof ItemTelepositionFocus && ((ItemTelepositionFocus) focusStack.getItem()).getBinding(focusStack) != null; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/base/TileTicking.java b/src/main/java/WayofTime/bloodmagic/tile/base/TileTicking.java deleted file mode 100644 index f0a532ad..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/base/TileTicking.java +++ /dev/null @@ -1,55 +0,0 @@ -package WayofTime.bloodmagic.tile.base; - -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.ITickable; - -/** - * Base class for tiles that tick. Allows disabling the ticking programmatically. - */ -// TODO - Move implementations that depend on existed ticks to new methods from here. -public abstract class TileTicking extends TileBase implements ITickable { - private int ticksExisted; - private boolean shouldTick = true; - - @Override - public final void update() { - if (shouldTick()) { - ticksExisted++; - onUpdate(); - } - } - - @Override - void deserializeBase(NBTTagCompound tagCompound) { - this.ticksExisted = tagCompound.getInteger("ticksExisted"); - this.shouldTick = tagCompound.getBoolean("shouldTick"); - } - - @Override - NBTTagCompound serializeBase(NBTTagCompound tagCompound) { - tagCompound.setInteger("ticksExisted", getTicksExisted()); - tagCompound.setBoolean("shouldTick", shouldTick()); - return tagCompound; - } - - /** - * Called every tick that {@link #shouldTick()} is true. - */ - public abstract void onUpdate(); - - public int getTicksExisted() { - return ticksExisted; - } - - public void resetLifetime() { - ticksExisted = 0; - } - - public boolean shouldTick() { - return shouldTick; - } - - public void setShouldTick(boolean shouldTick) { - this.shouldTick = shouldTick; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/container/ContainerAlchemyTable.java b/src/main/java/WayofTime/bloodmagic/tile/container/ContainerAlchemyTable.java deleted file mode 100644 index 879a0ed3..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/container/ContainerAlchemyTable.java +++ /dev/null @@ -1,123 +0,0 @@ -package WayofTime.bloodmagic.tile.container; - -import WayofTime.bloodmagic.orb.IBloodOrb; -import WayofTime.bloodmagic.tile.TileAlchemyTable; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.InventoryPlayer; -import net.minecraft.inventory.ClickType; -import net.minecraft.inventory.Container; -import net.minecraft.inventory.IInventory; -import net.minecraft.inventory.Slot; -import net.minecraft.item.ItemStack; - -public class ContainerAlchemyTable extends Container { - private final IInventory tileTable; - - public ContainerAlchemyTable(InventoryPlayer inventoryPlayer, IInventory tileTable) { - this.tileTable = tileTable; - this.addSlotToContainer(new Slot(tileTable, 0, 62, 15)); - this.addSlotToContainer(new Slot(tileTable, 1, 80, 51)); - this.addSlotToContainer(new Slot(tileTable, 2, 62, 87)); - this.addSlotToContainer(new Slot(tileTable, 3, 26, 87)); - this.addSlotToContainer(new Slot(tileTable, 4, 8, 51)); - this.addSlotToContainer(new Slot(tileTable, 5, 26, 15)); - this.addSlotToContainer(new Slot(tileTable, TileAlchemyTable.toolSlot, 152, 33)); - this.addSlotToContainer(new SlotOrb(tileTable, TileAlchemyTable.orbSlot, 152, 69)); - this.addSlotToContainer(new SlotOutput(tileTable, TileAlchemyTable.outputSlot, 44, 51)); - - for (int i = 0; i < 3; i++) { - for (int j = 0; j < 9; j++) { - addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 123 + i * 18)); - } - } - - for (int i = 0; i < 9; i++) { - addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 181)); - } - } - - @Override - public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player) { - InventoryPlayer inventoryPlayer = player.inventory; - - if (slotId < 6 && slotId >= 0) { - Slot slot = this.getSlot(slotId); - if (!slot.getHasStack() && inventoryPlayer.getItemStack().isEmpty()) { - ((TileAlchemyTable) tileTable).toggleInputSlotAccessible(slotId); - } - } - - return super.slotClick(slotId, dragType, clickTypeIn, player); - } - - @Override - public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) { - ItemStack itemstack = ItemStack.EMPTY; - Slot slot = this.inventorySlots.get(index); - - if (slot != null && slot.getHasStack()) { - ItemStack itemstack1 = slot.getStack(); - itemstack = itemstack1.copy(); - - if (index == 8) { - if (!this.mergeItemStack(itemstack1, 9, 9 + 36, true)) { - return ItemStack.EMPTY; - } - - slot.onSlotChange(itemstack1, itemstack); - } else if (index > 8) { - if (itemstack1.getItem() instanceof IBloodOrb) { - if (!this.mergeItemStack(itemstack1, 7, 8, false)) //TODO: Add alchemy tools to list - { - return ItemStack.EMPTY; - } - } else if (!this.mergeItemStack(itemstack1, 0, 6, false)) { - return ItemStack.EMPTY; - } - } else if (!this.mergeItemStack(itemstack1, 9, 9 + 36, false)) { - return ItemStack.EMPTY; - } - - if (itemstack1.getCount() == 0) { - slot.putStack(ItemStack.EMPTY); - } else { - slot.onSlotChanged(); - } - - if (itemstack1.getCount() == itemstack.getCount()) { - return ItemStack.EMPTY; - } - - slot.onTake(playerIn, itemstack1); - } - - return itemstack; - } - - @Override - public boolean canInteractWith(EntityPlayer playerIn) { - return this.tileTable.isUsableByPlayer(playerIn); - } - - private class SlotOrb extends Slot { - public SlotOrb(IInventory inventory, int slotIndex, int x, int y) { - super(inventory, slotIndex, x, y); - } - - @Override - public boolean isItemValid(ItemStack itemStack) { - return itemStack.getItem() instanceof IBloodOrb; - } - } - - private class SlotOutput extends Slot { - public SlotOutput(IInventory inventory, int slotIndex, int x, int y) { - super(inventory, slotIndex, x, y); - } - - @Override - public boolean isItemValid(ItemStack stack) { - return false; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/container/ContainerItemRoutingNode.java b/src/main/java/WayofTime/bloodmagic/tile/container/ContainerItemRoutingNode.java deleted file mode 100644 index fa230b5a..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/container/ContainerItemRoutingNode.java +++ /dev/null @@ -1,235 +0,0 @@ -package WayofTime.bloodmagic.tile.container; - -import WayofTime.bloodmagic.item.inventory.ItemInventory; -import WayofTime.bloodmagic.item.routing.IRoutingFilterProvider; -import WayofTime.bloodmagic.tile.routing.TileFilteredRoutingNode; -import WayofTime.bloodmagic.util.GhostItemHelper; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.InventoryPlayer; -import net.minecraft.inventory.ClickType; -import net.minecraft.inventory.Container; -import net.minecraft.inventory.IInventory; -import net.minecraft.inventory.Slot; -import net.minecraft.item.ItemStack; - -import javax.annotation.Nullable; - -public class ContainerItemRoutingNode extends Container { - private final IInventory tileItemRoutingNode; - private final TileFilteredRoutingNode inventory; - public int lastGhostSlotClicked = -1; - // private final ItemInventory itemInventory; - private int slotsOccupied; - - public ContainerItemRoutingNode(InventoryPlayer inventoryPlayer, IInventory tileItemRoutingNode) { - this.tileItemRoutingNode = tileItemRoutingNode; - inventory = (TileFilteredRoutingNode) tileItemRoutingNode; - - this.addSlotToContainer(new SlotItemFilter(this, tileItemRoutingNode, 0, 8, 33)); - ItemInventory itemInventory = inventory.itemInventory; - - for (int i = 0; i < 3; i++) { - for (int j = 0; j < 3; j++) { - addSlotToContainer(new SlotGhostItem(itemInventory, j + i * 3, 26 + j * 18, 15 + i * 18)); - } - } - - slotsOccupied = 10; - - for (int i = 0; i < 3; i++) { - for (int j = 0; j < 9; j++) { - addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 87 + i * 18)); - } - } - - for (int i = 0; i < 9; i++) { - addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 145)); - } - } - - public void resetItemInventory(ItemStack masterStack) { - inventory.itemInventory.initializeInventory(masterStack); - } - - /** - * Overridden in order to handle ghost item slots. - */ - @Override - public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player) { - InventoryPlayer inventoryPlayer = player.inventory; -// if (!player.worldObj.isRemote) - { - if (slotId >= 0) { - Slot slot = this.inventorySlots.get(slotId); - - if (slot instanceof SlotGhostItem) //TODO: make the slot clicking work! - { - lastGhostSlotClicked = slot.getSlotIndex(); - - if ((dragType == 0 || dragType == 1)) { - ItemStack slotStack = slot.getStack(); - ItemStack heldStack = inventoryPlayer.getItemStack(); - - if (dragType == 0) //Left mouse click-eth - { - { - if (heldStack.isEmpty() && !slotStack.isEmpty()) { - //I clicked on the slot with an empty hand. Selecting! - } else if (!heldStack.isEmpty() && slotStack.isEmpty()) { - if (!((SlotGhostItem) slot).canBeAccessed()) { - return super.slotClick(slotId, dragType, clickTypeIn, player); - } - - ItemStack copyStack = heldStack.copy(); - GhostItemHelper.setItemGhostAmount(copyStack, 0); - copyStack.setCount(1); - slot.putStack(copyStack); - - ItemStack filterStack = this.inventorySlots.get(0).getStack(); - if (filterStack.getItem() instanceof IRoutingFilterProvider) { - ItemStack filterCopy = ((IRoutingFilterProvider) filterStack.getItem()).getContainedStackForItem(filterStack, heldStack); - slot.putStack(filterCopy); - } - } - } - } else - //Right mouse click-eth away - { - slot.putStack(ItemStack.EMPTY); - } - } - } - } - } - - return super.slotClick(slotId, dragType, clickTypeIn, player); - } - - @Override - public void detectAndSendChanges() { - super.detectAndSendChanges(); - } - - @Override - public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) { - ItemStack itemstack = ItemStack.EMPTY; - Slot slot = this.inventorySlots.get(index); - - if (slot != null && slot.getHasStack()) { - ItemStack itemstack1 = slot.getStack(); - itemstack = itemstack1.copy(); - - if (index == 0) { - if (!this.mergeItemStack(itemstack1, slotsOccupied, slotsOccupied + 36, true)) { - return null; - } - - slot.onSlotChange(itemstack1, itemstack); - } else if (index > 0) { -// return null; - if (itemstack1.getItem() instanceof IRoutingFilterProvider) // Change to check item is a filter - { - if (!this.mergeItemStack(itemstack1, 0, 1, false)) { - return ItemStack.EMPTY; - } - } - } else if (!this.mergeItemStack(itemstack1, slotsOccupied, 36 + slotsOccupied, false)) { - return ItemStack.EMPTY; - } - - if (itemstack1.isEmpty()) { - slot.putStack(ItemStack.EMPTY); - } else { - slot.onSlotChanged(); - } - - if (itemstack1.getCount() == itemstack.getCount()) { - return ItemStack.EMPTY; - } - - slot.onTake(playerIn, itemstack1); - } - - return itemstack; - } - - @Override - public boolean canInteractWith(EntityPlayer playerIn) { - return this.tileItemRoutingNode.isUsableByPlayer(playerIn); - } - - private class SlotItemFilter extends Slot { - public ContainerItemRoutingNode container; - public TileFilteredRoutingNode inventory; - - public SlotItemFilter(ContainerItemRoutingNode container, IInventory inventory, int slotIndex, int x, int y) { - super(inventory, slotIndex, x, y); - this.container = container; - this.inventory = (TileFilteredRoutingNode) inventory; - } - - @Override - public boolean isItemValid(ItemStack itemStack) { - return itemStack.getItem() instanceof IRoutingFilterProvider; //TODO: Create a new Item that holds the filter. - } - - @Override - public void onSlotChanged() { - super.onSlotChanged(); - container.resetItemInventory(getStack()); - for (int i = 1; i <= 9; i++) { - Slot slot = container.getSlot(i); - slot.onSlotChanged(); - } - } - - @Override - public ItemStack getStack() { - return this.inventory.getStackInSlot(getActiveSlot()); - } - - @Override - public void putStack(@Nullable ItemStack stack) { - this.inventory.setInventorySlotContents(getActiveSlot(), stack); - this.onSlotChanged(); - } - - @Override - public ItemStack decrStackSize(int amount) { - return this.inventory.decrStackSize(getActiveSlot(), amount); - } - - public int getActiveSlot() { - return inventory.currentActiveSlot; - } - } - - private class SlotGhostItem extends Slot { - private ItemInventory itemInv; - - public SlotGhostItem(ItemInventory inventory, int slotIndex, int x, int y) { - super(inventory, slotIndex, x, y); - itemInv = inventory; - } - - @Override - public boolean isItemValid(ItemStack stack) { - return false; - } - - @Override - public boolean canTakeStack(EntityPlayer playerIn) { - return false; - } - -// @Override -// public boolean isHere(IInventory inv, int slotIn) -// { -// return itemInv.canInventoryBeManipulated() && super.isHere(inv, slotIn); -// } - - public boolean canBeAccessed() { - return itemInv.canInventoryBeManipulated(); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/container/ContainerMasterRoutingNode.java b/src/main/java/WayofTime/bloodmagic/tile/container/ContainerMasterRoutingNode.java deleted file mode 100644 index a9959c27..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/container/ContainerMasterRoutingNode.java +++ /dev/null @@ -1,20 +0,0 @@ -package WayofTime.bloodmagic.tile.container; - -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.InventoryPlayer; -import net.minecraft.inventory.Container; -import net.minecraft.inventory.IInventory; - -public class ContainerMasterRoutingNode extends Container { - private final IInventory tileMasterRoutingNode; - - public ContainerMasterRoutingNode(InventoryPlayer inventoryPlayer, IInventory tileMasterRoutingNode) { - this.tileMasterRoutingNode = tileMasterRoutingNode; - - } - - @Override - public boolean canInteractWith(EntityPlayer playerIn) { - return this.tileMasterRoutingNode.isUsableByPlayer(playerIn); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/container/ContainerSoulForge.java b/src/main/java/WayofTime/bloodmagic/tile/container/ContainerSoulForge.java deleted file mode 100644 index a86e82d4..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/container/ContainerSoulForge.java +++ /dev/null @@ -1,105 +0,0 @@ -package WayofTime.bloodmagic.tile.container; - -import WayofTime.bloodmagic.soul.IDemonWill; -import WayofTime.bloodmagic.soul.IDemonWillGem; -import WayofTime.bloodmagic.tile.TileSoulForge; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.InventoryPlayer; -import net.minecraft.inventory.Container; -import net.minecraft.inventory.IInventory; -import net.minecraft.inventory.Slot; -import net.minecraft.item.ItemStack; - -public class ContainerSoulForge extends Container { - private final IInventory tileForge; - - public ContainerSoulForge(InventoryPlayer inventoryPlayer, IInventory tileForge) { - this.tileForge = tileForge; - this.addSlotToContainer(new Slot(tileForge, 0, 8, 15)); - this.addSlotToContainer(new Slot(tileForge, 1, 80, 15)); - this.addSlotToContainer(new Slot(tileForge, 2, 8, 87)); - this.addSlotToContainer(new Slot(tileForge, 3, 80, 87)); - this.addSlotToContainer(new SlotSoul(tileForge, TileSoulForge.soulSlot, 152, 51)); - this.addSlotToContainer(new SlotOutput(tileForge, TileSoulForge.outputSlot, 44, 51)); - - for (int i = 0; i < 3; i++) { - for (int j = 0; j < 9; j++) { - addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 123 + i * 18)); - } - } - - for (int i = 0; i < 9; i++) { - addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 181)); - } - } - - @Override - public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) { - ItemStack itemstack = ItemStack.EMPTY; - Slot slot = this.inventorySlots.get(index); - - if (slot != null && slot.getHasStack()) { - ItemStack itemstack1 = slot.getStack(); - itemstack = itemstack1.copy(); - - if (index == 5) { - if (!this.mergeItemStack(itemstack1, 6, 6 + 36, true)) { - return ItemStack.EMPTY; - } - - slot.onSlotChange(itemstack1, itemstack); - } else if (index > 5) { - if (itemstack1.getItem() instanceof IDemonWill || itemstack1.getItem() instanceof IDemonWillGem) { - if (!this.mergeItemStack(itemstack1, 4, 5, false)) { - return ItemStack.EMPTY; - } - } else if (!this.mergeItemStack(itemstack1, 0, 4, false)) { - return ItemStack.EMPTY; - } - } else if (!this.mergeItemStack(itemstack1, 6, 42, false)) { - return ItemStack.EMPTY; - } - - if (itemstack1.getCount() == 0) { - slot.putStack(ItemStack.EMPTY); - } else { - slot.onSlotChanged(); - } - - if (itemstack1.getCount() == itemstack.getCount()) { - return ItemStack.EMPTY; - } - - slot.onTake(playerIn, itemstack1); - } - - return itemstack; - } - - @Override - public boolean canInteractWith(EntityPlayer playerIn) { - return this.tileForge.isUsableByPlayer(playerIn); - } - - private class SlotSoul extends Slot { - public SlotSoul(IInventory inventory, int slotIndex, int x, int y) { - super(inventory, slotIndex, x, y); - } - - @Override - public boolean isItemValid(ItemStack itemStack) { - return itemStack.getItem() instanceof IDemonWillGem || itemStack.getItem() instanceof IDemonWill; - } - } - - private class SlotOutput extends Slot { - public SlotOutput(IInventory inventory, int slotIndex, int x, int y) { - super(inventory, slotIndex, x, y); - } - - @Override - public boolean isItemValid(ItemStack stack) { - return false; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/container/ContainerTeleposer.java b/src/main/java/WayofTime/bloodmagic/tile/container/ContainerTeleposer.java deleted file mode 100644 index 82588b45..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/container/ContainerTeleposer.java +++ /dev/null @@ -1,80 +0,0 @@ -package WayofTime.bloodmagic.tile.container; - -import WayofTime.bloodmagic.item.ItemTelepositionFocus; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.InventoryPlayer; -import net.minecraft.inventory.Container; -import net.minecraft.inventory.IInventory; -import net.minecraft.inventory.Slot; -import net.minecraft.item.ItemStack; - -public class ContainerTeleposer extends Container { - private final IInventory tileTeleposer; - - public ContainerTeleposer(InventoryPlayer inventoryPlayer, IInventory tileTeleposer) { - this.tileTeleposer = tileTeleposer; - this.addSlotToContainer(new SlotTeleposer(tileTeleposer, 0, 80, 33)); - - for (int i = 0; i < 3; i++) { - for (int j = 0; j < 9; j++) { - addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 57 + i * 18)); - } - } - - for (int i = 0; i < 9; i++) { - addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 115)); - } - } - - @Override - public ItemStack transferStackInSlot(EntityPlayer player, int slot) { - ItemStack stack = ItemStack.EMPTY; - Slot slotObject = inventorySlots.get(slot); - int slots = inventorySlots.size(); - - if (slotObject != null && slotObject.getHasStack()) { - ItemStack stackInSlot = slotObject.getStack(); - stack = stackInSlot.copy(); - - if (stack.getItem() instanceof ItemTelepositionFocus) { - if (slot <= slots) { - if (!this.mergeItemStack(stackInSlot, 0, slots, false)) { - return ItemStack.EMPTY; - } - } else if (!this.mergeItemStack(stackInSlot, slots, 36 + slots, false)) { - return ItemStack.EMPTY; - } - } - - if (stackInSlot.getCount() == 0) { - slotObject.putStack(ItemStack.EMPTY); - } else { - slotObject.onSlotChanged(); - } - - if (stackInSlot.getCount() == stack.getCount()) { - return ItemStack.EMPTY; - } - - slotObject.onTake(player, stackInSlot); - } - - return stack; - } - - @Override - public boolean canInteractWith(EntityPlayer playerIn) { - return this.tileTeleposer.isUsableByPlayer(playerIn); - } - - private class SlotTeleposer extends Slot { - public SlotTeleposer(IInventory inventory, int slotIndex, int x, int y) { - super(inventory, slotIndex, x, y); - } - - @Override - public boolean isItemValid(ItemStack itemStack) { - return itemStack.getItem() instanceof ItemTelepositionFocus; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/routing/TileFilteredRoutingNode.java b/src/main/java/WayofTime/bloodmagic/tile/routing/TileFilteredRoutingNode.java deleted file mode 100644 index 7fb17330..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/routing/TileFilteredRoutingNode.java +++ /dev/null @@ -1,119 +0,0 @@ -package WayofTime.bloodmagic.tile.routing; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.item.inventory.ItemInventory; -import WayofTime.bloodmagic.util.GhostItemHelper; -import net.minecraft.block.state.IBlockState; -import net.minecraft.inventory.ISidedInventory; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.nbt.NBTTagList; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.NonNullList; - -public class TileFilteredRoutingNode extends TileRoutingNode implements ISidedInventory { - public int currentActiveSlot = 0; - public int[] priorities = new int[6]; - - public ItemInventory itemInventory = new ItemInventory(ItemStack.EMPTY, 9, ""); - - public TileFilteredRoutingNode(int size, String name) { - super(size, name); - } - - public ItemStack getFilterStack(EnumFacing side) { - int index = side.getIndex(); - - return getStackInSlot(index); - } - - public void setGhostItemAmount(int ghostItemSlot, int amount) { - ItemStack stack = itemInventory.getStackInSlot(ghostItemSlot); - if (!stack.isEmpty()) { - GhostItemHelper.setItemGhostAmount(stack, amount); - } - - this.markDirty(); - } - - @Override - public boolean isInventoryConnectedToSide(EnumFacing side) { - return true; - } - - @Override - public void deserialize(NBTTagCompound tag) { - super.deserialize(tag); - currentActiveSlot = tag.getInteger("currentSlot"); - priorities = tag.getIntArray(Constants.NBT.ROUTING_PRIORITY); - if (priorities.length != 6) { - priorities = new int[6]; - } - - if (!tag.getBoolean("updated")) { - NBTTagList tags = tag.getTagList("Items", 10); - inventory = NonNullList.withSize(getSizeInventory(), ItemStack.EMPTY); - for (int i = 0; i < tags.tagCount(); i++) { - if (!isSyncedSlot(i)) { - NBTTagCompound data = tags.getCompoundTagAt(i); - byte j = data.getByte("Slot"); - - if (j == 0) { - inventory.set(i, new ItemStack(data)); - } else if (j >= 1 && j < inventory.size() + 1) { - inventory.set(j - 1, new ItemStack(data)); - } - } - } - } - - itemInventory = new ItemInventory(getStackInSlot(currentActiveSlot), 9, ""); - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tag) { - super.serialize(tag); - tag.setInteger("currentSlot", currentActiveSlot); - tag.setIntArray(Constants.NBT.ROUTING_PRIORITY, priorities); - tag.setBoolean("updated", true); - return tag; - } - - public void swapFilters(int requestedSlot) { - currentActiveSlot = requestedSlot; - itemInventory.initializeInventory(getStackInSlot(currentActiveSlot)); - this.markDirty(); - } - - @Override - public int[] getSlotsForFace(EnumFacing side) { - return new int[0]; - } - - @Override - public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction) { - return false; - } - - @Override - public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) { - return false; - } - - @Override - public int getPriority(EnumFacing side) { - return priorities[side.getIndex()]; - } - - public void incrementCurrentPriotiryToMaximum(int max) { - priorities[currentActiveSlot] = Math.min(priorities[currentActiveSlot] + 1, max); - IBlockState state = getWorld().getBlockState(pos); - getWorld().notifyBlockUpdate(pos, state, state, 3); - } - - public void decrementCurrentPriority() { - priorities[currentActiveSlot] = Math.max(priorities[currentActiveSlot] - 1, 0); - IBlockState state = getWorld().getBlockState(pos); - getWorld().notifyBlockUpdate(pos, state, state, 3); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/routing/TileInputRoutingNode.java b/src/main/java/WayofTime/bloodmagic/tile/routing/TileInputRoutingNode.java deleted file mode 100644 index d758f2b5..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/routing/TileInputRoutingNode.java +++ /dev/null @@ -1,73 +0,0 @@ -package WayofTime.bloodmagic.tile.routing; - -import WayofTime.bloodmagic.item.routing.IFluidFilterProvider; -import WayofTime.bloodmagic.item.routing.IItemFilterProvider; -import WayofTime.bloodmagic.routing.*; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraftforge.fluids.capability.CapabilityFluidHandler; -import net.minecraftforge.fluids.capability.IFluidHandler; -import net.minecraftforge.items.IItemHandler; - -public class TileInputRoutingNode extends TileFilteredRoutingNode implements IInputItemRoutingNode, IInputFluidRoutingNode { - public TileInputRoutingNode() { - super(6, "inputNode"); - } - - @Override - public boolean isInput(EnumFacing side) { - return true; - } - - @Override - public IItemFilter getInputFilterForSide(EnumFacing side) { - TileEntity tile = getWorld().getTileEntity(pos.offset(side)); - if (tile != null) { - IItemHandler handler = Utils.getInventory(tile, side.getOpposite()); - if (handler != null) { - ItemStack filterStack = this.getFilterStack(side); - - if (filterStack.isEmpty()) { - IItemFilter filter = new DefaultItemFilter(); - filter.initializeFilter(null, tile, handler, false); - return filter; - } else if (!(filterStack.getItem() instanceof IItemFilterProvider)) { - return null; - } - - IItemFilterProvider filter = (IItemFilterProvider) filterStack.getItem(); - return filter.getInputItemFilter(filterStack, tile, handler); - } - } - - return null; - } - - @Override - public boolean isFluidInput(EnumFacing side) { - return true; - } - - @Override - public IFluidFilter getInputFluidFilterForSide(EnumFacing side) { - TileEntity tile = getWorld().getTileEntity(pos.offset(side)); - if (tile != null && tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side)) { - IFluidHandler handler = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side); - ItemStack filterStack = this.getFilterStack(side); - if (filterStack == null || !(filterStack.getItem() instanceof IFluidFilterProvider)) { - return null; - } - - return ((IFluidFilterProvider) filterStack.getItem()).getInputFluidFilter(filterStack, tile, handler); - } - - return null; - } - - @Override - public boolean isTankConnectedToSide(EnumFacing side) { - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/routing/TileItemRoutingNode.java b/src/main/java/WayofTime/bloodmagic/tile/routing/TileItemRoutingNode.java deleted file mode 100644 index 6c598390..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/routing/TileItemRoutingNode.java +++ /dev/null @@ -1,7 +0,0 @@ -package WayofTime.bloodmagic.tile.routing; - -public class TileItemRoutingNode extends TileRoutingNode { - public TileItemRoutingNode() { - super(0, "itemNode"); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/routing/TileMasterRoutingNode.java b/src/main/java/WayofTime/bloodmagic/tile/routing/TileMasterRoutingNode.java deleted file mode 100644 index 51318fdc..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/routing/TileMasterRoutingNode.java +++ /dev/null @@ -1,490 +0,0 @@ -package WayofTime.bloodmagic.tile.routing; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.soul.EnumDemonWillType; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.routing.*; -import WayofTime.bloodmagic.tile.TileInventory; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.nbt.NBTTagList; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ITickable; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -import java.util.*; -import java.util.Map.Entry; - -public class TileMasterRoutingNode extends TileInventory implements IMasterRoutingNode, ITickable -{ - public static final int tickRate = 20; - private int currentInput; - // A list of connections - private TreeMap> connectionMap = new TreeMap<>(); - private List generalNodeList = new LinkedList<>(); - private List outputNodeList = new LinkedList<>(); - private List inputNodeList = new LinkedList<>(); - - public TileMasterRoutingNode() - { - super(0, "masterRoutingNode"); - } - - @Override - public void update() - { - if (!getWorld().isRemote) - { -// currentInput = getWorld().isBlockIndirectlyGettingPowered(pos); - currentInput = getWorld().getStrongPower(pos); - -// System.out.println(currentInput); - } - - if (getWorld().isRemote || getWorld().getTotalWorldTime() % tickRate != 0) //Temporary tick rate solver - { - return; - } - - Map> outputMap = new TreeMap<>(); - Map> outputFluidMap = new TreeMap<>(); - - for (BlockPos outputPos : outputNodeList) - { - TileEntity outputTile = getWorld().getTileEntity(outputPos); - if (this.isConnected(new LinkedList<>(), outputPos)) - { - if (outputTile instanceof IOutputItemRoutingNode) - { - IOutputItemRoutingNode outputNode = (IOutputItemRoutingNode) outputTile; - - for (EnumFacing facing : EnumFacing.VALUES) - { - if (!outputNode.isInventoryConnectedToSide(facing) || !outputNode.isOutput(facing)) - { - continue; - } - - IItemFilter filter = outputNode.getOutputFilterForSide(facing); - if (filter != null) - { - int priority = outputNode.getPriority(facing); - if (outputMap.containsKey(priority)) - { - outputMap.get(priority).add(filter); - } else - { - List filterList = new LinkedList<>(); - filterList.add(filter); - outputMap.put(priority, filterList); - } - } - } - } - - if (outputTile instanceof IOutputFluidRoutingNode) - { - IOutputFluidRoutingNode outputNode = (IOutputFluidRoutingNode) outputTile; - - for (EnumFacing facing : EnumFacing.VALUES) - { - if (!outputNode.isTankConnectedToSide(facing) || !outputNode.isFluidOutput(facing)) - { - continue; - } - - IFluidFilter filter = outputNode.getOutputFluidFilterForSide(facing); - if (filter != null) - { - int priority = outputNode.getPriority(facing); - if (outputFluidMap.containsKey(priority)) - { - outputFluidMap.get(priority).add(filter); - } else - { - List filterList = new LinkedList<>(); - filterList.add(filter); - outputFluidMap.put(priority, filterList); - } - } - } - } - } - } - - Map> inputMap = new TreeMap<>(); - Map> inputFluidMap = new TreeMap<>(); - - for (BlockPos inputPos : inputNodeList) - { - TileEntity inputTile = getWorld().getTileEntity(inputPos); - if (this.isConnected(new LinkedList<>(), inputPos)) - { - if (inputTile instanceof IInputItemRoutingNode) - { - IInputItemRoutingNode inputNode = (IInputItemRoutingNode) inputTile; - - for (EnumFacing facing : EnumFacing.VALUES) - { - if (!inputNode.isInventoryConnectedToSide(facing) || !inputNode.isInput(facing)) - { - continue; - } - - IItemFilter filter = inputNode.getInputFilterForSide(facing); - if (filter != null) - { - int priority = inputNode.getPriority(facing); - if (inputMap.containsKey(priority)) - { - inputMap.get(priority).add(filter); - } else - { - List filterList = new LinkedList<>(); - filterList.add(filter); - inputMap.put(priority, filterList); - } - } - } - } - - if (inputTile instanceof IInputFluidRoutingNode) - { - IInputFluidRoutingNode inputNode = (IInputFluidRoutingNode) inputTile; - - for (EnumFacing facing : EnumFacing.VALUES) - { - if (!inputNode.isTankConnectedToSide(facing) || !inputNode.isFluidInput(facing)) - { - continue; - } - - IFluidFilter filter = inputNode.getInputFluidFilterForSide(facing); - if (filter != null) - { - int priority = inputNode.getPriority(facing); - if (inputFluidMap.containsKey(priority)) - { - inputFluidMap.get(priority).add(filter); - } else - { - List filterList = new LinkedList<>(); - filterList.add(filter); - inputFluidMap.put(priority, filterList); - } - } - } - } - } - } - - int maxTransfer = this.getMaxTransferForDemonWill(WorldDemonWillHandler.getCurrentWill(getWorld(), pos, EnumDemonWillType.DEFAULT)); - int maxFluidTransfer = 1000; - - for (Entry> outputEntry : outputMap.entrySet()) - { - List outputList = outputEntry.getValue(); - for (IItemFilter outputFilter : outputList) - { - for (Entry> inputEntry : inputMap.entrySet()) - { - List inputList = inputEntry.getValue(); - for (IItemFilter inputFilter : inputList) - { - maxTransfer -= inputFilter.transferThroughInputFilter(outputFilter, maxTransfer); - if (maxTransfer <= 0) - { - return; - } - } - } - } - } - - for (Entry> outputEntry : outputFluidMap.entrySet()) - { - List outputList = outputEntry.getValue(); - for (IFluidFilter outputFilter : outputList) - { - for (Entry> inputEntry : inputFluidMap.entrySet()) - { - List inputList = inputEntry.getValue(); - for (IFluidFilter inputFilter : inputList) - { - maxFluidTransfer -= inputFilter.transferThroughInputFilter(outputFilter, maxFluidTransfer); - if (maxFluidTransfer <= 0) - { - return; - } - } - } - } - } - } - - public int getMaxTransferForDemonWill(double will) - { - return 64; - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tag) - { - super.serialize(tag); - NBTTagList tags = new NBTTagList(); - for (BlockPos pos : generalNodeList) - { - NBTTagCompound posTag = new NBTTagCompound(); - posTag.setInteger(Constants.NBT.X_COORD, pos.getX()); - posTag.setInteger(Constants.NBT.Y_COORD, pos.getY()); - posTag.setInteger(Constants.NBT.Z_COORD, pos.getZ()); - tags.appendTag(posTag); - } - tag.setTag(Constants.NBT.ROUTING_MASTER_GENERAL, tags); - - tags = new NBTTagList(); - for (BlockPos pos : inputNodeList) - { - NBTTagCompound posTag = new NBTTagCompound(); - posTag.setInteger(Constants.NBT.X_COORD, pos.getX()); - posTag.setInteger(Constants.NBT.Y_COORD, pos.getY()); - posTag.setInteger(Constants.NBT.Z_COORD, pos.getZ()); - tags.appendTag(posTag); - } - tag.setTag(Constants.NBT.ROUTING_MASTER_INPUT, tags); - - tags = new NBTTagList(); - for (BlockPos pos : outputNodeList) - { - NBTTagCompound posTag = new NBTTagCompound(); - posTag.setInteger(Constants.NBT.X_COORD, pos.getX()); - posTag.setInteger(Constants.NBT.Y_COORD, pos.getY()); - posTag.setInteger(Constants.NBT.Z_COORD, pos.getZ()); - tags.appendTag(posTag); - } - tag.setTag(Constants.NBT.ROUTING_MASTER_OUTPUT, tags); - return tag; - } - - @Override - public void deserialize(NBTTagCompound tag) - { - super.deserialize(tag); - - NBTTagList tags = tag.getTagList(Constants.NBT.ROUTING_MASTER_GENERAL, 10); - for (int i = 0; i < tags.tagCount(); i++) - { - NBTTagCompound blockTag = tags.getCompoundTagAt(i); - BlockPos newPos = new BlockPos(blockTag.getInteger(Constants.NBT.X_COORD), blockTag.getInteger(Constants.NBT.Y_COORD), blockTag.getInteger(Constants.NBT.Z_COORD)); - generalNodeList.add(newPos); - } - - tags = tag.getTagList(Constants.NBT.ROUTING_MASTER_INPUT, 10); - for (int i = 0; i < tags.tagCount(); i++) - { - NBTTagCompound blockTag = tags.getCompoundTagAt(i); - BlockPos newPos = new BlockPos(blockTag.getInteger(Constants.NBT.X_COORD), blockTag.getInteger(Constants.NBT.Y_COORD), blockTag.getInteger(Constants.NBT.Z_COORD)); - inputNodeList.add(newPos); - } - - tags = tag.getTagList(Constants.NBT.ROUTING_MASTER_OUTPUT, 10); - for (int i = 0; i < tags.tagCount(); i++) - { - NBTTagCompound blockTag = tags.getCompoundTagAt(i); - BlockPos newPos = new BlockPos(blockTag.getInteger(Constants.NBT.X_COORD), blockTag.getInteger(Constants.NBT.Y_COORD), blockTag.getInteger(Constants.NBT.Z_COORD)); - outputNodeList.add(newPos); - } - } - - @Override - public boolean isConnected(List path, BlockPos nodePos) - { - //TODO: Figure out how to make it so the path is obtained -// if (!connectionMap.containsKey(nodePos)) -// { -// return false; -// } - TileEntity tile = getWorld().getTileEntity(nodePos); - if (!(tile instanceof IRoutingNode)) - { -// connectionMap.remove(nodePos); - return false; - } - - IRoutingNode node = (IRoutingNode) tile; - List connectionList = node.getConnected(); -// List testPath = path.subList(0, path.size()); - path.add(nodePos); - for (BlockPos testPos : connectionList) - { - if (path.contains(testPos)) - { - continue; - } - - if (testPos.equals(this.getPos()) && node.isConnectionEnabled(testPos)) - { -// path.clear(); -// path.addAll(testPath); - return true; - } else if (NodeHelper.isNodeConnectionEnabled(getWorld(), node, testPos)) - { - if (isConnected(path, testPos)) - { -// path.clear(); -// path.addAll(testPath); - return true; - } - } - } - - return false; - } - - @Override - public boolean isConnectionEnabled(BlockPos testPos) - { - return currentInput <= 0; - } - - @Override - public void addNodeToList(IRoutingNode node) - { - BlockPos newPos = node.getBlockPos(); - if (!generalNodeList.contains(newPos)) - { - generalNodeList.add(newPos); - } - if (node instanceof IInputItemRoutingNode && !inputNodeList.contains(newPos)) - { - inputNodeList.add(newPos); - } - if (node instanceof IOutputItemRoutingNode && !outputNodeList.contains(newPos)) - { - outputNodeList.add(newPos); - } - } - - @Override - public void addConnections(BlockPos pos, List connectionList) - { - for (BlockPos testPos : connectionList) - { - addConnection(pos, testPos); - } - } - - @Override - public void addConnection(BlockPos pos1, BlockPos pos2) - { - if (connectionMap.containsKey(pos1) && !connectionMap.get(pos1).contains(pos2)) - { - connectionMap.get(pos1).add(pos2); - } else - { - List list = new LinkedList<>(); - list.add(pos2); - connectionMap.put(pos1, list); - } - - if (connectionMap.containsKey(pos2) && !connectionMap.get(pos2).contains(pos1)) - { - connectionMap.get(pos2).add(pos1); - } else - { - List list = new LinkedList<>(); - list.add(pos1); - connectionMap.put(pos2, list); - } - } - - @Override - public void removeConnection(BlockPos pos1, BlockPos pos2) - { - if (connectionMap.containsKey(pos1)) - { - List posList = connectionMap.get(pos1); - posList.remove(pos2); - if (posList.isEmpty()) - { - connectionMap.remove(pos1); - } - } - - if (connectionMap.containsKey(pos2)) - { - List posList = connectionMap.get(pos2); - posList.remove(pos1); - if (posList.isEmpty()) - { - connectionMap.remove(pos2); - } - } - } - - @Override - public void connectMasterToRemainingNode(World world, List alreadyChecked, IMasterRoutingNode master) - { - return; - } - - @Override - public BlockPos getBlockPos() - { - return this.getPos(); - } - - @Override - public List getConnected() - { - return new LinkedList<>(); - } - - @Override - public BlockPos getMasterPos() - { - return this.getPos(); - } - - @Override - public boolean isMaster(IMasterRoutingNode master) - { - return false; - } - - @Override - public void addConnection(BlockPos pos1) - { - // Empty - } - - @Override - public void removeConnection(BlockPos pos1) - { - generalNodeList.remove(pos1); - inputNodeList.remove(pos1); - outputNodeList.remove(pos1); - } - - @Override - public void removeAllConnections() - { - List list = generalNodeList.subList(0, generalNodeList.size()); - Iterator itr = list.iterator(); - while (itr.hasNext()) - { - BlockPos testPos = itr.next(); - TileEntity tile = getWorld().getTileEntity(testPos); - if (tile instanceof IRoutingNode) - { - ((IRoutingNode) tile).removeConnection(pos); - getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(testPos), getWorld().getBlockState(testPos), 3); - } - - itr.remove(); - inputNodeList.remove(testPos); - outputNodeList.remove(testPos); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/routing/TileOutputRoutingNode.java b/src/main/java/WayofTime/bloodmagic/tile/routing/TileOutputRoutingNode.java deleted file mode 100644 index 9c57f30c..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/routing/TileOutputRoutingNode.java +++ /dev/null @@ -1,73 +0,0 @@ -package WayofTime.bloodmagic.tile.routing; - -import WayofTime.bloodmagic.item.routing.IFluidFilterProvider; -import WayofTime.bloodmagic.item.routing.IItemFilterProvider; -import WayofTime.bloodmagic.routing.*; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraftforge.fluids.capability.CapabilityFluidHandler; -import net.minecraftforge.fluids.capability.IFluidHandler; -import net.minecraftforge.items.IItemHandler; - -public class TileOutputRoutingNode extends TileFilteredRoutingNode implements IOutputItemRoutingNode, IOutputFluidRoutingNode { - public TileOutputRoutingNode() { - super(6, "outputNode"); - } - - @Override - public boolean isOutput(EnumFacing side) { - return true; - } - - @Override - public IItemFilter getOutputFilterForSide(EnumFacing side) { - TileEntity tile = getWorld().getTileEntity(pos.offset(side)); - if (tile != null) { - IItemHandler handler = Utils.getInventory(tile, side.getOpposite()); - if (handler != null) { - ItemStack filterStack = this.getFilterStack(side); - - if (filterStack.isEmpty()) { - IItemFilter filter = new DefaultItemFilter(); - filter.initializeFilter(null, tile, handler, true); - return filter; - } else if (!(filterStack.getItem() instanceof IItemFilterProvider)) { - return null; - } - - IItemFilterProvider filter = (IItemFilterProvider) filterStack.getItem(); - return filter.getOutputItemFilter(filterStack, tile, handler); - } - } - - return null; - } - - @Override - public boolean isFluidOutput(EnumFacing side) { - return true; - } - - @Override - public IFluidFilter getOutputFluidFilterForSide(EnumFacing side) { - TileEntity tile = getWorld().getTileEntity(pos.offset(side)); - if (tile != null && tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side)) { - IFluidHandler handler = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side); - ItemStack filterStack = this.getFilterStack(side); - if (filterStack == null || !(filterStack.getItem() instanceof IFluidFilterProvider)) { - return null; - } - - return ((IFluidFilterProvider) filterStack.getItem()).getOutputFluidFilter(filterStack, tile, handler); - } - - return null; - } - - @Override - public boolean isTankConnectedToSide(EnumFacing side) { - return true; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/tile/routing/TileRoutingNode.java b/src/main/java/WayofTime/bloodmagic/tile/routing/TileRoutingNode.java deleted file mode 100644 index 66c6b4df..00000000 --- a/src/main/java/WayofTime/bloodmagic/tile/routing/TileRoutingNode.java +++ /dev/null @@ -1,176 +0,0 @@ -package WayofTime.bloodmagic.tile.routing; - -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.routing.IItemRoutingNode; -import WayofTime.bloodmagic.routing.IMasterRoutingNode; -import WayofTime.bloodmagic.routing.IRoutingNode; -import WayofTime.bloodmagic.tile.TileInventory; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.nbt.NBTTagList; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ITickable; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; - -import java.util.LinkedList; -import java.util.List; - -public class TileRoutingNode extends TileInventory implements IRoutingNode, IItemRoutingNode, ITickable { - private int currentInput; - private BlockPos masterPos = BlockPos.ORIGIN; - private List connectionList = new LinkedList<>(); - - public TileRoutingNode(int size, String name) { - super(size, name); - } - - @Override - public void update() { - if (!getWorld().isRemote) { - currentInput = getWorld().isBlockIndirectlyGettingPowered(pos); -// currentInput = getWorld().getStrongPower(pos); - } - } - - @Override - public NBTTagCompound serialize(NBTTagCompound tag) { - super.serialize(tag); - NBTTagCompound masterTag = new NBTTagCompound(); - masterTag.setInteger(Constants.NBT.X_COORD, masterPos.getX()); - masterTag.setInteger(Constants.NBT.Y_COORD, masterPos.getY()); - masterTag.setInteger(Constants.NBT.Z_COORD, masterPos.getZ()); - tag.setTag(Constants.NBT.ROUTING_MASTER, masterTag); - - NBTTagList tags = new NBTTagList(); - for (BlockPos pos : connectionList) { - NBTTagCompound posTag = new NBTTagCompound(); - posTag.setInteger(Constants.NBT.X_COORD, pos.getX()); - posTag.setInteger(Constants.NBT.Y_COORD, pos.getY()); - posTag.setInteger(Constants.NBT.Z_COORD, pos.getZ()); - tags.appendTag(posTag); - } - tag.setTag(Constants.NBT.ROUTING_CONNECTION, tags); - return tag; - } - - @Override - public void deserialize(NBTTagCompound tag) { - super.deserialize(tag); - connectionList.clear(); - NBTTagCompound masterTag = tag.getCompoundTag(Constants.NBT.ROUTING_MASTER); - masterPos = new BlockPos(masterTag.getInteger(Constants.NBT.X_COORD), masterTag.getInteger(Constants.NBT.Y_COORD), masterTag.getInteger(Constants.NBT.Z_COORD)); - - NBTTagList tags = tag.getTagList(Constants.NBT.ROUTING_CONNECTION, 10); - for (int i = 0; i < tags.tagCount(); i++) { - NBTTagCompound blockTag = tags.getCompoundTagAt(i); - BlockPos newPos = new BlockPos(blockTag.getInteger(Constants.NBT.X_COORD), blockTag.getInteger(Constants.NBT.Y_COORD), blockTag.getInteger(Constants.NBT.Z_COORD)); - connectionList.add(newPos); - } - } - - @Override - public void removeAllConnections() { - TileEntity testTile = getWorld().getTileEntity(getMasterPos()); - if (testTile instanceof IMasterRoutingNode) { - ((IMasterRoutingNode) testTile).removeConnection(pos); // Remove this node from the master - } - for (BlockPos testPos : connectionList) { - TileEntity tile = getWorld().getTileEntity(testPos); - if (tile instanceof IRoutingNode) { - ((IRoutingNode) tile).removeConnection(pos); - getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(testPos), getWorld().getBlockState(testPos), 3); - } - } - - connectionList.clear(); - } - - @Override - public void connectMasterToRemainingNode(World world, List alreadyChecked, IMasterRoutingNode master) { - this.masterPos = master.getBlockPos(); - List connectedList = this.getConnected(); - for (BlockPos testPos : connectedList) { - if (alreadyChecked.contains(testPos)) { - continue; - } - alreadyChecked.add(testPos); - TileEntity tile = world.getTileEntity(testPos); - if (!(tile instanceof IRoutingNode)) { - continue; - } - IRoutingNode node = (IRoutingNode) tile; - if (node.getMasterPos().equals(BlockPos.ORIGIN)) //If getMasterPos() returns the origin, the node is not connected to any master. - { - master.addNodeToList(node); - node.connectMasterToRemainingNode(world, alreadyChecked, master); - } - } - - master.addConnections(this.getBlockPos(), connectedList); - } - - @Override - public BlockPos getBlockPos() { - return this.getPos(); - } - - @Override - public List getConnected() { - return connectionList; - } - - @Override - public BlockPos getMasterPos() { - return masterPos; - } - - @Override - public boolean isMaster(IMasterRoutingNode master) { - BlockPos checkPos = master.getBlockPos(); - return checkPos.equals(getMasterPos()); - } - - @Override - public boolean isConnectionEnabled(BlockPos testPos) { - return currentInput <= 0; - } - - @Override - public void addConnection(BlockPos pos1) { - if (!connectionList.contains(pos1)) { - getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(getPos()), getWorld().getBlockState(getPos()), 3); - connectionList.add(pos1); - } - } - - @Override - public void removeConnection(BlockPos pos1) { - if (connectionList.contains(pos1)) { - connectionList.remove(pos1); - getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(getPos()), getWorld().getBlockState(getPos()), 3); - } - - if (pos1.equals(masterPos)) { - this.masterPos = BlockPos.ORIGIN; - } - } - - @Override - public boolean isInventoryConnectedToSide(EnumFacing side) { - return false; - } - - @Override - public int getPriority(EnumFacing side) { - return 0; - } - - @Override - @SideOnly(Side.CLIENT) - public double getMaxRenderDistanceSquared() { - return 10000; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/BlockStack.java b/src/main/java/WayofTime/bloodmagic/util/BlockStack.java deleted file mode 100644 index 85428c4d..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/BlockStack.java +++ /dev/null @@ -1,68 +0,0 @@ -package WayofTime.bloodmagic.util; - -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.item.ItemStack; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -@Deprecated -public class BlockStack { - private final Block block; - private final int meta; - private final IBlockState state; - - public BlockStack(Block block, int meta) { - this.block = block; - this.meta = meta; - this.state = block.getStateFromMeta(meta); - } - - public BlockStack(Block block) { - this(block, 0); - } - - public ItemStack getItemStack() { - return new ItemStack(block, 1, meta); - } - - public Block getBlock() { - return block; - } - - public int getMeta() { - return meta; - } - - public IBlockState getState() { - return state; - } - - @Override - public boolean equals(Object o) { - if (this == o) return true; - if (!(o instanceof BlockStack)) return false; - - BlockStack that = (BlockStack) o; - - if (meta != that.meta) return false; - return block != null ? block.equals(that.block) : that.block == null; - } - - @Override - public int hashCode() { - int result = block != null ? block.hashCode() : 0; - result = 31 * result + meta; - return result; - } - - @Override - public String toString() { - return getBlock().getRegistryName() + ":" + getMeta(); - } - - public static BlockStack getStackFromPos(World world, BlockPos pos) { - IBlockState state = world.getBlockState(pos); - return new BlockStack(state.getBlock(), state.getBlock().getMetaFromState(state)); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/BooleanResult.java b/src/main/java/WayofTime/bloodmagic/util/BooleanResult.java deleted file mode 100644 index c4cb571f..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/BooleanResult.java +++ /dev/null @@ -1,24 +0,0 @@ -package WayofTime.bloodmagic.util; - -public class BooleanResult { - - private final boolean result; - private final T value; - - private BooleanResult(boolean result, T value) { - this.result = result; - this.value = value; - } - - public boolean isSuccess() { - return result; - } - - public T getValue() { - return value; - } - - public static BooleanResult newResult(boolean success, T value) { - return new BooleanResult<>(success, value); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/ChatUtil.java b/src/main/java/WayofTime/bloodmagic/util/ChatUtil.java deleted file mode 100644 index b82710f9..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/ChatUtil.java +++ /dev/null @@ -1,227 +0,0 @@ -package WayofTime.bloodmagic.util; - -import WayofTime.bloodmagic.network.BloodMagicPacketHandler; -import WayofTime.bloodmagic.util.helper.TextHelper; -import io.netty.buffer.ByteBuf; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.GuiNewChat; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentString; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraftforge.fml.common.network.ByteBufUtils; -import net.minecraftforge.fml.common.network.simpleimpl.IMessage; -import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; -import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; - -public class ChatUtil { - private static final int DELETION_ID = 2525277; - private static int lastAdded; - - private static void sendNoSpamMessages(ITextComponent[] messages) { - GuiNewChat chat = Minecraft.getMinecraft().ingameGUI.getChatGUI(); - for (int i = DELETION_ID + messages.length - 1; i <= lastAdded; i++) { - chat.deleteChatLine(i); - } - for (int i = 0; i < messages.length; i++) { - chat.printChatMessageWithOptionalDeletion(messages[i], DELETION_ID + i); - } - lastAdded = DELETION_ID + messages.length - 1; - } - - /** - * Returns a standard {@link TextComponentString} for the given - * {@link String} . - * - * @param s The string to wrap. - * @return An {@link ITextComponent} containing the string. - */ - public static ITextComponent wrap(String s) { - return new TextComponentString(s); - } - - /** - * @see #wrap(String) - */ - public static ITextComponent[] wrap(String... s) { - ITextComponent[] ret = new ITextComponent[s.length]; - for (int i = 0; i < ret.length; i++) { - ret[i] = wrap(s[i]); - } - return ret; - } - - /** - * Returns a translatable chat component for the given string and format - * args. - * - * @param s The string to format - * @param args The args to apply to the format - */ - public static ITextComponent wrapFormatted(String s, Object... args) { - return new TextComponentTranslation(s, args); - } - - /** - * Simply sends the passed lines to the player in a chat message. - * - * @param player The player to send the chat to - * @param lines The lines to send - */ - public static void sendChat(EntityPlayer player, String... lines) { - sendChat(player, wrap(lines)); - } - - /** - * Localizes the lines before sending them. - * - * @see #sendChat(EntityPlayer, String...) - */ - public static void sendChatUnloc(EntityPlayer player, String... unlocLines) { - sendChat(player, TextHelper.localizeAll(unlocLines)); - } - - /** - * Sends all passed chat components to the player. - * - * @param player The player to send the chat lines to. - * @param lines The {@link ITextComponent chat components} to send.yes - */ - public static void sendChat(EntityPlayer player, ITextComponent... lines) { - for (ITextComponent c : lines) { - player.sendMessage(c); - } - } - - /** - * Localizes the strings before sending them. - * - * @see #sendNoSpamClient(String...) - */ - public static void sendNoSpamClientUnloc(String... unlocLines) { - sendNoSpamClient(TextHelper.localizeAll(unlocLines)); - } - - /** - * Same as {@link #sendNoSpamClient(ITextComponent...)}, but wraps the - * Strings automatically. - * - * @param lines The chat lines to send - * @see #wrap(String) - */ - public static void sendNoSpamClient(String... lines) { - sendNoSpamClient(wrap(lines)); - } - - /** - * Skips the packet sending, unsafe to call on servers. - * - * @see #sendNoSpam(EntityPlayerMP, ITextComponent...) - */ - public static void sendNoSpamClient(ITextComponent... lines) { - sendNoSpamMessages(lines); - } - - /** - * Localizes the strings before sending them. - * - * @see #sendNoSpam(EntityPlayer, String...) - */ - public static void sendNoSpamUnloc(EntityPlayer player, String... unlocLines) { - sendNoSpam(player, TextHelper.localizeAll(unlocLines)); - } - - /** - * @see #wrap(String) - * @see #sendNoSpam(EntityPlayer, ITextComponent...) - */ - public static void sendNoSpam(EntityPlayer player, String... lines) { - sendNoSpam(player, wrap(lines)); - } - - /** - * First checks if the player is instanceof {@link EntityPlayerMP} before - * casting. - * - * @see #sendNoSpam(EntityPlayerMP, ITextComponent...) - */ - public static void sendNoSpam(EntityPlayer player, ITextComponent... lines) { - if (player instanceof EntityPlayerMP) { - sendNoSpam((EntityPlayerMP) player, lines); - } - } - - /** - * Localizes the strings before sending them. - * - * @see #sendNoSpam(EntityPlayerMP, String...) - */ - public static void sendNoSpamUnloc(EntityPlayerMP player, String... unlocLines) { - sendNoSpam(player, TextHelper.localizeAll(unlocLines)); - } - - /** - * @see #wrap(String) - * @see #sendNoSpam(EntityPlayerMP, ITextComponent...) - */ - public static void sendNoSpam(EntityPlayerMP player, String... lines) { - sendNoSpam(player, wrap(lines)); - } - - /** - * Sends a chat message to the client, deleting past messages also sent via - * this method. - *

- * Credit to RWTema for the idea - * - * @param player The player to send the chat message to - * @param lines The chat lines to send. - */ - public static void sendNoSpam(EntityPlayerMP player, ITextComponent... lines) { - if (lines.length > 0) - BloodMagicPacketHandler.INSTANCE.sendTo(new PacketNoSpamChat(lines), player); - } - - /** - * @author tterrag1098 - *

- * Ripped from EnderCore (and slightly altered) - */ - public static class PacketNoSpamChat implements IMessage { - private ITextComponent[] chatLines; - - public PacketNoSpamChat() { - chatLines = new ITextComponent[0]; - } - - private PacketNoSpamChat(ITextComponent... lines) { - // this is guaranteed to be >1 length by accessing methods - this.chatLines = lines; - } - - @Override - public void toBytes(ByteBuf buf) { - buf.writeInt(chatLines.length); - for (ITextComponent c : chatLines) { - ByteBufUtils.writeUTF8String(buf, ITextComponent.Serializer.componentToJson(c)); - } - } - - @Override - public void fromBytes(ByteBuf buf) { - chatLines = new ITextComponent[buf.readInt()]; - for (int i = 0; i < chatLines.length; i++) { - chatLines[i] = ITextComponent.Serializer.jsonToComponent(ByteBufUtils.readUTF8String(buf)); - } - } - - public static class Handler implements IMessageHandler { - @Override - public IMessage onMessage(final PacketNoSpamChat message, MessageContext ctx) { - Minecraft.getMinecraft().addScheduledTask(() -> sendNoSpamMessages(message.chatLines)); - return null; - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/Constants.java b/src/main/java/WayofTime/bloodmagic/util/Constants.java deleted file mode 100644 index b368bf9c..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/Constants.java +++ /dev/null @@ -1,176 +0,0 @@ -package WayofTime.bloodmagic.util; - -import WayofTime.bloodmagic.BloodMagic; -import net.minecraft.item.Item; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.common.registry.ForgeRegistries; - -import java.util.Locale; - -public class Constants -{ - public static class NBT - { - public static final String OWNER_UUID = "ownerUUID"; - public static final String OWNER_NAME = "ownerNAME"; - public static final String USES = "uses"; - public static final String ACTIVATED = "activated"; - public static final String UNUSABLE = "unusable"; - public static final String SACRIFICE = "sacrifice"; - public static final String DIMENSION_ID = "dimensionId"; - public static final String X_COORD = "xCoord"; - public static final String Y_COORD = "yCoord"; - public static final String Z_COORD = "zCoord"; - public static final String PORTAL_LOCATION = "portalLocation"; - public static final String ORB_TIER = "orbTier"; - public static final String CURRENT_ESSENCE = "currentEssence"; - public static final String CURRENT_RITUAL = "currentRitual"; - public static final String CURRENT_RITUAL_TAG = "currentRitualTag"; - public static final String IS_RUNNING = "isRunning"; - public static final String IS_REDSTONED = "isStoned"; - public static final String RUNTIME = "runtime"; - public static final String DIRECTION = "direction"; - public static final String REAGENT_TANKS = "reagentTanks"; - public static final String CURRENT_INCENSE = "BM:CurrentIncense"; - public static final String MAX_INCENSE = "BM:MaxIncenseFromLastAltar"; - public static final String HAS_MAX_INCENSE = "BM:CurrentIsMaxIncense"; - public static final String CURRENT_PURITY = "BM:CurrentPurity"; - public static final String EMPTY = "Empty"; - public static final String OUTPUT_AMOUNT = "outputAmount"; - public static final String INPUT_AMOUNT = "inputAmount"; - public static final String STORED_LP = "storedLP"; - public static final String RITUAL_READER = "ritualReaderState"; - public static final String ITEMS = "Items"; - public static final String SLOT = "Slot"; - - public static final String ALTAR = "bloodAltar"; - public static final String ALTAR_TIER = "upgradeLevel"; - public static final String ALTAR_ACTIVE = "isActive"; - public static final String ALTAR_LIQUID_REQ = "liquidRequired"; - public static final String ALTAR_FILLABLE = "fillable"; - public static final String ALTAR_UPGRADED = "isUpgraded"; - public static final String ALTAR_CONSUMPTION_RATE = "consumptionRate"; - public static final String ALTAR_DRAIN_RATE = "drainRate"; - public static final String ALTAR_CONSUMPTION_MULTIPLIER = "consumptionMultiplier"; - public static final String ALTAR_EFFICIENCY_MULTIPLIER = "efficiencyMultiplier"; - public static final String ALTAR_SELF_SACRIFICE_MULTIPLIER = "selfSacrificeMultiplier"; - public static final String ALTAR_SACRIFICE_MULTIPLIER = "sacrificeMultiplier"; - public static final String ALTAR_CAPACITY_MULTIPLIER = "capacityMultiplier"; - public static final String ALTAR_ORB_CAPACITY_MULTIPLIER = "orbCapacityMultiplier"; - public static final String ALTAR_DISLOCATION_MULTIPLIER = "dislocationMultiplier"; - public static final String ALTAR_CAPACITY = "capacity"; - public static final String ALTAR_BUFFER_CAPACITY = "bufferCapacity"; - public static final String ALTAR_PROGRESS = "progress"; - public static final String ALTAR_IS_RESULT_BLOCK = "isResultBlock"; - public static final String ALTAR_LOCKDOWN_DURATION = "lockdownDuration"; - public static final String ALTAR_ACCELERATION_UPGRADES = "accelerationUpgrades"; - public static final String ALTAR_DEMON_BLOOD_DURATION = "demonBloodDuration"; - public static final String ALTAR_COOLDOWN_AFTER_CRAFTING = "cooldownAfterCrafting"; - public static final String ALTAR_TOTAL_CHARGE = "totalCharge"; - public static final String ALTAR_MAX_CHARGE = "maxCharge"; - public static final String ALTAR_CHARGE_RATE = "chargeRate"; - public static final String ALTAR_CHARGE_FREQUENCY = "chargeFrequency"; - public static final String ALTAR_CURRENT_TIER_DISPLAYED = "currentTierDisplayed"; - - public static final String ALTARMAKER_CURRENT_TIER = "currentTier"; - - public static final String PROJECTILE_TICKS_IN_AIR = "projectileTicksInAir"; - public static final String PROJECTILE_MAX_TICKS_IN_AIR = "projectileMaxTicksInAir"; - - public static final String TICKS_REMAINING = "ticksRemaining"; - public static final String CONTAINED_BLOCK_NAME = "containedBlockName"; - public static final String CONTAINED_BLOCK_META = "containedBlockMeta"; - public static final String CONTAINED_TILE_ENTITY = "containedTileEntity"; - - public static final String PREVIOUS_INPUT = "previousInput"; - - public static final String LIVING_ARMOUR = "livingArmour"; - - public static final String CHARGE_TIME = "chargeTime"; - public static final String HELD_DOWN = "heldDown"; - - public static final String UPGRADE_POISON_TIMER = "poisonTimer"; - public static final String UPGRADE_FIRE_TIMER = "fireTimer"; - - public static final String SOULS = "souls"; - public static final String SOUL_SWORD_DAMAGE = "soulSwordDamage"; - public static final String SOUL_SWORD_ACTIVE_DRAIN = "soulSwordActiveDrain"; - public static final String SOUL_SWORD_DROP = "soulSwordDrop"; - public static final String SOUL_SWORD_STATIC_DROP = "soulSwordStaticDrop"; - public static final String SOUL_SWORD_HEALTH = "soulSwordHealth"; - public static final String SOUL_SWORD_ATTACK_SPEED = "soulSwordAttackSpeed"; - public static final String SOUL_SWORD_SPEED = "soulSwordSpeed"; - public static final String SOUL_SWORD_DIG_SPEED = "soulSwordDigSpeed"; - public static final String WILL_TYPE = "demonWillType"; - - public static final String SOUL_FORGE_BURN = "burnTime"; - public static final String SOUL_FORGE_CONSUMED = "consumedSouls"; - - public static final String ROUTING_MASTER = "master"; - public static final String ROUTING_CONNECTION = "connections"; - public static final String ROUTING_PRIORITY = "prioritiesPeople"; - public static final String ROUTING_MASTER_GENERAL = "generalList"; - public static final String ROUTING_MASTER_INPUT = "inputList"; - public static final String ROUTING_MASTER_OUTPUT = "outputList"; - - public static final String GHOST_STACK_SIZE = "stackSize"; - - public static final String ITEM_INVENTORY = "itemInventory"; - - public static final String BLOCKPOS_CONNECTION = "connections"; - - public static final String CURRENT_SIGIL = "currentSigil"; - public static final String MOST_SIG = "mostSig"; - public static final String LEAST_SIG = "leastSig"; - public static final String COLOR = "color"; - - public static final String POTION_AUGMENT_LENGHT = "length:"; - public static final String POTION_AUGMENT_STRENGTH = "strength:"; - public static final String POTION_IMPURITY = "impurity"; - - public static final String TANK = "tank"; - - public static final String BREATH = "breath"; - } - - public static class Mod - { - public static final String DOMAIN = BloodMagic.MODID.toLowerCase(Locale.ENGLISH) + ":"; - } - - public static final class Gui - { - public static final int TELEPOSER_GUI = 0; - public static final int SOUL_FORGE_GUI = 1; - public static final int ROUTING_NODE_GUI = 2; - public static final int MASTER_ROUTING_NODE_GUI = 3; - public static final int ALCHEMY_TABLE_GUI = 4; - public static final int SIGIL_HOLDING_GUI = 5; - } - - public static class Compat - { - public static final String JEI_CATEGORY_ALTAR = BloodMagic.MODID + ":altar"; - public static final String JEI_CATEGORY_BINDING = BloodMagic.MODID + ":binding"; - public static final String JEI_CATEGORY_ALCHEMYARRAY = BloodMagic.MODID + ":alchemyArray"; - public static final String JEI_CATEGORY_SOULFORGE = BloodMagic.MODID + ":soulForge"; - public static final String JEI_CATEGORY_ALCHEMYTABLE = BloodMagic.MODID + ":salchemyTable"; - public static final String JEI_CATEGORY_ARMOURDOWNGRADE = BloodMagic.MODID + ":armourDowngrade"; - - public static final String WAILA_CONFIG_ALTAR = BloodMagic.MODID + ".bloodAltar"; - public static final String WAILA_CONFIG_TELEPOSER = BloodMagic.MODID + ".teleposer"; - public static final String WAILA_CONFIG_RITUAL = BloodMagic.MODID + ".ritualController"; - public static final String WAILA_CONFIG_ARRAY = BloodMagic.MODID + ".array"; - public static final String WAILA_CONFIG_BLOOD_TANK = BloodMagic.MODID + ".bloodTank"; - - public static final Item THAUMCRAFT_GOGGLES = ForgeRegistries.ITEMS.getValue(new ResourceLocation("Thaumcraft", "goggles")); - } - - public static class Misc - { - public static final int POTION_ARRAY_SIZE = 256; - public static final float ALTERED_STEP_HEIGHT = 1.00314159f; - public static final int NIGHT_VISION_CONSTANT_BEGIN = 30020; - public static final int NIGHT_VISION_CONSTANT_END = 30000; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/DamageSourceBloodMagic.java b/src/main/java/WayofTime/bloodmagic/util/DamageSourceBloodMagic.java deleted file mode 100644 index 28a29658..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/DamageSourceBloodMagic.java +++ /dev/null @@ -1,24 +0,0 @@ -package WayofTime.bloodmagic.util; - -import WayofTime.bloodmagic.util.helper.TextHelper; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.util.DamageSource; -import net.minecraft.util.text.ITextComponent; -import net.minecraft.util.text.TextComponentString; - -public class DamageSourceBloodMagic extends DamageSource { - - public static final DamageSourceBloodMagic INSTANCE = new DamageSourceBloodMagic(); - - public DamageSourceBloodMagic() { - super("bloodMagic"); - - setDamageBypassesArmor(); - setDamageIsAbsolute(); - } - - @Override - public ITextComponent getDeathMessage(EntityLivingBase livingBase) { - return new TextComponentString(TextHelper.localizeEffect("chat.bloodmagic.damageSource", livingBase.getName())); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/GhostItemHelper.java b/src/main/java/WayofTime/bloodmagic/util/GhostItemHelper.java deleted file mode 100644 index 6c454ba8..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/GhostItemHelper.java +++ /dev/null @@ -1,56 +0,0 @@ -package WayofTime.bloodmagic.util; - -import WayofTime.bloodmagic.util.helper.NBTHelper; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; - -public class GhostItemHelper { - public static void setItemGhostAmount(ItemStack stack, int amount) { - NBTHelper.checkNBT(stack); - NBTTagCompound tag = stack.getTagCompound(); - - tag.setInteger(Constants.NBT.GHOST_STACK_SIZE, amount); - } - - public static int getItemGhostAmount(ItemStack stack) { - NBTHelper.checkNBT(stack); - NBTTagCompound tag = stack.getTagCompound(); - - return tag.getInteger(Constants.NBT.GHOST_STACK_SIZE); - } - - public static boolean hasGhostAmount(ItemStack stack) { - if (!stack.hasTagCompound()) { - return false; - } - - NBTTagCompound tag = stack.getTagCompound(); - return tag.hasKey(Constants.NBT.GHOST_STACK_SIZE); - } - - public static void incrementGhostAmout(ItemStack stack, int value) { - int amount = getItemGhostAmount(stack); - amount += value; - setItemGhostAmount(stack, amount); - } - - public static void decrementGhostAmount(ItemStack stack, int value) { - int amount = getItemGhostAmount(stack); - amount -= value; - setItemGhostAmount(stack, amount); - } - - public static ItemStack getStackFromGhost(ItemStack ghostStack) { - ItemStack newStack = ghostStack.copy(); - NBTHelper.checkNBT(newStack); - NBTTagCompound tag = newStack.getTagCompound(); - int amount = getItemGhostAmount(ghostStack); - tag.removeTag(Constants.NBT.GHOST_STACK_SIZE); - if (tag.hasNoTags()) { - newStack.setTagCompound(null); - } - newStack.setCount(amount); - - return newStack; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/ItemStackWrapper.java b/src/main/java/WayofTime/bloodmagic/util/ItemStackWrapper.java deleted file mode 100644 index d1d648d0..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/ItemStackWrapper.java +++ /dev/null @@ -1,113 +0,0 @@ -package WayofTime.bloodmagic.util; - -import net.minecraft.block.Block; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; - -import javax.annotation.Nullable; -import java.util.ArrayList; -import java.util.List; - -@Deprecated -public class ItemStackWrapper { - public final Item item; - public final int stackSize; - public final int meta; - public NBTTagCompound nbtTag; - - public ItemStackWrapper(Item item, int stackSize, int meta) { - this.item = item; - this.stackSize = stackSize; - this.meta = meta; - } - - public ItemStackWrapper(Item item, int stackSize) { - this(item, stackSize, 0); - } - - public ItemStackWrapper(Item item) { - this(item, 1, 0); - } - - public ItemStackWrapper(Block block, int stackSize, int meta) { - this(Item.getItemFromBlock(block), stackSize, meta); - } - - public ItemStackWrapper(Block block, int stackSize) { - this(block, stackSize, 0); - } - - public ItemStackWrapper(Block block) { - this(block, 1, 0); - } - - public ItemStackWrapper(BlockStack blockStack) { - this(blockStack.getBlock(), 1, blockStack.getMeta()); - } - - public ItemStack toStack() { - return new ItemStack(item, stackSize, meta); - } - - public String getDisplayName() { - return toStack().getDisplayName(); - } - - @Override - public String toString() { - return stackSize + "x" + item.getUnlocalizedName() + "@" + this.meta; - } - - public ItemStack toStack(int count) { - ItemStack result = new ItemStack(item, count, meta); - result.setTagCompound(nbtTag); - return result; - } - - public Item getItem() { - return item; - } - - public int getStackSize() { - return stackSize; - } - - public int getMeta() { - return meta; - } - - public NBTTagCompound getNbtTag() { - return nbtTag; - } - - public void setNbtTag(NBTTagCompound nbtTag) { - this.nbtTag = nbtTag; - } - - @Nullable - public static ItemStackWrapper getHolder(ItemStack stack) { - if (stack.isEmpty()) - return null; - - ItemStackWrapper wrapper = new ItemStackWrapper(stack.getItem(), stack.getCount(), stack.getItemDamage()); - wrapper.setNbtTag(stack.getTagCompound()); - return wrapper; - } - - public static List toWrapperList(List itemStackList) { - List wrapperList = new ArrayList<>(); - for (ItemStack stack : itemStackList) - wrapperList.add(ItemStackWrapper.getHolder(stack)); - - return wrapperList; - } - - public static List toStackList(List wrapperList) { - List stackList = new ArrayList<>(); - for (ItemStackWrapper wrapper : wrapperList) - stackList.add(wrapper.toStack()); - - return stackList; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/StateUtil.java b/src/main/java/WayofTime/bloodmagic/util/StateUtil.java deleted file mode 100644 index 03dce756..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/StateUtil.java +++ /dev/null @@ -1,37 +0,0 @@ -package WayofTime.bloodmagic.util; - -import net.minecraft.block.Block; -import net.minecraft.block.properties.IProperty; -import net.minecraft.block.state.BlockStateContainer; -import net.minecraft.block.state.IBlockState; -import net.minecraft.init.Blocks; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fml.common.registry.ForgeRegistries; - -public class StateUtil -{ - public static IBlockState parseState(String blockInfo) - { - String[] split = blockInfo.split("\\["); - split[1] = split[1].substring(0, split[1].lastIndexOf("]")); // Make sure brackets are removed from state - - Block block = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(split[0])); // Find the block - if (block == Blocks.AIR) - return Blocks.AIR.getDefaultState(); // The block is air, so we're looking at invalid data - - BlockStateContainer blockState = block.getBlockState(); - IBlockState returnState = blockState.getBaseState(); - - // Force our values into the state - String[] stateValues = split[1].split(","); // Splits up each value - for (String value : stateValues) - { - String[] valueSplit = value.split("="); // Separates property and value - IProperty property = blockState.getProperty(valueSplit[0]); - if (property != null) - returnState = returnState.withProperty(property, (Comparable) property.parseValue(valueSplit[1]).get()); // Force the property into the state - } - - return returnState; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/util/Utils.java b/src/main/java/WayofTime/bloodmagic/util/Utils.java deleted file mode 100644 index 3e6fecc0..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/Utils.java +++ /dev/null @@ -1,973 +0,0 @@ -package WayofTime.bloodmagic.util; - -import WayofTime.bloodmagic.altar.ComponentType; -import WayofTime.bloodmagic.iface.IDemonWillViewer; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks; -import WayofTime.bloodmagic.network.BloodMagicPacketHandler; -import WayofTime.bloodmagic.network.PlayerVelocityPacketProcessor; -import WayofTime.bloodmagic.tile.TileInventory; -import com.google.common.collect.Iterables; -import com.google.common.collect.Maps; -import net.minecraft.block.Block; -import net.minecraft.block.BlockLiquid; -import net.minecraft.block.BlockPortal; -import net.minecraft.block.state.IBlockState; -import net.minecraft.enchantment.EnchantmentHelper; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.init.Blocks; -import net.minecraft.init.MobEffects; -import net.minecraft.init.SoundEvents; -import net.minecraft.inventory.IInventory; -import net.minecraft.inventory.ISidedInventory; -import net.minecraft.item.EnumDyeColor; -import net.minecraft.item.Item; -import net.minecraft.item.ItemArmor; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.Potion; -import net.minecraft.potion.PotionEffect; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.DamageSource; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.SoundCategory; -import net.minecraft.util.math.*; -import net.minecraft.world.World; -import net.minecraftforge.common.IPlantable; -import net.minecraftforge.common.ISpecialArmor; -import net.minecraftforge.common.ISpecialArmor.ArmorProperties; -import net.minecraftforge.fluids.IFluidBlock; -import net.minecraftforge.fml.relauncher.ReflectionHelper; -import net.minecraftforge.items.CapabilityItemHandler; -import net.minecraftforge.items.IItemHandler; -import net.minecraftforge.items.ItemHandlerHelper; -import net.minecraftforge.items.wrapper.InvWrapper; -import net.minecraftforge.items.wrapper.PlayerMainInvWrapper; -import net.minecraftforge.items.wrapper.SidedInvWrapper; - -import javax.annotation.Nullable; -import java.lang.reflect.Field; -import java.util.*; - -public class Utils { - - public static final EnumMap DYE_COLOR_VALUES = Maps.newEnumMap(EnumDyeColor.class); - - static { - try { - Field colorValue = ReflectionHelper.findField(EnumDyeColor.class, "field_193351_w", "colorValue"); - colorValue.setAccessible(true); - for (EnumDyeColor color : EnumDyeColor.values()) { - DYE_COLOR_VALUES.put(color, (int) colorValue.get(color)); - } - } catch (IllegalAccessException e) { - BMLog.DEFAULT.error("Error grabbing color values: {}", e.getMessage()); - } - } - - public static float addAbsorptionToMaximum(EntityLivingBase entity, float added, int maximum, int duration) { - float currentAmount = entity.getAbsorptionAmount(); - added = Math.min(maximum - currentAmount, added); - - if (added <= 0) { - return 0; - } - - if (duration > 0) { - int potionLevel = (int) ((currentAmount + added) / 4); - entity.addPotionEffect(new PotionEffect(MobEffects.ABSORPTION, duration, potionLevel, true, false)); - } - - entity.setAbsorptionAmount(currentAmount + added); - - return added; - } - - public static boolean isImmuneToFireDamage(EntityLivingBase entity) { - return entity.isImmuneToFire() || entity.isPotionActive(MobEffects.FIRE_RESISTANCE); - } - - public static boolean isPlayerBesideSolidBlockFace(EntityPlayer player) { - World world = player.getEntityWorld(); - double minimumDistanceFromAxis = 0.7; - BlockPos centralPos = player.getPosition(); - for (EnumFacing facing : EnumFacing.HORIZONTALS) { - BlockPos offsetPos = centralPos.offset(facing); - double distance = Math.min(offsetPos.getX() + 0.5 - player.posX, offsetPos.getZ() + 0.5 - player.posZ); - if (distance > minimumDistanceFromAxis) { - continue; - } - IBlockState state = world.getBlockState(offsetPos); - if (state.isSideSolid(world, offsetPos, facing.getOpposite())) { - return true; - } - } - - return false; - } - - public static boolean canPlayerSeeDemonWill(EntityPlayer player) { - IItemHandler inventory = new PlayerMainInvWrapper(player.inventory); - - for (int i = 0; i < inventory.getSlots(); i++) { - ItemStack stack = inventory.getStackInSlot(i); - if (stack.isEmpty()) { - continue; - } - - if (stack.getItem() instanceof IDemonWillViewer && ((IDemonWillViewer) stack.getItem()).canSeeDemonWillAura(player.getEntityWorld(), stack, player)) { - return true; - } - } - - return false; - } - - public static boolean canEntitySeeBlock(World world, Entity entity, BlockPos pos) { - Vec3d relativePosition = new Vec3d(entity.posX - pos.getX() - 0.5, entity.posY + (double) entity.getEyeHeight() - pos.getY() - 0.5, entity.posZ - pos.getZ() - 0.5); - EnumFacing dir = EnumFacing.getFacingFromVector((float) relativePosition.x, (float) relativePosition.y, (float) relativePosition.z); - RayTraceResult result = world.rayTraceBlocks(new Vec3d(entity.posX, entity.posY + (double) entity.getEyeHeight(), entity.posZ), new Vec3d(pos.getX() + 0.5 + dir.getFrontOffsetX() * 0.4, pos.getY() + 0.5 + dir.getFrontOffsetY() * 0.4, pos.getZ() + 0.5 + dir.getFrontOffsetZ() * 0.4), false, true, true); - return result == null || pos.equals(result.getBlockPos()); - } - - public static int plantSeedsInArea(World world, AxisAlignedBB aabb, int horizontalRadius, int verticalRadius) { - int placedBlocks = 0; - List itemEntities = world.getEntitiesWithinAABB(EntityItem.class, aabb); - - for (EntityItem itemEntity : itemEntities) { - placedBlocks += plantEntityItem(itemEntity, horizontalRadius, verticalRadius); - } - - return placedBlocks; - } - - public static int plantItemStack(World world, BlockPos centralPos, ItemStack stack, int horizontalRadius, int verticalRadius) { - if (stack.isEmpty()) { - return 0; - } - - Item item = stack.getItem(); - if (!(item instanceof IPlantable)) { - return 0; - } - - int planted = 0; - - for (int hR = 0; hR <= horizontalRadius; hR++) { - for (int vR = 0; vR <= verticalRadius; vR++) { - for (int i = -hR; i <= hR; i++) { - for (int k = -hR; k <= hR; k++) { - for (int j = -vR; j <= vR; j += 2 * vR + (vR > 0 ? 0 : 1)) { - if (!(Math.abs(i) == hR || Math.abs(k) == hR)) { - continue; - } - - BlockPos newPos = centralPos.add(i, j, k); - if (world.isAirBlock(newPos)) { - BlockPos offsetPos = newPos.offset(EnumFacing.DOWN); - IBlockState state = world.getBlockState(offsetPos); - if (state.getBlock().canSustainPlant(state, world, offsetPos, EnumFacing.UP, (IPlantable) item)) { - IBlockState plantState = ((IPlantable) item).getPlant(world, newPos); - world.setBlockState(newPos, plantState, 3); - world.playEvent(2001, newPos, Block.getIdFromBlock(plantState.getBlock()) + (plantState.getBlock().getMetaFromState(plantState) << 12)); - stack.shrink(1); - planted++; - if (stack.isEmpty() || stack.getCount() <= 0) { - return planted; - } - } - } - } - } - } - } - } - - return planted; - } - - public static int plantEntityItem(EntityItem itemEntity, int horizontalRadius, int verticalRadius) { - if (itemEntity == null || itemEntity.isDead) { - return 0; - } - - World world = itemEntity.getEntityWorld(); - BlockPos pos = itemEntity.getPosition(); - ItemStack stack = itemEntity.getItem(); - - int planted = plantItemStack(world, pos, stack, horizontalRadius, verticalRadius); - - if (stack.isEmpty()) { - itemEntity.setDead(); - } - - return planted; - } - - public static int getDemonWillResolution(EntityPlayer player) { - IItemHandler inventory = new PlayerMainInvWrapper(player.inventory); - - for (int i = 0; i < inventory.getSlots(); i++) { - ItemStack stack = inventory.getStackInSlot(i); - if (stack.isEmpty()) { - continue; - } - - if (stack.getItem() instanceof IDemonWillViewer && ((IDemonWillViewer) stack.getItem()).canSeeDemonWillAura(player.getEntityWorld(), stack, player)) { - return ((IDemonWillViewer) stack.getItem()).getDemonWillAuraResolution(player.getEntityWorld(), stack, player); - } - } - - return 1; - } - - public static NBTTagCompound getPersistentDataTag(EntityPlayer player) { - NBTTagCompound forgeData = player.getEntityData().getCompoundTag(EntityPlayer.PERSISTED_NBT_TAG); - NBTTagCompound beaconData = forgeData.getCompoundTag("BloodMagic"); - - //Creates/sets the tags if they don't exist - if (!forgeData.hasKey("BloodMagic")) - forgeData.setTag("BloodMagic", beaconData); - if (!player.getEntityData().hasKey(EntityPlayer.PERSISTED_NBT_TAG)) - player.getEntityData().setTag(EntityPlayer.PERSISTED_NBT_TAG, forgeData); - - return beaconData; - } - - public static void setPlayerSpeedFromServer(EntityPlayer player, double motionX, double motionY, double motionZ) { - if (!player.getEntityWorld().isRemote && player instanceof EntityPlayerMP) { - BloodMagicPacketHandler.sendTo(new PlayerVelocityPacketProcessor(motionX, motionY, motionZ), (EntityPlayerMP) player); - } - } - - public static boolean isInteger(String integer) { - try { - Integer.parseInt(integer); - } catch (NumberFormatException | NullPointerException e) { - return false; - } - // only got here if we didn't return false - return true; - } - - public static String toFancyCasing(String input) { - return String.valueOf(input.charAt(0)).toUpperCase(Locale.ENGLISH) + input.substring(1); - } - - public static String prettifyBlockPosString(BlockPos pos) { - return "[" + pos.getX() + ", " + pos.getY() + ", " + pos.getZ() + "]"; - } - - /** - * @param tile - The {@link TileInventory} to input the item to - * @param player - The player to take the item from. - * @return {@code true} if the ItemStack is inserted, {@code false} - * otherwise - * @see #insertItemToTile(TileInventory, EntityPlayer, int) - */ - public static boolean insertItemToTile(TileInventory tile, EntityPlayer player) { - return insertItemToTile(tile, player, 0); - } - - /** - * Used for inserting an ItemStack with a stacksize of 1 to a tile's - * inventory at slot 0 - *

- * EG: Block Altar - * - * @param tile - The {@link TileInventory} to input the item to - * @param player - The player to take the item from. - * @param slot - The slot to attempt to insert to - * @return {@code true} if the ItemStack is inserted, {@code false} - * otherwise - */ - public static boolean insertItemToTile(TileInventory tile, EntityPlayer player, int slot) { - ItemStack slotStack = tile.getStackInSlot(slot); - if (slotStack.isEmpty() && !player.getHeldItemMainhand().isEmpty()) { - ItemStack input = player.getHeldItemMainhand().copy(); - input.setCount(1); - player.getHeldItemMainhand().shrink(1); - tile.setInventorySlotContents(slot, input); - return true; - } else if (!slotStack.isEmpty() && player.getHeldItemMainhand().isEmpty()) { - ItemHandlerHelper.giveItemToPlayer(player, slotStack); - tile.clear(); - return false; - } - - return false; - } - - public static double calculateStandardProgress(Number currentValue, int[] requiredValues, int currentLevel) { - int nextLevel = currentLevel + 1; - if (nextLevel >= requiredValues.length) - return 1.0D; - - int required = requiredValues[nextLevel]; - return Double.parseDouble("" + currentValue) / (double) required; - } - - @Nullable - public static IItemHandler getInventory(TileEntity tile, @Nullable EnumFacing facing) { - if (facing == null) - facing = EnumFacing.DOWN; - - IItemHandler itemHandler = null; - - if (tile.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, facing)) - itemHandler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, facing); - else if (tile instanceof ISidedInventory) - itemHandler = ((ISidedInventory) tile).getSlotsForFace(facing).length != 0 ? new SidedInvWrapper((ISidedInventory) tile, facing) : null; - else if (tile instanceof IInventory) - itemHandler = new InvWrapper((IInventory) tile); - - return itemHandler; - } - - public static ItemStack setUnbreakable(ItemStack stack) { - NBTHelper.checkNBT(stack); - stack.getTagCompound().setBoolean("Unbreakable", true); - return stack; - } - - /** - * Gets a default block for each type of {@link ComponentType} - * - * @param component - The Component to provide a block for. - * @return The default Block for the EnumAltarComponent - */ - public static Block getBlockForComponent(ComponentType component) { - switch (component) { - case GLOWSTONE: - return Blocks.GLOWSTONE; - case BLOODSTONE: - return RegistrarBloodMagicBlocks.DECORATIVE_BRICK; - case BEACON: - return Blocks.BEACON; - case BLOODRUNE: - return RegistrarBloodMagicBlocks.BLOOD_RUNE; - case CRYSTAL: - return RegistrarBloodMagicBlocks.BLOOD_RUNE; - case NOTAIR: - return Blocks.STONEBRICK; - default: - return Blocks.AIR; - } - } - - public static float getModifiedDamage(EntityLivingBase attackedEntity, DamageSource source, float amount) { - if (!attackedEntity.isEntityInvulnerable(source)) { - if (amount <= 0) - return 0; - - amount = applyArmor(attackedEntity, Iterables.toArray(attackedEntity.getEquipmentAndArmor(), ItemStack.class), source, amount); - if (amount <= 0) - return 0; - amount = applyPotionDamageCalculations(attackedEntity, source, amount); - - return amount; - } - - return 0; - } - - public static float applyArmor(EntityLivingBase entity, ItemStack[] inventory, DamageSource source, double damage) { - damage *= 25; - ArrayList dmgVals = new ArrayList<>(); - for (int x = 0; x < inventory.length; x++) { - ItemStack stack = inventory[x]; - if (stack.isEmpty()) { - continue; - } - ArmorProperties prop = null; - if (stack.getItem() instanceof ISpecialArmor) { - ISpecialArmor armor = (ISpecialArmor) stack.getItem(); - prop = armor.getProperties(entity, stack, source, damage / 25D, x).copy(); - } else if (stack.getItem() instanceof ItemArmor && !source.isUnblockable()) { - ItemArmor armor = (ItemArmor) stack.getItem(); - prop = new ArmorProperties(0, armor.damageReduceAmount / 25D, Integer.MAX_VALUE); - } - if (prop != null) { - prop.Slot = x; - dmgVals.add(prop); - } - } - if (dmgVals.size() > 0) { - ArmorProperties[] props = dmgVals.toArray(new ArmorProperties[dmgVals.size()]); - int level = props[0].Priority; - double ratio = 0; - for (ArmorProperties prop : props) { - if (level != prop.Priority) { - damage -= (damage * ratio); - ratio = 0; - level = prop.Priority; - } - ratio += prop.AbsorbRatio; - - } - damage -= (damage * ratio); - } - - return (float) (damage / 25.0F); - } - - public static float applyPotionDamageCalculations(EntityLivingBase attackedEntity, DamageSource source, float damage) { - Potion resistance = MobEffects.RESISTANCE; - - if (source.isDamageAbsolute()) { - return damage; - } else { - if (attackedEntity.isPotionActive(resistance) && source != DamageSource.OUT_OF_WORLD) { - int i = (attackedEntity.getActivePotionEffect(resistance).getAmplifier() + 1) * 5; - int j = 25 - i; - float f = damage * (float) j; - damage = f / 25.0F; - } - - if (damage <= 0.0F) { - return 0.0F; - } else { - int k = EnchantmentHelper.getEnchantmentModifierDamage(attackedEntity.getArmorInventoryList(), source); - - if (k > 20) { - k = 20; - } - - if (k > 0 && k <= 20) { - int l = 25 - k; - float f1 = damage * (float) l; - damage = f1 / 25.0F; - } - - return damage; - } - } - } - - /** - * Used to determine if stack1 can be placed into stack2. If stack2 is is empty - * and stack1 isn't empty, returns true. Ignores stack size - * - * @param stack1 Stack that is placed into a slot - * @param stack2 Slot content that stack1 is placed into - * @return True if they can be combined - * @deprecated use {@link ItemHandlerHelper#canItemStacksStack(ItemStack, ItemStack)} - */ - @Deprecated - public static boolean canCombine(ItemStack stack1, ItemStack stack2) { - return stack1.isEmpty() && !stack2.isEmpty() || ItemHandlerHelper.canItemStacksStack(stack1, stack2); - } - - /** - * @param stack1 Stack that is placed into a slot - * @param stack2 Slot content that stack1 is placed into - * @return Stacks after stacking - */ - public static ItemStack[] combineStacks(ItemStack stack1, ItemStack stack2, int transferMax) { - ItemStack[] returned = new ItemStack[2]; - - if (ItemHandlerHelper.canItemStacksStack(stack1, stack2)) { - int transferedAmount = Math.min(transferMax, stack2.isEmpty() ? stack1.getCount() : Math.min(stack2.getMaxStackSize() - stack2.getCount(), stack1.getCount())); - if (transferedAmount > 0) { - ItemStack copyStack = stack1.splitStack(transferedAmount); - if (stack2.isEmpty()) { - stack2 = copyStack; - } else { - stack2.grow(transferedAmount); - } - } - } - - returned[0] = stack1; - returned[1] = stack2; - - return returned; - } - - /** - * @param stack1 Stack that is placed into a slot - * @param stack2 Slot content that stack1 is placed into - * @return Stacks after stacking - */ - public static ItemStack[] combineStacks(ItemStack stack1, ItemStack stack2) { - ItemStack[] returned = new ItemStack[2]; - - if (ItemHandlerHelper.canItemStacksStack(stack1, stack2)) { - int transferedAmount = stack2.isEmpty() ? stack1.getCount() : Math.min(stack2.getMaxStackSize() - stack2.getCount(), stack1.getCount()); - if (transferedAmount > 0) { - ItemStack copyStack = stack1.splitStack(transferedAmount); - if (stack2.isEmpty()) { - stack2 = copyStack; - } else { - stack2.grow(transferedAmount); - } - } - } - - returned[0] = stack1; - returned[1] = stack2; - - return returned; - } - - public static ItemStack insertStackIntoTile(ItemStack stack, TileEntity tile, EnumFacing dir) { - if (tile.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, dir)) { - IItemHandler handler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, dir); - - return insertStackIntoTile(stack, handler); - } else if (tile instanceof IInventory) { - return insertStackIntoInventory(stack, (IInventory) tile, dir); - } - - return stack; - } - - public static int getNumberOfFreeSlots(TileEntity tile, EnumFacing dir) { - int slots = 0; - - if (tile.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, dir)) { - IItemHandler handler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, dir); - - for (int i = 0; i < handler.getSlots(); i++) { - if (handler.getStackInSlot(i).isEmpty()) { - slots++; - } - } - } else if (tile instanceof IInventory) { - for (int i = 0; i < ((IInventory) tile).getSizeInventory(); i++) { - if (((IInventory) tile).getStackInSlot(i).isEmpty()) { - slots++; - } - } - } - - return slots; - } - - public static ItemStack insertStackIntoTile(ItemStack stack, IItemHandler handler) { - int numberOfSlots = handler.getSlots(); - - ItemStack copyStack = stack.copy(); - - for (int slot = 0; slot < numberOfSlots; slot++) { - copyStack = handler.insertItem(slot, copyStack, false); - if (copyStack.isEmpty()) { - return ItemStack.EMPTY; - } - } - - return copyStack; - } - - /** - * Inserts the desired stack into the tile up to a limit for the tile. - * Respects capabilities. - * - * @param stack - * @param tile - * @param dir - * @param limit - * @return - */ - public static ItemStack insertStackIntoTile(ItemStack stack, TileEntity tile, EnumFacing dir, int limit) { - if (tile.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, dir)) { - IItemHandler handler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, dir); - int numberOfSlots = handler.getSlots(); - - ItemStack copyStack = stack.copy(); - - int numberMatching = 0; - - for (int slot = 0; slot < numberOfSlots; slot++) { - ItemStack invStack = handler.getStackInSlot(slot); - - if (!invStack.isEmpty() && ItemHandlerHelper.canItemStacksStack(stack, invStack)) { - numberMatching += invStack.getCount(); - } - } - - if (numberMatching >= limit) { - return stack; - } - - int newLimit = limit - numberMatching; - - for (int slot = 0; slot < numberOfSlots; slot++) { - ItemStack newCopyStack = copyStack.copy(); - newCopyStack.setCount(Math.min(copyStack.getCount(), newLimit)); - - newCopyStack = handler.insertItem(slot, newCopyStack, false); - - if (newCopyStack.isEmpty()) { - return ItemStack.EMPTY; - } - - newLimit -= (copyStack.getCount() - newCopyStack.getCount()); - - if (newLimit <= 0) { - return ItemStack.EMPTY; //TODO - } - - copyStack.shrink(copyStack.getCount() - newCopyStack.getCount()); - } - - return copyStack; - } else if (tile instanceof IInventory) { - return insertStackIntoInventory(stack, (IInventory) tile, dir, limit); - } - - return stack; - } - - public static ItemStack insertStackIntoInventory(ItemStack stack, IInventory inventory, EnumFacing dir) { - if (stack.isEmpty()) { - return ItemStack.EMPTY; - } - - boolean[] canBeInserted = new boolean[inventory.getSizeInventory()]; - - if (inventory instanceof ISidedInventory) { - int[] array = ((ISidedInventory) inventory).getSlotsForFace(dir); - for (int in : array) { - canBeInserted[in] = inventory.isItemValidForSlot(in, stack) && ((ISidedInventory) inventory).canInsertItem(in, stack, dir); - } - } else { - for (int i = 0; i < canBeInserted.length; i++) { - canBeInserted[i] = inventory.isItemValidForSlot(i, stack); - } - } - - for (int i = 0; i < inventory.getSizeInventory(); i++) { - if (!canBeInserted[i]) { - continue; - } - - ItemStack[] combinedStacks = combineStacks(stack, inventory.getStackInSlot(i)); - stack = combinedStacks[0]; - inventory.setInventorySlotContents(i, combinedStacks[1]); - - if (stack.isEmpty()) { - return ItemStack.EMPTY; - } - } - - return stack; - } - - public static boolean canInsertStackFullyIntoInventory(ItemStack stack, IInventory inventory, EnumFacing dir) { - return canInsertStackFullyIntoInventory(stack, inventory, dir, false, 0); - } - - public static boolean canInsertStackFullyIntoInventory(ItemStack stack, IInventory inventory, EnumFacing dir, boolean fillToLimit, int limit) { - if (stack.isEmpty()) { - return true; - } - - int itemsLeft = stack.getCount(); - - boolean[] canBeInserted = new boolean[inventory.getSizeInventory()]; - - if (inventory instanceof ISidedInventory) { - int[] array = ((ISidedInventory) inventory).getSlotsForFace(dir); - for (int in : array) { - canBeInserted[in] = inventory.isItemValidForSlot(in, stack) && ((ISidedInventory) inventory).canInsertItem(in, stack, dir); - } - } else { - for (int i = 0; i < canBeInserted.length; i++) { - canBeInserted[i] = inventory.isItemValidForSlot(i, stack); - } - } - - int numberMatching = 0; - - if (fillToLimit) { - for (int i = 0; i < inventory.getSizeInventory(); i++) { - if (!canBeInserted[i]) { - continue; - } - - ItemStack invStack = inventory.getStackInSlot(i); - - if (!invStack.isEmpty() && ItemHandlerHelper.canItemStacksStack(stack, invStack)) { - numberMatching += invStack.getCount(); - } - } - } - - if (fillToLimit && limit < stack.getCount() + numberMatching) { - return false; - } - - for (int i = 0; i < inventory.getSizeInventory(); i++) { - if (!canBeInserted[i]) { - continue; - } - - ItemStack invStack = inventory.getStackInSlot(i); - boolean canCombine = canCombine(stack, invStack); - if (canCombine) { - if (invStack.isEmpty()) { - itemsLeft = 0; - } else { - itemsLeft -= (invStack.getMaxStackSize() - invStack.getCount()); - } - } - - if (itemsLeft <= 0) { - return true; - } - } - - return false; - } - - /** - * Inserts the desired stack into the inventory up to a limit for the - * inventory. - * - * @param stack - * @param inventory - * @param dir - * @param limit - * @return - */ - public static ItemStack insertStackIntoInventory(ItemStack stack, IInventory inventory, EnumFacing dir, int limit) { - if (stack.isEmpty()) { - return ItemStack.EMPTY; - } - - boolean[] canBeInserted = new boolean[inventory.getSizeInventory()]; - - if (inventory instanceof ISidedInventory) { - int[] array = ((ISidedInventory) inventory).getSlotsForFace(dir); - for (int in : array) { - canBeInserted[in] = ((ISidedInventory) inventory).canInsertItem(in, stack, dir); - } - } else { - for (int i = 0; i < canBeInserted.length; i++) { - canBeInserted[i] = true; - } - } - - int numberMatching = 0; - - for (int i = 0; i < inventory.getSizeInventory(); i++) { - if (!canBeInserted[i]) { - continue; - } - - ItemStack invStack = inventory.getStackInSlot(i); - - if (!invStack.isEmpty() && canCombine(stack, invStack)) { - numberMatching += invStack.getCount(); - } - } - - if (numberMatching >= limit) { - return stack; - } - - int newLimit = limit - numberMatching; - - for (int i = 0; i < inventory.getSizeInventory(); i++) { - if (!canBeInserted[i]) { - continue; - } - - int prevStackSize = stack.getCount(); - - ItemStack[] combinedStacks = combineStacks(stack, inventory.getStackInSlot(i), newLimit); - stack = combinedStacks[0]; - inventory.setInventorySlotContents(i, combinedStacks[1]); //TODO - - newLimit -= (prevStackSize - stack.getCount()); - - if (newLimit <= 0 || stack.isEmpty()) { - return stack; - } - } - - return stack; - } - - public static boolean isBlockLiquid(IBlockState state) { - return (state instanceof IFluidBlock || state.getMaterial().isLiquid()); - } - - public static boolean isFlowingLiquid(World world, BlockPos pos, IBlockState state) { - Block block = state.getBlock(); - return ((block instanceof IFluidBlock && Math.abs(((IFluidBlock) block).getFilledPercentage(world, pos)) == 1) || (block instanceof BlockLiquid && block.getMetaFromState(state) != 0)); - } - - public static boolean spawnStackAtBlock(World world, BlockPos pos, @Nullable EnumFacing pushDirection, ItemStack stack) { - EntityItem entityItem = new EntityItem(world); - BlockPos spawnPos = new BlockPos(pos); - double velocity = 0.15D; - if (pushDirection != null) { - spawnPos.offset(pushDirection); - - switch (pushDirection) { - case DOWN: { - entityItem.motionY = -velocity; - entityItem.setPosition(spawnPos.getX() + 0.5D, spawnPos.getY() - 1.0D, spawnPos.getZ() + 0.5D); - break; - } - case UP: { - entityItem.motionY = velocity; - entityItem.setPosition(spawnPos.getX() + 0.5D, spawnPos.getY() + 1.0D, spawnPos.getZ() + 0.5D); - break; - } - case NORTH: { - entityItem.motionZ = -velocity; - entityItem.setPosition(spawnPos.getX() + 0.5D, spawnPos.getY() + 0.5D, spawnPos.getZ() - 1.0D); - break; - } - case SOUTH: { - entityItem.motionZ = velocity; - entityItem.setPosition(spawnPos.getX() + 0.5D, spawnPos.getY() + 0.5D, spawnPos.getZ() + 1.0D); - break; - } - case WEST: { - entityItem.motionX = -velocity; - entityItem.setPosition(spawnPos.getX() - 1.0D, spawnPos.getY() + 0.5D, spawnPos.getZ() + 0.5D); - break; - } - case EAST: { - entityItem.motionX = velocity; - entityItem.setPosition(spawnPos.getX() + 1.0D, spawnPos.getY() + 0.5D, spawnPos.getZ() + 0.5D); - break; - } - } - } - - entityItem.setItem(stack); - return world.spawnEntity(entityItem); - } - - public static boolean swapLocations(World initialWorld, BlockPos initialPos, World finalWorld, BlockPos finalPos) { - return swapLocations(initialWorld, initialPos, finalWorld, finalPos, true); - } - - public static boolean swapLocations(World initialWorld, BlockPos initialPos, World finalWorld, BlockPos finalPos, boolean playSound) { - TileEntity initialTile = initialWorld.getTileEntity(initialPos); - TileEntity finalTile = finalWorld.getTileEntity(finalPos); - NBTTagCompound initialTag = new NBTTagCompound(); - NBTTagCompound finalTag = new NBTTagCompound(); - if (initialTile != null) - initialTile.writeToNBT(initialTag); - if (finalTile != null) - finalTile.writeToNBT(finalTag); - - IBlockState initialState = initialWorld.getBlockState(initialPos); - IBlockState finalState = finalWorld.getBlockState(finalPos); - - if ((initialState.getBlock().equals(Blocks.AIR) && finalState.getBlock().equals(Blocks.AIR)) || initialState.getBlock() instanceof BlockPortal || finalState.getBlock() instanceof BlockPortal) - return false; - - if (playSound) { - initialWorld.playSound(initialPos.getX(), initialPos.getY(), initialPos.getZ(), SoundEvents.ENTITY_ENDERMEN_TELEPORT, SoundCategory.AMBIENT, 1.0F, 1.0F, false); - finalWorld.playSound(finalPos.getX(), finalPos.getY(), finalPos.getZ(), SoundEvents.ENTITY_ENDERMEN_TELEPORT, SoundCategory.AMBIENT, 1.0F, 1.0F, false); - } - - //Finally, we get to do something! (CLEARING TILES) - if (finalState.getBlock().hasTileEntity(finalState)) - finalWorld.removeTileEntity(finalPos); - if (initialState.getBlock().hasTileEntity(initialState)) - initialWorld.removeTileEntity(initialPos); - - //TILES CLEARED - IBlockState initialBlockState = initialWorld.getBlockState(initialPos); - IBlockState finalBlockState = finalWorld.getBlockState(finalPos); - finalWorld.setBlockState(finalPos, initialBlockState, 3); - - if (initialTile != null) { - TileEntity newTileInitial = TileEntity.create(finalWorld, initialTag); - - - finalWorld.setTileEntity(finalPos, newTileInitial); - newTileInitial.setPos(finalPos); - newTileInitial.setWorld(finalWorld); - } - - initialWorld.setBlockState(initialPos, finalBlockState, 3); - - if (finalTile != null) { - TileEntity newTileFinal = TileEntity.create(initialWorld, finalTag); - - initialWorld.setTileEntity(initialPos, newTileFinal); - newTileFinal.setPos(initialPos); - newTileFinal.setWorld(initialWorld); - } - - initialWorld.notifyNeighborsOfStateChange(initialPos, finalState.getBlock(), true); - finalWorld.notifyNeighborsOfStateChange(finalPos, initialState.getBlock(), true); - - return true; - } - - //Shamelessly ripped off of CoFH Lib - public static ItemStack consumeItem(ItemStack stack) { - Item item = stack.getItem(); - boolean largerStack = stack.getCount() > 1; - if (largerStack) { - stack.shrink(1); - } - if (item.hasContainerItem(stack)) { - ItemStack ret = item.getContainerItem(stack); - if (ret.isEmpty()) { - return ItemStack.EMPTY; - } - if (ret.isItemStackDamageable() && ret.getItemDamage() > ret.getMaxDamage()) { - ret = ItemStack.EMPTY; - } - return ret; - } - return largerStack ? stack : ItemStack.EMPTY; - } - - public static boolean hasUUID(ItemStack stack) { - return stack.hasTagCompound() && stack.getTagCompound().hasKey(Constants.NBT.MOST_SIG) && stack.getTagCompound().hasKey(Constants.NBT.LEAST_SIG); - } - - public static UUID getUUID(ItemStack stack) { - if (!hasUUID(stack)) { - return null; - } - - return new UUID(stack.getTagCompound().getLong(Constants.NBT.MOST_SIG), stack.getTagCompound().getLong(Constants.NBT.LEAST_SIG)); - } - - public static void setUUID(ItemStack stack) { - stack = NBTHelper.checkNBT(stack); - - if (!stack.getTagCompound().hasKey(Constants.NBT.MOST_SIG) && !stack.getTagCompound().hasKey(Constants.NBT.LEAST_SIG)) { - UUID itemUUID = UUID.randomUUID(); - stack.getTagCompound().setLong(Constants.NBT.MOST_SIG, itemUUID.getMostSignificantBits()); - stack.getTagCompound().setLong(Constants.NBT.LEAST_SIG, itemUUID.getLeastSignificantBits()); - } - } - - public static RayTraceResult rayTrace(EntityPlayer player, boolean useLiquids) { - float pitch = player.rotationPitch; - float yaw = player.rotationYaw; - Vec3d eyePosition = new Vec3d(player.posX, player.posY + (double) player.getEyeHeight(), player.posZ); - - float f2 = MathHelper.cos(-yaw * 0.017453292F - (float) Math.PI); - float f3 = MathHelper.sin(-yaw * 0.017453292F - (float) Math.PI); - float f4 = -MathHelper.cos(-pitch * 0.017453292F); - float f5 = MathHelper.sin(-pitch * 0.017453292F); - float f6 = f3 * f4; - float f7 = f2 * f4; - - double reachDistance = 5.0D; - if (player instanceof EntityPlayerMP) - reachDistance = ((EntityPlayerMP) player).interactionManager.getBlockReachDistance(); - - Vec3d reachPosition = eyePosition.addVector((double) f6 * reachDistance, (double) f5 * reachDistance, (double) f7 * reachDistance); - return player.getEntityWorld().rayTraceBlocks(eyePosition, reachPosition, useLiquids, !useLiquids, false); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/handler/IMCHandler.java b/src/main/java/WayofTime/bloodmagic/util/handler/IMCHandler.java deleted file mode 100644 index 251a0a1b..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/handler/IMCHandler.java +++ /dev/null @@ -1,61 +0,0 @@ -package WayofTime.bloodmagic.util.handler; - -import net.minecraftforge.fml.common.event.FMLInterModComms; - -public class IMCHandler { - - public static void handleIMC(FMLInterModComms.IMCEvent event) { - // TODO -// for (FMLInterModComms.IMCMessage message : event.getMessages()) -// { -// if (message.key.equals("teleposerBlacklist") && message.isItemStackMessage()) -// { -// ItemStack stack = message.getItemStackValue(); -// if (stack.getItem() instanceof ItemBlock) -// { -// Block block = Block.getBlockFromItem(stack.getItem()); -// BloodMagicAPI.addToTeleposerBlacklist(block, stack.getItemDamage()); -// } -// } -// -// if (message.key.equals("transpositionBlacklist") && message.isItemStackMessage()) -// { -// ItemStack stack = message.getItemStackValue(); -// if (stack.getItem() instanceof ItemBlock) -// { -// Block block = Block.getBlockFromItem(stack.getItem()); -// BloodMagicAPI.addToTranspositionBlacklist(block, stack.getItemDamage()); -// } -// } -// -// if (message.key.equals("sacrificeValue") && message.isStringMessage()) -// { -// String[] splitInfo = message.getStringValue().split(";"); -// if (splitInfo.length == 2 && Utils.isInteger(splitInfo[1])) -// BloodMagicAPI.setEntitySacrificeValue(splitInfo[0], Integer.parseInt(splitInfo[1])); -// } -// -// if (message.key.equals("greenGroveBlacklist") && message.isStringMessage()) -// { -// String[] splitInfo = message.getStringValue().split(":"); -// if (splitInfo.length == 2) -// { -// Block block = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(splitInfo[0], splitInfo[1])); -// if (block != null) -// BloodMagicAPI.blacklistFromGreenGrove(block); -// } -// } -// -// if (message.key.equals("altarComponent") && message.isStringMessage()) -// { -// String[] splitInfo = message.getStringValue().split(":"); -// if (splitInfo.length == 4) -// { -// Block block = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(splitInfo[0], splitInfo[1])); -// if (block != null) -// BloodMagicAPI.addAltarComponent(block.getStateFromMeta(Integer.parseInt(splitInfo[2])), EnumAltarComponent.valueOf(splitInfo[3])); -// } -// } -// } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/handler/event/ClientHandler.java b/src/main/java/WayofTime/bloodmagic/util/handler/event/ClientHandler.java deleted file mode 100644 index 8f29bfab..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/handler/event/ClientHandler.java +++ /dev/null @@ -1,398 +0,0 @@ -package WayofTime.bloodmagic.util.handler.event; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ConfigHandler; -import WayofTime.bloodmagic.util.BMLog; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.ritual.Ritual; -import WayofTime.bloodmagic.ritual.RitualComponent; -import WayofTime.bloodmagic.client.key.KeyBindings; -import WayofTime.bloodmagic.client.render.block.RenderFakeBlocks; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.item.ItemRitualDiviner; -import WayofTime.bloodmagic.item.sigil.ItemSigilHolding; -import WayofTime.bloodmagic.network.BloodMagicPacketHandler; -import WayofTime.bloodmagic.network.SigilHoldingPacketProcessor; -import WayofTime.bloodmagic.tile.TileMasterRitualStone; -import WayofTime.bloodmagic.util.GhostItemHelper; -import WayofTime.bloodmagic.util.helper.TextHelper; -import com.google.common.base.Stopwatch; -import com.google.common.collect.Lists; -import com.google.common.collect.SetMultimap; -import net.minecraft.client.Minecraft; -import net.minecraft.client.entity.EntityPlayerSP; -import net.minecraft.client.renderer.GlStateManager; -import net.minecraft.client.renderer.block.model.ModelResourceLocation; -import net.minecraft.client.renderer.texture.TextureAtlasSprite; -import net.minecraft.client.renderer.texture.TextureMap; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.ResourceLocation; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.RayTraceResult; -import net.minecraft.util.text.TextComponentString; -import net.minecraft.world.World; -import net.minecraftforge.client.event.*; -import net.minecraftforge.client.event.sound.PlaySoundEvent; -import net.minecraftforge.client.model.ModelLoader; -import net.minecraftforge.event.entity.player.ItemTooltipEvent; -import net.minecraftforge.fml.client.FMLClientHandler; -import net.minecraftforge.fml.common.Mod; -import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; -import net.minecraftforge.fml.common.gameevent.InputEvent; -import net.minecraftforge.fml.relauncher.ReflectionHelper; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; -import org.lwjgl.opengl.GL11; - -import java.util.*; - -@Mod.EventBusSubscriber(modid = BloodMagic.MODID, value = Side.CLIENT) -@SideOnly(Side.CLIENT) -public class ClientHandler { - // Quick toggle for error suppression. Set to false if you wish to hide model errors. - public static final boolean SUPPRESS_ASSET_ERRORS = true; - public static TextureAtlasSprite ritualStoneBlank; - public static TextureAtlasSprite ritualStoneWater; - public static TextureAtlasSprite ritualStoneFire; - public static TextureAtlasSprite ritualStoneEarth; - public static TextureAtlasSprite ritualStoneAir; - public static TextureAtlasSprite ritualStoneDawn; - public static TextureAtlasSprite ritualStoneDusk; - public static TextureAtlasSprite blankBloodRune; - public static TextureAtlasSprite stoneBrick; - public static TextureAtlasSprite glowstone; - public static TextureAtlasSprite bloodStoneBrick; - public static TextureAtlasSprite beacon; - public static TextureAtlasSprite crystalCluster; - public static Minecraft minecraft = Minecraft.getMinecraft(); - private static TileMasterRitualStone mrsHoloTile; - private static Ritual mrsHoloRitual; - private static EnumFacing mrsHoloDirection; - private static boolean mrsHoloDisplay; - - @SubscribeEvent - public static void onTooltipEvent(ItemTooltipEvent event) { - ItemStack stack = event.getItemStack(); - if (stack.isEmpty()) { - return; - } - - if (GhostItemHelper.hasGhostAmount(stack)) { - int amount = GhostItemHelper.getItemGhostAmount(stack); - if (amount == 0) { - event.getToolTip().add(TextHelper.localize("tooltip.bloodmagic.ghost.everything")); - } else { - event.getToolTip().add(TextHelper.localize("tooltip.bloodmagic.ghost.amount", amount)); - } - } - } - - @SubscribeEvent - public static void onSoundEvent(PlaySoundEvent event) { - EntityPlayer player = Minecraft.getMinecraft().player; - if (player != null && player.isPotionActive(RegistrarBloodMagic.DEAFNESS)) { - event.setResultSound(null); - } - } - - @SubscribeEvent - public static void onTextureStitch(TextureStitchEvent.Pre event) { - final String BLOCKS = "blocks"; - - ritualStoneBlank = forName(event.getMap(), "RitualStone", BLOCKS); - ritualStoneWater = forName(event.getMap(), "WaterRitualStone", BLOCKS); - ritualStoneFire = forName(event.getMap(), "FireRitualStone", BLOCKS); - ritualStoneEarth = forName(event.getMap(), "EarthRitualStone", BLOCKS); - ritualStoneAir = forName(event.getMap(), "AirRitualStone", BLOCKS); - ritualStoneDawn = forName(event.getMap(), "LightRitualStone", BLOCKS); - ritualStoneDusk = forName(event.getMap(), "DuskRitualStone", BLOCKS); - - blankBloodRune = forName(event.getMap(), "BlankRune", BLOCKS); - stoneBrick = event.getMap().registerSprite(new ResourceLocation("minecraft:blocks/stonebrick")); - glowstone = event.getMap().registerSprite(new ResourceLocation("minecraft:blocks/glowstone")); - bloodStoneBrick = forName(event.getMap(), "BloodStoneBrick", BLOCKS); - beacon = event.getMap().registerSprite(new ResourceLocation("minecraft:blocks/beacon")); - crystalCluster = forName(event.getMap(), "ShardCluster", BLOCKS); - } - - @SubscribeEvent - public static void render(RenderWorldLastEvent event) { - EntityPlayerSP player = minecraft.player; - World world = player.getEntityWorld(); - - if (mrsHoloTile != null) { - if (world.getTileEntity(mrsHoloTile.getPos()) instanceof TileMasterRitualStone) { - if (mrsHoloDisplay) - renderRitualStones(mrsHoloTile, event.getPartialTicks()); - else - ClientHandler.setRitualHoloToNull(); - } else { - ClientHandler.setRitualHoloToNull(); - } - } - - if (minecraft.objectMouseOver == null || minecraft.objectMouseOver.typeOfHit != RayTraceResult.Type.BLOCK) - return; - - TileEntity tileEntity = world.getTileEntity(minecraft.objectMouseOver.getBlockPos()); - - if (tileEntity instanceof TileMasterRitualStone && !player.getHeldItemMainhand().isEmpty() && player.getHeldItemMainhand().getItem() instanceof ItemRitualDiviner) - renderRitualStones(player, event.getPartialTicks()); - } - - @SubscribeEvent - public static void onMouseEvent(MouseEvent event) { - EntityPlayerSP player = Minecraft.getMinecraft().player; - - if (event.getDwheel() != 0 && player != null && player.isSneaking()) { - ItemStack stack = player.getHeldItemMainhand(); - - if (!stack.isEmpty()) { - Item item = stack.getItem(); - - if (item instanceof ItemSigilHolding) { - cycleSigil(stack, player, event.getDwheel()); - event.setCanceled(true); - } - } - } - } - - @SubscribeEvent - public static void onKey(InputEvent event) { - if (!minecraft.inGameHasFocus) - return; - - for (KeyBindings keyBinding : KeyBindings.values()) - if (keyBinding.getKey().isPressed()) - keyBinding.handleKeybind(); - } - - // Stolen from Chisel - @SubscribeEvent - public static void onModelBake(ModelBakeEvent event) { - if (BloodMagic.IS_DEV && SUPPRESS_ASSET_ERRORS) - return; - - Stopwatch stopwatch = Stopwatch.createStarted(); - Map modelErrors = ReflectionHelper.getPrivateValue(ModelLoader.class, event.getModelLoader(), "loadingExceptions"); - Set missingVariants = ReflectionHelper.getPrivateValue(ModelLoader.class, event.getModelLoader(), "missingVariants"); - - // Collect all Blood Magic model errors - List errored = new ArrayList<>(); - for (ResourceLocation modelError : modelErrors.keySet()) - if (modelError.getResourceDomain().equalsIgnoreCase(BloodMagic.MODID)) - errored.add(modelError); - - // Collect all Blood Magic variant errors - List missing = new ArrayList<>(); - for (ModelResourceLocation missingVariant : missingVariants) - if (missingVariant.getResourceDomain().equalsIgnoreCase(BloodMagic.MODID)) - missing.add(missingVariant); - - // Remove discovered model errors - for (ResourceLocation modelError : errored) - modelErrors.remove(modelError); - - // Remove discovered variant errors - missingVariants.removeAll(missing); - - if (errored.size() > 0) - BMLog.DEBUG.info("Suppressed {} model errors from Blood Magic.", errored.size()); - if (missing.size() > 0) - BMLog.DEBUG.info("Suppressed {} variant errors from Blood Magic.", missing.size()); - BMLog.DEBUG.info("Suppressed discovered model/variant errors in {}", stopwatch.stop()); - } - - // For some reason, we need some bad textures to be listed in the Crystal and Node models. This will hide that from the end user. - @SubscribeEvent - public static void onTextureStitch(TextureStitchEvent.Post event) { - if (BloodMagic.IS_DEV && SUPPRESS_ASSET_ERRORS) - return; - - Stopwatch stopwatch = Stopwatch.createStarted(); - SetMultimap missingTextures = ReflectionHelper.getPrivateValue(FMLClientHandler.class, FMLClientHandler.instance(), "missingTextures"); - Set badTextureDomains = ReflectionHelper.getPrivateValue(FMLClientHandler.class, FMLClientHandler.instance(), "badTextureDomains"); - - String mc = "minecraft"; - String format = "textures/%s.png"; - Set toRemove = new HashSet<>(); - - // Find our missing textures and mark them for removal. Cannot directly remove as it would cause a CME - if (missingTextures.containsKey(mc)) { - Set missingMCTextures = missingTextures.get(mc); - for (ResourceLocation texture : missingMCTextures) - if (texture.getResourcePath().equalsIgnoreCase(String.format(format, "node")) || texture.getResourcePath().equalsIgnoreCase(String.format(format, "crystal"))) - toRemove.add(texture); - } - - // Remove all our found errors - missingTextures.get(mc).removeAll(toRemove); - - // Make sure to only remove the bad MC domain if no other textures are missing - if (missingTextures.get(mc).isEmpty()) { - missingTextures.keySet().remove(mc); - badTextureDomains.remove(mc); - } - BMLog.DEBUG.info("Suppressed required texture errors in {}", stopwatch.stop()); - } - - private static void renderRitualStones(EntityPlayerSP player, float partialTicks) { - World world = player.getEntityWorld(); - ItemRitualDiviner ritualDiviner = (ItemRitualDiviner) player.inventory.getCurrentItem().getItem(); - EnumFacing direction = ritualDiviner.getDirection(player.inventory.getCurrentItem()); - Ritual ritual = BloodMagic.RITUAL_MANAGER.getRitual(ritualDiviner.getCurrentRitual(player.inventory.getCurrentItem())); - - if (ritual == null) - return; - - GlStateManager.pushMatrix(); - GlStateManager.enableBlend(); - GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - GlStateManager.color(1F, 1F, 1F, 0.6125F); - - BlockPos vec3, vX; - vec3 = minecraft.objectMouseOver.getBlockPos(); - double posX = player.lastTickPosX + (player.posX - player.lastTickPosX) * partialTicks; - double posY = player.lastTickPosY + (player.posY - player.lastTickPosY) * partialTicks; - double posZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * partialTicks; - - List components = Lists.newArrayList(); - ritual.gatherComponents(components::add); - for (RitualComponent ritualComponent : components) { - vX = vec3.add(ritualComponent.getOffset(direction)); - double minX = vX.getX() - posX; - double minY = vX.getY() - posY; - double minZ = vX.getZ() - posZ; - - if (!world.getBlockState(vX).isOpaqueCube()) { - TextureAtlasSprite texture = null; - - switch (ritualComponent.getRuneType()) { - case BLANK: - texture = ritualStoneBlank; - break; - case WATER: - texture = ritualStoneWater; - break; - case FIRE: - texture = ritualStoneFire; - break; - case EARTH: - texture = ritualStoneEarth; - break; - case AIR: - texture = ritualStoneAir; - break; - case DAWN: - texture = ritualStoneDawn; - break; - case DUSK: - texture = ritualStoneDusk; - break; - } - - RenderFakeBlocks.drawFakeBlock(texture, minX, minY, minZ); - } - } - - GlStateManager.popMatrix(); - } - - public static void cycleSigil(ItemStack stack, EntityPlayer player, int dWheel) { - int mode = dWheel; - if (!ConfigHandler.client.sigilHoldingSkipsEmptySlots) { - mode = ItemSigilHolding.getCurrentItemOrdinal(stack); - mode = dWheel < 0 ? ItemSigilHolding.next(mode) : ItemSigilHolding.prev(mode); - } - - ItemSigilHolding.cycleToNextSigil(stack, mode); - BloodMagicPacketHandler.INSTANCE.sendToServer(new SigilHoldingPacketProcessor(player.inventory.currentItem, mode)); - ItemStack newStack = ItemSigilHolding.getItemStackInSlot(stack, ItemSigilHolding.getCurrentItemOrdinal(stack)); - player.sendStatusMessage(newStack.isEmpty() ? new TextComponentString("") : newStack.getTextComponent(), true); - } - - private static TextureAtlasSprite forName(TextureMap textureMap, String name, String dir) { - return textureMap.registerSprite(new ResourceLocation(Constants.Mod.DOMAIN + dir + "/" + name)); - } - - public static void renderRitualStones(TileMasterRitualStone masterRitualStone, float partialTicks) { - EntityPlayerSP player = minecraft.player; - World world = player.getEntityWorld(); - EnumFacing direction = mrsHoloDirection; - Ritual ritual = mrsHoloRitual; - - if (ritual == null) - return; - - GlStateManager.pushMatrix(); - GlStateManager.enableBlend(); - GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - GlStateManager.color(1F, 1F, 1F, 0.5F); - - BlockPos vec3, vX; - vec3 = masterRitualStone.getPos(); - double posX = player.lastTickPosX + (player.posX - player.lastTickPosX) * partialTicks; - double posY = player.lastTickPosY + (player.posY - player.lastTickPosY) * partialTicks; - double posZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * partialTicks; - - List components = Lists.newArrayList(); - ritual.gatherComponents(components::add); - for (RitualComponent ritualComponent : components) { - vX = vec3.add(ritualComponent.getOffset(direction)); - double minX = vX.getX() - posX; - double minY = vX.getY() - posY; - double minZ = vX.getZ() - posZ; - - if (!world.getBlockState(vX).isOpaqueCube()) { - TextureAtlasSprite texture = null; - - switch (ritualComponent.getRuneType()) { - case BLANK: - texture = ritualStoneBlank; - break; - case WATER: - texture = ritualStoneWater; - break; - case FIRE: - texture = ritualStoneFire; - break; - case EARTH: - texture = ritualStoneEarth; - break; - case AIR: - texture = ritualStoneAir; - break; - case DAWN: - texture = ritualStoneDawn; - break; - case DUSK: - texture = ritualStoneDusk; - break; - } - - RenderFakeBlocks.drawFakeBlock(texture, minX, minY, minZ); - } - } - - GlStateManager.popMatrix(); - } - - public static void setRitualHolo(TileMasterRitualStone masterRitualStone, Ritual ritual, EnumFacing direction, boolean displayed) { - mrsHoloDisplay = displayed; - mrsHoloTile = masterRitualStone; - mrsHoloRitual = ritual; - mrsHoloDirection = direction; - } - - public static void setRitualHoloToNull() { - mrsHoloDisplay = false; - mrsHoloTile = null; - mrsHoloRitual = null; - mrsHoloDirection = EnumFacing.NORTH; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/handler/event/CraftingHandler.java b/src/main/java/WayofTime/bloodmagic/util/handler/event/CraftingHandler.java deleted file mode 100644 index 4d97a8d4..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/handler/event/CraftingHandler.java +++ /dev/null @@ -1,150 +0,0 @@ -package WayofTime.bloodmagic.util.handler.event; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.item.types.ComponentTypes; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.event.AltarCraftedEvent; -import WayofTime.bloodmagic.iface.IUpgradeTrainer; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.util.Utils; -import WayofTime.bloodmagic.util.helper.ItemHelper; -import WayofTime.bloodmagic.util.helper.NBTHelper; -import WayofTime.bloodmagic.block.BlockLifeEssence; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.item.ItemInscriptionTool; -import net.minecraft.init.Items; -import net.minecraft.item.EnumDyeColor; -import net.minecraft.item.ItemBanner; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.tileentity.TileEntityFurnace; -import net.minecraftforge.common.ForgeModContainer; -import net.minecraftforge.event.AnvilUpdateEvent; -import net.minecraftforge.event.furnace.FurnaceFuelBurnTimeEvent; -import net.minecraftforge.fluids.Fluid; -import net.minecraftforge.fluids.FluidStack; -import net.minecraftforge.fluids.FluidUtil; -import net.minecraftforge.fml.common.Mod; -import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; - -import java.util.ArrayList; -import java.util.List; - -@Mod.EventBusSubscriber(modid = BloodMagic.MODID) -public class CraftingHandler { - - // Sets the uses of crafted Inscription Tools to 10 - @SubscribeEvent - public static void onAltarCrafted(AltarCraftedEvent event) { - if (event.getOutput() == null) { - return; - } - - if (event.getOutput().getItem() instanceof ItemInscriptionTool) { - NBTHelper.checkNBT(event.getOutput()); - event.getOutput().getTagCompound().setInteger(Constants.NBT.USES, 10); - } - - if (event.getOutput().getItem() == ForgeModContainer.getInstance().universalBucket && event.getAltarRecipe().getSyphon() == 1000) { - NBTTagCompound bucketTags = FluidUtil.getFilledBucket(new FluidStack(BlockLifeEssence.getLifeEssence(), Fluid.BUCKET_VOLUME)).getTagCompound(); - event.getOutput().setTagCompound(bucketTags); - } - } - - // Handles crafting of: Revealing Upgrade Tome, Elytra Upgrade Tome, Combining Upgrade Tomes, Setting Upgrade for Trainer - @SubscribeEvent - public static void onAnvil(AnvilUpdateEvent event) { - // TODO - Azanor come back :( -// if (ConfigHandler.thaumcraftGogglesUpgrade) { -// if (event.getLeft().getItem() == RegistrarBloodMagicItems.LIVING_ARMOUR_HELMET && event.getRight().getItem() == Constants.Compat.THAUMCRAFT_GOGGLES && !event.getRight().isItemDamaged()) { -// ItemStack output = new ItemStack(RegistrarBloodMagicItems.UPGRADE_TOME); -// output = NBTHelper.checkNBT(output); -// ItemHelper.LivingUpgrades.setKey(output, BloodMagic.MODID + ".upgrade.revealing"); -// ItemHelper.LivingUpgrades.setLevel(output, 1); -// event.setCost(1); -// -// event.setOutput(output); -// -// return; -// } -// } - - if (event.getLeft().getItem() == RegistrarBloodMagicItems.SIGIL_HOLDING) { - if (event.getRight().getItem() == Items.NAME_TAG) { - ItemStack output = event.getLeft().copy(); - if (!output.hasTagCompound()) - output.setTagCompound(new NBTTagCompound()); - output.getTagCompound().setString(Constants.NBT.COLOR, event.getRight().getDisplayName()); - event.setCost(1); - - event.setOutput(output); - - return; - } - - if (event.getRight().getItem() == Items.DYE) { - EnumDyeColor dyeColor = ItemBanner.getBaseColor(event.getRight()); - ItemStack output = event.getLeft().copy(); - if (!output.hasTagCompound()) - output.setTagCompound(new NBTTagCompound()); - output.getTagCompound().setString(Constants.NBT.COLOR, String.valueOf(Utils.DYE_COLOR_VALUES.getOrDefault(dyeColor, 0))); - event.setCost(1); - - event.setOutput(output); - - return; - } - } - - if (event.getLeft().getItem() == Items.BOOK && event.getRight().getItem() == Items.ELYTRA && !event.getRight().isItemDamaged()) { - ItemStack output = new ItemStack(RegistrarBloodMagicItems.UPGRADE_TOME); - output = NBTHelper.checkNBT(output); - ItemHelper.LivingUpgrades.setKey(output, BloodMagic.MODID + ".upgrade.elytra"); - ItemHelper.LivingUpgrades.setLevel(output, 1); - event.setCost(30); - - event.setOutput(output); - - return; - } - - if (event.getLeft().getItem() == RegistrarBloodMagicItems.UPGRADE_TOME && event.getRight().getItem() == RegistrarBloodMagicItems.UPGRADE_TOME) { - LivingArmourUpgrade leftUpgrade = ItemHelper.LivingUpgrades.getUpgrade(event.getLeft()); - if (leftUpgrade != null && !leftUpgrade.isDowngrade() && ItemHelper.LivingUpgrades.getKey(event.getLeft()).equals(ItemHelper.LivingUpgrades.getKey(event.getRight()))) { - int leftLevel = ItemHelper.LivingUpgrades.getLevel(event.getLeft()); - int rightLevel = ItemHelper.LivingUpgrades.getLevel(event.getRight()); - - if (leftLevel == rightLevel && leftLevel < leftUpgrade.getMaxTier() - 1) { - ItemStack outputStack = event.getLeft().copy(); - ItemHelper.LivingUpgrades.setLevel(outputStack, leftLevel + 1); - event.setCost(leftLevel + 2); - - event.setOutput(outputStack); - - return; - } - } - } - - if (event.getLeft().getItem() instanceof IUpgradeTrainer && event.getRight().getItem() == RegistrarBloodMagicItems.UPGRADE_TOME) { - LivingArmourUpgrade rightUpgrade = ItemHelper.LivingUpgrades.getUpgrade(event.getRight()); - if (rightUpgrade != null) { - String key = ItemHelper.LivingUpgrades.getKey(event.getRight()); - ItemStack outputStack = event.getLeft().copy(); - List keyList = new ArrayList<>(); - keyList.add(key); - if (((IUpgradeTrainer) event.getLeft().getItem()).setTrainedUpgrades(outputStack, keyList)) { - event.setCost(1); - - event.setOutput(outputStack); - } - } - } - } - - @SubscribeEvent - public static void handleFuelLevel(FurnaceFuelBurnTimeEvent event) { - if (ItemStack.areItemsEqual(event.getItemStack(), ComponentTypes.SAND_COAL.getStack())) - event.setBurnTime(TileEntityFurnace.getItemBurnTime(new ItemStack(Items.COAL))); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/handler/event/GenericHandler.java b/src/main/java/WayofTime/bloodmagic/util/handler/event/GenericHandler.java deleted file mode 100644 index 0dff68cc..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/handler/event/GenericHandler.java +++ /dev/null @@ -1,438 +0,0 @@ -package WayofTime.bloodmagic.util.handler.event; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ConfigHandler; -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.event.ItemBindEvent; -import WayofTime.bloodmagic.event.SacrificeKnifeUsedEvent; -import WayofTime.bloodmagic.event.TeleposeEvent; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.iface.ISentientTool; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.orb.BloodOrb; -import WayofTime.bloodmagic.orb.IBloodOrb; -import WayofTime.bloodmagic.core.data.SoulNetwork; -import WayofTime.bloodmagic.soul.DemonWillHolder; -import WayofTime.bloodmagic.block.BlockAltar; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter; -import WayofTime.bloodmagic.item.ItemAltarMaker; -import WayofTime.bloodmagic.item.ItemExperienceBook; -import WayofTime.bloodmagic.item.armour.ItemLivingArmour; -import WayofTime.bloodmagic.item.gear.ItemPackSacrifice; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeBattleHungry; -import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerSelfSacrifice; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSelfSacrifice; -import WayofTime.bloodmagic.network.BloodMagicPacketHandler; -import WayofTime.bloodmagic.network.DemonAuraPacketProcessor; -import WayofTime.bloodmagic.potion.BMPotionUtils; -import WayofTime.bloodmagic.util.ChatUtil; -import WayofTime.bloodmagic.util.Utils; -import WayofTime.bloodmagic.util.helper.*; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.enchantment.EnchantmentHelper; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.ai.EntityAIAttackMelee; -import net.minecraft.entity.ai.EntityAIBase; -import net.minecraft.entity.ai.EntityAINearestAttackableTarget; -import net.minecraft.entity.ai.EntityAITarget; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.entity.monster.EntityMob; -import net.minecraft.entity.passive.EntityAnimal; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.init.Enchantments; -import net.minecraft.init.MobEffects; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.util.DamageSource; -import net.minecraft.util.EnumHand; -import net.minecraft.util.EnumParticleTypes; -import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.Vec3d; -import net.minecraft.util.text.TextComponentTranslation; -import net.minecraft.world.Explosion; -import net.minecraft.world.World; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.event.entity.item.ItemTossEvent; -import net.minecraftforge.event.entity.living.LivingDropsEvent; -import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent; -import net.minecraftforge.event.entity.living.LivingFallEvent; -import net.minecraftforge.event.entity.living.LivingHurtEvent; -import net.minecraftforge.event.entity.player.PlayerEvent; -import net.minecraftforge.event.entity.player.PlayerInteractEvent; -import net.minecraftforge.event.entity.player.PlayerPickupXpEvent; -import net.minecraftforge.event.world.ExplosionEvent; -import net.minecraftforge.fml.common.Mod; -import net.minecraftforge.fml.common.eventhandler.EventPriority; -import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; -import net.minecraftforge.fml.common.gameevent.TickEvent; -import net.minecraftforge.fml.common.registry.EntityEntry; -import net.minecraftforge.fml.common.registry.EntityRegistry; - -import java.util.*; - -@Mod.EventBusSubscriber(modid = BloodMagic.MODID) -public class GenericHandler { - public static Map bounceMap = new HashMap<>(); - public static Map filledHandMap = new HashMap<>(); - private static Map targetTaskMap = new HashMap<>(); - private static Map attackTaskMap = new HashMap<>(); - - @SubscribeEvent - public static void onEntityFall(LivingFallEvent event) { - if (event.getEntityLiving() instanceof EntityPlayer) { - EntityPlayer player = (EntityPlayer) event.getEntityLiving(); - if (player.isPotionActive(RegistrarBloodMagic.BOUNCE) && !player.isSneaking() && event.getDistance() > 2) { - event.setDamageMultiplier(0); - - if (player.getEntityWorld().isRemote) { - player.motionY *= -0.9; - player.fallDistance = 0; - bounceMap.put(player, player.motionY); - } else { - player.fallDistance = 0; - event.setCanceled(true); - } - } - } - } - - @SubscribeEvent - public static void playerTickPost(TickEvent.PlayerTickEvent event) { - if (event.phase == TickEvent.Phase.END && bounceMap.containsKey(event.player)) { - event.player.motionY = bounceMap.remove(event.player); - } - - if (event.phase == TickEvent.Phase.END) { - if (filledHandMap.containsKey(event.player)) { - int value = filledHandMap.get(event.player) - 1; - if (value <= 0) { - filledHandMap.remove(event.player); - } else { - filledHandMap.put(event.player, value); - } - } - } - } - - @SubscribeEvent - public static void onPlayerClick(PlayerInteractEvent event) { - if (event.isCancelable() && event.getEntityPlayer().isPotionActive(RegistrarBloodMagic.CONSTRICT)) { - EntityPlayer player = event.getEntityPlayer(); - int level = player.getActivePotionEffect(RegistrarBloodMagic.CONSTRICT).getAmplifier(); - if (event.getHand() == EnumHand.OFF_HAND || level > 1) { - event.setCanceled(true); - } - } - } - - @SubscribeEvent - public static void onPlayerDropItem(ItemTossEvent event) { - EntityItem itemEntity = event.getEntityItem(); - if (itemEntity != null) { - ItemStack stack = itemEntity.getItem(); - Item item = stack.getItem(); - if (stack.hasTagCompound() && item instanceof ISentientTool) { - if (((ISentientTool) item).spawnSentientEntityOnDrop(stack, event.getPlayer())) { - event.setCanceled(true); - } - } - } - } - - @SubscribeEvent - public static void onExplosion(ExplosionEvent.Start event) { - World world = event.getWorld(); - Explosion exp = event.getExplosion(); - Vec3d position = exp.getPosition(); - double radius = 3; - - AxisAlignedBB bb = new AxisAlignedBB(position.x - radius, position.y - radius, position.z - radius, position.x + radius, position.y + radius, position.z + radius); - List specterList = world.getEntitiesWithinAABB(EntitySentientSpecter.class, bb); - if (!specterList.isEmpty()) { - for (EntitySentientSpecter specter : specterList) { - if (specter.absorbExplosion(exp)) { - event.setCanceled(true); - return; - } - } - } - } - - @SubscribeEvent - public static void onEntityHurt(LivingHurtEvent event) { - if (event.getEntity().getEntityWorld().isRemote) - return; - - if (event.getSource().getTrueSource() instanceof EntityPlayer && !PlayerHelper.isFakePlayer((EntityPlayer) event.getSource().getTrueSource())) { - EntityPlayer player = (EntityPlayer) event.getSource().getTrueSource(); - - if (!player.getItemStackFromSlot(EntityEquipmentSlot.CHEST).isEmpty() && player.getItemStackFromSlot(EntityEquipmentSlot.CHEST).getItem() instanceof ItemPackSacrifice) { - ItemPackSacrifice pack = (ItemPackSacrifice) player.getItemStackFromSlot(EntityEquipmentSlot.CHEST).getItem(); - - boolean shouldSyphon = pack.getStoredLP(player.getItemStackFromSlot(EntityEquipmentSlot.CHEST)) < pack.CAPACITY; - float damageDone = event.getEntityLiving().getHealth() < event.getAmount() ? event.getAmount() - event.getEntityLiving().getHealth() : event.getAmount(); - int totalLP = Math.round(damageDone * ConfigHandler.values.coatOfArmsConversion); - - if (shouldSyphon) - ItemHelper.LPContainer.addLPToItem(player.getItemStackFromSlot(EntityEquipmentSlot.CHEST), totalLP, pack.CAPACITY); - } - - if (LivingArmour.hasFullSet(player)) { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) { - - LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgrade(BloodMagic.MODID + ".upgrade.battleHunger", chestStack); - if (upgrade instanceof LivingArmourUpgradeBattleHungry) { - ((LivingArmourUpgradeBattleHungry) upgrade).resetTimer(); - } - } - } - } - } - - // Handles sending the client the Demon Will Aura updates - @SubscribeEvent - public static void onLivingUpdate(LivingUpdateEvent event) { - if (!event.getEntityLiving().getEntityWorld().isRemote) { - EntityLivingBase entity = event.getEntityLiving(); - if (entity instanceof EntityPlayer && entity.ticksExisted % 50 == 0) //TODO: Change to an incremental counter - { - sendPlayerDemonWillAura((EntityPlayer) entity); - } - - if (event.getEntityLiving() instanceof EntityAnimal) { - EntityAnimal animal = (EntityAnimal) event.getEntityLiving(); - if (animal.isPotionActive(RegistrarBloodMagic.SACRIFICIAL_LAMB)) { - if (!targetTaskMap.containsKey(animal)) { - EntityAITarget task = new EntityAINearestAttackableTarget<>(animal, EntityMob.class, false); - EntityAIBase attackTask = new EntityAIAttackMelee(animal, 1.0D, false); - animal.targetTasks.addTask(1, task); - animal.tasks.addTask(1, attackTask); - targetTaskMap.put(animal, task); - attackTaskMap.put(animal, attackTask); - } - - if (animal.getAttackTarget() != null && animal.getDistanceSq(animal.getAttackTarget()) < 4) { - animal.getEntityWorld().createExplosion(null, animal.posX, animal.posY + (double) (animal.height / 16.0F), animal.posZ, 2 + animal.getActivePotionEffect(RegistrarBloodMagic.SACRIFICIAL_LAMB).getAmplifier() * 1.5f, false); - targetTaskMap.remove(animal); - attackTaskMap.remove(animal); - } - } else if (targetTaskMap.containsKey(animal)) { - targetTaskMap.remove(animal); - attackTaskMap.remove(animal); - } - } - } - - EntityLivingBase entity = event.getEntityLiving(); - - if (entity instanceof EntityPlayer) { - EntityPlayer player = (EntityPlayer) entity; - if (player.isSneaking() && player.isPotionActive(RegistrarBloodMagic.CLING) && Utils.isPlayerBesideSolidBlockFace(player) && !player.onGround) { - if (player.getEntityWorld().isRemote) { - player.motionY = 0; - player.motionX *= 0.8; - player.motionZ *= 0.8; - } else { - player.fallDistance = 0; - } - } - } - - if (entity.isPotionActive(MobEffects.NIGHT_VISION)) { - int duration = entity.getActivePotionEffect(MobEffects.NIGHT_VISION).getDuration(); - if (duration == Constants.Misc.NIGHT_VISION_CONSTANT_END) { - entity.removePotionEffect(MobEffects.NIGHT_VISION); - } - } - - if (entity.isPotionActive(RegistrarBloodMagic.FIRE_FUSE)) { - Random random = entity.getEntityWorld().rand; - entity.getEntityWorld().spawnParticle(EnumParticleTypes.FLAME, entity.posX + random.nextDouble() * 0.3, entity.posY + random.nextDouble() * 0.3, entity.posZ + random.nextDouble() * 0.3, 0, 0.06d, 0); - - int r = entity.getActivePotionEffect(RegistrarBloodMagic.FIRE_FUSE).getAmplifier(); - int radius = r + 1; - - if (entity.getActivePotionEffect(RegistrarBloodMagic.FIRE_FUSE).getDuration() <= 3) { - entity.getEntityWorld().createExplosion(null, entity.posX, entity.posY, entity.posZ, radius, false); - } - } - - if (entity.isPotionActive(RegistrarBloodMagic.PLANT_LEECH)) { - int amplifier = entity.getActivePotionEffect(RegistrarBloodMagic.PLANT_LEECH).getAmplifier(); - int timeRemaining = entity.getActivePotionEffect(RegistrarBloodMagic.PLANT_LEECH).getDuration(); - if (timeRemaining % 10 == 0) { - BMPotionUtils.damageMobAndGrowSurroundingPlants(entity, 2 + amplifier, 1, 0.5 * 3 / (amplifier + 3), 25 * (1 + amplifier)); - } - } - } - - // @SideOnly(Side.SERVER) - public static void sendPlayerDemonWillAura(EntityPlayer player) { - if (player instanceof EntityPlayerMP) { - BlockPos pos = player.getPosition(); - DemonWillHolder holder = WorldDemonWillHandler.getWillHolder(player.getEntityWorld().provider.getDimension(), pos.getX() >> 4, pos.getZ() >> 4); - if (holder != null) { - BloodMagicPacketHandler.sendTo(new DemonAuraPacketProcessor(holder), (EntityPlayerMP) player); - } else { - BloodMagicPacketHandler.sendTo(new DemonAuraPacketProcessor(new DemonWillHolder()), (EntityPlayerMP) player); - } - } - } - - // Handles destroying altar - @SubscribeEvent - public static void harvestEvent(PlayerEvent.HarvestCheck event) { - IBlockState state = event.getTargetBlock(); - Block block = state.getBlock(); - if (block instanceof BlockAltar && event.getEntityPlayer() != null && event.getEntityPlayer() instanceof EntityPlayerMP && !event.getEntityPlayer().getHeldItemMainhand().isEmpty() && event.getEntityPlayer().getHeldItemMainhand().getItem() instanceof ItemAltarMaker) { - ItemAltarMaker altarMaker = (ItemAltarMaker) event.getEntityPlayer().getHeldItemMainhand().getItem(); - event.getEntityPlayer().sendStatusMessage(new TextComponentTranslation("chat.bloodmagic.altarMaker.destroy", altarMaker.destroyAltar(event.getEntityPlayer())), true); - } - } - - // Handle Teleposer block blacklist - @SubscribeEvent - public static void onTelepose(TeleposeEvent event) { - if (BloodMagicAPI.INSTANCE.getBlacklist().getTeleposer().contains(event.initialState) || BloodMagicAPI.INSTANCE.getBlacklist().getTeleposer().contains(event.finalState)) - event.setCanceled(true); - } - - // Handle Teleposer entity blacklist - @SubscribeEvent - public static void onTeleposeEntity(TeleposeEvent.Ent event) { - EntityEntry entry = EntityRegistry.getEntry(event.entity.getClass()); - if (entry != null && BloodMagicAPI.INSTANCE.getBlacklist().getTeleposerEntities().contains(entry.getRegistryName())) - event.setCanceled(true); - } - - // Sets teleport cooldown for Teleposed entities to 5 ticks (1/4 second) instead of 150 (7.5 seconds) - @SubscribeEvent - public static void onTeleposeEntityPost(TeleposeEvent.Ent.Post event) { - event.entity.timeUntilPortal = 5; - } - - // Handles binding of IBindable's as well as setting a player's highest orb tier - @SubscribeEvent - public static void onInteract(PlayerInteractEvent.RightClickItem event) { - if (event.getWorld().isRemote) - return; - - EntityPlayer player = event.getEntityPlayer(); - - if (PlayerHelper.isFakePlayer(player)) - return; - - ItemStack held = event.getItemStack(); - if (!held.isEmpty() && held.getItem() instanceof IBindable) { // Make sure it's bindable - IBindable bindable = (IBindable) held.getItem(); - Binding binding = bindable.getBinding(held); - if (binding == null) { // If the binding is null, let's create one - if (bindable.onBind(player, held)) { - ItemBindEvent toPost = new ItemBindEvent(player, held); - if (MinecraftForge.EVENT_BUS.post(toPost)) // Allow cancellation of binding - return; - - BindableHelper.applyBinding(held, player); // Bind item to the player - } - // If the binding exists, we'll check if the player's name has changed since they last used it and update that if so. - } else if (binding.getOwnerId().equals(player.getGameProfile().getId()) && !binding.getOwnerName().equals(player.getGameProfile().getName())) { - binding.setOwnerName(player.getGameProfile().getName()); - BindableHelper.applyBinding(held, binding); - } - } - - if (!held.isEmpty() && held.getItem() instanceof IBloodOrb) { - IBloodOrb bloodOrb = (IBloodOrb) held.getItem(); - SoulNetwork network = NetworkHelper.getSoulNetwork(player); - - BloodOrb orb = bloodOrb.getOrb(held); - if (orb == null) - return; - - if (orb.getTier() > network.getOrbTier()) - network.setOrbTier(orb.getTier()); - } - } - - @SubscribeEvent - public static void selfSacrificeEvent(SacrificeKnifeUsedEvent event) { - EntityPlayer player = event.player; - - if (LivingArmour.hasFullSet(player)) { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) { - StatTrackerSelfSacrifice.incrementCounter(armour, event.healthDrained / 2); - LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgrade(BloodMagic.MODID + ".upgrade.selfSacrifice", chestStack); - - if (upgrade instanceof LivingArmourUpgradeSelfSacrifice) { - double modifier = ((LivingArmourUpgradeSelfSacrifice) upgrade).getSacrificeModifier(); - - event.lpAdded = (int) (event.lpAdded * (1 + modifier)); - } - } - } - } - - // Drop Blood Shards - @SubscribeEvent - public static void onLivingDrops(LivingDropsEvent event) { - EntityLivingBase attackedEntity = event.getEntityLiving(); - DamageSource source = event.getSource(); - Entity entity = source.getTrueSource(); - - if (entity != null && entity instanceof EntityPlayer) { - EntityPlayer player = (EntityPlayer) entity; - ItemStack heldStack = player.getHeldItemMainhand(); - - if (!heldStack.isEmpty() && heldStack.getItem() == RegistrarBloodMagicItems.BOUND_SWORD && !(attackedEntity instanceof EntityAnimal)) - for (int i = 0; i <= EnchantmentHelper.getLootingModifier(player); i++) - if (attackedEntity.getEntityWorld().rand.nextDouble() < 0.2) - event.getDrops().add(new EntityItem(attackedEntity.getEntityWorld(), attackedEntity.posX, attackedEntity.posY, attackedEntity.posZ, new ItemStack(RegistrarBloodMagicItems.BLOOD_SHARD, 1, 0))); - } - } - - // Experience Tome - @SubscribeEvent(priority = EventPriority.LOWEST) - public static void onExperiencePickup(PlayerPickupXpEvent event) { - EntityPlayer player = event.getEntityPlayer(); - ItemStack itemstack = EnchantmentHelper.getEnchantedItem(Enchantments.MENDING, player); - - if (!itemstack.isEmpty() && itemstack.isItemDamaged()) { - int i = Math.min(xpToDurability(event.getOrb().xpValue), itemstack.getItemDamage()); - event.getOrb().xpValue -= durabilityToXp(i); - itemstack.setItemDamage(itemstack.getItemDamage() - i); - } - - if (!player.getEntityWorld().isRemote) { - for (ItemStack stack : player.inventory.mainInventory) { - if (stack.getItem() instanceof ItemExperienceBook) { - ItemExperienceBook.addExperience(stack, event.getOrb().xpValue); - event.getOrb().xpValue = 0; - break; - } - } - } - } - - private static int xpToDurability(int xp) { - return xp * 2; - } - - private static int durabilityToXp(int durability) { - return durability / 2; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/handler/event/LivingArmourHandler.java b/src/main/java/WayofTime/bloodmagic/util/handler/event/LivingArmourHandler.java deleted file mode 100644 index 456482c3..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/handler/event/LivingArmourHandler.java +++ /dev/null @@ -1,375 +0,0 @@ -package WayofTime.bloodmagic.util.handler.event; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.item.armour.ItemLivingArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeCrippledArm; -import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeQuenched; -import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeSlowHeal; -import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeStormTrooper; -import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerArrowShot; -import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerGrimReaperSprint; -import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerJump; -import WayofTime.bloodmagic.livingArmour.upgrade.*; -import net.minecraft.enchantment.EnchantmentHelper; -import net.minecraft.entity.Entity; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.projectile.EntityArrow; -import net.minecraft.entity.projectile.EntityThrowable; -import net.minecraft.init.Enchantments; -import net.minecraft.init.Items; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.EnumAction; -import net.minecraft.item.ItemArrow; -import net.minecraft.item.ItemStack; -import net.minecraft.util.EnumHand; -import net.minecraft.world.World; -import net.minecraftforge.event.entity.EntityJoinWorldEvent; -import net.minecraftforge.event.entity.living.LivingDeathEvent; -import net.minecraftforge.event.entity.living.LivingEvent; -import net.minecraftforge.event.entity.living.LivingHealEvent; -import net.minecraftforge.event.entity.player.ArrowLooseEvent; -import net.minecraftforge.event.entity.player.PlayerEvent; -import net.minecraftforge.event.entity.player.PlayerInteractEvent; -import net.minecraftforge.fml.common.Mod; -import net.minecraftforge.fml.common.eventhandler.Event; -import net.minecraftforge.fml.common.eventhandler.EventPriority; -import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; - -@Mod.EventBusSubscriber(modid = BloodMagic.MODID) -public class LivingArmourHandler -{ - - @SubscribeEvent - public static void onEntityHealed(LivingHealEvent event) - { - if (event.getEntityLiving() instanceof EntityPlayer) - { - EntityPlayer player = (EntityPlayer) event.getEntity(); - if (LivingArmour.hasFullSet(player)) - { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) - { - double modifier = 1; - LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgrade(BloodMagic.MODID + ".upgrade.slowHeal", chestStack); - - if (upgrade instanceof LivingArmourUpgradeSlowHeal) - { - modifier *= ((LivingArmourUpgradeSlowHeal) upgrade).getHealingModifier(); - } - - if (modifier != 1) - { - event.setAmount((float) (event.getAmount() * modifier)); - } - } - } - } - } - - @SubscribeEvent - public static void onMiningSpeedCheck(PlayerEvent.BreakSpeed event) - { - EntityPlayer player = event.getEntityPlayer(); - if (LivingArmour.hasFullSet(player)) - { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) - { - double modifier = 1; - for (LivingArmourUpgrade upgrade : armour.upgradeMap.values()) - { - modifier *= upgrade.getMiningSpeedModifier(player); - } - - if (modifier != 1) - { - event.setNewSpeed((float) (event.getOriginalSpeed() * modifier)); - } - } - } - } - - // Applies: Storm Trooper - @SubscribeEvent - public static void onEntityJoinedWorld(EntityJoinWorldEvent event) - { - Entity owner = null; - if (event.getEntity() instanceof EntityArrow) - { - owner = ((EntityArrow) event.getEntity()).shootingEntity; - } else if (event.getEntity() instanceof EntityThrowable) - { - owner = ((EntityThrowable) event.getEntity()).getThrower(); - } - - if (owner instanceof EntityPlayer) - { - Entity projectile = event.getEntity(); - EntityPlayer player = (EntityPlayer) owner; - if (LivingArmour.hasFullSet(player)) - { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) - { - LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgrade(BloodMagic.MODID + ".upgrade.stormTrooper", chestStack); - - if (upgrade instanceof LivingArmourUpgradeStormTrooper) - { - float velocityModifier = (float) (((LivingArmourUpgradeStormTrooper) upgrade).getArrowJiggle(player) * Math.sqrt(projectile.motionX * projectile.motionX + projectile.motionY * projectile.motionY + projectile.motionZ * projectile.motionZ)); - - projectile.motionX += 2 * (event.getWorld().rand.nextDouble() - 0.5) * velocityModifier; - projectile.motionY += 2 * (event.getWorld().rand.nextDouble() - 0.5) * velocityModifier; - projectile.motionZ += 2 * (event.getWorld().rand.nextDouble() - 0.5) * velocityModifier; - } - } - } - } - } - - @SubscribeEvent - public static void onPlayerClick(PlayerInteractEvent event) - { - if (event.isCancelable()) - { - EntityPlayer player = event.getEntityPlayer(); - - if (LivingArmour.hasFullSet(player)) - { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) - { - if (event.getHand() == EnumHand.OFF_HAND) - { - LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgrade(BloodMagic.MODID + ".upgrade.crippledArm", chestStack); - - if (upgrade instanceof LivingArmourUpgradeCrippledArm) - { - event.setCanceled(true); - } - } - - if (event.getItemStack().getItemUseAction() == EnumAction.DRINK) - { - ItemStack drinkStack = event.getItemStack(); - - //TODO: See if the item is a splash potion? Those should be usable. - LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgrade(BloodMagic.MODID + ".upgrade.quenched", chestStack); - - if (upgrade instanceof LivingArmourUpgradeQuenched) - { - event.setCanceled(true); - } - } - } - } - } - } - - // Applies: Grim Reaper - @SubscribeEvent(priority = EventPriority.HIGHEST) - public static void onEntityDeath(LivingDeathEvent event) - { - if (event.getEntityLiving() instanceof EntityPlayer) - { - EntityPlayer player = (EntityPlayer) event.getEntityLiving(); - - if (LivingArmour.hasFullSet(player)) - { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) - { - StatTrackerGrimReaperSprint.incrementCounter(armour); - - LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgrade(BloodMagic.MODID + ".upgrade.grimReaper", chestStack); - - if (upgrade instanceof LivingArmourUpgradeGrimReaperSprint && ((LivingArmourUpgradeGrimReaperSprint) upgrade).canSavePlayer(player)) - { - ((LivingArmourUpgradeGrimReaperSprint) upgrade).applyEffectOnRebirth(player); - event.setCanceled(true); - event.setResult(Event.Result.DENY); - } - - armour.writeDirtyToNBT(ItemLivingArmour.getArmourTag(chestStack)); - } - } - } - } - - // Applies: Jump - @SubscribeEvent - public static void onJumpEvent(LivingEvent.LivingJumpEvent event) - { - if (event.getEntityLiving() instanceof EntityPlayer) - { - EntityPlayer player = (EntityPlayer) event.getEntityLiving(); - - if (LivingArmour.hasFullSet(player)) - { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) - { - StatTrackerJump.incrementCounter(armour); - - if (!player.isSneaking()) - { - LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgradeFromNBT(BloodMagic.MODID + ".upgrade.jump", chestStack); - - if (upgrade instanceof LivingArmourUpgradeJump) - { - player.motionY += ((LivingArmourUpgradeJump) upgrade).getJumpModifier(); - } - } - } - } - } - } - - // Applies: Step Assist, Speed Boost - @SubscribeEvent(priority = EventPriority.HIGHEST) - public static void onEntityUpdate(LivingEvent.LivingUpdateEvent event) - { - if (event.getEntityLiving() instanceof EntityPlayer) - { - EntityPlayer player = (EntityPlayer) event.getEntityLiving(); - boolean hasAssist = false; - if (event.getEntityLiving().isPotionActive(RegistrarBloodMagic.BOOST)) - { - hasAssist = true; - player.stepHeight = Constants.Misc.ALTERED_STEP_HEIGHT; - } else - { - if (LivingArmour.hasFullSet(player)) - { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmourFromStack(chestStack); - if (armour != null) - { - LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgrade(BloodMagic.MODID + ".upgrade.stepAssist", chestStack); - - if (upgrade instanceof LivingArmourUpgradeStepAssist) - { - player.stepHeight = ((LivingArmourUpgradeStepAssist) upgrade).getStepAssist(); - hasAssist = true; - } - } - } - } - - if (!hasAssist && player.stepHeight == Constants.Misc.ALTERED_STEP_HEIGHT) - player.stepHeight = 0.6f; - - float percentIncrease = 0; - - if (LivingArmour.hasFullSet(player)) - { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmourFromStack(chestStack); - if (armour != null) - { - LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgradeFromNBT(BloodMagic.MODID + ".upgrade.movement", chestStack); - - if (upgrade instanceof LivingArmourUpgradeSpeed) - { - percentIncrease += ((LivingArmourUpgradeSpeed) upgrade).getSpeedModifier(); - } - } - } - - if (event.getEntityLiving().isPotionActive(RegistrarBloodMagic.BOOST)) - { - int i = event.getEntityLiving().getActivePotionEffect(RegistrarBloodMagic.BOOST).getAmplifier(); - { - percentIncrease += (i + 1) * 0.5f; - } - } - - if (percentIncrease > 0 && (player.onGround || player.capabilities.isFlying) && (Math.abs(player.moveForward) > 0 || Math.abs(player.moveStrafing) > 0)) - { - player.travel(player.moveStrafing * percentIncrease, 0, player.moveForward * percentIncrease); - } - } - } - - // Applies: Arrow Shot - // Tracks: Arrow Shot - @SubscribeEvent - public static void onArrowFire(ArrowLooseEvent event) - { - World world = event.getEntityPlayer().getEntityWorld(); - ItemStack stack = event.getBow(); - EntityPlayer player = event.getEntityPlayer(); - - if (world.isRemote) - return; - - if (LivingArmour.hasFullSet(player)) - { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) - { - StatTrackerArrowShot.incrementCounter(armour); - - LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgrade(BloodMagic.MODID + ".upgrade.arrowShot", chestStack); - if (upgrade instanceof LivingArmourUpgradeArrowShot) - { - int charge = event.getCharge(); - float velocity = (float) charge / 20.0F; - velocity = (velocity * velocity + velocity * 2.0F) / 3.0F; - - if ((double) velocity < 0.1D) - return; - - if (velocity > 1.0F) - velocity = 1.0F; - - int extraArrows = ((LivingArmourUpgradeArrowShot) upgrade).getExtraArrows(); - for (int n = 0; n < extraArrows; n++) - { - ItemStack arrowStack = new ItemStack(Items.ARROW); - ItemArrow itemarrow = (ItemArrow) ((stack.getItem() instanceof ItemArrow ? arrowStack.getItem() : Items.ARROW)); - EntityArrow entityarrow = itemarrow.createArrow(world, arrowStack, player); - entityarrow.shoot(player, player.rotationPitch, player.rotationYaw, 0.0F, velocity * 3.0F, 1.0F); - - float velocityModifier = 0.6f * velocity; - - entityarrow.motionX += (event.getWorld().rand.nextDouble() - 0.5) * velocityModifier; - entityarrow.motionY += (event.getWorld().rand.nextDouble() - 0.5) * velocityModifier; - entityarrow.motionZ += (event.getWorld().rand.nextDouble() - 0.5) * velocityModifier; - - if (velocity == 1.0F) - entityarrow.setIsCritical(true); - - int powerLevel = EnchantmentHelper.getEnchantmentLevel(Enchantments.POWER, stack); - - if (powerLevel > 0) - entityarrow.setDamage(entityarrow.getDamage() + (double) powerLevel * 0.5D + 0.5D); - - int punchLevel = EnchantmentHelper.getEnchantmentLevel(Enchantments.PUNCH, stack); - - if (punchLevel > 0) - entityarrow.setKnockbackStrength(punchLevel); - - if (EnchantmentHelper.getEnchantmentLevel(Enchantments.FLAME, stack) > 0) - entityarrow.setFire(100); - - entityarrow.pickupStatus = EntityArrow.PickupStatus.CREATIVE_ONLY; - - world.spawnEntity(entityarrow); - } - } - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/handler/event/StatTrackerHandler.java b/src/main/java/WayofTime/bloodmagic/util/handler/event/StatTrackerHandler.java deleted file mode 100644 index a894a655..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/handler/event/StatTrackerHandler.java +++ /dev/null @@ -1,175 +0,0 @@ -package WayofTime.bloodmagic.util.handler.event; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.item.armour.ItemLivingArmour; -import WayofTime.bloodmagic.item.armour.ItemSentientArmour; -import WayofTime.bloodmagic.livingArmour.LivingArmour; -import WayofTime.bloodmagic.livingArmour.tracker.*; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeDigging; -import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeExperience; -import WayofTime.bloodmagic.util.Utils; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.init.MobEffects; -import net.minecraft.inventory.EntityEquipmentSlot; -import net.minecraft.item.ItemSpade; -import net.minecraft.item.ItemStack; -import net.minecraft.util.DamageSource; -import net.minecraft.util.math.MathHelper; -import net.minecraftforge.event.entity.living.LivingHealEvent; -import net.minecraftforge.event.entity.living.LivingHurtEvent; -import net.minecraftforge.event.entity.player.AttackEntityEvent; -import net.minecraftforge.event.entity.player.PlayerPickupXpEvent; -import net.minecraftforge.event.world.BlockEvent; -import net.minecraftforge.fml.common.Mod; -import net.minecraftforge.fml.common.eventhandler.EventPriority; -import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; - -@Mod.EventBusSubscriber(modid = BloodMagic.MODID) -public class StatTrackerHandler { - - private static float lastPlayerSwingStrength = 0; - - // Tracks: Digging, DigSlowdown - @SubscribeEvent - public static void blockBreakEvent(BlockEvent.BreakEvent event) { - EntityPlayer player = event.getPlayer(); - if (player != null) { - if (LivingArmour.hasFullSet(player)) { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - if (chestStack.getItem() instanceof ItemLivingArmour) { - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - - if (armour != null) { - StatTrackerDigging.incrementCounter(armour); - LivingArmourUpgradeDigging.hasDug(armour); - } - } - } - } - } - - // Tracks: Health Boost - @SubscribeEvent - public static void onEntityHealed(LivingHealEvent event) { - EntityLivingBase healedEntity = event.getEntityLiving(); - if (!(healedEntity instanceof EntityPlayer)) { - return; - } - - EntityPlayer player = (EntityPlayer) healedEntity; - - if (LivingArmour.hasFullSet(player)) { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) { - StatTrackerHealthboost.incrementCounter(armour, event.getAmount()); - if (player.getEntityWorld().canSeeSky(player.getPosition()) && player.getEntityWorld().provider.isDaytime()) { - StatTrackerSolarPowered.incrementCounter(armour, event.getAmount()); - } - } - } - } - - @SubscribeEvent - public static void onLivingAttack(AttackEntityEvent event) { - lastPlayerSwingStrength = event.getEntityPlayer().getCooledAttackStrength(0); - } - - // Tracks: Fall Protect, Arrow Protect, Physical Protect, Grave Digger, Sprint Attack, Critical Strike, Nocturnal Prowess - @SubscribeEvent - public static void entityHurt(LivingHurtEvent event) { - DamageSource source = event.getSource(); - Entity sourceEntity = event.getSource().getTrueSource(); - EntityLivingBase attackedEntity = event.getEntityLiving(); - - if (attackedEntity instanceof EntityPlayer) { - EntityPlayer attackedPlayer = (EntityPlayer) attackedEntity; - - // Living Armor Handling - if (LivingArmour.hasFullSet(attackedPlayer)) { - float amount = Math.min(Utils.getModifiedDamage(attackedPlayer, event.getSource(), event.getAmount()), attackedPlayer.getHealth()); - ItemStack chestStack = attackedPlayer.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) { - if (sourceEntity != null && !source.isMagicDamage() && !source.isProjectile()) - StatTrackerPhysicalProtect.incrementCounter(armour, amount); - - if (source.equals(DamageSource.FALL)) - StatTrackerFallProtect.incrementCounter(armour, amount); - - if (source.isProjectile()) - StatTrackerArrowProtect.incrementCounter(armour, amount); - } - } else { - ItemStack chestStack = attackedPlayer.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - if (chestStack.getItem() instanceof ItemSentientArmour) { - ItemSentientArmour armour = (ItemSentientArmour) chestStack.getItem(); - armour.onPlayerAttacked(chestStack, source, attackedPlayer); - } - } - } - - if (sourceEntity instanceof EntityPlayer) { - EntityPlayer player = (EntityPlayer) sourceEntity; - - // Living Armor Handling - if (LivingArmour.hasFullSet(player)) { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) { - ItemStack mainWeapon = player.getItemStackFromSlot(EntityEquipmentSlot.MAINHAND); - - event.setAmount((float) (event.getAmount() + lastPlayerSwingStrength * armour.getAdditionalDamageOnHit(event.getAmount(), player, attackedEntity, mainWeapon))); - - float amount = Math.min(Utils.getModifiedDamage(attackedEntity, event.getSource(), event.getAmount()), attackedEntity.getHealth()); - - if (!source.isProjectile()) { - StatTrackerMeleeDamage.incrementCounter(armour, amount); - - if (player.getEntityWorld().getLight(player.getPosition()) <= 9) - StatTrackerNightSight.incrementCounter(armour, amount); - - if (mainWeapon.getItem() instanceof ItemSpade) - StatTrackerGraveDigger.incrementCounter(armour, amount); - - if (player.isSprinting()) - StatTrackerSprintAttack.incrementCounter(armour, amount); - - boolean isCritical = lastPlayerSwingStrength > 0.9 && player.fallDistance > 0.0F && !player.onGround && !player.isOnLadder() && !player.isInWater() && !player.isPotionActive(MobEffects.BLINDNESS) && !player.isRiding() && !player.isSprinting(); - if (isCritical) - StatTrackerCriticalStrike.incrementCounter(armour, amount); - - double kb = armour.getKnockbackOnHit(player, attackedEntity, mainWeapon); - if (kb > 0) - attackedEntity.knockBack(player, (float) kb * 0.5F, (double) MathHelper.sin(player.rotationYaw * 0.017453292F), (double) (-MathHelper.cos(player.rotationYaw * 0.017453292F))); - } - } - } - } - } - - // Tracks: Experienced - @SubscribeEvent(priority = EventPriority.LOW) - public static void onExperiencePickup(PlayerPickupXpEvent event) { - EntityPlayer player = event.getEntityPlayer(); - - if (LivingArmour.hasFullSet(player)) { - ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); - LivingArmour armour = ItemLivingArmour.getLivingArmour(chestStack); - if (armour != null) { - LivingArmourUpgrade upgrade = ItemLivingArmour.getUpgrade(BloodMagic.MODID + ".upgrade.experienced", chestStack); - if (upgrade instanceof LivingArmourUpgradeExperience) { - double modifier = ((LivingArmourUpgradeExperience) upgrade).getExperienceModifier(); - double exp = event.getOrb().xpValue * (1 + modifier); - - event.getOrb().xpValue = (int) Math.floor(exp) + (Math.random() < exp % 1 ? 1 : 0); - } - - StatTrackerExperience.incrementCounter(armour, event.getOrb().xpValue); - } - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/handler/event/WillHandler.java b/src/main/java/WayofTime/bloodmagic/util/handler/event/WillHandler.java deleted file mode 100644 index 4b735090..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/handler/event/WillHandler.java +++ /dev/null @@ -1,166 +0,0 @@ -package WayofTime.bloodmagic.util.handler.event; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.soul.*; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.core.RegistrarBloodMagicItems; -import WayofTime.bloodmagic.demonAura.PosXY; -import WayofTime.bloodmagic.demonAura.WillChunk; -import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler; -import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.entity.monster.EntityMob; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.potion.PotionEffect; -import net.minecraft.util.DamageSource; -import net.minecraft.util.EntityDamageSourceIndirect; -import net.minecraft.util.math.BlockPos; -import net.minecraft.util.math.ChunkPos; -import net.minecraft.world.EnumDifficulty; -import net.minecraftforge.event.entity.living.LivingDeathEvent; -import net.minecraftforge.event.entity.living.LivingDropsEvent; -import net.minecraftforge.event.entity.player.EntityItemPickupEvent; -import net.minecraftforge.event.world.ChunkDataEvent; -import net.minecraftforge.fml.common.Mod; -import net.minecraftforge.fml.common.eventhandler.Event; -import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; -import net.minecraftforge.fml.common.gameevent.TickEvent; - -import java.util.HashMap; -import java.util.List; -import java.util.concurrent.CopyOnWriteArrayList; - -@Mod.EventBusSubscriber(modid = BloodMagic.MODID) -public class WillHandler { - - private static final HashMap SERVER_TICKS = new HashMap<>(); - - // Adds Will to player - @SubscribeEvent - public static void onItemPickup(EntityItemPickupEvent event) { - ItemStack stack = event.getItem().getItem(); - if (stack.getItem() instanceof IDemonWill) { - EntityPlayer player = event.getEntityPlayer(); - EnumDemonWillType pickupType = ((IDemonWill) stack.getItem()).getType(stack); - ItemStack remainder = PlayerDemonWillHandler.addDemonWill(player, stack); - - if (remainder == null || ((IDemonWill) stack.getItem()).getWill(pickupType, stack) < 0.0001 || PlayerDemonWillHandler.isDemonWillFull(pickupType, player)) { - stack.setCount(0); - event.setResult(Event.Result.ALLOW); - } - } - } - - @SubscribeEvent - public static void onEntityAttacked(LivingDeathEvent event) { - if (event.getSource() instanceof EntityDamageSourceIndirect) { - Entity sourceEntity = event.getSource().getImmediateSource(); - - if (sourceEntity instanceof EntitySentientArrow) { - ((EntitySentientArrow) sourceEntity).reimbursePlayer(event.getEntityLiving(), event.getEntityLiving().getMaxHealth()); - } - } - } - - // Add/Drop Demon Will for Player - @SubscribeEvent - public static void onLivingDrops(LivingDropsEvent event) { - EntityLivingBase attackedEntity = event.getEntityLiving(); - DamageSource source = event.getSource(); - Entity entity = source.getTrueSource(); - - if (attackedEntity.isPotionActive(RegistrarBloodMagic.SOUL_SNARE) && (attackedEntity instanceof EntityMob || attackedEntity.getEntityWorld().getDifficulty() == EnumDifficulty.PEACEFUL)) { - PotionEffect eff = attackedEntity.getActivePotionEffect(RegistrarBloodMagic.SOUL_SNARE); - int lvl = eff.getAmplifier(); - - double amountOfSouls = attackedEntity.getEntityWorld().rand.nextDouble() * (lvl + 1) * (lvl + 1) * 5; - ItemStack soulStack = ((IDemonWill) RegistrarBloodMagicItems.MONSTER_SOUL).createWill(0, amountOfSouls); - event.getDrops().add(new EntityItem(attackedEntity.getEntityWorld(), attackedEntity.posX, attackedEntity.posY, attackedEntity.posZ, soulStack)); - } - - if (entity != null && entity instanceof EntityPlayer) { - EntityPlayer player = (EntityPlayer) entity; - ItemStack heldStack = player.getHeldItemMainhand(); - if (heldStack.getItem() instanceof IDemonWillWeapon && !player.getEntityWorld().isRemote) { - IDemonWillWeapon demonWillWeapon = (IDemonWillWeapon) heldStack.getItem(); - List droppedSouls = demonWillWeapon.getRandomDemonWillDrop(attackedEntity, player, heldStack, event.getLootingLevel()); - if (!droppedSouls.isEmpty()) { - ItemStack remainder; - for (ItemStack willStack : droppedSouls) { - remainder = PlayerDemonWillHandler.addDemonWill(player, willStack); - - if (!remainder.isEmpty()) { - EnumDemonWillType pickupType = ((IDemonWill) remainder.getItem()).getType(remainder); - if (((IDemonWill) remainder.getItem()).getWill(pickupType, remainder) >= 0.0001) { - event.getDrops().add(new EntityItem(attackedEntity.getEntityWorld(), attackedEntity.posX, attackedEntity.posY, attackedEntity.posZ, remainder)); - } - } - } - player.inventoryContainer.detectAndSendChanges(); - } - } - } - } - - @SubscribeEvent - public static void onServerWorldTick(TickEvent.WorldTickEvent event) { - if (event.world.isRemote) - return; - - int dim = event.world.provider.getDimension(); - if (event.phase == TickEvent.Phase.END) { - if (!SERVER_TICKS.containsKey(dim)) - SERVER_TICKS.put(dim, 0); - - int ticks = (SERVER_TICKS.get(dim)); - - if (ticks % 20 == 0) { - CopyOnWriteArrayList dirtyChunks = WorldDemonWillHandler.dirtyChunks.get(dim); - if ((dirtyChunks != null) && (dirtyChunks.size() > 0)) { - for (PosXY pos : dirtyChunks) - event.world.markChunkDirty(new BlockPos(pos.x * 16, 5, pos.y * 16), null); - - dirtyChunks.clear(); - } - } - - SERVER_TICKS.put(dim, ticks + 1); - } - - } - - @SubscribeEvent - public static void chunkSave(ChunkDataEvent.Save event) { - int dim = event.getWorld().provider.getDimension(); - ChunkPos loc = event.getChunk().getPos(); - - NBTTagCompound nbt = new NBTTagCompound(); - event.getData().setTag("BloodMagic", nbt); - - WillChunk ac = WorldDemonWillHandler.getWillChunk(dim, loc.x, loc.z); - if (ac != null) { - nbt.setShort("base", ac.getBase()); - ac.getCurrentWill().writeToNBT(nbt, "current"); - if (!event.getChunk().isLoaded()) - WorldDemonWillHandler.removeWillChunk(dim, loc.x, loc.z); - } - } - - @SubscribeEvent - public static void chunkLoad(ChunkDataEvent.Load event) { - int dim = event.getWorld().provider.getDimension(); - if (event.getData().getCompoundTag("BloodMagic").hasKey("base")) { - NBTTagCompound nbt = event.getData().getCompoundTag("BloodMagic"); - short base = nbt.getShort("base"); - DemonWillHolder current = new DemonWillHolder(); - current.readFromNBT(nbt, "current"); - WorldDemonWillHandler.addWillChunk(dim, event.getChunk(), base, current); - } else { - WorldDemonWillHandler.generateWill(event.getChunk()); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/helper/BindableHelper.java b/src/main/java/WayofTime/bloodmagic/util/helper/BindableHelper.java deleted file mode 100644 index 2606eae9..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/helper/BindableHelper.java +++ /dev/null @@ -1,49 +0,0 @@ -package WayofTime.bloodmagic.util.helper; - -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.util.Constants; -import WayofTime.bloodmagic.event.ItemBindEvent; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; - -public class BindableHelper { - - public static void applyBinding(ItemStack stack, EntityPlayer player) { - Binding binding = new Binding(player.getGameProfile().getId(), player.getGameProfile().getName()); - applyBinding(stack, binding); - } - - public static void applyBinding(ItemStack stack, Binding binding) { - if (!stack.hasTagCompound()) - stack.setTagCompound(new NBTTagCompound()); - - stack.getTagCompound().setTag("binding", binding.serializeNBT()); - } - - /** - * Sets the Owner Name of the item without checking if it is already bound. - * Also bypasses {@link ItemBindEvent}. - * - * @param stack - The ItemStack to bind - * @param ownerName - The username to bind the ItemStack to - */ - public static void setItemOwnerName(ItemStack stack, String ownerName) { - stack = NBTHelper.checkNBT(stack); - - stack.getTagCompound().setString(Constants.NBT.OWNER_NAME, ownerName); - } - - /** - * Sets the Owner UUID of the item without checking if it is already bound. - * Also bypasses {@link ItemBindEvent}. - * - * @param stack - The ItemStack to bind - * @param ownerUUID - The UUID to bind the ItemStack to - */ - public static void setItemOwnerUUID(ItemStack stack, String ownerUUID) { - stack = NBTHelper.checkNBT(stack); - - stack.getTagCompound().setString(Constants.NBT.OWNER_UUID, ownerUUID); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/helper/IncenseHelper.java b/src/main/java/WayofTime/bloodmagic/util/helper/IncenseHelper.java deleted file mode 100644 index 559690ee..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/helper/IncenseHelper.java +++ /dev/null @@ -1,45 +0,0 @@ -package WayofTime.bloodmagic.util.helper; - -import WayofTime.bloodmagic.util.Constants; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; - -public class IncenseHelper { - - public static double getCurrentIncense(EntityPlayer player) { - NBTTagCompound data = player.getEntityData(); - if (data.hasKey(Constants.NBT.CURRENT_INCENSE)) { - return data.getDouble(Constants.NBT.CURRENT_INCENSE); - } - - return 0; - } - - public static void setCurrentIncense(EntityPlayer player, double amount) { - NBTTagCompound data = player.getEntityData(); - data.setDouble(Constants.NBT.CURRENT_INCENSE, amount); - } - - public static void setMaxIncense(EntityPlayer player, double amount){ - NBTTagCompound data = player.getEntityData(); - data.setDouble(Constants.NBT.MAX_INCENSE, amount); - } - - public static double getMaxIncense(EntityPlayer player) { - NBTTagCompound data = player.getEntityData(); - if (data.hasKey(Constants.NBT.MAX_INCENSE)) { - return data.getDouble(Constants.NBT.MAX_INCENSE); - } - return 0; - } - - public static void setHasMaxIncense(ItemStack stack, EntityPlayer player, boolean isMax) { - stack = NBTHelper.checkNBT(stack); - stack.getTagCompound().setBoolean(Constants.NBT.HAS_MAX_INCENSE, isMax); - } - public static boolean getHasMaxIncense(ItemStack stack) { - stack = NBTHelper.checkNBT(stack); - return stack.getTagCompound().getBoolean(Constants.NBT.HAS_MAX_INCENSE); - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/util/helper/ItemHelper.java b/src/main/java/WayofTime/bloodmagic/util/helper/ItemHelper.java deleted file mode 100644 index 24912b87..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/helper/ItemHelper.java +++ /dev/null @@ -1,131 +0,0 @@ -package WayofTime.bloodmagic.util.helper; - -import WayofTime.bloodmagic.altar.IBloodAltar; -import WayofTime.bloodmagic.iface.IItemLPContainer; -import WayofTime.bloodmagic.iface.IUpgradeTrainer; -import WayofTime.bloodmagic.livingArmour.LivingArmourHandler; -import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; -import WayofTime.bloodmagic.item.ItemUpgradeTome; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; - -public class ItemHelper { - // IItemLPContainer - public static class LPContainer { - /** - * Attempts to fill an altar with the contained LP - * - * @param altar - The altar in question - * @param itemStack - The {@link IItemLPContainer} ItemStack filling the altar - * @param world - The world - * @param altarPos - The position of the altar - * @return Whether or not the altar was filled (or at least attempted) - */ - public static boolean tryAndFillAltar(IBloodAltar altar, ItemStack itemStack, World world, BlockPos altarPos) { - if (itemStack.getItem() instanceof IItemLPContainer) { - if (!altar.isActive()) { - IItemLPContainer fillable = (IItemLPContainer) itemStack.getItem(); - int amount = fillable.getStoredLP(itemStack); - - if (amount > 0) { - int filledAmount = altar.fillMainTank(amount); - amount -= filledAmount; - fillable.setStoredLP(itemStack, amount); - world.notifyBlockUpdate(altarPos, world.getBlockState(altarPos), world.getBlockState(altarPos), 3); - return true; - } - } - } - - return false; - } - - /** - * Adds the given LP into the {@link IItemLPContainer}'s storage - * - * @param stack - The item in question - * @param toAdd - How much LP should be added to the item - * @param maxCapacity - The item's maximum holding capacity - * @return Whether or not LP was added to the item - */ - public static boolean addLPToItem(ItemStack stack, int toAdd, int maxCapacity) { - if (stack.getItem() instanceof IItemLPContainer) { - IItemLPContainer fillable = (IItemLPContainer) stack.getItem(); - stack = NBTHelper.checkNBT(stack); - - if (toAdd < 0) - toAdd = 0; - - if (toAdd > maxCapacity) - toAdd = maxCapacity; - - fillable.setStoredLP(stack, Math.min(fillable.getStoredLP(stack) + toAdd, maxCapacity)); - return true; - } - - return false; - } - } - - public static class LivingUpgrades { - public static LivingArmourUpgrade getUpgrade(ItemStack stack) { - if (stack.getItem() instanceof ItemUpgradeTome || stack.getItem() instanceof IUpgradeTrainer) { - String key = getKey(stack); - int level = getLevel(stack); - - return LivingArmourHandler.generateUpgradeFromKey(key, level); - } - - return null; - } - - public static void setUpgrade(ItemStack stack, LivingArmourUpgrade upgrade) { - if (stack.getItem() instanceof ItemUpgradeTome || stack.getItem() instanceof IUpgradeTrainer) { - setKey(stack, upgrade.getUniqueIdentifier()); - setLevel(stack, upgrade.getUpgradeLevel()); - } - } - - public static void setKey(ItemStack stack, String key) { - if (stack.getItem() instanceof ItemUpgradeTome || stack.getItem() instanceof IUpgradeTrainer) { - NBTHelper.checkNBT(stack); - NBTTagCompound tag = stack.getTagCompound(); - - tag.setString("key", key); - } - } - - public static String getKey(ItemStack stack) { - if (stack.getItem() instanceof ItemUpgradeTome || stack.getItem() instanceof IUpgradeTrainer) { - NBTHelper.checkNBT(stack); - NBTTagCompound tag = stack.getTagCompound(); - - return tag.getString("key"); - } - - return ""; - } - - public static void setLevel(ItemStack stack, int level) { - if (stack.getItem() instanceof ItemUpgradeTome || stack.getItem() instanceof IUpgradeTrainer) { - NBTHelper.checkNBT(stack); - NBTTagCompound tag = stack.getTagCompound(); - - tag.setInteger("level", level); - } - } - - public static int getLevel(ItemStack stack) { - if (stack.getItem() instanceof ItemUpgradeTome || stack.getItem() instanceof IUpgradeTrainer) { - NBTHelper.checkNBT(stack); - NBTTagCompound tag = stack.getTagCompound(); - - return tag.getInteger("level"); - } - - return 0; - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/helper/NBTHelper.java b/src/main/java/WayofTime/bloodmagic/util/helper/NBTHelper.java deleted file mode 100644 index 59a73f3e..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/helper/NBTHelper.java +++ /dev/null @@ -1,13 +0,0 @@ -package WayofTime.bloodmagic.util.helper; - -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; - -public class NBTHelper { - public static ItemStack checkNBT(ItemStack stack) { - if (stack.getTagCompound() == null) - stack.setTagCompound(new NBTTagCompound()); - - return stack; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/helper/NetworkHelper.java b/src/main/java/WayofTime/bloodmagic/util/helper/NetworkHelper.java deleted file mode 100644 index bd79a435..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/helper/NetworkHelper.java +++ /dev/null @@ -1,168 +0,0 @@ -package WayofTime.bloodmagic.util.helper; - -import WayofTime.bloodmagic.core.data.Binding; -import WayofTime.bloodmagic.core.data.SoulTicket; -import WayofTime.bloodmagic.event.SoulNetworkEvent; -import WayofTime.bloodmagic.iface.IBindable; -import WayofTime.bloodmagic.orb.BloodOrb; -import WayofTime.bloodmagic.orb.IBloodOrb; -import WayofTime.bloodmagic.core.registry.OrbRegistry; -import WayofTime.bloodmagic.core.data.BMWorldSavedData; -import WayofTime.bloodmagic.core.data.SoulNetwork; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.world.World; -import net.minecraftforge.common.DimensionManager; -import net.minecraftforge.common.MinecraftForge; - -import java.util.UUID; - -public class NetworkHelper { - // Get - - /** - * Gets the SoulNetwork for the player. - * - * @param uuid - The UUID of the SoulNetwork owner - this is UUID.toString(). - * @return - The SoulNetwork for the given name. - */ - public static SoulNetwork getSoulNetwork(String uuid) { - World world = DimensionManager.getWorld(0); - if (world == null || world.getMapStorage() == null) //Hack-ish way to fix the lava crystal. - return new BMWorldSavedData().getNetwork(UUID.fromString(uuid)); - - BMWorldSavedData saveData = (BMWorldSavedData) world.getMapStorage().getOrLoadData(BMWorldSavedData.class, BMWorldSavedData.ID); - - if (saveData == null) { - saveData = new BMWorldSavedData(); - world.getMapStorage().setData(BMWorldSavedData.ID, saveData); - } - - return saveData.getNetwork(UUID.fromString(uuid)); - } - - /** - * @param uuid - The Player's Mojang UUID - * @see NetworkHelper#getSoulNetwork(String) - */ - public static SoulNetwork getSoulNetwork(UUID uuid) { - return getSoulNetwork(uuid.toString()); - } - - /** - * @param player - The Player - * @see NetworkHelper#getSoulNetwork(String) - */ - public static SoulNetwork getSoulNetwork(EntityPlayer player) { - return getSoulNetwork(PlayerHelper.getUUIDFromPlayer(player)); - } - - public static SoulNetwork getSoulNetwork(Binding binding) { - return getSoulNetwork(binding.getOwnerId()); - } - - /** - * Gets the current orb tier of the SoulNetwork. - * - * @param soulNetwork - SoulNetwork to get the tier of. - * @return - The Orb tier of the given SoulNetwork - */ - public static int getCurrentMaxOrb(SoulNetwork soulNetwork) { - return soulNetwork.getOrbTier(); - } - - public static int getMaximumForTier(int tier) { - int ret = 0; - - if (tier > OrbRegistry.getTierMap().size() || tier < 0) - return ret; - - for (ItemStack orbStack : OrbRegistry.getOrbsForTier(tier)) { - BloodOrb orb = ((IBloodOrb) orbStack.getItem()).getOrb(orbStack); - if (orb.getCapacity() > ret) - ret = orb.getCapacity(); - } - - return ret; - } - - // Syphon - - /** - * Syphons from the player and damages them if there was not enough stored - * LP. - *

- * Handles null-checking the player for you. - * - * @param soulNetwork - SoulNetwork to syphon from - * @param user - User of the item. - * @param toSyphon - Amount of LP to syphon - * @return - Whether the action should be performed. - * @deprecated Use {@link #getSoulNetwork(EntityPlayer)} and {@link SoulNetwork#syphonAndDamage$(EntityPlayer, SoulTicket)} - */ - @Deprecated - public static boolean syphonAndDamage(SoulNetwork soulNetwork, EntityPlayer user, int toSyphon) { - -// if (soulNetwork.getNewOwner() == null) -// { -// soulNetwork.syphon(toSyphon); -// return true; -// } - - return soulNetwork.syphonAndDamage(user, toSyphon); - } - - /** - * Syphons a player from within a container. - * - * @param stack - ItemStack in the Container. - * @param ticket - SoulTicket to syphon - * @return - If the syphon was successful. - */ - public static boolean syphonFromContainer(ItemStack stack, SoulTicket ticket) - { - if (!(stack.getItem() instanceof IBindable)) - return false; - - Binding binding = ((IBindable) stack.getItem()).getBinding(stack); - if (binding == null) - return false; - - SoulNetwork network = getSoulNetwork(binding); - SoulNetworkEvent.Syphon.Item event = new SoulNetworkEvent.Syphon.Item(network, ticket, stack); - - return !MinecraftForge.EVENT_BUS.post(event) && network.syphon(event.getTicket(),true) >= ticket.getAmount(); - } - - /** - * Checks if the ItemStack has a user to be syphoned from. - * - * @param stack - ItemStack to check - * @param toSyphon - Amount of LP to syphon - * @return - If syphoning is possible - */ - public static boolean canSyphonFromContainer(ItemStack stack, int toSyphon) { - if (!(stack.getItem() instanceof IBindable)) - return false; - - Binding binding = ((IBindable) stack.getItem()).getBinding(stack); - if (binding == null) - return false; - - SoulNetwork network = getSoulNetwork(binding); - return network.getCurrentEssence() >= toSyphon; - } - - // Set - - /** - * Sets the orb tier of the SoulNetwork to the given orb. Will not set if - * the given tier is lower than the current tier. - * - * @param soulNetwork - SoulNetwork to set the orb tier of - * @param maxOrb - Tier of orb to set to - */ - public static void setMaxOrb(SoulNetwork soulNetwork, int maxOrb) { - soulNetwork.setOrbTier(Math.max(maxOrb, soulNetwork.getOrbTier())); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/helper/NumeralHelper.java b/src/main/java/WayofTime/bloodmagic/util/helper/NumeralHelper.java deleted file mode 100644 index e98cccfb..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/helper/NumeralHelper.java +++ /dev/null @@ -1,32 +0,0 @@ -package WayofTime.bloodmagic.util.helper; - -import java.util.TreeMap; - -public class NumeralHelper { - - private static final TreeMap romanNumerals = new TreeMap<>(); - - static { - romanNumerals.put(1000, "M"); - romanNumerals.put(900, "CM"); - romanNumerals.put(500, "D"); - romanNumerals.put(400, "CD"); - romanNumerals.put(100, "C"); - romanNumerals.put(90, "XC"); - romanNumerals.put(50, "L"); - romanNumerals.put(40, "XL"); - romanNumerals.put(10, "X"); - romanNumerals.put(9, "IX"); - romanNumerals.put(5, "V"); - romanNumerals.put(4, "IV"); - romanNumerals.put(1, "I"); - } - - public static String toRoman(int arabic) { - int convert = romanNumerals.floorKey(arabic); - if (arabic == convert) - return romanNumerals.get(convert); - - return romanNumerals.get(convert) + toRoman(arabic - convert); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/helper/PlayerHelper.java b/src/main/java/WayofTime/bloodmagic/util/helper/PlayerHelper.java deleted file mode 100644 index 601a9240..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/helper/PlayerHelper.java +++ /dev/null @@ -1,49 +0,0 @@ -package WayofTime.bloodmagic.util.helper; - -import com.google.common.collect.Lists; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraftforge.common.UsernameCache; -import net.minecraftforge.common.util.FakePlayer; -import net.minecraftforge.fml.common.FMLCommonHandler; -import net.minecraftforge.fml.relauncher.Side; - -import java.util.ArrayList; -import java.util.UUID; - -public class PlayerHelper { - /** - * A list of all known fake players that do not extend FakePlayer. - *

- * Will be added to as needed. - */ - private static final ArrayList knownFakePlayers = Lists.newArrayList(); - - public static EntityPlayer getPlayerFromId(UUID uuid) { - if (FMLCommonHandler.instance().getEffectiveSide() == Side.CLIENT) - return null; - - return FMLCommonHandler.instance().getMinecraftServerInstance().getPlayerList().getPlayerByUUID(uuid); - } - - public static EntityPlayer getPlayerFromUUID(UUID uuid) { - return getPlayerFromId(uuid); - } - - public static UUID getUUIDFromPlayer(EntityPlayer player) { - return player.getGameProfile().getId(); - } - - public static String getUsernameFromUUID(UUID uuid) { - return UsernameCache.getLastKnownUsername(uuid); - } - - /** - * Checks whether or not the given player is an "actual" player - * - * @param player - The player in question - * @return If the player is fake or not - */ - public static boolean isFakePlayer(EntityPlayer player) { - return player instanceof FakePlayer || (player != null && knownFakePlayers.contains(player.getClass().getCanonicalName())); - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/helper/PlayerSacrificeHelper.java b/src/main/java/WayofTime/bloodmagic/util/helper/PlayerSacrificeHelper.java deleted file mode 100644 index 1fc54b05..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/helper/PlayerSacrificeHelper.java +++ /dev/null @@ -1,138 +0,0 @@ -package WayofTime.bloodmagic.util.helper; - -import WayofTime.bloodmagic.ConfigHandler; -import WayofTime.bloodmagic.altar.IBloodAltar; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; -import WayofTime.bloodmagic.event.SacrificeKnifeUsedEvent; -import net.minecraft.entity.EntityLivingBase; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.potion.Potion; -import net.minecraft.potion.PotionEffect; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.common.MinecraftForge; - -public class PlayerSacrificeHelper { - public static float scalingOfSacrifice = 1f; - public static int soulFrayDuration = 400; - public static Potion soulFrayId; - - public static double getPlayerIncense(EntityPlayer player) { - return IncenseHelper.getCurrentIncense(player); - } - - public static void setPlayerIncense(EntityPlayer player, double amount) { - IncenseHelper.setCurrentIncense(player, amount); - } - - public static boolean incrementIncense(EntityPlayer player, double min, double incenseAddition, double increment) { - double amount = getPlayerIncense(player); - if (amount < min || amount >= incenseAddition) { - return false; - } - - amount = amount + Math.min(increment, incenseAddition - amount); - setPlayerIncense(player, amount); - - if(amount == incenseAddition) { - IncenseHelper.setMaxIncense(player, incenseAddition); - } - // System.out.println("Amount of incense: " + amount + ", Increment: " + - // increment); - - return true; - } - - /** - * Sacrifices a player's health while the player is under the influence of - * incense - * - * @param player - The player sacrificing - * @return Whether or not the health sacrificing succeeded - */ - public static boolean sacrificePlayerHealth(EntityPlayer player) { - if (player.isPotionActive(soulFrayId)) { - return false; - } - - double amount = getPlayerIncense(player); - - if (amount >= 0) { - float health = player.getHealth(); - float maxHealth = player.getMaxHealth(); - - if (health > maxHealth / 10.0) { - float sacrificedHealth = health - maxHealth / 10.0f; - int lpAdded = (int) (sacrificedHealth * ConfigHandler.values.sacrificialDaggerConversion * getModifier(amount)); - - SacrificeKnifeUsedEvent evt = new SacrificeKnifeUsedEvent(player, true, true, (int) sacrificedHealth, lpAdded); - if (MinecraftForge.EVENT_BUS.post(evt)) - return false; - - if (findAndFillAltar(player.getEntityWorld(), player, evt.lpAdded, false)) { - player.setHealth(maxHealth / 10.0f); - setPlayerIncense(player, 0); - player.addPotionEffect(new PotionEffect(RegistrarBloodMagic.SOUL_FRAY, soulFrayDuration)); - - return true; - } - } - } - - return false; - } - - public static double getModifier(double amount) { - return 1 + amount * scalingOfSacrifice; - } - - /** - * Finds the nearest {@link IBloodAltar} and attempts to fill it - * - * @param world - The world - * @param sacrificingEntity - The entity having the sacrifice done on (can be - * {@link EntityPlayer} for self-sacrifice) - * @param amount - The amount of which the altar should be filled - * @param isSacrifice - Whether this is a Sacrifice or a Self-Sacrifice - * @return Whether the altar is found and (attempted) filled - */ - public static boolean findAndFillAltar(World world, EntityLivingBase sacrificingEntity, int amount, boolean isSacrifice) { - IBloodAltar altarEntity = getAltar(world, sacrificingEntity.getPosition()); - - if (altarEntity == null) - return false; - - altarEntity.sacrificialDaggerCall(amount, isSacrifice); - altarEntity.startCycle(); - - return true; - } - - /** - * Gets the nearest {@link IBloodAltar} - * - * @param world - The world - * @param blockPos - The position of where the check should be in (in a 2 block - * radius from this) - * @return The nearest altar, if no altar is found, then this will return - * null - */ - public static IBloodAltar getAltar(World world, BlockPos blockPos) { - TileEntity tileEntity; - - for (int x = -2; x <= 2; x++) { - for (int y = -2; y <= 1; y++) { - for (int z = -2; z <= 2; z++) { - tileEntity = world.getTileEntity(blockPos.add(x, y, z)); - - if (tileEntity instanceof IBloodAltar) { - return (IBloodAltar) tileEntity; - } - } - } - } - - return null; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/util/helper/PurificationHelper.java b/src/main/java/WayofTime/bloodmagic/util/helper/PurificationHelper.java deleted file mode 100644 index 49057296..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/helper/PurificationHelper.java +++ /dev/null @@ -1,33 +0,0 @@ -package WayofTime.bloodmagic.util.helper; - -import WayofTime.bloodmagic.util.Constants; -import net.minecraft.entity.passive.EntityAnimal; -import net.minecraft.nbt.NBTTagCompound; - -public class PurificationHelper { - public static double getCurrentPurity(EntityAnimal animal) { - NBTTagCompound data = animal.getEntityData(); - if (data.hasKey(Constants.NBT.CURRENT_PURITY)) { - return data.getDouble(Constants.NBT.CURRENT_PURITY); - } - - return 0; - } - - public static void setCurrentPurity(EntityAnimal animal, double amount) { - NBTTagCompound data = animal.getEntityData(); - data.setDouble(Constants.NBT.CURRENT_PURITY, amount); - } - - public static double addPurity(EntityAnimal animal, double added, double max) { - double currentPurity = getCurrentPurity(animal); - double newAmount = Math.min(max, currentPurity + added); - - if (newAmount < max) { - setCurrentPurity(animal, newAmount); - return newAmount - currentPurity; - } - - return 0; - } -} \ No newline at end of file diff --git a/src/main/java/WayofTime/bloodmagic/util/helper/RecipeHelper.java b/src/main/java/WayofTime/bloodmagic/util/helper/RecipeHelper.java deleted file mode 100644 index 97b4853a..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/helper/RecipeHelper.java +++ /dev/null @@ -1,55 +0,0 @@ -package WayofTime.bloodmagic.util.helper; - -import WayofTime.bloodmagic.recipe.TartaricForgeRecipe; -import WayofTime.bloodmagic.core.registry.AltarRecipeRegistry; -import WayofTime.bloodmagic.core.registry.TartaricForgeRecipeRegistry; -import net.minecraft.item.ItemStack; -import net.minecraft.item.crafting.IRecipe; -import net.minecraftforge.fml.common.registry.ForgeRegistries; - -public class RecipeHelper { - public static IRecipe getRecipeForOutput(ItemStack stack) { - for (IRecipe recipe : ForgeRegistries.RECIPES.getValues()) { - if (recipe != null) { - ItemStack resultStack = recipe.getRecipeOutput(); - if (!resultStack.isEmpty()) { - if (resultStack.getItem() == stack.getItem() && resultStack.getItemDamage() == stack.getItemDamage()) { - return recipe; - } - } - } - } - - return null; - } - - public static AltarRecipeRegistry.AltarRecipe getAltarRecipeForOutput(ItemStack stack) { - for (AltarRecipeRegistry.AltarRecipe recipe : AltarRecipeRegistry.getRecipes().values()) { - if (recipe != null && !recipe.isFillable()) { - ItemStack resultStack = recipe.getOutput(); - if (!resultStack.isEmpty()) { - if (resultStack.getItem() == stack.getItem() && resultStack.getItemDamage() == stack.getItemDamage()) { - return recipe; - } - } - } - } - - return null; - } - - public static TartaricForgeRecipe getForgeRecipeForOutput(ItemStack stack) { - for (TartaricForgeRecipe recipe : TartaricForgeRecipeRegistry.getRecipeList()) { - if (recipe != null) { - ItemStack resultStack = recipe.getRecipeOutput(); - if (!resultStack.isEmpty()) { - if (resultStack.getItem() == stack.getItem() && resultStack.getItemDamage() == stack.getItemDamage()) { - return recipe; - } - } - } - } - - return null; - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/helper/RitualHelper.java b/src/main/java/WayofTime/bloodmagic/util/helper/RitualHelper.java deleted file mode 100644 index eedf6f7c..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/helper/RitualHelper.java +++ /dev/null @@ -1,120 +0,0 @@ -package WayofTime.bloodmagic.util.helper; - -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ritual.EnumRuneType; -import WayofTime.bloodmagic.ritual.IRitualStone; -import WayofTime.bloodmagic.ritual.Ritual; -import WayofTime.bloodmagic.ritual.RitualComponent; -import com.google.common.collect.Lists; -import net.minecraft.block.Block; -import net.minecraft.block.state.IBlockState; -import net.minecraft.tileentity.TileEntity; -import net.minecraft.util.EnumFacing; -import net.minecraft.util.math.BlockPos; -import net.minecraft.world.World; -import net.minecraftforge.common.capabilities.Capability; -import net.minecraftforge.common.capabilities.CapabilityInject; - -import java.util.List; - -public class RitualHelper { - @CapabilityInject(IRitualStone.Tile.class) - static Capability RUNE_CAPABILITY = null; - - public static boolean canCrystalActivate(Ritual ritual, int crystalLevel) { - return ritual.getCrystalLevel() <= crystalLevel && BloodMagic.RITUAL_MANAGER.enabled(BloodMagic.RITUAL_MANAGER.getId(ritual), false); - } - - /** - * Checks the RitualRegistry to see if the configuration of the ritual - * stones in the world is valid for the given EnumFacing. - * - * @param world - The world - * @param pos - Location of the MasterRitualStone - * @return The ID of the valid ritual - */ - public static String getValidRitual(World world, BlockPos pos) { - for (Ritual ritual : BloodMagic.RITUAL_MANAGER.getRituals()) { - for (EnumFacing direction : EnumFacing.HORIZONTALS) { - if (checkValidRitual(world, pos, ritual, direction)) - return BloodMagic.RITUAL_MANAGER.getId(ritual); - } - } - - return ""; - } - - public static EnumFacing getDirectionOfRitual(World world, BlockPos pos, Ritual ritual) { - for (EnumFacing direction : EnumFacing.HORIZONTALS) { - if (checkValidRitual(world, pos, ritual, direction)) - return direction; - } - - return null; - } - - public static boolean checkValidRitual(World world, BlockPos pos, Ritual ritual, EnumFacing direction) { - if (ritual == null) { - return false; - } - - List components = Lists.newArrayList(); - ritual.gatherComponents(components::add); - - for (RitualComponent component : components) { - BlockPos newPos = pos.add(component.getOffset(direction)); - if (!isRuneType(world, newPos, component.getRuneType())) - return false; - } - - return true; - } - - public static boolean isRuneType(World world, BlockPos pos, EnumRuneType type) { - if (world == null) - return false; - Block block = world.getBlockState(pos).getBlock(); - TileEntity tile = world.getTileEntity(pos); - - if (block instanceof IRitualStone) - return ((IRitualStone) block).isRuneType(world, pos, type); - else if (tile instanceof IRitualStone.Tile) - return ((IRitualStone.Tile) tile).isRuneType(type); - else if (tile != null && tile.hasCapability(RUNE_CAPABILITY, null)) - return tile.getCapability(RUNE_CAPABILITY, null).isRuneType(type); - - return false; - } - - public static boolean isRune(World world, BlockPos pos) { - if (world == null) - return false; - Block block = world.getBlockState(pos).getBlock(); - TileEntity tile = world.getTileEntity(pos); - - if (block instanceof IRitualStone) - return true; - else if (tile instanceof IRitualStone.Tile) - return true; - else if (tile != null && tile.hasCapability(RUNE_CAPABILITY, null)) - return true; - - return false; - } - - public static void setRuneType(World world, BlockPos pos, EnumRuneType type) { - if (world == null) - return; - IBlockState state = world.getBlockState(pos); - TileEntity tile = world.getTileEntity(pos); - - if (state.getBlock() instanceof IRitualStone) - ((IRitualStone) state.getBlock()).setRuneType(world, pos, type); - else if (tile instanceof IRitualStone.Tile) - ((IRitualStone.Tile) tile).setRuneType(type); - else if (tile != null && tile.hasCapability(RUNE_CAPABILITY, null)) { - tile.getCapability(RUNE_CAPABILITY, null).setRuneType(type); - world.notifyBlockUpdate(pos, state, state, 3); - } - } -} diff --git a/src/main/java/WayofTime/bloodmagic/util/helper/TextHelper.java b/src/main/java/WayofTime/bloodmagic/util/helper/TextHelper.java deleted file mode 100644 index 8b9c3e35..00000000 --- a/src/main/java/WayofTime/bloodmagic/util/helper/TextHelper.java +++ /dev/null @@ -1,65 +0,0 @@ -package WayofTime.bloodmagic.util.helper; - -import net.minecraft.util.text.translation.I18n; -import org.apache.commons.lang3.text.WordUtils; - -import java.util.ArrayList; -import java.util.List; - -public class TextHelper { - public static String getFormattedText(String string) { - return string.replaceAll("&", "\u00A7"); - } - - public static String localize(String input, Object... format) { - return I18n.translateToLocalFormatted(input, format); - } - - public static String localizeEffect(String input, Object... format) { - return getFormattedText(localize(input, format)); - } - - public static String[] localizeAll(String[] input) { - String[] ret = new String[input.length]; - for (int i = 0; i < input.length; i++) - ret[i] = localize(input[i]); - - return ret; - } - - public static String[] localizeAllEffect(String[] input) { - String[] ret = new String[input.length]; - for (int i = 0; i < input.length; i++) - ret[i] = localizeEffect(input[i]); - - return ret; - } - - public static ArrayList localizeAll(List input) { - ArrayList ret = new ArrayList<>(input.size()); - for (int i = 0; i < input.size(); i++) - ret.add(i, localize(input.get(i))); - - return ret; - } - - public static ArrayList localizeAllEffect(List input) { - ArrayList ret = new ArrayList<>(input.size()); - for (int i = 0; i < input.size(); i++) - ret.add(i, localizeEffect(input.get(i))); - - return ret; - } - - public static String[] cutLongString(String string, int characters) { - return WordUtils.wrap(string, characters, "/cut", false).split("/cut"); - } - - public static String[] cutLongString(String string) { - return cutLongString(string, 30); - } - - public static boolean canTranslate(String key) { - return I18n.canTranslate(key); - } -} diff --git a/src/main/java/com/wayoftime/bloodmagic/BloodMagic.java b/src/main/java/com/wayoftime/bloodmagic/BloodMagic.java new file mode 100644 index 00000000..b8f3bf50 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/BloodMagic.java @@ -0,0 +1,61 @@ +package com.wayoftime.bloodmagic; + +import com.google.common.collect.Lists; +import com.wayoftime.bloodmagic.api.BloodMagicPlugin; +import com.wayoftime.bloodmagic.api.IBloodMagicPlugin; +import com.wayoftime.bloodmagic.core.RegistrarBloodMagicBlocks; +import com.wayoftime.bloodmagic.core.util.PluginUtil; +import com.wayoftime.bloodmagic.proxy.IProxy; +import net.minecraft.creativetab.CreativeTabs; +import net.minecraft.item.ItemStack; +import net.minecraftforge.fluids.FluidRegistry; +import net.minecraftforge.fml.common.Mod; +import net.minecraftforge.fml.common.SidedProxy; +import net.minecraftforge.fml.common.event.FMLInitializationEvent; +import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; +import org.apache.commons.lang3.tuple.Pair; + +import java.io.File; +import java.util.List; + +@Mod(modid = BloodMagic.MODID, name = BloodMagic.NAME, version = BloodMagic.VERSION) +public class BloodMagic { + + public static final String MODID = "bloodmagic"; + public static final String NAME = "Blood Magic: Alchemical Wizardry"; + public static final String VERSION = "${VERSION}"; + public static final List> PLUGINS = Lists.newArrayList(); + public static final CreativeTabs TAB_BM = new CreativeTabs(MODID) { + @Override + public ItemStack createIcon() { + return new ItemStack(RegistrarBloodMagicBlocks.BLOOD_ALTAR); + } + }; + + @SidedProxy(clientSide = "com.wayoftime.bloodmagic.proxy.ClientProxy", serverSide = "com.wayoftime.bloodmagic.proxy.ServerProxy") + public static IProxy PROXY; + @Mod.Instance(value = MODID) + public static BloodMagic INSTANCE; + public static File configDir; + + static { + FluidRegistry.enableUniversalBucket(); + } + + @Mod.EventHandler + public void preInit(FMLPreInitializationEvent event) { + configDir = new File(event.getModConfigurationDirectory(), BloodMagic.MODID); + if (!configDir.exists()) + configDir.mkdirs(); + + PLUGINS.addAll(PluginUtil.gatherPlugins(event.getAsmData())); + PluginUtil.injectAPIInstances(PluginUtil.gatherInjections(event.getAsmData())); + + PROXY.preInit(); // TODO - Remove proxy. Switch altar model to json + } + + @Mod.EventHandler + public void init(FMLInitializationEvent event) { + PluginUtil.handlePluginStep(PluginUtil.RegistrationStep.PLUGIN_REGISTER); + } +} diff --git a/src/main/java/WayofTime/bloodmagic/api/impl/BloodMagicAPI.java b/src/main/java/com/wayoftime/bloodmagic/api/impl/BloodMagicAPI.java similarity index 90% rename from src/main/java/WayofTime/bloodmagic/api/impl/BloodMagicAPI.java rename to src/main/java/com/wayoftime/bloodmagic/api/impl/BloodMagicAPI.java index a779da4b..da12da7a 100644 --- a/src/main/java/WayofTime/bloodmagic/api/impl/BloodMagicAPI.java +++ b/src/main/java/com/wayoftime/bloodmagic/api/impl/BloodMagicAPI.java @@ -1,10 +1,10 @@ -package WayofTime.bloodmagic.api.impl; +package com.wayoftime.bloodmagic.api.impl; -import WayofTime.bloodmagic.api.IBloodMagicAPI; -import WayofTime.bloodmagic.altar.ComponentType; -import WayofTime.bloodmagic.util.BMLog; import com.google.common.collect.ArrayListMultimap; import com.google.common.collect.Multimap; +import com.wayoftime.bloodmagic.api.IBloodMagicAPI; +import com.wayoftime.bloodmagic.core.type.ComponentType; +import com.wayoftime.bloodmagic.core.util.BMLog; import net.minecraft.block.state.IBlockState; import javax.annotation.Nonnull; diff --git a/src/main/java/WayofTime/bloodmagic/api/impl/BloodMagicBlacklist.java b/src/main/java/com/wayoftime/bloodmagic/api/impl/BloodMagicBlacklist.java similarity index 95% rename from src/main/java/WayofTime/bloodmagic/api/impl/BloodMagicBlacklist.java rename to src/main/java/com/wayoftime/bloodmagic/api/impl/BloodMagicBlacklist.java index 18029c71..df9eed71 100644 --- a/src/main/java/WayofTime/bloodmagic/api/impl/BloodMagicBlacklist.java +++ b/src/main/java/com/wayoftime/bloodmagic/api/impl/BloodMagicBlacklist.java @@ -1,9 +1,9 @@ -package WayofTime.bloodmagic.api.impl; +package com.wayoftime.bloodmagic.api.impl; -import WayofTime.bloodmagic.api.IBloodMagicBlacklist; -import WayofTime.bloodmagic.util.BMLog; import com.google.common.collect.ImmutableSet; import com.google.common.collect.Sets; +import com.wayoftime.bloodmagic.api.IBloodMagicBlacklist; +import com.wayoftime.bloodmagic.core.util.BMLog; import net.minecraft.block.Block; import net.minecraft.block.state.IBlockState; import net.minecraft.util.ResourceLocation; diff --git a/src/main/java/com/wayoftime/bloodmagic/api/impl/BloodMagicCorePlugin.java b/src/main/java/com/wayoftime/bloodmagic/api/impl/BloodMagicCorePlugin.java new file mode 100644 index 00000000..ccd6465d --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/api/impl/BloodMagicCorePlugin.java @@ -0,0 +1,174 @@ +package com.wayoftime.bloodmagic.api.impl; + +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.api.BloodMagicPlugin; +import com.wayoftime.bloodmagic.api.IBloodMagicAPI; +import com.wayoftime.bloodmagic.api.IBloodMagicPlugin; +import com.wayoftime.bloodmagic.api.IBloodMagicRecipeRegistrar; +import com.wayoftime.bloodmagic.core.RegistrarBloodMagicBlocks; +import com.wayoftime.bloodmagic.core.RegistrarBloodMagicRecipes; +import com.wayoftime.bloodmagic.core.type.ComponentType; +import net.minecraft.block.Block; +import net.minecraft.block.properties.IProperty; +import net.minecraft.block.state.BlockStateContainer; +import net.minecraft.block.state.IBlockState; +import net.minecraft.init.Blocks; +import net.minecraft.util.ResourceLocation; +import net.minecraftforge.fml.common.registry.ForgeRegistries; + +@BloodMagicPlugin +public class BloodMagicCorePlugin implements IBloodMagicPlugin { + + @Override + public void register(IBloodMagicAPI apiInterface) { + BloodMagicAPI api = (BloodMagicAPI) apiInterface; + // Add forced blacklistings +// api.getBlacklist().addTeleposer(RegistrarBloodMagicBlocks.INPUT_ROUTING_NODE); +// api.getBlacklist().addTransposition(RegistrarBloodMagicBlocks.INPUT_ROUTING_NODE); +// api.getBlacklist().addTeleposer(RegistrarBloodMagicBlocks.OUTPUT_ROUTING_NODE); +// api.getBlacklist().addTransposition(RegistrarBloodMagicBlocks.OUTPUT_ROUTING_NODE); +// api.getBlacklist().addTeleposer(RegistrarBloodMagicBlocks.ITEM_ROUTING_NODE); +// api.getBlacklist().addTransposition(RegistrarBloodMagicBlocks.ITEM_ROUTING_NODE); +// api.getBlacklist().addTeleposer(RegistrarBloodMagicBlocks.MASTER_ROUTING_NODE); +// api.getBlacklist().addTransposition(RegistrarBloodMagicBlocks.MASTER_ROUTING_NODE); +// api.getBlacklist().addTeleposer(RegistrarBloodMagicBlocks.DEMON_CRYSTAL); +// api.getBlacklist().addTransposition(RegistrarBloodMagicBlocks.DEMON_CRYSTAL); +// api.getBlacklist().addTeleposer(RegistrarBloodMagicBlocks.INVERSION_PILLAR); +// api.getBlacklist().addTransposition(RegistrarBloodMagicBlocks.INVERSION_PILLAR); + api.getBlacklist().addWellOfSuffering(new ResourceLocation("armor_stand")); + api.getBlacklist().addWellOfSuffering(new ResourceLocation(BloodMagic.MODID, "sentient_specter")); + + api.getValueManager().setSacrificialValue(new ResourceLocation("armor_stand"), 0); + api.getValueManager().setSacrificialValue(new ResourceLocation(BloodMagic.MODID, "sentient_specter"), 0); + +// api.getValueManager().setTranquility(Blocks.LAVA, new TranquilityStack(EnumTranquilityType.LAVA, 1.2D)); +// api.getValueManager().setTranquility(Blocks.FLOWING_LAVA, new TranquilityStack(EnumTranquilityType.LAVA, 1.2D)); +// api.getValueManager().setTranquility(Blocks.WATER, new TranquilityStack(EnumTranquilityType.WATER, 1.0D)); +// api.getValueManager().setTranquility(Blocks.FLOWING_WATER, new TranquilityStack(EnumTranquilityType.WATER, 1.0D)); +// api.getValueManager().setTranquility(RegistrarBloodMagicBlocks.LIFE_ESSENCE, new TranquilityStack(EnumTranquilityType.WATER, 1.5D)); +// api.getValueManager().setTranquility(Blocks.NETHERRACK, new TranquilityStack(EnumTranquilityType.FIRE, 0.5D)); +// api.getValueManager().setTranquility(Blocks.DIRT, new TranquilityStack(EnumTranquilityType.EARTHEN, 0.25D)); +// api.getValueManager().setTranquility(Blocks.FARMLAND, new TranquilityStack(EnumTranquilityType.EARTHEN, 1.0D)); +// api.getValueManager().setTranquility(Blocks.POTATOES, new TranquilityStack(EnumTranquilityType.CROP, 1.0D)); +// api.getValueManager().setTranquility(Blocks.CARROTS, new TranquilityStack(EnumTranquilityType.CROP, 1.0D)); +// api.getValueManager().setTranquility(Blocks.WHEAT, new TranquilityStack(EnumTranquilityType.CROP, 1.0D)); +// api.getValueManager().setTranquility(Blocks.NETHER_WART, new TranquilityStack(EnumTranquilityType.CROP, 1.0D)); +// api.getValueManager().setTranquility(Blocks.BEETROOTS, new TranquilityStack(EnumTranquilityType.CROP, 1.0D)); + + handleConfigValues(api); + + // Add standard blocks for altar components + api.registerAltarComponent(Blocks.GLOWSTONE.getDefaultState(), ComponentType.GLOWSTONE.name()); + api.registerAltarComponent(Blocks.SEA_LANTERN.getDefaultState(), ComponentType.GLOWSTONE.name()); + api.registerAltarComponent(Blocks.BEACON.getDefaultState(), ComponentType.BEACON.name()); + + api.registerAltarComponent(RegistrarBloodMagicBlocks.BLOODSTONE_BRICK.getDefaultState(), ComponentType.BLOODSTONE.name()); + api.registerAltarComponent(RegistrarBloodMagicBlocks.BLOODSTONE_TILE.getDefaultState(), ComponentType.BLOODSTONE.name()); +// api.registerAltarComponent(decorative.getDefaultState().withProperty(decorative.getProperty(), EnumDecorative.CRYSTAL_BRICK), ComponentType.CRYSTAL.name()); +// api.registerAltarComponent(decorative.getDefaultState().withProperty(decorative.getProperty(), EnumDecorative.CRYSTAL_TILE), ComponentType.CRYSTAL.name()); + + + api.registerAltarComponent(RegistrarBloodMagicBlocks.BLOOD_RUNE_BLANK.getDefaultState(), ComponentType.BLOOD_RUNE.name()); + api.registerAltarComponent(RegistrarBloodMagicBlocks.BLOOD_RUNE_ACCELERATION.getDefaultState(), ComponentType.BLOOD_RUNE.name()); + api.registerAltarComponent(RegistrarBloodMagicBlocks.BLOOD_RUNE_CAPACITY.getDefaultState(), ComponentType.BLOOD_RUNE.name()); + api.registerAltarComponent(RegistrarBloodMagicBlocks.BLOOD_RUNE_AUGMENTED_CAPACITY.getDefaultState(), ComponentType.BLOOD_RUNE.name()); + api.registerAltarComponent(RegistrarBloodMagicBlocks.BLOOD_RUNE_CHARGING.getDefaultState(), ComponentType.BLOOD_RUNE.name()); + api.registerAltarComponent(RegistrarBloodMagicBlocks.BLOOD_RUNE_DISPLACEMENT.getDefaultState(), ComponentType.BLOOD_RUNE.name()); + api.registerAltarComponent(RegistrarBloodMagicBlocks.BLOOD_RUNE_EFFICIENCY.getDefaultState(), ComponentType.BLOOD_RUNE.name()); + api.registerAltarComponent(RegistrarBloodMagicBlocks.BLOOD_RUNE_ORB.getDefaultState(), ComponentType.BLOOD_RUNE.name()); + api.registerAltarComponent(RegistrarBloodMagicBlocks.BLOOD_RUNE_SACRIFICE.getDefaultState(), ComponentType.BLOOD_RUNE.name()); + api.registerAltarComponent(RegistrarBloodMagicBlocks.BLOOD_RUNE_SELF_SACRIFICE.getDefaultState(), ComponentType.BLOOD_RUNE.name()); + api.registerAltarComponent(RegistrarBloodMagicBlocks.BLOOD_RUNE_SPEED.getDefaultState(), ComponentType.BLOOD_RUNE.name()); + } + + @Override + public void registerRecipes(IBloodMagicRecipeRegistrar recipeRegistrar) { + RegistrarBloodMagicRecipes.registerAltarRecipes((BloodMagicRecipeRegistrar) recipeRegistrar); +// RegistrarBloodMagicRecipes.registerAlchemyTableRecipes((BloodMagicRecipeRegistrar) recipeRegistrar); +// RegistrarBloodMagicRecipes.registerTartaricForgeRecipes((BloodMagicRecipeRegistrar) recipeRegistrar); +// RegistrarBloodMagicRecipes.registerAlchemyArrayRecipes((BloodMagicRecipeRegistrar) recipeRegistrar); +// RegistrarBloodMagicRecipes.registerSacrificeCraftRecipes((BloodMagicRecipeRegistrar) recipeRegistrar); + } + + private static void handleConfigValues(BloodMagicAPI api) { +// for (String value : ConfigHandler.values.sacrificialValues) +// { +// String[] split = value.split(";"); +// if (split.length != 2) // Not valid format +// continue; +// +// api.getValueManager().setSacrificialValue(new ResourceLocation(split[0]), Integer.parseInt(split[1])); +// } +// +// for (String value : ConfigHandler.blacklist.teleposer) +// { +// EntityEntry entityEntry = ForgeRegistries.ENTITIES.getValue(new ResourceLocation(value)); +// if (entityEntry == null) +// { // It's not an entity (or at least not a valid one), so let's try a block. +// String[] blockData = value.split("\\["); +// Block block = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(blockData[0])); +// if (block == Blocks.AIR || block == null) // Not a valid block either +// continue; +// +// if (blockData.length > 1) +// { // We have properties listed, so let's build a state. +// api.getBlacklist().addTeleposer(parseState(value)); +// continue; +// } +// +// api.getBlacklist().addTeleposer(block); +// continue; +// } +// +// api.getBlacklist().addTeleposer(entityEntry.getRegistryName()); +// } +// +// for (String value : ConfigHandler.blacklist.transposer) +// { +// String[] blockData = value.split("\\["); +// Block block = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(blockData[0])); +// if (block == Blocks.AIR || block == null) // Not a valid block +// continue; +// +// if (blockData.length > 1) +// { // We have properties listed, so let's build a state. +// api.getBlacklist().addTeleposer(parseState(value)); +// continue; +// } +// +// api.getBlacklist().addTeleposer(block); +// } +// +// for (String value : ConfigHandler.blacklist.wellOfSuffering) +// { +// EntityEntry entityEntry = ForgeRegistries.ENTITIES.getValue(new ResourceLocation(value)); +// if (entityEntry == null) // Not a valid entity +// continue; +// +// api.getBlacklist().addWellOfSuffering(entityEntry.getRegistryName()); +// } + } + + private static IBlockState parseState(String blockInfo) { + String[] split = blockInfo.split("\\["); + split[1] = split[1].substring(0, split[1].lastIndexOf("]")); // Make sure brackets are removed from state + + Block block = ForgeRegistries.BLOCKS.getValue(new ResourceLocation(split[0])); // Find the block + if (block == Blocks.AIR) + return Blocks.AIR.getDefaultState(); // The block is air, so we're looking at invalid data + + BlockStateContainer blockState = block.getBlockState(); + IBlockState returnState = blockState.getBaseState(); + + // Force our values into the state + String[] stateValues = split[1].split(","); // Splits up each value + for (String value : stateValues) { + String[] valueSplit = value.split("="); // Separates property and value + IProperty property = blockState.getProperty(valueSplit[0]); + if (property != null) + returnState = returnState.withProperty(property, (Comparable) property.parseValue(valueSplit[1]).get()); // Force the property into the state + } + + return returnState; + } +} diff --git a/src/main/java/WayofTime/bloodmagic/api/impl/BloodMagicRecipeRegistrar.java b/src/main/java/com/wayoftime/bloodmagic/api/impl/BloodMagicRecipeRegistrar.java similarity index 82% rename from src/main/java/WayofTime/bloodmagic/api/impl/BloodMagicRecipeRegistrar.java rename to src/main/java/com/wayoftime/bloodmagic/api/impl/BloodMagicRecipeRegistrar.java index 776d762d..a2a20ce6 100644 --- a/src/main/java/WayofTime/bloodmagic/api/impl/BloodMagicRecipeRegistrar.java +++ b/src/main/java/com/wayoftime/bloodmagic/api/impl/BloodMagicRecipeRegistrar.java @@ -1,34 +1,28 @@ -package WayofTime.bloodmagic.api.impl; - -import java.util.ArrayList; -import java.util.List; -import java.util.Set; - -import javax.annotation.Nonnegative; -import javax.annotation.Nonnull; -import javax.annotation.Nullable; - -import net.minecraft.item.ItemStack; -import net.minecraft.item.crafting.Ingredient; -import net.minecraft.util.NonNullList; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.common.crafting.CraftingHelper; -import WayofTime.bloodmagic.api.IBloodMagicRecipeRegistrar; -import WayofTime.bloodmagic.api.impl.recipe.RecipeAlchemyArray; -import WayofTime.bloodmagic.api.impl.recipe.RecipeAlchemyTable; -import WayofTime.bloodmagic.api.impl.recipe.RecipeBloodAltar; -import WayofTime.bloodmagic.api.impl.recipe.RecipeSacrificeCraft; -import WayofTime.bloodmagic.api.impl.recipe.RecipeTartaricForge; -import WayofTime.bloodmagic.core.recipe.IngredientBloodOrb; -import WayofTime.bloodmagic.orb.IBloodOrb; +package com.wayoftime.bloodmagic.api.impl; import com.google.common.base.Preconditions; import com.google.common.collect.ImmutableSet; import com.google.common.collect.Lists; import com.google.common.collect.Sets; +import com.wayoftime.bloodmagic.api.IBloodMagicRecipeRegistrar; +import com.wayoftime.bloodmagic.api.impl.recipe.*; +import com.wayoftime.bloodmagic.core.altar.AltarTier; +import com.wayoftime.bloodmagic.core.network.IBloodOrb; +import com.wayoftime.bloodmagic.core.recipe.IngredientBloodOrb; +import net.minecraft.item.ItemStack; +import net.minecraft.item.crafting.Ingredient; +import net.minecraft.util.NonNullList; +import net.minecraft.util.ResourceLocation; +import net.minecraftforge.common.crafting.CraftingHelper; -public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar -{ +import javax.annotation.Nonnegative; +import javax.annotation.Nonnull; +import javax.annotation.Nullable; +import java.util.ArrayList; +import java.util.List; +import java.util.Set; + +public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar { private final Set altarRecipes; private final Set alchemyRecipes; @@ -36,8 +30,7 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar private final Set alchemyArrayRecipes; private final Set sacrificeCraftRecipes; - public BloodMagicRecipeRegistrar() - { + public BloodMagicRecipeRegistrar() { this.altarRecipes = Sets.newHashSet(); this.alchemyRecipes = Sets.newHashSet(); this.tartaricForgeRecipes = Sets.newHashSet(); @@ -46,8 +39,7 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar } @Override - public void addBloodAltar(@Nonnull Ingredient input, @Nonnull ItemStack output, @Nonnegative int minimumTier, @Nonnegative int syphon, @Nonnegative int consumeRate, @Nonnegative int drainRate) - { + public void addBloodAltar(@Nonnull Ingredient input, @Nonnull ItemStack output, @Nonnegative int minimumTier, @Nonnegative int syphon, @Nonnegative int consumeRate, @Nonnegative int drainRate) { Preconditions.checkNotNull(input, "input cannot be null."); Preconditions.checkNotNull(output, "output cannot be null."); Preconditions.checkArgument(minimumTier >= 0, "minimumTier cannot be negative."); @@ -58,17 +50,20 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar altarRecipes.add(new RecipeBloodAltar(input, output, minimumTier, syphon, consumeRate, drainRate)); } + public void addBloodAltar(@Nonnull Ingredient input, @Nonnull ItemStack output, @Nonnull AltarTier tier, @Nonnegative int syphon, @Nonnegative int consumeRate, @Nonnegative int drainRate) { + addBloodAltar(input, output, tier.ordinal(), syphon, consumeRate, drainRate); + } + + @Override - public boolean removeBloodAltar(@Nonnull ItemStack input) - { + public boolean removeBloodAltar(@Nonnull ItemStack input) { Preconditions.checkNotNull(input, "input cannot be null."); return altarRecipes.remove(getBloodAltar(input)); } @Override - public void addAlchemyTable(@Nonnull ItemStack output, @Nonnegative int syphon, @Nonnegative int ticks, @Nonnegative int minimumTier, @Nonnull Ingredient... input) - { + public void addAlchemyTable(@Nonnull ItemStack output, @Nonnegative int syphon, @Nonnegative int ticks, @Nonnegative int minimumTier, @Nonnull Ingredient... input) { Preconditions.checkNotNull(output, "output cannot be null."); Preconditions.checkArgument(syphon >= 0, "syphon cannot be negative."); Preconditions.checkArgument(ticks >= 0, "ticks cannot be negative."); @@ -79,8 +74,7 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar alchemyRecipes.add(new RecipeAlchemyTable(inputs, output, syphon, ticks, minimumTier)); } - public void addAlchemyTable(@Nonnull ItemStack output, @Nonnegative int syphon, @Nonnegative int ticks, @Nonnegative int minimumTier, @Nonnull Object... input) - { + public void addAlchemyTable(@Nonnull ItemStack output, @Nonnegative int syphon, @Nonnegative int ticks, @Nonnegative int minimumTier, @Nonnull Object... input) { Preconditions.checkNotNull(output, "output cannot be null."); Preconditions.checkArgument(syphon >= 0, "syphon cannot be negative."); Preconditions.checkArgument(ticks >= 0, "ticks cannot be negative."); @@ -88,10 +82,8 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar Preconditions.checkNotNull(input, "input cannot be null."); List ingredients = Lists.newArrayList(); - for (Object object : input) - { - if (object instanceof ItemStack && ((ItemStack) object).getItem() instanceof IBloodOrb) - { + for (Object object : input) { + if (object instanceof ItemStack && ((ItemStack) object).getItem() instanceof IBloodOrb) { ingredients.add(new IngredientBloodOrb(((IBloodOrb) ((ItemStack) object).getItem()).getOrb((ItemStack) object))); continue; } @@ -102,14 +94,12 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar addAlchemyTable(output, syphon, ticks, minimumTier, ingredients.toArray(new Ingredient[0])); } - public void addAlchemyTable(RecipeAlchemyTable recipe) - { + public void addAlchemyTable(RecipeAlchemyTable recipe) { alchemyRecipes.add(recipe); } @Override - public boolean removeAlchemyTable(@Nonnull ItemStack... input) - { + public boolean removeAlchemyTable(@Nonnull ItemStack... input) { Preconditions.checkNotNull(input, "inputs cannot be null."); for (ItemStack stack : input) @@ -119,8 +109,7 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar } @Override - public void addTartaricForge(@Nonnull ItemStack output, @Nonnegative double minimumSouls, @Nonnegative double soulDrain, @Nonnull Ingredient... input) - { + public void addTartaricForge(@Nonnull ItemStack output, @Nonnegative double minimumSouls, @Nonnegative double soulDrain, @Nonnull Ingredient... input) { Preconditions.checkNotNull(output, "output cannot be null."); Preconditions.checkArgument(minimumSouls >= 0, "minimumSouls cannot be negative."); Preconditions.checkArgument(soulDrain >= 0, "soulDrain cannot be negative."); @@ -131,8 +120,7 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar } @Override - public boolean removeTartaricForge(@Nonnull ItemStack... input) - { + public boolean removeTartaricForge(@Nonnull ItemStack... input) { Preconditions.checkNotNull(input, "inputs cannot be null."); for (ItemStack stack : input) @@ -141,18 +129,15 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar return tartaricForgeRecipes.remove(getTartaricForge(Lists.newArrayList(input))); } - public void addTartaricForge(@Nonnull ItemStack output, @Nonnegative double minimumSouls, @Nonnegative double soulDrain, @Nonnull Object... input) - { + public void addTartaricForge(@Nonnull ItemStack output, @Nonnegative double minimumSouls, @Nonnegative double soulDrain, @Nonnull Object... input) { Preconditions.checkNotNull(output, "output cannot be null."); Preconditions.checkArgument(minimumSouls >= 0, "minimumSouls cannot be negative."); Preconditions.checkArgument(soulDrain >= 0, "soulDrain cannot be negative."); Preconditions.checkNotNull(input, "input cannot be null."); List ingredients = Lists.newArrayList(); - for (Object object : input) - { - if (object instanceof ItemStack && ((ItemStack) object).getItem() instanceof IBloodOrb) - { + for (Object object : input) { + if (object instanceof ItemStack && ((ItemStack) object).getItem() instanceof IBloodOrb) { ingredients.add(new IngredientBloodOrb(((IBloodOrb) ((ItemStack) object).getItem()).getOrb((ItemStack) object))); continue; } @@ -164,8 +149,7 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar } @Override - public void addAlchemyArray(@Nonnull Ingredient input, @Nonnull Ingredient catalyst, @Nonnull ItemStack output, @Nullable ResourceLocation circleTexture) - { + public void addAlchemyArray(@Nonnull Ingredient input, @Nonnull Ingredient catalyst, @Nonnull ItemStack output, @Nullable ResourceLocation circleTexture) { Preconditions.checkNotNull(input, "input cannot be null."); Preconditions.checkNotNull(catalyst, "catalyst cannot be null."); Preconditions.checkNotNull(output, "output cannot be null."); @@ -174,16 +158,14 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar } @Override - public boolean removeAlchemyArray(@Nonnull ItemStack input, @Nonnull ItemStack catalyst) - { + public boolean removeAlchemyArray(@Nonnull ItemStack input, @Nonnull ItemStack catalyst) { Preconditions.checkNotNull(input, "input cannot be null."); Preconditions.checkNotNull(catalyst, "catalyst cannot be null."); return alchemyArrayRecipes.remove(getAlchemyArray(input, catalyst)); } - public void addAlchemyArray(@Nonnull ItemStack input, @Nonnull ItemStack catalyst, @Nonnull ItemStack output, @Nullable ResourceLocation circleTexture) - { + public void addAlchemyArray(@Nonnull ItemStack input, @Nonnull ItemStack catalyst, @Nonnull ItemStack output, @Nullable ResourceLocation circleTexture) { Preconditions.checkNotNull(input, "input cannot be null."); Preconditions.checkNotNull(catalyst, "catalyst cannot be null."); Preconditions.checkNotNull(output, "output cannot be null."); @@ -191,17 +173,14 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar addAlchemyArray(Ingredient.fromStacks(input), Ingredient.fromStacks(catalyst), output, circleTexture); } - public void addSacrificeCraft(@Nonnull ItemStack output, @Nonnegative double healthRequired, @Nonnull Object... input) - { + public void addSacrificeCraft(@Nonnull ItemStack output, @Nonnegative double healthRequired, @Nonnull Object... input) { Preconditions.checkNotNull(output, "output cannot be null."); Preconditions.checkArgument(healthRequired >= 0, "healthRequired cannot be negative."); Preconditions.checkNotNull(input, "input cannot be null."); List ingredients = Lists.newArrayList(); - for (Object object : input) - { - if (object instanceof ItemStack && ((ItemStack) object).getItem() instanceof IBloodOrb) - { + for (Object object : input) { + if (object instanceof ItemStack && ((ItemStack) object).getItem() instanceof IBloodOrb) { ingredients.add(new IngredientBloodOrb(((IBloodOrb) ((ItemStack) object).getItem()).getOrb((ItemStack) object))); continue; } @@ -213,8 +192,7 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar } @Override - public boolean removeSacrificeCraft(@Nonnull ItemStack... input) - { + public boolean removeSacrificeCraft(@Nonnull ItemStack... input) { Preconditions.checkNotNull(input, "inputs cannot be null."); for (ItemStack stack : input) @@ -224,8 +202,7 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar } @Override - public void addSacrificeCraft(@Nonnull ItemStack output, @Nonnegative double healthRequired, @Nonnull Ingredient... input) - { + public void addSacrificeCraft(@Nonnull ItemStack output, @Nonnegative double healthRequired, @Nonnull Ingredient... input) { Preconditions.checkNotNull(output, "output cannot be null."); Preconditions.checkArgument(healthRequired >= 0, "healthRequired cannot be negative."); Preconditions.checkNotNull(input, "input cannot be null."); @@ -235,8 +212,7 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar } @Nullable - public RecipeBloodAltar getBloodAltar(@Nonnull ItemStack input) - { + public RecipeBloodAltar getBloodAltar(@Nonnull ItemStack input) { Preconditions.checkNotNull(input, "input cannot be null."); if (input.isEmpty()) return null; @@ -249,27 +225,23 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar } @Nullable - public RecipeAlchemyTable getAlchemyTable(@Nonnull List input) - { + public RecipeAlchemyTable getAlchemyTable(@Nonnull List input) { Preconditions.checkNotNull(input, "input cannot be null."); if (input.isEmpty()) return null; - mainLoop: for (RecipeAlchemyTable recipe : alchemyRecipes) - { + mainLoop: + for (RecipeAlchemyTable recipe : alchemyRecipes) { if (recipe.getInput().size() != input.size()) continue; List recipeInput = new ArrayList<>(recipe.getInput()); - for (int i = 0; i < input.size(); i++) - { + for (int i = 0; i < input.size(); i++) { boolean matched = false; - for (int j = 0; j < recipeInput.size(); j++) - { + for (int j = 0; j < recipeInput.size(); j++) { Ingredient ingredient = recipeInput.get(j); - if (ingredient.apply(input.get(i))) - { + if (ingredient.apply(input.get(i))) { matched = true; recipeInput.remove(j); break; @@ -287,27 +259,23 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar } @Nullable - public RecipeTartaricForge getTartaricForge(@Nonnull List input) - { + public RecipeTartaricForge getTartaricForge(@Nonnull List input) { Preconditions.checkNotNull(input, "input cannot be null."); if (input.isEmpty()) return null; - mainLoop: for (RecipeTartaricForge recipe : tartaricForgeRecipes) - { + mainLoop: + for (RecipeTartaricForge recipe : tartaricForgeRecipes) { if (recipe.getInput().size() != input.size()) continue; List recipeInput = new ArrayList<>(recipe.getInput()); - for (int i = 0; i < input.size(); i++) - { + for (int i = 0; i < input.size(); i++) { boolean matched = false; - for (int j = 0; j < recipeInput.size(); j++) - { + for (int j = 0; j < recipeInput.size(); j++) { Ingredient ingredient = recipeInput.get(j); - if (ingredient.apply(input.get(i))) - { + if (ingredient.apply(input.get(i))) { matched = true; recipeInput.remove(j); break; @@ -325,27 +293,23 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar } @Nullable - public RecipeSacrificeCraft getSacrificeCraft(@Nonnull List input) - { + public RecipeSacrificeCraft getSacrificeCraft(@Nonnull List input) { Preconditions.checkNotNull(input, "input cannot be null."); if (input.isEmpty()) return null; - mainLoop: for (RecipeSacrificeCraft recipe : sacrificeCraftRecipes) - { + mainLoop: + for (RecipeSacrificeCraft recipe : sacrificeCraftRecipes) { if (recipe.getInput().size() != input.size()) continue; List recipeInput = new ArrayList<>(recipe.getInput()); - for (int i = 0; i < input.size(); i++) - { + for (int i = 0; i < input.size(); i++) { boolean matched = false; - for (int j = 0; j < recipeInput.size(); j++) - { + for (int j = 0; j < recipeInput.size(); j++) { Ingredient ingredient = recipeInput.get(j); - if (ingredient.apply(input.get(i))) - { + if (ingredient.apply(input.get(i))) { matched = true; recipeInput.remove(j); break; @@ -363,8 +327,7 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar } @Nullable - public RecipeAlchemyArray getAlchemyArray(@Nonnull ItemStack input, @Nonnull ItemStack catalyst) - { + public RecipeAlchemyArray getAlchemyArray(@Nonnull ItemStack input, @Nonnull ItemStack catalyst) { Preconditions.checkNotNull(input, "input cannot be null."); if (input.isEmpty()) return null; @@ -376,23 +339,19 @@ public class BloodMagicRecipeRegistrar implements IBloodMagicRecipeRegistrar return null; } - public Set getAltarRecipes() - { + public Set getAltarRecipes() { return ImmutableSet.copyOf(altarRecipes); } - public Set getAlchemyRecipes() - { + public Set getAlchemyRecipes() { return ImmutableSet.copyOf(alchemyRecipes); } - public Set getTartaricForgeRecipes() - { + public Set getTartaricForgeRecipes() { return ImmutableSet.copyOf(tartaricForgeRecipes); } - public Set getAlchemyArrayRecipes() - { + public Set getAlchemyArrayRecipes() { return ImmutableSet.copyOf(alchemyArrayRecipes); } } diff --git a/src/main/java/com/wayoftime/bloodmagic/api/impl/BloodMagicValueManager.java b/src/main/java/com/wayoftime/bloodmagic/api/impl/BloodMagicValueManager.java new file mode 100644 index 00000000..3bb38ce4 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/api/impl/BloodMagicValueManager.java @@ -0,0 +1,62 @@ +package com.wayoftime.bloodmagic.api.impl; + +import com.google.common.collect.ImmutableMap; +import com.google.common.collect.Maps; +import com.wayoftime.bloodmagic.api.IBloodMagicValueManager; +import com.wayoftime.bloodmagic.core.util.BMLog; +import net.minecraft.block.state.IBlockState; +import net.minecraft.util.ResourceLocation; + +import javax.annotation.Nonnull; +import java.util.Map; + +public class BloodMagicValueManager implements IBloodMagicValueManager { + + private final Map sacrificial; +// private final Map tranquility; // TODO - Tranquility + + public BloodMagicValueManager() { + this.sacrificial = Maps.newHashMap(); +// this.tranquility = Maps.newHashMap(); // TODO - Tranquility + } + + @Override + public void setSacrificialValue(@Nonnull ResourceLocation entityId, int value) { + BMLog.API_VERBOSE.info("Value Manager: Set sacrificial value of {} to {}.", entityId, value); + sacrificial.put(entityId, value); + } + + // TODO - Tranquility + @Override + public void setTranquility(@Nonnull IBlockState state, @Nonnull String tranquilityType, double value) { +// EnumTranquilityType tranquility = null; +// for (EnumTranquilityType type : EnumTranquilityType.values()) { +// if (type.name().equalsIgnoreCase(tranquilityType)) { +// tranquility = type; +// break; +// } +// } +// +// if (tranquility != null) { +// BMLog.API_VERBOSE.info("Value Manager: Set tranquility value of {} to {} @ {}", state, tranquilityType, value); +// this.tranquility.put(state, new TranquilityStack(tranquility, value)); +// } else BMLog.API.warn("Invalid tranquility type: {}.", tranquilityType); + } + + // TODO - Tranquility +// public void setTranquility(Block block, TranquilityStack tranquilityStack) { +// for (IBlockState state : block.getBlockState().getValidStates()) { +// BMLog.API_VERBOSE.info("Value Manager: Set tranquility value of {} to {} @ {}", state, tranquilityStack.type, tranquilityStack.value); +// tranquility.put(state, tranquilityStack); +// } +// } + + public Map getSacrificial() { + return ImmutableMap.copyOf(sacrificial); + } + + // TODO - Tranquility +// public Map getTranquility() { +// return ImmutableMap.copyOf(tranquility); +// } +} diff --git a/src/main/java/WayofTime/bloodmagic/api/impl/recipe/RecipeAlchemyArray.java b/src/main/java/com/wayoftime/bloodmagic/api/impl/recipe/RecipeAlchemyArray.java similarity index 93% rename from src/main/java/WayofTime/bloodmagic/api/impl/recipe/RecipeAlchemyArray.java rename to src/main/java/com/wayoftime/bloodmagic/api/impl/recipe/RecipeAlchemyArray.java index 02b4f153..ef086fdc 100644 --- a/src/main/java/WayofTime/bloodmagic/api/impl/recipe/RecipeAlchemyArray.java +++ b/src/main/java/com/wayoftime/bloodmagic/api/impl/recipe/RecipeAlchemyArray.java @@ -1,7 +1,7 @@ -package WayofTime.bloodmagic.api.impl.recipe; +package com.wayoftime.bloodmagic.api.impl.recipe; -import WayofTime.bloodmagic.BloodMagic; import com.google.common.base.Preconditions; +import com.wayoftime.bloodmagic.BloodMagic; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.Ingredient; import net.minecraft.util.ResourceLocation; diff --git a/src/main/java/WayofTime/bloodmagic/api/impl/recipe/RecipeAlchemyTable.java b/src/main/java/com/wayoftime/bloodmagic/api/impl/recipe/RecipeAlchemyTable.java similarity index 96% rename from src/main/java/WayofTime/bloodmagic/api/impl/recipe/RecipeAlchemyTable.java rename to src/main/java/com/wayoftime/bloodmagic/api/impl/recipe/RecipeAlchemyTable.java index 7fe572b0..f7e5e0d9 100644 --- a/src/main/java/WayofTime/bloodmagic/api/impl/recipe/RecipeAlchemyTable.java +++ b/src/main/java/com/wayoftime/bloodmagic/api/impl/recipe/RecipeAlchemyTable.java @@ -1,4 +1,4 @@ -package WayofTime.bloodmagic.api.impl.recipe; +package com.wayoftime.bloodmagic.api.impl.recipe; import com.google.common.base.Preconditions; import net.minecraft.item.ItemStack; diff --git a/src/main/java/WayofTime/bloodmagic/api/impl/recipe/RecipeBloodAltar.java b/src/main/java/com/wayoftime/bloodmagic/api/impl/recipe/RecipeBloodAltar.java similarity index 89% rename from src/main/java/WayofTime/bloodmagic/api/impl/recipe/RecipeBloodAltar.java rename to src/main/java/com/wayoftime/bloodmagic/api/impl/recipe/RecipeBloodAltar.java index 5682645e..2fe6fa19 100644 --- a/src/main/java/WayofTime/bloodmagic/api/impl/recipe/RecipeBloodAltar.java +++ b/src/main/java/com/wayoftime/bloodmagic/api/impl/recipe/RecipeBloodAltar.java @@ -1,7 +1,7 @@ -package WayofTime.bloodmagic.api.impl.recipe; +package com.wayoftime.bloodmagic.api.impl.recipe; -import WayofTime.bloodmagic.altar.AltarTier; import com.google.common.base.Preconditions; +import com.wayoftime.bloodmagic.core.altar.AltarTier; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.Ingredient; @@ -27,7 +27,7 @@ public class RecipeBloodAltar { Preconditions.checkNotNull(input, "input cannot be null."); Preconditions.checkNotNull(output, "output cannot be null."); Preconditions.checkArgument(minimumTier >= 0, "minimumTier cannot be negative."); - Preconditions.checkArgument(minimumTier <= AltarTier.MAXTIERS, "minimumTier cannot be higher than max tier"); + Preconditions.checkArgument(minimumTier <= AltarTier.values().length, "minimumTier cannot be higher than max tier"); Preconditions.checkArgument(syphon >= 0, "syphon cannot be negative."); Preconditions.checkArgument(consumeRate >= 0, "consumeRate cannot be negative."); Preconditions.checkArgument(drainRate >= 0, "drain cannot be negative."); diff --git a/src/main/java/WayofTime/bloodmagic/api/impl/recipe/RecipeSacrificeCraft.java b/src/main/java/com/wayoftime/bloodmagic/api/impl/recipe/RecipeSacrificeCraft.java similarity index 80% rename from src/main/java/WayofTime/bloodmagic/api/impl/recipe/RecipeSacrificeCraft.java rename to src/main/java/com/wayoftime/bloodmagic/api/impl/recipe/RecipeSacrificeCraft.java index 95bf3354..cefd7802 100644 --- a/src/main/java/WayofTime/bloodmagic/api/impl/recipe/RecipeSacrificeCraft.java +++ b/src/main/java/com/wayoftime/bloodmagic/api/impl/recipe/RecipeSacrificeCraft.java @@ -1,4 +1,4 @@ -package WayofTime.bloodmagic.api.impl.recipe; +package com.wayoftime.bloodmagic.api.impl.recipe; import com.google.common.base.Preconditions; import net.minecraft.item.ItemStack; @@ -8,8 +8,7 @@ import net.minecraft.util.NonNullList; import javax.annotation.Nonnegative; import javax.annotation.Nonnull; -public class RecipeSacrificeCraft -{ +public class RecipeSacrificeCraft { @Nonnull private final NonNullList input; @Nonnull @@ -17,8 +16,7 @@ public class RecipeSacrificeCraft @Nonnegative private final double healthRequired; - public RecipeSacrificeCraft(@Nonnull NonNullList input, @Nonnull ItemStack output, @Nonnegative double healthRequired) - { + public RecipeSacrificeCraft(@Nonnull NonNullList input, @Nonnull ItemStack output, @Nonnegative double healthRequired) { Preconditions.checkNotNull(input, "input cannot be null."); Preconditions.checkNotNull(output, "output cannot be null."); Preconditions.checkArgument(healthRequired >= 0, "healthRequired cannot be negative."); @@ -29,20 +27,17 @@ public class RecipeSacrificeCraft } @Nonnull - public final NonNullList getInput() - { + public final NonNullList getInput() { return input; } @Nonnull - public final ItemStack getOutput() - { + public final ItemStack getOutput() { return output; } @Nonnegative - public final double getHealthRequired() - { + public final double getHealthRequired() { return healthRequired; } } diff --git a/src/main/java/WayofTime/bloodmagic/api/impl/recipe/RecipeTartaricForge.java b/src/main/java/com/wayoftime/bloodmagic/api/impl/recipe/RecipeTartaricForge.java similarity index 96% rename from src/main/java/WayofTime/bloodmagic/api/impl/recipe/RecipeTartaricForge.java rename to src/main/java/com/wayoftime/bloodmagic/api/impl/recipe/RecipeTartaricForge.java index 96021cad..6b2b7bca 100644 --- a/src/main/java/WayofTime/bloodmagic/api/impl/recipe/RecipeTartaricForge.java +++ b/src/main/java/com/wayoftime/bloodmagic/api/impl/recipe/RecipeTartaricForge.java @@ -1,4 +1,4 @@ -package WayofTime.bloodmagic.api.impl.recipe; +package com.wayoftime.bloodmagic.api.impl.recipe; import com.google.common.base.Preconditions; import net.minecraft.item.ItemStack; diff --git a/src/main/java/com/wayoftime/bloodmagic/block/BlockBloodAltar.java b/src/main/java/com/wayoftime/bloodmagic/block/BlockBloodAltar.java new file mode 100644 index 00000000..0e4db770 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/block/BlockBloodAltar.java @@ -0,0 +1,133 @@ +package com.wayoftime.bloodmagic.block; + +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.core.altar.IAltarManipulator; +import com.wayoftime.bloodmagic.core.util.register.IItemProvider; +import com.wayoftime.bloodmagic.tile.TileBloodAltar; +import net.minecraft.block.Block; +import net.minecraft.block.SoundType; +import net.minecraft.block.material.Material; +import net.minecraft.block.state.IBlockState; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.inventory.InventoryHelper; +import net.minecraft.item.Item; +import net.minecraft.item.ItemBlock; +import net.minecraft.item.ItemStack; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.EnumFacing; +import net.minecraft.util.EnumHand; +import net.minecraft.util.math.BlockPos; +import net.minecraft.world.World; +import net.minecraftforge.items.CapabilityItemHandler; +import net.minecraftforge.items.IItemHandler; +import net.minecraftforge.items.ItemHandlerHelper; + +import javax.annotation.Nullable; + +public class BlockBloodAltar extends Block implements IItemProvider { + + public BlockBloodAltar() { + super(Material.ROCK); + + setTranslationKey(BloodMagic.MODID + ":blood_altar"); + setCreativeTab(BloodMagic.TAB_BM); + setHardness(2.0F); + setResistance(5.0F); + setSoundType(SoundType.STONE); + setHarvestLevel("pickaxe", 1); + } + + @Override + public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { + TileEntity tile = world.getTileEntity(pos); + if (!(tile instanceof TileBloodAltar) || !tile.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null)) + return false; + + IItemHandler altarInv = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null); + if (altarInv == null) + return false; + + if (player.isSneaking()) { + ItemStack extracted = altarInv.extractItem(0, altarInv.getSlotLimit(0), false); + if (extracted.isEmpty()) + return false; + + ItemHandlerHelper.giveItemToPlayer(player, extracted); + tile.markDirty(); + return true; + } else { + ItemStack held = player.getHeldItem(hand); + if (held.isEmpty()) + return false; + + if (held.getItem() instanceof IAltarManipulator && ((IAltarManipulator) held.getItem()).tryManipulate(player, held, world, pos)) + return false; + + if (!altarInv.extractItem(0, 1, true).isEmpty()) + return false; + + ItemStack insert = held.copy(); + insert.setCount(1); + ItemHandlerHelper.insertItem(altarInv, insert, false); + ((TileBloodAltar) tile).resetProgress(); + tile.markDirty(); + if (!player.capabilities.isCreativeMode) + held.shrink(1); + return true; + } + } + + @Override + public void breakBlock(World world, BlockPos pos, IBlockState state) { + TileEntity tile = world.getTileEntity(pos); + if (tile == null) + return; + + IItemHandler itemHandler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null); + if (itemHandler != null) + for (int i = 0; i < itemHandler.getSlots(); i++) + InventoryHelper.spawnItemStack(world, pos.getX(), pos.getY(), pos.getZ(), itemHandler.getStackInSlot(i)); + } + + @Override + public boolean isNormalCube(IBlockState state) { + return false; + } + + @Override + public boolean isOpaqueCube(IBlockState state) { + return false; + } + + @Override + public boolean causesSuffocation(IBlockState state) { + return false; + } + + @Override + public boolean isFullBlock(IBlockState state) { + return false; + } + + @Override + public boolean isFullCube(IBlockState state) { + return false; + } + + @Override + public boolean hasTileEntity(IBlockState state) { + return true; + } + + @Nullable + @Override + public TileEntity createTileEntity(World world, IBlockState state) { + return new TileBloodAltar(); + } + + @Nullable + @Override + public Item getItem() { + return new ItemBlock(this); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/block/BlockBloodRune.java b/src/main/java/com/wayoftime/bloodmagic/block/BlockBloodRune.java new file mode 100644 index 00000000..58807ebb --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/block/BlockBloodRune.java @@ -0,0 +1,19 @@ +package com.wayoftime.bloodmagic.block; + +import com.wayoftime.bloodmagic.core.type.BloodRunes; +import net.minecraft.block.material.Material; + +public class BlockBloodRune extends BlockMundane { + + private final BloodRunes rune; + + public BlockBloodRune(BloodRunes rune) { + super(Material.ROCK, "blood_rune_" + rune.getName(), true); + + this.rune = rune; + } + + public BloodRunes getRune() { + return rune; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/block/BlockDemonDecor.java b/src/main/java/com/wayoftime/bloodmagic/block/BlockDemonDecor.java new file mode 100644 index 00000000..7799c9f8 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/block/BlockDemonDecor.java @@ -0,0 +1,33 @@ +package com.wayoftime.bloodmagic.block; + +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.core.type.DemonWillType; +import net.minecraft.block.material.Material; +import net.minecraft.client.resources.I18n; +import net.minecraft.client.util.ITooltipFlag; +import net.minecraft.item.ItemStack; +import net.minecraft.world.World; +import net.minecraftforge.fml.relauncher.Side; +import net.minecraftforge.fml.relauncher.SideOnly; + +import javax.annotation.Nullable; +import java.util.List; + +public class BlockDemonDecor extends BlockMundane { + + private final DemonWillType type; + + public BlockDemonDecor(Material material, String decorType, DemonWillType type) { + super(material, decorType + "_" + type.getName()); + + setTranslationKey(BloodMagic.MODID + ":" + decorType); + + this.type = type; + } + + @SideOnly(Side.CLIENT) + @Override + public void addInformation(ItemStack stack, @Nullable World worldIn, List tooltip, ITooltipFlag flagIn) { + tooltip.add(I18n.format("tooltip.bloodmagic:demon_will_" + type.getName())); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/block/BlockMundane.java b/src/main/java/com/wayoftime/bloodmagic/block/BlockMundane.java new file mode 100644 index 00000000..f97583fe --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/block/BlockMundane.java @@ -0,0 +1,37 @@ +package com.wayoftime.bloodmagic.block; + +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.core.util.register.IItemProvider; +import net.minecraft.block.Block; +import net.minecraft.block.material.Material; +import net.minecraft.item.Item; +import net.minecraft.item.ItemBlock; + +import javax.annotation.Nullable; + +// QoL default block +public class BlockMundane extends Block implements IItemProvider { + + private final boolean hasItem; + + public BlockMundane(Material material, String name, boolean withItem) { + super(material); + + this.hasItem = withItem; + + setTranslationKey(BloodMagic.MODID + ":" + name); + setCreativeTab(BloodMagic.TAB_BM); + setRegistryName(name); + setDefaultState(getBlockState().getBaseState()); + } + + public BlockMundane(Material material, String name) { + this(material, name, true); + } + + @Nullable + @Override + public Item getItem() { + return hasItem ? new ItemBlock(this) : null; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/block/BlockStairsExtended.java b/src/main/java/com/wayoftime/bloodmagic/block/BlockStairsExtended.java new file mode 100644 index 00000000..ffdb36f6 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/block/BlockStairsExtended.java @@ -0,0 +1,36 @@ +package com.wayoftime.bloodmagic.block; + +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.core.util.register.IItemProvider; +import com.wayoftime.bloodmagic.core.util.register.IVariantProvider; +import it.unimi.dsi.fastutil.ints.Int2ObjectMap; +import net.minecraft.block.BlockStairs; +import net.minecraft.block.state.IBlockState; +import net.minecraft.item.Item; +import net.minecraft.item.ItemBlock; + +import javax.annotation.Nullable; + +// Because Mojang doesn't want us making our own stairs apparently +public class BlockStairsExtended extends BlockStairs implements IItemProvider, IVariantProvider { + + public BlockStairsExtended(IBlockState modelState) { + super(modelState); + + String name = modelState.getBlock().getRegistryName().getPath() + "_stairs"; + setRegistryName(name); + setTranslationKey(BloodMagic.MODID + ":" + name); + setCreativeTab(BloodMagic.TAB_BM); + } + + @Nullable + @Override + public Item getItem() { + return new ItemBlock(this); + } + + @Override + public void collectVariants(Int2ObjectMap variants) { + variants.put(0, "facing=south,half=bottom,shape=straight"); + } +} diff --git a/src/main/java/WayofTime/bloodmagic/client/Sprite.java b/src/main/java/com/wayoftime/bloodmagic/client/Sprite.java similarity index 93% rename from src/main/java/WayofTime/bloodmagic/client/Sprite.java rename to src/main/java/com/wayoftime/bloodmagic/client/Sprite.java index cb92dcd1..8fd428d6 100644 --- a/src/main/java/WayofTime/bloodmagic/client/Sprite.java +++ b/src/main/java/com/wayoftime/bloodmagic/client/Sprite.java @@ -1,6 +1,5 @@ -package WayofTime.bloodmagic.client; +package com.wayoftime.bloodmagic.client; -import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.vertex.DefaultVertexFormats; @@ -43,7 +42,6 @@ public class Sprite { } public void draw(int x, int y) { - Minecraft.getMinecraft().renderEngine.bindTexture(textureLocation); float f = 0.00390625F; float f1 = 0.00390625F; Tessellator tessellator = Tessellator.getInstance(); diff --git a/src/main/java/com/wayoftime/bloodmagic/client/render/TESRBloodAltar.java b/src/main/java/com/wayoftime/bloodmagic/client/render/TESRBloodAltar.java new file mode 100644 index 00000000..75dc21a7 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/client/render/TESRBloodAltar.java @@ -0,0 +1,87 @@ +package com.wayoftime.bloodmagic.client.render; + +import com.wayoftime.bloodmagic.core.RegistrarBloodMagic; +import com.wayoftime.bloodmagic.tile.TileBloodAltar; +import net.minecraft.client.Minecraft; +import net.minecraft.client.renderer.*; +import net.minecraft.client.renderer.block.model.ItemCameraTransforms; +import net.minecraft.client.renderer.texture.TextureAtlasSprite; +import net.minecraft.client.renderer.texture.TextureMap; +import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; +import net.minecraft.client.renderer.vertex.DefaultVertexFormats; +import net.minecraft.item.ItemStack; +import net.minecraftforge.fluids.FluidTank; +import net.minecraftforge.fluids.capability.CapabilityFluidHandler; +import net.minecraftforge.items.CapabilityItemHandler; + +public class TESRBloodAltar extends TileEntitySpecialRenderer { + + private static final float MIN_HEIGHT = 0.499f; + private static final float MAX_HEIGHT = 0.745f; + private static final float SIZE = 0.8F; + + @Override + public void render(TileBloodAltar te, double x, double y, double z, float partialTicks, int destroyStage, float alpha) { + GlStateManager.pushMatrix(); + renderFluid(te, x, y, z); + GlStateManager.popMatrix(); + GlStateManager.pushMatrix(); + renderItem(te, x, y, z); + GlStateManager.popMatrix(); + } + + private void renderFluid(TileBloodAltar te, double x, double y, double z) { + FluidTank fluidTank = (FluidTank) te.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, null); + float level = (float) fluidTank.getFluidAmount() / (float) fluidTank.getCapacity(); + if (level <= 0) + return; + + GlStateManager.translate(x, y, z); + Tessellator tessellator = Tessellator.getInstance(); + BufferBuilder builder = tessellator.getBuffer(); + TextureAtlasSprite stillImage = Minecraft.getMinecraft().getTextureMapBlocks().getTextureExtry(RegistrarBloodMagic.FLUID_LIFE_ESSENCE.getStill().toString()); + if (stillImage == null) + return; + + Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); + setGLColorFromInt(RegistrarBloodMagic.FLUID_LIFE_ESSENCE.getColor()); + GlStateManager.translate(0.5, MIN_HEIGHT + ((MAX_HEIGHT - MIN_HEIGHT) * level), 0.5); + + double uMin = (double) stillImage.getMinU(); + double uMax = (double) stillImage.getMaxU(); + double vMin = (double) stillImage.getMinV(); + double vMax = (double) stillImage.getMaxV(); + + builder.begin(7, DefaultVertexFormats.POSITION_TEX); + builder.pos(SIZE / 2f, 0, SIZE / 2f).tex(uMax, vMax).endVertex(); + builder.pos(SIZE / 2f, 0, -SIZE / 2f).tex(uMax, vMin).endVertex(); + builder.pos(-SIZE / 2f, 0, -SIZE / 2f).tex(uMin, vMin).endVertex(); + builder.pos(-SIZE / 2f, 0, SIZE / 2f).tex(uMin, vMax).endVertex(); + tessellator.draw(); + } + + private void renderItem(TileBloodAltar te, double x, double y, double z) { + ItemStack contained = te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(0); + if (contained.isEmpty()) + return; + + GlStateManager.translate(x, y, z); + RenderItem itemRenderer = Minecraft.getMinecraft().getRenderItem(); + float rotation = 720.0F * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL; + + GlStateManager.translate(0.5F, 0.9F, 0.5F); + GlStateManager.rotate(rotation, 0.0F, 1.0F, 0.0F); + + RenderHelper.enableStandardItemLighting(); + itemRenderer.renderItem(contained, ItemCameraTransforms.TransformType.GROUND); + RenderHelper.disableStandardItemLighting(); + } + + private static void setGLColorFromInt(int color) { + float red = (color >> 16 & 0xFF) / 255.0F; + float green = (color >> 8 & 0xFF) / 255.0F; + float blue = (color & 0xFF) / 255.0F; + + GlStateManager.color(red, green, blue, 1.0F); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/BloodMagicConfiguration.java b/src/main/java/com/wayoftime/bloodmagic/core/BloodMagicConfiguration.java new file mode 100644 index 00000000..5c9672df --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/BloodMagicConfiguration.java @@ -0,0 +1,19 @@ +package com.wayoftime.bloodmagic.core; + +import com.wayoftime.bloodmagic.BloodMagic; +import net.minecraftforge.common.config.Config; + +@Config(modid = BloodMagic.MODID, name = BloodMagic.MODID + "/" + BloodMagic.MODID, category = "") +public class BloodMagicConfiguration { + + public static LoggingConfig logging = new LoggingConfig(); + + public static class LoggingConfig { + @Config.Comment("Prints information like plugin detection and how long it takes plugins to load their various stages.") + public boolean enableApiLogging = true; + @Config.Comment("Extremely verbose logging for things like recipe addition.") + public boolean enableVerboseApiLogging; + @Config.Comment("Debug printing that may help with debugging certain issues.") + public boolean enableDebugLogging; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/RegistrarBloodMagic.java b/src/main/java/com/wayoftime/bloodmagic/core/RegistrarBloodMagic.java new file mode 100644 index 00000000..9fb6fbf5 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/RegistrarBloodMagic.java @@ -0,0 +1,41 @@ +package com.wayoftime.bloodmagic.core; + +import com.google.common.base.Stopwatch; +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.core.util.BMLog; +import com.wayoftime.bloodmagic.core.util.PluginUtil; +import net.minecraft.block.Block; +import net.minecraft.item.Item; +import net.minecraft.item.crafting.IRecipe; +import net.minecraft.util.ResourceLocation; +import net.minecraftforge.event.RegistryEvent; +import net.minecraftforge.fluids.Fluid; +import net.minecraftforge.fml.common.Mod; +import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; + +@Mod.EventBusSubscriber(modid = BloodMagic.MODID) +public class RegistrarBloodMagic { + + public static final Fluid FLUID_LIFE_ESSENCE = new Fluid(BloodMagic.MODID + ":life_essence", new ResourceLocation(BloodMagic.MODID, "blocks/life_essence_flowing"), new ResourceLocation(BloodMagic.MODID, "blocks/life_essence_still"), 0x8C150C); + + @SubscribeEvent + public static void registerBlocks(RegistryEvent.Register event) { + Stopwatch stopwatch = Stopwatch.createStarted(); + RegistrarBloodMagicBlocks.register(event.getRegistry()); + BMLog.DEBUG.info("Registered blocks in {}.", stopwatch.stop()); + } + + @SubscribeEvent + public static void registerItems(RegistryEvent.Register event) { + Stopwatch stopwatch = Stopwatch.createStarted(); + RegistrarBloodMagicItems.register(event.getRegistry()); + BMLog.DEBUG.info("Registered items in {}.", stopwatch.stop()); + } + + @SubscribeEvent + public static void registerRecipes(RegistryEvent event) { + Stopwatch stopwatch = Stopwatch.createStarted(); + PluginUtil.handlePluginStep(PluginUtil.RegistrationStep.RECIPE_REGISTER); + BMLog.DEBUG.info("Registered recipes in {}.", stopwatch.stop()); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/RegistrarBloodMagicBlocks.java b/src/main/java/com/wayoftime/bloodmagic/core/RegistrarBloodMagicBlocks.java new file mode 100644 index 00000000..1fd28310 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/RegistrarBloodMagicBlocks.java @@ -0,0 +1,117 @@ +package com.wayoftime.bloodmagic.core; + +import com.google.common.collect.Lists; +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.block.BlockBloodAltar; +import com.wayoftime.bloodmagic.block.BlockBloodRune; +import com.wayoftime.bloodmagic.block.BlockMundane; +import com.wayoftime.bloodmagic.client.render.TESRBloodAltar; +import com.wayoftime.bloodmagic.core.type.BloodRunes; +import com.wayoftime.bloodmagic.tile.TileBloodAltar; +import net.minecraft.block.Block; +import net.minecraft.block.material.Material; +import net.minecraft.block.state.IBlockState; +import net.minecraft.client.renderer.block.model.ModelResourceLocation; +import net.minecraft.client.renderer.block.statemap.StateMapperBase; +import net.minecraft.init.Blocks; +import net.minecraft.init.Items; +import net.minecraft.item.Item; +import net.minecraft.util.ResourceLocation; +import net.minecraftforge.client.event.ModelRegistryEvent; +import net.minecraftforge.client.model.ModelLoader; +import net.minecraftforge.fluids.BlockFluidClassic; +import net.minecraftforge.fluids.FluidRegistry; +import net.minecraftforge.fml.client.registry.ClientRegistry; +import net.minecraftforge.fml.common.Mod; +import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; +import net.minecraftforge.fml.common.registry.GameRegistry; +import net.minecraftforge.fml.relauncher.Side; +import net.minecraftforge.fml.relauncher.SideOnly; +import net.minecraftforge.registries.IForgeRegistry; + +import java.util.List; + +@GameRegistry.ObjectHolder(BloodMagic.MODID) +@Mod.EventBusSubscriber(modid = BloodMagic.MODID) +public class RegistrarBloodMagicBlocks { + + public static final Block LIFE_ESSENCE = Blocks.AIR; + public static final Block BLOOD_ALTAR = Blocks.AIR; + public static final Block BLOODSTONE_BRICK= Blocks.AIR; + public static final Block BLOODSTONE_TILE = Blocks.AIR; + + public static final Block BLOOD_RUNE_BLANK = Blocks.AIR; + public static final Block BLOOD_RUNE_SPEED = Blocks.AIR; + public static final Block BLOOD_RUNE_EFFICIENCY = Blocks.AIR; + public static final Block BLOOD_RUNE_SACRIFICE = Blocks.AIR; + public static final Block BLOOD_RUNE_SELF_SACRIFICE = Blocks.AIR; + public static final Block BLOOD_RUNE_DISPLACEMENT = Blocks.AIR; + public static final Block BLOOD_RUNE_CAPACITY = Blocks.AIR; + public static final Block BLOOD_RUNE_AUGMENTED_CAPACITY = Blocks.AIR; + public static final Block BLOOD_RUNE_ORB = Blocks.AIR; + public static final Block BLOOD_RUNE_ACCELERATION = Blocks.AIR; + public static final Block BLOOD_RUNE_CHARGING = Blocks.AIR; + + static List blocks; + + public static void register(IForgeRegistry registry) { + GameRegistry.registerTileEntity(TileBloodAltar.class, new ResourceLocation(BloodMagic.MODID, "blood_altar")); + FluidRegistry.addBucketForFluid(RegistrarBloodMagic.FLUID_LIFE_ESSENCE); + + blocks = Lists.newArrayList( + new BlockFluidClassic(RegistrarBloodMagic.FLUID_LIFE_ESSENCE, Material.WATER).setTranslationKey(BloodMagic.MODID + ".life_essence").setRegistryName("life_essence"), + new BlockBloodAltar().setRegistryName("blood_altar"), + new BlockMundane(Material.ROCK, "bloodstone_brick"), + new BlockMundane(Material.ROCK, "bloodstone_tile") + ); + + for (BloodRunes rune : BloodRunes.values()) + blocks.add(new BlockBloodRune(rune)); + + // TODO - Re-enable whenever I feel like it +// for (DemonWillType type : DemonWillType.VALUES) { +// blocks.add(new BlockDemonDecor(Material.ROCK, "demon_stone", type)); +// blocks.add(new BlockDemonDecor(Material.ROCK, "demon_stone_polished", type)); +// Block brickBlock; +// blocks.add(brickBlock = new BlockDemonDecor(Material.ROCK, "demon_brick", type)); +// blocks.add(new BlockDemonDecor(Material.ROCK, "demon_brick_small", type)); +// blocks.add(new BlockDemonDecor(Material.ROCK, "demon_tile", type)); +// blocks.add(new BlockDemonDecor(Material.ROCK, "demon_tile_special", type)); +// blocks.add(new BlockDemonDecor(Material.IRON, "demon_metal", type)); +// blocks.add(new BlockStairsExtended(brickBlock.getDefaultState()) { +// @SideOnly(Side.CLIENT) +// @Override +// public void addInformation(ItemStack stack, @Nullable World worldIn, List tooltip, ITooltipFlag flagIn) { +// tooltip.add(I18n.format("tooltip.bloodmagic:demon_will_" + type.getName())); +// } +// }.setTranslationKey(BloodMagic.MODID + ":demon_stairs")); +// } + + registry.registerAll(blocks.toArray(new Block[0])); + } + + @SideOnly(Side.CLIENT) + @SubscribeEvent + public static void registerModels(ModelRegistryEvent event) { + ClientRegistry.bindTileEntitySpecialRenderer(TileBloodAltar.class, new TESRBloodAltar()); + + ModelLoader.setCustomStateMapper(LIFE_ESSENCE, new StateMapperBase() { + @Override + protected ModelResourceLocation getModelResourceLocation(IBlockState state) { + return new ModelResourceLocation(state.getBlock().getRegistryName(), "fluid"); + } + }); + + for (Block block : blocks) { + Item item = Item.getItemFromBlock(block); + if (item == Items.AIR) + continue; + + boolean flag = RegistrarBloodMagicItems.handleModel(item); + + + if (!flag) // If we haven't registered a model by now, we don't need any special handling so we'll just use the default model. + ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(item.getRegistryName(), "normal")); + } + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/RegistrarBloodMagicItems.java b/src/main/java/com/wayoftime/bloodmagic/core/RegistrarBloodMagicItems.java new file mode 100644 index 00000000..8fedb858 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/RegistrarBloodMagicItems.java @@ -0,0 +1,136 @@ +package com.wayoftime.bloodmagic.core; + +import com.google.common.collect.Lists; +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.core.network.BloodOrb; +import com.wayoftime.bloodmagic.core.type.DemonWillType; +import com.wayoftime.bloodmagic.core.type.SlateType; +import com.wayoftime.bloodmagic.core.util.register.IItemProvider; +import com.wayoftime.bloodmagic.core.util.register.IVariantProvider; +import com.wayoftime.bloodmagic.item.*; +import com.wayoftime.bloodmagic.item.sigil.ItemSigil; +import com.wayoftime.bloodmagic.item.sigil.SigilAir; +import com.wayoftime.bloodmagic.item.sigil.SigilDivination; +import com.wayoftime.bloodmagic.item.sigil.SigilFastMiner; +import it.unimi.dsi.fastutil.ints.Int2ObjectMap; +import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; +import net.minecraft.block.Block; +import net.minecraft.client.renderer.block.model.ModelResourceLocation; +import net.minecraft.init.Items; +import net.minecraft.inventory.EntityEquipmentSlot; +import net.minecraft.item.Item; +import net.minecraft.item.ItemBlock; +import net.minecraft.util.ResourceLocation; +import net.minecraftforge.client.event.ModelRegistryEvent; +import net.minecraftforge.client.model.ModelLoader; +import net.minecraftforge.fml.common.Mod; +import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; +import net.minecraftforge.fml.common.registry.GameRegistry; +import net.minecraftforge.fml.relauncher.Side; +import net.minecraftforge.fml.relauncher.SideOnly; +import net.minecraftforge.registries.IForgeRegistry; + +import java.util.List; + +@GameRegistry.ObjectHolder(BloodMagic.MODID) +@Mod.EventBusSubscriber(modid = BloodMagic.MODID) +public class RegistrarBloodMagicItems { + + public static final Item BLOOD_ORB_WEAK = Items.AIR; + public static final Item BLOOD_ORB_APPRENTICE = Items.AIR; + public static final Item BLOOD_ORB_MAGICIAN = Items.AIR; + public static final Item BLOOD_ORB_MASTER = Items.AIR; + public static final Item BLOOD_ORB_ARCHMAGE = Items.AIR; + public static final Item BLOOD_ORB_TRANSCENDENT = Items.AIR; + + public static final Item DAGGER_SELF_SACRIFICE = Items.AIR; + public static final Item DAGGER_SELF_SACRIFICE_CREATIVE = Items.AIR; + + public static final Item SLATE_BLANK = Items.AIR; + public static final Item SLATE_REINFORCED = Items.AIR; + public static final Item SLATE_IMBUED = Items.AIR; + public static final Item SLATE_DEMONIC = Items.AIR; + public static final Item SLATE_ETHEREAL = Items.AIR; + + public static final Item SIGIL_DIVINATION = Items.AIR; + public static final Item SIGIL_AIR = Items.AIR; + public static final Item SIGIL_FAST_MINER = Items.AIR; + + public static final Item LIVING_ARMOR_HEAD = Items.AIR; + public static final Item LIVING_ARMOR_CHEST = Items.AIR; + public static final Item LIVING_ARMOR_LEGS = Items.AIR; + public static final Item LIVING_ARMOR_FEET = Items.AIR; + public static final Item LIVING_TOME = Items.AIR; + + public static final Item DEMON_WILL_CRYSTAL_RAW = Items.AIR; + public static final Item DEMON_WILL_CRYSTAL_CORROSIVE = Items.AIR; + public static final Item DEMON_WILL_CRYSTAL_DESTRUCTIVE = Items.AIR; + public static final Item DEMON_WILL_CRYSTAL_VENGEFUL = Items.AIR; + public static final Item DEMON_WILL_CRYSTAL_STEADFAST = Items.AIR; + + static List items = Lists.newArrayList(); + + public static void register(IForgeRegistry registry) { + for (Block block : RegistrarBloodMagicBlocks.blocks) { + if (block instanceof IItemProvider) { + Item item = ((IItemProvider) block).getItem(); + if (item != null) + items.add(item.setRegistryName(block.getRegistryName())); + } + } + + items.addAll(Lists.newArrayList( + new ItemBloodOrb(new BloodOrb(new ResourceLocation(BloodMagic.MODID, "weak"), 1, 5000, 2)), + new ItemBloodOrb(new BloodOrb(new ResourceLocation(BloodMagic.MODID, "apprentice"), 2, 25000, 5)), + new ItemBloodOrb(new BloodOrb(new ResourceLocation(BloodMagic.MODID, "magician"), 3, 150000, 15)), + new ItemBloodOrb(new BloodOrb(new ResourceLocation(BloodMagic.MODID, "master"), 4, 1000000, 25)), + new ItemBloodOrb(new BloodOrb(new ResourceLocation(BloodMagic.MODID, "archmage"), 5, 10000000, 50)), + new ItemBloodOrb(new BloodOrb(new ResourceLocation(BloodMagic.MODID, "transcendent"), 6, 30000000, 50)), + new ItemDaggerSelfSacrifice(ItemDaggerSelfSacrifice.Type.NORMAL), + new ItemDaggerSelfSacrifice(ItemDaggerSelfSacrifice.Type.CREATIVE), + new ItemMundane("slate_" + SlateType.BLANK.getName()), + new ItemMundane("slate_" + SlateType.REINFORCED.getName()), + new ItemMundane("slate_" + SlateType.IMBUED.getName()), + new ItemMundane("slate_" + SlateType.DEMONIC.getName()), + new ItemMundane("slate_" + SlateType.ETHEREAL.getName()), + new ItemSigil(new SigilDivination(), "divination"), + new ItemSigil(new SigilAir(), "air"), + new ItemSigil(new SigilFastMiner(), "fast_miner"), + new ItemLivingArmor(EntityEquipmentSlot.HEAD), + new ItemLivingArmor(EntityEquipmentSlot.CHEST), + new ItemLivingArmor(EntityEquipmentSlot.LEGS), + new ItemLivingArmor(EntityEquipmentSlot.FEET), + new ItemLivingTome(), + new ItemAltarBuilder() + )); + + for (DemonWillType type : DemonWillType.VALUES) + items.add(new ItemMundane("demon_will_crystal_" + type.getName())); + + registry.registerAll(items.toArray(new Item[0])); + } + + @SideOnly(Side.CLIENT) + @SubscribeEvent + public static void registerModels(ModelRegistryEvent event) { + for (Item item : items) { + boolean flag = handleModel(item); + + if (!flag) // If we haven't registered a model by now, we don't need any special handling so we'll just use the default model. + ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(item.getRegistryName(), item instanceof ItemBlock ? "normal" : "inventory")); + } + } + + static boolean handleModel(Item item) { + if (item instanceof IVariantProvider) { + Int2ObjectMap variants = new Int2ObjectOpenHashMap<>(); + ((IVariantProvider) item).collectVariants(variants); + for (Int2ObjectMap.Entry entry : variants.int2ObjectEntrySet()) + ModelLoader.setCustomModelResourceLocation(item, entry.getIntKey(), new ModelResourceLocation(item.getRegistryName(), entry.getValue())); + + return true; + } + + return false; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/RegistrarBloodMagicLivingArmor.java b/src/main/java/com/wayoftime/bloodmagic/core/RegistrarBloodMagicLivingArmor.java new file mode 100644 index 00000000..7959ef67 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/RegistrarBloodMagicLivingArmor.java @@ -0,0 +1,82 @@ +package com.wayoftime.bloodmagic.core; + +import com.google.common.collect.Maps; +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.core.living.LivingUpgrade; +import net.minecraft.item.Item; +import net.minecraft.util.ResourceLocation; +import net.minecraftforge.event.RegistryEvent; +import net.minecraftforge.fml.common.Mod; +import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; + +import java.util.Map; + +/* + * TODO - See checklist + * - [-] Upgrades (Names pulled from 2.0 class names) + * - [ ] Arrow Protect + * - [ ] Arrow Shot + * - [ ] Critical Strike + * - [ ] Digging + * - [ ] Elytra + * - This will wait for Forge to add the ability to make them properly. I'm not adding that hacky shit back in. + * - [ ] Experience + * - [ ] Fall Protect + * - [ ] Fire Resist + * - [ ] Grave Digger + * - [ ] Grim Reaper Sprint + * - [ ] Health boost + * - [-] Jump + * - [ ] Knockback Resist + * - [ ] Melee Damage + * - [ ] Night Sight + * - [ ] Physical Protect + * - [ ] Poison Resist + * - [ ] Repairing + * - [ ] Self Sacrifice + * - [ ] Solar Powered + * - [ ] Speed + * - [ ] Sprint Attack + * - [ ] Step Assist + * - [ ] Downgrades (Names pulled from 2.0 class names) + * - [ ] Battle Hungry + * - [ ] Crippled Arm + * - [ ] Dig Slowdown + * - [ ] Disoriented + * - [ ] Melee Decrease + * - [ ] Quenched + * - [ ] Slippery + * - [ ] Slow Heal + * - [ ] Slowness + * - [ ] Storm Trooper + * - [-] Equipment + * - [x] Living Helmet + * - [x] Living Chestplate + * - [x] Living Leggings + * - [x] Living Boots + * - [ ] Tools (Replacements for Bound equipment. Need their own (up|down)grade sets once implemented.) + * - [ ] Living Sword + * - [ ] Living Pickaxe + * - [ ] Living Axe + * - [ ] Living Shovel + */ +@Mod.EventBusSubscriber(modid = BloodMagic.MODID) +public class RegistrarBloodMagicLivingArmor { + + public static final Map UPGRADES = Maps.newHashMap(); + public static final LivingUpgrade JUMP = new LivingUpgrade(new ResourceLocation(BloodMagic.MODID, "jump"), levels -> { + levels.add(new LivingUpgrade.UpgradeLevel(10, 1)); + levels.add(new LivingUpgrade.UpgradeLevel(20, 5)); + levels.add(new LivingUpgrade.UpgradeLevel(30, 25)); + levels.add(new LivingUpgrade.UpgradeLevel(40, 125)); + }); + + @SubscribeEvent + public static void registerUpgrades(RegistryEvent.Register event) { + addUpgrade(JUMP); + } + + private static void addUpgrade(LivingUpgrade upgrade) { + UPGRADES.put(upgrade.getKey(), upgrade); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/RegistrarBloodMagicRecipes.java b/src/main/java/com/wayoftime/bloodmagic/core/RegistrarBloodMagicRecipes.java new file mode 100644 index 00000000..75f89717 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/RegistrarBloodMagicRecipes.java @@ -0,0 +1,41 @@ +package com.wayoftime.bloodmagic.core; + +import com.wayoftime.bloodmagic.api.impl.BloodMagicRecipeRegistrar; +import com.wayoftime.bloodmagic.core.altar.AltarTier; +import net.minecraft.init.Items; +import net.minecraft.item.ItemStack; +import net.minecraft.item.crafting.Ingredient; +import net.minecraftforge.fluids.FluidStack; +import net.minecraftforge.fluids.FluidUtil; +import net.minecraftforge.oredict.OreIngredient; + +import static com.wayoftime.bloodmagic.core.RegistrarBloodMagicItems.*; + +public class RegistrarBloodMagicRecipes { + + public static void registerAltarRecipes(BloodMagicRecipeRegistrar registrar) { + // Tier 1 + registrar.addBloodAltar(new OreIngredient("gemDiamond"), new ItemStack(BLOOD_ORB_WEAK), AltarTier.ONE, 2000, 2, 1); + registrar.addBloodAltar(new OreIngredient("stone"), new ItemStack(SLATE_BLANK), AltarTier.ONE, 1000, 5, 5); + registrar.addBloodAltar(Ingredient.fromItem(Items.BUCKET), FluidUtil.getFilledBucket(new FluidStack(RegistrarBloodMagic.FLUID_LIFE_ESSENCE, 1000)), AltarTier.ONE, 1000, 5, 5); + + // Tier 2 + registrar.addBloodAltar(new OreIngredient("blockRedstone"), new ItemStack(BLOOD_ORB_APPRENTICE), AltarTier.TWO, 5000, 5, 5); + registrar.addBloodAltar(Ingredient.fromItem(SLATE_BLANK), new ItemStack(SLATE_REINFORCED), AltarTier.TWO, 2000, 5, 5); + + // Tier 3 + registrar.addBloodAltar(new OreIngredient("blockGold"), new ItemStack(BLOOD_ORB_MAGICIAN), AltarTier.THREE, 25000, 20, 20); + registrar.addBloodAltar(Ingredient.fromItem(SLATE_REINFORCED), new ItemStack(SLATE_IMBUED), AltarTier.THREE, 5000, 15, 10); + + // Tier 4 + registrar.addBloodAltar(new OreIngredient("ingotIron"), new ItemStack(BLOOD_ORB_MASTER), AltarTier.FOUR, 40000, 30, 50); // TODO - Blood Shard input + registrar.addBloodAltar(Ingredient.fromItem(SLATE_IMBUED), new ItemStack(SLATE_DEMONIC), AltarTier.FOUR, 15000, 20, 20); + + // Tier 5 + registrar.addBloodAltar(new OreIngredient("netherStar"), new ItemStack(BLOOD_ORB_ARCHMAGE), AltarTier.FIVE, 80000, 50, 100); + registrar.addBloodAltar(Ingredient.fromItem(SLATE_DEMONIC), new ItemStack(SLATE_ETHEREAL), AltarTier.FIVE, 30000, 40, 100); + + // Tier 6 + registrar.addBloodAltar(new OreIngredient("gemDiamond"), new ItemStack(BLOOD_ORB_TRANSCENDENT), AltarTier.SIX, 200000, 100, 200); // TODO - Whatever this input is supposed to be + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/altar/AltarComponent.java b/src/main/java/com/wayoftime/bloodmagic/core/altar/AltarComponent.java new file mode 100644 index 00000000..3fc574e6 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/altar/AltarComponent.java @@ -0,0 +1,37 @@ +package com.wayoftime.bloodmagic.core.altar; + +import com.wayoftime.bloodmagic.core.type.ComponentType; +import net.minecraft.util.math.BlockPos; + +public class AltarComponent { + + private final BlockPos offset; + private final ComponentType type; + private boolean upgradeSlot; + + public AltarComponent(BlockPos offset, ComponentType type) { + this.offset = offset; + this.type = type; + } + + public AltarComponent(BlockPos offset) { + this(offset, ComponentType.NOT_AIR); + } + + public BlockPos getOffset() { + return offset; + } + + public ComponentType getType() { + return type; + } + + public AltarComponent asUpgradeSlot() { + this.upgradeSlot = true; + return this; + } + + public boolean isUpgradeSlot() { + return upgradeSlot; + } +} diff --git a/src/main/java/WayofTime/bloodmagic/altar/AltarTier.java b/src/main/java/com/wayoftime/bloodmagic/core/altar/AltarTier.java similarity index 62% rename from src/main/java/WayofTime/bloodmagic/altar/AltarTier.java rename to src/main/java/com/wayoftime/bloodmagic/core/altar/AltarTier.java index d940e6ab..004e5eff 100644 --- a/src/main/java/WayofTime/bloodmagic/altar/AltarTier.java +++ b/src/main/java/com/wayoftime/bloodmagic/core/altar/AltarTier.java @@ -1,42 +1,44 @@ -package WayofTime.bloodmagic.altar; +package com.wayoftime.bloodmagic.core.altar; +import com.google.common.collect.ImmutableList; import com.google.common.collect.Lists; import net.minecraft.util.math.BlockPos; import java.util.List; import java.util.function.Consumer; +import static com.wayoftime.bloodmagic.core.type.ComponentType.*; + public enum AltarTier { - ONE() { + + ONE { @Override public void buildComponents(Consumer components) { - // Nada - } - }, TWO() { - @Override - public void buildComponents(Consumer components) { - components.accept(new AltarComponent(new BlockPos(-1, -1, -1), ComponentType.BLOODRUNE)); - components.accept(new AltarComponent(new BlockPos(0, -1, -1), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(1, -1, -1), ComponentType.BLOODRUNE)); - components.accept(new AltarComponent(new BlockPos(-1, -1, 0), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(1, -1, 0), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(-1, -1, 1), ComponentType.BLOODRUNE)); - components.accept(new AltarComponent(new BlockPos(0, -1, 1), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(1, -1, 1), ComponentType.BLOODRUNE)); + // No-op } }, - THREE() { + TWO { @Override public void buildComponents(Consumer components) { - // Doesn't pull from tier 2 because upgrades slots are different - components.accept(new AltarComponent(new BlockPos(-1, -1, -1), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(0, -1, -1), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(1, -1, -1), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(-1, -1, 0), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(1, -1, 0), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(-1, -1, 1), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(0, -1, 1), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(1, -1, 1), ComponentType.BLOODRUNE).setUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(-1, -1, -1), BLOOD_RUNE)); + components.accept(new AltarComponent(new BlockPos(0, -1, -1), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(1, -1, -1), BLOOD_RUNE)); + components.accept(new AltarComponent(new BlockPos(-1, -1, 0), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(1, -1, 0), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(-1, -1, 1), BLOOD_RUNE)); + components.accept(new AltarComponent(new BlockPos(0, -1, 1), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(1, -1, 1), BLOOD_RUNE)); + } + }, + THREE { + @Override + public void buildComponents(Consumer components) { + // Re-list the tier 2 non-upgrade components. Leaves out the upgradeable components so they aren't double counted + components.accept(new AltarComponent(new BlockPos(-1, -1, -1), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(1, -1, -1), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(-1, -1, 1), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(1, -1, 1), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(-3, -1, -3))); components.accept(new AltarComponent(new BlockPos(-3, 0, -3))); components.accept(new AltarComponent(new BlockPos(3, -1, -3))); @@ -45,29 +47,27 @@ public enum AltarTier { components.accept(new AltarComponent(new BlockPos(-3, 0, 3))); components.accept(new AltarComponent(new BlockPos(3, -1, 3))); components.accept(new AltarComponent(new BlockPos(3, 0, 3))); - components.accept(new AltarComponent(new BlockPos(-3, 1, -3), ComponentType.GLOWSTONE)); - components.accept(new AltarComponent(new BlockPos(3, 1, -3), ComponentType.GLOWSTONE)); - components.accept(new AltarComponent(new BlockPos(-3, 1, 3), ComponentType.GLOWSTONE)); - components.accept(new AltarComponent(new BlockPos(3, 1, 3), ComponentType.GLOWSTONE)); + components.accept(new AltarComponent(new BlockPos(-3, 1, -3), GLOWSTONE)); + components.accept(new AltarComponent(new BlockPos(3, 1, -3), GLOWSTONE)); + components.accept(new AltarComponent(new BlockPos(-3, 1, 3), GLOWSTONE)); + components.accept(new AltarComponent(new BlockPos(3, 1, 3), GLOWSTONE)); for (int i = -2; i <= 2; i++) { - components.accept(new AltarComponent(new BlockPos(3, -2, i), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(-3, -2, i), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(i, -2, 3), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(i, -2, -3), ComponentType.BLOODRUNE).setUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(3, -2, i), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(-3, -2, i), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(i, -2, 3), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(i, -2, -3), BLOOD_RUNE).asUpgradeSlot()); } } }, - FOUR() { + FOUR { @Override public void buildComponents(Consumer components) { - THREE.getAltarComponents().forEach(components); - for (int i = -3; i <= 3; i++) { - components.accept(new AltarComponent(new BlockPos(5, -3, i), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(-5, -3, i), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(i, -3, 5), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(i, -3, -5), ComponentType.BLOODRUNE).setUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(5, -3, i), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(-5, -3, i), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(i, -3, 5), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(i, -3, -5), BLOOD_RUNE).asUpgradeSlot()); } for (int i = -2; i <= 1; i++) { @@ -77,34 +77,31 @@ public enum AltarTier { components.accept(new AltarComponent(new BlockPos(-5, i, 5))); } - components.accept(new AltarComponent(new BlockPos(5, 2, 5), ComponentType.BLOODSTONE)); - components.accept(new AltarComponent(new BlockPos(5, 2, -5), ComponentType.BLOODSTONE)); - components.accept(new AltarComponent(new BlockPos(-5, 2, -5), ComponentType.BLOODSTONE)); - components.accept(new AltarComponent(new BlockPos(-5, 2, 5), ComponentType.BLOODSTONE)); + components.accept(new AltarComponent(new BlockPos(5, 2, 5), BLOODSTONE)); + components.accept(new AltarComponent(new BlockPos(5, 2, -5), BLOODSTONE)); + components.accept(new AltarComponent(new BlockPos(-5, 2, -5), BLOODSTONE)); + components.accept(new AltarComponent(new BlockPos(-5, 2, 5), BLOODSTONE)); } }, - FIVE() { + FIVE { @Override public void buildComponents(Consumer components) { - FOUR.getAltarComponents().forEach(components); - components.accept(new AltarComponent(new BlockPos(-8, -3, 8), ComponentType.BEACON)); - components.accept(new AltarComponent(new BlockPos(-8, -3, -8), ComponentType.BEACON)); - components.accept(new AltarComponent(new BlockPos(8, -3, -8), ComponentType.BEACON)); - components.accept(new AltarComponent(new BlockPos(8, -3, 8), ComponentType.BEACON)); + components.accept(new AltarComponent(new BlockPos(-8, -3, 8), BEACON)); + components.accept(new AltarComponent(new BlockPos(-8, -3, -8), BEACON)); + components.accept(new AltarComponent(new BlockPos(8, -3, -8), BEACON)); + components.accept(new AltarComponent(new BlockPos(8, -3, 8), BEACON)); for (int i = -6; i <= 6; i++) { - components.accept(new AltarComponent(new BlockPos(8, -4, i), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(-8, -4, i), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(i, -4, 8), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(i, -4, -8), ComponentType.BLOODRUNE).setUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(8, -4, i), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(-8, -4, i), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(i, -4, 8), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(i, -4, -8), BLOOD_RUNE).asUpgradeSlot()); } } }, - SIX() { + SIX { @Override public void buildComponents(Consumer components) { - FIVE.getAltarComponents().forEach(components); - for (int i = -4; i <= 2; i++) { components.accept(new AltarComponent(new BlockPos(11, i, 11))); components.accept(new AltarComponent(new BlockPos(-11, i, -11))); @@ -112,37 +109,39 @@ public enum AltarTier { components.accept(new AltarComponent(new BlockPos(-11, i, 11))); } - components.accept(new AltarComponent(new BlockPos(11, 3, 11), ComponentType.CRYSTAL)); - components.accept(new AltarComponent(new BlockPos(-11, 3, -11), ComponentType.CRYSTAL)); - components.accept(new AltarComponent(new BlockPos(11, 3, -11), ComponentType.CRYSTAL)); - components.accept(new AltarComponent(new BlockPos(-11, 3, 11), ComponentType.CRYSTAL)); + components.accept(new AltarComponent(new BlockPos(11, 3, 11), CRYSTAL)); + components.accept(new AltarComponent(new BlockPos(-11, 3, -11), CRYSTAL)); + components.accept(new AltarComponent(new BlockPos(11, 3, -11), CRYSTAL)); + components.accept(new AltarComponent(new BlockPos(-11, 3, 11), CRYSTAL)); for (int i = -9; i <= 9; i++) { - components.accept(new AltarComponent(new BlockPos(11, -5, i), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(-11, -5, i), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(i, -5, 11), ComponentType.BLOODRUNE).setUpgradeSlot()); - components.accept(new AltarComponent(new BlockPos(i, -5, -11), ComponentType.BLOODRUNE).setUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(11, -5, i), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(-11, -5, i), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(i, -5, 11), BLOOD_RUNE).asUpgradeSlot()); + components.accept(new AltarComponent(new BlockPos(i, -5, -11), BLOOD_RUNE).asUpgradeSlot()); } } }; - public static final int MAXTIERS = values().length; + public static final AltarTier[] VALUES = values(); - private List altarComponents; + private final List components; + private final int displayInt; AltarTier() { - this.altarComponents = Lists.newArrayList(); - - buildComponents(altarComponents::add); + List list = Lists.newArrayList(); + buildComponents(list::add); + this.components = ImmutableList.copyOf(list); + this.displayInt = ordinal() + 1; } public abstract void buildComponents(Consumer components); - public int toInt() { - return ordinal() + 1; + public List getComponents() { + return components; } - public List getAltarComponents() { - return altarComponents; + public int getDisplayNumber() { + return displayInt; } } diff --git a/src/main/java/com/wayoftime/bloodmagic/core/altar/AltarUpgrades.java b/src/main/java/com/wayoftime/bloodmagic/core/altar/AltarUpgrades.java new file mode 100644 index 00000000..1c7fa858 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/altar/AltarUpgrades.java @@ -0,0 +1,71 @@ +package com.wayoftime.bloodmagic.core.altar; + +import com.google.common.collect.Maps; +import com.wayoftime.bloodmagic.core.type.BloodRunes; +import net.minecraftforge.fluids.Fluid; + +import java.util.EnumMap; + +import static com.wayoftime.bloodmagic.core.type.BloodRunes.*; + +public class AltarUpgrades { + + private final EnumMap upgrades; + + public AltarUpgrades() { + this.upgrades = Maps.newEnumMap(BloodRunes.class); + } + + public AltarUpgrades upgrade(BloodRunes runeType) { + upgrades.compute(runeType, (k, v) -> v == null ? 1 : v + 1); + return this; + } + + public int getAccelerationCount() { + return getCount(ACCELERATION); + } + + public float getCapacityModifier() { + return (float) ((1 * Math.pow(1.10, getCount(AUGMENTED_CAPACITY))) + 0.20 * getCount(CAPACITY)); + } + + public int getChargingFrequency() { + return Math.max(20 - getCount(ACCELERATION), 1); + } + + public int getChargingRate() { + return (int) (10 * getCount(CHARGING) * (1 + getConsumptionModifier() / 2)); + } + + public float getConsumptionModifier() { + return (float) (0.20 * getCount(SPEED)); + } + + public float getDislocationModifier() { + return (float) (Math.pow(1.2, getCount(DISPLACEMENT))); + } + + public float getEfficiencyModifier() { + return (float) Math.pow(0.85, getCount(EFFICIENCY)); + } + + public int getMaxCharge() { + return (int) (Fluid.BUCKET_VOLUME * Math.max(0.5 * getCapacityModifier(), 1) * getCount(CHARGING)); + } + + public float getOrbCapacityModifier() { + return (float) (1.02 * getCount(ORB)); + } + + public float getSacrificeModifier() { + return (float) (0.10 * getCount(SACRIFICE)); + } + + public float getSelfSacrificeModifier() { + return (float) (0.10 * getCount(SELF_SACRIFICE)); + } + + public int getCount(BloodRunes rune) { + return upgrades.getOrDefault(rune, 0); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/altar/AltarUtil.java b/src/main/java/com/wayoftime/bloodmagic/core/altar/AltarUtil.java new file mode 100644 index 00000000..9ed310a0 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/altar/AltarUtil.java @@ -0,0 +1,153 @@ +package com.wayoftime.bloodmagic.core.altar; + +import com.google.common.collect.Maps; +import com.wayoftime.bloodmagic.api.impl.BloodMagicAPI; +import com.wayoftime.bloodmagic.block.BlockBloodRune; +import com.wayoftime.bloodmagic.core.RegistrarBloodMagic; +import com.wayoftime.bloodmagic.core.RegistrarBloodMagicBlocks; +import com.wayoftime.bloodmagic.core.type.ComponentType; +import com.wayoftime.bloodmagic.core.util.BooleanResult; +import com.wayoftime.bloodmagic.event.SacrificeEvent; +import com.wayoftime.bloodmagic.tile.TileBloodAltar; +import net.minecraft.block.material.Material; +import net.minecraft.block.state.IBlockState; +import net.minecraft.entity.EntityList; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.init.Blocks; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.math.BlockPos; +import net.minecraft.world.World; +import net.minecraft.world.WorldServer; +import net.minecraftforge.common.MinecraftForge; +import net.minecraftforge.fluids.FluidStack; + +import javax.annotation.Nonnull; +import javax.annotation.Nullable; +import java.util.EnumMap; +import java.util.List; + +public class AltarUtil { + + private static final EnumMap COMPONENT_DEFAULT_STATES; + static { + COMPONENT_DEFAULT_STATES = Maps.newEnumMap(ComponentType.class); + COMPONENT_DEFAULT_STATES.put(ComponentType.GLOWSTONE, Blocks.GLOWSTONE.getDefaultState()); + COMPONENT_DEFAULT_STATES.put(ComponentType.BLOODSTONE, RegistrarBloodMagicBlocks.BLOODSTONE_BRICK.getDefaultState()); + COMPONENT_DEFAULT_STATES.put(ComponentType.BEACON, Blocks.BEACON.getDefaultState()); + COMPONENT_DEFAULT_STATES.put(ComponentType.BLOOD_RUNE, RegistrarBloodMagicBlocks.BLOOD_RUNE_BLANK.getDefaultState()); + COMPONENT_DEFAULT_STATES.put(ComponentType.CRYSTAL, Blocks.BEDROCK.getDefaultState()); // FIXME - Crystal + COMPONENT_DEFAULT_STATES.put(ComponentType.NOT_AIR, Blocks.STONEBRICK.getDefaultState()); + } + + public static BooleanResult handleSacrifice(EntityLivingBase living, int baseAmount) { + TileBloodAltar altar = findNearestAltar(living.getEntityWorld(), new BlockPos(living), 2); + if (altar == null) + return new BooleanResult<>(0, false); + + boolean isPlayer = living instanceof EntityPlayer; + AltarUpgrades upgrades = altar.getUpgrades(); + int modifiedAmount = (int) (baseAmount * (1 + (isPlayer ? upgrades.getSelfSacrificeModifier() : upgrades.getSacrificeModifier()))); + + SacrificeEvent event = isPlayer ? new SacrificeEvent.SelfSacrifice(living, baseAmount, modifiedAmount) : new SacrificeEvent(living, baseAmount, modifiedAmount); + MinecraftForge.EVENT_BUS.post(event); + modifiedAmount = event.getModifiedAmount(); + + int filled = altar.getTank().fill(new FluidStack(RegistrarBloodMagic.FLUID_LIFE_ESSENCE, modifiedAmount), true); + if (filled != 0) + altar.markDirty(); + + return new BooleanResult<>(filled, true); + } + + public static BooleanResult handleSacrifice(EntityLivingBase living) { + boolean isPlayer = living instanceof EntityPlayer; + int baseAmount = isPlayer ? 200 : BloodMagicAPI.INSTANCE.getValueManager().getSacrificial().getOrDefault(EntityList.getKey(living), 200); + return handleSacrifice(living, baseAmount); + } + + @Nonnull + public static AltarTier getTier(World world, BlockPos pos) { + TileEntity tile = world.getTileEntity(pos); + if (!(tile instanceof TileBloodAltar)) + return AltarTier.ONE; + + AltarTier lastCheck = AltarTier.ONE; + for (AltarTier tier : AltarTier.VALUES) { + for (AltarComponent component : tier.getComponents()) { + List validStates = BloodMagicAPI.INSTANCE.getComponentStates(component.getType()); + IBlockState worldState = world.getBlockState(pos.add(component.getOffset())); + if (component.getType() == ComponentType.NOT_AIR && worldState.getMaterial() != Material.AIR) + continue; + + if (!validStates.contains(worldState)) + return lastCheck; + } + + lastCheck = tier; + } + + return lastCheck; + } + + @Nonnull + public static AltarUpgrades getUpgrades(World world, BlockPos pos, AltarTier currentTier) { + AltarUpgrades upgrades = new AltarUpgrades(); + + for (AltarTier tier : AltarTier.VALUES) { + if (tier.ordinal() > currentTier.ordinal()) + break; + + for (AltarComponent component : tier.getComponents()) { + if (!component.isUpgradeSlot() || component.getType() != ComponentType.BLOOD_RUNE) + continue; + + IBlockState state = world.getBlockState(pos.add(component.getOffset())); + if (state.getBlock() instanceof BlockBloodRune) + upgrades.upgrade(((BlockBloodRune) state.getBlock()).getRune()); + } + } + + return upgrades; + } + + // FIXME - This does not search properly. It may provide an altar that isn't the closest + @Nullable + public static TileBloodAltar findNearestAltar(World world, BlockPos pos, int searchRadius) { + BlockPos.MutableBlockPos offsetPos = new BlockPos.MutableBlockPos(pos); + for (int x = -searchRadius; x < searchRadius; x++) { + for (int y = -searchRadius; y < searchRadius; y++) { + for (int z = -searchRadius; z < searchRadius; z++) { + TileEntity tile = world.getTileEntity(offsetPos.setPos(pos.getX() + x, pos.getY() + y, pos.getZ() + z)); + if (tile instanceof TileBloodAltar) + return (TileBloodAltar) tile; + } + } + } + + return null; + } + + public static void constructAltar(World world, BlockPos altarPos, AltarTier buildTo) { + BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos(); + for (AltarTier tier : AltarTier.VALUES) { + if (tier.ordinal() > buildTo.ordinal()) + return; + + for (AltarComponent component : tier.getComponents()) { + mutablePos.setPos(altarPos.getX() + component.getOffset().getX(), altarPos.getY() + component.getOffset().getY(), altarPos.getZ() + component.getOffset().getZ()); + world.setBlockState(mutablePos, COMPONENT_DEFAULT_STATES.get(component.getType())); + } + } + } + + public static void destroyAltar(World world, BlockPos altarPos) { + BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos(); + for (AltarTier tier : AltarTier.VALUES) { + for (AltarComponent component : tier.getComponents()) { + mutablePos.setPos(altarPos.getX() + component.getOffset().getX(), altarPos.getY() + component.getOffset().getY(), altarPos.getZ() + component.getOffset().getZ()); + world.setBlockToAir(mutablePos); + } + } + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/altar/IAltarManipulator.java b/src/main/java/com/wayoftime/bloodmagic/core/altar/IAltarManipulator.java new file mode 100644 index 00000000..9b92ddeb --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/altar/IAltarManipulator.java @@ -0,0 +1,13 @@ +package com.wayoftime.bloodmagic.core.altar; + +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.ItemStack; +import net.minecraft.util.math.BlockPos; +import net.minecraft.world.World; + +public interface IAltarManipulator { + + default boolean tryManipulate(EntityPlayer player, ItemStack stack, World world, BlockPos pos) { + return true; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/handler/GenericEventHandler.java b/src/main/java/com/wayoftime/bloodmagic/core/handler/GenericEventHandler.java new file mode 100644 index 00000000..65990c64 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/handler/GenericEventHandler.java @@ -0,0 +1,52 @@ +package com.wayoftime.bloodmagic.core.handler; + +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.core.network.Binding; +import com.wayoftime.bloodmagic.core.network.BloodOrb; +import com.wayoftime.bloodmagic.core.network.IBloodOrb; +import com.wayoftime.bloodmagic.core.network.SoulNetwork; +import com.wayoftime.bloodmagic.event.BindingEvent; +import com.wayoftime.bloodmagic.item.IBindable; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.ItemStack; +import net.minecraftforge.common.MinecraftForge; +import net.minecraftforge.common.util.FakePlayer; +import net.minecraftforge.event.entity.player.PlayerInteractEvent; +import net.minecraftforge.fml.common.Mod; +import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; + +@Mod.EventBusSubscriber(modid = BloodMagic.MODID) +public class GenericEventHandler { + + @SubscribeEvent + public static void onItemUse(PlayerInteractEvent.RightClickItem event) { + if (event.getWorld().isRemote) + return; + + EntityPlayer player = event.getEntityPlayer(); + ItemStack clicked = event.getItemStack(); + if (player instanceof FakePlayer) + return; + + if (clicked.getItem() instanceof IBindable) { + IBindable bindable = (IBindable) clicked.getItem(); + Binding binding = bindable.getBinding(clicked); + if (binding == null && bindable.onBind(player, clicked)) { + binding = new Binding(player); + BindingEvent bindingEvent = new BindingEvent(clicked, binding, player); + if (!MinecraftForge.EVENT_BUS.post(bindingEvent)) + IBindable.applyBinding(clicked, binding); + } + } + + if (clicked.getItem() instanceof IBloodOrb) { + BloodOrb orb = ((IBloodOrb) clicked.getItem()).getOrb(clicked); + if (orb == null) + return; + + SoulNetwork network = SoulNetwork.get(player.getGameProfile().getId()); + if (orb.getTier() > network.getTier()) + network.setTier(orb.getTier(), orb.getCapacity()); + } + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/living/ILivingContainer.java b/src/main/java/com/wayoftime/bloodmagic/core/living/ILivingContainer.java new file mode 100644 index 00000000..dfaf0419 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/living/ILivingContainer.java @@ -0,0 +1,54 @@ +package com.wayoftime.bloodmagic.core.living; + +import net.minecraft.client.resources.I18n; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraftforge.fml.relauncher.Side; +import net.minecraftforge.fml.relauncher.SideOnly; +import org.lwjgl.input.Keyboard; + +import javax.annotation.Nonnull; +import javax.annotation.Nullable; +import java.util.List; + +public interface ILivingContainer { + + @Nullable + default LivingStats getLivingStats(@Nonnull ItemStack stack) { + if (!stack.hasTagCompound() || !stack.getTagCompound().hasKey("livingStats")) + return null; + + return LivingStats.fromNBT(stack.getTagCompound().getCompoundTag("livingStats")); + } + + default void updateLivingStates(@Nonnull ItemStack stack, @Nullable LivingStats stats) { + if (stats == null) { + if (stack.hasTagCompound()) + stack.getTagCompound().removeTag("livingStats"); + return; + } + + if (!stack.hasTagCompound()) + stack.setTagCompound(new NBTTagCompound()); + + stack.getTagCompound().setTag("livingStats", stats.serializeNBT()); + } + + @SideOnly(Side.CLIENT) + static void appendLivingTooltip(LivingStats stats, List tooltip, boolean trainable) { + if (stats != null) { + if (trainable) + tooltip.add(I18n.format("tooltip.bloodmagic:living_points", stats.getUsedPoints(), stats.getMaxPoints())); + + stats.getUpgrades().forEach((k, v) -> { + if (k.getLevel(v) <= 0) + return; + + if (!Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) || k.getNextRequirement(v) == 0) + tooltip.add(I18n.format(k.getUnlocalizedName()) + " " + I18n.format("enchantment.level." + k.getLevel(v))); + else + tooltip.add(I18n.format(k.getUnlocalizedName()) + ": " + v + "/" + k.getNextRequirement(v)); + }); + } + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/living/LivingEquipmentEvent.java b/src/main/java/com/wayoftime/bloodmagic/core/living/LivingEquipmentEvent.java new file mode 100644 index 00000000..4d50d354 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/living/LivingEquipmentEvent.java @@ -0,0 +1,64 @@ +package com.wayoftime.bloodmagic.core.living; + +import net.minecraft.entity.player.EntityPlayer; +import net.minecraftforge.fml.common.eventhandler.Cancelable; +import net.minecraftforge.fml.common.eventhandler.Event; + +public class LivingEquipmentEvent extends Event { + + private final EntityPlayer player; + private final LivingStats stats; + + public LivingEquipmentEvent(EntityPlayer player, LivingStats stats) { + this.player = player; + this.stats = stats; + } + + public EntityPlayer getPlayer() { + return player; + } + + public LivingStats getStats() { + return stats; + } + + @Cancelable + public static class GainExperience extends LivingEquipmentEvent { + + private final LivingUpgrade upgrade; + private int experience; + + public GainExperience(EntityPlayer player, LivingStats stats, LivingUpgrade upgrade, int experience) { + super(player, stats); + this.upgrade = upgrade; + this.experience = experience; + } + + public LivingUpgrade getUpgrade() { + return upgrade; + } + + public int getExperience() { + return experience; + } + + public void setExperience(int experience) { + this.experience = experience; + } + } + + public static class LevelUp extends LivingEquipmentEvent { + + private final LivingUpgrade upgrade; + + public LevelUp(EntityPlayer player, LivingStats stats, LivingUpgrade upgrade) { + super(player, stats); + + this.upgrade = upgrade; + } + + public LivingUpgrade getUpgrade() { + return upgrade; + } + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/living/LivingStats.java b/src/main/java/com/wayoftime/bloodmagic/core/living/LivingStats.java new file mode 100644 index 00000000..efe16fea --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/living/LivingStats.java @@ -0,0 +1,136 @@ +package com.wayoftime.bloodmagic.core.living; + +import com.google.common.collect.ImmutableMap; +import com.google.common.collect.Maps; +import com.wayoftime.bloodmagic.core.RegistrarBloodMagicLivingArmor; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.inventory.EntityEquipmentSlot; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTBase; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.nbt.NBTTagList; +import net.minecraft.util.ResourceLocation; +import net.minecraftforge.common.util.INBTSerializable; + +import javax.annotation.Nullable; +import java.util.Map; + +public class LivingStats implements INBTSerializable { + + public static final int DEFAULT_UPGRADE_POINTS = 100; + + private final Map upgrades; + private int maxPoints = DEFAULT_UPGRADE_POINTS; + + public LivingStats(Map upgrades) { + this.upgrades = upgrades; + } + + public LivingStats() { + this(Maps.newHashMap()); + } + + public Map getUpgrades() { + return ImmutableMap.copyOf(upgrades); + } + + public LivingStats addExperience(ResourceLocation key, int experience) { + LivingUpgrade upgrade = RegistrarBloodMagicLivingArmor.UPGRADES.get(key); + int current = upgrades.getOrDefault(upgrade, 0); + if (upgrade.getNextRequirement(current) == 0) + return this; + + upgrades.put(upgrade, current + experience); + return this; + } + + public int getLevel(ResourceLocation key) { + LivingUpgrade upgrade = RegistrarBloodMagicLivingArmor.UPGRADES.get(key); + return upgrade.getLevel(upgrades.getOrDefault(upgrade, 0)); + } + + public int getUsedPoints() { + int total = 0; + for (Map.Entry applied : upgrades.entrySet()) { + int experience = applied.getValue(); + int level = applied.getKey().getLevel(experience); + int cost = applied.getKey().getLevelCost(level); + total += cost; + } + + return total; + } + + public int getMaxPoints() { + return maxPoints; + } + + public LivingStats setMaxPoints(int maxPoints) { + this.maxPoints = maxPoints; + return this; + } + + @Override + public NBTTagCompound serializeNBT() { + NBTTagCompound compound = new NBTTagCompound(); + NBTTagList statList = new NBTTagList(); + upgrades.forEach((k, v) -> { + NBTTagCompound upgrade = new NBTTagCompound(); + upgrade.setString("key", k.getKey().toString()); + upgrade.setInteger("exp", v); + statList.appendTag(upgrade); + }); + compound.setTag("upgrades", statList); + + compound.setInteger("maxPoints", maxPoints); + + return compound; + } + + @Override + public void deserializeNBT(NBTTagCompound nbt) { + NBTTagList statList = nbt.getTagList("upgrades", 10); + + for (NBTBase base : statList) { + if (!(base instanceof NBTTagCompound)) + continue; + + LivingUpgrade upgrade = RegistrarBloodMagicLivingArmor.UPGRADES.get(new ResourceLocation(((NBTTagCompound) base).getString("key"))); + if (upgrade == null) + continue; + int experience = ((NBTTagCompound) base).getInteger("exp"); + upgrades.put(upgrade, experience); + } + + maxPoints = nbt.getInteger("maxPoints"); + } + + public static LivingStats fromNBT(NBTTagCompound statTag) { + LivingStats stats = new LivingStats(); + stats.deserializeNBT(statTag); + return stats; + } + + @Nullable + public static LivingStats fromPlayer(EntityPlayer player) { + return fromPlayer(player, false); + } + + @Nullable + public static LivingStats fromPlayer(EntityPlayer player, boolean createNew) { + if (!LivingUtil.hasFullSet(player)) + return null; + + ItemStack chest = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); + LivingStats stats = ((ILivingContainer) chest.getItem()).getLivingStats(chest); + return stats == null && createNew ? new LivingStats() : stats; + } + + public static void toPlayer(EntityPlayer player, LivingStats stats) { + if (!LivingUtil.hasFullSet(player)) + return; + + ItemStack chest = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); + ((ILivingContainer) chest.getItem()).updateLivingStates(chest, stats); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/living/LivingStatusWatcher.java b/src/main/java/com/wayoftime/bloodmagic/core/living/LivingStatusWatcher.java new file mode 100644 index 00000000..bf564d03 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/living/LivingStatusWatcher.java @@ -0,0 +1,33 @@ +package com.wayoftime.bloodmagic.core.living; + +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.core.RegistrarBloodMagicLivingArmor; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.util.math.Vec3d; +import net.minecraftforge.event.entity.living.LivingEvent; +import net.minecraftforge.fml.common.Mod; +import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; + +@Mod.EventBusSubscriber(modid = BloodMagic.MODID) +public class LivingStatusWatcher { + + @SubscribeEvent + public static void onJump(LivingEvent.LivingJumpEvent event) { + if (!(event.getEntity() instanceof EntityPlayer)) + return; + + EntityPlayer player = (EntityPlayer) event.getEntity(); + LivingStats stats = LivingUtil.applyNewExperience(player, RegistrarBloodMagicLivingArmor.JUMP, 1); + if (stats == null) + return; + + int level = stats.getLevel(RegistrarBloodMagicLivingArmor.JUMP.getKey()); + player.motionY += 0.05 * level; + + if (level >= 3) { + Vec3d lookVec = player.getLookVec(); + player.motionX += player.motionX == 0 ? 0 : lookVec.x * 0.07D * level; + player.motionZ += player.motionZ == 0 ? 0 : lookVec.z * 0.07D * level; + } + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/living/LivingUpgrade.java b/src/main/java/com/wayoftime/bloodmagic/core/living/LivingUpgrade.java new file mode 100644 index 00000000..f308109e --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/living/LivingUpgrade.java @@ -0,0 +1,125 @@ +package com.wayoftime.bloodmagic.core.living; + +import com.google.common.collect.Lists; +import com.google.common.collect.Maps; +import com.google.common.collect.Multimap; +import com.google.common.collect.Sets; +import net.minecraft.entity.ai.attributes.AttributeModifier; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.util.DamageSource; +import net.minecraft.util.ResourceLocation; + +import javax.annotation.Nullable; +import java.util.*; +import java.util.function.Consumer; + +public class LivingUpgrade { + + private final ResourceLocation key; + private final Set incompatible; + private final TreeMap experienceToLevel; + private final Map levelToCost; + private final boolean isNegative; + private String unlocalizedName = null; + private IAttributeProvider attributeProvider; + private IArmorProvider armorProvider; + + public LivingUpgrade(ResourceLocation key, Consumer> experienceMapper /* xp needed -> level */, boolean isNegative) { + this.key = key; + this.incompatible = Sets.newHashSet(); + this.experienceToLevel = Maps.newTreeMap(); + this.levelToCost = Maps.newHashMap(); + this.isNegative = isNegative; + + List levels = Lists.newArrayList(); + experienceMapper.accept(levels); + + for (int i = 0; i < levels.size(); i++) { + UpgradeLevel level = levels.get(i); + experienceToLevel.put(level.experienceNeeded, i + 1); + levelToCost.put(i + 1, level.upgradeCost); + } + } + + public LivingUpgrade(ResourceLocation key, Consumer> experienceMapper /* xp needed -> level */) { + this(key, experienceMapper, false); + } + + public LivingUpgrade withAttributeProvider(IAttributeProvider attributeProvider) { + this.attributeProvider = attributeProvider; + return this; + } + + @Nullable + public IAttributeProvider getAttributeProvider() { + return attributeProvider; + } + + public LivingUpgrade withArmorProvider(IArmorProvider armorProvider) { + this.armorProvider = armorProvider; + return this; + } + + @Nullable + public IArmorProvider getArmorProvider() { + return armorProvider; + } + + public String getUnlocalizedName() { + return unlocalizedName == null ? unlocalizedName = "upgrade." + key.getNamespace() + ":" + key.getPath() + ".name" : unlocalizedName; + } + + public boolean isNegative() { + return isNegative; + } + + public boolean isCompatible(ResourceLocation otherUpgrade) { + return !incompatible.contains(otherUpgrade); + } + + public LivingUpgrade addIncompatibility(ResourceLocation... otherKeys) { + Collections.addAll(incompatible, otherKeys); + return this; + } + + public int getLevel(int experience) { + Map.Entry floor = experienceToLevel.floorEntry(experience); + return floor == null ? 0 : floor.getValue(); + } + + public int getNextRequirement(int experience) { + Integer ret = experienceToLevel.ceilingKey(experience + 1); + return ret == null ? 0 : ret; + } + + public int getLevelCost(int level) { + return levelToCost.getOrDefault(level, 0); + } + + public ResourceLocation getKey() { + return key; + } + + @Override + public String toString() { + return key.toString(); + } + + public interface IAttributeProvider { + void handleAttributes(LivingStats stats, Multimap attributeMap, int level); + } + + public interface IArmorProvider { + double getProtection(EntityPlayer player, DamageSource source, int level); + } + + public static class UpgradeLevel { + private final int experienceNeeded; + private final int upgradeCost; + + public UpgradeLevel(int experienceNeeded, int upgradeCost) { + this.experienceNeeded = experienceNeeded; + this.upgradeCost = upgradeCost; + } + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/living/LivingUtil.java b/src/main/java/com/wayoftime/bloodmagic/core/living/LivingUtil.java new file mode 100644 index 00000000..1780227a --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/living/LivingUtil.java @@ -0,0 +1,62 @@ +package com.wayoftime.bloodmagic.core.living; + +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.ItemStack; +import net.minecraft.util.text.TextComponentTranslation; +import net.minecraftforge.common.MinecraftForge; + +import javax.annotation.Nullable; + +public class LivingUtil { + + @Nullable + public static LivingStats applyNewExperience(EntityPlayer player, LivingUpgrade upgrade, int experience) { + LivingStats stats = LivingStats.fromPlayer(player, true); + if (stats == null) + return null; + + LivingEquipmentEvent.GainExperience event = new LivingEquipmentEvent.GainExperience(player, stats, upgrade, experience); + if (MinecraftForge.EVENT_BUS.post(event)) + return stats; + + experience = event.getExperience(); + + int currentExperience = stats.getUpgrades().getOrDefault(upgrade, 0); + int requiredForLevel = upgrade.getNextRequirement(currentExperience) - currentExperience; + + // If we're going to level up from this, check points + if (requiredForLevel <= experience) { + int currentPoints = stats.getUsedPoints(); + // If we're already capped or somehow over the cap, we don't want to add experience + if (currentPoints >= stats.getMaxPoints()) + return stats; + + int nextPointCost = upgrade.getLevelCost(upgrade.getLevel(currentExperience) + 1); + // If there's no more levels in this upgrade, we don't want to add experience + if (nextPointCost == -1) + return stats; + + // If applying this new level will go over our cap, we don't want to add experience + if (currentPoints + nextPointCost > stats.getMaxPoints()) + return stats; + } + + int newLevel = upgrade.getLevel(currentExperience + experience); + if (upgrade.getLevel(currentExperience) != newLevel) { + MinecraftForge.EVENT_BUS.post(new LivingEquipmentEvent.LevelUp(player, stats, upgrade)); + player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic:living_upgrade_level_increase", new TextComponentTranslation(upgrade.getUnlocalizedName()), newLevel), true); + } + + stats.addExperience(upgrade.getKey(), experience); + LivingStats.toPlayer(player, stats); + return stats; + } + + public static boolean hasFullSet(EntityPlayer player) { + for (ItemStack stack : player.inventory.armorInventory) + if (stack.isEmpty() || !(stack.getItem() instanceof ILivingContainer)) + return false; + + return true; + } +} diff --git a/src/main/java/WayofTime/bloodmagic/core/data/Binding.java b/src/main/java/com/wayoftime/bloodmagic/core/network/Binding.java similarity index 84% rename from src/main/java/WayofTime/bloodmagic/core/data/Binding.java rename to src/main/java/com/wayoftime/bloodmagic/core/network/Binding.java index e8182e9a..61d7ff65 100644 --- a/src/main/java/WayofTime/bloodmagic/core/data/Binding.java +++ b/src/main/java/com/wayoftime/bloodmagic/core/network/Binding.java @@ -1,5 +1,6 @@ -package WayofTime.bloodmagic.core.data; +package com.wayoftime.bloodmagic.core.network; +import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTBase; import net.minecraft.nbt.NBTTagCompound; @@ -19,6 +20,10 @@ public class Binding implements INBTSerializable { this.name = name; } + public Binding(EntityPlayer player) { + this(player.getGameProfile().getId(), player.getGameProfile().getName()); + } + private Binding() { // No-op } @@ -61,7 +66,7 @@ public class Binding implements INBTSerializable { return null; NBTBase bindingTag = stack.getTagCompound().getTag("binding"); - if (bindingTag == null || bindingTag.getId() != 10 || bindingTag.hasNoTags()) // Make sure it's both a tag compound and that it has actual data. + if (bindingTag == null || bindingTag.getId() != 10 || bindingTag.isEmpty()) // Make sure it's both a tag compound and that it has actual data. return null; Binding binding = new Binding(); diff --git a/src/main/java/com/wayoftime/bloodmagic/core/network/BloodOrb.java b/src/main/java/com/wayoftime/bloodmagic/core/network/BloodOrb.java new file mode 100644 index 00000000..f812e172 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/network/BloodOrb.java @@ -0,0 +1,48 @@ +package com.wayoftime.bloodmagic.core.network; + +import com.wayoftime.bloodmagic.core.util.OrbUtil; +import net.minecraft.util.ResourceLocation; +import org.apache.commons.lang3.builder.ToStringBuilder; + +public class BloodOrb { + + private final ResourceLocation name; + private final int tier; + private final int capacity; + private final int fillRate; + + public BloodOrb(ResourceLocation name, int tier, int capacity, int fillRate) { + this.name = name; + this.tier = tier; + this.capacity = capacity; + this.fillRate = fillRate; + + OrbUtil.addOrb(this); + } + + public ResourceLocation getName() { + return name; + } + + public int getTier() { + return tier; + } + + public int getCapacity() { + return capacity; + } + + public int getFillRate() { + return fillRate; + } + + @Override + public String toString() { + return new ToStringBuilder(this) + .append("name", name) + .append("tier", tier) + .append("capacity", capacity) + .append("fillRate", fillRate) + .toString(); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/network/IBloodOrb.java b/src/main/java/com/wayoftime/bloodmagic/core/network/IBloodOrb.java new file mode 100644 index 00000000..a2547100 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/network/IBloodOrb.java @@ -0,0 +1,12 @@ +package com.wayoftime.bloodmagic.core.network; + +import net.minecraft.item.ItemStack; + +import javax.annotation.Nonnull; +import javax.annotation.Nullable; + +public interface IBloodOrb { + + @Nullable + BloodOrb getOrb(@Nonnull ItemStack stack); +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/network/NetworkInteraction.java b/src/main/java/com/wayoftime/bloodmagic/core/network/NetworkInteraction.java new file mode 100644 index 00000000..1be1a707 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/network/NetworkInteraction.java @@ -0,0 +1,78 @@ +package com.wayoftime.bloodmagic.core.network; + +import net.minecraft.command.ICommandSender; +import net.minecraft.entity.Entity; +import net.minecraft.item.ItemStack; +import net.minecraft.util.math.BlockPos; +import net.minecraft.util.text.ITextComponent; +import net.minecraft.util.text.TextComponentString; +import net.minecraft.world.World; + +public class NetworkInteraction { + + private static final ITextComponent EMPTY = new TextComponentString(""); + + private final ITextComponent description; + private final int amount; + private boolean syphon; + + public NetworkInteraction(ITextComponent description, int amount) { + this.description = description; + this.amount = amount; + } + + public NetworkInteraction(int amount) { + this(EMPTY, amount); + } + + public boolean isSyphon() { + return syphon || amount < 0; + } + + public ITextComponent getDescription() { + return description; + } + + public int getAmount() { + return amount; + } + + public NetworkInteraction syphon() { + this.syphon = true; + return this; + } + + @Override + public boolean equals(Object o) { + if (this == o) return true; + if (o instanceof NetworkInteraction) + return ((NetworkInteraction) o).getDescription().equals(description); + + return false; + } + + @Override + public int hashCode() { + return description.hashCode(); + } + + public static NetworkInteraction asBlockInfo(World world, BlockPos pos, int amount) { + return new NetworkInteraction(new TextComponentString("block|" + world.provider.getDimension() + "|" + pos.toLong()), amount); + } + + public static NetworkInteraction asItemInfo(ItemStack itemStack, World world, Entity entity, int amount) { + return new NetworkInteraction(new TextComponentString("item|" + itemStack.getItem().getRegistryName() + "|" + world.provider.getDimension() + "|" + entity.getPersistentID()), amount); + } + + public static NetworkInteraction asItemInfo(ItemStack itemStack, World world, BlockPos pos, int amount) { + return new NetworkInteraction(new TextComponentString("item|" + itemStack.getItem().getRegistryName() + "|" + world.provider.getDimension() + "|" + pos.toLong()), amount); + } + + public static NetworkInteraction asItemInfo(ItemStack itemStack, int amount) { + return new NetworkInteraction(new TextComponentString("item|" + itemStack.getItem().getRegistryName()), amount); + } + + public static NetworkInteraction asCommandInfo(ICommandSender sender, String command, int amount) { + return new NetworkInteraction(new TextComponentString("command|" + command + "|" + sender.getName()), amount); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/network/SNSavedData.java b/src/main/java/com/wayoftime/bloodmagic/core/network/SNSavedData.java new file mode 100644 index 00000000..22ad0111 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/network/SNSavedData.java @@ -0,0 +1,81 @@ +package com.wayoftime.bloodmagic.core.network; + +import com.google.common.collect.Maps; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.nbt.NBTBase; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.nbt.NBTTagList; +import net.minecraft.world.World; +import net.minecraft.world.storage.WorldSavedData; +import net.minecraftforge.common.DimensionManager; + +import javax.annotation.Nonnull; +import java.util.Map; +import java.util.UUID; + +public class SNSavedData extends WorldSavedData { + + public static final String ID = "bloodmagic_soul_network_data"; + + private final Map networks = Maps.newHashMap(); + + public SNSavedData(String name) { + super(name); + } + + public SNSavedData() { + this(ID); + } + + public SoulNetwork getNetwork(EntityPlayer player) { + return getNetwork(player.getGameProfile().getId()); + } + + public SoulNetwork getNetwork(UUID uuid) { + SoulNetwork network = networks.get(uuid); + if (network == null) { + networks.put(uuid, network = SoulNetwork.newEmpty(uuid).withParent(this)); + markDirty(); + } + + return network; + } + + @Override + public void readFromNBT(NBTTagCompound nbt) { + NBTTagList networks = nbt.getTagList("networks", 10); + for (NBTBase tag : networks) { + if (tag.getId() != 10) // Only compounds + continue; + + SoulNetwork network = SoulNetwork.fromNbt((NBTTagCompound) tag); + network.withParent(this); + this.networks.put(network.getOwnerId(), network); + } + } + + @Override + public NBTTagCompound writeToNBT(NBTTagCompound compound) { + NBTTagList networks = new NBTTagList(); + for (SoulNetwork network : this.networks.values()) + networks.appendTag(network.serializeNBT()); + + compound.setTag("networks", networks); + return compound; + } + + @Nonnull + public static SoulNetwork getSoulNetwork(UUID uuid) { + World world = DimensionManager.getWorld(0); + if (world == null || world.getMapStorage() == null) + return new SNSavedData().getNetwork(uuid); + + SNSavedData savedData = (SNSavedData) world.getMapStorage().getOrLoadData(SNSavedData.class, ID); + if (savedData == null) { + savedData = new SNSavedData(); + world.getMapStorage().setData(ID, savedData); + } + + return savedData.getNetwork(uuid); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/network/SoulNetwork.java b/src/main/java/com/wayoftime/bloodmagic/core/network/SoulNetwork.java new file mode 100644 index 00000000..141fa54e --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/network/SoulNetwork.java @@ -0,0 +1,140 @@ +package com.wayoftime.bloodmagic.core.network; + +import com.google.common.collect.EvictingQueue; +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.core.util.BooleanResult; +import com.wayoftime.bloodmagic.event.SoulNetworkEvent; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.util.DamageSource; +import net.minecraftforge.common.MinecraftForge; +import net.minecraftforge.common.util.INBTSerializable; + +import java.util.Queue; +import java.util.UUID; + +public class SoulNetwork implements INBTSerializable { + + public static final DamageSource WEAK_SOUL = new DamageSource(BloodMagic.MODID + ":weak_soul").setDamageBypassesArmor().setDamageIsAbsolute().setMagicDamage(); + + private final Queue interactionHistory; + private SNSavedData parent; + private UUID ownerId; + private int currentEssence; + private int currentTier; + private int maxForTier; + + private SoulNetwork() { + this.interactionHistory = EvictingQueue.create(16); + } + + @Override + public NBTTagCompound serializeNBT() { + NBTTagCompound tag = new NBTTagCompound(); + tag.setString("owner", ownerId.toString()); + tag.setInteger("essence", currentEssence); + tag.setInteger("tier", currentTier); + tag.setInteger("maxForTier", maxForTier); + return tag; + } + + @Override + public void deserializeNBT(NBTTagCompound nbt) { + this.ownerId = UUID.fromString(nbt.getString("owner")); + this.currentEssence = nbt.getInteger("essence"); + this.currentTier = nbt.getInteger("tier"); + this.maxForTier = nbt.getInteger("maxForTier"); + } + + public SoulNetwork withParent(SNSavedData parent) { + this.parent = parent; + return this; + } + + public SNSavedData getParent() { + return parent; + } + + public UUID getOwnerId() { + return ownerId; + } + + public BooleanResult submitInteraction(NetworkInteraction interaction) { + if (interaction.getAmount() == 0) + return new BooleanResult<>(0, true); + + if (!interaction.isSyphon()) { + SoulNetworkEvent.Fill event = new SoulNetworkEvent.Fill(this, interaction, maxForTier); + if (MinecraftForge.EVENT_BUS.post(event)) + return new BooleanResult<>(0, false); + + if (currentEssence > event.getMaximum()) + return new BooleanResult<>(0, false); + + int oldCurrent = currentEssence; + currentEssence = Math.min(event.getMaximum(), currentEssence + event.getTicket().getAmount()); + markDirty(); + interactionHistory.remove(interaction); // Allows an existing interaction to be moved back up to the top with whatever new amount is changed + interactionHistory.add(interaction); + return new BooleanResult<>(currentEssence - oldCurrent, true); + } else { + SoulNetworkEvent.Syphon event = new SoulNetworkEvent.Syphon(this, interaction); + if (MinecraftForge.EVENT_BUS.post(event)) + return new BooleanResult<>(0, false); + + int newEssence = currentEssence - event.getTicket().getAmount(); + if (newEssence < 0) { + currentEssence = 0; + markDirty(); + return new BooleanResult<>(currentEssence, false); + } + + currentEssence -= event.getTicket().getAmount(); + markDirty(); + interactionHistory.remove(interaction); + interactionHistory.add(interaction); + return new BooleanResult<>(event.getTicket().getAmount(), true); + } + } + + public int getEssence() { + return currentEssence; + } + + public SoulNetwork setEssence(int essence) { + this.currentEssence = Math.min(this.maxForTier, essence); + markDirty(); + return this; + } + + public SoulNetwork setTier(int newTier, int maxForTier) { + this.currentTier = newTier; + this.maxForTier = maxForTier; + markDirty(); + return this; + } + + public int getTier() { + return currentTier; + } + + public void markDirty() { + if (parent != null) + parent.markDirty(); + } + + public static SoulNetwork get(UUID uuid) { + return SNSavedData.getSoulNetwork(uuid); + } + + public static SoulNetwork newEmpty(UUID uuid) { + SoulNetwork network = new SoulNetwork(); + network.ownerId = uuid; + return network; + } + + public static SoulNetwork fromNbt(NBTTagCompound tag) { + SoulNetwork network = new SoulNetwork(); + network.deserializeNBT(tag); + return network; + } +} diff --git a/src/main/java/WayofTime/bloodmagic/core/recipe/IngredientBloodOrb.java b/src/main/java/com/wayoftime/bloodmagic/core/recipe/IngredientBloodOrb.java similarity index 86% rename from src/main/java/WayofTime/bloodmagic/core/recipe/IngredientBloodOrb.java rename to src/main/java/com/wayoftime/bloodmagic/core/recipe/IngredientBloodOrb.java index c61289d9..9aac8114 100644 --- a/src/main/java/WayofTime/bloodmagic/core/recipe/IngredientBloodOrb.java +++ b/src/main/java/com/wayoftime/bloodmagic/core/recipe/IngredientBloodOrb.java @@ -1,8 +1,8 @@ -package WayofTime.bloodmagic.core.recipe; +package com.wayoftime.bloodmagic.core.recipe; -import WayofTime.bloodmagic.orb.BloodOrb; -import WayofTime.bloodmagic.orb.IBloodOrb; -import WayofTime.bloodmagic.core.registry.OrbRegistry; +import com.google.common.collect.Lists; +import com.wayoftime.bloodmagic.core.network.BloodOrb; +import com.wayoftime.bloodmagic.core.network.IBloodOrb; import it.unimi.dsi.fastutil.ints.IntArrayList; import it.unimi.dsi.fastutil.ints.IntComparators; import it.unimi.dsi.fastutil.ints.IntList; @@ -29,7 +29,8 @@ public class IngredientBloodOrb extends Ingredient { this.orb = orb; - List orbGet = OrbRegistry.getOrbsDownToTier(orb.getTier()); +// List orbGet = OrbRegistry.getOrbsDownToTier(orb.getTier()); + List orbGet = Lists.newArrayList(); orbs = NonNullList.withSize(orbGet.size(), ItemStack.EMPTY); for (int i = 0; i < orbGet.size(); i++) diff --git a/src/main/java/WayofTime/bloodmagic/core/recipe/IngredientBloodOrbFactory.java b/src/main/java/com/wayoftime/bloodmagic/core/recipe/IngredientBloodOrbFactory.java similarity index 76% rename from src/main/java/WayofTime/bloodmagic/core/recipe/IngredientBloodOrbFactory.java rename to src/main/java/com/wayoftime/bloodmagic/core/recipe/IngredientBloodOrbFactory.java index bd7060ee..cb497394 100644 --- a/src/main/java/WayofTime/bloodmagic/core/recipe/IngredientBloodOrbFactory.java +++ b/src/main/java/com/wayoftime/bloodmagic/core/recipe/IngredientBloodOrbFactory.java @@ -1,6 +1,5 @@ -package WayofTime.bloodmagic.core.recipe; +package com.wayoftime.bloodmagic.core.recipe; -import WayofTime.bloodmagic.core.RegistrarBloodMagic; import com.google.gson.JsonObject; import net.minecraft.item.crafting.Ingredient; import net.minecraft.util.JsonUtils; @@ -16,6 +15,7 @@ public class IngredientBloodOrbFactory implements IIngredientFactory { @Override public Ingredient parse(JsonContext context, JsonObject json) { ResourceLocation orb = new ResourceLocation(JsonUtils.getString(json, "orb")); - return new IngredientBloodOrb(RegistrarBloodMagic.BLOOD_ORBS.getValue(orb)); +// return new IngredientBloodOrb(RegistrarBloodMagic.BLOOD_ORBS.getValue(orb)); + return null; } } diff --git a/src/main/java/WayofTime/bloodmagic/block/enums/BloodRuneType.java b/src/main/java/com/wayoftime/bloodmagic/core/type/BloodRunes.java similarity index 53% rename from src/main/java/WayofTime/bloodmagic/block/enums/BloodRuneType.java rename to src/main/java/com/wayoftime/bloodmagic/core/type/BloodRunes.java index 702fe5d9..d24ab6e0 100644 --- a/src/main/java/WayofTime/bloodmagic/block/enums/BloodRuneType.java +++ b/src/main/java/com/wayoftime/bloodmagic/core/type/BloodRunes.java @@ -1,10 +1,11 @@ -package WayofTime.bloodmagic.block.enums; +package com.wayoftime.bloodmagic.core.type; import net.minecraft.util.IStringSerializable; import java.util.Locale; -public enum BloodRuneType implements IStringSerializable { +public enum BloodRunes implements IStringSerializable { + BLANK, SPEED, EFFICIENCY, @@ -15,15 +16,11 @@ public enum BloodRuneType implements IStringSerializable { AUGMENTED_CAPACITY, ORB, ACCELERATION, - CHARGING; - - @Override - public String toString() { - return name().toLowerCase(Locale.ENGLISH); - } + CHARGING, + ; @Override public String getName() { - return this.toString(); + return name().toLowerCase(Locale.ROOT); } } diff --git a/src/main/java/com/wayoftime/bloodmagic/core/type/ComponentType.java b/src/main/java/com/wayoftime/bloodmagic/core/type/ComponentType.java new file mode 100644 index 00000000..b96205a8 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/type/ComponentType.java @@ -0,0 +1,14 @@ +package com.wayoftime.bloodmagic.core.type; + +public enum ComponentType { + + GLOWSTONE, + BLOODSTONE, + BEACON, + BLOOD_RUNE, + CRYSTAL, + NOT_AIR, + ; + + public static final ComponentType[] VALUES = values(); +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/type/DemonWillType.java b/src/main/java/com/wayoftime/bloodmagic/core/type/DemonWillType.java new file mode 100644 index 00000000..e61c6e46 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/type/DemonWillType.java @@ -0,0 +1,22 @@ +package com.wayoftime.bloodmagic.core.type; + +import net.minecraft.util.IStringSerializable; + +import java.util.Locale; + +public enum DemonWillType implements IStringSerializable { + + RAW, + CORROSIVE, + DESTRUCTIVE, + VENGEFUL, + STEADFAST, + ; + + public static final DemonWillType[] VALUES = values(); + + @Override + public String getName() { + return name().toLowerCase(Locale.ROOT); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/type/SlateType.java b/src/main/java/com/wayoftime/bloodmagic/core/type/SlateType.java new file mode 100644 index 00000000..1f3c8ea3 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/type/SlateType.java @@ -0,0 +1,23 @@ +package com.wayoftime.bloodmagic.core.type; + +import java.util.Locale; + +public enum SlateType { + + BLANK, + REINFORCED, + IMBUED, + DEMONIC, + ETHEREAL, + ; + + private final String name; + + SlateType() { + this.name = name().toLowerCase(Locale.ROOT); + } + + public String getName() { + return name; + } +} diff --git a/src/main/java/WayofTime/bloodmagic/util/BMLog.java b/src/main/java/com/wayoftime/bloodmagic/core/util/BMLog.java similarity index 68% rename from src/main/java/WayofTime/bloodmagic/util/BMLog.java rename to src/main/java/com/wayoftime/bloodmagic/core/util/BMLog.java index c6e75232..0f8201e6 100644 --- a/src/main/java/WayofTime/bloodmagic/util/BMLog.java +++ b/src/main/java/com/wayoftime/bloodmagic/core/util/BMLog.java @@ -1,14 +1,13 @@ -package WayofTime.bloodmagic.util; +package com.wayoftime.bloodmagic.core.util; -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.ConfigHandler; +import com.wayoftime.bloodmagic.core.BloodMagicConfiguration; import org.apache.commons.lang3.text.WordUtils; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; public enum BMLog { - DEFAULT(BloodMagic.MODID) { + DEFAULT("Blood Magic") { @Override boolean enabled() { return true; @@ -17,22 +16,21 @@ public enum BMLog { DEBUG() { @Override boolean enabled() { - return ConfigHandler.general.enableDebugLogging; + return BloodMagicConfiguration.logging.enableDebugLogging; } }, API() { @Override boolean enabled() { - return ConfigHandler.general.enableAPILogging; + return BloodMagicConfiguration.logging.enableApiLogging; } }, API_VERBOSE() { @Override boolean enabled() { - return ConfigHandler.general.enableVerboseAPILogging; + return BloodMagicConfiguration.logging.enableVerboseApiLogging; } - }, - ; + }; private final Logger logger; @@ -41,7 +39,7 @@ public enum BMLog { } BMLog() { - logger = LogManager.getLogger(BloodMagic.MODID + "|" + WordUtils.capitalizeFully(name().replace("_", " "))); + logger = LogManager.getLogger("Blood Magic|" + WordUtils.capitalizeFully(name().replace("_", " "))); } abstract boolean enabled(); diff --git a/src/main/java/com/wayoftime/bloodmagic/core/util/BooleanResult.java b/src/main/java/com/wayoftime/bloodmagic/core/util/BooleanResult.java new file mode 100644 index 00000000..3bf98bc8 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/util/BooleanResult.java @@ -0,0 +1,20 @@ +package com.wayoftime.bloodmagic.core.util; + +public class BooleanResult { + + private final T value; + private final boolean success; + + public BooleanResult(T value, boolean success) { + this.value = value; + this.success = success; + } + + public T getValue() { + return value; + } + + public boolean isSuccess() { + return success; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/util/JsonUtil.java b/src/main/java/com/wayoftime/bloodmagic/core/util/JsonUtil.java new file mode 100644 index 00000000..038a430e --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/util/JsonUtil.java @@ -0,0 +1,102 @@ +package com.wayoftime.bloodmagic.core.util; + +import com.google.gson.Gson; +import com.google.gson.GsonBuilder; +import com.google.gson.reflect.TypeToken; +import org.apache.commons.io.FileUtils; + +import javax.annotation.Nonnull; +import javax.annotation.Nullable; +import java.io.File; +import java.io.FileReader; +import java.io.FileWriter; + +/** + * A simple utility for reading and writing JSON files. To handle custom (de)serialization, use + * {@link com.google.gson.annotations.JsonAdapter} on your types. + */ +public class JsonUtil { + + private static final Gson GSON = new GsonBuilder().setPrettyPrinting().disableHtmlEscaping().serializeNulls().create(); + + /** + * Reads a {@link T} back from the given file. If the file does not exist, a new file will be generated with the + * provided default and the default will be returned. + * + * @param token The token type to use for deserialization. + * @param file The file to read the JSON from. + * @param def The default value to use if the file does not exist. + * @param The object type to give back. + * @return a {@link T} that was read from the given file or {@code def} if the file did not exist. + */ + @Nonnull + public static T fromJson(@Nonnull TypeToken token, @Nonnull File file, @Nonnull T def) { + T ret = fromJson(token, file); + if (ret == null) { + toJson(def, token, file); + ret = def; + } + + return ret; + } + + /** + * Reads a {@link T} back from the given file. If the file does not exist, {@code null} is returned. If an exception + * is thrown during deserialization, {@code null} is also returned. + * + * @param token The token type to use for deserialization. + * @param file - The file to read the JSON from. + * @param The object type to give back. + * @return a {@link T} that was read from the given file, {@code null} if the file does not exist, or {@code null} if + * an exception was thrown. + */ + @Nullable + public static T fromJson(@Nonnull TypeToken token, @Nonnull File file) { + if (!file.exists()) + return null; + + try (FileReader reader = new FileReader(file)) { + return GSON.fromJson(reader, token.getType()); + } catch (Exception e) { + e.printStackTrace(); + } + + return null; + } + + public static T fromJson(@Nonnull TypeToken token, @Nonnull String json) { + return GSON.fromJson(json, token.getType()); + } + + /** + * Converts a {@link T} to JSON and writes it to file. If the file does not exist, a new one is created. If the file + * does exist, the contents are overwritten with the new value. + * + * @param type The object to write to JSON. + * @param token The token type to use for serialization. + * @param file The file to write the JSON to. + * @param The object type to write. + */ + public static void toJson(@Nonnull T type, @Nonnull TypeToken token, @Nonnull File file) { + if (!file.exists()) { + try { + FileUtils.forceMkdirParent(file); + file.createNewFile(); + } catch (Exception e) { + e.printStackTrace(); + return; + } + } + + try (FileWriter writer = new FileWriter(file)) { + writer.write(getJson(type, token)); + } catch (Exception e) { + e.printStackTrace(); + } + } + + public static String getJson(@Nonnull T type, @Nonnull TypeToken token) { + return GSON.toJson(type, token.getType()); + } +} + diff --git a/src/main/java/com/wayoftime/bloodmagic/core/util/OrbUtil.java b/src/main/java/com/wayoftime/bloodmagic/core/util/OrbUtil.java new file mode 100644 index 00000000..a873a7ae --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/util/OrbUtil.java @@ -0,0 +1,24 @@ +package com.wayoftime.bloodmagic.core.util; + +import com.google.common.collect.ArrayListMultimap; +import com.google.common.collect.Lists; +import com.wayoftime.bloodmagic.core.network.BloodOrb; + +import java.util.List; + +public class OrbUtil { + + public static final List ORBS = Lists.newArrayList(); + public static final ArrayListMultimap TIERED = ArrayListMultimap.create(); + + public static void addOrb(BloodOrb orb) { + ORBS.add(orb); + + TIERED.put(orb.getTier(), orb); + } + + // TODO :LUL: This needs to be implemented before orb-related recipes can be added. + public static List getOrbsMatching(int tier) { + return Lists.newArrayList(); + } +} diff --git a/src/main/java/WayofTime/bloodmagic/util/PluginUtil.java b/src/main/java/com/wayoftime/bloodmagic/core/util/PluginUtil.java similarity index 93% rename from src/main/java/WayofTime/bloodmagic/util/PluginUtil.java rename to src/main/java/com/wayoftime/bloodmagic/core/util/PluginUtil.java index aeed6037..f60d4a26 100644 --- a/src/main/java/WayofTime/bloodmagic/util/PluginUtil.java +++ b/src/main/java/com/wayoftime/bloodmagic/core/util/PluginUtil.java @@ -1,13 +1,13 @@ -package WayofTime.bloodmagic.util; +package com.wayoftime.bloodmagic.core.util; -import WayofTime.bloodmagic.BloodMagic; -import WayofTime.bloodmagic.api.BloodMagicPlugin; -import WayofTime.bloodmagic.api.IBloodMagicAPI; -import WayofTime.bloodmagic.api.IBloodMagicPlugin; -import WayofTime.bloodmagic.api.impl.BloodMagicAPI; -import WayofTime.bloodmagic.api.impl.BloodMagicCorePlugin; import com.google.common.base.Stopwatch; import com.google.common.collect.Lists; +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.api.BloodMagicPlugin; +import com.wayoftime.bloodmagic.api.IBloodMagicAPI; +import com.wayoftime.bloodmagic.api.IBloodMagicPlugin; +import com.wayoftime.bloodmagic.api.impl.BloodMagicAPI; +import com.wayoftime.bloodmagic.api.impl.BloodMagicCorePlugin; import net.minecraftforge.common.util.EnumHelper; import net.minecraftforge.fml.common.discovery.ASMDataTable; import org.apache.commons.lang3.tuple.Pair; @@ -45,7 +45,7 @@ public class PluginUtil { // Bring core plugin up to top discoveredAnnotations.sort((o1, o2) -> { if (o1.getLeft().getClass() == BloodMagicCorePlugin.class) - return -1; + return -1; return o1.getClass().getCanonicalName().compareToIgnoreCase(o2.getClass().getCanonicalName()); }); diff --git a/src/main/java/com/wayoftime/bloodmagic/core/util/RegistryAddCallbackWrapper.java b/src/main/java/com/wayoftime/bloodmagic/core/util/RegistryAddCallbackWrapper.java new file mode 100644 index 00000000..97888e6d --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/util/RegistryAddCallbackWrapper.java @@ -0,0 +1,51 @@ +package com.wayoftime.bloodmagic.core.util; + +import net.minecraftforge.common.util.EnumHelper; +import net.minecraftforge.fml.common.registry.GameRegistry; +import net.minecraftforge.registries.ForgeRegistry; +import net.minecraftforge.registries.IForgeRegistry; +import net.minecraftforge.registries.IForgeRegistryEntry; + +import javax.annotation.Nonnull; +import java.lang.reflect.Field; +import java.util.function.BiConsumer; + +public final class RegistryAddCallbackWrapper> { + + private static final Field CALLBACK_FIELD; + + static { + try { + CALLBACK_FIELD = ForgeRegistry.class.getDeclaredField("add"); + CALLBACK_FIELD.setAccessible(true); + } catch (NoSuchFieldException e) { + throw new RuntimeException("Could not find AddCallback field."); + } + } + + private final Class registryType; + private final BiConsumer addCheck; + private final Runnable postCallback; + + public RegistryAddCallbackWrapper(@Nonnull Class registryType, @Nonnull BiConsumer addCheck, @Nonnull Runnable postCallback) { + this.registryType = registryType; + this.addCheck = addCheck; + this.postCallback = postCallback; + } + + public void wrapParent() throws Exception { + ForgeRegistry registry = (ForgeRegistry) GameRegistry.findRegistry(registryType); + //noinspection unchecked + IForgeRegistry.AddCallback oldCallback = (IForgeRegistry.AddCallback) CALLBACK_FIELD.get(registry); + EnumHelper.setFailsafeFieldValue(CALLBACK_FIELD, registry, (IForgeRegistry.AddCallback) (owner, stage, id, obj, oldObj) -> { + oldCallback.onAdd(owner, stage, id, obj, oldObj); + addCheck.accept(obj, oldObj); + }); + BMLog.DEBUG.info("Wrapped add callback for {} registry.", registry.getRegistrySuperType().getSimpleName()); + } + + @Nonnull + public Runnable getPostCallback() { + return postCallback; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/util/register/IItemProvider.java b/src/main/java/com/wayoftime/bloodmagic/core/util/register/IItemProvider.java new file mode 100644 index 00000000..3e505de5 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/util/register/IItemProvider.java @@ -0,0 +1,13 @@ +package com.wayoftime.bloodmagic.core.util.register; + +import net.minecraft.item.Item; + +import javax.annotation.Nullable; + +public interface IItemProvider { + + @Nullable + default Item getItem() { + return null; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/core/util/register/IVariantProvider.java b/src/main/java/com/wayoftime/bloodmagic/core/util/register/IVariantProvider.java new file mode 100644 index 00000000..0432a016 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/core/util/register/IVariantProvider.java @@ -0,0 +1,15 @@ +package com.wayoftime.bloodmagic.core.util.register; + +import it.unimi.dsi.fastutil.ints.Int2ObjectMap; + +public interface IVariantProvider { + + /** + * A mapping of meta -> state variant + * + * @param variants A map to populate with all variants + */ + default void collectVariants(Int2ObjectMap variants) { + variants.put(0, "inventory"); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/event/BindingEvent.java b/src/main/java/com/wayoftime/bloodmagic/event/BindingEvent.java new file mode 100644 index 00000000..97f8606c --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/event/BindingEvent.java @@ -0,0 +1,33 @@ +package com.wayoftime.bloodmagic.event; + +import com.wayoftime.bloodmagic.core.network.Binding; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.ItemStack; +import net.minecraftforge.fml.common.eventhandler.Cancelable; +import net.minecraftforge.fml.common.eventhandler.Event; + +@Cancelable +public class BindingEvent extends Event { + + private final ItemStack stack; + private final Binding binding; + private final EntityPlayer player; + + public BindingEvent(ItemStack stack, Binding binding, EntityPlayer player) { + this.stack = stack; + this.binding = binding; + this.player = player; + } + + public ItemStack getStack() { + return stack; + } + + public Binding getBinding() { + return binding; + } + + public EntityPlayer getPlayer() { + return player; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/event/SacrificeEvent.java b/src/main/java/com/wayoftime/bloodmagic/event/SacrificeEvent.java new file mode 100644 index 00000000..e13b92d4 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/event/SacrificeEvent.java @@ -0,0 +1,45 @@ +package com.wayoftime.bloodmagic.event; + +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraftforge.fml.common.eventhandler.Event; + +public class SacrificeEvent extends Event { + + protected final EntityLivingBase sacrificed; + private final int baseAmount; + private int modifiedAmount; + + public SacrificeEvent(EntityLivingBase sacrificed, int baseAmount, int modifiedAmount) { + this.sacrificed = sacrificed; + this.baseAmount = baseAmount; + this.modifiedAmount = modifiedAmount; + } + + public EntityLivingBase getSacrificed() { + return sacrificed; + } + + public int getBaseAmount() { + return baseAmount; + } + + public int getModifiedAmount() { + return modifiedAmount; + } + + public void setModifiedAmount(int modifiedAmount) { + this.modifiedAmount = modifiedAmount; + } + + public static class SelfSacrifice extends SacrificeEvent { + + public SelfSacrifice(EntityLivingBase sacrificed, int baseAmount, int modifiedAmount) { + super(sacrificed, baseAmount, modifiedAmount); + } + + public EntityPlayer getPlayer() { + return (EntityPlayer) sacrificed; + } + } +} diff --git a/src/main/java/WayofTime/bloodmagic/event/SoulNetworkEvent.java b/src/main/java/com/wayoftime/bloodmagic/event/SoulNetworkEvent.java similarity index 71% rename from src/main/java/WayofTime/bloodmagic/event/SoulNetworkEvent.java rename to src/main/java/com/wayoftime/bloodmagic/event/SoulNetworkEvent.java index 560b19a5..a0c76954 100644 --- a/src/main/java/WayofTime/bloodmagic/event/SoulNetworkEvent.java +++ b/src/main/java/com/wayoftime/bloodmagic/event/SoulNetworkEvent.java @@ -1,7 +1,7 @@ -package WayofTime.bloodmagic.event; +package com.wayoftime.bloodmagic.event; -import WayofTime.bloodmagic.core.data.SoulNetwork; -import WayofTime.bloodmagic.core.data.SoulTicket; +import com.wayoftime.bloodmagic.core.network.SoulNetwork; +import com.wayoftime.bloodmagic.core.network.NetworkInteraction; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraftforge.fml.common.eventhandler.Cancelable; @@ -10,9 +10,9 @@ import net.minecraftforge.fml.common.eventhandler.Event; public class SoulNetworkEvent extends Event { private final SoulNetwork network; - private SoulTicket ticket; + private NetworkInteraction ticket; - public SoulNetworkEvent(SoulNetwork network, SoulTicket ticket) { + public SoulNetworkEvent(SoulNetwork network, NetworkInteraction ticket) { this.network = network; this.ticket = ticket; } @@ -21,11 +21,11 @@ public class SoulNetworkEvent extends Event { return network; } - public SoulTicket getTicket() { + public NetworkInteraction getTicket() { return ticket; } - public void setTicket(SoulTicket ticket) { + public void setTicket(NetworkInteraction ticket) { this.ticket = ticket; } @@ -34,7 +34,7 @@ public class SoulNetworkEvent extends Event { private boolean shouldDamage; - public Syphon(SoulNetwork network, SoulTicket ticket) { + public Syphon(SoulNetwork network, NetworkInteraction ticket) { super(network, ticket); } @@ -50,7 +50,7 @@ public class SoulNetworkEvent extends Event { private final ItemStack stack; - public Item(SoulNetwork network, SoulTicket ticket, ItemStack stack) { + public Item(SoulNetwork network, NetworkInteraction ticket, ItemStack stack) { super(network, ticket); this.stack = stack; @@ -65,7 +65,7 @@ public class SoulNetworkEvent extends Event { private final EntityPlayer user; - public User(SoulNetwork network, SoulTicket ticket, EntityPlayer user) { + public User(SoulNetwork network, NetworkInteraction ticket, EntityPlayer user) { super(network, ticket); this.user = user; @@ -82,7 +82,7 @@ public class SoulNetworkEvent extends Event { private int maximum; - public Fill(SoulNetwork network, SoulTicket ticket, int maximum) { + public Fill(SoulNetwork network, NetworkInteraction ticket, int maximum) { super(network, ticket); this.maximum = maximum; diff --git a/src/main/java/com/wayoftime/bloodmagic/guide/Category.java b/src/main/java/com/wayoftime/bloodmagic/guide/Category.java new file mode 100644 index 00000000..08f54c4d --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/guide/Category.java @@ -0,0 +1,36 @@ +package com.wayoftime.bloodmagic.guide; + +import com.google.common.collect.Maps; +import net.minecraft.client.Minecraft; +import net.minecraft.client.gui.FontRenderer; +import net.minecraft.client.gui.ScaledResolution; +import net.minecraftforge.fml.relauncher.Side; +import net.minecraftforge.fml.relauncher.SideOnly; + +import java.util.Map; +import java.util.function.Consumer; + +public class Category { + + private final Guide owner; + private final String name; + private final Map entries; + + public Category(Guide owner, String name, Consumer $) { + this.owner = owner; + this.name = name; + entries = Maps.newLinkedHashMap(); + + $.accept(this); + } + + @SideOnly(Side.CLIENT) + public void draw(Minecraft minecraft, ScaledResolution resolution, FontRenderer font) { + + } + + public Entry addEntry(Entry entry) { + entries.put(entry.getId(), entry); + return entry; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/guide/Entry.java b/src/main/java/com/wayoftime/bloodmagic/guide/Entry.java new file mode 100644 index 00000000..a87f42e8 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/guide/Entry.java @@ -0,0 +1,29 @@ +package com.wayoftime.bloodmagic.guide; + +import com.google.common.collect.Lists; +import com.wayoftime.bloodmagic.guide.page.PageComponent; + +import java.util.List; +import java.util.function.Consumer; + +public class Entry { + + private final String id; + private final List components; + + public Entry(String id, Consumer $) { + this.id = id; + this.components = Lists.newArrayList(); + + $.accept(this); + } + + public PageComponent appendComponent(PageComponent component) { + components.add(component); + return component; + } + + public String getId() { + return id; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/guide/Guide.java b/src/main/java/com/wayoftime/bloodmagic/guide/Guide.java new file mode 100644 index 00000000..09706f6c --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/guide/Guide.java @@ -0,0 +1,34 @@ +package com.wayoftime.bloodmagic.guide; + +import com.google.common.collect.Lists; +import net.minecraft.util.ResourceLocation; + +import java.util.List; +import java.util.function.Consumer; + +public class Guide { + + private final ResourceLocation id; + private final List categories; + + public Guide(ResourceLocation id, Consumer $) { + this.id = id; + this.categories = Lists.newArrayList(); + + $.accept(this); + } + + public Category addCategory(String name, Consumer category) { + Category cat = new Category(this, name, category); + categories.add(cat); + return cat; + } + + public ResourceLocation getId() { + return id; + } + + public List getCategories() { + return categories; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponent.java b/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponent.java new file mode 100644 index 00000000..3037b182 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponent.java @@ -0,0 +1,61 @@ +package com.wayoftime.bloodmagic.guide.page; + +import com.wayoftime.bloodmagic.guide.Guide; +import net.minecraft.client.Minecraft; +import net.minecraft.client.gui.FontRenderer; +import net.minecraft.client.gui.ScaledResolution; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.ItemStack; +import net.minecraft.world.World; +import net.minecraftforge.fml.relauncher.Side; +import net.minecraftforge.fml.relauncher.SideOnly; + +import javax.annotation.Nullable; +import java.util.function.Consumer; + +public class PageComponent { + + private final int height; + private IComponentSplitter splitter; + private IViewingRequirement viewingRequirement; + + public PageComponent(int height) { + this.height = height; + } + + @SideOnly(Side.CLIENT) + public void draw(Minecraft minecraft, ScaledResolution resolution, FontRenderer font) { + + } + + public int getHeight() { + return height; + } + + @Nullable + public IComponentSplitter getSplitter() { + return splitter; + } + + public PageComponent withComponentSplitter(IComponentSplitter splitter) { + this.splitter = splitter; + return this; + } + + public IViewingRequirement getViewingRequirement() { + return viewingRequirement; + } + + public PageComponent withViewingRequirement(IViewingRequirement viewingRequirement) { + this.viewingRequirement = viewingRequirement; + return this; + } + + public interface IComponentSplitter { + void split(Consumer components, int currentPosition, int pageHeight); + } + + public interface IViewingRequirement { + boolean canView(EntityPlayer player, World world, ItemStack guideStack, Guide guide); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentFiller.java b/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentFiller.java new file mode 100644 index 00000000..60f9679d --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentFiller.java @@ -0,0 +1,8 @@ +package com.wayoftime.bloodmagic.guide.page; + +public class PageComponentFiller extends PageComponent { + + public PageComponentFiller() { + super(-1); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentImage.java b/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentImage.java new file mode 100644 index 00000000..6b01f3fa --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentImage.java @@ -0,0 +1,32 @@ +package com.wayoftime.bloodmagic.guide.page; + +import net.minecraft.util.ResourceLocation; + +import javax.vecmath.Point2i; + +public class PageComponentImage extends PageComponent { + + private final Sprite sprite; + + public PageComponentImage(Sprite sprite) { + super(sprite.size.y); + + this.sprite = sprite; + } + + public static class Sprite { + private final ResourceLocation location; + private final Point2i startPosition; + private final Point2i size; + + public Sprite(ResourceLocation location, Point2i startPosition, Point2i size) { + this.location = location; + this.startPosition = startPosition; + this.size = size; + } + + public void draw(int x, int y) { + // TODO + } + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentItem.java b/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentItem.java new file mode 100644 index 00000000..54ccf9ee --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentItem.java @@ -0,0 +1,14 @@ +package com.wayoftime.bloodmagic.guide.page; + +import net.minecraft.item.ItemStack; + +public class PageComponentItem extends PageComponent { + + private final ItemStack item; + + public PageComponentItem(ItemStack item) { + super(18); + + this.item = item; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentRecipe.java b/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentRecipe.java new file mode 100644 index 00000000..9de5e908 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentRecipe.java @@ -0,0 +1,19 @@ +package com.wayoftime.bloodmagic.guide.page; + +import net.minecraft.item.crafting.IRecipe; +import net.minecraft.util.ResourceLocation; +import net.minecraftforge.fml.common.registry.ForgeRegistries; + +import java.util.function.Supplier; + +public class PageComponentRecipe extends PageComponent { + + private final Supplier recipeGetter; + private IRecipe recipe; + + public PageComponentRecipe(ResourceLocation recipe) { + super(60); + + this.recipeGetter = () -> ForgeRegistries.RECIPES.getValue(recipe); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentSmelting.java b/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentSmelting.java new file mode 100644 index 00000000..f49154e7 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentSmelting.java @@ -0,0 +1,20 @@ +package com.wayoftime.bloodmagic.guide.page; + +import net.minecraft.item.ItemStack; +import net.minecraft.item.crafting.FurnaceRecipes; + +import java.util.function.Supplier; + +public class PageComponentSmelting extends PageComponent { + + private final ItemStack output; + private final Supplier inputGetter; + private ItemStack input; + + public PageComponentSmelting(ItemStack output) { + super(20); + + this.output = output; + this.inputGetter = () -> FurnaceRecipes.instance().getSmeltingResult(output); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentText.java b/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentText.java new file mode 100644 index 00000000..be8ed262 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/guide/page/PageComponentText.java @@ -0,0 +1,50 @@ +package com.wayoftime.bloodmagic.guide.page; + +import com.google.common.collect.Lists; +import net.minecraft.client.Minecraft; +import net.minecraft.client.gui.FontRenderer; +import net.minecraft.util.text.ITextComponent; +import net.minecraft.util.text.TextComponentString; + +import java.util.List; +import java.util.function.Consumer; + +public class PageComponentText extends PageComponent { + + private final ITextComponent textComponent; + + public PageComponentText(ITextComponent text) { + super(-1); + + this.textComponent = text; + withComponentSplitter(new StringSplitter(textComponent)); + } + + private static class StringSplitter implements IComponentSplitter { + + private final ITextComponent component; + + public StringSplitter(ITextComponent component) { + this.component = component; + } + + @Override + public void split(Consumer components, int currentPosition, int pageHeight) { + String fullText = component.getFormattedText(); + FontRenderer fontRenderer = Minecraft.getMinecraft().fontRenderer; + List lines = fontRenderer.listFormattedStringToWidth(fullText, 300); + int remainingSpace = pageHeight - currentPosition; + for (String line : lines) { + List componentLines = Lists.newArrayList(); + if (remainingSpace >= fontRenderer.FONT_HEIGHT + 3) { + componentLines.add(line); + remainingSpace += fontRenderer.FONT_HEIGHT + 3; + } else { + remainingSpace = pageHeight; + components.accept(new PageComponentText(new TextComponentString(String.join(" ", componentLines)))); + componentLines.clear(); + } + } + } + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/guide/test/GuideTest.java b/src/main/java/com/wayoftime/bloodmagic/guide/test/GuideTest.java new file mode 100644 index 00000000..9c4679e7 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/guide/test/GuideTest.java @@ -0,0 +1,56 @@ +package com.wayoftime.bloodmagic.guide.test; + +import com.google.common.collect.Lists; +import com.wayoftime.bloodmagic.guide.Entry; +import com.wayoftime.bloodmagic.guide.Guide; +import com.wayoftime.bloodmagic.guide.page.PageComponentFiller; +import com.wayoftime.bloodmagic.guide.page.PageComponentItem; +import com.wayoftime.bloodmagic.guide.page.PageComponentText; +import net.minecraft.init.Items; +import net.minecraft.item.Item; +import net.minecraft.item.ItemStack; +import net.minecraft.util.ResourceLocation; +import net.minecraft.util.text.TextComponentString; +import net.minecraftforge.event.RegistryEvent; +import net.minecraftforge.fml.common.Mod; +import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; +import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; + +import java.util.List; + +@Mod(modid = "test_guide") +@Mod.EventBusSubscriber(modid = "test_guide") +public class GuideTest { + + public static final List GUIDES = Lists.newArrayList(); + + @Mod.EventHandler + public void preInit(FMLPreInitializationEvent event) { + GUIDES.add(new Guide(new ResourceLocation("guide_test", "test"), guide -> { + guide.addCategory("test_cat_1", category -> { + category.addEntry(new Entry("test_entry_1", test1 -> { + test1.appendComponent(new PageComponentText(new TextComponentString("doot"))); + })); + }); + + guide.addCategory("test_cat_2", category -> { + category.addEntry(new Entry("test_entry_2", test2 -> { + test2.appendComponent(new PageComponentText(new TextComponentString("what's up bud"))); + test2.appendComponent(new PageComponentItem(new ItemStack(Items.DIAMOND))); + test2.appendComponent(new PageComponentFiller()); + })); + + category.addEntry(new Entry("test_entry_3", test3 -> { + test3.appendComponent(new PageComponentFiller()); + test3.appendComponent(new PageComponentFiller()); + })); + }); + })); + } + + @SubscribeEvent + public static void registerItems(RegistryEvent.Register event) { + for (Guide guide : GUIDES) + event.getRegistry().register(new ItemGuide(guide)); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/guide/test/ItemGuide.java b/src/main/java/com/wayoftime/bloodmagic/guide/test/ItemGuide.java new file mode 100644 index 00000000..1f035c97 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/guide/test/ItemGuide.java @@ -0,0 +1,15 @@ +package com.wayoftime.bloodmagic.guide.test; + +import com.wayoftime.bloodmagic.guide.Guide; +import net.minecraft.creativetab.CreativeTabs; +import net.minecraft.item.Item; + +public class ItemGuide extends Item { + + public ItemGuide(Guide guide) { + setRegistryName(guide.getId().toString().replace(":", "_")); + setTranslationKey(guide.getId().toString()); + setMaxStackSize(1); + setCreativeTab(CreativeTabs.MISC); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/guide/test/gui/Bookmark.java b/src/main/java/com/wayoftime/bloodmagic/guide/test/gui/Bookmark.java new file mode 100644 index 00000000..3d976cf1 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/guide/test/gui/Bookmark.java @@ -0,0 +1,23 @@ +package com.wayoftime.bloodmagic.guide.test.gui; + +import com.wayoftime.bloodmagic.guide.Category; +import com.wayoftime.bloodmagic.guide.Entry; + +public class Bookmark { + + private Category category; + private Entry entry; + + public Bookmark atPosition(Category category, Entry entry) { + this.category = category; + return this; + } + + public Category getCategory() { + return category; + } + + public Entry getEntry() { + return entry; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/guide/test/gui/GuiGuide.java b/src/main/java/com/wayoftime/bloodmagic/guide/test/gui/GuiGuide.java new file mode 100644 index 00000000..751a3f15 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/guide/test/gui/GuiGuide.java @@ -0,0 +1,35 @@ +package com.wayoftime.bloodmagic.guide.test.gui; + +import com.google.common.collect.Maps; +import com.wayoftime.bloodmagic.guide.Guide; +import net.minecraft.client.gui.GuiScreen; + +import java.util.Map; + +public class GuiGuide extends GuiScreen { + + private static final Map SCREENS = Maps.newHashMap(); + + private final Guide guide; + private final Bookmark bookmark; + + public GuiGuide(Guide guide) { + this.guide = guide; + this.bookmark = new Bookmark(); + } + + @Override + public void drawScreen(int mouseX, int mouseY, float partialTicks) { + super.drawScreen(mouseX, mouseY, partialTicks); + } + + @Override + public void onGuiClosed() { + // TODO update bookmark + super.onGuiClosed(); + } + + public static GuiGuide getGui(Guide guide) { + return SCREENS.compute(guide, (k, v) -> v == null ? new GuiGuide(guide) : v); + } +} diff --git a/src/main/java/WayofTime/bloodmagic/iface/IBindable.java b/src/main/java/com/wayoftime/bloodmagic/item/IBindable.java similarity index 54% rename from src/main/java/WayofTime/bloodmagic/iface/IBindable.java rename to src/main/java/com/wayoftime/bloodmagic/item/IBindable.java index cc2dad03..83a34cbf 100644 --- a/src/main/java/WayofTime/bloodmagic/iface/IBindable.java +++ b/src/main/java/com/wayoftime/bloodmagic/item/IBindable.java @@ -1,10 +1,13 @@ -package WayofTime.bloodmagic.iface; +package com.wayoftime.bloodmagic.item; -import WayofTime.bloodmagic.core.data.Binding; +import com.wayoftime.bloodmagic.core.network.Binding; +import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; import javax.annotation.Nullable; +import java.util.List; /** * Implement this interface on any Item that can be bound to a player. @@ -35,4 +38,21 @@ public interface IBindable { default boolean onBind(EntityPlayer player, ItemStack stack) { return true; } -} + + static void applyBinding(ItemStack stack, EntityPlayer player) { + Binding binding = new Binding(player); + applyBinding(stack, binding); + } + + static void applyBinding(ItemStack stack, Binding binding) { + if (!stack.hasTagCompound()) + stack.setTagCompound(new NBTTagCompound()); + + stack.getTagCompound().setTag("binding", binding.serializeNBT()); + } + + static void appendTooltip(Binding binding, List tooltip) { + if (binding != null) + tooltip.add(I18n.format("tooltip.bloodmagic:bound_owner", binding.getOwnerName())); + } +} \ No newline at end of file diff --git a/src/main/java/com/wayoftime/bloodmagic/item/ItemAltarBuilder.java b/src/main/java/com/wayoftime/bloodmagic/item/ItemAltarBuilder.java new file mode 100644 index 00000000..07d5b66c --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/item/ItemAltarBuilder.java @@ -0,0 +1,84 @@ +package com.wayoftime.bloodmagic.item; + +import com.wayoftime.bloodmagic.block.BlockBloodAltar; +import com.wayoftime.bloodmagic.core.altar.AltarTier; +import com.wayoftime.bloodmagic.core.altar.AltarUtil; +import com.wayoftime.bloodmagic.core.altar.IAltarManipulator; +import net.minecraft.block.state.IBlockState; +import net.minecraft.client.resources.I18n; +import net.minecraft.client.util.ITooltipFlag; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.util.ActionResult; +import net.minecraft.util.EnumActionResult; +import net.minecraft.util.EnumFacing; +import net.minecraft.util.EnumHand; +import net.minecraft.util.math.BlockPos; +import net.minecraft.util.text.TextComponentTranslation; +import net.minecraft.world.World; + +import javax.annotation.Nullable; +import java.util.List; + +public class ItemAltarBuilder extends ItemMundane implements IAltarManipulator { + + public ItemAltarBuilder() { + super("altar_builder"); + + setMaxStackSize(1); + } + + @Override + public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { + if (world.isRemote) + return ActionResult.newResult(EnumActionResult.PASS, player.getHeldItem(hand)); + + if (player.isSneaking()) { + ItemStack held = player.getHeldItem(hand); + AltarTier newTier = cycleTier(held); + player.sendStatusMessage(new TextComponentTranslation("chat.bloodmagic:altar_builder_cycled", new TextComponentTranslation("enchantment.level." + newTier.getDisplayNumber())), true); + return ActionResult.newResult(EnumActionResult.SUCCESS, held); + } + + return super.onItemRightClick(world, player, hand); + } + + @Override + public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { + IBlockState state = world.getBlockState(pos); + if (state.getBlock() instanceof BlockBloodAltar) { + AltarUtil.constructAltar(world, pos, getCurrentTier(player.getHeldItem(hand))); + return EnumActionResult.SUCCESS; + } + + return super.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ); + } + + @Override + public void addInformation(ItemStack stack, @Nullable World worldIn, List tooltip, ITooltipFlag flagIn) { + tooltip.add(I18n.format("tooltip.bloodmagic:tier", I18n.format("enchantment.level." + getCurrentTier(stack).getDisplayNumber()))); + } + + private AltarTier getCurrentTier(ItemStack stack) { + if (!stack.hasTagCompound()) + return AltarTier.ONE; + + return AltarTier.VALUES[Math.min(AltarTier.VALUES.length - 1, Math.max(0, stack.getTagCompound().getInteger("altar_tier")))]; + } + + private AltarTier cycleTier(ItemStack stack) { + AltarTier current = getCurrentTier(stack); + int nextOrdinal = current.ordinal() + 1; + if (nextOrdinal >= AltarTier.VALUES.length) + nextOrdinal = 0; + + NBTTagCompound tag = stack.getTagCompound(); + if (tag == null) + stack.setTagCompound(tag = new NBTTagCompound()); + + tag.setInteger("altar_tier", nextOrdinal); + return AltarTier.VALUES[nextOrdinal]; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/item/ItemBindable.java b/src/main/java/com/wayoftime/bloodmagic/item/ItemBindable.java new file mode 100644 index 00000000..f4f20fde --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/item/ItemBindable.java @@ -0,0 +1,26 @@ +package com.wayoftime.bloodmagic.item; + +import com.wayoftime.bloodmagic.core.network.Binding; +import net.minecraft.client.resources.I18n; +import net.minecraft.client.util.ITooltipFlag; +import net.minecraft.item.ItemStack; +import net.minecraft.world.World; + +import javax.annotation.Nullable; +import java.util.List; + +public class ItemBindable extends ItemMundane implements IBindable { + + public ItemBindable(String name) { + super(name); + } + + @Override + public void addInformation(ItemStack stack, @Nullable World worldIn, List tooltip, ITooltipFlag flagIn) { + Binding binding = getBinding(stack); + if (binding == null) + return; + + tooltip.add(I18n.format("tooltip.bloodmagic:bound_owner", binding.getOwnerName())); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/item/ItemBloodOrb.java b/src/main/java/com/wayoftime/bloodmagic/item/ItemBloodOrb.java new file mode 100644 index 00000000..b54ff3d9 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/item/ItemBloodOrb.java @@ -0,0 +1,55 @@ +package com.wayoftime.bloodmagic.item; + +import com.wayoftime.bloodmagic.core.network.*; +import net.minecraft.client.resources.I18n; +import net.minecraft.client.util.ITooltipFlag; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.ItemStack; +import net.minecraft.util.ActionResult; +import net.minecraft.util.EnumHand; +import net.minecraft.world.World; + +import javax.annotation.Nonnull; +import javax.annotation.Nullable; +import java.util.List; + +public class ItemBloodOrb extends ItemBindable implements IBloodOrb { + + private final BloodOrb orb; + + public ItemBloodOrb(BloodOrb orb) { + super("blood_orb_" + orb.getName().getPath()); + + this.orb = orb; + + setMaxStackSize(1); + } + + @Override + public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { + ItemStack held = player.getHeldItem(hand); + Binding binding = getBinding(held); + if (binding != null) { + SoulNetwork network = SoulNetwork.get(binding.getOwnerId()); + if (player.capabilities.isCreativeMode || player.attackEntityFrom(SoulNetwork.WEAK_SOUL, 1.0F)) + network.submitInteraction(NetworkInteraction.asItemInfo(held, world, player, 200)); + } + + return super.onItemRightClick(world, player, hand); + } + + @Override + public void addInformation(ItemStack stack, @Nullable World world, List tooltip, ITooltipFlag flag) { + super.addInformation(stack, world, tooltip, flag); + + BloodOrb orb = getOrb(stack); + if (orb != null && flag.isAdvanced()) + tooltip.add(I18n.format("tooltip.bloodmagic:object_owner", orb.getName().getNamespace())); + } + + @Nullable + @Override + public BloodOrb getOrb(@Nonnull ItemStack stack) { + return orb; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/item/ItemDaggerSelfSacrifice.java b/src/main/java/com/wayoftime/bloodmagic/item/ItemDaggerSelfSacrifice.java new file mode 100644 index 00000000..b1aa8299 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/item/ItemDaggerSelfSacrifice.java @@ -0,0 +1,55 @@ +package com.wayoftime.bloodmagic.item; + +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.core.RegistrarBloodMagic; +import com.wayoftime.bloodmagic.core.altar.AltarUtil; +import com.wayoftime.bloodmagic.core.network.SoulNetwork; +import com.wayoftime.bloodmagic.core.util.BooleanResult; +import com.wayoftime.bloodmagic.tile.TileBloodAltar; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.ItemStack; +import net.minecraft.util.ActionResult; +import net.minecraft.util.EnumActionResult; +import net.minecraft.util.EnumHand; +import net.minecraft.util.ResourceLocation; +import net.minecraft.util.math.BlockPos; +import net.minecraft.world.World; +import net.minecraftforge.fluids.FluidStack; + +public class ItemDaggerSelfSacrifice extends ItemMundane { + + private final Type type; + + public ItemDaggerSelfSacrifice(Type sacrifice) { + super("dagger_self_sacrifice" + (sacrifice == Type.CREATIVE ? "_creative" : "")); + + setMaxStackSize(1); + + this.type = sacrifice; + + if (sacrifice != Type.CREATIVE) + addPropertyOverride(new ResourceLocation(BloodMagic.MODID, "charged"), (stack, worldIn, entityIn) -> stack.hasTagCompound() && stack.getTagCompound().hasKey("charge") ? 1.0F : 0.0F); + } + + @Override + public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { + player.attackEntityFrom(SoulNetwork.WEAK_SOUL, 2.0F); + BooleanResult fillResult = AltarUtil.handleSacrifice(player, type.amount); + if (!fillResult.isSuccess()) + return ActionResult.newResult(EnumActionResult.PASS, player.getHeldItem(hand)); + + return ActionResult.newResult(EnumActionResult.SUCCESS, player.getHeldItem(hand)); + } + + public enum Type { + NORMAL(200), + CREATIVE(Integer.MAX_VALUE), + ; + + private final int amount; + + Type(int amount) { + this.amount = amount; + } + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/item/ItemLivingArmor.java b/src/main/java/com/wayoftime/bloodmagic/item/ItemLivingArmor.java new file mode 100644 index 00000000..a057f5b8 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/item/ItemLivingArmor.java @@ -0,0 +1,163 @@ +package com.wayoftime.bloodmagic.item; + +import com.google.common.collect.Multimap; +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.core.RegistrarBloodMagicItems; +import com.wayoftime.bloodmagic.core.living.ILivingContainer; +import com.wayoftime.bloodmagic.core.living.LivingStats; +import com.wayoftime.bloodmagic.core.living.LivingUpgrade; +import com.wayoftime.bloodmagic.core.living.LivingUtil; +import com.wayoftime.bloodmagic.core.network.Binding; +import com.wayoftime.bloodmagic.core.network.SoulNetwork; +import com.wayoftime.bloodmagic.core.network.NetworkInteraction; +import com.wayoftime.bloodmagic.core.util.BooleanResult; +import net.minecraft.client.util.ITooltipFlag; +import net.minecraft.entity.Entity; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.entity.ai.attributes.AttributeModifier; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.init.SoundEvents; +import net.minecraft.inventory.EntityEquipmentSlot; +import net.minecraft.item.ItemArmor; +import net.minecraft.item.ItemStack; +import net.minecraft.util.DamageSource; +import net.minecraft.world.World; +import net.minecraftforge.common.ISpecialArmor; +import net.minecraftforge.common.util.EnumHelper; +import net.minecraftforge.fml.relauncher.Side; +import net.minecraftforge.fml.relauncher.SideOnly; + +import javax.annotation.Nonnull; +import javax.annotation.Nullable; +import java.util.List; +import java.util.Map; + +public class ItemLivingArmor extends ItemArmor implements ILivingContainer, ISpecialArmor, IBindable { + + public static final ArmorMaterial MATERIAL = EnumHelper.addArmorMaterial("living", "living", 100, new int[]{1, 2, 3, 4}, 3, SoundEvents.ITEM_ARMOR_EQUIP_IRON, 2.0F); + + public ItemLivingArmor(EntityEquipmentSlot slot) { + super(MATERIAL, 0, slot); + + setTranslationKey(BloodMagic.MODID + ":living_armor_" + slot.getName()); + setRegistryName("living_armor_" + slot.getName()); + setCreativeTab(BloodMagic.TAB_BM); + } + + @Override + public void onArmorTick(World world, EntityPlayer player, ItemStack stack) { + if (getBinding(stack) == null) + IBindable.applyBinding(stack, player); + + super.onArmorTick(world, player, stack); + } + + @Override + public Multimap getAttributeModifiers(EntityEquipmentSlot slot, ItemStack stack) { + Multimap modifiers = super.getAttributeModifiers(slot, stack); + if (slot != EntityEquipmentSlot.CHEST) + return modifiers; + + LivingStats stats = getLivingStats(stack); + if (stats == null) + return modifiers; + + stats.getUpgrades().forEach((k, v) -> { + if (k.getAttributeProvider() != null) + k.getAttributeProvider().handleAttributes(stats, modifiers, k.getLevel(v)); + }); + + return modifiers; + } + + @Override + public ArmorProperties getProperties(EntityLivingBase player, @Nonnull ItemStack armor, DamageSource source, double damage, int slot) { + if (source == DamageSource.DROWN || source == DamageSource.OUT_OF_WORLD) + return new ArmorProperties(-1, 0D, 0); + + double armorReduction; + double damageAmount = 0.25; + double armorPenetrationReduction = 0; + int maxAbsorption = 100000; + + if (armor.getItem() == RegistrarBloodMagicItems.LIVING_ARMOR_FEET || armor.getItem() == RegistrarBloodMagicItems.LIVING_ARMOR_HEAD) + damageAmount = 3d / 20d * 0.6; + else if (armor.getItem() == RegistrarBloodMagicItems.LIVING_ARMOR_LEGS) + damageAmount = 6d / 20d * 0.6; + else if (armor.getItem() == RegistrarBloodMagicItems.LIVING_ARMOR_CHEST) + damageAmount = 0.64; + + if (armor.getItem() == RegistrarBloodMagicItems.LIVING_ARMOR_CHEST) { + armorReduction = 0.24 / 0.64; // This values puts it at iron level + + if (!LivingUtil.hasFullSet((EntityPlayer) player)) + return new ArmorProperties(-1, damageAmount * armorReduction, maxAbsorption); + + LivingStats stats = getLivingStats(armor); + double protection = 1.0D; + if (stats != null) + for (Map.Entry entry : stats.getUpgrades().entrySet()) + if (entry.getKey().getArmorProvider() != null) + protection *= 1 - entry.getKey().getArmorProvider().getProtection((EntityPlayer) player, source, entry.getKey().getLevel(entry.getValue())); + + armorReduction += (1 - protection) * (1 - armorReduction); + damageAmount *= armorReduction; + return new ArmorProperties(-1, source.isUnblockable() ? 1 - protection : damageAmount, maxAbsorption); + } else if (source.isUnblockable()) + return new ArmorProperties(-1, damageAmount * armorPenetrationReduction, maxAbsorption); + + return new ArmorProperties(-1, damageAmount, maxAbsorption); + } + + @Override + public int getArmorDisplay(EntityPlayer player, @Nonnull ItemStack armor, int slot) { + if (armor.getItem() == RegistrarBloodMagicItems.LIVING_ARMOR_HEAD) + return 3; + if (armor.getItem() == RegistrarBloodMagicItems.LIVING_ARMOR_CHEST) + return 8; + if (armor.getItem() == RegistrarBloodMagicItems.LIVING_ARMOR_LEGS) + return 6; + if (armor.getItem() == RegistrarBloodMagicItems.LIVING_ARMOR_FEET) + return 3; + + return 0; + } + + @Nullable + @Override + public String getArmorTexture(ItemStack stack, Entity entity, EntityEquipmentSlot slot, String type) { + if (this == RegistrarBloodMagicItems.LIVING_ARMOR_CHEST || this == RegistrarBloodMagicItems.LIVING_ARMOR_HEAD || this == RegistrarBloodMagicItems.LIVING_ARMOR_FEET) + return "bloodmagic:textures/models/armor/living_armor_layer_1.png"; + + if (this == RegistrarBloodMagicItems.LIVING_ARMOR_LEGS) + return "bloodmagic:textures/models/armor/living_armor_layer_2.png"; + + return null; + } + + @Override + public void damageArmor(EntityLivingBase entity, @Nonnull ItemStack stack, DamageSource source, int damage, int slot) { + if (stack.getItem() == RegistrarBloodMagicItems.LIVING_ARMOR_CHEST && damage > getMaxDamage(stack) - getDamage(stack)) { + Binding binding = getBinding(stack); + if (binding == null) { + entity.attackEntityFrom(SoulNetwork.WEAK_SOUL, 2.0F); + return; + } + + BooleanResult result = SoulNetwork.get(binding.getOwnerId()).submitInteraction(NetworkInteraction.asItemInfo(stack, entity.getEntityWorld(), entity, damage * 100).syphon()); + if (!result.isSuccess()) + entity.attackEntityFrom(SoulNetwork.WEAK_SOUL, 2.0F); + + return; + } + + stack.damageItem(damage, entity); + } + + @SideOnly(Side.CLIENT) + @Override + public void addInformation(ItemStack stack, @Nullable World worldIn, List tooltip, ITooltipFlag flagIn) { + ILivingContainer.appendLivingTooltip(getLivingStats(stack), tooltip, true); + IBindable.appendTooltip(getBinding(stack), tooltip); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/item/ItemLivingTome.java b/src/main/java/com/wayoftime/bloodmagic/item/ItemLivingTome.java new file mode 100644 index 00000000..42ea8c5d --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/item/ItemLivingTome.java @@ -0,0 +1,63 @@ +package com.wayoftime.bloodmagic.item; + +import com.wayoftime.bloodmagic.core.RegistrarBloodMagicLivingArmor; +import com.wayoftime.bloodmagic.core.living.ILivingContainer; +import com.wayoftime.bloodmagic.core.living.LivingStats; +import com.wayoftime.bloodmagic.core.living.LivingUtil; +import net.minecraft.client.util.ITooltipFlag; +import net.minecraft.creativetab.CreativeTabs; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.ItemStack; +import net.minecraft.util.ActionResult; +import net.minecraft.util.EnumActionResult; +import net.minecraft.util.EnumHand; +import net.minecraft.util.NonNullList; +import net.minecraft.world.World; + +import javax.annotation.Nullable; +import java.util.List; + +public class ItemLivingTome extends ItemMundane implements ILivingContainer { + + public ItemLivingTome() { + super("living_tome"); + } + + @Override + public ActionResult onItemRightClick(World worldIn, EntityPlayer player, EnumHand hand) { + ItemStack held = player.getHeldItem(hand); + + LivingStats armorStats = LivingStats.fromPlayer(player, true); + if (armorStats == null) + return ActionResult.newResult(EnumActionResult.PASS, held); + + LivingStats tomeStats = getLivingStats(held); + if (tomeStats == null) + return ActionResult.newResult(EnumActionResult.PASS, held); + + tomeStats.getUpgrades().forEach((k, v) -> LivingUtil.applyNewExperience(player, k, v)); +// LivingStats.toPlayer(player, armorStats); + held.shrink(1); + return ActionResult.newResult(EnumActionResult.SUCCESS, held); + } + + @Override + public void getSubItems(CreativeTabs tab, NonNullList items) { + if (!isInCreativeTab(tab)) + return; + + RegistrarBloodMagicLivingArmor.UPGRADES.values().forEach(upgrade -> { + int exp = 0; + while ((exp = upgrade.getNextRequirement(exp)) != 0) { + ItemStack tome = new ItemStack(this); + updateLivingStates(tome, new LivingStats().setMaxPoints(upgrade.getLevelCost(exp)).addExperience(upgrade.getKey(), exp)); + items.add(tome); + } + }); + } + + @Override + public void addInformation(ItemStack stack, @Nullable World worldIn, List tooltip, ITooltipFlag flagIn) { + ILivingContainer.appendLivingTooltip(getLivingStats(stack), tooltip, false); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/item/ItemMundane.java b/src/main/java/com/wayoftime/bloodmagic/item/ItemMundane.java new file mode 100644 index 00000000..9433134b --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/item/ItemMundane.java @@ -0,0 +1,13 @@ +package com.wayoftime.bloodmagic.item; + +import com.wayoftime.bloodmagic.BloodMagic; +import net.minecraft.item.Item; + +public class ItemMundane extends Item { + + public ItemMundane(String name) { + setTranslationKey(BloodMagic.MODID + ":" + name); + setCreativeTab(BloodMagic.TAB_BM); + setRegistryName(name); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/item/sigil/ISigil.java b/src/main/java/com/wayoftime/bloodmagic/item/sigil/ISigil.java new file mode 100644 index 00000000..31bc6766 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/item/sigil/ISigil.java @@ -0,0 +1,51 @@ +package com.wayoftime.bloodmagic.item.sigil; + +import com.wayoftime.bloodmagic.core.network.Binding; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.ItemStack; +import net.minecraft.util.EnumActionResult; +import net.minecraft.util.EnumFacing; +import net.minecraft.util.EnumHand; +import net.minecraft.util.NonNullList; +import net.minecraft.util.math.BlockPos; +import net.minecraft.world.World; + +import javax.annotation.Nonnegative; +import javax.annotation.Nonnull; + +public interface ISigil { + + @Nonnull + default EnumActionResult onRightClick(@Nonnull ItemStack stack, @Nonnull EntityPlayer player, @Nonnull World world, @Nonnull EnumHand hand, @Nonnull Binding binding) { + return EnumActionResult.PASS; + } + + default EnumActionResult onInteract(@Nonnull ItemStack stack, @Nonnull EntityPlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull EnumFacing side, @Nonnull EnumHand hand, @Nonnull Binding binding) { + return EnumActionResult.PASS; + } + + @Nonnegative + int getCost(); + + interface Toggle extends ISigil { + + default void onToggle(boolean active, @Nonnull ItemStack stack, @Nonnull EntityPlayer player, @Nonnull World world, @Nonnull EnumHand hand, @Nonnull Binding binding) { + + } + + default void onUpdate(@Nonnull ItemStack stack, @Nonnull EntityPlayer player, @Nonnull World world, @Nonnegative int itemSlot, boolean isHeld, @Nonnull Binding binding) { + + } + } + + interface Holding extends ISigil { + + int getSize(ItemStack stack); + + int getEquippedSigil(ItemStack stack); + + NonNullList getHeldSigils(ItemStack stack); + + void setHeldSigils(ItemStack stack, NonNullList inventory); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/item/sigil/ItemSigil.java b/src/main/java/com/wayoftime/bloodmagic/item/sigil/ItemSigil.java new file mode 100644 index 00000000..42a2341f --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/item/sigil/ItemSigil.java @@ -0,0 +1,176 @@ +package com.wayoftime.bloodmagic.item.sigil; + +import com.wayoftime.bloodmagic.BloodMagic; +import com.wayoftime.bloodmagic.core.network.Binding; +import com.wayoftime.bloodmagic.core.network.SoulNetwork; +import com.wayoftime.bloodmagic.core.network.NetworkInteraction; +import com.wayoftime.bloodmagic.core.util.BooleanResult; +import com.wayoftime.bloodmagic.core.util.register.IVariantProvider; +import com.wayoftime.bloodmagic.item.IBindable; +import net.minecraft.client.util.ITooltipFlag; +import net.minecraft.entity.Entity; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.IItemPropertyGetter; +import net.minecraft.item.Item; +import net.minecraft.item.ItemStack; +import net.minecraft.util.*; +import net.minecraft.util.math.BlockPos; +import net.minecraft.world.World; +import net.minecraftforge.common.util.FakePlayer; +import net.minecraftforge.fml.relauncher.Side; +import net.minecraftforge.fml.relauncher.SideOnly; + +import javax.annotation.Nullable; +import java.util.List; + +/* + * TODO - See checklist + * - [-] Sigils + * - [x] Divination + * - [x] Air + * - [x] Fast Miner + * - [-] Haste + * - [ ] Water + * - [ ] Lava + * - [ ] Void + * - [ ] Green Grove + * - [ ] Blood Light + * - [ ] Elemental Affinity + * - [ ] Magnetism + * - [ ] Suppression + * - [ ] Seer + * - Perhaps this could be modified to show network interaction history instead of additional altar data? + * - [ ] Ender Severance + * - [ ] Whirlwind + * - [ ] Phantom Bridge + * - [ ] Compression + * - [ ] Holding + * - [ ] Teleposition + * - [ ] Transposition + * - [ ] Claw + * - [ ] Bounce + * - [ ] Frost + */ +public class ItemSigil extends Item implements IBindable, IVariantProvider { + + private final ISigil sigil; + + public ItemSigil(ISigil sigil, String name) { + this.sigil = sigil; + + setCreativeTab(BloodMagic.TAB_BM); + setTranslationKey(BloodMagic.MODID + ":sigil_" + name); + setRegistryName("sigil_" + name); + setMaxStackSize(1); + + if (sigil instanceof ISigil.Toggle) { + addPropertyOverride(new ResourceLocation(BloodMagic.MODID, "toggled"), new IItemPropertyGetter() { + @SideOnly(Side.CLIENT) + @Override + public float apply(ItemStack stack, @Nullable World worldIn, @Nullable EntityLivingBase entityIn) { + return isActive(stack) ? 1.0F : 0.0F; + } + }); + } + } + + @Override + public ActionResult onItemRightClick(World world, EntityPlayer player, EnumHand hand) { + if (player instanceof FakePlayer) + return ActionResult.newResult(EnumActionResult.FAIL, player.getHeldItem(hand)); + + ItemStack sigilStack = getSigilStack(player, hand); + Binding binding = getBinding(sigilStack); + if (binding == null || binding.getOwnerId() == null) + return ActionResult.newResult(EnumActionResult.FAIL, player.getHeldItem(hand)); + + if (sigil instanceof ISigil.Toggle && player.isSneaking()) { + boolean newState = toggleState(sigilStack); + ((ISigil.Toggle) sigil).onToggle(newState, sigilStack, player, world, hand, binding); + return ActionResult.newResult(EnumActionResult.SUCCESS, player.getHeldItem(hand)); + } + + EnumActionResult result = sigil.onRightClick(sigilStack, player, world, hand, binding); + if (result == EnumActionResult.SUCCESS) { + BooleanResult syphonResult = SoulNetwork.get(binding.getOwnerId()).submitInteraction(NetworkInteraction.asItemInfo(sigilStack, world, player, sigil.getCost()).syphon()); + if (!syphonResult.isSuccess()) + player.attackEntityFrom(SoulNetwork.WEAK_SOUL, 2.0F); + } + + return ActionResult.newResult(result, player.getHeldItem(hand)); + } + + @Override + public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { + if (player instanceof FakePlayer) + return EnumActionResult.FAIL; + + ItemStack stack = getSigilStack(player, hand); + Binding binding = getBinding(stack); + if (binding == null) + return EnumActionResult.FAIL; + + return sigil.onInteract(stack, player, world, pos, facing, hand, binding); + } + + @Override + public void onUpdate(ItemStack stack, World world, Entity entity, int itemSlot, boolean isSelected) { + if (!(entity instanceof EntityPlayer) || entity instanceof FakePlayer) + return; + + ItemStack sigilStack = getSigilStack(stack); + if (sigil instanceof ISigil.Toggle) { + Binding binding = getBinding(sigilStack); + if (binding != null && isActive(sigilStack)) { + ((ISigil.Toggle) sigil).onUpdate(sigilStack, (EntityPlayer) entity, world, itemSlot, isSelected, binding); + if (world.getTotalWorldTime() % 100 == 0) { + BooleanResult result = SoulNetwork.get(binding.getOwnerId()).submitInteraction(NetworkInteraction.asItemInfo(sigilStack, world, entity, sigil.getCost()).syphon()); + if (!result.isSuccess()) + entity.attackEntityFrom(SoulNetwork.WEAK_SOUL, 1.0F); + } + } + } + } + + @Override + public void addInformation(ItemStack stack, @Nullable World worldIn, List tooltip, ITooltipFlag flagIn) { + IBindable.appendTooltip(getBinding(stack), tooltip); + } + + @Override + public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) { + return slotChanged; + } + + public ISigil getSigil() { + return sigil; + } + + public ItemStack getSigilStack(EntityPlayer player, EnumHand hand) { + return getSigilStack(player.getHeldItem(hand)); + } + + public ItemStack getSigilStack(ItemStack sigilStack) { + if (sigil instanceof ISigil.Holding) { + ISigil.Holding holding = (ISigil.Holding) sigil; + int current = holding.getEquippedSigil(sigilStack); + return holding.getHeldSigils(sigilStack).get(current); + } + + return sigilStack; + } + + public boolean toggleState(ItemStack stack) { + if (!stack.hasTagCompound()) + return false; + + boolean newState = !isActive(stack); + stack.getTagCompound().setBoolean("active", newState); + return newState; + } + + public boolean isActive(ItemStack stack) { + return stack.hasTagCompound() && stack.getTagCompound().getBoolean("active"); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/item/sigil/SigilAir.java b/src/main/java/com/wayoftime/bloodmagic/item/sigil/SigilAir.java new file mode 100644 index 00000000..1d246d9a --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/item/sigil/SigilAir.java @@ -0,0 +1,46 @@ +package com.wayoftime.bloodmagic.item.sigil; + +import com.wayoftime.bloodmagic.core.network.Binding; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.init.SoundEvents; +import net.minecraft.item.ItemStack; +import net.minecraft.util.EnumActionResult; +import net.minecraft.util.EnumHand; +import net.minecraft.util.SoundCategory; +import net.minecraft.util.math.Vec3d; +import net.minecraft.world.World; + +import javax.annotation.Nonnull; + +public class SigilAir implements ISigil { + + @Override + public int getCost() { + return 50; + } + + @Nonnull + @Override + public EnumActionResult onRightClick(@Nonnull ItemStack stack, @Nonnull EntityPlayer player, @Nonnull World world, @Nonnull EnumHand hand, Binding binding) { + if (world.isRemote) { + Vec3d vec = player.getLookVec(); + double wantedVelocity = 1.7; + + // TODO - Revisit after potions +// if (player.isPotionActive(RegistrarBloodMagic.BOOST)) { +// int amplifier = player.getActivePotionEffect(RegistrarBloodMagic.BOOST).getAmplifier(); +// wantedVelocity += (1 + amplifier) * (0.35); +// } + + player.motionX = vec.x * wantedVelocity; + player.motionY = vec.y * wantedVelocity; + player.motionZ = vec.z * wantedVelocity; + world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F); + } + + if (!world.isRemote) + player.fallDistance = 0; + + return EnumActionResult.SUCCESS; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/item/sigil/SigilDivination.java b/src/main/java/com/wayoftime/bloodmagic/item/sigil/SigilDivination.java new file mode 100644 index 00000000..70851889 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/item/sigil/SigilDivination.java @@ -0,0 +1,27 @@ +package com.wayoftime.bloodmagic.item.sigil; + +import com.wayoftime.bloodmagic.core.network.Binding; +import com.wayoftime.bloodmagic.core.network.SoulNetwork; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.item.ItemStack; +import net.minecraft.util.EnumActionResult; +import net.minecraft.util.EnumHand; +import net.minecraft.util.text.TextComponentString; +import net.minecraft.world.World; + +import javax.annotation.Nonnull; + +public class SigilDivination implements ISigil { + + @Override + public int getCost() { + return 0; + } + + @Nonnull + @Override + public EnumActionResult onRightClick(@Nonnull ItemStack stack, @Nonnull EntityPlayer player, @Nonnull World world, @Nonnull EnumHand hand, Binding binding) { + player.sendStatusMessage(new TextComponentString("Current Essence: " + SoulNetwork.get(binding.getOwnerId()).getEssence()), true); + return EnumActionResult.PASS; + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/item/sigil/SigilFastMiner.java b/src/main/java/com/wayoftime/bloodmagic/item/sigil/SigilFastMiner.java new file mode 100644 index 00000000..535f4cd3 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/item/sigil/SigilFastMiner.java @@ -0,0 +1,23 @@ +package com.wayoftime.bloodmagic.item.sigil; + +import com.wayoftime.bloodmagic.core.network.Binding; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.init.MobEffects; +import net.minecraft.item.ItemStack; +import net.minecraft.potion.PotionEffect; +import net.minecraft.world.World; + +import javax.annotation.Nonnull; + +public class SigilFastMiner implements ISigil.Toggle { + + @Override + public int getCost() { + return 100; + } + + @Override + public void onUpdate(@Nonnull ItemStack stack, @Nonnull EntityPlayer player, @Nonnull World world, int itemSlot, boolean isHeld, @Nonnull Binding binding) { + player.addPotionEffect(new PotionEffect(MobEffects.HASTE, 2, 0, true, false)); + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/item/sigil/SigilHaste.java b/src/main/java/com/wayoftime/bloodmagic/item/sigil/SigilHaste.java new file mode 100644 index 00000000..0c401a30 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/item/sigil/SigilHaste.java @@ -0,0 +1,23 @@ +package com.wayoftime.bloodmagic.item.sigil; + +import com.wayoftime.bloodmagic.core.network.Binding; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.init.MobEffects; +import net.minecraft.item.ItemStack; +import net.minecraft.potion.PotionEffect; +import net.minecraft.world.World; + +import javax.annotation.Nonnull; + +public class SigilHaste implements ISigil.Toggle { + + @Override + public int getCost() { + return 250; + } + + @Override + public void onUpdate(@Nonnull ItemStack stack, @Nonnull EntityPlayer player, @Nonnull World world, int itemSlot, boolean isHeld, @Nonnull Binding binding) { + player.addPotionEffect(new PotionEffect(MobEffects.SPEED, 2, 0, true, false)); // TODO - RegistrarBloodMagic.BOOST + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/proxy/ClientProxy.java b/src/main/java/com/wayoftime/bloodmagic/proxy/ClientProxy.java new file mode 100644 index 00000000..39c0539c --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/proxy/ClientProxy.java @@ -0,0 +1,15 @@ +package com.wayoftime.bloodmagic.proxy; + +import com.wayoftime.bloodmagic.BloodMagic; +import net.minecraftforge.client.model.obj.OBJLoader; +import org.lwjgl.opengl.Display; + +public class ClientProxy implements IProxy { + + @Override + public void preInit() { + OBJLoader.INSTANCE.addDomain(BloodMagic.MODID); + + Display.setTitle("Basically 1.13"); // TODO - :BigThink: + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/proxy/IProxy.java b/src/main/java/com/wayoftime/bloodmagic/proxy/IProxy.java new file mode 100644 index 00000000..8f215817 --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/proxy/IProxy.java @@ -0,0 +1,8 @@ +package com.wayoftime.bloodmagic.proxy; + +public interface IProxy { + + default void preInit() { + + } +} diff --git a/src/main/java/com/wayoftime/bloodmagic/proxy/ServerProxy.java b/src/main/java/com/wayoftime/bloodmagic/proxy/ServerProxy.java new file mode 100644 index 00000000..2ca5b44b --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/proxy/ServerProxy.java @@ -0,0 +1,4 @@ +package com.wayoftime.bloodmagic.proxy; + +public class ServerProxy implements IProxy { +} diff --git a/src/main/java/com/wayoftime/bloodmagic/tile/TileBloodAltar.java b/src/main/java/com/wayoftime/bloodmagic/tile/TileBloodAltar.java new file mode 100644 index 00000000..8a2b82cb --- /dev/null +++ b/src/main/java/com/wayoftime/bloodmagic/tile/TileBloodAltar.java @@ -0,0 +1,268 @@ +package com.wayoftime.bloodmagic.tile; + +import com.wayoftime.bloodmagic.api.event.BloodMagicCraftedEvent; +import com.wayoftime.bloodmagic.api.impl.BloodMagicAPI; +import com.wayoftime.bloodmagic.api.impl.recipe.RecipeBloodAltar; +import com.wayoftime.bloodmagic.core.RegistrarBloodMagic; +import com.wayoftime.bloodmagic.core.altar.AltarTier; +import com.wayoftime.bloodmagic.core.altar.AltarUpgrades; +import com.wayoftime.bloodmagic.core.altar.AltarUtil; +import com.wayoftime.bloodmagic.core.network.*; +import com.wayoftime.bloodmagic.item.IBindable; +import com.wayoftime.bloodmagic.tile.base.TileBase; +import net.minecraft.item.Item; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.util.EnumFacing; +import net.minecraft.util.EnumParticleTypes; +import net.minecraft.util.ITickable; +import net.minecraft.util.ResourceLocation; +import net.minecraft.world.WorldServer; +import net.minecraftforge.common.MinecraftForge; +import net.minecraftforge.common.capabilities.Capability; +import net.minecraftforge.fluids.Fluid; +import net.minecraftforge.fluids.FluidStack; +import net.minecraftforge.fluids.FluidTank; +import net.minecraftforge.fluids.capability.CapabilityFluidHandler; +import net.minecraftforge.fml.common.registry.ForgeRegistries; +import net.minecraftforge.items.CapabilityItemHandler; +import net.minecraftforge.items.ItemStackHandler; + +import javax.annotation.Nullable; + +/* + * TODO - See checklist + * - [-] Upgrades + * - [x] Self Sacrifice + * - [x] Sacrifice + * - [x] Capacity + * - [x] Augmented Capacity + * - [ ] Speed + * - [ ] Displacement + * - [ ] Orb + * - [ ] Acceleration + * - [ ] Charging + * - [-] Tanks + * - [x] Main tank keeps buffer filled + * - [ ] Buffer fills main tank + */ +public class TileBloodAltar extends TileBase implements ITickable { + + private FluidTank tank = new FluidTank(new FluidStack(RegistrarBloodMagic.FLUID_LIFE_ESSENCE, 0), 10000); + private FluidTank buffer = new FluidTank(new FluidStack(RegistrarBloodMagic.FLUID_LIFE_ESSENCE, 0), 1000); // Buffer has 10% the capacity of the tank + private ItemStackHandler itemHandler = new ItemStackHandler(1); + private AltarTier currentTier = AltarTier.ONE; + private AltarUpgrades upgrades = new AltarUpgrades(); + private float progress; + private RecipeBloodAltar recipe = null; + private int drained; + private long lastCompletionTime; + + public TileBloodAltar() { + tank.setTileEntity(this); + } + + @Override + public void update() { + if (getWorld().getTotalWorldTime() % 20 == 0) { + currentTier = AltarUtil.getTier(getWorld(), getPos()); + upgrades = AltarUtil.getUpgrades(getWorld(), pos, currentTier); + handleTankUpdates(); + } + + if (getWorld().getTotalWorldTime() - lastCompletionTime > 20) + handleRecipe(); + } + + protected void handleTankUpdates() { + tank.setCapacity((int) (Fluid.BUCKET_VOLUME * 10 * upgrades.getCapacityModifier())); + if (tank.getCapacity() < tank.getFluidAmount()) + tank.setFluid(new FluidStack(RegistrarBloodMagic.FLUID_LIFE_ESSENCE, tank.getCapacity())); + + buffer.setCapacity((int) (tank.getCapacity() * 0.1D)); + if (buffer.getCapacity() < buffer.getFluidAmount()) + buffer.setFluid(new FluidStack(RegistrarBloodMagic.FLUID_LIFE_ESSENCE, buffer.getCapacity())); + + if (buffer.getCapacity() > buffer.getFluidAmount() && tank.getFluidAmount() > 0) { + FluidStack drained = tank.drain(100, true); + if (drained != null) + buffer.fill(drained, true); + } + } + + protected void handleRecipe() { + ItemStack inputItem = itemHandler.getStackInSlot(0); + if (inputItem.isEmpty()) + return; + + // Only look for a recipe if the altar currently has blood in it as well as the current recipe is null or the item doesn't match the recipe input + if (tank.getFluidAmount() > 0 && (recipe == null || !recipe.getInput().apply(inputItem))) { + RecipeBloodAltar newRecipe = BloodMagicAPI.INSTANCE.getRecipeRegistrar().getBloodAltar(inputItem); + if (newRecipe != null && newRecipe.getMinimumTier().ordinal() <= currentTier.ordinal()) + recipe = newRecipe; + } + + // Match orbs + if (recipe == null) { + if (inputItem.getItem() instanceof IBloodOrb && inputItem.getItem() instanceof IBindable) { + BloodOrb orb = ((IBloodOrb) inputItem.getItem()).getOrb(inputItem); + Binding binding = ((IBindable) inputItem.getItem()).getBinding(inputItem); + if (orb != null && binding != null) { + if (currentTier.ordinal() < orb.getTier()) + return; + + SoulNetwork network = SoulNetwork.get(binding.getOwnerId()); + if (network.getEssence() < orb.getCapacity()) { + FluidStack drained = tank.drain(new FluidStack(RegistrarBloodMagic.FLUID_LIFE_ESSENCE, orb.getFillRate()), true); + if (drained != null) + network.submitInteraction(NetworkInteraction.asItemInfo(inputItem, world, pos, drained.amount)); + } + } + } + + return; + } + + // Check tier + if (recipe.getMinimumTier().ordinal() > currentTier.ordinal()) + return; + + // Check and handle progress loss + if (tank.getFluidAmount() <= 0) { + progress = Math.max(0, progress - (recipe.getDrainRate() / (recipe.getSyphon() * inputItem.getCount()))); + if (getWorld() instanceof WorldServer) + ((WorldServer) getWorld()).spawnParticle(EnumParticleTypes.SMOKE_NORMAL, pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, 1, 0.1, 0, 0.1, 0); + return; + } + + FluidStack tankDrain = tank.drain(new FluidStack(RegistrarBloodMagic.FLUID_LIFE_ESSENCE, recipe.getConsumeRate()), true); + if (tankDrain == null) + return; + + if (getWorld() instanceof WorldServer) + ((WorldServer) getWorld()).spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, 1, 0.2, 0, 0.2, 0); + + drained += tankDrain.amount; + progress = (float) drained / (Math.max(recipe.getSyphon() * inputItem.getCount(), 1)); + + if (progress >= 1.0F) { + BloodMagicCraftedEvent.Altar event = new BloodMagicCraftedEvent.Altar(recipe.getOutput(), inputItem); + MinecraftForge.EVENT_BUS.post(event); + + if (getWorld() instanceof WorldServer) + ((WorldServer) getWorld()).spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, 40, 0.3, 0, 0.3, 0); + + itemHandler.setStackInSlot(0, event.getOutput()); + lastCompletionTime = getWorld().getTotalWorldTime(); + resetProgress(); + } + } + + @Override + public void deserialize(NBTTagCompound tag) { + tank.readFromNBT(tag.getCompoundTag("tank")); + tank.setTileEntity(this); + itemHandler.deserializeNBT(tag.getCompoundTag("inventory")); + progress = tag.getFloat("progress"); + currentTier = AltarTier.VALUES[tag.getInteger("tier")]; + drained = tag.getInteger("drained"); + lastCompletionTime = tag.getLong("lastCompletionTime"); + } + + @Override + public void serialize(NBTTagCompound tag) { + tag.setTag("tank", tank.writeToNBT(new NBTTagCompound())); + tag.setTag("inventory", itemHandler.serializeNBT()); + tag.setFloat("progress", progress); + tag.setInteger("tier", currentTier.ordinal()); + tag.setInteger("drained", drained); + tag.setLong("lastCompletionTime", lastCompletionTime); + } + + @Override + public boolean hasCapability(Capability capability, @Nullable EnumFacing facing) { + return super.hasCapability(capability, facing) || capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY || capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY; + } + + @Nullable + @Override + public T getCapability(Capability capability, @Nullable EnumFacing facing) { + if (capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY) + return facing == null ? (T) tank : (T) buffer; + + if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) + return (T) itemHandler; + + return super.getCapability(capability, facing); + } + + @Override + public NBTTagCompound getUpdateTag() { + NBTTagCompound tag = new NBTTagCompound(); + writeToNBT(tag); + ItemStack contained = itemHandler.getStackInSlot(0); + if (!contained.isEmpty()) { + NBTTagCompound itemTag = new NBTTagCompound(); + itemTag.setString("item", contained.getItem().getRegistryName().toString()); + itemTag.setInteger("count", contained.getCount()); + itemTag.setInteger("data", contained.getMetadata()); + NBTTagCompound shareTag = contained.getItem().getNBTShareTag(contained); + if (shareTag != null) + itemTag.setTag("nbt", shareTag); + + tag.setTag("item", itemTag); + } + + tag.setTag("tank", tank.writeToNBT(new NBTTagCompound())); + tag.setFloat("progress", progress); + return tag; + } + + @Override + public void handleUpdateTag(NBTTagCompound tag) { + readCurrentPos(tag); + if (tag.hasKey("item")) { + Item item = ForgeRegistries.ITEMS.getValue(new ResourceLocation(tag.getString("item"))); + int count = tag.getInteger("count"); + int meta = tag.getInteger("data"); + NBTTagCompound nbt = null; + if (tag.hasKey("nbt")) + nbt = tag.getCompoundTag("nbt"); + + ItemStack stack = new ItemStack(item, count, meta); + if (nbt != null) + stack.deserializeNBT(nbt); + itemHandler.setStackInSlot(0, stack); + } else { + itemHandler.setStackInSlot(0, ItemStack.EMPTY); + } + tank.readFromNBT(tag.getCompoundTag("tank")); + progress = tag.getFloat("progress"); + } + + public void resetProgress() { + recipe = null; + drained = 0; + progress = 0.0F; + } + + public FluidTank getTank() { + return tank; + } + + public boolean isCrafting() { + return recipe != null; + } + + public AltarTier getCurrentTier() { + return currentTier; + } + + public float getProgress() { + return progress; + } + + public AltarUpgrades getUpgrades() { + return upgrades; + } +} diff --git a/src/main/java/WayofTime/bloodmagic/tile/base/TileBase.java b/src/main/java/com/wayoftime/bloodmagic/tile/base/TileBase.java similarity index 64% rename from src/main/java/WayofTime/bloodmagic/tile/base/TileBase.java rename to src/main/java/com/wayoftime/bloodmagic/tile/base/TileBase.java index e39ba05f..2350d953 100644 --- a/src/main/java/WayofTime/bloodmagic/tile/base/TileBase.java +++ b/src/main/java/com/wayoftime/bloodmagic/tile/base/TileBase.java @@ -1,4 +1,4 @@ -package WayofTime.bloodmagic.tile.base; +package com.wayoftime.bloodmagic.tile.base; import net.minecraft.block.state.IBlockState; import net.minecraft.nbt.NBTTagCompound; @@ -7,8 +7,6 @@ import net.minecraft.network.play.server.SPacketUpdateTileEntity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; /** * Base tile class. @@ -16,18 +14,29 @@ import net.minecraftforge.fml.relauncher.SideOnly; * Handles data syncing and core data writing/reading. */ public class TileBase extends TileEntity { + @Override public final void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); - deserializeBase(compound); - deserialize(compound); + + if (compound.hasKey("baseData")) + deserializeBase(compound.getCompoundTag("baseData")); + + deserialize(compound.getCompoundTag("tileData")); } @Override public final NBTTagCompound writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); - serializeBase(compound); - return serialize(compound); + + NBTTagCompound base = serializeBase(); + if (base != null) + compound.setTag("baseData", base); + + NBTTagCompound tileData = new NBTTagCompound(); + serialize(tileData); + compound.setTag("tileData", tileData); + return compound; } /** @@ -45,7 +54,6 @@ public class TileBase extends TileEntity { * Package private method for reading base data from the tag compound. * * @param tagCompound - The tag compound to read from - * @see TileTicking */ void deserializeBase(NBTTagCompound tagCompound) { @@ -59,25 +67,34 @@ public class TileBase extends TileEntity { * @param tagCompound - The tag compound to write to. * @return the modified tag compound */ - public NBTTagCompound serialize(NBTTagCompound tagCompound) { - return tagCompound; - } + public void serialize(NBTTagCompound tagCompound) { + } /** * Package private method for writing base data to the tag compound. * - * @param tagCompound - The tag compound to write to. * @return the modified tag compound - * @see TileTicking */ - NBTTagCompound serializeBase(NBTTagCompound tagCompound) { - return tagCompound; + NBTTagCompound serializeBase() { + return null; + } + + protected final NBTTagCompound writeCurrentPos(NBTTagCompound compound) { + compound.setString("id", getKey(getClass()).toString()); + compound.setInteger("x", this.pos.getX()); + compound.setInteger("y", this.pos.getY()); + compound.setInteger("z", this.pos.getZ()); + return compound; + } + + protected final void readCurrentPos(NBTTagCompound tag) { + this.pos = new BlockPos(tag.getInteger("x"), tag.getInteger("y"), tag.getInteger("z")); } public void notifyUpdate() { - IBlockState state = getWorld().getBlockState(getPos()); - getWorld().notifyBlockUpdate(getPos(), state, state, 3); + IBlockState state = world.getBlockState(pos); + getWorld().notifyBlockUpdate(pos, state, state, 3); } // Data syncing @@ -93,19 +110,18 @@ public class TileBase extends TileEntity { } @Override - @SideOnly(Side.CLIENT) public final void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt) { super.onDataPacket(net, pkt); readFromNBT(pkt.getNbtCompound()); } @Override - public final NBTTagCompound getUpdateTag() { + public NBTTagCompound getUpdateTag() { return writeToNBT(new NBTTagCompound()); } @Override - public final void handleUpdateTag(NBTTagCompound tag) { + public void handleUpdateTag(NBTTagCompound tag) { readFromNBT(tag); } } diff --git a/src/main/resources/assets/bloodmagic/armatures/block/pillar_mid.json b/src/main/resources/assets/bloodmagic/armatures/block/pillar_mid.json deleted file mode 100644 index 16d07d04..00000000 --- a/src/main/resources/assets/bloodmagic/armatures/block/pillar_mid.json +++ /dev/null @@ -1,42 +0,0 @@ -{ - "joints": { - "ring": { "0": [ 1.0 ], "1": [ 1.0 ], "2": [ 1.0 ], "3": [ 1.0 ], "4": [ 1.0 ], "5": [ 1.0 ], "6": [ 1.0 ], "7": [ 1.0 ], "8": [ 1.0 ], "9": [ 1.0 ], "10": [ 1.0 ], "11": [ 1.0 ], "12": [ 1.0 ], "13": [ 1.0 ], "14": [ 1.0 ], "15": [ 1.0 ], "16": [ 1.0 ], "17": [ 1.0 ], "18": [ 1.0 ], "19": [ 1.0 ], "20": [ 1.0 ], "21": [ 1.0 ], "22": [ 1.0 ] } - }, - "clips": { - "default": { - "loop": false, - "joint_clips": {}, - "events": {} - }, - "moving": { - "loop": true, - "joint_clips": { - "ring": [ - { - "variable": "offset_y", - "type": "uniform", - "interpolation": "linear", - "samples": [ -0.0625, -0.0442, 0, 0.0442, 0.0625, 0.0442, 0, -0.0442 ] - }, - { - "variable": "axis_y", - "type": "uniform", - "interpolation": "nearest", - "samples": [ 1 ] - }, - { - "variable": "angle", - "type": "uniform", - "interpolation": "linear", - "samples": [ - 0, 120, 240 - ] - } - ] - }, - "events": { - - } - } - } -} diff --git a/src/main/resources/assets/bloodmagic/asms/block/inversion_pillar.json b/src/main/resources/assets/bloodmagic/asms/block/inversion_pillar.json deleted file mode 100644 index 2ebde5e6..00000000 --- a/src/main/resources/assets/bloodmagic/asms/block/inversion_pillar.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "parameters": { - "clip_time": [ "-/", "#offset", "#cycle_length" ] - }, - "clips": { - "moving": [ "apply", "bloodmagic:block/pillar_mid@moving", "#clip_time" ] - }, - "states": [ - "moving" - ], - "transitions": {}, - "start_state": "moving" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/activation_crystal.json b/src/main/resources/assets/bloodmagic/blockstates/activation_crystal.json deleted file mode 100644 index b5535ec3..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/activation_crystal.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "weak": { - "textures": { - "layer0": "bloodmagic:items/activationCrystalWeak" - } - }, - "awakened": { - "textures": { - "layer0": "bloodmagic:items/activationCrystalAwakened" - } - }, - "creative": { - "textures": { - "layer0": "bloodmagic:items/activationCrystalCreative" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/alchemic_vial.json b/src/main/resources/assets/bloodmagic/blockstates/alchemic_vial.json deleted file mode 100644 index 74f8af30..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/alchemic_vial.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/Alchemic_Liquid", - "layer1": "bloodmagic:items/Alchemic_Vial", - "layer2": "bloodmagic:items/Alchemic_Ribbon" - } - } - } - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/alchemy_array.json b/src/main/resources/assets/bloodmagic/blockstates/alchemy_array.json deleted file mode 100644 index 03ba5c90..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/alchemy_array.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "variants": { - "normal": { - "model": "bloodmagic:BlockAlchemyArray", - "textures": { - "all": "bloodmagic:models/AlchemyArrays/StupidArray" - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/alchemy_table.json b/src/main/resources/assets/bloodmagic/blockstates/alchemy_table.json deleted file mode 100644 index d1d44534..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/alchemy_table.json +++ /dev/null @@ -1,50 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "bloodmagic:ModelAlchemyTable.obj", - "custom": { "flip-v": true }, - "transform" : "forge:default-block", - "uvlock": true - }, - "variants": { - "direction": { - "down": { - }, - "up": { - }, - "north": { - "transform": { - "rotation": {"y": -90} - } - }, - "south": { - "transform": { - "rotation": {"y": 90} - } - }, - "east": { - "transform": { - "rotation": {"y": 180} - } - }, - "west": { - - } - }, - "invisible": { - "true": { - "model": "cube_all", - "textures": { - "all": "bloodmagic:blocks/empty" - } - }, - "false": { - - } - }, - "inventory": [{ - - }] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/altar.json b/src/main/resources/assets/bloodmagic/blockstates/altar.json deleted file mode 100644 index 24191a55..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/altar.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "bloodmagic:BlockAltar.obj", - "custom": { "flip-v": true }, - "transform" : "forge:default-block" - }, - "variants": { - "normal": [{ - - }] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/altar_maker.json b/src/main/resources/assets/bloodmagic/blockstates/altar_maker.json deleted file mode 100644 index d9853286..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/altar_maker.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "altarmaker": { - "textures": { - "layer0": "bloodmagic:items/AltarMaker" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/arcane_ashes.json b/src/main/resources/assets/bloodmagic/blockstates/arcane_ashes.json deleted file mode 100644 index df9edd3c..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/arcane_ashes.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "arcaneashes": { - "textures": { - "layer0": "bloodmagic:items/ArcaneAshes" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/base_fluid_filter.json b/src/main/resources/assets/bloodmagic/blockstates/base_fluid_filter.json deleted file mode 100644 index 430e8f47..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/base_fluid_filter.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "exact": { - "textures": { - "layer0": "bloodmagic:items/FluidRouterFilterExact" - } - } - } - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/base_item_filter.json b/src/main/resources/assets/bloodmagic/blockstates/base_item_filter.json deleted file mode 100644 index afe3e19d..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/base_item_filter.json +++ /dev/null @@ -1,31 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "exact": { - "textures": { - "layer0": "bloodmagic:items/ItemRouterFilterExact" - } - }, - "ignorenbt": { - "textures": { - "layer0": "bloodmagic:items/ItemRouterFilterIgnoreNBT" - } - }, - "moditems": { - "textures": { - "layer0": "bloodmagic:items/ItemRouterFilterModItems" - } - }, - "oredict": { - "textures": { - "layer0": "bloodmagic:items/ItemRouterFilterOreDict" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_altar.json b/src/main/resources/assets/bloodmagic/blockstates/blood_altar.json new file mode 100644 index 00000000..1a3b5045 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/blood_altar.json @@ -0,0 +1,19 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "bloodmagic:blood_altar.obj", + "custom": { + "flip-v": true + }, + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + {} + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_light.json b/src/main/resources/assets/bloodmagic/blockstates/blood_light.json deleted file mode 100644 index c67139da..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/blood_light.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "variants": { - "normal": { - "model": "bloodmagic:BlockBloodLight", - "textures": { - "all": "bloodmagic:blocks/BlockBloodLight" - } - } - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_orb.json b/src/main/resources/assets/bloodmagic/blockstates/blood_orb.json deleted file mode 100644 index a5c42df5..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/blood_orb.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "weak": { - "textures": { - "layer0": "bloodmagic:items/weakbloodorb" - } - }, - "apprentice": { - "textures": { - "layer0": "bloodmagic:items/apprenticebloodorb" - } - }, - "magician": { - "textures": { - "layer0": "bloodmagic:items/magicianbloodorb" - } - }, - "master": { - "textures": { - "layer0": "bloodmagic:items/masterbloodorb" - } - }, - "archmage": { - "textures": { - "layer0": "bloodmagic:items/archmagebloodorb" - } - }, - "transcendent": { - "textures": { - "layer0": "bloodmagic:items/transcendentbloodorb" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_rune.json b/src/main/resources/assets/bloodmagic/blockstates/blood_rune.json deleted file mode 100644 index 80973833..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/blood_rune.json +++ /dev/null @@ -1,67 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "cube_all", - "uvlock": true - }, - "variants": { - "type": { - "blank": { - "textures": { - "all": "bloodmagic:blocks/BlankRune" - } - }, - "speed": { - "textures": { - "all": "bloodmagic:blocks/SpeedRune" - } - }, - "efficiency": { - "textures": { - "all": "bloodmagic:blocks/EfficiencyRune" - } - }, - "sacrifice": { - "textures": { - "all": "bloodmagic:blocks/RuneOfSacrifice" - } - }, - "self_sacrifice": { - "textures": { - "all": "bloodmagic:blocks/RuneOfSelfSacrifice" - } - }, - "displacement": { - "textures": { - "all": "bloodmagic:blocks/DislocationRune" - } - }, - "capacity": { - "textures": { - "all": "bloodmagic:blocks/AltarCapacityRune" - } - }, - "augmented_capacity": { - "textures": { - "all": "bloodmagic:blocks/BetterCapacityRune" - } - }, - "orb": { - "textures": { - "all": "bloodmagic:blocks/OrbCapacityRune" - } - }, - "acceleration": { - "textures": { - "all": "bloodmagic:blocks/AccelerationRune" - } - }, - "charging": { - "textures": { - "all": "bloodmagic:blocks/ChargingRune" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_rune_acceleration.json b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_acceleration.json new file mode 100644 index 00000000..61a00210 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_acceleration.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/blood_rune/blood_rune_acceleration" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_rune_augmented_capacity.json b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_augmented_capacity.json new file mode 100644 index 00000000..c00d2f66 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_augmented_capacity.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/blood_rune/blood_rune_augmented_capacity" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_rune_blank.json b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_blank.json new file mode 100644 index 00000000..8ff6a295 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_blank.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/blood_rune/blood_rune_blank" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_rune_capacity.json b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_capacity.json new file mode 100644 index 00000000..b40b4ed0 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_capacity.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/blood_rune/blood_rune_capacity" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_rune_charging.json b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_charging.json new file mode 100644 index 00000000..934fc499 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_charging.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/blood_rune/blood_rune_charging" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_rune_displacement.json b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_displacement.json new file mode 100644 index 00000000..849bff07 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_displacement.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/blood_rune/blood_rune_displacement" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_rune_efficiency.json b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_efficiency.json new file mode 100644 index 00000000..3e5a2d65 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_efficiency.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/blood_rune/blood_rune_efficiency" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_rune_orb.json b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_orb.json new file mode 100644 index 00000000..0d6d1984 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_orb.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/blood_rune/blood_rune_orb" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_rune_sacrifice.json b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_sacrifice.json new file mode 100644 index 00000000..8cb6f9a9 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_sacrifice.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/blood_rune/blood_rune_sacrifice" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_rune_self_sacrifice.json b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_self_sacrifice.json new file mode 100644 index 00000000..1287f246 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_self_sacrifice.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/blood_rune/blood_rune_self_sacrifice" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_rune_speed.json b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_speed.json new file mode 100644 index 00000000..6d8a5bea --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/blood_rune_speed.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/blood_rune/blood_rune_speed" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_shard.json b/src/main/resources/assets/bloodmagic/blockstates/blood_shard.json deleted file mode 100644 index 4cf72004..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/blood_shard.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "weak": { - "textures": { - "layer0": "bloodmagic:items/WeakBloodShard" - } - }, - "demonic": { - "textures": { - "layer0": "bloodmagic:items/DemonBloodShard" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/blood_tank.json b/src/main/resources/assets/bloodmagic/blockstates/blood_tank.json deleted file mode 100644 index d71d03f6..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/blood_tank.json +++ /dev/null @@ -1,29 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { "all": "bloodmagic:blocks/BloodTank" }, - "model": "bloodmagic:BlockBloodTank", - "uvlock": true - }, - "variants": { - "tier": { - "0": {}, - "1": {}, - "2": {}, - "3": {}, - "4": {}, - "5": {}, - "6": {}, - "7": {}, - "8": {}, - "9": {}, - "10": {}, - "11": {}, - "12": {}, - "13": {}, - "14": {}, - "15": {} - }, - "inventory": [{}] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/bloodstone_brick.json b/src/main/resources/assets/bloodmagic/blockstates/bloodstone_brick.json new file mode 100644 index 00000000..666e4b56 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/bloodstone_brick.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/bloodstone_brick" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/bloodstone_tile.json b/src/main/resources/assets/bloodmagic/blockstates/bloodstone_tile.json new file mode 100644 index 00000000..2dc29fcf --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/bloodstone_tile.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/bloodstone_tile" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/bound_axe.json b/src/main/resources/assets/bloodmagic/blockstates/bound_axe.json deleted file mode 100644 index dc27b28a..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/bound_axe.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-tool" - }, - "variants": { - "active": { - "true": { - "textures": { - "layer0": "bloodmagic:items/BoundAxe_activated" - } - }, - "false": { - "textures": { - "layer0": "bloodmagic:items/Item_deactivated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/bound_pickaxe.json b/src/main/resources/assets/bloodmagic/blockstates/bound_pickaxe.json deleted file mode 100644 index 6acaacca..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/bound_pickaxe.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-tool" - }, - "variants": { - "active": { - "true": { - "textures": { - "layer0": "bloodmagic:items/BoundPickaxe_activated" - } - }, - "false": { - "textures": { - "layer0": "bloodmagic:items/Item_deactivated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/bound_shovel.json b/src/main/resources/assets/bloodmagic/blockstates/bound_shovel.json deleted file mode 100644 index adba2311..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/bound_shovel.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-tool" - }, - "variants": { - "active": { - "true": { - "textures": { - "layer0": "bloodmagic:items/BoundShovel_activated" - } - }, - "false": { - "textures": { - "layer0": "bloodmagic:items/Item_deactivated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/bound_sword.json b/src/main/resources/assets/bloodmagic/blockstates/bound_sword.json deleted file mode 100644 index ae592f33..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/bound_sword.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-tool" - }, - "variants": { - "active": { - "true": { - "textures": { - "layer0": "bloodmagic:items/BoundSword_activated" - } - }, - "false": { - "textures": { - "layer0": "bloodmagic:items/Item_deactivated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/component.json b/src/main/resources/assets/bloodmagic/blockstates/component.json deleted file mode 100644 index 898f699e..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/component.json +++ /dev/null @@ -1,176 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "frame_part": { - "textures": { - "layer0": "bloodmagic:items/ComponentFrameParts" - } - }, - "sand_iron": { - "textures": { - "layer0": "bloodmagic:items/IronSand" - } - }, - "sand_gold": { - "textures": { - "layer0": "bloodmagic:items/GoldSand" - } - }, - "sand_coal": { - "textures": { - "layer0": "bloodmagic:items/CoalSand" - } - }, - "plant_oil": { - "textures": { - "layer0": "bloodmagic:items/PlantOil" - } - }, - "sulfur": { - "textures": { - "layer0": "bloodmagic:items/Sulfur" - } - }, - "saltpeter": { - "textures": { - "layer0": "bloodmagic:items/Saltpeter" - } - }, - "neuro_toxin": { - "textures": { - "layer0": "bloodmagic:items/NeuroToxin" - } - }, - "antiseptic": { - "textures": { - "layer0": "bloodmagic:items/Antiseptic" - } - }, - "catalyst_length_1": { - "textures": { - "layer0": "bloodmagic:items/MundaneLengtheningCatalyst" - } - }, - "catalyst_power_1": { - "textures": { - "layer0": "bloodmagic:items/MundanePowerCatalyst" - } - }, - "reagent_water": { - "textures": { - "layer0": "bloodmagic:items/ReagentWater" - } - }, - "reagent_lava": { - "textures": { - "layer0": "bloodmagic:items/ReagentLava" - } - }, - "reagent_air": { - "textures": { - "layer0": "bloodmagic:items/ReagentAir" - } - }, - "reagent_fast_miner": { - "textures": { - "layer0": "bloodmagic:items/ReagentFastMiner" - } - }, - "reagent_void": { - "textures": { - "layer0": "bloodmagic:items/ReagentVoid" - } - }, - "reagent_growth": { - "textures": { - "layer0": "bloodmagic:items/ReagentGrowth" - } - }, - "reagent_affinity": { - "textures": { - "layer0": "bloodmagic:items/ReagentAffinity" - } - }, - "reagent_sight": { - "textures": { - "layer0": "bloodmagic:items/ReagentSight" - } - }, - "reagent_binding": { - "textures": { - "layer0": "bloodmagic:items/ReagentBinding" - } - }, - "reagent_suppression": { - "textures": { - "layer0": "bloodmagic:items/ReagentSuppression" - } - }, - "reagent_blood_light": { - "textures": { - "layer0": "bloodmagic:items/ReagentBloodLight" - } - }, - "reagent_magnetism": { - "textures": { - "layer0": "bloodmagic:items/ReagentMagnetism" - } - }, - "reagent_haste": { - "textures": { - "layer0": "bloodmagic:items/ReagentHaste" - } - }, - "reagent_compression": { - "textures": { - "layer0": "bloodmagic:items/ReagentCompression" - } - }, - "reagent_bridge": { - "textures": { - "layer0": "bloodmagic:items/ReagentBridge" - } - }, - "reagent_severance": { - "textures": { - "layer0": "bloodmagic:items/ReagentSeverance" - } - }, - "reagent_teleposition": { - "textures": { - "layer0": "bloodmagic:items/ReagentTeleposition" - } - }, - "reagent_transposition": { - "textures": { - "layer0": "bloodmagic:items/ReagentTransposition" - } - }, - "reagent_holding": { - "textures": { - "layer0": "bloodmagic:items/ReagentHolding" - } - }, - "reagent_claw": { - "textures": { - "layer0": "bloodmagic:items/ReagentClaw" - } - }, - "reagent_bounce": { - "textures": { - "layer0": "bloodmagic:items/ReagentBounce" - } - }, - "reagent_frost": { - "textures": { - "layer0": "bloodmagic:items/ReagentFrost" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/cutting_fluid.json b/src/main/resources/assets/bloodmagic/blockstates/cutting_fluid.json deleted file mode 100644 index 0d733140..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/cutting_fluid.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "basic": { - "textures": { - "layer0": "bloodmagic:items/BasicCuttingFluid" - } - }, - "explosive": { - "textures": { - "layer0": "bloodmagic:items/ExplosivePowder" - } - } - } - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/dagger_of_sacrifice.json b/src/main/resources/assets/bloodmagic/blockstates/dagger_of_sacrifice.json deleted file mode 100644 index 5cae9434..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/dagger_of_sacrifice.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/DaggerOfSacrifice" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/decorative_brick.json b/src/main/resources/assets/bloodmagic/blockstates/decorative_brick.json deleted file mode 100644 index 00970ac6..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/decorative_brick.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "cube_all", - "uvlock": true - }, - "variants": { - "type": { - "bloodstone_tile": { - "textures": { - "all": "bloodmagic:blocks/LargeBloodStoneBrick" - } - }, - "bloodstone_brick": { - "textures": { - "all": "bloodmagic:blocks/BloodStoneBrick" - } - }, - "crystal_tile": { - "textures": { - "all": "bloodmagic:blocks/shardcluster" - } - }, - "crystal_brick": { - "textures": { - "all": "bloodmagic:blocks/shardclusterbrick" - } - } - } - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_1.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_1.json deleted file mode 100644 index bff693ef..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_1.json +++ /dev/null @@ -1,35 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "cube_all", - "uvlock": true - }, - "variants": { - "type=brick1_raw": [ - {"textures": {"all": "bloodmagic:blocks/dungeon/dungeon_brick1"}}, - {"textures": {"all": "bloodmagic:blocks/dungeon/dungeon_brick2"}}, - {"textures": {"all": "bloodmagic:blocks/dungeon/dungeon_brick3"}} - ], - "type=brick1_corrosive": [ - {"textures": {"all": "bloodmagic:blocks/dungeon/dungeon_brick1_c"}}, - {"textures": {"all": "bloodmagic:blocks/dungeon/dungeon_brick2_c"}}, - {"textures": {"all": "bloodmagic:blocks/dungeon/dungeon_brick3_c"}} - ], - "type=brick1_destructive": [ - {"textures": {"all": "bloodmagic:blocks/dungeon/dungeon_brick1_d"}}, - {"textures": {"all": "bloodmagic:blocks/dungeon/dungeon_brick2_d"}}, - {"textures": {"all": "bloodmagic:blocks/dungeon/dungeon_brick3_d"}} - ], - "type=brick1_vengeful": [ - {"textures": {"all": "bloodmagic:blocks/dungeon/dungeon_brick1_v"}}, - {"textures": {"all": "bloodmagic:blocks/dungeon/dungeon_brick2_v"}}, - {"textures": {"all": "bloodmagic:blocks/dungeon/dungeon_brick3_v"}} - ], - "type=brick1_steadfast": [ - {"textures": {"all": "bloodmagic:blocks/dungeon/dungeon_brick1_s"}}, - {"textures": {"all": "bloodmagic:blocks/dungeon/dungeon_brick2_s"}}, - {"textures": {"all": "bloodmagic:blocks/dungeon/dungeon_brick3_s"}} - ] - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_2.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_2.json deleted file mode 100644 index deef552c..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_2.json +++ /dev/null @@ -1,88 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "cube_all", - "uvlock": true - }, - "variants": { - "type": { - "smallbrick_raw": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_smallbrick" - } - }, - "smallbrick_corrosive": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_smallbrick_c" - } - }, - "smallbrick_destructive": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_smallbrick_d" - } - }, - "smallbrick_vengeful": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_smallbrick_v" - } - }, - "smallbrick_steadfast": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_smallbrick_s" - } - }, - "tile_raw": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_tile" - } - }, - "tile_corrosive": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_tile_c" - } - }, - "tile_destructive": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_tile_d" - } - }, - "tile_vengeful": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_tile_v" - } - }, - "tile_steadfast": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_tile_s" - } - }, - "tilespecial_raw": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_tilespecial" - } - }, - "tilespecial_corrosive": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_tilespecial_c" - } - }, - "tilespecial_destructive": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_tilespecial_d" - } - }, - "tilespecial_vengeful": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_tilespecial_v" - } - }, - "tilespecial_steadfast": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_tilespecial_s" - } - } - } - } -} - diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_corrosive.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_corrosive.json new file mode 100644 index 00000000..8845f9a6 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_corrosive.json @@ -0,0 +1,30 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_1_corrosive" + } + }, + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_2_corrosive" + } + }, + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_3_corrosive" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_corrosive_stairs.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_corrosive_stairs.json new file mode 100644 index 00000000..48580ae8 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_corrosive_stairs.json @@ -0,0 +1,225 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": { + "bottom": "bloodmagic:blocks/dungeon/demon_brick_1_corrosive", + "top": "bloodmagic:blocks/dungeon/demon_brick_1_corrosive", + "side": "bloodmagic:blocks/dungeon/demon_brick_1_corrosive" + }, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "facing=east,half=bottom,shape=straight": { + "model": "stairs" + }, + "facing=west,half=bottom,shape=straight": { + "model": "stairs", + "y": 180, + "uvlock": true + }, + "facing=south,half=bottom,shape=straight": { + "model": "stairs", + "y": 90, + "uvlock": true + }, + "facing=north,half=bottom,shape=straight": { + "model": "stairs", + "y": 270, + "uvlock": true + }, + "facing=east,half=bottom,shape=outer_right": { + "model": "outer_stairs" + }, + "facing=west,half=bottom,shape=outer_right": { + "model": "outer_stairs", + "y": 180, + "uvlock": true + }, + "facing=south,half=bottom,shape=outer_right": { + "model": "outer_stairs", + "y": 90, + "uvlock": true + }, + "facing=north,half=bottom,shape=outer_right": { + "model": "outer_stairs", + "y": 270, + "uvlock": true + }, + "facing=east,half=bottom,shape=outer_left": { + "model": "outer_stairs", + "y": 270, + "uvlock": true + }, + "facing=west,half=bottom,shape=outer_left": { + "model": "outer_stairs", + "y": 90, + "uvlock": true + }, + "facing=south,half=bottom,shape=outer_left": { + "model": "outer_stairs" + }, + "facing=north,half=bottom,shape=outer_left": { + "model": "outer_stairs", + "y": 180, + "uvlock": true + }, + "facing=east,half=bottom,shape=inner_right": { + "model": "inner_stairs" + }, + "facing=west,half=bottom,shape=inner_right": { + "model": "inner_stairs", + "y": 180, + "uvlock": true + }, + "facing=south,half=bottom,shape=inner_right": { + "model": "inner_stairs", + "y": 90, + "uvlock": true + }, + "facing=north,half=bottom,shape=inner_right": { + "model": "inner_stairs", + "y": 270, + "uvlock": true + }, + "facing=east,half=bottom,shape=inner_left": { + "model": "inner_stairs", + "y": 270, + "uvlock": true + }, + "facing=west,half=bottom,shape=inner_left": { + "model": "inner_stairs", + "y": 90, + "uvlock": true + }, + "facing=south,half=bottom,shape=inner_left": { + "model": "inner_stairs" + }, + "facing=north,half=bottom,shape=inner_left": { + "model": "inner_stairs", + "y": 180, + "uvlock": true + }, + "facing=east,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "uvlock": true + }, + "facing=west,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=south,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=north,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=east,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=west,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=south,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=north,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "uvlock": true + }, + "facing=east,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "uvlock": true + }, + "facing=west,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=south,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=north,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=east,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=west,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=south,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=north,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "uvlock": true + }, + "facing=east,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "uvlock": true + }, + "facing=west,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=south,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=north,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "normal": [ + {} + ], + "inventory": [ + {} + ] + } +} diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_destructive.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_destructive.json new file mode 100644 index 00000000..16dd9cd1 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_destructive.json @@ -0,0 +1,30 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_1_destructive" + } + }, + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_2_destructive" + } + }, + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_3_destructive" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_destructive_stairs.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_destructive_stairs.json new file mode 100644 index 00000000..29f21f2d --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_destructive_stairs.json @@ -0,0 +1,225 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": { + "bottom": "bloodmagic:blocks/dungeon/demon_brick_1_destructive", + "top": "bloodmagic:blocks/dungeon/demon_brick_1_destructive", + "side": "bloodmagic:blocks/dungeon/demon_brick_1_destructive" + }, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "facing=east,half=bottom,shape=straight": { + "model": "stairs" + }, + "facing=west,half=bottom,shape=straight": { + "model": "stairs", + "y": 180, + "uvlock": true + }, + "facing=south,half=bottom,shape=straight": { + "model": "stairs", + "y": 90, + "uvlock": true + }, + "facing=north,half=bottom,shape=straight": { + "model": "stairs", + "y": 270, + "uvlock": true + }, + "facing=east,half=bottom,shape=outer_right": { + "model": "outer_stairs" + }, + "facing=west,half=bottom,shape=outer_right": { + "model": "outer_stairs", + "y": 180, + "uvlock": true + }, + "facing=south,half=bottom,shape=outer_right": { + "model": "outer_stairs", + "y": 90, + "uvlock": true + }, + "facing=north,half=bottom,shape=outer_right": { + "model": "outer_stairs", + "y": 270, + "uvlock": true + }, + "facing=east,half=bottom,shape=outer_left": { + "model": "outer_stairs", + "y": 270, + "uvlock": true + }, + "facing=west,half=bottom,shape=outer_left": { + "model": "outer_stairs", + "y": 90, + "uvlock": true + }, + "facing=south,half=bottom,shape=outer_left": { + "model": "outer_stairs" + }, + "facing=north,half=bottom,shape=outer_left": { + "model": "outer_stairs", + "y": 180, + "uvlock": true + }, + "facing=east,half=bottom,shape=inner_right": { + "model": "inner_stairs" + }, + "facing=west,half=bottom,shape=inner_right": { + "model": "inner_stairs", + "y": 180, + "uvlock": true + }, + "facing=south,half=bottom,shape=inner_right": { + "model": "inner_stairs", + "y": 90, + "uvlock": true + }, + "facing=north,half=bottom,shape=inner_right": { + "model": "inner_stairs", + "y": 270, + "uvlock": true + }, + "facing=east,half=bottom,shape=inner_left": { + "model": "inner_stairs", + "y": 270, + "uvlock": true + }, + "facing=west,half=bottom,shape=inner_left": { + "model": "inner_stairs", + "y": 90, + "uvlock": true + }, + "facing=south,half=bottom,shape=inner_left": { + "model": "inner_stairs" + }, + "facing=north,half=bottom,shape=inner_left": { + "model": "inner_stairs", + "y": 180, + "uvlock": true + }, + "facing=east,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "uvlock": true + }, + "facing=west,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=south,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=north,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=east,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=west,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=south,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=north,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "uvlock": true + }, + "facing=east,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "uvlock": true + }, + "facing=west,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=south,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=north,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=east,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=west,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=south,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=north,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "uvlock": true + }, + "facing=east,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "uvlock": true + }, + "facing=west,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=south,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=north,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "normal": [ + {} + ], + "inventory": [ + {} + ] + } +} diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_raw.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_raw.json new file mode 100644 index 00000000..02e934dd --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_raw.json @@ -0,0 +1,30 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_1_raw" + } + }, + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_2_raw" + } + }, + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_3_raw" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_raw_stairs.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_raw_stairs.json new file mode 100644 index 00000000..e5923dc3 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_raw_stairs.json @@ -0,0 +1,225 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": { + "bottom": "bloodmagic:blocks/dungeon/demon_brick_1_raw", + "top": "bloodmagic:blocks/dungeon/demon_brick_1_raw", + "side": "bloodmagic:blocks/dungeon/demon_brick_1_raw" + }, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "facing=east,half=bottom,shape=straight": { + "model": "stairs" + }, + "facing=west,half=bottom,shape=straight": { + "model": "stairs", + "y": 180, + "uvlock": true + }, + "facing=south,half=bottom,shape=straight": { + "model": "stairs", + "y": 90, + "uvlock": true + }, + "facing=north,half=bottom,shape=straight": { + "model": "stairs", + "y": 270, + "uvlock": true + }, + "facing=east,half=bottom,shape=outer_right": { + "model": "outer_stairs" + }, + "facing=west,half=bottom,shape=outer_right": { + "model": "outer_stairs", + "y": 180, + "uvlock": true + }, + "facing=south,half=bottom,shape=outer_right": { + "model": "outer_stairs", + "y": 90, + "uvlock": true + }, + "facing=north,half=bottom,shape=outer_right": { + "model": "outer_stairs", + "y": 270, + "uvlock": true + }, + "facing=east,half=bottom,shape=outer_left": { + "model": "outer_stairs", + "y": 270, + "uvlock": true + }, + "facing=west,half=bottom,shape=outer_left": { + "model": "outer_stairs", + "y": 90, + "uvlock": true + }, + "facing=south,half=bottom,shape=outer_left": { + "model": "outer_stairs" + }, + "facing=north,half=bottom,shape=outer_left": { + "model": "outer_stairs", + "y": 180, + "uvlock": true + }, + "facing=east,half=bottom,shape=inner_right": { + "model": "inner_stairs" + }, + "facing=west,half=bottom,shape=inner_right": { + "model": "inner_stairs", + "y": 180, + "uvlock": true + }, + "facing=south,half=bottom,shape=inner_right": { + "model": "inner_stairs", + "y": 90, + "uvlock": true + }, + "facing=north,half=bottom,shape=inner_right": { + "model": "inner_stairs", + "y": 270, + "uvlock": true + }, + "facing=east,half=bottom,shape=inner_left": { + "model": "inner_stairs", + "y": 270, + "uvlock": true + }, + "facing=west,half=bottom,shape=inner_left": { + "model": "inner_stairs", + "y": 90, + "uvlock": true + }, + "facing=south,half=bottom,shape=inner_left": { + "model": "inner_stairs" + }, + "facing=north,half=bottom,shape=inner_left": { + "model": "inner_stairs", + "y": 180, + "uvlock": true + }, + "facing=east,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "uvlock": true + }, + "facing=west,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=south,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=north,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=east,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=west,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=south,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=north,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "uvlock": true + }, + "facing=east,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "uvlock": true + }, + "facing=west,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=south,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=north,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=east,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=west,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=south,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=north,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "uvlock": true + }, + "facing=east,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "uvlock": true + }, + "facing=west,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=south,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=north,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "normal": [ + {} + ], + "inventory": [ + {} + ] + } +} diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_small_corrosive.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_small_corrosive.json new file mode 100644 index 00000000..d10adb35 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_small_corrosive.json @@ -0,0 +1,19 @@ +{ + "forge_marker": 1, + "defaults": { + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_small_corrosive" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_small_destructive.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_small_destructive.json new file mode 100644 index 00000000..d8814ea5 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_small_destructive.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_small_destructive" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_small_raw.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_small_raw.json new file mode 100644 index 00000000..80a1f8b5 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_small_raw.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_small_raw" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_small_steadfast.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_small_steadfast.json new file mode 100644 index 00000000..0c5c0ec5 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_small_steadfast.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_small_steadfast" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_small_vengeful.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_small_vengeful.json new file mode 100644 index 00000000..d4343a09 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_small_vengeful.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_small_vengeful" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_steadfast.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_steadfast.json new file mode 100644 index 00000000..4a655b98 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_steadfast.json @@ -0,0 +1,30 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_1_steadfast" + } + }, + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_2_steadfast" + } + }, + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_3_steadfast" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_steadfast_stairs.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_steadfast_stairs.json new file mode 100644 index 00000000..2b63b93a --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_steadfast_stairs.json @@ -0,0 +1,225 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": { + "bottom": "bloodmagic:blocks/dungeon/demon_brick_1_steadfast", + "top": "bloodmagic:blocks/dungeon/demon_brick_1_steadfast", + "side": "bloodmagic:blocks/dungeon/demon_brick_1_steadfast" + }, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "facing=east,half=bottom,shape=straight": { + "model": "stairs" + }, + "facing=west,half=bottom,shape=straight": { + "model": "stairs", + "y": 180, + "uvlock": true + }, + "facing=south,half=bottom,shape=straight": { + "model": "stairs", + "y": 90, + "uvlock": true + }, + "facing=north,half=bottom,shape=straight": { + "model": "stairs", + "y": 270, + "uvlock": true + }, + "facing=east,half=bottom,shape=outer_right": { + "model": "outer_stairs" + }, + "facing=west,half=bottom,shape=outer_right": { + "model": "outer_stairs", + "y": 180, + "uvlock": true + }, + "facing=south,half=bottom,shape=outer_right": { + "model": "outer_stairs", + "y": 90, + "uvlock": true + }, + "facing=north,half=bottom,shape=outer_right": { + "model": "outer_stairs", + "y": 270, + "uvlock": true + }, + "facing=east,half=bottom,shape=outer_left": { + "model": "outer_stairs", + "y": 270, + "uvlock": true + }, + "facing=west,half=bottom,shape=outer_left": { + "model": "outer_stairs", + "y": 90, + "uvlock": true + }, + "facing=south,half=bottom,shape=outer_left": { + "model": "outer_stairs" + }, + "facing=north,half=bottom,shape=outer_left": { + "model": "outer_stairs", + "y": 180, + "uvlock": true + }, + "facing=east,half=bottom,shape=inner_right": { + "model": "inner_stairs" + }, + "facing=west,half=bottom,shape=inner_right": { + "model": "inner_stairs", + "y": 180, + "uvlock": true + }, + "facing=south,half=bottom,shape=inner_right": { + "model": "inner_stairs", + "y": 90, + "uvlock": true + }, + "facing=north,half=bottom,shape=inner_right": { + "model": "inner_stairs", + "y": 270, + "uvlock": true + }, + "facing=east,half=bottom,shape=inner_left": { + "model": "inner_stairs", + "y": 270, + "uvlock": true + }, + "facing=west,half=bottom,shape=inner_left": { + "model": "inner_stairs", + "y": 90, + "uvlock": true + }, + "facing=south,half=bottom,shape=inner_left": { + "model": "inner_stairs" + }, + "facing=north,half=bottom,shape=inner_left": { + "model": "inner_stairs", + "y": 180, + "uvlock": true + }, + "facing=east,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "uvlock": true + }, + "facing=west,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=south,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=north,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=east,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=west,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=south,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=north,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "uvlock": true + }, + "facing=east,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "uvlock": true + }, + "facing=west,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=south,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=north,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=east,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=west,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=south,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=north,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "uvlock": true + }, + "facing=east,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "uvlock": true + }, + "facing=west,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=south,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=north,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "normal": [ + {} + ], + "inventory": [ + {} + ] + } +} diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_vengeful.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_vengeful.json new file mode 100644 index 00000000..44f900a7 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_vengeful.json @@ -0,0 +1,30 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_1_vengeful" + } + }, + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_2_vengeful" + } + }, + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_3_vengeful" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_brick_vengeful_stairs.json b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_vengeful_stairs.json new file mode 100644 index 00000000..196922f8 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_brick_vengeful_stairs.json @@ -0,0 +1,225 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": { + "bottom": "bloodmagic:blocks/dungeon/demon_brick_1_vengeful", + "top": "bloodmagic:blocks/dungeon/demon_brick_1_vengeful", + "side": "bloodmagic:blocks/dungeon/demon_brick_1_vengeful" + }, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "facing=east,half=bottom,shape=straight": { + "model": "stairs" + }, + "facing=west,half=bottom,shape=straight": { + "model": "stairs", + "y": 180, + "uvlock": true + }, + "facing=south,half=bottom,shape=straight": { + "model": "stairs", + "y": 90, + "uvlock": true + }, + "facing=north,half=bottom,shape=straight": { + "model": "stairs", + "y": 270, + "uvlock": true + }, + "facing=east,half=bottom,shape=outer_right": { + "model": "outer_stairs" + }, + "facing=west,half=bottom,shape=outer_right": { + "model": "outer_stairs", + "y": 180, + "uvlock": true + }, + "facing=south,half=bottom,shape=outer_right": { + "model": "outer_stairs", + "y": 90, + "uvlock": true + }, + "facing=north,half=bottom,shape=outer_right": { + "model": "outer_stairs", + "y": 270, + "uvlock": true + }, + "facing=east,half=bottom,shape=outer_left": { + "model": "outer_stairs", + "y": 270, + "uvlock": true + }, + "facing=west,half=bottom,shape=outer_left": { + "model": "outer_stairs", + "y": 90, + "uvlock": true + }, + "facing=south,half=bottom,shape=outer_left": { + "model": "outer_stairs" + }, + "facing=north,half=bottom,shape=outer_left": { + "model": "outer_stairs", + "y": 180, + "uvlock": true + }, + "facing=east,half=bottom,shape=inner_right": { + "model": "inner_stairs" + }, + "facing=west,half=bottom,shape=inner_right": { + "model": "inner_stairs", + "y": 180, + "uvlock": true + }, + "facing=south,half=bottom,shape=inner_right": { + "model": "inner_stairs", + "y": 90, + "uvlock": true + }, + "facing=north,half=bottom,shape=inner_right": { + "model": "inner_stairs", + "y": 270, + "uvlock": true + }, + "facing=east,half=bottom,shape=inner_left": { + "model": "inner_stairs", + "y": 270, + "uvlock": true + }, + "facing=west,half=bottom,shape=inner_left": { + "model": "inner_stairs", + "y": 90, + "uvlock": true + }, + "facing=south,half=bottom,shape=inner_left": { + "model": "inner_stairs" + }, + "facing=north,half=bottom,shape=inner_left": { + "model": "inner_stairs", + "y": 180, + "uvlock": true + }, + "facing=east,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "uvlock": true + }, + "facing=west,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=south,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=north,half=top,shape=straight": { + "model": "stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=east,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=west,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=south,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=north,half=top,shape=outer_right": { + "model": "outer_stairs", + "x": 180, + "uvlock": true + }, + "facing=east,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "uvlock": true + }, + "facing=west,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=south,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=north,half=top,shape=outer_left": { + "model": "outer_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=east,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=west,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "facing=south,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=north,half=top,shape=inner_right": { + "model": "inner_stairs", + "x": 180, + "uvlock": true + }, + "facing=east,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "uvlock": true + }, + "facing=west,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "y": 180, + "uvlock": true + }, + "facing=south,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "y": 90, + "uvlock": true + }, + "facing=north,half=top,shape=inner_left": { + "model": "inner_stairs", + "x": 180, + "y": 270, + "uvlock": true + }, + "normal": [ + {} + ], + "inventory": [ + {} + ] + } +} diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_crucible.json b/src/main/resources/assets/bloodmagic/blockstates/demon_crucible.json deleted file mode 100644 index 6a1615be..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_crucible.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "bloodmagic:BlockDemonCrucible.obj", - "custom": { "flip-v": true }, - "transform" : "forge:default-block" - }, - "variants": { - "normal": [{ - - }] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_crystal.json b/src/main/resources/assets/bloodmagic/blockstates/demon_crystal.json deleted file mode 100644 index 792e272f..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_crystal.json +++ /dev/null @@ -1,146 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { "#crystal" : "bloodmagic:models/DefaultCrystal" }, - "model": "bloodmagic:crystal/Crystal1.obj", - "custom": { "flip-v": true }, - "transform" : "forge:default-block" - }, - "variants": { - "attached": { - "down": { - "transform": { - "rotation": {"x": 180} - } - }, - "up": { - }, - "north": { - "transform": { - "rotation": {"x": -90} - } - }, - "south": { - "transform": { - "rotation": {"x": 90} - } - }, - "east": { - "transform": { - "rotation": {"z": -90} - } - }, - "west": { - "transform": { - "rotation": {"z": 90} - } - } - }, - "type": { - "default": { - "textures": { - "#crystal" : "bloodmagic:models/DefaultCrystal" - } - }, - "corrosive": { - "textures": { - "#crystal" : "bloodmagic:models/CorrosiveCrystal" - } - }, - "destructive": { - "textures": { - "#crystal" : "bloodmagic:models/DestructiveCrystal" - } - }, - "vengeful": { - "textures": { - "#crystal" : "bloodmagic:models/VengefulCrystal" - } - }, - "steadfast": { - "textures": { - "#crystal" : "bloodmagic:models/SteadfastCrystal" - } - } - }, - "age": { - "0": { - - }, - "1": { - "submodel": "bloodmagic:crystal/Crystal2.obj" - }, - "2": { - "submodel": { - "crystal2": {"model": "bloodmagic:crystal/Crystal2.obj"}, - "crystal3": {"model": "bloodmagic:crystal/Crystal3.obj"} - } - }, - "3": { - "submodel": { - "crystal2": {"model": "bloodmagic:crystal/Crystal2.obj"}, - "crystal3": {"model": "bloodmagic:crystal/Crystal3.obj"}, - "crystal4": {"model": "bloodmagic:crystal/Crystal4.obj"} - } - }, - "4": { - "submodel": { - "crystal2": {"model": "bloodmagic:crystal/Crystal2.obj"}, - "crystal3": {"model": "bloodmagic:crystal/Crystal3.obj"}, - "crystal4": {"model": "bloodmagic:crystal/Crystal4.obj"}, - "crystal5": {"model": "bloodmagic:crystal/Crystal5.obj"} - } - }, - "5": { - "submodel": { - "crystal2": {"model": "bloodmagic:crystal/Crystal2.obj"}, - "crystal3": {"model": "bloodmagic:crystal/Crystal3.obj"}, - "crystal4": {"model": "bloodmagic:crystal/Crystal4.obj"}, - "crystal5": {"model": "bloodmagic:crystal/Crystal5.obj"}, - "crystal6": {"model": "bloodmagic:crystal/Crystal6.obj"} - } - }, - "6": { - "submodel": { - "crystal2": {"model": "bloodmagic:crystal/Crystal2.obj"}, - "crystal3": {"model": "bloodmagic:crystal/Crystal3.obj"}, - "crystal4": {"model": "bloodmagic:crystal/Crystal4.obj"}, - "crystal5": {"model": "bloodmagic:crystal/Crystal5.obj"}, - "crystal6": {"model": "bloodmagic:crystal/Crystal6.obj"}, - "crystal7": {"model": "bloodmagic:crystal/Crystal7.obj"} - } - } - }, - "inventory": [{ - "variants": { - "type": { - "default": { - "textures": { - "#crystal" : "bloodmagic:models/DefaultCrystal" - } - }, - "corrosive": { - "textures": { - "#crystal" : "bloodmagic:models/CorrosiveCrystal" - } - }, - "destructive": { - "textures": { - "#crystal" : "bloodmagic:models/DestructiveCrystal" - } - }, - "vengeful": { - "textures": { - "#crystal" : "bloodmagic:models/VengefulCrystal" - } - }, - "steadfast": { - "textures": { - "#crystal" : "bloodmagic:models/SteadfastCrystal" - } - } - } - } - }] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_crystallizer.json b/src/main/resources/assets/bloodmagic/blockstates/demon_crystallizer.json deleted file mode 100644 index ef8d9802..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_crystallizer.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "bloodmagic:BlockDemonCrystallizer.obj", - "custom": { "flip-v": true }, - "transform" : "forge:default-block" - }, - "variants": { - "normal": [{ - - }] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_extras.json b/src/main/resources/assets/bloodmagic/blockstates/demon_extras.json deleted file mode 100644 index 4854590c..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_extras.json +++ /dev/null @@ -1,88 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "cube_all", - "uvlock": true - }, - "variants": { - "type": { - "stone_raw": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_stone" - } - }, - "stone_corrosive": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_stone_c" - } - }, - "stone_destructive": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_stone_d" - } - }, - "stone_vengeful": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_stone_v" - } - }, - "stone_steadfast": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_stone_s" - } - }, - "polished_raw": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_polished" - } - }, - "polished_corrosive": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_polished_c" - } - }, - "polished_destructive": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_polished_d" - } - }, - "polished_vengeful": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_polished_v" - } - }, - "polished_steadfast": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_polished_s" - } - }, - "metal_raw": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_metal" - } - }, - "metal_corrosive": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_metal_c" - } - }, - "metal_destructive": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_metal_d" - } - }, - "metal_vengeful": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_metal_v" - } - }, - "metal_steadfast": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_metal_s" - } - } - } - } -} - diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_light.json b/src/main/resources/assets/bloodmagic/blockstates/demon_light.json deleted file mode 100644 index 171bdd39..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_light.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "cube_all", - "uvlock": true - }, - "variants": { - "type": { - "raw": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_eye" - } - }, - "corrosive": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_eye_c" - } - }, - "destructive": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_eye_d" - } - }, - "vengeful": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_eye_v" - } - }, - "steadfast": { - "textures": { - "all": "bloodmagic:blocks/dungeon/dungeon_eye_s" - } - } - } - } -} - diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_metal_corrosive.json b/src/main/resources/assets/bloodmagic/blockstates/demon_metal_corrosive.json new file mode 100644 index 00000000..1bba8485 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_metal_corrosive.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_metal_corrosive" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_metal_destructive.json b/src/main/resources/assets/bloodmagic/blockstates/demon_metal_destructive.json new file mode 100644 index 00000000..b3fbc47d --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_metal_destructive.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_metal_destructive" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_metal_raw.json b/src/main/resources/assets/bloodmagic/blockstates/demon_metal_raw.json new file mode 100644 index 00000000..6205fff4 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_metal_raw.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_metal_raw" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_metal_steadfast.json b/src/main/resources/assets/bloodmagic/blockstates/demon_metal_steadfast.json new file mode 100644 index 00000000..1e261251 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_metal_steadfast.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_metal_steadfast" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_metal_vengeful.json b/src/main/resources/assets/bloodmagic/blockstates/demon_metal_vengeful.json new file mode 100644 index 00000000..b213e41d --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_metal_vengeful.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_metal_vengeful" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_pillar_1.json b/src/main/resources/assets/bloodmagic/blockstates/demon_pillar_1.json deleted file mode 100644 index c32dd8ac..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_pillar_1.json +++ /dev/null @@ -1,58 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "minecraft:cube", - "textures": { - "end": "bloodmagic:blocks/dungeon/dungeon_pillarheart", - "side": "bloodmagic:blocks/dungeon/dungeon_pillar", - "particle": "#end" - } - }, - "variants": { - "axis": { - "x": { - "model": "bloodmagic:BlockPillarX" - }, - "y": { - "model": "minecraft:cube_bottom_top", - "textures": { - "top": "#end", - "bottom": "#end" - } - }, - "z": { - "model": "bloodmagic:BlockPillarZ" - } - }, - "type": { - "raw": { - - }, - "corrosive": { - "textures": { - "end": "bloodmagic:blocks/dungeon/dungeon_pillarheart_c", - "side": "bloodmagic:blocks/dungeon/dungeon_pillar_c" - } - }, - "destructive": { - "textures": { - "end": "bloodmagic:blocks/dungeon/dungeon_pillarheart_d", - "side": "bloodmagic:blocks/dungeon/dungeon_pillar_d" - } - }, - "vengeful": { - "textures": { - "end": "bloodmagic:blocks/dungeon/dungeon_pillarheart_v", - "side": "bloodmagic:blocks/dungeon/dungeon_pillar_v" - } - }, - "steadfast": { - "textures": { - "end": "bloodmagic:blocks/dungeon/dungeon_pillarheart_s", - "side": "bloodmagic:blocks/dungeon/dungeon_pillar_s" - } - } - }, - "inventory": [{ }] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_pillar_2.json b/src/main/resources/assets/bloodmagic/blockstates/demon_pillar_2.json deleted file mode 100644 index 9285da20..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_pillar_2.json +++ /dev/null @@ -1,58 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "minecraft:cube", - "textures": { - "end": "bloodmagic:blocks/dungeon/dungeon_pillarheart", - "side": "bloodmagic:blocks/dungeon/dungeon_pillarspecial", - "particle": "#end" - } - }, - "variants": { - "axis": { - "x": { - "model": "bloodmagic:BlockPillarX" - }, - "y": { - "model": "minecraft:cube_bottom_top", - "textures": { - "top": "#end", - "bottom": "#end" - } - }, - "z": { - "model": "bloodmagic:BlockPillarZ" - } - }, - "type": { - "raw": { - - }, - "corrosive": { - "textures": { - "end": "bloodmagic:blocks/dungeon/dungeon_pillarheart_c", - "side": "bloodmagic:blocks/dungeon/dungeon_pillarspecial_c" - } - }, - "destructive": { - "textures": { - "end": "bloodmagic:blocks/dungeon/dungeon_pillarheart_d", - "side": "bloodmagic:blocks/dungeon/dungeon_pillarspecial_d" - } - }, - "vengeful": { - "textures": { - "end": "bloodmagic:blocks/dungeon/dungeon_pillarheart_v", - "side": "bloodmagic:blocks/dungeon/dungeon_pillarspecial_v" - } - }, - "steadfast": { - "textures": { - "end": "bloodmagic:blocks/dungeon/dungeon_pillarheart_s", - "side": "bloodmagic:blocks/dungeon/dungeon_pillarspecial_s" - } - } - }, - "inventory": [{ }] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_pillar_cap_1.json b/src/main/resources/assets/bloodmagic/blockstates/demon_pillar_cap_1.json deleted file mode 100644 index 01b3ebae..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_pillar_cap_1.json +++ /dev/null @@ -1,57 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "minecraft:cube", - "textures": { - "end": "bloodmagic:blocks/dungeon/dungeon_pillarheart", - "sideBottom": "bloodmagic:blocks/dungeon/dungeon_pillarbottom", - "sideTop": "bloodmagic:blocks/dungeon/dungeon_pillartop", - "particle": "#end" - } - }, - "variants": { - "facing": { - "down": { - "model": "minecraft:cube_bottom_top", - "textures": { - "top": "#end", - "bottom": "#end", - "side": "#sideBottom" - } - }, - "up": { - "model": "minecraft:cube_bottom_top", - "textures": { - "top": "#end", - "bottom": "#end", - "side": "#sideTop" - } - }, - "north": { - "model": "bloodmagic:BlockPillarCapNorth" - }, - "south": { - "model": "bloodmagic:BlockPillarCapSouth" - }, - "west": { - "model": "bloodmagic:BlockPillarCapWest" - }, - "east": { - "model": "bloodmagic:BlockPillarCapEast" - } - }, - "type": { - "raw": { - - }, - "corrosive": { - "textures": { - "end": "bloodmagic:blocks/dungeon/dungeon_pillarheart_c", - "sideBottom": "bloodmagic:blocks/dungeon/dungeon_pillarbottom_c", - "sideTop": "bloodmagic:blocks/dungeon/dungeon_pillartop_c" - } - } - }, - "inventory": [{ }] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_pillar_cap_2.json b/src/main/resources/assets/bloodmagic/blockstates/demon_pillar_cap_2.json deleted file mode 100644 index 68d4de9a..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_pillar_cap_2.json +++ /dev/null @@ -1,57 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "minecraft:cube", - "textures": { - "end": "bloodmagic:blocks/dungeon/dungeon_pillarheart_d", - "sideBottom": "bloodmagic:blocks/dungeon/dungeon_pillarbottom_d", - "sideTop": "bloodmagic:blocks/dungeon/dungeon_pillartop_d", - "particle": "#end" - } - }, - "variants": { - "facing": { - "down": { - "model": "minecraft:cube_bottom_top", - "textures": { - "top": "#end", - "bottom": "#end", - "side": "#sideBottom" - } - }, - "up": { - "model": "minecraft:cube_bottom_top", - "textures": { - "top": "#end", - "bottom": "#end", - "side": "#sideTop" - } - }, - "north": { - "model": "bloodmagic:BlockPillarCapNorth" - }, - "south": { - "model": "bloodmagic:BlockPillarCapSouth" - }, - "west": { - "model": "bloodmagic:BlockPillarCapWest" - }, - "east": { - "model": "bloodmagic:BlockPillarCapEast" - } - }, - "type": { - "destructive": { - - }, - "vengeful": { - "textures": { - "end": "bloodmagic:blocks/dungeon/dungeon_pillarheart_v", - "sideBottom": "bloodmagic:blocks/dungeon/dungeon_pillarbottom_v", - "sideTop": "bloodmagic:blocks/dungeon/dungeon_pillartop_v" - } - } - }, - "inventory": [{ }] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_pillar_cap_3.json b/src/main/resources/assets/bloodmagic/blockstates/demon_pillar_cap_3.json deleted file mode 100644 index e373b095..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_pillar_cap_3.json +++ /dev/null @@ -1,50 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "minecraft:cube", - "textures": { - "end": "bloodmagic:blocks/dungeon/dungeon_pillarheart_s", - "sideBottom": "bloodmagic:blocks/dungeon/dungeon_pillarbottom_s", - "sideTop": "bloodmagic:blocks/dungeon/dungeon_pillartop_s", - "particle": "#end" - } - }, - "variants": { - "facing": { - "down": { - "model": "minecraft:cube_bottom_top", - "textures": { - "top": "#end", - "bottom": "#end", - "side": "#sideBottom" - } - }, - "up": { - "model": "minecraft:cube_bottom_top", - "textures": { - "top": "#end", - "bottom": "#end", - "side": "#sideTop" - } - }, - "north": { - "model": "bloodmagic:BlockPillarCapNorth" - }, - "south": { - "model": "bloodmagic:BlockPillarCapSouth" - }, - "west": { - "model": "bloodmagic:BlockPillarCapWest" - }, - "east": { - "model": "bloodmagic:BlockPillarCapEast" - } - }, - "type": { - "steadfast": { - - } - }, - "inventory": [{ }] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_pylon.json b/src/main/resources/assets/bloodmagic/blockstates/demon_pylon.json deleted file mode 100644 index 4a2b009e..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_pylon.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "bloodmagic:BlockDemonPylon.obj", - "custom": { "flip-v": true }, - "transform" : "forge:default-block" - }, - "variants": { - "normal": [{ - - }] - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_stairs_1.json b/src/main/resources/assets/bloodmagic/blockstates/demon_stairs_1.json deleted file mode 100644 index 8bb70c0c..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_stairs_1.json +++ /dev/null @@ -1,100 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { - "texture1": "bloodmagic:blocks/dungeon/dungeon_pillarheart", - "texture2": "bloodmagic:blocks/dungeon/dungeon_pillarheart_c", - "all": "#texture1", - "bottom": "#all", - "top": "#all", - "side": "#all", - "particle": "#all" - }, - "model": "minecraft:stairs", - "transform" : "forge:default-block" - }, - "variants": { - "facing=east,half=bottom,shape=straight,type=raw": { "model": "minecraft:stairs" }, - "facing=west,half=bottom,shape=straight,type=raw": { "model": "minecraft:stairs", "y": 180, "uvlock": true }, - "facing=south,half=bottom,shape=straight,type=raw": { "model": "minecraft:stairs", "y": 90, "uvlock": true }, - "facing=north,half=bottom,shape=straight,type=raw": { "model": "minecraft:stairs", "y": 270, "uvlock": true }, - "facing=east,half=bottom,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs" }, - "facing=west,half=bottom,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true }, - "facing=south,half=bottom,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true }, - "facing=north,half=bottom,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true }, - "facing=east,half=bottom,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true }, - "facing=west,half=bottom,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true }, - "facing=south,half=bottom,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs" }, - "facing=north,half=bottom,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true }, - "facing=east,half=bottom,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs" }, - "facing=west,half=bottom,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true }, - "facing=south,half=bottom,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true }, - "facing=north,half=bottom,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true }, - "facing=east,half=bottom,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true }, - "facing=west,half=bottom,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true }, - "facing=south,half=bottom,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs" }, - "facing=north,half=bottom,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true }, - "facing=east,half=top,shape=straight,type=raw": { "model": "minecraft:stairs", "x": 180, "uvlock": true }, - "facing=west,half=top,shape=straight,type=raw": { "model": "minecraft:stairs", "x": 180, "y": 180, "uvlock": true }, - "facing=south,half=top,shape=straight,type=raw": { "model": "minecraft:stairs", "x": 180, "y": 90, "uvlock": true }, - "facing=north,half=top,shape=straight,type=raw": { "model": "minecraft:stairs", "x": 180, "y": 270, "uvlock": true }, - "facing=east,half=top,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true }, - "facing=west,half=top,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true }, - "facing=south,half=top,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true }, - "facing=north,half=top,shape=outer_right,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true }, - "facing=east,half=top,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true }, - "facing=west,half=top,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true }, - "facing=south,half=top,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true }, - "facing=north,half=top,shape=outer_left,type=raw": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true }, - "facing=east,half=top,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true }, - "facing=west,half=top,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true }, - "facing=south,half=top,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true }, - "facing=north,half=top,shape=inner_right,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true }, - "facing=east,half=top,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true }, - "facing=west,half=top,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true }, - "facing=south,half=top,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true }, - "facing=north,half=top,shape=inner_left,type=raw": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true }, - - "facing=east,half=bottom,shape=straight,type=corrosive": { "model": "minecraft:stairs", "textures": {"all": "#texture2"} }, - "facing=west,half=bottom,shape=straight,type=corrosive": { "model": "minecraft:stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=bottom,shape=straight,type=corrosive": { "model": "minecraft:stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=bottom,shape=straight,type=corrosive": { "model": "minecraft:stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=bottom,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "textures": {"all": "#texture2"} }, - "facing=west,half=bottom,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=bottom,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=bottom,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=bottom,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=west,half=bottom,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=bottom,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "textures": {"all": "#texture2"} }, - "facing=north,half=bottom,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=bottom,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "textures": {"all": "#texture2"} }, - "facing=west,half=bottom,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=bottom,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=bottom,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=bottom,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=west,half=bottom,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=bottom,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "textures": {"all": "#texture2"} }, - "facing=north,half=bottom,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=top,shape=straight,type=corrosive": { "model": "minecraft:stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=west,half=top,shape=straight,type=corrosive": { "model": "minecraft:stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=top,shape=straight,type=corrosive": { "model": "minecraft:stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=top,shape=straight,type=corrosive": { "model": "minecraft:stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=top,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=west,half=top,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=top,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=top,shape=outer_right,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=top,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=west,half=top,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=top,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=top,shape=outer_left,type=corrosive": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=top,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=west,half=top,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=top,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=top,shape=inner_right,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=top,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=west,half=top,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=top,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=top,shape=inner_left,type=corrosive": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "inventory": [{}] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_stairs_2.json b/src/main/resources/assets/bloodmagic/blockstates/demon_stairs_2.json deleted file mode 100644 index e3376cc8..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_stairs_2.json +++ /dev/null @@ -1,100 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { - "texture1": "bloodmagic:blocks/dungeon/dungeon_pillarheart_d", - "texture2": "bloodmagic:blocks/dungeon/dungeon_pillarheart_v", - "all": "#texture1", - "bottom": "#all", - "top": "#all", - "side": "#all", - "particle": "#all" - }, - "model": "minecraft:stairs", - "transform" : "forge:default-block" - }, - "variants": { - "facing=east,half=bottom,shape=straight,type=destructive": { "model": "minecraft:stairs" }, - "facing=west,half=bottom,shape=straight,type=destructive": { "model": "minecraft:stairs", "y": 180, "uvlock": true }, - "facing=south,half=bottom,shape=straight,type=destructive": { "model": "minecraft:stairs", "y": 90, "uvlock": true }, - "facing=north,half=bottom,shape=straight,type=destructive": { "model": "minecraft:stairs", "y": 270, "uvlock": true }, - "facing=east,half=bottom,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs" }, - "facing=west,half=bottom,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true }, - "facing=south,half=bottom,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true }, - "facing=north,half=bottom,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true }, - "facing=east,half=bottom,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true }, - "facing=west,half=bottom,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true }, - "facing=south,half=bottom,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs" }, - "facing=north,half=bottom,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true }, - "facing=east,half=bottom,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs" }, - "facing=west,half=bottom,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true }, - "facing=south,half=bottom,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true }, - "facing=north,half=bottom,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true }, - "facing=east,half=bottom,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true }, - "facing=west,half=bottom,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true }, - "facing=south,half=bottom,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs" }, - "facing=north,half=bottom,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true }, - "facing=east,half=top,shape=straight,type=destructive": { "model": "minecraft:stairs", "x": 180, "uvlock": true }, - "facing=west,half=top,shape=straight,type=destructive": { "model": "minecraft:stairs", "x": 180, "y": 180, "uvlock": true }, - "facing=south,half=top,shape=straight,type=destructive": { "model": "minecraft:stairs", "x": 180, "y": 90, "uvlock": true }, - "facing=north,half=top,shape=straight,type=destructive": { "model": "minecraft:stairs", "x": 180, "y": 270, "uvlock": true }, - "facing=east,half=top,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true }, - "facing=west,half=top,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true }, - "facing=south,half=top,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true }, - "facing=north,half=top,shape=outer_right,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true }, - "facing=east,half=top,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true }, - "facing=west,half=top,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true }, - "facing=south,half=top,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true }, - "facing=north,half=top,shape=outer_left,type=destructive": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true }, - "facing=east,half=top,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true }, - "facing=west,half=top,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true }, - "facing=south,half=top,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true }, - "facing=north,half=top,shape=inner_right,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true }, - "facing=east,half=top,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true }, - "facing=west,half=top,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true }, - "facing=south,half=top,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true }, - "facing=north,half=top,shape=inner_left,type=destructive": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true }, - - "facing=east,half=bottom,shape=straight,type=vengeful": { "model": "minecraft:stairs", "textures": {"all": "#texture2"} }, - "facing=west,half=bottom,shape=straight,type=vengeful": { "model": "minecraft:stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=bottom,shape=straight,type=vengeful": { "model": "minecraft:stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=bottom,shape=straight,type=vengeful": { "model": "minecraft:stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=bottom,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "textures": {"all": "#texture2"} }, - "facing=west,half=bottom,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=bottom,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=bottom,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=bottom,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=west,half=bottom,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=bottom,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "textures": {"all": "#texture2"} }, - "facing=north,half=bottom,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=bottom,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "textures": {"all": "#texture2"} }, - "facing=west,half=bottom,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=bottom,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=bottom,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=bottom,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=west,half=bottom,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=bottom,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "textures": {"all": "#texture2"} }, - "facing=north,half=bottom,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=top,shape=straight,type=vengeful": { "model": "minecraft:stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=west,half=top,shape=straight,type=vengeful": { "model": "minecraft:stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=top,shape=straight,type=vengeful": { "model": "minecraft:stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=top,shape=straight,type=vengeful": { "model": "minecraft:stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=top,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=west,half=top,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=top,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=top,shape=outer_right,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=top,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=west,half=top,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=top,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=top,shape=outer_left,type=vengeful": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=top,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=west,half=top,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=top,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=top,shape=inner_right,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=east,half=top,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=west,half=top,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=south,half=top,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true, "textures": {"all": "#texture2"} }, - "facing=north,half=top,shape=inner_left,type=vengeful": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true, "textures": {"all": "#texture2"} }, - "inventory": [{}] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_stairs_3.json b/src/main/resources/assets/bloodmagic/blockstates/demon_stairs_3.json deleted file mode 100644 index 51640cbd..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_stairs_3.json +++ /dev/null @@ -1,59 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { - "texture1": "bloodmagic:blocks/dungeon/dungeon_pillarheart_s", - "texture2": "bloodmagic:blocks/dungeon/dungeon_pillarheart_c", - "all": "#texture1", - "bottom": "#all", - "top": "#all", - "side": "#all", - "particle": "#all" - }, - "model": "minecraft:stairs", - "transform" : "forge:default-block" - }, - "variants": { - "facing=east,half=bottom,shape=straight,type=steadfast": { "model": "minecraft:stairs" }, - "facing=west,half=bottom,shape=straight,type=steadfast": { "model": "minecraft:stairs", "y": 180, "uvlock": true }, - "facing=south,half=bottom,shape=straight,type=steadfast": { "model": "minecraft:stairs", "y": 90, "uvlock": true }, - "facing=north,half=bottom,shape=straight,type=steadfast": { "model": "minecraft:stairs", "y": 270, "uvlock": true }, - "facing=east,half=bottom,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs" }, - "facing=west,half=bottom,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true }, - "facing=south,half=bottom,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true }, - "facing=north,half=bottom,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true }, - "facing=east,half=bottom,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs", "y": 270, "uvlock": true }, - "facing=west,half=bottom,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs", "y": 90, "uvlock": true }, - "facing=south,half=bottom,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs" }, - "facing=north,half=bottom,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs", "y": 180, "uvlock": true }, - "facing=east,half=bottom,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs" }, - "facing=west,half=bottom,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true }, - "facing=south,half=bottom,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true }, - "facing=north,half=bottom,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true }, - "facing=east,half=bottom,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs", "y": 270, "uvlock": true }, - "facing=west,half=bottom,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs", "y": 90, "uvlock": true }, - "facing=south,half=bottom,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs" }, - "facing=north,half=bottom,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs", "y": 180, "uvlock": true }, - "facing=east,half=top,shape=straight,type=steadfast": { "model": "minecraft:stairs", "x": 180, "uvlock": true }, - "facing=west,half=top,shape=straight,type=steadfast": { "model": "minecraft:stairs", "x": 180, "y": 180, "uvlock": true }, - "facing=south,half=top,shape=straight,type=steadfast": { "model": "minecraft:stairs", "x": 180, "y": 90, "uvlock": true }, - "facing=north,half=top,shape=straight,type=steadfast": { "model": "minecraft:stairs", "x": 180, "y": 270, "uvlock": true }, - "facing=east,half=top,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true }, - "facing=west,half=top,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true }, - "facing=south,half=top,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true }, - "facing=north,half=top,shape=outer_right,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true }, - "facing=east,half=top,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "uvlock": true }, - "facing=west,half=top,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "y": 180, "uvlock": true }, - "facing=south,half=top,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "y": 90, "uvlock": true }, - "facing=north,half=top,shape=outer_left,type=steadfast": { "model": "minecraft:outer_stairs", "x": 180, "y": 270, "uvlock": true }, - "facing=east,half=top,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true }, - "facing=west,half=top,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true }, - "facing=south,half=top,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true }, - "facing=north,half=top,shape=inner_right,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true }, - "facing=east,half=top,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "uvlock": true }, - "facing=west,half=top,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "y": 180, "uvlock": true }, - "facing=south,half=top,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "y": 90, "uvlock": true }, - "facing=north,half=top,shape=inner_left,type=steadfast": { "model": "minecraft:inner_stairs", "x": 180, "y": 270, "uvlock": true }, - "inventory": [{}] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_stone_corrosive.json b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_corrosive.json new file mode 100644 index 00000000..d72da25a --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_corrosive.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_stone_corrosive" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_stone_destructive.json b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_destructive.json new file mode 100644 index 00000000..18b394e8 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_destructive.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_stone_destructive" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_stone_polished_corrosive.json b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_polished_corrosive.json new file mode 100644 index 00000000..fc8eecb6 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_polished_corrosive.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_stone_polished_corrosive" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_stone_polished_destructive.json b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_polished_destructive.json new file mode 100644 index 00000000..6ce01f91 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_polished_destructive.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_stone_polished_destructive" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_stone_polished_raw.json b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_polished_raw.json new file mode 100644 index 00000000..8007b3c9 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_polished_raw.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_stone_polished_raw" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_stone_polished_steadfast.json b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_polished_steadfast.json new file mode 100644 index 00000000..9359b4cb --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_polished_steadfast.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_stone_polished_steadfast" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_stone_polished_vengeful.json b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_polished_vengeful.json new file mode 100644 index 00000000..568fb643 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_polished_vengeful.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_stone_polished_vengeful" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_stone_raw.json b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_raw.json new file mode 100644 index 00000000..3862ba36 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_raw.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_stone_raw" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_stone_steadfast.json b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_steadfast.json new file mode 100644 index 00000000..8fe18dba --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_steadfast.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_stone_steadfast" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_stone_vengeful.json b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_vengeful.json new file mode 100644 index 00000000..7676a132 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_stone_vengeful.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_stone_vengeful" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_tile_corrosive.json b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_corrosive.json new file mode 100644 index 00000000..b820ca13 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_corrosive.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_tile_corrosive" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_tile_destructive.json b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_destructive.json new file mode 100644 index 00000000..90937fe8 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_destructive.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_tile_destructive" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_tile_raw.json b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_raw.json new file mode 100644 index 00000000..69295656 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_raw.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_tile_raw" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_tile_special_corrosive.json b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_special_corrosive.json new file mode 100644 index 00000000..3d43bcfe --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_special_corrosive.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_tile_special_corrosive" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_tile_special_destructive.json b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_special_destructive.json new file mode 100644 index 00000000..fae12190 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_special_destructive.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_tile_special_destructive" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_tile_special_raw.json b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_special_raw.json new file mode 100644 index 00000000..2fd2698f --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_special_raw.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_tile_special_raw" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_tile_special_steadfast.json b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_special_steadfast.json new file mode 100644 index 00000000..52fbd52f --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_special_steadfast.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_tile_special_steadfast" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_tile_special_vengeful.json b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_special_vengeful.json new file mode 100644 index 00000000..8e701c37 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_special_vengeful.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_tile_special_vengeful" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_tile_steadfast.json b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_steadfast.json new file mode 100644 index 00000000..bde86492 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_steadfast.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_tile_steadfast" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_tile_vengeful.json b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_vengeful.json new file mode 100644 index 00000000..e83f6adc --- /dev/null +++ b/src/main/resources/assets/bloodmagic/blockstates/demon_tile_vengeful.json @@ -0,0 +1,20 @@ +{ + "forge_marker": 1, + "defaults": { + "textures": {}, + "model": "cube_all", + "transform": "forge:default-block" + }, + "variants": { + "normal": [ + { + "textures": { + "all": "bloodmagic:blocks/dungeon/demon_brick_tile_vengeful" + } + } + ], + "inventory": [ + {} + ] + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_wall_1.json b/src/main/resources/assets/bloodmagic/blockstates/demon_wall_1.json deleted file mode 100644 index b7782a56..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_wall_1.json +++ /dev/null @@ -1,109 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { - "wall": "bloodmagic:blocks/dungeon/dungeon_pillarheart", - "particle": "#wall" - }, - "model": "bloodmagic:BlockBlank", - "transform" : "forge:default-block" - }, - "variants": { - "up": { - "true": {"submodel": "minecraft:wall_post"}, - "false": {} - }, - "north": { - "true": {"submodel": "minecraft:wall_side", "uvlock": true}, - "false": {} - }, - "south": { - "true": {"submodel": "minecraft:wall_side", "uvlock": true, "y": 180}, - "false": {} - }, - "east": { - "true": {"submodel": "minecraft:wall_side", "uvlock": true, "y": 90}, - "false": {} - }, - "west": { - "true": {"submodel": "minecraft:wall_side", "uvlock": true, "y": 270}, - "false": {} - }, - "type": { - "brick_raw": { - "textures": { - "wall": "bloodmagic:blocks/dungeon/dungeon_brick3" - } - }, - "brick_corrosive": { - "textures": { - "wall": "bloodmagic:blocks/dungeon/dungeon_brick3_c" - } - }, - "brick_destructive": { - "textures": { - "wall": "bloodmagic:blocks/dungeon/dungeon_brick3_d" - } - }, - "brick_vengeful": { - "textures": { - "wall": "bloodmagic:blocks/dungeon/dungeon_brick3_v" - } - }, - "brick_steadfast": { - "textures": { - "wall": "bloodmagic:blocks/dungeon/dungeon_brick3_s" - } - }, - "smallbrick_raw": { - "textures": { - "wall": "bloodmagic:blocks/dungeon/dungeon_smallbrick" - } - }, - "smallbrick_corrosive": { - "textures": { - "wall": "bloodmagic:blocks/dungeon/dungeon_smallbrick_c" - } - }, - "smallbrick_destructive": { - "textures": { - "wall": "bloodmagic:blocks/dungeon/dungeon_smallbrick_d" - } - }, - "smallbrick_vengeful": { - "textures": { - "wall": "bloodmagic:blocks/dungeon/dungeon_smallbrick_v" - } - }, - "smallbrick_steadfast": { - "textures": { - "wall": "bloodmagic:blocks/dungeon/dungeon_smallbrick_s" - } - }, - "large_raw": { - - }, - "large_corrosive": { - "textures": { - "wall": "bloodmagic:blocks/dungeon/dungeon_pillarheart_c" - } - }, - "large_destructive": { - "textures": { - "wall": "bloodmagic:blocks/dungeon/dungeon_pillarheart_d" - } - }, - "large_vengeful": { - "textures": { - "wall": "bloodmagic:blocks/dungeon/dungeon_pillarheart_v" - } - }, - "large_steadfast": { - "textures": { - "wall": "bloodmagic:blocks/dungeon/dungeon_pillarheart_s" - } - } - }, - "inventory": [{}] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/demon_will_gauge.json b/src/main/resources/assets/bloodmagic/blockstates/demon_will_gauge.json deleted file mode 100644 index 33dc70e5..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/demon_will_gauge.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "willgauge": { - "textures": { - "layer0": "bloodmagic:items/DemonWillGauge" - } - } - } - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/dimensional_portal.json b/src/main/resources/assets/bloodmagic/blockstates/dimensional_portal.json deleted file mode 100644 index a1ec1631..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/dimensional_portal.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": {}, - "uvlock": true - }, - "variants": { - "meta": { - "0": {"model": "bloodmagic:BlockDimensionalPortalNS"}, - "1": {"model": "bloodmagic:BlockDimensionalPortalEW"}, - "2": {} - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/experience_tome.json b/src/main/resources/assets/bloodmagic/blockstates/experience_tome.json deleted file mode 100644 index 0441a8e1..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/experience_tome.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "experiencetome": { - "textures": { - "layer0": "bloodmagic:items/ExperienceBook" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/icarus_scroll.json b/src/main/resources/assets/bloodmagic/blockstates/icarus_scroll.json deleted file mode 100644 index 748b4003..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/icarus_scroll.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "active": { - "false": { - "textures": { - "layer0": "bloodmagic:items/icarusscroll_deactivated" - } - }, - "true": { - "textures": { - "layer0": "bloodmagic:items/icarusscroll_activated" - } - } - } - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/incense_altar.json b/src/main/resources/assets/bloodmagic/blockstates/incense_altar.json deleted file mode 100644 index f5c0414e..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/incense_altar.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "bloodmagic:BlockIncenseAltar.obj", - "custom": { "flip-v": true }, - "transform" : "forge:default-block" - }, - "variants": { - "normal": [{ - - }] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/input_routing_node.json b/src/main/resources/assets/bloodmagic/blockstates/input_routing_node.json deleted file mode 100644 index 01f96406..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/input_routing_node.json +++ /dev/null @@ -1,66 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { "#node" : "bloodmagic:models/ModelInputRoutingNode" }, - "model": "bloodmagic:routing/ModelRoutingNodeCore.obj", - "transform" : "forge:default-block", - "custom": { "flip-v": true }, - "uvlock": true - }, - "variants": { - "north": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj", - "transform": { - "rotation": {"x": 90} - } - }, - "false": {} - }, - "south": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj", - "transform": { - "rotation": {"x": -90} - } - }, - "false": {} - }, - "east": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj", - "transform": { - "rotation": {"z": 90} - } - }, - "false": {} - }, - "west": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj", - "transform": { - "rotation": {"z": -90} - } - }, - "false": {} - }, - "down": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj" - }, - "false": {} - }, - "up": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj", - "transform": { - "rotation": {"z": -180} - } - }, - "false": {} - }, - "inventory": [{ - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj" - }] - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/inscription_tool.json b/src/main/resources/assets/bloodmagic/blockstates/inscription_tool.json deleted file mode 100644 index 2a14cf73..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/inscription_tool.json +++ /dev/null @@ -1,42 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "blank": { }, - "water": { - "textures": { - "layer0": "bloodmagic:items/WaterScribeTool" - } - }, - "fire": { - "textures": { - "layer0": "bloodmagic:items/FireScribeTool" - } - }, - "earth": { - "textures": { - "layer0": "bloodmagic:items/EarthScribeTool" - } - }, - "air": { - "textures": { - "layer0": "bloodmagic:items/AirScribeTool" - } - }, - "dusk": { - "textures": { - "layer0": "bloodmagic:items/DuskScribeTool" - } - }, - "dawn": { - "textures": { - "layer0": "bloodmagic:items/DawnScribeTool" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/inversion_pillar.json b/src/main/resources/assets/bloodmagic/blockstates/inversion_pillar.json deleted file mode 100644 index fdf9e93d..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/inversion_pillar.json +++ /dev/null @@ -1,51 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { - "texture": "bloodmagic:models/pillar_mid", - "particle": "#texture" - }, - "transform" : "forge:default-block", - "model": "bloodmagic:pillar_mid" - }, - "variants": { - "type": { - "raw": { - "textures": { - - } - }, - "corrosive": { - "textures": { - "texture": "bloodmagic:models/pillar_mid_c" - } - }, - "vengeful": { - "textures": { - "texture": "bloodmagic:models/pillar_mid_v" - } - }, - "destructive": { - "textures": { - "texture": "bloodmagic:models/pillar_mid_d" - } - }, - "steadfast": { - "textures": { - "texture": "bloodmagic:models/pillar_mid_s" - } - } - }, - "static": { - "true": { - "model": "builtin/generated" - }, - "false": { - "model": "bloodmagic:pillar_mid" - } - }, - "inventory": [{}] - } -} - - diff --git a/src/main/resources/assets/bloodmagic/blockstates/inversion_pillar_end.json b/src/main/resources/assets/bloodmagic/blockstates/inversion_pillar_end.json deleted file mode 100644 index 295c172a..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/inversion_pillar_end.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { - "texture": "bloodmagic:models/pillar_base", - "particle": "#texture" - }, - "transform" : "forge:default-block", - "model": "bloodmagic:pillar_bottom" - }, - "variants": { - "type": { - "raw_bottom": { - "textures": { - - } - }, - "raw_top": { - "textures": { - - }, - "model": "bloodmagic:pillar_top" - }, - "corrosive_bottom": { - "textures": { - "texture": "bloodmagic:models/pillar_base_c" - } - }, - "corrosive_top": { - "textures": { - "texture": "bloodmagic:models/pillar_base_c" - }, - "model": "bloodmagic:pillar_top" - }, - "destructive_bottom": { - "textures": { - "texture": "bloodmagic:models/pillar_base_d" - } - }, - "destructive_top": { - "textures": { - "texture": "bloodmagic:models/pillar_base_d" - }, - "model": "bloodmagic:pillar_top" - }, - "vengeful_bottom": { - "textures": { - "texture": "bloodmagic:models/pillar_base_v" - } - }, - "vengeful_top": { - "textures": { - "texture": "bloodmagic:models/pillar_base_v" - }, - "model": "bloodmagic:pillar_top" - }, - "steadfast_bottom": { - "textures": { - "texture": "bloodmagic:models/pillar_base_s" - } - }, - "steadfast_top": { - "textures": { - "texture": "bloodmagic:models/pillar_base_s" - }, - "model": "bloodmagic:pillar_top" - } - } - } -} - - diff --git a/src/main/resources/assets/bloodmagic/blockstates/item_demon_crystal.json b/src/main/resources/assets/bloodmagic/blockstates/item_demon_crystal.json deleted file mode 100644 index cfa5e17c..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/item_demon_crystal.json +++ /dev/null @@ -1,36 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "default": { - "textures": { - "layer0": "bloodmagic:items/DefaultCrystal" - } - }, - "corrosive": { - "textures": { - "layer0": "bloodmagic:items/CorrosiveCrystal" - } - }, - "vengeful": { - "textures": { - "layer0": "bloodmagic:items/VengefulCrystal" - } - }, - "destructive": { - "textures": { - "layer0": "bloodmagic:items/DestructiveCrystal" - } - }, - "steadfast": { - "textures": { - "layer0": "bloodmagic:items/SteadfastCrystal" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/item_routing_node.json b/src/main/resources/assets/bloodmagic/blockstates/item_routing_node.json deleted file mode 100644 index 9342eeea..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/item_routing_node.json +++ /dev/null @@ -1,66 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { "#node" : "bloodmagic:models/modelroutingnode" }, - "model": "bloodmagic:routing/ModelRoutingNodeCore.obj", - "transform" : "forge:default-block", - "custom": { "flip-v": true }, - "uvlock": true - }, - "variants": { - "north": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj", - "transform": { - "rotation": {"x": 90} - } - }, - "false": {} - }, - "south": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj", - "transform": { - "rotation": {"x": -90} - } - }, - "false": {} - }, - "east": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj", - "transform": { - "rotation": {"z": 90} - } - }, - "false": {} - }, - "west": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj", - "transform": { - "rotation": {"z": -90} - } - }, - "false": {} - }, - "down": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj" - }, - "false": {} - }, - "up": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj", - "transform": { - "rotation": {"z": -180} - } - }, - "false": {} - }, - "inventory": [{ - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj" - }] - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/lava_crystal.json b/src/main/resources/assets/bloodmagic/blockstates/lava_crystal.json deleted file mode 100644 index 12890a4d..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/lava_crystal.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/LavaCrystal" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/life_essence.json b/src/main/resources/assets/bloodmagic/blockstates/life_essence.json index 8d673ba3..87b73269 100644 --- a/src/main/resources/assets/bloodmagic/blockstates/life_essence.json +++ b/src/main/resources/assets/bloodmagic/blockstates/life_essence.json @@ -3,7 +3,9 @@ "variants": { "fluid": { "model": "forge:fluid", - "custom": { "fluid": "lifeessence" } + "custom": { + "fluid": "bloodmagic:life_essence" + } } } } \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/living_armour.json b/src/main/resources/assets/bloodmagic/blockstates/living_armour.json deleted file mode 100644 index a20acc7a..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/living_armour.json +++ /dev/null @@ -1,31 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "armour": { - "head": { - "textures": { - "layer0": "bloodmagic:items/LivingHelmet" - } - }, - "body": { - "textures": { - "layer0": "bloodmagic:items/LivingPlate" - } - }, - "leg": { - "textures": { - "layer0": "bloodmagic:items/LivingLeggings" - } - }, - "feet": { - "textures": { - "layer0": "bloodmagic:items/LivingBoots" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/master_routing_node.json b/src/main/resources/assets/bloodmagic/blockstates/master_routing_node.json deleted file mode 100644 index a10dc2f5..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/master_routing_node.json +++ /dev/null @@ -1,65 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "bloodmagic:routing/ModelMasterRoutingNodeCore.obj", - "transform" : "forge:default-block", - "custom": { "flip-v": true }, - "uvlock": true - }, - "variants": { - "north": { - "true": { - "submodel": "bloodmagic:routing/ModelMasterRoutingNodeBase.obj", - "transform": { - "rotation": {"x": 90} - } - }, - "false": {} - }, - "south": { - "true": { - "submodel": "bloodmagic:routing/ModelMasterRoutingNodeBase.obj", - "transform": { - "rotation": {"x": -90} - } - }, - "false": {} - }, - "east": { - "true": { - "submodel": "bloodmagic:routing/ModelMasterRoutingNodeBase.obj", - "transform": { - "rotation": {"z": 90} - } - }, - "false": {} - }, - "west": { - "true": { - "submodel": "bloodmagic:routing/ModelMasterRoutingNodeBase.obj", - "transform": { - "rotation": {"z": -90} - } - }, - "false": {} - }, - "down": { - "true": { - "submodel": "bloodmagic:routing/ModelMasterRoutingNodeBase.obj" - }, - "false": {} - }, - "up": { - "true": { - "submodel": "bloodmagic:routing/ModelMasterRoutingNodeBase.obj", - "transform": { - "rotation": {"z": -180} - } - }, - "false": {} - }, - "inventory": [{ - "submodel": "bloodmagic:routing/ModelMasterRoutingNodeBase.obj" - }] - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/mimic.json b/src/main/resources/assets/bloodmagic/blockstates/mimic.json deleted file mode 100644 index ae9c2042..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/mimic.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "cube_all", - "uvlock": true - }, - "variants": { - "type": { - "nohitbox": { - "textures": { - "all": "bloodmagic:blocks/EtherealOpaqueMimic" - } - }, - "solidopaque": { - "textures": { - "all": "bloodmagic:blocks/SolidOpaqueMimic" - } - }, - "solidclear": { - "textures": { - "all": "bloodmagic:blocks/SolidClearMimic" - } - }, - "solidlight": { - "textures": { - "all": "bloodmagic:blocks/SolidLightMimic" - } - }, - "sentient": { - "textures": { - "all": "bloodmagic:blocks/SentientMimic" - } - } - } - } -} - diff --git a/src/main/resources/assets/bloodmagic/blockstates/monster_soul.json b/src/main/resources/assets/bloodmagic/blockstates/monster_soul.json deleted file mode 100644 index 3212e25c..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/monster_soul.json +++ /dev/null @@ -1,36 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "raw": { - "textures": { - "layer0": "bloodmagic:items/BaseMonsterSoul" - } - }, - "corrosive": { - "textures": { - "layer0": "bloodmagic:items/BaseMonsterSoul_corrosive" - } - }, - "destructive": { - "textures": { - "layer0": "bloodmagic:items/BaseMonsterSoul_destructive" - } - }, - "vengeful": { - "textures": { - "layer0": "bloodmagic:items/BaseMonsterSoul_vengeful" - } - }, - "steadfast": { - "textures": { - "layer0": "bloodmagic:items/BaseMonsterSoul_steadfast" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/node_router.json b/src/main/resources/assets/bloodmagic/blockstates/node_router.json deleted file mode 100644 index c9a0de99..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/node_router.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/NodeRouter" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/output_routing_node.json b/src/main/resources/assets/bloodmagic/blockstates/output_routing_node.json deleted file mode 100644 index 11d0d9cf..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/output_routing_node.json +++ /dev/null @@ -1,66 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { "#node" : "bloodmagic:models/ModelOutputRoutingNode" }, - "model": "bloodmagic:routing/ModelRoutingNodeCore.obj", - "transform" : "forge:default-block", - "custom": { "flip-v": true }, - "uvlock": true - }, - "variants": { - "north": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj", - "transform": { - "rotation": {"x": 90} - } - }, - "false": {} - }, - "south": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj", - "transform": { - "rotation": {"x": -90} - } - }, - "false": {} - }, - "east": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj", - "transform": { - "rotation": {"z": 90} - } - }, - "false": {} - }, - "west": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj", - "transform": { - "rotation": {"z": -90} - } - }, - "false": {} - }, - "down": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj" - }, - "false": {} - }, - "up": { - "true": { - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj", - "transform": { - "rotation": {"z": -180} - } - }, - "false": {} - }, - "inventory": [{ - "submodel": "bloodmagic:routing/ModelRoutingNodeBase.obj" - }] - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/pack_sacrifice.json b/src/main/resources/assets/bloodmagic/blockstates/pack_sacrifice.json deleted file mode 100644 index 024dc061..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/pack_sacrifice.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/BloodPack" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/pack_self_sacrifice.json b/src/main/resources/assets/bloodmagic/blockstates/pack_self_sacrifice.json deleted file mode 100644 index 024dc061..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/pack_self_sacrifice.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/BloodPack" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/path.json b/src/main/resources/assets/bloodmagic/blockstates/path.json deleted file mode 100644 index 4ebe7070..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/path.json +++ /dev/null @@ -1,53 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "cube_all", - "uvlock": true - }, - "variants": { - "type": { - "wood": { - "textures": { - "all": "bloodmagic:blocks/WoodBrickPath" - } - }, - "woodtile": { - "textures": { - "all": "bloodmagic:blocks/WoodTilePath" - } - }, - "stone": { - "textures": { - "all": "bloodmagic:blocks/StoneBrickPath" - } - }, - "stonetile": { - "textures": { - "all": "bloodmagic:blocks/StoneTilePath" - } - }, - "wornstone": { - "textures": { - "all": "bloodmagic:blocks/WornStoneBrickPath" - } - }, - "wornstonetile": { - "textures": { - "all": "bloodmagic:blocks/WornStoneTilePath" - } - }, - "obsidian": { - "textures": { - "all": "bloodmagic:blocks/ObsidianBrickPath" - } - }, - "obsidiantile": { - "textures": { - "all": "bloodmagic:blocks/ObsidianTilePath" - } - } - } - } -} - diff --git a/src/main/resources/assets/bloodmagic/blockstates/phantom.json b/src/main/resources/assets/bloodmagic/blockstates/phantom.json deleted file mode 100644 index 7f83de76..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/phantom.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "variants": { - "normal": { "model": "bloodmagic:BlockPhantom" } - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/points_upgrade.json b/src/main/resources/assets/bloodmagic/blockstates/points_upgrade.json deleted file mode 100644 index 61e07141..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/points_upgrade.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "draft_angelus": { - "textures": { - "layer0": "bloodmagic:items/Coagulant" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/potion_flask.json b/src/main/resources/assets/bloodmagic/blockstates/potion_flask.json deleted file mode 100644 index 3102ac66..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/potion_flask.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "full": { - "true": { - "textures": { - "layer0": "bloodmagic:items/PotionFlask_underlay", - "layer1": "bloodmagic:items/PotionFlask_outline", - "layer2": "bloodmagic:items/PotionFlask_overlay" - } - }, - "false": { - "textures": { - "layer0": "bloodmagic:items/PotionFlask_outline" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/ritual_controller.json b/src/main/resources/assets/bloodmagic/blockstates/ritual_controller.json deleted file mode 100644 index 1b8b489e..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/ritual_controller.json +++ /dev/null @@ -1,27 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "cube_all", - "uvlock": true - }, - "variants": { - "type": { - "master": { - "textures": { - "all": "bloodmagic:blocks/MasterRitualStone" - } - }, - "imperfect": { - "textures": { - "all": "bloodmagic:blocks/ImperfectRitualStone" - } - }, - "inverted": { - "textures": { - "all": "bloodmagic:blocks/MasterRitualStone_Inverted" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/ritual_diviner.json b/src/main/resources/assets/bloodmagic/blockstates/ritual_diviner.json deleted file mode 100644 index e60702e6..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/ritual_diviner.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "basic": { - "textures": { - "layer0": "bloodmagic:items/RitualDiviner" - } - }, - "dusk": { - "textures": { - "layer0": "bloodmagic:items/RitualDiviner" - } - }, - "dawn": { - "textures": { - "layer0": "bloodmagic:items/RitualDiviner" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/ritual_reader.json b/src/main/resources/assets/bloodmagic/blockstates/ritual_reader.json deleted file mode 100644 index 6178c0a9..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/ritual_reader.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/RitualTinkerer" - } - } - } - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/ritual_stone.json b/src/main/resources/assets/bloodmagic/blockstates/ritual_stone.json deleted file mode 100644 index 9eead647..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/ritual_stone.json +++ /dev/null @@ -1,47 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "cube_all", - "uvlock": true - }, - "variants": { - "type": { - "blank": { - "textures": { - "all": "bloodmagic:blocks/RitualStone" - } - }, - "water": { - "textures": { - "all": "bloodmagic:blocks/WaterRitualStone" - } - }, - "fire": { - "textures": { - "all": "bloodmagic:blocks/FireRitualStone" - } - }, - "earth": { - "textures": { - "all": "bloodmagic:blocks/EarthRitualStone" - } - }, - "air": { - "textures": { - "all": "bloodmagic:blocks/AirRitualStone" - } - }, - "dusk": { - "textures": { - "all": "bloodmagic:blocks/DuskRitualStone" - } - }, - "dawn": { - "textures": { - "all": "bloodmagic:blocks/LightRitualStone" - } - } - } - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/sacrificial_dagger.json b/src/main/resources/assets/bloodmagic/blockstates/sacrificial_dagger.json deleted file mode 100644 index da29bad3..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sacrificial_dagger.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/SacrificialDagger" - } - }, - "creative": { - "textures": { - "layer0": "bloodmagic:items/SacrificialDagger" - } - }, - "ceremonial": { - "textures": { - "layer0": "bloodmagic:items/CeremonialDagger" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sanguine_book.json b/src/main/resources/assets/bloodmagic/blockstates/sanguine_book.json deleted file mode 100644 index 3d241ffb..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sanguine_book.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/SanguineBook" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sentient_armour.json b/src/main/resources/assets/bloodmagic/blockstates/sentient_armour.json deleted file mode 100644 index 92324fbe..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sentient_armour.json +++ /dev/null @@ -1,111 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "armour": { - "head_default": { - "textures": { - "layer0": "bloodmagic:items/SentientHelmet" - } - }, - "body_default": { - "textures": { - "layer0": "bloodmagic:items/SentientPlate" - } - }, - "leg_default": { - "textures": { - "layer0": "bloodmagic:items/SentientLeggings" - } - }, - "feet_default": { - "textures": { - "layer0": "bloodmagic:items/SentientBoots" - } - }, - "head_corrosive": { - "textures": { - "layer0": "bloodmagic:items/SentientHelmet_corrosive" - } - }, - "body_corrosive": { - "textures": { - "layer0": "bloodmagic:items/SentientPlate_corrosive" - } - }, - "leg_corrosive": { - "textures": { - "layer0": "bloodmagic:items/SentientLeggings_corrosive" - } - }, - "feet_corrosive": { - "textures": { - "layer0": "bloodmagic:items/SentientBoots_corrosive" - } - }, - "head_vengeful": { - "textures": { - "layer0": "bloodmagic:items/SentientHelmet_vengeful" - } - }, - "body_vengeful": { - "textures": { - "layer0": "bloodmagic:items/SentientPlate_vengeful" - } - }, - "leg_vengeful": { - "textures": { - "layer0": "bloodmagic:items/SentientLeggings_vengeful" - } - }, - "feet_vengeful": { - "textures": { - "layer0": "bloodmagic:items/SentientBoots_vengeful" - } - }, - "head_destructive": { - "textures": { - "layer0": "bloodmagic:items/SentientHelmet_destructive" - } - }, - "body_destructive": { - "textures": { - "layer0": "bloodmagic:items/SentientPlate_destructive" - } - }, - "leg_destructive": { - "textures": { - "layer0": "bloodmagic:items/SentientLeggings_destructive" - } - }, - "feet_destructive": { - "textures": { - "layer0": "bloodmagic:items/SentientBoots_destructive" - } - }, - "head_steadfast": { - "textures": { - "layer0": "bloodmagic:items/SentientHelmet_steadfast" - } - }, - "body_steadfast": { - "textures": { - "layer0": "bloodmagic:items/SentientPlate_steadfast" - } - }, - "leg_steadfast": { - "textures": { - "layer0": "bloodmagic:items/SentientLeggings_steadfast" - } - }, - "feet_steadfast": { - "textures": { - "layer0": "bloodmagic:items/SentientBoots_steadfast" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sentient_armour_gem.json b/src/main/resources/assets/bloodmagic/blockstates/sentient_armour_gem.json deleted file mode 100644 index 4a0cabfb..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sentient_armour_gem.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "activated": { - "textures": { - "layer0": "bloodmagic:items/SentientArmourGem_activated" - } - }, - "deactivated": { - "textures": { - "layer0": "bloodmagic:items/SentientArmourGem_deactivated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sentient_axe.json b/src/main/resources/assets/bloodmagic/blockstates/sentient_axe.json deleted file mode 100644 index f93f679a..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sentient_axe.json +++ /dev/null @@ -1,36 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-tool" - }, - "variants": { - "type": { - "default": { - "textures": { - "layer0": "bloodmagic:items/SoulAxe" - } - }, - "corrosive": { - "textures": { - "layer0": "bloodmagic:items/SoulAxe_corrosive" - } - }, - "destructive": { - "textures": { - "layer0": "bloodmagic:items/SoulAxe_destructive" - } - }, - "vengeful": { - "textures": { - "layer0": "bloodmagic:items/SoulAxe_vengeful" - } - }, - "steadfast": { - "textures": { - "layer0": "bloodmagic:items/SoulAxe_steadfast" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sentient_bow.json b/src/main/resources/assets/bloodmagic/blockstates/sentient_bow.json deleted file mode 100644 index 4ae06da9..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sentient_bow.json +++ /dev/null @@ -1,34 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-tool" - }, - "variants": { - "type": { - "default": { - "model": "bloodmagic:item/ItemSentientBow" - }, - "corrosive": { - "textures": { - "layer0": "bloodmagic:items/SentientBow_corrosive" - } - }, - "destructive": { - "textures": { - "layer0": "bloodmagic:items/SentientBow_destructive" - } - }, - "vengeful": { - "textures": { - "layer0": "bloodmagic:items/SentientBow_vengeful" - } - }, - "steadfast": { - "textures": { - "layer0": "bloodmagic:items/SentientBow_steadfast" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sentient_pickaxe.json b/src/main/resources/assets/bloodmagic/blockstates/sentient_pickaxe.json deleted file mode 100644 index fdf1b224..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sentient_pickaxe.json +++ /dev/null @@ -1,36 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-tool" - }, - "variants": { - "type": { - "default": { - "textures": { - "layer0": "bloodmagic:items/SoulPickaxe" - } - }, - "corrosive": { - "textures": { - "layer0": "bloodmagic:items/SoulPickaxe_corrosive" - } - }, - "destructive": { - "textures": { - "layer0": "bloodmagic:items/SoulPickaxe_destructive" - } - }, - "vengeful": { - "textures": { - "layer0": "bloodmagic:items/SoulPickaxe_vengeful" - } - }, - "steadfast": { - "textures": { - "layer0": "bloodmagic:items/SoulPickaxe_steadfast" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sentient_shovel.json b/src/main/resources/assets/bloodmagic/blockstates/sentient_shovel.json deleted file mode 100644 index fe56d96d..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sentient_shovel.json +++ /dev/null @@ -1,36 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-tool" - }, - "variants": { - "type": { - "default": { - "textures": { - "layer0": "bloodmagic:items/SoulShovel" - } - }, - "corrosive": { - "textures": { - "layer0": "bloodmagic:items/SoulShovel_corrosive" - } - }, - "destructive": { - "textures": { - "layer0": "bloodmagic:items/SoulShovel_destructive" - } - }, - "vengeful": { - "textures": { - "layer0": "bloodmagic:items/SoulShovel_vengeful" - } - }, - "steadfast": { - "textures": { - "layer0": "bloodmagic:items/SoulShovel_steadfast" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sentient_sword.json b/src/main/resources/assets/bloodmagic/blockstates/sentient_sword.json deleted file mode 100644 index 31620620..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sentient_sword.json +++ /dev/null @@ -1,36 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-tool" - }, - "variants": { - "type": { - "default": { - "textures": { - "layer0": "bloodmagic:items/SoulSword_activated" - } - }, - "corrosive": { - "textures": { - "layer0": "bloodmagic:items/SoulSword_corrosive_activated" - } - }, - "destructive": { - "textures": { - "layer0": "bloodmagic:items/SoulSword_destructive_activated" - } - }, - "vengeful": { - "textures": { - "layer0": "bloodmagic:items/SoulSword_vengeful_activated" - } - }, - "steadfast": { - "textures": { - "layer0": "bloodmagic:items/SoulSword_steadfast_activated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_air.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_air.json deleted file mode 100644 index 32f44849..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_air.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/AirSigil" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_blood_light.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_blood_light.json deleted file mode 100644 index dc5b4f19..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_blood_light.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/BloodLightSigil" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_bounce.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_bounce.json deleted file mode 100644 index d4fdbefe..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_bounce.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "active": { - "false": { - "textures": { - "layer0": "bloodmagic:items/BounceSigil_deactivated" - } - }, - "true": { - "textures": { - "layer0": "bloodmagic:items/BounceSigil_activated" - } - } - } - } -} - diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_claw.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_claw.json deleted file mode 100644 index 54f6aa1b..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_claw.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "active": { - "false": { - "textures": { - "layer0": "bloodmagic:items/ClawSigil_deactivated" - } - }, - "true": { - "textures": { - "layer0": "bloodmagic:items/ClawSigil_activated" - } - } - } - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_compression.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_compression.json deleted file mode 100644 index ad29944e..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_compression.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "active": { - "false": { - "textures": { - "layer0": "bloodmagic:items/CompressionSigil_deactivated" - } - }, - "true": { - "textures": { - "layer0": "bloodmagic:items/CompressionSigil_activated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_divination.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_divination.json deleted file mode 100644 index 184354d6..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_divination.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/DivinationSigil" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_elemental_affinity.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_elemental_affinity.json deleted file mode 100644 index 313bbfe2..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_elemental_affinity.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "active": { - "false": { - "textures": { - "layer0": "bloodmagic:items/ElementalSigil_deactivated" - } - }, - "true": { - "textures": { - "layer0": "bloodmagic:items/ElementalSigil_activated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_ender_severance.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_ender_severance.json deleted file mode 100644 index 9c73f810..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_ender_severance.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "active": { - "false": { - "textures": { - "layer0": "bloodmagic:items/SigilOfSeverance_deactivated" - } - }, - "true": { - "textures": { - "layer0": "bloodmagic:items/SigilOfSeverance_activated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_fast_miner.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_fast_miner.json deleted file mode 100644 index 2c22c801..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_fast_miner.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "active": { - "false": { - "textures": { - "layer0": "bloodmagic:items/MiningSigil_deactivated" - } - }, - "true": { - "textures": { - "layer0": "bloodmagic:items/MiningSigil_activated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_frost.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_frost.json deleted file mode 100644 index b7dcb443..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_frost.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "active": { - "false": { - "textures": { - "layer0": "bloodmagic:items/IceSigil_deactivated" - } - }, - "true": { - "textures": { - "layer0": "bloodmagic:items/IceSigil_activated" - } - } - } - } -} - diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_green_grove.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_green_grove.json deleted file mode 100644 index b1bfb321..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_green_grove.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "active": { - "false": { - "textures": { - "layer0": "bloodmagic:items/GrowthSigil_deactivated" - } - }, - "true": { - "textures": { - "layer0": "bloodmagic:items/GrowthSigil_activated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_haste.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_haste.json deleted file mode 100644 index 39b9302a..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_haste.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "active": { - "false": { - "textures": { - "layer0": "bloodmagic:items/HasteSigil_deactivated" - } - }, - "true": { - "textures": { - "layer0": "bloodmagic:items/HasteSigil_activated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_holding.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_holding.json deleted file mode 100644 index cfe4b8ec..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_holding.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/SigilOfHolding" - } - }, - "color": { - "textures": { - "layer0": "bloodmagic:items/SigilOfHolding", - "layer1": "bloodmagic:items/SigilOverlay" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_lava.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_lava.json deleted file mode 100644 index fde7dbbc..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_lava.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/LavaSigil" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_magnetism.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_magnetism.json deleted file mode 100644 index 8a3a3967..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_magnetism.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "active": { - "false": { - "textures": { - "layer0": "bloodmagic:items/SigilOfMagnetism_deactivated" - } - }, - "true": { - "textures": { - "layer0": "bloodmagic:items/SigilOfMagnetism_activated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_phantom_bridge.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_phantom_bridge.json deleted file mode 100644 index e37bf040..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_phantom_bridge.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "active": { - "false": { - "textures": { - "layer0": "bloodmagic:items/BridgeSigil_deactivated" - } - }, - "true": { - "textures": { - "layer0": "bloodmagic:items/BridgeSigil_activated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_seer.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_seer.json deleted file mode 100644 index 26097e59..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_seer.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/SeerSigil" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_suppression.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_suppression.json deleted file mode 100644 index b48d90eb..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_suppression.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "active": { - "false": { - "textures": { - "layer0": "bloodmagic:items/SigilOfSuppression_deactivated" - } - }, - "true": { - "textures": { - "layer0": "bloodmagic:items/SigilOfSuppression_activated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_teleposition.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_teleposition.json deleted file mode 100644 index 84d1fe93..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_teleposition.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/TelepositionSigil" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_transposition.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_transposition.json deleted file mode 100644 index bb09cc7d..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_transposition.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/TranspositionSigil" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_void.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_void.json deleted file mode 100644 index 4bc0194f..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_void.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/VoidSigil" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_water.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_water.json deleted file mode 100644 index 9f76d28b..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_water.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "normal": { - "textures": { - "layer0": "bloodmagic:items/WaterSigil" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/sigil_whirlwind.json b/src/main/resources/assets/bloodmagic/blockstates/sigil_whirlwind.json deleted file mode 100644 index 6c9faba0..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/sigil_whirlwind.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "active": { - "false": { - "textures": { - "layer0": "bloodmagic:items/WindSigil_deactivated" - } - }, - "true": { - "textures": { - "layer0": "bloodmagic:items/WindSigil_activated" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/slate.json b/src/main/resources/assets/bloodmagic/blockstates/slate.json deleted file mode 100644 index 7f6f59af..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/slate.json +++ /dev/null @@ -1,36 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "blank": { - "textures": { - "layer0": "bloodmagic:items/BlankSlate" - } - }, - "reinforced": { - "textures": { - "layer0": "bloodmagic:items/ReinforcedSlate" - } - }, - "imbued": { - "textures": { - "layer0": "bloodmagic:items/InfusedSlate" - } - }, - "demonic": { - "textures": { - "layer0": "bloodmagic:items/DemonSlate" - } - }, - "ethereal": { - "textures": { - "layer0": "bloodmagic:items/EtherealSlate" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/soul_forge.json b/src/main/resources/assets/bloodmagic/blockstates/soul_forge.json deleted file mode 100644 index 5abbb4e2..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/soul_forge.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "bloodmagic:BlockHellfireForge.obj", - "custom": { "flip-v": true }, - "transform" : "forge:default-block" - }, - "variants": { - "normal": [{ - - }] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/soul_gem.json b/src/main/resources/assets/bloodmagic/blockstates/soul_gem.json deleted file mode 100644 index 33d9b6e0..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/soul_gem.json +++ /dev/null @@ -1,136 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "petty_default": { - "textures": { - "layer0": "bloodmagic:items/SoulGemPetty" - } - }, - "lesser_default": { - "textures": { - "layer0": "bloodmagic:items/SoulGemLesser" - } - }, - "common_default": { - "textures": { - "layer0": "bloodmagic:items/SoulGemCommon" - } - }, - "greater_default": { - "textures": { - "layer0": "bloodmagic:items/SoulGemGreater" - } - }, - "grand_default": { - "textures": { - "layer0": "bloodmagic:items/SoulGemGrand" - } - }, - "petty_corrosive": { - "textures": { - "layer0": "bloodmagic:items/SoulGemPetty_corrosive" - } - }, - "lesser_corrosive": { - "textures": { - "layer0": "bloodmagic:items/SoulGemLesser_corrosive" - } - }, - "common_corrosive": { - "textures": { - "layer0": "bloodmagic:items/SoulGemCommon_corrosive" - } - }, - "greater_corrosive": { - "textures": { - "layer0": "bloodmagic:items/SoulGemGreater_corrosive" - } - }, - "grand_corrosive": { - "textures": { - "layer0": "bloodmagic:items/SoulGemGrand_corrosive" - } - }, - "petty_vengeful": { - "textures": { - "layer0": "bloodmagic:items/SoulGemPetty_vengeful" - } - }, - "lesser_vengeful": { - "textures": { - "layer0": "bloodmagic:items/SoulGemLesser_vengeful" - } - }, - "common_vengeful": { - "textures": { - "layer0": "bloodmagic:items/SoulGemCommon_vengeful" - } - }, - "greater_vengeful": { - "textures": { - "layer0": "bloodmagic:items/SoulGemGreater_vengeful" - } - }, - "grand_vengeful": { - "textures": { - "layer0": "bloodmagic:items/SoulGemGrand_vengeful" - } - }, - "petty_destructive": { - "textures": { - "layer0": "bloodmagic:items/SoulGemPetty_destructive" - } - }, - "lesser_destructive": { - "textures": { - "layer0": "bloodmagic:items/SoulGemLesser_destructive" - } - }, - "common_destructive": { - "textures": { - "layer0": "bloodmagic:items/SoulGemCommon_destructive" - } - }, - "greater_destructive": { - "textures": { - "layer0": "bloodmagic:items/SoulGemGreater_destructive" - } - }, - "grand_destructive": { - "textures": { - "layer0": "bloodmagic:items/SoulGemGrand_destructive" - } - }, - "petty_steadfast": { - "textures": { - "layer0": "bloodmagic:items/SoulGemPetty_steadfast" - } - }, - "lesser_steadfast": { - "textures": { - "layer0": "bloodmagic:items/SoulGemLesser_steadfast" - } - }, - "common_steadfast": { - "textures": { - "layer0": "bloodmagic:items/SoulGemCommon_steadfast" - } - }, - "greater_steadfast": { - "textures": { - "layer0": "bloodmagic:items/SoulGemGreater_steadfast" - } - }, - "grand_steadfast": { - "textures": { - "layer0": "bloodmagic:items/SoulGemGrand_steadfast" - } - } - } - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/soul_snare.json b/src/main/resources/assets/bloodmagic/blockstates/soul_snare.json deleted file mode 100644 index e643b138..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/soul_snare.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "soulsnare": { - "textures": { - "layer0": "bloodmagic:items/SoulSnare" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/spectral.json b/src/main/resources/assets/bloodmagic/blockstates/spectral.json deleted file mode 100644 index 1d43fa6a..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/spectral.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "variants": { - "normal": { - "model": "bloodmagic:BlockSpectral", - "textures": { - "all": "bloodmagic:blocks/SpectralBlock" - } - } - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/teleposer.json b/src/main/resources/assets/bloodmagic/blockstates/teleposer.json deleted file mode 100644 index 2a92da6c..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/teleposer.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "textures": { }, - "model": "orientable" - }, - "variants": { - "normal": [{ - "textures": { - "top": "bloodmagic:blocks/Teleposer_Top", - "side": "bloodmagic:blocks/Teleposer_Side", - "front": "bloodmagic:blocks/Teleposer_Side", - "bottom": "bloodmagic:blocks/Teleposer_Side" - } - }] - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/teleposition_focus.json b/src/main/resources/assets/bloodmagic/blockstates/teleposition_focus.json deleted file mode 100644 index 34f21365..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/teleposition_focus.json +++ /dev/null @@ -1,31 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "weak": { - "textures": { - "layer0": "bloodmagic:items/TeleposerFocus" - } - }, - "enhanced": { - "textures": { - "layer0": "bloodmagic:items/EnhancedTeleposerFocus" - } - }, - "reinforced": { - "textures": { - "layer0": "bloodmagic:items/ReinforcedTeleposerFocus" - } - }, - "demonic": { - "textures": { - "layer0": "bloodmagic:items/DemonicTeleposerFocus" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/test_spell_block.json b/src/main/resources/assets/bloodmagic/blockstates/test_spell_block.json deleted file mode 100644 index 8bdc9a94..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/test_spell_block.json +++ /dev/null @@ -1,29 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "bloodmagic:sub/BlockSpellModifierCore", - "textures": { - "model": "bloodmagic:models/SpellModifierDefault" - }, - - "uvlock": false - }, - "variants": { - "input": { - "up": {"submodel": "bloodmagic:sub/BlockSpellModifierInput", "x": 90}, - "down": {"submodel": "bloodmagic:sub/BlockSpellModifierInput", "x": -90}, - "east": {"submodel": "bloodmagic:sub/BlockSpellModifierInput", "y": -90}, - "west": {"submodel": "bloodmagic:sub/BlockSpellModifierInput", "y": 90}, - "north": {"submodel": "bloodmagic:sub/BlockSpellModifierInput", "y": 180}, - "south": {"submodel": "bloodmagic:sub/BlockSpellModifierInput"} - }, - "output": { - "up": {"submodel": "bloodmagic:sub/BlockSpellModifierOutput", "transform": {"rotation": {"z": 90}} }, - "down": {"submodel": "bloodmagic:sub/BlockSpellModifierOutput", "transform": {"rotation": {"z": -90}} }, - "west": {"submodel": "bloodmagic:sub/BlockSpellModifierOutput", "y": 180}, - "east": {"submodel": "bloodmagic:sub/BlockSpellModifierOutput"}, - "north": {"submodel": "bloodmagic:sub/BlockSpellModifierOutput", "y": -90}, - "south": {"submodel": "bloodmagic:sub/BlockSpellModifierOutput", "y": 90} - } - } -} diff --git a/src/main/resources/assets/bloodmagic/blockstates/upgrade_tome.json b/src/main/resources/assets/bloodmagic/blockstates/upgrade_tome.json deleted file mode 100644 index 1562c045..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/upgrade_tome.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "upgradetome": { - "textures": { - "layer0": "bloodmagic:items/UpgradeTome" - } - } - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/blockstates/upgrade_trainer.json b/src/main/resources/assets/bloodmagic/blockstates/upgrade_trainer.json deleted file mode 100644 index 37735a28..00000000 --- a/src/main/resources/assets/bloodmagic/blockstates/upgrade_trainer.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "forge_marker": 1, - "defaults": { - "model": "builtin/generated", - "transform": "forge:default-item" - }, - "variants": { - "type": { - "upgradetrainer": { - "textures": { - "layer0": "bloodmagic:items/UpgradeTrainer" - } - } - } - } -} diff --git a/src/main/resources/assets/bloodmagic/books/architect.xml b/src/main/resources/assets/bloodmagic/books/architect.xml deleted file mode 100644 index d8bfebc9..00000000 --- a/src/main/resources/assets/bloodmagic/books/architect.xml +++ /dev/null @@ -1,106 +0,0 @@ - - - - - The Architect - -My name is Tiberius. I was a kid when the demons came for my village during The Wars. They ransacked the houses and turned the shacks into splinters, wielding fire and water to blast the land asunder. I woke up to some travelling merchants that were passing by, equipping the warriors who were futily trying to drive off the demons that still clawed the village. - -I was brought to a village nearby, where a magician named Magus helped tend to my wounds. The magic that he used was something that I had never seen before – it wasn’t Thaumaturgy, nor Alchemy, and it was definitely not Botany. He winked at me once he saw that my eyes were open, holding his finger to his lips. - - - - - Fast-forward several years, and I have learned almost everything from Master Magus, being his third student ever to master his arts. Against his wishes, I have recorded my research and put several wards and spells on this book. So welcome, apprentice. I am known as The Architect, and I am a Blood Mage. - -It took several years of pestering before I managed to convince Magus to teach me. He kept on telling me that, “Magic that uses the life essence of living beings requires patience and preparation in order to master it. One false move, go a little past your natural endurance, and you may find yourself taking a nice vacation in Tartarus.†The thing was, I wanted to go there – I had some unfinished business with the demons. - - - - - The process that Magus originally constructed required powerful artifacts that he constructed himself, but were rather lacking where teaching was concerned. After studying a bit of alchemy and the process of “Equivalent Exchange,†I managed to construct myself an altar that would transmute items inside of its basin into new powerful forms. The only issue was that it needed a worthy catalyst, and so with a prick of the finger I set the Blood Altar alight! - - - - - The Blood Altar - -To start any form of transmutation involving blood, you would need to construct a blood altar and a sacrificial knife, as well as have a solitary diamond in your possession. After placing the blood altar down, Magus advised me to be careful as I filled it slowly with my blood, and said that I would need to be really close to the altar (about a metre) for the knife to work. With about 2 buckets of blood in the altar, which Master Magus reminds me is about 10 hearts worth, I placed the diamond inside of the altar by activating it with the diamond in hand. - -The blood dissipated in a cloud of red swirls as I waited for the atoms of the diamond to shift and reform. There were a few - - - - - moments where the particles turned gray, which meant that the altar was empty and I had to hurry to fill it. After the diamond burst in a shower of red particles, what finally sat in the altar was a Weak Blood Orb. - - - - - - Blood Altar - - bloodAltar - three - - - - - Sacrificial Knife - - sacrificialKnife - three - - - - - The Soul Network - -One thing that I initially didn’t understand was the overarching connection between the blood orb and myself. When I initially met Magus, I could see many sparkling strands branching off of him, flowing throughout his house and linking with intricate stones and runic drawings. I asked Magus about the strands, but he had no clue what I was talking about. It took three years of thorough research to finally find the answer, and when I brought my notes to him he was really impressed with what I have found. - -When you send power into the orb, the energy is transmitted from the strand connecting the orb and into the very soul of the person the orb is bound to. Similarly, and Magus - - - - - - managed to show this effect with several of his rituals, when you use something that drains energy it will drain the energy directly from the soul. The thing is that if you use an item whose owner has no energy left, the item will instead grab the requisite energy from the user of the item. Directly. From his or her life force. As such, the unit of measurement is called “Life Points,†or LP. I experimented with this, and one heart equals 200 LP. - -I have christened this system to be the “Soul Network,†and is used in all branches of Blood Magic indirectly. - - - - - - Sigils - -Magus is a master at rituals. His power in the intricate layering of stones and inks is unmatched. The problem is that these rituals are rather… static in nature. Sure, being able to summon a meteor is all fine and dandy, but won’t exactly protect you when you are on fire. To this end, I decided to link my soul network to powerful items that I have created. To start, I decided to transmute a piece of smooth stone in the Blood Altar with just 1kLP to create a blank slate. - -The first thing I did was to arrange the blank slate with some reflective glass and my weak blood orb. Pouring my power into the configuration created a Divination Sigil, which I could link to my network and see - - - - - - how much power that my soul network holds. What is more, holding the sigil to the Blood Altar flooded my mind with information, giving me the knowledge about its current tier, capacity, and even how much it was holding. - - Happy with the sigil, I brought a fresh unbound one to Master Magus for him to use. When I took the divination sigil back in my hands and tried to use it to view his network, for some reason I could not gleam any information from him. I don’t really see why this is, considering that I used this same method for other people and I saw that they had no power at all, but to gleam actually … nothing from Magus is strange. - - - - - Divination Sigil - - divinationSigil - three - - - - - - - - - - - \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/gui/bookleft.png b/src/main/resources/assets/bloodmagic/gui/bookleft.png deleted file mode 100644 index 08b462df..00000000 Binary files a/src/main/resources/assets/bloodmagic/gui/bookleft.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/gui/jei/alchemy.png b/src/main/resources/assets/bloodmagic/gui/jei/alchemy.png deleted file mode 100644 index a84a5220..00000000 Binary files a/src/main/resources/assets/bloodmagic/gui/jei/alchemy.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/gui/jei/alchemytable.png b/src/main/resources/assets/bloodmagic/gui/jei/alchemytable.png deleted file mode 100644 index b4e27d58..00000000 Binary files a/src/main/resources/assets/bloodmagic/gui/jei/alchemytable.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/gui/jei/binding.png b/src/main/resources/assets/bloodmagic/gui/jei/binding.png deleted file mode 100644 index 390049da..00000000 Binary files a/src/main/resources/assets/bloodmagic/gui/jei/binding.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/gui/jei/soulforge.png b/src/main/resources/assets/bloodmagic/gui/jei/soulforge.png deleted file mode 100644 index d19cf8e7..00000000 Binary files a/src/main/resources/assets/bloodmagic/gui/jei/soulforge.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/gui/sigilholding.png b/src/main/resources/assets/bloodmagic/gui/sigilholding.png deleted file mode 100644 index d3468096..00000000 Binary files a/src/main/resources/assets/bloodmagic/gui/sigilholding.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/gui/teleposer.png b/src/main/resources/assets/bloodmagic/gui/teleposer.png deleted file mode 100644 index 2efcbe9a..00000000 Binary files a/src/main/resources/assets/bloodmagic/gui/teleposer.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/gui/writingtable.png b/src/main/resources/assets/bloodmagic/gui/writingtable.png deleted file mode 100644 index 9a873fc2..00000000 Binary files a/src/main/resources/assets/bloodmagic/gui/writingtable.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/lang/bg_BG.lang b/src/main/resources/assets/bloodmagic/lang/bg_BG.lang deleted file mode 100644 index 7e518dd4..00000000 --- a/src/main/resources/assets/bloodmagic/lang/bg_BG.lang +++ /dev/null @@ -1,85 +0,0 @@ -#Creative Tab -itemGroup.bloodmagic.creativeTab=МагиÑта на Кръвта -itemGroup.bloodmagic.creativeTabTome=МагиÑта на Кръвта Ъпгрейд Томове - -#Items -item.bloodmagic.activationCrystal.weak.name=Слаб КриÑтален Ðктиватор -item.bloodmagic.activationCrystal.awakened.name=Буднат КриÑтален Ðктиватор -item.bloodmagic.activationCrystal.creative.name=Креативен КриÑтален Ðктиватор - -item.bloodmagic.sacrificialDagger.normal.name=Жертвоприношителен Ðож -item.bloodmagic.sacrificialDagger.creative.name=Креативен Жертвоприношителен Ðож -item.bloodmagic.pack.selfSacrifice.name=Кървав Пакет -item.bloodmagic.pack.sacrifice.name=ГЕРБ -item.bloodmagic.daggerOfSacrifice.name=Ðож на Жертвоприношението - -item.bloodmagic.lavaCrystal.name=Лава КриÑтал - -item.bloodmagic.bound.sword.name=Обвързано ОÑтрие -item.bloodmagic.bound.pickaxe.name=Обвързана Кирка -item.bloodmagic.bound.axe.name=Обвързана Брадва -item.bloodmagic.bound.shovel.name=Обвързана Лопата - -item.bloodmagic.bucket.lifeEssence.name=Кофата на Живота - -item.bloodmagic.orb.weak.name=Слаб Кръвен Орб -item.bloodmagic.orb.apprentice.name=Apprentice Кръвен Орб -item.bloodmagic.orb.magician.name=Магичен Кръвен Орб -item.bloodmagic.orb.master.name=МаÑтер Кръвен Орб -item.bloodmagic.orb.archmage.name=Превъзходен Кръвен Орб -item.bloodmagic.orb.transcendent.name=Съвършен Кръвен Орб - -item.bloodmagic.bloodShard.weak.name=Слабо Кръвно Парче -item.bloodmagic.bloodShard.demon.name=Демонично Кръвно Парче - -item.bloodmagic.baseComponent.reagentWater.name=Ваден Реагент -item.bloodmagic.baseComponent.reagentLava.name=Лава Реагент -item.bloodmagic.baseComponent.reagentAir.name=Въздушен Реагент -item.bloodmagic.baseComponent.reagentFastMiner.name=Минен Реагент -item.bloodmagic.baseComponent.reagentVoid.name=Void Реагент -item.bloodmagic.baseComponent.reagentGrowth.name=РаÑтежен Реагент -item.bloodmagic.baseComponent.reagentAffinity.name=Елеменарно Ðфинитен Реагент -item.bloodmagic.baseComponent.reagentSight.name=Зрителен Реагент -item.bloodmagic.baseComponent.reagentBinding.name=Обвързващ Реагент -item.bloodmagic.baseComponent.reagentSuppression.name=ПотиÑкащ Реагент -item.bloodmagic.baseComponent.frameParts.name=ЧаÑти на Рамка -item.bloodmagic.baseComponent.reagentBloodLight.name=Светлинно Кръвен Реагент -item.bloodmagic.baseComponent.reagentMagnetism.name=Магнетичен Реагент -item.bloodmagic.baseComponent.reagentHaste.name=Бързинен Реагент -item.bloodmagic.baseComponent.reagentBridge.name=Фантомен МоÑÑ‚ Реагент -item.bloodmagic.baseComponent.reagentCompression.name=КомпреÑиращ Реагент -item.bloodmagic.baseComponent.reagentSeverance.name=СкъÑÑващ Реагент - -item.bloodmagic.baseComponent.reagentTeleposition.name=ПозициÑпроменÑщ Реагент -item.bloodmagic.baseComponent.reagentTransposition.name=ТранÑпонираЩ Реагент - -item.bloodmagic.baseComponent.ironSand.name=Железен ПÑÑък -item.bloodmagic.baseComponent.goldSand.name=Златен ПÑÑък -item.bloodmagic.baseComponent.coalSand.name=Въглищен ПÑÑък - -item.bloodmagic.demonCrystal.crystalDefault.name=КриÑтал на Демонична Ð’Ð¾Ð»Ñ -item.bloodmagic.demonCrystal.crystalCorrosive.name=КриÑтал на Корозивна Ð’Ð¾Ð»Ñ -item.bloodmagic.demonCrystal.crystalDestructive.name=КриÑтал на Разрушителна Ð’Ð¾Ð»Ñ -item.bloodmagic.demonCrystal.crystalVengeful.name=КриÑтал на ОтмъÑтителна Ð’Ð¾Ð»Ñ -item.bloodmagic.demonCrystal.crystalSteadfast.name=КриÑтал на Твърда Ð’Ð¾Ð»Ñ - -item.bloodmagic.monsterSoul.base.name=ДÑволÑка Ð’Ð¾Ð»Ñ - -item.bloodmagic.livingArmour.helmet.name=Живата КаÑка -item.bloodmagic.livingArmour.chest.name=ЖивÑÑ‰Ð¸Ñ Ðагръдник -item.bloodmagic.livingArmour.legs.name=Живите Гамаши -item.bloodmagic.livingArmour.boots.name=Живите Ботуши -item.bloodmagic.sentientArmour.helmet.name=ЧувÑтвителна КаÑка -item.bloodmagic.sentientArmour.chest.name=ЧувÑтвителен Ðагръдник -item.bloodmagic.sentientArmour.legs.name=ЧувÑтвителни Гамаши -item.bloodmagic.sentientArmour.boots.name=ЧувÑтвителни Ботуши - -item.bloodmagic.altarMaker.name=Създател на алтари - -item.bloodmagic.sentientSword.name=ЧувÑтвителен Меч -item.bloodmagic.sentientBow.name=ЧувÑтвителен Лък -item.bloodmagic.sentientArmourGem.name=Ñкъпоценен камък на ЧувÑтвителната Ð‘Ñ€Ð¾Ð½Ñ - -# JustEnoughItems -jei.bloodmagic.recipe.altar=Ðлтар на Кръвта -jei.bloodmagic.recipe.ticksRequired=Време: %,d Ticks diff --git a/src/main/resources/assets/bloodmagic/lang/de_DE.lang b/src/main/resources/assets/bloodmagic/lang/de_DE.lang deleted file mode 100644 index d4d8ce84..00000000 --- a/src/main/resources/assets/bloodmagic/lang/de_DE.lang +++ /dev/null @@ -1,898 +0,0 @@ -#Creative Tab -itemGroup.bloodmagic.creativeTab=Blood Magic -itemGroup.bloodmagic.creativeTabTome=Blood Magic - Upgrades - -#Items -item.bloodmagic.activationCrystal.weak.name=Schwacher Aktivierungskristall -item.bloodmagic.activationCrystal.awakened.name=Erweckter Aktivierungskristall -item.bloodmagic.activationCrystal.creative.name=Kreativer Aktivierungskristall - -item.bloodmagic.sacrificialDagger.normal.name=Opferdolch -item.bloodmagic.sacrificialDagger.creative.name=Kreativer Opferdolch -item.bloodmagic.pack.selfSacrifice.name=Blutweste -item.bloodmagic.pack.sacrifice.name=Vampirische Weste -item.bloodmagic.daggerOfSacrifice.name=Opfermesser - -item.bloodmagic.lavaCrystal.name=Lavakristall - -item.bloodmagic.bound.sword.name=Gebundene Klinge -item.bloodmagic.bound.pickaxe.name=Gebundene Spitzhacke -item.bloodmagic.bound.axe.name=Gebundene Axt -item.bloodmagic.bound.shovel.name=Gebundene Schaufel - -item.bloodmagic.bucket.lifeEssence.name=Eimer mit Lebensessenz - -item.bloodmagic.scribe.water.name=Elementar-Gravurwerkzeug: Wasser -item.bloodmagic.scribe.fire.name=Elementar-Gravurwerkzeug: Feuer -item.bloodmagic.scribe.earth.name=Elementar-Gravurwerkzeug: Erde -item.bloodmagic.scribe.air.name=Elementar-Gravurwerkzeug: Luft -item.bloodmagic.scribe.dusk.name=Elementar-Gravurwerkzeug: Abenddämmerung -item.bloodmagic.scribe.dawn.name=Elementar-Gravurwerkzeug: Morgendämmerung - -item.bloodmagic.focus.weak.name=Telepositionsfokus -item.bloodmagic.focus.enhanced.name=Verbesserter Telepositionsfokus -item.bloodmagic.focus.reinforced.name=Verstärkter Telepositionsfokus -item.bloodmagic.focus.demonic.name=Dämonischer Telepositionsfokus - -item.bloodmagic.slate.blank.name=Leere Schiefertafel -item.bloodmagic.slate.reinforced.name=Verstärkte Tafel -item.bloodmagic.slate.imbued.name=Erfüllte Tafel -item.bloodmagic.slate.demonic.name=Dämonische Tafel -item.bloodmagic.slate.ethereal.name=Ätherische Tafel - -item.bloodmagic.orb.weak.name=Schwache Blutkugel -item.bloodmagic.orb.apprentice.name=Blutkugel des Lehrlings -item.bloodmagic.orb.magician.name=Blutkugel des Magiers -item.bloodmagic.orb.master.name=Blutkugel des Meisters -item.bloodmagic.orb.archmage.name=Blutkugel des Erzmagiers -item.bloodmagic.orb.transcendent.name=Transzendenter Blutkugel - -item.bloodmagic.reagent.incendium.name=Incendium -item.bloodmagic.reagent.magicales.name=Magicales -item.bloodmagic.reagent.sanctus.name=Sanctus -item.bloodmagic.reagent.aether.name=Aether -item.bloodmagic.reagent.crepitous.name=Crepitous -item.bloodmagic.reagent.crystallos.name=Crystallos -item.bloodmagic.reagent.terrae.name=Terrae -item.bloodmagic.reagent.aquasalus.name=Aquasalus -item.bloodmagic.reagent.tennebrae.name=Tennebrae -item.bloodmagic.reagent.offensa.name=Offensa -item.bloodmagic.reagent.praesidium.name=Praesidium -item.bloodmagic.reagent.orbisterrae.name=Orbis Terrae -item.bloodmagic.reagent.virtus.name=Virtus -item.bloodmagic.reagent.reductus.name=Reductus -item.bloodmagic.reagent.potentia.name=Potentia - -item.bloodmagic.bloodShard.weak.name=Schwache Blutscherbe -item.bloodmagic.bloodShard.demon.name=Dämonische Blutscherbe - -item.bloodmagic.baseComponent.reagentWater.name=Wasserreagenz -item.bloodmagic.baseComponent.reagentLava.name=Lavareagenz -item.bloodmagic.baseComponent.reagentAir.name=Luftreagenz -item.bloodmagic.baseComponent.reagentFastMiner.name=Reagenz der Eile -item.bloodmagic.baseComponent.reagentVoid.name=Reagenz der Leere -item.bloodmagic.baseComponent.reagentGrowth.name=Wachstumsreagenz -item.bloodmagic.baseComponent.reagentAffinity.name=Reagenz der elementaren Verbundenheit -item.bloodmagic.baseComponent.reagentSight.name=Sichtreagenz -item.bloodmagic.baseComponent.reagentBinding.name=Bindendes Reagenz -item.bloodmagic.baseComponent.reagentSuppression.name=Verdrängendes Reagenz -item.bloodmagic.baseComponent.reagent_blood_light.name=Blutlampenreagenz -item.bloodmagic.baseComponent.reagent_magnetism.name=Magnetismusreagenz -item.bloodmagic.baseComponent.reagent_haste.name=Reagenz der Hast -item.bloodmagic.baseComponent.reagent_bridge.name=Reagenz der Phantombrücke -item.bloodmagic.baseComponent.reagent_compression.name=Kompressionsreagenz -item.bloodmagic.baseComponent.reagent_severance.name=Trennungsreagenz -item.bloodmagic.baseComponent.reagent_holding.name=Aufbewahrungsreagenz -item.bloodmagic.baseComponent.reagent_claw.name=Klauenreagenz -item.bloodmagic.baseComponent.reagent_bounce.name=Elastizitätsreagenz -item.bloodmagic.baseComponent.reagent_frost.name=Frostreagenz -item.bloodmagic.baseComponent.reagent_teleposition.name=Telepositionsreagenz -item.bloodmagic.baseComponent.reagent_transposition.name=Transpositionsreagenz - -item.bloodmagic.baseComponent.frame_part.name=Rahmenteile -item.bloodmagic.baseComponent.sand_iron.name=Eisensand -item.bloodmagic.baseComponent.sand_gold.name=Goldsand -item.bloodmagic.baseComponent.sand_coal.name=Kohlesand -item.bloodmagic.baseComponent.plant_oil.name=Pflanzenöl -item.bloodmagic.baseComponent.sulfur.name=Schwefel -item.bloodmagic.baseComponent.saltpeter.name=Saltpeter -item.bloodmagic.baseComponent.neuro_toxin.name=Nervengift -item.bloodmagic.baseComponent.antiseptic.name=Antiseptikum -item.bloodmagic.baseComponent.catalyst_length_1.name=Einfacher Verlängerungskatalysator -item.bloodmagic.baseComponent.catalyst_power_1.name=Einfacher Machtkatalysator - -item.bloodmagic.cutting_fluid.basic.name=Einfache Schneidelösung -item.bloodmagic.cutting_fluid.explosive.name=Explosives Pulver - -item.bloodmagic.demonCrystal.default.name=Kristall dämonischer Willenskraft -item.bloodmagic.demonCrystal.corrosive.name=Kristall korrosiver dämonischer Willenskraft -item.bloodmagic.demonCrystal.destructive.name=Kristall zerstörender dämonischer Willenskraft -item.bloodmagic.demonCrystal.vengeful.name=Kristall rachsüchtiger dämonischer Willenskraft -item.bloodmagic.demonCrystal.steadfast.name=Kristall standhafter dämonischer Willenskraft - -item.bloodmagic.monsterSoul.base.name=Dämonische Willenskraft -item.bloodmagic.monster_soul.corrosive.name=Korrosive dämonische Willenskraft -item.bloodmagic.monster_soul.destructive.name=Zerstörerische dämonische Willenskraft -item.bloodmagic.monster_soul.vengeful.name=Rachsüchtige dämonische Willenskraft -item.bloodmagic.monster_soul.steadfast.name=Standhafte dämonische Willenskraft - -item.bloodmagic.sigil.air.name=Luftsiegel -item.bloodmagic.sigil.bloodLight.name=Siegel der Blutlampe -item.bloodmagic.sigil.compression.name=Siegel der Kompression -item.bloodmagic.sigil.divination.name=Siegel der Weissagung -item.bloodmagic.sigil.water.name=Wassersiegel -item.bloodmagic.sigil.lava.name=Lavasiegel -item.bloodmagic.sigil.void.name=Siegel der Leere -item.bloodmagic.sigil.greenGrove.name=Siegel des grünen Hains -item.bloodmagic.sigil.elementalAffinity.name=Siegel der elementaren Verbundenheit -item.bloodmagic.sigil.haste.name=Siegel der Hast -item.bloodmagic.sigil.suppression.name=Siegel der Verdrängung -item.bloodmagic.sigil.magnetism.name=Siegel des Magnetismus -item.bloodmagic.sigil.fastMiner.name=Siegel des Eile -item.bloodmagic.sigil.seer.name=Siegel des Sehers -item.bloodmagic.sigil.phantomBridge.name=Siegel der Phantombrücke -item.bloodmagic.sigil.whirlwind.name=Siegel des Wirbelwindes -item.bloodmagic.sigil.enderSeverance.name=Siegel des Endertrennens -item.bloodmagic.sigil.holding.name=Siegel der Aufbewahrung -item.bloodmagic.sigil.holding.display=&r%s: &o&n%s -item.bloodmagic.sigil.teleposition.name=Telepositionssiegel -item.bloodmagic.sigil.transposition.name=Transpositionssiegel -item.bloodmagic.sigil.claw.name=Siegel der Klaue -item.bloodmagic.sigil.bounce.name=Siegel der Elastizität -item.bloodmagic.sigil.frost.name=Siegel des Winteratems - -item.bloodmagic.livingArmour.helmet.name=Lebender Helm -item.bloodmagic.livingArmour.chest.name=Lebender Brustpanzer -item.bloodmagic.livingArmour.legs.name=Lebender Beinschutz -item.bloodmagic.livingArmour.boots.name=Lebende Schuhe -item.bloodmagic.sentientArmour.helmet.name=Empfindsamer Helm -item.bloodmagic.sentientArmour.chest.name=Empfindsamer Brustpanzer -item.bloodmagic.sentientArmour.legs.name=Empfindsamer Beinschutz -item.bloodmagic.sentientArmour.boots.name=Empfindsame Schuhe - -item.bloodmagic.altarMaker.name=Altarersteller - -item.bloodmagic.ritualDivinernormal.name=Ritualrute -item.bloodmagic.ritualDivinerdusk.name=Ritualrute [Abenddämmerung] -item.bloodmagic.ritualDivinerdawn.name=Ritualrute [Morgendämmerung] -item.bloodmagic.ritualReader.name=Ritual-Tüftler - -item.bloodmagic.arcaneAshes.name=Arkane Asche -item.bloodmagic.upgradeTome.name=These zur Verbesserung lebender Rüstung -item.bloodmagic.downgradeTome.name=These zur Schwächung lebender Rüstung -item.bloodmagic.upgradeTrainer.name=Trainingsband für Lebende Rüstung - - -item.bloodmagic.sentientSword.name=Empfindsames Schwert -item.bloodmagic.soulGem.petty.name=Winziges Juwel des Tartaros -item.bloodmagic.soulGem.lesser.name=Niederes Juwel des Tartaros -item.bloodmagic.soulGem.common.name=Gewöhnliches Juwel des Tartaros -item.bloodmagic.soulGem.greater.name=Größeres Juwel des Tartaros -item.bloodmagic.soulGem.grand.name=Großartiges Juwel des Tartaros -item.bloodmagic.soulSnare.base.name=Rudimentäre Schlinge -item.bloodmagic.sentientBow.name=Empfindsamer Bogen -item.bloodmagic.sentientArmourGem.name=Juwel der Empfindsamen Rüstung -item.bloodmagic.sentientAxe.name=Empfindsame Axt -item.bloodmagic.sentientPickaxe.name=Empfindsame Spitzhacke -item.bloodmagic.sentientShovel.name=Empfindsame Schaufel - -item.bloodmagic.nodeRouter.name=Netzknoten-Router -item.bloodmagic.itemFilter.exact.name=Präziser Gegenstandsfilter -item.bloodmagic.itemFilter.ignoreNBT.name=Ignoriere NBT Gegenstandsfilter -item.bloodmagic.itemFilter.modItems.name=Mod Gegenstandsfilter -item.bloodmagic.itemFilter.oreDict.name=Ore Dictionary Gegenstandsfilter -item.bloodmagic.fluidFilter.exact.name=Flüssigeitsfilter - -item.bloodmagic.experienceTome.name=Peritia-Foliant -item.bloodmagic.sanguineBook.name=Inspectoris Scandalum - -item.bloodmagic.living_point_upgrade.draft_angelus.name=Trank der Engelsmacht - -item.bloodmagic.willGauge.name=Dämonischer Auramesser -item.bloodmagic.potionFlask.name=Trankflasche - -item.bloodmagic.icarusScroll.name=Ikarusrolle - -# Blocks -tile.bloodmagic.fluid.lifeEssence.name=Lebensessenz - -tile.bloodmagic.stone.ritual.master.name=Meisterritualstein -tile.bloodmagic.stone.ritual.imperfect.name=Imperfekter Ritualstein -tile.bloodmagic.stone.ritual.inverted.name=Umgekehrter Meisterritualstein - -tile.bloodmagic.altar.name=Blutaltar -tile.bloodmagic.alchemyArray.name=&r&fAlchemische Anordnung - -tile.bloodmagic.rune.blank.name=Leere Rune -tile.bloodmagic.rune.speed.name=Geschwindigkeitsrune -tile.bloodmagic.rune.efficiency.name=Effizienzrune -tile.bloodmagic.rune.sacrifice.name=Rune der Opferung -tile.bloodmagic.rune.selfSacrifice.name=Rune der Selbstopferung -tile.bloodmagic.rune.displacement.name=Rune der Verlagerung -tile.bloodmagic.rune.capacity.name=Kapazitätsrune -tile.bloodmagic.rune.augCapacity.name=Rune der erweiterten Kapazität -tile.bloodmagic.rune.orb.name=Rune der Blutkugel -tile.bloodmagic.rune.acceleration.name=Beschleunigungsrune -tile.bloodmagic.rune.charging.name=Aufladungsrune - -tile.bloodmagic.ritualStone.blank.name=Ritualstein -tile.bloodmagic.ritualStone.water.name=Wasserritualstein -tile.bloodmagic.ritualStone.fire.name=Feuerritualstein -tile.bloodmagic.ritualStone.earth.name=Erdritualstein -tile.bloodmagic.ritualStone.air.name=Luftritualstein -tile.bloodmagic.ritualStone.dusk.name=Abenddämmerungsritualstein -tile.bloodmagic.ritualStone.dawn.name=Morgendämmerungsritualstein - -tile.bloodmagic.bloodstonebrick.large.name=Großer Blutsteinziegel -tile.bloodmagic.bloodstonebrick.brick.name=Blutsteinziegel -tile.bloodmagic.crystal.large.name=Kristallklumpen -tile.bloodmagic.crystal.brick.name=Kristallklumpenziegel -tile.bloodmagic.bloodLight.name=Blutlampe -tile.bloodmagic.spectralBlock.name=Spektralblock -tile.bloodmagic.phantomBlock.name=Phantomblock -tile.bloodmagic.incenseAltar.name=Räucheraltar - -tile.bloodmagic.teleposer.name=Teleposer -tile.bloodmagic.soulForge.name=Höllenfeuerschmiede -tile.bloodmagic.alchemyTable.name=Alchemietisch -tile.bloodmagic.demonCrucible.name=Dämonenschmelztiegel -tile.bloodmagic.demonPylon.name=Dämonenpylon -tile.bloodmagic.demonCrystallizer.name=Dämonenkristallisierer - -tile.bloodmagic.masterRouting.name=Haupt-Verteilerknoten -tile.bloodmagic.outputRouting.name=Ausgehender Verteilerknoten -tile.bloodmagic.inputRouting.name=Eingehender Verteilerknoten -tile.bloodmagic.itemRouting.name=Verteilerknoten - -tile.bloodmagic.path.wood.name=Hölzerner Pfad -tile.bloodmagic.path.woodtile.name=Gekachelter Holzpfad -tile.bloodmagic.path.stone.name=Steinziegelpfad -tile.bloodmagic.path.stonetile.name=Gekachelter Steinpfad -tile.bloodmagic.path.wornstone.name=Verwitterter Steinziegelpfad -tile.bloodmagic.path.wornstonetile.name=Gekachelter verwitterter Steinpfad -tile.bloodmagic.path.obsidian.name=Obsidianziegelpfad -tile.bloodmagic.path.obsidiantile.name=Gekachelter Obsidianpfad - -tile.bloodmagic.dimensionalPortal.name=Dimensionsportal -tile.bloodmagic.bloodTank.name=Bluttank - -tile.bloodmagic.demonCrystal.default.name=Kristallgruppe dämonischen Willens -tile.bloodmagic.demonCrystal.corrosive.name=Kristallgruppe korrosiven dämonischen Willens -tile.bloodmagic.demonCrystal.destructive.name=Kristallgruppe zerstörerischen dämonischen Willens -tile.bloodmagic.demonCrystal.vengeful.name=Kristallgruppe rachsüchtigen dämonischen Willens -tile.bloodmagic.demonCrystal.steadfast.name=Kristallgruppe standhaften dämonischen Willens - -tile.bloodmagic.mimic.nohitbox.name=Ätherischer opaker Mimikblock -tile.bloodmagic.mimic.solidopaque.name=Opaker Mimikblock -tile.bloodmagic.mimic.solidclear.name=Klarer Mimikblock -tile.bloodmagic.mimic.solidlight.name=Leuchtender Mimikblock -tile.bloodmagic.mimic.sentient.name=Empfindsamer Mimikblock - -tile.bloodmagic.bricks1.brick1_raw.name=Rohe Steinziegel -tile.bloodmagic.bricks1.brick1_corrosive.name=Korrosive Steinziegel -tile.bloodmagic.bricks1.brick1_destructive.name=Zerstörerische Steinziegel -tile.bloodmagic.bricks1.brick1_vengeful.name=Rachsüchtige Steinziegel -tile.bloodmagic.bricks1.brick1_steadfast.name=Standhafte Steinziegel - -tile.bloodmagic.bricks2.smallbrick_raw.name=Kleine rohe Steinziegel -tile.bloodmagic.bricks2.smallbrick_corrosive.name=Kleine korrosive Steinziegel -tile.bloodmagic.bricks2.smallbrick_destructive.name=Kleine zerstörerische Steinziegel -tile.bloodmagic.bricks2.smallbrick_vengeful.name=Kleine rachsüchtige Steinziegel -tile.bloodmagic.bricks2.smallbrick_steadfast.name=Kleine standhafte Steinziegel -tile.bloodmagic.bricks2.tile_raw.name=Rohe Steinkacheln -tile.bloodmagic.bricks2.tile_corrosive.name=Korrosive Steinkacheln -tile.bloodmagic.bricks2.tile_destructive.name=Zerstörerische Steinkacheln -tile.bloodmagic.bricks2.tile_vengeful.name=Rachsüchtige Steinkacheln -tile.bloodmagic.bricks2.tile_steadfast.name=Standhafte Steinkacheln -tile.bloodmagic.bricks2.tilespecial_raw.name=Betonte rohe Steinkacheln -tile.bloodmagic.bricks2.tilespecial_corrosive.name=Betonte korrosive Steinkacheln -tile.bloodmagic.bricks2.tilespecial_destructive.name=Betonte zerstörerische Steinkacheln -tile.bloodmagic.bricks2.tilespecial_vengeful.name=Betonte rachsüchtige Steinkacheln -tile.bloodmagic.bricks2.tilespecial_steadfast.name=Betonte standhafte Steinkacheln - -tile.bloodmagic.inversionpillar.raw.name=Rohe Inversionssäule -tile.bloodmagic.inversionpillar.corrosive.name=Korrosive Inversionssäule -tile.bloodmagic.inversionpillar.destructive.name=Zerstörerische Inversionssäule -tile.bloodmagic.inversionpillar.vengeful.name=Rachsüchtige Inversionssäule -tile.bloodmagic.inversionpillar.steadfast.name=Standhafte Inversionssäule - -tile.bloodmagic.inversionpillarend.raw_bottom.name=Basis der rohen Inversionssäule -tile.bloodmagic.inversionpillarend.corrosive_bottom.name=Basis der korrosiven Inversionssäule -tile.bloodmagic.inversionpillarend.destructive_bottom.name=Basis der zerstörerischen Inversionssäule -tile.bloodmagic.inversionpillarend.vengeful_bottom.name=Basis der rachsüchtigen Inversionssäule -tile.bloodmagic.inversionpillarend.steadfast_bottom.name=Basis der standhaften Inversionssäule -tile.bloodmagic.inversionpillarend.raw_top.name=Kapitell der rohen Inversionssäule -tile.bloodmagic.inversionpillarend.corrosive_top.name=Kapitell der korrosiven Inversionssäule -tile.bloodmagic.inversionpillarend.destructive_top.name=Kapitell der zerstörerischen Inversionssäule -tile.bloodmagic.inversionpillarend.vengeful_top.name=Kapitell der rachsüchtigen Inversionssäule -tile.bloodmagic.inversionpillarend.steadfast_top.name=Kapitell der standhaften Inversionssäule - -tile.bloodmagic.demonlight.raw.name=Rohes Dämonenauge -tile.bloodmagic.demonlight.corrosive.name=Korrosives Dämonenauge -tile.bloodmagic.demonlight.destructive.name=Zerstörerisches Dämonenauge -tile.bloodmagic.demonlight.vengeful.name=Rachsüchtiges Dämonenauge -tile.bloodmagic.demonlight.steadfast.name=Standhaftes Dämonenauge - -tile.bloodmagic.extras.stone_raw.name=Roher Stein -tile.bloodmagic.extras.stone_corrosive.name=Korrosiver Stein -tile.bloodmagic.extras.stone_destructive.name=Zerstörerischer Stein -tile.bloodmagic.extras.stone_vengeful.name=Rachsüchtiger Stein -tile.bloodmagic.extras.stone_steadfast.name=Standhafter Stein - -tile.bloodmagic.extras.polished_raw.name=Polierter roher Stein -tile.bloodmagic.extras.polished_corrosive.name=Polierter korrosiver Stein -tile.bloodmagic.extras.polished_destructive.name=Polierter zerstörerischer Stein -tile.bloodmagic.extras.polished_vengeful.name=Polierter rachsüchtiger Stein -tile.bloodmagic.extras.polished_steadfast.name=Polierter standhafter Stein - -tile.bloodmagic.extras.metal_raw.name=Rohe Dämonenlegierung -tile.bloodmagic.extras.metal_corrosive.name=Korrosive Dämonenlegierung -tile.bloodmagic.extras.metal_destructive.name=Zerstörerische Dämonenlegierung -tile.bloodmagic.extras.metal_vengeful.name=Rachsüchtige Dämonenlegierung -tile.bloodmagic.extras.metal_steadfast.name=Standhafte Dämonenlegierung - -tile.bloodmagic.pillar1.raw.name=Rohe Steinsäule -tile.bloodmagic.pillar1.corrosive.name=Korrosive Steinsäule -tile.bloodmagic.pillar1.destructive.name=Zerstörerische Steinsäule -tile.bloodmagic.pillar1.vengeful.name=Rachsüchtige Steinsäule -tile.bloodmagic.pillar1.steadfast.name=Standhafte Steinsäule - -tile.bloodmagic.pillar2.raw.name=Betonte rohe Steinsäule -tile.bloodmagic.pillar2.corrosive.name=Betonte korrosive Steinsäule -tile.bloodmagic.pillar2.destructive.name=Betonte zerstörerische Steinsäule -tile.bloodmagic.pillar2.vengeful.name=Betonte rachsüchtige Steinsäule -tile.bloodmagic.pillar2.steadfast.name=Betonte standhafte Steinsäule - -tile.bloodmagic.pillarCap1.raw.name=Kapitell der rohen Steinsäule -tile.bloodmagic.pillarCap1.corrosive.name=Kapitell der korrosiven Steinsäule -tile.bloodmagic.pillarCap2.destructive.name=Kapitell der zerstörerischen Steinsäule -tile.bloodmagic.pillarCap2.vengeful.name=Kapitell der rachsüchtigen Steinsäule -tile.bloodmagic.pillarCap3.steadfast.name=Kapitell der standhaften Steinsäule - -tile.bloodmagic.wall1.brick_raw.name=Rohe Steinziegelmauer -tile.bloodmagic.wall1.brick_corrosive.name=Korrosive Steinziegelmauer -tile.bloodmagic.wall1.brick_destructive.name=Zerstörerische Steinziegelmauer -tile.bloodmagic.wall1.brick_vengeful.name=Rachsüchtige Steinziegelmauer -tile.bloodmagic.wall1.brick_steadfast.name=Standhafte Steinziegelmauer -tile.bloodmagic.wall1.smallbrick_raw.name=Rohe Steinmauer mit kleinen Ziegeln -tile.bloodmagic.wall1.smallbrick_corrosive.name=Korrosive Steinmauer mit kleinen Ziegeln -tile.bloodmagic.wall1.smallbrick_destructive.name=Zerstörerische Steinmauer mit kleinen Ziegeln -tile.bloodmagic.wall1.smallbrick_vengeful.name=Rachsüchtige Steinmauer mit kleinen Ziegeln -tile.bloodmagic.wall1.smallbrick_steadfast.name=Standhafte Steinmauer mit kleinen Ziegeln -tile.bloodmagic.wall1.large_raw.name=Rohe Steinmauer -tile.bloodmagic.wall1.large_corrosive.name=Korrosive Steinmauer -tile.bloodmagic.wall1.large_destructive.name=Zerstörerische Steinmauer -tile.bloodmagic.wall1.large_vengeful.name=Rachsüchtige Steinmauer -tile.bloodmagic.wall1.large_steadfast.name=Standhafte Steinmauer - -tile.bloodmagic.stairs1.raw.name=Rohe Steintreppe -tile.bloodmagic.stairs1.corrosive.name=Korrosive Steintreppe -tile.bloodmagic.stairs2.destructive.name=Zerstörerische Steintreppe -tile.bloodmagic.stairs2.vengeful.name=Rachsüchtige Steintreppe -tile.bloodmagic.stairs3.steadfast.name=Standhafte Steintreppe - -# Fluids -fluid.lifeEssence=Lebensessenz - -# Tooltips -tooltip.bloodmagic.extraInfo=&9-Halte Shift für mehr Info- - -tooltip.bloodmagic.orb.desc=Speichert Lebensessenz -tooltip.bloodmagic.orb.owner=Hinzugefügt durch: %s -tooltip.bloodmagic.currentOwner=Eigentümer: %s -tooltip.bloodmagic.currentTier=Momentane Ausbaustufe: %d -tooltip.bloodmagic.config.disabled=Zurzeit durch Konfiguration deaktiviert -tooltip.bloodmagic.tier=Ausbaustufe %d - -tooltip.bloodmagic.activated=Aktiviert -tooltip.bloodmagic.deactivated=Deaktiviert - -tooltip.bloodmagic.sigil.air.desc=&oIch fühl mich schon leichter... -tooltip.bloodmagic.sigil.bloodLight.desc=&oIch sehe ein Licht! -tooltip.bloodmagic.sigil.compression.desc=&oDiamanthände -tooltip.bloodmagic.sigil.divination.desc=&oSpähe in die Seele -tooltip.bloodmagic.sigil.divination.currentAltarTier=Ausbaustufe: %d -tooltip.bloodmagic.sigil.divination.currentEssence=Gespeicherte Lebensessenz: %d LP -tooltip.bloodmagic.sigil.divination.currentAltarCapacity=Maximale Kapazität: %d LP -tooltip.bloodmagic.sigil.divination.currentTranquility=Momentane Gelassenheit: %d -tooltip.bloodmagic.sigil.divination.currentInversion=Momentane Inversion: %d -tooltip.bloodmagic.sigil.divination.currentBonus=Momentaner Bonus: +%d%% -tooltip.bloodmagic.sigil.water.desc=&oHat jemand nach unendlichem Wasser gefragt? -tooltip.bloodmagic.sigil.lava.desc=&oHEISS! NICHT ESSEN! -tooltip.bloodmagic.sigil.void.desc=&oBesser als Swiffer®! -tooltip.bloodmagic.sigil.greenGrove.desc=&oUmweltverträglich -tooltip.bloodmagic.sigil.magnetism.desc=&oIch habe eine anziehende Persönlichkeit -tooltip.bloodmagic.sigil.suppression.desc=&oBesser als Telekinese -tooltip.bloodmagic.sigil.haste.desc=&o42 Dosen Koffein später... -tooltip.bloodmagic.sigil.fastMiner.desc=&oHacke wie ein Weltmeister -tooltip.bloodmagic.sigil.elementalAffinity.desc=&oAchtung! Fallende Feuerfische -tooltip.bloodmagic.sigil.seer.desc=&oWenn allsehend nicht genug ist -tooltip.bloodmagic.sigil.seer.currentAltarProgress=Fortschritt: %d LP/ %s LP -tooltip.bloodmagic.sigil.seer.currentAltarProgress.percent=Fortschritt: %s -tooltip.bloodmagic.sigil.seer.currentAltarConsumptionRate=Verbrauch: %d LP -tooltip.bloodmagic.sigil.seer.currentAltarTier=Ausbaustufe: %d -tooltip.bloodmagic.sigil.seer.currentEssence=Gespeicherte Lebensessenz: %d LP -tooltip.bloodmagic.sigil.seer.currentAltarCapacity=Maximale Kapazität: %d LP -tooltip.bloodmagic.sigil.seer.currentCharge=Ladung: %d -tooltip.bloodmagic.sigil.seer.currentTranquility=Momentane Gelassenheit: %d -tooltip.bloodmagic.sigil.seer.currentBonus=Momentaner Bonus: +%d%% -tooltip.bloodmagic.sigil.phantomBridge.desc=&oLaufen auf dünner Luft... -tooltip.bloodmagic.sigil.whirlwind.desc=&oBesser keinen Rock tragen -tooltip.bloodmagic.sigil.enderSeverance.desc=&oBringt Endermen in Notlage -tooltip.bloodmagic.sigil.teleposition.desc=Das ist beinahe ein bewegender Moment. -tooltip.bloodmagic.sigil.transposition.desc=Spüre die Stärke der Macht, mein junger Schüler. -tooltip.bloodmagic.sigil.holding.press=Drücke &o%s&r&7 zum ändern -tooltip.bloodmagic.sigil.holding.desc=Gesiegelte Siegel -tooltip.bloodmagic.sigil.holding.sigilInSlot=Platz %d: %s - -tooltip.bloodmagic.livingArmourPointsUpgrade.desc=Erhöht die maximalen Punkte der Lebenden Rüstung auf %d. - -tooltip.bloodmagic.bound.sword.desc=&oSchlachten der Schwachen -tooltip.bloodmagic.bound.pickaxe.desc=&oSteinzerstörung ohne Erbarmen -tooltip.bloodmagic.bound.axe.desc=&oDämonischer Kahlschlag -tooltip.bloodmagic.bound.shovel.desc=&oSchrubbt den Dreck vom Boden - -tooltip.bloodmagic.sacrificialDagger.desc=Schon ein Stich in den Finger genügt -tooltip.bloodmagic.sacrificialDagger.creative=Rechtsklicke einen Altar während du kriechst, um diesen zu füllen -tooltip.bloodmagic.slate.desc=Stein getränkt im Blutaltar -tooltip.bloodmagic.inscriber.desc=Die Zeichen sind an der Wand... - -tooltip.bloodmagic.pack.selfSacrifice.desc=Es scheuert richtig... -tooltip.bloodmagic.pack.sacrifice.desc=Beschreibung -tooltip.bloodmagic.pack.stored=Enthält: %d LP - -tooltip.bloodmagic.activationCrystal.weak=Aktiviert niedrig-levelige Rituale -tooltip.bloodmagic.activationCrystal.awakened=Aktiviert mächtigere Rituale -tooltip.bloodmagic.activationCrystal.creative=Kreativmodus: Aktiviert jedes Ritual - -tooltip.bloodmagic.diviner.currentRitual=Ritual: -tooltip.bloodmagic.diviner.blankRune=Leere Runen: %d -tooltip.bloodmagic.diviner.waterRune=Wasserrunen: %d -tooltip.bloodmagic.diviner.airRune=Luftrunen: %d -tooltip.bloodmagic.diviner.fireRune=Feuerrunen: %d -tooltip.bloodmagic.diviner.earthRune=Erdrunen: %d -tooltip.bloodmagic.diviner.duskRune=Runen der Abenddämmerung: %d -tooltip.bloodmagic.diviner.dawnRune=Runen der Morgendämmerung: %d -tooltip.bloodmagic.diviner.totalRune=Runen insgesamt: %d -tooltip.bloodmagic.diviner.extraInfo=Halte Shift für extra Info -tooltip.bloodmagic.diviner.extraExtraInfo=&9-Halte Shift + M für Augmentationsinfo- -tooltip.bloodmagic.diviner.currentDirection=Richtung: %s - -tooltip.bloodmagic.ritualReader.currentState=Modus: %s -tooltip.bloodmagic.ritualReader.set_area=Definiere Gebiet -tooltip.bloodmagic.ritualReader.information=Information -tooltip.bloodmagic.ritualReader.set_will_types=Setze verbrauchten Willen -tooltip.bloodmagic.ritualReader.desc.set_area=Rechtsklick auf einen aktiven Meisterritualstein, um auszuwählen, welches Gebiet vom Ritual modifiziert werden soll. Dann klicke auf zwei gegenüberliegende Ecken, um das neue Gebiet zu definieren. -tooltip.bloodmagic.ritualReader.desc.information=Rechtsklick auf einen aktiven Meisterritualstein, um Informationen über das Ritual anzuzeigen. -tooltip.bloodmagic.ritualReader.desc.set_will_types=Setze durch einen Rechtsklick auf den MRS mit den jeweiligen Kristallen die Aspekte dämonischen Willens, die das Ritual über die Aura aufnimmt. - -tooltip.bloodmagic.arcaneAshes=Asche gebraucht für einen alchemischen Kreis - -tooltip.bloodmagic.telepositionFocus.coords=Koordinaten: (%d, %d, %d) -tooltip.bloodmagic.telepositionFocus.dimension=Dimensions-ID: %d -tooltip.bloodmagic.telepositionFocus.weak=Benutzt, um Blöcke zu teleportieren -tooltip.bloodmagic.telepositionFocus.enhanced=Benutzt, um Blöcke zu teleportieren -tooltip.bloodmagic.telepositionFocus.reinforced=Benutzt, um Blöcke zu teleportieren -tooltip.bloodmagic.telepositionFocus.demonic=Benutzt, um Blöcke zu teleportieren - -tooltip.bloodmagic.livingArmour.upgrade.speed=Schnelle Füße -tooltip.bloodmagic.livingArmour.upgrade.digging=Zwergenhafte Stärke -tooltip.bloodmagic.livingArmour.upgrade.poisonResist=Giftresistenz -tooltip.bloodmagic.livingArmour.upgrade.fireResist=Gabe des Feuers -tooltip.bloodmagic.livingArmour.upgrade.selfSacrifice=Zähe Handballen -tooltip.bloodmagic.livingArmour.upgrade.knockback=Body Builder -tooltip.bloodmagic.livingArmour.upgrade.physicalProtect=Zähe Haut -tooltip.bloodmagic.livingArmour.upgrade.health=Gesund -tooltip.bloodmagic.livingArmour.upgrade.meleeDamage=Heftiger Schlag -tooltip.bloodmagic.livingArmour.upgrade.arrowShot=Trickschuss -tooltip.bloodmagic.livingArmour.upgrade.stepAssist=Stufenhilfe -tooltip.bloodmagic.livingArmour.upgrade.grimReaper=Sprint des Sensenmanns -tooltip.bloodmagic.livingArmour.upgrade.solarPowered=Solarbetrieben -tooltip.bloodmagic.livingArmour.upgrade.thaumRunicShielding=Runenschild -tooltip.bloodmagic.livingArmour.upgrade.revealing=Aufdeckend -tooltip.bloodmagic.livingArmour.upgrade.experienced=Erfahren -tooltip.bloodmagic.livingArmour.upgrade.jump=Starke Beine -tooltip.bloodmagic.livingArmour.upgrade.fallProtect=Weicher Fall -tooltip.bloodmagic.livingArmour.upgrade.graveDigger=Totengräber -tooltip.bloodmagic.livingArmour.upgrade.sprintAttack=Sturmangriff -tooltip.bloodmagic.livingArmour.upgrade.criticalStrike=Gezielter Angriff -tooltip.bloodmagic.livingArmour.upgrade.elytra=Elytra -tooltip.bloodmagic.livingArmour.upgrade.nightSight=Nachtwandler -tooltip.bloodmagic.livingArmour.upgrade.repair=Reparierend - - -tooltip.bloodmagic.livingArmour.upgrade.slowness=Humpelnd -tooltip.bloodmagic.livingArmour.upgrade.crippledArm=Verkümmerter Arm -tooltip.bloodmagic.livingArmour.upgrade.slippery=Schlittern -tooltip.bloodmagic.livingArmour.upgrade.battleHunger=Bluthunger -tooltip.bloodmagic.livingArmour.upgrade.quenched=Löschend -tooltip.bloodmagic.livingArmour.upgrade.meleeDecrease=Stumpfe Klinge -tooltip.bloodmagic.livingArmour.upgrade.digSlowdown=Schwache Spitzhacke -tooltip.bloodmagic.livingArmour.upgrade.stormTrooper=Sturmtruppe -tooltip.bloodmagic.livingArmour.upgrade.slowHeal=Verseucht -tooltip.bloodmagic.livingArmour.upgrade.disoriented=Disorientiert - -tooltip.bloodmagic.livingArmour.upgrade.level=%s (Level %d) -tooltip.bloodmagic.livingArmour.upgrade.progress=%s (%d/100) -tooltip.bloodmagic.livingArmour.upgrade.points=&6Upgrade points: %s / %s - -tooltip.bloodmagic.livingArmour.extraExtraInfo=&9-Halte Shift + M für Fortschrittsinfo- - - -tooltip.bloodmagic.will=Willensqualität: %1$,.2f -tooltip.bloodmagic.sentientSword.desc=Benutzt Dämonenwille um volles Potential freizusetzen -tooltip.bloodmagic.sentientAxe.desc=Benutzt Dämonenwille um volles Potential freizusetzen -tooltip.bloodmagic.sentientPickaxe.desc=Benutzt Dämonenwille um volles Potential freizusetzen -tooltip.bloodmagic.sentientShovel.desc=Benutzt Dämonenwille um volles Potential freizusetzen -tooltip.bloodmagic.soulGem.petty=Ein Juwel, das eine winzige Menge an Willen aufnehmen kann -tooltip.bloodmagic.soulGem.lesser=Ein Juwel, das ein wenig Willen festhalten kann -tooltip.bloodmagic.soulGem.common=Ein Juwel, das eine ordentliche Menge an Willen aufnehmen kann -tooltip.bloodmagic.soulGem.greater=Ein Juwel, das eine größere Menge an Willen aufnehmen kann -tooltip.bloodmagic.soulGem.grand=Ein Juwel, das eine große Menge an Willen aufnehmen kann -tooltip.bloodmagic.soulSnare.desc=Werfe nach einem Monster und töte es anschließend, um seinen Dämonischen Willen zu erhalten - -tooltip.bloodmagic.itemFilter.exact=Stellt sicher, dass die Gegenstände genau übereinstimmen -tooltip.bloodmagic.itemFilter.ignoreNBT=Ignoriert NBT des Filters -tooltip.bloodmagic.itemFilter.modItems=Erlaubt alle Gegenstände der gleichen Mod -tooltip.bloodmagic.itemFilter.oreDict=Filtert durch das Ore Dictionary - -tooltip.bloodmagic.fluidFilter.exact=Filtert Flüssigkeitseingang/-ausgang - -tooltip.bloodmagic.fluid.type=Enthaltene Flüssigkeit: %s -tooltip.bloodmagic.fluid.amount=Menge: %d / %d mB -tooltip.bloodmagic.fluid.capacity=Kapazität: %d mB - -tooltip.bloodmagic.ghost.everything=Alles -tooltip.bloodmagic.ghost.amount=Geistergegenstandsanzahl: %d - -tooltip.bloodmagic.currentType.default=Enthält: Roher Wille -tooltip.bloodmagic.currentType.corrosive=Enthält: Korrosiver Wille -tooltip.bloodmagic.currentType.destructive=Enthält: Zerstörerischer Wille -tooltip.bloodmagic.currentType.vengeful=Enthält: Rachsüchtiger Wille -tooltip.bloodmagic.currentType.steadfast=Enthält: Standhafter Wille - -tooltip.bloodmagic.currentBaseType.default=Roh -tooltip.bloodmagic.currentBaseType.corrosive=Korrosiv -tooltip.bloodmagic.currentBaseType.destructive=Zerstörerisch -tooltip.bloodmagic.currentBaseType.vengeful=Rachsüchtig -tooltip.bloodmagic.currentBaseType.steadfast=Standhaft - -tooltip.bloodmagic.experienceTome=Ein Buch, um Erfahrung zu sammeln -tooltip.bloodmagic.experienceTome.exp=Exp: %0.3f -tooltip.bloodmagic.experienceTome.expLevel=Level: %d - -tooltip.bloodmagic.decoration.safe=Sicher als Dekoration -tooltip.bloodmagic.decoration.notSafe=Gefährlich als Dekoration - -tooltip.bloodmagic.cuttingFluidRatio=%d/%d Nutzungen verbleibend - -tooltip.bloodmagic.potion.uses=%d Nutzungen verbleibend - -tooltip.bloodmagic.book.shifting=Diese Symbole scheinen sich zu... &overändern... - -tooltip.bloodmagic.willGauge=Ein merkwürdiges Gerät, das dämonischen Willen in der Aura messen kann. - -# Ritual -ritual.bloodmagic.blockRange.tooBig=Das Gebiet ist zu groß! Darf höchstens %s Blöcke groß sein. -ritual.bloodmagic.blockRange.tooFar=Das Gebiet ist zu weit! Muss in einer vertikalen Reichweite von %s Blöcken und einer horizontalen Reichweite von %s Blöcken sein. -ritual.bloodmagic.blockRange.inactive=Das Ritual ist inaktiv, das Gebiet kann nicht verändert werden. -ritual.bloodmagic.blockRange.noRange=Das Gebiet wurde nicht richtig ausgewählt. -ritual.bloodmagic.blockRange.firstBlock=Erster Block des neuen Gebietes gesetzt. -ritual.bloodmagic.blockRange.success=Neues Gebiet erfolgreich gesetzt! -ritual.bloodmagic.willConfig.set=Das Ritual wird den folgenden Typ dämonischen Willens nutzen: %s -ritual.bloodmagic.willConfig.void=Das Ritual nutzt keinen Willen mehr. - -ritual.bloodmagic.testRitual=Testritual -ritual.bloodmagic.waterRitual=Ritual der vollen Quelle -ritual.bloodmagic.lavaRitual=Serenade des Nethers -ritual.bloodmagic.greenGroveRitual=Ritual des grünen Hains -ritual.bloodmagic.jumpRitual=Ritual des hohen Sprungs -ritual.bloodmagic.wellOfSufferingRitual=Quelle des Leidens -ritual.bloodmagic.featheredKnifeRitual=Ritual der federnden Klinge -ritual.bloodmagic.regenerationRitual=Ritual der Regeneration -ritual.bloodmagic.harvestRitual=Ritual der Mondernte -ritual.bloodmagic.magneticRitual=Ritual des Magnetismus -ritual.bloodmagic.crushingRitual=Ritual des Brechers -ritual.bloodmagic.fullStomachRitual=Ritual des gefüllten Magens -ritual.bloodmagic.interdictionRitual=Ritual der Verbietung -ritual.bloodmagic.containmentRitual=Ritual der Eindämmung -ritual.bloodmagic.speedRitual=Ritual der Geschwindigkeit -ritual.bloodmagic.suppressionRitual=Ritual der Verdrängung -ritual.bloodmagic.expulsionRitual=Aura der Vertreibung -ritual.bloodmagic.zephyrRitual=Ruf des Zephyrs -ritual.bloodmagic.upgradeRemoveRitual=Klang der reinigenden Seele -ritual.bloodmagic.armourEvolveRitual=Ritual der lebenden Evolution -ritual.bloodmagic.animalGrowthRitual=Ritual des Hirten -ritual.bloodmagic.forsakenSoulRitual=Versammlung der verlassenen Seelen -ritual.bloodmagic.crystalHarvestRitual=Riss des gebrochenen Kristalls -ritual.bloodmagic.meteorRitual=Zeichen des fallenden Turms -ritual.bloodmagic.ellipseRitual=Fokus der Ellipse -ritual.bloodmagic.cobblestoneRitual=Ritual des gefrorenen Vulkans -ritual.bloodmagic.placerRitual=Füllung der Grube -ritual.bloodmagic.fellingRitual=Kahlschlag des Holzfällers -ritual.bloodmagic.pumpRitual=Hymne der Absaugung -ritual.bloodmagic.altarBuilderRitual=Die Zusammensetzung des hohen Altares -ritual.bloodmagic.portalRitual=Das Tor der Faltung -ritual.bloodmagic.downgradeRitual=Sühne der belasteten Seele -ritual.bloodmagic.crystalSplitRitual=Resonanz des facettierten Kristalls - -ritual.bloodmagic.waterRitual.info=Generiert eine Wasserquelle auf dem Meisterritualstein. -ritual.bloodmagic.lavaRitual.info=Generiert eine Lavaquelle auf dem Meisterritualstein. -ritual.bloodmagic.lavaRitual.default.info=(Roh) Verringert die LP-Kosten der Lava und erlaubt die Platzierung in einem Tank. -ritual.bloodmagic.lavaRitual.corrosive.info=(Korrosiv) Objekte in Reichweite, die immun gegen Feuer sind nehmen hohen Schaden. -ritual.bloodmagic.lavaRitual.destructive.info=(Zerstörerisch) Lava Platzierungsweite ist basierend auf der Menge an Wille erhöht. -ritual.bloodmagic.lavaRitual.vengeful.info=(Rachsüchtig) Objekte in Reichweite werden mit dem Effekt Fire Fuse betroffen. -ritual.bloodmagic.lavaRitual.steadfast.info=(Standhaft) Spieler in einer gesetzten Reichweite bekommen Feuerresistenz. - -ritual.bloodmagic.greenGroveRitual.info=Beschleunigt das Pflanzenwachstum. -ritual.bloodmagic.jumpRitual.info=Objekte in Reichweite werden in die Luft gestoßen. -ritual.bloodmagic.wellOfSufferingRitual.info=Fügt Monstern im Gebiet Schaden zu und füllt damit LP in den Blutaltar. -ritual.bloodmagic.featheredKnifeRitual.info=Entzieht Spielern in Reichweite Leben und führt dem Blutaltar LP zu. -ritual.bloodmagic.regenerationRitual.info=Gibt allen Objekten in Reichweite den Regenerations-Effekt, wenn ihnen Leben fehlt. -ritual.bloodmagic.regenerationRitual.default.info=(Roh) -ritual.bloodmagic.regenerationRitual.corrosive.info=(Korrosiv) Stiehlt Leben von Monstern in Reichweite des Vampirismus-Effekts und führt es Spielern direkt zu. -ritual.bloodmagic.regenerationRitual.destructive.info=(Zerstörerisch) -ritual.bloodmagic.regenerationRitual.vengeful.info=(Rachsüchtig) -ritual.bloodmagic.regenerationRitual.steadfast.info=(Standhaft) -ritual.bloodmagic.harvestRitual.info=Erntet Pflanzen in Reichweite und lässt die Erträge auf den Boden fallen. -ritual.bloodmagic.magneticRitual.info=Zieht Erze aus dem Boden un platziert sie in Reichweite des Rituals. -ritual.bloodmagic.crushingRitual.info=Bricht Blöcke in Reichweite und platziert die Gegenstände in einer verbundenen Truhe. -ritual.bloodmagic.crushingRitual.destructive.info=(Zerstörerisch) Die Blöcke werden mit großer Kraft zerstört: Alle Blöcke sind mit Glück III betroffen. -ritual.bloodmagic.crushingRitual.steadfast.info=(Standhaft) Alle zerstörten Blöcke sind mit Behutsamkeit betroffen. Überschreibt Glück falls anwendbar. -ritual.bloodmagic.crushingRitual.corrosive.info=(Korrosiv) Alle Blöcke werden mit einer Art Schneidelösung betroffen. Überschreibt Behutsamkeit falls anwendbar. -ritual.bloodmagic.crushingRitual.vengeful.info=(Rachsüchtig) Komprimiert das Inventar bei einer erfolgreichen Operation. Momentan nur eine Kompression per Operation. -ritual.bloodmagic.crushingRitual.default.info=(Roh) Erhöht die Geschwindigkeit des Rituals basierend auf dem vorhandenen Willen. -ritual.bloodmagic.greenGroveRitual.corrosive.info=(Korrosiv) Objekte in Reichweite werden von Pflanzen attackiert, wodurch ihr Leben entzogen wird. -ritual.bloodmagic.greenGroveRitual.default.info=(Roh) Erhöht die Geschwindigkeit aller Operationen des Rituals basierend auf dem vorhandenen Willen in der Aura. -ritual.bloodmagic.greenGroveRitual.vengeful.info=(Rachsüchtig) Erhöht die Chance, dass ein Wachstumstick erfolgreich ist. -ritual.bloodmagic.greenGroveRitual.steadfast.info=(Standhaft) Samen werden neu gepflanzt und Blöcke in Reichweite werden bewässert. -ritual.bloodmagic.greenGroveRitual.destructive.info=(Zerstörerisch) Wachstumsreichweite wird basierend auf vorhandenen Willen erhöht. -ritual.bloodmagic.featheredKnifeRitual.default.info=(Roh) Erhöht die Geschwindigkeit des Rituals basierend auf dem vorhandenen Willen. -ritual.bloodmagic.featheredKnifeRitual.destructive.info=(Zerstörerisch) Erhöht den Ertrag des Rituals basierend auf dem vorhandenen Willen. -ritual.bloodmagic.featheredKnifeRitual.vengeful.info=(Rachsüchtig) Setzt die Mindestlebenspunkte für die Opferung auf 10%%. Wird von Standhaft für den Besitzer überschrieben, wenne es aktiv ist. -ritual.bloodmagic.featheredKnifeRitual.corrosive.info=(Korrosiv) Nutzt den Bonus des Räucheraltars, um den Ertrag der Opferung zu erhöhen. -ritual.bloodmagic.featheredKnifeRitual.steadfast.info=(Standhaft) Erhöht die Mindestlebenspunkte für die Opferung von 30%% to 70%%. -ritual.bloodmagic.speedRitual.default.info=(Roh) Erhöht die Geschwindigkeit basierend auf vorhandenen Willen. -ritual.bloodmagic.speedRitual.vengeful.info=(Rachsüchtig) Verhindert, dass erwachsene Mobs und Spieler transportiert werden. Spieler werden transportiert, wenn es mit Zerstörerisch kombiniert wird. -ritual.bloodmagic.speedRitual.destructive.info=(Zerstörerisch) Verhindert, dass Kindmobs und Spieler transportiert werden. Spieler werden transportiert, wenn es mit Rachsüchtig kombiniert wird. -ritual.bloodmagic.animalGrowthRitual.vengeful.info=(Rachsüchtig) Verringert die Zeit zwischen Deckungen. -ritual.bloodmagic.animalGrowthRitual.steadfast.info=(Standhaft) Züchtet Erwachsene im Gebiet automatisch mit Gegenständen aus einer verbundenen Truhe. -ritual.bloodmagic.animalGrowthRitual.default.info=(Roh) Erhöht die Geschwindigkeit des Rituals basierend auf dem vorhandenen Willen in der Aura. -ritual.bloodmagic.animalGrowthRitual.destructive.info=(Zerstörerisch) Lässt Erwachsene, die sich länger nicht mehr gedeckt haben, auf Monster zulaufen und explodieren. -ritual.bloodmagic.animalGrowthRitual.corrosive.info=(Korrosiv) Nicht implementiert. - -ritual.bloodmagic.crystalSplitRitual.info=Spaltet eine ausgewachsene rohe Kristallgruppe in die Aspekte auf. -ritual.bloodmagic.fullStomachRitual.info=Entfernt Essen aus der verbundenen Truhe, um die Sättigung des Spielers zu füllen. -ritual.bloodmagic.interdictionRitual.info=Stößt alle Mobs im Gebiet weg vom Meisterritualstein. -ritual.bloodmagic.containmentRitual.info=Zieht alle Mobs im Gebiet zum Meisterritualstein. -ritual.bloodmagic.speedRitual.info=Stößt Spieler im Gebiet in Richtung des Rituals -ritual.bloodmagic.suppressionRitual.info=Verdrängt Flüssigkeiten im Ritualbereich - das Deaktivieren des Rituals bringt die Flüssigkeiten wieder zurück. -ritual.bloodmagic.expulsionRitual.info=Teleportiert Spieler, die weder Besitzer des Rituals sind, noch eine gebundene Blutkugel in einer verbundenen Truhe haben, weg vom Ritual. -ritual.bloodmagic.zephyrRitual.info=Nimmt in der nähe befindliche Gegenstände auf und platziert sie in der verbundenen Truhe. -ritual.bloodmagic.upgradeRemoveRitual.info=Entfernt alle Eigenschaften von der Lebenden Rüstung und gibt die dazugehörigen Thesen. Diese können benutzt werden, um sie wieder der Lebenden Rüstung hinzuzufügen. -ritual.bloodmagic.armourEvolveRitual.info=Erhöht das Maximum verfügbarer Upgrade-Punkte der Lebenden Rüstung auf 300. -ritual.bloodmagic.animalGrowthRitual.info=Erhöht die Wachstumsgeschwindigkeit nahegelegener Tiere, die noch nicht erwachsen sind. -ritual.bloodmagic.forsakenSoulRitual.info=Fügt Mobs im Gebiet Schaden zu. Wenn ein Mob stirbt, wird ein Kristall in der Kristlalreichweite wachsen. -ritual.bloodmagic.crystalHarvestRitual.info=Zerstört Kristalle dämonischen Willes in Reichweite. Die Erträge werden auf den Kristallen fallen gelassen. -ritual.bloodmagic.placerRitual.info=Nimmt sich Blöcke aus dem verbundenen Inventar und platziert sie in der Welt. -ritual.bloodmagic.fellingRitual.info=Zerstört alle Bäume (ihr Holz und Blätter) in einem Gebiet und platziert die Erträge in einem verbundenen Inventar. -ritual.bloodmagic.pumpRitual.info=Sucht im definierten Gebiet nach Flüssigkeiten. Entfernt und platziert die Flüssigkeiten nur in einem verbundenen Tank, wenn dieser bereits mindestens mit einem Eimer der Flüssigkeit gefüllt ist. -ritual.bloodmagic.altarBuilderRitual.info=Baut einen Altar aus den Materialien im verbundenen Altar. -ritual.bloodmagic.portalRitual.info=Erstellt ein Portalnetzwerk basierend auf dem aktivierenden Spieler und Blöcke, die sich in direkter Umgebung des Rituals befinden. Blöcke können nach aktivierung des Portals verändert werden, ohne das Netzwerk zu ändern und portale mit dem gleichen "Schlüssel" verbinden sich miteinander. -ritual.bloodmagic.meteorRitual.info=Konsumiert einen Gegenstand in Reichweite um einen Meteor voller Ressourcen vom Himmel zu beschwören, welcher direkt auf das Ritual fällt. - -ritual.bloodmagic.waterRitual.waterRange.info=(Wasser) Das Gebiet, in dem das Ritual Wasser-Quellblöcke platzieren wird. -ritual.bloodmagic.waterRitual.waterTank.info=(Roh) Der von dem Ritual mit Wasser zu befüllende Tank. -ritual.bloodmagic.lavaRitual.lavaRange.info=(Lava) Das Gebiet, in dem das Ritual Lava-Quellblöcke platzieren wird -ritual.bloodmagic.lavaRitual.lavaTank.info=(Roh) Der von dem Ritual mit Lava zu befüllende Tank. -ritual.bloodmagic.lavaRitual.fireFuse.info=(Rachsüchtig) Objekte in diesem Gebiet erhalten den "Fire Fuse"-Effekt. -ritual.bloodmagic.lavaRitual.fireResist.info=(Standhaft) Spieler in diesem Gebiet erhalten Feuerresistenz. -ritual.bloodmagic.lavaRitual.fireDamage.info=(Korrosiv) Objekte in diesem Gebiet, die immun gegen Feuerschaden sind, nehmen Schaden proportional zum vorhandenem Willen. -ritual.bloodmagic.greenGroveRitual.growing.info=(Wachstum) Das Gebiet, in dem das Ritual Pflanzen wachsen lässt. -ritual.bloodmagic.greenGroveRitual.leech.info=(Korrosiv) Objekte in diesem Gebiet wird Leben entzogen, um die Pflanzen wachsen zu lassen. -ritual.bloodmagic.greenGroveRitual.hydrate.info=(Standhaft) Blöcke in diesem gebiet werden zu Farmland bewässert und Samen in diesem Gebiet werden in der Nähe gepflanzt. -ritual.bloodmagic.jumpRitual.jumpRange.info=(Springen) Objekte in diesem Gebiet werden in die Luft gestoßen. -ritual.bloodmagic.wellOfSufferingRitual.altar.info=(Altar) In diesem Gebiet sucht das Ritual nach dem Blutaltar. Eine Veränderung wird das Gebiet entweder vergrößern oder verringern. -ritual.bloodmagic.wellOfSufferingRitual.damage.info=(Schaden) Dieses Gebiet definiert, wo Mobs schaden nehmen. Alle Mobs in diesem gebiet (außer dem Spieler) werden Schaden über Zeit nehmen. -ritual.bloodmagic.featheredKnifeRitual.altar.info=(Altar) In diesem Gebiet sucht das Ritual nach dem Blutaltar. Eine Veränderung wird das Gebiet entweder vergrößern oder verringern. -ritual.bloodmagic.featheredKnifeRitual.damage.info=(Schaden) In diesem Gebiet wird den Spielern Schaden durch das Ritual zugefügt. Spieler innerhalb des Gebietes nehmen Schaden über Zeit bis zum gesetzten Limit. -ritual.bloodmagic.regenerationRitual.heal.info=(Heilung) Objekte innerhalb dieses Gebietes bekommen einen Regenerationseffekt. -ritual.bloodmagic.regenerationRitual.vampire.info=(Vampirismus) Mobs innerhalb des Gebiets wird Leben entzogen um den Spieler im Heilgebiet zu heilen. -ritual.bloodmagic.harvestRitual.harvestRange.info=(Ernte) Pflanzen in diesem Gebiet werden geerntet. -ritual.bloodmagic.magneticRitual.placementRange.info=(Platzierung) Das Gebiet, in das das Ritual die gesammelten Erze platziert. -ritual.bloodmagic.crushingRitual.crushingRange.info=(Brecher) Die Blöcke, die von dem Ritual zerstört werden. -ritual.bloodmagic.crushingRitual.chest.info=(Truhe) Die Position der Truhe, in die die zerstörten Blöcke platziert werden. -ritual.bloodmagic.fullStomachRitual.fillRange.info=(Fütterung) Das Gebiet, in dem das Ritual nach Spielern sucht, die gefüttert werden. -ritual.bloodmagic.fullStomachRitual.chest.info=(Truhe) Die Position des Inventars, aus dem das Ritual Essen nimmt, um Spieler in Reichweite zu füttern. -ritual.bloodmagic.interdictionRitual.interdictionRange.info=(Stoßen) Das Gebiet, in dem Mobs weggestoßen werden. Alle Mobs werden vom Meisterritualstein weggestoßen, egal wo sich das Gebiet befindet. -ritual.bloodmagic.containmentRitual.containmentRange.info=(Eindämmung) Das Gebiet, in dem Mobs herangezogen werden. Alle Mobs werden vom Meisterritualstein weggestoßen, egal wo sich das Gebiet befindet. -ritual.bloodmagic.speedRitual.sanicRange.info=(Geschwindigkeit) Alle Objekte in diesem Gebiet werden in die Richtung des Pfeils, der vom Ritual geformt wurde, katapultiert. -ritual.bloodmagic.suppressionRitual.suppressionRange.info=(Verdrängung) Alle Flüssigkeiten im Gebiet werden verdrängt. -ritual.bloodmagic.expulsionRitual.expulsionRange.info=(Vertreibung) Das Gebiet, in dem Spieler, die nicht Besitzer sind und keine Blutkugel in der Truhe haben, wegteleportiert werden. -ritual.bloodmagic.zephyrRitual.zephyrRange.info=(Saugen) Gegenstände in diesem Gebiet werden in die verbundene Truhe gesaugt. -ritual.bloodmagic.zephyrRitual.chest.info=(Truhe) Die Position der Truhe, in die aufgenommene Gegenstände platziert werden. -ritual.bloodmagic.animalGrowthRitual.growing.info=(Wachstum) Tiere in diesem Gebiet werden wesentlich schneller wachsen. -ritual.bloodmagic.animalGrowthRitual.chest.info=(Truhe) Truhe mit Gegenständen, die für das Züchten verwendet werden, falls das Ritual dementsprechend verbessert wurde. -ritual.bloodmagic.forsakenSoulRitual.crystal.info=(Kristall) Dämonenkristalle in diesem Gebiet wachsen schneller wenn ein Mob vom Ritual getötet wurde. -ritual.bloodmagic.forsakenSoulRitual.damage.info=(Schaden) Mobs in diesem Gebiet nehmen langsam schaden und lassen einen Kristall wachsen, wenn sie durch das Ritual sterben. -ritual.bloodmagic.crystalHarvestRitual.crystal.info=(Kristall) Von allen Dämonenkristallgruppen wird ein Kristall abgebrochen, der Gegenstand wird in der Welt fallengelassen. Sollte in der Gruppe nur noch ein Kristall sein, wird dieser nicht abgebrochen. - -ritual.bloodmagic.ellipseRitual.info=Erzeugt eine hohle Spähre um das Ritual mit den Blöcken in der verbundenen Truhe. -ritual.bloodmagic.ellipseRitual.spheroidRange.info=(Platzierung) Das Gebiet, in dem Blöcke platziert werden. Die Sphäre ist auf das Ritual zentriert - falls eine Seite kürzer als die andere ist, wird die Sphäre an der kürzeren Seite abgeschnitten. -ritual.bloodmagic.ellipseRitual.chest.info=(Truhe) Die Position des Inventars, von dem sich das Ritual die zu platzierenden Blöcke holt. - -ritual.bloodmagic.placerRitual.placerRange.info=(Platzierung) Das Gebiet, in das das Ritual die Blöcke platziert. -ritual.bloodmagic.placerRitual.chest.info=(Truhe) Die Position des Inventars, von dem sich das Ritual die zu platzierenden Blöcke holt. -ritual.bloodmagic.fellingRitual.fellingRange.info=(Fällung) Das Gebiet, in dem das Ritual nach Baumstämmen und Blättern sucht, um sie zu Fällen. -ritual.bloodmagic.fellingRitual.chest.info=(Truhe) Die Position des Inventars, in das die Gegenstände gesetzt werden, die vom Ritual gesammelt wurden. -ritual.bloodmagic.pumpRitual.pumpRange.info=(Pumpe) Das Gebiet, in dem das Ritual nach aufnehmbaren Flüssigkeiten sucht. - -ritual.bloodmagic.downgradeRitual.dialogue.bow.1=Also, Sterblicher... Du verlangst nach mehr Macht...? -ritual.bloodmagic.downgradeRitual.dialogue.bow.100=Natürlich wirst du wissen, dass alles einen Preis hat... Ich kann dir nicht einfach mehr Macht geben, ohne dass du etwas dafür zahlen musst... -ritual.bloodmagic.downgradeRitual.dialogue.bow.300=Wenn du mir ein Opfer darbringst, wirst du deine Wahrnehmung aufgeben, deine Pfeile werden auf große Distanz nicht mehr treffen. Die Kunst des Bogens wird dir nicht länger von Nutzen sein. -ritual.bloodmagic.downgradeRitual.dialogue.bow.500=Dafür werde ich das Potential deiner Rüstung noch weiter vergrößern, ihr Nutzen und Macht könnte noch weiter wachsen... Alles was du tun musst ist knien... und mir das richtige Opfer darbringen... -ritual.bloodmagic.downgradeRitual.dialogue.quenched.1=Sei gegrüßt, Sterblicher. Ich sehe, dass du mehr Macht erlangen möchtest... -ritual.bloodmagic.downgradeRitual.dialogue.quenched.100=Du musst dir im klaren sein, dass wenn das Glas voll ist, es geleert werden muss bevor es wieder befüllt werden kann. -ritual.bloodmagic.downgradeRitual.dialogue.quenched.300=Somit schlage ich dir einen Handel vor: gebe die Fähigkeit zu trinken auf und ich werde dein Potential stark erhöhen. Ob du glaubst, dass der Handel gerecht ist, ist eine ganz andere Frage... -ritual.bloodmagic.downgradeRitual.dialogue.quenched.500=Nun knie, Sterblicher, und trinke von dem Kelch, den ich dir anbiete, da es dein letzter Schluck sein soll. -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.1=Hmmm... was ist es, wochnach es dich wirklich lüstet...? -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.100=Falls es Stärke jenseits der sterblichen Wesen ist, dann kann ich es dir nicht geben - allerdings hätte ich einen anderen Handel für dich... -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.300=Ich kann die Fähigkeiten deiner Rüstung erweitern, sodass du neue Höhen erreichen sollst. Allerdings benötige ich auch etwas von dir: deine Kraft im Nahkampf. -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.500=Falls du zustimmst, wirst du deine Waffen nicht mehr mit solch einer Zuversicht schwingen können und nur einen Bruchteil deines vorherigen Schadens anrichten. -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.700=Also, die Wahl liegt bei dir: wirst du vor diesem Altar knien, oder wirst du weiterhin dein Schwert erheben? -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.1=Vorsicht, Sterblicher, denn du wandelst auf dünnem Eis. -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.100=Anders als meine Brüder biete ich dir einen der aussichtslosesten Handel an, die sich jemand, der sich mit der Magie des eigenen Blutes brüstet, vorstellen kann. -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.300=Auch wenn deine Wunden noch heilen mögen, werden sie es doch nur langsam, fall du mein "Angebot" akzeptieren solltest und die Wunden der Schlacht werden dir noch mehr schmerzen. -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.500=Also überlege gut, bevor du einen Handel eingehst, den du bereuen wirst. Denn auch wenn dein Glas leer sein sollte, wird es nahezu unmöglich sein, es wieder zu füllen... - -# Chat -chat.bloodmagic.altarMaker.setTier=Setze Ausbaustufe auf: %d -chat.bloodmagic.altarMaker.building=Baue Stufe %d-Altar -chat.bloodmagic.altarMaker.destroy=Stufe %d-Altar zerstört -chat.bloodmagic.altarMaker.creativeOnly=Diese Item ist nur im Kreativmodus erhältlich. - -chat.bloodmagic.damageSource=%ss Seele ist zu schwach geworden. - -chat.bloodmagic.ritual.weak=Du spürst einen Drang, bist aber zu schwach für ein Ritual. -chat.bloodmagic.ritual.prevent=Das Ritual versucht, dir zu widerstehen. -chat.bloodmagic.ritual.activate=Ein Energiestrom fließt durch das Ritual. -chat.bloodmagic.ritual.notValid=Du fühlst, dass die Runen nicht richtig eingerichtet sind... - -chat.bloodmagic.livingArmour.upgrade.poisonRemove=Du fühlst dich schon wieder besser! -chat.bloodmagic.livingArmour.upgrade.fireRemove=&6Ein kühles Gefühl kommt hervor, mit dem das Brennen nachlässt. -chat.bloodmagic.livingArmour.upgrade.grimReaper=&6Eine schattenhafte Macht zieht dich vom Rande des Todes zurück! -chat.bloodmagic.livingArmour.newUpgrade=&4Upgrade erworben! - -chat.bloodmagic.routing.remove=Entferne gespeicherte Position -chat.bloodmagic.routing.set=Setze Knotenposition -chat.bloodmagic.routing.link.master=Knoten mit Hauptknoten verbunden! -chat.bloodmagic.routing.link=Knoten miteinander verbunden. - -chat.bloodmagic.altar.comp.glowstone=ein Glowstone-Block -chat.bloodmagic.altar.comp.bloodstone=ein großer Blutsteinziegel -chat.bloodmagic.altar.comp.beacon=ein Leuchtfeuer -chat.bloodmagic.altar.comp.bloodrune=eine Blutrune -chat.bloodmagic.altar.comp.crystal=ein Block, noch nicht implementiert -chat.bloodmagic.altar.comp.notair=ein fester Block - -chat.bloodmagic.altar.nextTier=Für die nächste Ausbaustufe des Altars fehlt %s an %s. - -chat.bloodmagic.mimic.potionSet=Trankfalle wurde gesetzt. -chat.bloodmagic.mimic.potionRemove=Trankfalle wurde deaktiviert. -chat.bloodmagic.mimic.potionInterval.up=Trankintervall wurde erhöht auf: %d Ticks. -chat.bloodmagic.mimic.potionInterval.down=Trankintervall wurde verringert auf: %d Ticks. -chat.bloodmagic.mimic.detectRadius.up=Spieler-Erfassungsradius wurde erhöht auf: %d Blöcke. -chat.bloodmagic.mimic.detectRadius.down=Spieler-Erfassungsradius wurde verringert auf: %d Blöcke. -chat.bloodmagic.mimic.potionSpawnRadius.up=Trankerzeugungsradius wurde erhöht auf: %d Blöcke. -chat.bloodmagic.mimic.potionSpawnRadius.down=Trankerzeugungsradis wurde verringert auf: %d Blöcke. - -# entity -entity.bloodmagic.SentientSpecter.name=Empfindsamer Geist -entity.bloodmagic.Mimic.name=Mimik - -# Commands -commands.bloodmagic.error.arg.invalid=Ungültige Argumente -commands.bloodmagic.error.arg.missing=Nicht genug Argumente -commands.bloodmagic.error.arg.player.missing=Du musst einen Spieler für diese Aktion bestimmen. -commands.bloodmagic.error.404=Befehl nicht gefunden! -commands.bloodmagic.error.unknown=Unbekannter Befehl! -commands.bloodmagic.error.perm=Du hast keine Berechtigung, diesen Befehl zu nutzen! - -commands.bloodmagic.success=Erfolgreich ausgeführt - -commands.bloodmagic.format.help=%s - %s -commands.bloodmagic.format.error=%s - %s - -commands.bloodmagic.help.usage=/bloodmagic help -commands.bloodmagic.help.help=Zeigt hilfe für den Befehl "/bloodmagic" an. - -commands.bloodmagic.network.usage=/bloodmagic network [syphon|add|get|fill|cap] Spieler [amount] -commands.bloodmagic.network.help=LP Netzwerk Befehle -commands.bloodmagic.network.syphon.help=Zieht den gegebenen Wert an LP vom LP-Netzwerk des gegebenen Spielers ab. -commands.bloodmagic.network.syphon.success=Erfolgreich %d LP von %s abgezogen. -commands.bloodmagic.network.add.help=Fügt den gegebenen Wert an LP dem LP-Netzwerk des gegebenen Spielers zu. Folgt normalen LP Regeln. -commands.bloodmagic.network.add.success=Erfolgreich %d LP zu %ss LP-Netzwerk hinzugefügt. -commands.bloodmagic.network.set.help=Setzt die LP des gegebenen Spielers auf einen bestimmten Wert. -commands.bloodmagic.network.set.success=Erfolgreich %ss LP-Netzwerk auf %d LP gesetzt. -commands.bloodmagic.network.get.help=Zeigt an, wie viel LP ein Spieler in seinem Netzwerk hat. -commands.bloodmagic.network.fill.help=Füllt das LP-Netzwerk des Spielers auf %d. -commands.bloodmagic.network.fill.success=%ss LP-Netzwerk erfolgreich befüllt. -commands.bloodmagic.network.cap.help=Füllt das LP-Netzwerk des Spielers bis zu dem Maximum, das dessen höchstes Blutkugel speichern kann. -commands.bloodmagic.network.cap.success=%ss LP-Netzwerk erfolgreich gefüllt. - -commands.bloodmagic.bind.usage=/bloodmagic bind [true|false] [Spieler] -commands.bloodmagic.bind.help=Versucht, den gehaltenen Gegenstand zu binden bzw. die Bindung zu entfernen. -commands.bloodmagic.bind.success=Erfolgreich gebunden -commands.bloodmagic.bind.remove.success=Bindung erfolgreich entfernt - -commands.bloodmagic.orb.usage=/bloodmagic orb [set|get] Spieler [tier] -commands.bloodmagic.orb.help=Setzt oder zeigt die Blutkugel-Ausbaustufe des Spielers. - -commands.bloodmagic.bind.usage=/bind -commands.bloodmagic.bind.success=Gegenstand erfolgreich gebunden! -commands.bloodmagic.bind.failed.noPlayer=Kein Spieler angegeben -commands.bloodmagic.bind.failed.alreadyBound=Gegenstand ist schon gebunden; benutze /unbind um die Bindung zu entfernen -commands.bloodmagic.bind.failed.notBindable=Gegenstand kann nicht gebunden werden -commands.bloodmagic.unbind.usage=/unbind -commands.bloodmagic.unbind.success=Bindung erfolgreich entfernt. -commands.bloodmagic.unbind.failed.notBindable=Bindung kann nicht entfernt werden. -commands.bloodmagic.soulnetwork.usage=/soulnetwork [Menge] -commands.bloodmagic.soulnetwork.add.success=Erfolgreich %dLP zu %ss LP-Netzwerk hinzugefügt! -commands.bloodmagic.soulnetwork.subtract.success=Erfolgreich %dLP von %ss LP-Netzwerk entfernt! -commands.bloodmagic.soulnetwork.fill.success=Erfolgreich %ss LP-Netzwerk gefüllt! -commands.bloodmagic.soulnetwork.empty.success=Erfolgreich %ss LP-Netzwerk geleert! -commands.bloodmagic.soulnetwork.get.success=In %ss LP-Netzwerk sind %dLP! -commands.bloodmagic.soulnetwork.noPlayer=Kein Spieler angegeben -commands.bloodmagic.soulnetwork.noCommand=Kein Befehl angegeben -commands.bloodmagic.soulnetwork.notACommand=Das ist kein gültiger Befehl -commands.bloodmagic.soulnetwork.fillMax.success=%ss LP-Netzwerk erfolgreich zu deren Blutkugel-Maximum befüllt! -commands.bloodmagic.soulnetwork.create.success=%ss LP-Netzwerk erfolgreich erstellt! (Blutkugel-Ausbaustufe: %d) - -# GUI -tile.bloodmagic.inputNode.name=Eingangsknoten -tile.bloodmagic.outputNode.name=Ausgangsknoten - -# Keybinds -bloodmagic.keybind.open_holding=Öffne Siegel der Aufbewahrung -bloodmagic.keybind.cycle_holding_pos=Siegelrotation (+) -bloodmagic.keybind.cycle_holding_neg=Siegelrotation (-) - -# JustEnoughItems -jei.bloodmagic.recipe.altar=Blutaltar -jei.bloodmagic.recipe.binding=Alchemische Anordnung (Bindung) -jei.bloodmagic.recipe.alchemyArrayCrafting=Alchemische Anordnung -jei.bloodmagic.recipe.soulForge=Höllenfeuerschmiede -jei.bloodmagic.recipe.alchemyTable=Alchemietisch -jei.bloodmagic.recipe.armourDowngrade=Sühne (Ritual) -jei.bloodmagic.recipe.requiredLP=LP: %d -jei.bloodmagic.recipe.requiredTier=Ausbaustufe: %d -jei.bloodmagic.recipe.consumptionRate=Verbrauch: %d LP/t -jei.bloodmagic.recipe.drainRate=Ablauf: %d LP/t -jei.bloodmagic.recipe.minimumSouls=Minimum: %1$..2f Wille -jei.bloodmagic.recipe.soulsDrained=Verbraucht: %1$..2f Wille -jei.bloodmagic.recipe.lpDrained=Verbraucht: %.d LP -jei.bloodmagic.recipe.ticksRequired=Zeit: %.d Ticks - -jei.bloodmagic.desc.altarBuilder=Ein Gegenstand zum Testen. Nur im Kreativmodus erhältlich.\n\nShift+Rechtsklick um die Ausbaustufe zu ändern. Rechtsklicke auf einen Altar, um den Bau zu starten.\n\nZerstöre einen Altar mit ihm in der Hand, um alles abzubauen. -jei.bloodmagic.desc.demonicWill=Prägung eines dämonischen Wesens gebunden an eine Kreatur.\n\nKann durch das Töten eines Monsters mit einer empfindsamen Waffe, oder das Werfen einer Falle und Umbringen während as weiße Partikel aussendet, gesammelt werden. - -# WAILA -waila.bloodmagic.sneak=&oSchleiche für Info -waila.bloodmagic.array.reagent=Reagenz: %s -waila.bloodmagic.array.catalyst=Katalysator: %s -option.bloodmagic.bypassSneak=Umgehe Schleichen -option.bloodmagic.bloodAltar=Blutaltar -option.bloodmagic.ritualController=Ritualsteine -option.bloodmagic.teleposer=Teleposer -option.bloodmagic.array=Alchemische Anordnung - -# Thaumcraft -tc.research_category.BLOODMAGIC=Sanguine Arcana - -# Thaumcraft Research -bloodmagic.research_name.BLOODMAGIC=Blood Magic -bloodmagic.research_text.BLOODMAGIC=Sanguine Arcana -bloodmagic.research_page.BLOODMAGIC.1=Das Reich der Blutmagier schien immer schon eine etaws einsamere und... "individuelle" Kunst zu sein... Blutmagier waren immer schon sehr zurückgezogen und manchmal auch etwas verrückt zu sein. Allerdings haben die Mächte der Selbstopferung Nutzen jenseits der Sicht eines normalen Blutmagiers. Tatsächlich ist es ziemlich offensichtlich, dass es schließlich doch einen Nutzen in Thaumaturgie hat! - -# Buttons -button.bloodmagic.tooltip.fill=Fülle Netzwerk diff --git a/src/main/resources/assets/bloodmagic/lang/en_US.lang b/src/main/resources/assets/bloodmagic/lang/en_US.lang index 5545c19c..e470cfe6 100644 --- a/src/main/resources/assets/bloodmagic/lang/en_US.lang +++ b/src/main/resources/assets/bloodmagic/lang/en_US.lang @@ -1,904 +1,97 @@ -#Creative Tab -itemGroup.bloodmagic.creativeTab=Blood Magic -itemGroup.bloodmagic.creativeTabTome=Blood Magic | Tomes +# Creative Tab -#Items -item.bloodmagic.activation_crystal.weak.name=Weak Activation Crystal -item.bloodmagic.activation_crystal.awakened.name=Awakened Activation Crystal -item.bloodmagic.activation_crystal.creative.name=Creative Activation Crystal - -item.bloodmagic.sacrificial_dagger.normal.name=Sacrificial Dagger -item.bloodmagic.sacrificial_dagger.creative.name=Creative Sacrificial Dagger -item.bloodmagic.pack.selfSacrifice.name=Blood Letter's Pack -item.bloodmagic.pack.sacrifice.name=Coat of Arms -item.bloodmagic.daggerOfSacrifice.name=Dagger of Sacrifice - -item.bloodmagic.lavaCrystal.name=Lava Crystal - -item.bloodmagic.bound.sword.name=Bound Blade -item.bloodmagic.bound.pickaxe.name=Bound Pickaxe -item.bloodmagic.bound.axe.name=Bound Axe -item.bloodmagic.bound.shovel.name=Bound Shovel - -item.bloodmagic.bucket.lifeEssence.name=Bucket of Life - -item.bloodmagic.scribe.water.name=Elemental Inscription Tool: Water -item.bloodmagic.scribe.fire.name=Elemental Inscription Tool: Fire -item.bloodmagic.scribe.earth.name=Elemental Inscription Tool: Earth -item.bloodmagic.scribe.air.name=Elemental Inscription Tool: Air -item.bloodmagic.scribe.dusk.name=Elemental Inscription Tool: Dusk -item.bloodmagic.scribe.dawn.name=Elemental Inscription Tool: Dawn - -item.bloodmagic.focus.weak.name=Teleposition Focus -item.bloodmagic.focus.enhanced.name=Enhanced Teleposition Focus -item.bloodmagic.focus.reinforced.name=Reinforced Teleposition Focus -item.bloodmagic.focus.demonic.name=Demonic Teleposition Focus - -item.bloodmagic.slate.blank.name=Blank Slate -item.bloodmagic.slate.reinforced.name=Reinforced Slate -item.bloodmagic.slate.imbued.name=Imbued Slate -item.bloodmagic.slate.demonic.name=Demonic Slate -item.bloodmagic.slate.ethereal.name=Ethereal Slate - -item.bloodmagic.orb.weak.name=Weak Blood Orb -item.bloodmagic.orb.apprentice.name=Apprentice Blood Orb -item.bloodmagic.orb.magician.name=Magician Blood Orb -item.bloodmagic.orb.master.name=Master Blood Orb -item.bloodmagic.orb.archmage.name=Archmage Blood Orb -item.bloodmagic.orb.transcendent.name=Transcendent Blood Orb - -item.bloodmagic.reagent.incendium.name=Incendium -item.bloodmagic.reagent.magicales.name=Magicales -item.bloodmagic.reagent.sanctus.name=Sanctus -item.bloodmagic.reagent.aether.name=Aether -item.bloodmagic.reagent.crepitous.name=Crepitous -item.bloodmagic.reagent.crystallos.name=Crystallos -item.bloodmagic.reagent.terrae.name=Terrae -item.bloodmagic.reagent.aquasalus.name=Aquasalus -item.bloodmagic.reagent.tennebrae.name=Tennebrae -item.bloodmagic.reagent.offensa.name=Offensa -item.bloodmagic.reagent.praesidium.name=Praesidium -item.bloodmagic.reagent.orbisterrae.name=Orbis Terrae -item.bloodmagic.reagent.virtus.name=Virtus -item.bloodmagic.reagent.reductus.name=Reductus -item.bloodmagic.reagent.potentia.name=Potentia - -item.bloodmagic.blood_shard.weak.name=Weak Blood Shard -item.bloodmagic.blood_shard.demonic.name=Demon Blood Shard - -item.bloodmagic.baseComponent.reagent_water.name=Water Reagent -item.bloodmagic.baseComponent.reagent_lava.name=Lava Reagent -item.bloodmagic.baseComponent.reagent_air.name=Air Reagent -item.bloodmagic.baseComponent.reagent_fast_miner.name=Mining Reagent -item.bloodmagic.baseComponent.reagent_void.name=Void Reagent -item.bloodmagic.baseComponent.reagent_growth.name=Growth Reagent -item.bloodmagic.baseComponent.reagent_affinity.name=Elemental Affinity Reagent -item.bloodmagic.baseComponent.reagent_sight.name=Sight Reagent -item.bloodmagic.baseComponent.reagent_binding.name=Binding Reagent -item.bloodmagic.baseComponent.reagent_suppression.name=Suppression Reagent -item.bloodmagic.baseComponent.reagent_blood_light.name=Blood Lamp Reagent -item.bloodmagic.baseComponent.reagent_magnetism.name=Magnetism Reagent -item.bloodmagic.baseComponent.reagent_haste.name=Haste Reagent -item.bloodmagic.baseComponent.reagent_bridge.name=Phantom Bridge Reagent -item.bloodmagic.baseComponent.reagent_compression.name=Compression Reagent -item.bloodmagic.baseComponent.reagent_severance.name=Severance Reagent -item.bloodmagic.baseComponent.reagent_holding.name=Holding Reagent -item.bloodmagic.baseComponent.reagent_claw.name=Claw Reagent -item.bloodmagic.baseComponent.reagent_bounce.name=Elasticity Reagent -item.bloodmagic.baseComponent.reagent_frost.name=Frost Reagent -item.bloodmagic.baseComponent.reagent_teleposition.name=Teleposition Reagent -item.bloodmagic.baseComponent.reagent_transposition.name=Transposition Reagent - -item.bloodmagic.baseComponent.frame_part.name=Frame Parts -item.bloodmagic.baseComponent.sand_iron.name=Iron Sand -item.bloodmagic.baseComponent.sand_gold.name=Gold Sand -item.bloodmagic.baseComponent.sand_coal.name=Coal Sand -item.bloodmagic.baseComponent.plant_oil.name=Plant Oil -item.bloodmagic.baseComponent.sulfur.name=Sulfur -item.bloodmagic.baseComponent.saltpeter.name=Saltpeter -item.bloodmagic.baseComponent.neuro_toxin.name=Neuro Toxin -item.bloodmagic.baseComponent.antiseptic.name=Antiseptic -item.bloodmagic.baseComponent.catalyst_length_1.name=Simple Lengthening Catalyst -item.bloodmagic.baseComponent.catalyst_power_1.name=Simple Power Catalyst - -item.bloodmagic.cutting_fluid.basic.name=Basic Cutting Fluid -item.bloodmagic.cutting_fluid.explosive.name=Explosive Powder - -item.bloodmagic.demonCrystal.default.name=Demon Will Crystal -item.bloodmagic.demonCrystal.corrosive.name=Corrosive Will Crystal -item.bloodmagic.demonCrystal.destructive.name=Destructive Will Crystal -item.bloodmagic.demonCrystal.vengeful.name=Vengeful Will Crystal -item.bloodmagic.demonCrystal.steadfast.name=Steadfast Will Crystal - -item.bloodmagic.monster_soul.raw.name=Demonic Will -item.bloodmagic.monster_soul.corrosive.name=Corrosive Demonic Will -item.bloodmagic.monster_soul.destructive.name=Destructive Demonic Will -item.bloodmagic.monster_soul.vengeful.name=Vengeful Demonic Will -item.bloodmagic.monster_soul.steadfast.name=Steadfast Demonic Will - -item.bloodmagic.sigil.air.name=Air Sigil -item.bloodmagic.sigil.blood_light.name=Sigil of the Blood Lamp -item.bloodmagic.sigil.compression.name=Sigil of Compression -item.bloodmagic.sigil.divination.name=Divination Sigil -item.bloodmagic.sigil.water.name=Water Sigil -item.bloodmagic.sigil.lava.name=Lava Sigil -item.bloodmagic.sigil.void.name=Void Sigil -item.bloodmagic.sigil.green_grove.name=Sigil of the Green Grove -item.bloodmagic.sigil.elemental_affinity.name=Sigil of Elemental Affinity -item.bloodmagic.sigil.haste.name=Sigil of Haste -item.bloodmagic.sigil.suppression.name=Sigil of Suppression -item.bloodmagic.sigil.magnetism.name=Sigil of Magnetism -item.bloodmagic.sigil.fast_miner.name=Sigil of the Fast Miner -item.bloodmagic.sigil.seer.name=Seer's Sigil -item.bloodmagic.sigil.phantom_bridge.name=Sigil of the Phantom Bridge -item.bloodmagic.sigil.whirlwind.name=Sigil of the Whirlwind -item.bloodmagic.sigil.ender_severance.name=Sigil of Ender Severance -item.bloodmagic.sigil.holding.name=Sigil of Holding -item.bloodmagic.sigil.holding.display=&r%s: &o&n%s -item.bloodmagic.sigil.teleposition.name=Teleposition Sigil -item.bloodmagic.sigil.transposition.name=Transposition Sigil -item.bloodmagic.sigil.claw.name=Sigil of the Claw -item.bloodmagic.sigil.bounce.name=Sigil of Elasticity -item.bloodmagic.sigil.frost.name=Sigil of Winter's Breath - -item.bloodmagic.livingArmour.helmet.name=Living Helmet -item.bloodmagic.livingArmour.chest.name=Living Chestplate -item.bloodmagic.livingArmour.legs.name=Living Leggings -item.bloodmagic.livingArmour.boots.name=Living Boots -item.bloodmagic.sentientArmour.helmet.name=Sentient Helmet -item.bloodmagic.sentientArmour.chest.name=Sentient Chestplate -item.bloodmagic.sentientArmour.legs.name=Sentient Leggings -item.bloodmagic.sentientArmour.boots.name=Sentient Boots - -item.bloodmagic.altarMaker.name=Altar Maker - -item.bloodmagic.ritualDivinernormal.name=Ritual Diviner -item.bloodmagic.ritualDivinerdusk.name=Ritual Diviner [Dusk] -item.bloodmagic.ritualDivinerdawn.name=Ritual Diviner [Dawn] -item.bloodmagic.ritualReader.name=Ritual Tinkerer - -item.bloodmagic.arcaneAshes.name=Arcane Ashes -item.bloodmagic.upgradeTome.name=Living Armour Upgrade Tome -item.bloodmagic.downgradeTome.name=Living Armour Downgrade Tome -item.bloodmagic.upgradeTrainer.name=Living Armour Training Bracelet - -item.bloodmagic.sentientSword.name=Sentient Sword -item.bloodmagic.soulGem.petty.name=Petty Tartaric Gem -item.bloodmagic.soulGem.lesser.name=Lesser Tartaric Gem -item.bloodmagic.soulGem.common.name=Common Tartaric Gem -item.bloodmagic.soulGem.greater.name=Greater Tartaric Gem -item.bloodmagic.soulGem.grand.name=Grand Tartaric Gem -item.bloodmagic.soulSnare.base.name=Rudimentary Snare -item.bloodmagic.sentientBow.name=Sentient Bow -item.bloodmagic.sentientArmourGem.name=Sentient Armour Gem -item.bloodmagic.sentientAxe.name=Sentient Axe -item.bloodmagic.sentientPickaxe.name=Sentient Pickaxe -item.bloodmagic.sentientShovel.name=Sentient Shovel - -item.bloodmagic.nodeRouter.name=Node Router -item.bloodmagic.itemFilter.exact.name=Precise Item Filter -item.bloodmagic.itemFilter.ignoreNBT.name=NBT Item Filter -item.bloodmagic.itemFilter.modItems.name=Mod Item Filter -item.bloodmagic.itemFilter.oreDict.name=Ore Dictionary Item Filter -item.bloodmagic.fluidFilter.exact.name=Fluid Filter - -item.bloodmagic.experienceTome.name=Tome of Peritia -item.bloodmagic.sanguineBook.name=Inspectoris Scandalum - -item.bloodmagic.living_point_upgrade.draft_angelus.name=Draft of Angelus - -item.bloodmagic.willGauge.name=Demon Will Aura Gauge -item.bloodmagic.potionFlask.name=Potion Flask - -item.bloodmagic.icarusScroll.name=Scroll of Icarus +itemGroup.bloodmagic=Blood Magic # Blocks -tile.bloodmagic.fluid.lifeEssence.name=Life Essence -tile.bloodmagic.stone.ritual.master.name=Master Ritual Stone -tile.bloodmagic.stone.ritual.imperfect.name=Imperfect Ritual Stone -tile.bloodmagic.stone.ritual.inverted.name=Inverted Master Ritual Stone +tile.bloodmagic:blood_altar.name=Blood Altar +tile.bloodmagic:bloodstone_brick.name=Bloodstone Brick +tile.bloodmagic:bloodstone_tile.name=Bloodstone Tile +tile.bloodmagic:blood_rune_blank.name=Blank Rune +tile.bloodmagic:blood_rune_speed.name=Rune of Speed +tile.bloodmagic:blood_rune_efficiency.name=Rune of Efficiency +tile.bloodmagic:blood_rune_sacrifice.name=Rune of Sacrifice +tile.bloodmagic:blood_rune_self_sacrifice.name=Rune of Self Sacrifice +tile.bloodmagic:blood_rune_displacement.name=Rune of Displacement +tile.bloodmagic:blood_rune_capacity.name=Rune of Capacity +tile.bloodmagic:blood_rune_augmented_capacity.name=Rune of Augmented Capacity +tile.bloodmagic:blood_rune_orb.name=Rune of the Orb +tile.bloodmagic:blood_rune_acceleration.name=Rune of Acceleration +tile.bloodmagic:blood_rune_charging.name=Rune of Charging +tile.bloodmagic:demon_brick.name=Demon Bricks +tile.bloodmagic:demon_brick_small.name=Small Demon Bricks +tile.bloodmagic:demon_tile.name=Demon Tiles +tile.bloodmagic:demon_tile_special.name=Accented Demon Tiles +tile.bloodmagic:demon_stone.name=Demon Stone +tile.bloodmagic:demon_stone_polished.name=Polished Demon Stone +tile.bloodmagic:demon_metal.name=Demon Alloy +tile.bloodmagic:demon_stairs.name=Demon Stone Stairs -tile.bloodmagic.altar.name=Blood Altar -tile.bloodmagic.alchemyArray.name=&r&fAlchemy Array +# Items -tile.bloodmagic.rune.blank.name=Blank Rune -tile.bloodmagic.rune.speed.name=Speed Rune -tile.bloodmagic.rune.efficiency.name=Efficiency Rune -tile.bloodmagic.rune.sacrifice.name=Rune of Sacrifice -tile.bloodmagic.rune.self_sacrifice.name=Rune of Self Sacrifice -tile.bloodmagic.rune.displacement.name=Displacement Rune -tile.bloodmagic.rune.capacity.name=Rune of Capacity -tile.bloodmagic.rune.augmented_capacity.name=Rune of Augmented Capacity -tile.bloodmagic.rune.orb.name=Rune of the Orb -tile.bloodmagic.rune.acceleration.name=Acceleration Rune -tile.bloodmagic.rune.charging.name=Charging Rune +item.bloodmagic:blood_orb_weak.name=Weak Blood Orb +item.bloodmagic:blood_orb_apprentice.name=Apprentice Blood Orb +item.bloodmagic:blood_orb_magician.name=Magician's Blood Orb +item.bloodmagic:blood_orb_master.name=Master Blood Orb +item.bloodmagic:blood_orb_archmage.name=Archmage Blood Orb +item.bloodmagic:blood_orb_transcendent.name=Transcendent Blood Orb +item.bloodmagic:dagger_self_sacrifice.name=Sacrificial Dagger +item.bloodmagic:dagger_self_sacrifice_creative.name=Creative Sacrificial Dagger +item.bloodmagic:altar_builder.name=Blood Altar Builder +item.bloodmagic:slate_blank.name=Blank Slate +item.bloodmagic:slate_reinforced.name=Reinforced Slate +item.bloodmagic:slate_imbued.name=Imbued Slate +item.bloodmagic:slate_demonic.name=Demonic Slate +item.bloodmagic:slate_ethereal.name=Ethereal Slate +item.bloodmagic:sigil_divination.name=Divination Sigil +item.bloodmagic:sigil_air.name=Air Sigil +item.bloodmagic:sigil_fast_miner.name=Sigil of the Fast Miner +item.bloodmagic:sigil_haste.name=Haste Sigil +item.bloodmagic:living_armor_head.name=Living Helmet +item.bloodmagic:living_armor_chest.name=Living Chestplate +item.bloodmagic:living_armor_legs.name=Living Leggings +item.bloodmagic:living_armor_feet.name=Living Boots +item.bloodmagic:living_tome.name=Living Tome +item.bloodmagic:demon_will_crystal_raw.name=Raw Demon Will Crystal +item.bloodmagic:demon_will_crystal_corrosive.name=Corrosive Demon Will Crystal +item.bloodmagic:demon_will_crystal_destructive.name=Destructive Demon Will Crystal +item.bloodmagic:demon_will_crystal_vengeful.name=Vengeful Demon Will Crystal +item.bloodmagic:demon_will_crystal_steadfast.name=Steadfast Demon Will Crystal -tile.bloodmagic.ritualStone.blank.name=Ritual Stone -tile.bloodmagic.ritualStone.water.name=Ritual Stone of Water -tile.bloodmagic.ritualStone.fire.name=Ritual Stone of Fire -tile.bloodmagic.ritualStone.earth.name=Ritual Stone of Earth -tile.bloodmagic.ritualStone.air.name=Ritual Stone of Air -tile.bloodmagic.ritualStone.dusk.name=Ritual Stone of Dusk -tile.bloodmagic.ritualStone.dawn.name=Ritual Stone of Dawn +# Death -tile.bloodmagic.bloodstone_tile.name=Large Bloodstone Tile -tile.bloodmagic.bloodstone_brick.name=Bloodstone Brick -tile.bloodmagic.crystal_tile.name=Crystal Cluster -tile.bloodmagic.crystal_brick.name=Crystal Cluster Brick -tile.bloodmagic.bloodLight.name=Blood Light -tile.bloodmagic.spectralBlock.name=Spectral Block -tile.bloodmagic.phantom.name=Phantom Block -tile.bloodmagic.incenseAltar.name=Incense Altar - -tile.bloodmagic.teleposer.name=Teleposer -tile.bloodmagic.soulForge.name=Hellfire Forge -tile.bloodmagic.alchemyTable.name=Alchemy Table -tile.bloodmagic.demonCrucible.name=Demon Crucible -tile.bloodmagic.demonPylon.name=Demon Pylon -tile.bloodmagic.demonCrystallizer.name=Demon Crystallizer - -tile.bloodmagic.masterRouting.name=Master Routing Node -tile.bloodmagic.outputRouting.name=Output Routing Node -tile.bloodmagic.inputRouting.name=Input Routing Node -tile.bloodmagic.itemRouting.name=Routing Node - -tile.bloodmagic.path.wood.name=Wooden Path -tile.bloodmagic.path.woodtile.name=Tiled Wooden Path -tile.bloodmagic.path.stone.name=Stone Brick Path -tile.bloodmagic.path.stonetile.name=Tiled Stone Path -tile.bloodmagic.path.wornstone.name=Worn Stone Brick Path -tile.bloodmagic.path.wornstonetile.name=Tiled Worn Stone Path -tile.bloodmagic.path.obsidian.name=Obsidian Brick Path -tile.bloodmagic.path.obsidiantile.name=Tiled Obsidian Path - -tile.bloodmagic.dimensionalPortal.name=Dimensional Portal -tile.bloodmagic.bloodTank.name=Blood Tank - -tile.bloodmagic.demonCrystal.default.name=Demon Will Crystal Cluster -tile.bloodmagic.demonCrystal.corrosive.name=Corrosive Will Crystal Cluster -tile.bloodmagic.demonCrystal.destructive.name=Destructive Will Crystal Cluster -tile.bloodmagic.demonCrystal.vengeful.name=Vengeful Will Crystal Cluster -tile.bloodmagic.demonCrystal.steadfast.name=Steadfast Will Crystal Cluster - -tile.bloodmagic.mimic.nohitbox.name=Ethereal Opaque Mimic Block -tile.bloodmagic.mimic.solidopaque.name=Opaque Mimic Block -tile.bloodmagic.mimic.solidclear.name=Clear Mimic Block -tile.bloodmagic.mimic.solidlight.name=Lighted Mimic Block -tile.bloodmagic.mimic.sentient.name=Sentient Mimic Block - -tile.bloodmagic.bricks1.brick1_raw.name=Raw Stone Bricks -tile.bloodmagic.bricks1.brick1_corrosive.name=Corrosive Stone Bricks -tile.bloodmagic.bricks1.brick1_destructive.name=Destructive Stone Bricks -tile.bloodmagic.bricks1.brick1_vengeful.name=Vengeful Stone Bricks -tile.bloodmagic.bricks1.brick1_steadfast.name=Steadfast Stone Bricks - -tile.bloodmagic.bricks2.smallbrick_raw.name=Small Raw Stone Bricks -tile.bloodmagic.bricks2.smallbrick_corrosive.name=Small Corrosive Stone Bricks -tile.bloodmagic.bricks2.smallbrick_destructive.name=Small Destructive Stone Bricks -tile.bloodmagic.bricks2.smallbrick_vengeful.name=Small Vengeful Stone Bricks -tile.bloodmagic.bricks2.smallbrick_steadfast.name=Small Steadfast Stone Bricks -tile.bloodmagic.bricks2.tile_raw.name=Raw Stone Tiles -tile.bloodmagic.bricks2.tile_corrosive.name=Corrosive Stone Tiles -tile.bloodmagic.bricks2.tile_destructive.name=Destructive Stone Tiles -tile.bloodmagic.bricks2.tile_vengeful.name=Vengeful Stone Tiles -tile.bloodmagic.bricks2.tile_steadfast.name=Steadfast Stone Tiles -tile.bloodmagic.bricks2.tilespecial_raw.name=Accented Raw Stone Tiles -tile.bloodmagic.bricks2.tilespecial_corrosive.name=Accented Corrosive Stone Tiles -tile.bloodmagic.bricks2.tilespecial_destructive.name=Accented Destructive Stone Tiles -tile.bloodmagic.bricks2.tilespecial_vengeful.name=Accented Vengeful Stone Tiles -tile.bloodmagic.bricks2.tilespecial_steadfast.name=Accented Steadfast Stone Tiles - -tile.bloodmagic.inversionpillar.raw.name=Raw Inversion Pillar -tile.bloodmagic.inversionpillar.corrosive.name=Corrosive Inversion Pillar -tile.bloodmagic.inversionpillar.destructive.name=Destructive Inversion Pillar -tile.bloodmagic.inversionpillar.vengeful.name=Vengeful Inversion Pillar -tile.bloodmagic.inversionpillar.steadfast.name=Steadfast Inversion Pillar - -tile.bloodmagic.inversionpillarend.raw_bottom.name=Raw Inversion Pillar Base -tile.bloodmagic.inversionpillarend.corrosive_bottom.name=Corrosive Inversion Pillar Base -tile.bloodmagic.inversionpillarend.destructive_bottom.name=Destructive Inversion Pillar Base -tile.bloodmagic.inversionpillarend.vengeful_bottom.name=Vengeful Inversion Pillar Base -tile.bloodmagic.inversionpillarend.steadfast_bottom.name=Steadfast Inversion Pillar Base -tile.bloodmagic.inversionpillarend.raw_top.name=Raw Inversion Pillar Cap -tile.bloodmagic.inversionpillarend.corrosive_top.name=Corrosive Inversion Pillar Cap -tile.bloodmagic.inversionpillarend.destructive_top.name=Destructive Inversion Pillar Cap -tile.bloodmagic.inversionpillarend.vengeful_top.name=Vengeful Inversion Pillar Cap -tile.bloodmagic.inversionpillarend.steadfast_top.name=Steadfast Inversion Pillar Cap - -tile.bloodmagic.demonlight.raw.name=Raw Demon Eye -tile.bloodmagic.demonlight.corrosive.name=Corrosive Demon Eye -tile.bloodmagic.demonlight.destructive.name=Destructive Demon Eye -tile.bloodmagic.demonlight.vengeful.name=Vengeful Demon Eye -tile.bloodmagic.demonlight.steadfast.name=Steadfast Demon Eye - -tile.bloodmagic.extras.stone_raw.name=Raw Stone -tile.bloodmagic.extras.stone_corrosive.name=Corrosive Stone -tile.bloodmagic.extras.stone_destructive.name=Destructive Stone -tile.bloodmagic.extras.stone_vengeful.name=Vengeful Stone -tile.bloodmagic.extras.stone_steadfast.name=Steadfast Stone - -tile.bloodmagic.extras.polished_raw.name=Polished Raw Stone -tile.bloodmagic.extras.polished_corrosive.name=Polished Corrosive Stone -tile.bloodmagic.extras.polished_destructive.name=Polished Destructive Stone -tile.bloodmagic.extras.polished_vengeful.name=Polished Vengeful Stone -tile.bloodmagic.extras.polished_steadfast.name=Polished Steadfast Stone - -tile.bloodmagic.extras.metal_raw.name=Raw Demon Alloy -tile.bloodmagic.extras.metal_corrosive.name=Corrosive Demon Alloy -tile.bloodmagic.extras.metal_destructive.name=Destructive Demon Alloy -tile.bloodmagic.extras.metal_vengeful.name=Vengeful Demon Alloy -tile.bloodmagic.extras.metal_steadfast.name=Steadfast Demon Alloy - -tile.bloodmagic.pillar1.raw.name=Raw Stone Pillar -tile.bloodmagic.pillar1.corrosive.name=Corrosive Stone Pillar -tile.bloodmagic.pillar1.destructive.name=Destructive Stone Pillar -tile.bloodmagic.pillar1.vengeful.name=Vengeful Stone Pillar -tile.bloodmagic.pillar1.steadfast.name=Steadfast Stone Pillar - -tile.bloodmagic.pillar2.raw.name=Accented Raw Stone Pillar -tile.bloodmagic.pillar2.corrosive.name=Accented Corrosive Stone Pillar -tile.bloodmagic.pillar2.destructive.name=Accented Destructive Stone Pillar -tile.bloodmagic.pillar2.vengeful.name=Accented Vengeful Stone Pillar -tile.bloodmagic.pillar2.steadfast.name=Accented Steadfast Stone Pillar - -tile.bloodmagic.pillarCap1.raw.name=Raw Stone Pillar Cap -tile.bloodmagic.pillarCap1.corrosive.name=Corrosive Stone Pillar Cap -tile.bloodmagic.pillarCap2.destructive.name=Destructive Stone Pillar Cap -tile.bloodmagic.pillarCap2.vengeful.name=Vengeful Stone Pillar Cap -tile.bloodmagic.pillarCap3.steadfast.name=Steadfast Stone Pillar Cap - -tile.bloodmagic.wall1.brick_raw.name=Raw Stone Brick Wall -tile.bloodmagic.wall1.brick_corrosive.name=Corrosive Stone Brick Wall -tile.bloodmagic.wall1.brick_destructive.name=Destructive Stone Brick Wall -tile.bloodmagic.wall1.brick_vengeful.name=Vengeful Stone Brick Wall -tile.bloodmagic.wall1.brick_steadfast.name=Steadfast Stone Brick Wall -tile.bloodmagic.wall1.smallbrick_raw.name=Raw Small Stone Brick Wall -tile.bloodmagic.wall1.smallbrick_corrosive.name=Corrosive Small Stone Brick Wall -tile.bloodmagic.wall1.smallbrick_destructive.name=Destructive Small Stone Brick Wall -tile.bloodmagic.wall1.smallbrick_vengeful.name=Vengeful Small Stone Brick Wall -tile.bloodmagic.wall1.smallbrick_steadfast.name=Steadfast Small Stone Brick Wall -tile.bloodmagic.wall1.large_raw.name=Raw Stone Wall -tile.bloodmagic.wall1.large_corrosive.name=Corrosive Stone Wall -tile.bloodmagic.wall1.large_destructive.name=Destructive Stone Wall -tile.bloodmagic.wall1.large_vengeful.name=Vengeful Stone Wall -tile.bloodmagic.wall1.large_steadfast.name=Steadfast Stone Wall - -tile.bloodmagic.stairs1.raw.name=Raw Stone Stairs -tile.bloodmagic.stairs1.corrosive.name=Corrosive Stone Stairs -tile.bloodmagic.stairs2.destructive.name=Destructive Stone Stairs -tile.bloodmagic.stairs2.vengeful.name=Vengeful Stone Stairs -tile.bloodmagic.stairs3.steadfast.name=Steadfast Stone Stairs +death.attack.bloodmagic:weak_soul=%s's soul was too weak # Fluids -fluid.lifeEssence=Life Essence -# HUD -hud.bloodmagic.inactive=Inactive +fluid.bloodmagic:life_essence=Life Essence -# Tooltips -tooltip.bloodmagic.extraInfo=&9-Hold shift for more info- +# Living Upgrades -tooltip.bloodmagic.orb.desc=Stores raw Life Essence -tooltip.bloodmagic.orb.owner=Added by: %s -tooltip.bloodmagic.currentOwner=Current owner: %s -tooltip.bloodmagic.currentTier=Current tier: %d -tooltip.bloodmagic.config.disabled=Currently disabled in the Config -tooltip.bloodmagic.tier=Tier %d - -tooltip.bloodmagic.activated=Activated -tooltip.bloodmagic.deactivated=Deactivated - -tooltip.bloodmagic.sigil.air.desc=&oI feel lighter already... -tooltip.bloodmagic.sigil.blood_light.desc=&oI see a light! -tooltip.bloodmagic.sigil.compression.desc=&oHands of diamonds -tooltip.bloodmagic.sigil.divination.desc=&oPeer into the soul -tooltip.bloodmagic.sigil.divination.otherNetwork=Peering into the soul of %s -tooltip.bloodmagic.sigil.divination.currentAltarTier=Current Tier: %d -tooltip.bloodmagic.sigil.divination.currentEssence=Current Essence: %d LP -tooltip.bloodmagic.sigil.divination.currentAltarCapacity=Current Capacity: %d LP -tooltip.bloodmagic.sigil.divination.currentTranquility=Current Tranquility: %d -tooltip.bloodmagic.sigil.divination.currentInversion=Current Inversion: %d -tooltip.bloodmagic.sigil.divination.currentBonus=Current Bonus: +%d%% -tooltip.bloodmagic.sigil.water.desc=&oInfinite water, anyone? -tooltip.bloodmagic.sigil.lava.desc=&oHOT! DO NOT EAT -tooltip.bloodmagic.sigil.void.desc=&oBetter than a Swiffer®! -tooltip.bloodmagic.sigil.green_grove.desc=&oEnvironmentally friendly -tooltip.bloodmagic.sigil.magnetism.desc=&oI have a very magnetic personality -tooltip.bloodmagic.sigil.suppression.desc=&oBetter than telekinesis... -tooltip.bloodmagic.sigil.haste.desc=&o42 doses of caffeine later... -tooltip.bloodmagic.sigil.fast_miner.desc=&oKeep mining, and mining... -tooltip.bloodmagic.sigil.elementalAffinity.desc=&oFalling fire fishes! -tooltip.bloodmagic.sigil.seer.desc=&oWhen seeing all is not enough -tooltip.bloodmagic.sigil.seer.currentAltarProgress=Current Progress: %d LP/ %s LP -tooltip.bloodmagic.sigil.seer.currentAltarProgress.percent=Current Progress: %s -tooltip.bloodmagic.sigil.seer.currentAltarConsumptionRate=Consumption Rate: %d LP -tooltip.bloodmagic.sigil.seer.currentAltarTier=Current Tier: %d -tooltip.bloodmagic.sigil.seer.currentEssence=Current Essence: %d LP -tooltip.bloodmagic.sigil.seer.currentAltarCapacity=Current Capacity: %d LP -tooltip.bloodmagic.sigil.seer.currentCharge=Current Charge: %d -tooltip.bloodmagic.sigil.seer.currentTranquility=Current Tranquility: %d -tooltip.bloodmagic.sigil.seer.currentBonus=Current Bonus: +%d%% -tooltip.bloodmagic.sigil.phantom_bridge.desc=&oWalking on thin air... -tooltip.bloodmagic.sigil.whirlwind.desc=&oBest not to wear a skirt -tooltip.bloodmagic.sigil.ender_severance.desc=&oPutting Endermen in Dire situations! -tooltip.bloodmagic.sigil.teleposition.desc=I am very close to being moved by this. -tooltip.bloodmagic.sigil.transposition.desc=Feel the power of the Force, my young apprentice. -tooltip.bloodmagic.sigil.holding.press=Press &o%s&r&7 to modify -tooltip.bloodmagic.sigil.holding.desc=Sigil-ception -tooltip.bloodmagic.sigil.holding.sigilInSlot=Slot %d: %s - -tooltip.bloodmagic.livingArmourPointsUpgrade.desc=Increases the max points of Living Armour to %d. - -tooltip.bloodmagic.bound.sword.desc=&oCulling the weak -tooltip.bloodmagic.bound.pickaxe.desc=&oDestroying stone without mercy -tooltip.bloodmagic.bound.axe.desc=&oDemonic deforestation -tooltip.bloodmagic.bound.shovel.desc=&oScrubs floors clean of dirt - -tooltip.bloodmagic.sacrificialDagger.desc=Just a prick of the finger will suffice... -tooltip.bloodmagic.sacrificialDagger.creative=Right click an altar while sneaking to fill it -tooltip.bloodmagic.slate.desc=Infused stone inside of a Blood Altar -tooltip.bloodmagic.inscriber.desc=The writing is on the wall... - -tooltip.bloodmagic.pack.selfSacrifice.desc=This pack really chafes... -tooltip.bloodmagic.pack.sacrifice.desc=Description -tooltip.bloodmagic.pack.stored=Stored: %d LP - -tooltip.bloodmagic.activation_crystal.weak=Activates low-level rituals -tooltip.bloodmagic.activation_crystal.awakened=Activates more powerful rituals -tooltip.bloodmagic.activation_crystal.creative=Creative Only - Activates any ritual - -tooltip.bloodmagic.diviner.currentRitual=Current Ritual: %s -tooltip.bloodmagic.diviner.blankRune=Blank Runes: %d -tooltip.bloodmagic.diviner.waterRune=Water Runes: %d -tooltip.bloodmagic.diviner.airRune=Air Runes: %d -tooltip.bloodmagic.diviner.fireRune=Fire Runes: %d -tooltip.bloodmagic.diviner.earthRune=Earth Runes: %d -tooltip.bloodmagic.diviner.duskRune=Dusk Runes: %d -tooltip.bloodmagic.diviner.dawnRune=Dawn Runes: %d -tooltip.bloodmagic.diviner.totalRune=Total Runes: %d -tooltip.bloodmagic.diviner.extraInfo=&9-Hold shift for rune info- -tooltip.bloodmagic.diviner.extraExtraInfo=&9-Hold shift + M for augmentation info- -tooltip.bloodmagic.diviner.currentDirection=Current Direction: %s - -tooltip.bloodmagic.ritualReader.currentState=Current mode: %s -tooltip.bloodmagic.ritualReader.set_area=Define Area -tooltip.bloodmagic.ritualReader.information=Information -tooltip.bloodmagic.ritualReader.set_will_types=Set Will Consumed -tooltip.bloodmagic.ritualReader.desc.set_area=Right click on an active Master Ritual stone to cycle what area of the ritual you want to modify. Then click on the two corners of the new range you want to set the range. -tooltip.bloodmagic.ritualReader.desc.information=Right click on an active Master Ritual Stone to gather basic information about the ritual. -tooltip.bloodmagic.ritualReader.desc.set_will_types=Set the types of demon will that the ritual will consume from the aura by right clicking on the MRS with the same types of crystals on your hotbar. - -tooltip.bloodmagic.arcaneAshes=Ashes used to draw an alchemy circle - -tooltip.bloodmagic.telepositionFocus.coords=Current coordinates: (%d, %d, %d) -tooltip.bloodmagic.telepositionFocus.dimension=Dimension ID: %d -tooltip.bloodmagic.telepositionFocus.bound=Bound: %s at %d, %d, %d -tooltip.bloodmagic.telepositionFocus.weak=Used to move blocks in the world -tooltip.bloodmagic.telepositionFocus.enhanced=Used to move blocks in the world -tooltip.bloodmagic.telepositionFocus.reinforced=Used to move blocks in the world -tooltip.bloodmagic.telepositionFocus.demonic=Used to move blocks in the world - -tooltip.bloodmagic.livingArmour.upgrade.speed=Quick Feet -tooltip.bloodmagic.livingArmour.upgrade.digging=Dwarven Might -tooltip.bloodmagic.livingArmour.upgrade.poisonResist=Poison Resistance -tooltip.bloodmagic.livingArmour.upgrade.fireResist=Gift of Ignis -tooltip.bloodmagic.livingArmour.upgrade.selfSacrifice=Tough Palms -tooltip.bloodmagic.livingArmour.upgrade.knockback=Body Builder -tooltip.bloodmagic.livingArmour.upgrade.physicalProtect=Tough Skin -tooltip.bloodmagic.livingArmour.upgrade.health=Healthy -tooltip.bloodmagic.livingArmour.upgrade.meleeDamage=Fierce Strike -tooltip.bloodmagic.livingArmour.upgrade.arrowShot=Trick Shot -tooltip.bloodmagic.livingArmour.upgrade.stepAssist=Step Assist -tooltip.bloodmagic.livingArmour.upgrade.grimReaper=Grim Reaper's Sprint -tooltip.bloodmagic.livingArmour.upgrade.solarPowered=Solar Powered -tooltip.bloodmagic.livingArmour.upgrade.thaumRunicShielding=Runic Shielding -tooltip.bloodmagic.livingArmour.upgrade.revealing=Revealing -tooltip.bloodmagic.livingArmour.upgrade.experienced=Experienced -tooltip.bloodmagic.livingArmour.upgrade.jump=Strong Legs -tooltip.bloodmagic.livingArmour.upgrade.fallProtect=Soft Fall -tooltip.bloodmagic.livingArmour.upgrade.graveDigger=Grave Digger -tooltip.bloodmagic.livingArmour.upgrade.sprintAttack=Charging Strike -tooltip.bloodmagic.livingArmour.upgrade.criticalStrike=True Strike -tooltip.bloodmagic.livingArmour.upgrade.elytra=Elytra -tooltip.bloodmagic.livingArmour.upgrade.nightSight=Nocturnal Prowess -tooltip.bloodmagic.livingArmour.upgrade.repair=Repairing - - -tooltip.bloodmagic.livingArmour.upgrade.slowness=Limp Leg -tooltip.bloodmagic.livingArmour.upgrade.crippledArm=Crippled Arm -tooltip.bloodmagic.livingArmour.upgrade.slippery=Loose Traction -tooltip.bloodmagic.livingArmour.upgrade.battleHunger=Battle Hungry -tooltip.bloodmagic.livingArmour.upgrade.quenched=Quenched -tooltip.bloodmagic.livingArmour.upgrade.meleeDecrease=Dulled Blade -tooltip.bloodmagic.livingArmour.upgrade.digSlowdown=Weakened Pick -tooltip.bloodmagic.livingArmour.upgrade.stormTrooper=Storm Trooper -tooltip.bloodmagic.livingArmour.upgrade.slowHeal=Diseased -tooltip.bloodmagic.livingArmour.upgrade.disoriented=Disoriented - -tooltip.bloodmagic.livingArmour.upgrade.level=%s (Level %d) -tooltip.bloodmagic.livingArmour.upgrade.progress=%s (%d/100) -tooltip.bloodmagic.livingArmour.upgrade.points=&6Upgrade points: %s / %s - -tooltip.bloodmagic.livingArmour.extraExtraInfo=&9-Hold shift + M for progress info- - -tooltip.bloodmagic.will=Will Quality: %1$,.2f -tooltip.bloodmagic.sentientSword.desc=Uses demon will to unleash its full potential. -tooltip.bloodmagic.sentientAxe.desc=Uses demon will to unleash its full potential. -tooltip.bloodmagic.sentientPickaxe.desc=Uses demon will to unleash its full potential. -tooltip.bloodmagic.sentientShovel.desc=Uses demon will to unleash its full potential. -tooltip.bloodmagic.soulGem.petty=A gem used to contain a little will -tooltip.bloodmagic.soulGem.lesser=A gem used to contain some will -tooltip.bloodmagic.soulGem.common=A gem used to contain more will -tooltip.bloodmagic.soulGem.greater=A gem used to contain a greater amount of will -tooltip.bloodmagic.soulGem.grand=A gem used to contain a large amount of will -tooltip.bloodmagic.soulSnare.desc=Throw at a monster and then kill them to obtain their demonic will - -tooltip.bloodmagic.itemFilter.exact=Will make sure the items match precisely -tooltip.bloodmagic.itemFilter.ignoreNBT=Ignores the NBT of the filter -tooltip.bloodmagic.itemFilter.modItems=Matches all items from the same mod -tooltip.bloodmagic.itemFilter.oreDict=Used to filter through the Ore Dictionary - -tooltip.bloodmagic.fluidFilter.exact=Filters the fluid input/output - -tooltip.bloodmagic.fluid.type=Fluid Contained: %s -tooltip.bloodmagic.fluid.amount=Amount: %d / %d mB -tooltip.bloodmagic.fluid.capacity=Capacity: %d mB - -tooltip.bloodmagic.ghost.everything=Everything -tooltip.bloodmagic.ghost.amount=Ghost item amount: %d - -tooltip.bloodmagic.currentType.default=Contains: Raw Will -tooltip.bloodmagic.currentType.corrosive=Contains: Corrosive Will -tooltip.bloodmagic.currentType.destructive=Contains: Destructive Will -tooltip.bloodmagic.currentType.vengeful=Contains: Vengeful Will -tooltip.bloodmagic.currentType.steadfast=Contains: Steadfast Will - -tooltip.bloodmagic.currentBaseType.default=Raw -tooltip.bloodmagic.currentBaseType.corrosive=Corrosive -tooltip.bloodmagic.currentBaseType.destructive=Destructive -tooltip.bloodmagic.currentBaseType.vengeful=Vengeful -tooltip.bloodmagic.currentBaseType.steadfast=Steadfast - -tooltip.bloodmagic.experienceTome=A book used to store experience -tooltip.bloodmagic.experienceTome.exp=Exp: %0.3f -tooltip.bloodmagic.experienceTome.expLevel=Level: %d - -tooltip.bloodmagic.decoration.safe=Safe for decoration -tooltip.bloodmagic.decoration.notSafe=Dangerous for decoration - -tooltip.bloodmagic.cuttingFluidRatio=%d/%d uses remaining - -tooltip.bloodmagic.potion.uses=%d uses remaining - -tooltip.bloodmagic.book.shifting=These symbols seem to be... &oshifting... - -tooltip.bloodmagic.willGauge=A strange device that can measure the Demon Will in the Aura. - -# Ritual -ritual.bloodmagic.blockRange.tooBig=The block range given is too big! Needs to be at most %s blocks. -ritual.bloodmagic.blockRange.tooFar=The block range given is too far! Needs to be within a vertical range of %s blocks and a horizontal range of %s blocks. -ritual.bloodmagic.blockRange.inactive=The ritual stone is currently inactive, and cannot have its range modified. -ritual.bloodmagic.blockRange.noRange=The range was not properly chosen. -ritual.bloodmagic.blockRange.firstBlock=First block for new range stored. -ritual.bloodmagic.blockRange.success=New range successfully set! -ritual.bloodmagic.willConfig.set=The ritual will use these Demon Will types: %s -ritual.bloodmagic.willConfig.void=The ritual no longer uses Demon Will - -ritual.bloodmagic.testRitual=Test Ritual -ritual.bloodmagic.waterRitual=Ritual of the Full Spring -ritual.bloodmagic.lavaRitual=Serenade of the Nether -ritual.bloodmagic.greenGroveRitual=Ritual of the Green Grove -ritual.bloodmagic.jumpRitual=Ritual of the High Jump -ritual.bloodmagic.wellOfSufferingRitual=Well of Suffering -ritual.bloodmagic.featheredKnifeRitual=Ritual of the Feathered Knife -ritual.bloodmagic.regenerationRitual=Ritual of Regeneration -ritual.bloodmagic.harvestRitual=Reap of the Harvest Moon -ritual.bloodmagic.magneticRitual=Ritual of Magnetism -ritual.bloodmagic.crushingRitual=Ritual of the Crusher -ritual.bloodmagic.fullStomachRitual=Ritual of the Satiated Stomach -ritual.bloodmagic.interdictionRitual=Ritual of Interdiction -ritual.bloodmagic.containmentRitual=Ritual of Containment -ritual.bloodmagic.speedRitual=Ritual of Speed -ritual.bloodmagic.suppressionRitual=Ritual of Suppression -ritual.bloodmagic.expulsionRitual=Aura of Expulsion -ritual.bloodmagic.zephyrRitual=Call of the Zephyr -ritual.bloodmagic.upgradeRemoveRitual=Sound of the Cleansing Soul -ritual.bloodmagic.armourEvolveRitual=Ritual of Living Evolution -ritual.bloodmagic.animalGrowthRitual=Ritual of the Shepherd -ritual.bloodmagic.forsakenSoulRitual=Gathering of the Forsaken Souls -ritual.bloodmagic.crystalHarvestRitual=Crack of the Fractured Crystal -ritual.bloodmagic.meteorRitual=Mark of the Falling Tower -ritual.bloodmagic.ellipseRitual=Focus of the Ellipsoid -ritual.bloodmagic.cobblestoneRitual=Le Vulcanos Frigius -ritual.bloodmagic.placerRitual=Laying of the Filler -ritual.bloodmagic.fellingRitual=Crash of the Timberman -ritual.bloodmagic.pumpRitual=Hymn of Syphoning -ritual.bloodmagic.altarBuilderRitual=The Assembly of the High Altar -ritual.bloodmagic.portalRitual=The Gate of the Fold -ritual.bloodmagic.downgradeRitual=Penance of the Leadened Soul -ritual.bloodmagic.crystalSplitRitual=Resonance of the Faceted Crystal - -ritual.bloodmagic.waterRitual.info=Generates a source of water from the master ritual stone. -ritual.bloodmagic.lavaRitual.info=Generates a source of lava from the master ritual stone. -ritual.bloodmagic.lavaRitual.default.info=(Raw) Decreases the LP cost of placing lava and allows lava to be placed insided of a linked container. -ritual.bloodmagic.lavaRitual.corrosive.info=(Corrosive) Entities within range that are immune to fire are damaged severely. -ritual.bloodmagic.lavaRitual.destructive.info=(Destructive) Lava placement range is increased based on total Will. -ritual.bloodmagic.lavaRitual.vengeful.info=(Vengeful) Entities within range have Fire Fuse applied to them. -ritual.bloodmagic.lavaRitual.steadfast.info=(Steadfast) Players within a designated range have Fire Resistance applied to them. - -ritual.bloodmagic.greenGroveRitual.info=Grows crops within its area. -ritual.bloodmagic.jumpRitual.info=Causes entities to leap up into the air. -ritual.bloodmagic.wellOfSufferingRitual.info=Attacks mobs within its damage zone and puts the LP into a nearby blood altar. -ritual.bloodmagic.featheredKnifeRitual.info=Drains health from players in its area and puts the LP into a nearby blood altar. -ritual.bloodmagic.regenerationRitual.info=Casts regeneration on entities within its range if they are missing health. -ritual.bloodmagic.regenerationRitual.default.info=(Raw) -ritual.bloodmagic.regenerationRitual.corrosive.info=(Corrosive) Steals health from non-players inside of its Vampirism range and directly heals players. -ritual.bloodmagic.regenerationRitual.destructive.info=(Destructive) -ritual.bloodmagic.regenerationRitual.vengeful.info=(Vengeful) -ritual.bloodmagic.regenerationRitual.steadfast.info=(Steadfast) -ritual.bloodmagic.harvestRitual.info=Harvests plants within its range, dropping the results on the ground. -ritual.bloodmagic.magneticRitual.info=Pulls up ores from the ground and puts them into its placement range. -ritual.bloodmagic.crushingRitual.info=Breaks blocks within its crushing range and places the items into the linked chest. -ritual.bloodmagic.crushingRitual.destructive.info=(Destructive) Blocks are broken down forcefully: all blocks broken are affected by Fortune III. -ritual.bloodmagic.crushingRitual.steadfast.info=(Steadfast) Causes all blocks that are broken to be picked up with silk touch. Overrides Fortune where applicable. -ritual.bloodmagic.crushingRitual.corrosive.info=(Corrosive) All blocks are broken to be processed with a form of cutting fluid. Overrides Silk Touch where applicable. -ritual.bloodmagic.crushingRitual.vengeful.info=(Vengeful) Compresses the inventory on successful operation. Currently only does one compression per operation. -ritual.bloodmagic.crushingRitual.default.info=(Raw) Increases the speed of the ritual based on total Will. -ritual.bloodmagic.greenGroveRitual.corrosive.info=(Corrosive) Entities within range are attacked by nearby plants, leeching away their life. -ritual.bloodmagic.greenGroveRitual.default.info=(Raw) Increases the speed of all of the ritual operations depending on the total Will in the Aura. -ritual.bloodmagic.greenGroveRitual.vengeful.info=(Vengeful) Increases the rate that a growth tick is successful. -ritual.bloodmagic.greenGroveRitual.steadfast.info=(Steadfast) Seeds are replanted and blocks are hydrated within the Hydration range. -ritual.bloodmagic.greenGroveRitual.destructive.info=(Destructive) Growing range is increased based on total Will. -ritual.bloodmagic.featheredKnifeRitual.default.info=(Raw) Increases the speed of the ritual based on the total Will in the Aura. -ritual.bloodmagic.featheredKnifeRitual.destructive.info=(Destructive) Increases the yield of the ritual based on total Will. -ritual.bloodmagic.featheredKnifeRitual.vengeful.info=(Vengeful) Sets the minimum health for sacrificing to 10%%. Overridden by Steadfast for the Owner if active. -ritual.bloodmagic.featheredKnifeRitual.corrosive.info=(Corrosive) Uses the player's Incense to increase the yield. -ritual.bloodmagic.featheredKnifeRitual.steadfast.info=(Steadfast) Sets the minimum health for sacrificing from 30%% to 70%%. -ritual.bloodmagic.speedRitual.default.info=(Raw) Increases the velocity caused by the ritual based on total Will. -ritual.bloodmagic.speedRitual.vengeful.info=(Vengeful) Prevents adult mobs and players from being transported. Players are transported if paired with Destructive. -ritual.bloodmagic.speedRitual.destructive.info=(Destructive) Prevents child mobs and players from being transported. Players are transported if paired with Vengeful. -ritual.bloodmagic.animalGrowthRitual.vengeful.info=(Vengeful) Decreases the time it takes for adults to breed again. -ritual.bloodmagic.animalGrowthRitual.steadfast.info=(Steadfast) Automatically breeds adults within its area using items in the connected chest. -ritual.bloodmagic.animalGrowthRitual.default.info=(Raw) Increases the speed of the ritual based on the total Will in the Aura. -ritual.bloodmagic.animalGrowthRitual.destructive.info=(Destructive) Causes adults that have not bred lately to run at mobs and explode. -ritual.bloodmagic.animalGrowthRitual.corrosive.info=(Corrosive) Unimplemented. - -ritual.bloodmagic.crystalSplitRitual.info=Splits apart a well-grown Raw crystal cluster into seperal aspected crystal clusters. -ritual.bloodmagic.fullStomachRitual.info=Takes food from the linked chest and fills the player's saturation with it. -ritual.bloodmagic.interdictionRitual.info=Pushes all mobs within its area away from the master ritual stone. -ritual.bloodmagic.containmentRitual.info=Pulls all mobs within its area towards the master ritual stone. -ritual.bloodmagic.speedRitual.info=Launches players within its range in the direction of the ritual. -ritual.bloodmagic.suppressionRitual.info=Suppresses fluids within its range - deactivating the ritual returns the fluids back to the world. -ritual.bloodmagic.expulsionRitual.info=Expels players from its range that are neither the owner nor have a bound blood orb in the chest on top of the master ritual stone. -ritual.bloodmagic.zephyrRitual.info=Picks up items within its range and places them into the linked chest. -ritual.bloodmagic.upgradeRemoveRitual.info=Removes all upgrades (and downgrades) from your Living Armor and gives you the corresponding Upgrade (and Downgrade) Tomes. These Tomes can be used to be applied to your Living Armor again. -ritual.bloodmagic.armourEvolveRitual.info=Increases the amount of maximum Upgrade Points on your Living Armor to 300. -ritual.bloodmagic.animalGrowthRitual.info=Increases the maturity rate of baby animals within its range. -ritual.bloodmagic.forsakenSoulRitual.info=Damages mobs within its damage range and when the mob dies a demon crystal within its crystal range will be grown. -ritual.bloodmagic.crystalHarvestRitual.info=Breaks Demon Will crystal clusters within its range, dropping the results on top of the crystals. -ritual.bloodmagic.placerRitual.info=Grabs blocks that are inside of the connected inventory and places them into the world. -ritual.bloodmagic.fellingRitual.info=A standard tree-cutting machine, this ritual will cut down all trees and leaves within its area and collect the drops. -ritual.bloodmagic.pumpRitual.info=Looks around the world and grabs fluids from the defined area. Will only remove and put the fluid into the connected tank if the tank has at least a bucket's worth of the same fluid. -ritual.bloodmagic.altarBuilderRitual.info=Builds an altar out of the components inside of the connected inventory. -ritual.bloodmagic.portalRitual.info=Creates a portal network based on the activator and the immediately surrounding blocks. Blocks can be changed after activation without changing the network of portals, and portals with the same "key" will link together. -ritual.bloodmagic.meteorRitual.info=Consumes an item inside of its item range to summon a meteor full of resources from the sky, aimed directly at the ritual. - -ritual.bloodmagic.waterRitual.waterRange.info=(Water) The area that the ritual will place water source blocks. -ritual.bloodmagic.waterRitual.waterTank.info=(Raw) The tank that the ritual will place water into. -ritual.bloodmagic.lavaRitual.lavaRange.info=(Lava) The area that the ritual will place lava source blocks. -ritual.bloodmagic.lavaRitual.lavaTank.info=(Raw) The tank that the ritual will place lava into. -ritual.bloodmagic.lavaRitual.fireFuse.info=(Vengeful) Entities in this range are afflicted by Fire Fuse. -ritual.bloodmagic.lavaRitual.fireResist.info=(Steadfast) Players in this range have Fire Resist applied. -ritual.bloodmagic.lavaRitual.fireDamage.info=(Corrosive) Entities within this range that are immune to fire damage are hurt proportional to the Will. -ritual.bloodmagic.greenGroveRitual.growing.info=(Growth) The area that the ritual will grow plants in. -ritual.bloodmagic.greenGroveRitual.leech.info=(Corrosive) Entities in this area have their life drained to grow nearby crops. -ritual.bloodmagic.greenGroveRitual.hydrate.info=(Steadfast) Blocks within this range are rehydrated into farmland, and seeds within the area are planted nearby. -ritual.bloodmagic.jumpRitual.jumpRange.info=(Jumping) Entities in this range will be launched in the air. -ritual.bloodmagic.wellOfSufferingRitual.altar.info=(Altar) This range defines the area that the ritual searches for the blood altar. Changing this will either expand or limit the range to a certain region. -ritual.bloodmagic.wellOfSufferingRitual.damage.info=(Damage) This defines where the ritual will damage a mob. All mobs inside of this range (except for players) will receive damage over time. -ritual.bloodmagic.featheredKnifeRitual.altar.info=(Altar) This range defines the area that the ritual searches for the blood altar. Changing this will either expand or limit the range to a certain region. -ritual.bloodmagic.featheredKnifeRitual.damage.info=(Damage) This defines where the ritual will damage a player. Players inside of this range will receive damage over time up to the specified limit. -ritual.bloodmagic.regenerationRitual.heal.info=(Healing) Entities within this range will receive a regeneration buff. -ritual.bloodmagic.regenerationRitual.vampire.info=(Vampirism) Mobs within this range have their health syphoned to heal players in the Healing range. -ritual.bloodmagic.harvestRitual.harvestRange.info=(Harvesting) Plants within this range will be harvested. -ritual.bloodmagic.magneticRitual.placementRange.info=(Placement) The range that the ritual will place the grabbed ores into. -ritual.bloodmagic.crushingRitual.crushingRange.info=(Crushing) The blocks that the ritual will break. -ritual.bloodmagic.crushingRitual.chest.info=(Chest) The location of the inventory that the ritual will place the broken blocks into. -ritual.bloodmagic.fullStomachRitual.fillRange.info=(Feeding) The range that the ritual will look at to feed players. -ritual.bloodmagic.fullStomachRitual.chest.info=(Chest) The location of the inventory that the ritual will grab food from to feed players in range. -ritual.bloodmagic.interdictionRitual.interdictionRange.info=(Push) The area of the ritual where mobs will be pushed. All mobs are pushed away from the master ritual stone, regardless of where this area is. -ritual.bloodmagic.containmentRitual.containmentRange.info=(Containment) The area of the ritual where mobs will be pulled. All mobs are pulled towards the master ritual stone, regardless of where this area is. -ritual.bloodmagic.speedRitual.sanicRange.info=(Speed) All entities within this area are launched in the direction of the arrow formed by the ritual. -ritual.bloodmagic.suppressionRitual.suppressionRange.info=(Suppress) All liquids within the range are suppressed. -ritual.bloodmagic.expulsionRitual.expulsionRange.info=(Expulsion) The area from which players that are not owner or have an orb in the chest will be teleported away from. -ritual.bloodmagic.zephyrRitual.zephyrRange.info=(Suction) Items within this range will be sucked into the linked chest. -ritual.bloodmagic.zephyrRitual.chest.info=(Chest) The location of the inventory that the ritual will place the picked up items into. -ritual.bloodmagic.animalGrowthRitual.growing.info=(Growth) Animals within this range will grow much faster. -ritual.bloodmagic.animalGrowthRitual.chest.info=(Chest) Chest for breeding items if properly augmented. -ritual.bloodmagic.forsakenSoulRitual.crystal.info=(Crystal) Demon Crystals in this range receive an increase in growth speed when a mob is killed by the ritual. -ritual.bloodmagic.forsakenSoulRitual.damage.info=(Damage) Mobs within this range will be slowly damaged, and when killed will grow the crystals. -ritual.bloodmagic.crystalHarvestRitual.crystal.info=(Crystal) All Demon Will crystal clusters have a single crystal broken off, spawning the crystal into the world. If there is only one crystal on the cluster, it will not break it. - -ritual.bloodmagic.ellipseRitual.info=Creates a hollow spheroid around the ritual using the blocks in the attached chest. -ritual.bloodmagic.ellipseRitual.spheroidRange.info=(Placement) The range that the ritual will place its blocks in. Spheroid is centered on the ritual - if one side is shorter than the side opposite the spheroid is truncated. -ritual.bloodmagic.ellipseRitual.chest.info=(Chest) The location of the inventory that the ritual will grab blocks from to place in the world. - -ritual.bloodmagic.placerRitual.placerRange.info=(Placement) The range that the ritual will place its blocks in. -ritual.bloodmagic.placerRitual.chest.info=(Chest) The location of the inventory that the ritual will grab blocks from to place in the world. -ritual.bloodmagic.fellingRitual.fellingRange.info=(Cutting) The range that the ritual will search out logs and leaves in order to cut down. -ritual.bloodmagic.fellingRitual.chest.info=(Chest) The location of the inventory that the ritual will place the results into. -ritual.bloodmagic.pumpRitual.pumpRange.info=(Pump) The region that the ritual will look for fluids to grab from the world. - -ritual.bloodmagic.downgradeRitual.dialogue.bow.1=So, mortal, you want to gain more power...? -ritual.bloodmagic.downgradeRitual.dialogue.bow.100=Of course you must know that everything has a cost... I cannot simply grant you more power without you paying something in return... -ritual.bloodmagic.downgradeRitual.dialogue.bow.300=If you lay an offering before me, you will forsake your perception, preventing you from using long-ranged projectiles with any form of accuracy. Arrows will no longer be your key to victory. -ritual.bloodmagic.downgradeRitual.dialogue.bow.500=But in return, I will unlock your armour so that it may grow even further... All you have to do is kneel before this altar with the correct offering... -ritual.bloodmagic.downgradeRitual.dialogue.quenched.1=Fufufu... Greetings. I see that you wish to become more powerful. -ritual.bloodmagic.downgradeRitual.dialogue.quenched.100=You must be fully aware that when one's cup becomes full, it invariably has to empty once more to be filled again. -ritual.bloodmagic.downgradeRitual.dialogue.quenched.300=As such, I offer you a deal: by forsaking one's ability to drink, I shall grant you a vast increase to your potential. Whether this is a deal you think is worth taking is another matter entirely... -ritual.bloodmagic.downgradeRitual.dialogue.quenched.500=So kneel, mortal, and drink from this cup that I offer to you, for it may be your last drink. -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.1=Hmmm... What is it that you truly desire? -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.100=If it is strength beyond mortal men, then I cannot provide that - instead, I can offer you a different deal... -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.300=I can expand the capabilities of your armour, allowing you to achieve greater heights. However, I will need something from you in return: your strength in physical combat. -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.500=By agreeing to this, you will no longer be able to swing a weapon with as much certainty, only able to do a fraction of the damage you could before. -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.700=So, the choice is yours: will you kneel at this altar, or will you still take up your sword? -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.1=Beware, mortal, for you are on shaky ground. -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.100=Unlike my comrades, I offer one of the most grim deals that you could possibly hope for as a magician that deals in your own health. -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.300=Although your wounds may heal, they will do so slowly if you accept my "offering," and the stings of battle will plague you even more. -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.500=So think carefully before you rush into something that you may regret, since even though your cup may be empty it will be almost impossible to fill once more... +upgrade.bloodmagic:jump.name=Jump Boost # Chat -chat.bloodmagic.altarMaker.setTier=Set Tier to: %d -chat.bloodmagic.altarMaker.building=Building a Tier %d Altar -chat.bloodmagic.altarMaker.destroy=Destroyed a Tier %d Altar -chat.bloodmagic.altarMaker.creativeOnly=This is a creative only item. -chat.bloodmagic.damageSource=%s's soul became too weak +chat.bloodmagic:living_upgrade_level_increase=%s has leveled up to %d +chat.bloodmagic:altar_builder_cycled=Set tier to %s -chat.bloodmagic.ritual.weak=You feel a push, but are too weak to perform this ritual. -chat.bloodmagic.ritual.prevent=The ritual is actively resisting you! -chat.bloodmagic.ritual.activate=A rush of energy flows through the ritual! -chat.bloodmagic.ritual.notValid=You feel that these runes are not configured correctly... +# Tooltips -chat.bloodmagic.livingArmour.upgrade.poisonRemove=You are starting to feel better already! -chat.bloodmagic.livingArmour.upgrade.fireRemove=&6A cool feeling envelopes you as the burning subsides. -chat.bloodmagic.livingArmour.upgrade.grimReaper=&6A shadowy force pulls you from the brink of death! -chat.bloodmagic.livingArmour.newUpgrade=&4Upgrade acquired! +tooltip.bloodmagic:bound_owner=Bound to: %s +tooltip.bloodmagic:object_owner=Added by: %s +tooltip.bloodmagic:living_points=%d / %d points used +tooltip.bloodmagic:tier=Tier: %s +tooltip.bloodmagic:progress=Progress: %s +tooltip.bloodmagic:demon_will_raw=Raw Will +tooltip.bloodmagic:demon_will_corrosive=Corrosive Will +tooltip.bloodmagic:demon_will_destructive=Destructive Will +tooltip.bloodmagic:demon_will_vengeful=Vengeful Will +tooltip.bloodmagic:demon_will_steadfast=Steadfast Will -chat.bloodmagic.routing.remove=Removing contained location -chat.bloodmagic.routing.set=Setting node location -chat.bloodmagic.routing.link.master=Linked node to master! -chat.bloodmagic.routing.link=Linked nodes together +# JEI -chat.bloodmagic.altar.comp.glowstone=a block of glowstone -chat.bloodmagic.altar.comp.bloodstone=a large bloodstone brick -chat.bloodmagic.altar.comp.beacon=a beacon -chat.bloodmagic.altar.comp.bloodrune=a blood rune -chat.bloodmagic.altar.comp.crystal=an unimplemented item -chat.bloodmagic.altar.comp.notair=a solid block - -chat.bloodmagic.altar.nextTier=The next tier of blood altar is missing %s at %s. - -chat.bloodmagic.mimic.potionSet=Potion trap has been set. -chat.bloodmagic.mimic.potionRemove=Potion trap has been disabled. -chat.bloodmagic.mimic.potionInterval.up=Potion Interval has been increased to: %d ticks. -chat.bloodmagic.mimic.potionInterval.down=Potion Interval has been decreased to: %d ticks. -chat.bloodmagic.mimic.detectRadius.up=Player detection radius has been increased to: %d blocks. -chat.bloodmagic.mimic.detectRadius.down=Player detection radius has been decreased to: %d blocks. -chat.bloodmagic.mimic.potionSpawnRadius.up=Potion spawning radius has been increased to: %d blocks. -chat.bloodmagic.mimic.potionSpawnRadius.down=Potion spawning radius has been decreased to: %d blocks. - -# entity -entity.bloodmagic.SentientSpecter.name=Sentient Specter -entity.bloodmagic.Mimic.name=Mimic - -# Commands -commands.bloodmagic.error.arg.invalid=Invalid arguments -commands.bloodmagic.error.arg.missing=Not enough arguments -commands.bloodmagic.error.arg.player.missing=You must specify which player you wish to perform this action on. -commands.bloodmagic.error.404=Command not found! -commands.bloodmagic.error.unknown=Unknown command! -commands.bloodmagic.error.perm=You do not have permission to use this command. - -commands.bloodmagic.success=Executed successfully - -commands.bloodmagic.format.help=%s - %s -commands.bloodmagic.format.error=%s - %s - -commands.bloodmagic.help.usage=/bloodmagic help -commands.bloodmagic.help.help=Displays the help information for the "/bloodmagic" command. - -commands.bloodmagic.network.usage=/bloodmagic network [syphon|add|get|fill|cap] player [amount] -commands.bloodmagic.network.help=LP network utilities -commands.bloodmagic.network.syphon.help=Removes the given amount of LP from the given player's LP network. -commands.bloodmagic.network.syphon.success=Successfully syphoned %d LP from %s. -commands.bloodmagic.network.add.help=Adds the given amount of LP to the given player's LP network. Follows standard LP gain rules. -commands.bloodmagic.network.add.success=Successfully added %d LP to %s's LP network. -commands.bloodmagic.network.set.help=Sets the given player's LP to the given amount. -commands.bloodmagic.network.set.success=Successfully set %s's LP network to %d LP. -commands.bloodmagic.network.get.help=Returns the amount of LP in the given player's LP network. -commands.bloodmagic.network.fill.help=Fills the given player's LP network to %d. -commands.bloodmagic.network.fill.success=Successfully filled %s's LP network. -commands.bloodmagic.network.cap.help=Fills the given player's LP network to the max that their highest Blood Orb can store. -commands.bloodmagic.network.cap.success=Successfully capped off %s's LP network. - -commands.bloodmagic.bind.usage=/bloodmagic bind [true|false] [player] -commands.bloodmagic.bind.help=Attempts to (un)bind the currently held item. -commands.bloodmagic.bind.success=Binding successful -commands.bloodmagic.bind.remove.success=Unbinding successful - -commands.bloodmagic.orb.usage=/bloodmagic orb [set|get] player [tier] -commands.bloodmagic.orb.help=Used to set or get the Player's max Blood Orb tier. - -commands.bloodmagic.bind.failed.noPlayer=There is no player specified -commands.bloodmagic.bind.failed.alreadyBound=Item is already bound; use /unbind to unbind it -commands.bloodmagic.bind.failed.notBindable=Item cannot be bound -commands.bloodmagic.unbind.usage=/unbind -commands.bloodmagic.unbind.success=Item successfully unbound! -commands.bloodmagic.unbind.failed.notBindable=Item cannot be unbound -commands.bloodmagic.soulnetwork.usage=/soulnetwork [amount] -commands.bloodmagic.soulnetwork.add.success=Successfully added %dLP to %s's Soul Network! -commands.bloodmagic.soulnetwork.subtract.success=Successfully subtracted %dLP from %s's Soul Network! -commands.bloodmagic.soulnetwork.fill.success=Successfully filled %s's Soul Network! -commands.bloodmagic.soulnetwork.empty.success=Successfully emptied %s's Soul Network! -commands.bloodmagic.soulnetwork.get.success=There is %dLP in %s's Soul Network! -commands.bloodmagic.soulnetwork.noPlayer=There is no player specified -commands.bloodmagic.soulnetwork.noCommand=There is no command specified -commands.bloodmagic.soulnetwork.notACommand=That is not a valid command -commands.bloodmagic.soulnetwork.fillMax.success=Successfully filled %s's Soul Network to their orb max! -commands.bloodmagic.soulnetwork.create.success=Successfully created %s's Soul Network (Orb tier: %d) - -# GUI -tile.bloodmagic.inputNode.name=Input Node -tile.bloodmagic.outputNode.name=Output Node -gui.bloodmagic.save=Save -gui.bloodmagic.cancel=Cancel -gui.bloodmagic.default=Default -gui.bloodmagic.toggle=Toggle -config.bloodmagic.edit_hud=Edit HUD Elements - -# Keybinds -bloodmagic.keybind.open_holding=Open Sigil of Holding -bloodmagic.keybind.cycle_holding_pos=Cycle Sigil (+) -bloodmagic.keybind.cycle_holding_neg=Cycle Sigil (-) - -# JustEnoughItems -jei.bloodmagic.recipe.altar=Blood Altar -jei.bloodmagic.recipe.binding=Alchemy Array (Binding) -jei.bloodmagic.recipe.alchemyArrayCrafting=Alchemy Array -jei.bloodmagic.recipe.soulForge=Hellfire Forge -jei.bloodmagic.recipe.alchemyTable=Alchemy Table -jei.bloodmagic.recipe.armourDowngrade=Penance (Ritual) -jei.bloodmagic.recipe.requiredLP=LP: %d -jei.bloodmagic.recipe.requiredTier=Tier: %d -jei.bloodmagic.recipe.consumptionRate=Consumption: %d LP/t -jei.bloodmagic.recipe.drainRate=Drain: %d LP/t -jei.bloodmagic.recipe.minimumSouls=Minimum: %1$,.2f Will -jei.bloodmagic.recipe.soulsDrained=Drained: %1$,.2f Will -jei.bloodmagic.recipe.lpDrained=Drained: %,d LP -jei.bloodmagic.recipe.ticksRequired=Time: %,d Ticks - -jei.bloodmagic.desc.altarBuilder=A creative-only item for use in debugging and testing.\n\nShift + Right click to change the tier to build. Right click an Altar to initiate the build.\n\nBreak an Altar while holding to dismantle it. -jei.bloodmagic.desc.demonicWill=An imprint of a demonic entity attached to a creature.\n\nCan be obtained by killing a mob with a sentient weapon or by throwing a snare at a mob and killing it while it has white particles. - -# WAILA -waila.bloodmagic.sneak=&oSneak for Information -waila.bloodmagic.array.reagent=Reagent: %s -waila.bloodmagic.array.catalyst=Catalyst: %s -option.bloodmagic.bypassSneak=Bypass Sneak -option.bloodmagic.bloodAltar=Blood Altar -option.bloodmagic.ritualController=Ritual Stones -option.bloodmagic.teleposer=Teleposer -option.bloodmagic.array=Alchemy Array - -# Thaumcraft -tc.research_category.BLOODMAGIC=Sanguine Arcana - -# Thaumcraft Research -bloodmagic.research_name.BLOODMAGIC=Blood Magic -bloodmagic.research_text.BLOODMAGIC=Sanguine Arcana -bloodmagic.research_page.BLOODMAGIC.1=The realm of the Blood Magics has always appeared to be a more solitary and "individual" art with blood mages being notoriously reclusive and a bit insane at times. However, the powers of self-sacrifice and life essence have uses even beyond a normal blood mage's sight, in fact, it is quite apparent that it may have some uses in thaumaturgy after all! - -# Buttons -button.bloodmagic.tooltip.fill=Fill network +jei.bloodmagic:blood_altar=Blood Altar +jei.bloodmagic:drain_rate=Drain Rate: %d +jei.bloodmagic:consumption_rate=Consumption Rate: %d +jei.bloodmagic:required_tier=Tier: %s +jei.bloodmagic:required_lp=LP: %d \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/lang/en_US.lang_old b/src/main/resources/assets/bloodmagic/lang/en_US.lang_old deleted file mode 100644 index 2d74a6ce..00000000 --- a/src/main/resources/assets/bloodmagic/lang/en_US.lang_old +++ /dev/null @@ -1,542 +0,0 @@ -#Items -item.AlchemicalWizardry.bindable.activationCrystal.weak.name=Weak Activation Crystal -item.AlchemicalWizardry.bindable.activationCrystal.awakened.name=Awakened Activation Crystal -item.AlchemicalWizardry.bindable.activationCrystal.creative.name=Creative Activation Crystal - -item.AlchemicalWizardry.dagger.name=Sacrificial Dagger -item.AlchemicalWizardry.dagger.creative.name=Creative Sacrificial Dagger - -item.AlchemicalWizardry.scribe.water.name=Water Scribing Tools -item.AlchemicalWizardry.scribe.fire.name=Fire Scribing Tools -item.AlchemicalWizardry.scribe.earth.name=Earth Scribing Tools -item.AlchemicalWizardry.scribe.air.name=Air Scribing Tools -item.AlchemicalWizardry.scribe.dusk.name=Dusk Scribing Tools -item.AlchemicalWizardry.scribe.dawn.name=Dawn Scribing Tools - -item.AlchemicalWizardry.slate.blank.name=Blank Slate -item.AlchemicalWizardry.slate.reinforced.name=Reinforced Slate -item.AlchemicalWizardry.slate.imbued.name=Imbued Slate -item.AlchemicalWizardry.slate.demonic.name=Demonic Slate - -item.AlchemicalWizardry.focus.weak.name=Teleposition Focus -item.AlchemicalWizardry.focus.enhanced.name=Enhanced Teleposition Focus -item.AlchemicalWizardry.focus.reinforced.name=Reinforced Teleposition Focus -item.AlchemicalWizardry.focus.demonic.name=Demonic Teleposition Focus - -item.AlchemicalWizardry.orb.weak.name=Weak Blood Orb -item.AlchemicalWizardry.orb.apprentice.name=Apprentice Blood Orb -item.AlchemicalWizardry.orb.magician.name=Magician Blood Orb -item.AlchemicalWizardry.orb.master.name=Master Blood Orb -item.AlchemicalWizardry.orb.archmage.name=Archmage Blood Orb -item.AlchemicalWizardry.orb.transcendent.name=Transcendent Blood Orb - -item.AlchemicalWizardry.reagent.incendium.name=Incendium -item.AlchemicalWizardry.reagent.magicales.name=Magicales -item.AlchemicalWizardry.reagent.sanctus.name=Sanctus -item.AlchemicalWizardry.reagent.aether.name=Aether -item.AlchemicalWizardry.reagent.crepitous.name=Crepitous -item.AlchemicalWizardry.reagent.crystallos.name=Crystallos -item.AlchemicalWizardry.reagent.terrae.name=Terrae -item.AlchemicalWizardry.reagent.aquasalus.name=Aquasalus -item.AlchemicalWizardry.reagent.tennebrae.name=Tennebrae -item.AlchemicalWizardry.reagent.offensa.name=Offensa -item.AlchemicalWizardry.reagent.praesidium.name=Praesidium -item.AlchemicalWizardry.reagent.orbisterrae.name=Orbis Terrae -item.AlchemicalWizardry.reagent.virtus.name=Virtus -item.AlchemicalWizardry.reagent.reductus.name=Reductus -item.AlchemicalWizardry.reagent.potentia.name=Potentia - -item.AlchemicalWizardry.sigil.air.name=Air Sigil -item.AlchemicalWizardry.sigil.bloodLight.name=Sigil of the Blood Lamp -item.AlchemicalWizardry.sigil.compression.name=Sigil of Compression -item.AlchemicalWizardry.sigil.divination.name=Divination Sigil - -# Tooltips -tooltip.sigil.air.desc=I feel lighter already... -tooltip.sigil.bloodLight.desc=I see a light! -tooltip.sigil.compression.desc=Hands of Diamonds -tooltip.sigil.divination.desc=Peer into the soul - -#Block Localization -tile.altar.name=Blood Altar -tile.blood_rune.blank.name=Blood Rune -tile.blood_rune.fill.name=Rune of Augmented Capacity -tile.blood_rune.empty.name=Rune of Dislocation -tile.blood_rune.orb.name=Rune of the Orb -tile.blood_rune.betterCapacity.name=Rune of Superior Capacity -tile.blood_rune.acceleration.name=Rune of Acceleration -tile.speed_rune.name=Speed Rune -tile.efficiency_rune.name=Efficiency Rune -tile.sacrifice_rune.name=Rune of Sacrifice -tile.self_sacrifice_rune.name=Rune of Self-Sacrifice -tile.ritual_stone.name=Ritual Stone -tile.master_ritual_stone.name=Master Ritual Stone -tile.filled_socket.name=Filled Socket -tile.imperfect_ritual_stone.name=Imperfect Ritual Stone -tile.soul_armour_forge.name=Soul Armour Forge -tile.empty_socket.name=Empty Socket -tile.bloodstone_brick.name=Bloodstone Brick -tile.large_bloodstone_brick.name=Large Bloodstone Brick -tile.chemistry_set.name=Alchemical Chemistry Set -tile.spell_table.name=Spell Table -tile.pedestal.name=Arcane Pedestal -tile.plinth.name=Arcane Plinth -tile.teleposer.name=Teleposer -tile.spell_conduit.name=Spell Conduit -tile.spell_paradigm.projectile.name=Particle Generator -tile.spell_paradigm.self.name=Self Augmentator -tile.spell_paradigm.melee.name=Melee Aggregator -tile.spell_paradigm.tool.name=Tool Forger -tile.spell_enhancement.power1.name=Unstable Spell Empowerer -tile.spell_enhancement.power2.name=Standard Spell Empowerer -tile.spell_enhancement.power3.name=Reinforced Spell Empowerer -tile.spell_enhancement.power4.name=Imbued Spell Empowerer -tile.spell_enhancement.power5.name=Demonic Spell Empowerer -tile.spell_enhancement.cost1.name=Unstable Spell Dampener -tile.spell_enhancement.cost2.name=Standard Spell Dampener -tile.spell_enhancement.cost3.name=Reinforced Spell Dampener -tile.spell_enhancement.cost4.name=Imbued Spell Dampener -tile.spell_enhancement.cost5.name=Demonic Spell Dampener -tile.spell_enhancement.potency1.name=Unstable Spell Augmentor -tile.spell_enhancement.potency2.name=Standard Spell Augmentor -tile.spell_enhancement.potency3.name=Reinforced Spell Augmentor -tile.spell_enhancement.potency4.name=Imbued Spell Augmentor -tile.spell_enhancement.potency5.name=Demonic Spell Augmentor -tile.spell_modifier.default.name=Default Spell Modifier -tile.spell_modifier.offensive.name=Offensive Spell Modifier -tile.spell_modifier.defensive.name=Defensive Spell Modifier -tile.spell_modifier.environmental.name=Environmental Spell Modifier -tile.spell_effect.fire.name=Crucible of Fire -tile.spell_effect.ice.name=Ice Maker -tile.spell_effect.wind.name=Wind Generator -tile.spell_effect.earth.name=Earth Former -tile.alchemical_calcinator.name=Alchemical Calcinator -tile.crystal_belljar.name=Crystal Belljar -tile.reagent_conduit.name=Alchemy Relay -tile.life_essence.name=Life Essence -tile.crystal_block.fullCrystal.name=Crystal Cluster -tile.crystal_block.crystalBrick.name=Crystal Cluster Brick -tile.demon_portal.name=Demon Portal -tile.demon_chest.name=Demon's Chest -tile.enchantment_glyph.enchantability.name=Glyph of the Adept Enchanter -tile.enchantment_glyph.enchantmentLevel.name=Glyph of Arcane Potential -tile.stability_glyph.stability1.name=Glyph of Rigid Stability -tile.schematic_saver.name=Schematic Saver -tile.mimic_block.name=Mimic Block -tile.spectral_container.name=Spectral Container -tile.blood_light.name=Blood Light -tile.spectral_block.name=Spectral Block -tile.incense_crucible.name=Incense Crucible - -#Item Localization -item.weak_blood_orb.name=Weak Blood Orb -item.apprentice_blood_orb.name=Apprentice Blood Orb -item.magician_blood_orb.name=Magician's Blood Orb -item.master_blood_orb.name=Master Blood Orb -item.archmage_blood_orb.name=Archmage's Blood Orb -item.energy_blast.name=Energy Blaster -item.energy_sword.name=Bound Blade -item.lava_crystal.name=Lava Crystal -item.water_sigil.name=Water Sigil -item.lava_sigil.name=Lava Sigil -item.void_sigil.name=Void Sigil -item.blank_slate.name=Blank Slate -item.reinforced_slate.name=Reinforced Slate -item.sacrificial_dagger.name=Sacrificial Knife -item.dagger_of_sacrifice.name=Dagger of Sacrifice -item.air_sigil.name=Air Sigil -item.sigil_of_the_fast_miner.name=Sigil of the Fast Miner -item.sigil_of_elemental_affinity.name=Sigil of Elemental Affinity -item.sigil_of_haste.name=Sigil of Haste -item.sigil_of_holding.name=Sigil of Holding -item.divination_sigil.name=Divination Sigil -item.water_scribe_tool.name=Elemental Inscription Tool: Water -item.fire_scribe_tool.name=Elemental Inscription Tool: Fire -item.earth_scribe_tool.name=Elemental Inscription Tool: Earth -item.air_scribe_tool.name=Elemental Inscription Tool: Air -item.dusk_scribe_tool.name=Elemental Inscription Tool: Dusk -item.activation_crystal_weak.name=Weak Activation Crystal -item.activation_crystal_awakened.name=Awakened Activation Crystal -item.activation_crystal_creative.name=Creative Activation Crystal -item.bound_pickaxe.name=Bound Pickaxe -item.bound_axe.name=Bound Axe -item.bound_shovel.name=Bound Shovel -item.bound_helmet.name=Bound Helmet -item.bound_chestplate.name=Bound Chestplate -item.bound_leggings.name=Bound Leggings -item.bound_boots.name=Bound Boots -item.weak_blood_shard.name=Weak Blood Shard -item.growth_sigil.name=Sigil of the Green Grove -item.blank_spell.name=Unbound Crystal -item.alchemy_flask.name=Potion Flask -item.standard_binding_agent.name=Standard Binding Agent -item.mundane_power_catalyst.name=Mundane Power Catalyst -item.average_power_catalyst.name=Average Power Catalyst -item.greater_power_catalyst.name=Greater Power Catalyst -item.mundane_lengthening_catalyst.name=Mundane Lengthening Catalyst -item.average_lengthening_catalyst.name=Average Lengthening Catalyst -item.greater_lengthening_catalyst.name=Greater Lengthening Catalyst -item.incendium.name=Incendium -item.magicales.name=Magicales -item.sanctus.name=Sanctus -item.aether.name=Aether -item.simple_catalyst.name=Simple Catalyst -item.crepitous.name=Crepitous -item.crystallos.name=Crystallos -item.terrae.name=Terrae -item.aquasalus.name=Aquasalus -item.tennebrae.name=Tenebrae -item.demon_blood_shard.name=Demon Blood Shard -item.sigil_of_wind.name=Sigil of the Whirlwind -item.teleposition_focus.name=Teleposition Focus -item.enhanced_teleposition_focus.name=Enhanced Teleposition Focus -item.reinforced_teleposition_focus.name=Reinforced Teleposition Focus -item.demonic_teleposition_focus.name=Demonic Teleposition Focus -item.imbued_slate.name=Imbued Slate -item.demonic_slate.name=Demonic Slate -item.sigil_of_the_bridge.name=Sigil of the Phantom Bridge -item.armour_inhibitor.name=Armour Inhibitor -item.creative_orb.name=Orb of Testing -item.weak_filling_agent.name=Weak Filling Agent -item.standard_filling_agent.name=Standard Filling Agent -item.enhanced_filling_agent.name=Enhanced Filling Agent -item.weak_binding_agent.name=Weak Binding Agent -item.ritual_diviner.name=Ritual Diviner -item.ritual_dismantler.name=Ritual Dismantler -item.sigil_of_magnetism.name=Sigil of Magnetism -item.key_of_binding.name=Key of Binding -item.energy_bazooka.name=Energy Bazooka -item.blood_light_sigil.name=Sigil of the Blood Lamp -item.complex_spell_crystal.name=Complex Spell Crystal -item.sigil_of_supression.name=Sigil of Supression -item.sigil_of_ender_severance.name=Sigil of Ender Severance -item.bucket_life.name=Bucket of Life -item.base_items.quartz_rod.name=Quartz Rod -item.base_items.empty_core.name=Empty Core -item.base_items.magicales_cable.name=Magicales Cable -item.base_items.wood_brace.name=Wooden Brace -item.base_items.stone_brace.name=Stone Brace -item.base_items.projectile_core.name=Projectile Core -item.base_items.self_core.name=Self Core -item.base_items.melee_core.name=Melee Core -item.base_items.tool_core.name=Tool Core -item.base_items.paradigm_back_plate.name=Paradigm Plate -item.base_items.output_cable.name=Output Spell Cable -item.base_items.input_cable.name=Input Spell Cable -item.base_items.flame_core.name=Fire Core -item.base_items.icy_core.name=Icy Core -item.base_items.gust_core.name=Gusty Core -item.base_items.earthen_core.name=Earthen Core -item.base_items.cracked_runic_plate.name=Cracked Runic Plate -item.base_items.runic_plate.name=Runic Plate -item.base_items.scribed_runic_plate.name=Imbued Runic Plate -item.base_items.default_core.name=Unattuned Core -item.base_items.offensive_core.name=Offensive Core -item.base_items.defensive_core.name=Defensive Core -item.base_items.environmental_core.name=Environmental Core -item.base_items.power_core.name=Power Core -item.base_items.cost_core.name=Reduction Core -item.base_items.potency_core.name=Potency Core -item.base_items.obsidian_brace.name=Obsidian Brace -item.base_items.ethereal_slate.name=Ethereal Slate -item.base_items.life_shard.name=Life Shard -item.base_items.soul_shard.name=Soul Shard -item.base_items.life_brace.name=Living Brace -item.base_items.soul_runic_plate.name=Soul Runic Plate -item.base_items.ender_shard.name=Ender Shard -item.base_alchemy_items.offensa.name=Offensa -item.base_alchemy_items.praesidium.name=Praesidium -item.base_alchemy_items.orbis_terrae.name=Orbis Terrae -item.base_alchemy_items.strengthened_catalyst.name=Strengthened Catalyst -item.base_alchemy_items.concentrated_catalyst.name=Concentrated Catalyst -item.base_alchemy_items.fractured_bone.name=Fractured Bone -item.base_alchemy_items.virtus.name=Virtus -item.base_alchemy_items.reductus.name=Reductus -item.base_alchemy_items.potentia.name=Potentia -item.sanguine_helmet.name=Sanguine Helmet -item.seer_sigil.name=Sigil of Sight -item.fluid_sigil.name=Sigil of Fluidity -item.multi_tool.name=Dynamic Mace -item.combinational_catalyst.name=Combinational Catalyst -item.sanguine_robe.name=Sanguine Robes -item.sanguine_pants.name=Sanguine Leggings -item.sanguine_boots.name=Sanguine Boots -item.alchemical_router.name=Alchemic Router -item.alchemical_segmenter.name=Alchemic Segmenter -item.alchemical_cleanser.name=Alchemic Cleanser -item.demon_crystal.name=Demon Crystal -item.creative_dagger.name=Creative Sacrificial Knife -item.blood_pack.name=Blood Letter's Pack -item.harvest_sigil.name=Harvest Goddess Sigil -item.compression_sigil.name=Sigil of Compression -item.assassin_sigil.name=Sigil of the Assassin -item.transcendent_blood_orb.name=Transcendent Blood Orb -item.mail_catalogue.name=Mail Order Catalogue -item.input_routing_focus.name=Input Routing Focus -item.output_routing_focus.default.name=Default Output Routing Focus -item.output_routing_focus.modItem.name=Output Routing Focus (ModItem) -item.output_routing_focus.ignMeta.name=Output Routing Focus (Ignore Meta) -item.output_routing_focus.matchNBT.name=Output Routing Focus (MatchNBT) -item.output_routing_focus.global.name=Output Routing Focus (Global) -item.dawn_scribe_tool.name=Elemental Inscription Tool: Dawn -item.bound_helmet_earth.name=Earth Omega Helmet -item.bound_chestplate_earth.name=Earth Omega Chestplate -item.bound_leggings_earth.name=Earth Omega Leggings -item.bound_boots_earth.name=Earth Omega Boots -item.bound_helmet_wind.name=Wind Omega Helmet -item.bound_chestplate_wind.name=Wind Omega Chestplate -item.bound_leggings_wind.name=Wind Omega Leggings -item.bound_boots_wind.name=Wind Omega Boots -item.bound_helmet_fire.name=Fire Omega Helmet -item.bound_chestplate_fire.name=Fire Omega Chestplate -item.bound_leggings_fire.name=Fire Omega Leggings -item.bound_boots_fire.name=Fire Omega Boots -item.bound_helmet_water.name=Water Omega Helmet -item.bound_chestplate_water.name=Water Omega Chestplate -item.bound_leggings_water.name=Water Omega Leggings -item.bound_boots_water.name=Water Omega Boots - -item.incense.wood_ash.name=Wood Ash -item.incense.byrrus.name=Byrrus -item.incense.livens.name=Livens -item.incense.viridis.name=Viridis -item.incense.purpura.name=Purpura - -#Creative Tab -itemGroup.tabBloodMagic=Blood Magic - -#Extra Strings -bm.string.consume=Usage -bm.string.drain=Drain -bm.string.tier=Tier -bm.string.crafting.orb.shaped=Shaped Orb Crafting -bm.string.crafting.orb.shapeless=Shapeless Orb Crafting -text.recipe.altar=Blood Altar -text.recipe.altar.tier=Tier: %s -text.recipe.altar.bloodRequired=LP: %s -text.recipe.shapedOrb=Shaped Orb Recipe - -#Entities -entity.AWWayofTime.EarthElemental.name=Earth Elemental -entity.AWWayofTime.FireElemental.name=Fire Elemental -entity.AWWayofTime.HolyElemental.name=Holy Elemental -entity.AWWayofTime.ShadeElemental.name=Shade Elemental -entity.AWWayofTime.WaterElemental.name=Water Elemental -entity.AWWayofTime.AirElemental.name=Air Elemental -entity.AWWayofTime.Shade.name=Shade -entity.AWWayofTime.BoulderFist.name=Boulder Fist -entity.AWWayofTime.IceDemon.name=Ice Demon -entity.AWWayofTime.SmallEarthGolem.name=Small Earth Golem -entity.AWWayofTime.WingedFireDemon.name=Winged Fire Demon -entity.AWWayofTime.BileDemon.name=Bile Demon -entity.AWWayofTime.LowerGuardian.name=Lower Guardian -entity.AWWayofTime.FallenAngel.name=Fallen Angel -entity.AWWayofTime.MinorDemonGruntGuardian.name=Demon Grunt Guardian -entity.AWWayofTime.MinorDemonGruntGuardianWind.name=Wind Demon Grunt Guardian -entity.AWWayofTime.MinorDemonGruntGuardianFire.name=Fire Demon Grunt Guardian -entity.AWWayofTime.MinorDemonGruntGuardianIce.name=Ice Demon Grunt Guardian -entity.AWWayofTime.MinorDemonGruntGuardianEarth.name=Earth Demon Grunt Guardian -entity.AWWayofTime.MinorDemonGruntWind.name=Wind Demon Grunt -entity.AWWayofTime.MinorDemonGruntFire.name=Fire Demon Grunt -entity.AWWayofTime.MinorDemonGruntIce.name=Ice Demon Grunt -entity.AWWayofTime.MinorDemonGruntEarth.name=Earth Demon Grunt -entity.AWWayofTime.MinorDemonGrunt.name=Demon Grunt - -#Commands -commands.soulnetwork.usage=/soulnetwork -commands.bind.usage=/bind -commands.bind.success=Item successfully bound! -commands.bind.failed.noPlayer=There is no player specified -commands.bind.failed.alreadyBound=Item is already bound; use /unbind to unbind it -commands.bind.failed.notBindable=Item cannot be bound -commands.unbind.usage=/unbind -commands.unbind.success=Item successfully unbound! -commands.unbind.failed.notBindable=Item cannot be unbound -commands.soulnetwork.usage=/soulnetwork [amount] -commands.soulnetwork.add.success=Successfully added %dLP to %s's Soul Network! -commands.soulnetwork.subtract.success=Successfully subtracted %dLP from %s's Soul Network! -commands.soulnetwork.fill.success=Successfully filled %s's Soul Network! -commands.soulnetwork.empty.success=Successfully emptied %s's Soul Network! -commands.soulnetwork.get.success=There is %dLP in %s's Soul Network! -commands.soulnetwork.noPlayer=There is no player specified -commands.soulnetwork.noCommand=There is no command specified -commands.soulnetwork.notACommand=That is not a valid command -commands.soulnetwork.fillMax.success=Successfully filled %s's Soul Network to their orb max! -commands.soulnetwork.create.success=Successfully created %s's Soul Network (Orb tier: %d) - -#Tooltips -tooltip.activationcrystal.weak=Activates low-level rituals -tooltip.activationcrystal.awakened=Activates more powerful rituals -tooltip.activationcrystal.creative=Creative Only - activates any ritual -tooltip.airsigil.desc=I feel lighter already... -tooltip.alchemy.coords=Coords: %d, %d, %d -tooltip.alchemy.damage=Damage: -tooltip.alchemy.dimension=Bound Dimension: %d -tooltip.alchemy.direction=Direction: -tooltip.alchemy.forrecipe=for Recipe -tooltip.alchemy.press=Press -tooltip.alchemy.recipe=&9Recipe: -tooltip.alchemy.ritualid=RitualID: -tooltip.alchemy.shift=shift -tooltip.alchemy.pressShift=-Press &l&9shift &7for Recipe- -tooltip.alchemy.usedinalchemy=Used in Alchemy -tooltip.alchemyflask.caution=CAUTION: Contents are throwable -tooltip.alchemyflask.swigsleft=Swigs Left: -tooltip.armorinhibitor.desc1=Used to suppress a soul's -tooltip.armorinhibitor.desc2=unnatural abilities. -tooltip.attunedcrystal.desc1=A tool to tune alchemy -tooltip.attunedcrystal.desc2=reagent transmission -tooltip.blankspell.desc=Crystal of infinite possibilities. -tooltip.bloodframe.desc=Stirs bees into a frenzy. -tooltip.bloodletterpack.desc=This pack really chaffes... -tooltip.bloodlightsigil.desc=I see a light! -tooltip.boundarmor.devprotect=Devilish Protection -tooltip.boundaxe.desc=Axe me about my puns! -tooltip.boundpickaxe.desc1=The Souls of the Damned -tooltip.boundpickaxe.desc2=do not like stone... -tooltip.boundshovel.desc=No, not that type of spade. -tooltip.caution.desc1=Caution: may cause -tooltip.caution.desc2=a bad day... -tooltip.cheatyitem.desc1=Right-click to fill network, -tooltip.cheatyitem.desc2=shift-right to empty. -tooltip.complexspellcrystal.desc=Crystal of unimaginable power -tooltip.crystalbelljar.contents=Current Contents: -tooltip.crystalbelljar.empty=- Empty -tooltip.telepositionfocus.demonic.desc1=A stronger version of the focus, -tooltip.telepositionfocus.demonic.desc2=using a demonic shard -tooltip.demonplacer.desc=Used to spawn demons. -tooltip.destclearer.desc1=Used to clear the destination -tooltip.destclearer.desc2=list for an alchemy container -tooltip.diablokey.desc=Binds other items to the owner's network -tooltip.divinationsigil.desc1=Peer into the soul to -tooltip.divinationsigil.desc2=get the current essence -tooltip.energybazooka.desc=Boom. -tooltip.energybattery.desc=Stores raw Life Essence -tooltip.energyblast.desc1=Used to fire devastating -tooltip.energyblast.desc2=projectiles. -tooltip.telepositionfocus.enhanced.desc1=A focus further enhanced in an altar -tooltip.fluidsigil.beastmode=Beast Mode -tooltip.fluidsigil.desc=A sigil with a lovely affinity for fluids -tooltip.fluidsigil.draintankmode=Drain Tank Mode -tooltip.fluidsigil.filltankmode=Fill Tank Mode -tooltip.fluidsigil.fluidplacementmode=Fluid Placement Mode -tooltip.fluidsigil.forcesyphonmode=Force-syphon Mode -tooltip.fluidsigil.syphoningmode=Syphoning Mode -tooltip.harvestsigil.desc=You sow what you reap -tooltip.infusedstone.desc1=Infused stone inside of -tooltip.infusedstone.desc2=a blood altar -tooltip.item.iteminslot=Item in slot -tooltip.item.currentitem=Current Item: -tooltip.lavacrystal.desc1=Store life to smelt -tooltip.lavacrystal.desc2=stuff in the furnace. -tooltip.lavasigil.desc1=Contact with liquid is -tooltip.lavasigil.desc2=highly unrecommended. -tooltip.lp.storedlp=Stored LP: -tooltip.mode.creative=Creative Only -tooltip.owner.currentowner=Current Owner: %s -tooltip.owner.demonsowner=Demon's Owner: -tooltip.packratsigil.desc=Hands of Diamonds -tooltip.reagent.selectedreagent=Currently selected reagent: -tooltip.telepositionfocus.reinforced.desc1=A stronger version of the focus, -tooltip.telepositionfocus.reinforced.desc2=using a weak shard -tooltip.ritualdiviner.airstones=Air Stones: -tooltip.ritualdiviner.blankstones=Blank Stones: -tooltip.ritualdiviner.cannotplace=Can not place Dusk runes -tooltip.ritualdiviner.canplace=Can place Dusk runes -tooltip.ritualdiviner.canplacedawn=Can place Dusk and Dawn runes -tooltip.ritualdiviner.desc=Used to explore new types of rituals -tooltip.ritualdiviner.duskstones=Dusk Stones: -tooltip.ritualdiviner.earthstones=Earth Stones: -tooltip.ritualdiviner.firestones=Fire Stones: -tooltip.ritualdiviner.moreinfo=Press shift for extended information -tooltip.ritualdiviner.ritualtunedto=Ritual tuned to face: -tooltip.ritualdiviner.waterstones=Water Stones: -tooltip.ritualdiviner.dawnstones=Dawn Stones: -tooltip.ritualdiviner.totalStones=Total Stones: -tooltip.dismatler.desc=You could turn this upside down? -tooltip.sacrificialdagger.desc1=A slight draining feeling tickles your fingers -tooltip.sacrificialdagger.desc2=Just a prick of the -tooltip.sacrificialdagger.desc3=finger will suffice... -tooltip.sanguinearmor.desc1=A pair of goggles imbued with power -tooltip.sanguinearmor.desc2=Robes imbued with forbidden power -tooltip.sanguinearmor.visdisc=Vis discount: -tooltip._scribe_tool.desc=The writing is on the wall... -tooltip.seersigil.desc=When seeing all is not enough -tooltip.sigil_ofelementalaffinity.desc1=Perfect for a fire-breathing fish -tooltip.sigil_ofelementalaffinity.desc2=who is afraid of heights! -tooltip.sigil_ofenderseverance.desc=Put those endermen in a Dire situation! -tooltip.sigil_ofgrowth.desc1=Who needs a green thumb when -tooltip.sigil_ofgrowth.desc2=you have a green slate? -tooltip.sigil_ofhaste.desc=One dose of caffeine later... -tooltip.sigil_ofholding.desc=Used to hold several Sigils! -tooltip.sigil_ofmagnetism.desc=I have a very magnetic personality! -tooltip.sigil_ofsupression.desc=Better than telekinesis -tooltip.sigil_oftheassassin.desc=Time to stay stealthy... -tooltip.sigil_ofthebridge.desc1=Activate to create a bridge -tooltip.sigil_ofthebridge.desc2=beneath your feet. -tooltip.sigil_ofthefastminer.desc=Keep going and going and going... -tooltip.sigil_ofwind.desc=Best not to wear a skirt. -tooltip.sigil.state.activated=Activated -tooltip.sigil.state.deactivated=Deactivated -tooltip.tanksegmenter.desc1=Used to designate which -tooltip.tanksegmenter.desc2=reagents can go into a container -tooltip.telepositionfocus.weak.desc1=An Enderpearl imbued with blood -tooltip.voidsigil.desc=Better than a Swiffer! -tooltip.watersigil.desc=Infinite water, anyone? -tooltip.routingFocus.limit=Limit: -tooltip.routingFocus.desc=A focus used to route items -tooltip.alchemy.usedinincense=Purifying incense used in a crucible - -#Messages -message.altar.capacity=Capacity: %s LP -message.altar.consumptionrate=Consumption Rate: -message.altar.currentessence=Altar's Current Essence: %s LP -message.altar.currenttier=Altar's Current Tier: %s -message.altar.progress=Altar's Progress: -message.altar.inputtank= Input Tank: %s LP -message.altar.outputtank= Output Tank: %s LP -message.altar.hunger=[BM] Your high regeneration rate has caused you to become hungry... -message.attunedcrystal.clearing=Clearing saved container... -message.attunedcrystal.error.cannotfind=Can no longer find linked container. -message.attunedcrystal.error.noconnections=Linked container has no connections remaining! -message.attunedcrystal.error.toofar=Linked container is either too far or is in a different dimension. -message.attunedcrystal.linked=Container is now linked. Transmitting: -message.attunedcrystal.linking=Linking to selected container. -message.attunedcrystal.setto=Attuned Crystal now set to: -message.demon.shallfollow=I shall follow and protect you! -message.demon.willstay=I will stay here for now, Master. -message.destinationclearer.cleared=Destination list now cleared. -message.divinationsigil.amount=Amount: -message.divinationsigil.currentessence=Current Essence: %d LP -message.divinationsigil.reagent=Reagent: %s, Amount: %d -message.masterstone.crystalvibrates=Your crystal vibrates pathetically. -message.masterstone.energyflows=A rush of energy flows through the ritual! -message.masterstone.nothinghappened=Nothing appears to have happened... -message.masterstone.ritualresistyou=The ritual appears to actively resist you! -message.masterstone.somethingstoppedyou=Something stopped you in your tracks... -message.masterstone.youfeelapull=You feel a pull, but you are too weak to push any further. -message.ritual.currentritual=Current Ritual: -message.ritual.side.east=EAST -message.ritual.side.north=NORTH -message.ritual.side.south=SOUTH -message.ritual.side.west=WEST -message.ritualdemonportal.missingjar=A jar on one of the pillars appears to be missing... -message.tanksegmenter.nowhas=Tank now has -message.tanksegmenter.setto=Tank Segmenter now set to: -message.tanksegmenter.tankssetto=tank(s) set to: -message.routerfocus.limit=Focus' Item Limit set to: - -#Achievements -achievement.alchemicalwizardry:firstPrick=Your First Prick! -achievement.alchemicalwizardry:firstPrick.desc=The first drop of life into the Altar... -achievement.alchemicalwizardry:weakOrb=Faintly Glowing Red... -achievement.alchemicalwizardry:weakOrb.desc=This orb will suffice...for now... - -#G-API Downloading -bm.versioning.getGAPI=["[BM] You don't have Guide-API installed! Install it to get it to unlock the book! [",{"text":"Download","color":"red","hoverEvent":{"action":"show_text","value":{"text":"Click this to auto-magically download the latest version","color":"red"}},"clickEvent":{"action":"run_command","value":"/bloodmagic-download-g-api"}},"]"] -bm.versioning.startingDownload=[{"text":"Starting download of %s Please do not remove your hard disk.", "color":"orange"}] -bm.versioning.doneDownloading=Finished downloading %s Reload your game to update. -bm.versioning.error=An error has occurred while downloading the mod! -bm.versioning.downloadedAlready=You have the latest version already, reload your game to update! -bm.versioning.downloadingAlready=It's downloading! Be patient! -bm.versioning.disabled=This feature is disabled. diff --git a/src/main/resources/assets/bloodmagic/lang/fr_FR.lang b/src/main/resources/assets/bloodmagic/lang/fr_FR.lang deleted file mode 100644 index f75e010a..00000000 --- a/src/main/resources/assets/bloodmagic/lang/fr_FR.lang +++ /dev/null @@ -1,649 +0,0 @@ -#Creative Tab -itemGroup.bloodmagic.creativeTab=Blood Magic -itemGroup.bloodmagic.creativeTabTome=Blood Magic Tômes d'Améliorations - -#Items -item.bloodmagic.activationCrystal.weak.name=Cristal d'Activation Affaibli -item.bloodmagic.activationCrystal.awakened.name=Cristal d'Activation Éveillé -item.bloodmagic.activationCrystal.creative.name=Cristal d'Activation Créatif - -item.bloodmagic.sacrificialDagger.normal.name=Dague Sacrificielle -item.bloodmagic.sacrificialDagger.creative.name=Dague Sacrificielle Créative -item.bloodmagic.pack.selfSacrifice.name=Sac à dos Sanguin -item.bloodmagic.pack.sacrifice.name=Manteau des Bras -item.bloodmagic.daggerOfSacrifice.name=Dague des Sacrifices - -item.bloodmagic.lavaCrystal.name=Cristal de Lave - -item.bloodmagic.bound.sword.name=Lame Sacrificielle -item.bloodmagic.bound.pickaxe.name=Pioche Sacrificielle -item.bloodmagic.bound.axe.name=Hache Sacrificielle -item.bloodmagic.bound.shovel.name=Pelle Sacrificielle - -item.bloodmagic.bucket.lifeEssence.name=Seau de Vie - -item.bloodmagic.scribe.water.name=Craie d’Inscription Elémentaire: Eau -item.bloodmagic.scribe.fire.name=Craie d’Inscription Elémentaire: Feu -item.bloodmagic.scribe.earth.name=Craie d’Inscription Elémentaire: Terre -item.bloodmagic.scribe.air.name=Craie d’Inscription Elémentaire: Air -item.bloodmagic.scribe.dusk.name=Craie d’Inscription Elémentaire: Crépuscule -item.bloodmagic.scribe.dawn.name=Craie d’Inscription Elémentaire: Aube - -item.bloodmagic.focus.weak.name=Focus de Téléposition -item.bloodmagic.focus.enhanced.name=Focus de Téléposition Amélioré -item.bloodmagic.focus.reinforced.name=Focus de Téléposition Renforcé -item.bloodmagic.focus.demonic.name=Focus de Téléposition Diabolique - -item.bloodmagic.slate.blank.name=Tablette Vierge -item.bloodmagic.slate.reinforced.name=Tablette Renforcée -item.bloodmagic.slate.imbued.name=Tablette Imprégnée -item.bloodmagic.slate.demonic.name=Tablette Diabolique -item.bloodmagic.slate.ethereal.name=Tablette Éthérée - -item.bloodmagic.orb.weak.name=Orbe Sanguinaire Affaiblie -item.bloodmagic.orb.apprentice.name=Orbe Sanguinaire de l’Apprenti -item.bloodmagic.orb.magician.name=Orbe Sanguinaire du Magicien -item.bloodmagic.orb.master.name=Orbe Sanguinaire du Maître -item.bloodmagic.orb.archmage.name=Orbe Sanguinaire de l'Enchanteur -item.bloodmagic.orb.transcendent.name=Orb Sanguinaire Transcendante - -item.bloodmagic.reagent.incendium.name=Incendium -item.bloodmagic.reagent.magicales.name=Magicales -item.bloodmagic.reagent.sanctus.name=Sanctus -item.bloodmagic.reagent.aether.name=Aether -item.bloodmagic.reagent.crepitous.name=Crepitous -item.bloodmagic.reagent.crystallos.name=Crystallos -item.bloodmagic.reagent.terrae.name=Terrae -item.bloodmagic.reagent.aquasalus.name=Aquasalus -item.bloodmagic.reagent.tennebrae.name=Tennebrae -item.bloodmagic.reagent.offensa.name=Offensa -item.bloodmagic.reagent.praesidium.name=Praesidium -item.bloodmagic.reagent.orbisterrae.name=Orbis Terrae -item.bloodmagic.reagent.virtus.name=Virtus -item.bloodmagic.reagent.reductus.name=Reductus -item.bloodmagic.reagent.potentia.name=Potentia - -item.bloodmagic.bloodShard.weak.name=Tesson Sanguin Faible -item.bloodmagic.bloodShard.demon.name=Tesson Sanguin Diabolique - -item.bloodmagic.baseComponent.reagentWater.name=Réactif d'Eau -item.bloodmagic.baseComponent.reagentLava.name=Réactif de Lave -item.bloodmagic.baseComponent.reagentAir.name=Réactif d'Air -item.bloodmagic.baseComponent.reagentFastMiner.name=Réactif Minier -item.bloodmagic.baseComponent.reagentVoid.name=Réactif du Vide -item.bloodmagic.baseComponent.reagentGrowth.name=Réactif de Forestation -item.bloodmagic.baseComponent.reagentAffinity.name=Réactif d'Affinitée Élémentaire -item.bloodmagic.baseComponent.reagentSight.name=Réactif de Vue -item.bloodmagic.baseComponent.reagentBinding.name=Réactif de Sacrifice -item.bloodmagic.baseComponent.reagentSuppression.name=Réactif de Suppression -item.bloodmagic.baseComponent.frameParts.name=Parties des cadres -item.bloodmagic.baseComponent.reagentBloodLight.name=Réactif de Lampe Sanguine -item.bloodmagic.baseComponent.reagentMagnetism.name=Réactif de Magnétisme -item.bloodmagic.baseComponent.reagentHaste.name=Réactif de Célérité -item.bloodmagic.baseComponent.reagentBridge.name=Réactif du Pont Fantôme -item.bloodmagic.baseComponent.reagentCompression.name=Réactif de Compression -item.bloodmagic.baseComponent.reagentSeverance.name=Réactif de Sévérance -item.bloodmagic.baseComponent.reagentHolding.name=Réactif de Possession - -item.bloodmagic.baseComponent.reagentTeleposition.name=Réactif de Téléposition -item.bloodmagic.baseComponent.reagentTransposition.name=Réactif de Transposition - -item.bloodmagic.baseComponent.ironSand.name=Sable de Fer -item.bloodmagic.baseComponent.goldSand.name=Sable d'Or -item.bloodmagic.baseComponent.coalSand.name=Sable de Charbon -item.bloodmagic.baseComponent.plantOil.name=Huile de Plante -item.bloodmagic.baseComponent.sulfur.name=Soufre -item.bloodmagic.baseComponent.saltpeter.name=Salpêtre -item.bloodmagic.baseComponent.neurotoxin.name=Neurotoxine -item.bloodmagic.baseComponent.antiseptic.name=Antiseptique - -item.bloodmagic.cuttingFluid.basicCuttingFluid.name=Fluide Coupant de Base -item.bloodmagic.cuttingFluid.explosive.name=Poudre Explosive - -item.bloodmagic.demonCrystal.crystalDefault.name=Cristal d'une Volonté Diabolique -item.bloodmagic.demonCrystal.crystalCorrosive.name=Cristal d'une Volonté Corrosive -item.bloodmagic.demonCrystal.crystalDestructive.name=Cristal d'une Volonté Destructive -item.bloodmagic.demonCrystal.crystalVengeful.name=Cristal d'une Volonté Vengeresse -item.bloodmagic.demonCrystal.crystalSteadfast.name=Cristal d'une Volonté Inébranlable - -item.bloodmagic.monsterSoul.base.name=Volonté Diabolique - -item.bloodmagic.sigil.air.name=Emblème d'Air -item.bloodmagic.sigil.bloodLight.name=Emblème de la Lampe Sanguine -item.bloodmagic.sigil.compression.name=Emblème de Compression -item.bloodmagic.sigil.divination.name=Emblème des Pythies -item.bloodmagic.sigil.water.name=Emblème d'Eau -item.bloodmagic.sigil.lava.name=Emblème de Lave -item.bloodmagic.sigil.void.name=Emblème du Vide -item.bloodmagic.sigil.greenGrove.name=Emblème de la forestation -item.bloodmagic.sigil.elementalAffinity.name=Emblème de l'Affinité Élémentaire -item.bloodmagic.sigil.haste.name=Emblème de Célérité -item.bloodmagic.sigil.suppression.name=Emblème de Délétion -item.bloodmagic.sigil.magnetism.name=Emblème de Magnétisme -item.bloodmagic.sigil.fastMiner.name=Emblème du Mineur Rapide -item.bloodmagic.sigil.seer.name=Emblème du Voyant -item.bloodmagic.sigil.phantomBridge.name=Emblème du Pont du Fantôme -item.bloodmagic.sigil.whirlwind.name=Emblème de la Tempête -item.bloodmagic.sigil.enderSeverance.name=Emblème de Sévérance de l'Ender -item.bloodmagic.sigil.holding.name=Emblème de Possession -item.bloodmagic.sigil.holding.display=&r%s: &o&n%s -item.bloodmagic.sigil.teleposition.name=Emblème de Téléposition -item.bloodmagic.sigil.transposition.name=Emblème de Transposition - -item.bloodmagic.livingArmour.helmet.name=Casque Vivant -item.bloodmagic.livingArmour.chest.name=Plastron Vivant -item.bloodmagic.livingArmour.legs.name=Jambières Vivantes -item.bloodmagic.livingArmour.boots.name=Bottes Vivantes -item.bloodmagic.sentientArmour.helmet.name=Casque Sentient -item.bloodmagic.sentientArmour.chest.name=Plastron Sentient -item.bloodmagic.sentientArmour.legs.name=Jambières Sentientes -item.bloodmagic.sentientArmour.boots.name=Bottes Sentientes - -item.bloodmagic.altarMaker.name=Créateur d'Autels - -item.bloodmagic.ritualDivinernormal.name=Devineur de Rituels -item.bloodmagic.ritualDivinerdusk.name=Devineur de Rituels [Crépuscule] -item.bloodmagic.ritualDivinerdawn.name=Devineur de Rituels [Aube] -item.bloodmagic.ritualReader.name=Bricoleur de Rituels - -item.bloodmagic.arcaneAshes.name=Cendres Ésotériques -item.bloodmagic.upgradeTome.name=Tablette d'Amélioration d'Armure Vivante -item.bloodmagic.upgradeTrainer.name=Bracelet d'Entrainement d'Armure Vivante - -item.bloodmagic.sentientSword.name=Épée Sentiente -item.bloodmagic.soulGem.petty.name=Faible Gemme Tartrique -item.bloodmagic.soulGem.lesser.name=Simple Gemme Tartrique -item.bloodmagic.soulGem.common.name=Gemme Tartrique Commune -item.bloodmagic.soulGem.greater.name=Gemme Tartrique Complexe -item.bloodmagic.soulGem.grand.name=Gemme Tartrique Puissante -item.bloodmagic.soulSnare.base.name=Piège Rudimentaire -item.bloodmagic.sentientBow.name=Arc Sentient -item.bloodmagic.sentientArmourGem.name=Gemme d'Armure Sentiente -item.bloodmagic.sentientAxe.name=Hâche Sentiente -item.bloodmagic.sentientPickaxe.name=Pioche Sentiente -item.bloodmagic.sentientShovel.name=Pelle Sentiente - -item.bloodmagic.nodeRouter.name=Routeur de Jonction -item.bloodmagic.itemFilter.exact.name=Filtre d'Objets Précis -item.bloodmagic.itemFilter.ignoreNBT.name=Filtre d'Objets par NBT -item.bloodmagic.itemFilter.modItems.name=Filtre d'Objets par Mod -item.bloodmagic.itemFilter.oreDict.name=Filtre d'Objets par le Catalogue de Minerai - -item.bloodmagic.experienceTome.name=Tôme de Peritia -item.bloodmagic.sanguineBook.name=Livre Sanguin - -item.bloodmagic.livingPointUpgrade.draftAngelus.name=Draft d'Angelus - -# Blocks -tile.bloodmagic.fluid.lifeEssence.name=Essence de Vie - -tile.bloodmagic.stone.ritual.master.name=Pierre Rituelle Maîtresse -tile.bloodmagic.stone.ritual.imperfect.name=Pierre Rituelle Imparfaite - -tile.bloodmagic.altar.name=Autel de Sang -tile.bloodmagic.alchemyArray.name=&r&fÉtalage d'Alchimie - -tile.bloodmagic.rune.blank.name=Rune de Sang -tile.bloodmagic.rune.speed.name=Rune de Vitesse -tile.bloodmagic.rune.efficiency.name=Rune d'Efficacité -tile.bloodmagic.rune.sacrifice.name=Rune de Sacrifice -tile.bloodmagic.rune.selfsacrifice.name=Rune de l'Autosacrifice -tile.bloodmagic.rune.displacement.name=Rune de Dislocation -tile.bloodmagic.rune.capacity.name=Rune de Capacité -tile.bloodmagic.rune.augcapacity.name=Rune de Capacité Supérieure -tile.bloodmagic.rune.orb.name=Rune de l'Orbe -tile.bloodmagic.rune.acceleration.name=Rune d'Accélération -tile.bloodmagic.rune.charging.name=Rune de Chargement - - -tile.bloodmagic.ritualStone.blank.name=Pierre Rituelle -tile.bloodmagic.ritualStone.water.name=Pierre Rituelle d'Eau -tile.bloodmagic.ritualStone.fire.name=Pierre Rituelle du Feu -tile.bloodmagic.ritualStone.earth.name=Pierre Rituelle de la Terre -tile.bloodmagic.ritualStone.air.name=Pierre Rituelle de l'Air -tile.bloodmagic.ritualStone.dusk.name=Pierre Rituelle du Crépuscule -tile.bloodmagic.ritualStone.dawn.name=Pierre Rituelle de l'Aube - -tile.bloodmagic.bloodstonebrick.large.name=Brique Large de Roche-Sang -tile.bloodmagic.bloodstonebrick.brick.name=Brique de Roche-Sang -tile.bloodmagic.crystal.large.name=Groupe de Cristaux -tile.bloodmagic.crystal.brick.name=Bloc de Crystal -tile.bloodmagic.bloodLight.name=Lumière Sanguine -tile.bloodmagic.spectralBlock.name=Bloc Spectral -tile.bloodmagic.phantom.name=Bloc Fantôme -tile.bloodmagic.incenseAltar.name=Autel Encens - -tile.bloodmagic.teleposer.name=Téléposeur -tile.bloodmagic.soulForge.name=Hellfire Forge -tile.bloodmagic.alchemyTable.name=Table d'Alchimie -tile.bloodmagic.demonCrucible.name=Creuset Diabolique -tile.bloodmagic.demonPylon.name=Pylône Diabolique -tile.bloodmagic.demonCrystallizer.name=Crystaliseur Diabolique - -tile.bloodmagic.masterRouting.name=NÅ“ud de Routage Maître -tile.bloodmagic.outputRouting.name=NÅ“ud de Routage de Sortie -tile.bloodmagic.inputRouting.name=NÅ“ud de Routage d'Entré -tile.bloodmagic.itemRouting.name=NÅ“ud de Routage - -tile.bloodmagic.path.wood.name=Chemin en Bois -tile.bloodmagic.path.woodtile.name=Chemin en Bois Carrelé -tile.bloodmagic.path.stone.name=Chemin en Pierre -tile.bloodmagic.path.stonetile.name=Chemin en Pierre Carrelée -tile.bloodmagic.path.wornstone.name=Chemin en Pierre Usé -tile.bloodmagic.path.wornstonetile.name=Chemin en Pierre Usé Carrelée -tile.bloodmagic.path.obsidian.name=Chemin en Obsidienne -tile.bloodmagic.path.obsidiantile.name=Chemin en Obsidienne Carrelée - -tile.bloodmagic.dimensionalPortal.name=Portail Dimensionnel -tile.bloodmagic.bloodTank.name=Réservoir de Sang - -tile.bloodmagic.demonCrystal.default.name=Groupe de Cristaux d'une Volonté Diabolique -tile.bloodmagic.demonCrystal.corrosive.name=Groupe de Cristaux d'une Volonté Corrosive -tile.bloodmagic.demonCrystal.destructive.name=Groupe de Cristaux d'une Volonté Destructive -tile.bloodmagic.demonCrystal.vengeful.name=Groupe de Cristaux d'une Volonté Vengeresse -tile.bloodmagic.demonCrystal.steadfast.name=Groupe de Cristaux d'une Volonté Inébranlable - -# Fluids -fluid.lifeEssence=Essence de Vie - -#Tooltips -tooltip.bloodmagic.extraInfo=&9-Tenir shift pour plus d'info- - -tooltip.bloodmagic.orb.desc=Stock d'essence de vie crue -tooltip.bloodmagic.orb.owner=Added by: %s -tooltip.bloodmagic.currentOwner=Propriétaire actuel: %s -tooltip.bloodmagic.currentTier=Niveau actuel: %d -tooltip.bloodmagic.config.disabled=Désactivée dans cet insant dans le ficher de Config - -tooltip.bloodmagic.activated=Activé -tooltip.bloodmagic.deactivated=Désactivé - -tooltip.bloodmagic.sigil.air.desc=&oJe me sens plus léger déjà... -tooltip.bloodmagic.sigil.bloodLight.desc=&oJe vois une lumière! -tooltip.bloodmagic.sigil.compression.desc=&oMains en Diamants -tooltip.bloodmagic.sigil.divination.desc=&oDévisager l'âme -tooltip.bloodmagic.sigil.divination.otherNetwork=Dévisager l'âme de %s -tooltip.bloodmagic.sigil.divination.currentAltarTier=Niveau Actuel: %d -tooltip.bloodmagic.sigil.divination.currentEssence=Essence Actuel: %d LP -tooltip.bloodmagic.sigil.divination.currentAltarCapacity=Capacité Actuelle: %d LP -tooltip.bloodmagic.sigil.divination.currentTranquility=Tranquillité Actuelle: %d -tooltip.bloodmagic.sigil.divination.currentBonus=Bonus Actuel: +%d%% -tooltip.bloodmagic.sigil.water.desc=&oUne infinité d'eau, personne? -tooltip.bloodmagic.sigil.lava.desc=&oCHAUD! NE LE MANGEZ PAS -tooltip.bloodmagic.sigil.void.desc=&oMieux que Swiffer®! -tooltip.bloodmagic.sigil.greenGrove.desc=&oÉcologique -tooltip.bloodmagic.sigil.magnetism.desc=&oJ'ai une personnalité très attirante -tooltip.bloodmagic.sigil.suppression.desc=&oMieux que la télékinésie... -tooltip.bloodmagic.sigil.haste.desc=&o42 doses de caféine plus tard... -tooltip.bloodmagic.sigil.fastMiner.desc=&oContinue à miner, à miner... -tooltip.bloodmagic.sigil.elementalAffinity.desc=&oDes poissons enflamées qui tombent! -tooltip.bloodmagic.sigil.seer.desc=&oQuand voir tout n'est pas suffisant -tooltip.bloodmagic.sigil.seer.currentAltarProgress=Progrès Actuel: %d LP/ %s LP -tooltip.bloodmagic.sigil.seer.currentAltarProgress.percent=Progrès Actuel: %s -tooltip.bloodmagic.sigil.seer.currentAltarConsumptionRate=Vitesse de consomation: %d LP -tooltip.bloodmagic.sigil.seer.currentAltarTier=Niveau Actuel: %d -tooltip.bloodmagic.sigil.seer.currentEssence=Essence Actuelle: %d LP -tooltip.bloodmagic.sigil.seer.currentAltarCapacity=Capacité Actuelle: %d LP -tooltip.bloodmagic.sigil.seer.currentCharge=Charge Actuelle: %d -tooltip.bloodmagic.sigil.seer.currentTranquility=Tranquillité Actuelle: %d -tooltip.bloodmagic.sigil.seer.currentBonus=Bonus Actuel: +%d%% -tooltip.bloodmagic.sigil.phantomBridge.desc=&oMarcher sur de l'air fin... -tooltip.bloodmagic.sigil.whirlwind.desc=&oMieux de ne pas porter une jupe -tooltip.bloodmagic.sigil.enderSeverance.desc=&oMettre les Endermen dans des situations terribles! -tooltip.bloodmagic.sigil.teleposition.desc=Je suis très proche d'ètre transporté comme ça. -tooltip.bloodmagic.sigil.transposition.desc=Sens le pouvoir de la force, mon jeune apprenti. -tooltip.bloodmagic.sigil.holding.desc=Sigil-ception -tooltip.bloodmagic.sigil.holding.sigilInSlot=Slot %d: %s - -tooltip.bloodmagic.livingArmourPointsUpgrade.desc=Augmente le maxium de points de l'Armure Vivante à %d. - -tooltip.bloodmagic.bound.sword.desc=&oBattre le faible -tooltip.bloodmagic.bound.pickaxe.desc=&oDétruir les pierres sans pitié -tooltip.bloodmagic.bound.axe.desc=&oDéforestation diabolique -tooltip.bloodmagic.bound.shovel.desc=&oEffacer la terre du sol - -tooltip.bloodmagic.sacrificialDagger.desc=Juste une pîqure du doigt va suffir... -tooltip.bloodmagic.sacrificialDagger.creative=Faites un clic-droit sur un autel en appuyant sur le bouton 'sneak' pour le remplir -tooltip.bloodmagic.slate.desc=Pierre infusée dans un Autel de Sang -tooltip.bloodmagic.inscriber.desc=L'écriture est sur le mur... - -tooltip.bloodmagic.pack.selfSacrifice.desc=Ce sac à dos me frictionne vraiment... -tooltip.bloodmagic.pack.sacrifice.desc=Description -tooltip.bloodmagic.pack.stored=Stored: %d LP - -tooltip.bloodmagic.activationCrystal.weak=Actionne les rituels d'un Bas Niveau -tooltip.bloodmagic.activationCrystal.awakened=Actionne des rituels plus puissants -tooltip.bloodmagic.activationCrystal.creative=Creative Seulement - Actionne tout les rituels - -tooltip.bloodmagic.diviner.currentRitual=Rituel Courant: -tooltip.bloodmagic.diviner.blankRune=Runes Vierge: %d -tooltip.bloodmagic.diviner.waterRune=Runes d'Eau: %d -tooltip.bloodmagic.diviner.airRune=Runes d'Air: %d -tooltip.bloodmagic.diviner.fireRune=Runes de Feu: %d -tooltip.bloodmagic.diviner.earthRune=Runes de Terre: %d -tooltip.bloodmagic.diviner.duskRune=Runes de Cépuscule: %d -tooltip.bloodmagic.diviner.dawnRune=Runes d'Aube: %d -tooltip.bloodmagic.diviner.totalRune=Runes Totales: %d -tooltip.bloodmagic.diviner.extraInfo=Appuyer sur shift pour encore plus d'info -tooltip.bloodmagic.diviner.currentDirection=Directon Courante: %s - -tooltip.bloodmagic.ritualReader.currentState=Mode Courant: %s -tooltip.bloodmagic.ritualReader.set_area=Endroit Déterminé -tooltip.bloodmagic.ritualReader.information=Information -tooltip.bloodmagic.ritualReader.set_will_types=Choisir la volonté consommée -tooltip.bloodmagic.ritualReader.desc.set_area=Clic-droit sur une Pierre Rituelle Maîtresse pour cycler l'endroit de la rituelle que vous vouleiz modifier. Ensuite, cliquez les deux coins du nouveaux endroit que vous vouliez. -tooltip.bloodmagic.ritualReader.desc.information=Clic-droit sur une Pierre Rituelle Maîtresse pour receuillir des informations basics sur le rituel. -tooltip.bloodmagic.ritualReader.desc.set_will_types=Donnez les types de volonté diabolique que le rituel va consommer de l'aura par un Clic-Droit sur la PRM avec le même type de crystal dans votre bar chaude. - -tooltip.bloodmagic.arcaneAshes=Cendres sont utilisées pour dessiner un cercle d'alchimie - -tooltip.bloodmagic.telepositionFocus.coords=Coodornées courantes: (%d, %d, %d) -tooltip.bloodmagic.telepositionFocus.dimension=Dimension ID: %d -tooltip.bloodmagic.telepositionFocus.weak=Utilisé pour déplacer les blocs dans le monde -tooltip.bloodmagic.telepositionFocus.enhanced=Utilisé pour déplacer les blocs dans le monde -tooltip.bloodmagic.telepositionFocus.reinforced=Utilisé pour déplacer les blocs dans le monde -tooltip.bloodmagic.telepositionFocus.demonic=Utilisé pour déplacer les blocs dans le monde - -tooltip.bloodmagic.livingArmour.upgrade.speed=Pieds Rapides -tooltip.bloodmagic.livingArmour.upgrade.digging=Puissance des Nains -tooltip.bloodmagic.livingArmour.upgrade.poisonResist=Résistance au Poison -tooltip.bloodmagic.livingArmour.upgrade.fireResist=Cadeau d'Ignis -tooltip.bloodmagic.livingArmour.upgrade.selfSacrifice=Paumes Dures -tooltip.bloodmagic.livingArmour.upgrade.knockback=Culturiste -tooltip.bloodmagic.livingArmour.upgrade.physicalProtect=Peau Dure -tooltip.bloodmagic.livingArmour.upgrade.health=Sain -tooltip.bloodmagic.livingArmour.upgrade.meleeDamage=Coup Féroce -tooltip.bloodmagic.livingArmour.upgrade.arrowShot=Tir Acrobatique -tooltip.bloodmagic.livingArmour.upgrade.stepAssist=Marche Assistée -tooltip.bloodmagic.livingArmour.upgrade.grimReaper=Sprint de la Faucheuse -tooltip.bloodmagic.livingArmour.upgrade.solarPowered=Solar Powered -tooltip.bloodmagic.livingArmour.upgrade.thaumRunicShielding=Runic Shielding -tooltip.bloodmagic.livingArmour.upgrade.revealing=Revealing -tooltip.bloodmagic.livingArmour.upgrade.experienced=Experienced -tooltip.bloodmagic.livingArmour.upgrade.jump=Strong Legs -tooltip.bloodmagic.livingArmour.upgrade.fallProtect=Soft Fall -tooltip.bloodmagic.livingArmour.upgrade.graveDigger=Grave Digger -tooltip.bloodmagic.livingArmour.upgrade.sprintAttack=Charging Strike -tooltip.bloodmagic.livingArmour.upgrade.criticalStrike=True Strike -tooltip.bloodmagic.livingArmour.upgrade.elytra=Elytra -tooltip.bloodmagic.livingArmour.upgrade.slowness=Limp Leg -tooltip.bloodmagic.livingArmour.upgrade.crippledArm=Crippled Arm -tooltip.bloodmagic.livingArmour.upgrade.level=%s (Level %d) -tooltip.bloodmagic.livingArmour.upgrade.points=&6Upgrade points: %s / %s - -tooltip.bloodmagic.will=Will Quality: %1$,.2f -tooltip.bloodmagic.sentientSword.desc=Uses demon will to unleash its full potential. -tooltip.bloodmagic.sentientAxe.desc=Uses demon will to unleash its full potential. -tooltip.bloodmagic.sentientPickaxe.desc=Uses demon will to unleash its full potential. -tooltip.bloodmagic.sentientShovel.desc=Uses demon will to unleash its full potential. -tooltip.bloodmagic.soulGem.petty=A gem used to contain a little will -tooltip.bloodmagic.soulGem.lesser=A gem used to contain some will -tooltip.bloodmagic.soulGem.common=A gem used to contain more will -tooltip.bloodmagic.soulGem.greater=A gem used to contain a greater amount of will -tooltip.bloodmagic.soulGem.grand=A gem used to contain a large amount of will -tooltip.bloodmagic.soulSnare.desc=Throw at a monster and then kill them to obtain their demonic will - -tooltip.bloodmagic.itemFilter.exact=S'assure que les objets se ressemblent exactement -tooltip.bloodmagic.itemFilter.ignoreNBT=Ignore le NBT du filtre -tooltip.bloodmagic.itemFilter.modItems=Assortis les objets du même mod -tooltip.bloodmagic.itemFilter.oreDict=Used to filter through the Ore Dictionary - -tooltip.bloodmagic.fluid.type=Fluid Contained -tooltip.bloodmagic.fluid.amount=Amount -tooltip.bloodmagic.fluid.capacity=Capacity - -tooltip.bloodmagic.ghost.everything=Everything -tooltip.bloodmagic.ghost.amount=Ghost item amount: %d - -tooltip.bloodmagic.currentType.default=Contient: Volonté Crue -tooltip.bloodmagic.currentType.corrosive=Contient: Volonté Corrosive -tooltip.bloodmagic.currentType.destructive=Contient: Volonté Destructive -tooltip.bloodmagic.currentType.vengeful=Contient: Volonté Vengeresse -tooltip.bloodmagic.currentType.steadfast=Contient: Volonté Inébranlable - -tooltip.bloodmagic.experienceTome=A book used to store experience -tooltip.bloodmagic.experienceTome.exp=Exp: %0.3f -tooltip.bloodmagic.experienceTome.expLevel=Level: %d - -tooltip.bloodmagic.decoration.safe=Safe for decoration -tooltip.bloodmagic.decoration.notSafe=Dangerous for decoration - -tooltip.bloodmagic.cuttingFluidRatio=%d/%d uses remaining - -tooltip.bloodmagic.book.shifting=These symbols seem to be... &oshifting... - -# Ritual -ritual.bloodmagic.blockRange.tooBig=The block range given is too big! Needs to be at most %s blocks. -ritual.bloodmagic.blockRange.tooFar=The block range given is too far! Needs to be within a vertical range of %s blocks and a horizontal range of %s blocks. -ritual.bloodmagic.blockRange.inactive=The ritual stone is currently inactive, and cannot have its range modified. -ritual.bloodmagic.blockRange.noRange=The range was not properly chosen. -ritual.bloodmagic.blockRange.firstBlock=First block for new range stored. -ritual.bloodmagic.blockRange.success=New range successfully set! - -ritual.bloodmagic.testRitual=Test Ritual -ritual.bloodmagic.waterRitual=Ritual of the Full Spring -ritual.bloodmagic.lavaRitual=Serenade of the Nether -ritual.bloodmagic.greenGroveRitual=Ritual of the Green Grove -ritual.bloodmagic.jumpRitual=Ritual of the High Jump -ritual.bloodmagic.wellOfSufferingRitual=Well of Suffering -ritual.bloodmagic.featheredKnifeRitual=Ritual of the Feathered Knife -ritual.bloodmagic.regenerationRitual=Ritual of Regeneration -ritual.bloodmagic.harvestRitual=Reap of the Harvest Moon -ritual.bloodmagic.magneticRitual=Ritual of Magnetism -ritual.bloodmagic.crushingRitual=Ritual of the Crusher -ritual.bloodmagic.fullStomachRitual=Ritual of the Satiated Stomach -ritual.bloodmagic.interdictionRitual=Ritual of Interdiction -ritual.bloodmagic.containmentRitual=Ritual of Containment -ritual.bloodmagic.speedRitual=Ritual of Speed -ritual.bloodmagic.suppressionRitual=Ritual of Suppression -ritual.bloodmagic.expulsionRitual=Aura of Expulsion -ritual.bloodmagic.zephyrRitual=Call of the Zephyr -ritual.bloodmagic.upgradeRemoveRitual=Sound of the Cleansing Soul -ritual.bloodmagic.armourEvolveRitual=Ritual of Living Evolution -ritual.bloodmagic.animalGrowthRitual=Ritual of the Shepherd -ritual.bloodmagic.forsakenSoulRitual=Gathering of the Forsaken Souls -ritual.bloodmagic.crystalHarvestRitual=Crack of the Fractured Crystal - -ritual.bloodmagic.cobblestoneRitual=Le Vulcanos Frigius -ritual.bloodmagic.placerRitual=Laying of the Filler -ritual.bloodmagic.fellingRitual=Crash of the Timberman -ritual.bloodmagic.pumpRitual=Hymn of Siphoning -ritual.bloodmagic.altarBuilderRitual=The Assembly of the High Altar -ritual.bloodmagic.portalRitual=The Gate of the Fold - - -ritual.bloodmagic.waterRitual.info=Generates a source of water from the master ritual stone. -ritual.bloodmagic.lavaRitual.info=Generates a source of lava from the master ritual stone. -ritual.bloodmagic.greenGroveRitual.info=Grows crops within its area. -ritual.bloodmagic.jumpRitual.info=Causes entities to leap up into the air. -ritual.bloodmagic.wellOfSufferingRitual.info=Attacks mobs within its damage zone and puts the LP into a nearby blood altar. -ritual.bloodmagic.featheredKnifeRitual.info=Drains health from players in its area and puts the LP into a nearby blood altar. -ritual.bloodmagic.regenerationRitual.info=Casts regeneration on entities within its range if they are missing health. -ritual.bloodmagic.harvestRitual.info=Harvests plants within its range, dropping the results on the ground. -ritual.bloodmagic.magneticRitual.info=Pulls up ores from the ground and puts them into its placement range. -ritual.bloodmagic.crushingRitual.info=Breaks blocks within its crushing range and places the items into the linked chest. -ritual.bloodmagic.fullStomachRitual.info=Takes food from the linked chest and fills the player's saturation with it. -ritual.bloodmagic.interdictionRitual.info=Pushes all mobs within its area away from the master ritual stone. -ritual.bloodmagic.containmentRitual.info=Pulls all mobs within its area towards the master ritual stone. -ritual.bloodmagic.speedRitual.info=Launches players within its range in the direction of the ritual. -ritual.bloodmagic.suppressionRitual.info=Suppresses fluids within its range - deactivating the ritual returns the fluids back to the world. -ritual.bloodmagic.expulsionRitual.info=Expels players from its range that are neither the owner nor have a bound blood orb in the chest on top of the master ritual stone. -ritual.bloodmagic.zephyrRitual.info=Picks up items within its range and places them into the linked chest. -ritual.bloodmagic.upgradeRemoveRitual.info=Undocumented. -ritual.bloodmagic.armourEvolveRitual.info=Undocumented. -ritual.bloodmagic.animalGrowthRitual.info=Increases the maturity rate of baby animals within its range. -ritual.bloodmagic.forsakenSoulRitual.info=Damages mobs within its damage range and when the mob dies a demon crystal within its crystal range will be grown. -ritual.bloodmagic.crystalHarvestRitual.info=Breaks Demon Will crystal clusters within its range, dropping the results on top of the crystals. - -ritual.bloodmagic.placerRitual.info=Grabs blocks that are inside of the connected inventory and places them into the world. -ritual.bloodmagic.fellingRitual.info=A standard tree-cutting machine, this ritual will cut down all trees and leaves within its area and collect the drops. -ritual.bloodmagic.pumpRitual.info=Looks around the world and grabs fluids from the defined area. Will only remove and put the fluid into the connected tank if the tank has at least a bucket's worth of the same fluid. -ritual.bloodmagic.altarBuilderRitual.info=Builds an altar out of the components inside of the connected inventory. -ritual.bloodmagic.portalRitual.info=Creates a portal network based on the activator and the immediately surrounding blocks. Blocks can be changed after activation without changing the network of portals, and portals with the same "key" will link together. - -ritual.bloodmagic.waterRitual.waterRange.info=(Water) The area that the ritual will place water source blocks. -ritual.bloodmagic.lavaRitual.lavaRange.info=(Lava) The area that the ritual will place lava source blocks. -ritual.bloodmagic.greenGroveRitual.growing.info=(Growth) The area that the ritual will grow plants in. -ritual.bloodmagic.jumpRitual.jumpRange.info=(Jumping) Entities in this range will be launched in the air. -ritual.bloodmagic.wellOfSufferingRitual.altar.info=(Altar) This range defines the area that the ritual searches for the blood altar. Changing this will either expand or limit the range to a certain region. -ritual.bloodmagic.wellOfSufferingRitual.damage.info=(Damage) This defines where the ritual will damage a mob. All mobs inside of this range (except for players) will receive damage over time. -ritual.bloodmagic.featheredKnifeRitual.altar.info=(Altar) This range defines the area that the ritual searches for the blood altar. Changing this will either expand or limit the range to a certain region. -ritual.bloodmagic.featheredKnifeRitual.damage.info=(Damage) This defines where the ritual will damage a player. Players inside of this range will receive damage over time up to the specified limit. -ritual.bloodmagic.regenerationRitual.heal.info=(Healing) Mobs within this range will receive a regeneration buff. -ritual.bloodmagic.harvestRitual.harvestRange.info=(Harvesting) Plants within this range will be harvested. -ritual.bloodmagic.magneticRitual.placementRange.info=(Placement) The range that the ritual will place the grabbed ores into. -ritual.bloodmagic.crushingRitual.crushingRange.info=(Crushing) The blocks that the ritual will break. -ritual.bloodmagic.crushingRitual.chest.info=(Chest) The location of the inventory that the ritual will place the broken blocks into. -ritual.bloodmagic.fullStomachRitual.fillRange.info=(Feeding) The range that the ritual will look at to feed players. -ritual.bloodmagic.fullStomachRitual.chest.info=(Chest) The location of the inventory that the ritual will grab food from to feed players in range. -ritual.bloodmagic.interdictionRitual.interdictionRange.info=(Push) The area of the ritual where mobs will be pushed. All mobs are pushed away from the master ritual stone, regardless of where this area is. -ritual.bloodmagic.containmentRitual.containmentRange.info=(Containment) The area of the ritual where mobs will be pulled. All mobs are pulled towards the master ritual stone, regardless of where this area is. -ritual.bloodmagic.speedRitual.sanicRange.info=(Speed) All entities within this area are launched in the direction of the arrow formed by the ritual. -ritual.bloodmagic.suppressionRitual.suppressionRange.info=(Suppress) All liquids within the range are suppressed. -ritual.bloodmagic.expulsionRitual.expulsionRange.info=(Expulsion) -ritual.bloodmagic.zephyrRitual.zephyrRange.info=(Suction) Items within this range will be sucked into the linked chest. -ritual.bloodmagic.zephyrRitual.chest.info=(Chest) The location of the inventory that the ritual will place the picked up items into. -ritual.bloodmagic.animalGrowthRitual.growing.info=(Growth) Animals within this range will grow much faster. -ritual.bloodmagic.forsakenSoulRitual.crystal.info=(Crystal) Demon Crystals in this range receive an increase in growth speed when a mob is killed by the ritual. -ritual.bloodmagic.forsakenSoulRitual.damage.info=(Damage) Mobs within this range will be slowly damaged, and when killed will grow the crystals. -ritual.bloodmagic.crystalHarvestRitual.crystal.info=(Crystal) All Demon Will crystal clusters have a single crystal broken off, spawning the crystal into the world. If there is only one crystal on the cluster, it will not break it. - -ritual.bloodmagic.placerRitual.placerRange.info=(Placement) The range that the ritual will place its blocks in. -ritual.bloodmagic.placerRitual.chest.info=(Chest) The location of the inventory that the ritual will grab blocks from to place in the world. -ritual.bloodmagic.fellingRitual.fellingRange.info=(Cutting) The range that the ritual will search out logs and leaves in order to cut down. -ritual.bloodmagic.fellingRitual.chest.info=(Chest) The location of the inventory that the ritual will place the results into. -ritual.bloodmagic.pumpRitual.pumpRange.info=(Pump) The region that the ritual will look for fluids to grab from the world. - -# Chat -chat.bloodmagic.altarMaker.setTier=Set Tier to: %d -chat.bloodmagic.altarMaker.building=Building a Tier %d Altar -chat.bloodmagic.altarMaker.destroy=Destroyed a Tier %d Altar -chat.bloodmagic.altarMaker.creativeOnly=This is a creative only item. - -chat.bloodmagic.damageSource=%s's soul became too weak - -chat.bloodmagic.ritual.weak=You feel a push, but are too weak to perform this ritual. -chat.bloodmagic.ritual.prevent=The ritual is actively resisting you! -chat.bloodmagic.ritual.activate=A rush of energy flows through the ritual! -chat.bloodmagic.ritual.notValid=You feel that these runes are not configured correctly... - -chat.bloodmagic.livingArmour.upgrade.poisonRemove=You are starting to feel better already! -chat.bloodmagic.livingArmour.upgrade.fireRemove=&6A cool feeling envelopes you as the burning subsides. -chat.bloodmagic.livingArmour.upgrade.grimReaper=&6A shadowy force pulls you from the brink of death! -chat.bloodmagic.livingArmour.newUpgrade=&4Upgrade acquired! - -chat.bloodmagic.routing.remove=Removing contained location -chat.bloodmagic.routing.set=Setting node location -chat.bloodmagic.routing.link.master=Linked node to master! -chat.bloodmagic.routing.link=Linked nodes together - -chat.bloodmagic.altar.comp.glowstone=a block of glowstone -chat.bloodmagic.altar.comp.bloodstone=a large bloodstone brick -chat.bloodmagic.altar.comp.beacon=a beacon -chat.bloodmagic.altar.comp.bloodrune=a blood rune -chat.bloodmagic.altar.comp.crystal=an unimplemented item -chat.bloodmagic.altar.comp.notair=a solid block - -chat.bloodmagic.altar.nextTier=The next tier of blood altar is missing %s at %s. - -# sekrit - -secret.bloodmagic.bread.bloody=&r&cBloody Bread -secret.bloodmagic.bread.bloody.desc=Only for &odire &r&7emergencies. - -# Commands -commands.bloodmagic.error.arg.invalid=Invalid arguments -commands.bloodmagic.error.arg.missing=Not enough arguments -commands.bloodmagic.error.arg.player.missing=You must specify which player you wish to perform this action on. -commands.bloodmagic.error.404=Command not found! -commands.bloodmagic.error.unknown=Unknown command! -commands.bloodmagic.error.perm=You do not have permission to use this command. - -commands.bloodmagic.success=Executed successfully - -commands.bloodmagic.format.help=%s - %s -commands.bloodmagic.format.error=%s - %s - -commands.bloodmagic.help.usage=/bloodmagic help -commands.bloodmagic.help.help=Displays the help information for the "/bloodmagic" command. - -commands.bloodmagic.network.usage=/bloodmagic network [syphon|add|get|fill|cap] player [amount] -commands.bloodmagic.network.help=LP network utilities -commands.bloodmagic.network.syphon.help=Removes the given amount of LP from the given player's LP network. -commands.bloodmagic.network.syphon.success=Successfully syphoned %d LP from %s. -commands.bloodmagic.network.add.help=Adds the given amount of LP to the given player's LP network. Follows standard LP gain rules. -commands.bloodmagic.network.add.success=Successfully added %d LP to %s's LP network. -commands.bloodmagic.network.set.help=Sets the given player's LP to the given amount. -commands.bloodmagic.network.set.success=Successfully set %s's LP network to %d LP. -commands.bloodmagic.network.get.help=Returns the amount of LP in the given player's LP network. -commands.bloodmagic.network.fill.help=Fills the given player's LP network to %d. -commands.bloodmagic.network.fill.success=Successfully filled %s's LP network. -commands.bloodmagic.network.cap.help=Fills the given player's LP network to the max that their highest Blood Orb can store. -commands.bloodmagic.network.cap.success=Successfully capped off %s's LP network. - -commands.bloodmagic.bind.usage=/bloodmagic bind [true|false] [player] -commands.bloodmagic.bind.help=Attempts to (un)bind the currently held item. -commands.bloodmagic.bind.success=Binding successful -commands.bloodmagic.bind.remove.success=Unbinding successful - -commands.bloodmagic.orb.usage=/bloodmagic orb [set|get] player [tier] -commands.bloodmagic.orb.help=Used to set or get the Player's max Blood Orb tier. - -commands.bloodmagic.bind.usage=/bind -commands.bloodmagic.bind.success=Item successfully bound! -commands.bloodmagic.bind.failed.noPlayer=There is no player specified -commands.bloodmagic.bind.failed.alreadyBound=Item is already bound; use /unbind to unbind it -commands.bloodmagic.bind.failed.notBindable=Item cannot be bound -commands.bloodmagic.unbind.usage=/unbind -commands.bloodmagic.unbind.success=Item successfully unbound! -commands.bloodmagic.unbind.failed.notBindable=Item cannot be unbound -commands.bloodmagic.soulnetwork.usage=/soulnetwork [amount] -commands.bloodmagic.soulnetwork.add.success=Successfully added %dLP to %s's Soul Network! -commands.bloodmagic.soulnetwork.subtract.success=Successfully subtracted %dLP from %s's Soul Network! -commands.bloodmagic.soulnetwork.fill.success=Successfully filled %s's Soul Network! -commands.bloodmagic.soulnetwork.empty.success=Successfully emptied %s's Soul Network! -commands.bloodmagic.soulnetwork.get.success=There is %dLP in %s's Soul Network! -commands.bloodmagic.soulnetwork.noPlayer=There is no player specified -commands.bloodmagic.soulnetwork.noCommand=There is no command specified -commands.bloodmagic.soulnetwork.notACommand=That is not a valid command -commands.bloodmagic.soulnetwork.fillMax.success=Successfully filled %s's Soul Network to their orb max! -commands.bloodmagic.soulnetwork.create.success=Successfully created %s's Soul Network (Orb tier: %d) - -# Keybinds -bloodmagic.keybind.openSigilHolding=Open Sigil of Holding - -# JustEnoughItems -jei.bloodmagic.recipe.altar=Blood Altar -jei.bloodmagic.recipe.binding=Alchemy Array (Binding) -jei.bloodmagic.recipe.alchemyArrayCrafting=Alchemy Array -jei.bloodmagic.recipe.soulForge=Hellfire Forge -jei.bloodmagic.recipe.alchemyTable=Alchemy Table -jei.bloodmagic.recipe.requiredLP=LP: %d -jei.bloodmagic.recipe.requiredTier=Tier: %d -jei.bloodmagic.recipe.consumptionRate=Consumption: %d LP/t -jei.bloodmagic.recipe.drainRate=Drain: %d LP/t -jei.bloodmagic.recipe.minimumSouls=Minimum: %1$,.2f Will -jei.bloodmagic.recipe.soulsDrained=Drained: %1$,.2f Will -jei.bloodmagic.recipe.lpDrained=Drained: %,d LP -jei.bloodmagic.recipe.ticksRequired=Time: %,d Ticks - -jei.bloodmagic.desc.altarBuilder=A creative-only item for use in debugging and testing.\n\nShift + Right click to change the tier to build. Right click an Altar to initiate the build.\n\nBreak an Altar while holding to dismantle it. -jei.bloodmagic.desc.demonicWill=An imprint of a demonic entity attached to a creature.\n\nCan be obtained by killing a mob with a sentient weapon or by throwing a snare at a mob and killing it while it has white particles. - -# WAILA -waila.bloodmagic.sneak=&oSneak for Information -waila.bloodmagic.array.reagent=Reagent: %s -waila.bloodmagic.array.catalyst=Catalyst: %s -option.bloodmagic.bypassSneak=Bypass Sneak -option.bloodmagic.bloodAltar=Blood Altar -option.bloodmagic.ritualController=Ritual Stones -option.bloodmagic.teleposer=Teleposer -option.bloodmagic.array=Alchemy Array - -# Thaumcraft -tc.research_category.BLOODMAGIC=Sanguine Arcana - -# Thaumcraft Research -bloodmagic.research_name.BLOODMAGIC=Blood Magic -bloodmagic.research_text.BLOODMAGIC=Sanguine Arcana -bloodmagic.research_page.BLOODMAGIC.1=The realm of the Blood Magics has always appeared to be a more solitary and "individual" art with blood mages being notoriously reclusive and a bit insane at times. However, the powers of self-sacrifice and life essence have uses even beyond a normal blood mage's sight, in fact, it is quite apparent that it may have some uses in thaumaturgy after all! diff --git a/src/main/resources/assets/bloodmagic/lang/it_IT.lang b/src/main/resources/assets/bloodmagic/lang/it_IT.lang deleted file mode 100644 index 265b4275..00000000 --- a/src/main/resources/assets/bloodmagic/lang/it_IT.lang +++ /dev/null @@ -1,181 +0,0 @@ -#Block Localization -tile.bloodAltar.name=Altare del Sangue -tile.bloodRune.blank.name=Runa del Sangue -tile.bloodRune.fill.name=Runa di Capacità Aumentata -tile.bloodRune.empty.name=Runa di Dislocazione -tile.bloodRune.test.name=Runa del Globo -tile.speedRune.name=Runa di Velocità -tile.efficiencyRune.name=Runa di Efficienza -tile.runeOfSacrifice.name=Runa del Sacrificio -tile.runeOfSelfSacrifice.name=Runa di Auto-Sacrificio -tile.ritualStone.name=Pietra del Rituale -tile.blockMasterStone.name=Pietra Maestra del Rituale -tile.bloodSocket.name=Cavità Piena -tile.imperfectRitualStone.name=Pietra del Rituale Imperfetta -tile.armourForge.name=Forgia delle Armature dell'Anima -tile.emptySocket.name=Cavità Vuota -tile.bloodStoneBrick.name=Mattone di Pietra del Sangue -tile.largeBloodStoneBrick.name=Gran Mattone di Pietra del Sangue -tile.blockWritingTable.name=Set da Alchimista -tile.blockHomHeart.name=Tavolo della Magia -tile.bloodPedestal.name=Piedistallo Arcano -tile.bloodPlinth.name=Basamento Arcano -tile.bloodTeleposer.name=Teleposer -tile.blockConduit.name=Condotto di Magia -tile.blockSpellParadigm.projectile.name=Generatore di Particelle -tile.blockSpellParadigm.self.name=Auto-Miglioratore -tile.blockSpellParadigm.melee.name=Aggregatore di Mischia -tile.blockSpellEnhancement.power1.name=Potenziatore Instabile di Magia -tile.blockSpellEnhancement.power2.name=Potenziatore Standard di Magia -tile.blockSpellEnhancement.power3.name=Potenziatore Rinforzato di Magia -tile.blockSpellEnhancement.power4.name=Potenziatore Invaso di Magia -tile.blockSpellEnhancement.power5.name=Potenziatore Demoniaco di Magia -tile.blockSpellEnhancement.cost1.name=Smorzatore Instabile di Magia -tile.blockSpellEnhancement.cost2.name=Smorzatore Standard di Magia -tile.blockSpellEnhancement.cost3.name=Smorzatore Rinforzato di Magia -tile.blockSpellEnhancement.cost4.name=Smorzatore Invaso di Magia -tile.blockSpellEnhancement.cost5.name=Smorzatore Demoniaco di Magia -tile.blockSpellEnhancement.potency1.name=Miglioratore Instabile di Magia -tile.blockSpellEnhancement.potency2.name=Miglioratore Standard di Magia -tile.blockSpellEnhancement.potency3.name=Miglioratore Rinforzato di Magia -tile.blockSpellEnhancement.potency4.name=Miglioratore Invaso di Magia -tile.blockSpellEnhancement.potency5.name=Miglioratore Demoniaco di Magia -tile.blockSpellModifier.default.name=Modificatore di Magia -tile.blockSpellModifier.offensive.name=Modificatore di Magia Offensiva -tile.blockSpellModifier.defensive.name=Modificatore di Magia Difensiva -tile.blockSpellModifier.environmental.name=Modificatore di Magia Ambientale -tile.blockSpellEffect.fire.name=Crogiolo del Fuoco -tile.blockSpellEffect.ice.name=Creatore di Ghiaccio -tile.blockSpellEffect.wind.name=Generatore del Vento -tile.blockSpellEffect.earth.name=Formatore della Terra - -#Item Localization -item.weakBloodOrb.name=Globo di Sangue Debole -item.apprenticeBloodOrb.name=Globo di Sangue dell'Apprendista -item.magicianBloodOrb.name=Globo di Sangue del Mago -item.masterBloodOrb.name=Globo di Sangue del Maestro -item.archmageBloodOrb.name=Globo di Sangue dell'Arcimago -item.energyBlast.name=Blaster Energetico -item.energySword.name=Lama Legata -item.lavaCrystal.name=Cristallo Lavico -item.waterSigil.name=Sigillo dell'Acqua -item.lavaSigil.name=Sigillo di Lava -item.voidSigil.name=Sigillo del Vuoto -item.blankSlate.name=Ardesia Bianca -item.reinforcedSlate.name=Ardesia Rinforzata -item.sacrificialDagger.name=Pugnale Sacrificale -item.daggerOfSacrifice.name=Daga Sacrificale -item.airSigil.name=Sigillo dell'Aria -item.sigilOfTheFastMiner.name=Sigillo del Rapido Minatore -item.sigilOfElementalAffinity.name=Sigillo di Affinità Elementale -item.sigilOfHaste.name=Sigillo di Rapidità -item.sigilOfHolding.name=Sigillo della Tenacia Egoista -item.divinationSigil.name=Sigillo di Divinatione -item.waterScribeTool.name=Utensile d'Iscrizione Elementale: Acqua -item.fireScribeTool.name=Utensile d'Iscrizione Elementale: Fuoco -item.earthScribeTool.name=Utensile d'Iscrizione Elementale: Terra -item.airScribeTool.name=Utensile d'Iscrizione Elementale: Aria -item.duskScribeTool.name=Utensile d'Iscrizione Elementale: Crepuscolo -item.activationCrystalWeak.name=Cristallo d'Attivazione Debole -item.activationCrystalAwakened.name=Cristallo d'Attivazione Risvegliato -item.boundPickaxe.name=Piccone Vincolato -item.boundAxe.name=Ascia Vincolata -item.boundShovel.name=Vanga Vincolata -item.boundHelmet.name=Elmo Vincolato -item.boundPlate.name=Piastra Vincolata -item.boundLeggings.name=Gambali Vincolati -item.boundBoots.name=Stivali Vincolati -item.weakBloodShard.name=Scheggia di Sangue Debole -item.growthSigil.name=Sigillo del Verde Bosco -item.blankSpell.name=Cristallo non Vincolato -item.alchemyFlask.name=Boccetta per Pozione -item.standardBindingAgent.name=Agente Vincolante Standard -item.mundanePowerCatalyst.name=Catalizzatore Comune di Potere -item.averagePowerCatalyst.name=Catalizzatore Medio di Potere -item.greaterPowerCatalyst.name=Catalizzatore Maggiore di Potere -item.mundaneLengtheningCatalyst.name=Catalizzatore Procastinante Comune -item.averageLengtheningCatalyst.name=Catalizzatore Procastinante Medio -item.greaterLengtheningCatalyst.name=Catalizzatore Procastinante Maggiore -item.incendium.name=Incendium -item.magicales.name=Magicales -item.sanctus.name=Sanctus -item.aether.name=Etere -item.simpleCatalyst.name=Catalizzatore Semplice -item.crepitous.name=Crepitous -item.crystallos.name=Crystallos -item.terrae.name=Terrae -item.aquasalus.name=Aquasalus -item.tennebrae.name=Tenebrae -item.demonBloodShard.name=Scheggia di Sangue di Demone -item.sigilOfWind.name=Sigillo del Vortice -item.telepositionFocus.name=Focus di Teleposizione -item.enhancedTelepositionFocus.name=Focus Migliorato di Teleposizione -item.reinforcedTelepositionFocus.name=Focus Rinforzato di Teleposizione -item.demonicTelepositionFocus.name=Focus Demoniaco di Teleposizione -item.imbuedSlate.name=Piastra Invasa -item.demonicSlate.name=Piastra Demoniaca -item.sigilOfTheBridge.name=Sigillo del POnte Spettrale -item.armourInhibitor.name=Inibitore di Armatura -item.cheatyItem.name=Globo di Prova -item.weakFillingAgent.name=Agente Riempiente Debole -item.standardFillingAgent.name=Agente Riempiente Standard -item.enhancedFillingAgent.name=Agente Riempiente Potenziato -item.weakBindingAgent.name=Agente Vincolante Debole -item.ritualDiviner.name=Divinatore del Rituale -item.sigilOfMagnetism.name=Sigillo del Magnetismo -item.itemDiabloKey.name=Chiave del Vincolo -item.energyBazooka.name=Cannone Energetico -item.bloodLightSigil.name=Sigillo della Torcia di Sangue -item.itemComplexSpellCrystal.name=Cristallo Magico Complesso -item.itemSigilOfSupression.name=Sigillo di Soppressione -item.itemSigilOfEnderSeverance.name=Sigillo di Disgiunzione Ender -item.bucketLive.name=Secchio di Vita -item.bloodMagicBaseItem.QuartzRod.name=Verga di Quarzo -item.bloodMagicBaseItem.EmptyCore.name=Nucleo Vuoto -item.bloodMagicBaseItem.MagicalesCable.name=Connessione Magicales -item.bloodMagicBaseItem.WoodBrace.name=Pilastro di Legno -item.bloodMagicBaseItem.StoneBrace.name=Pilastro di Pietra -item.bloodMagicBaseItem.ProjectileCore.name=Nucleo Proiettile -item.bloodMagicBaseItem.SelfCore.name=Auto-Nucleo -item.bloodMagicBaseItem.MeleeCore.name=Nucleo di Mischia -item.bloodMagicBaseItem.ParadigmBackPlate.name=Piastra Modello -item.bloodMagicBaseItem.OutputCable.name=Connessione in Uscita di Magia -item.bloodMagicBaseItem.InputCable.name=Connessione in Entrata di Magia -item.bloodMagicBaseItem.FlameCore.name=Nucleo Infuocato -item.bloodMagicBaseItem.IcyCore.name=Nucleo Ghiacciato -item.bloodMagicBaseItem.GustCore.name=Nucleo Ventoso -item.bloodMagicBaseItem.EarthenCore.name=Nucleo Terroso -item.bloodMagicBaseItem.CrackedRunicPlate.name=Piastra Runica Incrinata -item.bloodMagicBaseItem.RunicPlate.name=Piastra Runica -item.bloodMagicBaseItem.ScribedRunicPlate.name=Piastra Runica Invasa -item.bloodMagicBaseItem.DefaultCore.name=Nucleo Disarmonico -item.bloodMagicBaseItem.OffensiveCore.name=Nucleo Offensivo -item.bloodMagicBaseItem.DefensiveCore.name=Nucleo Difensivo -item.bloodMagicBaseItem.EnvironmentalCore.name=Nucleo Ambientale -item.bloodMagicBaseItem.PowerCore.name=Nucleo di Forza -item.bloodMagicBaseItem.CostCore.name=Nucleo di Riduzione -item.bloodMagicBaseItem.PotencyCore.name=Nucleo di Potenza -item.bloodMagicBaseItem.ObsidianBrace.name=Pilastro di Ossidiana -item.bloodMagicAlchemyItem.Offensa.name=Offensa -item.bloodMagicAlchemyItem.Praesidium.name=Praesidium -item.bloodMagicAlchemyItem.OrbisTerrae.name=Orbis Terrae -item.bloodMagicAlchemyItem.StrengthenedCatalyst.name=Catalizzatore Rafforzato -item.bloodMagicAlchemyItem.ConcentratedCatalyst.name=Catalizzatore Concentrato -item.bloodMagicAlchemyItem.FracturedBone.name=Osso Fratturato -item.bloodMagicAlchemyItem.Virtus.name=Virtus -item.bloodMagicAlchemyItem.Reductus.name=Reductus -item.bloodMagicAlchemyItem.Potentia.name=Potentia -item.sanguineHelmet.name=Elmo Sanguigno -item.itemSeerSigil.name=Sigillo della Veduta -item.itemFluidSigil.name= - - -#Creative Tab -itemGroup.tabBloodMagic=Magia del Sangue - -#Extra Strings -bm.string.consume=Utilizzo -bm.string.drain=Drenaggio -bm.string.tier=Livello -bm.string.crafting.orb.shaped=Creazione di un Glodo Formato -bm.string.crafting.orb.shapeless=Creazione di un Globo Informe \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/lang/ja_JP.lang b/src/main/resources/assets/bloodmagic/lang/ja_JP.lang deleted file mode 100644 index 58d7b932..00000000 --- a/src/main/resources/assets/bloodmagic/lang/ja_JP.lang +++ /dev/null @@ -1,892 +0,0 @@ -#Creative Tab -itemGroup.bloodmagic.creativeTab=Blood Magic -itemGroup.bloodmagic.creativeTabTome=Blood Magic ¦ 書物 - -#Items -item.bloodmagic.activationCrystal.weak.name=å¼±ã„起動クリスタル -item.bloodmagic.activationCrystal.awakened.name=覚醒ã—ãŸèµ·å‹•クリスタル -item.bloodmagic.activationCrystal.creative.name=クリエイティブ用ã®èµ·å‹•クリスタル - -item.bloodmagic.sacrificialDagger.normal.name=生贄ã®ãƒ€ã‚¬ãƒ¼ -item.bloodmagic.sacrificialDagger.creative.name=生贄ã®ãƒ€ã‚¬ãƒ¼(クリエイティブ) -item.bloodmagic.pack.selfSacrifice.name=瀉血者ã®ãƒ‘ック -item.bloodmagic.pack.sacrifice.name=武装コート -item.bloodmagic.daggerOfSacrifice.name=サクリファイスダガー - -item.bloodmagic.lavaCrystal.name=溶岩ã®ã‚¯ãƒªã‚¹ã‚¿ãƒ« - -item.bloodmagic.bound.sword.name=çµåˆã—ãŸå‰£ -item.bloodmagic.bound.pickaxe.name=çµåˆã—ãŸãƒ„ルãƒã‚· -item.bloodmagic.bound.axe.name=çµåˆã—ãŸæ–§ -item.bloodmagic.bound.shovel.name=çµåˆã—ãŸã‚·ãƒ£ãƒ™ãƒ« - -item.bloodmagic.bucket.lifeEssence.name=ライフエッセンス入りãƒã‚±ãƒ„ - -item.bloodmagic.scribe.water.name=属性筆記具:水 -item.bloodmagic.scribe.fire.name=å±žæ€§ç­†è¨˜å…·ï¼šç« -item.bloodmagic.scribe.earth.name=属性筆記具:土 -item.bloodmagic.scribe.air.name=属性筆記具:風 -item.bloodmagic.scribe.dusk.name=å±žæ€§ç­†è¨˜å…·ï¼šé»„æ˜ -item.bloodmagic.scribe.dawn.name=å±žæ€§ç­†è¨˜å…·ï¼šæš - -item.bloodmagic.focus.weak.name=テレãƒãƒ¼ãƒˆãƒ•ォーカス -item.bloodmagic.focus.enhanced.name=強化テレãƒãƒ¼ãƒˆãƒ•ォーカス -item.bloodmagic.focus.reinforced.name=増強テレãƒãƒ¼ãƒˆãƒ•ォーカス -item.bloodmagic.focus.demonic.name=悪魔テレãƒãƒ¼ãƒˆãƒ•ォーカス - -item.bloodmagic.slate.blank.name=空ã®çŸ³ç‰ˆ -item.bloodmagic.slate.reinforced.name=強化ã•れãŸçŸ³ç‰ˆ -item.bloodmagic.slate.imbued.name=染ã¿ã“ã‚“ã çŸ³ç‰ˆ -item.bloodmagic.slate.demonic.name=悪魔ã®çŸ³ç‰ˆ -item.bloodmagic.slate.ethereal.name=エーテルã®çŸ³ç‰ˆ - -item.bloodmagic.orb.weak.name=å¼±ã„ブラッドオーブ -item.bloodmagic.orb.apprentice.name=見習ã„ã®ãƒ–ラッドオーブ -item.bloodmagic.orb.magician.name=魔術師ã®ãƒ–ラッドオーブ -item.bloodmagic.orb.master.name=熟練者ã®ãƒ–ラッドオーブ -item.bloodmagic.orb.archmage.name=大魔術師ã®ãƒ–ラッドオーブ -item.bloodmagic.orb.transcendent.name=è¶…è¶Šã®ãƒ–ラッドオーブ - -item.bloodmagic.reagent.incendium.name=インセンディウム -item.bloodmagic.reagent.magicales.name=マギカリス -item.bloodmagic.reagent.sanctus.name=サンクトゥス -item.bloodmagic.reagent.aether.name=エーサー -item.bloodmagic.reagent.crepitous.name=クレピタス -item.bloodmagic.reagent.crystallos.name=クリスタロス -item.bloodmagic.reagent.terrae.name=テラエ -item.bloodmagic.reagent.aquasalus.name=アクアサルス -item.bloodmagic.reagent.tennebrae.name=テãƒãƒ–レ -item.bloodmagic.reagent.offensa.name=オフェンサ -item.bloodmagic.reagent.praesidium.name=プレジディウム -item.bloodmagic.reagent.orbisterrae.name=オービス・テラエ -item.bloodmagic.reagent.virtus.name=ヴィルトゥス -item.bloodmagic.reagent.reductus.name=レドクトゥス -item.bloodmagic.reagent.potentia.name=ãƒãƒ†ãƒ³ã‚·ã‚¢ - -item.bloodmagic.bloodShard.weak.name=å¼±ã„è¡€ã®çµæ™¶ç‰‡ -item.bloodmagic.bloodShard.demon.name=悪魔ã®è¡€ã®çµæ™¶ç‰‡ - -item.bloodmagic.baseComponent.reagentWater.name=æ°´ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentLava.name=溶岩ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentAir.name=風ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentFastMiner.name=鉱夫ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentVoid.name=虚無ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentGrowth.name=緑化ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentAffinity.name=精霊ã®åŠ è­·ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentSight.name=識別ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentBinding.name=çµåˆã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentSuppression.name=除去ã®è©¦è–¬ -item.bloodmagic.baseComponent.frameParts.name=フレームパーツ -item.bloodmagic.baseComponent.reagentBloodLight.name=è¡€ã®ãƒ©ãƒ³ãƒ—ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentMagnetism.name=ç£åŠ›ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentHaste.name=迅速ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentBridge.name=幻影橋ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentCompression.name=圧縮ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentSeverance.name=æ–­çµ¶ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentHolding.name=貯蔵ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentClaw.name=鉤爪ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentBounce.name=弾性ã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentFrost.name=寒気ã®è©¦è–¬ - -item.bloodmagic.baseComponent.reagentTeleposition.name=テレãƒãƒ¼ãƒˆã®è©¦è–¬ -item.bloodmagic.baseComponent.reagentTransposition.name=転ä½ã®è©¦è–¬ - -item.bloodmagic.baseComponent.ironSand.name=鉄ã®ç ‚ -item.bloodmagic.baseComponent.goldSand.name=金ã®ç ‚ -item.bloodmagic.baseComponent.coalSand.name=石炭ã®ç ‚ -item.bloodmagic.baseComponent.plantOil.name=æ¤ç‰©æ²¹ -item.bloodmagic.baseComponent.sulfur.name=硫黄 -item.bloodmagic.baseComponent.saltpeter.name=ç¡çŸ³ -item.bloodmagic.baseComponent.neurotoxin.name=神経毒 -item.bloodmagic.baseComponent.antiseptic.name=防è…剤 - -item.bloodmagic.cuttingFluid.basicCuttingFluid.name=基礎切削液 -item.bloodmagic.cuttingFluid.explosive.name=爆薬 - -item.bloodmagic.baseComponent.mundaneLength.name=ç°¡ç´ ãªå»¶é•·è§¦åª’ -item.bloodmagic.baseComponent.mundanePower.name=ç°¡ç´ ãªå¼·åŒ–触媒 - - -item.bloodmagic.demonCrystal.crystalDefault.name=ãƒ‡ãƒ¼ãƒ¢ãƒ³ã‚¦ã‚£ãƒ«çµæ™¶ -item.bloodmagic.demonCrystal.crystalCorrosive.name=è…é£Ÿæ€§ã‚¦ã‚£ãƒ«çµæ™¶ -item.bloodmagic.demonCrystal.crystalDestructive.name=ç ´å£Šæ€§ã‚¦ã‚£ãƒ«çµæ™¶ -item.bloodmagic.demonCrystal.crystalVengeful.name=å ±å¾©æ€§ã‚¦ã‚£ãƒ«çµæ™¶ -item.bloodmagic.demonCrystal.crystalSteadfast.name=䏿´»æ€§ã‚¦ã‚£ãƒ«çµæ™¶ - -item.bloodmagic.monsterSoul.base.name=デーモニックウィル -item.bloodmagic.monsterSoul.corrosive.name=è…食性デーモニックウィル -item.bloodmagic.monsterSoul.destructive.name=破壊性デーモニックウィル -item.bloodmagic.monsterSoul.vengeful.name=報復性デーモニックウィル -item.bloodmagic.monsterSoul.steadfast.name=䏿´»æ€§ãƒ‡ãƒ¼ãƒ¢ãƒ‹ãƒƒã‚¯ã‚¦ã‚£ãƒ« - -item.bloodmagic.sigil.air.name=風ã®å°ç«  -item.bloodmagic.sigil.bloodLight.name=è¡€ã®ãƒ©ãƒ³ãƒ—ã®å°ç«  -item.bloodmagic.sigil.compression.name=圧縮ã®å°ç«  -item.bloodmagic.sigil.divination.name=神託ã®å°ç«  -item.bloodmagic.sigil.water.name=æ°´ã®å°ç«  -item.bloodmagic.sigil.lava.name=溶岩ã®å°ç«  -item.bloodmagic.sigil.void.name=虚無ã®å°ç«  -item.bloodmagic.sigil.greenGrove.name=緑化ã®å°ç«  -item.bloodmagic.sigil.elementalAffinity.name=精霊ã®åŠ è­·ã®å°ç«  -item.bloodmagic.sigil.haste.name=迅速ã®å°ç«  -item.bloodmagic.sigil.suppression.name=除去ã®å°ç«  -item.bloodmagic.sigil.magnetism.name=ç£åŠ›ã®å°ç«  -item.bloodmagic.sigil.fastMiner.name=鉱夫ã®å°ç«  -item.bloodmagic.sigil.seer.name=識別ã®å°ç«  -item.bloodmagic.sigil.phantomBridge.name=幻影橋ã®å°ç«  -item.bloodmagic.sigil.whirlwind.name=旋風ã®å°ç«  -item.bloodmagic.sigil.enderSeverance.name=エンダー断絶ã®å°ç«  -item.bloodmagic.sigil.holding.name=貯蔵ã®å°ç«  -item.bloodmagic.sigil.holding.display=&r%s: &o&n%s -item.bloodmagic.sigil.teleposition.name=テレãƒãƒ¼ãƒˆã®å°ç«  -item.bloodmagic.sigil.transposition.name=転ä½ã®å°ç«  -item.bloodmagic.sigil.claw.name=鉤爪ã®å°ç«  -item.bloodmagic.sigil.bounce.name=弾性ã®å°ç«  -item.bloodmagic.sigil.frost.name=å†¬ã®æ¯å¹ã®å°ç«  - -item.bloodmagic.livingArmour.helmet.name=生体ã®ãƒ˜ãƒ«ãƒ¡ãƒƒãƒˆ -item.bloodmagic.livingArmour.chest.name=生体ã®ãƒã‚§ã‚¹ãƒˆãƒ—レート -item.bloodmagic.livingArmour.legs.name=生体ã®ãƒ¬ã‚®ãƒ³ã‚¹ -item.bloodmagic.livingArmour.boots.name=生体ã®ãƒ–ーツ -item.bloodmagic.sentientArmour.helmet.name=ç†åŠ›ã®ãƒ˜ãƒ«ãƒ¡ãƒƒãƒˆ -item.bloodmagic.sentientArmour.chest.name=ç†åŠ›ã®ãƒã‚§ã‚¹ãƒˆãƒ—レート -item.bloodmagic.sentientArmour.legs.name=ç†åŠ›ã®ãƒ¬ã‚®ãƒ³ã‚¹ -item.bloodmagic.sentientArmour.boots.name=ç†åŠ›ã®ãƒ–ーツ - -item.bloodmagic.altarMaker.name=祭壇メーカー - -item.bloodmagic.ritualDivinernormal.name=å„€å¼ã®å ã„棒 -item.bloodmagic.ritualDivinerdusk.name=å„€å¼ã®å ã„棒 [黄æ˜] -item.bloodmagic.ritualDivinerdawn.name=å„€å¼ã®å ã„棒 [æš] -item.bloodmagic.ritualReader.name=å„€å¼ã®èª¿æ•´å™¨ - -item.bloodmagic.arcaneAshes.name=秘儀ã®ç° -item.bloodmagic.upgradeTome.name=ç”Ÿä½“ã‚¢ãƒ¼ãƒžãƒ¼å¼·åŒ–ã®æ›¸ -item.bloodmagic.downgradeTome.name=ç”Ÿä½“ã‚¢ãƒ¼ãƒžãƒ¼å¼±åŒ–ã®æ›¸ -item.bloodmagic.upgradeTrainer.name=生体アーマー養æˆãƒ–レスレット - -item.bloodmagic.sentientSword.name=ç†åŠ›ã®å‰£ -item.bloodmagic.soulGem.petty.name=微細ãªã‚¿ãƒ«ã‚¿ãƒªãƒƒã‚¯ã‚¸ã‚§ãƒ  -item.bloodmagic.soulGem.lesser.name=å°ã•ãªã‚¿ãƒ«ã‚¿ãƒªãƒƒã‚¯ã‚¸ã‚§ãƒ  -item.bloodmagic.soulGem.common.name=普通ã®ã‚¿ãƒ«ã‚¿ãƒªãƒƒã‚¯ã‚¸ã‚§ãƒ  -item.bloodmagic.soulGem.greater.name=大ããªã‚¿ãƒ«ã‚¿ãƒªãƒƒã‚¯ã‚¸ã‚§ãƒ  -item.bloodmagic.soulGem.grand.name=巨大ãªã‚¿ãƒ«ã‚¿ãƒªãƒƒã‚¯ã‚¸ã‚§ãƒ  -item.bloodmagic.soulSnare.base.name=ç°¡ç´ ãªæŠ•ã’ç½  -item.bloodmagic.sentientBow.name=ç†åŠ›ã®å¼“ -item.bloodmagic.sentientArmourGem.name=ç†åŠ›ã®ã‚¢ãƒ¼ãƒžãƒ¼ã‚¸ã‚§ãƒ  -item.bloodmagic.sentientAxe.name=ç†åŠ›ã®æ–§ -item.bloodmagic.sentientPickaxe.name=ç†åŠ›ã®ãƒ„ルãƒã‚· -item.bloodmagic.sentientShovel.name=ç†åŠ›ã®ã‚·ãƒ£ãƒ™ãƒ« - -item.bloodmagic.nodeRouter.name=ノード設定器 -item.bloodmagic.itemFilter.exact.name=精密アイテムフィルタ -item.bloodmagic.itemFilter.ignoreNBT.name=NBTタグフィルタ -item.bloodmagic.itemFilter.modItems.name=MODアイテムフィルタ -item.bloodmagic.itemFilter.oreDict.name=鉱石辞書フィルタ -item.bloodmagic.fluidFilter.exact.name=液体フィルタ - -item.bloodmagic.experienceTome.name=ãƒšãƒªãƒ†ã‚£ã‚¢ã®æ›¸ -item.bloodmagic.sanguineBook.name=インスペクトリス・スカンダルム - -item.bloodmagic.livingPointUpgrade.draftAngelus.name=アンジェラスã®ä¸€é£²ã¿ - -item.bloodmagic.willGauge.name=デーモンウィルオーラ計測器 -item.bloodmagic.potionFlask.name=フラスコ入りãƒãƒ¼ã‚·ãƒ§ãƒ³ - -# Blocks -tile.bloodmagic.fluid.lifeEssence.name=ライフエッセンス - -tile.bloodmagic.stone.ritual.master.name=マスター儀å¼çŸ³ -tile.bloodmagic.stone.ritual.imperfect.name=簡易儀å¼çŸ³ -tile.bloodmagic.stone.ritual.inverted.name=å転マスター儀å¼çŸ³ - -tile.bloodmagic.altar.name=è¡€ã®ç¥­å£‡ -tile.bloodmagic.alchemyArray.name=&r&f錬金術魔法陣 - -tile.bloodmagic.rune.blank.name=空ã®ãƒ«ãƒ¼ãƒ³ -tile.bloodmagic.rune.speed.name=速度ã®ãƒ«ãƒ¼ãƒ³ -tile.bloodmagic.rune.efficiency.name=効率ã®ãƒ«ãƒ¼ãƒ³ -tile.bloodmagic.rune.sacrifice.name=生贄ã®ãƒ«ãƒ¼ãƒ³ -tile.bloodmagic.rune.selfsacrifice.name=自己犠牲ã®ãƒ«ãƒ¼ãƒ³ -tile.bloodmagic.rune.displacement.name=転移ã®ãƒ«ãƒ¼ãƒ³ -tile.bloodmagic.rune.capacity.name=容é‡å¢—加ã®ãƒ«ãƒ¼ãƒ³ -tile.bloodmagic.rune.augcapacity.name=容é‡å€åŠ ã®ãƒ«ãƒ¼ãƒ³ -tile.bloodmagic.rune.orb.name=オーブã®ãƒ«ãƒ¼ãƒ³ -tile.bloodmagic.rune.acceleration.name=加速ã®ãƒ«ãƒ¼ãƒ³ -tile.bloodmagic.rune.charging.name=è“„ç©ã®ãƒ«ãƒ¼ãƒ³ - - -tile.bloodmagic.ritualStone.blank.name=å„€å¼çŸ³ -tile.bloodmagic.ritualStone.water.name=æ°´ã®å„€å¼çŸ³ -tile.bloodmagic.ritualStone.fire.name=ç«ã®å„€å¼çŸ³ -tile.bloodmagic.ritualStone.earth.name=土ã®å„€å¼çŸ³ -tile.bloodmagic.ritualStone.air.name=風ã®å„€å¼çŸ³ -tile.bloodmagic.ritualStone.dusk.name=黄æ˜ã®å„€å¼çŸ³ -tile.bloodmagic.ritualStone.dawn.name=æšã®å„€å¼çŸ³ - 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-ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.500=ã“れã«å¥‘ç´„ã™ã‚‹ã“ã¨ã§ã€ã‚‚ã¯ã‚„ãŠå‰ã¯ç¢ºå®Ÿã«æ­¦å™¨ã‚’振るãˆãªããªã‚Šã€ä»¥å‰ã«æŒ¯ã‚‹ãˆã¦ã„ãŸãƒ€ãƒ¡ãƒ¼ã‚¸ã®ã»ã‚“ã®åƒ…ã‹ã—ã‹ä¸Žãˆã‚‹ã“ã¨ãŒã§ããªããªã‚‹ã€‚ -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.700=ã•ã‚ã€ãŠå‰ã®é¸æŠžæ¬¡ç¬¬ã ï¼šç¥­å£‡ã«è·ªãã‹ã€å·±ã®å‰£ã‚’執り続ã‘ã‚‹ã®ã‹ï¼Ÿ -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.1=用心ã—ãŸã¾ãˆã€äººé–“よ。ãŠå‰ã®åœ°ç›¤ã¯å´©ã‚Œè¡Œãã“ã¨ã«ãªã‚‹ã ã‚ã†ã€‚ -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.100=ç§ã¯æˆ‘ãŒåŒè¼©ãŸã¡ã¨ã¯ç•°ãªã‚‹ã€‚ãŠå‰ã®ç”Ÿå‘½ã‚’扱ã†é­”術師ã¨ã—ã¦ã€ãŠå‰ã®æœ›ã¿ã‚’å¶ãˆã‚‹ãŸã‚ã®æã‚ã—ã„契約をæä¾›ã—よã†ã€‚ -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.300=ãŠå‰ã®æ€ªæˆ‘ã¯ã„ãšã‚Œç™’ãˆã‚‹ã“ã¨ã ã‚ã†ã€‚ã—ã‹ã—ç§ã®â€åŠ è­·â€ã‚’å—ã‘ã—者ã¯ãれãŒé…·ãゆã£ãŸã‚Šã¨ã—ãŸã‚‚ã®ã«ãªã‚‹ã€‚戦場ã§å‚·ã‚’è² ãˆã°ãŠå‰ã‚’ã•ã‚‰ã«æ‚©ã¾ã›ã‚‹ã“ã¨ã ã‚ã†ã€‚ -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.500=挑むå‰ã«ã‚ˆãよã考ãˆãŸã¾ãˆã€‚ã²ã¨ãŸã³ç©ºã«ã—ã¦ã—ã¾ã£ãŸæ¯ã‚’ã€å†ã³æº€ãŸã™ã“ã¨ã¯ä¸å¯èƒ½ãªã®ã ã‹ã‚‰... - -# Chat -chat.bloodmagic.altarMaker.setTier=グレードを設定: %d -chat.bloodmagic.altarMaker.building=グレード %dã®ç¥­å£‡ã‚’ä½œæˆ -chat.bloodmagic.altarMaker.destroy=グレード %dã®ç¥­å£‡ã‚’破壊 -chat.bloodmagic.altarMaker.creativeOnly=ã“れã¯ã‚¯ãƒªã‚¨ã‚¤ãƒ†ã‚£ãƒ–モード専用アイテムã§ã™ã€‚ - -chat.bloodmagic.damageSource=%sã®é­‚ã¯éžå¸¸ã«å¼±ããªã£ã¦ã„ã¾ã™ - -chat.bloodmagic.ritual.weak=エãƒãƒ«ã‚®ãƒ¼ã®æµã‚ŒãŒæ„Ÿã˜ã‚‰ã‚Œã‚‹ãŒã€å„€å¼ã®èµ·å‹•ã«ã¯ä½•ã‹ãŒè¶³ã‚Šãªã„よã†ã ã€‚ -chat.bloodmagic.ritual.prevent=å„€å¼ãŒã‚ãªãŸã«æ¿€ã—ãæŠµæŠ—ã—ã¦ã„ã‚‹ï¼ -chat.bloodmagic.ritual.activate=エãƒãƒ«ã‚®ãƒ¼ã®å¥”æµãŒå„€å¼ã«æµã‚Œè¾¼ã‚€ï¼ -chat.bloodmagic.ritual.notValid=ã‚ãªãŸã¯ãƒ«ãƒ¼ãƒ³ã®é…ç½®ãŒæ­£ã—ããªã„よã†ã«æ„Ÿã˜ãŸ... - -chat.bloodmagic.livingArmour.upgrade.poisonRemove=ã‚ãªãŸã¯è‰¯ã„効果を感ã˜ãŸï¼ -chat.bloodmagic.livingArmour.upgrade.fireRemove=&6清涼感ãŒã‚ãªãŸã‚’包ã¿è¾¼ã¿ã€ç‚Žä¸ŠãŒåŽã¾ã£ãŸã€‚ -chat.bloodmagic.livingArmour.upgrade.grimReaper=&6é—‡ã®åŠ›ãŒã‚ãªãŸã‚’æ­»ã®æ·µã‹ã‚‰å¼•ã寄ã›ã‚‹ï¼ -chat.bloodmagic.livingArmour.newUpgrade=&4強化ãƒã‚¤ãƒ³ãƒˆã‚’å–å¾—ã—ã¾ã—ãŸï¼ - -chat.bloodmagic.routing.remove=記録ã•れãŸåº§æ¨™æƒ…報を消去ã—ã¾ã—㟠-chat.bloodmagic.routing.set=ノードã®åº§æ¨™ã‚’設定ã—ã¾ã—㟠-chat.bloodmagic.routing.link.master=マスターã®ãƒŽãƒ¼ãƒ‰ã¨ãƒªãƒ³ã‚¯ã•ã›ã¾ã—ãŸï¼ -chat.bloodmagic.routing.link=ノードをãŠäº’ã„ã«ãƒªãƒ³ã‚¯ã•ã›ã¾ã—㟠- -chat.bloodmagic.altar.comp.glowstone=グロウストーンã®ãƒ–ロック -chat.bloodmagic.altar.comp.bloodstone=大ããªãƒ–ラッドストーンレンガ -chat.bloodmagic.altar.comp.beacon=ビーコン -chat.bloodmagic.altar.comp.bloodrune=è¡€ã®ãƒ«ãƒ¼ãƒ³ -chat.bloodmagic.altar.comp.crystal=未実装ã®ã‚¢ã‚¤ãƒ†ãƒ  -chat.bloodmagic.altar.comp.notair=固体ブロック - -chat.bloodmagic.altar.nextTier=次ã®ã‚°ãƒ¬ãƒ¼ãƒ‰ã®è¡€ã®ç¥­å£‡ã«ã™ã‚‹ã«ã¯%sãŒ%sã®å ´æ‰€ã«ä¸è¶³ã—ã¦ã„ã¾ã™ã€‚ - -chat.bloodmagic.mimic.potionSet=ãƒãƒ¼ã‚·ãƒ§ãƒ³ã‚’設置ã—ã¾ã—ãŸã€‚ -chat.bloodmagic.mimic.potionRemove=ãƒãƒ¼ã‚·ãƒ§ãƒ³ã‚’無効化ã—ã¾ã—ãŸã€‚ -chat.bloodmagic.mimic.potionInterval.up=ãƒãƒ¼ã‚·ãƒ§ãƒ³ç”Ÿæˆã®æ™‚間間隔を以下ã«å¢—加ã—ã¾ã—ãŸ: %d tick -chat.bloodmagic.mimic.potionInterval.down=ãƒãƒ¼ã‚·ãƒ§ãƒ³ç”Ÿæˆã®æ™‚é–“é–“éš”ã‚’ä»¥ä¸‹ã«æ¸›å°‘ã—ã¾ã—ãŸ: %d tick -chat.bloodmagic.mimic.detectRadius.up=ãƒ—ãƒ¬ã‚¤ãƒ¤ãƒ¼ã®æ¤œçŸ¥ç¯„å›²ã‚’ä»¥ä¸‹ã«æ‹¡å¤§ã—ã¾ã—ãŸ: %d ブロック -chat.bloodmagic.mimic.detectRadius.down=ãƒ—ãƒ¬ã‚¤ãƒ¤ãƒ¼ã®æ¤œçŸ¥ç¯„囲を以下ã«ç¸®å°ã—ã¾ã—ãŸ: %d ブロック -chat.bloodmagic.mimic.potionSpawnRadius.up=ãƒãƒ¼ã‚·ãƒ§ãƒ³ç”Ÿæˆã®åŠ¹æžœç¯„å›²ã‚’ä»¥ä¸‹ã«æ‹¡å¤§ã—ã¾ã—ãŸ: %d ブロック -chat.bloodmagic.mimic.potionSpawnRadius.down=ãƒãƒ¼ã‚·ãƒ§ãƒ³ç”Ÿæˆã®åŠ¹æžœç¯„å›²ã‚’ä»¥ä¸‹ã«æ¸›å°‘ã—ã¾ã—ãŸ: %d ブロック - -# entity -entity.bloodmagic.SentientSpecter.name=ç†åŠ›ã®éœŠé­‚ -entity.bloodmagic.Mimic.name=ミミック - -# Commands -commands.bloodmagic.error.arg.invalid=無効ãªå¼•æ•°ã§ã™ -commands.bloodmagic.error.arg.missing=引数ãŒè¶³ã‚Šã¾ã›ã‚“ -commands.bloodmagic.error.arg.player.missing=ã‚ãªãŸã¯å®Ÿè¡Œã™ã‚‹å¯¾è±¡ãƒ—レイヤーを指定ã™ã‚‹å¿…è¦ãŒã‚りã¾ã™ã€‚ -commands.bloodmagic.error.404=コマンドãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ï¼ -commands.bloodmagic.error.unknown=未知ã®ã‚³ãƒžãƒ³ãƒ‰ã§ã™ï¼ -commands.bloodmagic.error.perm=ã“ã®ã‚³ãƒžãƒ³ãƒ‰ã‚’実行ã™ã‚‹æ¨©é™ãŒã‚りã¾ã›ã‚“。 - -commands.bloodmagic.success=正常ã«å®Ÿè¡Œã•れã¾ã—㟠- -commands.bloodmagic.format.help=%s - %s -commands.bloodmagic.format.error=%s - %s - -commands.bloodmagic.help.usage=/bloodmagic help -commands.bloodmagic.help.help="/bloodmagic" コマンドã§ãƒ˜ãƒ«ãƒ—情報ãŒè¡¨ç¤ºã•れã¾ã™ã€‚ - -commands.bloodmagic.network.usage=/bloodmagic network [syphon|add|get|fill|cap] <プレイヤー> [é‡] -commands.bloodmagic.network.help=LP ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ãƒ¦ãƒ¼ãƒ†ã‚£ãƒªãƒ†ã‚£ -commands.bloodmagic.network.syphon.help=指定ã—ãŸãƒ—レイヤーã®LPãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‹ã‚‰LPを削減ã—ã¾ã™ -commands.bloodmagic.network.syphon.success=%d LPã ã‘ã€%sã®ã‚½ã‚¦ãƒ«ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚’削減ã™ã‚‹ã“ã¨ã«æˆåŠŸã—ã¾ã—ãŸã€‚ -commands.bloodmagic.network.add.help=指定ã•れãŸãƒ—レイヤーã®LPãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã®LPã‚’ã€LP増加ルールã®ç¯„囲内ã§å¢—加ã•ã›ã¾ã™ã€‚ -commands.bloodmagic.network.add.success=%d LPã ã‘ã€%sã®LPãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚’増加ã•ã›ã‚‹ã“ã¨ã«æˆåŠŸã—ã¾ã—ãŸã€‚ -commands.bloodmagic.network.set.help=指定ã—ãŸãƒ—レイヤーã®LPを設定ã—ã¾ã™ã€‚ -commands.bloodmagic.network.set.success=%sã®LPãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚’%d LPã«è¨­å®šã™ã‚‹ã“ã¨ã«æˆåŠŸã—ã¾ã—ãŸã€‚ -commands.bloodmagic.network.get.help=指定ã—ãŸãƒ—レイヤーã®LPãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã®LPé‡ã‚’è¿”ã—ã¾ã™ã€‚ -commands.bloodmagic.network.fill.help=指定ã—ãŸãƒ—レイヤーã®LPãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚’%d LPã¾ã§æº€ãŸã—ã¾ã™ã€‚ -commands.bloodmagic.network.fill.success=%sã®LPãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚’最大ã¾ã§ä»˜ä¸Žã™ã‚‹ã“ã¨ã«æˆåŠŸã—ã¾ã—ãŸã€‚ -commands.bloodmagic.network.cap.help=プレイヤーãŒå…¥æ‰‹ã§ãる最高ä½ã®ãƒ–ラッドオーブã§è²¯è”µå¯èƒ½ãªæœ€å¤§å€¤ã®LPを付与ã—ã¾ã™ã€‚ -commands.bloodmagic.network.cap.success=%sã®LPãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã®é™ç•Œå€¤ã¾ã§LPを付与ã™ã‚‹ã“ã¨ã«æˆåŠŸã—ã¾ã—ãŸã€‚ - -commands.bloodmagic.bind.usage=/bloodmagic bind [true|false] [プレイヤー] -commands.bloodmagic.bind.help=æ‰‹ã«æ‰€æŒã—ãŸã‚¢ã‚¤ãƒ†ãƒ ã‚’çµåˆï¼åˆ†é›¢ã—ã¾ã™ã€‚ -commands.bloodmagic.bind.success=çµåˆã«æˆåŠŸã—ã¾ã—㟠-commands.bloodmagic.bind.remove.success=åˆ†é›¢ã«æˆåŠŸã—ã¾ã—㟠- -commands.bloodmagic.orb.usage=/bloodmagic orb [set|get] <プレイヤー> [グレード] -commands.bloodmagic.orb.help=対象プレイヤーã®ãƒ–ラッドオーブã®ã‚°ãƒ¬ãƒ¼ãƒ‰ã®æœ€å¤§å€¤ã‚’設定ã€å–å¾—ã™ã‚‹ãŸã‚ã«ä½¿ã„ã¾ã™ã€‚ - -commands.bloodmagic.bind.usage=/bind <プレイヤー> -commands.bloodmagic.bind.success=アイテムã®ç™»éŒ²ãŒæˆåŠŸã—ã¾ã—ãŸï¼ -commands.bloodmagic.bind.failed.noPlayer=指定ã•れãŸãƒ—レイヤーã¯å­˜åœ¨ã—ã¾ã›ã‚“ -commands.bloodmagic.bind.failed.alreadyBound=ã‚¢ã‚¤ãƒ†ãƒ ã¯æ—¢ã«ç™»éŒ²æ¸ˆã¿ã§ã™ï¼› /unbind コマンドã§ç™»éŒ²è§£é™¤ã—ã¦ãã ã•ã„ -commands.bloodmagic.bind.failed.notBindable=アイテムã®ç™»éŒ²ãŒå‡ºæ¥ã¾ã›ã‚“ã§ã—㟠-commands.bloodmagic.unbind.usage=/unbind -commands.bloodmagic.unbind.success=アイテムã®ç™»éŒ²è§£é™¤ãŒæˆåŠŸã—ã¾ã—ãŸï¼ -commands.bloodmagic.unbind.failed.notBindable=アイテムã®ç™»éŒ²è§£é™¤ãŒå‡ºæ¥ã¾ã›ã‚“ã§ã—㟠-commands.bloodmagic.soulnetwork.usage=/soulnetwork <プレイヤー> [é‡] -commands.bloodmagic.soulnetwork.add.success=%d LPã ã‘ã€%sã®ã‚½ã‚¦ãƒ«ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚’増加ã•ã›ã‚‹ã“ã¨ã«æˆåŠŸã—ã¾ã—ãŸï¼ -commands.bloodmagic.soulnetwork.subtract.success=%d LPã ã‘ã€%sã®ã‚½ã‚¦ãƒ«ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚’減少ã•ã›ã‚‹ã“ã¨ã«æˆåŠŸã—ã¾ã—ãŸï¼ -commands.bloodmagic.soulnetwork.fill.success=正常ã«%sã®ã‚½ã‚¦ãƒ«ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚’満ãŸã—ã¾ã—ãŸï¼ -commands.bloodmagic.soulnetwork.empty.success=正常ã«%sã®ã‚½ã‚¦ãƒ«ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚’空ã«ã—ã¾ã—ãŸï¼ -commands.bloodmagic.soulnetwork.get.success=%dã ã‘%sã®ã‚½ã‚¦ãƒ«ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã«ã¯LPãŒã‚りã¾ã™ï¼ -commands.bloodmagic.soulnetwork.noPlayer=指定ã•れãŸãƒ—レイヤーã¯å­˜åœ¨ã—ã¾ã›ã‚“ -commands.bloodmagic.soulnetwork.noCommand=指定ã•れãŸã‚³ãƒžãƒ³ãƒ‰ã¯ã‚りã¾ã›ã‚“ -commands.bloodmagic.soulnetwork.notACommand=有効ãªã‚³ãƒžãƒ³ãƒ‰ã§ã¯ã‚りã¾ã›ã‚“ -commands.bloodmagic.soulnetwork.fillMax.success=正常ã«%sã®ã‚½ã‚¦ãƒ«ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã«ã‚ªãƒ¼ãƒ–ã®æœ€å¤§å€¤ã¾ã§LPを供給ã—ã¾ã—ãŸï¼ -commands.bloodmagic.soulnetwork.create.success=正常ã«%sã®ã‚½ã‚¦ãƒ«ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚’構築ã—ã¾ã—ãŸ(オーブã®ã‚°ãƒ¬ãƒ¼ãƒ‰ï¼š %d) - -# GUI -tile.bloodmagic.inputNode.name=入力ノード -tile.bloodmagic.outputNode.name=出力ノード - -# Keybinds -bloodmagic.keybind.open_holding=貯蔵ã®å°ç« ã‚’é–‹ã -bloodmagic.keybind.cycle_holding_pos=å°ç« ã‚’é †ã«å›žã™ (+) -bloodmagic.keybind.cycle_holding_neg=å°ç« ã‚’逆ã«å›žã™ (-) - -# JustEnoughItems -jei.bloodmagic.recipe.altar=è¡€ã®ç¥­å£‡ -jei.bloodmagic.recipe.binding=錬金術魔法陣(çµåˆ) -jei.bloodmagic.recipe.alchemyArrayCrafting=錬金術魔法陣 -jei.bloodmagic.recipe.soulForge=業ç«ã®ã‹ã¾ã© -jei.bloodmagic.recipe.alchemyTable=錬金術テーブル -jei.bloodmagic.recipe.armourDowngrade=懺悔 (å„€å¼) -jei.bloodmagic.recipe.requiredLP=LP: %d -jei.bloodmagic.recipe.requiredTier=グレード: %d -jei.bloodmagic.recipe.consumptionRate=消費率: %d LP/t -jei.bloodmagic.recipe.drainRate=消費率: %d LP/t -jei.bloodmagic.recipe.minimumSouls=最å°ï¼š %1$,.2fウィル -jei.bloodmagic.recipe.soulsDrained=消費: %1$,.2fウィル -jei.bloodmagic.recipe.lpDrained=消費: %,d LP -jei.bloodmagic.recipe.ticksRequired=時間: %,d Ticks - -jei.bloodmagic.desc.altarBuilder=デãƒãƒƒã‚°ã‚„テストã«åˆ©ç”¨ã™ã‚‹ã‚¯ãƒªã‚¨ã‚¤ãƒ†ã‚£ãƒ–モード専用アイテム。\n\nShift+å³ã‚¯ãƒªãƒƒã‚¯ã§ä½œæˆã™ã‚‹ã‚°ãƒ¬ãƒ¼ãƒ‰ã®å¤‰æ›´ã‚’行ã„ã€å³ã‚¯ãƒªãƒƒã‚¯ã§ç¥­å£‡ã‚’構築。\n\nè¡€ã®ç¥­å£‡ã‚’左クリックã§å„€å¼çŸ³ã”ã¨ç ´å£Šã•れã¾ã™ã€‚ -jei.bloodmagic.desc.demonicWill=生物ãŒå†…包ã™ã‚‹æ‚ªé­”ã®å› å­ã€‚\n\nMobã‚’ç†åŠ›ã®å‰£ã«ã‚ˆã£ã¦æ®ºå®³ã™ã‚‹ã€ã¾ãŸã¯ç°¡ç´ ãªæŠ•ã’罠を投ã’ã€ç™½ã„パーティクルãŒç™ºç”Ÿã—ã¦ã„ã‚‹é–“ã«æ®ºå®³ã™ã‚‹ã“ã¨ã§å…¥æ‰‹ãŒã§ãる。 - -# WAILA -waila.bloodmagic.sneak=&oスニークã§è©³ç´°æƒ…å ± -waila.bloodmagic.array.reagent=試薬: %s -waila.bloodmagic.array.catalyst=触媒: %s -option.bloodmagic.bypassSneak=スニークã§å›žé¿ -option.bloodmagic.bloodAltar=è¡€ã®ç¥­å£‡ -option.bloodmagic.ritualController=å„€å¼çŸ³ -option.bloodmagic.teleposer=テレãƒãƒ¼ã‚¶ãƒ¼ -option.bloodmagic.array=錬金術魔法陣 - -# Thaumcraft -tc.research_category.BLOODMAGIC=血紅ã®ç§˜å„€ - -# Thaumcraft Research -bloodmagic.research_name.BLOODMAGIC=Blood Magic -bloodmagic.research_text.BLOODMAGIC=血紅ã®ç§˜å„€ -bloodmagic.research_page.BLOODMAGIC.1=Blood Magic ã®é ˜åŸŸã¯å¸¸ã«å­¤ç‹¬ã§ã‚り〠â€å€‹äººã®â€ 技能ã¯ä¸–é–“ã‹ã‚‰ç–Žã¾ã‚Œã€æ™‚ã«ã¯å¿ƒã‚’ç—…ã‚“ã§ã—ã¾ã†ã“ã¨ã‚‚ã‚ã‚‹ã‹ã‚‚知れãªã„。ã—ã‹ã—ã€è‡ªå·±çŠ ç‰²ã¨ãƒ©ã‚¤ãƒ•エッセンスã®åŠ›ã¯ä¸€èˆ¬ã®è¡€ã®é­”術師を超ãˆãŸé ˜åŸŸã«åˆ°é”ã—ã€ãれã©ã“ã‚ã‹äººçŸ¥ã‚’è¶…ãˆãŸèƒ½åŠ›ã‚’èº«ã«ã¤ã‚‰ã‚Œã‚‹ã ã‚ã†ã“ã¨ã¯å®Œå…¨ã«æ˜Žç™½ã§ã‚ã‚ã†ï¼ - -# Buttons -button.bloodmagic.tooltip.fill=ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã«å……å¡« \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/lang/ko_KR.lang b/src/main/resources/assets/bloodmagic/lang/ko_KR.lang deleted file mode 100644 index 5787e851..00000000 --- a/src/main/resources/assets/bloodmagic/lang/ko_KR.lang +++ /dev/null @@ -1,194 +0,0 @@ -#Block Localization -tile.bloodAltar.name=í”¼ì˜ ì œë‹¨ -tile.bloodRune.blank.name=í”¼ì˜ ë£¬ -tile.bloodRune.fill.name=저장량ì¦ê°€ì˜ 룬 -tile.bloodRune.empty.name=í¡ìˆ˜ì˜ 룬 -tile.bloodRune.orb.name=ë³´ì£¼ì˜ ë£¬ -tile.bloodRune.betterCapacity.name=Rune of Superior Capacity -tile.speedRune.name=ì†ë„ì˜ ë£¬ -tile.efficiencyRune.name=íš¨ìœ¨ì˜ ë£¬ -tile.runeOfSacrifice.name=í¬ìƒì˜ 룬 -tile.runeOfSelfSacrifice.name=ìžê¸°í¬ìƒì˜ 룬 -tile.ritualStone.name=ì˜ì‹ì˜ ëŒ -tile.blockMasterStone.name=ì˜ì‹ì˜ëŒ 제어 -tile.bloodSocket.name=Filled Socket -tile.imperfectRitualStone.name=Imperfect Ritual Stone -tile.armourForge.name=Soul Armour Forge -tile.emptySocket.name=빈 소켓 -tile.bloodStoneBrick.name=Bloodstone Brick -tile.largeBloodStoneBrick.name=í° ì„ í˜ˆì„ìž¬ë²½ëŒ -tile.blockWritingTable.name=Alchemic Chemistry Set -tile.blockHomHeart.name=Spell Table -tile.bloodPedestal.name=Arcane Pedestal -tile.bloodPlinth.name=Arcane Plinth -tile.bloodTeleposer.name=Teleposer -tile.blockConduit.name=Spell Conduit -tile.blockSpellParadigm.projectile.name=Particle Generator -tile.blockSpellParadigm.self.name=Self Augmentator -tile.blockSpellParadigm.melee.name=Melee Aggregator -tile.blockSpellParadigm.tool.name=Tool Forger -tile.blockSpellEnhancement.power1.name=Unstable Spell Empowerer -tile.blockSpellEnhancement.power2.name=Standard Spell Empowerer -tile.blockSpellEnhancement.power3.name=Reinforced Spell Empowerer -tile.blockSpellEnhancement.power4.name=Imbued Spell Empowerer -tile.blockSpellEnhancement.power5.name=Demonic Spell Empowerer -tile.blockSpellEnhancement.cost1.name=Unstable Spell Dampener -tile.blockSpellEnhancement.cost2.name=Standard Spell Dampener -tile.blockSpellEnhancement.cost3.name=Reinforced Spell Dampener -tile.blockSpellEnhancement.cost4.name=Imbued Spell Dampener -tile.blockSpellEnhancement.cost5.name=Demonic Spell Dampener -tile.blockSpellEnhancement.potency1.name=Unstable Spell Augmentor -tile.blockSpellEnhancement.potency2.name=Standard Spell Augmentor -tile.blockSpellEnhancement.potency3.name=Reinforced Spell Augmentor -tile.blockSpellEnhancement.potency4.name=Imbued Spell Augmentor -tile.blockSpellEnhancement.potency5.name=Demonic Spell Augmentor -tile.blockSpellModifier.default.name=Default Spell Modifier -tile.blockSpellModifier.offensive.name=Offensive Spell Modifier -tile.blockSpellModifier.defensive.name=Defensive Spell Modifier -tile.blockSpellModifier.environmental.name=Environmental Spell Modifier -tile.blockSpellEffect.fire.name=Crucible of Fire -tile.blockSpellEffect.ice.name=Ice Maker -tile.blockSpellEffect.wind.name=Wind Generator -tile.blockSpellEffect.earth.name=Earth Former -tile.alchemicCalcinator.name=Alchemic Calcinator -tile.crystalBelljar.name=Crystal Belljar -tile.blockReagentConduit.name=Alchemy Relay - -#Item Localization -item.weakBloodOrb.name=약한 ì„ í˜ˆì˜ ë³´ì£¼ -item.apprenticeBloodOrb.name=견습 ì„ í˜ˆì˜ ë³´ì£¼ -item.magicianBloodOrb.name=ë§ˆë²•ì‚¬ì˜ ì„ í˜ˆë³´ì£¼ -item.masterBloodOrb.name=마스터 ì„ í˜ˆì˜ ë³´ì£¼ -item.archmageBloodOrb.name=ì•„í¬ë©”ì´ì§€ì˜ 선혈보주 -item.energyBlast.name=Energy Blaster -item.energySword.name=Bound Blade -item.lavaCrystal.name=용암수정 -item.waterSigil.name=ë¬¼ì˜ ë¶€ì  -item.lavaSigil.name=ìš©ì•”ì˜ ë¶€ì  -item.voidSigil.name=ê³µí—ˆì˜ ë¶€ì  -item.blankSlate.name=빈 íŒ -item.reinforcedSlate.name=ë³´ê°•ëœ íŒ -item.sacrificialDagger.name=í¬ìƒì˜ ê²€ -item.daggerOfSacrifice.name=í¬ìƒì˜ 단검 -item.airSigil.name=ë°”ëžŒì˜ ë¶€ì  -item.sigilOfTheFastMiner.name=쾌ì†ì˜ê´‘ë¶€ ë¶€ì  -item.sigilOfElementalAffinity.name=ì›ì†Œì¹œí™”ì˜ ë¶€ì  -item.sigilOfHaste.name=Sigil of Haste -item.sigilOfHolding.name=ë³´ê´€ì˜ ë¶€ì  -item.divinationSigil.name=ì ìˆ ì˜ 시질 -item.waterScribeTool.name=Elemental Inscription Tool: Water -item.fireScribeTool.name=Elemental Inscription Tool: Fire -item.earthScribeTool.name=Elemental Inscription Tool: Earth -item.airScribeTool.name=Elemental Inscription Tool: Air -item.duskScribeTool.name=Elemental Inscription Tool: Dusk -item.activationCrystalWeak.name=Weak Activation Crystal -item.activationCrystalAwakened.name=Awakened Activation Crystal -item.boundPickaxe.name=Bound Pickaxe -item.boundAxe.name=Bound Axe -item.boundShovel.name=Bound Shovel -item.boundHelmet.name=Bound Helmet -item.boundPlate.name=Bound Plate -item.boundLeggings.name=Bound Leggings -item.boundBoots.name=Bound Boots -item.weakBloodShard.name=Weak Blood Shard -item.growthSigil.name=ìˆ˜í’€ì˜ ë¶€ì  -item.blankSpell.name=Unbound Crystal -item.alchemyFlask.name=Potion Flask -item.standardBindingAgent.name=Standard Binding Agent -item.mundanePowerCatalyst.name=Mundane Power Catalyst -item.averagePowerCatalyst.name=Average Power Catalyst -item.greaterPowerCatalyst.name=Greater Power Catalyst -item.mundaneLengtheningCatalyst.name=Mundane Lengthening Catalyst -item.averageLengtheningCatalyst.name=Average Lengthening Catalyst -item.greaterLengtheningCatalyst.name=Greater Lengthening Catalyst -item.incendium.name=Incendium -item.magicales.name=Magicales -item.sanctus.name=Sanctus -item.aether.name=Aether -item.simpleCatalyst.name=Simple Catalyst -item.crepitous.name=Crepitous -item.crystallos.name=Crystallos -item.terrae.name=Terrae -item.aquasalus.name=Aquasalus -item.tennebrae.name=Tenebrae -item.demonBloodShard.name=Demon Blood Shard -item.sigilOfWind.name=Sigil of the Whirlwind -item.telepositionFocus.name=Teleposition Focus -item.enhancedTelepositionFocus.name=Enhanced Teleposition Focus -item.reinforcedTelepositionFocus.name=Reinforced Teleposition Focus -item.demonicTelepositionFocus.name=Demonic Teleposition Focus -item.imbuedSlate.name=Imbued Slate -item.demonicSlate.name=Demonic Slate -item.sigilOfTheBridge.name=ì˜ê°ì˜ ë¶€ì  -item.armourInhibitor.name=Armour Inhibitor -item.cheatyItem.name=Orb of Testing -item.weakFillingAgent.name=Weak Filling Agent -item.standardFillingAgent.name=Standard Filling Agent -item.enhancedFillingAgent.name=Enhanced Filling Agent -item.weakBindingAgent.name=Weak Binding Agent -item.ritualDiviner.name=Ritual Diviner -item.sigilOfMagnetism.name=ìžê¸°ë ¥ ë¶€ì  -item.itemDiabloKey.name=Key of Binding -item.energyBazooka.name=Energy Bazooka -item.bloodLightSigil.name=ì„ í˜ˆì˜ ëž¨í”„ ë¶€ì  -item.itemComplexSpellCrystal.name=Complex Spell Crystal -item.itemSigilOfSupression.name=Sigil of Supression -item.itemSigilOfEnderSeverance.name=Sigil of Ender Severance -item.bucketLife.name=Bucket of Life -item.bloodMagicBaseItem.QuartzRod.name=Quartz Rod -item.bloodMagicBaseItem.EmptyCore.name=Empty Core -item.bloodMagicBaseItem.MagicalesCable.name=Magicales Cable -item.bloodMagicBaseItem.WoodBrace.name=Wooden Brace -item.bloodMagicBaseItem.StoneBrace.name=Stone Brace -item.bloodMagicBaseItem.ProjectileCore.name=Projectile Core -item.bloodMagicBaseItem.SelfCore.name=Self Core -item.bloodMagicBaseItem.MeleeCore.name=Melee Core -item.bloodMagicBaseItem.ToolCore.name=Tool Core -item.bloodMagicBaseItem.ParadigmBackPlate.name=Paradigm Plate -item.bloodMagicBaseItem.OutputCable.name=Output Spell Cable -item.bloodMagicBaseItem.InputCable.name=Input Spell Cable -item.bloodMagicBaseItem.FlameCore.name=Fire Core -item.bloodMagicBaseItem.IcyCore.name=Icy Core -item.bloodMagicBaseItem.GustCore.name=Gusty Core -item.bloodMagicBaseItem.EarthenCore.name=Earthen Core -item.bloodMagicBaseItem.CrackedRunicPlate.name=Cracked Runic Plate -item.bloodMagicBaseItem.RunicPlate.name=Runic Plate -item.bloodMagicBaseItem.ScribedRunicPlate.name=Imbued Runic Plate -item.bloodMagicBaseItem.DefaultCore.name=Unattuned Core -item.bloodMagicBaseItem.OffensiveCore.name=Offensive Core -item.bloodMagicBaseItem.DefensiveCore.name=Defensive Core -item.bloodMagicBaseItem.EnvironmentalCore.name=Environmental Core -item.bloodMagicBaseItem.PowerCore.name=Power Core -item.bloodMagicBaseItem.CostCore.name=Reduction Core -item.bloodMagicBaseItem.PotencyCore.name=Potency Core -item.bloodMagicBaseItem.ObsidianBrace.name=Obsidian Brace -item.bloodMagicAlchemyItem.Offensa.name=Offensa -item.bloodMagicAlchemyItem.Praesidium.name=Praesidium -item.bloodMagicAlchemyItem.OrbisTerrae.name=Orbis Terrae -item.bloodMagicAlchemyItem.StrengthenedCatalyst.name=Strengthened Catalyst -item.bloodMagicAlchemyItem.ConcentratedCatalyst.name=Concentrated Catalyst -item.bloodMagicAlchemyItem.FracturedBone.name=Fractured Bone -item.bloodMagicAlchemyItem.Virtus.name=Virtus -item.bloodMagicAlchemyItem.Reductus.name=Reductus -item.bloodMagicAlchemyItem.Potentia.name=Potentia -item.sanguineHelmet.name=Sanguine Helmet -item.itemSeerSigil.name=Sigil of Sight -#item.itemFluidSigil.name= -item.multiTool.name=Dynamic Mace -item.itemCombinationalCatalyst.name=Combinational Catalyst -item.sanguineRobe.name=Sanguine Robes -item.sanguinePants.name=Sanguine Leggings -item.sanguineBoots.name=Sanguine Boots -item.itemAttunedCrystal.name=Alchemic Router -item.itemTankSegmenter.name=Alchemic Segmenter -item.destinationClearer.name=Alchemic Cleanser - -#Creative Tab -itemGroup.tabbloodmagic=선혈ì˜ë§ˆìˆ [Blood Magic] - -#Extra Strings -bm.string.consume=사용량 -bm.string.drain=í¡ìˆ˜ëŸ‰ -bm.string.tier=í‹°ì–´ -bm.string.crafting.orb.shaped=ë¸”ëŸ¬ë“œë§¤ì§ ì˜¤ë¸Œ 조합법 -bm.string.crafting.orb.shapeless=ë¸”ëŸ¬ë“œë§¤ì§ ì˜¤ë¸Œ 조합법 diff --git a/src/main/resources/assets/bloodmagic/lang/ru_RU.lang b/src/main/resources/assets/bloodmagic/lang/ru_RU.lang deleted file mode 100644 index db0f46b8..00000000 --- a/src/main/resources/assets/bloodmagic/lang/ru_RU.lang +++ /dev/null @@ -1,404 +0,0 @@ -#Creative Tab -itemGroup.bloodmagic.creativeTab=Blood Magic -itemGroup.bloodmagic.creativeTabTome=Blood Magic Upgrade Tomes - -#Items -item.bloodmagic.activationCrystal.weak.name=Слабый криÑтал активации -item.bloodmagic.activationCrystal.awakened.name=Пробуждённый криÑтал активации -item.bloodmagic.activationCrystal.creative.name=ТворчеÑкий криÑтал активации - -item.bloodmagic.sacrificialDagger.normal.name=Жертвенный кинжал -item.bloodmagic.sacrificialDagger.creative.name=ТворчеÑкий жертвенный кинжал -item.bloodmagic.pack.selfSacrifice.name=Blood Letter's Pack -item.bloodmagic.pack.sacrifice.name=Coat of Arms -item.bloodmagic.daggerOfSacrifice.name=Кинжал Ð¶ÐµÑ€Ñ‚Ð²Ð¾Ð¿Ñ€Ð¸Ð½Ð¾ÑˆÐµÐ½Ð¸Ñ - -item.bloodmagic.lavaCrystal.name=Лавовый криÑтал - -item.bloodmagic.bound.sword.name=СвÑзанный клинок -item.bloodmagic.bound.pickaxe.name=СвÑÐ·Ð°Ð½Ð½Ð°Ñ ÐºÐ¸Ñ€ÐºÐ° -item.bloodmagic.bound.axe.name=СвÑзанный топор -item.bloodmagic.bound.shovel.name=СвÑÐ·Ð°Ð½Ð½Ð°Ñ Ð»Ð¾Ð¿Ð°Ñ‚Ð° - -item.bloodmagic.bucket.lifeEssence.name=Ведро жизни - -item.bloodmagic.scribe.water.name=ИнÑтрумент Ð½Ð°Ñ‡ÐµÑ€Ñ‚Ð°Ð½Ð¸Ñ Ñлемента: Вода -item.bloodmagic.scribe.fire.name=ИнÑтрумент Ð½Ð°Ñ‡ÐµÑ€Ñ‚Ð°Ð½Ð¸Ñ Ñлемента: Огонь -item.bloodmagic.scribe.earth.name=ИнÑтрумент Ð½Ð°Ñ‡ÐµÑ€Ñ‚Ð°Ð½Ð¸Ñ Ñлемента: Ð—ÐµÐ¼Ð»Ñ -item.bloodmagic.scribe.air.name=ИнÑтрумент Ð½Ð°Ñ‡ÐµÑ€Ñ‚Ð°Ð½Ð¸Ñ Ñлемента: Воздух -item.bloodmagic.scribe.dusk.name=ИнÑтрумент Ð½Ð°Ñ‡ÐµÑ€Ñ‚Ð°Ð½Ð¸Ñ Ñлемента: Сумерки -item.bloodmagic.scribe.dawn.name=ИнÑтрумент Ð½Ð°Ñ‡ÐµÑ€Ñ‚Ð°Ð½Ð¸Ñ Ñлемента: РаÑÑвет - -item.bloodmagic.focus.weak.name=Ð¤Ð¾ÐºÑƒÑ Ñ‚ÐµÐ»ÐµÐ¿Ð¾Ð·Ð¸Ñ†Ð¸Ð¸ -item.bloodmagic.focus.enhanced.name=Улучшенный Ñ„Ð¾ÐºÑƒÑ Ñ‚ÐµÐ»ÐµÐ¿Ð¾Ð·Ð¸Ñ†Ð¸Ð¸ -item.bloodmagic.focus.reinforced.name=УÑиленный Ñ„Ð¾ÐºÑƒÑ Ñ‚ÐµÐ»ÐµÐ¿Ð¾Ð·Ð¸Ñ†Ð¸Ð¸ -item.bloodmagic.focus.demonic.name=ДемоничеÑкий Ñ„Ð¾ÐºÑƒÑ Ñ‚ÐµÐ»ÐµÐ¿Ð¾Ð·Ð¸Ñ†Ð¸Ð¸ - -item.bloodmagic.slate.blank.name=ЧиÑÑ‚Ð°Ñ Ð¿Ð»Ð¸Ñ‚ÐºÐ° -item.bloodmagic.slate.reinforced.name=Ð£ÐºÑ€ÐµÐ¿Ð»Ñ‘Ð½Ð½Ð°Ñ Ð¿Ð»Ð¸Ñ‚ÐºÐ° -item.bloodmagic.slate.imbued.name=ÐŸÑ€Ð¾Ð¿Ð¸Ñ‚Ð°Ð½Ð½Ð°Ñ Ð¿Ð»Ð¸Ñ‚ÐºÐ° -item.bloodmagic.slate.demonic.name=ДемоничеÑÐºÐ°Ñ Ð¿Ð»Ð¸Ñ‚ÐºÐ° -item.bloodmagic.slate.ethereal.name=Ð­Ñ„Ð¸Ñ€Ð½Ð°Ñ Ð¿Ð»Ð¸Ñ‚ÐºÐ° - -item.bloodmagic.orb.weak.name=Слабый кровавый шар -item.bloodmagic.orb.apprentice.name=Кровавый шар ученика -item.bloodmagic.orb.magician.name=Кровавый шар мага -item.bloodmagic.orb.master.name=Кровавый шар маÑтера -item.bloodmagic.orb.archmage.name=Кровавый шар архимага -item.bloodmagic.orb.transcendent.name=Ðеобыкновенный кровавый шар - -item.bloodmagic.reagent.incendium.name=Incendium -item.bloodmagic.reagent.magicales.name=Magicales -item.bloodmagic.reagent.sanctus.name=Sanctus -item.bloodmagic.reagent.aether.name=Aether -item.bloodmagic.reagent.crepitous.name=Crepitous -item.bloodmagic.reagent.crystallos.name=Crystallos -item.bloodmagic.reagent.terrae.name=Terrae -item.bloodmagic.reagent.aquasalus.name=Aquasalus -item.bloodmagic.reagent.tennebrae.name=Tennebrae -item.bloodmagic.reagent.offensa.name=Offensa -item.bloodmagic.reagent.praesidium.name=Praesidium -item.bloodmagic.reagent.orbisterrae.name=Orbis Terrae -item.bloodmagic.reagent.virtus.name=Virtus -item.bloodmagic.reagent.reductus.name=Reductus -item.bloodmagic.reagent.potentia.name=Potentia - -item.bloodmagic.bloodShard.weak.name=Слабый кровавый оÑколок -item.bloodmagic.bloodShard.demon.name=ДемоничеÑкий кровавый оÑколок - -item.bloodmagic.baseComponent.reagentWater.name=Реагент воды -item.bloodmagic.baseComponent.reagentLava.name=Реагент лавы -item.bloodmagic.baseComponent.reagentAir.name=Реагент воздуха -item.bloodmagic.baseComponent.reagentFastMiner.name=Реагент добычи -item.bloodmagic.baseComponent.reagentVoid.name=Реагент пуÑтоты -item.bloodmagic.baseComponent.reagentGrowth.name=Реагент роÑта -item.bloodmagic.baseComponent.reagentAffinity.name=Реагент Ñтихийного родÑтва -item.bloodmagic.baseComponent.reagentSight.name=Реагент взглÑда -item.bloodmagic.baseComponent.reagentBinding.name=Реагент ÑвÑзи -item.bloodmagic.baseComponent.reagentSuppression.name=Реагент Ð¿Ð¾Ð´Ð°Ð²Ð»ÐµÐ½Ð¸Ñ -item.bloodmagic.baseComponent.frameParts.name=ЧаÑти каркаÑа -item.bloodmagic.baseComponent.reagentBloodLight.name=Реагент Ñвета -item.bloodmagic.baseComponent.reagentMagnetism.name=Реагент притÑÐ¶ÐµÐ½Ð¸Ñ -item.bloodmagic.baseComponent.reagentHaste.name=Реагент ÑкороÑти -item.bloodmagic.baseComponent.reagentBridge.name=Реагент моÑта -item.bloodmagic.baseComponent.reagentCompression.name=Реагент ÑÐ¶Ð°Ñ‚Ð¸Ñ -item.bloodmagic.baseComponent.reagentSeverance.name=Реагент Ñ€Ð°Ð·Ð´ÐµÐ»ÐµÐ½Ð¸Ñ - -item.bloodmagic.baseComponent.reagentTeleposition.name=Реагент телепозиции -item.bloodmagic.baseComponent.reagentTransposition.name=Реагент транÑпозиции - -item.bloodmagic.monsterSoul.base.name=ДемоничеÑÐºÐ°Ñ ÑÐ½ÐµÑ€Ð³Ð¸Ñ - -item.bloodmagic.sigil.air.name=Сигил воздуха -item.bloodmagic.sigil.bloodLight.name=Сигил кровавого Ñветильника -item.bloodmagic.sigil.compression.name=Сигил ÑÐ¶Ð°Ñ‚Ð¸Ñ -item.bloodmagic.sigil.divination.name=Сигил предÑÐºÐ°Ð·Ð°Ð½Ð¸Ñ -item.bloodmagic.sigil.water.name=Сигил воды -item.bloodmagic.sigil.lava.name=Сигил лавы -item.bloodmagic.sigil.void.name=Сигил пуÑтоты -item.bloodmagic.sigil.greenGrove.name=Сигил зеленой рощи -item.bloodmagic.sigil.elementalAffinity.name=Сигил Ñтихийного родÑтва -item.bloodmagic.sigil.haste.name=Сигил ÑкороÑти -item.bloodmagic.sigil.suppression.name=Сигил Ð¿Ð¾Ð´Ð°Ð²Ð»ÐµÐ½Ð¸Ñ -item.bloodmagic.sigil.magnetism.name=Сигил притÑÐ¶ÐµÐ½Ð¸Ñ -item.bloodmagic.sigil.fastMiner.name=Сигил быÑтрого ÐºÐ¾Ð¿Ð°Ñ‚ÐµÐ»Ñ -item.bloodmagic.sigil.seer.name=Сигил Ð·Ñ€ÐµÐ½Ð¸Ñ -item.bloodmagic.sigil.phantomBridge.name=Сигил призрачного моÑта -item.bloodmagic.sigil.whirlwind.name=Сигил Ð²Ð¸Ñ…Ñ€Ñ -item.bloodmagic.sigil.enderSeverance.name=Сигил разрыва ÐšÑ€Ð°Ñ - -item.bloodmagic.sigil.teleposition.name=Сигил телепозиции -item.bloodmagic.sigil.transposition.name=Сигил транÑпозиции - -item.bloodmagic.livingArmour.helmet.name=Живой шлем -item.bloodmagic.livingArmour.chest.name=Ð–Ð¸Ð²Ð°Ñ ÐºÐ¸Ñ€Ð°Ñа -item.bloodmagic.livingArmour.legs.name=Живые поножи -item.bloodmagic.livingArmour.boots.name=Живые ботинки -item.bloodmagic.sentientArmour.helmet.name=Разумный шлем -item.bloodmagic.sentientArmour.chest.name=Ð Ð°Ð·ÑƒÐ¼Ð½Ð°Ñ ÐºÐ¸Ñ€Ð°Ñа -item.bloodmagic.sentientArmour.legs.name=Разумные поножи -item.bloodmagic.sentientArmour.boots.name=Разумные ботинки - -item.bloodmagic.altarMaker.name=Altar Maker - -item.bloodmagic.ritualDivinernormal.name=ПредÑказатель ритуала -item.bloodmagic.ritualDivinerdusk.name=ПредÑказатель ритуала [Сумерки] -item.bloodmagic.ritualDivinerdawn.name=ПредÑказатель ритуала [РаÑÑвет] - -item.bloodmagic.arcaneAshes.name=Волшебный пепел -item.bloodmagic.upgradeTome.name=Living Armour Upgrade Tome -item.bloodmagic.upgradeTrainer.name=Living Armour Training Bracelet - -item.bloodmagic.sentientSword.name=Разумный меч -item.bloodmagic.soulGem.petty.name=Мелкий адÑкий камень -item.bloodmagic.soulGem.lesser.name=Ðебольшой адÑкий камень -item.bloodmagic.soulGem.common.name=Обычный адÑкий камень -item.bloodmagic.soulGem.greater.name=Большой адÑкий камень -item.bloodmagic.soulGem.grand.name=Великий адÑкий камень -item.bloodmagic.soulSnare.base.name=ПроÑÑ‚Ð°Ñ Ð»Ð¾Ð²ÑƒÑˆÐºÐ° -item.bloodmagic.sentientBow.name=Разумный лук -item.bloodmagic.sentientArmourGem.name=Разумный камень - -item.bloodmagic.nodeRouter.name=Node Router -item.bloodmagic.itemFilter.exact.name=Точный фильтр предметов -item.bloodmagic.itemFilter.ignoreNBT.name=NBT фильтр предметов -item.bloodmagic.itemFilter.modItems.name=Mod фильтр предметов -item.bloodmagic.itemFilter.oreDict.name=OreDict фильтр предметов - -# Blocks -tile.bloodmagic.fluid.lifeEssence.name=Ð–Ð¸Ð·Ð½ÐµÐ½Ð½Ð°Ñ ÑÑÑÐµÐ½Ñ†Ð¸Ñ - -tile.bloodmagic.stone.ritual.master.name=Главный ритуальный камень -tile.bloodmagic.stone.ritual.imperfect.name=Ðеполноценный ритуальный камень - -tile.bloodmagic.altar.name=Кровавый алтарь -tile.bloodmagic.alchemyArray.name=&r&fÐлхимичеÑÐºÐ°Ñ Ð¼Ð°Ñ‚Ñ€Ð¸Ñ†Ð° - -tile.bloodmagic.rune.blank.name=ЧиÑÑ‚Ð°Ñ Ñ€ÑƒÐ½Ð° -tile.bloodmagic.rune.speed.name=Руна ÑкороÑти -tile.bloodmagic.rune.efficiency.name=Руна ÑффективноÑти -tile.bloodmagic.rune.sacrifice.name=Руна Ð¶ÐµÑ€Ñ‚Ð²Ð¾Ð¿Ñ€Ð¸Ð½Ð¾ÑˆÐµÐ½Ð¸Ñ -tile.bloodmagic.rune.selfSacrifice.name=Руна ÑÐ°Ð¼Ð¾Ð¿Ð¾Ð¶ÐµÑ€Ñ‚Ð²Ð¾Ð²Ð°Ð½Ð¸Ñ -tile.bloodmagic.rune.displacement.name=Руна Ð¿ÐµÑ€ÐµÐ¼ÐµÑ‰ÐµÐ½Ð¸Ñ -tile.bloodmagic.rune.capacity.name=Руна ёмкоÑти -tile.bloodmagic.rune.augCapacity.name=Руна дополнительной ёмкоÑти -tile.bloodmagic.rune.orb.name=Руна шара -tile.bloodmagic.rune.acceleration.name=Руна уÑÐºÐ¾Ñ€ÐµÐ½Ð¸Ñ -tile.bloodmagic.rune.charging.name=Руна зарÑда - - -tile.bloodmagic.ritualStone.blank.name=Ритуальный камень -tile.bloodmagic.ritualStone.water.name=Ритуальный камень воды -tile.bloodmagic.ritualStone.fire.name=Ритуальный камень Ð¾Ð³Ð½Ñ -tile.bloodmagic.ritualStone.earth.name=Ритуальный камень земли -tile.bloodmagic.ritualStone.air.name=Ритуальный камень воздуха -tile.bloodmagic.ritualStone.dusk.name=Ритуальный камень Ñумерек -tile.bloodmagic.ritualStone.dawn.name=Ритуальный камень раÑÑвета - -tile.bloodmagic.bloodstonebrick.large.name=Большой кровавый кирпич -tile.bloodmagic.bloodstonebrick.brick.name=Кровавый кирпич -tile.bloodmagic.crystal.large.name=Большой криÑтальный кирпич -tile.bloodmagic.crystal.brick.name=КриÑтальный кирпич -tile.bloodmagic.bloodLight.name=Кровавый Ñвет -tile.bloodmagic.spectralBlock.name=Иллюзорный блок -tile.bloodmagic.phantom.name=Призрачный блок -tile.bloodmagic.incenseAltar.name=Жертвенник Ð´Ð»Ñ ÐºÑƒÑ€ÐµÐ½Ð¸Ð¹ - -tile.bloodmagic.teleposer.name=Телепозер -tile.bloodmagic.soulForge.name=ÐдÑÐºÐ°Ñ ÐºÑƒÐ·Ð½Ð¸Ñ†Ð° -tile.bloodmagic.demonCrucible.name=ДемоничеÑкий тигель - -tile.bloodmagic.masterRouting.name=Master Routing Node -tile.bloodmagic.outputRouting.name=Output Routing Node -tile.bloodmagic.inputRouting.name=Input Routing Node -tile.bloodmagic.itemRouting.name=Routing Node - -tile.bloodmagic.path.wood.name=ДеревÑÐ½Ð½Ð°Ñ Ð´Ð¾Ñ€Ð¾Ð¶ÐºÐ° -tile.bloodmagic.path.woodTile.name=Ð£Ð·Ð¾Ñ€Ð½Ð°Ñ Ð´ÐµÑ€ÐµÐ²ÑÐ½Ð½Ð°Ñ Ð´Ð¾Ñ€Ð¾Ð¶ÐºÐ° -tile.bloodmagic.path.stone.name=ÐšÐ°Ð¼ÐµÐ½Ð½Ð°Ñ Ð´Ð¾Ñ€Ð¾Ð¶ÐºÐ° -tile.bloodmagic.path.stoneTile.name=Ð£Ð·Ð¾Ñ€Ð½Ð°Ñ ÐºÐ°Ð¼ÐµÐ½Ð½Ð°Ñ Ð´Ð¾Ñ€Ð¾Ð¶ÐºÐ° -tile.bloodmagic.path.wornstone.name=Ð¡Ñ‚Ð°Ñ€Ð°Ñ ÐºÐ°Ð¼ÐµÐ½Ð½Ð°Ñ Ð´Ð¾Ñ€Ð¾Ð¶ÐºÐ° -tile.bloodmagic.path.wornstoneTile.name=Ð£Ð·Ð¾Ñ€Ð½Ð°Ñ ÑÑ‚Ð°Ñ€Ð°Ñ ÐºÐ°Ð¼ÐµÐ½Ð½Ð°Ñ Ð´Ð¾Ñ€Ð¾Ð¶ÐºÐ° -tile.bloodmagic.path.obsidian.name=ОбÑÐ¸Ð´Ð¸Ð°Ð½Ð¾Ð²Ð°Ñ Ð´Ð¾Ñ€Ð¾Ð¶ÐºÐ° -tile.bloodmagic.path.obsidianTile.name=Ð£Ð·Ð¾Ñ€Ð½Ð°Ñ Ð¾Ð±ÑÐ¸Ð´Ð¸Ð°Ð½Ð¾Ð²Ð°Ñ Ð´Ð¾Ñ€Ð¾Ð¶ÐºÐ° - -tile.bloodmagic.dimensionalPortal.name=ПроÑтранÑтвенный портал -tile.bloodmagic.bloodTank.name=Резервуар крови - -# Tooltips -tooltip.bloodmagic.orb.desc=Хранит жизненную ÑÑÑенцию -tooltip.bloodmagic.orb.owner=Создан: %s -tooltip.bloodmagic.currentOwner=Владелец: %s -tooltip.bloodmagic.currentTier=Уровень: %d -tooltip.bloodmagic.config.disabled=Запрещено наÑтройками - -tooltip.bloodmagic.activated=Ðктивирован -tooltip.bloodmagic.deactivated=Деактивирован - -tooltip.bloodmagic.sigil.air.desc=&oОщущаетÑÑ Ð»ÐµÐ³ÐºÐ¾Ñть... -tooltip.bloodmagic.sigil.bloodLight.desc=&oЯ вижу Ñвет! -tooltip.bloodmagic.sigil.compression.desc=&oКучи алмазов -tooltip.bloodmagic.sigil.divination.desc=&oВзглÑд в душу -tooltip.bloodmagic.sigil.divination.otherNetwork=ЗаглÑнем в душу %s -tooltip.bloodmagic.sigil.divination.currentAltarTier=Уровень: %d -tooltip.bloodmagic.sigil.divination.currentEssence=ЭÑÑенции: %d LP -tooltip.bloodmagic.sigil.divination.currentAltarCapacity=ÐмкоÑть: %d LP -tooltip.bloodmagic.sigil.divination.currentTranquility=СпокойÑтвие: %d -tooltip.bloodmagic.sigil.divination.currentBonus=БонуÑ: +%d%% -tooltip.bloodmagic.sigil.water.desc=&oÐужна вода? -tooltip.bloodmagic.sigil.lava.desc=&oГОРЯЧЕЕ! ÐЕ ЕСТЬ! -tooltip.bloodmagic.sigil.void.desc=&oЛучше чем Swiffer! -tooltip.bloodmagic.sigil.greenGrove.desc=&oЭкологичеÑки чиÑтый -tooltip.bloodmagic.sigil.magnetism.desc=&oЯ очень притÑÐ³Ð°Ñ‚ÐµÐ»ÑŒÐ½Ð°Ñ Ð»Ð¸Ñ‡Ð½Ð¾Ñть! -tooltip.bloodmagic.sigil.suppression.desc=&oЛучше, чем телекинез... -tooltip.bloodmagic.sigil.haste.desc=&oПоÑле 42 чашек кофе... -tooltip.bloodmagic.sigil.fastMiner.desc=&oÐ’Ñе глубже и глубже... -tooltip.bloodmagic.sigil.elementalAffinity.desc=&oÐŸÐ°Ð´Ð°ÑŽÑ‰Ð°Ñ Ð¾Ð³Ð½ÐµÐ½Ð½Ð°Ñ Ñ€Ñ‹Ð±Ð°! -tooltip.bloodmagic.sigil.seer.desc=&oКогда проÑто видеть недоÑтаточно -tooltip.bloodmagic.sigil.seer.currentAltarProgress=ПрогреÑÑ: %d LP/ %s LP -tooltip.bloodmagic.sigil.seer.currentAltarProgress.percent=ПрогреÑÑ: %s -tooltip.bloodmagic.sigil.seer.currentAltarConsumptionRate=РаÑход: %d LP -tooltip.bloodmagic.sigil.seer.currentAltarTier=Уровень: %d -tooltip.bloodmagic.sigil.seer.currentEssence=ЭÑÑенции: %d LP -tooltip.bloodmagic.sigil.seer.currentAltarCapacity=ÐмкоÑть: %d LP -tooltip.bloodmagic.sigil.seer.currentCharge=ЗарÑд: %d -tooltip.bloodmagic.sigil.seer.currentTranquility=СпокойÑтвие: %d -tooltip.bloodmagic.sigil.seer.currentBonus=БонуÑ: +%d%% -tooltip.bloodmagic.sigil.phantomBridge.desc=&oПрогулки в воздухе... -tooltip.bloodmagic.sigil.whirlwind.desc=&oЛучше не одевать юбку -tooltip.bloodmagic.sigil.enderSeverance.desc=&oÐеприÑтноÑти Ð´Ð»Ñ Ñтранников КраÑ! - -tooltip.bloodmagic.sigil.teleposition.desc=Я очень близок к возможноÑти перемещениÑ. -tooltip.bloodmagic.sigil.transposition.desc=Ощути Силу, мой юный ученик. - -tooltip.bloodmagic.bound.sword.desc=&oОтбраковка Ñлабаков -tooltip.bloodmagic.bound.pickaxe.desc=&oБезжалоÑтное уничтожение ÐºÐ°Ð¼Ð½Ñ -tooltip.bloodmagic.bound.axe.desc=&oДемоничеÑÐºÐ°Ñ Ð²Ñ‹Ñ€ÑƒÐ±ÐºÐ° -tooltip.bloodmagic.bound.shovel.desc=&oОчиÑтим пол от грÑзи - -tooltip.bloodmagic.sacrificialDagger.desc=Ðебольшой надрез на пальце... -tooltip.bloodmagic.slate.desc=Камень, наполненный в кровавом алтаре -tooltip.bloodmagic.inscriber.desc=ÐадпиÑи на Ñтене... - -tooltip.bloodmagic.pack.selfSacrifice.desc=This pack really chafes... -tooltip.bloodmagic.pack.sacrifice.desc=Description -tooltip.bloodmagic.pack.stored=Ðакоплено: %d LP - -tooltip.bloodmagic.activationCrystal.weak=Ðктивирует проÑтые ритуалы -tooltip.bloodmagic.activationCrystal.awakened=Ðктивирует Ñложные ритуалы -tooltip.bloodmagic.activationCrystal.creative=Только в креативе - активирует любые ритуалы - -tooltip.bloodmagic.diviner.currentRitual=Выбранный ритуал: -tooltip.bloodmagic.diviner.blankRune=Ритуальных камней: %d -tooltip.bloodmagic.diviner.waterRune=Камней воды: %d -tooltip.bloodmagic.diviner.airRune=Камней воздуха: %d -tooltip.bloodmagic.diviner.fireRune=Камней огнÑ: %d -tooltip.bloodmagic.diviner.earthRune=Камней земли: %d -tooltip.bloodmagic.diviner.duskRune=Камней Ñумерек: %d -tooltip.bloodmagic.diviner.dawnRune=Камней раÑÑвета: %d -tooltip.bloodmagic.diviner.totalRune=Ð’Ñего ритуальных камней: %d -tooltip.bloodmagic.diviner.extraInfo=Shift Ð´Ð»Ñ Ð´Ð¾Ð¿Ð¾Ð»Ð½Ð¸Ñ‚ÐµÐ»ÑŒÐ½Ð¾Ð¹ информации -tooltip.bloodmagic.diviner.currentDirection=Ðаправление: %s - -tooltip.bloodmagic.arcaneAshes=Пепел Ð´Ð»Ñ Ð½Ð°Ñ‡ÐµÑ€Ñ‚Ð°Ð½Ð¸Ñ Ð°Ð»Ñ…Ð¸Ð¼Ð¸Ñ‡ÐµÑких знаков - -tooltip.bloodmagic.telepositionFocus.coords=Координаты: (%d, %d, %d) -tooltip.bloodmagic.telepositionFocus.dimension=ID ИзмерениÑ: %d -tooltip.bloodmagic.telepositionFocus.weak=Может перемещать блоки -tooltip.bloodmagic.telepositionFocus.enhanced=Может перемещать блоки -tooltip.bloodmagic.telepositionFocus.reinforced=Может перемещать блоки -tooltip.bloodmagic.telepositionFocus.demonic=Может перемещать блоки - -tooltip.bloodmagic.livingArmour.upgrade.speed=БыÑтрые ноги -tooltip.bloodmagic.livingArmour.upgrade.digging=Сила гномов -tooltip.bloodmagic.livingArmour.upgrade.poisonResist=СтойкоÑть к Ñдам -tooltip.bloodmagic.livingArmour.upgrade.selfSacrifice=Твердые ладони -tooltip.bloodmagic.livingArmour.upgrade.knockback=КультуриÑÑ‚ -tooltip.bloodmagic.livingArmour.upgrade.physicalProtect=ТолÑÑ‚Ð°Ñ ÐºÐ¾Ð¶Ð° -tooltip.bloodmagic.livingArmour.upgrade.health=Здровый -tooltip.bloodmagic.livingArmour.upgrade.meleeDamage=Свирепый удар -tooltip.bloodmagic.livingArmour.upgrade.arrowShot=Меткий Ñтрелок -tooltip.bloodmagic.livingArmour.upgrade.stepAssist=Ð’Ñ‹Ñокий шаг -tooltip.bloodmagic.livingArmour.upgrade.grimReaper=Избежал Ñмерти -tooltip.bloodmagic.livingArmour.upgrade.solarPowered=Ð¡Ð¾Ð»Ð½ÐµÑ‡Ð½Ð°Ñ ÑÐ½ÐµÑ€Ð³Ð¸Ñ -tooltip.bloodmagic.livingArmour.upgrade.thaumRunicShielding=РуничеÑкий щит -tooltip.bloodmagic.livingArmour.upgrade.revealing=Обнаружение -tooltip.bloodmagic.livingArmour.upgrade.level=%s (Уровень %d) -tooltip.bloodmagic.livingArmour.upgrade.points=&6Очки улучшениÑ: %s / %s - -tooltip.bloodmagic.will=Энергии: %1$,.2f -tooltip.bloodmagic.sentientSword.desc=ИÑпользует демоничеÑкую Ñнергию Ð´Ð»Ñ Ð¼Ð°ÐºÑимальной ÑффективноÑти. -tooltip.bloodmagic.soulGem.petty=Этот камень может хранить очень мало Ñнергии -tooltip.bloodmagic.soulGem.lesser=Этот камень может хранить немного Ñнергии -tooltip.bloodmagic.soulGem.common=Этот камень может хранить Ñреднее количеÑтво Ñнергии -tooltip.bloodmagic.soulGem.greater=Этот камень может хранить много Ñнергии -tooltip.bloodmagic.soulGem.grand=Этот камень может хранить очень много Ñнергии -tooltip.bloodmagic.soulSnare.desc=БроÑьте в ÑущеÑтво и затем убейте, что бы получить демоничеÑкую Ñнергию - -tooltip.bloodmagic.itemFilter.exact=Требует точного ÑоответÑÑ‚Ð²Ð¸Ñ -tooltip.bloodmagic.itemFilter.ignoreNBT=ПозволÑет игнорировать NBT -tooltip.bloodmagic.itemFilter.modItems=ПозволÑет отобрать предметы из одного мода -tooltip.bloodmagic.itemFilter.oreDict=Фильтр иÑпользующий Ore Dictionary - -tooltip.bloodmagic.fluid.type=ЖидкоÑть: %s -tooltip.bloodmagic.fluid.amount=Кол-во: %d / %d мВ -tooltip.bloodmagic.fluid.capacity=ÐмкоÑть: %d мВ - -# Ritual -ritual.bloodmagic.testRitual=ТеÑтовый ритуал -ritual.bloodmagic.waterRitual=Ритуал вызова родника -ritual.bloodmagic.lavaRitual=ÐдÑÐºÐ°Ñ Ñеренада -ritual.bloodmagic.greenGroveRitual=Ритуал зеленой рощи -ritual.bloodmagic.jumpRitual=Ритуал выÑокого прыжка -ritual.bloodmagic.wellOfSufferingRitual=Колодец Страданий -ritual.bloodmagic.featheredKnifeRitual=Ритуал быÑтрого кинжала -ritual.bloodmagic.regenerationRitual=Ритуал регенерации -ritual.bloodmagic.harvestRitual=Ритуал жнеца -ritual.bloodmagic.magneticRitual=Ритуал магнетизма -ritual.bloodmagic.crushingRitual=Ритуал Ð´Ñ€Ð¾Ð±Ð»ÐµÐ½Ð¸Ñ -ritual.bloodmagic.fullStomachRitual=Ритуал ÑытоÑти -ritual.bloodmagic.interdictionRitual=Ритуал запрета -ritual.bloodmagic.containmentRitual=Ритуал ÑÐ´ÐµÑ€Ð¶Ð¸Ð²Ð°Ð½Ð¸Ñ -ritual.bloodmagic.speedRitual=Ритуал ÑкороÑти -ritual.bloodmagic.suppressionRitual=Ритуал Ð¿Ð¾Ð´Ð°Ð²Ð»ÐµÐ½Ð¸Ñ -ritual.bloodmagic.expulsionRitual=Ðура Ð¸Ð·Ð³Ð½Ð°Ð½Ð¸Ñ -ritual.bloodmagic.zephyrRitual=Зов Зефира -ritual.bloodmagic.upgradeRemoveRitual=Звук Ð¾Ñ‡Ð¸Ñ‰ÐµÐ½Ð¸Ñ Ð´ÑƒÑˆ -ritual.bloodmagic.armourEvolveRitual=Ритуал Ñволюции - -ritual.bloodmagic.cobblestoneRitual=Le Vulcanos Frigius -ritual.bloodmagic.placerRitual=Ðаполнитель -ritual.bloodmagic.fellingRitual=ДровоÑек -ritual.bloodmagic.pumpRitual=Гимн откачки -ritual.bloodmagic.altarBuilderRitual=Строитель Ð°Ð»Ñ‚Ð°Ñ€Ñ -ritual.bloodmagic.portalRitual=Ритуал врат - -# Chat -chat.bloodmagic.altarMaker.setTier=УÑтановить уровень: %d -chat.bloodmagic.altarMaker.building=СтроитÑÑ Ð°Ð»Ñ‚Ð°Ñ€ÑŒ %d ÑƒÑ€Ð¾Ð²Ð½Ñ -chat.bloodmagic.altarMaker.destroy=Разобран алтарь %d ÑƒÑ€Ð¾Ð²Ð½Ñ -chat.bloodmagic.altarMaker.creativeOnly=Предмет только Ð´Ð»Ñ ÐºÑ€ÐµÐ°Ñ‚Ð¸Ð²Ð°. - -chat.bloodmagic.damageSource=душа %s Ñлишком оÑлабла - -chat.bloodmagic.ritual.weak=Ð’Ñ‹ чувÑтвуете толчок, но Ñлишком Ñлабый, чтобы выполнить ритуал. -chat.bloodmagic.ritual.prevent=Ритуал ÑопротивлÑетÑÑ Ð²Ð°ÑˆÐµÐ¼Ñƒ воздейÑтвию! -chat.bloodmagic.ritual.activate=Потоки Ñнергии текут через ритуал! -chat.bloodmagic.ritual.notValid=Ð’Ñ‹ чувÑтвуете, что руны ÑтоÑÑ‚ неправильно... - -chat.bloodmagic.livingArmour.upgrade.poisonRemove=You are starting to feel better already! -chat.bloodmagic.livingArmour.upgrade.grimReaper=&6Темные Ñилы ÑпаÑли Ð²Ð°Ñ Ð·Ð° Ñекунду до Ñмерти! -chat.bloodmagic.livingArmour.newUpgrade=&4Получено улучшение! - -# JustEnoughItems -jei.bloodmagic.recipe.altar=Кровавый алтарь -jei.bloodmagic.recipe.binding=ÐлхимичеÑÐºÐ°Ñ Ð¼Ð°Ñ‚Ñ€Ð¸Ñ†Ð° (СвÑзывание) -jei.bloodmagic.recipe.alchemyArrayCrafting=ÐлхимичеÑÐºÐ°Ñ Ð¼Ð°Ñ‚Ñ€Ð¸Ñ†Ð° -jei.bloodmagic.recipe.soulForge=ÐдÑÐºÐ°Ñ ÐºÑƒÐ·Ð½Ð¸Ñ†Ð° -jei.bloodmagic.recipe.requiredLP=LP: %d -jei.bloodmagic.recipe.requiredTier=Уровень: %d -jei.bloodmagic.recipe.consumptionRate=РаÑход: %d LP/t -jei.bloodmagic.recipe.drainRate=Потери: %d LP/t -jei.bloodmagic.recipe.minimumSouls=Минимум: %1$,.2f Ñнергии -jei.bloodmagic.recipe.soulsDrained=Затраты: %1$,.2f Ñнергии - -jei.bloodmagic.desc.altarBuilder=A creative-only item for use in debugging and testing.\n\nShift + Right click to change the tier to build. Right click an Altar to initiate the build.\n\nBreak an Altar while holding to dismantle it. -jei.bloodmagic.desc.demonicWill=An imprint of a demonic entity attached to a creature.\n\nCan be obtained by killing a mob with a sentient weapon or by throwing a snare at a mob and killing it while it has white particles. - -# WAILA -waila.bloodmagic.sneak=&oSneak for Information -waila.bloodmagic.array.reagent=Реагент: %s -waila.bloodmagic.array.catalyst=Катализатор: %s -option.bloodmagic.bypassSneak=Bypass Sneak -option.bloodmagic.bloodAltar=Кровавый алтарь -option.bloodmagic.ritualController=Ритуальные камни -option.bloodmagic.teleposer=Телепозер -option.bloodmagic.array=ÐлхимичеÑÐºÐ°Ñ Ð¼Ð°Ñ‚Ñ€Ð¸Ñ†Ð° - -# Thaumcraft -tc.research_category.BLOODMAGIC=Sanguine Arcana - -# Thaumcraft Research -bloodmagic.research_name.BLOODMAGIC=Blood Magic -bloodmagic.research_text.BLOODMAGIC=Sanguine Arcana -bloodmagic.research_page.BLOODMAGIC.1=The realm of the Blood Magics has always appeared to be a more solitary and "individual" art with blood mages being notoriously reclusive and a bit insane at times. However, the powers of self-sacrifice and life essence have uses even beyond a normal blood mage's sight, in fact, it is quite apparent that it may have some uses in thaumaturgy after all! diff --git a/src/main/resources/assets/bloodmagic/lang/zh_CN.lang b/src/main/resources/assets/bloodmagic/lang/zh_CN.lang deleted file mode 100644 index 6ccec15a..00000000 --- a/src/main/resources/assets/bloodmagic/lang/zh_CN.lang +++ /dev/null @@ -1,890 +0,0 @@ -#Creative Tab -itemGroup.bloodmagic.creativeTab=血魔法 -itemGroup.bloodmagic.creativeTabTome=血魔法|手册 - -#Items -item.bloodmagic.activation_crystal.weak.name=[虚弱]激活水晶 -item.bloodmagic.activation_crystal.awakened.name=[觉醒]激活水晶 -item.bloodmagic.activation_crystal.creative.name=[创造]激活水晶 - -item.bloodmagic.sacrificial_dagger.normal.name=牺牲匕首 -item.bloodmagic.sacrificial_dagger.creative.name=[创造]牺牲匕首 -item.bloodmagic.pack.selfSacrifice.name=血液背包 -item.bloodmagic.pack.sacrifice.name=斗士铠衣 -item.bloodmagic.daggerOfSacrifice.name=献祭刀 - -item.bloodmagic.lavaCrystal.name=熔岩晶体 - -item.bloodmagic.bound.sword.name=æŸç¼šä¹‹å‰‘ -item.bloodmagic.bound.pickaxe.name=æŸç¼šä¹‹é• -item.bloodmagic.bound.axe.name=æŸç¼šä¹‹æ–§ -item.bloodmagic.bound.shovel.name=æŸç¼šä¹‹é”¹ - -item.bloodmagic.bucket.lifeEssence.name=生命æºè´¨æ¡¶ - -item.bloodmagic.scribe.water.name=元素铭文工具:水 -item.bloodmagic.scribe.fire.name=å…ƒç´ é“­æ–‡å·¥å…·ï¼šç« -item.bloodmagic.scribe.earth.name=元素铭文工具:土 -item.bloodmagic.scribe.air.name=元素铭文工具:风 -item.bloodmagic.scribe.dusk.name=元素铭文工具:薄暮 -item.bloodmagic.scribe.dawn.name=元素铭文工具:破晓 - -item.bloodmagic.focus.weak.name=传逿 ¸å¿ƒ -item.bloodmagic.focus.enhanced.name=[加强]传逿 ¸å¿ƒ -item.bloodmagic.focus.reinforced.name=[强化]传逿 ¸å¿ƒ -item.bloodmagic.focus.demonic.name=[æ¶é­”]传逿 ¸å¿ƒ - -item.bloodmagic.slate.blank.name=ç©ºç™½çŸ³æ¿ -item.bloodmagic.slate.reinforced.name=å¼ºåŒ–çŸ³æ¿ -item.bloodmagic.slate.imbued.name=çŒè¾“çŸ³æ¿ -item.bloodmagic.slate.demonic.name=æ¶é­”çŸ³æ¿ -item.bloodmagic.slate.ethereal.name=æ‚¬å¹½çŸ³æ¿ - -item.bloodmagic.orb.weak.name=[虚弱]气血å®ç  -item.bloodmagic.orb.apprentice.name=[学徒]气血å®ç  -item.bloodmagic.orb.magician.name=[法师]气血å®ç  -item.bloodmagic.orb.master.name=[导师]气血å®ç  -item.bloodmagic.orb.archmage.name=[贤者]气血å®ç  -item.bloodmagic.orb.transcendent.name=[å“è¶Š]气血å®ç  - -item.bloodmagic.reagent.incendium.name=烈焰元素 -item.bloodmagic.reagent.magicales.name=魔法元素 -item.bloodmagic.reagent.sanctus.name=神圣元素 -item.bloodmagic.reagent.aether.name=以太元素 -item.bloodmagic.reagent.crepitous.name=爆破元素 -item.bloodmagic.reagent.crystallos.name=冰晶元素 -item.bloodmagic.reagent.terrae.name=大地元素 -item.bloodmagic.reagent.aquasalus.name=液之元素 -item.bloodmagic.reagent.tennebrae.name=暗黑元素 -item.bloodmagic.reagent.offensa.name=攻势元素 -item.bloodmagic.reagent.praesidium.name=守护元素 -item.bloodmagic.reagent.orbisterrae.name=奥土元素 -item.bloodmagic.reagent.virtus.name=力é‡å…ƒç´  -item.bloodmagic.reagent.reductus.name=代价元素 -item.bloodmagic.reagent.potentia.name=效能元素 - -item.bloodmagic.blood_shard.weak.name=[虚弱]气血碎片 -item.bloodmagic.blood_shard.demonic.name=[æ¶é­”]气血碎片 - -item.bloodmagic.baseComponent.reagent_water.name=水之试剂 -item.bloodmagic.baseComponent.reagent_lava.name=熔岩试剂 -item.bloodmagic.baseComponent.reagent_air.name=风之试剂 -item.bloodmagic.baseComponent.reagent_fast_miner.name=采掘试剂 -item.bloodmagic.baseComponent.reagent_void.name=虚空试剂 -item.bloodmagic.baseComponent.reagent_growth.name=促生试剂 -item.bloodmagic.baseComponent.reagent_affinity.name=元素试剂 -item.bloodmagic.baseComponent.reagent_sight.name=è§è§£è¯•剂 -item.bloodmagic.baseComponent.reagent_binding.name=æŸç¼šè¯•剂 -item.bloodmagic.baseComponent.reagent_suppression.name=抑液试剂 -item.bloodmagic.baseComponent.reagent_bloodlight.name=血光试剂 -item.bloodmagic.baseComponent.reagent_magnetism.name=ç£å¼•试剂 -item.bloodmagic.baseComponent.reagent_haste.name=急速试剂 -item.bloodmagic.baseComponent.reagent_bridge.name=影桥试剂 -item.bloodmagic.baseComponent.reagent_compression.name=压挤试剂 -item.bloodmagic.baseComponent.reagent_severance.name=éš”ç»è¯•剂 -item.bloodmagic.baseComponent.reagent_holding.name=集æŒè¯•剂 -item.bloodmagic.baseComponent.reagent_claw.name=爪之试剂 -item.bloodmagic.baseComponent.reagent_bounce.name=弹性试剂 -item.bloodmagic.baseComponent.reagent_frost.name=霜之试剂 -item.bloodmagic.baseComponent.reagent_teleposition.name=ä¼ é€è¯•剂 -item.bloodmagic.baseComponent.reagent_transposition.name=ç§»ä½è¯•剂 - -item.bloodmagic.baseComponent.frame_part.name=框架零件 -item.bloodmagic.baseComponent.sand_iron.name=é“矿砂 -item.bloodmagic.baseComponent.sand_gold.name=金矿砂 -item.bloodmagic.baseComponent.sand_coal.name=煤矿砂 -item.bloodmagic.baseComponent.plant_oil.name=æ¤ç‰©æ²¹ -item.bloodmagic.baseComponent.sulfur.name=硫磺 -item.bloodmagic.baseComponent.saltpeter.name=ç¡çŸ³ -item.bloodmagic.baseComponent.neuro_toxin.name=ç¥žç»æ¯’ç´  -item.bloodmagic.baseComponent.antiseptic.name=防è…剂 -item.bloodmagic.baseComponent.catalyst_length_1.name=简å•的延时催化剂 -item.bloodmagic.baseComponent.catalyst_power_1.name=简å•的功效催化剂 - -item.bloodmagic.cutting_fluid.basic.name=基础切削油 -item.bloodmagic.cutting_fluid.explosive.name=爆炸ç«è¯ - -item.bloodmagic.demonCrystal.default.name=æ¶é­”æ„志晶体 -item.bloodmagic.demonCrystal.corrosive.name=è…蚀æ„志晶体 -item.bloodmagic.demonCrystal.destructive.name=ç ´åæ„å¿—æ™¶ä½“ -item.bloodmagic.demonCrystal.vengeful.name=å¤ä»‡æ„志晶体 -item.bloodmagic.demonCrystal.steadfast.name=åšæ¯…æ„志晶体 - -item.bloodmagic.monster_soul.raw.name=[原生]æ¶é­”æ„å¿— -item.bloodmagic.monster_soul.corrosive.name=[è…蚀]æ¶é­”æ„å¿— -item.bloodmagic.monster_soul.destructive.name=[ç ´å]æ¶é­”æ„å¿— -item.bloodmagic.monster_soul.vengeful.name=[å¤ä»‡]æ¶é­”æ„å¿— -item.bloodmagic.monster_soul.steadfast.name=[åšæ¯…]æ¶é­”æ„å¿— - -item.bloodmagic.sigil.air.name=风之å°è®° -item.bloodmagic.sigil.blood_light.name=血光å°è®° -item.bloodmagic.sigil.compression.name=压挤å°è®° -item.bloodmagic.sigil.divination.name=å åœå°è®° -item.bloodmagic.sigil.water.name=水之å°è®° -item.bloodmagic.sigil.lava.name=熔岩å°è®° -item.bloodmagic.sigil.void.name=虚空å°è®° -item.bloodmagic.sigil.green_grove.name=绿丛å°è®° -item.bloodmagic.sigil.elemental_affinity.name=元素å°è®° -item.bloodmagic.sigil.haste.name=急速å°è®° -item.bloodmagic.sigil.suppression.name=抑液å°è®° -item.bloodmagic.sigil.magnetism.name=ç£å¼•å°è®° -item.bloodmagic.sigil.fast_miner.name=速掘å°è®° -item.bloodmagic.sigil.seer.name=è§è§£å°è®° -item.bloodmagic.sigil.phantom_bridge.name=影桥å°è®° -item.bloodmagic.sigil.whirlwind.name=旋风å°è®° -item.bloodmagic.sigil.ender_severance.name=ç»å½±å°è®° -item.bloodmagic.sigil.holding.name=集æŒå°è®° -item.bloodmagic.sigil.holding.display=&r%s:&o&n%s -item.bloodmagic.sigil.teleposition.name=ä¼ é€å°è®° -item.bloodmagic.sigil.transposition.name=ç§»ä½å°è®° -item.bloodmagic.sigil.claw.name=爪之å°è®° -item.bloodmagic.sigil.bounce.name=弹性å°è®° -item.bloodmagic.sigil.frost.name=冰霜å°è®° - -item.bloodmagic.livingArmour.helmet.name=æŸçµå¤´ç›” -item.bloodmagic.livingArmour.chest.name=æŸçµèƒ¸ç”² -item.bloodmagic.livingArmour.legs.name=æŸçµæŠ¤è…¿ -item.bloodmagic.livingArmour.boots.name=æŸçµé´å­ -item.bloodmagic.sentientArmour.helmet.name=感知头盔 -item.bloodmagic.sentientArmour.chest.name=感知胸甲 -item.bloodmagic.sentientArmour.legs.name=感知护腿 -item.bloodmagic.sentientArmour.boots.name=感知é´å­ - -item.bloodmagic.altarMaker.name=ç¥­å›æ­å»ºå·¥å…· - -item.bloodmagic.ritualDivinernormal.name=ä»ªå¼æŽ¨æµ‹ä»— -item.bloodmagic.ritualDivinerdusk.name=ä»ªå¼æŽ¨æµ‹ä»— [è–„æš®] -item.bloodmagic.ritualDivinerdawn.name=ä»ªå¼æŽ¨æµ‹ä»— [破晓] -item.bloodmagic.ritualReader.name=仪å¼è°ƒæ•´é’³ - -item.bloodmagic.arcaneAshes.name=å¥¥æœ¯ç²‰ç° -item.bloodmagic.upgradeTome.name=æŸçµç›”甲强化手册 -item.bloodmagic.downgradeTome.name=æŸçµç›”甲é™çº§æ‰‹å†Œ -item.bloodmagic.upgradeTrainer.name=æŸçµç›”甲训练手镯 - -item.bloodmagic.sentientSword.name=感知之剑 -item.bloodmagic.soulGem.petty.name=[å¾®å°]地狱魂石 -item.bloodmagic.soulGem.lesser.name=[细å—]地狱魂石 -item.bloodmagic.soulGem.common.name=[普通]地狱魂石 -item.bloodmagic.soulGem.greater.name=[较大]地狱魂石 -item.bloodmagic.soulGem.grand.name=[精制]地狱魂石 -item.bloodmagic.soulSnare.base.name=原始投网 -item.bloodmagic.sentientBow.name=感知之弓 -item.bloodmagic.sentientArmourGem.name=感知盔甲å®çŸ³ -item.bloodmagic.sentientAxe.name=感知之斧 -item.bloodmagic.sentientPickaxe.name=æ„ŸçŸ¥ä¹‹é• -item.bloodmagic.sentientShovel.name=感知之锹 - -item.bloodmagic.nodeRouter.name=节点连接工具 -item.bloodmagic.itemFilter.exact.name=精确物å“筛选器 -item.bloodmagic.itemFilter.ignoreNBT.name=NBT物å“筛选器 -item.bloodmagic.itemFilter.modItems.name=Mod物å“筛选器 -item.bloodmagic.itemFilter.oreDict.name=矿物物å“筛选器 -item.bloodmagic.fluidFilter.exact.name=精确液体筛选器 - -item.bloodmagic.experienceTome.name=ç»éªŒæ‰‹å†Œ -item.bloodmagic.sanguineBook.name=指示之书 - -item.bloodmagic.living_point_upgrade.draft_angelus.name=祷告之始 - -item.bloodmagic.willGauge.name=çµåŸŸæµ‹é‡ä»ª -item.bloodmagic.potionFlask.name=è¯å‰‚ç“¶ - -# Blocks -tile.bloodmagic.fluid.lifeEssence.name=生命æºè´¨ - -tile.bloodmagic.stone.ritual.master.name=主仪å¼çŸ³ -tile.bloodmagic.stone.ritual.imperfect.name=ä¸å®Œå–„的仪å¼çŸ³ -tile.bloodmagic.stone.ritual.inverted.name=å转的主仪å¼çŸ³ - -tile.bloodmagic.altar.name=è¡€ä¹‹ç¥­å› -tile.bloodmagic.alchemyArray.name=&r&f炼金矩阵 - -tile.bloodmagic.rune.blank.name=空白符文 -tile.bloodmagic.rune.speed.name=速度符文 -tile.bloodmagic.rune.efficiency.name=效率符文 -tile.bloodmagic.rune.sacrifice.name=献祭符文 -tile.bloodmagic.rune.self_sacrifice.name=牺牲符文 -tile.bloodmagic.rune.displacement.name=转ä½ç¬¦æ–‡ -tile.bloodmagic.rune.capacity.name=增容符文 -tile.bloodmagic.rune.augmented_capacity.name=超容符文 -tile.bloodmagic.rune.orb.name=å®ç ç¬¦æ–‡ -tile.bloodmagic.rune.acceleration.name=促进符文 -tile.bloodmagic.rune.charging.name=充能符文 - - -tile.bloodmagic.ritualStone.blank.name=仪å¼çŸ³ -tile.bloodmagic.ritualStone.water.name=水之仪å¼çŸ³ -tile.bloodmagic.ritualStone.fire.name=ç«ä¹‹ä»ªå¼çŸ³ -tile.bloodmagic.ritualStone.earth.name=土之仪å¼çŸ³ -tile.bloodmagic.ritualStone.air.name=风之仪å¼çŸ³ -tile.bloodmagic.ritualStone.dusk.name=薄暮仪å¼çŸ³ -tile.bloodmagic.ritualStone.dawn.name=破晓仪å¼çŸ³ - -tile.bloodmagic.bloodstone_tile.name=大血石砖 -tile.bloodmagic.bloodstone_brick.name=血石砖 -tile.bloodmagic.crystal_tile.name=æ™¶ç°‡å— -tile.bloodmagic.crystal_brick.name=晶簇砖 -tile.bloodmagic.bloodLight.name=è¡€ä¹‹å…‰æº -tile.bloodmagic.spectralBlock.name=å¹½çµæ–¹å— -tile.bloodmagic.phantom.name=å½±æ¡¥æ–¹å— -tile.bloodmagic.incenseAltar.name=ç†é¦™ç¥­å› - -tile.bloodmagic.teleposer.name=ä¼ é€å™¨ -tile.bloodmagic.soulForge.name=狱ç«ç†”炉 -tile.bloodmagic.alchemyTable.name=炼金术桌 -tile.bloodmagic.demonCrucible.name=æ¶é­”å©åŸš -tile.bloodmagic.demonPylon.name=æ¶é­”导能塔 -tile.bloodmagic.demonCrystallizer.name=æ¶é­”ç»“æ™¶å› - -tile.bloodmagic.masterRouting.name=主控路由节点 -tile.bloodmagic.outputRouting.name=输出路由节点 -tile.bloodmagic.inputRouting.name=输入路由节点 -tile.bloodmagic.itemRouting.name=路由节点 - -tile.bloodmagic.path.wood.name=æœ¨åˆ¶è·¯é¢ -tile.bloodmagic.path.woodtile.name=æœ¨ç“¦è·¯é¢ -tile.bloodmagic.path.stone.name=çŸ³ç –è·¯é¢ -tile.bloodmagic.path.stonetile.name=çŸ³ç“¦è·¯é¢ -tile.bloodmagic.path.wornstone.name=ç¢ŽçŸ³ç –è·¯é¢ -tile.bloodmagic.path.wornstonetile.name=ç¢ŽçŸ³è·¯é¢ -tile.bloodmagic.path.obsidian.name=é»‘æ›œçŸ³ç –è·¯é¢ -tile.bloodmagic.path.obsidiantile.name=é»‘æ›œçŸ³ç“¦è·¯é¢ - -tile.bloodmagic.dimensionalPortal.name=空间传é€é—¨ -tile.bloodmagic.bloodTank.name=è¡€æ³•å¸ˆçš„å‚¨ç½ - -tile.bloodmagic.demonCrystal.default.name=[原生]æ„å¿—æ™¶ç°‡ -tile.bloodmagic.demonCrystal.corrosive.name=[è…蚀]æ„å¿—æ™¶ç°‡ -tile.bloodmagic.demonCrystal.destructive.name=[ç ´å]æ„å¿—æ™¶ç°‡ -tile.bloodmagic.demonCrystal.vengeful.name=[å¤ä»‡]æ„å¿—æ™¶ç°‡ -tile.bloodmagic.demonCrystal.steadfast.name=[åšæ¯…]æ„å¿—æ™¶ç°‡ - -tile.bloodmagic.mimic.nohitbox.name=[悬幽]æ‹Ÿæ€æ–¹å— -tile.bloodmagic.mimic.solidopaque.name=æ‹Ÿæ€æ–¹å— -tile.bloodmagic.mimic.solidclear.name=[清é€]æ‹Ÿæ€æ–¹å— -tile.bloodmagic.mimic.solidlight.name=[光亮]æ‹Ÿæ€æ–¹å— -tile.bloodmagic.mimic.sentient.name=[感知]æ‹Ÿæ€æ–¹å— - -tile.bloodmagic.bricks1.brick1_raw.name=原生石砖 -tile.bloodmagic.bricks1.brick1_corrosive.name=è…蚀石砖 -tile.bloodmagic.bricks1.brick1_destructive.name=ç ´å石砖 -tile.bloodmagic.bricks1.brick1_vengeful.name=å¤ä»‡çŸ³ç – -tile.bloodmagic.bricks1.brick1_steadfast.name=åšæ¯…石砖 - -tile.bloodmagic.bricks2.smallbrick_raw.name=å°åŽŸç”ŸçŸ³ç – -tile.bloodmagic.bricks2.smallbrick_corrosive.name=å°è…蚀石砖 -tile.bloodmagic.bricks2.smallbrick_destructive.name=å°ç ´å石砖 -tile.bloodmagic.bricks2.smallbrick_vengeful.name=å°å¤ä»‡çŸ³ç – -tile.bloodmagic.bricks2.smallbrick_steadfast.name=å°åšæ¯…çŸ³ç – -tile.bloodmagic.bricks2.tile_raw.name=原生石瓦 -tile.bloodmagic.bricks2.tile_corrosive.name=è…蚀石瓦 -tile.bloodmagic.bricks2.tile_destructive.name=ç ´å石瓦 -tile.bloodmagic.bricks2.tile_vengeful.name=å¤ä»‡çŸ³ç“¦ -tile.bloodmagic.bricks2.tile_steadfast.name=åšæ¯…石瓦 -tile.bloodmagic.bricks2.tilespecial_raw.name=二é‡åŽŸç”ŸçŸ³ç“¦ -tile.bloodmagic.bricks2.tilespecial_corrosive.name=二é‡è…蚀石瓦 -tile.bloodmagic.bricks2.tilespecial_destructive.name=二é‡ç ´å石瓦 -tile.bloodmagic.bricks2.tilespecial_vengeful.name=二é‡å¤ä»‡çŸ³ç“¦ -tile.bloodmagic.bricks2.tilespecial_steadfast.name=二é‡åšæ¯…çŸ³ç“¦ - -tile.bloodmagic.inversionpillar.raw.name=[原生]å转柱 -tile.bloodmagic.inversionpillar.corrosive.name=[è…蚀]å转柱 -tile.bloodmagic.inversionpillar.destructive.name=[ç ´å]å转柱 -tile.bloodmagic.inversionpillar.vengeful.name=[å¤ä»‡]å转柱 -tile.bloodmagic.inversionpillar.steadfast.name=[åšæ¯…]å转柱 - -tile.bloodmagic.inversionpillarend.raw_bottom.name=[原生]å转柱基 -tile.bloodmagic.inversionpillarend.corrosive_bottom.name=[è…蚀]å转柱基 -tile.bloodmagic.inversionpillarend.destructive_bottom.name=[ç ´å]å转柱基 -tile.bloodmagic.inversionpillarend.vengeful_bottom.name=[å¤ä»‡]å转柱基 -tile.bloodmagic.inversionpillarend.steadfast_bottom.name=[åšæ¯…]å转柱基 -tile.bloodmagic.inversionpillarend.raw_top.name=[原生]å转柱顶盖 -tile.bloodmagic.inversionpillarend.corrosive_top.name=[è…蚀]å转柱顶盖 -tile.bloodmagic.inversionpillarend.destructive_top.name=[ç ´å]å转柱顶盖 -tile.bloodmagic.inversionpillarend.vengeful_top.name=[å¤ä»‡]å转柱顶盖 -tile.bloodmagic.inversionpillarend.steadfast_top.name=[åšæ¯…]å转柱顶盖 - -tile.bloodmagic.demonlight.raw.name=[原生]æ„志之瞳 -tile.bloodmagic.demonlight.corrosive.name=[è…蚀]æ„志之瞳 -tile.bloodmagic.demonlight.destructive.name=[ç ´å]æ„志之瞳 -tile.bloodmagic.demonlight.vengeful.name=[å¤ä»‡]æ„志之瞳 -tile.bloodmagic.demonlight.steadfast.name=[åšæ¯…]æ„志之瞳 - -tile.bloodmagic.extras.stone_raw.name=原生石头 -tile.bloodmagic.extras.stone_corrosive.name=è…蚀石头 -tile.bloodmagic.extras.stone_destructive.name=ç ´å石头 -tile.bloodmagic.extras.stone_vengeful.name=å¤ä»‡çŸ³å¤´ -tile.bloodmagic.extras.stone_steadfast.name=åšæ¯…石头 - -tile.bloodmagic.extras.polished_raw.name=磨制原生石 -tile.bloodmagic.extras.polished_corrosive.name=磨制è…蚀石 -tile.bloodmagic.extras.polished_destructive.name=磨制破å石 -tile.bloodmagic.extras.polished_vengeful.name=磨制å¤ä»‡çŸ³ -tile.bloodmagic.extras.polished_steadfast.name=ç£¨åˆ¶åšæ¯…石 - -tile.bloodmagic.extras.metal_raw.name=原生æ„å¿—åˆé‡‘ -tile.bloodmagic.extras.metal_corrosive.name=è…蚀æ„å¿—åˆé‡‘ -tile.bloodmagic.extras.metal_destructive.name=ç ´åæ„å¿—åˆé‡‘ -tile.bloodmagic.extras.metal_vengeful.name=å¤ä»‡æ„å¿—åˆé‡‘ -tile.bloodmagic.extras.metal_steadfast.name=åšæ¯…æ„å¿—åˆé‡‘ - -tile.bloodmagic.pillar1.raw.name=原生石柱 -tile.bloodmagic.pillar1.corrosive.name=è…蚀石柱 -tile.bloodmagic.pillar1.destructive.name=ç ´å石柱 -tile.bloodmagic.pillar1.vengeful.name=å¤ä»‡çŸ³æŸ± -tile.bloodmagic.pillar1.steadfast.name=åšæ¯…石柱 - -tile.bloodmagic.pillar2.raw.name=二é‡åŽŸç”ŸçŸ³æŸ± -tile.bloodmagic.pillar2.corrosive.name=二é‡è…蚀石柱 -tile.bloodmagic.pillar2.destructive.name=二é‡ç ´å石柱 -tile.bloodmagic.pillar2.vengeful.name=二é‡å¤ä»‡çŸ³æŸ± -tile.bloodmagic.pillar2.steadfast.name=二é‡åšæ¯…çŸ³æŸ± - -tile.bloodmagic.pillarCap1.raw.name=原生顶柱 -tile.bloodmagic.pillarCap1.corrosive.name=è…蚀顶柱 -tile.bloodmagic.pillarCap2.destructive.name=ç ´å顶柱 -tile.bloodmagic.pillarCap2.vengeful.name=å¤ä»‡é¡¶æŸ± -tile.bloodmagic.pillarCap3.steadfast.name=åšæ¯…顶柱 - -tile.bloodmagic.wall1.brick_raw.name=原生石砖墙 -tile.bloodmagic.wall1.brick_corrosive.name=è…蚀石砖墙 -tile.bloodmagic.wall1.brick_destructive.name=ç ´å石砖墙 -tile.bloodmagic.wall1.brick_vengeful.name=å¤ä»‡çŸ³ç –墙 -tile.bloodmagic.wall1.brick_steadfast.name=åšæ¯…石砖墙 -tile.bloodmagic.wall1.smallbrick_raw.name=å°åŽŸç”ŸçŸ³ç –å¢™ -tile.bloodmagic.wall1.smallbrick_corrosive.name=å°è…蚀石砖墙 -tile.bloodmagic.wall1.smallbrick_destructive.name=å°ç ´å石砖墙 -tile.bloodmagic.wall1.smallbrick_vengeful.name=å°å¤ä»‡çŸ³ç –墙 -tile.bloodmagic.wall1.smallbrick_steadfast.name=å°åšæ¯…çŸ³ç –å¢™ -tile.bloodmagic.wall1.large_raw.name=原生石墙 -tile.bloodmagic.wall1.large_corrosive.name=è…蚀石墙 -tile.bloodmagic.wall1.large_destructive.name=ç ´å石墙 -tile.bloodmagic.wall1.large_vengeful.name=å¤ä»‡çŸ³å¢™ -tile.bloodmagic.wall1.large_steadfast.name=åšæ¯…石墙 - -tile.bloodmagic.stairs1.raw.name=原生石楼梯 -tile.bloodmagic.stairs1.corrosive.name=è…蚀石楼梯 -tile.bloodmagic.stairs2.destructive.name=ç ´å石楼梯 -tile.bloodmagic.stairs2.vengeful.name=å¤ä»‡çŸ³æ¥¼æ¢¯ -tile.bloodmagic.stairs3.steadfast.name=åšæ¯…石楼梯 - -# Fluids -fluid.lifeEssence=生命æºè´¨ - -# Tooltips -tooltip.bloodmagic.extraInfo=&9-æŒ‰ä½ Shift 了解更多信æ¯- - -tooltip.bloodmagic.orb.desc=储存原生的生命æºè´¨ -tooltip.bloodmagic.orb.owner=æ¥æºï¼š%s -tooltip.bloodmagic.currentOwner=当剿‰€æœ‰è€…:%s -tooltip.bloodmagic.currentTier=当å‰å±‚级:%d -tooltip.bloodmagic.config.disabled=于é…置信æ¯ä¸­ç¦ç”¨ -tooltip.bloodmagic.tier=层级 %d - -tooltip.bloodmagic.activated=激活 -tooltip.bloodmagic.deactivated=åœç”¨ - -tooltip.bloodmagic.sigil.air.desc=&o我感到轻æ¾å¤šäº†... -tooltip.bloodmagic.sigil.blood_light.desc=&o我看è§äº†ä¸€æŸå…‰æ˜Ž! -tooltip.bloodmagic.sigil.compression.desc=&o钻石之手 -tooltip.bloodmagic.sigil.divination.desc=&o窥视çµé­‚ -tooltip.bloodmagic.sigil.divination.otherNetwork=窥视 %s çš„çµé­‚ -tooltip.bloodmagic.sigil.divination.currentAltarTier=当å‰å±‚级:%d -tooltip.bloodmagic.sigil.divination.currentEssence=当剿ºè´¨ï¼š%d LP -tooltip.bloodmagic.sigil.divination.currentAltarCapacity=当å‰å®¹é‡ï¼š%d LP -tooltip.bloodmagic.sigil.divination.currentTranquility=当å‰é™è°§ï¼š%d -tooltip.bloodmagic.sigil.divination.currentInversion=当å‰å转:%d -tooltip.bloodmagic.sigil.divination.currentBonus=当剿•ˆç›Šï¼š+%d%% -tooltip.bloodmagic.sigil.water.desc=&oæ— é™æ°´æº? -tooltip.bloodmagic.sigil.lava.desc=&o噢好烫! ä¸è¦åƒ -tooltip.bloodmagic.sigil.void.desc=&o胜过速易æ´Â®! -tooltip.bloodmagic.sigil.green_grove.desc=&oç»¿è‰²çŽ¯ä¿æ— æ±¡æŸ“ -tooltip.bloodmagic.sigil.magnetism.desc=&o我现在éžå¸¸å…·æœ‰å¸å¼•力 -tooltip.bloodmagic.sigil.suppression.desc=&o比念力移动更好... -tooltip.bloodmagic.sigil.haste.desc=&o42ç»§å’–å•¡å› åŽ... -tooltip.bloodmagic.sigil.fast_miner.desc=&o继续挖, 继续挖... -tooltip.bloodmagic.sigil.elementalAffinity.desc=&oè½å…¥ç„°ä¸­çš„鱼儿! -tooltip.bloodmagic.sigil.seer.desc=&o当看到的一切还ä¸è¶³å¤Ÿ -tooltip.bloodmagic.sigil.seer.currentAltarProgress=当å‰è¿›åº¦ï¼š%d LP/ %s LP -tooltip.bloodmagic.sigil.seer.currentAltarProgress.percent=当å‰è¿›åº¦ï¼š%s -tooltip.bloodmagic.sigil.seer.currentAltarConsumptionRate=消耗率:%d LP -tooltip.bloodmagic.sigil.seer.currentAltarTier=当å‰å±‚级:%d -tooltip.bloodmagic.sigil.seer.currentEssence=当剿ºè´¨ï¼š%d LP -tooltip.bloodmagic.sigil.seer.currentAltarCapacity=当å‰å®¹é‡ï¼š%d LP -tooltip.bloodmagic.sigil.seer.currentCharge=当å‰å‚¨èƒ½ï¼š%d -tooltip.bloodmagic.sigil.seer.currentTranquility=当å‰é™è°§ï¼š%d -tooltip.bloodmagic.sigil.seer.currentBonus=当剿•ˆç›Šï¼š+%d%% -tooltip.bloodmagic.sigil.phantom_bridge.desc=&o御气于é’空之上... -tooltip.bloodmagic.sigil.whirlwind.desc=&o最好ä¸è¦ç©¿è£™å­ -tooltip.bloodmagic.sigil.ender_severance.desc=&o使末影人é‡ä¸Šä¸€ä¸ªä¸¥å³»å½¢åŠ¿ï¼ -tooltip.bloodmagic.sigil.teleposition.desc=éšæ—¶å¯ä»¥è„±ç¦»è¿™é‡Œã€‚ -tooltip.bloodmagic.sigil.transposition.desc=感å—原力的力é‡ï¼Œæˆ‘年轻的学徒。 -tooltip.bloodmagic.sigil.holding.press=按下&o%s&r&7修改 -tooltip.bloodmagic.sigil.holding.desc=å°è®°æŽŒæŽ§ -tooltip.bloodmagic.sigil.holding.sigilInSlot=å°è®° %d:%s - 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-tooltip.bloodmagic.livingArmour.upgrade.speed=è¿…æ·åŒè¶³ -tooltip.bloodmagic.livingArmour.upgrade.digging=çŸ®äººåŠ›é‡ -tooltip.bloodmagic.livingArmour.upgrade.poisonResist=抗毒体质 -tooltip.bloodmagic.livingArmour.upgrade.fireResist=ç„°ç«ä¹‹ç¤¼ -tooltip.bloodmagic.livingArmour.upgrade.selfSacrifice=结实手心 -tooltip.bloodmagic.livingArmour.upgrade.knockback=强劲身躯 -tooltip.bloodmagic.livingArmour.upgrade.physicalProtect=åšéŸ§çš®è‚¤ -tooltip.bloodmagic.livingArmour.upgrade.health=å¥å£®ä½“è´¨ -tooltip.bloodmagic.livingArmour.upgrade.meleeDamage=猛烈击打 -tooltip.bloodmagic.livingArmour.upgrade.arrowShot=å°„å‡»è¯€çª -tooltip.bloodmagic.livingArmour.upgrade.stepAssist=æ­¥ä¼è¡¥åŠ© -tooltip.bloodmagic.livingArmour.upgrade.grimReaper=死神竞跑 -tooltip.bloodmagic.livingArmour.upgrade.solarPowered=é˜³å…‰èƒ½é‡ -tooltip.bloodmagic.livingArmour.upgrade.thaumRunicShielding=å¤ç¢‘守护 -tooltip.bloodmagic.livingArmour.upgrade.revealing=æ­ç¤º -tooltip.bloodmagic.livingArmour.upgrade.experienced=熟练 -tooltip.bloodmagic.livingArmour.upgrade.jump=壮实åŒè…¿ -tooltip.bloodmagic.livingArmour.upgrade.fallProtect=柔和è½å¶ -tooltip.bloodmagic.livingArmour.upgrade.graveDigger=掘墓者 -tooltip.bloodmagic.livingArmour.upgrade.sprintAttack=冲撞击打 -tooltip.bloodmagic.livingArmour.upgrade.criticalStrike=精准击打 -tooltip.bloodmagic.livingArmour.upgrade.elytra=鞘翅 -tooltip.bloodmagic.livingArmour.upgrade.nightSight=夜行猛技 -tooltip.bloodmagic.livingArmour.upgrade.repair=ä¿®å¤ - - -tooltip.bloodmagic.livingArmour.upgrade.slowness=疲瘸之腿 -tooltip.bloodmagic.livingArmour.upgrade.crippledArm=残废手臂 -tooltip.bloodmagic.livingArmour.upgrade.slippery=如履寒冰 -tooltip.bloodmagic.livingArmour.upgrade.battleHunger=饿æ®é野 -tooltip.bloodmagic.livingArmour.upgrade.quenched=æ·¬ç« -tooltip.bloodmagic.livingArmour.upgrade.meleeDecrease=é’æ‹™ä¹‹åˆƒ -tooltip.bloodmagic.livingArmour.upgrade.digSlowdown=弱化挖掘 -tooltip.bloodmagic.livingArmour.upgrade.stormTrooper=风暴骑兵 -tooltip.bloodmagic.livingArmour.upgrade.slowHeal=愈åˆå»¶ç¼“ -tooltip.bloodmagic.livingArmour.upgrade.disoriented=平衡失调 - -tooltip.bloodmagic.livingArmour.upgrade.level=%s(等级 %d) -tooltip.bloodmagic.livingArmour.upgrade.progress=%s(%d/100) -tooltip.bloodmagic.livingArmour.upgrade.points=&6强化点数:%s / %s - -tooltip.bloodmagic.livingArmour.extraExtraInfo=&9-æŒ‰ä½ Shift + M 查看进展信æ¯- - -tooltip.bloodmagic.will=æ„å¿—è´¨é‡ï¼š%1$,.2f -tooltip.bloodmagic.sentientSword.desc=以æ¶é­”æ„志唤起其最大潜能。 -tooltip.bloodmagic.sentientAxe.desc=以æ¶é­”æ„志唤起其最大潜能。 -tooltip.bloodmagic.sentientPickaxe.desc=以æ¶é­”æ„志唤起其最大潜能。 -tooltip.bloodmagic.sentientShovel.desc=以æ¶é­”æ„志唤起其最大潜能。 -tooltip.bloodmagic.soulGem.petty=ç”¨äºŽå­˜å‚¨å¾®é‡æ„å¿—çš„å®çŸ³ -tooltip.bloodmagic.soulGem.lesser=ç”¨äºŽå­˜å‚¨å°‘é‡æ„å¿—çš„å®çŸ³ -tooltip.bloodmagic.soulGem.common=用于存储更多æ„å¿—çš„å®çŸ³ -tooltip.bloodmagic.soulGem.greater=ç”¨äºŽå­˜å‚¨å¤§é‡æ„å¿—çš„å®çŸ³ -tooltip.bloodmagic.soulGem.grand=用于存储æžå¤§æ•°é¢æ„å¿—çš„å®çŸ³ -tooltip.bloodmagic.soulSnare.desc=æŠ•æŽ·å‘æ€ªç‰©å¹¶æ¶ˆç­å®ƒä»¬æ¥èŽ·å–附于其身的æ¶é­”æ„å¿— - -tooltip.bloodmagic.itemFilter.exact=精确匹é…ç‰©å“ -tooltip.bloodmagic.itemFilter.ignoreNBT=忽视筛选的NBT -tooltip.bloodmagic.itemFilter.modItems=åŒMod的物å“å…¨éƒ¨åŒ¹é… -tooltip.bloodmagic.itemFilter.oreDict=按矿物辞典筛选 - -tooltip.bloodmagic.itemFilter.exact=ç²¾ç¡®åŒ¹é…æ¶²ä½“ - -tooltip.bloodmagic.fluid.type=æ‰€å«æ¶²ä½“:%s -tooltip.bloodmagic.fluid.amount=æ•°é‡ï¼š%d / %d mB -tooltip.bloodmagic.fluid.capacity=容é‡ï¼š%d mB - -tooltip.bloodmagic.ghost.everything=ä»»ä½•ç‰©å“ -tooltip.bloodmagic.ghost.amount=å¹½çµç‰©å“æ•°é‡ï¼š%d - -tooltip.bloodmagic.currentType.default=è•´å«ï¼šåŽŸç”Ÿæ„å¿— -tooltip.bloodmagic.currentType.corrosive=è•´å«ï¼šè…蚀æ„å¿— -tooltip.bloodmagic.currentType.destructive=è•´å«ï¼šç ´åæ„å¿— -tooltip.bloodmagic.currentType.vengeful=è•´å«ï¼šå¤ä»‡æ„å¿— -tooltip.bloodmagic.currentType.steadfast=è•´å«ï¼šå𿝅æ„å¿— - -tooltip.bloodmagic.currentBaseType.default=原生 -tooltip.bloodmagic.currentBaseType.corrosive=è…蚀 -tooltip.bloodmagic.currentBaseType.destructive=ç ´å -tooltip.bloodmagic.currentBaseType.vengeful=å¤ä»‡ -tooltip.bloodmagic.currentBaseType.steadfast=åšæ¯… - -tooltip.bloodmagic.experienceTome=用于储存ç»éªŒçš„书 -tooltip.bloodmagic.experienceTome.exp=ç»éªŒå€¼ï¼š%0.3f -tooltip.bloodmagic.experienceTome.expLevel=等级:%d - -tooltip.bloodmagic.decoration.safe=安全装潢 -tooltip.bloodmagic.decoration.notSafe=å±é™©è£…æ½¢ - -tooltip.bloodmagic.cuttingFluidRatio=%d/%d 所剩å¯ç”¨ - -tooltip.bloodmagic.potion.uses=剩余使用次数:%d - -tooltip.bloodmagic.book.shifting=这些符å·ä¼¼ä¹Ž... &oåœ¨å˜æ¢ç€... - -tooltip.bloodmagic.willGauge=一个奇怪的装置,å¯ä»¥æµ‹é‡æ¶é­”çµåŸŸä¸­çš„æ¶é­”æ„志。 - -# Ritual -ritual.bloodmagic.blockRange.tooBig=æä¾›çš„æ–¹å—èŒƒå›´è¿‡å¤§ï¼æœ€å¤šä¸è¶…过 %s 个方å—。 -ritual.bloodmagic.blockRange.tooFar=æä¾›çš„æ–¹å—范围太远ï¼éœ€è¦åœ¨åž‚ç›´è·ç¦» %s , æ°´å¹³è·ç¦» %s 之内。 -ritual.bloodmagic.blockRange.inactive=该仪å¼çŸ³ç›®å‰æ— æ´»åŠ¨ï¼Œæ²¡æœ‰å¯ä¿®æ”¹çš„范围。 -ritual.bloodmagic.blockRange.noRange=èŒƒå›´é€‰æ‹©ä¸æ°å½“。 -ritual.bloodmagic.blockRange.firstBlock=记录新范围的第一个方å—。 -ritual.bloodmagic.blockRange.success=新范围设置æˆåŠŸï¼ -ritual.bloodmagic.willConfig.set=该仪å¼å°†ä½¿ç”¨è¿™ç±»æ¶é­”æ„志类型:%s -ritual.bloodmagic.willConfig.void=该仪å¼ä¸å†ä¼šä½¿ç”¨æ¶é­”æ„å¿— - -ritual.bloodmagic.testRitual=æµ‹è¯•ä»ªå¼ -ritual.bloodmagic.waterRitual=æ¶Œæ³‰ä»ªå¼ -ritual.bloodmagic.lavaRitual=下界夜曲 -ritual.bloodmagic.greenGroveRitual=ç»¿ä¸›ä»ªå¼ -ritual.bloodmagic.jumpRitual=é«˜è·³ä»ªå¼ -ritual.bloodmagic.wellOfSufferingRitual=苦难之井 -ritual.bloodmagic.featheredKnifeRitual=ç¾½åˆ€ä»ªå¼ -ritual.bloodmagic.regenerationRitual=é‡ç”Ÿä»ªå¼ -ritual.bloodmagic.harvestRitual=丰收之月 -ritual.bloodmagic.magneticRitual=ç£å¼•ä»ªå¼ -ritual.bloodmagic.crushingRitual=æŒ–æŽ˜ä»ªå¼ -ritual.bloodmagic.fullStomachRitual=盛宴之歌 -ritual.bloodmagic.interdictionRitual=åˆ¶æ­¢ä»ªå¼ -ritual.bloodmagic.containmentRitual=ç‰µåˆ¶ä»ªå¼ -ritual.bloodmagic.speedRitual=é€Ÿç§»ä»ªå¼ -ritual.bloodmagic.suppressionRitual=æŠ‘æ¶²ä»ªå¼ -ritual.bloodmagic.expulsionRitual=驱逿°›åœº -ritual.bloodmagic.zephyrRitual=和风之唤 -ritual.bloodmagic.upgradeRemoveRitual=净çµä¹‹éŸ³ -ritual.bloodmagic.armourEvolveRitual=æŸçµè¿›åŒ– -ritual.bloodmagic.animalGrowthRitual=ç‰§å…»ä»ªå¼ -ritual.bloodmagic.forsakenSoulRitual=孤魂集会 -ritual.bloodmagic.crystalHarvestRitual=碎晶裂纹 -ritual.bloodmagic.meteorRitual=å æ˜Ÿæ ‡ä½ - -ritual.bloodmagic.cobblestoneRitual=æžå¯’ç«å±± -ritual.bloodmagic.placerRitual=é“ºè®¾ä»ªå¼ -ritual.bloodmagic.fellingRitual=伿ž—ä»ªå¼ -ritual.bloodmagic.pumpRitual=虹å¸åœ£æ›² -ritual.bloodmagic.altarBuilderRitual=祭å›é›†ç»“å· -ritual.bloodmagic.portalRitual=折域之门 -ritual.bloodmagic.downgradeRitual=沉é‡çµé­‚çš„å¿æ‚” - -ritual.bloodmagic.waterRitual.info=通过主仪å¼çŸ³ç”Ÿæˆä¸€ä¸ªæ°´æºæ–¹å— -ritual.bloodmagic.lavaRitual.info=通过主仪å¼çŸ³ç”Ÿæˆä¸€ä¸ªå²©æµ†æºæ–¹å— -ritual.bloodmagic.lavaRitual.default.info=[原生]é™ä½Žç”Ÿæˆå²©æµ†çš„LP消耗,并将岩浆导入连接的容器内 -ritual.bloodmagic.lavaRitual.corrosive.info=[è…蚀]范围内å…ç–«ç«ç„°ä¼¤å®³çš„实体将å—到伤害 -ritual.bloodmagic.lavaRitual.destructive.info=[ç ´å]å²©æµ†çš„æ”¾ç½®èŒƒå›´æ ¹æ®æ„志的总é‡å¢žåŠ  -ritual.bloodmagic.lavaRitual.vengeful.info=[å¤ä»‡]给予范围内实体缓燃引线效果(上天) -ritual.bloodmagic.lavaRitual.steadfast.info=[åšæ¯…]ç»™äºˆèŒƒå›´å†…çš„çŽ©å®¶é˜²ç«æ•ˆæžœ - -ritual.bloodmagic.greenGroveRitual.info=åœ¨å…¶èŒƒå›´å†…ç§æ¤å†œä½œç‰© -ritual.bloodmagic.jumpRitual.info=使实体跃å‘高空 -ritual.bloodmagic.wellOfSufferingRitual.info=攻击其伤害范围内的生物,并将所获LPå‚¨å…¥é‚»è¿‘çš„è¡€ä¹‹ç¥­å› -ritual.bloodmagic.featheredKnifeRitual.info=扣除其范围内的玩家生命值,并将所获LPå‚¨å…¥é‚»è¿‘çš„è¡€ä¹‹ç¥­å› -ritual.bloodmagic.regenerationRitual.info=治疗其范围内失去生命值的实体 -ritual.bloodmagic.regenerationRitual.default.info=[原生] -ritual.bloodmagic.regenerationRitual.corrosive.info=[è…蚀]从éžçŽ©å®¶çš„å®žä½“èº«ä¸Šæ±²å–鲜血以治疗玩家 -ritual.bloodmagic.regenerationRitual.destructive.info=[ç ´å] -ritual.bloodmagic.regenerationRitual.vengeful.info=[å¤ä»‡] -ritual.bloodmagic.regenerationRitual.steadfast.info=[åšæ¯…] -ritual.bloodmagic.harvestRitual.info=收割其范围内的æ¤ç‰©ï¼Œäº§ç‰©æŽ‰è½äºŽåœ°ä¸Š -ritual.bloodmagic.magneticRitual.info=将地底的矿石传é€è‡³å…¶æ”¾ç½®åŒºåŸŸ -ritual.bloodmagic.crushingRitual.info=ç ´å其挖掘范围内的方å—,并将掉è½ç‰©æ”¾ç½®äºŽæ‰€è¿žæŽ¥çš„ç®±å­ -ritual.bloodmagic.crushingRitual.destructive.info=[ç ´å]å¼ºåŠ›çš„ç ´åæ–¹å—:所有方å—ç ´åå— æ—¶è¿III å½±å“ -ritual.bloodmagic.crushingRitual.steadfast.info=[åšæ¯…]以 精准采集 获å–è¢«ç ´åæ–¹å—ã€‚é€‚ç”¨æƒ…å†µä¸‹è¦†ç›–æ—¶è¿ -ritual.bloodmagic.crushingRitual.corrosive.info=[è…蚀]æ‰€æœ‰è¢«ç ´åæ–¹å—将以基础切削油的形å¼å¤„ç†ã€‚适用情况下覆盖精准采集 -ritual.bloodmagic.crushingRitual.vengeful.info=[å¤ä»‡]压缩库存内的物å“(如将煤炭压缩æˆç…¤ç‚­å—ï¼‰ï¼Œç›®å‰æ¯æ¬¡æ“作仅执行一次压缩 -ritual.bloodmagic.crushingRitual.default.info=[原生]æ ¹æ®æ„志总é‡å¢žåŠ ä»ªå¼çš„è¿è¡Œé€Ÿåº¦ -ritual.bloodmagic.greenGroveRitual.corrosive.info=[è…蚀]范围内的实体将被附近的æ¤ç‰©æ”»å‡», 蚕食掉他们的生命 -ritual.bloodmagic.greenGroveRitual.default.info=[原生]æ ¹æ®çµåŸŸå†…æ„志的总é‡åŠ å¿«æ‰€æœ‰çš„ä»ªå¼è¿ä½œé€Ÿåº¦ -ritual.bloodmagic.greenGroveRitual.vengeful.info=[å¤ä»‡]增加生长刻æˆåŠŸçš„é€ŸçŽ‡ -ritual.bloodmagic.greenGroveRitual.steadfast.info=[åšæ¯…]在水åˆèŒƒå›´å†…, ç§å­ä¼šè¢«å†æ¬¡ç§æ¤ä¸”æ–¹å—会被润湿 -ritual.bloodmagic.greenGroveRitual.destructive.info=[ç ´å] ä¿ƒè¿›ä½œç‰©ç”Ÿé•¿çš„èŒƒå›´æ ¹æ®æ„志的总é‡å¢žåŠ  -ritual.bloodmagic.featheredKnifeRitual.default.info=[原生] æ ¹æ®çµåŸŸå†…æ„志的总é‡å¢žåŠ ä»ªå¼çš„è¿è¡Œé€Ÿåº¦ -ritual.bloodmagic.featheredKnifeRitual.destructive.info=[ç ´å] æ ¹æ®æ„志总é‡å¢žåŠ ä»ªå¼çš„产出的LP -ritual.bloodmagic.featheredKnifeRitual.vengeful.info=[å¤ä»‡] 将牺牲的最å°ç”Ÿå‘½å€¼è®¾ä¸º10%%.覆盖[åšæ¯…]的效果 -ritual.bloodmagic.featheredKnifeRitual.corrosive.info=[è…蚀] 使用玩家的“ç†é¦™â€æ¥æé«˜æ”¶ç›Š -ritual.bloodmagic.featheredKnifeRitual.steadfast.info=[åšæ¯…] 将牺牲的最å°ç”Ÿå‘½å€¼è®¾ä¸º30%%到70%% -ritual.bloodmagic.speedRitual.default.info=[原生] æ ¹æ®æ„志总é‡å¢žåŠ ä»ªå¼äº§ç”Ÿçš„移动速度 -ritual.bloodmagic.speedRitual.vengeful.info=[å¤ä»‡] 防止玩家与æˆå¹´åŠ¨ç‰©è¢«è¿è¾“,如果与[ç ´å]é…åˆï¼Œåˆ™è¿è¾“玩家 -ritual.bloodmagic.speedRitual.destructive.info=[ç ´å] 防止玩家与幼年动物被è¿è¾“,如果与[å¤ä»‡]é…åˆï¼Œåˆ™è¿è¾“玩家 -ritual.bloodmagic.animalGrowthRitual.vengeful.info=[å¤ä»‡] å‡å°‘æˆå¹´åŠ¨ç‰©ç¹æ®–的间隔时间 -ritual.bloodmagic.animalGrowthRitual.steadfast.info=[åšæ¯…] 使用箱å­å†…的物å“饲养区域内的动物 -ritual.bloodmagic.animalGrowthRitual.default.info=[原生] æ ¹æ®çµåŸŸå†…æ„志的总é‡å¢žåŠ ä»ªå¼çš„è¿è¡Œé€Ÿåº¦ -ritual.bloodmagic.animalGrowthRitual.destructive.info=[ç ´å]è®©æœ€è¿‘æ²¡æœ‰ç¹æ®–åŽä»£çš„æˆå¹´åŠ¨ç‰©å†²å‘æ€ªç‰©è‡ªçˆ† -ritual.bloodmagic.animalGrowthRitual.corrosive.info=[è…蚀] 暂无特殊效果 - -ritual.bloodmagic.fullStomachRitual.info=从连接的箱å­ä¸­èŽ·å–食物,æ¥è¡¥å……玩家的饥饿值。 -ritual.bloodmagic.interdictionRitual.info=使其范围内的所有生物推离于主仪å¼çŸ³ã€‚ -ritual.bloodmagic.containmentRitual.info=使其范围内的所有生物牵引å‘主仪å¼çŸ³ã€‚ -ritual.bloodmagic.speedRitual.info=å°†å…¶èŒƒå›´å†…çš„çŽ©å®¶ä»¥ä»ªå¼æ–¹å‘抛射出去。 -ritual.bloodmagic.suppressionRitual.info=抑制其范围内的液体;åœç”¨ä»ªå¼æ—¶æ¢å¤ã€‚ -ritual.bloodmagic.expulsionRitual.info=驱é€å…¶èŒƒå›´å†…ï¼Œéžæ¿€æ´»è€…或主仪å¼çŸ³ä¸Šæ–¹ç®±å­ä¸­æ— ç»‘定血å®ç çš„玩家,离开该区域。 -ritual.bloodmagic.zephyrRitual.info=拾å–其范围内的掉è½ç‰©ï¼Œå¹¶æ”¾å…¥æ‰€è¿žæŽ¥çš„ç®±å­ã€‚ -ritual.bloodmagic.upgradeRemoveRitual.info=没有记载。 -ritual.bloodmagic.armourEvolveRitual.info=没有记载。 -ritual.bloodmagic.animalGrowthRitual.info=加快其范围内的幼年动物的生长速度。 -ritual.bloodmagic.forsakenSoulRitual.info=对其伤害范围内的生物造æˆä¼¤å®³ï¼Œå½“生物死亡时,其晶体范围内的æ¶é­”晶簇将生长。 -ritual.bloodmagic.crystalHarvestRitual.info=ç ´å范围内的æ¶é­”æ„志晶簇,掉è½ç‰©ä¸¢äºŽæ™¶ç°‡é¡¶éƒ¨ã€‚ -ritual.bloodmagic.placerRitual.info=å–出所连接的容器中的方å—,并放置于世界中。 -ritual.bloodmagic.fellingRitual.info=ä¸€ä¸ªä¼æœ¨è®¾æ–½ï¼Œè¯¥ä»ªå¼å°†ç ä¼å…¶èŒƒå›´å†…所有树与å¶å­ï¼Œå¹¶æ”¶é›†æŽ‰è½ç‰©ã€‚ -ritual.bloodmagic.pumpRitual.info=ä»Žè§„å®šèŒƒå›´èŽ·å–æ¶²ä½“ã€‚åªæœ‰å½“所连接的液体容器至少有一桶é‡çš„ç›¸åŒæ¶²ä½“时,移入液体。 -ritual.bloodmagic.altarBuilderRitual.info=将所连接的容器中的祭å›éƒ¨ä»¶æ­å»ºå‡ºæ¥ã€‚ -ritual.bloodmagic.portalRitual.info=创建一个传é€é—¨ç½‘络,以激活者åŠç›´æŽ¥æŽ¥è§¦æ–¹å—为基础,两者相åŒçš„两个传é€é—¨è¾¾æˆè¿žæŽ¥ã€‚æ¿€æ´»åŽæœªä¿®æ”¹ä¼ é€ç½‘络的情况下方å—å¯ä»¥å˜æ›´ã€‚ -ritual.bloodmagic.meteorRitual.info=消耗其物å“范围内的一个物å“,从天空中å¬å”¤ä¸€ä¸ªå……满资æºçš„æµæ˜Ÿï¼Œç›´æŽ¥å å‘仪å¼ã€‚ - -ritual.bloodmagic.waterRitual.waterRange.info=(æ°´æº) ä»ªå¼æ”¾ç½®æ°´æºæ–¹å—的区域。 -ritual.bloodmagic.lavaRitual.lavaRange.info=(岩浆) ä»ªå¼æ”¾ç½®å²©æµ†æ–¹å—的区域。 -ritual.bloodmagic.lavaRitual.lavaTank.info=[原生] 仪å¼å°†å²©æµ†å¯¼å…¥å…¶ä¸­çš„å‚¨ç½ -ritual.bloodmagic.lavaRitual.fireFuse.info=[å¤ä»‡] 在这个区域内的实体将é­å—缓燃引线效果 -ritual.bloodmagic.lavaRitual.fireResist.info=[åšæ¯…] 玩家在此区域内å¯èŽ·å¾—é˜²ç«buff -ritual.bloodmagic.lavaRitual.fireDamage.info=[è…蚀] 该区域内å…ç–«ç«ç„°ä¼¤å®³çš„实体将å—到伤害,伤害é‡ä¸Žæ„å¿—çš„é‡ç›¸å…³ -ritual.bloodmagic.greenGroveRitual.growing.info=(生长) 仪å¼åŠ å¿«æ¤ç‰©ç”Ÿé•¿çš„区域。 -ritual.bloodmagic.greenGroveRitual.leech.info=[è…蚀] 区域内实体的生命将æµå¤±äºŽæ»‹å…»é™„近的农作物。 -ritual.bloodmagic.greenGroveRitual.hydrate.info=[åšæ¯…] 区域内的方å—将被润湿为耕地,且区域内的ç§å­å°†è¢«å°±è¿‘ç§æ¤ã€‚ -ritual.bloodmagic.jumpRitual.jumpRange.info=(跳跃) 在这个区域内的实体将跃å‘高空。 -ritual.bloodmagic.wellOfSufferingRitual.altar.info=(祭å›) è§„å®šä»ªå¼æ£€æµ‹è¡€ä¹‹ç¥­å›çš„åŒºåŸŸã€‚è¯¥é¡¹ä¿®æ”¹ä¸ºæ·»åŠ æˆ–æ’¤é”€ä¸€ä¸ªåæ ‡ã€‚ -ritual.bloodmagic.wellOfSufferingRitual.damage.info=(伤害) 规定仪å¼ä¼¤å®³ç”Ÿç‰©çš„区域。该区域内所有生物(除了玩家)å°†æŒç»­å—到伤害。 -ritual.bloodmagic.featheredKnifeRitual.altar.info=(祭å›) è§„å®šä»ªå¼æ£€æµ‹è¡€ä¹‹ç¥­å›çš„åŒºåŸŸã€‚è¯¥é¡¹ä¿®æ”¹ä¸ºæ·»åŠ æˆ–æ’¤é”€ä¸€ä¸ªåæ ‡ã€‚ -ritual.bloodmagic.featheredKnifeRitual.damage.info=(伤害) 规定仪å¼ä¼¤å®³çŽ©å®¶çš„åŒºåŸŸã€‚è¯¥åŒºåŸŸå†…çš„çŽ©å®¶å°†æŒç»­å—到伤害直至设定的生命值下é™ã€‚ -ritual.bloodmagic.regenerationRitual.heal.info=(治愈) 该区域内的生物将获得生命æ¢å¤buff。 -ritual.bloodmagic.regenerationRitual.vampire.info=(血蛭) æ±²å–åŒºåŸŸå†…æ€ªç‰©çš„ç”Ÿå‘½æ¥æ²»æ„ˆçީ家 -ritual.bloodmagic.harvestRitual.harvestRange.info=(收割) 该区域内的æ¤ç‰©å°†è¢«æ”¶å‰²ã€‚ -ritual.bloodmagic.magneticRitual.placementRange.info=(放置) 仪å¼å°†æŠŠèŽ·å–的矿石放置于该区域内。 -ritual.bloodmagic.crushingRitual.crushingRange.info=(挖掘) 该区域的方å—将被破å。 -ritual.bloodmagic.crushingRitual.chest.info=(ç®±å­) ç®±å­ä½ç½®ï¼Œä»ªå¼å°†æŠŠç ´åçš„æ–¹å—æ”¾å…¥å…¶ä¸­ã€‚ -ritual.bloodmagic.fullStomachRitual.fillRange.info=(喂食) 仪å¼å°†ä¼šå–‚食该区域内的玩家。 -ritual.bloodmagic.fullStomachRitual.chest.info=(ç®±å­) ç®±å­ä½ç½®, 仪å¼å°†æå–其中的食物æ¥å–‚食区域内的玩家。 -ritual.bloodmagic.interdictionRitual.interdictionRange.info=(推离) ä»ªå¼æŽ¨ç¦»ç”Ÿç‰©çš„åŒºåŸŸã€‚æ— è®ºè¯¥åŒºåŸŸä½äºŽä½•处,所有生物将被推离于主仪å¼çŸ³ã€‚ -ritual.bloodmagic.containmentRitual.containmentRange.info=(牵引) 仪å¼ç‰µå¼•生物的区域。无论该区域ä½äºŽä½•处,所有生物将被牵引å‘主仪å¼çŸ³ã€‚ -ritual.bloodmagic.speedRitual.sanicRange.info=(速度) 所有ä½äºŽè¯¥åŒºåŸŸå†…的实体,将被抛射å‘ä»ªå¼æ‘†ç›¸æˆçš„箭头方å‘。 -ritual.bloodmagic.suppressionRitual.suppressionRange.info=(抑液) è¯¥åŒºåŸŸå†…æ‰€æœ‰æ¶²ä½“å°†è¢«ä»ªå¼æŠ‘åˆ¶ã€‚ -ritual.bloodmagic.expulsionRitual.expulsionRange.info=(驱é€) -ritual.bloodmagic.zephyrRitual.zephyrRange.info=(拾å–) 该区域内的物å“将被拾å–储入所连接箱å­ã€‚ -ritual.bloodmagic.zephyrRitual.chest.info=(ç®±å­) ç®±å­ä½ç½®, 仪å¼å°†æŠŠæ‹¾å–çš„ç‰©å“æ”¾å…¥å…¶ä¸­ã€‚ -ritual.bloodmagic.animalGrowthRitual.growing.info=(æˆé•¿) 该区域内的动物将æˆé•¿å¾—更快。 -ritual.bloodmagic.animalGrowthRitual.chest.info=(ç®±å­) 用于存放喂养动物物å“çš„ç®±å­ -ritual.bloodmagic.forsakenSoulRitual.crystal.info=(晶体) å½“æœ‰ç”Ÿç‰©å› ä»ªå¼æ­»äº¡æ—¶ï¼Œè¯¥åŒºåŸŸå†…的晶簇生长速度将加快。 -ritual.bloodmagic.forsakenSoulRitual.damage.info=(伤害) 该区域内的生物将缓慢的收到伤害,当死亡时晶簇将生长。 -ritual.bloodmagic.crystalHarvestRitual.crystal.info=(晶体) æ™¶ç°‡å°†è¢«ç ´åæˆä»…ç•™å•æ™¶çš„æ™¶ç°‡ï¼Œè¢«ç ´å的晶体将掉è½äºŽä¸–界。 - -ritual.bloodmagic.placerRitual.placerRange.info=(放置) 仪å¼å°†æ”¾ç½®æ–¹å—的区域。 -ritual.bloodmagic.placerRitual.chest.info=(ç®±å­) ç®±å­ä½ç½®, 仪å¼å°†æå–å…¶ä¸­çš„æ–¹å—æ”¾ç½®äºŽä¸–界中。 -ritual.bloodmagic.fellingRitual.fellingRange.info=(ç ä¼) 仪å¼å°†æœå¯»åŽŸæœ¨å’Œæ ‘å¶å¹¶è¿›è¡Œç ä¼çš„区域。 -ritual.bloodmagic.fellingRitual.chest.info=(ç®±å­) ç®±å­ä½ç½®, 仪å¼å°†æŠŠæŽ‰è½ç‰©æ”¾å…¥å…¶ä¸­ã€‚ -ritual.bloodmagic.pumpRitual.pumpRange.info=(引水) 仪å¼äºŽä¸–ç•Œä¸­èŽ·å–æ¶²ä½“的区域。 - -ritual.bloodmagic.downgradeRitual.dialogue.bow.1=那么,少年,你渴望力é‡ä¹ˆ...? -ritual.bloodmagic.downgradeRitual.dialogue.bow.100=当然了,没有ä¸éœ€è¦ä»£ä»·çš„交易...我也ä¸ä¼šè½»æ˜“地给予你力é‡ï¼Œè€Œä¸æ±‚任何回报 -ritual.bloodmagic.downgradeRitual.dialogue.bow.300=那么就献祭自身,抛弃自我,放弃那百步穿æ¨çš„精准。记ä½ï¼Œç®­çŸ¢å°†ä¸å†æ˜¯ä½ èŽ·èƒœçš„å‡­ä¾ -ritual.bloodmagic.downgradeRitual.dialogue.bow.500=我会帮你解开盔甲的å°å°ä»¥ä½œå›žæŠ¥ï¼Œè¿™æ ·å®ƒä»¬å°±èƒ½è¿›ä¸€æ­¥åœ°å¼ºåŒ–下去...而你所è¦åšçš„就是在这仪å¼å‰å©æ‹œ -ritual.bloodmagic.downgradeRitual.dialogue.quenched.1=嚯嚯嚯...你好,凡人,从你眼神中我看到了渴望,对力é‡çš„æ¸´æœ› -ritual.bloodmagic.downgradeRitual.dialogue.quenched.100=谨记ï¼å½“æ¯å­è£…满时,想è¦è£…下更多就必须先将她倒空 -ritual.bloodmagic.downgradeRitual.dialogue.quenched.300=那么,我们åšä¸ªäº¤æ˜“å§ï¼šå¿˜å´é‚£æœåº·çš„美味,我将给予你å˜å¾—更有潜力的机会。相信我,你完全ä¸éœ€è¦è€ƒè™‘è¿™ä¹ˆåšæ˜¯å¦å€¼å¾—... -ritual.bloodmagic.downgradeRitual.dialogue.quenched.500=跪下å§ï¼å‡¡äººã€‚饮下这æ¯é…’。这或许会是你此生最åŽä¸€æ¬¡ -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.1=å—¯...你究竟想è¦å¾—到什么? -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.100=想è¦è¶…脱凡人的力é‡ï¼Ÿæˆ‘æ— æ³•æ»¡è¶³ä½ çš„è¦æ±‚——ä¸è¿‡ï¼Œæˆ‘这里有å¦å¤–一项交易... -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.300=我å¯ä»¥å¸®ä½ æ”¹è‰¯ä½ çš„盔甲,使它å¯ä»¥èŽ·å¾—æ›´å¤šçš„å¼ºåŒ–æœºä¼šã€‚ä½†æ˜¯ï¼Œä½œä¸ºäº¤æ¢ï¼Œä½ å°†å¤±åŽ»è‡ªèº«æˆ˜æ–—çš„èƒ½åŠ› -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.500=如果愿æ„ï¼Œå°±åˆ«å†æŒ¥åŠ¨æ‰‹ä¸­çš„å‰‘åˆƒï¼Œå®ƒå°†æ°¸è¿œå¤±åŽ»æ˜¨æ—¥çš„è£è€€ -ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.700=那么,你的选择是什么,是跪在仪å¼å‰ï¼Œè¿˜æ˜¯ç»§ç»­æŒ¥åŠ¨æ‰‹ä¸­çš„å‰‘åˆƒï¼Ÿ -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.1=å½“å¿ƒä½ è„šä¸‹çš„å¤§åœ°ï¼Œå‡¡äººï¼ -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.100=和我的伙伴ä¸åŒï¼Œæˆ‘åªæœ‰æ®‹é…·çš„交易。如果你想æˆä¸ºé­”法师,那么就用你的身体æ¥äº¤æ¢ -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.300=伤壿€»ä¼šæ„ˆåˆã€‚如果答应了我的æ¡ä»¶ï¼Œé‚£ä¹ˆä½ èº«ä¸Šçš„伤å£å°†æ›´é𾿄ˆåˆï¼Œç›´åˆ°æˆ˜æ–—çš„çƒ™å°æˆ–作无形的瘟疫 -ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.500=好了,赶紧考虑å§ã€‚ä½ æˆ–è®¸ä¼šåŽæ‚”,因为哪怕你的æ¯å­ç©ºäº†ï¼Œå®ƒä¹Ÿå¾ˆéš¾åœ¨è¢«å¡«æ»¡... - -# Chat -chat.bloodmagic.altarMaker.setTier=层级设置:%d -chat.bloodmagic.altarMaker.building=铺设一个 %d å±‚ç¥­å› -chat.bloodmagic.altarMaker.destroy=消除一个 %d å±‚ç¥­å› -chat.bloodmagic.altarMaker.creativeOnly=该物å“ä»…é™åˆ›é€ æ¨¡å¼ã€‚ - -chat.bloodmagic.damageSource=%s çš„çµé­‚开始å˜å¾—虚弱 - -chat.bloodmagic.ritual.weak=你感到有股拉力, ä½†æ²¡æœ‰è¶³å¤Ÿçš„åŠ›é‡æ¥å®Œæˆè¿™ä¸ªä»ªå¼. -chat.bloodmagic.ritual.prevent=仪å¼åœ¨ç§¯æžçš„æŠµæŠ—ä½ ! -chat.bloodmagic.ritual.activate=ä¸€è‚¡èƒ½é‡æµç»è¿™ä¸ªä»ªå¼! -chat.bloodmagic.ritual.notValid=这些仪å¼çŸ³ä¼¼ä¹Žæœ‰äº›æ‘†æ”¾ä¸å¾—当... - -chat.bloodmagic.livingArmour.upgrade.poisonRemove=你感到已ç»å¥½å¤šäº†ï¼ -chat.bloodmagic.livingArmour.upgrade.fireRemove=&6ç«ç„°æŠµæŠ—éšä¸€è‚¡æ¸…凉感附ç€äºŽä½ ã€‚ -chat.bloodmagic.livingArmour.upgrade.grimReaper=&6朦胧中一股能é‡ä½¿ä½ è„±ç¦»æ­»äº¡è¾¹ç¼˜ï¼ -chat.bloodmagic.livingArmour.newUpgrade=&4强化完æˆï¼ - -chat.bloodmagic.routing.remove=移出记录ä½ç½® -chat.bloodmagic.routing.set=设置节点ä½ç½® -chat.bloodmagic.routing.link.master=è¿žæŽ¥åˆ°ä¸»èŠ‚ç‚¹ï¼ -chat.bloodmagic.routing.link=èŠ‚ç‚¹è¿žæŽ¥å®Œæˆ - -chat.bloodmagic.altar.comp.glowstone=一个è¤çŸ³å— -chat.bloodmagic.altar.comp.bloodstone=一个大血石砖 -chat.bloodmagic.altar.comp.beacon=一个信标 -chat.bloodmagic.altar.comp.bloodrune=一个气血符文 -chat.bloodmagic.altar.comp.crystal=ä¸€ä¸ªæ— æ•ˆç‰©å“ -chat.bloodmagic.altar.comp.notair=ä¸€ä¸ªå®žå¿ƒæ–¹å— - -chat.bloodmagic.altar.nextTier=下一层级的血之祭å›ç¼ºå¤±%sï¼Œå¯¹åº”åæ ‡ä¸º %s 。 - -chat.bloodmagic.mimic.potionSet=è¯å‰‚陷阱已设置. -chat.bloodmagic.mimic.potionRemove=è¯å‰‚陷阱已移除. -chat.bloodmagic.mimic.potionInterval.up=è¯å‰‚时间间隔已增加至:%d 刻。 -chat.bloodmagic.mimic.potionInterval.down=è¯å‰‚时间间隔已å‡å°‘至:%d 刻。 -chat.bloodmagic.mimic.detectRadius.up=玩家检测åŠå¾„已增加至:%d 格方å—。 -chat.bloodmagic.mimic.detectRadius.down=玩家检测åŠå¾„å·²å‡å°‘至:%d 格方å—。 -chat.bloodmagic.mimic.potionSpawnRadius.up=è¯å‰‚生æˆåŠå¾„已增加至:%d 格方å—。 -chat.bloodmagic.mimic.potionSpawnRadius.down=è¯å‰‚生æˆåŠå¾„å·²å‡å°‘至:%d 格方å—。 - -# entity -entity.bloodmagic.SentientSpecter.name=æ„ŸçŸ¥ä¹‹çµ -entity.bloodmagic.Mimic.name=æ‹Ÿæ€ - -# Commands -commands.bloodmagic.error.arg.invalid=æ— æ•ˆå‚æ•° -commands.bloodmagic.error.arg.missing=傿•°ä¸è¶³ -commands.bloodmagic.error.arg.player.missing=ä½ å¿…é¡»æŒ‡å®šä¸€ä¸ªçŽ©å®¶æ¥æ‰§è¡Œè¯¥å‘½ä»¤ã€‚ -commands.bloodmagic.error.404=å‘½ä»¤æœªæ‰¾åˆ°ï¼ -commands.bloodmagic.error.unknown=æœªçŸ¥çš„å‘½ä»¤ï¼ -commands.bloodmagic.error.perm=你没有使用该命令的æƒé™ã€‚ - -commands.bloodmagic.success=æˆåŠŸæ‰§è¡Œ - -commands.bloodmagic.format.help=%s - %s -commands.bloodmagic.format.error=%s - %s - -commands.bloodmagic.help.usage=/bloodmagic help -commands.bloodmagic.help.help=使用"/bloodmagic help"命令显示指令列表。 - -commands.bloodmagic.network.usage=/bloodmagic network [å¸å–(syphon)|添加(add)|查看(get)|å¡«å……(fill)|填满(cap)] <玩家> [æ•°é‡] -commands.bloodmagic.network.help=çµé­‚网络实用工具 -commands.bloodmagic.network.syphon.help=从指定玩家的çµé­‚网络中移出指定的LP值。 -commands.bloodmagic.network.syphon.success=æˆåŠŸä»Ž %s å¸å–出 %dLP。 -commands.bloodmagic.network.add.help=添加指定的LP值到指定玩家的çµé­‚网络中。æœä»Žæ ‡å‡†çš„LP增加规则。 -commands.bloodmagic.network.add.success=æˆåŠŸæ·»åŠ  %dLP 到 %s çš„çµé­‚网络。 -commands.bloodmagic.network.set.help=将指定玩家的LP设置为所给数值。 -commands.bloodmagic.network.set.success=æˆåŠŸå°† %s çµé­‚网络中的LP设置为 %d。 -commands.bloodmagic.network.get.help=返还指定玩家çµé­‚网络中的LP值。 -commands.bloodmagic.network.fill.help=将指定玩家的LP填充为 %d。 -commands.bloodmagic.network.fill.success=æˆåŠŸå¡«å…… %s çš„çµé­‚网络。 -commands.bloodmagic.network.cap.help=填充指定玩家的çµé­‚ç½‘ç»œè‡³å…¶æ‰€æŒæœ‰çš„æœ€é«˜é˜¶æ°”è¡€å®ç å®¹é‡çš„æœ€å¤§å€¼ã€‚ -commands.bloodmagic.network.cap.success=æˆåŠŸå¡«æ»¡ %s çš„çµé­‚网络。 - -commands.bloodmagic.bind.usage=/bind <玩家> -commands.bloodmagic.bind.help=用于设置/解除对手æŒç‰©å“的绑定情况。 -commands.bloodmagic.bind.success=ç‰©å“æˆåŠŸç»‘å®šï¼ -commands.bloodmagic.bind.remove.success=解除绑定æˆåŠŸ - -commands.bloodmagic.orb.usage=/bloodmagic orb [设置(set)|查看(get)] <玩家> [等级] -commands.bloodmagic.orb.help=用于设置或查看玩家的最高血å®ç ç­‰çº§. - -commands.bloodmagic.bind.usage=/bind <玩家> -commands.bloodmagic.bind.success=ç‰©å“æˆåŠŸç»‘å®šï¼ -commands.bloodmagic.bind.failed.noPlayer=没有指定玩家 -commands.bloodmagic.bind.failed.alreadyBound=物å“å·²ç»è¢«ç»‘定;使用 /unbind æ¥è§£é™¤ç»‘定 -commands.bloodmagic.bind.failed.notBindable=ç‰©å“æ— æ³•被绑定 -commands.bloodmagic.unbind.usage=/unbind -commands.bloodmagic.unbind.success=ç‰©å“æˆåŠŸè§£é™¤ç»‘å®šï¼ -commands.bloodmagic.unbind.failed.notBindable=ç‰©å“æ— æ³•解除绑定 -commands.bloodmagic.soulnetwork.usage=/soulnetwork <玩家> <添加(add)|å‡åŽ»(subtract)|填满(fill)|清空(empty)|查看(get)> [æ•°é‡] -commands.bloodmagic.soulnetwork.add.success=æˆåŠŸæ·»åŠ  %dLP 到 %s çš„çµé­‚ç½‘ç»œï¼ -commands.bloodmagic.soulnetwork.subtract.success=æˆåŠŸä»Ž %s çš„çµé­‚网络中å‡åŽ» %dLPï¼ -commands.bloodmagic.soulnetwork.fill.success=æˆåŠŸå¡«æ»¡ %s çš„çµé­‚ç½‘ç»œï¼ -commands.bloodmagic.soulnetwork.empty.success=æˆåŠŸæ¸…ç©º %s çš„çµé­‚ç½‘ç»œï¼ -commands.bloodmagic.soulnetwork.get.success=%s çš„çµé­‚网络中有 %dLPï¼ -commands.bloodmagic.soulnetwork.noPlayer=没有指定玩家 -commands.bloodmagic.soulnetwork.noCommand=è¿™ä¸ç¬¦å‘½ä»¤è§„定 -commands.bloodmagic.soulnetwork.notACommand=è¿™ä¸æ˜¯æœ‰æ•ˆçš„命令 -commands.bloodmagic.soulnetwork.fillMax.success=æˆåŠŸå°† %s çš„çµé­‚网络填满至其å®ç çš„æœ€å¤§å€¼ï¼ -commands.bloodmagic.soulnetwork.create.success=创建 %s çš„çµé­‚网络æˆåŠŸï¼ˆå®ç ç­‰çº§ï¼š%d) - -# GUI -tile.bloodmagic.inputNode.name=输入节点 -tile.bloodmagic.outputNode.name=输出节点 - -# Keybinds -bloodmagic.keybind.open_holding=打开集æŒå°è®° -bloodmagic.keybind.cycle_holding_pos=循环选择å°è®° (+) -bloodmagic.keybind.cycle_holding_neg=循环选择å°è®° (-) - -# JustEnoughItems -jei.bloodmagic.recipe.altar=è¡€ä¹‹ç¥­å› -jei.bloodmagic.recipe.binding=炼金矩阵 (绑定) -jei.bloodmagic.recipe.alchemyArrayCrafting=炼金矩阵 -jei.bloodmagic.recipe.soulForge=狱ç«ç†”炉 -jei.bloodmagic.recipe.alchemyTable=炼金术桌 -jei.bloodmagic.recipe.armourDowngrade=ç¥­å“ (仪å¼ï¼šæ²‰é‡çµé­‚çš„å¿æ‚”) -jei.bloodmagic.recipe.requiredLP=LP: %d -jei.bloodmagic.recipe.requiredTier=层级:%d -jei.bloodmagic.recipe.consumptionRate=消耗率:%d LP/t -jei.bloodmagic.recipe.drainRate=消耗率:%d LP/t -jei.bloodmagic.recipe.minimumSouls=最å°å€¼ï¼š%1$,.2f Will -jei.bloodmagic.recipe.soulsDrained=消耗:%1$,.2f Will -jei.bloodmagic.recipe.lpDrained=消耗:%,d LP -jei.bloodmagic.recipe.ticksRequired=时间:%,d 刻 - -jei.bloodmagic.desc.altarBuilder=该物å“ä»…é™åˆ›é€ æ¨¡å¼ï¼Œç”¨äºŽè°ƒè¯•测试.\n\nShift + å³é”® 改å˜å±‚级。å³é”®ç¥­å›å¼€å§‹æ­å»ºã€‚\n\n手æŒç ´åç¥­å›æ—¶å°†å…¨éƒ¨ç§»é™¤ã€‚ -jei.bloodmagic.desc.demonicWill=附身于生物的æ¶é­”æ„志之体现.\n\nå¯ä»¥é€šè¿‡ç”¨æ„ŸçŸ¥æ­¦å™¨æ€æ­»ç”Ÿç‰©æŽ‰è½ï¼Œæˆ–是对ç€ç”Ÿç‰©æŠ›æŽ·åŽŸå§‹æŠ•ç½‘ã€‚å½“å®ƒå‡ºçŽ°ç™½è‰²é¢—ç²’æ—¶æ€äº†å®ƒã€‚ - -# WAILA -waila.bloodmagic.sneak=&oæ½œè¡ŒæŸ¥çœ‹ä¿¡æ¯ -waila.bloodmagic.array.reagent=试剂:%s -waila.bloodmagic.array.catalyst=石æ¿ï¼š%s -option.bloodmagic.bypassSneak=潜行 -option.bloodmagic.bloodAltar=è¡€ä¹‹ç¥­å› -option.bloodmagic.ritualController=仪å¼çŸ³ -option.bloodmagic.teleposer=ä¼ é€å™¨ -option.bloodmagic.array=炼金矩阵 - -# Thaumcraft -tc.research_category.BLOODMAGIC=血红奥术 - -# Thaumcraft Research -bloodmagic.research_name.BLOODMAGIC=血魔法 -bloodmagic.research_text.BLOODMAGIC=血红奥术 -bloodmagic.research_page.BLOODMAGIC.1=è¡€é­”æ³•çš„é¢†åŸŸæ€»æ˜¯ä¼¼ä¹Žæœ‰äº›å­¤ç«‹ä¸”åƒæ˜¯â€œä¸ªäººâ€è‰ºæœ¯ï¼ŒåŒä¼—所周知的喜爱éšå±…有时还有点疯癫的血魔法师。然而,自我牺牲与生命æºè´¨çš„力é‡ç”šè‡³æ‹¥æœ‰è¶…出一般血魔法师所è§çš„用途,事实上,这ç§åЛ釿˜¾ç„¶ç»ˆç©¶èƒ½åº”用于神秘学。 - -# Buttons -button.bloodmagic.tooltip.fill=填充网络 diff --git a/src/main/resources/assets/bloodmagic/lang/zh_TW.lang b/src/main/resources/assets/bloodmagic/lang/zh_TW.lang deleted file mode 100644 index 3632a10a..00000000 --- a/src/main/resources/assets/bloodmagic/lang/zh_TW.lang +++ /dev/null @@ -1,404 +0,0 @@ -#Creative Tab -itemGroup.bloodmagic.creativeTab=血魔法 -itemGroup.bloodmagic.creativeTabTome=血魔法強化經文 - -#Items -item.bloodmagic.activationCrystal.weak.name=[虛弱]激活水晶 -item.bloodmagic.activationCrystal.awakened.name=[覺醒]激活水晶 -item.bloodmagic.activationCrystal.creative.name=[創造模å¼]激活水晶 - -item.bloodmagic.sacrificialDagger.normal.name=犧牲匕首 -item.bloodmagic.sacrificialDagger.creative.name=創造模å¼çŠ§ç‰²åŒ•é¦– -item.bloodmagic.pack.selfSacrifice.name=血文背包 -item.bloodmagic.pack.sacrifice.name=紋章血甲 -item.bloodmagic.daggerOfSacrifice.name=ç»ç¥­åˆ€ - -item.bloodmagic.lavaCrystal.name=熔岩晶體 - -item.bloodmagic.bound.sword.name=ç´„æŸä¹‹åŠ -item.bloodmagic.bound.pickaxe.name=ç´„æŸä¹‹éެ -item.bloodmagic.bound.axe.name=ç´„æŸä¹‹æ–§ -item.bloodmagic.bound.shovel.name=ç´„æŸä¹‹é¬ - -item.bloodmagic.bucket.lifeEssence.name=生命之桶 - -item.bloodmagic.scribe.water.name=元素銘文:水 -item.bloodmagic.scribe.fire.name=å…ƒç´ éŠ˜æ–‡ï¼šç« -item.bloodmagic.scribe.earth.name=元素銘文:地 -item.bloodmagic.scribe.air.name=元素銘文:風 -item.bloodmagic.scribe.dusk.name=å…ƒç´ éŠ˜æ–‡ï¼šé»ƒæ˜ -item.bloodmagic.scribe.dawn.name=元素銘文:黎明 - -item.bloodmagic.focus.weak.name=傳逿–¹ä½æ ¸å¿ƒ -item.bloodmagic.focus.enhanced.name=å¼·åŒ–å‚³é€æ–¹ä½æ ¸å¿ƒ -item.bloodmagic.focus.reinforced.name=åŠ›ä¹‹å‚³é€æ–¹ä½æ ¸å¿ƒ -item.bloodmagic.focus.demonic.name=æƒ¡é­”å‚³é€æ–¹ä½æ ¸å¿ƒ - -item.bloodmagic.slate.blank.name=ç©ºç™½çŸ³æ¿ -item.bloodmagic.slate.reinforced.name=åŠ›ä¹‹çŸ³æ¿ -item.bloodmagic.slate.imbued.name=çŒè¼¸çŸ³æ¿ -item.bloodmagic.slate.demonic.name=æƒ¡é­”çŸ³æ¿ -item.bloodmagic.slate.ethereal.name=çŽ„å¹½çŸ³æ¿ - -item.bloodmagic.orb.weak.name=è™›å¼±æ°£è¡€å¯¶ç  -item.bloodmagic.orb.apprentice.name=å­¸å¾’æ°£è¡€å¯¶ç  -item.bloodmagic.orb.magician.name=é­”æ³•ä½¿æ°£è¡€å¯¶ç  -item.bloodmagic.orb.master.name=é­”å°Žå¸«æ°£è¡€å¯¶ç  -item.bloodmagic.orb.archmage.name=å¤§è³¢è€…æ°£è¡€å¯¶ç  -item.bloodmagic.orb.transcendent.name=è¶…è¶Šè€…æ°£è¡€å¯¶ç  - -item.bloodmagic.reagent.incendium.name=ç«ç„°ç²‰æœ« -item.bloodmagic.reagent.magicales.name=魔法粉末 -item.bloodmagic.reagent.sanctus.name=神è–粉末 -item.bloodmagic.reagent.aether.name=以太元素 -item.bloodmagic.reagent.crepitous.name=爆破粉末 -item.bloodmagic.reagent.crystallos.name=冰晶粉末 -item.bloodmagic.reagent.terrae.name=泥土粉末 -item.bloodmagic.reagent.aquasalus.name=液之粉末 -item.bloodmagic.reagent.tennebrae.name=暗黑粉末 -item.bloodmagic.reagent.offensa.name=攻勢粉末 -item.bloodmagic.reagent.praesidium.name=防守粉末 -item.bloodmagic.reagent.orbisterrae.name=環境粉末 -item.bloodmagic.reagent.virtus.name=力é‡ç²‰æœ« -item.bloodmagic.reagent.reductus.name=代價粉末 -item.bloodmagic.reagent.potentia.name=效能粉末 - -item.bloodmagic.bloodShard.weak.name=虛弱氣血碎片 -item.bloodmagic.bloodShard.demon.name=惡魔氣血碎片 - -item.bloodmagic.baseComponent.reagentWater.name=水之試劑 -item.bloodmagic.baseComponent.reagentLava.name=熔岩試劑 -item.bloodmagic.baseComponent.reagentAir.name=空之試劑 -item.bloodmagic.baseComponent.reagentFastMiner.name=礦之試劑 -item.bloodmagic.baseComponent.reagentVoid.name=虛空試劑 -item.bloodmagic.baseComponent.reagentGrowth.name=æˆé•·è©¦åŠ‘ -item.bloodmagic.baseComponent.reagentAffinity.name=元素親和力試劑 -item.bloodmagic.baseComponent.reagentSight.name=視之試劑 -item.bloodmagic.baseComponent.reagentBinding.name=ç´„æŸè©¦åŠ‘ -item.bloodmagic.baseComponent.reagentSuppression.name=抑制試劑 -item.bloodmagic.baseComponent.frameParts.name=框架部件 -item.bloodmagic.baseComponent.reagentBloodLight.name=血光試劑 -item.bloodmagic.baseComponent.reagentMagnetism.name=ç£å¼•試劑 -item.bloodmagic.baseComponent.reagentHaste.name=急速試劑 -item.bloodmagic.baseComponent.reagentBridge.name=影橋試劑 -item.bloodmagic.baseComponent.reagentCompression.name=壓縮試劑 -item.bloodmagic.baseComponent.reagentSeverance.name=驅散試劑 - -item.bloodmagic.baseComponent.reagentTeleposition.name=轉é€è©¦åŠ‘ -item.bloodmagic.baseComponent.reagentTransposition.name=ç§»ä½è©¦åŠ‘ - -item.bloodmagic.monsterSoul.base.name=惡魔慾望 - -item.bloodmagic.sigil.air.name=空氣å°è¨˜ -item.bloodmagic.sigil.bloodLight.name=血光å°è¨˜ -item.bloodmagic.sigil.compression.name=壓縮å°è¨˜ -item.bloodmagic.sigil.divination.name=å åœå°è¨˜ -item.bloodmagic.sigil.water.name=水之å°è¨˜ -item.bloodmagic.sigil.lava.name=熔岩å°è¨˜ -item.bloodmagic.sigil.void.name=虛空å°è¨˜ -item.bloodmagic.sigil.greenGrove.name=ç¶ å¢å°è¨˜ -item.bloodmagic.sigil.elementalAffinity.name=元素å°è¨˜ -item.bloodmagic.sigil.haste.name=急速å°è¨˜ -item.bloodmagic.sigil.suppression.name=抑制å°è¨˜ -item.bloodmagic.sigil.magnetism.name=ç£å¼•å°è¨˜ -item.bloodmagic.sigil.fastMiner.name=速掘å°è¨˜ -item.bloodmagic.sigil.seer.name=æœç´¢å°è¨˜ -item.bloodmagic.sigil.phantomBridge.name=影橋å°è¨˜ -item.bloodmagic.sigil.whirlwind.name=旋風å°è¨˜ -item.bloodmagic.sigil.enderSeverance.name=終末å°è¨˜ - -item.bloodmagic.sigil.teleposition.name=轉é€å°è¨˜ -item.bloodmagic.sigil.transposition.name=ç§»ä½å°è¨˜ - -item.bloodmagic.livingArmour.helmet.name=生命頭盔 -item.bloodmagic.livingArmour.chest.name=生命胸甲 -item.bloodmagic.livingArmour.legs.name=生命護腿 -item.bloodmagic.livingArmour.boots.name=ç”Ÿå‘½é•·é´ -item.bloodmagic.sentientArmour.helmet.name=感知頭盔 -item.bloodmagic.sentientArmour.chest.name=感知胸甲 -item.bloodmagic.sentientArmour.legs.name=感知護腿 -item.bloodmagic.sentientArmour.boots.name=æ„ŸçŸ¥é•·é´ - -item.bloodmagic.altarMaker.name=祭壇產生器 - -item.bloodmagic.ritualDivinernormal.name=å„€å¼å æ– -item.bloodmagic.ritualDivinerdusk.name=å„€å¼å æ–[黃æ˜] -item.bloodmagic.ritualDivinerdawn.name=å„€å¼å æ–[黎明] - -item.bloodmagic.arcaneAshes.name=奧法ç°ç‡¼ -item.bloodmagic.upgradeTome.name=生命護甲å‡ç´šç¶“æ–‡ -item.bloodmagic.upgradeTrainer.name=生命護甲培養環 - -item.bloodmagic.sentientSword.name=æ„ŸçŸ¥åŠ -item.bloodmagic.soulGem.petty.name=貧脊酒石晶 -item.bloodmagic.soulGem.lesser.name=次級酒石晶 -item.bloodmagic.soulGem.common.name=普通酒石晶 -item.bloodmagic.soulGem.greater.name=上等酒石晶 -item.bloodmagic.soulGem.grand.name=稀世酒石晶 -item.bloodmagic.soulSnare.base.name=簡易套索 -item.bloodmagic.sentientBow.name=感知弓 -item.bloodmagic.sentientArmourGem.name=感知護甲寶石 - -item.bloodmagic.nodeRouter.name=節點路由 -item.bloodmagic.itemFilter.exact.name=精確物å“篩é¸å™¨ -item.bloodmagic.itemFilter.ignoreNBT.name=NBT物å“篩é¸å™¨ -item.bloodmagic.itemFilter.modItems.name=模組物å“篩é¸å™¨ -item.bloodmagic.itemFilter.oreDict.name=礦物辭典物å“篩é¸å™¨ - -# Blocks -tile.bloodmagic.fluid.lifeEssence.name=ç”Ÿå‘½ç²¾è¯ - -tile.bloodmagic.stone.ritual.master.name=魔導師儀å¼çŸ³ -tile.bloodmagic.stone.ritual.imperfect.name=次級儀å¼çŸ³ - -tile.bloodmagic.altar.name=血祭壇 -tile.bloodmagic.alchemyArray.name=&r&f煉金矩陣 - -tile.bloodmagic.rune.blank.name=空白符文石 -tile.bloodmagic.rune.speed.name=速度符文石 -tile.bloodmagic.rune.efficiency.name=效益符文石 -tile.bloodmagic.rune.sacrifice.name=犧牲符文石 -tile.bloodmagic.rune.selfSacrifice.name=ç»ç¥­ç¬¦æ–‡çŸ³ -tile.bloodmagic.rune.displacement.name=ç§»ä½ç¬¦æ–‡çŸ³ -tile.bloodmagic.rune.capacity.name=容ç´ç¬¦æ–‡çŸ³ -tile.bloodmagic.rune.augCapacity.name=增容符文石 -tile.bloodmagic.rune.orb.name=ç ä¹‹ç¬¦æ–‡çŸ³ -tile.bloodmagic.rune.acceleration.name=促進符文石 -tile.bloodmagic.rune.charging.name=充能符文石 - - -tile.bloodmagic.ritualStone.blank.name=å„€å¼çŸ³ -tile.bloodmagic.ritualStone.water.name=水之儀å¼çŸ³ -tile.bloodmagic.ritualStone.fire.name=ç«ä¹‹å„€å¼çŸ³ -tile.bloodmagic.ritualStone.earth.name=地之儀å¼çŸ³ -tile.bloodmagic.ritualStone.air.name=風之儀å¼çŸ³ -tile.bloodmagic.ritualStone.dusk.name=黃æ˜å„€å¼çŸ³ -tile.bloodmagic.ritualStone.dawn.name=黎明之儀å¼çŸ³ - -tile.bloodmagic.bloodstonebrick.large.name=大血石磚 -tile.bloodmagic.bloodstonebrick.brick.name=血石磚 -tile.bloodmagic.crystal.large.name=晶簇方塊 -tile.bloodmagic.crystal.brick.name=晶簇磚 -tile.bloodmagic.bloodLight.name=血光 -tile.bloodmagic.spectralBlock.name=波譜方塊 -tile.bloodmagic.phantom.name=幻象方塊 -tile.bloodmagic.incenseAltar.name=香壇 - -tile.bloodmagic.teleposer.name=轉é€å™¨ -tile.bloodmagic.soulForge.name=ç„炎èžçˆ -tile.bloodmagic.demonCrucible.name=惡魔å©å  - -tile.bloodmagic.masterRouting.name=魔導師路由節點 -tile.bloodmagic.outputRouting.name=輸出路由節點 -tile.bloodmagic.inputRouting.name=輸入路由節點 -tile.bloodmagic.itemRouting.name=路由節點 - -tile.bloodmagic.path.wood.name=木æé€šè·¯ -tile.bloodmagic.path.woodTile.name=平滑木通路 -tile.bloodmagic.path.stone.name=石磚通路 -tile.bloodmagic.path.stoneTile.name=平滑石通路 -tile.bloodmagic.path.wornstone.name=裂石磚通路 -tile.bloodmagic.path.wornstoneTile.name=平滑裂石通路 -tile.bloodmagic.path.obsidian.name=黑曜石通路 -tile.bloodmagic.path.obsidianTile.name=平滑黑曜石通路 - -tile.bloodmagic.dimensionalPortal.name=維度傳é€é–€ -tile.bloodmagic.bloodTank.name=血槽 - -# 工具æç¤º -tooltip.bloodmagic.orb.desc=å„²å­˜ç”Ÿå‘½ç²¾è¯ -tooltip.bloodmagic.orb.owner=Added by: %s -tooltip.bloodmagic.currentOwner=Current owner: %s -tooltip.bloodmagic.currentTier=Current tier: %d -tooltip.bloodmagic.config.disabled=Currently disabled in the Config - -tooltip.bloodmagic.activated=啟用 -tooltip.bloodmagic.deactivated=未啟用 - -tooltip.bloodmagic.sigil.air.desc=&oI feel lighter already... -tooltip.bloodmagic.sigil.bloodLight.desc=&oI see a light! -tooltip.bloodmagic.sigil.compression.desc=&oHands of diamonds -tooltip.bloodmagic.sigil.divination.desc=&oPeer into the soul -tooltip.bloodmagic.sigil.divination.otherNetwork=Peering into the soul of %s -tooltip.bloodmagic.sigil.divination.currentAltarTier=Current Tier: %d -tooltip.bloodmagic.sigil.divination.currentEssence=Current Essence: %,d LP -tooltip.bloodmagic.sigil.divination.currentAltarCapacity=Current Capacity: %,d LP -tooltip.bloodmagic.sigil.divination.currentTranquility=Current Tranquility: %,d -tooltip.bloodmagic.sigil.divination.currentBonus=Current Bonus: +%,d%% -tooltip.bloodmagic.sigil.water.desc=&oInfinite water, anyone? -tooltip.bloodmagic.sigil.lava.desc=&oHOT! DO NOT EAT -tooltip.bloodmagic.sigil.void.desc=&oBetter than a Swiffer®! -tooltip.bloodmagic.sigil.greenGrove.desc=&oEnvironmentally friendly -tooltip.bloodmagic.sigil.magnetism.desc=&oI have a very magnetic personality -tooltip.bloodmagic.sigil.suppression.desc=&oBetter than telekinesis... -tooltip.bloodmagic.sigil.haste.desc=&o42 doses of caffeine later... -tooltip.bloodmagic.sigil.fastMiner.desc=&oKeep mining, and mining... -tooltip.bloodmagic.sigil.elementalAffinity.desc=&oFalling fire fishes! -tooltip.bloodmagic.sigil.seer.desc=&oWhen seeing all is not enough -tooltip.bloodmagic.sigil.seer.currentAltarProgress=Current Progress: %,d LP/ %s LP -tooltip.bloodmagic.sigil.seer.currentAltarProgress.percent=Current Progress: %s -tooltip.bloodmagic.sigil.seer.currentAltarConsumptionRate=Consumption Rate: %,d LP -tooltip.bloodmagic.sigil.seer.currentAltarTier=Current Tier: %d -tooltip.bloodmagic.sigil.seer.currentEssence=Current Essence: %,d LP -tooltip.bloodmagic.sigil.seer.currentAltarCapacity=Current Capacity: %,d LP -tooltip.bloodmagic.sigil.seer.currentCharge=Current Charge: %,d -tooltip.bloodmagic.sigil.seer.currentTranquility=Current Tranquility: %,d -tooltip.bloodmagic.sigil.seer.currentBonus=Current Bonus: +%,d%% -tooltip.bloodmagic.sigil.phantomBridge.desc=&oWalking on thin air... -tooltip.bloodmagic.sigil.whirlwind.desc=&oBest not to wear a skirt -tooltip.bloodmagic.sigil.enderSeverance.desc=&oPutting Endermen in Dire situations! - -tooltip.bloodmagic.sigil.teleposition.desc=I am very close to being moved by this. -tooltip.bloodmagic.sigil.transposition.desc=Feel the power of the Force, my young apprentice. - -tooltip.bloodmagic.bound.sword.desc=&oCulling the weak -tooltip.bloodmagic.bound.pickaxe.desc=&oDestroying stone without mercy -tooltip.bloodmagic.bound.axe.desc=&oDemonic deforestation -tooltip.bloodmagic.bound.shovel.desc=&oScrubs floors clean of dirt - -tooltip.bloodmagic.sacrificialDagger.desc=Just a prick of the finger will suffice... -tooltip.bloodmagic.slate.desc=Infused stone inside of a Blood Altar -tooltip.bloodmagic.inscriber.desc=The writing is on the wall... - -tooltip.bloodmagic.pack.selfSacrifice.desc=這背包戴起來好痛… -tooltip.bloodmagic.pack.sacrifice.desc=Description -tooltip.bloodmagic.pack.stored=Stored: %,d LP - -tooltip.bloodmagic.activationCrystal.weak=å±…å‹•ä½ŽéšŽå„€å¼ -tooltip.bloodmagic.activationCrystal.awakened=é©…å‹•æ›´å¼·å¤§çš„å„€å¼ -tooltip.bloodmagic.activationCrystal.creative=Creative Only - Activates any ritual - -tooltip.bloodmagic.diviner.currentRitual=Current Ritual: -tooltip.bloodmagic.diviner.blankRune=Blank Runes: %d -tooltip.bloodmagic.diviner.waterRune=Water Runes: %d -tooltip.bloodmagic.diviner.airRune=Air Runes: %d -tooltip.bloodmagic.diviner.fireRune=Fire Runes: %d -tooltip.bloodmagic.diviner.earthRune=Earth Runes: %d -tooltip.bloodmagic.diviner.duskRune=Dusk Runes: %d -tooltip.bloodmagic.diviner.dawnRune=Dawn Runes: %d -tooltip.bloodmagic.diviner.totalRune=Total Runes: %d -tooltip.bloodmagic.diviner.extraInfo=按shift顯示é¡å¤–資訊 -tooltip.bloodmagic.diviner.currentDirection=Current Direction: %s - -tooltip.bloodmagic.arcaneAshes=ç‘一個圈以用於煉金術 - -tooltip.bloodmagic.telepositionFocus.coords=Current coordinates: (%,d, %,d, %,d) -tooltip.bloodmagic.telepositionFocus.dimension=Dimension ID: %d -tooltip.bloodmagic.telepositionFocus.weak=Used to move blocks in the world -tooltip.bloodmagic.telepositionFocus.enhanced=Used to move blocks in the world -tooltip.bloodmagic.telepositionFocus.reinforced=Used to move blocks in the world -tooltip.bloodmagic.telepositionFocus.demonic=Used to move blocks in the world - -tooltip.bloodmagic.livingArmour.upgrade.speed=Quick Feet -tooltip.bloodmagic.livingArmour.upgrade.digging=Dwarven Might -tooltip.bloodmagic.livingArmour.upgrade.poisonResist=Poison Resistance -tooltip.bloodmagic.livingArmour.upgrade.selfSacrifice=Tough Palms -tooltip.bloodmagic.livingArmour.upgrade.knockback=Body Builder -tooltip.bloodmagic.livingArmour.upgrade.physicalProtect=Tough Skin -tooltip.bloodmagic.livingArmour.upgrade.health=Healthy -tooltip.bloodmagic.livingArmour.upgrade.meleeDamage=Fierce Strike -tooltip.bloodmagic.livingArmour.upgrade.arrowShot=Trick Shot -tooltip.bloodmagic.livingArmour.upgrade.stepAssist=Step Assist -tooltip.bloodmagic.livingArmour.upgrade.grimReaper=Grim Reaper's Sprint -tooltip.bloodmagic.livingArmour.upgrade.solarPowered=Solar Powered -tooltip.bloodmagic.livingArmour.upgrade.thaumRunicShielding=Runic Shielding -tooltip.bloodmagic.livingArmour.upgrade.revealing=Revealing -tooltip.bloodmagic.livingArmour.upgrade.level=%s (Level %d) -tooltip.bloodmagic.livingArmour.upgrade.points=&6Upgrade points: %s / %s - -tooltip.bloodmagic.will=Will Quality: %1$,.2f -tooltip.bloodmagic.sentientSword.desc=Uses demon will to unleash its full potential. -tooltip.bloodmagic.soulGem.petty=A gem used to contain a little will -tooltip.bloodmagic.soulGem.lesser=A gem used to contain some will -tooltip.bloodmagic.soulGem.common=A gem used to contain more will -tooltip.bloodmagic.soulGem.greater=A gem used to contain a greater amount of will -tooltip.bloodmagic.soulGem.grand=A gem used to contain a large amount of will -tooltip.bloodmagic.soulSnare.desc=Throw at a monster and then kill them to obtain their demonic will - -tooltip.bloodmagic.itemFilter.exact=Will make sure the items match precisely -tooltip.bloodmagic.itemFilter.ignoreNBT=Ignores the NBT of the filter -tooltip.bloodmagic.itemFilter.modItems=Matches all items from the same mod -tooltip.bloodmagic.itemFilter.oreDict=Used to filter through the Ore Dictionary - -tooltip.bloodmagic.fluid.type=Fluid Contained -tooltip.bloodmagic.fluid.amount=Amount -tooltip.bloodmagic.fluid.capacity=Capacity - -# å„€å¼ -ritual.bloodmagic.testRitual=Test Ritual -ritual.bloodmagic.waterRitual=Ritual of the Full Spring -ritual.bloodmagic.lavaRitual=Serenade of the Nether -ritual.bloodmagic.greenGroveRitual=Ritual of the Green Grove -ritual.bloodmagic.jumpRitual=Ritual of the High Jump -ritual.bloodmagic.wellOfSufferingRitual=Well of Suffering -ritual.bloodmagic.featheredKnifeRitual=Ritual of the Feathered Knife -ritual.bloodmagic.regenerationRitual=Ritual of Regeneration -ritual.bloodmagic.harvestRitual=Reap of the Harvest Moon -ritual.bloodmagic.magneticRitual=Ritual of Magnetism -ritual.bloodmagic.crushingRitual=Ritual of the Crusher -ritual.bloodmagic.fullStomachRitual=Ritual of the Satiated Stomach -ritual.bloodmagic.interdictionRitual=Ritual of Interdiction -ritual.bloodmagic.containmentRitual=Ritual of Containment -ritual.bloodmagic.speedRitual=Ritual of Speed -ritual.bloodmagic.suppressionRitual=Ritual of Suppression -ritual.bloodmagic.expulsionRitual=Aura of Expulsion -ritual.bloodmagic.zephyrRitual=Call of the Zephyr -ritual.bloodmagic.upgradeRemoveRitual=Sound of the Cleansing Soul -ritual.bloodmagic.armourEvolveRitual=Ritual of Living Evolution - -ritual.bloodmagic.cobblestoneRitual=Le Vulcanos Frigius -ritual.bloodmagic.placerRitual=The Filler -ritual.bloodmagic.fellingRitual=The Timberman -ritual.bloodmagic.pumpRitual=Hymn of Siphoning -ritual.bloodmagic.altarBuilderRitual=The Assembly of the High Altar -ritual.bloodmagic.portalRitual=The Gate of the Fold - -# Chat -chat.bloodmagic.altarMaker.setTier=Set Tier to: %d -chat.bloodmagic.altarMaker.building=Building a Tier %d Altar -chat.bloodmagic.altarMaker.destroy=Destroyed a Tier %d Altar -chat.bloodmagic.altarMaker.creativeOnly=This is a creative only item. - -chat.bloodmagic.damageSource=%sçš„éˆé­‚è®Šå¾—éŽæ–¼è™›å¼± - -chat.bloodmagic.ritual.weak=你感到一股力é‡ï¼Œä½†æ˜¯éŽæ–¼å¾®å¼±ï¼Œä¸è¶³ä»¥é©…å‹•å„€å¼ã€‚ -chat.bloodmagic.ritual.prevent=ä½ å—到儀å¼åŠ‡çƒˆçš„æŠ—æ‹’ï¼ -chat.bloodmagic.ritual.activate=能é‡å¿«é€Ÿçš„在儀å¼ä¸­æµç«„ï¼ -chat.bloodmagic.ritual.notValid=你感覺這些符文的é…置似乎ä¸å¤§æ­£ç¢º… - -chat.bloodmagic.livingArmour.upgrade.poisonRemove=ä½ çš„ç‹€æ…‹å·²å¥½è½‰ï¼ -chat.bloodmagic.livingArmour.upgrade.grimReaper=&6一股陰暗的力é‡å°‡ä½ å¾žæ­»äº¡é‚Šç·£æ‹‰å›žï¼ -chat.bloodmagic.livingArmour.newUpgrade=&4å–å¾—å‡ç´šï¼ - -# JustEnoughItems -jei.bloodmagic.recipe.altar=血祭壇 -jei.bloodmagic.recipe.binding=Alchemy Array (Binding) -jei.bloodmagic.recipe.alchemyArrayCrafting=煉金矩陣 -jei.bloodmagic.recipe.soulForge=ç„炎èžçˆ -jei.bloodmagic.recipe.requiredLP=LP: %,d -jei.bloodmagic.recipe.requiredTier=Tier: %d -jei.bloodmagic.recipe.consumptionRate=Consumption: %,d LP/t -jei.bloodmagic.recipe.drainRate=Drain: %,d LP/t -jei.bloodmagic.recipe.minimumSouls=Minimum: %1$,.2f Will -jei.bloodmagic.recipe.soulsDrained=Drained: %1$,.2f Will - -jei.bloodmagic.desc.altarBuilder=A creative-only item for use in debugging and testing.\n\nShift + Right click to change the tier to build. Right click an Altar to initiate the build.\n\nBreak an Altar while holding to dismantle it. -jei.bloodmagic.desc.demonicWill=惡魔憑ä¾åœ¨ç”Ÿç‰©èº«ä¸Šè€Œç”¢ç”Ÿçš„å°è¨˜ã€‚\n\né€éŽæŒæ„ŸçŸ¥æ­¦å™¨æ®ºæ­»æ•µäººç²å¾—ã€‚æˆ–ä»¥ç°¡æ˜“å¥—ç´¢æ“²å‘æ•µäººï¼Œä½¿å…¶é¡¯ç¾å‡ºç™½å…‰å¾Œæ®ºæ­»ä»¥å–得。 - -# WAILA -waila.bloodmagic.sneak=&o潛行展開詳細資訊 -waila.bloodmagic.array.reagent=Reagent: %s -waila.bloodmagic.array.catalyst=Catalyst: %s -option.bloodmagic.bypassSneak=Bypass Sneak -option.bloodmagic.bloodAltar=血祭壇 -option.bloodmagic.ritualController=å„€å¼çŸ³ -option.bloodmagic.teleposer=轉é€å™¨ -option.bloodmagic.array=煉金矩陣 - -# Thaumcraft -tc.research_category.BLOODMAGIC=血儀術 - -# Thaumcraft Research -bloodmagic.research_name.BLOODMAGIC=血魔法 -bloodmagic.research_text.BLOODMAGIC=血儀術 -bloodmagic.research_page.BLOODMAGIC.1=血魔法的領域一直令人感到孤僻, 而血術師的"ç¨é–€"祕法更是出å的悖離人群,常使人感到瘋狂。 然而自我犧牲與生命精è¯çš„力é‡ç”šè‡³èƒ½æ“有平凡血術師所難以估計的強大力é‡ï¼Œ 顯然秘術使å¯ä»¥æŠŠå®ƒä½œç‚ºæŸäº›ç”¨é€”ï¼ diff --git a/src/main/resources/assets/bloodmagic/loot_tables/bm_loot_table.json b/src/main/resources/assets/bloodmagic/loot_tables/bm_loot_table.json deleted file mode 100644 index ef383f71..00000000 --- a/src/main/resources/assets/bloodmagic/loot_tables/bm_loot_table.json +++ /dev/null @@ -1,25 +0,0 @@ -{ - "pools": [ - { - "name": "Testing", - "rolls": 1, - "entries": [ - { - "type": "item", - "name": "minecraft:stone", - "weight": 3, - "functions": [ - { - "function": "set_data", - "data": 0 - }, - { - "function": "set_count", - "count": 1 - } - ] - } - ] - } - ] -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/armor/sacrificearmour_layer_1.png b/src/main/resources/assets/bloodmagic/models/armor/sacrificearmour_layer_1.png deleted file mode 100644 index db260f2f..00000000 Binary files a/src/main/resources/assets/bloodmagic/models/armor/sacrificearmour_layer_1.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/models/armor/selfsacrificearmour_layer_1.png b/src/main/resources/assets/bloodmagic/models/armor/selfsacrificearmour_layer_1.png deleted file mode 100644 index 98048cbf..00000000 Binary files a/src/main/resources/assets/bloodmagic/models/armor/selfsacrificearmour_layer_1.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_corrosive_layer_1.png b/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_corrosive_layer_1.png deleted file mode 100644 index a1f3b53f..00000000 Binary files a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_corrosive_layer_1.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_corrosive_layer_2.png b/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_corrosive_layer_2.png deleted file mode 100644 index f31effeb..00000000 Binary files a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_corrosive_layer_2.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_destructive_layer_1.png b/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_destructive_layer_1.png deleted file mode 100644 index 7f000064..00000000 Binary files a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_destructive_layer_1.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_destructive_layer_2.png b/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_destructive_layer_2.png deleted file mode 100644 index 4228a2ef..00000000 Binary files a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_destructive_layer_2.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_layer_1.png b/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_layer_1.png deleted file mode 100644 index 79a2b1db..00000000 Binary files a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_layer_1.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_layer_2.png b/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_layer_2.png deleted file mode 100644 index 184ad5c6..00000000 Binary files a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_layer_2.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_steadfast_layer_1.png b/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_steadfast_layer_1.png deleted file mode 100644 index 834c126b..00000000 Binary files a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_steadfast_layer_1.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_steadfast_layer_2.png b/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_steadfast_layer_2.png deleted file mode 100644 index c2a85f7b..00000000 Binary files a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_steadfast_layer_2.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_vengeful_layer_1.png b/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_vengeful_layer_1.png deleted file mode 100644 index d1a85eb2..00000000 Binary files a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_vengeful_layer_1.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_vengeful_layer_2.png b/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_vengeful_layer_2.png deleted file mode 100644 index 66b73bca..00000000 Binary files a/src/main/resources/assets/bloodmagic/models/armor/sentientarmour_vengeful_layer_2.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/models/block/blockalchemyarray.json b/src/main/resources/assets/bloodmagic/models/block/blockalchemyarray.json deleted file mode 100644 index 7cb890db..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockalchemyarray.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "parent": "block/cube_all", - "textures": { - "all": "bloodmagic:models/AlchemyArrays/StupidArray" - } -} diff --git a/src/main/resources/assets/bloodmagic/models/block/blockblank.json b/src/main/resources/assets/bloodmagic/models/block/blockblank.json deleted file mode 100644 index 3e405550..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockblank.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "elements": [ - { - "from": [ 0, 0, 0 ], - "to": [ 0, 0, 0 ], - "faces": { - "up": { "uv": [ 16, 0, 0, 16 ], "texture": "bloodmagic:empty" }, - "down": { 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528/214/6 527/215/6 522/204/6 521/203/6 diff --git a/src/main/resources/assets/bloodmagic/models/block/blockdimensionalportal.json b/src/main/resources/assets/bloodmagic/models/block/blockdimensionalportal.json deleted file mode 100644 index 3c45f9df..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockdimensionalportal.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - "textures": { - "particle": "bloodmagic:blocks/lifeEssenceFlowing", - "portal": "bloodmagic:blocks/lifeEssenceFlowing" - }, - "elements": [ - { "from": [ 6, 0, 0 ], - "to": [ 10, 16, 16 ], - "faces": { - "east": { "uv": [ 0, 0, 16, 16 ], "texture": "#portal" }, - "west": { "uv": [ 0, 0, 16, 16 ], "texture": "#portal" } - } - } - ] -} diff --git a/src/main/resources/assets/bloodmagic/models/block/blockdimensionalportalew.json b/src/main/resources/assets/bloodmagic/models/block/blockdimensionalportalew.json deleted file mode 100644 index 3c45f9df..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockdimensionalportalew.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - "textures": { - "particle": "bloodmagic:blocks/lifeEssenceFlowing", - "portal": "bloodmagic:blocks/lifeEssenceFlowing" - }, - "elements": [ - { "from": [ 6, 0, 0 ], - "to": [ 10, 16, 16 ], - "faces": { - "east": { "uv": [ 0, 0, 16, 16 ], "texture": "#portal" }, - "west": { "uv": [ 0, 0, 16, 16 ], "texture": "#portal" } - } - } - ] -} diff --git a/src/main/resources/assets/bloodmagic/models/block/blockdimensionalportalns.json b/src/main/resources/assets/bloodmagic/models/block/blockdimensionalportalns.json deleted file mode 100644 index 6696313f..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockdimensionalportalns.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - "textures": { - "particle": "bloodmagic:blocks/lifeEssenceFlowing", - "portal": "bloodmagic:blocks/lifeEssenceFlowing" - }, - "elements": [ - { "from": [ 0, 0, 6 ], - "to": [ 16, 16, 10 ], - "faces": 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a/src/main/resources/assets/bloodmagic/models/block/blockincensealtar.json b/src/main/resources/assets/bloodmagic/models/block/blockincensealtar.json deleted file mode 100644 index 5525b347..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockincensealtar.json +++ /dev/null @@ -1,7 +0,0 @@ -{ - "parent": "block/cube_all", - "textures": { - "all": "bloodmagic:blocks/IncenseAltar" - } -} - diff --git a/src/main/resources/assets/bloodmagic/models/block/blockincensealtar.mtl b/src/main/resources/assets/bloodmagic/models/block/blockincensealtar.mtl deleted file mode 100644 index 754b7d64..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockincensealtar.mtl +++ /dev/null @@ -1,11 +0,0 @@ -# Blender MTL File: 'None' -# Material Count: 1 - -newmtl None -#Ns 0 -Ka 0.000000 0.000000 0.000000 -Kd 0.8 0.8 0.8 -#Ks 0.8 0.8 0.8 -d 1 -#illum 2 -map_Kd bloodmagic:models/incensealtar diff --git a/src/main/resources/assets/bloodmagic/models/block/blockincensealtar.obj 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220/44/11 221/50/11 -f 218/51/12 223/52/12 222/50/12 219/44/12 -f 221/45/13 220/44/13 219/43/13 222/46/13 -f 224/53/14 223/54/14 218/42/14 217/41/14 -f 225/41/1 226/42/1 227/43/1 228/44/1 -f 229/45/2 230/46/2 231/47/2 232/48/2 -f 232/49/15 225/41/15 228/44/15 229/50/15 -f 226/51/16 231/52/16 230/50/16 227/44/16 -f 229/45/17 228/44/17 227/43/17 230/46/17 -f 232/53/18 231/54/18 226/42/18 225/41/18 -f 233/27/19 234/28/19 235/29/19 236/30/19 -f 237/31/20 238/32/20 239/33/20 240/34/20 -f 240/35/21 233/27/21 236/30/21 237/36/21 -f 234/37/22 239/38/22 238/36/22 235/30/22 -f 237/31/5 236/30/5 235/29/5 238/32/5 -f 240/39/6 239/40/6 234/28/6 233/27/6 -f 241/109/1 242/110/1 243/96/1 244/111/1 -f 245/112/2 246/113/2 247/99/2 248/114/2 -f 248/115/3 241/109/3 244/111/3 245/104/3 -f 242/112/4 247/116/4 246/104/4 243/111/4 -f 245/112/5 244/111/5 243/96/5 246/113/5 -f 248/117/6 247/107/6 242/110/6 241/109/6 -f 249/109/1 250/110/1 251/96/1 252/111/1 -f 253/112/2 254/113/2 255/99/2 256/114/2 -f 256/115/3 249/109/3 252/111/3 253/104/3 -f 250/112/4 255/116/4 254/104/4 251/111/4 -f 253/112/5 252/111/5 251/96/5 254/113/5 -f 256/117/6 255/107/6 250/110/6 249/109/6 -f 257/109/1 258/110/1 259/96/1 260/111/1 -f 261/112/2 262/113/2 263/99/2 264/114/2 -f 264/115/3 257/109/3 260/111/3 261/104/3 -f 258/112/4 263/116/4 262/104/4 259/111/4 -f 261/112/5 260/111/5 259/96/5 262/113/5 -f 264/117/6 263/107/6 258/110/6 257/109/6 -f 265/109/1 266/110/1 267/96/1 268/111/1 -f 269/112/2 270/113/2 271/99/2 272/114/2 -f 272/115/3 265/109/3 268/111/3 269/104/3 -f 266/112/4 271/116/4 270/104/4 267/111/4 -f 269/112/5 268/111/5 267/96/5 270/113/5 -f 272/117/6 271/107/6 266/110/6 265/109/6 diff --git a/src/main/resources/assets/bloodmagic/models/block/blockinputroutingnode.json b/src/main/resources/assets/bloodmagic/models/block/blockinputroutingnode.json deleted file mode 100644 index 18ceed9e..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockinputroutingnode.json +++ /dev/null @@ -1,7 +0,0 @@ -{ - "parent": "block/cube_all", - "textures": { - "all": "bloodmagic:blocks/InputRoutingNode" - } -} - diff --git a/src/main/resources/assets/bloodmagic/models/block/blockmasterroutingnode.json b/src/main/resources/assets/bloodmagic/models/block/blockmasterroutingnode.json deleted file mode 100644 index 947efbf5..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockmasterroutingnode.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "parent": "block/cube_all", - "textures": { - "all": "bloodmagic:blocks/MasterRoutingNode" - } -} - - diff --git a/src/main/resources/assets/bloodmagic/models/block/blockoutputroutingnode.json b/src/main/resources/assets/bloodmagic/models/block/blockoutputroutingnode.json deleted file mode 100644 index 96f86dbf..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockoutputroutingnode.json +++ /dev/null @@ -1,7 +0,0 @@ -{ - "parent": "block/cube_all", - "textures": { - "all": "bloodmagic:blocks/OutputRoutingNode" - } -} - diff --git a/src/main/resources/assets/bloodmagic/models/block/blockphantom.json b/src/main/resources/assets/bloodmagic/models/block/blockphantom.json deleted file mode 100644 index 1a2e871a..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockphantom.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "parent": "block/cube_all", - "textures": { - "all": "bloodmagic:blocks/PhantomBlock" - } -} diff --git a/src/main/resources/assets/bloodmagic/models/block/blockpillarcapeast.json b/src/main/resources/assets/bloodmagic/models/block/blockpillarcapeast.json deleted file mode 100644 index babad7d1..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockpillarcapeast.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "elements": [ - { - "from": [ 0, 0, 0 ], - "to": [ 16, 16, 16 ], - "faces": { - "up": { "uv": [ 16, 0, 0, 16 ], "texture": "#sideBottom", "rotation": 270 }, - "down": { "uv": [ 16, 0, 0, 16 ], "texture": "#sideBottom", "rotation": 270 }, - "north": { "uv": [ 16, 0, 0, 16 ], "texture": "#sideTop", "rotation": 270 }, - "south": { "uv": [ 16, 0, 0, 16 ], "texture": "#sideBottom", "rotation": 270 }, - "east": { "uv": [ 0, 0, 16, 16 ], "texture": "#end" }, - "west": { "uv": [ 0, 0, 16, 16 ], "texture": "#end" } - } - } - ] -} - diff --git a/src/main/resources/assets/bloodmagic/models/block/blockpillarcapnorth.json b/src/main/resources/assets/bloodmagic/models/block/blockpillarcapnorth.json deleted file mode 100644 index 6e32e554..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockpillarcapnorth.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "elements": [ - { - "from": [ 0, 0, 0 ], - "to": [ 16, 16, 16 ], - "faces": { - "up": { "uv": [ 0, 0, 16, 16 ], "texture": "#sideTop" }, - "down": { "uv": [ 0, 0, 16, 16 ], "texture": "#sideBottom" }, - "north": { "uv": [ 0, 0, 16, 16 ], "texture": "#end" }, - "south": { "uv": [ 0, 0, 16, 16 ], "texture": "#end" }, - "west": { "uv": [ 16, 0, 0, 16 ], "texture": "#sideTop", "rotation": 270 }, - "east": { "uv": [ 16, 0, 0, 16 ], "texture": "#sideBottom", "rotation": 270 } - } - } - ] -} - diff --git a/src/main/resources/assets/bloodmagic/models/block/blockpillarcapsouth.json b/src/main/resources/assets/bloodmagic/models/block/blockpillarcapsouth.json deleted file mode 100644 index 073431bb..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockpillarcapsouth.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "elements": [ - { - "from": [ 0, 0, 0 ], - "to": [ 16, 16, 16 ], - "faces": { - "up": { "uv": [ 0, 0, 16, 16 ], "texture": "#sideBottom" }, - "down": { "uv": [ 0, 0, 16, 16 ], "texture": "#sideTop" }, - "north": { "uv": [ 0, 0, 16, 16 ], "texture": "#end" }, - "south": { "uv": [ 0, 0, 16, 16 ], "texture": "#end" }, - "west": { "uv": [ 16, 0, 0, 16 ], "texture": "#sideBottom", "rotation": 270 }, - "east": { "uv": [ 16, 0, 0, 16 ], "texture": "#sideTop", "rotation": 270 } - } - } - ] -} - diff --git a/src/main/resources/assets/bloodmagic/models/block/blockpillarcapwest.json b/src/main/resources/assets/bloodmagic/models/block/blockpillarcapwest.json deleted file mode 100644 index 32007d6c..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockpillarcapwest.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "elements": [ - { - "from": [ 0, 0, 0 ], - "to": [ 16, 16, 16 ], - "faces": { - "up": { "uv": [ 16, 0, 0, 16 ], "texture": "#sideTop", "rotation": 270 }, - "down": { "uv": [ 16, 0, 0, 16 ], "texture": "#sideTop", "rotation": 270 }, - "north": { "uv": [ 16, 0, 0, 16 ], "texture": "#sideBottom", "rotation": 270 }, - "south": { "uv": [ 16, 0, 0, 16 ], "texture": "#sideTop", "rotation": 270 }, - "east": { "uv": [ 0, 0, 16, 16 ], "texture": "#end" }, - "west": { "uv": [ 0, 0, 16, 16 ], "texture": "#end" } - } - } - ] -} - diff --git a/src/main/resources/assets/bloodmagic/models/block/blockpillarx.json b/src/main/resources/assets/bloodmagic/models/block/blockpillarx.json deleted file mode 100644 index 3ad3a948..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockpillarx.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "elements": [ - { - "from": [ 0, 0, 0 ], - "to": [ 16, 16, 16 ], - "faces": { - "up": { "uv": [ 16, 0, 0, 16 ], "texture": "#side", "rotation": 270 }, - "down": { "uv": [ 16, 0, 0, 16 ], "texture": "#side", "rotation": 270 }, - "north": { "uv": [ 16, 0, 0, 16 ], "texture": "#side", "rotation": 270 }, - "south": { "uv": [ 16, 0, 0, 16 ], "texture": "#side", "rotation": 270 }, - "east": { "uv": [ 0, 0, 16, 16 ], "texture": "#end" }, - "west": { "uv": [ 0, 0, 16, 16 ], "texture": "#end" } - } - } - ] -} - diff --git a/src/main/resources/assets/bloodmagic/models/block/blockpillarz.json b/src/main/resources/assets/bloodmagic/models/block/blockpillarz.json deleted file mode 100644 index a240f4d2..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockpillarz.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "elements": [ - { - "from": [ 0, 0, 0 ], - "to": [ 16, 16, 16 ], - "faces": { - "up": { "uv": [ 0, 0, 16, 16 ], "texture": "#side" }, - "down": { "uv": [ 0, 0, 16, 16 ], "texture": "#side" }, - "north": { "uv": [ 0, 0, 16, 16 ], "texture": "#end" }, - "south": { "uv": [ 0, 0, 16, 16 ], "texture": "#end" }, - "west": { "uv": [ 16, 0, 0, 16 ], "texture": "#side", "rotation": 270 }, - "east": { "uv": [ 16, 0, 0, 16 ], "texture": "#side", "rotation": 270 } - } - } - ] -} - diff --git a/src/main/resources/assets/bloodmagic/models/block/blocksoulforge.json b/src/main/resources/assets/bloodmagic/models/block/blocksoulforge.json deleted file mode 100644 index cd179dad..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blocksoulforge.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "parent": "bloodmagic:block/sub/BlockSoulForge", - "textures": { - "base": "minecraft:blocks/iron_block", - "base_bottom": "minecraft:blocks/gold_block", - "glass": "minecraft:blocks/glass", - "attachment": "minecraft:blocks/stone" - } -} diff --git a/src/main/resources/assets/bloodmagic/models/block/blockspectral.json b/src/main/resources/assets/bloodmagic/models/block/blockspectral.json deleted file mode 100644 index 5f0a77ba..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/blockspectral.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "parent": "block/cube_all", - "textures": { - "all": "bloodmagic:blocks/SpectralBlock" - } -} diff --git a/src/main/resources/assets/bloodmagic/models/block/blockaltar.mtl b/src/main/resources/assets/bloodmagic/models/block/blood_altar.mtl similarity index 79% rename from src/main/resources/assets/bloodmagic/models/block/blockaltar.mtl rename to src/main/resources/assets/bloodmagic/models/block/blood_altar.mtl index 983345f9..428a77af 100644 --- a/src/main/resources/assets/bloodmagic/models/block/blockaltar.mtl +++ b/src/main/resources/assets/bloodmagic/models/block/blood_altar.mtl @@ -8,4 +8,4 @@ Kd 0.8 0.8 0.8 #Ks 0.8 0.8 0.8 d 1 #illum 2 -map_Kd bloodmagic:models/altar \ No newline at end of file +map_Kd bloodmagic:blocks/blood_altar \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/block/blockaltar.obj b/src/main/resources/assets/bloodmagic/models/block/blood_altar.obj similarity index 99% rename from src/main/resources/assets/bloodmagic/models/block/blockaltar.obj rename to src/main/resources/assets/bloodmagic/models/block/blood_altar.obj index 55f9cc3d..8052c334 100644 --- a/src/main/resources/assets/bloodmagic/models/block/blockaltar.obj +++ b/src/main/resources/assets/bloodmagic/models/block/blood_altar.obj @@ -1,6 +1,6 @@ # Blender v2.76 (sub 0) OBJ File: '' # www.blender.org -mtllib BlockAltar.mtl +mtllib blood_altar.mtl o Shape1 v 0.000000 0.500000 1.000000 v 0.000000 -0.000000 1.000000 diff --git a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal1.mtl b/src/main/resources/assets/bloodmagic/models/block/crystal/crystal1.mtl deleted file mode 100644 index 8cea6585..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal1.mtl +++ /dev/null @@ -1,11 +0,0 @@ -# Blender MTL File: 'CrystalEdited.blend' -# Material Count: 1 - -newmtl Material.001 -#Ns 0 -Ka 0.000000 0.000000 0.000000 -Kd 0.8 0.8 0.8 -#Ks 0.8 0.8 0.8 -d 1 -#illum 2 -map_Kd crystal \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal1.obj b/src/main/resources/assets/bloodmagic/models/block/crystal/crystal1.obj deleted file mode 100644 index e314fe52..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal1.obj +++ /dev/null @@ -1,30 +0,0 @@ -# Blender v2.76 (sub 0) OBJ File: '' -# www.blender.org -mtllib Crystal1.mtl -o Crystal1_Cube.002 -v 0.541309 0.522193 0.565775 -v 0.475462 0.818325 0.429288 -v 0.364893 0.461758 0.462174 -v 0.390526 0.258066 0.560703 -v 0.523738 0.510684 0.334361 -v 0.467179 0.253186 0.344289 -v 0.625975 0.304529 0.481768 -v 0.494567 -0.066932 0.498392 -vt 0.000000 0.000000 -vt 1.000000 0.000000 -vt 1.000000 1.000000 -vt 0.000000 1.000000 -vn -0.554600 0.268800 0.787500 -vn -0.644800 0.122900 -0.754400 -vn 0.678500 -0.232200 -0.697000 -vn 0.338600 -0.133400 0.931400 -vn -0.915300 -0.246300 -0.318600 -vn 0.958400 0.272000 -0.086300 -usemtl Material.001 -#s 1 -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 2/1/2 5/2/2 6/3/2 3/4/2 -f 5/1/3 7/2/3 8/3/3 6/4/3 -f 7/1/4 1/2/4 4/3/4 8/4/4 -f 4/1/5 3/2/5 6/3/5 8/4/5 -f 7/1/6 5/2/6 2/3/6 1/4/6 diff --git a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal2.mtl b/src/main/resources/assets/bloodmagic/models/block/crystal/crystal2.mtl deleted file mode 100644 index 8cea6585..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal2.mtl +++ /dev/null @@ -1,11 +0,0 @@ -# Blender MTL File: 'CrystalEdited.blend' -# Material Count: 1 - -newmtl Material.001 -#Ns 0 -Ka 0.000000 0.000000 0.000000 -Kd 0.8 0.8 0.8 -#Ks 0.8 0.8 0.8 -d 1 -#illum 2 -map_Kd crystal \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal2.obj b/src/main/resources/assets/bloodmagic/models/block/crystal/crystal2.obj deleted file mode 100644 index 879cc0dc..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal2.obj +++ /dev/null @@ -1,30 +0,0 @@ -# Blender v2.76 (sub 0) OBJ File: '' -# www.blender.org -mtllib Crystal2.mtl -o Crystal2_Cube.003 -v 0.583418 0.194815 0.355811 -v 0.590795 0.338364 0.208300 -v 0.443486 0.156662 0.275360 -v 0.491321 -0.033342 0.518335 -v 0.739315 0.387694 -0.018903 -v 0.565149 0.127821 0.081910 -v 0.781085 0.191352 0.180536 -v 0.652954 0.018450 0.289613 -vt 0.000000 0.000000 -vt 1.000000 0.000000 -vt 1.000000 1.000000 -vt 0.000000 1.000000 -vn -0.509600 0.627400 0.588800 -vn -0.784400 0.386700 -0.485000 -vn 0.468500 -0.628400 -0.621000 -vn 0.744000 0.043000 0.666800 -vn -0.493000 -0.785700 -0.373600 -vn 0.558900 0.619400 0.551300 -usemtl Material.001 -#s 1 -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 2/1/2 5/2/2 6/3/2 3/4/2 -f 5/1/3 7/2/3 8/3/3 6/4/3 -f 7/1/4 1/2/4 4/3/4 8/4/4 -f 4/1/5 3/2/5 6/3/5 8/4/5 -f 7/1/6 5/2/6 2/3/6 1/4/6 diff --git a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal3.mtl b/src/main/resources/assets/bloodmagic/models/block/crystal/crystal3.mtl deleted file mode 100644 index 8cea6585..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal3.mtl +++ /dev/null @@ -1,11 +0,0 @@ -# Blender MTL File: 'CrystalEdited.blend' -# Material Count: 1 - -newmtl Material.001 -#Ns 0 -Ka 0.000000 0.000000 0.000000 -Kd 0.8 0.8 0.8 -#Ks 0.8 0.8 0.8 -d 1 -#illum 2 -map_Kd crystal \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal3.obj b/src/main/resources/assets/bloodmagic/models/block/crystal/crystal3.obj deleted file mode 100644 index 39622f29..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal3.obj +++ /dev/null @@ -1,30 +0,0 @@ -# Blender v2.76 (sub 0) OBJ File: '' -# www.blender.org -mtllib Crystal3.mtl -o Crystal3_Cube.004 -v 0.599699 0.234431 0.715050 -v 0.561549 0.133651 0.487765 -v 0.490610 -0.051382 0.494637 -v 0.573184 0.095593 0.709620 -v 0.705541 0.197807 0.627045 -v 0.617341 0.039525 0.599787 -v 0.814451 0.310805 0.883878 -v 0.698243 0.101404 0.775472 -vt 0.000000 0.000000 -vt 1.000000 0.000000 -vt 1.000000 1.000000 -vt 0.000000 1.000000 -vn -0.952700 0.287100 0.099200 -vn 0.728300 -0.301000 -0.615600 -vn 0.884700 -0.409700 -0.222600 -vn -0.561200 -0.040200 0.826700 -vn 0.026100 -0.886100 0.462800 -vn -0.015500 0.916400 -0.400000 -usemtl Material.001 -#s 1 -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 2/1/2 5/2/2 6/3/2 3/4/2 -f 5/1/3 7/2/3 8/3/3 6/4/3 -f 7/1/4 1/2/4 4/3/4 8/4/4 -f 4/1/5 3/2/5 6/3/5 8/4/5 -f 7/1/6 5/2/6 2/3/6 1/4/6 diff --git a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal4.mtl b/src/main/resources/assets/bloodmagic/models/block/crystal/crystal4.mtl deleted file mode 100644 index 8cea6585..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal4.mtl +++ /dev/null @@ -1,11 +0,0 @@ -# Blender MTL File: 'CrystalEdited.blend' -# Material Count: 1 - -newmtl Material.001 -#Ns 0 -Ka 0.000000 0.000000 0.000000 -Kd 0.8 0.8 0.8 -#Ks 0.8 0.8 0.8 -d 1 -#illum 2 -map_Kd crystal \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal4.obj b/src/main/resources/assets/bloodmagic/models/block/crystal/crystal4.obj deleted file mode 100644 index e8f1cc50..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal4.obj +++ /dev/null @@ -1,30 +0,0 @@ -# Blender v2.76 (sub 0) OBJ File: '' -# www.blender.org -mtllib Crystal4.mtl -o Crystal4_Cube.005 -v 0.231425 0.272568 0.295285 -v 0.148716 0.421674 0.074512 -v 0.229979 0.123255 0.182833 -v 0.279143 0.056276 0.408796 -v 0.403338 0.307055 0.170708 -v 0.450289 0.076509 0.254075 -v 0.408191 0.195351 0.365302 -v 0.484596 -0.035550 0.505028 -vt 0.000000 0.000000 -vt 1.000000 0.000000 -vt 1.000000 1.000000 -vt 0.000000 1.000000 -vn -0.965600 -0.150500 0.212200 -vn 0.232800 -0.281000 -0.931100 -vn 0.957000 0.284200 0.058600 -vn -0.184300 0.445100 0.876300 -vn -0.177800 -0.931100 -0.318400 -vn 0.187400 0.849200 0.493700 -usemtl Material.001 -#s 1 -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 2/1/2 5/2/2 6/3/2 3/4/2 -f 5/1/3 7/2/3 8/3/3 6/4/3 -f 7/1/4 1/2/4 4/3/4 8/4/4 -f 4/1/5 3/2/5 6/3/5 8/4/5 -f 7/1/6 5/2/6 2/3/6 1/4/6 diff --git a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal5.mtl b/src/main/resources/assets/bloodmagic/models/block/crystal/crystal5.mtl deleted file mode 100644 index 8cea6585..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal5.mtl +++ /dev/null @@ -1,11 +0,0 @@ -# Blender MTL File: 'CrystalEdited.blend' -# Material Count: 1 - -newmtl Material.001 -#Ns 0 -Ka 0.000000 0.000000 0.000000 -Kd 0.8 0.8 0.8 -#Ks 0.8 0.8 0.8 -d 1 -#illum 2 -map_Kd crystal \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal5.obj b/src/main/resources/assets/bloodmagic/models/block/crystal/crystal5.obj deleted file mode 100644 index 0443a2c1..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal5.obj +++ /dev/null @@ -1,30 +0,0 @@ -# Blender v2.76 (sub 0) OBJ File: '' -# www.blender.org -mtllib Crystal5.mtl -o Crystal5_Cube.006 -v 0.349231 0.423691 0.937667 -v 0.305391 0.245339 0.724533 -v 0.367605 0.076317 0.717276 -v 0.460587 0.191248 0.826603 -v 0.391454 0.159733 0.568418 -v 0.492172 -0.045920 0.485475 -v 0.470717 0.292579 0.676822 -v 0.542313 0.166856 0.649094 -vt 0.000000 0.000000 -vt 1.000000 0.000000 -vt 1.000000 1.000000 -vt 0.000000 1.000000 -vn -0.594700 -0.452900 0.664200 -vn -0.894900 -0.312500 -0.318500 -vn 0.398800 0.470300 -0.787300 -vn 0.892800 0.342800 0.292300 -vn 0.544200 -0.664400 0.512300 -vn -0.373400 0.733900 -0.567400 -usemtl Material.001 -#s 1 -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 2/1/2 5/2/2 6/3/2 3/4/2 -f 5/1/3 7/2/3 8/3/3 6/4/3 -f 7/1/4 1/2/4 4/3/4 8/4/4 -f 4/1/5 3/2/5 6/3/5 8/4/5 -f 7/1/6 5/2/6 2/3/6 1/4/6 diff --git a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal6.mtl b/src/main/resources/assets/bloodmagic/models/block/crystal/crystal6.mtl deleted file mode 100644 index 8cea6585..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal6.mtl +++ /dev/null @@ -1,11 +0,0 @@ -# Blender MTL File: 'CrystalEdited.blend' -# Material Count: 1 - -newmtl Material.001 -#Ns 0 -Ka 0.000000 0.000000 0.000000 -Kd 0.8 0.8 0.8 -#Ks 0.8 0.8 0.8 -d 1 -#illum 2 -map_Kd crystal \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal6.obj b/src/main/resources/assets/bloodmagic/models/block/crystal/crystal6.obj deleted file mode 100644 index e1a9c758..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal6.obj +++ /dev/null @@ -1,30 +0,0 @@ -# Blender v2.76 (sub 0) OBJ File: '' -# www.blender.org -mtllib Crystal6.mtl -o Crystal6_Cube.007 -v 0.239487 0.278413 0.616538 -v 0.028163 0.346273 0.526362 -v 0.189094 0.113959 0.535716 -v 0.335860 0.041917 0.579906 -v 0.235427 0.257442 0.421622 -v 0.320816 0.037582 0.451232 -v 0.393389 0.239035 0.522345 -v 0.490528 -0.046537 0.496835 -vt 0.000000 0.000000 -vt 1.000000 0.000000 -vt 1.000000 1.000000 -vt 0.000000 1.000000 -vn -0.432900 -0.287300 0.854500 -vn -0.585200 -0.380500 -0.716100 -vn 0.442400 0.152600 -0.883700 -vn 0.524900 0.093900 0.846000 -vn -0.459900 -0.884000 0.083600 -vn 0.279000 0.954200 -0.108500 -usemtl Material.001 -#s 1 -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 2/1/2 5/2/2 6/3/2 3/4/2 -f 5/1/3 7/2/3 8/3/3 6/4/3 -f 7/1/4 1/2/4 4/3/4 8/4/4 -f 4/1/5 3/2/5 6/3/5 8/4/5 -f 7/1/6 5/2/6 2/3/6 1/4/6 diff --git a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal7.mtl b/src/main/resources/assets/bloodmagic/models/block/crystal/crystal7.mtl deleted file mode 100644 index 8cea6585..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal7.mtl +++ /dev/null @@ -1,11 +0,0 @@ -# Blender MTL File: 'CrystalEdited.blend' -# Material Count: 1 - -newmtl Material.001 -#Ns 0 -Ka 0.000000 0.000000 0.000000 -Kd 0.8 0.8 0.8 -#Ks 0.8 0.8 0.8 -d 1 -#illum 2 -map_Kd crystal \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal7.obj b/src/main/resources/assets/bloodmagic/models/block/crystal/crystal7.obj deleted file mode 100644 index 06103068..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/crystal/crystal7.obj +++ /dev/null @@ -1,30 +0,0 @@ -# Blender v2.76 (sub 0) OBJ File: '' -# www.blender.org -mtllib Crystal7.mtl -o Crystal7_Cube.008 -v 0.679569 0.173016 0.537214 -v 0.753542 0.268537 0.442736 -v 0.647951 0.146157 0.391809 -v 0.483178 -0.044230 0.496270 -v 0.932224 0.344260 0.450676 -v 0.777536 0.161952 0.399277 -v 0.798431 0.176811 0.535512 -v 0.709441 0.067096 0.475384 -vt 0.000000 0.000000 -vt 1.000000 0.000000 -vt 1.000000 1.000000 -vt 0.000000 1.000000 -vn -0.752300 0.657500 0.042100 -vn -0.061900 0.364900 -0.929000 -vn 0.776200 -0.628400 -0.050500 -vn 0.206700 -0.449100 0.869200 -vn 0.198600 -0.634800 -0.746700 -vn -0.189400 0.650900 0.735200 -usemtl Material.001 -#s 1 -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 2/1/2 5/2/2 6/3/2 3/4/2 -f 5/1/3 7/2/3 8/3/3 6/4/3 -f 7/1/4 1/2/4 4/3/4 8/4/4 -f 4/1/5 3/2/5 6/3/5 8/4/5 -f 7/1/6 5/2/6 2/3/6 1/4/6 diff --git a/src/main/resources/assets/bloodmagic/models/block/modelalchemytable.mtl b/src/main/resources/assets/bloodmagic/models/block/modelalchemytable.mtl deleted file mode 100644 index efa6ee21..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/modelalchemytable.mtl +++ /dev/null @@ -1,11 +0,0 @@ -# Blender MTL File: 'None' -# Material Count: 1 - -newmtl None -#Ns 0 -Ka 0.000000 0.000000 0.000000 -Kd 0.8 0.8 0.8 -#Ks 0.8 0.8 0.8 -d 1 -#illum 2 -map_Kd bloodmagic:models/alchemytable \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/block/modelalchemytable.obj b/src/main/resources/assets/bloodmagic/models/block/modelalchemytable.obj deleted file mode 100644 index 79c5c56a..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/modelalchemytable.obj +++ /dev/null @@ -1,1257 +0,0 @@ -# Blender v2.76 (sub 0) OBJ File: '' -# www.blender.org -mtllib ModelAlchemyTable.mtl -o Decanter1 -v -0.125000 0.837500 0.718750 -v -0.306111 0.837500 0.767279 -v -0.306111 1.025000 0.767279 -v -0.125000 1.025000 0.718750 -v -0.257582 0.837500 0.948390 -v -0.076471 0.837500 0.899861 -v -0.076471 1.025000 0.899861 -v -0.257582 1.025000 0.948390 -vt 0.023438 0.000000 -vt 0.046875 0.000000 -vt 0.046875 0.023438 -vt 0.023438 0.023438 -vt 0.070313 0.000000 -vt 0.093750 0.000000 -vt 0.093750 0.023438 -vt 0.070313 0.023438 -vt 0.046875 0.046875 -vt 0.023438 0.046875 -vt 0.070313 0.046875 -vt 0.000000 0.000000 -vt 0.000000 0.023438 -vn -0.258800 0.000000 -0.965900 -vn 0.258800 -0.000000 0.965900 -vn 0.000000 1.000000 0.000000 -vn 0.000000 -1.000000 0.000000 -vn 0.965900 0.000000 -0.258800 -vn -0.965900 -0.000000 0.258800 -usemtl None -#s off -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 5/5/2 6/6/2 7/7/2 8/8/2 -f 4/4/3 3/3/3 8/9/3 7/10/3 -f 6/3/4 5/8/4 2/11/4 1/9/4 -f 6/12/5 1/1/5 4/4/5 7/13/5 -f 2/2/6 5/5/6 8/8/6 3/3/6 -o CarpetLow1 -v 1.054228 0.423099 0.250000 -v 0.992678 0.412246 0.250000 -v 0.970972 0.535347 0.250000 -v 1.032522 0.546200 0.250000 -v 0.992678 0.412246 0.750000 -v 1.054228 0.423099 0.750000 -v 1.032522 0.546200 0.750000 -v 0.970972 0.535347 0.750000 -vt 0.843750 0.757813 -vt 0.851563 0.757813 -vt 0.851563 0.773438 -vt 0.843750 0.773438 -vt 0.914063 0.757813 -vt 0.921875 0.757813 -vt 0.921875 0.773438 -vt 0.914063 0.773438 -vt 0.851563 0.835938 -vt 0.843750 0.835938 -vt 0.859375 0.773438 -vt 0.859375 0.835938 -vt 0.781250 0.757813 -vt 0.781250 0.773438 -vn -0.000000 0.000000 -1.000000 -vn 0.000000 -0.000000 1.000000 -vn -0.173600 0.984800 0.000000 -vn 0.173600 -0.984800 -0.000000 -vn 0.984800 0.173600 0.000000 -vn -0.984800 -0.173600 -0.000000 -usemtl None -#s off -f 9/14/7 10/15/7 11/16/7 12/17/7 -f 13/18/8 14/19/8 15/20/8 16/21/8 -f 12/17/9 11/16/9 16/22/9 15/23/9 -f 14/16/10 13/24/10 10/25/10 9/22/10 -f 14/26/11 9/14/11 12/17/11 15/27/11 -f 10/15/12 13/18/12 16/21/12 11/16/12 -o CarpetLowest2 -v -1.057387 0.301657 0.250000 -v -1.113075 0.330031 0.250000 -v -1.056326 0.441407 0.250000 -v -1.000638 0.413033 0.250000 -v -1.113075 0.330031 0.750000 -v -1.057387 0.301657 0.750000 -v -1.000638 0.413033 0.750000 -v -1.056326 0.441407 0.750000 -vt 0.843750 0.664063 -vt 0.851563 0.664063 -vt 0.851563 0.679688 -vt 0.843750 0.679688 -vt 0.914063 0.664063 -vt 0.921875 0.664063 -vt 0.921875 0.679688 -vt 0.914063 0.679688 -vt 0.851563 0.742188 -vt 0.843750 0.742188 -vt 0.859375 0.679688 -vt 0.859375 0.742188 -vt 0.781250 0.664063 -vt 0.781250 0.679688 -vn 0.000000 0.000000 -1.000000 -vn -0.000000 0.000000 1.000000 -vn 0.454000 0.891000 0.000000 -vn -0.454000 -0.891000 -0.000000 -vn 0.891000 -0.454000 -0.000000 -vn -0.891000 0.454000 0.000000 -usemtl None -#s off -f 17/28/13 18/29/13 19/30/13 20/31/13 -f 21/32/14 22/33/14 23/34/14 24/35/14 -f 20/31/15 19/30/15 24/36/15 23/37/15 -f 22/30/16 21/38/16 18/39/16 17/36/16 -f 22/40/17 17/28/17 20/31/17 23/41/17 -f 18/29/18 21/32/18 24/35/18 19/30/18 -o Decanter2 -v -0.185370 1.025000 0.734926 -v -0.366481 1.025000 0.783455 -v -0.366481 1.087500 0.783455 -v -0.185370 1.087500 0.734926 -v -0.317953 1.025000 0.964566 -v -0.136842 1.025000 0.916037 -v -0.136842 1.087500 0.916037 -v -0.317953 1.087500 0.964566 -vt 0.023438 0.062500 -vt 0.046875 0.062500 -vt 0.046875 0.070313 -vt 0.023438 0.070313 -vt 0.070313 0.062500 -vt 0.093750 0.062500 -vt 0.093750 0.070313 -vt 0.070313 0.070313 -vt 0.046875 0.093750 -vt 0.023438 0.093750 -vt 0.070313 0.093750 -vt 0.000000 0.062500 -vt 0.000000 0.070313 -vn -0.258800 0.000000 -0.965900 -vn 0.258800 0.000000 0.965900 -vn 0.000000 1.000000 0.000000 -vn -0.000000 -1.000000 -0.000000 -vn 0.965900 0.000000 -0.258800 -vn -0.965900 0.000000 0.258800 -usemtl None -#s off -f 25/42/19 26/43/19 27/44/19 28/45/19 -f 29/46/20 30/47/20 31/48/20 32/49/20 -f 28/45/21 27/44/21 32/50/21 31/51/21 -f 30/44/22 29/49/22 26/52/22 25/50/22 -f 30/53/23 25/42/23 28/45/23 31/54/23 -f 26/43/24 29/46/24 32/49/24 27/44/24 -o Pipe1 -v -0.373208 1.087147 0.866346 -v -0.548929 1.122100 0.811057 -v -0.536736 1.183399 0.811057 -v -0.361015 1.148446 0.866346 -v -0.567004 1.125696 0.870778 -v -0.391284 1.090743 0.926067 -v -0.379091 1.152042 0.926067 -v -0.554811 1.186995 0.870778 -vt 0.007813 0.132813 -vt 0.031250 0.132813 -vt 0.031250 0.140625 -vt 0.007813 0.140625 -vt 0.039063 0.132813 -vt 0.062500 0.132813 -vt 0.062500 0.140625 -vt 0.039063 0.140625 -vt 0.031250 0.148438 -vt 0.007813 0.148438 -vt 0.054688 0.140625 -vt 0.054688 0.148438 -vt 0.000000 0.132813 -vt 0.000000 0.140625 -vn 0.289200 -0.057500 -0.955500 -vn -0.289200 0.057500 0.955500 -vn 0.195100 0.980800 -0.000000 -vn -0.195100 -0.980800 0.000000 -vn 0.937200 -0.186400 0.294900 -vn -0.937200 0.186400 -0.294900 -usemtl None -#s off -f 33/55/25 34/56/25 35/57/25 36/58/25 -f 37/59/26 38/60/26 39/61/26 40/62/26 -f 36/58/27 35/57/27 40/63/27 39/64/27 -f 38/57/28 37/65/28 34/66/28 33/63/28 -f 38/67/29 33/55/29 36/58/29 39/68/29 -f 34/56/30 37/59/30 40/62/30 35/57/30 -o Base -v 1.000000 0.002500 0.000000 -v -1.000000 0.002500 0.000000 -v -1.000000 0.127500 0.000000 -v 1.000000 0.127500 0.000000 -v -1.000000 0.002500 1.000000 -v 1.000000 0.002500 1.000000 -v 1.000000 0.127500 1.000000 -v -1.000000 0.127500 1.000000 -vt 0.125000 0.859375 -vt 0.375000 0.859375 -vt 0.375000 0.875000 -vt 0.125000 0.875000 -vt 0.500000 0.859375 -vt 0.750000 0.859375 -vt 0.750000 0.875000 -vt 0.500000 0.875000 -vt 0.375000 1.000000 -vt 0.125000 1.000000 -vt 0.625000 0.875000 -vt 0.625000 1.000000 -vt 0.000000 0.859375 -vt 0.000000 0.875000 -vn 0.000000 0.000000 -1.000000 -vn 0.000000 0.000000 1.000000 -vn 0.000000 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b/src/main/resources/assets/bloodmagic/models/block/routing/modelmasterroutingnodecore.obj deleted file mode 100644 index 3a13a61e..00000000 --- a/src/main/resources/assets/bloodmagic/models/block/routing/modelmasterroutingnodecore.obj +++ /dev/null @@ -1,66 +0,0 @@ -# Blender v2.76 (sub 0) OBJ File: '' -# www.blender.org -mtllib ModelMasterRoutingNodeCore.mtl -o ModelMasterRoutingNodeCore -v 0.343750 0.656250 0.656250 -v 0.343750 0.343750 0.656250 -v 0.656250 0.343750 0.656250 -v 0.656250 0.656250 0.656250 -v 0.656250 0.656250 0.343750 -v 0.656250 0.343750 0.343750 -v 0.343750 0.343750 0.343750 -v 0.343750 0.656250 0.343750 -v 0.406250 0.593750 0.593750 -v 0.406250 0.406250 0.593750 -v 0.593750 0.406250 0.593750 -v 0.593750 0.593750 0.593750 -v 0.593750 0.593750 0.406250 -v 0.593750 0.406250 0.406250 -v 0.406250 0.406250 0.406250 -v 0.406250 0.593750 0.406250 -vt 0.078125 0.921875 -vt 0.078125 0.843750 -vt 0.156250 0.843750 -vt 0.156250 0.921875 -vt 0.234375 0.921875 -vt 0.234375 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16/16/23 -f 11/67/28 10/68/33 31/31/19 30/30/18 -f 29/29/17 32/32/20 7/7/34 6/6/27 -s 2 -f 14/64/29 9/57/29 20/69/29 19/70/29 -s 1 -f 15/15/22 14/14/35 19/19/7 18/18/6 -s 2 -f 4/52/29 13/61/29 22/71/29 21/72/29 -s 1 -f 1/73/24 4/74/36 21/21/9 24/24/12 -s 2 -f 8/56/29 3/49/29 28/75/29 27/76/29 -s 1 -f 41/77/37 42/78/38 43/79/39 44/80/40 -f 45/81/41 41/77/37 34/51/42 33/50/43 -f 46/82/44 45/81/41 33/50/43 36/55/45 -f 47/83/46 46/82/44 36/55/45 35/54/47 -f 48/84/48 47/83/46 35/54/47 38/59/49 -f 42/78/38 48/84/48 38/59/49 37/58/50 -f 43/79/39 42/78/38 37/58/50 40/63/51 -f 44/80/40 43/79/39 40/63/51 39/62/52 -f 41/77/37 44/80/40 39/62/52 34/51/42 -f 48/84/48 45/81/41 46/82/44 47/83/46 -f 45/81/41 48/84/48 42/78/38 41/77/37 -f 16/37/23 15/34/22 12/33/21 1/38/24 -f 2/41/25 11/46/28 6/45/27 5/42/26 -f 11/46/28 2/41/25 1/38/24 12/33/21 -f 5/5/26 8/8/53 27/27/15 26/26/14 -# 46 polygons - diff --git a/src/main/resources/assets/bloodmagic/models/bloodaltar.obj b/src/main/resources/assets/bloodmagic/models/bloodaltar.obj deleted file mode 100644 index 88037009..00000000 --- a/src/main/resources/assets/bloodmagic/models/bloodaltar.obj +++ /dev/null @@ -1,262 +0,0 @@ -# 3ds Max Wavefront OBJ Exporter v0.97b - (c)2007 guruware -# File Created: 07.08.2013 20:11:26 - -mtllib bloodaltar.mtl - -# -# object headusOBJexport002 -# - -v -4.5000 -0.0003 7.0000 -v 4.5000 -0.0003 7.0000 -v 4.0172 8.0000 6.2483 -v -4.0172 8.0000 6.2483 -v 6.9379 -0.0003 4.4994 -v 7.0199 -0.0003 -4.4998 -v 6.2600 8.0000 -4.0177 -v 6.1868 8.0000 4.0159 -v -4.0172 8.0000 -6.2496 -v 4.0172 8.0000 -6.2496 -v 4.5000 -0.0003 -7.0000 -v -4.5000 -0.0003 -7.0000 -v -6.2489 8.0000 4.0165 -v -6.2489 8.0000 -4.0622 -v -7.0000 -0.0003 -4.5497 -v -7.0000 -0.0003 4.5000 -v -5.6437 -0.0003 -7.7219 -v -7.6983 -0.0003 -5.7082 -v -6.9967 8.0000 -5.2528 -v -5.1927 8.0000 -7.0210 -v -5.2002 8.0000 7.0079 -v -7.0086 8.0000 5.1996 -v -7.7102 -0.0003 5.6512 -v -5.6513 -0.0003 7.7101 -v 5.6513 -0.0003 7.7101 -v 7.7102 -0.0003 5.6512 -v 7.0086 8.0000 5.1996 -v 5.2002 8.0000 7.0079 -v 7.7102 -0.0003 -5.6513 -v 5.6513 -0.0003 -7.7102 -v 5.2003 8.0000 -7.0092 -v 7.0086 8.0000 -5.2009 -v 1.7912 8.0000 3.2817 -v -1.7910 8.0000 3.2817 -v 3.2857 8.0000 -1.7950 -v 3.2857 8.0000 1.7872 -v -1.7906 8.0000 -3.2897 -v 1.7912 8.0000 -3.2895 -v -3.2855 8.0000 1.7872 -v -3.2853 8.0000 -1.8147 -v -1.2845 6.5000 2.0590 -v -1.2889 6.5000 -2.0668 -v -2.0626 6.5000 -1.3033 -v -2.0627 6.5000 1.2808 -v 1.2846 6.5000 2.0590 -v 2.0629 6.5000 1.2808 -v 2.0629 6.5000 -1.2885 -v 1.2847 6.5000 -2.0667 -# 48 vertices - -vn 0.0000 0.0935 0.9956 -vn 0.9955 0.0940 0.0091 -vn 0.0000 0.0934 -0.9956 -vn -0.9956 0.0935 -0.0000 -vn -0.1018 -0.5549 -0.8257 -vn -0.8232 -0.5551 -0.1189 -vn -0.9907 0.0943 -0.0983 -vn -0.0769 0.0913 -0.9928 -vn -0.0882 0.0938 0.9917 -vn -0.9919 0.0919 0.0872 -vn -0.8248 -0.5547 0.1099 -vn -0.1106 -0.5553 0.8243 -vn 0.1099 -0.5547 0.8248 -vn 0.8274 -0.5533 0.0960 -vn 0.9933 0.0927 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0.8235 0.0000 -vt 0.7524 0.7565 0.0000 -vt 0.8392 0.7360 0.0000 -vt 0.8595 0.7561 0.0000 -vt 0.8597 0.8227 0.0000 -vt 0.8396 0.8430 0.0000 -# 84 texture coords - -g headusOBJexport002 -usemtl Material__46 -s off -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 5/5/2 6/6/2 7/7/2 8/8/2 -f 9/9/3 10/10/3 11/11/3 12/12/3 -f 13/13/4 14/14/4 15/15/4 16/16/4 -s 1 -f 17/17/5 18/18/6 19/19/7 20/20/8 -f 21/21/9 22/22/10 23/23/11 24/24/12 -f 25/25/13 26/26/14 27/27/15 28/28/16 -f 29/29/17 30/30/18 31/31/19 32/32/20 -f 12/33/21 15/34/22 18/35/6 17/36/5 -f 16/37/23 1/38/24 24/39/12 23/40/11 -f 2/41/25 5/42/26 26/43/14 25/44/13 -f 6/45/27 11/46/28 30/47/18 29/48/17 -s 2 -f 3/49/29 33/50/29 34/51/29 4/52/29 -f 7/53/29 35/54/29 36/55/29 8/56/29 -f 9/57/29 37/58/29 38/59/29 10/60/29 -f 13/61/29 39/62/29 40/63/29 14/64/29 -f 9/57/29 14/64/29 40/63/29 37/58/29 -f 4/52/29 34/51/29 39/62/29 13/61/29 -f 8/56/29 36/55/29 33/50/29 3/49/29 -f 10/60/29 38/59/29 35/54/29 7/53/29 -s 1 -f 25/25/13 28/28/16 3/3/30 2/2/25 -s 2 -f 10/60/29 7/53/29 32/65/29 31/66/29 -s 1 -f 17/17/5 20/20/8 9/9/31 12/12/21 -f 23/23/11 22/22/10 13/13/32 16/16/23 -f 11/67/28 10/68/33 31/31/19 30/30/18 -f 29/29/17 32/32/20 7/7/34 6/6/27 -s 2 -f 14/64/29 9/57/29 20/69/29 19/70/29 -s 1 -f 15/15/22 14/14/35 19/19/7 18/18/6 -s 2 -f 4/52/29 13/61/29 22/71/29 21/72/29 -s 1 -f 1/73/24 4/74/36 21/21/9 24/24/12 -s 2 -f 8/56/29 3/49/29 28/75/29 27/76/29 -s 1 -f 41/77/37 42/78/38 43/79/39 44/80/40 -f 45/81/41 41/77/37 34/51/42 33/50/43 -f 46/82/44 45/81/41 33/50/43 36/55/45 -f 47/83/46 46/82/44 36/55/45 35/54/47 -f 48/84/48 47/83/46 35/54/47 38/59/49 -f 42/78/38 48/84/48 38/59/49 37/58/50 -f 43/79/39 42/78/38 37/58/50 40/63/51 -f 44/80/40 43/79/39 40/63/51 39/62/52 -f 41/77/37 44/80/40 39/62/52 34/51/42 -f 48/84/48 45/81/41 46/82/44 47/83/46 -f 45/81/41 48/84/48 42/78/38 41/77/37 -f 16/37/23 15/34/22 12/33/21 1/38/24 -f 2/41/25 11/46/28 6/45/27 5/42/26 -f 11/46/28 2/41/25 1/38/24 12/33/21 -f 5/5/26 8/8/53 27/27/15 26/26/14 -# 46 polygons - diff --git a/src/main/resources/assets/bloodmagic/models/item/altar_builder.json b/src/main/resources/assets/bloodmagic/models/item/altar_builder.json new file mode 100644 index 00000000..8673e720 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/altar_builder.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/altar_builder" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/blood_orb_apprentice.json b/src/main/resources/assets/bloodmagic/models/item/blood_orb_apprentice.json new file mode 100644 index 00000000..6d9873b8 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/blood_orb_apprentice.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/blood_orb_apprentice" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/blood_orb_archmage.json b/src/main/resources/assets/bloodmagic/models/item/blood_orb_archmage.json new file mode 100644 index 00000000..ded5df56 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/blood_orb_archmage.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/blood_orb_archmage" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/blood_orb_magician.json b/src/main/resources/assets/bloodmagic/models/item/blood_orb_magician.json new file mode 100644 index 00000000..a46fee43 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/blood_orb_magician.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/blood_orb_magician" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/blood_orb_master.json b/src/main/resources/assets/bloodmagic/models/item/blood_orb_master.json new file mode 100644 index 00000000..75d6d644 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/blood_orb_master.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/blood_orb_master" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/blood_orb_transcendent.json b/src/main/resources/assets/bloodmagic/models/item/blood_orb_transcendent.json new file mode 100644 index 00000000..645a8967 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/blood_orb_transcendent.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/blood_orb_transcendent" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/blood_orb_weak.json b/src/main/resources/assets/bloodmagic/models/item/blood_orb_weak.json new file mode 100644 index 00000000..542f6fe9 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/blood_orb_weak.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/blood_orb_weak" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_corrosive.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_corrosive.json deleted file mode 100644 index 0f5ae214..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_corrosive.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_corrosive" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_corrosive_pulling_0.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_corrosive_pulling_0.json deleted file mode 100644 index e271c35f..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_corrosive_pulling_0.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_corrosive_pulling_0" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_corrosive_pulling_1.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_corrosive_pulling_1.json deleted file mode 100644 index 10c92cc6..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_corrosive_pulling_1.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_corrosive_pulling_1" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_corrosive_pulling_2.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_corrosive_pulling_2.json deleted file mode 100644 index b8599446..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_corrosive_pulling_2.json +++ /dev/null @@ -1,29 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_corrosive_pulling_2" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} - diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_destructive.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_destructive.json deleted file mode 100644 index e9b94f1b..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_destructive.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_destructive" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_destructive_pulling_0.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_destructive_pulling_0.json deleted file mode 100644 index 06f33bc6..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_destructive_pulling_0.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_destructive_pulling_0" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_destructive_pulling_1.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_destructive_pulling_1.json deleted file mode 100644 index ef5cb818..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_destructive_pulling_1.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_destructive_pulling_1" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_destructive_pulling_2.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_destructive_pulling_2.json deleted file mode 100644 index 0ce0bb52..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_destructive_pulling_2.json +++ /dev/null @@ -1,29 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_destructive_pulling_2" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} - diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_pulling_0.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_pulling_0.json deleted file mode 100644 index b6704fe2..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_pulling_0.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_pulling_0" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_pulling_1.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_pulling_1.json deleted file mode 100644 index 74d75dfd..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_pulling_1.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_pulling_1" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_pulling_2.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_pulling_2.json deleted file mode 100644 index 42dc030c..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_pulling_2.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_pulling_2" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_steadfast.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_steadfast.json deleted file mode 100644 index 7cd37a46..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_steadfast.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_steadfast" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_steadfast_pulling_0.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_steadfast_pulling_0.json deleted file mode 100644 index 03ac3941..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_steadfast_pulling_0.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_steadfast_pulling_0" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_steadfast_pulling_1.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_steadfast_pulling_1.json deleted file mode 100644 index fad82f89..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_steadfast_pulling_1.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_steadfast_pulling_1" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_steadfast_pulling_2.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_steadfast_pulling_2.json deleted file mode 100644 index 53cd4281..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_steadfast_pulling_2.json +++ /dev/null @@ -1,29 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_steadfast_pulling_2" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} - diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_vengeful.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_vengeful.json deleted file mode 100644 index 4d9876eb..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_vengeful.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_vengeful" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_vengeful_pulling_0.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_vengeful_pulling_0.json deleted file mode 100644 index de5f6833..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_vengeful_pulling_0.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_vengeful_pulling_0" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_vengeful_pulling_1.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_vengeful_pulling_1.json deleted file mode 100644 index f77b1508..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_vengeful_pulling_1.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_vengeful_pulling_1" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} diff --git a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_vengeful_pulling_2.json b/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_vengeful_pulling_2.json deleted file mode 100644 index 618b904d..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/bow/itemsentientbow_vengeful_pulling_2.json +++ /dev/null @@ -1,29 +0,0 @@ -{ - "parent": "builtin/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow_vengeful_pulling_2" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - } -} - diff --git a/src/main/resources/assets/bloodmagic/models/item/dagger_self_sacrifice.json b/src/main/resources/assets/bloodmagic/models/item/dagger_self_sacrifice.json new file mode 100644 index 00000000..1bbc527a --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/dagger_self_sacrifice.json @@ -0,0 +1,14 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/dagger_self_sacrifice" + }, + "overrides": [ + { + "predicate": { + "bloodmagic:charged": 1.0 + }, + "model": "bloodmagic:item/dagger_self_sacrifice_charged" + } + ] +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/dagger_self_sacrifice_charged.json b/src/main/resources/assets/bloodmagic/models/item/dagger_self_sacrifice_charged.json new file mode 100644 index 00000000..52da00a6 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/dagger_self_sacrifice_charged.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/dagger_self_sacrifice_charged" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/dagger_self_sacrifice_creative.json b/src/main/resources/assets/bloodmagic/models/item/dagger_self_sacrifice_creative.json new file mode 100644 index 00000000..383c7d6a --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/dagger_self_sacrifice_creative.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/dagger_self_sacrifice" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/demon_will_crystal_corrosive.json b/src/main/resources/assets/bloodmagic/models/item/demon_will_crystal_corrosive.json new file mode 100644 index 00000000..b6cd510b --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/demon_will_crystal_corrosive.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/demon_will_crystal_corrosive" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/demon_will_crystal_destructive.json b/src/main/resources/assets/bloodmagic/models/item/demon_will_crystal_destructive.json new file mode 100644 index 00000000..44574f89 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/demon_will_crystal_destructive.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/demon_will_crystal_destructive" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/demon_will_crystal_raw.json b/src/main/resources/assets/bloodmagic/models/item/demon_will_crystal_raw.json new file mode 100644 index 00000000..1cab3cdd --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/demon_will_crystal_raw.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/demon_will_crystal_raw" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/demon_will_crystal_steadfast.json b/src/main/resources/assets/bloodmagic/models/item/demon_will_crystal_steadfast.json new file mode 100644 index 00000000..f31ce893 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/demon_will_crystal_steadfast.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/demon_will_crystal_steadfast" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/demon_will_crystal_vengeful.json b/src/main/resources/assets/bloodmagic/models/item/demon_will_crystal_vengeful.json new file mode 100644 index 00000000..cdb56ea0 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/demon_will_crystal_vengeful.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/demon_will_crystal_vengeful" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/living_armor_chest.json b/src/main/resources/assets/bloodmagic/models/item/living_armor_chest.json new file mode 100644 index 00000000..09512fd3 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/living_armor_chest.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/living_armor_chest" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/living_armor_feet.json b/src/main/resources/assets/bloodmagic/models/item/living_armor_feet.json new file mode 100644 index 00000000..fa403aae --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/living_armor_feet.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/living_armor_feet" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/living_armor_head.json b/src/main/resources/assets/bloodmagic/models/item/living_armor_head.json new file mode 100644 index 00000000..136e2a38 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/living_armor_head.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/living_armor_head" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/living_armor_legs.json b/src/main/resources/assets/bloodmagic/models/item/living_armor_legs.json new file mode 100644 index 00000000..5ac9eeaa --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/living_armor_legs.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/living_armor_legs" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/living_tome.json b/src/main/resources/assets/bloodmagic/models/item/living_tome.json new file mode 100644 index 00000000..dbd50cb5 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/living_tome.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/living_tome" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/sentient_bow.json b/src/main/resources/assets/bloodmagic/models/item/sentient_bow.json deleted file mode 100644 index 94066618..00000000 --- a/src/main/resources/assets/bloodmagic/models/item/sentient_bow.json +++ /dev/null @@ -1,169 +0,0 @@ -{ - "parent": "item/generated", - "textures": { - "layer0": "bloodmagic:items/SentientBow" - }, - "display": { - "thirdperson_righthand": { - "rotation": [ -80, 260, -40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "thirdperson_lefthand": { - "rotation": [ -80, -280, 40 ], - "translation": [ -1, -2, 2.5 ], - "scale": [ 0.9, 0.9, 0.9 ] - }, - "firstperson_righthand": { - "rotation": [ 0, -90, 25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - }, - "firstperson_lefthand": { - "rotation": [ 0, 90, -25 ], - "translation": [ 1.13, 3.2, 1.13], - "scale": [ 0.68, 0.68, 0.68 ] - } - }, - "overrides": [ - { - "predicate": { - "type": 1 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_corrosive" - }, - { - "predicate": { - "type": 2 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_destructive" - }, - { - "predicate": { - "type": 3 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_vengeful" - }, - { - "predicate": { - "type": 4 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_steadfast" - }, - { - "predicate": { - "type": 0, - "pulling": 1 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_pulling_0" - }, - { - "predicate": { - "type": 1, - "pulling": 1 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_corrosive_pulling_0" - }, - { - "predicate": { - "type": 2, - "pulling": 1 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_destructive_pulling_0" - }, - { - "predicate": { - "type": 3, - "pulling": 1 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_vengeful_pulling_0" - }, - { - "predicate": { - "type": 4, - "pulling": 1 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_steadfast_pulling_0" - }, - { - "predicate": { - "type": 0, - "pulling": 1, - "pull": 0.65 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_pulling_1" - }, - { - "predicate": { - "type": 1, - "pulling": 1, - "pull": 0.65 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_corrosive_pulling_1" - }, - { - "predicate": { - "type": 2, - "pulling": 1, - "pull": 0.65 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_destructive_pulling_1" - }, - { - "predicate": { - "type": 3, - "pulling": 1, - "pull": 0.65 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_vengeful_pulling_1" - }, - { - "predicate": { - "type": 4, - "pulling": 1, - "pull": 0.65 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_steadfast_pulling_1" - }, - { - "predicate": { - "type": 0, - "pulling": 1, - "pull": 0.9 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_pulling_2" - }, - { - "predicate": { - "type": 1, - "pulling": 1, - "pull": 0.9 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_corrosive_pulling_2" - }, - { - "predicate": { - "type": 2, - "pulling": 1, - "pull": 0.9 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_destructive_pulling_2" - }, - { - "predicate": { - "type": 3, - "pulling": 1, - "pull": 0.9 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_vengeful_pulling_2" - }, - { - "predicate": { - "type": 4, - "pulling": 1, - "pull": 0.9 - }, - "model": "bloodmagic:item/bow/ItemSentientBow_steadfast_pulling_2" - } - ] -} diff --git a/src/main/resources/assets/bloodmagic/models/item/sigil_air.json b/src/main/resources/assets/bloodmagic/models/item/sigil_air.json new file mode 100644 index 00000000..103ec83b --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/sigil_air.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/sigil/air" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/sigil_divination.json b/src/main/resources/assets/bloodmagic/models/item/sigil_divination.json new file mode 100644 index 00000000..f2ec93b5 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/sigil_divination.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/sigil/divination" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/sigil_fast_miner.json b/src/main/resources/assets/bloodmagic/models/item/sigil_fast_miner.json new file mode 100644 index 00000000..0a90c045 --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/sigil_fast_miner.json @@ -0,0 +1,14 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/sigil/fast_miner" + }, + "overrides": [ + { + "predicate": { + "bloodmagic:toggled": 1 + }, + "model": "bloodmagic:item/sigil_fast_miner_toggled" + } + ] +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/sigil_fast_miner_toggled.json b/src/main/resources/assets/bloodmagic/models/item/sigil_fast_miner_toggled.json new file mode 100644 index 00000000..4cd404db --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/sigil_fast_miner_toggled.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/sigil/fast_miner_toggled" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/slate_blank.json b/src/main/resources/assets/bloodmagic/models/item/slate_blank.json new file mode 100644 index 00000000..33b8b8ae --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/slate_blank.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/slate_blank" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/slate_demonic.json b/src/main/resources/assets/bloodmagic/models/item/slate_demonic.json new file mode 100644 index 00000000..5e052dea --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/slate_demonic.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/slate_demonic" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/slate_ethereal.json b/src/main/resources/assets/bloodmagic/models/item/slate_ethereal.json new file mode 100644 index 00000000..6194449c --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/slate_ethereal.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/slate_ethereal" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/slate_imbued.json b/src/main/resources/assets/bloodmagic/models/item/slate_imbued.json new file mode 100644 index 00000000..a3bcdd1c --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/slate_imbued.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/slate_imbued" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/models/item/slate_reinforced.json b/src/main/resources/assets/bloodmagic/models/item/slate_reinforced.json new file mode 100644 index 00000000..293d021e --- /dev/null +++ b/src/main/resources/assets/bloodmagic/models/item/slate_reinforced.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "bloodmagic:items/slate_reinforced" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/_constants.json b/src/main/resources/assets/bloodmagic/recipes/_constants.json index 4685f9ef..5296fe7f 100644 --- a/src/main/resources/assets/bloodmagic/recipes/_constants.json +++ b/src/main/resources/assets/bloodmagic/recipes/_constants.json @@ -1,128 +1,9 @@ [ - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "blockGlass" - }, - "name": "BLOCKGLASS" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "blockIron" - }, - "name": "BLOCKIRON" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "cobblestone" - }, - "name": "COBBLESTONE" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "dustGlowstone" - }, - "name": "DUSTGLOWSTONE" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "dustRedstone" - }, - "name": "DUSTREDSTONE" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "dyeGreen" - }, - "name": "DYEGREEN" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "dyePurple" - }, - "name": "DYEPURPLE" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "dyeYellow" - }, - "name": "DYEYELLOW" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "gemDiamond" - }, - "name": "GEMDIAMOND" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "glowstone" - }, - "name": "GLOWSTONE" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "ingotGold" - }, - "name": "INGOTGOLD" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "ingotIron" - }, - "name": "INGOTIRON" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "nuggetGold" - }, - "name": "NUGGETGOLD" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "plankWood" - }, - "name": "PLANKWOOD" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "stickWood" - }, - "name": "STICKWOOD" - }, { "ingredient": { "type": "forge:ore_dict", "ore": "stone" }, "name": "STONE" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "string" - }, - "name": "STRING" - }, - { - "ingredient": { - "type": "forge:ore_dict", - "ore": "torch" - }, - "name": "TORCH" } ] \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/_factories.json b/src/main/resources/assets/bloodmagic/recipes/_factories.json deleted file mode 100644 index 70d84b40..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/_factories.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "ingredients": { - "orb": "WayofTime.bloodmagic.core.recipe.IngredientBloodOrbFactory" - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/activation_crystal.json b/src/main/resources/assets/bloodmagic/recipes/activation_crystal.json deleted file mode 100644 index 3f376baa..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/activation_crystal.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "result": { - "item": "bloodmagic:activation_crystal", - "data": 1 - }, - "ingredients": [ - { - "item": "minecraft:nether_star" - }, - { - "type": "bloodmagic:orb", - "orb": "bloodmagic:archmage" - } - ], - "type": "minecraft:crafting_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/alchemy_table.json b/src/main/resources/assets/bloodmagic/recipes/alchemy_table.json deleted file mode 100644 index ab2cc8c2..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/alchemy_table.json +++ /dev/null @@ -1,29 +0,0 @@ -{ - "result": { - "item": "bloodmagic:alchemy_table" - }, - "pattern": [ - "sss", - "wbw", - "gog" - ], - "type": "forge:ore_shaped", - "key": { - "b": { - "item": "minecraft:blaze_rod" - }, - "s": { - "item": "#STONE" - }, - "w": { - "item": "#PLANKWOOD" - }, - "g": { - "item": "#INGOTGOLD" - }, - "o": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:weak" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/altar.json b/src/main/resources/assets/bloodmagic/recipes/altar.json deleted file mode 100644 index f346a26f..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/altar.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:altar" - }, - "pattern": [ - "a a", - "aba", - "cdc" - ], - "type": "forge:ore_shaped", - "key": { - "a": { - "item": "#STONE" - }, - "b": { - "item": "minecraft:furnace" - }, - "c": { - "item": "#INGOTGOLD" - }, - "d": { - "item": "bloodmagic:monster_soul", - "data": 0 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/base_fluid_filter_0.json b/src/main/resources/assets/bloodmagic/recipes/base_fluid_filter_0.json deleted file mode 100644 index 29d26032..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/base_fluid_filter_0.json +++ /dev/null @@ -1,24 +0,0 @@ -{ - "result": { - "item": "bloodmagic:base_fluid_filter", - "data": 0 - }, - "pattern": [ - "sgs", - "gfg", - "sgs" - ], - "type": "forge:ore_shaped", - "key": { - "s": { - "item": "#STICKWOOD" - }, - "f": { - "item": "bloodmagic:component", - "data": 10 - }, - "g": { - "item": "minecraft:bucket" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/base_item_filter_0.json b/src/main/resources/assets/bloodmagic/recipes/base_item_filter_0.json deleted file mode 100644 index 1655e10c..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/base_item_filter_0.json +++ /dev/null @@ -1,24 +0,0 @@ -{ - "result": { - "item": "bloodmagic:base_item_filter", - "data": 0 - }, - "pattern": [ - "sgs", - "gfg", - "sgs" - ], - "type": "forge:ore_shaped", - "key": { - "s": { - "item": "#STICKWOOD" - }, - "f": { - "item": "bloodmagic:component", - "data": 10 - }, - "g": { - "item": "#BLOCKGLASS" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/base_item_filter_1.json b/src/main/resources/assets/bloodmagic/recipes/base_item_filter_1.json deleted file mode 100644 index 6f529b90..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/base_item_filter_1.json +++ /dev/null @@ -1,24 +0,0 @@ -{ - "result": { - "item": "bloodmagic:base_item_filter", - "data": 1 - }, - "pattern": [ - "sgs", - "gfg", - "sgs" - ], - "type": "forge:ore_shaped", - "key": { - "s": { - "item": "#STICKWOOD" - }, - "f": { - "item": "bloodmagic:component", - "data": 10 - }, - "g": { - "item": "#DYEYELLOW" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/base_item_filter_2.json b/src/main/resources/assets/bloodmagic/recipes/base_item_filter_2.json deleted file mode 100644 index 8f82c2f4..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/base_item_filter_2.json +++ /dev/null @@ -1,24 +0,0 @@ -{ - "result": { - "item": "bloodmagic:base_item_filter", - "data": 2 - }, - "pattern": [ - "sgs", - "gfg", - "sgs" - ], - "type": "forge:ore_shaped", - "key": { - "s": { - "item": "#STICKWOOD" - }, - "f": { - "item": "bloodmagic:component", - "data": 10 - }, - "g": { - "item": "#DYEGREEN" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/base_item_filter_3.json b/src/main/resources/assets/bloodmagic/recipes/base_item_filter_3.json deleted file mode 100644 index a7459853..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/base_item_filter_3.json +++ /dev/null @@ -1,24 +0,0 @@ -{ - "result": { - "item": "bloodmagic:base_item_filter", - "data": 3 - }, - "pattern": [ - "sgs", - "gfg", - "sgs" - ], - "type": "forge:ore_shaped", - "key": { - "s": { - "item": "#STICKWOOD" - }, - "f": { - "item": "bloodmagic:component", - "data": 10 - }, - "g": { - "item": "#DYEPURPLE" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_acceleration.json b/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_acceleration.json deleted file mode 100644 index 885311d0..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_acceleration.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_rune", - "data": 9 - }, - "pattern": [ - "aba", - "cdc", - "aea" - ], - "type": "forge:ore_shaped", - "key": { - "a": { - "item": "minecraft:bucket" - }, - "b": { - "item": "bloodmagic:slate", - "data": 3 - }, - "c": { - "item": "#INGOTGOLD" - }, - "d": { - "item": "bloodmagic:blood_rune", - "data": 1 - }, - "e": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:master" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_augcapacity.json b/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_augcapacity.json deleted file mode 100644 index 2c63c590..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_augcapacity.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_rune", - "data": 7 - }, - "pattern": [ - "aba", - "cdc", - "aea" - ], - "type": "minecraft:crafting_shaped", - "key": { - "a": { - "item": "minecraft:obsidian" - }, - "b": { - "item": "bloodmagic:slate", - "data": 3 - }, - "c": { - "item": "minecraft:bucket" - }, - "d": { - "item": "bloodmagic:blood_rune", - "data": 6 - }, - "e": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:master" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_blank.json b/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_blank.json deleted file mode 100644 index 1a354301..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_blank.json +++ /dev/null @@ -1,25 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "pattern": [ - "aaa", - "bcb", - "aaa" - ], - "type": "forge:ore_shaped", - "key": { - "a": { - "item": "#STONE" - }, - "b": { - "item": "bloodmagic:slate", - "data": 0 - }, - "c": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:weak" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_capacity.json b/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_capacity.json deleted file mode 100644 index e3b8a876..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_capacity.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_rune", - "data": 6 - }, - "pattern": [ - "aba", - "bcb", - "ada" - ], - "type": "forge:ore_shaped", - "key": { - "a": { - "item": "#STONE" - }, - "b": { - "item": "minecraft:bucket" - }, - "c": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "d": { - "item": "bloodmagic:slate", - "data": 2 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_charging.json b/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_charging.json deleted file mode 100644 index 7ebc7383..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_charging.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_rune", - "data": 10 - }, - "pattern": [ - "RsR", - "GrG", - "ReR" - ], - "type": "forge:ore_shaped", - "key": { - "R": { - "item": "#DUSTREDSTONE" - }, - "r": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "s": { - "item": "bloodmagic:slate", - "data": 3 - }, - "e": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:master" - }, - "G": { - "item": "#GLOWSTONE" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_displacement.json b/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_displacement.json deleted file mode 100644 index 54b8c8c4..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_displacement.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_rune", - "data": 5 - }, - "pattern": [ - "aba", - "bcb", - "ada" - ], - "type": "forge:ore_shaped", - "key": { - "a": { - "item": "#STONE" - }, - "b": { - "item": "minecraft:water_bucket" - }, - "c": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "d": { - "item": "bloodmagic:slate", - "data": 2 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_orb.json b/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_orb.json deleted file mode 100644 index 9f76c1a9..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_orb.json +++ /dev/null @@ -1,29 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_rune", - "data": 8 - }, - "pattern": [ - "aba", - "cdc", - "aba" - ], - "type": "forge:ore_shaped", - "key": { - "a": { - "item": "#STONE" - }, - "b": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:weak" - }, - "c": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "d": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:master" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_sacrifice.json b/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_sacrifice.json deleted file mode 100644 index 70e2c399..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_sacrifice.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_rune", - "data": 3 - }, - "pattern": [ - "aba", - "cdc", - "aea" - ], - "type": "forge:ore_shaped", - "key": { - "a": { - "item": "#STONE" - }, - "b": { - "item": "bloodmagic:slate", - "data": 1 - }, - "c": { - "item": "#INGOTGOLD" - }, - "d": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "e": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:apprentice" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_selfsacrifice.json b/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_selfsacrifice.json deleted file mode 100644 index af7f3bc3..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_selfsacrifice.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_rune", - "data": 4 - }, - "pattern": [ - "aba", - "cdc", - "aea" - ], - "type": "forge:ore_shaped", - "key": { - "a": { - "item": "#STONE" - }, - "b": { - "item": "bloodmagic:slate", - "data": 1 - }, - "c": { - "item": "#DUSTGLOWSTONE" - }, - "d": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "e": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:apprentice" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_speed.json b/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_speed.json deleted file mode 100644 index b161a4af..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_rune/blood_rune_speed.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_rune", - "data": 1 - }, - "pattern": [ - "aba", - "cdc", - "aba" - ], - "type": "forge:ore_shaped", - "key": { - "a": { - "item": "#STONE" - }, - "b": { - "item": "bloodmagic:slate", - "data": 0 - }, - "c": { - "item": "minecraft:sugar" - }, - "d": { - "item": "bloodmagic:blood_rune", - "data": 0 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_0.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_0.json deleted file mode 100644 index 756d43af..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_0.json +++ /dev/null @@ -1,25 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 0 - }, - "pattern": [ - "RBR", - "G G", - "RRR" - ], - "type": "forge:ore_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "G": { - "item": "#BLOCKGLASS" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_1.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_1.json deleted file mode 100644 index 5167464b..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_1.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 1 - }, - "pattern": [ - "RBR", - "T T", - "RRR" - ], - "type": "minecraft:crafting_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "T": { - "item": "bloodmagic:blood_tank", - "data": 0 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_10.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_10.json deleted file mode 100644 index fdf4337f..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_10.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 10 - }, - "pattern": [ - "RBR", - "T T", - "RRR" - ], - "type": "minecraft:crafting_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "T": { - "item": "bloodmagic:blood_tank", - "data": 9 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_11.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_11.json deleted file mode 100644 index 1aee0e5e..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_11.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 11 - }, - "pattern": [ - "RBR", - "T T", - "RRR" - ], - "type": "minecraft:crafting_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "T": { - "item": "bloodmagic:blood_tank", - "data": 10 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_12.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_12.json deleted file mode 100644 index ac198a0d..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_12.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 12 - }, - "pattern": [ - "RBR", - "T T", - "RRR" - ], - "type": "minecraft:crafting_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "T": { - "item": "bloodmagic:blood_tank", - "data": 11 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_13.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_13.json deleted file mode 100644 index 7d3511fc..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_13.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 13 - }, - "pattern": [ - "RBR", - "T T", - "RRR" - ], - "type": "minecraft:crafting_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "T": { - "item": "bloodmagic:blood_tank", - "data": 12 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_14.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_14.json deleted file mode 100644 index 057ef84b..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_14.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 14 - }, - "pattern": [ - "RBR", - "T T", - "RRR" - ], - "type": "minecraft:crafting_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "T": { - "item": "bloodmagic:blood_tank", - "data": 13 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_15.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_15.json deleted file mode 100644 index 9c12b336..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_15.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 15 - }, - "pattern": [ - "RBR", - "T T", - "RRR" - ], - "type": "minecraft:crafting_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "T": { - "item": "bloodmagic:blood_tank", - "data": 14 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_2.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_2.json deleted file mode 100644 index 46e11986..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_2.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 2 - }, - "pattern": [ - "RBR", - "T T", - "RRR" - ], - "type": "minecraft:crafting_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "T": { - "item": "bloodmagic:blood_tank", - "data": 1 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_3.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_3.json deleted file mode 100644 index 62d52c96..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_3.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 3 - }, - "pattern": [ - "RBR", - "T T", - "RRR" - ], - "type": "minecraft:crafting_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "T": { - "item": "bloodmagic:blood_tank", - "data": 2 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_4.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_4.json deleted file mode 100644 index 88b6b83e..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_4.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 4 - }, - "pattern": [ - "RBR", - "T T", - "RRR" - ], - "type": "minecraft:crafting_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "T": { - "item": "bloodmagic:blood_tank", - "data": 3 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_5.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_5.json deleted file mode 100644 index 8d6db55e..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_5.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 5 - }, - "pattern": [ - "RBR", - "T T", - "RRR" - ], - "type": "minecraft:crafting_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "T": { - "item": "bloodmagic:blood_tank", - "data": 4 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_6.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_6.json deleted file mode 100644 index 9304a747..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_6.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 6 - }, - "pattern": [ - "RBR", - "T T", - "RRR" - ], - "type": "minecraft:crafting_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "T": { - "item": "bloodmagic:blood_tank", - "data": 5 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_7.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_7.json deleted file mode 100644 index 7decd313..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_7.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 7 - }, - "pattern": [ - "RBR", - "T T", - "RRR" - ], - "type": "minecraft:crafting_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "T": { - "item": "bloodmagic:blood_tank", - "data": 6 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_8.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_8.json deleted file mode 100644 index 8181bfae..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_8.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 8 - }, - "pattern": [ - "RBR", - "T T", - "RRR" - ], - "type": "minecraft:crafting_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "T": { - "item": "bloodmagic:blood_tank", - "data": 7 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_9.json b/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_9.json deleted file mode 100644 index e1237382..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/blood_tank/blood_tank_9.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:blood_tank", - "data": 9 - }, - "pattern": [ - "RBR", - "T T", - "RRR" - ], - "type": "minecraft:crafting_shaped", - "key": { - "R": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "B": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "T": { - "item": "bloodmagic:blood_tank", - "data": 8 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/decorative_brick_bloodstone_brick.json b/src/main/resources/assets/bloodmagic/recipes/decorative_brick_bloodstone_brick.json deleted file mode 100644 index 636c8710..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/decorative_brick_bloodstone_brick.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:decorative_brick", - "data": 1, - "count": 4 - }, - "pattern": [ - "aa", - "aa" - ], - "type": "minecraft:crafting_shaped", - "key": { - "a": { - "item": "bloodmagic:decorative_brick", - "data": 0 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/decorative_brick_bloodstone_tile.json b/src/main/resources/assets/bloodmagic/recipes/decorative_brick_bloodstone_tile.json deleted file mode 100644 index 9dc01b3e..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/decorative_brick_bloodstone_tile.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "result": { - "item": "bloodmagic:decorative_brick", - "data": 0, - "count": 16 - }, - "ingredients": [ - { - "item": "#STONE" - }, - { - "item": "bloodmagic:blood_shard", - "data": 0 - } - ], - "type": "forge:ore_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_1_brick1_corrosive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_1_brick1_corrosive.json deleted file mode 100644 index 90d39443..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_1_brick1_corrosive.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_1", - "data": 1, - "count": 4 - }, - "pattern": [ - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 6 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_1_brick1_destructive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_1_brick1_destructive.json deleted file mode 100644 index 31546399..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_1_brick1_destructive.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_1", - "data": 2, - "count": 4 - }, - "pattern": [ - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 7 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_1_brick1_raw.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_1_brick1_raw.json deleted file mode 100644 index e226f9a7..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_1_brick1_raw.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_1", - "data": 0, - "count": 4 - }, - "pattern": [ - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 5 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_1_brick1_steadfast.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_1_brick1_steadfast.json deleted file mode 100644 index 18f5ad91..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_1_brick1_steadfast.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_1", - "data": 4, - "count": 4 - }, - "pattern": [ - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 9 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_1_brick1_vengeful.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_1_brick1_vengeful.json deleted file mode 100644 index 8fa984f8..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_1_brick1_vengeful.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_1", - "data": 3, - "count": 4 - }, - "pattern": [ - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 8 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_smallbrick_corrosive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_smallbrick_corrosive.json deleted file mode 100644 index 11e92c0e..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_smallbrick_corrosive.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_2", - "data": 1 - }, - "pattern": [ - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_brick_1", - "data": 1 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_smallbrick_destructive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_smallbrick_destructive.json deleted file mode 100644 index b3956493..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_smallbrick_destructive.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_2", - "data": 2 - }, - "pattern": [ - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_brick_1", - "data": 2 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_smallbrick_raw.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_smallbrick_raw.json deleted file mode 100644 index 7137a604..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_smallbrick_raw.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_2", - "data": 0 - }, - "pattern": [ - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_brick_1", - "data": 0 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_smallbrick_steadfast.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_smallbrick_steadfast.json deleted file mode 100644 index 24142cf4..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_smallbrick_steadfast.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_2", - "data": 4 - }, - "pattern": [ - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_brick_1", - "data": 4 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_smallbrick_vengeful.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_smallbrick_vengeful.json deleted file mode 100644 index 6a889c25..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_smallbrick_vengeful.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_2", - "data": 3 - }, - "pattern": [ - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_brick_1", - "data": 3 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tile_corrosive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tile_corrosive.json deleted file mode 100644 index cc134c02..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tile_corrosive.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_2", - "data": 6, - "count": 9 - }, - "pattern": [ - "scs", - "ccc", - "scs" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 1 - }, - "c": { - "item": "bloodmagic:demon_brick_1", - "data": 1 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tile_destructive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tile_destructive.json deleted file mode 100644 index 305ed3a7..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tile_destructive.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_2", - "data": 7, - "count": 9 - }, - "pattern": [ - "scs", - "ccc", - "scs" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 2 - }, - "c": { - "item": "bloodmagic:demon_brick_1", - "data": 2 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tile_raw.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tile_raw.json deleted file mode 100644 index a9aa5a77..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tile_raw.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_2", - "data": 5, - "count": 9 - }, - "pattern": [ - "scs", - "ccc", - "scs" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 0 - }, - "c": { - "item": "bloodmagic:demon_brick_1", - "data": 0 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tile_steadfast.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tile_steadfast.json deleted file mode 100644 index 718356e2..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tile_steadfast.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_2", - "data": 9, - "count": 9 - }, - "pattern": [ - "scs", - "ccc", - "scs" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 4 - }, - "c": { - "item": "bloodmagic:demon_brick_1", - "data": 4 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tile_vengeful.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tile_vengeful.json deleted file mode 100644 index caa3ad55..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tile_vengeful.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_2", - "data": 8, - "count": 9 - }, - "pattern": [ - "scs", - "ccc", - "scs" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 3 - }, - "c": { - "item": "bloodmagic:demon_brick_1", - "data": 3 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tilespecial_corrosive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tilespecial_corrosive.json deleted file mode 100644 index 46cc1293..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tilespecial_corrosive.json +++ /dev/null @@ -1,27 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_2", - "data": 11, - "count": 9 - }, - "pattern": [ - "scs", - "coc", - "scs" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 1 - }, - "c": { - "item": "bloodmagic:demon_brick_1", - "data": 1 - }, - "o": { - "item": "bloodmagic:item_demon_crystal", - "data": 1 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tilespecial_destructive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tilespecial_destructive.json deleted file mode 100644 index 17bc0d0e..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tilespecial_destructive.json +++ /dev/null @@ -1,27 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_2", - "data": 12, - "count": 9 - }, - "pattern": [ - "scs", - "coc", - "scs" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 2 - }, - "c": { - "item": "bloodmagic:demon_brick_1", - "data": 2 - }, - "o": { - "item": "bloodmagic:item_demon_crystal", - "data": 2 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tilespecial_raw.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tilespecial_raw.json deleted file mode 100644 index 0e6832a4..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tilespecial_raw.json +++ /dev/null @@ -1,27 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_2", - "data": 10, - "count": 9 - }, - "pattern": [ - "scs", - "coc", - "scs" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 0 - }, - "c": { - "item": "bloodmagic:demon_brick_1", - "data": 0 - }, - "o": { - "item": "bloodmagic:item_demon_crystal", - "data": 0 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tilespecial_steadfast.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tilespecial_steadfast.json deleted file mode 100644 index d221cbe8..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tilespecial_steadfast.json +++ /dev/null @@ -1,27 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_2", - "data": 14, - "count": 9 - }, - "pattern": [ - "scs", - "coc", - "scs" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 4 - }, - "c": { - "item": "bloodmagic:demon_brick_1", - "data": 4 - }, - "o": { - "item": "bloodmagic:item_demon_crystal", - "data": 4 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tilespecial_vengeful.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tilespecial_vengeful.json deleted file mode 100644 index 32fbbeec..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_brick_2_tilespecial_vengeful.json +++ /dev/null @@ -1,27 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_brick_2", - "data": 13, - "count": 9 - }, - "pattern": [ - "scs", - "coc", - "scs" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 3 - }, - "c": { - "item": "bloodmagic:demon_brick_1", - "data": 3 - }, - "o": { - "item": "bloodmagic:item_demon_crystal", - "data": 3 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_polished_stone_corrosive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_polished_stone_corrosive.json deleted file mode 100644 index a66bd811..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_polished_stone_corrosive.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_extras", - "data": 6, - "count": 4 - }, - "pattern": [ - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 1 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_polished_stone_destructive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_polished_stone_destructive.json deleted file mode 100644 index 5df3b1d9..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_polished_stone_destructive.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_extras", - "data": 7, - "count": 4 - }, - "pattern": [ - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 2 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_polished_stone_raw.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_polished_stone_raw.json deleted file mode 100644 index 49240f26..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_polished_stone_raw.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_extras", - "data": 5, - "count": 4 - }, - "pattern": [ - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 0 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_polished_stone_steadfast.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_polished_stone_steadfast.json deleted file mode 100644 index 73845172..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_polished_stone_steadfast.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_extras", - "data": 9, - "count": 4 - }, - "pattern": [ - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 4 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_polished_stone_vengeful.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_polished_stone_vengeful.json deleted file mode 100644 index 6c4cd7c5..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_polished_stone_vengeful.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_extras", - "data": 8, - "count": 4 - }, - "pattern": [ - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 3 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_stone_corrosive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_stone_corrosive.json deleted file mode 100644 index 28bf109a..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_stone_corrosive.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_extras", - "data": 1, - "count": 16 - }, - "ingredients": [ - { - "item": "bloodmagic:item_demon_crystal", - "data": 1 - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - } - ], - "type": "forge:ore_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_stone_destructive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_stone_destructive.json deleted file mode 100644 index b190c56f..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_stone_destructive.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_extras", - "data": 2, - "count": 16 - }, - "ingredients": [ - { - "item": "bloodmagic:item_demon_crystal", - "data": 2 - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - } - ], - "type": "forge:ore_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_stone_raw.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_stone_raw.json deleted file mode 100644 index aeb276b6..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_stone_raw.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_extras", - "data": 0, - "count": 16 - }, - "ingredients": [ - { - "item": "bloodmagic:item_demon_crystal", - "data": 0 - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - } - ], - "type": "forge:ore_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_stone_steadfast.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_stone_steadfast.json deleted file mode 100644 index a03834f8..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_stone_steadfast.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_extras", - "data": 4, - "count": 16 - }, - "ingredients": [ - { - "item": "bloodmagic:item_demon_crystal", - "data": 4 - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - } - ], - "type": "forge:ore_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_stone_vengeful.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_stone_vengeful.json deleted file mode 100644 index 86e63596..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_extras_stone_vengeful.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_extras", - "data": 3, - "count": 16 - }, - "ingredients": [ - { - "item": "bloodmagic:item_demon_crystal", - "data": 3 - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - } - ], - "type": "forge:ore_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_light_corrosive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_light_corrosive.json deleted file mode 100644 index 6396fc8f..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_light_corrosive.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_light", - "data": 1, - "count": 5 - }, - "pattern": [ - "sgs", - "ggg", - "sgs" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 6 - }, - "g": { - "item": "minecraft:glowstone" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_light_destructive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_light_destructive.json deleted file mode 100644 index d7d99aa5..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_light_destructive.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_light", - "data": 2, - "count": 5 - }, - "pattern": [ - "sgs", - "ggg", - "sgs" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 7 - }, - "g": { - "item": "minecraft:glowstone" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_light_raw.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_light_raw.json deleted file mode 100644 index 8817d3ad..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_light_raw.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_light", - "data": 0, - "count": 5 - }, - "pattern": [ - "sgs", - "ggg", - "sgs" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 5 - }, - "g": { - "item": "minecraft:glowstone" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_light_steadfast.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_light_steadfast.json deleted file mode 100644 index cf27ceb3..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_light_steadfast.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_light", - "data": 4, - "count": 5 - }, - "pattern": [ - "sgs", - "ggg", - "sgs" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 9 - }, - "g": { - "item": "minecraft:glowstone" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_light_vengeful.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_light_vengeful.json deleted file mode 100644 index dfcf5d75..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_light_vengeful.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_light", - "data": 3, - "count": 5 - }, - "pattern": [ - "sgs", - "ggg", - "sgs" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 8 - }, - "g": { - "item": "minecraft:glowstone" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_1_corrosive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_1_corrosive.json deleted file mode 100644 index 4448dbfe..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_1_corrosive.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_pillar_1", - "data": 1, - "count": 6 - }, - "pattern": [ - "ss", - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 6 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_1_destructive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_1_destructive.json deleted file mode 100644 index c7ae8aed..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_1_destructive.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_pillar_1", - "data": 2, - "count": 6 - }, - "pattern": [ - "ss", - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 7 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_1_raw.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_1_raw.json deleted file mode 100644 index afee6a8d..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_1_raw.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_pillar_1", - "data": 0, - "count": 6 - }, - "pattern": [ - "ss", - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 5 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_1_steadfast.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_1_steadfast.json deleted file mode 100644 index fbf5d7e0..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_1_steadfast.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_pillar_1", - "data": 4, - "count": 6 - }, - "pattern": [ - "ss", - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 9 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_1_vengeful.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_1_vengeful.json deleted file mode 100644 index f9f079d6..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_1_vengeful.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_pillar_1", - "data": 3, - "count": 6 - }, - "pattern": [ - "ss", - "ss", - "ss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 8 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_2_corrosive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_2_corrosive.json deleted file mode 100644 index e74a80a8..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_2_corrosive.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_pillar_2", - "data": 1, - "count": 8 - }, - "pattern": [ - "ppp", - "pcp", - "ppp" - ], - "type": "minecraft:crafting_shaped", - "key": { - "p": { - "item": "bloodmagic:demon_pillar_1", - "data": 1 - }, - "c": { - "item": "bloodmagic:item_demon_crystal", - "data": 1 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_2_destructive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_2_destructive.json deleted file mode 100644 index 8869bc5f..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_2_destructive.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_pillar_2", - "data": 2, - "count": 8 - }, - "pattern": [ - "ppp", - "pcp", - "ppp" - ], - "type": "minecraft:crafting_shaped", - "key": { - "p": { - "item": "bloodmagic:demon_pillar_1", - "data": 2 - }, - "c": { - "item": "bloodmagic:item_demon_crystal", - "data": 2 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_2_raw.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_2_raw.json deleted file mode 100644 index cdc818ac..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_2_raw.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_pillar_2", - "data": 0, - "count": 8 - }, - "pattern": [ - "ppp", - "pcp", - "ppp" - ], - "type": "minecraft:crafting_shaped", - "key": { - "p": { - "item": "bloodmagic:demon_pillar_1", - "data": 0 - }, - "c": { - "item": "bloodmagic:item_demon_crystal", - "data": 0 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_2_steadfast.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_2_steadfast.json deleted file mode 100644 index fab79b32..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_2_steadfast.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_pillar_2", - "data": 4, - "count": 8 - }, - "pattern": [ - "ppp", - "pcp", - "ppp" - ], - "type": "minecraft:crafting_shaped", - "key": { - "p": { - "item": "bloodmagic:demon_pillar_1", - "data": 4 - }, - "c": { - "item": "bloodmagic:item_demon_crystal", - "data": 4 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_2_vengeful.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_2_vengeful.json deleted file mode 100644 index 2b65e834..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_2_vengeful.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_pillar_2", - "data": 3, - "count": 8 - }, - "pattern": [ - "ppp", - "pcp", - "ppp" - ], - "type": "minecraft:crafting_shaped", - "key": { - "p": { - "item": "bloodmagic:demon_pillar_1", - "data": 3 - }, - "c": { - "item": "bloodmagic:item_demon_crystal", - "data": 3 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_cap_1_corrosive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_cap_1_corrosive.json deleted file mode 100644 index 7f711d0c..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_cap_1_corrosive.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_pillar_cap_1", - "data": 1, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_pillar_1", - "data": 1 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_cap_1_raw.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_cap_1_raw.json deleted file mode 100644 index ba1305d5..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_cap_1_raw.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_pillar_cap_1", - "data": 0, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_pillar_1", - "data": 0 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_cap_2_destructive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_cap_2_destructive.json deleted file mode 100644 index 4b1f890a..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_cap_2_destructive.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_pillar_cap_2", - "data": 0, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_pillar_1", - "data": 2 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_cap_2_vengeful.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_cap_2_vengeful.json deleted file mode 100644 index 7a19d3cf..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_cap_2_vengeful.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_pillar_cap_2", - "data": 1, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_pillar_1", - "data": 3 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_cap_3_steadfast.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_cap_3_steadfast.json deleted file mode 100644 index a0f4f58e..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_pillar_cap_3_steadfast.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_pillar_cap_3", - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_pillar_1", - "data": 4 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_stairs_1_corrosive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_stairs_1_corrosive.json deleted file mode 100644 index 0d2824b6..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_stairs_1_corrosive.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_stairs_1", - "data": 1, - "count": 8 - }, - "pattern": [ - "s ", - "ss ", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 6 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_stairs_1_raw.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_stairs_1_raw.json deleted file mode 100644 index 3e4ff319..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_stairs_1_raw.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_stairs_1", - "data": 0, - "count": 8 - }, - "pattern": [ - "s ", - "ss ", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 5 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_stairs_2_destructive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_stairs_2_destructive.json deleted file mode 100644 index 6d6a96f5..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_stairs_2_destructive.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_stairs_2", - "data": 0, - "count": 8 - }, - "pattern": [ - "s ", - "ss ", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 7 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_stairs_2_vengeful.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_stairs_2_vengeful.json deleted file mode 100644 index 77527b86..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_stairs_2_vengeful.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_stairs_2", - "data": 1, - "count": 8 - }, - "pattern": [ - "s ", - "ss ", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 8 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_stairs_3_steadfast.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_stairs_3_steadfast.json deleted file mode 100644 index 9fcdcbf9..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_stairs_3_steadfast.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_stairs_3", - "count": 8 - }, - "pattern": [ - "s ", - "ss ", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 9 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_brick_corrosive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_brick_corrosive.json deleted file mode 100644 index 7b48b030..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_brick_corrosive.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_wall_1", - "data": 1, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_brick_1", - "data": 1 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_brick_destructive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_brick_destructive.json deleted file mode 100644 index e1b23e21..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_brick_destructive.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_wall_1", - "data": 2, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_brick_1", - "data": 2 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_brick_raw.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_brick_raw.json deleted file mode 100644 index 25b47dec..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_brick_raw.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_wall_1", - "data": 0, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_brick_1", - "data": 0 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_brick_steadfast.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_brick_steadfast.json deleted file mode 100644 index e7967dfa..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_brick_steadfast.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_wall_1", - "data": 4, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_brick_1", - "data": 4 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_brick_vengeful.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_brick_vengeful.json deleted file mode 100644 index 98d5ec24..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_brick_vengeful.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_wall_1", - "data": 3, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_brick_1", - "data": 3 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_large_corrosive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_large_corrosive.json deleted file mode 100644 index 62ea247b..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_large_corrosive.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_wall_1", - "data": 11, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 6 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_large_destructive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_large_destructive.json deleted file mode 100644 index e00e4198..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_large_destructive.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_wall_1", - "data": 12, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 7 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_large_raw.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_large_raw.json deleted file mode 100644 index 791bdb5c..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_large_raw.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_wall_1", - "data": 10, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 5 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_large_steadfast.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_large_steadfast.json deleted file mode 100644 index 16a07805..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_large_steadfast.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_wall_1", - "data": 14, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 9 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_large_vengeful.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_large_vengeful.json deleted file mode 100644 index 33031c4d..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_large_vengeful.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_wall_1", - "data": 13, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_extras", - "data": 8 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_smallbrick_corrosive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_smallbrick_corrosive.json deleted file mode 100644 index 32bc21f7..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_smallbrick_corrosive.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_wall_1", - "data": 6, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_brick_2", - "data": 1 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_smallbrick_destructive.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_smallbrick_destructive.json deleted file mode 100644 index 2f4fbf18..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_smallbrick_destructive.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_wall_1", - "data": 7, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_brick_2", - "data": 2 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_smallbrick_raw.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_smallbrick_raw.json deleted file mode 100644 index 8c42b8c9..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_smallbrick_raw.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_wall_1", - "data": 5, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_brick_2", - "data": 0 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_smallbrick_steadfast.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_smallbrick_steadfast.json deleted file mode 100644 index b94df87c..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_smallbrick_steadfast.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_wall_1", - "data": 9, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_brick_2", - "data": 4 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_smallbrick_vengeful.json b/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_smallbrick_vengeful.json deleted file mode 100644 index 15ecb860..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/demon_decor/demon_wall_1_smallbrick_vengeful.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "result": { - "item": "bloodmagic:demon_wall_1", - "data": 8, - "count": 6 - }, - "pattern": [ - "sss", - "sss" - ], - "type": "minecraft:crafting_shaped", - "key": { - "s": { - "item": "bloodmagic:demon_brick_2", - "data": 3 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/experience_tome.json b/src/main/resources/assets/bloodmagic/recipes/experience_tome.json deleted file mode 100644 index 12dbe103..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/experience_tome.json +++ /dev/null @@ -1,33 +0,0 @@ -{ - "result": { - "item": "bloodmagic:experience_tome" - }, - "pattern": [ - "ses", - "lbl", - "gog" - ], - "type": "forge:ore_shaped", - "key": { - "b": { - "item": "minecraft:enchanted_book" - }, - "s": { - "item": "#STRING" - }, - "e": { - "item": "minecraft:lapis_block" - }, - "g": { - "item": "#INGOTGOLD" - }, - "l": { - "item": "bloodmagic:slate", - "data": 2 - }, - "o": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:magician" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/incense_altar.json b/src/main/resources/assets/bloodmagic/recipes/incense_altar.json deleted file mode 100644 index 4748c205..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/incense_altar.json +++ /dev/null @@ -1,27 +0,0 @@ -{ - "result": { - "item": "bloodmagic:incense_altar" - }, - "pattern": [ - "s s", - "shs", - "coc" - ], - "type": "forge:ore_shaped", - "key": { - "s": { - "item": "#STONE" - }, - "c": { - "item": "#COBBLESTONE" - }, - "h": { - "item": "minecraft:coal", - "data": 1 - }, - "o": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:weak" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/lava_crystal.json b/src/main/resources/assets/bloodmagic/recipes/lava_crystal.json deleted file mode 100644 index e0311e8f..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/lava_crystal.json +++ /dev/null @@ -1,29 +0,0 @@ -{ - "result": { - "item": "bloodmagic:lava_crystal" - }, - "pattern": [ - "aba", - "bcb", - "ded" - ], - "type": "forge:ore_shaped", - "key": { - "a": { - "item": "#BLOCKGLASS" - }, - "b": { - "item": "minecraft:lava_bucket" - }, - "c": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:weak" - }, - "d": { - "item": "minecraft:obsidian" - }, - "e": { - "item": "#GEMDIAMOND" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/mimic_nohitbox.json b/src/main/resources/assets/bloodmagic/recipes/mimic_nohitbox.json deleted file mode 100644 index 361f9ed3..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/mimic_nohitbox.json +++ /dev/null @@ -1,27 +0,0 @@ -{ - "result": { - "item": "bloodmagic:mimic", - "data": 0, - "count": 4 - }, - "pattern": [ - "b b", - " r ", - "bob" - ], - "type": "minecraft:crafting_shaped", - "key": { - "b": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "r": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "o": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:magician" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/mimic_solidclear.json b/src/main/resources/assets/bloodmagic/recipes/mimic_solidclear.json deleted file mode 100644 index a14fa6e0..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/mimic_solidclear.json +++ /dev/null @@ -1,30 +0,0 @@ -{ - "result": { - "item": "bloodmagic:mimic", - "data": 2, - "count": 4 - }, - "pattern": [ - "bsb", - "srs", - "bob" - ], - "type": "forge:ore_shaped", - "key": { - "b": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "r": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "s": { - "item": "#BLOCKGLASS" - }, - "o": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:magician" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/mimic_solidlight.json b/src/main/resources/assets/bloodmagic/recipes/mimic_solidlight.json deleted file mode 100644 index 7db4b442..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/mimic_solidlight.json +++ /dev/null @@ -1,33 +0,0 @@ -{ - "result": { - "item": "bloodmagic:mimic", - "data": 3, - "count": 2 - }, - "pattern": [ - "bnb", - "trt", - "bob" - ], - "type": "forge:ore_shaped", - "key": { - "b": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "r": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "t": { - "item": "#TORCH" - }, - "n": { - "item": "#GLOWSTONE" - }, - "o": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:magician" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/mimic_solidopaque.json b/src/main/resources/assets/bloodmagic/recipes/mimic_solidopaque.json deleted file mode 100644 index 4c281089..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/mimic_solidopaque.json +++ /dev/null @@ -1,30 +0,0 @@ -{ - "result": { - "item": "bloodmagic:mimic", - "data": 1, - "count": 4 - }, - "pattern": [ - "bsb", - "srs", - "bob" - ], - "type": "forge:ore_shaped", - "key": { - "b": { - "item": "bloodmagic:decorative_brick", - "data": 0 - }, - "r": { - "item": "bloodmagic:blood_rune", - "data": 0 - }, - "s": { - "item": "#STONE" - }, - "o": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:magician" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/pack_sacrifice.json b/src/main/resources/assets/bloodmagic/recipes/pack_sacrifice.json deleted file mode 100644 index e82cd67e..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/pack_sacrifice.json +++ /dev/null @@ -1,29 +0,0 @@ -{ - "result": { - "item": "bloodmagic:pack_sacrifice" - }, - "pattern": [ - "aba", - "cdc", - "aea" - ], - "type": "forge:ore_shaped", - "key": { - "a": { - "item": "#BLOCKGLASS" - }, - "b": { - "item": "minecraft:bucket" - }, - "c": { - "item": "#INGOTIRON" - }, - "d": { - "item": "minecraft:leather_chestplate" - }, - "e": { - "item": "bloodmagic:slate", - "data": 0 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/pack_self_sacrifice.json b/src/main/resources/assets/bloodmagic/recipes/pack_self_sacrifice.json deleted file mode 100644 index 138ba293..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/pack_self_sacrifice.json +++ /dev/null @@ -1,29 +0,0 @@ -{ - "result": { - "item": "bloodmagic:pack_self_sacrifice" - }, - "pattern": [ - "aba", - "cdc", - "aea" - ], - "type": "forge:ore_shaped", - "key": { - "a": { - "item": "#BLOCKGLASS" - }, - "b": { - "item": "minecraft:bucket" - }, - "c": { - "item": "minecraft:flint" - }, - "d": { - "item": "minecraft:leather_chestplate" - }, - "e": { - "item": "bloodmagic:slate", - "data": 0 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/path/path_obsidian.json b/src/main/resources/assets/bloodmagic/recipes/path/path_obsidian.json deleted file mode 100644 index 2898208a..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/path/path_obsidian.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:path", - "data": 6, - "count": 4 - }, - "ingredients": [ - { - "item": "minecraft:obsidian" - }, - { - "item": "minecraft:obsidian" - }, - { - "item": "minecraft:obsidian" - }, - { - "item": "minecraft:obsidian" - }, - { - "type": "bloodmagic:orb", - "orb": "bloodmagic:archmage" - } - ], - "type": "minecraft:crafting_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/path/path_obsidiantile.json b/src/main/resources/assets/bloodmagic/recipes/path/path_obsidiantile.json deleted file mode 100644 index e235db72..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/path/path_obsidiantile.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:path", - "data": 7, - "count": 4 - }, - "ingredients": [ - { - "item": "bloodmagic:path", - "data": 6 - }, - { - "item": "bloodmagic:path", - "data": 6 - }, - { - "item": "bloodmagic:path", - "data": 6 - }, - { - "item": "bloodmagic:path", - "data": 6 - } - ], - "type": "minecraft:crafting_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/path/path_stone.json b/src/main/resources/assets/bloodmagic/recipes/path/path_stone.json deleted file mode 100644 index 0503ed1c..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/path/path_stone.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:path", - "data": 2, - "count": 4 - }, - "ingredients": [ - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "item": "#STONE" - }, - { - "type": "bloodmagic:orb", - "orb": "bloodmagic:magician" - } - ], - "type": "forge:ore_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/path/path_stonetile.json b/src/main/resources/assets/bloodmagic/recipes/path/path_stonetile.json deleted file mode 100644 index 5cf9c223..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/path/path_stonetile.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:path", - "data": 3, - "count": 4 - }, - "ingredients": [ - { - "item": "bloodmagic:path", - "data": 2 - }, - { - "item": "bloodmagic:path", - "data": 2 - }, - { - "item": "bloodmagic:path", - "data": 2 - }, - { - "item": "bloodmagic:path", - "data": 2 - } - ], - "type": "minecraft:crafting_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/path/path_wood.json b/src/main/resources/assets/bloodmagic/recipes/path/path_wood.json deleted file mode 100644 index fcb33fd3..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/path/path_wood.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:path", - "data": 0, - "count": 4 - }, - "ingredients": [ - { - "item": "#PLANKWOOD" - }, - { - "item": "#PLANKWOOD" - }, - { - "item": "#PLANKWOOD" - }, - { - "item": "#PLANKWOOD" - }, - { - "type": "bloodmagic:orb", - "orb": "bloodmagic:apprentice" - } - ], - "type": "forge:ore_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/path/path_woodtile.json b/src/main/resources/assets/bloodmagic/recipes/path/path_woodtile.json deleted file mode 100644 index 90b26af1..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/path/path_woodtile.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:path", - "data": 1, - "count": 4 - }, - "ingredients": [ - { - "item": "bloodmagic:path", - "data": 0 - }, - { - "item": "bloodmagic:path", - "data": 0 - }, - { - "item": "bloodmagic:path", - "data": 0 - }, - { - "item": "bloodmagic:path", - "data": 0 - } - ], - "type": "minecraft:crafting_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/path/path_wornstone.json b/src/main/resources/assets/bloodmagic/recipes/path/path_wornstone.json deleted file mode 100644 index 86e114b7..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/path/path_wornstone.json +++ /dev/null @@ -1,30 +0,0 @@ -{ - "result": { - "item": "bloodmagic:path", - "data": 4, - "count": 4 - }, - "ingredients": [ - { - "item": "bloodmagic:path", - "data": 2 - }, - { - "item": "bloodmagic:path", - "data": 2 - }, - { - "item": "bloodmagic:path", - "data": 2 - }, - { - "item": "bloodmagic:path", - "data": 2 - }, - { - "type": "bloodmagic:orb", - "orb": "bloodmagic:master" - } - ], - "type": "minecraft:crafting_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/path/path_wornstonetile.json b/src/main/resources/assets/bloodmagic/recipes/path/path_wornstonetile.json deleted file mode 100644 index 2b66ed18..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/path/path_wornstonetile.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:path", - "data": 5, - "count": 4 - }, - "ingredients": [ - { - "item": "bloodmagic:path", - "data": 4 - }, - { - "item": "bloodmagic:path", - "data": 4 - }, - { - "item": "bloodmagic:path", - "data": 4 - }, - { - "item": "bloodmagic:path", - "data": 4 - } - ], - "type": "minecraft:crafting_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/ritual_controller_imperfect.json b/src/main/resources/assets/bloodmagic/recipes/ritual_controller_imperfect.json deleted file mode 100644 index 17bfdac9..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/ritual_controller_imperfect.json +++ /dev/null @@ -1,24 +0,0 @@ -{ - "result": { - "item": "bloodmagic:ritual_controller", - "data": 1 - }, - "pattern": [ - "aba", - "bcb", - "aba" - ], - "type": "forge:ore_shaped", - "key": { - "a": { - "item": "minecraft:obsidian" - }, - "b": { - "item": "#STONE" - }, - "c": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:weak" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/ritual_controller_inverted.json b/src/main/resources/assets/bloodmagic/recipes/ritual_controller_inverted.json deleted file mode 100644 index d712efbe..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/ritual_controller_inverted.json +++ /dev/null @@ -1,20 +0,0 @@ -{ - "result": { - "item": "bloodmagic:ritual_controller", - "data": 2 - }, - "ingredients": [ - { - "item": "bloodmagic:ritual_controller", - "data": 0 - }, - { - "item": "minecraft:redstone_torch" - }, - { - "item": "bloodmagic:slate", - "data": 0 - } - ], - "type": "minecraft:crafting_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/ritual_controller_master.json b/src/main/resources/assets/bloodmagic/recipes/ritual_controller_master.json deleted file mode 100644 index 74e1458c..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/ritual_controller_master.json +++ /dev/null @@ -1,25 +0,0 @@ -{ - "result": { - "item": "bloodmagic:ritual_controller", - "data": 0 - }, - "pattern": [ - "aba", - "bcb", - "aba" - ], - "type": "minecraft:crafting_shaped", - "key": { - "a": { - "item": "minecraft:obsidian" - }, - "b": { - "item": "bloodmagic:ritual_stone", - "data": 0 - }, - "c": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:magician" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/ritual_controller_master_alt.json b/src/main/resources/assets/bloodmagic/recipes/ritual_controller_master_alt.json deleted file mode 100644 index 5b55815a..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/ritual_controller_master_alt.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "result": { - "item": "bloodmagic:ritual_controller", - "data": 0 - }, - "ingredients": [ - { - "item": "bloodmagic:ritual_controller", - "data": 2 - } - ], - "type": "minecraft:crafting_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/ritual_diviner_0.json b/src/main/resources/assets/bloodmagic/recipes/ritual_diviner_0.json deleted file mode 100644 index 9b48c652..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/ritual_diviner_0.json +++ /dev/null @@ -1,36 +0,0 @@ -{ - "result": { - "item": "bloodmagic:ritual_diviner", - "data": 0 - }, - "pattern": [ - "dfd", - "ase", - "dwd" - ], - "type": "forge:ore_shaped", - "key": { - "a": { - "item": "bloodmagic:inscription_tool", - "data": 4 - }, - "s": { - "item": "#STICKWOOD" - }, - "d": { - "item": "#GEMDIAMOND" - }, - "e": { - "item": "bloodmagic:inscription_tool", - "data": 3 - }, - "f": { - "item": "bloodmagic:inscription_tool", - "data": 2 - }, - "w": { - "item": "bloodmagic:inscription_tool", - "data": 1 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/ritual_diviner_1.json b/src/main/resources/assets/bloodmagic/recipes/ritual_diviner_1.json deleted file mode 100644 index ca45383a..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/ritual_diviner_1.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:ritual_diviner", - "data": 1 - }, - "pattern": [ - " S ", - "tdt", - " S " - ], - "type": "minecraft:crafting_shaped", - "key": { - "S": { - "item": "bloodmagic:slate", - "data": 3 - }, - "t": { - "item": "bloodmagic:inscription_tool", - "data": 5 - }, - "d": { - "item": "bloodmagic:ritual_diviner", - "data": 0 - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/ritual_reader.json b/src/main/resources/assets/bloodmagic/recipes/ritual_reader.json deleted file mode 100644 index cbf3f52a..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/ritual_reader.json +++ /dev/null @@ -1,27 +0,0 @@ -{ - "result": { - "item": "bloodmagic:ritual_reader" - }, - "pattern": [ - "gog", - "isi", - " s " - ], - "type": "forge:ore_shaped", - "key": { - "s": { - "item": "bloodmagic:slate", - "data": 3 - }, - "g": { - "item": "#BLOCKGLASS" - }, - "i": { - "item": "#INGOTGOLD" - }, - "o": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:master" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/ritual_stone_blank.json b/src/main/resources/assets/bloodmagic/recipes/ritual_stone_blank.json deleted file mode 100644 index 7e321bb2..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/ritual_stone_blank.json +++ /dev/null @@ -1,26 +0,0 @@ -{ - "result": { - "item": "bloodmagic:ritual_stone", - "data": 0, - "count": 4 - }, - "pattern": [ - "aba", - "bcb", - "aba" - ], - "type": "minecraft:crafting_shaped", - "key": { - "a": { - "item": "minecraft:obsidian" - }, - "b": { - "item": "bloodmagic:slate", - "data": 1 - }, - "c": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:apprentice" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/ritual_stone_reset.json b/src/main/resources/assets/bloodmagic/recipes/ritual_stone_reset.json deleted file mode 100644 index 439ad7d2..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/ritual_stone_reset.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "result": { - "item": "bloodmagic:ritual_stone", - "data": 0 - }, - "ingredients": [ - { - "item": "bloodmagic:ritual_stone", - "data": 32767 - } - ], - "type": "minecraft:crafting_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/sacrificial_dagger.json b/src/main/resources/assets/bloodmagic/recipes/sacrificial_dagger.json deleted file mode 100644 index f622ef14..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/sacrificial_dagger.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "result": { - "item": "bloodmagic:sacrificial_dagger", - "data": 0 - }, - "pattern": [ - "aaa", - " ba", - "c a" - ], - "type": "forge:ore_shaped", - "key": { - "a": { - "item": "#BLOCKGLASS" - }, - "b": { - "item": "#INGOTGOLD" - }, - "c": { - "item": "#INGOTIRON" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/soul_forge.json b/src/main/resources/assets/bloodmagic/recipes/soul_forge.json deleted file mode 100644 index 7dfd9961..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/soul_forge.json +++ /dev/null @@ -1,25 +0,0 @@ -{ - "result": { - "item": "bloodmagic:soul_forge" - }, - "pattern": [ - "i i", - "sgs", - "sos" - ], - "type": "forge:ore_shaped", - "key": { - "s": { - "item": "#STONE" - }, - "g": { - "item": "#INGOTGOLD" - }, - "i": { - "item": "#INGOTIRON" - }, - "o": { - "item": "#BLOCKIRON" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/soul_snare.json b/src/main/resources/assets/bloodmagic/recipes/soul_snare.json deleted file mode 100644 index 20a518c5..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/soul_snare.json +++ /dev/null @@ -1,24 +0,0 @@ -{ - "result": { - "item": "bloodmagic:soul_snare", - "data": 0, - "count": 4 - }, - "pattern": [ - "sis", - "iri", - "sis" - ], - "type": "forge:ore_shaped", - "key": { - "r": { - "item": "#DUSTREDSTONE" - }, - "s": { - "item": "#STRING" - }, - "i": { - "item": "#INGOTIRON" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/teleposer.json b/src/main/resources/assets/bloodmagic/recipes/teleposer.json deleted file mode 100644 index 388d0153..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/teleposer.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "result": { - "item": "bloodmagic:teleposer" - }, - "pattern": [ - "ggg", - "efe", - "ggg" - ], - "type": "forge:ore_shaped", - "key": { - "e": { - "item": "minecraft:ender_pearl" - }, - "f": { - "item": "bloodmagic:teleposition_focus", - "data": 0 - }, - "g": { - "item": "#INGOTGOLD" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/teleposition_focus_2.json b/src/main/resources/assets/bloodmagic/recipes/teleposition_focus_2.json deleted file mode 100644 index 16212c4f..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/teleposition_focus_2.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "result": { - "item": "bloodmagic:teleposition_focus", - "data": 2 - }, - "ingredients": [ - { - "item": "bloodmagic:teleposition_focus", - "data": 1 - }, - { - "item": "bloodmagic:blood_shard", - "data": 0 - } - ], - "type": "minecraft:crafting_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/teleposition_focus_3.json b/src/main/resources/assets/bloodmagic/recipes/teleposition_focus_3.json deleted file mode 100644 index 9be6ba08..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/teleposition_focus_3.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "result": { - "item": "bloodmagic:teleposition_focus", - "data": 3 - }, - "ingredients": [ - { - "item": "bloodmagic:teleposition_focus", - "data": 2 - }, - { - "item": "bloodmagic:blood_shard", - "data": 1 - } - ], - "type": "minecraft:crafting_shapeless" -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/recipes/upgrade_trainer.json b/src/main/resources/assets/bloodmagic/recipes/upgrade_trainer.json deleted file mode 100644 index d540e3e4..00000000 --- a/src/main/resources/assets/bloodmagic/recipes/upgrade_trainer.json +++ /dev/null @@ -1,27 +0,0 @@ -{ - "result": { - "item": "bloodmagic:upgrade_trainer", - "data": 0 - }, - "pattern": [ - "ngn", - "ioi", - "ngn" - ], - "type": "forge:ore_shaped", - "key": { - "g": { - "item": "#INGOTGOLD" - }, - "i": { - "item": "#INGOTIRON" - }, - "n": { - "item": "#NUGGETGOLD" - }, - "o": { - "type": "bloodmagic:orb", - "orb": "bloodmagic:master" - } - } -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/schematics/corridor1.json b/src/main/resources/assets/bloodmagic/schematics/corridor1.json deleted file mode 100644 index 7e60e3f4..00000000 --- a/src/main/resources/assets/bloodmagic/schematics/corridor1.json +++ /dev/null @@ -1,49 +0,0 @@ -{ - "dungeonWeight": 4, - "structureMap": { - "bloodmagic:Corridor1": { - "x": 0, - "y": 0, - "z": 0 - } - }, - "doorMap": { - "west": [ - { - "x": 0, - "y": 0, - "z": 3 - } - ], - "south": [ - { - "x": 3, - "y": 0, - "z": 6 - } - ], - "north": [ - { - "x": 3, - "y": 0, - "z": 0 - } - ] - }, - "descriptorList": [ - { - "minimumOffset": { - "x": 0, - "y": 0, - "z": 0 - }, - "maximumOffset": { - "x": 5, - "y": 3, - "z": 7 - }, - "blockPosCache": [], - "cache": true - } - ] -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/schematics/hallchest1.json b/src/main/resources/assets/bloodmagic/schematics/hallchest1.json deleted file mode 100644 index 43d78664..00000000 --- a/src/main/resources/assets/bloodmagic/schematics/hallchest1.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "structureMap": { - "bloodmagic:HallChest1": { - "x": 0, - "y": 0, - "z": 0 - } - }, - "doorMap": { - "west": [ - { - "x": 0, - "y": 0, - "z": 4 - } - ], - "east": [ - { - "x": 11, - "y": 0, - "z": 4 - } - ] - }, - "descriptorList": [ - { - "minimumOffset": { - "x": 0, - "y": 0, - "z": 0 - }, - "maximumOffset": { - "x": 12, - "y": 5, - "z": 9 - }, - "blockPosCache": [], - "cache": true - } - ] -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/schematics/rawbuilding1.json b/src/main/resources/assets/bloodmagic/schematics/rawbuilding1.json deleted file mode 100644 index 007753c7..00000000 --- a/src/main/resources/assets/bloodmagic/schematics/rawbuilding1.json +++ /dev/null @@ -1,47 +0,0 @@ -{ - "dungeonWeight": 4, - "structureMap": { - "bloodmagic:Building1": { - "x": 0, - "y": 0, - "z": 0 - } - }, - "doorMap": { - "south": [ - { - "x": 7, - "y": 0, - "z": 14 - }, - { - "x": 4, - "y": 8, - "z": 14 - } - ], - "north": [ - { - "x": 4, - "y": 8, - "z": 0 - } - ] - }, - "descriptorList": [ - { - "minimumOffset": { - "x": 0, - "y": 0, - "z": 0 - }, - "maximumOffset": { - "x": 15, - "y": 13, - "z": 15 - }, - "blockPosCache": [], - "cache": true - } - ] -} \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/schematics/schematics.json b/src/main/resources/assets/bloodmagic/schematics/schematics.json deleted file mode 100644 index 2f91ff04..00000000 --- a/src/main/resources/assets/bloodmagic/schematics/schematics.json +++ /dev/null @@ -1,5 +0,0 @@ -[ - "bloodmagic:corridor1", - "bloodmagic:hallchest1", - "bloodmagic:rawbuilding1" -] \ No newline at end of file diff --git a/src/main/resources/assets/bloodmagic/shaders/beam-broken.frag b/src/main/resources/assets/bloodmagic/shaders/beam-broken.frag deleted file mode 100644 index 63693c95..00000000 --- a/src/main/resources/assets/bloodmagic/shaders/beam-broken.frag +++ /dev/null @@ -1,10 +0,0 @@ - uniform sampler2D bgl_RenderedTexture; - uniform int time; - - void main() { - vec2 texcoord = vec2(gl_TexCoord[0]); - vec4 color = texture2D(bgl_RenderedTexture, texcoord); - float r = sin(texcoord.x * 6 - 1.5 + sin(texcoord.y - time / 3.0)) * 1.1; //(sin((texcoord.x - texcoord.y) * 4 - time) + 1) / 2; - - gl_FragColor = vec4(min(1 - r, color.r * gl_Color.r), min(1 - r, color.g * gl_Color.g), color.b * gl_Color.b, color.a * gl_Color.a); - } diff --git a/src/main/resources/assets/bloodmagic/shaders/beam.frag b/src/main/resources/assets/bloodmagic/shaders/beam.frag deleted file mode 100644 index 62741dfc..00000000 --- a/src/main/resources/assets/bloodmagic/shaders/beam.frag +++ /dev/null @@ -1,12 +0,0 @@ - uniform sampler2D bgl_RenderedTexture; - uniform int time; - - void main() { - vec2 texcoord = vec2(gl_TexCoord[0]); - vec4 color = texture2D(bgl_RenderedTexture, texcoord); - - float gs = (color.r + color.g + color.b) / 3; - float r = sin(texcoord.x * 6 - 1.5 + sin(texcoord.y - time / 3.0)) * 1.1; //(sin((texcoord.x - texcoord.y) * 4 - time) + 1) / 2; - - gl_FragColor = vec4(gs, gs, max(gs, r), gl_Color.a); - } diff --git a/src/main/resources/assets/bloodmagic/structures/building1.nbt b/src/main/resources/assets/bloodmagic/structures/building1.nbt deleted file mode 100644 index e69de29b..00000000 diff --git a/src/main/resources/assets/bloodmagic/structures/corridor1.nbt b/src/main/resources/assets/bloodmagic/structures/corridor1.nbt deleted file mode 100644 index e69de29b..00000000 diff --git a/src/main/resources/assets/bloodmagic/structures/hallchest1.nbt b/src/main/resources/assets/bloodmagic/structures/hallchest1.nbt deleted file mode 100644 index e69de29b..00000000 diff --git a/src/main/resources/assets/bloodmagic/textures/blocks/airritualstone.png b/src/main/resources/assets/bloodmagic/textures/blocks/airritualstone.png deleted file mode 100644 index 7dfa2296..00000000 Binary files a/src/main/resources/assets/bloodmagic/textures/blocks/airritualstone.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagic/textures/models/altar.png b/src/main/resources/assets/bloodmagic/textures/blocks/blood_altar.png similarity index 100% rename from src/main/resources/assets/bloodmagic/textures/models/altar.png rename to src/main/resources/assets/bloodmagic/textures/blocks/blood_altar.png diff --git a/src/main/resources/assets/bloodmagic/textures/blocks/accelerationrune.png b/src/main/resources/assets/bloodmagic/textures/blocks/blood_rune/blood_rune_acceleration.png 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to src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_eye_steadfast.png diff --git a/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_eye_v.png b/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_eye_vengeful.png similarity index 100% rename from src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_eye_v.png rename to src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_eye_vengeful.png diff --git a/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillarbottom_c.png b/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_pillar_bottom_corrosive.png similarity index 100% rename from src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillarbottom_c.png rename to src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_pillar_bottom_corrosive.png diff --git a/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillarbottom_d.png b/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_pillar_bottom_destructive.png similarity index 100% rename from src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillarbottom_d.png rename to src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_pillar_bottom_destructive.png diff --git a/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillarbottom.png b/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_pillar_bottom_raw.png similarity index 100% rename from src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillarbottom.png rename to src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_pillar_bottom_raw.png diff --git a/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillarbottom_s.png b/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_pillar_bottom_steadfast.png similarity index 100% rename from src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillarbottom_s.png rename to src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_pillar_bottom_steadfast.png diff --git a/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillarbottom_v.png b/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_pillar_bottom_vengeful.png similarity index 100% rename from src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillarbottom_v.png rename to src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_pillar_bottom_vengeful.png diff --git a/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillar_c.png b/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_pillar_corrosive.png similarity index 100% rename from src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillar_c.png rename to src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_pillar_corrosive.png diff --git a/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillar_d.png b/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_pillar_destructive.png similarity index 100% rename from src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillar_d.png rename to src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_pillar_destructive.png diff --git a/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillarheart_c.png b/src/main/resources/assets/bloodmagic/textures/blocks/dungeon/demon_brick_pillar_heart_corrosive.png similarity index 100% rename from src/main/resources/assets/bloodmagic/textures/blocks/dungeon/dungeon_pillarheart_c.png rename to 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a/src/main/resources/assets/bloodmagic/textures/potions/boost.png b/src/main/resources/assets/bloodmagic/textures/potions/boost.png deleted file mode 100644 index 27f6c52b..00000000 Binary files a/src/main/resources/assets/bloodmagic/textures/potions/boost.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagicguide/lang/de_DE.lang b/src/main/resources/assets/bloodmagicguide/lang/de_DE.lang deleted file mode 100644 index 3715be0f..00000000 --- a/src/main/resources/assets/bloodmagicguide/lang/de_DE.lang +++ /dev/null @@ -1,270 +0,0 @@ -# Book Information -guide.bloodmagic.title=Sanguine Scientiem -guide.bloodmagic.display=Sanguine Scientiem -guide.bloodmagic.author=Blood Magic -guide.bloodmagic.welcome=Blood Magic - -# Page Information -guide.bloodmagic.page.bloodAltar=Blutaltar Rezept -guide.bloodmagic.page.soulForge=Höllenfeuerschmiede Rezept -guide.bloodmagic.page.tier=Ausbaustufe: %d -guide.bloodmagic.page.lp=LP: %d -guide.bloodmagic.page.minimumWill=Minimaler Wille: %f -guide.bloodmagic.page.drainedWill=Verbrauchter Wille: %f -guide.bloodmagic.shapelessOrb=Formloses Blutkugel-Rezept -guide.bloodmagic.shapedOrb=Striktes Orb-Rezept -guide.bloodmagic.page.alchemyArray=Alchemische Anordnung - - -# Categories -guide.bloodmagic.category.architect=Der Architekt -guide.bloodmagic.category.ritual=Der Ritualmeister -guide.bloodmagic.category.demon=Das Dämonenkind -guide.bloodmagic.category.spell=Der Kriegsmagier -guide.bloodmagic.category.alchemy=Der Alchemist - -# Ritual Master Entries -guide.bloodmagic.entry.ritual.intro=Einführung -guide.bloodmagic.entry.ritual.basics=Grundlagen der Ritualmagie -guide.bloodmagic.entry.ritual.ritualStone=Ritualsteine -guide.bloodmagic.entry.ritual.masterRitualStone=Haupt-Ritualstein -guide.bloodmagic.entry.ritual.activationCrystal=Aktivierungskristalle -guide.bloodmagic.entry.ritual.diviner=Die Ritualrute -guide.bloodmagic.entry.ritual.fullSpring=Ritual der vollen Quelle -guide.bloodmagic.entry.ritual.lava=Gesang des Nethers -guide.bloodmagic.entry.ritual.greenGrove=Ritual des grünen Hains -guide.bloodmagic.entry.ritual.magnetism=Ritual des Magnetismus -guide.bloodmagic.entry.ritual.crusher=Ritual des Brechers -guide.bloodmagic.entry.ritual.highJump=Ritual des hohen Sprungs -guide.bloodmagic.entry.ritual.speed=Ritual der Geschwindigkeit -guide.bloodmagic.entry.ritual.wellOfSuffering=Quelle des Leidens -guide.bloodmagic.entry.ritual.featheredKnife=Ritual der gefederten Klinge -guide.bloodmagic.entry.ritual.regen=Ritual der Regeneration -guide.bloodmagic.entry.ritual.harvest=Ritual der Mondernte -guide.bloodmagic.entry.ritual.interdiction=Ritual der Verbietung -guide.bloodmagic.entry.ritual.containment=Ritual der Eindämmung -guide.bloodmagic.entry.ritual.suppression=Kuppel der Unterdrückung -guide.bloodmagic.entry.ritual.expulsion=Aura der Vertreibung -guide.bloodmagic.entry.ritual.zephyr=Ruf des Zephyrs -guide.bloodmagic.entry.ritual.laying=Füllung der Grube -guide.bloodmagic.entry.ritual.timberman=Kahlschlag des Holzfällers -guide.bloodmagic.entry.ritual.meteor=Zeichen des fallenden Turms -guide.bloodmagic.entry.ritual.downgrade=Sühne der belasteten Seele -guide.bloodmagic.entry.ritual.crystalSplit=Resonanz des facettierten Kristalls - -# Ritual Master Entry Text -guide.bloodmagic.entry.ritual.intro.info=Guten Abend. Mein Name ist Magus Arcana. Ich habe über die Jahre viele Gestalten angenommen: ein Dieb und ein Wächter, ein Zauberer und ein Krieger, ein umherwandernder Nomade und sogar ein Politiker. Der Titel, den ich dieser Tage trage ist einer, der sich dem Verständnis der meisten Leute entzieht, bei dessen bloßer Erwähnung Bilder von Brutalität hervorkommen, welche in manchen Fällen wohl verdient, in vielen anderen jedoch schlicht fehlgeleitet sind. Natürlich rede ich davon, ein Blutmagier zu sein, doch meine Freunde nennen mich einfach Magus, während meine Feine mich als den Ritualmeister bezeichnen.\n\tMeine Schüler bedrängen mich nun schon seit Monaten, versuchen mich zu überzeugen, dass ich all meine Abenteuer niederschreibe, in die ich verwickelt war, um sie unter den aufstrebenden Magiern zu verteilen. Ich hatte mich geweigert, aber Tiberius hat es am besten in Worte gefasst: "Auch wenn du selbst nicht den Wert darin sehen kannst, ist es für spätere Generationen doch unbezahlbar, die Feinheiten eines Handwerks von jemanden zu hören, der dieses gemeistert hat. Es spielt keine Rolle wie genau es jemand anderes wiedergibt, wenn man nicht absolutes Vertrauen in die Quelle hat, könnte der Goldsand auch nichts weiter als Schwefel sein." Man konnte sehen, dass er sich zu der Zeit ein wenig mit Alchemie beschäftigt hat, aber da er seit langer Zeit mein erster Student war, tendiere ich dazu, seine Meinung zu respektieren.\n\tNun denn, angehender Blutmagier, der du das Arkane studierst, dass viele noch nicht vollständig begreifen, leihe mir deine Aufmerksamkeit für diese Worte, die es wert sind, befolgt zu werden: das Gebiet, dass du studierst hat viele Aspekte und ohne wohl überlegte Planung wirst du deine Werkzeuge als unzureichend empfinden. Deswegen solltest du sicher stellen, dass du dieses Buch oft zu rate ziehst - Ich habe einen Folianten mit vielen Verzauberungen versehen, sodass es, wann auch immer ich etwas in meiner Meister-Kopie schreiben sollte, sich die Worte für dich verändern werden.\n\tNun lehne dich zurück, entspanne dich und genieße die Lehren eines sehr alten Mannes. Du mögest mehr lernen, als du erhofft hast. -guide.bloodmagic.entry.ritual.basics.info=Moderne Rituale sind sehr verschieden von denen, die vor Jahrtausenden durchgeführt wurden. Es gab eine Zeit, in der die Leute Arkane Konstrukte aus Staub in den Boden zeichnen und so lange darum tanzen würden, bis sie bekommen haben, was sie wollten. Ich Erinnere mich sogar an eine Kräuterhexe, die Energie aus ihrem Garten gezogen hat. Ich habe sie ausgelacht, bis sie ihre Eule auf mich hetzte. \n\tDie Rituale, die Blutmagier nutzen benötigen die genaue Anordnung von gezeichneten Steinen, um vom Magier hineingepumpte Energie zu fokussieren und transformieren. Eines Tages wühlte mein Lehrling Tiberius durch meine alten Artefakte, die ich über die Jahre beschafft hatte und seitdem im Kleiderschrank seines nun neuen Zimmers lagen. Dort war eine Phiole flüssigem Etheriums, die ich seit Jahren nicht angefasst habe (Ich wollte darauf zurückkommen, allerdings hatte ich leider keine Zeit), sowie eine Kristallkugel, welche scheinbar immer "Dienstag" sagt, wenn man durch sie blickt. Als eine der Kisten mit der Aufschrift "Runenstaub" umgestoßen wurde, ist ein kleiner roter Edelstein herausgefallen und gegen Tiberius Fuß gestoßen. Sofort strahlte der Stein in einem grellen, rubinroten Licht das mit dem Staub in der Truhe, die er trug, reagierte.\n\tSelbstverständlich verursachte das eine Explosion. Die unfokussierte Energie, die Tiberius unvermeidbar durch den Edelstein freigesetzt hat, sprühte Funken auf den runischen Staub und die Steine um ihn herum und ohne eine Möglichkeit, die Energie einzudämmen, hat sie sich einfach ausgedehnt. Nach ein paar Tagen auf der Krankenstation begannen Tiberius und ich zu arbeiten. Durch eine Mischung aus mehreren schlaflosen Nächten und einer kräftigen Portion Koffein (ich muss mich wirklich bei Herr Spieler für die Kaffeeversorgung bedanken, ich begrüße Ihre Bemühungen für ein wacheres Morgen! Durch unser Experimentieren lernten wir, dass wir vier verschiedene Dinge brauchten: Wir brauchten einen Haufen Ritualsteine, die in einem bestimmten Muster um einen Bereich gelegt wurden, ein paar verschiedene Tinten, die auf die Ritualsteine aufgetragen wurden, um das Muster weiter zu spezifizieren, einen zentralen Ritualstein, der als zentraler Kraftkanal fungiert, und einen Kristall, der das Ritual aktiviert. Ich denke, es ist das Beste, wenn wir nacheinander darüber reden. -guide.bloodmagic.entry.ritual.ritualStone.info.1=Der Ritualstein dient als einfaches Behältnis für magische Energie, formt sie und leitet sie je nach Konfiguration des Steins weiter. Wenn du anfängst, gibt es fünf verschiedene Steine, zu denen du Zugang hast: Leer (der Grundstein ohne Markierungen), Wasser, Feuer, Luft und Erde. Jedes einzelne Ritual wird eine Reihe davon haben, und je nachdem, wie sie um den Meisterritualstein herum angeordnet sind, wird die Gesamtwirkung unterschiedlich sein. -guide.bloodmagic.entry.ritual.ritualStone.info.2=Um die richtigen Symbole auf die Ritualsteine zu schreiben, benötigst du einen Satz Beschriftungswerkzeuge. Seitdem habe ich eine Methode entwickelt, mit der man die richtigen Farben leichter auf die Ritualsteine auftragen und sie in die richtige Konfiguration bringen kann, aber wenn man dies manuell tun möchte, kann man diese Werkzeuge benutzen. Wenn du einen Ritualstein mit einem der Beschriftungswerkzeuge in der Hand aktivierst (Rechtsklick auf den Stein), tragst du etwas Tinte auf den Stein auf und änderst ihn in den gleichen Typ wie das Werkzeug. In den frühen Stufen habst du nur Zugang zu den vier Grundfarben, aber wenn Sie stärker werden, stehen dir mehr Werkzeuge zur Verfügung. -guide.bloodmagic.entry.ritual.masterRitualStone.info=Wie bei den meisten Arten der Magie wird die Wirkung des Rituals ohne eine leitende Kraft entweder unkontrollierbar werden oder einfach nicht funktionieren. Um die Rituale zu kontrollieren, ist also ein Haupt-Ritualstein erforderlich (ich kürze dies in meinen Notizen normalerweise mit "HRS" ab, aber es in der Öffentlichkeit zu sagen, ist etwas unangenehm. "Ich brauche mehr HRS bitte!"). Der HRS nimmt die Macht aus dem LP-Netzwerk des Besitzers auf und treibt sie durch die Ritualsteine und führt so das Ritual durch. Das LP-Netzwerk an einen großen Stein zu binden, den wir nicht in unseren Händen halten, erwies sich als etwas knifflig. Ich habe es einmal geschafft, indem ich auf den Stein in der Lotusstellung meditierte, meine Kraft durch den Stein konzentrierte und versuchte, die Ranken meines Netzwerks mit dem Inneren des Rituals zu verbinden. Obwohl ich es für ein paar Minuten zum Laufen gebracht habe, war alles, was mir wirklich zugesprochen wurde, eine nasse Hose, da sich Wasser auf den Ritualsteinen verdichtete. Ich habe gelernt, über keines meiner Experimente mehr zu meditieren. -guide.bloodmagic.entry.ritual.activationCrystal.info.1=Anstatt eine Stunde lang zu warten, um das Ritual durch meditieren zu aktivieren, nahmen wir den roten Edelstein, der ursprünglich aus der Schachtel fiel, und begannen ihn zu analysieren. Tiberius war sich sicher, dass er die Fähigkeit hatte, "Verbindungen zwischen dem körperlichen Bereich unserer Realität und der unkörperlichen Essenz, die das manifestierte LP-Netzwerk ist, herzustellen". Manchmal frage ich mich, ob es eine gute Idee war, ihn zu meinem Lehrling zu machen, aber in Zeiten wie diesen sehe ich sein Talent für die arkaneren Aspekte der Magie. Oh, ich sollte wohl schreiben, was er auf Deutsch meinte: Indem wir diesen Kristall benutzen, könnten wir unsere LP-Netzwerke mit dem Haupt-Ritualstein verbinden, um ihn mit Energie zu versorgen. -guide.bloodmagic.entry.ritual.activationCrystal.info.2=So hatten wir einen schwachen Aktivierungskristall und ein Mittel, um seine Struktur wiederherzustellen. Der Hauptbestandteil des Kristalls ist ein weiterer Kristall, der mit meinem LP-Netzwerk verbunden werden kann: ein Lavakristall. Dann kann der Blutaltar, indem er schnell einige Anweisungen auf die Oberfläche des Kristalls schreibt, den Rest der Arbeit erledigen, um ihn in einen Aktivierungskristall umzuwandeln. Natürlich muss dieser Kristall an das LP-Netzwerk des Benutzers gebunden sein, um zu funktionieren. Wenn die Steine des Rituals richtig um den HRS gelegt sind, sollte der Benutzer den Aktivierungskristall an den HRS berühren und genügend Energie ausstoßen, um das betreffende Ritual zu starten. Wenn du genug LP in deinem LP-Netzwerk hast, wird das Ritual aktiviert. Falls du nicht genug LP hast, oder die Steine nicht richtig ausgelegt sind, wird das Ritual einfach nicht aktiviert und es entstehen keine LP-Kosten. -guide.bloodmagic.entry.ritual.diviner.info.1=Nachdem ich die Größe und Auslegung vieler Rituale erkannt hatte, fand ich es etwas lästig, ständig meine Notizen zu konsultieren, um die Rituale aufzubauen. Deshalb habe ich daran gearbeitet, einen Apparat zu entwickeln, der es jedem erlaubt, die Steine durch einfache Gesten und Bewegungen einfach in die richtige Position zu bringen. Ich habe diesen Eintrag chronologisch weiter oben auf der Liste platziert, weil es für die Leute am besten ist, von diesem Gegenstand zu lernen, bevor sie mit der eigentlichen Konstruktion von Ritualen beginnen. Sonst finden sie vielleicht heraus, dass sie nicht alles haben, was sie brauchen, oder sie beschwören einen Meteoriten aus der Hölle statt einer frischen Flasche Quellwasser. -guide.bloodmagic.entry.ritual.diviner.info.2=Die Ritualrute ist im Wesentlichen eine Enzyklopädie für Rituale. Indem du durch die Rute blätterst (Shift-Linksklick und Shift-Rechtsklick), kannst du ein anderes Ritual aus seinem Wissensspeicher auswählen. Der Blick in die Ritualrute sagt dir auch einige einfache Informationen über das Ritual. Wenn du Ritualsteine bei dir trägst und den HRS mit der Ritualrute berührst (Rechtsklick), kannst du einen Stein für das Ritual platzieren, das du bauen willst. Wenn du das oft genug machst, wirst du ein vollendetes Ritual haben! -guide.bloodmagic.entry.ritual.fullSpring.info=Vor ein paar Jahren kam ein reisender Händler in das Dorf in der Nähe meines Hauses und verkaufte seine Waren an alle, die bereit waren, sich von ihrer Münze zu trennen. Zu dieser Zeit gab es eine Dürre und die Ernten starben, so dass der Händler einen silbernen Talisman mit einem blauen Edelstein in seinem Inneren hervorbrachte. "Das, meine Freunde", sagte er mit großem Eifer, "wird dafür sorgen, dass eure Flüsse nicht austrocknen! Mit Hilfe der Alchemie kann ich Wasser aus der Luft hervorbringen!" \n\tUnglücklicherweise für das Dorf schien es, dass der Edelstein ein einfaches Stück Saphir war, und bevor jemand merkte, dass sie ausgetrickst wurden, war er schon einige Meilen entfernt. Ich neige dazu, nicht in die Angelegenheiten des Dorfes einzugreifen, weil sie meine Magie nicht mögen, aber in diesem Fall habe ich eine Ausnahme gemacht. Nach einem netten Gespräch mit dem "Alchemisten" habe ich einige Stunden in der Nähe der Bewässerungskanäle meditiert. Durch die Kondensation des Wasserdampfes in der Luft gelang es mir, genügend Wasser zu erzeugen, um die Pflanzen bis zum nächsten Niederschlag zu bewässern. Das war nicht gerade eine effiziente Methode, und ich war für die nächsten Tage erschöpft, und ich benutzte etwas von dem Wasser aus dem Kanal, um mich zu rehydrieren. Durch die Zufuhr einer kleinen Energiemenge in das Ritual kondensiert es die Feuchtigkeit in der Luft um es herum, um eine Wasserquelle auf dem Haupt-Ritualstein zu erzeugen. Die Kosten für die Aktivierung des Rituals sind ziemlich gering, und der Unterhaltsaufwand ist umso geringer. Die Reichweite des Wassers kann durch den Einsatz des Ritual-Tüftlers erweitert und sogar an einem anderen Ort platziert werden, so dass man sich keine Gedanken darüber machen muss, wo ein Ritual platziert wird, wenn man sich um Ästhetik sorgt. Die Wunder der Magie! -guide.bloodmagic.entry.ritual.lava.info=Lava, vielleicht eine der rudimentärsten Energiequellen. Ich neige dazu, es nicht viel in meiner eigenen Forschung zu benutzen, weil es ein wenig schwierig sein kann, damit zu arbeiten - es ist nicht so, als ob man einen einfachen Eisenkübel benutzen könnte, um etwas aufzuheben! Einer der hiesigen Tüftler kam eines Tages bei mir vorbei und fragte mich, ob es irgendwelche Quellen in der Nähe gäbe, da er vor kurzem neue Ausrüstung gekauft hatte, für deren Betrieb Lava benötigt wird. Ich sagte, dass es einige gab, doch die meisten von ihnen waren bereits im Besitz, aber ich entschied mich, zu ihm zu kommen, um mir das Gerät anzusehen. \n\tEs war eine mindestens 5 Meter hohe und ebenso breite Schmelzanlage, die an mehrere Tanks angeschlossen war, die leer und karg standen. Obwohl ich mir nicht ganz sicher war, wie es funktioniert, konnte ich sagen, dass die rohe Hitze der Lava perfekt dafür sein würde - Elektrizität würde gut funktionieren, wenn sie richtig modifiziert würde, aber ich konnte erkennen, dass dies nicht von Immersive Industries war. \n\tNach einem kleinen Gespräch mit dem Tüftler wechselte das Geld den Besitzer und ich bat ihn, zurückzutreten, während ich meine Ritualsteine vorbereitete. Um das zu verwirklichen, was ich mir wünschte, nahm ich vier Feuersteine und legte sie in einem Kreuz um den Haupt-Ritualstein und schob sie dann mit meinem Aktivierungskristall fest, während ich mir den Vorgang in meinem Kopf vorstellte. In der Theorie sollte es einfach sein: Man nimmt einige Steine aus der Tiefe der Erde und komprimiert sie mit etwas Energie, wodurch sie unter dem starken Druck geschmolzen werden. Diese Lava könnte man aus dem Ritualstein herausholen und den Vorgang wiederholen. Für mein damaliges einfaches Netzwerk waren die Aktivierungskosten wegen des erforderlichen Anfangsdrucks ziemlich hoch, und der Abfluss für jede Lavaquelle war nicht etwas, auf das ich vorbereitet war. (20000 LP zu aktivieren, 500 LP pro Quellblock)\n\tIch taumelte mit einem Grinsen im Gesicht aus dem Gebäude: Die Tanks waren voller Lava, genug, um den Tüftler für ein paar Wochen im Geschäft zu halten, bis er sich eine dauerhaftere Lavaquelle beschaffen konnte. Ich habe allerdings dafür gesorgt, dass ich meine Ritualsteine wieder aufnehme, nachdem ich fertig war. \n\n------------------\n\tWenn keine Änderungen am Ritual vorgenommen werden, wird es versuchen, eine Quelle von Lava auf dem Block direkt über sich selbst zu platzieren, zu einem Preis von 500 LP pro Tick, wenn es Platz gibt, und Flüssigkeiten verdrängen, wenn sie fließen. Dieser Platzierungsbereich kann standardmäßig auf maximal 9 Blöcke in einem maximalen Abstand von 3 vom Ritual erweitert werden. Durch die Erweiterung des Rituals mit Rohem Willen werden die LP-Kosten im Verhältnis zu dem Willen, der sich in der Aura befindet, verringert, wobei der Verbrauch des Willens proportional zur Menge an LP ist, die eingespart wird. Die Verwendung dieses Willens kann außerdem die Fähigkeit verleihen, Lava direkt in das Innere eines Blocks zu bringen, wie zum Beispiel ein Tank, mit einer Rate, die mit normalen rituellen Operationen vergleichbar ist.\n\tKorrosiver Wille bewirkt, dass das Ritual Feuerimmunität umkehrt und alle Entitäten, die innerhalb eines bestimmten Bereichs gegen Feuer immun sind, gemäß der Menge an Willen in der Aura schwer beschädigt werden. Wenn Rachsüchtiger Wille auf das Ritual angewendet wird, wird ein flüchtiges Gas freigesetzt und bewirkt, dass alle Nicht-Spieler-Einheiten innerhalb seines spezifizierten Bereichs von Fire Fuse beeinflusst werden. Wenn der Timer des Schwächungszaubers auf 0 geht, wird das Wesen explodieren und sie mit explosiver Kraft in die Luft treiben. Zerstörerischer Wille erhöht die maximale Reichweite und Volumen, die das Ritual beeinflussen kann. Je mehr Wille Sie haben, desto mehr Lavablöcke können durch ein einziges Ritual gesetzt werden. Glücklicherweise entzieht das Ritual keinen Zerstörerischen Willen, aber wenn dein Wille fällt und die maximale Reichweite des Rituals geringer ist als die, auf die du es eingestellt hast, wird das Ritual überhaupt nicht funktionieren, bis es repariert ist. Letztlich gewährt Standhafter Wille allen Spielern innerhalb seiner Reichweite einen Feuerwiderstandsbuff, dessen Zeit und Willenskosten durch die Menge des Willens in der Aura beeinflusst werden. Vorsicht ist geboten, denn wenn du von Feuerresistenz betroffen bist, kannst du durch die korrosive Wirkung des Rituals beschädigt werden. -guide.bloodmagic.entry.ritual.greenGrove.info=Letzte Woche begann ich, Tiberius seine interdisziplinäre Magie beizubringen. Jeder Lehrling, den ich hatte, musste beim Erlernen der Blutmagie eine andere Form der Magie erlernen. Es spielt keine Rolle, welche sie wählen, solange sie nicht irgendeine Form von endlicher Ressource verbrauchen - ich habe eine Form der Magie des Ars-Clans aus dem fernen Osten verwendet, aber da die Quelle des Etheriums der Welt knapp wurde, ist sie längst ausgestorben. \n\tTiberius hat beschlossen, Thaumaturgie zu lernen, die die Magie der Welt benutzt, um deine Magie auszuführen. Dies ist ein gutes Gegengewicht zur Blutmagie, die die Magie des Lebens nutzt. Als solche verwenden diese Magien verschiedene Mittel, um die gleichen Aufgaben zu erfüllen. Um das zu demonstrieren, habe ich beschlossen, die Unterschiede zu Tiberius hervorzuheben, wenn es um das Wachstum der Pflanzen geht.\n\t Thaumaturgie benutzt einen Wachstumskatalysator, der von der Essentia Herba angetrieben wird," sage ich, während ich auf das Essentia Flussdiagramm zeige, das an der Klassenzimmerwand befestigt war. Sicher, Tiberius saß dort am einzigen Schreibtisch, aber manchmal muss ein Mann etwas Spaß haben. "Ein kleines Rinnsal von Aura und dieser Essenz stimuliert den photosynthetischen Prozess der Pflanze und ermutigt sie, durch mehr Sonnenenergie zu wachsen. Dieser Prozess erfordert, dass der Boden gut gedüngt ist, sonst kann die Ernte einfach verwelken und absterben.\n\tIch nehme nun vier Erd- und Wasserritualsteine und lege sie in einen Kreis um einen Haupt-Ritualstein. "Umgekehrt verwendet die Blutmagie einen anderen Prozess." Während ich spreche, aktiviere ich das Ritual und bedecke es mit einfachem Schmutz. "Indem man seine Lebenskraft oder die der Tiere nutzt, kann man die Pflanzen so düngen, dass sie nicht so viel Dünger benötigen. Im Wesentlichen ernährt es die Pflanzen, so dass sie immer eine hohe Konzentration an Nährstoffen haben."\n\tIch werfe ein paar Samen auf den Schmutz und bedecke sie leicht, entkorke und leere eine Ampulle mit Wasser aus meinem Gewand. "Dieser Prozess benötigt kein zusätzliches Sonnenlicht, da er eine andere Energiequelle nutzt. Obwohl es viel besser funktioniert, wenn es etwas Licht gibt - die Pflanze ist nicht gerade an diese Art von Bedingungen gewöhnt!"\n\tEin paar Triebe haben bereits ihre Blätter aus der Erde geschossen, während ich erklärt habe, scheinbar als Antwort winkend. Ich spürte die milde Belastung meines Körpers, als jedes neue Blatt sprießte, jedes Mal geringfügig, aber als es sich ansammelte, begann es sich zu sammeln. Als ich den Kurs beendet hatte, räumte ich den Dreck vom Experiment auf und beschloss, einen schönen Spaziergang ins Dorf zu machen: Ich hatte einen Scheffel Weizen, der verkauft werden musste. \n\t----------\n\tDas Ritual des Grünen Hains, wie der Name schon sagt, beschleunigt das Wachstum von Pflanzen, die in der Umgebung sind. Indem es das Blut des Spielers als reiches Düngemittel verwendet, wird es versuchen, alles zu züchten, was es als eine Pflanze betrachtet, wie Weizen und Karotten, und alles, was in seinem Bereich wächst, in regelmäßigen Abständen. Durch Standardoperationen wird das Ritual den 3x3-Bereich zwei Blöcke über sich selbst betrachten und versuchen, jeden Block mit einer Erfolgsrate von 30% pro Sekunde zu vergrößern. Wenn mit dem Ritual-Tüftler manipuliert, kann das Ritual maximal 81 Pflanzen gleichzeitig in einem Radius von 5 Blöcken um den HRS herum bearbeiten. Als weitere Anmerkung:\n\tWenn Dämonischer Wille ergänzt wird, gibt es mehrere Effekte, die erzielt werden können. Wenn Roher Wille verwendet wird, wird das Ritual alle Operationen mit einer beschleunigten Rate durchführen, wobei 0,05 Wille pro erfolgreichem Wachstum verbraucht wird und die Geschwindigkeit im Verhältnis dazu, wie viel Wille in der Aura ist, erhöht wird. \n\tWenn es mit Rachsüchtigem Willen angereichert wird, wird das Ritual 0,05 Wille pro erfolgreichem Wachstum verbrauchen und die Chance erhöhen, dass ein bestimmter operativer Tick auf der Pflanze erfolgreich sein wird. Standardmäßig ohne Willen ist es 30%%, wenn aber zum Beispiel 100 Rachsüchtiger Wille zur Verfügung steht, erhöht sich die Rate auf 80%%.\n\tZerstörerischer Wille erhöht die effektive maximale Reichweite des Rituals, was bedeutet, je mehr Wille du hast, desto mehr Ernten/Pflanzen kann ein einzelnes Ritual verarbeiten. Glücklicherweise entleert das Ritual keinen Zerstörerischen Willen, aber wenn dein Wille fällt und die maximale Reichweite des Rituals geringer ist als die, auf die du es eingestellt hast, wird das Ritual überhaupt nicht funktionieren, bis es wiederhergestellt ist.\n\tStandhafter Wille gewährt die Fähigkeit, einen Bereich um das Ritual herum festzulegen, der automatisch gepflügt und bewässert wird. Zusätzlich wird jedes Saatgut, das sich in diesem Bereich befindet, wenn möglich auf einem nahegelegenen Block gepflanzt. Das kostet eine kleine Menge von Standhaftem Willen, und seine Auswirkungen skalieren nicht mit Willen in der Aura.\n\tWenn korrosiver Wille im Ritual verwendet wird, kann sich die grundlegende Natur des Rituals verschieben. Wenn der neue Bereich richtig eingestellt ist, werden alle Mobs, die in den Einflussbereich des Rituals eintreten, mit dem "Blutegel"-Effekt versehen. Alle paar Ticks werden die Pflanzen in der Nähe der Mobs beschädigt und der Mob wird proportional beschädigt. Direktes Düngen mit Mobs kann sich als vorteilhaft erweisen! Alle 10 Sekunden, die der Schwächungszauber pro Mob angewendet wird, wird 0.2 korrosiver Wille verbraucht. -guide.bloodmagic.entry.ritual.magnetism.info=Das Ritual des Magnetismus ist das Brot und die Butter eines jeden, der Steinbrüche schätzt. Das Ritual erzeugt ein sich drehendes Magnetfeld, das die reichen Erze aus dem Boden unter ihm herauszieht und den Inhalt in seinem Bereich platziert. Dadurch wird kein Gestein verdrängt, so dass keine klaffenden Löcher im Land entstehen - vorausgesetzt, das Land besteht nicht nur aus Erz. Das Ritual funktioniert einmal alle 40 Ticks und kostet 50 LP pro erfolgreicher Operation. Der Standardradius dieses Rituals ist 3 Blöcke in jeder Kardinalrichtung, was eine Fläche von 7x7 Blöcken ergibt, die auf dem HRS zentriert ist. Da das Ritual derzeit keine Willensvergrößerungen hat, können Sie den Wirkungsradius für das Ritual nur erhöhen, indem Sie einen wertvollen Block direkt unter das MRS legen. Wird ein Eisenblock verwendet, wird der Radius 7. Wenn ein Goldblock verwendet wird, wird der Radius 15. Wenn schließlich ein Diamantblock verwendet wird, dehnt sich der Radius auf 31 aus, was bedeutet, dass alle Erze unterhalb des Rituals in einem 63x63 Bereich langsam in sein 3x3x3 Volumen über dem HRS gezogen werden. -guide.bloodmagic.entry.ritual.crusher.info=Das Ritual des Brechers ist ziemlich einfach. Das Ritual muss mit einer Art Inventar verbunden sein, das unverändert auf dem HRS sitzt. Während des Betriebs blickt das Ritual innerhalb seines Brechbereichs (standardmäßig der 3x3x3 Bereich unterhalb des Rituals) und bricht einen Block nach dem anderen alle 2 Sekunden zum Preis von 7 LP pro erfolgreicher Operation. Die zerbrochenen Blöcke werden dann in das verknüpfte Inventar übertragen - wenn es keinen Platz für die Gegenstände gibt, werden sie stattdessen auf die Truhe gespuckt.\n\tWenn es mit Rohem Willen versorgt ist, wird das Ritual schneller funktionieren, basierend auf der Gesamtmenge des Willens in der Aura. Während es beschleunigt wird, verbraucht es 0,05 Rohen Willen pro erfolgreicher Operation.\n\tZerstörerischer Wille bewirkt, dass Glück auf Blöcke angewendet wird, die durch das Ritual gebrochen werden. Derzeit variiert die Glücksstufe nicht und ist stattdessen Stufe 3, unabhängig von der Höhe des Willens. Das wird 0,2 Wille pro erfolgreicher Operation verbrauchen, unabhängig davon, ob es nützlich war oder nicht.\n\tStandhafter Wille wird stattdessen dazu führen, dass Blöcke mit dem Behutsamkeits-Effekt gebrochen werden. Das kostet 0,02 Will pro Operation und überschreibt den Effekt des Zerstörerischen Willens, wo immer es möglich ist.\n\tKorrosiver Wille bearbeitet Blöcke, die durch das Ritual gebrochen werden, mit irgendeiner Form von Schneidflüssigkeit. Das bedeutet, dass zum Beispiel, wenn es sich um einen Block Eisenerz handelt, das Ergebnis zwei Stücke Eisensand sind. Die aktuellen "Schneidflüssigkeiten", die das Ritual verwendet: Einfache Schneidelösung und Explosives Pulver. Das Ritual verbraucht eine andere Menge des Willens, basierend auf dem, was verwendet wurde, und wird den Willen nur verbrauchen, wenn der Effekt zutrifft. Dies überschreibt Behutsamkeit, wo es möglich ist. \n\tRachsüchtiger Wille bewirkt, dass bei einer erfolgreichen Operation der Inhalt des Inventars ähnlich dem Siegel der Kompression komprimiert wird: Wenn sich 65 Redstone-Staub in der Truhe befindet, wird ein Block von Redstone hergestellt und 56 Staub verbleiben. Der Wille wird nur verbraucht, wenn die Operation erfolgreich ist, und es kostet 0,2 Wille. -guide.bloodmagic.entry.ritual.highJump.info=Dieses Ritual nutzt einen gewaltigen Luftstoß, um all jene, die darauf laufen, in den Himmel zu katapultieren. Und wenn der Benutzer im Wirkungsbereich des Rituals landet, erleidet er keinen Fallschaden. Spieler, die sich in dieses Ritual einschleichen, sind nicht davon betroffen. Das Ritual kostet 5 LP pro Entität pro Tick erfolgreicher Operation, also wird es nichts kosten, wenn es keine Leute in die Luft wirft. -guide.bloodmagic.entry.ritual.speed.info=Wie der Name schon sagt, wird das Ritual der Geschwindigkeit für den Transport verschiedener Arten verwendet. Das Ritual kann in die Richtung einer der Himmelsrichtungen gelegt werden, und alle Entitäten innerhalb seiner Reichweite werden in die Richtung gestartet, in die das Ritual zeigt. Wenn man ein Ritual betrachtet, ist diese Richtung der Ort, an dem sich der Ritualstein der Abenddämmerung befindet. Standardmäßig hat das Ritual einen Radius von 2 Blöcken vom HRS, der jedoch bei Verwendung eines Ritual-Tüftlers erweitert oder verkleinert werden kann. Wenn das Ritual mit Rohem Willen getankt wird, wird die Geschwindigkeit des Rituals wesentlich erhöht, basierend auf dem Willen, der in der Aura ist. Zum Beispiel wird die Geschwindigkeit verdoppelt, wenn sich 100 Wille in der Aura befinden. Für jede erfolgreiche Operation wird 0,1 Wille verbraucht.\n\tRachsüchtiger Wille verhindert, dass das Ritual erwachsene Mobs bewegt, und Zerstörerischer Wille verhindert, dass das Ritual Kindermobs bewegt. Wenn einer von beiden verwendet wird, werden die Spieler auch daran gehindert, das Ritual anzuwenden. Wenn beide verwendet werden, ist der Effekt jedoch, dass nur Spieler das Ritual benutzen dürfen und Mobs nicht. Diese Augmentationen können effektiv zum Sortieren von Tierfarmen oder sogar zur Beseitigung der lästigen Kinderzombies in Ihrem Opferstall verwendet werden. Das Ritual wird 0,05 Wille für jeden Typ verbrauchen, der bei erfolgreicher Operation wirksam ist, also wenn ein Kind den rituellen Raum betritt, wenn Sie den Zerstörerischen Willen verwenden, wird es weder Wille noch LP kosten. -guide.bloodmagic.entry.ritual.wellOfSuffering.info=Für diejenigen unter euch, die es vorziehen, Mobs anstatt der eigenen Gesundheit zu benutzen, beschädigt die Quelle des Leidens alle lebenden Nichtspieler in einem Radius von 10 Blöcken und platziert die Gesundheit als LP in einen verbundenen Altar. Das Ritual sucht nach einem Blutaltar in seiner Reichweite, wobei 5 Blöcke horizontal und 10 Blöcke vertikal geprüft werden. Wenn es einen Altar findet, wird es seinen Standort intern speichern - wenn kein Altar in der Nähe ist, wird das Ritual nicht funktionieren. Das Ritual wird jeder Entität 1 HP Schaden und dem Altar 25 LP zufügen (100 für friedliche Tiere), was mit Opfer-Runen verstärkt werden kann. -guide.bloodmagic.entry.ritual.featheredKnife.info=Das Ritual der Federnden Klinge zapft den Körper des Benutzers an und lässt seine Lebenskraft abfließen, um einen Blutaltar in der Nähe zu füllen. Das Ritual sucht nach einem Blutaltar in seiner Reichweite, wobei 5 Blöcke horizontal und 10 Blöcke vertikal geprüft werden. Wenn es einen Altar findet, wird es seinen Standort intern speichern - wenn es keinen Altar in der Nähe gibt, wird das Ritual nicht funktionieren. Wenn ein Spieler dann in den Schadensbereich des Rituals eintritt, der standardmäßig einen Radius von 15 Blöcken horizontal und 20 Blöcken vertikal hat, wird das Ritual den Spieler für 1HP schädigen und dann diese Gesundheit direkt in den angeschlossenen Altar legen (unter Berücksichtigung von Blut-Runen). Es gibt einige Sicherheitsmechanismen auf dem Ritual, die dazu führen, sodass es bei einem Spieler mit weniger als 30%% seiner maximalen Gesundheit nicht funktioniert. Ohne Verstärkungen führt das Ritual jede Sekunde eine Operation durch.\n\t Es gibt ein paar nützliche Ergänzungen, die benutzt werden können, indem Dämonischer Wille verwendet wird. Wenn Roher Wille von dem Ritual verzehrt wird, wird das Ritual versuchen, Spieler innerhalb seiner Reichweite schneller zu schädigen, indem es zweimal pro Sekunde arbeitet. Das Ritual wird 0,05 Rohen Willen pro erfolgreicher Operation verbrauchen.\n\tWenn mehr als 10 Standhafter Wille in der Aura ist, so erhöht das Ritual seine Sicherheitsschwelle und funktioniert stattdessen nicht bei Spielern mit weniger als 70% Gesundheit. Dies verbraucht keinen Willen.\n\tWenn mehr als 10 Rachsüchtiger Wille in der Aura ist, wird das Ritual einige seiner Sicherheitseinschränkungen aufheben, was dazu führt, dass es bei Spielern funktioniert, bis sie nur noch 10%% ihrer maximalen Gesundheit haben. Wenn das Ritual auch Standhaften Willen hat, wird die Schwelle immer noch 70%% für den Besitzer des Rituals sein, nicht jedoch für andere Spieler. Diese Funktion verbraucht derzeit keinen Willen.\n\tWenn Zerstörerischer Wille auf das Ritual angewendet wird, wird das Ritual mit seiner HP-zu-LP-Umwandlung viel effizienter. Die Menge an LP, die dem Altar pro Lebenspunkt hinzugefügt wird, erhöht sich auf der Grundlage des Willens in der Aura, bis zu einem Maximum von +20%% für 100 Zerstörerischen Willen. Dieser Effekt stapelt sich multiplikativ mit Runen, Upgrades der Lebenden Rüstung und dem Bonus des Räucheraltars. Das verbraucht 0,05 Zerstörerischen Willen pro geopferter HP.\n\tWo wir bei Weihrauch sind: Wenn korrosiver Wille im Ritual verwendet wird, wird das Ritual die Wirkung des Räucheraltars auf dich respektieren. Wenn du nicht vom Soul Fray Debuff betroffen bist und du von einem Räucheraltar bevollmächtigt bist, wird das Ritual deine HP bis zur eingestellten Schwelle verbrauchen und die gesamte resultierende LP in den Altar pumpen. Es wird auch den Effekt des Weihrauchs von dir nehmen und dich mit Soul Fray belegen. Dieser Effekt stapelt sich mit dem des Zerstörerischen Willens. -guide.bloodmagic.entry.ritual.regen.info=Das Ritual der Regeneration ist wohl eines der besten Rituale für jeden potentiellen Blutmagier, der seine eigene Lebenskraft nutzen möchte, um seine Magie zu speisen, und wirft einen Schleier von Energie um sich herum, um Entitäten zu heilen, die sich in dessen Reichweite befinden. Alle 2,5 Sekunden wirft das Ritual Regeneration I auf lebende Wesen in seinem 15-Block-Radius und kostet 100 LP pro Spieler und 10 LP pro andere lebende Wesen für 2,5 Sekunden Regeneration.\n\tWenn korrosiver Wille benutzt wird, um das Ritual zu verstärken, wird ein zweiter, "vampirischer" Bereich verfügbar sein. Alle Nicht-Spieler-Einheiten in diesem Bereich werden zufällig beschädigt, um Spieler innerhalb des regulären Heilungsbereichs direkt zu heilen. Dies kostet 0,04 Wille zur Nutzung und überträgt 1HP pro operativem Tick. -guide.bloodmagic.entry.ritual.harvest.info=Dieses Ritual sucht jeden erntbaren Pflanzenblock innerhalb seiner Reichweite (Standard ist der 9x9x5 große Bereich über dem HRS) und versucht, ihn zu ernten, indem es alle Samen neu pflanzt, wenn die Pflanze Samen fallen lassen kann. Alle Gegenstände der Pflanze erscheinen dort, wo die Pflanze geerntet wurde. Das Ritual wird versuchen, Pflanzen einmal alle 5 Ticks zu ernten und wird 20 LP pro erfolgreicher Operation kosten.\n\tPflanzen, die geerntet werden können, sind unter anderem: Kürbisse, Weizen, Karotten, Kartoffeln, Netherwarzen, Kakteen, Zuckerrohr. Denke daran, dass das Ritual keine Annahmen über die Sache macht, die es erntet - Falls Pflanzen durch Mods hinzugefügt wurden, müssen diese einen harvesting handler mit der Mod registriert haben. -guide.bloodmagic.entry.ritual.interdiction.info=Basierend auf einem alten alchemistischen Mythos versucht das Ritual der Verbietung, alle Nicht-Spieler-Mobs gewaltsam aus dem Zentrum des Rituals zu entfernen. Standardmäßig werden alle Mobs, die sich innerhalb von zwei Blöcken des HRS befinden, durch Einstellen ihrer Geschwindigkeit vom HRS weggeschoben. Es ist zu beachten, dass Mobs in diesem Bereich nicht von Sturzschäden betroffen sind, aber dieses Sicherheitsnetz verschwindet, sobald sie weggeschoben werden. -guide.bloodmagic.entry.ritual.containment.info=Das Gegenteil von Verbietung, das Ritual der Eindämmung, versucht, Mobs in seinem Wirkungsbereich in den Raum über dem HRS zu ziehen und sie in der Luft aufzuhängen, wo sie sich nicht bewegen können. Der Standardbereich des Rituals ist ein horizontaler Radius von 3 Blöcken von der Unterseite des Hauptsteins bis zur Oberseite der obersten Runen, obwohl dieser Bereich natürlich geändert werden kann.\n\tDas Ritual kostet 1LP pro Mob, das jeden Tick gezogen wird. -guide.bloodmagic.entry.ritual.suppression.info=Die Kuppel der Verdrängung "verdrängt" alle Flüssigkeiten in einem bestimmten Radius, wodurch Flüssigkeiten in einer Halbkugel mit einem Radius von 10 Blöcken vorübergehend durch Luft ersetzt werden können. Wenn das Ritual abgeschaltet wird, kehrt diese Flüssigkeit in den Zustand zurück, in dem sie vorher war. Dies kostet 2LP pro Tick. -guide.bloodmagic.entry.ritual.expulsion.info=Wenn du auf einem Server spielst, kannst du mit einer Situation konfrontiert werden, in der du unerwünschte Spielerbesuche bekommst. Manchmal sind Kraftfelder und riesige blutige Rotoren nicht genug Abschreckung und sie schaffen es immer noch, in deine Basis zu gelangen. Wenn ein Spieler, der nicht der Besitzer ist, den Bereich des Rituals betritt (Standard 12 Blöcke Radius), teleportiert das Ritual den Spieler zufällig innerhalb eines Radius von 100 Blöcken. Wenn es allerdings eine Truhe auf dem HRS mit einem gebundenen Gegenstand des Spielers gibt, wird dieser Spieler von der Teleportation ausgenommen und es verhält sich effektiv wie eine weiße Liste.\n\tDas Ritual kostet 2000LP für jede erfolgrreiche Teleportation. -guide.bloodmagic.entry.ritual.zephyr.info=Nach dem Vorbild eines alten Schwerts aus Legenden nutzt der Ruf des Zephyr die Kraft des Windes, um die Gegenstände, die sich um ihn herum befinden, zu sammeln und sie in die verbundene Truhe zu legen (Standard ist direkt über dem HRS). Dies geschieht sofort, was bedeutet, dass die Gegenstände direkt in das Inventar teleportiert werden - kein Grund zur Sorge um seltsame Sog-Effekte!\n\tDer standardmäßige Gegenstandsradius ist 5 Blöcke um den HRS. -guide.bloodmagic.entry.ritual.laying.info=Wie viele wissen, kann das Platzieren von Blöcken bei verschiedenen Automatisierungsaufgaben wichtig sein. Dieses Ritual nimmt die Gegenstände/Blöcke aus der verbundenen Truhe (standardmäßig auf der Oberseite des HRS) und platziert die Blöcke innerhalb des Rituals, das einen Radius von 2 auf der gleichen Ebene wie das MRS hat. Dies kann nützlich sein, wenn Sie versuchen, Setzlinge für eine Baumfarm auszulegen oder wenn es andere Blöcke gibt, die platziert werden müssen. Das Ritual verbraucht 50 LP pro erfolgreicher Operation. -guide.bloodmagic.entry.ritual.timberman.info=Hast du genug Holz? Dieses Ritual hält dich bedeckt. Der Kahlschlag des Holzfällers hält eine spektrale Entität fest, die die LP des Besitzers benutzt, um die Blätter und Stämme aller Bäume in ihrem Bereich zu sammeln und die Erträge in die verbundene Truhe zu platzieren. Es wird versucht, alle "Bäume" in einem horizontalen Radius von 10 Blöcken und bis zu 30 Blöcken über dem HRS (standardmäßig) zu finden und 10LP pro gefälltem Block zu verwenden. -guide.bloodmagic.entry.ritual.meteor.info=In jeder Hinsicht ist dies eines der mächtigsten Rituale im Spiel. Die Aktivierung kostet eine Million LP und kann nur einmal verwendet werden, bevor sie wieder aktiviert werden muss. Das Ritual, sobald bestimmte Opfer gebracht werden, zieht einen Meteor aus dem Weltraum und lässt ihn zu Boden stürzen, was zu einer großen Explosion führt, sobald er auf etwas Festes trifft. Weil diese Meteore nicht aus der Überwelt sind, können sie eine reiche Erzdichte enthalten, die es sonst nirgendwo gibt. Dies ist durch das Modpack oder den Benutzer konfigurierbar. -guide.bloodmagic.entry.ritual.downgrade.info=Um mehr Macht zu erlangen, muss man manchmal etwas dafür opfern. Die Buße der belasteten Seele tut genau das - indem man einem unsichtbaren Wesen ein paar Gegenstände opfert, kann die Wirksamkeit eines Aspekts der Lebenden Rüstung verringert und eine Erhöhung der Anzahl der Upgrade-Punkte als Ausgleich erhalten werden. Wenn das das Ritual konstruiert wird, muss eine Gegenstandsrahmen an den obersten leeren Ritualstein gehängt werden, der dem Haupt-Ritualstein zugewandt ist, und eine Art Inventar (siehe: Truhe) auf dem Ritualstein der Abenddämmerung platziert werden. Um eine Herabstufung der lebenden Rüstung zu erhalten, muss zunächst der Schlüsselgegenstand in den Gegenstandsrahmen und die Verbrauchsmaterialien in die Truhe gelegt werden. Sobald das Ritual aktiviert ist, kannst du jederzeit auf dem Haupt-ritualstein schleichen und die Herabstufung erwerben.\n\tIm Falle der Herabstufung der abgeschreckten lebenden Rüstung ist ihr Kernstück eine Wasserflasche (im Gegenstandsrahmen platziert) und das Rezept ist Drachenatem (in der Truhe platziert). Um das Rezept für die Herabstufungen zu sehen, kannst du sie in JEI nachschlagen - überprüfe die Verwendung des Haupt-Ritualsteins und du wirst die Rezepte für Sühne (Ritual) sehen. Das Rezept für die maximale Herabstufung kann auch einfach in JEI überprüft und dann die Verwendung des Schlüsselgegenstands überprüfen - dieser ist immer der gleiche für die spezifische Herabstufung. -guide.bloodmagic.entry.ritual.crystalSplit.info=Sobald sich der Dämonische Wille herauskristallisiert hat, gibt es keine Möglichkeit, ihn in seine vielen Aspekte aufzuteilen - so habe ich bisher gedacht. Die "Resonanz des facettierten Kristalls" arbeitet, indem sie die vielen Aspekte innerhalb einer aspektlosen (oder rohen) Kristallgruppe unter Verwendung der verschiedenen elementaren Ritualsteine trennt. Um das Ritual nutzen zu können, muss eine aspektlose Kristallgruppe zwei Blöcke über dem Haupt-Ritualstein platziert werden. Mit anderen Worten: Es kann ein Kristallisierer auf dem HRS und eine Kristallgruppe darauf platziert werden und es sollte gut funktionieren. Als nächstes müssen Sie sicherstellen, dass es keine Blöcke direkt über den vier elementaren Ritualsteinen gibt, und dann warten, bis die Kristallgruppe wächst.\n\tNachdem insgesamt fünf oder mehr Spitzen gewachsen sind, wird das Ritual diese Spitzen abspalten und jeweils eine Spitze aus Korrosivem, Standhaftem, Rachsüchtigem und Zerstörerischem Willen auf den elementaren Ritualsteinen erschaffen. Wenn die aspektlose Kristallgruppe weiter wachsen darf und diese neuen Kristalle intakt bleiben, wird der Prozess wiederholt und es werden weitere Türme hinzugefügt.\n\tDer Mechanismus für diesen Prozess ist ganz einfach. Wenn der Rohe Kristall dämonischen Willens mindestens fünf Spitzen hat, bricht das Ritual vier dieser Spitzen ab und verwandelt den Willen in seine unkörperlichere Form. Dieser Wille wird dann in den letzten Turm des Clusters geworfen, was die verschiedenen Aspekte des Willens in lokalisierte Klumpen des jeweiligen Aspekts zwingt. Dieser Wille wird dann in den rituellen Steinen gesammelt, die als Grundlage dienen, auf der die neuen, aspektierten Kristallgruppen wachsen können. - -# Architect Entries -guide.bloodmagic.entry.architect.intro=Vorwort -guide.bloodmagic.entry.architect.bloodaltar=Der Blutaltar -guide.bloodmagic.entry.architect.ash=Arkane Asche -guide.bloodmagic.entry.architect.divination=Wahrheitssiegel -guide.bloodmagic.entry.architect.soulnetwork=Seelennetzwerk -guide.bloodmagic.entry.architect.weakorb=Schwache Blutkugel -guide.bloodmagic.entry.architect.incense=Räucheraltar -guide.bloodmagic.entry.architect.bloodrune=Altaraufrüstung -guide.bloodmagic.entry.architect.inspectoris=Inspectoris Scandalum (Blockleser) -guide.bloodmagic.entry.architect.runeSpeed=Geschwindigkeitsrune -guide.bloodmagic.entry.architect.water=Wassersiegel -guide.bloodmagic.entry.architect.lava=Lavasiegel -guide.bloodmagic.entry.architect.lavaCrystal=Lavakristall -guide.bloodmagic.entry.architect.apprenticeorb=Blutkugel des Lehrlings -guide.bloodmagic.entry.architect.dagger=Opferdolch -guide.bloodmagic.entry.architect.runeSacrifice=Rune der Opferung -guide.bloodmagic.entry.architect.runeSelfSacrifice=Rune der Selbstopferung -guide.bloodmagic.entry.architect.holding=Siegel der Aufbewahrung -guide.bloodmagic.entry.architect.air=Luftsiegel -guide.bloodmagic.entry.architect.void=Siegel der Leere -guide.bloodmagic.entry.architect.greenGrove=Siegel des grünen Hains -guide.bloodmagic.entry.architect.fastMiner=Siegel der Eile -guide.bloodmagic.entry.architect.seer=Siegel des Sehers -guide.bloodmagic.entry.architect.magicianOrb=Blutkugel des Magiers -guide.bloodmagic.entry.architect.capacity=Rune der Kapazität -guide.bloodmagic.entry.architect.displacement=Rune der Verlagerung -guide.bloodmagic.entry.architect.affinity=Siegel der Elementaren Affinität -guide.bloodmagic.entry.architect.lamp=Siegel der Blutlampe -guide.bloodmagic.entry.architect.magnetism=Siegel des Magnetismus -guide.bloodmagic.entry.architect.peritia=Peritia-Foliant -guide.bloodmagic.entry.architect.livingArmour=Lebende Rüstung -guide.bloodmagic.entry.architect.upgradeTome=Thesen zur Verbesserung lebender Rüstung -guide.bloodmagic.entry.architect.teleposer=Teleposer -guide.bloodmagic.entry.architect.boundBlade=Gebundene Klinge -guide.bloodmagic.entry.architect.boundTool=Gebundene Werkzeuge -guide.bloodmagic.entry.architect.weakShard=Schwache Blutscherbe -guide.bloodmagic.entry.architect.masterOrb=Blutkugel des Meisters -guide.bloodmagic.entry.architect.runeOrb=Orbrune -guide.bloodmagic.entry.architect.suppression=Siegel der Verdrängung -guide.bloodmagic.entry.architect.haste=Siegel der Hast -guide.bloodmagic.entry.architect.severance=Siegel des Endertrennens -guide.bloodmagic.entry.architect.teleposition=Telepositionssiegel -guide.bloodmagic.entry.architect.compression=Siegel der Kompression -guide.bloodmagic.entry.architect.bridge=Siegel der Phantombrücke -guide.bloodmagic.entry.architect.mimic=Mimikblöcke -guide.bloodmagic.entry.architect.downgrade=Thesen zur Schwächung lebender Rüstung - -guide.bloodmagic.entry.architect.augmentedCapacity=Rune der erweiterten Kapazität -guide.bloodmagic.entry.architect.charging=Aufladungsrune -guide.bloodmagic.entry.architect.acceleration=Beschleunigungsrune - -//--// needs a better string. Literal translation loses its rhyme and just sounds silly. This one is simply "An Altar from the depths" -guide.bloodmagic.entry.architect.tier3=Ein Altar aus den Tiefen (Stufe 3) - -# Architect Entry Texts -guide.bloodmagic.entry.architect.intro.info=Hallo, alle zusammen. Mein Name ist Tiberius. Wahrscheinlich kannst du an diesem Eintrag erkennen, dass das Buch nicht ganz vollständig ist, und du hast Recht. Durch die Updates 1.7.10 -> 1.8.9 und 1.9.4 (und höher) hat sich sehr viel geändert. Deshalb mussten die Bücher neu geschrieben werden. Da der ultimative Plan für diese Dokumente ist, jedes Buch in Form eines Forschungsjournals / tatsächlichen Buches zu haben, wird es eine Weile dauern, bis diese Dokumente ausgearbeitet sind. Daher werde ich dieses Buch regelmäßig aktualisieren, um die notwendigen Lücken zu schließen. Es wird als geschmackloser Müll anfangen (Ja.... nicht die appetitlichste Illustration für Dokumente, aber was auch immer!), aber langsam wird es in eine Geschichte über einen Haufen Blutmagier auf einer Entdeckungsreise verwandelt werden.\n\tAber genug davon, ich muss in den Charakter kommen. Mein Name ist Tiberius, und ich bin ein Blutmagier, auch bekannt als der Architekt. Dieses Buch enthält alle meine Forschungen über das ätherische Phänomen "Seelennetzwerk" sowie die physikalischen Eigenschaften einiger der wichtigsten Geräte, an die jeder Blutmagier im Training gewöhnt sein sollte. Von der Kunst, die Struktur eines mächtigen Blutaltars zu entwerfen, über die Feinheiten, Lebenskraft zu opfern, um die Macht eines Magiers zu erhöhen, bis hin zu den Kräften, die durch arkane Glyphen und Siegel gewonnen wurden, habe ich neue Wege entdeckt, überarbeitet und erschaffen, um sich selbst zu neuen Höhen zu trainieren.\n\tAlso trete ein, Blutmagier, denn ein neues Universum erwartet dich...\n\t Ja, Magus sagt, dass ich ein wenig grandios werden kann, aber was kannst man da schon machen? -guide.bloodmagic.entry.architect.bloodaltar.info.1=Der Blutaltar ist eines der zentralsten Geräte in der Mod. Es gibt zwei Hauptanwendungen für den Altar: entweder um bestimmte Gegenstände herzustellen, die für den Fortschritt durch die Mod notwendig sind, oder um die Blutkugel aufzufüllen. Bei beiden Aktionen muss der Spieler das Becken mit Lebensessenz füllen, die aus zwei verschiedenen Quellen gewonnen werden kann: Monstern und friedlichen Kreaturen und der eigenen Gesundheit des Spielers. -guide.bloodmagic.entry.architect.bloodaltar.info.2=Um deine eigene Lebensessenz in das Becken zu bringen, musst du dir einen Opferdolch basteln und es mit der rechten Maustaste neben dem Altar klicken. Dies nimmt ein Herz der Gesundheit und fügt einem nicht aufgerüsteten Altar insgesamt 200 LP hinzu. "LP" steht für "Life Points" oder Lebenspunkte, das ist ein Maß dafür, wie viel Lebenskraft für eine Operation verwendet wird - nein, es ist nicht wie YuGi-Oh. Der Blutaltar hat eine Kapazität von 10.000 LP. Wenn du dann mit der rechten Maustaste auf den Altar klickst, kannst du einen Gegenstand in das Becken legen, und wenn es sich um einen gültigen Gegenstand handelt, wird der Altar den Herstellungsprozess starten.\n\tDer Altar fertigt einen Gegenstand, indem er die LP im Becken verbraucht, wenn der Altar eine ausreichend hohe Ausbaustufe besitzt. Wenn genügend LP vorhanden sind, wird der Altar mit jedem Tick ein wenig LP aus dem Becken ablassen und den Fortschritt der Herstellung erhöhen, indem er rote Partikel aussendet. Wenn sich keine LP mehr im Becken befindet, gibt der Altar graue Partikel ab und der Herstellungsprozess verliert an Fortschritt, was überhaupt nicht gut ist! Schließlich, wenn der Altar eine Blutkugel füllt, wird der Altar violette Partikel emittieren, um anzuzeigen, dass er LP aus dem Becken absaugt.\n\tTatsächlich gibt es insgesamt drei Tanks im Blutaltar: den Haupttank, der eine Standardkapazität von 10 kLP hat, wie zuvor angegeben, sowie einen Eingangstank und einen Ausgangstank, die beide 10% der Gesamtkapazität des Haupttanks haben. Standardmäßig alle 20 Ticks werden die LP im Eingangstank mit 20LP/s in den Haupttank und die LP im Haupttank mit 20LP/s in den Ausgangstank übertragen. Wie der Name schon sagt, nimmt der Eingangstank die LP auf, die in den Altar gepumpt wird und als Puffer dient, um die Übertragungsgeschwindigkeit von außen zu begrenzen, und der Ausgangstank kann mit Hilfe von Rohren aus dem Altar gezogen werden. -guide.bloodmagic.entry.architect.ash.info=Obwohl nicht unbedingt Teil des Gesamtthemas dieses Buches, ist Arcane Ash notwendig, um durch die Mod zu kommen und einige der leistungsfähigeren Geräte zu bekommen. Diese Asche wird mit der Höllenfeuer-Schmiede und Dämonischen Willen hergestellt, wenn du also neu in diesem Konzept bist, konsultiere bitte das "Dämonenkind". Im Wesentlichen ist dies eine Möglichkeit, Gegenstände aus zwei getrennten Gegenständen herzustellen: einem Reagenz, das als Katalysator dient, und einem sekundären Gegenstand.\n\tDie Asche hat insgesamt zwanzig Verwendungen, bevor du eine weitere herstellen musst. Wenn du mit der rechten Maustaste auf den Boden (oder eine Wand, obwohl sie nur eine Richtung darstellt) klickst, zeichnest du einen einfachen Kreis aus Asche ein. Wenn du die Asche erneut mit einem Gegenstand anklickst, wird dieser "in die Asche gelegt" - vorausgesetzt, dieser Gegenstand ist ein gültiger Katalysator, ändert der Kreis seine Form, um anzuzeigen, dass er für den nächsten Gegenstand bereit ist. Wenn sie sich nicht ändert, dann hast du etwas falsch gemacht.\n\t Sobald sie sich verändert hat, kannst du das zweite Element hinein legen. Wenn dieses Element mit dem ersten Element übereinstimmt, beginnt sich der Kreis zu drehen und führt je nach dem Rezept, an dem er arbeitet, verschiedene Aktionen aus. Nach einer Weile, wenn es richtig ausgeführt wird, wird ein Gegenstand herauskommen. Alle Rezepte für das Arkane Asche-Handwerk (ich nenne es Herstellung mit der Alchemischen Anordung) können in JEI gefunden werden, indem man die Verwendungen für Arkane Asche überprüft - der erste Gegenstand ist der Katalysator, und der zweite Gegenstand ist der sekundäre Gegenstand. -guide.bloodmagic.entry.architect.divination.info=Das Siegel der Weissagung ist eines der nützlichsten Werkzeuge in der Mod, das dir viele Werte vermitteln kann, die dein Leben einfacher machen. Dieses Siegel wird aus einem Stück Redstone und eine leeren Tafel (hergestellt im Blutaltar) mit einer Alchemischen Anordnung hergestellt.\n\tWenn du mit dem Siegel in der Hand auf einen Blutaltar rechts klickst, kannst du die aktuelle Stufe, die Menge der LP im Hauptbecken sowie die maximale Kapazität des Blutaltars sehen. Wenn du erneut mit dem Siegel auf den Altar klickst, wird der vorherige Text des Siegels überschrieben, was bedeutet, dass es keinen Spam in deinem Chat geben wird. Wenn du mit dem Siegel mit der rechten Maustaste in die Luft klickst, wird dir das Siegel die aktuelle Menge an LP in deinem LP-Netzwerk anzeigen. Obwohl dies zunächst eher alltäglich ist, wird diese Funktion allein es sehr wahrscheinlich machen, dass du dieses Siegel immer bei dir behalten wollen wirst. -guide.bloodmagic.entry.architect.soulnetwork.info=Das Seelennetzwerk (allgemein als LP-Netzwerk abgekürzt) ist der Begriff für die Verbindungen zwischen dem Spieler und allen Gegenständen und Strukturen, mit denen er seine Seele verbunden hat. Wenn ein Blutmagier mächtiger wird, nimmt die Kraft seiner Seele zu und verdickt diese Bindungen. Diese Verbindungen sind ätherische Stränge der Seele, und nur die mächtigsten der Blutmagier sind in der Lage, diese in ihrer physischen Form zu sehen. Bis jetzt hat noch kein Magier diese Fähigkeit erreicht.... \n\tIm Spiel ist das Seelen-Netzwerk direkt an den Spieler gebunden. Die Daten werden innerhalb der Welt gespeichert, und jeder Spieler hat nur ein einziges Netzwerk - die in das Netzwerk eingesetzten LP werden nicht in einem Element gespeichert, sondern in einem einzigen Pool platziert und gezogen.\n\tUm Dinge an dein Netzwerk zu binden, ist der gängigste Weg, einfach mit der rechten Maustaste auf ein Element zu klicken, das ein Netzwerk verwendet, um sich selbst zu aktivieren. Sobald der Gegenstand gebunden ist, zeigt er an, dass er sich im Besitz von Ihnen befindet und nie mehr losgebunden werden kann (mit der aktuellen Technologie). Wenn dieser Gegenstand verwendet wird und ihm LP-Kosten zugeschrieben werden, werden die LP aus dem Netz des Eigentümers genommen. Wenn nicht genügend LP in diesem Netzwerk vorhanden ist, wird die fehlende LP direkt der Gesundheit des Benutzers (nicht dem des Besitzers) entnommen. Man sollte die Verwendung solcher Gegenstände mit Vorsicht genießen, wenn nur eine geringe Menge an LP vorhanden ist - es könnte tödlich enden. -guide.bloodmagic.entry.architect.weakorb.info.1=Was nützt ein Magier ohne Machtquelle? Eine Blutkugel ist ein Gerät, das physische LP verbraucht und in das LP-Netzwerk des Besitzers überträgt. Obwohl es sich selbst nicht um eine Batterie handelt, dient es als Leitung, um die Energiereserven des Blutmagiers aufzufüllen. -guide.bloodmagic.entry.architect.weakorb.info.2=Die Schwache Blutkugel ist die erste solche Kugel, die du machen kannst. Indem du einen Diamanten in einen Blutaltar mit 2 kLP einsetzt, kannst du diese Kugel erschaffen. Wenn die Kugel gebunden und in einen Altar gelegt wird, in dem sich eine LP befindet, wird sie aus dem Becken gesaugt und die LP direkt in das Netzwerk übertragen. Jede Kugel hat eine maximale Kapazität, die nur durch fortgeschrittene Runen auf dem Altar erweitert werden kann. Für die Schwache Blutkugel beträgt diese maximale Kapazität 5 kLP.\n\tBlutkugeln können auch direkt vom Spieler gefüllt werden, indem man einfach mit der rechten Maustaste darauf klickt - das überträgt ein Herz der Gesundheit in die Kugel und gibt dir 200LP. Das kann nicht über die maximale Kapazität der Kugel hinausgehen. Eine Blutkugel kann nur durch ihre Altarebene oder höher gefüllt werden; das bedeutet, dass, wenn du eine T3-Kugel hast, sie in einen Altar gefüllt werden muss, der größer oder gleich T3 ist. Ein einfacher T1-Altar würde in dieser Situation nicht ausreichen. -guide.bloodmagic.entry.architect.incense.info.1=Man wird schnell feststellen, dass die Geschwindigkeit der LP-Generierung zunehmend belastend werden kann. Sicher, indem du dem Blutaltar spezielle Runen hinzufügst, kannst du den Ertrag der Selbstopferung erhöhen, aber das kann trotzdem ein langsamer Prozess sein. Wenn es nur einen Weg gäbe, um die Menge an LP, die du von dir selbst bekommen kannst, weiter zu erhöhen?\n\tHier kommt der Räucheraltar ins Spiel. Der Räucheraltar fungiert als zentraler Punkt für eine ruhige Gegend und beruhigt die Seele selbst mit den sanften Wellen, die aus dem Becken kommen. Du hast zwar keine Ahnung, woher dieser Geruch kommt, aber wass kann schon schief gehen?\n\tDas Ziel dieses Blocks ist es, einen Bereich der Ruhe zu schaffen, um zu erhöhen, wie viel LP du von einem Herz deiner Gesundheit bekommst.Wenn du in der Nähe des Blocks (etwa fünf Blöcke) bist, werden Feuerpartikel ausgesendet, um zu zeigen, dass er funktioniert - wenn du von dieser Ruhe betroffen bist, wird sich dein Opferdolch verwandeln, um anzuzeigen, dass du eine erhöhte Ausbeute am Blutaltar hast. Dieser Vorgang dauert etwa 5 Sekunden, und du erkennst, dass du fertig bist, daran dass die Feuerpartikel nicht mehr auftreten. Bei deiner nächsten Opferung am Blutaltar wirst du 90%% deiner maximalen Gesundheit auf einmal opfern und LP in den Altar pumpen, proportional zur Menge der geopferten Gesundheit, multipliziert mit einem Bonus, der davon abhängt, wie ruhig die Umgebung ist: dieser Bonus ist standardmäßig +20%%.\n\tAls Nebenbemerkung kann das Siegel der Weissagung auf dem Räucheraltar verwendet werden, um die Menge der Ruhe sowie die Menge eines Bonus zu bestimmen, die der aktuelle Altar gibt. -guide.bloodmagic.entry.architect.incense.info.2=Natürlich sind nur 20%% schön und gut, aber es kann durch die Erweiterung des Einflussbereichs des Räucheraltars noch erhöht werden. Wenn man eine Reihe von drei Holzpfadblöcken zwei Blöcke vom Räucheraltar entfernt in jede der Himmelsrichtungen platziert (wobei darauf zu achten ist, dass sich alle Pfadblöcke auf der gleichen y-Ebene befinden, bis zu fünf Blöcke nach oben oder unten vom Räucheraltar), kann man einen Bereich definieren. Jeder Block, der sich in diesem Bereich befindet (ein Block, der horizontal den gleichen Abstand zum Räucheraltar hat, wie die Pfadblöcke horizontal und auf der gleichen Ebene oder bis zu zwei Blöcke höher von den Pfadblöcken), kann zur Ruhe des Räucheraltars beitragen. Eine weitere Zeile mit Pfadblöcken kann nach der gleichen Regel hinter dieser ersten Zeile eingefügt werden: Die neue Zeile muss sich alle auf der gleichen y-Ebene befinden, und die gesamte Zeile muss innerhalb von 5 Blöcken vertikal von der vorherigen Zeile mit Pfadblöcken liegen. Das bedeutet, dass Grundrisse wie Pyramiden, umgekehrte Pyramiden oder fortgeschrittenere Treppenstrukturen möglich sind.\n\tAlle Pfadblöcke haben einen maximalen Abstand zum Räucheraltar, um wirksam zu sein. Die Holzpfadblöcke können bis zu drei Reihen vom Räucheraltar aus arbeiten. Steinpfade arbeiten bis zu fünf, abgenutzte Steinpfade sieben und Obsidianpfade neun Blöcke vom Ursprung entfernt. An einem bestimmten Punkt musst du also bessere Pfadblöcke verwenden, um deinen Ruhebereich zu erweitern, aber du kannst höhere Pfadblöcke anstelle von niedrigeren Pfadblöcken verwenden, nur nicht umgekehrt. Nur bestimmte Blöcke können die Ruhe eines Gebietes beeinflussen, und es gibt verschiedene Arten von Ruheblöcken. Wenn du eine Nutzpflanze wie z.B. Kartoffeln in das Gebiet legst, erzeugst du ein wenig Ruhe (mit der Kategorie Nutzpflanzen). Wenn du jedoch wieder eine andere Ernte wie Kartoffeln oder sogar Karotten hinzufügst, wirst du weniger Ruhe bekommen. Wenn du etwas aus einer anderen Ruhekategorie hinzufügst, bekommst du den vollen Effekt. Aber das Hinzufügen von mehr Material mit der gleichen Kategorie hat eine abnehmende Wirkung. Deshalb ist es am besten, so viele verschiedene Arten von Ruhe wie möglich zu verwenden, um aus einem bestimmten Gebiet die größtmögliche Ruhe herauszuholen: Pflanzen, Baumstämme, Blätter, Lava, Netherrack, Ackerland, Wasser, Lebensessenz und andere sortierte Dinge. -guide.bloodmagic.entry.architect.bloodrune.info.1=Während du dich durch die Mod arbeitest, wirst du langsam lernen, dass der schlichte Blutaltar vor dir nicht stark genug ist, um deine wahren Ambitionen zu erfüllen. Indem man spezielle Blöcke, die als Blutrunen bekannt sind, um den Altar legt, kann man die Stärke des Altars beträchtlich erhöhen, indem man höhere Stufen von Rezepten freischaltet und gleichzeitig die Fähigkeiten des Altars selbst erhöht.\n\tUm den Altar auf seine zweite Stufe aufzurüsten, muss man 8 Blutrunen um den Altar und eine Stufe tiefer legen. Wenn du über die genaue Konfiguration verwirrt bist, kann dir der Gegenstand "Inspectoris Scandalum" die genaue Platzierung der Blöcke, die für die nächste Ebene benötigt werden, zeigen. Jede der Runen in einem Blutaltar kann gegen jede Upgrade-Rune getauscht werden (die einzige Ausnahme ist, dass man die Eck-Runen auf Stufe 2 nicht als Upgrade-Runen verwenden kann - ab T3 kann man diese verwenden). Es gibt Runen, die die Geschwindigkeit des Herstellens, die Kapazität des Altars sowie die Effizienz des Opferns am Altar beeinflussen. Diese Runen sind in ihren jeweiligen Einträgen zu finden. -guide.bloodmagic.entry.architect.inspectoris.info.1=Wörtlich "Blockleser" in Latein, soll dieser Gegenstand mehr Informationen über die komplexeren Blöcke in der Mod geben, wenn die Blöcke in der Welt sind. Derzeit ist die einzige Implementierung für diesen Gegenstand der Blutaltar, und durch einfaches Klicken mit der rechten Maustaste auf einen Blutaltar in der Welt wird er dir zeigen, welche Blöcke in der Welt für die nächste Altarebene erforderlich sind. Wenn du dann mit der rechten Maustaste auf den Altar klickst, zeigt der Altar Geisterblöcke in der Welt an, die genau zeigen, wo die Blutrunen und die Säulen benötigt werden, um diese Ebene zu erreichen. Wenn man die angezeigte Schicht auf 1 setzt, wird das Hologramm entfernt. -guide.bloodmagic.entry.architect.runeSpeed.info.1=Die Geschwindigkeitsrune übt einen Druck auf das Becken des Altars aus und zwingt den Umwandlungsprozess, so dass das Herstellen viel schneller geht. Jede Geschwindigkeitsrune erhöht den Verbrauch des Altars um +20% pro Rune, wodurch die Geschwindigkeit des Altars effektiv erhöht wird. Dies beeinflusst auch die Geschwindigkeit, mit der die Blutkugeln vom Altar gefüllt werden. -guide.bloodmagic.entry.architect.water.info.1=Das Wassersiegel ist, wie der Name schon sagt, in der Lage, Feuchtigkeit aus der Luft zu sammeln, um an der Kontaktstelle am Boden eine Wasserquelle zu schaffen. Außerdem kann man durch Anklicken einer Maschine, die eine Flüssigkeit aufnimmt, bis zu 1000mB Wasser in die Maschine einfüllen, und das zu den gleichen Kosten, als ob man sie auf den Boden stellen würde. In jeder Hinsicht wirkt es wie ein unendlicher Eimer Wasser - es funktioniert jedoch nicht, wenn man es in eine Maschine legt. 50LP pro Anwendung. -guide.bloodmagic.entry.architect.lava.info.1=Das Yang zum Yin des Wassersiegels, dieses Siegel erwärmt den Fels in der Umgebung und sammelt ihn an einer Stelle und bildet eine Quelle der Lava, wo das Siegel Kontakt aufnimmt. Ein ähnlicher Prozess findet statt, wenn man mit einer Flüssigkeit aufnehmenden Maschine interagiert und bis zu 1000mB Lava im Inneren der Maschine für die gleichen Kosten erzeugt. Aus irgendeinem Grund verbrennt die Hand nicht, wenn man es benutzt, aber es bedeutet nicht, dass es eine kluge Wahl ist, darin zu baden! 1000LP pro Anwendung. -guide.bloodmagic.entry.architect.lavaCrystal.info.1=Der Lavakristall ist ein Stein, in dessen Mitte sich ein Stück Lava befindet, das seine Wärme nicht verliert. Wenn es als Brennstoffquelle in einem Ofen platziert wird, "brennt" es für eine Menge, die ausreicht, um einen einzelnen Gegenstand in einem Standard-Ofen zum Preis von 50 LP aus dem Netz des Eigentümers zu kochen. Wenn das Netzwerk nicht genügend Energie hat (oder wenn es keinen Besitzer gibt), wird der Kristall einfach nicht brennen und dem Besitzer aufgrund der Belastung Übelkeit zufügen.\n\tDieser Kristall wird für jede Festbrennstoffverbrennungsmaschine funktionieren, die jeden Brennstoff akzeptiert. -guide.bloodmagic.entry.architect.apprenticeorb.info.1=Während du die verschiedenen Geräte benutzt, wirst du schnell feststellen, dass deine maximale Kapazität von 5kLP in deinem LP-Netzwerk schnell erschöpft sein wird. Hier wirst du anfangen, nach einem stärkeren Orb für dein Netzwerk zu suchen.\n\tDie Blutkugel des Lehrlings benötigt einen Stufe-2-Altar und hat eine maximale Kapazität von 25kLP. Es erlaubt außerdem, mächtigere Gegenstände und Runen zu erstellen. -guide.bloodmagic.entry.architect.dagger.info.1=Nach einer Weile der Stärkung durch Selbstopferung, kannst du versuchen, das Blut der Mobs zu opfern. Das Opfermesser, wenn es auf einen Nicht-Boss und Nicht-Spieler neben einem Blutaltar angewendet wird, tötet das Wesen mit einem Schlag und pumpt das ganze Blut in den Altar, wobei es je nach Qualität des Mobs in eine Lebenselixier umgewandelt wird. Normalerweise neigen feindliche Mobs dazu, viel mehr LP zu geben als friedliche Mobs. -guide.bloodmagic.entry.architect.runeSacrifice.info.1=Die Rune der Opferung, wie der Name schon sagt, erhöht den Ertrag aller Aktivitäten, die die Gesundheit der Mobs als Gegenleistung für LP opfern. Jede Rune bietet eine +10%%ige Ertragssteigerung, additiv. -guide.bloodmagic.entry.architect.runeSelfSacrifice.info.1=Ähnlich wie bei der Rune der Opferung erhöht die Rune der Selbstopferung den Ertrag der vom Spieler bereitgestellten LP. Jede Rune bietet eine +10%%ige Ertragssteigerung, additiv. -guide.bloodmagic.entry.architect.holding.info.1=Wie du feststellen wirst, gibt es eine Menge nützlicher Zeichen, die verfügbar sind - einige sind umschaltbar, andere aktiv. Dadurch wird das Inventar schnell verstopft. Dieses Siegel kann bis zu fünf weitere Siegel (nein, es kann keine anderen Siegel der Aufbewahrung halten) in seinem internen Inventar halten. Durch Drücken der "Aufbewahrungstaste", Standard 'H', kann die Benutzeroberfläche des Siegels geöffnet werden, um die gehaltenen Siegel neu anzuordnen. Wenn man das Scrollrad verschiebt und benutzt, während es ausgerüstet ist, fährt man durch die enthaltenen Siegel. Sobald du auf dem Siegel landest, das du benutzen willst, kannst du das Siegel so benutzen, als ob es das ausgewählte wäre! Natürlich kannst du mehrere Siegel der Aufbewahrung haben, jedes mit seinem eigenen Inventar. Um festzustellen, welches auf einen Blick welches ist, kann das Siegel mit Hilfe des Alchemietisches eingefärbt werden. Um dies zu tun, wird das Siegel entweder mit einem Farbstoff oder mit einem Namensschild in der gewünschten Farbe im Format 0xZZZZZZ für den Namen im Alchemietisch platziert. -guide.bloodmagic.entry.architect.air.info.1=Das Luftsiegel nutzt eine rudimentäre Form der Spaltung, um durch die Spuren von Wasserdampf in der Luft einen gleichmäßigen Luftstrom hinter dem Benutzer zu erzeugen und ihn nach vorne zu treiben. Im Wesentlichen kann man mit diesem Siegel eine beträchtliche Strecke vorwärts starten. Es ist zu beachten, dass das Siegel die Fallhöhe des Benutzers nur dann aufhebt, wenn es benutzt wird, d.h. dass man die Landung in Bodennähe halten will! -guide.bloodmagic.entry.architect.void.info.1=Wie der Name schon sagt, erzeugt das Siegel der Leere an der Kontaktstelle ein Vakuum, das die Flüssigkeitsquelle, an der es verwendet wird, aufsaugt und die Quelle vollständig zerstört. Dies ist wahrscheinlich am besten in Verbindung mit dem Wassersiegel oder dem Lavasiegel zu verwenden. -guide.bloodmagic.entry.architect.greenGrove.info.1=Durch die Verwendung von Blut als einfacher Wachstumskatalysator wird das Siegel des Grünen Hains die Wachstumsgeschwindigkeit von Pflanzen in der näheren Umgebung erhöhen, während es aktiviert ist. Um das Siegel zu aktivieren, klickt man mit der rechten Maustaste darauf, um zwischen aktiviert und deaktiviert zu wechseln (leicht erkennbar am Tooltip oder an den leuchtenden Symbolen auf dem Siegel). Man beachte, dass das Siegel alle paar Sekunden ein wenig LP vom Benutzer absaugen wird, um das beschleunigte Wachstum zu fördern. Es kann auch für den Anbau von hohem Gras oder anderen Nutzpflanzen verwendet werden, genauso wie Knochenmehl. -guide.bloodmagic.entry.architect.fastMiner.info.1=Wie jeder gute Blutmagier wissen sollte, hat Blut einen hohen Anteil an Eisen in sich. Wenn man geschickt genug ist, kann man Blut manipulieren, während es noch im Körper ist - es sollte jedoch beachtet werden, dass nur die fortgeschrittensten Blutmagier das Blut derjenigen verdrehen können, die nicht willens sind.\n\tIm Prinzip verwendet man es, um die Funktionen des eigenen Körpers zu beschleunigen. Durch die Magnetisierung des Eisens im Blut des Benutzers erhöht das Siegel der Eile die Geschwindigkeit des Abbaus drastisch, indem es Eile II anwendet, während es aktiviert ist. Dieser Magnetismus ist zu schwach, um Dinge außerhalb des eigenen Körpers zu beeinflussen, aber er reicht aus, um Obsidian mit beachtlicher Geschwindigkeit abzubauen. -guide.bloodmagic.entry.architect.seer.info.1=Wenn man am Blutaltar herumbastelt, kann man sich manchmal in den verborgenen Feinheiten seines Wirkens verlieren, die das Siegel der Weissagung nicht zu erahnen scheint. Hier kommt das Siegel des Sehers ins Spiel. Im Wesentlichen ein Upgrade zum Wahrsager-Siegel, bietet dieses Siegel zusätzliche Informationen über verschiedene Eigenschaften des Altars. Diese reichen von der Geschwindigkeit des Altars über die aktuelle LP bis hin zum aktuellen Fortschritt des gefertigten Gegenstandes. Es gibt auch Informationen über das LP-Netzwerk des Spielers. -guide.bloodmagic.entry.architect.magicianOrb.info.1=Eine neue Stufe, eine neues Blutkugel. Dieses Mal musst du, um im Mod weiter zu kommen, die Blutkugel des Magiers selbst herstellen. Im Standardrezept kann man sehen, dass es 25kLP braucht, um es zu fertigen, aber die maximale Kapazität des Blutaltars ist 10kLP. Das bedeutet, dass du für eine erfolgreiche Herstellung LP in den Altar einfügen musst, während er gerade das Orb herstellt. Bereite dich darauf vor, denn es kann eine schwierige Aufgabe sein, wenn du nicht alles hast, was du brauchst! -guide.bloodmagic.entry.architect.capacity.info.1=Man ist sich nicht ganz sicher, wie es funktioniert, aber die Rune der Kapazität erhöht die Kapazität des Blutaltars zusätzlich um 2 kLP. Vielleicht gibt es eine Art Resonanzeffekt, der das Volumen der LP verringert, so dass man mehr in das statische Becken packen kann? Es gibt dir eine Idee, wie du es weiter verbessern kannst, aber....\n\tEs sollte wiederholt werden, dass die Größe der Eingangs- und Ausgangspuffer 10% der maximalen Kapazität des Haupttanks beträgt, also werden diese Runen auch die Pufferkapazitäten erhöhen. -guide.bloodmagic.entry.architect.displacement.info.1=Standardmäßig ist die Übertragung von LP zwischen Puffer- und Haupttank auf 20LP/s begrenzt. Für Systeme, die LP entfernen und dem Altar wieder hinzufügen wollen, ist diese Geschwindigkeit ein träges Kriechen. Da kommt diese Rune ins Spiel. Die Rune der Verlagerung erhöht die Menge an LP, die pro Operation übertragen wird. Jede Rune multipliziert die Transferrate mit 1,2x und stapelt multiplikativ. Eine Rune wäre also 24LP pro Operation, zwei Runen wären 28,8LP pro Operation und drei Runen 34,56LP. Wenn du 20 Runen auf einem Altar hast, überträgt dieser bis zu 767 LP pro Operation - das würde einen vollen Altar in nur 13 Sekunden leeren. -guide.bloodmagic.entry.architect.affinity.info.1=Auf den ersten Blick gewährt das Siegel der Elementaffinität einfach Immunität gegen Feuer, Ertrinken und Schäden aus der Höhe, wenn es aktiviert ist. Die Bedienung ist jedoch viel nuancierter. Dieses Siegel erzeugt eine dünne Luftbarriere um den Benutzer herum, indem es den Schweiß (und bei Bedarf Blut) des Benutzers verwendet und den Körper von den harten Elementen fernhält. Diese Luftbarriere wirkt als Puffer zwischen der Haut und dem Feuer oder der Lava und zirkuliert bei Bedarf, um eine Überhitzung zu verhindern. Es füllt auch die Lunge unter Wasser, um den Druck des Körpers und des umgebenden Wassers auszugleichen. Bei einem Sturz aus großer Höhe verschiebt sich die Luft schließlich unter die Füße und dämpft den Sturz. -guide.bloodmagic.entry.architect.lamp.info.1=Es gibt eine ganze Reihe von "Unreinheiten" im Körper und im Blut eines Menschen. Indem du einige Edelgase erntest und sie mit einer Wärmequelle umhüllst, kannst du eine Lichtkugel erzeugen, die über eine große Entfernung geschleudert werden kann und an der Oberfläche haften bleibt, auf die sie auftrifft.\n\tDas Siegel der Blutlampe hat zwei Verwendungszwecke: du kannst entweder direkt auf einen Block klicken und eine Lichtquelle platzieren oder ein Projektil abfeuern, das eine Lichtquelle an der Kontaktstelle erzeugen wird. Diese Lichtquellen können wie Fackeln in einem Schlag zerbrochen werden. -guide.bloodmagic.entry.architect.magnetism.info.1=Dieses Siegel magnetisiert das Eisen im Blutkreislauf des Benutzers, um kleine Gegenstände in Richtung des Siegels zu ziehen, was eine schnelle und schmerzfreie Aufnahme ermöglicht. Im Wesentlichen wirkt dies wie ein Gegenstandsmagnet, aber anstatt Gegenstände in Richtung des Spielers zu "saugen", veranlasst es den Spieler, den Gegenstand aus der Ferne aufzunehmen, so dass Gegenstände nicht überall herumfliegen müssen. Zum Glück ist der Magnetismus so abgestimmt, dass er keine lebenden Objekte anzieht, so dass man keine Creeper findet, die einen plötzlich mit Mach 3 umarmen wollen. - -guide.bloodmagic.entry.architect.peritia.info.1=Bestimmte Aktionen in der Welt beeindrucken den Menschen: Das Töten von Monstern, Bergbauelementen und das Schmelzen von Barren oder Nahrungsmitteln kann zu Erfahrungen führen, die sich über einen längeren Zeitraum angesammelt haben. Durch einige arkane Mechanismen, einige Strukturen und Geräte können dir diese Erfahrungen tatsächlich entzogen werden, um ihre eigenen Prozesse zu fördern. Es kann daher nützlich sein, diese Erfahrungen in irgendeinem Medium zu speichern. Obwohl einige Behälter Erfahrung als physische Substanz speichern, erlaubt der Peritia-Foliant der Person, ihre Erfahrungen in das Buch zu schreiben - indem er in den Band schreibt, werden die Seiten mit deinen Gedanken und vergangenen Handlungen durchdrungen und sie für den späteren Gebrauch gespeichert. Wenn du dann diese Erfahrungen zurückgewinnen möchtest, kannst du deine Hand auf die Seite halten und sie zurücksaugen; dies wird die Schrift von der Seite entfernen und diese Aktionen zurück in dein Gedächtnis übertragen.\n\tNun für den tatsächlichen Gebrauch; indem du auf den Wälzer in deiner Hand klickst, kannst du einen Erfahrungslevel im Buch speichern (oder auf den Anfang des Levels, wenn du Teilerfahrung hast). Mit einem Rechtsklick auf den Wälzer kannst du das nächste Level erreichen, wenn genügend Erfahrung im Buch gespeichert ist. Die Gesamterfahrung sowie die entsprechende gespeicherte Stufe wird im Tooltip des Folianten angezeigt. -guide.bloodmagic.entry.architect.livingArmour.info.1=Jeder Person in Minecraft, besonders in den neueren Versionen der Welt, wird bewusst, dass eine gute Rüstung einen Unterschied zwischen Leben und Tod bedeutet. Normalerweise wählt man bei der Auswahl einer Rüstung einen statischen Satz von Vorteilen - bietet diese Rüstung mehr Schutz? Bekomme ich die Fähigkeit, zu fliegen, wenn ich das trage? Kann ich wirklich hoch springen oder mich schnell bewegen? Das sind alles gültige Optionen für eine Rüstung, aber man kann nie ein Set bekommen, das genau auf seine Bedürfnisse zugeschnitten ist. Zumindest das dachten die Leute. Ein Set Lebendiger Rüstung ist eine konstruierte Lebensform, die mit einer einfachen Eisenrüstung integriert ist. Wenn es getragen wird, geht es eine symbiotische Beziehung mit dem Benutzer ein - wenn man sich bewegt, bewegt es sich. Wenn man angreift, greift es an. Wenn man isst, spürt es das und kompensiert es. Und genau wie ein normaler menschlicher Körper beginnt es zu wachsen und zu stärken, je nachdem, was man tut, indem man es durch seine Handlungen trainiert.\n\tLass mich ein Beispiel nennen: Wenn du eine neue Rüstung ausrüstest und viel herumläufst, wirst du feststellen, dass du ein Upgrade auf der Brustplatte namens "Schnelle Füße" erhältst - dieses Upgrade bietet eine stufenweise Erhöhung deiner Geschwindigkeit, während die folgenden Stufen einen größeren Schub bringen. Du wirst auch feststellen, dass die "Upgrade-Punkte" jetzt "3/100" lauten - jedes Upgrade erfordert eine Anzahl von Upgrade-Punkten, und die Brustplatte hat eine maximale Anzahl von Punkten, die sie halten kann. Wenn ein Upgrade, das du erhalten kannst, nicht mit der Anzahl der kostenlosen Upgrade-Punkte erhältlich ist, die du hast, kann es nicht erworben werden. Behalte im Hinterkopf, dass die Lebende Rüstung nur trainiert wird, wenn du eine vollständige Rüstung anhast, und die Effekte der Rüstung nur wirksam werden, wenn eine vollständige Rüstung verwendet wird.\n\tDie maximale Anzahl von Aufrüstungspunkten kann auf verschiedene Weisen verändert werden. Eine von ihnen ist es, alchemistische Zubereitungen zu kreieren, die die Bindungen zwischen dem Benutzer und der Lebenden Rüstung stärken und die Anzahl der Punkte, die man auf einer bestimmten Ausrüstung haben kann, enorm erhöhen. Ein Beispiel ist der "Trank der Engelsmacht", der die maximale Punktzahl auf 200 erhöht. Informationen über diese Gebräue und wie man sie herstellt, können in "Der Alchemist" gefunden werden. -guide.bloodmagic.entry.architect.upgradeTome.info.1=Manchmal ist man mit den Aufrüstungen, die man für die Lebende Rüstung erhalten hat, nicht zufrieden. Mit dem Ritual "Klang der reinigenden Seele" (weitere Informationen unter "Der Ritualmeister") können alle Aufrüstungen von der Rüstung entfernt und in Form von "Thesen der Lebenden Rüstung" erhalten werden. Klicke mit der rechten Maustaste darauf, während du einen kompletten Satz Lebende Rüstung trägst (und Platz für die Aufrüstung hast), um die Eigenschaft zu deiner Rüstung hinzuzufügen. Diese Thesen können auch in einem Amboss kombiniert werden - wenn man zwei der exakt gleichen Thesen (gleiches Upgrade, gleiche Stufe) in einem Amboss kombiniert, kann man eine einzelne These erhalten, die eine Stufe höher ist. Wenn du also Schnelle Füße II mit einem anderen Schnelle Füße II kombinierst, erhälst du Schnelle Füße III. Diese These kann dann in gleicher Weise auf die Rüstung aufgebracht werden. -guide.bloodmagic.entry.architect.teleposer.info.1=Der Teleposer ist ein Gerät, das nicht nur Objekte, sondern auch Entitäten teleportiert. Um einen Teleposer einzurichten, benötigst du mindestens zwei Teleposer und einen Telepositionsfokus. Einer der Teleposer fungiert als das Ziel und der andere als der Anfang. Um das einzurichten, musst du zuerst den Fokus an dich binden, indem du mit der rechten Maustaste darauf klickst. Dann klickst du mit der rechten Maustaste auf den Ziel-Teleposer, um seine Position (und Dimension) zu speichern, und fügst dann den Fokus in den beginnenden Teleposer ein, indem du mit der rechten Maustaste auf den Teleposer ohne Fokus in deiner Hand klickst und den Fokus in das GUI platzierst.\n\tMit einem starken Redstonesignal kann ein Teleposer aktiviert werden, wodurch die Teleposer alle Entitäten und Blöcke tauschen, vorausgesetzt, dass ein Teleposer an der Zielposition existiert.\n\tDu kannst entweder einen Teleposer haben, der einen Fokus hat, beide Teleposer haben Fokusse, die miteinander verbunden sind, oder du kannst einen Teleposer haben, der mit einem anderen Teleposer verbunden ist, der nicht mit ersteren verbunden ist, also abhängig davon, wie du sie einrichtest, kannst du sehr komplizierte Systeme haben.\n\tBeachte, dass der Teleposer derzeit nur die Blöcke und Entitäten vertauscht, die sich direkt über dem Block befinden, und die Größe hängt vom Fokus ab - der T1-Fokus vertauscht nur den Block über dem Teleposer, der T2-Fokus vertauscht einen 3x3x3-Bereich über dem Teleposer usw. -guide.bloodmagic.entry.architect.boundTool.info.1=Ähnlich wie bei der Gebundenen Klinge werden diese gebundenen Werkzeuge (Spitzhacke, Axt und Schaufel) irgendwann modifiziert, um besser in die Mod zu passen. Wie bei der Klinge haben die Werkzeuge einen aktiven und einen inaktiven Modus, zwischen denen man durch Klicken mit der rechten Maustaste umschalten kann.\n\tEtwas, das diese Werkzeuge haben, ist etwas, das man "Beast Mode" nennt. Wenn du die rechte Maustaste gedrückt hältst, kannst du das Werkzeug aufladen und einen mächtigen Spalt freisetzen, der sofort die Blöcke zerbricht, die von dem gegebenen Werkzeug gebrochen werden können - wenn es vollständig aufgeladen ist, ist das ein 11x11x11 Würfel über dir zu einem Preis von 10kLP. Sei vorsichtig mit diesem mächtigen Werkzeug, da es dein letztes sein kann! -guide.bloodmagic.entry.architect.weakShard.info.1=Alles, was Leben hat, kann die ätherischen Verbindungen haben, die als das Seelen-Netzwerk bekannt sind. Wie aus euren Erfahrungen hervorgeht, können auch nicht-lebende Dinge ein Seelen-Netzwerk haben, wie Siegel und Rituale; aber diese Verbindungen sind die stärksten in den Geschöpfen und natürlich den Menschen. Wenn du ein Monster mit einer Gebundenen Klinge angreifst, wird ihr Seelen-Netzwerk vorübergehend hart und ein Stück davon wird nach dem Tod bleiben. Dieses Stück hat die Form eines Schwachen Blutsplitters, so benannt nach der Tatsache, dass sein rötlicher Farbton der Farbe der Schwachen Blutkugel entspricht. An diesem Punkt ist es nicht klar, ob es stärkere Formen von Blutsplittern gibt, aber man kann sagen, dass dies sehr hilfreich wäre, um die Macht des eigenen Seelen-Netzwerks zu erhöhen. -guide.bloodmagic.entry.architect.masterOrb.info.1=Eine der Anwendungen für diese erhöhte Affinität zum Seelennetzwerk ist die Verwendung des Schwachen Blutsplitters in einer neuen Blutkugel: der Blutkugel des Meisters. Diese Kugel hat eine maximale Kapazität von 1 Million LP und ermöglicht so dem Besitzer den Zugriff auf mächtigere Gegenstände und Rituale. Vielleicht sind Meteore doch in Reichweite... -guide.bloodmagic.entry.architect.runeOrb.info.1=Diese Rune kann zunächst als etwas nutzlos angesehen werden. Durch die Verdickung der Verbindungen zwischen der Blutkugel im Altar und dem Seelennetzwerk erhöht die Rune der Kugel die maximale Kapazität einer Blutkugel, die von einem Blutaltar gefüllt wird, um +2%% pro Rune. Für so etwas wie die Schwache Blutkugel ist das nur eine Kapazität von +100LP, für die Blutkugel des Meisters ist das jedoch eine bemerkenswerte Kapazität von +20kLP pro Rune. Wenn du eine hochrangige Blutkugel und Platz für ein paar zusätzliche Runen auf deinem Altar hast, kann das etwas sein, das dein Netzwerk abrunden wird. -guide.bloodmagic.entry.architect.suppression.info.1=Das Siegel der Verdrängung verwendet die Technologie, die in einem Teleposer verwendet wird, um Flüssigkeiten, die sich in seiner Nähe befinden, vorübergehend zu verdrängen. Dazu werden die Flüssigkeiten in einer Kugel um den Benutzer herum in eine verstecktes Taschendimension teleposiert und die Flüssigkeit durch Luft ersetzt. Da das Feld des Teleposers überladen wird, ist die Teleposition vorübergehend - wenn der Benutzer den Bereich, in dem die Flüssigkeit entfernt wurde, verlässt oder das Siegel deaktiviert, springt die Flüssigkeit an die Stelle zurück, an der sie vorher war, als ob nichts geschehen wäre, vorausgesetzt, es gibt dort keine neu platzierten Blöcke. Dies ermöglicht einen ausgefallenen Transport zu Fuß, unter Wasser zu gehen, anstatt durch das Wasser zu schwimmen oder sogar die roten Seen des Nethers zu teilen. -guide.bloodmagic.entry.architect.haste.info.1=Zucker und Koffein sind interessante Chemikalien, die der menschliche Körper verarbeiten kann. Das eine dient als Energiereservoir, das schnell verbrannt wird, während der andere die Wachsamkeit erhöht und den Zugang zu Energie auf andere Weise ermöglicht. Indem diese chemischen Prozesse nachgeahmt werden, um mehr chemische Energie freizusetzen, ermöglicht das Siegel der Hast dem Benutzer, seine Bewegungsfähigkeit zu erhöhen. \n\tWährend es aktiviert ist, kann der Benutzer viel schneller laufen und deutlich höher springen. Darüber hinaus bietet das Siegel auch "Step Assist", das es dem Benutzer ermöglicht, einen Block hohe Grate zu überwinden, ohne zu springen. Es ist wie ein automatisches Springen, nur weniger schlecht. -guide.bloodmagic.entry.architect.severance.info.1=Teleportation ist eine dieser seltsamen Mächte, die die Menschen nicht vollständig erklären können. In den meisten Fällen kann die Teleportation als eine temporäre Verwerfung in der Raumzeit beschrieben werden, die zwei Orte im Raum miteinander verbindet, so dass das betreffende Objekt einfach auf die andere Seite "treten" kann. Das Siegel der Endertrennung versucht, diese Verzerrung zu stoppen, die die Teleportation erfordert, und verhindert, dass Kreaturen sich teleportieren, wenn sie in der Nähe des Benutzers sind. Dies stoppt nicht einige der größeren Teleportationsmittel wie Portale, aber es wird Endermen daran hindern, ihre Kräfte zu nutzen, sich in der Nähe des Nutzers zu teleportieren. -guide.bloodmagic.entry.architect.teleposition.info.1=Das Telepositionssiegel hat einen Teleposer und Fokus in seiner Struktur. Wenn du mit der rechten Maustaste auf einen Teleposer mit diesem Siegel klickst, kannst du die Koordinaten und Abmessungen an das Siegel binden. Wenn du nun mit der rechten Maustaste auf das Siegel klickst, wird es dich direkt zum Teleposer teleportieren (falls dieser vorhanden ist). Leider scheint es nicht möglich zu sein, eine Rückfahrt zu machen.... -guide.bloodmagic.entry.architect.compression.info.1=Ein Bergarbeiter wird schnell feststellen, dass sein Inventar während einer langen Expedition mit Redstone Staub, Lapis und anderen Materialien gefüllt wird. Die meisten von ihnen haben Rezepte, die sie zu Speicherblöcken wie Redstone-Blöcken und Diamantblöcken komprimieren, aber sie benötigen normalerweise eine Werkbank, um sie zu kombinieren. Dieses Siegel faltet ein kleines Kompressionsfeld im Inventar des Benutzers, wenn es aktiviert wird, und komprimiert Gegenstände auf die niedrigste Anzahl von Slots, die für das Inventar benötigt werden. Das heißt, wenn du 63 Redstone Staub hast, wird es nichts bewirken. Wenn du jedoch 64 Staub hast, werden 9 von ihnen zu einem Block aus Redstone komprimiert. Das ist zwar technisch nicht die ideale Situation, wenn du genau einen Stapel Redstone-Staub hast, aber es garantiert, dass du nicht durch volle Taschen im Staub zurückbleiben. Wenn andere Mods vorhanden sind, funktioniert dies auch für andere Rezepte. -guide.bloodmagic.entry.architect.bridge.info.1=Wenn aktiviert und während der Benutzer auf festem Boden steht, verfestigt das Siegel der Phantombrücke die Luft unter dem Benutzer, so dass er sie betreten kann, wodurch im Wesentlichen eine Phantombrücke entsteht. Wenn du in der Luft kriechst, bildet sich die Brücke direkt unter dir, so dass du dich in der Luft fangen kannst, falls du fällst. Obwohl eine gewisse Kalibrierung notwendig ist, um es sowohl für die vertikale als auch für die horizontale Bewegung bei schnellen Bewegungen effektiver zu machen (da die Entstehung der Brücke verzögert wird), ist es ein ausgefallener Weg, um effektiv zu verschiedenen Bereichen zu fliegen. -guide.bloodmagic.entry.architect.mimic.info.1=Mimics sind arkane Konstrukte, die dazu bestimmt sind, das nachzuahmen, worauf sie eingestellt sind. Wenn die Mimik mit irgendeiner Form von Block in Kontakt kommt, verschieben ihre Moleküle ihre Orientierung, um die Form, das Aussehen und das Gefühl des Blocks anzunehmen. Allerdings werden nicht alle Eigenschaften kopiert: Ein normaler Mimikblock, der mit Glowstone in Berührung kommt, gibt beispielsweise kein Licht ab.\n\tBei normalem Gebrauch gibt es zwei Möglichkeiten, einen Mimikblock zu benutzen. Der erste ist, den Mimikblock zu platzieren und dann mit der rechten Maustaste mit dem Block, der kopiert werden soll, auf die Mimik zu klicken. Dadurch wird der Block innerhalb der Mimik platziert und die Mimik nimmt die "Standard"-form des Blocks an. Wenn also ein Mimikblock mit einer Treppe angeklickt wird, wird sich die Mimik immer auf die gleiche Weise orientieren.\n\tDie zweite Methode ist, den Mimikblock in der Hand zu halten und auf den zu ersetzenden Block zu klicken. Dadurch wird der Block durch die Mimik ersetzt und die Mimik hat genau die gleiche Ausrichtung wie der ersetzte Block. Das kann man bei Treppen und Truhen sehen, aber auch bei anderen orientierungsabhängigen Blöcken wie z.B. Holzstämmen.\n\tEs gibt einige verschiedene Varianten der Mimikblöcke. Der Opake Mimikblock ist die Standardmimik, das die Form und die allgemeinen Eigenschaften von Blöcken annehmen kann - Licht kann sich jedoch nicht durch diese hindurchbewegen, daher sollte man mit Glas vorsichtig sein. Der ätherische opake Mimikblock kann ohne Probleme durchlaufen werden, da dieser keine Hitbox hat, die perfekt für versteckte Türen ist. Klare Mimikblöcke funktionieren genauso wie ihre undurchsichtigen Varianten, lassen aber Licht durch sie hindurch, auch wenn es völlig fest erscheint. Schließlich ist der Leuchtende Mimikblock undurchsichtig und fest, aber egal, was sich darin befindet, er strahlt ein starkes Licht aus. Keine dunklen Bereiche mehr in deiner Basis ohne Fackel-Spam! Es gibt eine spezielle Variante der Mimik, vor der du dich in Acht nehmen solltest: der Empfindsame Mimikblock. Wenn ein Spieler zu nahe an einen von diesen in der Welt kommt, wird dieser aufstehen und mit einem hohen Grad an Grausamkeit angreifen. Diese sind in verschiedenen Bereichen vorzufinden, aber sie sind besonders von Verliesen angetan. Wenn man eine Truhe nachahmt, sollte man jedoch vorsichtig sein: Sie beißen....\n\t***Nur Kreativmodus***\n\tEs gibt einige interessante Funktionen, die du jedem Mimikblock hinzufügen kannst, wenn du dich im Kreativmodus befindest. Wenn du mit der rechten Maustaste auf eine platzierte Mimik mit einem Trank oder einer Trankflasche klickst, kannst du die Mimik so einstellen, dass sie Tränke um sie herum erzeugt, wenn ein Spieler in der Nähe ist. Wenn es eine normale Mimik ist und du auf die Ost- oder Westseite klickst, kannst du den Radius, in dem der Trank entsteht, vergrößern oder verkleinern. Wenn du auf die Nord- oder Südseite klickst, kannst du den Radius vergrößern oder verkleinern, den die Mimik vor dem Erstellen der Tränke nach Spielern um sie herum sucht. Wenn es sich um einen empfindsamen Mimikblock handelt, kannst du überall auf den Mimikblock klicken, um den Erkennungsradius für Spieler zu vergrößern oder zu verkleinern - wenn sich ein Spieler in diesem Bereich befindet und den Block sehen kann, wird die Mimik erstellt und den Spieler anfallen.\n\tEine weitere Sache ist, dass, wenn der Block auf die Mimik gesetzt wird, während der platzierende Spieler im Kreativmodus ist, wird der Block, der nachgeahmt wird, NICHT fallen gelassen, wenn die Mimik zerstört wird.\n\tZu guter Letzt wird die Mimik, falls sie auf irgendeinem Inventar oder eine Kiste gesetzt wird, diese Kiste bzw. das Inventar samt Inhalt fallen lassen, sobald sie besiegt wurde - eine reguläre Mimik wird stattdessen den Inhalt auf dem Boden verteilen, falls sie zerstört werden sollte. -guide.bloodmagic.entry.architect.downgrade.info=Bitte lese den Eintrag "Sühne der belasteten Seele" in "Der Ritualmeister" für eine detaillierte Erklärung darüber, was diese sind und wie man sie erhält. - -guide.bloodmagic.entry.architect.augmentedCapacity.info=Die Rune der erweiterten Kapazität funktioniert ähnlich wie die Rune der Kapazität in dem Sinne, dass sie die Kapazität des Blutaltars erhöht. Allerdings werden mehrere Runen auf dem gleichen Altar miteinander in Resonanz treten, was die Kapazität exponentiell erhöht, je mehr es gibt. Eine Rune allein wird die Kapazität des Altars um +10%% erhöhen, aber das funktioniert multiplikativ mit anderen Runen mit erhöhter Kapazität: Wenn es zwei Runen gibt, ist es eine Zunahme um +21%%, drei Runen um +33,1%%, usw.\n\tUnglücklicherweise ist dieser multiplikative Effekt nicht mit der Rune der Kapazität stapelbar, was bedeutet, dass man immer noch nur den Bonus von +2kLP pro Rune erhält. -guide.bloodmagic.entry.architect.charging.info=Die Aufladungsrune ist eine jener Schönheiten, die den Betrieb des Blutaltars vollständig in etwas verwandeln wird, das als nützlicher für die Herstellung aus einem Guss angesehen werden kann. Durch das langsame Absaugen der LP vom Blutaltar beginnt die Aufladungsrune mit der Speicherung von "Aufladung", einem internen Wert des Blutaltars, der mit dem Siegel des Sehers sichtbar ist. Wenn der Blutaltar genügend Ladung hat, wenn er etwas zum Herstellen bekommt, wird er die erforderliche Ladung sofort verwenden und den Gegenstand sofort herstellen. Wenn nicht genügend Ladung vorhanden ist, wird die Ladung verwendet, um den Fortschritt des Gegenstands in einem Verhältnis von 1:1 Ladung:LP zu erhöhen. Die maximale Ladungsmenge, die im Blutaltar gespeichert werden kann, ist eine Funktion der Anzahl der Ladungsrunen, die er mit der aktuellen Kapazität des Altars multipliziert hat (die Kapazität des Altars tritt nur in Kraft, wenn sie größer als 20k ist). Die Rate, die er auflädt, hängt auch direkt von der Geschwindigkeit des Altars ab, mal der Anzahl der Aufladungsrunen, die er hat, und er wird LP alle 20 Ticks (eine Sekunde) in Charge umwandeln. Wenn ihr also einen Blut-Altar mit dieser Rune entwerfen wollt, dann müsst ihr alle synergistischen Beziehungen, die sie hat, sorgfältig abwägen. -guide.bloodmagic.entry.architect.acceleration.info=Im Gegensatz zu den meisten Runen funktioniert die Beschleunigungsrune nur dann am besten, wenn sie mit anderen Runen gepaart wird, und ihre Wirkung nimmt nur begrenzt zu. Was diese Rune tut, ist, dass sie die Anzahl der Verarbeitungs-Ticks erhöht, die in einem bestimmten Zeitraum auftreten können, insbesondere wenn es um die Rune der Verlagerung und die Aufladungsrune geht. Für jede hinzugefügte Rune verringert sich die Anzahl der Ticks vor dem nächsten Verarbeitungs-Tick um eins. Zum Beispiel verdrängt die Rune der Verdrängung standardmäßig Flüssigkeiten mit einer Geschwindigkeit von einer Operation pro 20 Ticks - bei 10 Beschleunigungsrunen würde dies mit einer Geschwindigkeit von einer Operation pro 10 Ticks geschehen.\n\tDie maximale Anzahl der Beschleunigungsrunen, die derzeit von Bedeutung sind, ist natürlich 19 - wenn du so viele hast, werden die Rune der Verdrängung und die Aufladungsrune beide ihre Effekte jeden Tick aktivieren. Noice! - -guide.bloodmagic.entry.architect.tier3.info=Es ist bekannt, dass ein Altar der Stufe 3 erfordert, dass man vier Säulen mit Glowstoneblöcken aus dem Nether bedeckt. Was nicht durchweg verstanden wird, ist, dass man stattdessen Seelaternen verwenden kann. Wenn du dich also sehr weit weg vom Nether befindest, aber Zugang zu den Ozean-Tempeln hast, kannst du andere Wege nutzen, um dich in der Blutmagie weiterzuentwickeln. - -# Demon Kin Entries -guide.bloodmagic.entry.demon.intro=Bella Highborn -guide.bloodmagic.entry.demon.snare=Dämonischer Wille und Fallen -guide.bloodmagic.entry.demon.forge=Höllenfeuerschmiede -guide.bloodmagic.entry.demon.petty=Winziges Juwel des Tartaros -guide.bloodmagic.entry.demon.sword=Empfindsames Schwert -guide.bloodmagic.entry.demon.lesser=Kleines Juwel des Tartaros -guide.bloodmagic.entry.demon.reactions=Unerwartete Reaktionen -guide.bloodmagic.entry.demon.sentientGem=Empfindsame Rüstung -guide.bloodmagic.entry.demon.routing=Gegenstands-Routing -guide.bloodmagic.entry.demon.aura=Dämonische Willensaura -guide.bloodmagic.entry.demon.types=Verschiedene Typen von Wille -guide.bloodmagic.entry.demon.crucible=Dämonenschmelztiegel -guide.bloodmagic.entry.demon.crystallizer=Dämonenkristallisierer -guide.bloodmagic.entry.demon.cluster=Dämonische Kristallgruppen -guide.bloodmagic.entry.demon.pylon=Dämonenpylon -guide.bloodmagic.entry.demon.gauge=Dämonischer Auramesser - -# Demon Kin Entry Texts -guide.bloodmagic.entry.demon.intro.info=Mein Name ist Bella Highborn, und ich bin bekannt als das Dämonenkind. Vor einigen Monaten wurde mein Dorf von einer Welle von Dämonen angegriffen, die alle anderen Menschen töteten und dabei jedes einzelne Gebäude zerstörten. Ich erinnere mich nicht viel von dem Angriff, außer den Schmerzensschreien, da jede Person, die ich kannte, diese Welt für eine glücklichere verließ. Glücklicherweise hörten mich die Dämonen nicht, als ich mich unter die Obstkörbe im Keller der Kirche von Intactilis kauerte und verzweifelt versuchte, meine Schreie davon abzuhalten, sich dem Chor anderer Stimmen anzuschließen. Es gab einen schrecklichen Moment, als ich versehentlich den Räucheraltar der Kirche niedergerissen habe und ein Dämon in das Heiligtum kam, unbeirrt von dem, was wir für einen heiligen Ort hielten. Es war ein riesiges vierbeiniges Monster, mit geschwungenen Stoßzähnen, die an einem hervorstehenden Mund vorbei hingen, wobei der Speichel auf gezackte Schwerter tropfte, die seine Krallen ersetzten. Es hat sich im Raum umgesehen und ich schwöre, dass wir uns für eine Sekunde gegenseitig in die Augen gesehen haben, aber dann ist es einfach weggegangen, als ob es nichts gehört oder gesehen hätte. Alles danach war verschwommen. Es war ein ganzer Tag, bevor jemand kam, um zu sehen, was passiert ist. Eine Handelskarawane sah den Rauch in der Ferne und beschloss, den langen Weg an den Dämonen vorbei zu gehen. Viele der Händler wollten mich nicht einmal anschauen, weil sie befürchteten, dass es ein schlechtes Omen war, weil ich es allein schaffte, unbeschadet zu überleben. Aber zwei Brüder beschlossen, Mitleid mit mir zu haben und den Rest der Karawane davon zu überzeugen, mich mitfahren zu lassen. Ich musste den Zauberstab und das Medaillon der Priesterin verkaufen, aber ich schaffte es, einen sicheren Weg in ein Dorf zu finden, das weit genug vom Pfad der Zerstörung der Dämonen entfernt war. -guide.bloodmagic.entry.demon.snare.info.1=Magus sagte mir eines Tages, dass jedes Lebewesen eine Seele hat: Menschen, Hühner, Schafe und sogar Creeper haben diese Lebenskraft, die dem Körper den Willen zum Leben geben würde. Es scheint, dass Magus in seiner Zeit viele Experimente gemacht hat und sogar von einem mächtigen Magier gehört hat, der diese Seelen in leere Gefäße wie Zombies verwandeln könnte. Aber das ließ mich fragen: Wenn Zombies und Skelette keine Seelen hatten, warum hatten sie dann den Willen zu leben? Was animierte sie, damit sie versuchen würden, jedes Lebewesen zu jagen und zu töten?\n\tEs kam alles zu Dämonischen Willen zurück, jedes einzelne Mal. Alles "Lebende" musste einen Willen haben, um zu überleben, aber es bedeutete nicht, dass es ihr eigener sein musste. Als ich das zu Magus brachte, dachte er ein wenig darüber nach, brachte dann eine Tafel und Kreide heraus (von wo, wer weiß) und begann, einige Notizen über andere Formen der Magie zu zeichnen. "In der Thaumaturgie", sagte er, während er die Form eines Strohmannes skizzierte, "sind Golems animierte Wesen, die beauftragt sind, viele alltägliche Operationen durchzuführen. Sie leben, atmen und können sogar sterben, wenn sie bei ihren Herren in Ungnade fallen. In der gegenwärtigen Iteration der Thaumaturgie, und ja, es gab im Laufe der Jahrhunderte mehrere Versionen dieser Kunst, würde der Magier dessen Willen in die unbelebte Schöpfung einfließen lassen und sie zum Leben erwecken.\n\t "Dies, Bella, ist wie Golems arbeiten: durch eine Einprägung von Willen."\n\tAlso wenn ein Golem durch die Einprägung des Willens einer anderen Entität in dessen leere Hülle leben kann, vielleicht bringt eine andere Entität die Körper der Toten als Skelette und Zombies zurück ins Leben. An diesem Punkt zitterte ich und erinnerte mich kurz daran, was in meinem alten Dorf geschah. Nur ein Dämon kann etwas so Grausames tun. Aber um diese Hypothese zu testen, brauchte ich mehr Beweise. -guide.bloodmagic.entry.demon.snare.info.2=Mit etwas Anleitung von Magus und Tiberius, als er mir eine Hand von seiner eigenen Arbeit geben konnte, machte ich mir eine rudimentäre Schlinge aus Eisen, Schnur und ein wenig Redstone. Tiberius, der die Thaumaturgie als disziplinübergreifende Magie seiner Wahl vertieft studierte, sagte, dass die Falle in der Lage sein sollte, den Willen einer Entität zu stören, die ein animiertes Objekt kontrolliert. "Ich habe damit herumgealbert, als ich mit Golems spielte", sagte er lächelnd. Wir alle wussten, wie gut das ausgegangen ist. "Redstone schien die Verbindung zwischen meinen Golems und meinem Willen, sie zu bewegen, zu stören. Theoretisch, wenn etwas die Zombies oder Skelette kontrolliert, solltest du in der Lage sein, den Willen abzuschneiden."\n\tEr sagte, dass alles, was ich tun musste, war, es zu werfen - wenn es funktionierte, sollte etwas weißer Staub für eine gewisse Zeit aus dem Wesen strömen. "Also musst du es töten, wenn das passiert, damit wirklich etwas passiert. Aber die Schlinge könnte nur zu 25%% der Zeit funktionieren, also sei ein wenig großzügig mit ihnen!", nachdem ich sechzehn von ihnen hergestellt hatte, ging ich während der Nacht mit meinem Schwert aus. Es war ziemlich heikel: Ich musste mehrere Zombies ausfindig machen, mich ducken und ihnen ausweichen, während ich ein paar Fallen auf sie warf. Sobald die weißen Partikel von ihnen abgelöst wurden, tötete ich sie schnell und nahm die Überreste ihrer Körper auf. Eine kleine Menge einer blauen viskosen Flüssigkeit schien in dem körnigen Staub zu liegen, der mir zu mir rufen zu schien. Ich hob es auf, und es schien, als käme eine jenseitige "Präsenz" aus der Flüssigkeit. Als ich die Proben schnell verstaute, entschied ich mich, sie tiefer zu betrachten, als ich nach Hause kam. Es schien, dass die Größe und Form jedes "Dämonischen Willens" variierte, als ob die Qualität des Willens von der Quelle abhängt. Mit einer völlig willkürlichen Maßeinheit scheint der Wille, den ich von den Fallen bekommen habe, zwischen null und fünf "Willensqualität" zu liegen. Ich bin mir noch nicht sicher, wofür ich diese Substanz verwenden kann, aber sie ist trotzdem sehr faszinierend. Ich kann nicht sagen, ob dies der Abdruck des Willens eines Dämons ist, oder nur ein zufälliger Kristall, der in ihren Körpern gefunden wurde. Mehr Forschung ist notwendig. -guide.bloodmagic.entry.demon.forge.info.1=Ich habe mehrere Wochen damit verbracht, den Nutzen und die Eigenschaften des dämonischen Willens zu erforschen. In den letzten Tagen gab es einige Erfolge, aber nur selten. Tiberius fragte mich neulich, ob er eine Probe des dämonischen Willens für ein paar seiner anderen Experimente nehmen könnte: Er erwähnte, dass es das sein könnte, was er brauchte, um einen neuen Blutaltar zu bauen, um das ramponierte Becken zu ersetzen, das wir in Magus' Keller benutzten, da der Versuch, dieses alte Ding mit nur Stein zu replizieren, nie den richtigen Behälter für unsere Blutmagie zu schaffen schien.... Mit anderen Worten, er denkt, es könnte helfen. Es war keine komplette Verschwendung. Ich habe verschiedene Alchemie-Lehrbücher zu "Äquivalente Umwandlung" und den vielen verschiedenen Möglichkeiten, Materie zu manipulieren, konsultiert. Ich sprach auch mit ein paar Alchemisten, die vorbeikamen, und sie gaben mir ein paar Tipps, wie man Materie und Energie dekonstruieren kann, um sie genauer zu studieren. (Als Nebenbemerkung muss ich sagen, dass ich die dunkelviolette Rüstung liebte, die ein Alchemist trug - schon beim Betrachten fühlte ich mich, als würde ich von einem dichten Gegenstand angezogen. Von Tiberius mal ganz abgesehen!) Durch die Verwendung dieser einfachen Anordnungen mit den kleinen Proben, die ich hatte, konnte ich sehen, dass es Möglichkeiten gab, die Energiequelle im Inneren des dämonischen Willens anzuzapfen. Ich brauchte nur die richtige Konfiguration. -guide.bloodmagic.entry.demon.forge.info.2=Gerade heute habe ich es geschafft, eine Struktur zu entwickeln, von der ich glaubte, dass sie Elemente mit diesem rohen Willen zusammenfügen würde. Als "Höllenfeuerschmiede" bezeichnet, verwendet die Struktur eine einfache, in das Glas geschnitzte Alchemische Anordnung, um bis zu vier Gegenstände miteinander zu verschmelzen und sie mit dämonischem Willen zu injizieren. Das Stück dämonischen Willens wird auf der rechten Seite platziert und die vier Zutaten werden um den Kreis gelegt. Es scheint, dass es viele verschiedene "Rezepte" in dieser Schmiede gibt, aber es gibt einige Bedingungen für diese. Für den Anfang gibt es ein Minimum an dämonischen Willen, der in der Probe sein muss, damit sich die Gegenstände verbinden können - wenn es nicht genug Willen in der Struktur gibt, scheint nichts zu passieren. Zunächst scheint es, dass, obgleich es eine minimale Menge des Willens benötigt, die meisten Rezepte nicht den gesamten Willen der Probe verwenden. Einige Rezepte benötigen eine große Menge an dämonischem Willen, um den Prozess zu starten, aber nur ein wenig wird in der Herstellung verwendet, wenn überhaupt. Einige Rezepte scheinen in großen Mengen sehr einfach zu erstellen zu sein, aber andere... nicht so sehr. -guide.bloodmagic.entry.demon.petty.info.1=Ich ging auf eines meiner nun allnächtlichen Abenteuer, um etwas dämonischen Willen zu sammeln, als ich anfing, eines der größten Probleme mit der Sammelmethode zu erkennen: meine Tasche wurde immer voller von all den Proben! Aus irgendeinem Grund, vielleicht weil die ultimative Quelle des dämonischen Willens für jede Probe anders ist, würde der Wille nicht in eine überschaubare Form komprimiert. Zumindest die physische Manifestation des Willens. Also ging ich zur Arbeit mit der Höllenfeuerschmiede, die sich in meiner Ecke des Hauses befand, schob einige von Tiberius' weniger unangenehmen Experimenten beiseite und besorgte einige Rohstoffe für mein eigenes Studium. Eines Tages werde ich Tiberius eine eigene Schmiede machen, da ich es satt habe, den ganzen Staub, der meinen Arbeitsplatz bedeckt, von seinen "arkanen Experimenten" loszuwerden. Es ist mir egal, dass du "versuchst, die Kluft zwischen den ätherischen Strängen des Seelen-Netzwerks und der physischen Konstruktion der Schiefertafeln zu überbrücken", hol deine verdammte Asche aus meinen Sachen! -guide.bloodmagic.entry.demon.petty.info.2=Wie auch immer, es dauerte eine Weile, um Materialien zu finden, die am ehesten mit dem dämonischen Willen in Resonanz kamen, um ihn besser zu speichern. Lapis scheint der am leichtesten verfügbare Leiter dieser Energie zu sein, der als Weg für den zu kanalisierenden Willen dient. Nachdem ich etwas Redstone als Abschirmung gegen elektrische Felder in der Luft hinzugefügt hatte (zwei Energien zusammengenommen scheinen katastrophale Auswirkungen zu haben, zumindest sagte Magus das), Gold als Dämpfungsmittel und Glas als einfaches Gehäuse, gelang es mir, einen sehr einfaches "Juwel des Tartaros" zu schaffen. Das heißt "ein Juwel aus der Unterwelt, Tartaros." Nach weiteren Tests fand ich heraus, dass dieses Juwel bis zu einer Willensqualität von 64 halten könnte. Als ich danach versuchte, den dämonischen Willen aufzuheben, schien dieser direkt in den Edelstein zu gehen, wenn er nicht voll war - danach schien der Wille einfach... zu verschwinden. Praktisch für meinen Rucksack, aber sonst ein Rätsel. Ich erfuhr auch, dass, wenn ich den Edelstein in meiner Hand halte und mich konzentriere (Rechtsklick), ungefähr 10% der maximalen Kapazität des Edelsteins in andere Edelsteine fließen würde, die ich auf meiner Person hatte. Ich denke, diese letzte Eigenschaft ist sehr hilfreich, besonders wenn wir andere, mächtigere Juwele entdecken sollten. -guide.bloodmagic.entry.demon.sword.info.1=Meine Fallen haben sich wieder verheddert.\n\tEs scheint keine Rolle zu spielen, wie sehr ich versuche, das Design zu verbessern, die rudimentäre Schlinge scheint nie perfekt zu funktionieren. Es verheddert sich nur die meiste Zeit, und wenn ich es endlich schaffe, einen Zombie damit zu treffen, ist es wahrscheinlicher, dass es nicht funktioniert als dass es tut, was es soll. Um mich davon abzuhalten, mir selbst die Haare auszureißen, ging ich wieder zur Schmiede und machte mich sofort an die Arbeit.\n\tNun, nicht sofort, schließlich musste ich zuerst noch die Asche entfernen. -guide.bloodmagic.entry.demon.sword.info.2=Ich fusionierte die Fähigkeit des Winzigen Juwels des Tartaros, dämonischen Willen zu halten mit einem eisernen Schwert und schuf eine Klinge, die.... sehr stumpf war und kaum mehr Schaden anrichtete als meine Faust. Ich war eigentlich sehr enttäuscht über das Ergebnis, denn es dauerte eine lange Zeit, mit der Schmiede herumzuexperimentieren, sodass sie durch die Belastung, ein Winziges Tatarisches Juwel als Energiequelle zu nutzen, nicht überhitzte.\n\tDoch sobald ich mein Tartarisches Juwel aufhob, begann das Schwert mit einer neuen Energie zu leuchten. Es scheint, dass je höher die Menge des dämonischen Willens, die ich an meiner Person habe, desto mehr Schaden ich mit dem Schwert anzurichten scheine und desto mehr Dämonischer Wille kann von den Kreaturen absorbiert werden. Wann immer du kein Juwel hast, ist die Quantität des Willens sehr.... gering.\n\tNach einem kleinen Test kam ich zu einer anderen Erkenntnis: Je nachdem, was ich töte, bekomme ich unterschiedliche Mengen von Willen. Es scheint proportional zur Menge der maximalen Gesundheit, die das Monster hat - eine Spinne, da sie eine maximale Gesundheit von 8 Herzen hat, gibt 80%% des Willens eines Zombie, der 10 Herzen hat. Das liegt wahrscheinlich daran, dass diese Monster mehr Willen benötigen, um zu animieren. Ich sollte das für spätere Erkenntnisse beachten. -guide.bloodmagic.entry.demon.lesser.info.1=Ich habe mich heute mit Tiberius unterhalten und einige seiner Projekte besprochen. Ich muss sagen, wenn wir über seine Forschung sprechen, scheint es, dass er immer weiter und weiter und weiter geht! Wie auch immer, eine der jüngsten Erfindungen, über die er sprechen wollte, waren seine Siegel: Bis jetzt ist es ihm gelungen, ein Wassersiegel und ein Lavasiegel zu erschaffen, wobei er die Höllenfeuerschmiede benutzte, die ich schließlich für ihn konstruiert habe, um sie zu erschaffen. Ich war mir nicht ganz sicher, wie er sie tatsächlich hergestellt hat - ich wusste, dass er experimentierte, indem er einige Zutaten nahm und sie in der Schmiede mit dem Weinstein als Katalysator kombinierte, aber ich habe ihn noch nicht aktiv experimentieren sehen. Nun, ich habe endlich einen Einblick bekommen, wofür er diese verdammte Asche benutzt.\n\tMal sehen, ob ich genau nachahmen kann, was er gesagt hat. Ahem. "Durch die Verwendung des Dämonenwillens, der in diesen Edelsteinen enthalten ist, um die Inhaltsstoffe umzuwandeln, entsteht eine Reaktion zwischen Dingen, die normalerweise nichts tun, wenn sie kombiniert werden. Indem ich diese erzwungene Synergie nutze, bin ich in der Lage, mehrere arkane Symbole in Muster einzuschreiben, die die Energie zu lenken, die ich selbst hinzufüge, um die gewünschte Aufgabe zu erfüllen." Obgleich es niedergeschrieben nicht sehr anschaulich ist, stell dir sich vor, wie ich das sage, während ich eine Brille den Nasenrücken hochschiebe. Ich bin mir nicht sicher, ob er normalerweise so ist, aber ich schwöre, er wird komplett... wissenschaftlich, wenn er mir die Dinge erklärt. Nach der zugegebenermaßen auffälligen Demonstration kam er dann zum Kern der Diskussion. "Wenn ich versuche, diesen Prozess mit einigen fortschrittlicheren Materialien zu replizieren, scheint es, dass die Reagenzien... explodieren, wenn sie der Alchemischen Anordnung hinzugefügt werden. Sie scheinen sehr instabil zu sein. Ich denken, dass die Zutaten nicht richtig miteinander verschmolzen werden - vielleicht ist nicht genug Energie in der Schmiede, um sie richtig zu verschmelzen."\n\tNachdem ich ein paar Minuten darüber nachgedacht habe, machte ich an die Arbeit - wie ich in einem früheren Eintrag erwähnt habe, dachte ich, dass ein stärkeres Juwel erforderlich wäre, aber ich habe immer noch nicht genau herausgefunden, wie ich das auf elegante Weise machen könnte. Also beschloss ich, dass ein brachialer Ansatz dafür ausreichen würde! -guide.bloodmagic.entry.demon.lesser.info.2=Ich nahm einen Block Lapis, einen Block Redstone und einen Diamanten sowie einen leeres winziges Tartarisches Juwel, das ich herumliegen hatte - Teil eines vergangenen Experiments, das.... nicht gerade gut lief. Alles, was ich dazu sagen kann, ist, dass ich überrascht bin, dass Magus Löcher in einer festen Betonwand einfach verschwinden lassen kann. Dann kombinierte ich diese vier Gegenstände in der Höllenfeuerschmiede mit einem gefüllten winzigen Juwel, um als Energiequelle zu dienen - ein Minimum von 60 Wille scheint erforderlich zu sein. Nach ein wenig Mühe, eine optimale Anordnung zu finden, setzte ich sie dann zusammen und beobachtete, wie der leere Weinstein innerhalb der Schmiede zu wachsen begann.\n\tNur nebenbei, ich versuchte, einen Block Gold statt einen Diamanten zu nutzen, um das Juwel wachsen zu lassen, jedoch scheint es, dass eine weitere Kristallstruktur vorteilhafter ist.\n\tDieses neue, "Geringe Juwel des Tataros" scheint eine wesentlich höhere Kapazität zu besitzen, indem es fähig ist, bis zu 256 Rohen Willen halten zu können. Hoffentlich ist das genug, um Tiberius' Bedarf an großen Mengen an Willen für eine Weile zu stillen. Aber leider scheint es, dass ich dieses Juwel auffüllen muss. Eine weitere lange Nacht liegt vor mir! -guide.bloodmagic.entry.demon.reactions.info=Ich bin heute in einem Krankenbett aufgewacht und habe Schmerzen. Ich öffnete die Augen und sah das dumpfe Magenta, das die Decke des "Mächtige Flüche"-Flügels des Krankenhauses in Veteres bildete, der unserem Dorf am nächsten gelgenen Stadt. Ich war nicht gerade beunruhigt über diese Information: es hat mich so verwirrt, dass ich irgendwie hier gelandet bin, während ich scheinbar nur mit Kratzern und blauen Flecken bedeckt war, plus einem einfachen Gips auf meinem linken Bein. Jemand muss einen "Ossa Fracta"-Fluch auf mich geworfen haben oder so, denn es könnte nur ein einfacher gebrochener Knochen sein! Als Magus mit einer der Schwestern mit einem ernsten Gesicht reinkam, wusste ich, dass es etwas drastischeres war. Anscheinend habe ich einen kleinen Rückschlag mit einem meiner Experimente mit dem neuen Geringen Tatarischen Juwel erlitten und eine kleine, aber kräftige Explosion ausgelöst. So viel konnte ich leicht verstehen, aber das war es nicht: Die Mischung aus Obsidian, Eisen und Diamant, die ich benutzte, beschichtete meinen linken Unterschenkel und bildete eine starre Schale, die nicht entfernt werden konnte. Der Gips, den ich auf meinem Bein hatte, war eigentlich kein Gips, sondern eine Art Runenmatrix, die die hellblaue Schale bedeckte. Ich fragte, was Magus dachte, obwohl ich mir ziemlich sicher war, was passiert war. "Ich glaube", sagte er und blickte auf die Krankenschwester, die ihm aufmerksam zuhörte, bevor sie mich ansah, "dass es einfach eine Art Rückstand ist, der auf Diamanten basiert, was der Hauptgrund dafür ist, dass wir ihn nicht entfernen können. Es ist auch mit etwas... jenseitiger Energie verwebt, was der Hauptgrund dafür ist, dass du hier bist, anstatt in einem Bett in der örtlichen Klinik - das Konglomerat ist seit dem Eldritch-Vorfall ziemlich streng in Bezug auf unbekannte Energie, die direkt mit Menschen in Verbindung ist, also mussten wir sicherstellen, dass es keine Probleme gab. "Ich sehe..." Normalerweise kümmert sich Magus nicht viel um Formalitäten wie z.B. sicherzustellen, dass das Konglomerat über unbekannte Energien informiert ist - ich experimentiere schon eine ganze Weile mit Dämonischen Willen, und es ist nicht so, dass das Konglomerat an unsere Tür klopft, um diese Magie registrieren zu lassen. Ich werde hier nicht viel ins Detail gehen, da ich nicht sehr versiert in der Politik bin, aber ich weiß, dass Magus nur sparsam daran teilnimmt. Das bedeutete, dass die Macht dieses Willens Magus sehr beunruhigte, vielleicht durch einige seiner vergangenen Erfahrungen...?\n\t "Ah gut, genug davon im Moment", sagte Magus und krempelte die Ärmel seiner Roben hoch. "Ich habe versucht, die Schale zu brechen, als ich sie zum ersten Mal sah, offensichtlich nachdem ich überprüft hatte, was sie war. Letztes Mal hatte es keine Wirkung, aber jetzt..." Es gab eine glühende Hitze auf meinem linken Bein, begleitet von einem blendenden roten Licht, als Magus seine Hände auf die blaue Schale schröpfte. Nach einem Moment, der sich wie eine Ewigkeit anfühlte, aber nur ein paar Sekunden gedauert haben muss, begann die Schale zu reißen und zu brechen und zerfiel. Ehrlich gesagt, es war irgendwie enttäuschend. versuchte ich aufzustehen, aber Magus schob mich mit einem kleinen Stoß zurück ins Bett. "Bella, du musst bleiben und dich ausruhen. Du kannst später mit deiner Forschung an den Juwelen fortfahren." Ich war zunächst verärgert, aber das ging schnell vorbei, da ich viel Zeit zum Nachdenken hatte. Der einzige Grund, warum Magus nicht in der Lage war, genau das Gleiche vorher zu tun, war wahrscheinlich, dass ich nach der Explosion immer noch mein Tartarisches Juwel bei mir hatte. Was auch immer mit meinem Bein geschah, musste direkt an den Dämonischen Willen gebunden sein, und sobald mein Juwel genommen wurde, konnte die Schale entfernt werden. Es brachte mich zum Nachdenken... -guide.bloodmagic.entry.demon.sentientGem.info.1=Nach ein paar Tagen "dringend nötiger Bettruhe", die von Magus vorgeschrieben und durchgesetzt wurde, beschloss ich, ein wenig zu recherchieren, vor allem über die empfindsame Ausrüstung, die ich bisher gemacht habe. Es gibt einfach so viel, dass ich nicht über das empfindsame Schwert und den Dämonenwillen im Allgemeinen Bescheid weiß. Sicher, wir wissen etwas von der Theorie, aber wenn man bedenkt, dass Magus und ich diejenigen waren, die die Theorie entwickelt haben, ist es schwer zu sagen, was genau sie ist. Magus sagte mir, dass er immer, wenn er einen Lehrling nimmt, darauf besteht, dass sie neben der Forschung, die er betreibt, eine andere Form der Magie lernen müssen. Tiberius bot mir an, Botanik zu lernen, aber ich spottete über die Idee - ein paar Blumen werden mir nicht viel helfen, wenn ich gegen Dämonen kämpfen muss! -guide.bloodmagic.entry.demon.sentientGem.info.2=Das Juwel der Empfindsamen Rüstung ist ein umschaltbarer Gegenstand, mit dem du deine empfindsame Rüstung an- und ablegen kannst. Wenn du mit der rechten Maustaste auf das Juwel klickst, während du mindestens 16 Dämonenwille in deinem Inventar hast, wird deine Rüstung durch einen Satz empfindsame Rüstung ersetzt, die alle Verzauberungen der ersetzten Rüstung kopiert - wenn du das Juwel wieder deaktivierst, erhältst du deine ursprüngliche Rüstung zurück. Das funktioniert auch, wenn du überhaupt keine Rüstung anhast. Die empfindsame Rüstung wirkt anfangs wie eine einfache eiserne Rüstung, die keine zusätzlichen Fähigkeiten außer Schutz bietet. Ähnlich wie andere empfindsame Werkzeuge bietet die Rüstung jedoch mehr Schutz, wenn du mehr Dämonenwille in deinem Besitz hast. Dies macht den Schutz wirklich mächtig, wenn man eine große Menge an Dämonenwille angesammelt hat. Der Nachteil dabei ist, dass jeder Treffer, den du nimmst, ein kleines Stück Dämonenwille aus deinen tatarischen Juwelen extrahiert, und wenn du zu niedrig wirst, wird deine Rüstung wieder in ihre ursprüngliche Form zurückkehren. Könnte unangenehm werden! -guide.bloodmagic.entry.demon.routing.info=Der Gegenstandstransport in der Blutmagie kommt von der Verbindung von Strängen des Dämonischen Willens zwischen Verteilerknoten, die als Leitungen dienen, um Gegenstände von einem Inventar in ein anderes zu transferieren. Lassen Sie uns zunächst erklären, wie jedes einzelne Element funktioniert: Jedes Verteilersystem benötigt einen Haupt-Verteilerknoten, der als Gehirn des Systems fungiert. Ein Eingangsknoten gibt Elemente in das System ein, und ein Ausgangsknoten gibt Elemente aus Ihrem System aus, und ein normaler Verteilerknoten hat keine spezielle Funktion.\n\tUm ein Netzwerk zu erstellen, musst du Knoten durch Shift-Klicken mit dem Knoten-Router miteinander verbinden. Solange ein Knoten irgendeinen Weg zu einem anderen Knoten verfolgen kann (und wenn er mit einem Haupt-Verteilerknoten verbunden ist), können sie miteinander kommunizieren.\n\tAllgemein kann gesagt werden, dass Gegenstände aus einem Inventar neben einem Eingangsknoten gezogen und in ein Inventar neben einem Ausgangsknoten gelegt werden. Um festzulegen, was wohin geht, sollte ein Filter verwendet werden. Durch Klicken auf eine der Schaltflächen in der Schnittstelle des Knotens kann ausgewählt werden, was in der angegebenen Richtung in das Inventar gelangt (N steht für Norden usw.). Wenn ein Gegenstandsfilter in den linken Schlitz des Knotens gesetzt wird, kann die Anzahl und Art der Elemente angeben werden, mit denen der Knoten auf Grundlage des Filters interagieren kann. Wenn ein Filter auf einen Eingabefilter gesetzt wird, können nur solche Gegenstände aus dem Bestand gezogen (es wird mindestens der angegebene Betrag zurückbehalten, wenn eine Menge angegeben ist). Wenn ein Filter auf einen Ausgabefilter gesetzt wird, kann nur diese Art von Gegenständen in das Inventar gelegt werden, bis zu einem Maximum der angegebenen Menge.\n\tEs gibt vier verschiedene Filterarten:\n\tPräzise - Der Gegenstand muss genau übereinstimmen, einschließlich NBT und Metadaten\n\tMod - Der Gegenstand passt, wenn er von einem der gefilterten Mods stammt.\n\tIgnoriere NBT - Der Gegenstandsfilter berücksichtigt keine NBT-Daten\n\tOre Dictionary - Jeder Gegenstand, der mit einer Ore Dictionary-Referenz der Filter übereinstimmt, ist erlaubt.\n\tDu solltest zwei Nummern sehen, wenn du den Filter in einen Knoten einsetzt: Die Menge und die Priorität. Wenn du auf einen der Gegenstände im Filter klickst, erscheint der Name des ausgewählten Gegenstands und darunter dessen Anzahl. Durch Setzen dieser Nummer kann dem Filter mitgeteilt werden, wie viele dieser Gegenstände im angeschlossenen Inventar auf Lager gehalten werden (entweder bis zu diesem Betrag, wenn es sich um einen Ausgabeknoten handelt, oder um den Betrag, der im Inventar verbleibt, wenn es sich um einen Eingabeknoten handelt). Wenn der Betrag des Filters auf 0 gesetzt ist, wird jede Menge für diesen bestimmten Filter erlaubt. Eingabeknoten ziehen so viel wie möglich aus dem Inventar, und Ausgabeknoten entziehen so viel wie möglich.\n\tDie zweite Zahl ist die Priorität des Knotens, geändert durch die Pfeiltasten daneben. Diese Nummer ist für jede Seite des Knotens unterschiedlich. Der Knoten, der die NIEDRIGSTE NUMMER im Netzwerk hat, wird zuerst verwendet. -guide.bloodmagic.entry.demon.aura.info=Wenn ein Wesen normal getötet wird, verdunstet es mit der Zeit und kehrt zu dessen Schöpfer zurück. Wenn es mit einer Schlinge gefangen wird, wird es aus dem Ätherischen in diese Ebene gezogen und steckt irgendwie fest. Wir haben dessen Programmierung im Grunde gebrochen, und es hat alle Aktionen eingefroren. Wenn wir es verbrennen, kehrt es in einen ätherischen Zustand zurück und kann den normalen Betrieb wieder aufnehmen. Wenn dieser Wille in die Luft gespritzt wird, können wir ihn auf verschiedene Weise nutzen. Einige von ihnen sind einfacher Natur, während andere ziemlich mächtig sind. Jedes Stück hat seinen eigenen gespeicherten Willen, wobei jede Art von Willen einzeln gespeichert ist (mehr dazu in einem anderen Abschnitt). Dieser Wille kann von anderen Blöcken und Gegenständen aufgerufen und manipuliert werden. -guide.bloodmagic.entry.demon.types.info=Bis jetzt ist die einzige Art von Dämonenwille, die wir besprochen haben, der rohe Wille. Wie der Name schon sagt, ist es die roheste und unverfälschteste Form des Willens, die es gibt, aber das bedeutet nicht, dass es rein ist. Tatsächlich nimmt Dämonischer Wille viele verschiedene Formen an: Roh ist der Typ, mit dem wir es normalerweise zu tun haben, aber es gibt auch korrosiv, zerstörerisch, rachsüchtig und standhaft. Der rohe Wille besteht aus einer Mischung aller vier dieser Typen und vielleicht mit anderen, noch unentdeckten Typen, aber wenn man sie einmal in diese verschiedenen Willenstypen aufgeteilt hat, scheint es unmöglich, sie zu rekombinieren.\n\tEs ist noch nicht klar, ob diese verschiedenen Typen von Willen aus verschiedenen Quellen stammen, aber wir kennen den Prozess der Erzeugung dieser verschiedenen Typen von Willen. Das Ritual "Resonanz des facettierten Kristalls" kann einen rohen Willenskristall in seine reinen Teile zerlegen, mehr dazu im entsprechenden Eintrag in "Der Ritualmeister". Ein Gerät, um rohe Willenskristalle zu erhalten, ist der Dämonenkristallisierer, dessen Eintrag weiter unten zu finden ist. Es mag mehr Arten von Willen geben, aber sie sind entweder nicht rein genug oder können einfach nicht in dieser Form erschaffen werden.\n\tKorrosiv repräsentiert den Wunsch, alle Dinge um sich herum zu zerstören, entweder mit Säure oder durch zermalmende Kraft. Wer diesen Willen beherrscht, kann lähmende Status-Effekte ausüben und ist immun gegen schreckliche Gifte.\n\tRachsüchtig kann als das Verlangen angsehen werden, ein Ziel ohne Ermüdung zu jagen. Normalerweise kann dies entweder als eine erhöhte Geschwindigkeit des Körpers gesehen werden, die Beute zu suchen, oder um sicherzustellen, dass ein Ziel nicht in der Lage ist, zu entkommen, während es ständig angegriffen wird.\n\tZerstörerisch, wie du wahrscheinlich ahnst, ist pure Kraft. Wenn dieser Wille richtig eingesetzt wird, können Angriffsstärke und allgemeine körperliche Fähigkeiten gewonnen werden. Es kann auch verwendet werden, um Dinge zu zerquetschen und zu zerschlagen, wenn es in anderen Anwendungen verwendet wird.\n\tStandhaft ist das Verlangen, sich von Schaden zu schützen. In den meisten Fällen sind die Herren dieses Willens das defensive Bollwerk der Gruppe, das in der Lage ist, mächtigen Angriffen standzuhalten und sie nicht einmal zu spüren. Wenn du am Leben bleiben musst, durch Rüstung oder durch Rituale, ist dies eine Wahl, die in Betracht gezogen werden sollte. -guide.bloodmagic.entry.demon.crucible.info=Der Dämonenschmelztiegel ist ein Gerät, das in der Lage ist, den Dämonenwille in einem tartarischen Juwel und anderen Gegenständen zu verbrennen, um ihn in die Aura des Chunks, in dem er sich befindet, zu injizieren. Es gibt verschiedene Möglichkeiten, den Tiegel zu benutzen: Eine der einfachsten Möglichkeiten ist es, ein tartarisches Juwel in den Tiegel zu legen, indem man mit der rechten Maustaste darauf klickt und ein solches Juwel in der Hand hält. Der Tiegel entleert dann den Willen aus dem Juwel, bis entweder die Aura mit dieser Art von Willen gesättigt ist (standardmäßig maximal 100) oder bis das Juwel leer ist.\n\tEin anderer Modus ist, das enthaltene Juwel zu benutzen, um den Willen aus der Aura zu ziehen - dies geschieht, indem man ein starkes Redstonesignal an den Tiegel anlegt und dann wird das enthaltene Juwel versuchen, so viel Willen wie möglich zu entziehen.\n\tZu guter Letzt kann ein einzelnes Stück dämonischen Willens verbrannt werden, solange die Aura genügent Platz bietet. Ein Beispiel dafür ist ein Willenskristall, der einen Wert von 50 hat. -guide.bloodmagic.entry.demon.crystallizer.info=Wie zuvor besprochen, ist die Dämonen-Aura die ätherische Manifestation des Dämonenwillens, und die Substanz, die man erhält, wenn man einen Mob tötet, ist dessen physische Manifestation. Der Dämonenkristallisierer fungiert als Ankerpunkt für den Dämonenwillen in der Aura, sodass sich dieser daran physisch manifestieren kann und verwandelt den ätherischen Willen wieder in eine physische Form als Kristalle.\n\tSicher wundert es dich, warum man den Willen nicht einfach aus einem tartarischen Juwel in einen Kristall formen kann. Denn indem wir den Willen in seine ätherische Form transformieren, reinigen wir ihn und erlauben dem Willen, seinen normalen Betrieb wieder aufzunehmen - denke daran, dass wir die Programmierung des Willens einfrieren, wenn wir ein Monster mit Dämonenwillen töten, so dass es nicht tun kann, wozu es ausgesandt wurde. Durch die Umwandlung in die ätherische Form in der Aura wird der Wille aktiver, und das ist der Wille, der vom Kristallisierer ergriffen wird. Schaut es einfach nicht komisch an.\n\tDamit der Dämonenkristallisierer funktioniert, muss er in einem Chunk mit einem hohen Anteil an Dämonen-Willen (80) eines bestimmten Typs stehen. Nach einer gewissen Zeit wird er den Willen der Aura verbrauchen, um eine Gruppe Dämonenkristalle mit einem einzigen Turm zu erschaffen. Es gibt zwei Möglichkeiten, wie der Kristallisierer wirken kann: Er kann einen Kristall aus einem bestimmten Willenstyp (korrosiv, zerstörerisch, rachsüchtig und unerschütterlich) bilden, wenn es genug Willen dieses bestimmten Typs gibt, oder er wird den rohen Willen aus der Aura nehmen, um einen Kristall zu erschaffen. In früheren Inkarnationen des Geräts war es möglich, rohen Willen aus der Aura in andersartige Kristalle zu verwandeln. Das ist jedoch nicht mehr der Fall: Ihr könnt immer noch neue Türme eines bestimmten, angestrebten Willens erschaffen, wenn es genug davon in der Aura gibt, aber ihr müsst andere Mittel suchen, um die vielen Aspekte vom rohen Willen zu trennen. Siehe den Eintrag "Resonanz des facettierten Kristalls" in "Der Ritualmeister" für weitere Details. -guide.bloodmagic.entry.demon.cluster.info=Der Dämonen-Kristallhaufen kann entweder von einem Dämonen-Kristallisator oder in der Höllenfeuer-Schmiede mit Dämonen-Will-Kristallen erschaffen werden. Handwerkliche Cluster können auf jeder festen Oberfläche, wie z.B. dem Boden, den Wänden und den Decken platziert werden. Es gibt maximal sieben Türme auf dem Kristall, wenn er ausgewachsen ist, und wenn er mit einer Spitzhacke gebrochen wird, wird er die Türme als Dämonen-Will-Kristalle fallen lassen. Wenn du jedoch mit der rechten Maustaste auf den Cluster klickst, wenn du einen Weinstein mit mehr als 1024 rohem Willen in ihm hast, kannst du einen einzelnen Turm aus dem Cluster abbrechen, ohne den Cluster selbst zu brechen; dies wird niemals den Hauptturm aus dem Cluster brechen.\n\tWenn der Cluster zu seinen eigenen Geräten zurückkehrt, wird er einen Willen des gleichen Typs aus der Aura absaugen, um sich langsam zu entwickeln. Es gibt zwei Rituale, die benutzt werden, um diese Kristalle zu züchten und zu ernten: die "Versammlung der Verlassenen Seelen" und der "Riss des gebrochenen Kristalls ". Um herauszufinden, wie man sie benutzt, finde diese in "Der Ritualmeister". -guide.bloodmagic.entry.demon.pylon.info=Wie ihr vielleicht wisst, bleibt die Dämonen-Aura in ihrem eigenen Chunk, wenn es keine äußeren Einflüsse gibt. Nun, das ist einer dieser Einflüsse. Der Dämonenpylon fungiert als Leuchtfeuer für den Willen in der Aura und zieht den Willen aus den benachbarten Chunks (die Chunks, die in den vier Himmelsrichtungen direkt daneben liegen, nicht diagonal) in seinen Chunk. Der Pylon wird versuchen, den Willen in seinem Chunk mit seinem Nachbarn auszugleichen, so dass der Chunk des Pylons für jeden Willenstyp so viel Willen hat wie sein höchster Nachbar. Dieser Prozess geschieht jedoch nur in eine Richtung: Wenn der benachbarte Teil weniger Wille hat als der Teil des Pylons, wird der Wille nicht auf die Nachbarn übertragen. -guide.bloodmagic.entry.demon.gauge.info=Um zu sagen, wie viel Wille du in einem bestimmten Chunk hast, brauchst du einen Dämonischen Auramesser. Wenn sich dieser in deinem Inventar befindet, zeigt die Anzeige den Willen in dem Chunk an, welcher auf fünf Balken oben links auf dem Bildschirm abgebildet wird. Wie viel es genau ist, kann an der Verschiebung erkannt werden; rechts neben den Balken erscheinen Zahlen, die den Betrag auf die nächste ganze Zahl gerundet darstellen. - - - -# Alchemy Entries -guide.bloodmagic.entry.alchemy.intro=Einführung -guide.bloodmagic.entry.alchemy.ash=Arkane Asche -guide.bloodmagic.entry.alchemy.speed=Bewegungs-Anordnung -guide.bloodmagic.entry.alchemy.updraft=Aufwind-Anordnung -guide.bloodmagic.entry.alchemy.bounce=Abprall-Anordnung -guide.bloodmagic.entry.alchemy.turret=Skelettgeschütz-Anordnung -guide.bloodmagic.entry.alchemy.buff=Effekt-Anordnungen -guide.bloodmagic.entry.alchemy.fastMiner=Anordnung der Eile -guide.bloodmagic.entry.alchemy.furnace=Anordnung des Brennenden Ofens -guide.bloodmagic.entry.alchemy.teleport=Teleportations-Anordnung -guide.bloodmagic.entry.alchemy.standardTurret=Geschütz-Anordnung -guide.bloodmagic.entry.alchemy.laputa=Splitter von Laputa - - -# Alchemy Entry Texts -guide.bloodmagic.entry.alchemy.intro.info=Mein Name ist Vlad Highborn, und ich bin ein Blutmagier. Ich habe die komplizierte Funktionsweise der Alchemie und den Prozess des "Äquivalenten Austausches" studiert, der alle Aspekte der Magie regelt. Grundsätzlich kann man nichts aus dem Nichts erschaffen, obwohl viele es bei der Suche nach einem bestimmten Stein versucht haben. Das ist offensichtlich nicht gut ausgegangen, denn auch heute werden viele Leute durch eine Fälschung getäuscht. Natürlich reicht es nicht aus zu sagen, dass ich Alchemist bin, denn eines der wichtigsten Dinge, die ich tue, ist das Studium der Blutmagie mit dem Ritualmeister und dem Architekten, die beide diese Titel durch ihre eigenen Verdienste erworben haben. Magus und Tiberius waren im Laufe der Jahre damit beschäftigt, ihre eigenen Werke aufzunehmen, obwohl ich nicht glaube, dass Magus alles in einem Buch niedergeschrieben hat - ich habe noch keinen wirklichen Beweis gefunden. Von den Anwendungen der Arkanen Asche bis hin zu den komplizierten Funktionen des Alchemietisches findest du alles, was du über einige der komplexeren Elemente der Welt wissen musst. Nicht alles, was du wissen musst, ist in diesem Buch - für ein vollständiges Verständnis über Blutmagie musst du die anderen Einträge in diesem ganzen Band lesen. Du wirst keine Lügen zwischen diesen Seiten finden. -guide.bloodmagic.entry.alchemy.ash.info=Arkane Asche ist notwendig, um Alchemische Anordnungen zu erzeugen, mächtige Kreise, die verschiedene Effekte erzeugen können. Diese Asche wird mit der Höllenfeuerschmiede und Dämonenwilen hergestellt, wenn dir dieses Konzept also neu ist, konsultiere bitte das "Dämonenkind". Die Asche hat insgesamt zwanzig Verwendungen, bevor du eine weitere herstellen musst. Wenn du mit der rechten Maustaste auf den Boden (oder eine Wand, obwohl sie nur eine Richtung darstellt) klickst, schreibst du einen einfachen Kreis aus Asche ein. Wenn du die Asche erneut mit einem Gegenstand anklickst, wird dieser "in die Asche gelegt" - vorausgesetzt, dass dieser Gegenstand gültig ist, ändert sich die Form des Kreises, um anzuzeigen, dass er für den nächsten Gegenstand bereit ist. Wenn es sich nicht ändert, dann hast du etwas falsch gemacht. Sobald es sich verändert hat, kannst du den zweiten Gegenstand hineinlegen. Wenn dieser Gegenstand mit dem ersten übereinstimmt, beginnt sich der Kreis zu drehen und führt je nach dem Rezept, an dem er arbeitet, verschiedene Aktionen aus. Jeder Effekt, der nicht der Herstellung eines neuen Gegenstands dient, der mit diesen Arrays durchgeführt werden kann, kann in diesem Buch gefunden werden, und selbst wenn sich das Rezept durch Dritte ändert, wird es hier aktualisiert angezeigt. Die angezeigten Artikel sind die Reihenfolge, in der sie platziert werden müssen. -guide.bloodmagic.entry.alchemy.speed.info=Die Bewegungs-Anordnung erzeugt in dessen Zentrum einen kleinen Luftwirbel und nutzt eine kleine Menge an Energie, um diesen aufzuheizen. Danach, wenn ein Tier oder eine andere Art von Wesen in seinen Wirkungsbereich kommt, wird es in der Richtung, in die es durch die Kraft der Luft gebracht wurde, nach vorne geschleudert. Außerdem beseitigt das Array bei einem Sturz aus großer Höhe den Sturzschaden, der entstanden wäre. Sei einfach auf eine leichte Bewegung vorbereitet. Die Bewegungsrichtung ist in Richtung des Pfeils auf der Anordnung. Es sollte auch beachtet werden, dass du eine viel größere Distanz gewinnen wirst, wenn du auf das Array fällst oder springst, als wenn du einfach in sein Gebiet gehst. Das hat mit den Turbulenzen deiner Bewegungen zu tun, die eine viel größere Reaktion hervorrufen. -guide.bloodmagic.entry.alchemy.updraft.info=Mit den gleichen Prinzipien wie das Movement Array, lässt diese Anordnung eine Entität, die darauf trifft, in die Luft steigen. Natürlich muss jeder Benutzer vorsichtig sein, denn der Weg nach unten kann etwas beschwerlich sein! -guide.bloodmagic.entry.alchemy.bounce.info=Durch die Verwendung einer Wärmequelle in der Nähe des Zentrums, die nach unten gedrückt wird, versucht diese Anordnung, den Untergrund zu erweichen. Danach wandelt es Kohlenstoff und Wasserstoff in ein gummiartiges Material im Inneren der Erde um. Diese Kombination führt dazu, dass jede Entität, auf der Oberfläche aufprallt und der Sturzschaden beseitigt wird, der sonst entstehen würde. Dieses Aufprallen kann durch einfaches Schleichen gestoppt werden und dämpft dennoch den Sturz. -guide.bloodmagic.entry.alchemy.turret.info=Durch die Verwendung des Dämonenwillens, der immer noch ein Mob kontrolliert, kannst du den Verstand eines Skeletts übernehmen, um es dazu zu bringen, deine Befehle auszuführen. Wenn sich ein Skelett innerhalb des Bereichs dieser Anordnung befindet, wird es als Wachposten fungieren und feindliche Monster in der Nähe angreifen. Leider ist dieser Anordnung immer noch sehr experimentell, so dass es möglicherweise nicht sehr gut oder konsequent funktioniert. -guide.bloodmagic.entry.alchemy.buff.info=Durch rigorose Studien erkennt man, dass Alchemische Anordnungen ein breites Anwendungsspektrum haben. Bis jetzt ist es dir gelungen, mächtige Gegenstände durch Herstellung mit Alchemischen Anordnungen zu erschaffen, sowie ein paar Anordnungen, die funktionelle Vorteile wie schnelle Bewegung und schwache Formen der Teleportation bieten. Eine der Anwendungen, die du bisher noch nicht genutzt hast, ist die Bereitstellung mächtiger Stärkungszauber durch ein aktives Array.\n\t "Sträkungsanordnungen" sind die allgemeine Bezeichnung für Alchemische Anordnungen, die den Spielern in ihrem Wirkungsbereich einige Stärkungszauber bieten. Diese Wirkungsbereiche haben tendenziell einen sehr großen Radius, der nicht manipulierbar ist (im Gegensatz zu Ritualen). Da Alchemische Anordnungen jedoch kein Konzept eines Seelen-Netzwerks haben, müssen sie ihre Wirkung auf andere Weise entfalten: hauptsächlich durch direkte Blutopfer. Vereinfacht ausgedrückt bedeutet dies, dass die Anordnung, wenn es einen Stärkungszauber anwendet, dem Spieler, auf den es gewirkt wird, Schaden zufügt (HP nimmt). Aufgrund der direkten Natur dieser Opfer ist die HP -> Stärkungszauber-Konvertierung für Spieler im frühen Spiel viel günstiger als ähnliche Buffs im Mod. Wenn zum Beispiel ein Stärkungszauber von einem Siegel 100 LP für 10 Sekunden Aktivierung kostet, kann ein stärkerer Stärkungszauber von dem Array für 30 Sekunden für 1 HP angewendet werden (das sind 100 LP in einem T1-Altar ohne Runen). Dies kann in den frühen Stufen als viel effizienter angesehen werden, während es in den späteren Stufen nicht so effizient ist. Wegen des stationären Charakters der Arrays werden sie jedoch einen stärkeren Effekt haben als ihre Siegelgegenstücke, so dass man sie vielleicht noch im späten Spiel verwenden möchte. -guide.bloodmagic.entry.alchemy.fastMiner.info=Wenn es darum geht, ein großes Stück Land auszuheben, ist es manchmal am besten, es einfach von Hand zu machen. Für diese Gelegenheiten ist diese Anordnung genau das Richtige für dich. Die Anordnung wendet einen Eile III Stärkungszauber auf Spieler innerhalb eines Radius von 10 Blöcken an und kostet den Benutzer 1 HP pro 30 Sekunden. Da es sich um einen allgemeinen Eile-Effekt handelt, erhöht es auch dein Angriffstempo im Wirkungsbereich, obwohl du vorsichtig sein musst, da auch andere Spieler davon profitieren werden! -guide.bloodmagic.entry.alchemy.furnace.info=Eines der vielen Probleme, auf die du zu Beginn deines Abenteuers stoßen könntest, ist die Unfähigkeit, deine Öfen in Betrieb zu halten. Ein angezündeter Ofen kann den Unterschied zwischen einem vollen Magen und starken Waffen oder dem Verhungern in einer Höhle bedeuten. Die Anordnung des Brennenden Ofens, wie der Name schon sagt, wird eine dringend benötigte Wärmequelle für jeden Ofen in der Nähe sein. Indem die Anordnung direkt neben einem gewöhnlichen Ofen platziert wird (es können mehrere sein), wird diese dem Ofen Brennstoff liefern, wenn ein Vorgang abgeschlossen werden kann - nichts wird passieren, wenn es neben einem leeren oder vollen Ofen steht, hauptsächlich zu deinem Schutz. \n\tNatürlich kommt das nicht ohne seine Kosten: wenn sich eine Person in der Nähe aufhält (innerhalb eines Radius von 10 Blöcken), wird die Anordnung ein halbes Herz für bis zu zwei Prozesse im Ofen verbrauchen. Dies wird hilfreich sein, um entweder einen schnellen Biss zu bekommen oder einen vollen Erzstapel zu schmelzen, aber leider hast du keine Möglichkeit gefunden, der Anordnung irgendwelche Sicherheitsmaßnahmen hinzuzufügen... -guide.bloodmagic.entry.alchemy.teleport.info=Das Teleportations-Anordnung dient als Möglichkeit, sofort von einem Ort zum anderen zu reisen, mit einigen spezifischen Einschränkungen. Wenn ein Spieler oder eine andere Entität auf die Anordnung tritt, sucht diese bis zu 20 Blöcke entfernt in der Richtung, in die es zeigt, nach einer anderen Alchemischen Anordnung (die nicht aktiv sein muss). Wenn es der Anordnung gelingt, ein Ziel zu finden, wird sie die Entität sofort zur gefundenen Anordnung teleportieren, sogar durch Wände hindurch. Das Studium dieses Arrays hat gezeigt, dass es weitere Einschränkungen gibt: Wegen der Natur des Biegens des Raum-Zeit-Gefüges wird eine Teleportations-Anordnung nicht etwas teleportieren, das innerhalb von 2 Sekunden teleportiert wurde. Dies soll allen Komponenten Zeit geben, sich in gewünschter Weise neu zu ordnen. -guide.bloodmagic.entry.alchemy.standardTurret.info=Die Macht, spitze Gegenstände auf weit entfernte Monster zu werfen, kann nicht hoch genug eingeschätzt werden. Die Geschütz-Anordnung ist in der Lage, ein feindliches Monster in der Nähe zu spüren und durch die Verwendung komplexer alchemistischer Mechanismen einen Pfeil zurückzuziehen und abzufeuern, um sein Ziel zu treffen. Die Anordnung sucht nach einem Inventar direkt darunter. Findet sie entweder einen normalen oder einen getränkten Pfeil, wird er aus dem Inventar abgezogen und auf einen Mob geschossen, der sich in einem Radius von 32 Blöcken befindet. \n\t(Aufgrund einer dummen Minecraft-Physik, bei der Pfeile von Wesen abprallen, die zu nahe am Entstehungsort sind, wird der Turm auch nur auf einen Mob feuern, der mehr als 3 Blocks entfernt ist. Denke daran!) -guide.bloodmagic.entry.alchemy.laputa.info=Es gibt eine Geschichte über ein verlorenes Königreich, das so fortgeschrittene Magie hatte, dass es durch die Wolken fliegen konnte. Obwohl dieses Königreich inzwischen zu Staub zerfallen ist, haben es einige Zeichnungen dieser Burg am Himmel geschafft, exquisite Details über die Mechanismen zu liefern, die sie zu der Legende werden ließen, die sie ist. \n\tDer Splitter von Laputa wandelt die Lebensessenz, die sich in der Erde befindet, in eine mehr aviäre Form um, wodurch die Umgebung in der Luft schwebt. Während das zugrundeliegende Prinzip einfach ist, verursachen die Variationen der Lebensessenz in der Erde ein wenig Inkonsistenz in der Art und Weise, wie viel Land bewegt wird. Das Array bewegt die Erde in einem kugelförmigen Radius zwischen 4 und 8 Blöcken über sich selbst um einen zufälligen Versatz zwischen einem und 5 Blöcken plus dem doppelten Radius des Effekts. Es sollte beachtet werden, dass, sobald der Effekt beginnt, alle Elemente, die zur Aktivierung des Arrays verwendet werden, verloren gehen. diff --git a/src/main/resources/assets/bloodmagicguide/lang/en_US.lang b/src/main/resources/assets/bloodmagicguide/lang/en_US.lang deleted file mode 100644 index 19683fb1..00000000 --- a/src/main/resources/assets/bloodmagicguide/lang/en_US.lang +++ /dev/null @@ -1,270 +0,0 @@ -# Book Information -guide.bloodmagic.title=Sanguine Scientiem -guide.bloodmagic.display=Sanguine Scientiem -guide.bloodmagic.author=Blood Magic -guide.bloodmagic.welcome=Blood Magic - -# Page Information -guide.bloodmagic.page.bloodAltar=Blood Altar Recipe -guide.bloodmagic.page.soulForge=Hellfire Forge Recipe -guide.bloodmagic.page.tier=Tier: %d -guide.bloodmagic.page.lp=LP: %d -guide.bloodmagic.page.minimumWill=Minimum Will: %f -guide.bloodmagic.page.drainedWill=Drained Will: %f -guide.bloodmagic.shapelessOrb=Shapeless Orb Recipe -guide.bloodmagic.shapedOrb=Shaped Orb Recipe -guide.bloodmagic.page.alchemyArray=Alchemy Array - - -# Categories -guide.bloodmagic.category.architect=The Architect -guide.bloodmagic.category.ritual=The Ritual Master -guide.bloodmagic.category.demon=The Demon Kin -guide.bloodmagic.category.spell=The Battle Mage -guide.bloodmagic.category.alchemy=The Alchemist - -# Ritual Master Entries -guide.bloodmagic.entry.ritual.intro=Introduction -guide.bloodmagic.entry.ritual.basics=The Basics of Rituals -guide.bloodmagic.entry.ritual.ritualStone=Ritual Stones -guide.bloodmagic.entry.ritual.masterRitualStone=Master Ritual Stone -guide.bloodmagic.entry.ritual.activationCrystal=Activation Crystals -guide.bloodmagic.entry.ritual.diviner=The Ritual Diviner -guide.bloodmagic.entry.ritual.fullSpring=Ritual of the Full Spring -guide.bloodmagic.entry.ritual.lava=Serenade of the Nether -guide.bloodmagic.entry.ritual.greenGrove=Ritual of the Green Grove -guide.bloodmagic.entry.ritual.magnetism=Ritual of Magnetism -guide.bloodmagic.entry.ritual.crusher=Ritual of the Crusher -guide.bloodmagic.entry.ritual.highJump=Ritual of the High Jump -guide.bloodmagic.entry.ritual.speed=Ritual of Speed -guide.bloodmagic.entry.ritual.wellOfSuffering=Well of Suffering -guide.bloodmagic.entry.ritual.featheredKnife=Ritual of the Feathered Knife -guide.bloodmagic.entry.ritual.regen=Ritual of Regeneration -guide.bloodmagic.entry.ritual.harvest=Reap of the Harvest Moon -guide.bloodmagic.entry.ritual.interdiction=Ritual of Interdiction -guide.bloodmagic.entry.ritual.containment=Ritual of Containment -guide.bloodmagic.entry.ritual.suppression=Dome of Suppression -guide.bloodmagic.entry.ritual.expulsion=Aura of Expulsion -guide.bloodmagic.entry.ritual.zephyr=Call of the Zephyr -guide.bloodmagic.entry.ritual.laying=Laying of the Filler -guide.bloodmagic.entry.ritual.timberman=Crash of the Timberman -guide.bloodmagic.entry.ritual.meteor=Mark of the Falling Tower -guide.bloodmagic.entry.ritual.downgrade=Penance of the Leadened Soul -guide.bloodmagic.entry.ritual.crystalSplit=Resonance of the Faceted Crystal - -# Ritual Master Entry Text -guide.bloodmagic.entry.ritual.intro.info=Good evening. My name is Magus Arcana. I have had many guises over the years: a thief and a vigilante, a wizard and a warrior, a roaming nomad and even a politician. The title that I hold nowadays is one that many cannot comprehend, that at the very mention of it brings forth images of brutality that in some cases have been earned but in many others are misguided. I am of course talking about being a Blood Mage, though my friends simply call me Magus whereas my enemies refer to me as The Ritual Master.\n\tMy students have been pestering me for many months now, attempting to get me to document all of the myriad adventures that I have had in some form of book for me to distribute among any aspiring mages. I had been resistant, but it was Tiberius who put it best: "Although you may not see the value of it yourself, hearing the intricacies of any sort of craft from a man who has achieved mastership of the field will prove invaluable for future generations. It doesn't matter how accurately someone else retells it, if you don't have the utmost confidence in a source the gold sand could be nothing more than sulfur." You could tell he was delving into a bit of alchemy at that point, but since he was my first student for a long time I tend to value his opinion.\n\tSo, aspiring Blood Mage, training in the arcane that many yet do not fully understand, lend me your ears for these are words worth heeding: the field that you are studying has many aspects, and without careful consideration you may find your tools lacking. Therefore make sure to review this book often - I have put many enchantments on the tome that you carry with you so that whenever I write in my master copy the words will change for you.\n\tSo sit back, relax, and enjoy the teachings of a very old man. You may learn more than you've bargained for. -guide.bloodmagic.entry.ritual.basics.info=Modern day rituals are a lot different from those that were conducted centuries past. There was a time when people would inscribe arcane constructs out of dust on the ground and dance around until they got what they wanted. I even remember one hermit witch who gathered energy from her garden. I laughed at it all until she sicced her pet owl on me. \n\tThe rituals that Blood Mages use require the precise alignment of marked stones to focus and transform the power that a mage pumps into it. One day, my apprentice Tiberius was rummaging through some of the old artifacts that I had procured over the years in the closet of his new room. There was a vial of liquid Etherium that I haven't touched in ages (I was meaning to get back to that, but I haven't had any time) as well as a crystal ball that always seemed to say "Tuesday" when you peered through the glass. When one of the boxes that was labeled "Runic Dust" was knocked over a small red gem tumbled out and knocked against Tiberius's foot. Immediately a bright ruby light emanated from it and reacted with the dust in the box that he was carrying.\n\tNaturally, an explosion occurred. The unfocused energy that Tiberius inadvertently released through the gem sparked the runic dust and stones around him, and without a means of containing the power it simply was pushed outwards. After a few days in the medical ward, Tiberius and I started to get to work.\n\tThrough a mixture of several sleepless nights and a hardy helping of caffeine (I've really got to thank Mister Player for the coffee supply, I salute your efforts for a more awake tomorrow!) we eventually perfected the key ingredients for all rituals.\n\tThrough our experimentation, we learned that we needed four different things: we needed a bunch of ritual stones placed around an area in a set pattern, a few different inks that are applied to the ritual stones to help further specify the pattern, a central ritual stone that acts as a central conduit of power, and a crystal that activates the ritual. I think it's best to talk about these one by one. -guide.bloodmagic.entry.ritual.ritualStone.info.1=The Ritual Stone acts as a simple receptacle for magical energy, shaping it and further redirecting it in different ways depending on how the stone is configured. When you start off, there are five different stones that you have access to: Blank (the base stone that does not have any markings applied), Water, Fire, Air, and Earth. Every single ritual will have a number of these, and depending on how they are arranged around the Master Ritual Stone the overall effect will be different. -guide.bloodmagic.entry.ritual.ritualStone.info.2=In order to inscribe the correct symbols onto the ritual stones you must have a set of inscription tools. I have since developed a method for people to more easily apply the correct inks to the ritual stones while placing them in the correct configuration, but if one were to wish to do this manually they can use these tools. When you activate a ritual stone with one of the inscription tools in your hand (right clicking on the stone) you will apply some ink to the stone, changing it to the same type as the tool. In early tiers, you only have access to the base four colours, however once you become more powerful you will have more tools at your disposal. -guide.bloodmagic.entry.ritual.masterRitualStone.info=As with most magics, without a guiding force the effect of the ritual will either become uncontrollable or simply will not work at all. Thus, in order to control the rituals a Master Ritual Stone is required (I usually abbreviate this to "MRS" in my notes, but saying it in public is a little awkward. "I need more mrs please!"). The MRS takes in power from the owner's Soul Network and pushes it through the ritual stones, thus performing the ritual. \n\tAttaching the Soul Network to a large stone that we don't hold in our hands proved to be a bit tricky. I managed to do this one time by meditating on top of the stone in the lotus position, focusing my power through the stone and trying to link the tendrils of my network into the inner workings of the ritual. Although I got it working for a few minutes, all I was really awarded was a pair of wet pants as water condensed onto the ritual stones. I've learned to not meditate on any of my experiments again. -guide.bloodmagic.entry.ritual.activationCrystal.info.1=Instead of waiting an hour at a time to meditate a ritual active, we took the red gem that fell out of the box originally and started to analyze it. Tiberius was certain that it had the ability to "establish links between the corporeal realm of our reality and the incorporeal essence that is the manifested Soul Network." Sometimes I wonder if it was a good idea to have him become my apprentice, but it is times like these that I see his knack for the more arcane aspects of magic. Oh, I should probably write what he meant in English: by using this crystal, we could link our soul networks to the Master Ritual Stone in order to supply it with energy. -guide.bloodmagic.entry.ritual.activationCrystal.info.2=Thus we had ourselves a Weak Activation Crystal and a means in which to recreate its structure. The main ingredient for the crystal is another crystal that can be linked to my Soul Network: a Lava Crystal. Then, by quickly inscribing some instructions onto the crystal's surface the Blood Altar can do the rest of the work to transmute it into an activation crystal. Naturally, this crystal has to be bound to the user's soul network in order to function. When the ritual's stones are laid correctly around the MRS, the user should touch the activation crystal to the MRS and push out enough energy to jump start the ritual in question. If you have enough LP inside of your Soul Network the ritual will activate. If you do not, or if the stones are not laid out correctly, the ritual will simply not activate and no LP cost is incurred. -guide.bloodmagic.entry.ritual.diviner.info.1=After discerning the size and layout of many rituals I started to find it a little bothersome to continually consult my notes in order to build the rituals. That is why I worked to create a device that would allow anyone to simply place down the stones in the correct position through simple gestures and movements. I've placed this entry further up the list chronologically because it is best for people to learn of this item before starting with the actual construction of rituals. Otherwise they may find out that they don't have everything they need, or will summon a meteor from hell instead of a fresh bottle of spring water. -guide.bloodmagic.entry.ritual.diviner.info.2=The Ritual Diviner is essentially an encyclopaedia for rituals. By cycling through the diviner (shift-left click and shift-right click) you can select a different ritual from its store of knowledge. Gazing into the diviner will also tell you some simple information about the ritual. If you have Ritual Stones on your person and you touch the diviner onto the MRS (right click) you can place a stone for the ritual you want to construct. Doing this enough times will net you a completed ritual! -guide.bloodmagic.entry.ritual.fullSpring.info=A few years ago a travelling merchant stopped by the village near my house, peddling his wares to all who were willing to part with their coin. There was a drought at the time and the crops were dying, so the merchant brought forth a silver talisman with a blue gem set inside of it. "This, my friends," he said with great zeal, "will make sure that your rivers will not dry out! By using alchemy I can bring forth water from the very air!"\n\tUnfortunately for the village it seemed that the gem was a simple piece of sapphire, and before anyone realized that they were tricked he was already several miles away. I tend to not intervene in the affairs of the village because they tend not to like my magic, but in this case I made an exception. After I had a lovely chat with the "alchemist," I spent a few hours meditating near the irrigation channels. By condensing the water vapour in the air I managed to create enough water to keep the crops watered until the next downfall. This wasn't exactly an efficient method and I was drained for the next few days, using some of the water from the channel to rehydrate myself.\n\tRemembering this, I employed the same principles to create the Ritual of the Full Spring. By channeling a small amount of energy into the ritual, it condenses the moisture in the air around it to produce a source of water on top of the master ritual stone. The cost to activate the ritual is fairly insignificant, and the maintenance even more so. \n\tThe water's range can be expanded by using the ritual tinkerer and even placed in a different location, so one does not need to worry about where a ritual is placed if they are worrying about aesthetics. The miracles of magic! -guide.bloodmagic.entry.ritual.lava.info=Lava, perhaps one of the most rudimentary power sources. I tend not to use it much in my own research because it can be a little difficult to work with - it's not like you can use a simple iron bucket to pick some up! \n\tOne of the local tinkerers came by my house one day asking me if there were any sources nearby since they recently acquired some new hardware that they needed to power. I said that there were a few but most of them were already owned, but I decided to come to his place to look at the contraption.\n\tIt was a smeltery at least 5 metres high and just as wide, hooked up to several tanks that stood empty and barren. Although I wasn't entirely sure on how it operated I could tell that the raw heat of lava would be perfect for it - electricity would work well if it was modified correctly, but I could tell this wasn't from Immersive Industries. \n\tAfter a small chat with the tinkerer money changed hands and I asked him to stand back as I prepared my ritual stones. To enact what I wished I took four fire stones and arranged them in a cross around the master ritual stone and then pushed hard with my activation crystal while imagining the process in my head. In theory, it should be simple: take some rocks from deep in the earth and compress them with some energy, causing them to melt under the intense pressure and turn molten. This lava could them be retrieved off of the ritual stone and the process can be repeated.\n\tWhile simple in theory, in practice it was a little difficult. For my simple network at the time, the activation cost was quite steep because of the initial pressure required, and the drain for each source of lava was not something I was prepared for. (20000 LP to activate, 500 LP per source block)\n\tI staggered out of the building with a grin on my face, however: the tanks were full of lava, enough to keep the tinkerer in business for a couple fortnights until he could procure a more permanent source of lava. I made sure to pick up my ritual stones after I finished, though. \n\t----------\n\tWith no modifications to the ritual, the ritual will attempt to place a source of lava on the block directly above itself at a cost of 500 LP every tick if there is room, displacing liquids if they are flowing. This placement range, by default, can be expanded to a maximum of 9 blocks at a maximum distance of 3 away from the ritual.\n\tBy augmenting the ritual with Raw Will, the LP cost will decrease in proportion to the Will that is in the Aura, consuming Will proportional to the amount of LP that is saved. Using this Will can also grant the ability to place lava directly into a block's internal tanks, at a rate comparable to normal ritual operations.\n\tCorrosive Will causes the ritual to invert the invincibility granted from fire immunity, causing all entities that are immune to fire within a set area to be damaged severely based on the amount of Will in the Aura. Those that are not immune to fire are unhurt by this effect.\n\tWhen Vengeful Will is applied to the ritual, a volatile gas is released and causes all non-player entities within its specified range to be affected by Fire Fuse. When the timer of the debuff goes to 0, the entity will explode, forcefully propelling them into the air with explosive force.\n\tDestructive Will increases the maximum range and volume that the ritual may influence. The more Will you have, the more lava blocks that can be placed by a single ritual. Thankfully, the ritual does not drain any Destructive Will, however if your Will drops and the ritual's maximum range is lower than what you set it at, the ritual will not work at all until fixed.\n\tFinally, Steadfast Will grants all players within its range a Fire Resistance buff, whose time applied and cost in Will is affected by the amount of Will in the Aura. Careful note should be taken, because if you are affected by Fire Resistance you can be damaged by the ritual's Corrosive effect. -guide.bloodmagic.entry.ritual.greenGrove.info=Last week I started to teach Tiberius his cross-disciplinary magic. Every apprentice that I have had has had to learn another form of magic while learning Blood Magic. It doesn't matter much which one they choose as long as it does not consume some form of finite resource - I used to employ a form of magic from the Ars clan from the far East, but since the world's source of Etherium was consumed into scarcity it died out long ago. \n\tTiberius decided to learn Thaumaturgy, which employs using the magic of the world to perform your magic. This is a good counterbalance to Blood Magic, which uses the magic of life. As such, these magics use different means to perform the same tasks. To demonstrate I decided to highlight the differences to Tiberius when it comes to crop growth.\n\t"Thaumaturgy uses a growth catalyst that is fueled by the essentia Herba," I state while pointing towards the Essentia Flowchart that was pinned to the classroom wall. Sure, Tiberius was sitting at the only desk there, but sometimes a guy has to have some fun. "A small trickle of Aura and this essentia stimulates the photosynthetic process of the plant, encouraging it to grow by giving it more solar energy. This process requires that the soil is well fertilized, or else the crop can simply wither and die."\n\tI then take four earth and water ritual stones and place them in a circle around a master ritual stone. "Conversely, Blood Magic uses a different process." While speaking, I activate the ritual and cover it with some simple dirt. "By using your life force or the energy of animals, you can fertilize the plants in such a way that they don't need as much fertilizer. In essence, it force-feeds the plants so that they always have a high concentration of nutrients."\n\tI throw a few seeds onto the dirt and cover them slightly, uncorking and emptying a vial of water from inside my robes. "This process doesn't need any extra sunlight, because it uses a different source of energy. Though it does work much better when there is some light - the plant isn't exactly used to these sorts of conditions!"\n\tA few shoots have already poked their leaves out of the dirt while I was explaining, seemingly waving in response. I felt the mild strain on my body as each new leaf sprouted, minor each time but when accumulated it started to stack up. Once I finished the class I cleared up the dirt from the experiment and decided to have a nice stroll to the village: I had a bushel of wheat that needed selling. \n\t----------\n\tThe Ritual of the Green Grove, as the name may suggest, accelerates the rate of growth of plants that are nearby. By using the player's blood as a rich fertilizer, it will attempt to grow anything that it deems as a plant, such as wheat and carrots, growing anything within its range periodically. Through default operations, the ritual will look at the 3x3 area two blocks above itself and attempt to grow each block with a 30%% success rate every second. If manipulated with the Ritual Tinkerer, the ritual can handle a maximum of 81 crops at a time within a 5 block radius of the MRS. As another note\n\tWhen augmented with Demon Will, there are several effects that can be obtained. If Raw Will is used, the ritual will perform all operations at an accelerated rate, consuming 0.05 Will per successful growth and increasing its speed relative to how much Will is in the Aura.\n\tIf infused with Vengeful Will, the ritual will consume 0.05 Will per successful growth and will increase the chance that a given operational tick will be successful on the plant. By default without Will it is 30%%, but for instance if you have 100 Vengeful Will the rate will increase to 80%%.\n\tDestructive Will increases the effective maximum range of the ritual, meaning the more Will you have the more crops/plants a single ritual can handle. Thankfully, the ritual does not drain any Destructive Will, however if your Will drops and the ritual's maximum range is lower than what you set it at, the ritual will not work at all until fixed.\n\tSteadfast Will grants the ability to set an area around the ritual that will be automatically tilled and hydrated. Additionally, any seed that is within this range will be planted on a nearby block if possible. This costs a small amount of Steadfast Will, and its effects do not scale with Will in the Aura.\n\tWhen Corrosive Will is used in the ritual, the fundamental nature of the ritual may shift. When supplied and the new range is properly set, any mobs that enter in the ritual's area of influence will have the "Leech" effect applied. Every few ticks, the plants near the mobs will be damaged and the mob will be damaged proportionally. Fertilizing with mobs directly can prove beneficial! Every 10 seconds that the debuff is applied per mob, 0.2 Corrosive Will will be consumed. -guide.bloodmagic.entry.ritual.magnetism.info=The Ritual of Magnetism is the bread and butter of anyone who enjoys quarries. The ritual creates a revolving magnetic field, pulling up the rich ores from the ground underneath it and placing the contents in its area. This does not displace any rock, so no gaping holes will appear in the land - assuming that the land isn't made up entirely of ore. The ritual operates once every 40 ticks and costs 50LP per successful operation.\n\tThe default radius that this ritual operates is 3 blocks in each cardinal direction, giving an area of 7x7 blocks centered on the MRS. Because the ritual currently does not have any Will augments, you can only increase the radius of effect for the ritual by placing a valuable block directly underneath the MRS. If an iron block is used the radius becomes 7. If a gold block is used, the radius becomes 15. Finally, if a diamond block is used the radius expands to 31, meaning any ores below the ritual in a 63x63 area will be slowly pulled up into its 3x3x3 volume above the MRS. -guide.bloodmagic.entry.ritual.crusher.info=The Ritual of the Crusher's operation is rather simple. The ritual needs to have some form of inventory linked to it, which when unaltered simply sits on top of the MRS. While in operation, the ritual will look inside of its crushing range (by default the 3x3x3 area below the ritual) and break one block at a time at a rate of once every 2 seconds at the cost of 7 LP per successful operation. The broken blocks will then be transferred to the linked inventory - if there is no room for the items, they will instead be spewed on top of the chest.\n\tWhen fueled with Raw Will, the ritual will work at a faster rate based on the total amount of Will in the Aura. While sped up, it will consume 0.05 Raw Will per successful operation.\n\tDestructive Will causes blocks that are broken by the ritual to have Fortune applied to it. Currently the fortune level does not vary and is instead level 3 regardless of the Will amount. This will consume 0.2 Will per successful operation, regardless of whether it was useful.\n\tSteadfast Will will instead cause blocks to be broken with the Silk Touch effect. This costs 0.02 Will per operation, and will override the Destructive effect where possible.\n\tCorrosive Will makes it so that blocks that are broken by the ritual will be processed with some form of cutting fluid. This means that for instance if it is an iron block the result will be two pieces of iron sand. The current "cutting fluids" that the ritual uses are: Basic Cutting Fluid and Explosive Powder. The ritual consumes a different amount of Will based on what was used, and will only consume the Will if the effect applies. This overrides Silk Touch where applicable.\n\tVengeful Will causes it so that when a successful operation takes place the inventory has its contents compressed similar to the Sigil of Compression: if there is 65 redstone dust inside of the chest, one block of redstone will be crafted and 56 dust will remain. Will is only consumed when this is successful, and it costs 0.2 Will. -guide.bloodmagic.entry.ritual.highJump.info=This ritual uses a huge burst of air to propel all those who walk on top of it into the sky. What is more, if the user lands in the ritual's area of effect they will not suffer any fall damage. Players who sneak inside this ritual also are not affected.\n\tThe ritual costs 5LP per entity per tick of successful operation, so it won't cost anything if it doesn't fling people in the air. -guide.bloodmagic.entry.ritual.speed.info=As the name may suggest, the Ritual of Speed is used for transportation of various sorts. The ritual may be placed in the direction of any of the cardinal directions and any entities within its range will be launched in the direction that the ritual is pointing. When looking at a ritual, this direction is where the dusk ritual stone is. By default, the ritual has a radius of 2 blocks from the MRS, though this can be expanded or contracted when using a ritual tinkerer. This will apply a speed of 3 blocks/tick in the direction of the ritual and 1.2 blocks/tick vertically.\n\tIf the ritual is fueled with Raw Will, the speed of the ritual is increased substantially based on the Will that is in the Aura. For instance, the speed will be doubled if there is 100 Will inside of the Aura. For each successful operation, 0.1 Will is consumed.\n\tVengeful Will prevents the ritual from moving adult mobs, and Destructive Will prevents the ritual from moving child mobs. If either one of these are used, players are also prevented from using the ritual. If both of them are used, however, the effect is that only players may use the ritual and mobs cannot. These augmentations can be used effectively for sorting animal farms or even getting rid of those pesky child zombies in your sacrificial pen. The ritual will consume 0.05 Will for each type that is in effect on successful operation, so if a child enters the ritual space when you use Destructive Will it will not cost Will or LP. -guide.bloodmagic.entry.ritual.wellOfSuffering.info=For those of you who prefer to use mobs instead of your own health, the Well of Suffering damages all living non-player entities in a 10 block radius and places the health in a connected altar. The ritual will look for a blood altar within its range, checking 5 blocks horizontally and 10 blocks vertically unaltered. When it finds an altar, it will store its location internally - if there isn't an altar nearby, the ritual will not work. The ritual will deal 1 HP per entity and place 25 LP into the altar (100 for peaceful animals), which can be augmented with Sacrifice runes. -guide.bloodmagic.entry.ritual.featheredKnife.info=The Ritual of the Feathered Knife taps into the user's body, draining away their life force in order to fill a blood altar nearby. The ritual will look for a blood altar within its range, checking 5 blocks horizontally and 10 blocks vertically unaltered. When it finds an altar, it will store its location internally - if there isn't an altar nearby, the ritual will not work. When a player then enters within the ritual's damage range, which by default is a radius of 15 blocks horizontally and 20 blocks vertically, the ritual will damage the player for 1HP and then place that health into the connected altar directly (respecting blood runes). There are some safety mechanisms on the ritual, which cause it to not work on a player with less than 30%% of their max health. Unaugmented, the ritual does this once every second.\n\tThere are a few useful augmentations that you can use if you use Demon Will. If Raw Will is consumed by the ritual, the ritual will attempt to damage players within its range at a faster rate, operating twice per second. The ritual will consume 0.05 Raw Will per successful operation.\n\tIf you have more than 10 Steadfast Will in the Aura, the ritual will increase its safety threshold and instead will not work on players with less than 70%% health. This function currently does not consume Will.\n\tIf you have more than 10 Vengeful Will in the Aura, the ritual will remove some of its safety limitations, causing it to work on players until they only have 10%% of their maximum health left. If the ritual also has Steadfast Will augmented onto it the threshold will still be 70%% for the owner of the ritual only. This function currently does not consume Will.\n\tWhen Destructive Will is applied to the ritual, the ritual becomes a lot more efficient with its HP to LP conversion. The amount of LP that is added to the altar per health point increases based on the Will in the Aura, up to a maximum of +20%% for 100 Destructive Will. This effect stacks multiplicatively with runes, Living Armour Upgrades, and Incense. This consumes 0.05 Destructive Will per HP sacrificed.\n\tSpeaking of incense, if Corrosive Will is used in the ritual the ritual will respect the effects of incense on you. If you do not have the Soul Fray debuff on and you are empowered by an Incense Altar, the ritual will consume all of your HP up to the set threshold and pump all of the resultant LP into the altar. It will also remove the incense that you incurred and apply Soul Fray onto you. This effect stacks with the Destructive Will buff. -guide.bloodmagic.entry.ritual.regen.info=Arguably one of the best rituals for any potential Blood Mage who wishes to use his own life force to fuel his magic, the Ritual of Regeneration casts a veil of energy around itself, healing entities that find themselves within its range. Every 2.5 seconds the ritual will cast Regeneration I on living entities in its 15 block radius, costing 100LP per player and 10LP per other living entities for the 2.5 seconds of regen. \n\tIf Corrosive Will is used to augment the ritual a second range will be available, a "vampiric range". Any non-player entities within this range will be randomly damaged in order to directly heal players within the regular healing range. This costs 0.04 Will to use and will transfer 1HP per operational tick. -guide.bloodmagic.entry.ritual.harvest.info=This ritual will seek any harvestable plant block within its range (default is the 9x9x5 high area above the MRS) and try to harvest it, replanting any seeds if the plant can drop seeds. All of the drops from the plant will appear where the plant was harvested. The ritual will attempt to harvest plants once every 5 ticks and will cost 20LP per successful operation.\n\tPlants that can be harvested include, but are not limited to: pumpkins, wheat, carrots, potatos, nether wart, cactus, reeds. Keep in mind that the ritual makes no assumptions about the thing it is harvesting - it can only harvest mod-added crops if the mod in question registers a harvesting handler with the mod. -guide.bloodmagic.entry.ritual.interdiction.info=Based on an archaic alchemical device of legend, the Ritual of Interdiction attempts to forcibly push all non-player mobs away from the center of the ritual. By default, all mobs that are within two blocks of the MRS are pushed away from the MRS by setting their velocity. It should be noted that mobs within this range are not affected by fall damage, though that safety net wears off as soon as they are pushed away. -guide.bloodmagic.entry.ritual.containment.info=The opposite of Interdiction, the Ritual of Containment attempts to pull mobs within its area of effect towards the space above the MRS, suspending them in the air where they cannot move. The default range of the ritual is a 3 block horizontal radius from the bottom of the master stone to the top of the top-most runes, though this range can of course be altered.\n\tThis ritual costs 1LP per mob pulled every tick. -guide.bloodmagic.entry.ritual.suppression.info=The Dome of Suppression "suppresses" all liquids in a set radius, able to temporarily replace fluids in a hemisphere with a 10 block radius with air. If the ritual is turned off, this fluid will return in the same state it was before. This costs 2LP per operational tick. -guide.bloodmagic.entry.ritual.expulsion.info=If you play on a server you can face a situation where you have unwanted player visitors. Sometimes force fields and giant bloody rotors are not enough of a deterrent and they still manage to get into your base. This ritual attempts to alleviate this through the use of teleportation magic!\n\tIf a player that is not the owner enters the range of the ritual (default 12 block radius) the ritual will teleport the player randomly within a radius of 100 blocks away. However, if there is a chest on top of the MRS with a bound item from a player that player will be exempted from the teleportation, acting effectively like a whitelist.\n\tThe ritual costs 2000LP per successful teleportation. -guide.bloodmagic.entry.ritual.zephyr.info=Modelled after an ancient sword of proverb, the Call of the Zephyr uses the power of wind to collect the items that are around it and place them inside of the linked chest (default is right above the MRS). This is done instantly, meaning that the items are teleported directly into the inventory - no need to worry about weird suction effects!\n\tThe default item radius is 5 blocks away from the MRS. -guide.bloodmagic.entry.ritual.laying.info=As many are aware, being able to place blocks can be important in various automation tasks. This ritual takes the items/blocks from the connected chest (defaults to on top of the MRS) and places the blocks within the ritual, which is a radius of 2 on the same level as the MRS. This can be useful if you are trying to lay out saplings for a tree farm or if there are other blocks that must be placed. The ritual takes 50LP per successful operation. -guide.bloodmagic.entry.ritual.timberman.info=Got wood? This ritual has you covered. The Crash of the Timberman tethers a spectral entity using the LP of the owner to harvest the leaves and logs of all trees within its range and places the results inside of the connected chest. It will try to find all "trees" in a 10 block horizontal radius and up to 30 blocks above the MRS (by default) and use 10LP per felled block. -guide.bloodmagic.entry.ritual.meteor.info=For all intents and purposes, this is one of the most powerful rituals currently in the game. It costs one million LP to activate and can only be used once before needing to be reactivated. The ritual, once specific sacrifices are made, pulls a meteor from outer space and causes it to plummet towards the ground, causing a large explosion once it hits something solid. Because these meteors are not from the Overworld, they can hold a rich ore density never seen anywhere else.\n\tSacrifices can include: an iron block, a gold block, a diamond. This is configurable by the modpack or user. -guide.bloodmagic.entry.ritual.downgrade.info=In order to gain more power, sometimes you have to sacrifice something in return. The Penance of the Leadened Soul does just that - by sacrificing a few items to an unseen entity, you may reduce the effectiveness of some aspect of your Living Armour and get an increase in the number of upgrade points as compensation. When you construct the ritual you have to place an item frame on the top-most Blank ritual stone facing towards the Master Ritual stone, and some sort of inventory (see: chest) on top of the Dusk ritual stone. To acquire a Living Armour Downgrade, you then have to place the key item in the item frame and the consumables in the chest. Once the ritual is activated, you can sneak on top of the Master Ritual Stone at any time and acquire the downgrade.\n\tIn the case of the Quenched Living Armour Downgrade, its key item is a water bottle (placed in the item frame) and the recipe is Dragon's Breath (placed in the chest). The key item is never consumed, but the recipe is.\n\tIn order to view the recipe for the downgrades you can look them up in JEI - check the usage of the Master Ritual Stone and you will see the recipes for the Penance ritual. Also you can just check the recipe for the max level downgrade in JEI and then check the usage of the key item - the key item is always the same for the specific downgrade. -guide.bloodmagic.entry.ritual.crystalSplit.info=Once Demon Will has crystalized, there is no way to split it into its many aspects - or so I've thought until now. The "Resonance of the Faceted Crystal" works by separating the many aspects inside of an unaspected (or raw) crystal cluster by using the different aspected ritual stones. \n\tIn order to use the ritual, an unaspected crystal cluster has to be placed two blocks above the Master Ritual Stone. In other words, you can place a crystallizer on top of the MRS and a crystal cluster on top of that and it should work well. Next, you must make sure that there are no blocks directly above the four elemental-based ritual stones, and then wait for the crystal cluster to grow. \n\tAfter the cluster has grown a total of five or more spires, the ritual will split these spires off and create one spire each of Corrosive, Steadfast, Vengeful, and Destructive Will on top of the aspected ritual stones. If the unaspected cluster is allowed to grow further and these new clusters remain intact, the process will repeat and more spires will be added. \n\tThe mechanism for this process is quite simple. When the Raw Will crystal has at least five spires, the ritual breaks off four of these spires and converts the Will into its more incorporeal form. This Will is then pushed threw the final spire of the cluster, which forces the different aspects of the Will into more localized clumps of the particular aspect. This Will is then gathered into the ritual stones, which act as bases for which the new aspected crystal clusters can grow from. - -# Architect Entries -guide.bloodmagic.entry.architect.intro=Foreword -guide.bloodmagic.entry.architect.bloodaltar=The Blood Altar -guide.bloodmagic.entry.architect.ash=Arcane Ash -guide.bloodmagic.entry.architect.divination=Divination Sigil -guide.bloodmagic.entry.architect.soulnetwork=Soul Network -guide.bloodmagic.entry.architect.weakorb=Weak Blood Orb -guide.bloodmagic.entry.architect.incense=Incense Altar -guide.bloodmagic.entry.architect.bloodrune=Upgrading your Altar -guide.bloodmagic.entry.architect.inspectoris=Inspectoris Scandalum (Block Reader) -guide.bloodmagic.entry.architect.runeSpeed=Speed Rune -guide.bloodmagic.entry.architect.water=Water Sigil -guide.bloodmagic.entry.architect.lava=Lava Sigil -guide.bloodmagic.entry.architect.lavaCrystal=Lava Crystal -guide.bloodmagic.entry.architect.apprenticeorb=Apprentice Blood Orb -guide.bloodmagic.entry.architect.dagger=Dagger of Sacrifice -guide.bloodmagic.entry.architect.runeSacrifice=Rune of Sacrifice -guide.bloodmagic.entry.architect.runeSelfSacrifice=Rune of Self Sacrifice -guide.bloodmagic.entry.architect.holding=Sigil of Holding -guide.bloodmagic.entry.architect.air=Air Sigil -guide.bloodmagic.entry.architect.void=Void Sigil -guide.bloodmagic.entry.architect.greenGrove=Sigil of the Green Grove -guide.bloodmagic.entry.architect.fastMiner=Sigil of the Fast Miner -guide.bloodmagic.entry.architect.seer=Seer's Sigil -guide.bloodmagic.entry.architect.magicianOrb=Magician Blood Orb -guide.bloodmagic.entry.architect.capacity=Rune of Capacity -guide.bloodmagic.entry.architect.displacement=Displacement Rune -guide.bloodmagic.entry.architect.affinity=Sigil of Elemental Affinity -guide.bloodmagic.entry.architect.lamp=Sigil of the Blood Lamp -guide.bloodmagic.entry.architect.magnetism=Sigil of Magnetism -guide.bloodmagic.entry.architect.peritia=Tome of Peritia -guide.bloodmagic.entry.architect.livingArmour=Living Armour -guide.bloodmagic.entry.architect.upgradeTome=Living Armour Upgrade Tomes -guide.bloodmagic.entry.architect.teleposer=Teleposer -guide.bloodmagic.entry.architect.boundBlade=Bound Blade -guide.bloodmagic.entry.architect.boundTool=Bound Tools -guide.bloodmagic.entry.architect.weakShard=Weak Blood Shard -guide.bloodmagic.entry.architect.masterOrb=Master Blood Orb -guide.bloodmagic.entry.architect.runeOrb=Rune of the Orb -guide.bloodmagic.entry.architect.suppression=Sigil of Suppression -guide.bloodmagic.entry.architect.haste=Sigil of Haste -guide.bloodmagic.entry.architect.severance=Sigil of Ender Severance -guide.bloodmagic.entry.architect.teleposition=Teleposition Sigil -guide.bloodmagic.entry.architect.compression=Sigil of Compression -guide.bloodmagic.entry.architect.bridge=Sigil of the Phantom Bridge -guide.bloodmagic.entry.architect.mimic=Mimics -guide.bloodmagic.entry.architect.downgrade=Living Armour Downgrades - -guide.bloodmagic.entry.architect.augmentedCapacity=Rune of Augmented Capacity -guide.bloodmagic.entry.architect.charging=Charging Rune -guide.bloodmagic.entry.architect.acceleration=Rune of Acceleration - -guide.bloodmagic.entry.architect.tier3=Tier 3 Under da Sea - -# Architect Entry Texts -guide.bloodmagic.entry.architect.intro.info=Hello, everyone. My name is Tiberius. You can probably tell by this entry that the book is not exactly complete, and you would be right. Because of the 1.7.10 -> 1.8.9 and 1.9.4 (and above) updates, a lot of stuff has changed in the mod. As such, the books have had to be rewritten. Because the ultimate plan for these documents is to have each book in the form of a research journal / actual book, these documents will take a while to flesh out. As such, I am going to be updating this book periodically in order to fill in the necessary gaps. It will start as flavourless garbage to start with (Yeah... not the most appetizing of illustrations to go with for documents, but whatever!), but slowly it will be morphed into a story about a bunch of blood magi on a journey through discovery.\n\tBut enough about that, I need to get into character. *Cough cough*\n\tMy name is Tiberius, and I am a Blood Mage, and also otherwise known as The Architect. This book contains all of my research regarding the ethereal phenomenon called the "Soul Network," as well as the physical properties of some of the most central devices that any Blood Mage in training should be accustomed to. From the art of laying out the structure of a powerful Blood Altar, to the intricacies of sacrificing life force to increase a mage's power, and further to the powers gained through arcane glyphs and sigils, I have discovered, revised, and created new ways into train one's self to new heights.\n\tSo enter, Mage, for a new realm awaits you!\n\t...Yeah, Magus says that I can get a little grandiose, but what can you do? -guide.bloodmagic.entry.architect.bloodaltar.info.1=The Blood Altar is one of the most central devices in the mod. There are two main uses for the altar: either for crafting certain items essential for progressing through the mod, or for filling up one's Blood Orb. Both of these actions require the player to fill up the basin with Life Essence, which can be extracted from two different sources: monsters and peaceful creatures, and the player's own health. -guide.bloodmagic.entry.architect.bloodaltar.info.2=To add your own Life Essence into the basin, you need to craft yourself a Sacrificial Dagger and right click it while next to the altar. This will take a heart of health and add a total of 200LP to the unupgraded altar. "LP" is Life Points, which is a measure of how much life force is used in a task - no, it is not like YuGi-Oh. The Blood Altar has a capacity of 10,000LP. If you then right-click on the altar, you can place an item into the basin, and if it is a valid item the altar will start the crafting process.\n\tThe altar crafts an item by consuming the LP in the basin if the altar is a high enough tier. If there is enough LP, the altar will drain a bit of LP from the basin each tick and increase the progress of the crafting, emitting red particles. If there is no longer any LP in the basin, the altar will emit gray particles and the crafting will start to lose progress, which is not good at all! Finally, if the altar is filling up a Blood Orb, the altar will emit purple particles to indicate it is syphoning LP from the basin.\n\tThere are actually a total of three tanks in the Blood Altar: the main tank, which has a default capacity of 10 kLP as previously indicated, as well as an input tank and an output tank which both have 10%% of the total capacity of the main tank. Every 20 ticks by default, the LP in the input tank will transfer to the main tank at 20LP/s, and the LP in the main tank will transfer to the output tank at 20LP/s. As the names suggest, the input tank accepts the LP that is pumped into the altar acting as a buffer to limit the speed of transferring from outside sources, and the output tank can be pulled from using pipes out of the altar. -guide.bloodmagic.entry.architect.ash.info=Although not strictly part of the overall theme of this book, Arcane Ash is necessary in order to progress through the mod and get some of the more powerful devices available. This ash is crafted using the Hellfire Forge and Demon Will, so if you are new to this concept please consult the "Demon Kin." In essence, this is a way to craft items out of two separate items: a reagent of some sort to act as a catalyst, and a secondary item. \n\tThe ash has a total of twenty uses before you need to craft another. When you right click on the ground (or a wall, though it will only render one direction), you will inscribe a simple circle out of ash. If you click on the ash again with an item, it will be "placed inside of the ash" - assuming that this item is a valid catalyst, the circle will change shape to represent that it is ready for the next item. If it doesn't change shape, then you did something wrong.\n\tOnce it has changed shape, you can then place in the secondary item. If this item matches with the first item, the circle will start rotating and performing different actions depending on the recipe it is working on. After a while, if properly executed, an item will pop out.\n\tAll of the recipes for the Arcane Ash crafting (I call it Alchemy Array Crafting) can be found in JEI by checking the uses for Arcane Ash - the first item shown is the catalyst, and the second item is the secondary item. -guide.bloodmagic.entry.architect.divination.info=The Divination Sigil is one of the most useful tools in the mod, able to tell you many values that will make your life easier. This sigil is crafted using a piece of redstone and a blank slate (crafted in the Blood Altar) using an alchemy array.\n\tWhen you right click a Blood Altar with the sigil, you can see the current tier, amount of LP inside of the main basin, as well as the max capacity of the Blood Altar. Spam-clicking the altar with the sigil will overwrite the previous text from the sigil, meaning that there will not be any spam in your chat.\n\tIf you right click in the air with the sigil, the sigil will tell you the current amount of LP that is in your Soul Network. Although this is rather mundane to start with, this function alone will make it very likely that you will want to keep this sigil on you at all times. -guide.bloodmagic.entry.architect.soulnetwork.info=The Soul Network (commonly abbreviated as SN) is the term for the connections between the player and all of the items and structures that they have linked their soul to. When a blood mage becomes more powerful, the strength of their soul increases and thickens these bonds. These connections are ethereal strands of the soul, and only the most powerful of Blood Magi are able to see these in their physical form. To date, no mage has attained this ability...\n\tIn-game, the Soul Network is tied directly to the player. The data is stored inside of the world, and every player has only a single network - the LP placed into the network is not stored in any item, but is instead placed and drawn from a single pool. \n\tTo bind things to your network, the most common way is to simply right click an item that uses a network to power itself. Once bound, the item will indicate that it is owned by you and it can never be unbound (with current technology). If this item is used and it has an LP cost attributed to it, it will take the LP from the owner's network. If there is not enough LP in this network, it will take the missing LP directly from the user's health (not the owner's). Be careful when using items when you have a low amount of LP - it could end up being deadly. -guide.bloodmagic.entry.architect.weakorb.info.1=What good is any mage without a power source? A Blood Orb is a device that consumes physical LP and transfers it into the owner's Soul Network. Although not a battery itself, it does act as a conduit in order to fill up the power reserves of the blood mage. -guide.bloodmagic.entry.architect.weakorb.info.2=The Weak Blood Orb is the first such orb that you can make. By infusing a diamond inside of a Blood Altar with 2 kLP, you can create this orb. When bound and placed inside of an altar with some LP in it, the orb will syphon from the basin and transfer that LP directly into the network. Each orb has a maximum capacity that can only be extended by advanced runes on the altar. For the Weak Blood Orb, this maximum capacity is 5 kLP.\n\tBlood Orbs can also be filled directly from the player by simply right-clicking with them - this will transfer a heart of health into the orb and give you 200LP. This cannot increase past the orb's maximum capacity.\n\tA Blood Orb can only be filled by its tier of altar or higher; this means that if you have a T3 orb, it has to be filled in an altar that is greater than or equal to T3. A simple T1 altar would not do in this situation. -guide.bloodmagic.entry.architect.incense.info.1=One will quickly find that the speed of LP generation can become increasingly burdensome. Sure, by adding special runes to the Blood Altar you are able to increase the yield of self-sacrificing, but this can be a slow process all the same. If only there was a way to further increase how much LP you can get from yourself?\n\tEnter the Incense Altar. The Incense Altar acts as a central point for a tranquil area, calming the soul itself with the gentle wafts that emanate from the basin. Where this scent comes from you aren't entirely sure, but what could possibly go wrong?\n\tThe goal of this block is to create an area of tranquility to increase how much LP you get from a heart of health. When you are near the block (about five blocks) fire particles will be emitted to show that it is working - when you are affected by this tranquility, your Sacrificial Dagger will transform to indicate that you have an increased yield at the Blood Altar. This process takes about 5 seconds, and you will know you are finished when the fire particles stop appearing. At this point, if you use your Sacrificial Dagger at the Blood Altar you will sacrifice 90%% of your maximum health all at once and pump LP into the altar proportional to the amount of health sacrificed multiplied by a bonus based on how tranquil the surrounding area is: this bonus is +20%% by default.\n\tAs a side note, the Divination Sigil can be used on the Incense Altar to determine the amount of Tranquility as well as how much of a bonus the current altar gives. -guide.bloodmagic.entry.architect.incense.info.2=Of course just an additional 20%% is all well and good, but it can be further expanded by expanding the range of influence of the Incense Altar. If you place a row of three Wooden Path blocks two blocks away from the incense altar in each of the cardinal directions (making sure that all path blocks are on the same y-level, up to five blocks up or down from the incense altar) you can define an area. Any block placed within this area (a block that is the same distance horizontally away from the Incense Altar as the path blocks are horizontally, and on the same level or up to two blocks higher vertically from the path blocks) can add to the Tranquility of the Incense Altar. Another row of path blocks can be added past this initial row following the same rule: the new row must all be on the same y-level as each other, and the entire row has to be within 5 blocks vertically from the previous row of path blocks. This means that layouts such as pyramids, inverted pyramids, or more advanced staircase structures are possible.\n\tAll path blocks have a maximum distance that they can be from the Incense Altar in order to take effect. The Wooden Path blocks are able to work up to a total of three rows from the Incense Altar. Stone paths work up to five, worn stone paths seven and obsidian paths to nine blocks from the origin. So at a certain point you have to use better path blocks to extend your tranquility area, however you can use higher tiered path blocks in place of lower tiered path blocks, just not the other way around.\n\tBack to Tranquility. Only certain blocks are able to affect the Tranquility of an area, and there are different types of Tranquility blocks. If you place a crop such as potatoes in the area, you add a bit of Tranquility (using the Crops category). However, if you add another crop like potatoes again or even carrots, you will get less tranquility. Adding something from a different Tranquility category, you get the full effect. But adding more stuff using the same category has diminishing returns. Therefore in order to get the most Tranquility out of a certain area, it is most optimal to mix and match using as many different types of Tranquility as possible.\n\tSome things that add Tranquility are: Crops, logs, leaves, lava, netherrack, farmland, water, Life Essence, and other assorted things. -guide.bloodmagic.entry.architect.bloodrune.info.1=As you go through the mod you'll slowly learn that the humble blood altar before you is not powerful enough for you to fulfil your true ambitions. By placing special blocks known as Blood Runes around the altar you are able to expand the altar's strength significantly, unlocking higher tiers of recipes as well as allowing you to augment the abilities of the altar itself.\n\tTo upgrade the altar to its second tier, you need to place 8 blood runes around the altar and one level lower. If you are confused about the precise configuration, the item "Inspectoris Scandalum" can tell you the precise placement for the blocks required for the next tier.\n\tAlthough a blank rune is fine for simply getting your altar upgrade and running to a higher tier, it is advantageous to use upgrade runes for your altar. Each of the runes in a blood altar may be swapped out for any upgrade rune (the only exception to this is that at Tier 2 you cannot use the corner runes as upgrade runes - T3 onwards you can use these). There are runes that affect the speed of crafting, the capacity of the altar, as well as the efficiency of sacrificing at the altar. These runes can be found in their respective entries. -guide.bloodmagic.entry.architect.inspectoris.info.1=Literally "Block Reader" in Latin, this item's purpose is to give you more information about the more complex blocks in the mod when the blocks are in the world. Currently the only implementation for this item is the Blood Altar, and by simply shift-right clicking on a Blood Altar in the world it will tell you what blocks are required in the world for the next altar tier.\n\tIf this method doesn't suit you, you may shift-right click the item in the air to cycle through the tiers. If you then shift-right click on the altar, the altar will display ghost blocks in the world, showing exactly where the blood runes and the pillars are required in order to achieve that tier. If you set the displayed tier to 1, it will remove the hologram. -guide.bloodmagic.entry.architect.runeSpeed.info.1=The speed rune applies a pressure to the altar's basin, forcing the transmutation process so that crafting is a lot quicker. Each speed rune increases the consumption of the altar by +20%% per rune, effectively increasing the speed of the altar. This also affects the speed at which the blood orbs are filled by the altar at the same rate per rune. -guide.bloodmagic.entry.architect.water.info.1=The Water Sigil, as the name suggests, is able to gather moisture from the air to create a source of water at the point of contact on the ground. What is more, by clicking on a machine that accepts a fluid, you can insert up to 1000mB of water into the machine for the same cost as if you put it on the ground. For all intents and purposes, it acts as an infinite bucket of water - it won't work if you place it inside of a machine, however. 50LP per use. -guide.bloodmagic.entry.architect.lava.info.1=The Yang to the Water Sigil's Yin, this sigil heats up the rock in the local area and gathers it in one place, forming a source of lava where the sigil makes contact. A similar process occurs when you interact on a fluid-accepting machine, generating up to 1000mB of lava inside of the machine for the same cost. For some reason your hand is not burnt when you use it, however it doesn't mean that it is a wise choice to take a bath in it! 1000LP per use. -guide.bloodmagic.entry.architect.lavaCrystal.info.1=The lava crystal is a stone that has a piece of lava encased in the center of it that does not lose its heat. When placed as a fuel source inside of a furnace, it will "burn" for an amount that is enough to cook a single item in a standard furnace at the cost of 50LP from the owner's network. If the network does not have enough power in it (or if there is no owner) the crystal will simply not burn and will inflict nausea on the owner due to the strain.\n\tThis crystal will work for any solid fuel burning machine that accepts any fuel. -guide.bloodmagic.entry.architect.apprenticeorb.info.1=While out using the various devices, you will quickly realise that your 5kLP maximum capacity in your Soul Network will quickly run out. This is where you will start looking for a more powerful orb for your network.\n\tThe Apprentice Blood Orb requires a Tier 2 altar, and has a maximum capacity of 25kLP. It also allows you to create more powerful items and runes. -guide.bloodmagic.entry.architect.dagger.info.1=After a while of strengthening yourself through the use of self-sacrifice, you may be keen to attempt to try sacrificing the blood of mobs. The Dagger of Sacrifice, when used on a non-boss, non-player entity next to a Blood Altar, will kill the entity in one hit and pump all of the blood into the altar, converting it into life essence depending on the quality of the mob. Normally, hostile mobs will tend to give much more LP than peaceful mobs. -guide.bloodmagic.entry.architect.runeSacrifice.info.1=The Rune of Sacrifice, as the name may imply, increases the yield of all activities that sacrifice the health of mobs in return for LP. Each rune provides a +10%% increase in yield, additively. -guide.bloodmagic.entry.architect.runeSelfSacrifice.info.1=Similar to the Rune of Sacrifice, the Rune of Self Sacrifice increases the yield of LP provided from the player. Each rune provides a +10%% increase in yield, additively. -guide.bloodmagic.entry.architect.holding.info.1=As you will start to realize, there are a lot of useful sigils that are available - some toggleable, others active use. Because of this your inventory will quickly become clogged up. This need is filled by the Sigil of Holding.\n\tThis sigil can hold up to five other sigils (no, it cannot hold other Sigils of Holding) in its internal inventory. By pressing the "Holding" key, default 'H', you can open up the sigil's GUI to rearrange the sigils that are held. If you shift and use the scroll-wheel while it is equipped, you will cycle through the contained sigils. Once you land on the sigil that you want to use, you can use the sigil as if it was the one selected! \n\tNaturally, you can have multiple Sigils of Holding, each with their own inventory. To help determine which one is which at a glance, you can dye the sigil using the Alchemy Table. To do this, either place the Sigil of Holding in the Alchemy Table with a dye, or the sigil with a name tag with the colour that you want in 0xZZZZZZ format for the name. -guide.bloodmagic.entry.architect.air.info.1=The Air Sigil uses a rudimentary form of fission to generate a steady stream of air behind the user by the traces of water vapour in the air, propelling them forward. In essence, by using this sigil you can be launched forward a considerable distance. It should be noted that the sigil will only cancel the user's fall distance when used, so if you want to stick the landing you have to use it close to the ground! -guide.bloodmagic.entry.architect.void.info.1=As the name suggests, the Void Sigil will create a vacuum at the point of contact which will suck up the liquid source that it is used on, completely destroying the source. This is probably best used in conjunction with the Water Sigil or the Lava Sigil. -guide.bloodmagic.entry.architect.greenGrove.info.1=By using your blood as a simple growth catalyst of sorts, the Sigil of the Green Grove will increase the growth speed of any plants in a nearby area while activated. To activate the sigil, shift-right click it to toggle between activated and deactivated (easily seen by the tooltip or by the glowing symbols on the sigil). Keep in mind that every few seconds the sigil will syphon a bit of LP from the user to fuel the accelerated growth.\n\tIf used directly on a plant, the sigil will apply a bone-meal effect. This can be used to grow tall grass or other crops, just the same as bone-meal. -guide.bloodmagic.entry.architect.fastMiner.info.1=As any good Blood Mage should be aware of, blood has a high amount of iron within it. If skilled enough, one can manipulate blood while it is still within the body - it should be noted, however, that only the most advanced Blood Mages can twist the blood of those that are unwilling.\n\tOne of the principle uses is to accelerate the functions of one's own body. By magnetising the iron in the user's blood, the Sigil of the Fast Miner increases the speed of mining dramatically, applying Haste II while activated. This magnetism is too weak to affect things outside of one's own body, however it is sufficient enough to mine obsidian at a considerable speed. -guide.bloodmagic.entry.architect.seer.info.1=When tinkering around with the Blood Altar, you can sometimes get lost in the hidden intricacies of its operation that the Divination Sigil seems to be unable to divine. This is where the Seer's Sigil comes into play. Essentially an upgrade to the Divination Sigil, this sigil provides additional information about different stats of the altar. These range from the speed of the altar, the current LP, as well as the current progress of the crafted item. It also gives info about the player's soul network. -guide.bloodmagic.entry.architect.magicianOrb.info.1=Another tier, another Blood Orb. This time, in order to progress further in the mod you will have to craft yourself the Magician Blood Orb. In the default recipe you can see that it takes 25kLP in order to craft, however the maximum capacity of the Blood Altar is 10kLP. This means that for a successful craft to occur you will need to add LP into the Altar while it is in the process of crafting the orb. Be prepared, since it can be a difficult task if you do not have everything you need! -guide.bloodmagic.entry.architect.capacity.info.1=You are not exactly sure how it works the way it does, but the Rune of Capacity increases the capacity of the Blood Altar by 2kLP additively. Perhaps there is some sort of resonance effect that decreases the volume of the LP, therefore allowing you to pack more into the static basin? It does give you an idea on how to improve it further, though...\n\tIt should be reiterated that the size of the input and output buffers are 10%% of the maximum capacity of the main tank, so these runes will increase the buffer capacities as well. -guide.bloodmagic.entry.architect.displacement.info.1=By default, the transfer of LP between the buffer and main tanks is limited to 20LP/s. For systems that want to remove and re-add LP to the altar this speed is a sluggish crawl. That is where this rune comes into play.\n\tThe Displacement Rune increases the amount of LP transferred per operation. Each rune multiplies the transfer rate by 1.2x, stacking multiplicatively. So one rune would be 24LP per operation, two runes would be 28.8LP per operation, and three runes 34.56LP. If you have 20 runes on an altar, this jumps all the way up to 767LP per operation - that would clear a full altar in only 13 seconds. -guide.bloodmagic.entry.architect.affinity.info.1=At first glance, the Sigil of Elemental Affinity simply grants immunity to fire, drowning, and damage from heights while activated. Its operation is a lot more nuanced, however. This sigil creates a thin barrier of air around the user by using the sweat (and when required, blood) from the user, keeping the body away from the harsh elements. \n\tThis air barrier acts as a buffer between the skin and the fire or lava, circulating when required to prevent overheating. It also fills the lungs while under water to equalize the pressure of the body and the surrounding water. Finally, when falling from a large height, the air will shift to below the person's feet, acting as a cushion to dampen the fall. -guide.bloodmagic.entry.architect.lamp.info.1=There are quite a few "impurities" within the body and a person's blood. By harvesting some noble gases and encasing them with a source of heat, you can generate a ball of light that can be flung a large distance, sticking to the surface that it impacts with.\n\tThe Sigil of the Blood Lamp has two uses: you can either directly click a block and place a light source or fire a projectile that will generate a source of light at the point of contact. These light sources can be broken just like torches in one hit. -guide.bloodmagic.entry.architect.magnetism.info.1=This sigil magnetizes the iron in the blood stream of the user to attract small objects towards the sigil, allowing a quick and painless pickup. In essence this acts as an item magnet, but instead of actually "vacuuming" up items towards the player, it causes the player to pick up the item from a distance, so items don't need to fly around the place. Thankfully the magnetism is tuned so that it does not attract living objects, so you won't find creepers suddenly wanting to hug you at Mach 3. - -guide.bloodmagic.entry.architect.peritia.info.1=In the world, certain actions impress experiences on a person: slaying monsters, mining elements, and smelting ingots or food can give experience that is accumulated over a period of time. Through some arcane mechanisms, some structures and devices actually drains these experiences from you in order to fuel their own processes. It can therefore be useful to store these experiences in some medium.\n\tAlthough some containers store experience as a physical substance, the Tome of Peritia allows the person to transcribe their experiences into the book - by writing in the tome, the pages are imbued with your thoughts and past actions, storing them away for later use. If you then want to acquire these experiences back, you can hold your hand to the page and syphon them back; this will remove the writing from the page and transmit those actions back to your memory.\n\tNow for the actual usage; by shift-right clicking the tome in your hand, you can store a level of experience into the book (or down to the level if you have a partial level). Right clicking with the tome will grant you up to the next level if there is enough experience stored in the book. The total experience, as well as the equivalent level stored, is displayed on the tooltip of the tome. -guide.bloodmagic.entry.architect.livingArmour.info.1=Any person in Minecraft, especially with the newer incarnations of the world, will know that a good set of armour means difference between life and death. Usually when you pick a set of armour you choose a static set of benefits - does this armour offer more protection? Do I get flight when I wear this? Can I jump really high, or move really fast? These are all valid options on a set of armour, but you can never get a set that is tailored exactly to your needs. At least that is what they thought.\n\tA set of Living Armour is an engineered lifeform that is integrated with a simple set of iron armour. When worn, it enters a symbiotic relationship with the user - when you move, it moves. When you attack, it attacks. When you eat, it senses this and compensates. And just like a normal human body, it will start to grow and strengthen depending on what you do, being trained by your actions. \n\tLet's give an example. If you equip a new set of armour on and run around a lot, you will notice that you will receive an upgrade on the chest plate called "Quick Feet" - this upgrade provides an incremental increase to your speed at level 1, while subsequent levels provide a larger boost. You will also notice that the "Upgrade Points" now read "3/100" - each upgrade requires a number of upgrade points to be applied, and the chest plate has a maximum number of points that it can hold. If an upgrade that you can get is not obtainable with the number of free upgrade points you have it cannot be gained. \n\tKeep in mind that the Living Armour will only be trained when you have a full set of armour on, and the armour's effects will only take effect when a full set of armour is used.\n\tThe maximum number of upgrade points can be modified by a few different means. One of them is to create alchemical concoctions that will strengthen the bonds between the user and the Living Armour, vastly increasing the number of points you can have on a given set of equipment. One such example is the "Draft of Angelus," which increases the maximum number of points to 200. Information about these brews, as well as how to create them, can be found in "The Alchemist". -guide.bloodmagic.entry.architect.upgradeTome.info.1=Sometimes you may not be happy with the upgrades that you have gotten on your Living Armour. By using the ritual "Sound of the Cleansing Soul" (more information can be found in "The Ritual Master"), you can remove all of the upgrades from the armour and receive them in the form of "Upgrade Tomes". If you right-click these while wearing a full set of Living Armour (and while you have space for the upgrade) you can add the upgrade to your armour. \n\tThese tomes may also be combined in an anvil - if you combine two of the exact same upgrade tomes (same upgrade, same level) together in an anvil, you can get a single tome that is one level higher. So if you combine Quick Feet II with another Quick Feet II, you will get Quick Feet III. This can then be applied to the armour in the same way. -guide.bloodmagic.entry.architect.teleposer.info.1=The Teleposer is a device that teleports not just entities but blocks as well. In order to set up a Teleposer, you need at least two Teleposers and one Teleposition focus. One of the Teleposers acts as the Destination, and the other acts as the Beginning.\n\tTo set this up, you need to first bind the focus to you by right clicking it. You then right click the focus onto the Destination Teleposer to save its location (and dimension) and then insert the focus into the Beginning Teleposer by right clicking the Teleposer without a focus in your hand and placing the focus inside of the GUI.\n\tPowering the Beginning Teleposer (the one with the focus) with a strong redstone signal will cause the Teleposers to swap the entities and blocks (including any content in the tiles such as chest inventories) between the Teleposers, assuming that there is a Teleposer at the Destination. \n\tYou can either have one Teleposer have a focus, have both of the Teleposers have foci that are linked to each other, or you can have one Teleposer linked to another Teleposer that is not linked to it, so depending on how you set them up you can have very intricate systems.\n\tKeep in mind that currently the Teleposer will only swap the blocks and entities that are right above the block, and the size depends on the focus - the T1 focus only swaps the block on top of the Teleposer, the T2 focus swaps a 3x3x3 area above the Teleposer, etc. -guide.bloodmagic.entry.architect.boundBlade.info.1=The Bound Blade is an artifact from the past, a blade that is created by binding an entity to a sword in the same process that creates the Living Armour. It should be noted that this, as well as the Bound Tools, will change in later versions of the mod.\n\tThe sword has an active and inactive mode, which can be toggled by shift-right clicking. The sword does not deal any damage at all when inactive, but while active there will be a small LP drain over time. Likewise, when you damage a mob you will drain LP from your network. Sure, you have a lot of damage, but it may kill you!\n\tWhen a monster is killed, the monster has a chance to drop a Weak Blood Shard. These shards are used in order to upgrade your Blood Altar to a T4 altar. -guide.bloodmagic.entry.architect.boundTool.info.1=Similar to the Bound Blade, these Bound Tools (pickaxe, axe, and shovel) will eventually be modified to fit better in the mod. Like the Blade, the tools have an active and inactive mode that can be toggled between by shift-right clicking them. \n\tSomething that these tools have is something called "Beast Mode". If you hold right click, you can charge up the tool and unleash a powerful cleave that will instantly break the blocks that can be broken by the given tool - when fully charged, this is an 11x11x11 cube above you at a cost of 10kLP. Be careful with this powerful tool, since it may be your last! -guide.bloodmagic.entry.architect.weakShard.info.1=Everything that has life can have the ethereal connections that is known as the Soul Network. As seen in your experiences, non-living things can also have a Soul Network attached to them, such as sigils and rituals; however, these connections are the strongest in creatures and, naturally, humans. \n\tWhen you attack a monster with a Bound Blade, their Soul Network temporarily hardens and a piece of it will remain after death. This piece takes the form of a Weak Blood Shard, so named after the fact its reddish hue matches the colour of the Weak Blood Orb. At this point, it is not clear if there are stronger forms of blood shards, but you can tell that this would be very helpful in increasing the power of your own Soul Network -guide.bloodmagic.entry.architect.masterOrb.info.1=One of the uses for this increased affinity for the Soul Network is to use the Weak Blood Shard in a new blood orb: the Master Blood Orb. This orb has a maximum capacity of 1 million LP, and thus allows the wielder of the orb to access more powerful items and rituals. Perhaps meteors are not out of your reach... -guide.bloodmagic.entry.architect.runeOrb.info.1=Initially, this rune can be seen as somewhat useless. By thickening the ties between the blood orb in the altar and the Soul Network, the Rune of the Orb increases the maximum capacity of a blood orb filled by a Blood Altar by +2%% per rune, additively. For something like the Weak Blood Orb, this is just +100LP capacity, however for the Master Blood Orb this is a remarkable +20kLP capacity per rune. If you have a high tier blood orb and a few extra runes to spare on your altar, this may be something to round out your network. -guide.bloodmagic.entry.architect.suppression.info.1=The Sigil of Suppression uses the technology that is used in a Teleposer in order to temporarily displace fluids that are near it when active. This is done by teleposing the liquids in a sphere around the user to a hidden pocket dimension, replacing the liquid with air. Unfortunately, because you are overcharging the field used by the Teleposer, the teleposition is temporary - if the user walks away from the area that the liquid was teleposed away from or deactivates the sigil, the liquids will pop back where they were before as if nothing has happened, assuming that there are no newly-placed blocks there. This allows for fancy transportation when on foot, walking under the water instead of swimming through it or even parting the red seas of the Nether. -guide.bloodmagic.entry.architect.haste.info.1=Sugar and caffeine are interesting chemicals that the human body can process. One acts as a reservoir of energy that is quickly burned, whereas the other increases your wakefulness and allows you to access energy in other means. By mimicking these chemical processes to unleash more chemical energy, the Sigil of Haste allows the user to increase their movement abilities. \n\tWhile activated, the user can run a lot faster and is able to jump significantly higher. What is more, the sigil also offers "Step Assist," which allows the user to step up one block high ridges without needing to jump. It's like auto-jump, but less sucky. -guide.bloodmagic.entry.architect.severance.info.1=Teleportation is one of those odd powers that people can't fully explain. In most instances, teleportation can be described as a temporary warp in space-time, linking two places in space together so that the object in question can simply "step" through to the other side. The Sigil of Ender Severance attempts to stop this warping that teleportation requires, preventing creatures from teleporting when they are around the user. This does not stop some of the larger means of teleportation such as portals, but it will prevent Endermen from using their powers to warp around the user. -guide.bloodmagic.entry.architect.teleposition.info.1=The Teleposition Sigil has a contained Teleposer and focus in its structure. If you right click a Teleposer with this sigil, you can bind the coordinates and dimension to the sigil. Now, whenever you right click the sigil it will telepose you directly to the Teleposer (if it is there). Unfortunately, it doesn't seem like you are able to do a return trip... -guide.bloodmagic.entry.architect.compression.info.1=A miner will quickly find that during a long expedition their inventory will become filled with redstone dust, lapis, and several other materials. Most of these have recipes that will compress them down to storage blocks such as redstone blocks and blocks of diamonds, however they normally require a crafting table in order to combine them. \n\tThis sigil creases a miniature field of compression in the inventory of the user when activated, compressing items down to the lowest number of slots needed for the inventory. What this means is that if you have 63 redstone dust it will not do anything. However, if you have 64 dust it will compress 9 of them into a block of redstone. While this is technically not the ideal situation if you have exactly a stack of redstone dust, it will guarantee that you aren't left in the dust due to full pockets. If other mods are present this will work for other crafting recipes as well. -guide.bloodmagic.entry.architect.bridge.info.1=When activated and while the user is on solid ground, the Sigil of the Phantom Bridge solidifies the air beneath the user so that they may walk on it, essentially creating a Phantom Bridge. When you are shifting in the air, the bridge will instead form directly underneath you, allowing you to catch yourself in the air if you were falling. Although some calibration is needed in order to make it more effective for vertical travel as well as horizontal travel when moving quickly (due to lag messing up the creation of the bridge), it is a fancy way to effectively fly to different areas. -guide.bloodmagic.entry.architect.mimic.info.1=Mimics are arcane constructs that are designed to mimic whatever they are set to. When the mimic comes into contact with some form of block, its molecules shift their orientation in order to take on the shape, look, and feel of the block. Not all of the properties are copied, however: for instance, a normal mimic block when coming into contact with glowstone will not emit any form of light. \n\tWith normal use, there are two ways to use a mimic block. The first is placing the mimic block down and then right-clicking the mimic with the block that you want it to copy. This will place the block inside of the mimic and have the mimic take on the -default- shape of the block. So if a mimic is clicked with a stair, the mimic will always orient themselves in the same way.\n\tThe second method is to hold the mimic block in your hand and shift-click the block you want to replace. This will replace the block with the mimic and the mimic will have the exact same orientation that the replaced block had. This can be seen with stairs and chests, as well as other orientation-dependent blocks such as logs.\n\tThere are a few different variants of the normal mimics. The Opaque Mimic is the default mimic, able to take on the form and general properties of blocks - light cannot travel through these, however, so care should be taken with glass. The Ethereal Opaque Mimic can be walked through without any trouble because it has no hitbox, which is perfect for hidden doorways. Clear Mimic blocks work the same as their opaque variants, however they allow light through them even if it appears completely solid. Finally, the Lighted Mimic block is opaque and solid, but no matter what is placed inside of it, it will emit a strong light. No more dark areas in your base without torch spam!\n\tThere is one special variant of the mimic that you have to be wary of: the Sentient Mimic. If a player comes too close to one of these in the world, it will get up from where it is and attack you with a high degree of ferocity. These can be found in a variety of areas, but they are especially fond of dungeons. If one is mimicking a chest, however, be careful: they bite.\n\t***Creative Usage Only***\n\tThere are a few interesting features you can add to any mimic block when you are in creative mode. If you right click on a set mimic with a potion or potion flask, you can set the mimic to spawn potions around it if a player is nearby. If it is a regular mimic and you click on the east or west side, you can increase or decrease the radius that the potion will spawn in. If you click on the north or south side, you can increase or decrease the radius that the mimic will check for players around it before spawning the potions. Finally, clicking on the top or bottom of the block will increase or decrease the potion spawning interval, which is the number of ticks between dropped potions.\n\tIf the mimic is a sentient mimic, you can click the mimic anywhere to increase or decrease the detection radius for players - if a player is within this area and they can see the block, the mimic will spawn and jump at the player. \n\tAnother thing is that if the block is placed on the mimic while the placer is in creative, the block that is being mimicked will NOT drop when the mimic is destroyed.\n\tFinally, if the mimic is placed on any inventory or chest, the sentient mimic will place the chest on the ground with its contents once defeated - the regular mimic will instead just spew the contents everywhere when broken. -guide.bloodmagic.entry.architect.downgrade.info=Please see the entry "Penance of the Leadened Soul" in "The Ritual Master" for a detailed explanation about what these are as well as how to obtain them. - -guide.bloodmagic.entry.architect.augmentedCapacity.info=The Rune of Augmented Capacity functions similar to the Rune of Capacity in the sense that it increases the capacity of the Blood Altar. However, multiple runes on the same altar will begin to resonate with each other, increasing the capacity exponentially the more there are. One rune by itself will apply a +10%% increase to the capacity of the altar, however this functions multiplicatively with other Runes of Augmented Capacity: if there are two runes, it is a +21%% increase, three runes is +33.1%% increase, etc.\n\tUnfortunately, this multiplicative effect does not stack with the Rune of Capacity, meaning you will still only get the +2kLP bonus per rune. -guide.bloodmagic.entry.architect.charging.info=The Charging Rune is one of those beauties that will completely change the operation of the Blood Altar to something that can be seen as more useful for one-stop crafting. By syphoning off the LP from the Blood Altar slowly, the Charging rune begins storing "Charge," an internal value of the Blood Altar that can be seen using the Sigil of Sight. If the Blood Altar has enough Charge when it gets something to craft, it will use the required Charge up immediately and craft the item instantaneously. If there is not enough Charge, the Charge is all used to increase the progress of the item at a 1:1 Charge:LP ratio. \n\tThe maximum amount of Charge that can be stored in the Blood Altar is a function of the number of Charging Runes that it has multiplied by the current capacity of the altar (the capacity of the altar only comes into effect if it is greater than 20k). The rate that it charges is also related directly to the speed of the altar times the number of Charging Runes it has, and it will convert LP into Charge once every 20 ticks (one second). So if you were to design a Blood Altar with this rune, careful consideration will have to be made for all of the synergistic relationships that it has. -guide.bloodmagic.entry.architect.acceleration.info=Unlike most runes, the Rune of Acceleration works best only when paired with other runes, and its effects only increase to a limited amount. What this rune does is it increases the number of processing ticks that can occur in a given period of time, specifically when it comes to the Displacement Rune and Charging Rune. For each rune added, the number of ticks before the next processing tick decreases by one. For instance, by default the Displacement Rune displaces liquids at a rate of one operation per 20 ticks - with 10 Runes of Acceleration, this would occur at a rate of one operation per 10 ticks.\n\tObviously the maximum number of Acceleration Runes that presently matter is 19 - if you have this many, the Displacement Rune and Charging Rune will both activate their effects each tick. Noice! - -guide.bloodmagic.entry.architect.tier3.info=It is well known that a Tier 3 altar requires you to cap four pillars with glowstone blocks from the Nether. What is not as thoroughly understood is that you can actually use Sea Lanterns instead. So if you find yourself very far away from going to the Nether but have access to ocean temples, you can use other ways to advance yourself in Blood Magic. - -# Demon Kin Entries -guide.bloodmagic.entry.demon.intro=Bella Highborn -guide.bloodmagic.entry.demon.snare=Demon Will and Snares -guide.bloodmagic.entry.demon.forge=Hellfire Forge -guide.bloodmagic.entry.demon.petty=Petty Tartaric Gem -guide.bloodmagic.entry.demon.sword=Sentient Sword -guide.bloodmagic.entry.demon.lesser=Lesser Tartaric Gem -guide.bloodmagic.entry.demon.reactions=Unexpected Reactions -guide.bloodmagic.entry.demon.sentientGem=Sentient Armour -guide.bloodmagic.entry.demon.routing=Item Routing -guide.bloodmagic.entry.demon.aura=Demon Will Aura -guide.bloodmagic.entry.demon.types=Different Will Types -guide.bloodmagic.entry.demon.crucible=Demon Crucible -guide.bloodmagic.entry.demon.crystallizer=Demon Crystallizer -guide.bloodmagic.entry.demon.cluster=Demon Crystal Cluster -guide.bloodmagic.entry.demon.pylon=Demon Pylon -guide.bloodmagic.entry.demon.gauge=Demon Will Aura Gauge - -# Demon Kin Entry Texts -guide.bloodmagic.entry.demon.intro.info=My name is Bella Highborn, and I am known as the Demon Kin. Several months ago my village was attacked by a wave of demons, killing all other people while destroying every single building. I don't remember much from the attack, other than the screams of pain as each and every person I knew left this world for a happier one. Thankfully the demons did not hear me as I cowered underneath the fruit baskets in the basement of the church of Intactilis, trying desperately to keep my screams from joining the chorus of other voices. \nThere was one horrible moment when I accidentally knocked down the incense altar of the church and a demon came bounding into the sanctuary, unperturbed by what we assumed was a sacred place. It was a huge four-legged monster, with curved tusks hanging past a jutting mouth, saliva dripping onto serrated swords taking the place of his claws. It took a look around the room and I swear it locked eyes with me for a solid second, but then it just simply left as if it neither heard nor saw anything. Everything afterwards was a blur. \nIt was a full day before anyone came to see what happened. A trading caravan saw the smoke in the distance and decided to take the long way around past the demons. Many of the traders didn't even want to look at me, fearing that because I alone managed to survive unscathed it was a bad omen. But two brothers decided to take pity on me and try to convince the rest of the caravan to consider having me ride along. It took me selling the priestess's wand and locket, but I managed to buy safe passage to a village far enough away from the demons' path of destruction. -guide.bloodmagic.entry.demon.snare.info.1=Magus was telling me one day that every living being has a soul: humans, chicken, sheep, and even creepers have this life force that would give the body the will to live. It seems that Magus has done a lot of experiments in his time, and has even heard of a powerful mage that could take these souls and transfuse them into empty vessels such as zombies. But that made me wonder: if zombies and skeletons did not have souls, how is it that they had a will to live? What animated them so that they would try to hunt down any living creature and try to kill them? \n\tIt all came back to will, each and every single time. Anything "living" had to have a will in order to survive, but it didn't mean that it had to be their own. When I brought this up to Magus he pondered a little, and then brought out a blackboard and chalk (from where, who knows) and started to sketch some notes about other forms of magic. "In Thaumaturgy," he said while sketching out the form of a straw man, "golems are animated beings that are tasked to perform many mundane operations. They live, breathe, and can even die if they fall out of favour with their masters. In the current iteration of Thaumaturgy, and yes there have been several versions of this art over the centuries, the magician would imbue their will into their inanimate creation and bring them to life.\n\t"That, Bella, is how golems operate: by an imbuement of will."\n\tSo if a golem could live by another entity imbuing its will into an empty shell, maybe some other entity is imbuing its will into the bodies of the dead, bringing zombies and skeletons into existence. At this point I shivered, remembering briefly what happened in my old village. Only a demon could do something so cruel. But to test this hypothesis, I needed more proof. -guide.bloodmagic.entry.demon.snare.info.2=With some direction from Magus, and Tiberius when he could lend a hand from his own work, I made myself a rudimentary snare out of some iron, string, and a bit of redstone. Tiberius, who studied Thaumaturgy in-depth as his cross-discipline magic of choice, said that the snare should be able to disrupt the will of an entity that is controlling an animated object. "I was messing around with this when playing around with golems," he said with a smile. We all knew how well that turned out. "Redstone seemed to disrupt the connection between my golems and my will for them to move. In theory, if something is controlling the zombies or skeletons, you should be able to cut off the will."\n\tHe said that all I needed to do was to throw it - if it worked, some white dust should stream off of the entity for a period of time. "So you have to kill it after this happens in order for anything to really happen. But the snare might only work 25%% of the time, so be slightly liberal with them!"\n\tAfter crafting sixteen of them, I went out with my sword during the night. It was quite tricky, actually: I had to track down several zombies, ducking and dodging their lumbering swipes while chucking a few snares at them. Once the white particles came off of them, I killed them swiftly and picked up what was left of their bodies. A small amount of a blue viscous fluid seemed to lay in the gritty dust, beckoning to me. I picked it up, and it seemed like there was some otherworldly "presence" coming from the fluid. Quickly stowing the samples away, I elected to look at them more deeply when I got back home. \n\tIt seemed that the size and shape of each "Demonic Will" varied, as if the quality of the will depended on the source. Using a completely arbitrary unit of measurement, the Will that I got from the snares seem to range from zero to five "Will Quality". I am not sure what I can use this substance for yet, but it is very intriguing none the less. I can't tell if this is the imprint of the will of some sort of demon, or just a random crystal found in their bodies. More research is needed. -guide.bloodmagic.entry.demon.forge.info.1=I have spent several weeks researching the uses and properties of demonic will. There has been some success these past few days, however it has been infrequent. Tiberius asked me the other day if he could take a sample of demonic will for a few of his other experiments: he mentioned that it might be what he needed to construct a new blood altar to replace the beat-up basin that we were using in Magus's basement, since trying to replicate that old thing with just stone never seemed to create the right... receptacle for our blood magic. In other words, he thinks it may help.\n\tIt hasn't been a complete waste, however! I consulted several different alchemy textbooks discussing "Equivalent Exchange" and the many different ways to manipulate matter. I also talked to a couple of alchemists that were passing by, and they gave me a few tips on how to deconstruct matter and energy in order to study it more closely. (As a side note, I must say I loved the dark purple armour that one alchemist was wearing - just looking at it made me feel like I was being pulled by a dense object. Not talking about Tiberius, either!) From using those simple arrays with the little samples that I had, I managed to see that there were ways to actually tap into the power source inside of the demonic will. I just needed the right configuration. -guide.bloodmagic.entry.demon.forge.info.2=Just today, I managed to get a structure that I believed would fuse together items using this raw will. Dubbed the "Hellfire Forge", the structure uses a simple alchemy array carved into the glass on the top of it to fuse up to four items together while injecting it with demonic will. The piece of demonic will is placed on the right-hand side and the four ingredients are placed around the circle. It appears that there are many different "recipes" available in this forge, but there are some gating effects on these. \n\tFor starters, there is a minimum amount of demonic will that has to be in the sample in order for the items to combine - if there isn't enough will in the structure, nothing seems to happen. Next, it seems that although there is a minimum amount of will needed, most of the recipes don't drain the entire sample of its will. Some recipes need a vast amount of demonic will in order to start the process, but only a little bit is used in the crafting, if any at all. Some recipes seem to be very easy to create in large quantities, but others... not so much. -guide.bloodmagic.entry.demon.petty.info.1=I went out on one of my now-daily nighttime adventures in order to harvest some demonic will when I began to realize one of the major problems with the collection method: my bag kept on getting full from all of the samples! For some reason, perhaps because the ultimate source of the demonic will is different for each sample, the will would not compress into a more manageable form. At least the physical manifestation of the will. \n\tThus, I went to work with the hellfire forge that was nestled in my corner of the house, pushing aside some of Tiberius's least unpleasant experiments and getting some raw materials for my own study. One of these days I am going to make Tiberius his own forge, since I am tired of trying to get rid of all of the dust that coats my workplace from his "arcane experiments". I don't care that you are "trying to bridge the gap between the ethereal strands of the Soul Network and the physical construction of the slates", get your damned ash out of my stuff! -guide.bloodmagic.entry.demon.petty.info.2=Anyway, it did take a while in order to find materials that were most likely to resonate with the demonic will in order to store it in a better manner. Lapis seems to be the most readily available conductor of this energy, acting as a pathway for the will to be channeled. After adding some redstone to act as a shielding from electric fields in the air (adding two energies together seem to cause disastrous effects, at least that is what Magus said), gold as a dampening agent, and glass as a simple housing, I managed to create a very simple "Tartaric Gem". This means "a gem from the underworld, Tartarus."\n\tAfter further tests, I found out that this gem could hold up to a will quality of 64. (When I presented these findings to Magus, he remarked that it seemed like a nice, round number.) When I tried to pick up demonic will afterwards, it seemed to go directly into the gem unless full - after that, the will just seemed to... disappear. Convenient for my backpack, but otherwise a mystery. I also learned that if I hold the gem in my hand and focused (right clicked), about 10%% of the maximum capacity of the gem would flow into other gems I had on my person. I think this last feature is very helpful, especially if we were to find other, more powerful tartaric gems. -guide.bloodmagic.entry.demon.sword.info.1=My snares got tangled again.\n\tIt doesn't seem to matter how much I try to improve the design of them, the rudimentary snare never seems to work perfectly. It just gets tangled most of the time, and when I finally do manage to hit a zombie with it it's more likely to not work than work. In order to stop myself from pulling my own hair out, I went to the forge again and got to work right away.\n\tWell, not right away, since I had to first clean the ash off the top of it again. -guide.bloodmagic.entry.demon.sword.info.2=I infused the demon will-holding capabilities of the petty tartaric gem with an iron sword, and managed to create a blade that... was very dull and hardly did more damage than my fist. I was actually very disappointed with the outcome, because it took a long time of fiddling with the forge so that it would not overheat from the strain of using a petty tartaric gem as its power source.\n\tHowever, as soon as I picked up my Tartaric gem, the sword started to glow with a new energy. It seems that the higher the amount of demonic Will I have on my person, the more damage I seem to do with the sword as well as the more demon will that drops. Whenever you don't have a gem, the Will amount is very... miniscule.\n\tAfter a bit of testing I came to another realization: depending on what I kill, I receive different amounts of Will. It seems proportional to the amount of maximum health that the monster has - a spider, since it has a max health of 8 hearts gives 80%% the Will of a zombie, which has 10 hearts. This is probably because these monsters require more Will to animate. I should keep this in mind for later. -guide.bloodmagic.entry.demon.lesser.info.1=I was chatting with Tiberius today, discussing some of the projects that he is working on. I must say, when we start talking about his research it seems that he just keeps going on and on and on! Anyway, one of the recent inventions he wanted to talk about was his sigils: so far he managed to create a Water Sigil and a Lava Sigil, using the Hellfire Forge I finally constructed for him as a means to create them. I wasn't entirely sure how he actually made them - I knew he experimented by taking some ingredients and combining them inside of the forge using the tartaric gem as a catalyst, but I haven't actually seen him actively experimenting yet. Well, I got some insight finally as to what he uses that blasted ash for.\n\tLet's see if I can mimic what he said properly. Ahem. "By using the Demon Will contained inside of these gems to transmute the ingredients, a reaction occurs between things that normally don't do anything when combined. By harnessing this forced synergy, I am able to inscribe several arcane symbols in patterns that will direct the energy that I add myself to perform the desired task." Although it doesn't show well in writing, picture me saying this while pushing glasses up the bridge of my nose. I'm not sure if he's normally like this, but I swear he gets all... science-y when he explains things to me.\n\tAt any rate, he showed me how he created a Water Sigil by demonstrating it to me. After the, admittedly flashy, demonstration, he then got to the meat of the discussion. "When I try to replicate this process with some more advanced materials, it seems that the reagents tend to... explode when added to the alchemy array. They seem very unstable. My thinking is that the ingredients aren't getting properly fused together - perhaps there is not enough energy in the forge to fuse them properly."\n\tAfter thinking about this for a few minutes, I got to work - as I mentioned in a previous entry, I figured that a more powerful Tartaric gem would be required, but I still haven't figured out exactly how I could do this in an elegant way. So, I decided that a brute-force approach would be sufficient for this! -guide.bloodmagic.entry.demon.lesser.info.2=I took a block of lapis, block of redstone, and a diamond as well as an empty petty Tartaric gem that I had lying around - part of a past experiment that... didn't exactly go very well. All I can say about it is that I am surprised Magus can make holes in a solid concrete wall simply disappear. I then combined these four items in the Hellfire forge with a filled petty Tartaric gem to act as a power source - a minimum of 60 Will seems to be needed. After a bit of effort trying to find an optimal arrangement, I then set them together and watched as the empty Tartaric gem started to grow inside of the forge.\n\tJust as a side note, I tried using a block of gold instead of a diamond to grow the gem, but it seems that having another crystal structure was more beneficial.\n\tThis new, "Lesser Tartaric gem" seems to have a much larger capacity, able to hold a total of 256 raw Will. Hopefully this is enough to sate Tiberius's need for large amounts of Will for a while. But alas it seems that I will need to fill up this gem. Another long night is ahead of me! -guide.bloodmagic.entry.demon.reactions.info=I woke up in a hospital bed today, aching something fierce. I opened my eyes and saw the dull magenta that made up the ceiling of the "Intense Curse" wing of the hospital in Veteres, which is the closest major city to our village. I wasn't exactly worried by this information: it more so puzzled me that I somehow ended up here while seemingly only covered in scrapes and bruises, plus a simple cast on my left leg. Someone must have cast an "Ossa Fracta" curse on me or something, since all it could be was a simple broken bone! \n\tWhen Magus came in with one of the nurses with a solemn face, I knew it was something more drastic. Apparently, one of my experiments with the new Lesser Tartaric gem rebounded and created a small but forceful explosion. That much I could understand easily enough, but that wasn't it: the mixture of obsidian, iron and diamond that I used coated my lower left leg, forming into a rigid shell that couldn't be removed. The cast that I had on my leg wasn't actually a cast, but some form of runic matrix covering the light-blue shell. \n\tCalmly, I asked what Magus thought, even though I was pretty sure what had occurred. "I think," he said, giving a side-long glance towards the nurse that was listening intently before looking back at me, "that it is simply some sort of residue that is diamond-based, which is the main reason we can't remove it. It is also laced with a bit of... otherworldly energy, which is the main reason that you are here instead of a bed at the local clinic - the Conglomerate is rather stringent about unknown energy directly contacting people, ever since the Eldritch Incident, so we had to make sure that there wasn't any issues."\n\t"I see..." Normally Magus doesn't bother much with formalities such as making sure that the Conglomerate is informed about unknown energies - I've been experimenting with Demon Will for quite a while, and it isn't like the Conglomerate came knocking on our door to have this magic registered. I won't go into much detail here, since I am not well versed in politics, but I know that Magus partakes in it only sparingly. This meant that the power from this Will concerned Magus a lot, perhaps through some of his past dealings...?\n\t"Ah well, enough about that for now," Magus said, rolling up the sleeves of his robes. "I tried to break the shell when I first saw it, obviously after checking what it was. It didn't have an effect last time, but now..."\n\tThere was a searing heat on my left leg, accompanied by a blinding red light as Magus cupped his hands on top of the blue shell. After what felt like an eternity, but what must have been only a couple of seconds, the shell started to crack and fracture, falling apart. Honestly, it was kind of anticlimactic. \n\tI tried to get up, but Magus pushed me back into the bed with a small shove. "Bella, you need to stay and rest. You can work with your research on the gems later." I was initially annoyed, but that soon passed as I had a lot of time to think. The only reason that Magus wasn't able to do the exact same thing earlier was probably because I still had my Tartaric gem on my person after the explosion. So whatever happened to my leg had to be directly tied to the demon Will, and as soon as my gem was taken the shell was able to be removed. It got me thinking... -guide.bloodmagic.entry.demon.sentientGem.info.1=After a few days of some "well needed bed rest," prescribed and enforced by Magus, I decided to do a bit of research primarily on the sentient equipment that I have made so far. There is just so much that I do not know about the sentient sword as well as Demon Will in general. Sure, we know some of the theory, but considering that Magus and I were the ones that developed the theory in the first place it is hard to tell how accurate it is.\n\tFor this, I needed to get creative. Magus told me that whenever he takes an apprentice, he insists that they must learn another form of magic alongside the research that he is doing. Tiberius offered for me to learn Botany, but I scoffed at the idea - a bunch of flowers weren't going to help me much when fighting demons! -guide.bloodmagic.entry.demon.sentientGem.info.2=The Sentient Armour Gem is a toggleable item that is used to equip and unequip your Sentient Armour. When you right-click with the gem while you have a minimum of 16 Demon Will in your inventory, your armour will be replaced with a set of Sentient Armour that copies all of the enchants from the armour that you replaced - when you activate the gem again, your original armour is returned to you. This also works when you have no armour on at all to begin with.\n\tThe Sentient Armour initially acts as a simple set of iron armour, yielding no additional abilities besides protection. Similarly to other sentient tools, however, the armour provides more protection when you have more Demon Will in your possession. This makes the protection provided really powerful when you have a large quantity of Demon Will accumulated. The downside to this is that every hit you take will syphon a small bit of Demon Will from your Tartaric gems, and if you get too low your armour will revert back to its original form. Could be bad! -guide.bloodmagic.entry.demon.routing.info=Item transport in Blood Magic comes from linking strands of Demonic Will between routing nodes, which act as conduits in order to transfer items from one inventory to another. To start off with, let us explain how each individual item works.\n\tEvery single routing system needs a Master Routing node, which acts as the brains of the system. An Input Routing node inputs items into your system, and an Output Routing node outputs items from your system, and a regular routing node doesn't have any special function.\n\tTo form a network, you need to shift-click a node with your Node Router and then shift click another node that you want to connect. This links the two nodes together. As long as a node can trace some form of route to another node (and if it is connected to a Master Routing node) they can "talk" to each other.\n\tAs a rule of thumb, items are pulled from an inventory next to an input node and are pushed into an inventory next to an output node. In order to set what goes where, a filter should be used. By clicking on one of the buttons in the node's interface you can select what goes into the inventory in the given direction (N indicates North, etc). If you place an Item Filter into the left-most slot of the node you can specify the quantities and types of items that the node may interact with based on the filter. If you set a filter on an input filter, you can only pull those types of items from the inventory (keeping at least the given amount if you specify a quantity). If you set a filter on an output filter, you can only push those types of items into the inventory, up to a max of the quantity specified.\n\tThere are four types of filters: \n\tPrecise - The item needs to be matched exactly, including NBT and metadata\n\tMod Item - The item matches if it is from one of the filered mods.\n\tIgnore NBT - The item filter does not take into account any NBT\n\tOre Dictionary - Any item that matches one of the ore dictionary references of the filters are allowed.\n\tThere are two numbers that you will be able to see when you insert the filter into the routing node: the quantity and the priority. When you click on one of the items in the filter, the name of the item you have selected will appear and right below that is the quantity of items. By setting this number you can tell the filter how many of this type of item it will keep in stock in the connected inventory (either filling to that amount if it is an output node or making sure it keeps that amount left in the inventory if it is an input node). If you decrease the filter's amount to 0, you can set so that the filter allows "Everything," as in any amount, for that particular filter. Input nodes will pull as much as it can from the inventory, and output nodes will push as much as possible.\n\tThe second number is the priority of the node, altered by the arrow buttons next to it. This number is different for each side of the node. The node that has the LOWER NUMBER in the network will be used first. -guide.bloodmagic.entry.demon.aura.info=When an entity is killed normally, it evaporates over time and returns to the creator. When captured in a snare, it is pulled into this plane from the ethereal and is sort of stuck. We have, for all intents and purposes, broken its programming and it has frozen all action. When we burn it, it returns to an ethereal state and is able to resume normal operations. If this Will is injected into the air, we can then harness it in a variety of ways. Some of them are mundane in nature, whereas others are quite powerful.\n\tDemon Will when injected into the air stays within the chunk that it was put in without migrating. Each chunk has their own stored Will, with each type of Will stored individually (more on that in a different section). This Will can be accessed and manipulated by other blocks and items. -guide.bloodmagic.entry.demon.types.info=So far, the only type of Demon Will that we have discussed is raw Will. As the name suggests, it is the most raw and unadulterated form of Will there is, but this does not mean that it is pure. In fact, Demon Will takes on many different forms: Raw is the type we deal with normally, but there is also Corrosive, Destructive, Vengeful, and Steadfast. Raw Will is composed of a mixture of all four of these types, and perhaps mixed with other as of yet undiscovered types, but once split into these different Will types it seems impossible to recombine them.\n\tIt is not clear yet whether these different types of Will come from different sources, however we do know the process of generating these different types of Will. The Ritual "Resonance of the Faceted Crystal" can split a Raw Will Crystal into its pure parts, more on that in the corresponding entry in "The Ritual Master". A device able to obtain Raw Will Crystals is the Demon Crystallizer, whose entry can be found further down.\n\tEach of these four types of Will represent different aspects of one's desire. There may be more types of Will, however they are either not pure enough or simply cannot be created in this form.\n\tCorrosive represents the desire to break down all things around oneself, either with acid or by crushing force. One who can master this Will can wield debilitating status effects and are immune to horrible poisons.\n\tVengeful can be viewed as the desire to seek a target without tiring. Usually, this can be seen either as an increased speed of the body to seek their prey or to make sure that a target is not able to get away as you continually attack them.\n\tDestructive, as you can probably tell, is pure force. Attack strength and overall physical prowess can be gained if this Will is properly harnessed. It can also be used to crush and smash things when used in other applications.\n\tSteadfast is seen as the desire to prevent damage to oneself. In most cases, masters of this Will are the defensive bulwark of the party, able to withstand powerful attacks and not even feel it. If you need to stay alive, through your armour or by rituals, this is one choice that should be considered. -guide.bloodmagic.entry.demon.crucible.info=The Demon Crucible is a device that is able to burn the Demon Will inside of a Tartaric Gem and other items in order to inject it into the Aura of the chunk that it is in. There are a few different ways to use the crucible: one of the simplest ways is to place a Tartaric Gem inside of the crucible by right clicking on it with a gem in your hand. The crucible will then in that case drain the Will from the gem until either the Aura is saturated with that type of Will (a max of 100 by default) or until the gem is empty.\n\tAnother mode is to use the contained Tartaric Gem to drain the Will from the Aura - this is done by applying a strong redstone signal to the crucible and then the contained gem will attempt to drain as much Will as possible.\n\tFinally, a discrete piece of Will can be burned in the crucible if there is enough room in the Aura of that type. One example of this is a Demon Will Crystal, which has a value of 50. -guide.bloodmagic.entry.demon.crystallizer.info=As discussed previously, Demon Aura is the ethereal manifestation of Demon Will, and the substance obtained when killing a mob is its physical manifestation. The Demon Crystallizer acts as an anchoring point for Demon Will in the Aura to latch on to, transforming the ethereal Will back into a physical form once again in the form of a crystal.\n\tYou may be curious why you do not just take the Will from a Tartaric Gem directly and form a crystal from it. That is because by transforming the Will to its ethereal form we purify it and allow the Will to attempt to resume its normal operations - keep in mind that when we kill a monster with Demon Will attached to them, we freeze the programming of the Will so that it cannot do what it was sent out to do. By converting it into the ethereal form in the Aura, the Will becomes more active, and that is the Will that is grabbed by the crystallizer. Just don't look at it funny.\n\tIn order for the Demon Crystallizer to work it must be in a chunk with a high amount of Demon Will (80) of a particular type, and after a certain amount of time it will consume the Will from the Aura in order to create a Demon Crystal Cluster with a single spire. There are two ways for the Crystallizer to work: it can form a crystal from an aspected type of Will (Corrosive, Destructive, Vengeful, and Steadfast) if there is enough Will of that particular type, or it will take Raw Will from the Aura to create a crystal. \n\tIn previous incarnations of the device it was possible to transform Raw Will from the Aura into differently aspected crystals. However, that is no longer the case: you can still create new spires of a certain aspected Will if there is enough of it in the Aura, however you will need to look into other means to separate the many aspects from Raw Will. See the entry on "Resonance of the Faceted Crystal" in The Ritual Master for more details. -guide.bloodmagic.entry.demon.cluster.info=The Demon Crystal Cluster can either be created by a Demon Crystallizer or by crafting one in the Hellfire Forge with Demon Will Crystals. Crafted clusters can be placed on any solid surface, such as the floor, walls, and ceilings. There are a max of seven spires on the crystal when fully grown, and when broken with a pickaxe it will drop the spires as Demon Will Crystals. However, if you right-click the cluster when you have a Tartaric Gem with more than 1024 Raw Will inside of it, you can break off a single spire from the cluster without breaking the cluster itself; this will never break the main spire from the cluster.\n\tWhen left to its own devices, the cluster will syphon some Will of the same type from the Aura to grow itself slowly. This process is a bit slow, but there is a minor net gain.\n\tThere are two rituals that are used to grow and harvest these crystals: the "Gathering of the Forsaken Souls" and the "Crack of the fractured Crystal". In order to find out how to use them, please refer to The Ritual Master. -guide.bloodmagic.entry.demon.pylon.info=As you may know, Demon Aura remains in its own chunk if there are not any outside influences. Well, this is one of those influences. The Demon Pylon acts as a beacon for Will in the Aura, pulling the Will from neighbouring chunks (those chunks that are directly next to it in the four cardinal directions, not diagonal) into its chunk. The Pylon will attempt to equalize the Will in its chunk with its neighbour so that the Pylon's chunk has as much Will as its highest neighbour for each Will type. This process only happens one way, however: if the neighbouring chunk has less Will in it than the Pylon's chunk, the Will will not transfer the other direction. -guide.bloodmagic.entry.demon.gauge.info=In order to tell how much Will you have in a given chunk you need to have a Demon Will Gauge. When in your inventory, the gauge will display the Will in the chunk that you have in five bars in the top-left corner of the screen. You can tell how much there is exactly by shifting; numbers will appear to the right of the bars to give the amount rounded to the nearest whole number. - - - -# Alchemy Entries -guide.bloodmagic.entry.alchemy.intro=Introduction -guide.bloodmagic.entry.alchemy.ash=Arcane Ash -guide.bloodmagic.entry.alchemy.speed=Movement Array -guide.bloodmagic.entry.alchemy.updraft=Updraft Array -guide.bloodmagic.entry.alchemy.bounce=Bouncing Array -guide.bloodmagic.entry.alchemy.turret=Skeleton Turret Array -guide.bloodmagic.entry.alchemy.buff=Buff Arrays -guide.bloodmagic.entry.alchemy.fastMiner=Fast Miner Array -guide.bloodmagic.entry.alchemy.furnace=Burning Furnace Array -guide.bloodmagic.entry.alchemy.teleport=Teleportation Array -guide.bloodmagic.entry.alchemy.standardTurret=Turret Array -guide.bloodmagic.entry.alchemy.laputa=Shard of Laputa - - -# Alchemy Entry Texts -guide.bloodmagic.entry.alchemy.intro.info=My name is Vlad Highborn, and I am a Blood Mage. I have studied the intricate workings of alchemy and the process of "Equivalent Exchange," which governs all aspects of magic. Basically, you cannot create something from nothing, although many have tried when searching for a particular stone. That obviously didn't end well, because people are clamoring for a fake variant even today. Of course simply saying that I am an alchemist isn't enough, because one of the main things I do is study Blood Magic with The Ritual Master and The Architect, both of whom have achieved those titles by their own merits. Magus and Tiberius have been busy recording their own works over the years, although I don't think Magus has everything written down in a book - I have yet to find any actual proof.\n\tMy book deals with all things alchemical in Blood Magic. From the uses of Arcane Ash to the intricate workings of the Alchemy Table, you will find everything you need to know about some of the more complex elements in the world. Not everything you need to know is in this book - for a full understanding about Blood Magic, you will need to read the other entries in this entire tome.\n\tBut for now, I hope you enjoy my research notes. You shan't find any lies between these covers. -guide.bloodmagic.entry.alchemy.ash.info=Arcane Ash is necessary in order to create alchemy arrays, powerful circles that are able to provide various effects. This ash is crafted using the Hellfire Forge and Demon Will, so if you are new to this concept please consult the "Demon Kin." \n\tThe ash has a total of twenty uses before you need to craft another. When you right click on the ground (or a wall, though it will only render one direction), you will inscribe a simple circle out of ash. If you click on the ash again with an item, it will be "placed inside of the ash" - assuming that this item is valid, the circle will change shape to represent that it is ready for the next item. If it doesn't change shape, then you did something wrong.\n\tOnce it has changed shape, you can then place in the secondary item. If this item matches with the first item, the circle will start rotating and performing different actions depending on the recipe it is working on. \n\tEvery non-crafting effect that can be performed using these arrays can be found in this book, and even if the recipe changes through 3rd party means it will show updated here. The items shown are the order they need to be placed in. -guide.bloodmagic.entry.alchemy.speed.info=The Movement Array creates a small vortex of air at its center and uses a small amount of energy to heat it up. After that, once an animal or any other type of entity walks into its area of effect, they will be launched forward in the direction that it was placed in by the force of the air. What is more, if fallen onto from a large height, the array will eliminate the fall damage that would have incurred. Just be prepared for some mild motion afterward. \n\tThe direction of motion is in the direction of the arrow on the array.\n\tIt should also be noted that you will gain a much greater distance if you fall or jump onto the array than if you simply walked into its area. This has to do with the turbulence from your movements causing a much greater reaction. -guide.bloodmagic.entry.alchemy.updraft.info=Using the exact same principles as the Movement Array, this array launches the entity that steps on top of it vertically in the air. Naturally, any user would have to be careful because the way down may be a little arduous! -guide.bloodmagic.entry.alchemy.bounce.info=By using a source of heat near its center that is pushed downward, the array attempts to soften the ground underneath it. After it has done this, it then converts carbon and hydrogen into a rubbery material inside of the earth. This combination causes any entity to impact the surface to bounce in the air and eliminating the fall damage that would otherwise be sustained. This bouncing can be stopped by simply shifting, and it will still cushion your fall. -guide.bloodmagic.entry.alchemy.turret.info=By utilizing the Demon Will that is still controlling a mob, you can take over the mind of a skeleton in order to make it do your bidding. If a skeleton finds itself inside of the area of this array, it will act as a sentry and attack hostile monsters nearby. Unfortunately this array is still highly experimental, so it may not work very well or consistently. -guide.bloodmagic.entry.alchemy.buff.info=Through rigorous study, you realize that alchemical arrays have a wide range of applications. So far, you have managed to create powerful items through crafting arrays, as well as a couple of arrays that provide functional benefits such as rapid movement and weak forms of teleportation. However, one of the uses that you have yet to tap into is providing powerful buffs through an active array.\n\t"Buff Arrays" are the general term for alchemy arrays that provide some buff to players within its area of effect. These areas of effect tends to have a very large radius which cannot be manipulated (unlike Rituals). However, because alchemy arrays have no concept of a Soul Network, they have to power their effects through other means: mainly through direct blood offerings. In simplified terms, this means that whenever the array will apply a buff, it will damage (take HP) from the player that it is cast on. \n\tBecause of the direct nature of these sacrifices, the HP -> buff conversion is a lot more favourable for players in the early game compared to similar buffs in the mod. For instance, if a buff from a sigil cost 100 LP for 10 seconds of activation, a more powerful buff can be applied by the array for 30 seconds for 1 HP (which is 100 LP in a T1 altar with no runes). This can be seen as a lot more efficient in the early tiers, while during the later tiers it is not as efficient of an effect. However, because of the stationary nature of the arrays, they will tend to provide a stronger effect than their sigil counter parts, so people may wish to still use it in the late-game. -guide.bloodmagic.entry.alchemy.fastMiner.info=When tasked with carving out a large area of land, sometimes it is best to just do it by hand. For those occasions, this array is for you. The array applies a Haste III buff to players within a 10 block radius, costing the user 1 HP per 30 seconds. Because it is a general Haste buff, it will also increase your attack speed while in its area of effect, though you will have to be careful since other players will benefit from this too! -guide.bloodmagic.entry.alchemy.furnace.info=One of the many problems that you may encounter in the beginning of your adventure is the inability to keep your furnace lit. A lit furnace can mean the difference between having a full stomach and strong weapons or starving in a cave. \n\tThe Burning Furnace array, as the name implies, will provide a much needed heat source for any nearby furnace. By placing the array directly adjacent to a vanilla furnace (it can be next to multiple), it will provide fuel to the furnace if an operation is able to be completed - nothing will happen if it is next to an empty or a full furnace, mainly for your protection. \n\tThis does not come for free, however: when a person is nearby (within a 10 block radius), it will take away half a heart of health in order to cook up to two things in the furnace. This will be helpful to either get a quick bite or to smelt a full stack of ore, but unfortunately you haven't found a way to add any safety measures to the array... -guide.bloodmagic.entry.alchemy.teleport.info=The Teleportation Array acts as a way to travel instantly from one location to another with a few specific limitations. When a player or other entity steps onto the array, the array will search up to 20 blocks away in the direction it is facing for another alchemy array (which does not need to be active). If the array manages to successfully find a destination, it will then teleport the entity to its found array instantly, even through walls. \n\tStudying this array has shown that there are further limitations added to it: because of the nature of bending the fabric of space-time, a Teleportation Array will not teleport something that has teleported within 2 seconds. This is to allow time for all components to rearrange themselves in a desirable manner. -guide.bloodmagic.entry.alchemy.standardTurret.info=The power of flinging pointy objects at far away monsters cannot be overstated. The Turret Array is able to sense a nearby hostile monster and by utilizing complex alchemical mechanisms it is able to draw back and fire an arrow in order to strike its target. \n\tThe array searches for an inventory directly beneath it. If it finds either a normal or tipped arrow it will syphon from its container and fire at a mob that is within a 32 block radius. \n\t(Due to some silly Minecraft physics that has arrows bounce off of entities that are too close to where they spawn, the turret will also only fire on a mob that is greater than 3 blocks away. Keep that in mind!) -guide.bloodmagic.entry.alchemy.laputa.info=There exists a story of a lost kingdom that had such advanced magic that it could fly through the clouds. Although this kingdom has since crumbled to dust, a few drawings of this castle in the sky has managed to provide exquisite detail as to the mechanisms that allowed it to become the legend that it is. \n\tThe Shard of Laputa converts the life essence that is found within the earth into a more avian form, causing the surrounding area to levitate in the air. While the underlying principle is simple, the variations of the life essence in the earth cause a bit of inconsistency in how much land is moved. The array will move the earth in a spherical radius between 4 and 8 blocks up above itself a random offset between one and 5 blocks plus twice the radius of the effect. \n\tIt should be noted that as soon as the effect starts, all items used to activate the array will be lost. diff --git a/src/main/resources/assets/bloodmagicguide/lang/zh_CN.lang b/src/main/resources/assets/bloodmagicguide/lang/zh_CN.lang deleted file mode 100644 index 37b61615..00000000 --- a/src/main/resources/assets/bloodmagicguide/lang/zh_CN.lang +++ /dev/null @@ -1,270 +0,0 @@ -# Book Information -guide.bloodmagic.title=血染知书 -guide.bloodmagic.display=血染知书 -guide.bloodmagic.author=血魔法 -guide.bloodmagic.welcome=血魔法 - -# Page Information -guide.bloodmagic.page.bloodAltar=血之祭å›åˆæˆ -guide.bloodmagic.page.soulForge=狱ç«ç†”ç‚‰åˆæˆ -guide.bloodmagic.page.tier=层级:%d -guide.bloodmagic.page.lp=LP: %d -guide.bloodmagic.page.minimumWill=å¯åŠ¨æ‰€éœ€æ„志:%f -guide.bloodmagic.page.drainedWill=åˆæˆæ¶ˆè€—æ„志:%f -guide.bloodmagic.shapelessOrb=æ— åºå®ç åˆæˆ -guide.bloodmagic.shapedOrb=有åºå®ç åˆæˆ -guide.bloodmagic.page.alchemyArray=炼金法阵 - - -# Categories -guide.bloodmagic.category.architect=缔造者 -guide.bloodmagic.category.ritual=仪å¼å¤§å¸ˆ -guide.bloodmagic.category.demon=æ¶é­”ä¹‹å­ -guide.bloodmagic.category.spell=战法师 -guide.bloodmagic.category.alchemy=炼金术士 - -# Ritual Master Entries -guide.bloodmagic.entry.ritual.intro=åº -guide.bloodmagic.entry.ritual.basics=仪å¼å…¥é—¨ -guide.bloodmagic.entry.ritual.ritualStone=仪å¼çŸ³ -guide.bloodmagic.entry.ritual.masterRitualStone=主仪å¼çŸ³ -guide.bloodmagic.entry.ritual.activationCrystal=激活水晶 -guide.bloodmagic.entry.ritual.diviner=ä»ªå¼æŽ¨æµ‹æ– -guide.bloodmagic.entry.ritual.fullSpring=æ¶Œæ³‰ä»ªå¼ -guide.bloodmagic.entry.ritual.lava=下界夜曲 -guide.bloodmagic.entry.ritual.greenGrove=ç»¿ä¸›ä»ªå¼ -guide.bloodmagic.entry.ritual.magnetism=ç£åŠ›ä»ªå¼ -guide.bloodmagic.entry.ritual.crusher=æŒ–æŽ˜ä»ªå¼ -guide.bloodmagic.entry.ritual.highJump=é«˜è·³ä»ªå¼ -guide.bloodmagic.entry.ritual.speed=é€Ÿç§»ä»ªå¼ -guide.bloodmagic.entry.ritual.wellOfSuffering=苦难之井 -guide.bloodmagic.entry.ritual.featheredKnife=ç¾½åˆ€ä»ªå¼ -guide.bloodmagic.entry.ritual.regen=é‡ç”Ÿä»ªå¼ -guide.bloodmagic.entry.ritual.harvest=满月收割 -guide.bloodmagic.entry.ritual.interdiction=ç¦æ­¢ä»ªå¼ -guide.bloodmagic.entry.ritual.containment=ç‰µåˆ¶ä»ªå¼ -guide.bloodmagic.entry.ritual.suppression=æŠ‘æ¶²ä»ªå¼ -guide.bloodmagic.entry.ritual.expulsion=驱逿°›åœº -guide.bloodmagic.entry.ritual.zephyr=和风之唤 -guide.bloodmagic.entry.ritual.laying=é“ºè®¾ä»ªå¼ -guide.bloodmagic.entry.ritual.timberman=伿ž—ä»ªå¼ -guide.bloodmagic.entry.ritual.meteor=å æ˜Ÿæ ‡ä½ -guide.bloodmagic.entry.ritual.downgrade=沉é‡çµé­‚çš„å¿æ‚” -guide.bloodmagic.entry.ritual.crystalSplit=结晶共鸣 - -# Ritual Master Entry Text -guide.bloodmagic.entry.ritual.intro.info=晚上好,我就是马格斯·阿尔å¡çº³ã€‚åœ¨å¤–äººçœ‹æ¥æˆ‘有很多身份:盗贼ã€è‡ªè­¦å›¢ã€å·«å¸ˆã€æˆ˜å£«ã€åŸæ¸¸è¯—人ã€ç”šè‡³æ”¿æ²»å®¶ã€‚è€ŒçŽ°åœ¨ï¼Œåªæœ‰å°‘æ•°äººæ¸…æ¥šåœ°çŸ¥é“æˆ‘的头衔——åªéœ€æåŠä¸€ä¸‹ï¼Œé‚£è‡†æƒ³ä¸­çš„æ®‹æš´å›¾æ™¯å°±å¯ä»¥ä»¤äººé—»é£Žä¸§èƒ†â€”â€”çºµä½¿è¿™ä¸ªè¯´æ³•æœ‰ä¸€åŠæ˜¯è¯¯å¯¼ï¼Œä½†è¿™ä¸ªè¯´æ³•有一åŠçš„确是真相。诚然,我说的便是作为èŒä¸šå­˜åœ¨çš„血法师。我的朋å‹ä¸€èˆ¬éƒ½ç›´å‘¼æˆ‘çš„å,而我的敌人一般称我为仪å¼å¤§å¸ˆã€‚\n\t/cut现在呢,我的学生们,为了让我把毕生所学传播给下一代有志者们,缠在我身边已有数月了。我一直在åšå®ˆç§˜å¯†ï¼Œä½†ææ¯”略对此的评论更为精辟:“尽管你自己还看ä¸åˆ°ä½ è‡ªå·±çš„æ½œåŠ›ï¼Œä½†ä¸è®ºæ˜¯åœ¨ä»€ä¹ˆé­”法领域中,那些已臻化境的大师们的故事总是对下一代人有好处的。然而,é‡çŽ°å¥‡è¿¹çš„ç»†èŠ‚å…¶å®žå¹¶æ²¡æœ‰é‚£ä¹ˆé‡è¦ã€‚若是没有对魔法能é‡çš„ç»å¯¹è‡ªä¿¡ï¼Œå³ä¾¿æ˜¯é‡‘沙,也ä¸è¿‡æ˜¯ä¸€å †ç¡«ç£ºç²‰è€Œå·²ã€‚â€å½“ç„¶ä½ å¯ä»¥è®¤ä¸º/cutä»–å·²ç»è§¦ç¢°åˆ°äº†ç‚¼é‡‘术的真谛,但他毕竟是我的第一个学生,我有时候也会认真æ€è€ƒä»–的想法。\n\t所以呢,那些ä»åœ¨è‹¦è‹¦å¯»æ‰¾å‰è¿›çš„é“è·¯çš„å¹´è½»è¡€æ³•å¸ˆä»¬ï¼Œä¸”å¬æˆ‘ä¸€è¨€ï¼šè¡€é­”æ³•çš„é¢†åŸŸä¹‹å¹¿é˜”ä¸æ˜¯å¸¸äººå¯ä»¥ç†è§£çš„,若ä¸åŠ æ€è€ƒåœ°å‰è¿›ï¼Œå¾ˆå¿«ä½ å°±ä¼šé‡åˆ°ç“¶é¢ˆã€‚因此,请务必时常翻阅这本书——这本书上有我的魔法,åªè¦æˆ‘å†™ä¸‹æ¥æ–°çš„内容,你们就能立刻看到。\n\t/cut诸ä½è¯·å。ä¸è¦ç´§å¼ ï¼Œè¯•ç€åŽ»æ„Ÿå—è€ä¸€è¾ˆè¡€æ³•å¸ˆçš„æ•™è¯²ã€‚æˆ–è®¸ä¼šæ¯”ä½ è®¨ä»·è¿˜ä»·æ±‚åˆ°çš„ä¸œè¥¿è¿˜è¦æœ‰ç”¨ã€‚ -guide.bloodmagic.entry.ritual.basics.info=现在的魔法仪å¼å·²ç»å’Œå‡ ç™¾å¹´å‰å¤§ä¸ä¸€æ ·äº†ã€‚曾几何时,人们用粉末在地上组æˆé­”法阵,并在æ—边起舞,直到获得想è¦çš„东西。我甚至记得有一ä½ä»Žå¥¹è‡ªå®¶èŠ±å›­ä¸­æ”¶é›†é­”æ³•èƒ½é‡çš„éšå£«ã€‚我一直都在嘲笑这ç§é­”法,直到她把她的猫头鹰丢过æ¥ç›‘视我。\n\t而血魔法师的仪å¼å‘¢ï¼Œéœ€è¦ç”¨åˆ°ä¸€ç§å¸¦ç‰¹æ®Šæ ‡è®°çš„çŸ³å¤´ï¼Œå¹¶ä¸”éœ€è¦æŒ‰æŒ‡å®šæ–¹å¼ç²¾ç¡®æ‘†æ”¾ï¼Œæ–¹èƒ½è½¬åŒ–注入的能é‡ã€‚有一/cutå¤©ï¼Œæˆ‘çš„å­¦å¾’ææ¯”略在他的新房间里翻找我过去的仪å¼èµ„料。那里有一ç½ä»Žæœªå¼€å°è¿‡çš„æ¶²æ€Etherium(我好åƒè¯´è¿‡å¾ˆå¤šæ¬¡è¦æŠŠå®ƒå–回æ¥ä½†æ¯æ¬¡è¯´å®Œå°±å¿˜äº†ï¼‰ï¼Œä»¥åŠä¸€ä¸ªé€è¿‡é•œç‰‡çœ‹æ—¶æ€»åƒæ˜¯åœ¨è¯´â€œæ˜ŸæœŸäºŒâ€çš„æ°´æ™¶çƒã€‚当有一个标有“符文尘埃â€çš„ç®±å­è¢«æ‰“ç¿»åŽï¼Œä¸€é¢—å°å°çš„红色å®çŸ³æ»šäº†å‡ºæ¥ï¼Œæ»šåˆ°äº†ææ¯”略的脚下。霎那间,它å‘出的明亮的红å®çŸ³çš„光芒和他抱ç€çš„ç®±å­é‡Œçš„粉末å‘生了å应。\n\t/cutâ€”â€”è‡ªç„¶åœ°ï¼Œçž¬é—´çˆ†ç‚¸ã€‚ææ¯”ç•¥ä¸å°å¿ƒé‡Šæ”¾å‡ºçš„æ²¡æœ‰èšç„¦çš„èƒ½é‡æ¿€æ´»äº†ç¬¦æ–‡å°˜åŸƒå’Œå‘¨å›´çš„仪å¼çŸ³ï¼Œåœ¨æ²¡æœ‰å®¹çº³èƒ½é‡çš„装置的情况下,它们åªèƒ½å‘外扩散。在几天的治疗åŽï¼Œææ¯”略和我åˆå¼€å§‹äº†å·¥ä½œã€‚\n\t在ç»åŽ†äº†æ•°ä¸ªä¸çœ ä¹‹å¤œï¼Œå’Œé«˜æ•ˆçš„咖啡因的帮助下(啊,感谢Player先生的咖啡,感谢他给我带æ¥çš„æ›´åŠ ç²¾ç¥žçš„æ˜Žå¤©ï¼ï¼‰ï¼Œæˆ‘ä»¬ç»ˆäºŽæ‰¾å‡ºäº†æ‰€æœ‰ä»ªå¼æ‰€éœ€çš„å…³é”®ææ–™ã€‚\n\t/cutæ ¹æ®å®žéªŒï¼Œæˆ‘们需è¦è‡³å°‘å››ç§ææ–™ï¼šæŒ‰ç…§ä¸€å®šæ ·å¼æ‘†æ”¾çš„仪å¼çŸ³ï¼›è‹¥å¹²ç§ä¸åŒçš„墨水,用于刻画仪å¼ç»†èŠ‚ï¼›ç½®äºŽä»ªå¼ä¸­å¤®çš„特殊仪å¼çŸ³ï¼Œç”¨äºŽä¼ é€’能é‡ï¼›ä»¥åŠç”¨äºŽæ¿€æ´»ä»ªå¼çš„æ°´æ™¶ã€‚我觉得有必è¦å°†å„个仪å¼å…¨éƒ¨è¯¦ç»†åœ°è§£è¯´ä¸€é。 -guide.bloodmagic.entry.ritual.ritualStone.info.1=仪å¼çŸ³ä¾¿æ˜¯é­”法能é‡çš„容器:根æ®çŸ³å¤´çš„ä¸åŒï¼Œå¯å°†èƒ½é‡å¡‘造为å„ç§å½¢çŠ¶ï¼Œæˆ–å¯¼å‘ä¸åŒçš„地方。仪å¼çŸ³åˆ†äº”ç§ï¼šç©ºç™½ï¼ˆæ²¡æœ‰ä»»ä½•é“­æ–‡ï¼‰ã€æ°´ã€ç«ã€é£Žå’ŒåœŸã€‚æ¯ä¸ªä»ªå¼éƒ½ä¼šç”¨åˆ°è‹¥å¹²ä¸åŒç§ç±»çš„仪å¼çŸ³ï¼Œæ¯ä¸ªä»ªå¼æ‰€éœ€çš„布局也ä¸å°½ç›¸åŒã€‚ -guide.bloodmagic.entry.ritual.ritualStone.info.2=为仪å¼çŸ³ç”»ä¸Šæ­£ç¡®çš„铭文需è¦ä¸€äº›å·¥å…·ã€‚我早已研究出一ç§å¿«é€Ÿå»ºé€ æ­£ç¡®ä»ªå¼çš„办法,但如果有人想自己动手æ­å»ºçš„è¯è¿˜æ˜¯å¯ä»¥ç”¨è¿™äº›å·¥å…·çš„。手æŒåˆé€‚的工具å³å‡»ä»ªå¼çŸ³ä¾¿å¯ä¸ºå…¶ç”»ä¸Šé“­æ–‡ã€‚一开始你åªèƒ½åˆ¶ä½œå‡ºå…¶ä¸­å››ç§å·¥å…·ï¼Œéšç€ä¿®è¡Œçš„æ·±å…¥ä½ ä¼šå¾—到更高级的工具的制作方法的。 -guide.bloodmagic.entry.ritual.masterRitualStone.info=和大部分魔法一样,仪å¼éœ€è¦å¼•导,å¦åˆ™å…¶åŠ›é‡ä¼šå˜å¾—æ— æ³•æŽ§åˆ¶ï¼Œæˆ–è€…ä»ªå¼æœ¬èº«ä¼šå½»åº•失效。有鉴于此,仪å¼éœ€è¦ç”±ä¸»ä»ªå¼çŸ³æŽ§åˆ¶ï¼ˆæˆ‘的笔记中通常会以缩写"MRS"表记,但也åªèƒ½è¿™æ ·å†™å†™è€Œå·²ã€‚è¯•æƒ³ï¼šä½ å–Šä¸€å£°â€œéº»çƒ¦ä¸€ä¸‹ï¼Œæˆ‘éœ€è¦æ›´å¤šçš„MRSâ€...ç„¶åŽå°´å°¬ç—‡å°±çŠ¯äº†ã€‚ï¼‰ä¸»ä»ªå¼çŸ³ä¼šä»Žå…¶ä¸»äººçš„çµé­‚网络中抽å–能é‡ï¼Œå¹¶æ‰©æ•£è‡³æ¯ä¸€å—仪å¼çŸ³ä¸Šï¼Œä»Žè€Œå¯åŠ¨ä»ªå¼ã€‚\n\t把çµé­‚网络和一å—å¤§çŸ³å¤´ç»‘ä¸€å—æœ‰ç‚¹éº»çƒ¦ã€‚æˆ‘æ›¾ç»æˆåŠŸ/cut过一次:在主仪å¼çŸ³é¡¶ä¸Šç›˜è…¿æ‰“å,将能é‡èšé›†äºŽçŸ³å¤´ä¸Šå¹¶å°½åЛ将çµé­‚网络和仪å¼è¿žåœ¨ä¸€èµ·ã€‚虽说æˆåŠŸæŒç»­äº†å‡ åˆ†é’Ÿï¼Œä½†æˆ‘的裤å­å´å› ä¸ºæ°´åœ¨ä»ªå¼çŸ³ä¸Šå†·å‡è€Œæ¹¿é€äº†ã€‚于是我得到了一个教训:ä¸è¦è¯•图在实验中进行任何冥想。 -guide.bloodmagic.entry.ritual.activationCrystal.info.1=äºŽæ˜¯æˆ‘ä»¬åœæ­¢äº†å†¥æƒ³ï¼Œè½¬è€ŒåŽ»ç ”ç©¶é‚£é¢—ä»Žç®±å­é‡Œæ»šå‡ºçš„红色å®çŸ³ã€‚ææ¯”略确信它有“将我们所在的肉体世界和主宰çµé­‚网络的精神世界连接在一起â€çš„能力。我一直在想到底è¦ä¸è¦æ”¶ä»–作学徒,但我的确能看出他对于那些晦涩难懂的魔法的ç†è§£ã€‚啊,我想我有必è¦ç¿»è¯‘一下,他想表达的是:我们å¯ä»¥ç”¨è¿™æ°´æ™¶å°†çµé­‚网络和主仪å¼çŸ³è¿žåœ¨ä¸€èµ·ï¼Œä»¥ç»™ä»ªå¼æä¾›èƒ½é‡ã€‚ -guide.bloodmagic.entry.ritual.activationCrystal.info.2=于是我们得到了虚弱激活水晶,以åŠå¤åˆ¶å®ƒçš„办法。它的原料是å¦ä¸€ç§å¯ä»¥ä¸Žçµé­‚网络链接的水晶:熔岩水晶。åªéœ€è¦è¿…速在上é¢åˆ»å¥½å¿…须的图案,血之祭å›å°±å¯ä»¥å°†å®ƒå˜æˆæ¿€æ´»æ°´æ™¶ã€‚自然地,它也需è¦å’Œä½¿ç”¨è€…çš„çµé­‚ç½‘ç»œç»‘å®šã€‚åœ¨ä»ªå¼æ­£ç¡®æ‘†æ”¾åŽï¼Œåªéœ€æ‰‹æŒç†”岩水晶å³å‡»ä¸»ä»ªå¼çŸ³å°±å¯ä»¥å¼€å§‹äº†ã€‚å½“ç„¶ï¼Œè¿™éœ€è¦æœ‰è¶³å¤Ÿå¤šçš„LP作为支撑。如果没有足够多的LP,仪å¼ä¸ä¼šå‘动,也ä¸ä¼šå› æ­¤æ¶ˆè€—LP。 -guide.bloodmagic.entry.ritual.diviner.info.1=åœ¨ä¸æ–­å‘现新的仪å¼è¿‡ç¨‹ä¸­ï¼Œæˆ‘æ„ˆå‘æ„Ÿåˆ°å»ºé€ ä»ªå¼çš„æž¯ç‡¥ã€‚这也是为什么我制作出这样一个工具的原因——这样所有人都å¯ä»¥é€šè¿‡ç®€å•的手势和动作æ¥å¿«é€Ÿéƒ¨ç½²ä»ªå¼äº†ã€‚æŒ‰æ—¶é—´é¡ºåºæ¥è¯´è¿™ä¸ªåº”该放在诸仪å¼çš„åŽé¢æ¥è®²ï¼Œä½†æˆ‘决定æåˆ°å‰é¢ï¼Œå› ä¸ºæˆ‘觉得先学习这个的使用会更好。没人会想在临阵时æ‰å‘现仪å¼çŸ³æ²¡å¸¦å¤Ÿï¼ŒæŠ‘æˆ–åŽŸæœ¬åªæ˜¯æƒ³å˜å‡ºä¸€ç“¶æ°´ç»“æžœå´å¬å”¤äº†é™¨çŸ³å§ã€‚ -guide.bloodmagic.entry.ritual.diviner.info.2=ä»ªå¼æŽ¨æµ‹æ–的本质是本仪å¼çš„百科全书。你å¯ä»¥é€šè¿‡ä¸€äº›æ“作(按ä½Shift左击或å³å‡»ï¼‰æ¥åœ¨ä¸åŒä»ªå¼é—´åˆ‡æ¢ï¼Œä»”细看的è¯ä½ è¿˜ä¼šå¾—知一些基础信æ¯ã€‚在你带ç€ä»ªå¼çŸ³çš„æ—¶å€™ï¼Œæ‰‹æŒæŽ¨æµ‹æ–å³å‡»ä¸»ä»ªå¼çŸ³ï¼Œä¾¿å¯åœ¨æ­£ç¡®ä½ç½®æ”¾ç½®ä¸€å—仪å¼çŸ³ã€‚åªéœ€è¦ä¸æ–­å³å‡»å°±å¯ä»¥å®Œæˆä»ªå¼äº†ï¼ 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-guide.bloodmagic.entry.ritual.laying.info=å¾ˆå¤šæ—¶å€™ï¼Œè‡ªåŠ¨åŒ–ä»»åŠ¡éœ€è¦æŸç§è‡ªåŠ¨æ”¾ç½®æ–¹å—的手段。这个仪å¼ä¾¿å¯ä»¥ä»Žé™„近的箱å­ä¸­ï¼ˆé»˜è®¤ï¼Œæ˜¯ä¸»ä»ªå¼çŸ³æ­£ä¸Šæ–¹ï¼‰å–出方å—并放置在仪å¼çš„内部。具体æ¥è¯´ï¼Œæ˜¯æ”¾ç½®åœ¨è·ç¦»ä¸»ä»ªå¼çŸ³ä¸¤æ ¼è¿œçš„地方,且高度相åŒã€‚å分适åˆåœ¨å»ºé€ æ ‘åœºæ—¶ç”¨äºŽè‡ªåŠ¨ç§æ ‘è‹—ã€‚æ¯æ”¾ç½®ä¸€ä¸ªæ–¹å—消耗50LP。 -guide.bloodmagic.entry.ritual.timberman.info=ç§äº†ä¸€å †æ ‘?想必你需è¦è¿™ä¸ªä»ªå¼ã€‚伿ž—仪å¼ä¼šå°†ä»ªå¼æŒæœ‰è€…çš„LP用æ¥é©±ä½¿ä¸€ä¸ªæ— å½¢çš„å¹½çµï¼Œä»¥ç ä¼é™„近的树木,并将ç ä¸‹æ¥çš„æœ¨å¤´æ”¾å…¥é™„近的箱å­é‡Œã€‚默认,它的工作范围是主仪å¼çŸ³å¾€ä¸Š30格,æ¯ä¸ªæ°´å¹³æ–¹å‘上å„延伸10格形æˆçš„长方体。æ¯ç æŽ‰ä¸€å—æœ¨å¤´éœ€è¦æ¶ˆè€—10LP。 -guide.bloodmagic.entry.ritual.meteor.info=å°±ç›®å‰æ¥è¯´ï¼Œè¿™ä¸ªä»ªå¼æ˜¯æ‰€æœ‰ä»ªå¼ä¸­æœ€å¼ºå¤§çš„仪å¼ä¹‹ä¸€ã€‚激活此仪å¼éœ€è¦æ¶ˆè€—一百万LPï¼Œå¹¶ä¸”è¿˜æœ‰ä¸€æ®µå†·å´æ—¶é—´ã€‚然而它的效果也å分强大——åªéœ€æä¾›åˆé€‚的祭å“,它就å¯ä»¥ä»Žå®‡å®™ä¸­å¬å”¤ä¸€é¢—陨石并直接砸å‘地é¢ã€‚诚然,这样一个大家伙会在地é¢ä¸Šé€ æˆå¤§çˆ†ç‚¸ï¼Œä½†å› ä¸ºå®ƒæ¥è‡ªå®‡å®™ä¸­ï¼Œæ‰€ä»¥å¯èƒ½ä¼šåŒ…å«å¤§é‡ç¨€æœ‰çŸ¿çŸ³ã€‚ \n\t/cutå¯ç”¨çš„祭å“包括é“å—ã€é‡‘å—和钻石。(事实上,å¯ç”¨çš„ç¥­å“æ˜¯å¯ä»¥è¢«æ•´åˆä½œè€…或用户控制的) -guide.bloodmagic.entry.ritual.downgrade.info=为了获得更强大的力é‡ï¼Œä½ æˆ–许需è¦çŒ®ç¥­æŸç§ä¸œè¥¿ä½œä¸ºäº¤æ¢ã€‚而这“沉é‡çµé­‚çš„å¿æ‚”â€çš„任务正是如此——将一些物å“献祭给一个虚无缥缈的实体,你便å¯ä»¥ä»¥æŸçµæŠ¤ç”²çš„属性下é™ä¸ºä»£ä»·ï¼Œæ¥æ¢å–更多的å‡çº§ç‚¹æ•°ã€‚仪å¼è½æˆåŽï¼Œä½ éœ€è¦åœ¨æœ€é«˜çš„空白仪å¼çŸ³æŒ‚ä¸€ä¸ªé¢æœä¸»ä»ªå¼çŸ³çš„物å“展示框,然åŽåœ¨è–„暮仪å¼çŸ³ä¸Šæ”¾ä¸€ä¸ªèƒ½è£…东西的方å—(例如箱å­ï¼‰ã€‚è¦çŒ®ç¥­çš„物å“éœ€è¦æ”¾å…¥é‚£ä¸ªè£…东西的地方,而核心物å“/cut应挂入物å“å±•ç¤ºæ¡†å†…ã€‚ä»ªå¼æ¿€æ´»åŽï¼Œä½ ä¾¿å¯ä»¥è¹²åœ¨ä¸»ä»ªå¼çŸ³ä¸Šå¹¶èŽ·å¾—é™çº§åŽçš„物å“。\n\t举例,对于淬ç«é™çº§æ¥è¯´ï¼Œæ ¸å¿ƒç‰©å“是个水瓶,需è¦çŒ®ç¥­çš„ç‰©å“æ˜¯é¾™æ¯ã€‚\n\t所有å¯ç”¨çš„é™çº§éƒ½å¯ä»¥é€šè¿‡JEI查询到——查询主仪å¼çŸ³çš„用途å³å¯ã€‚å¦å¤–,对于一个特定的é™çº§æ¥è¯´ï¼Œæ ¸å¿ƒç‰©å“是一定的,所以你也å¯ä»¥é€‰æ‹©æŸ¥è¯¢æŸä¸ªç‰©å“æ¥å®šä½æŸä¸ªé™çº§æ‰€éœ€çš„祭å“。 -guide.bloodmagic.entry.ritual.crystalSplit.info=晶化æ¶é­”æ„志一旦形æˆï¼Œå°±ä¸èƒ½å†é‡æ–°åˆ†è§£æˆå…¶ä»–类型的æ„å¿—â€”â€”è‡³å°‘æˆ‘ä¹‹å‰æ˜¯è¿™ä¹ˆè®¤ä¸ºçš„。“结晶共鸣â€ä»ªå¼å¯ä»¥åˆ©ç”¨å››å…ƒç´ ä»ªå¼çŸ³ï¼Œä»ŽåŽŸç”Ÿæ¶é­”æ„志中分离出å„ç§å…¶ä»–类型的æ¶é­”æ„志。\n\t首先è¦åœ¨ä¸»ä»ªå¼çŸ³ä¸Šæ–¹ä¸¤æ ¼å¤„放置原生æ„志晶簇。你å¯ä»¥åœ¨ä¸»ä»ªå¼çŸ³ä¸Šæ”¾ä¸€åº§ç»“æ™¶å›ï¼Œç»“æ™¶å›ä¸Šæ”¾ç½®æ¶é­”晶簇,这样就å¯ä»¥äº†ã€‚ç„¶åŽï¼Œç¡®ä¿å››ç§å…ƒç´ çš„仪å¼çŸ³ä¸Šä¸èƒ½æœ‰æ–¹å—/cut鮿Œ¡ï¼Œç¡®è®¤å®ŒåŽå°±å¯ä»¥ç­‰å¾…结晶生长了。\n\t晶簇长出五瓣åŽï¼Œè¿™ä¸ªä»ªå¼å°±ä¼šå°†å››ç“£æ™¶ç°‡åˆ†ç¦»å‡ºåŽ»ï¼Œæ­¤æ—¶å››å…ƒç´ ä»ªå¼çŸ³ä¸Šä¼šé•¿å‡ºè…蚀ã€åšæ¯…ã€æ¶æ„和破åå››ç§ç±»åž‹çš„æ¶é­”æ™¶ç°‡å„一瓣。若中间的原生晶簇ä»èƒ½ç»§ç»­ç”Ÿé•¿ï¼Œä¸”周围的四ç§å…¶ä»–类型的晶簇ä»ç„¶ä¿æŒå®Œæ•´ï¼Œé‚£ä¹ˆè¿™ä¸ªè¿‡ç¨‹å°±ä¼šæŒç»­ä¸‹åŽ»ã€‚\n\t这个过程的工作原ç†å¾ˆç®€å•,/cut原生æ„志晶簇有五瓣或者更多瓣的时候,仪å¼ä¼šæ”¶å‰²å…¶ä¸­çš„四瓣,转化为更无形的存在。然åŽï¼Œæ–°äº§ç”Ÿçš„æ„å¿—å°±ä¼šè¢«æŽ¨å‡ºåŽŸç”Ÿæ¶é­”晶簇的范围,迫使类型相近的æ„å¿—èšé›†åœ¨ä¸€èµ·ã€‚ä¸åŒç±»åž‹çš„æ„å¿—æœ€ç»ˆä¼šåœ¨ä»ªå¼çŸ³ä¸Šé›†ç»“,而仪å¼çŸ³æœ¬èº«ä¹Ÿæ˜¯å¯ä¾›æŸç§éžåŽŸç”Ÿæ„志生长的基础。 - -# Architect Entries -guide.bloodmagic.entry.architect.intro=å‰è¨€ -guide.bloodmagic.entry.architect.bloodaltar=è¡€ä¹‹ç¥­å› -guide.bloodmagic.entry.architect.ash=å¥¥æœ¯ç²‰ç° -guide.bloodmagic.entry.architect.divination=å åœå°è®° -guide.bloodmagic.entry.architect.soulnetwork=çµé­‚网络 -guide.bloodmagic.entry.architect.weakorb=虚弱气血å®ç  -guide.bloodmagic.entry.architect.incense=ç†é¦™ç¥­å› -guide.bloodmagic.entry.architect.bloodrune=祭å›å‡çº§ -guide.bloodmagic.entry.architect.inspectoris=指示之书 -guide.bloodmagic.entry.architect.runeSpeed=速度符文 -guide.bloodmagic.entry.architect.water=水之å°è®° -guide.bloodmagic.entry.architect.lava=熔岩å°è®° -guide.bloodmagic.entry.architect.lavaCrystal=熔岩水晶 -guide.bloodmagic.entry.architect.apprenticeorb=学徒气血å®ç  -guide.bloodmagic.entry.architect.dagger=牺牲匕首 -guide.bloodmagic.entry.architect.runeSacrifice=献祭符文 -guide.bloodmagic.entry.architect.runeSelfSacrifice=牺牲符文 -guide.bloodmagic.entry.architect.holding=集æŒå°è®° -guide.bloodmagic.entry.architect.air=风之å°è®° -guide.bloodmagic.entry.architect.void=虚空å°è®° -guide.bloodmagic.entry.architect.greenGrove=绿丛å°è®° -guide.bloodmagic.entry.architect.fastMiner=速掘å°è®° -guide.bloodmagic.entry.architect.seer=è§è§£å°è®° -guide.bloodmagic.entry.architect.magicianOrb=法师气血å®ç  -guide.bloodmagic.entry.architect.capacity=增容符文 -guide.bloodmagic.entry.architect.displacement=转ä½ç¬¦æ–‡ -guide.bloodmagic.entry.architect.affinity=元素å°è®° -guide.bloodmagic.entry.architect.lamp=血光å°è®° -guide.bloodmagic.entry.architect.magnetism=ç£å¼•å°è®° -guide.bloodmagic.entry.architect.peritia=ç»éªŒä¹‹ä¹¦ -guide.bloodmagic.entry.architect.livingArmour=æŸçµæŠ¤ç”² -guide.bloodmagic.entry.architect.upgradeTome=æŸçµæŠ¤ç”²å‡çº§ä¹‹ä¹¦ -guide.bloodmagic.entry.architect.teleposer=ä¼ é€å™¨ -guide.bloodmagic.entry.architect.boundBlade=æŸç¼šä¹‹å‰‘ -guide.bloodmagic.entry.architect.boundTool=æŸç¼šå·¥å…· -guide.bloodmagic.entry.architect.weakShard=虚弱气血碎片 -guide.bloodmagic.entry.architect.masterOrb=导师气血å®ç  -guide.bloodmagic.entry.architect.runeOrb=å®ç ç¬¦æ–‡ -guide.bloodmagic.entry.architect.suppression=抑液å°è®° -guide.bloodmagic.entry.architect.haste=急速å°è®° -guide.bloodmagic.entry.architect.severance=ç»å½±å°è®° -guide.bloodmagic.entry.architect.teleposition=ä¼ é€å°è®° -guide.bloodmagic.entry.architect.compression=压挤å°è®° -guide.bloodmagic.entry.architect.bridge=影桥å°è®° -guide.bloodmagic.entry.architect.mimic=æ‹Ÿæ€ -guide.bloodmagic.entry.architect.downgrade=æŸçµæŠ¤ç”²é™çº§ - -guide.bloodmagic.entry.architect.augmentedCapacity=超容符文 -guide.bloodmagic.entry.architect.charging=充能符文 -guide.bloodmagic.entry.architect.acceleration=促进符文 - -guide.bloodmagic.entry.architect.tier3=æµ·æ´‹ä¹‹ä¸‹çš„ä¸‰çº§ç¥­å› - -# Architect Entry Texts -guide.bloodmagic.entry.architect.intro.info=å¤§å®¶å¥½ï¼Œæˆ‘å«ææ¯”ç•¥ã€‚ä½ æˆ–è®¸å·²ç»å‘现这本书并ä¸å®Œæ•´äº†ï¼Œä½†å¾ˆä¸å¹¸ä½ æ˜¯å¯¹çš„。因为1.7.10->1.8.9->1.9.4åŠä»¥ä¸Šçš„æ›´æ–°ï¼Œè¡€é­”法也å‘生了巨大的å˜åŒ–。因此,这本书ä¸å¾—ä¸é‡å†™ã€‚这本书的最终目标是一本研究笔记,或者说是一本真正的书,所以è·ç¦»è¿™æœ¬ä¹¦çœŸæ­£å®Œæˆè¿˜æœ‰ä¸€æ®µè·ç¦»ã€‚有鉴于此,我会定期填补这本书中的空白。当然了,一开始这本书里将全是读起æ¥å‘³åŒåš¼èœ¡çš„æ–‡å­—(嘛...è‚¯å®šä¸æ˜¯é‚£ç§å¼•人入胜的字/cut啦,好啦ä¸è¦åœ¨æ„细节),但这个情况会éšç€æ—¶é—´çš„æŽ¨ç§»è€Œå¾—到改善的,等待ç€ä½ çš„将会是一部血法师们的心路历程。\n\t但ä¸å¥½æ„æ€æˆ‘æƒ³æˆ‘å¾—èµ¶ç´§é‡æ–°åˆ‡å…¥è§’色当中去了。*咳嗽声*\n\tæˆ‘åææ¯”略,一åè¡€æ³•å¸ˆï¼ŒåŒæ—¶ä¹Ÿä»¥â€œç¼”造者â€çš„åå­—é—»å于世。这本书中包å«äº†æˆ‘对å为“çµé­‚网络â€çš„è‡ªç„¶çŽ°è±¡çš„ç ”ç©¶ï¼Œä»¥åŠæˆ‘对血魔法师需/cutè¦é€‚应的一些设备的物ç†ç‰¹æ€§çš„æè¿°ã€‚从æ­å»ºå¼ºå¤§çš„血之祭å›çš„æŠ€è‰ºï¼Œåˆ°ä¸ºå¢žå¼ºæ³•力而进行的生命献祭的ç§ç§ç»†èŠ‚ï¼Œå†åˆ°å„ç§æ‹¥æœ‰å¼ºå¤§åŠ›é‡çš„魔法符文和å°è®°ï¼Œæˆ‘䏿–­åœ°å‘çŽ°æ–°çš„é­”æ³•ï¼Œä¸æ–­åœ°æ€»ç»“并找到强化自己的全新方å¼ã€‚\n\tæ¥å§ï¼Œæ–°å…¥é—¨çš„魔法师们,全新的领域在等待ç€ä½ ï¼\n\t...啊马格斯说我有时候有点浮夸,但那åˆå¦‚何? -guide.bloodmagic.entry.architect.bloodaltar.info.1=血之祭å›ä¾¿æ˜¯è¡€é­”法中最核心的设备之一。它有两个主è¦ç”¨é€”ï¼šåˆæˆæŸäº›ç‰©å“,或将生命æºè´¨è½¬ç§»åˆ°å®ç ä¸­åŽ»ã€‚ç„¶è€Œè¿™ä¸¤ä¸ªç”¨é€”éƒ½éœ€è¦æ¶ˆè€—祭å›ä¸­çš„生命æºè´¨ã€‚自然地,也有两ç§è¡¥å……生命æºè´¨çš„æ–¹å¼ï¼šä»¥çŽ©å®¶çš„è¡€æä¾›ç”Ÿå‘½æºè´¨ï¼Œæˆ–以别的动物或怪物的血æä¾›ç”Ÿå‘½æºè´¨ã€‚ -guide.bloodmagic.entry.architect.bloodaltar.info.2=你需è¦ä¸€æŠŠç‰ºç‰²åŒ•首æ‰èƒ½å°†ä½ çš„血转化为生命æºè´¨å¹¶æ³¨å…¥ç¥­å›ä¸­ã€‚具体æ“ä½œå¦‚ä¸‹ï¼šé¦–å…ˆï¼Œç«™åœ¨ç¥­å›æ—;然åŽï¼Œä½¿ç”¨åŒ•首伤害自己(å³å³å‡»ï¼‰ï¼Œä½ ä¼šæŸå¤±ä¸€é¢—心的生命值,祭å›ä¸­ä¼šå¤šå‡º 200 LP。LP 是生命æºè´¨çš„ å•ä½ï¼Œç§°ä¸ºç”Ÿå‘½ç‚¹æ•°ï¼ˆLife Point, 缩写 LP),用于刻画æŸç§ä»» åŠ¡éœ€è¦æ¶ˆè€—的生命力——ä¸ï¼Œå’Œæ¸¸æˆçŽ‹ä¸ä¸€æ ·ã€‚默认,普通的血之祭å›å®¹é‡ä»…为一万。你还å¯ä»¥æŠŠç‰©å“放入祭å›ä¸­ï¼ˆå³å‡»å³å¯ï¼‰ï¼Œè‹¥å¦‚æ­¤åšï¼Œåˆé€‚çš„/cut物å“便会触å‘åˆæˆè¿›ç¨‹ã€‚\n\t祭å›åˆæˆä¸ä»…éœ€è¦æ¶ˆè€— LP,还需è¦ä¸€å®šçš„层级。满足 这些æ¡ä»¶åŽï¼Œç¥­å›ä¾¿ä¼šå¼€å§‹è‡ªåŠ¨æŠ½å– LP ç”¨äºŽåˆæˆï¼Œå¹¶å¼€ å§‹æ•£å‘çº¢è‰²ç²’å­æ•ˆæžœã€‚è‹¥åˆæˆè¿˜æœªå®Œæˆï¼Œä½†æ­¤æ—¶ LP 已被 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-guide.bloodmagic.entry.architect.ash.info=尽管奥术粉ç°å¹¶ä¸æ˜¯è¿™ä¸€å·çš„æ ¸å¿ƒï¼Œä½†å®ƒç¡®å®žè´¯ç©¿äº†æœ¬å·æåˆ°çš„很多é“å…·çš„åˆæˆä¹‹ä¸­ã€‚åˆæˆå¥¥æœ¯ç²‰ç°éœ€è¦ç”¨åˆ°ç‹±ç«ç†”炉和æ¶é­”æ„志,关于这些东西的细节å¯ä»¥å‚考《æ¶é­”之å­ã€‹å·ã€‚ç®€å•æ¥è¯´ï¼Œå®ƒæ˜¯ä¸€ç§äºŒå…ƒåˆæˆå·¥å…·ï¼šä½ éœ€è¦ä¸€ç§å¯å……当催化剂的ååº”è¯•å‰‚ï¼Œä»¥åŠæŸç§ç‰©å“作为次è¦åˆæˆææ–™ã€‚\n\t一份奥术粉ç°å¯ä½¿ç”¨äºŒå次。对ç€åœ°é¢æˆ–者墙å£ä½¿ç”¨ä¾¿/cutå¯ç”»å‡ºä¸€ä¸ªåœ†å½¢çš„æ³•阵(如果是墙å£ï¼Œä½ åªèƒ½åœ¨ä¸€ä¸ªæ–¹å‘上看到法阵)。然åŽï¼Œå¯¹æ³•阵中央使用åˆé€‚的催化剂å³å¯æ”¹å˜å…¶å½¢çŠ¶ï¼Œå½“ç„¶ä¹Ÿä¼šæ¶ˆè€—å‚¬åŒ–å‰‚ï¼ˆå³ï¼Œå³å‡»ä½¿ç”¨ï¼‰ã€‚如果法阵没有å˜å½¢ï¼Œé‚£ä¹ˆä½ è‚¯å®šæœ‰ä»€ä¹ˆåœ°æ–¹æžé”™äº†ã€‚\n\t在观察到法阵å˜å½¢åŽï¼Œä½ ä¾¿å¯ä»¥æ”¾å…¥æ¬¡è¦ç‰©å“了。åˆé€‚的次è¦ç‰©å“会å¯åŠ¨æ³•é˜µï¼Œå±Šæ—¶ä½ ä¼šçœ‹åˆ°æ³•é˜µå¼€å§‹æ—‹è½¬ï¼Œå¹¶å¼€å§‹äº§ç”Ÿå„ç§å˜åŒ–,具体å˜åŒ–éšæ³•/cut阵ä¸åŒè€Œä¸åŒâ€”—但正确å¯åŠ¨çš„æ³•é˜µæœ€ç»ˆéƒ½ä¼šäº§ç”Ÿä¸€ç§æ–°çš„物å“。\n\t所有用到奥术粉ç°çš„åˆæˆâ€”—我一般管这å«ç‚¼é‡‘阵列——都å¯ä»¥åœ¨JEI中查询到。注æ„,左侧的物å“一定是催化剂,而å³ä¾§çš„物å“一定是一个次è¦ç‰©å“。 -guide.bloodmagic.entry.architect.divination.info=å åœå°è®°æ˜¯è¡€æ³•师最常用的工具之一,因为它能解决你很多麻烦,具体æ¥è¯´æ˜¯èƒ½ç»™ä½ ä¸€äº›å…³é”®æ•°æ®ã€‚å®ƒçš„åˆæˆä¹Ÿå¾ˆç®€å•:åªéœ€è¦åœ¨ç‚¼é‡‘阵列中以红石为催化剂,以石æ¿ä¸ºæ¬¡è¦ç‰©å“åˆæˆå³å¯ã€‚\n\t对血之祭å›ä½¿ç”¨æ­¤å°è®°ä¾¿å¯çœ‹åˆ°ç¥­å›ä¸»å®¹å™¨ä¸­çš„LPæ•°é‡ï¼Œä»¥åŠå®¹é‡ä¸Šé™ã€‚短时间内åå¤ä½¿ç”¨å¹¶ä¸ä¼šå¯¼è‡´åˆ·å±ï¼Œåªä¼šè¦†ç›–之å‰çš„æç¤ºã€‚\n\t/cut对ç€ç©ºæ°”使用此å°è®°çš„è¯ï¼Œåˆ™èƒ½çœ‹åˆ°ä½ çš„çµé­‚网络中的LPæ•°é‡ã€‚尽管这功能看上去很普通,但你以åŽå°±ä¼šå‘çŽ°ï¼Œä½ ä¸€åˆ»ä¹Ÿä¸æƒ³è®©è¿™çŽ©æ„离手。 -guide.bloodmagic.entry.architect.soulnetwork.info=çµé­‚网络(Soul Network,缩写 SN)是指玩家和å„ç§ç‰©å“以 åŠç»“构之间的çµé­‚上的链接。éšç€è¡€æ³•师能力的æå‡ï¼Œçµé­‚网络的强度也会éšä¹‹æé«˜ã€‚就存在æ¥è¯´ï¼Œå®ƒä»¬æ˜¯çµé­‚织æˆçš„一张无形的网,但最强大的血魔法师们是å¯ä»¥çœ‹åˆ°å…¶ç‰©ç†çš„å…·çŽ°çš„ã€‚ç„¶è€Œï¼Œæ—¶è‡³ä»Šæ—¥ï¼Œä»æ— äººå¯è¾¾æ­¤åŒ–境...\n\t在游æˆä¸­ï¼Œç½‘络是直接与玩家绑定在一å—的。玩家所在的世界早已记录下了这一切——/cutè¿™æ„味ç€ï¼ŒçŽ©å®¶çš„ LP å¹¶éžæ˜¯ 记录在æŸé¢—气血å®ç ä¸­ï¼Œè€Œæ˜¯è¢«ä¸–界记录ç€ï¼›æ¯ä¸ªçŽ©å®¶ä¹‹é—´çš„ç½‘ç»œäº’ç›¸ç‹¬ç«‹ï¼Œäº’ä¸å½±å“。\n\t绑定的过程通常在第一次使用æŸä¸ªç‰©å“时就已ç»å®Œæˆäº†ã€‚就目å‰çš„科技æ¥è¯´ï¼Œä¸€æ—¦ç»‘定,å³ä¾¿æ˜¯ç‰©å“çš„ä¸»äººä¹Ÿæ— æ³•è§£é™¤ã€‚éœ€è¦æ¶ˆè€—LP的物å“会直接消耗其主人çµé­‚网络中的LP。但,如果主人的çµé­‚网络中没有足够的 LP,它会从 当å‰ä½¿ç”¨è€…ï¼Œè€Œä¸æ˜¯å…¶ä¸»äººï¼Œçš„身上抽å–生命值以填补空缺。因此,在快没有LP的时候è¦å°å¿ƒâ€”—因为这通常会致人于死地。 -guide.bloodmagic.entry.architect.weakorb.info.1=æ²¡äº†é­”æ³•æ¥æºçš„魔法师和咸鱼有什么区别?气血å®ç ä¾¿æ˜¯è¿™æ ·ä¸€ä¸ªé­”法æºï¼šå®ƒå¯ä»¥å°†ç‰©ç†å½¢å¼çš„生命转化æˆLP并输入到其主人的çµé­‚网络中去。它本身并éžç”µæ± ï¼Œç›¸åå®ƒå€’åƒæ˜¯ä¸€æ ¹å¯¼ç®¡ï¼Œå¯å°†ç”Ÿå‘½åŠ›è½¬åŒ–æˆè¡€é­”法师需è¦çš„魔法。 -guide.bloodmagic.entry.architect.weakorb.info.2=虚弱气血å®ç ä¾¿æ˜¯ä½ èƒ½åˆ¶ä½œçš„第一ç§å®ç â€”—åªéœ€å‘ä¸€ç²’é’»çŸ³ä¸­çŒæ³¨ä¸¤åƒLP的生命力å³å¯å®Œæˆã€‚将已绑定的å®ç æ”¾å…¥ç¥­å›ï¼Œå®ƒå°±å¯ä»¥ä¸æ–­åœ°ä»Žç¥­å›ä¸­æŠ½å–LP,直接输入çµé­‚网络中。å¦å¤–,ä¸è®ºä»€ä¹ˆå®ç ï¼Œå…¶å®¹é‡ä¸Šé™éƒ½åªèƒ½é€šè¿‡ä¸€äº›é«˜çº§ç¬¦æ–‡æ¥æå‡ï¼›è¿™é‡Œæ³¨æ„ä¸€ç‚¹ï¼Œè¿™ä¸ªå®¹é‡æå‡çš„æ•ˆæžœåªæœ‰åœ¨å®ç åœ¨ç¥­å›ä¸Šæ—¶æ‰æœ‰æ•ˆã€‚对于虚弱气血å®ç ï¼Œæœ€é«˜åªèƒ½æå‡åˆ°äº”åƒã€‚\n\t/cut玩家还å¯ä»¥é€šè¿‡ç®€å•地使用气血å®ç æ¥èŽ·å¾—LP——æ¯ä¸€æ¬¡ä½¿ç”¨éƒ½ä¼šå¯¹çީ家造æˆä¸€é¢—心的伤害并æä¾›200LP。此法ä¸èƒ½ä»¤ç½‘络中的LPæ•°é‡çªç ´å®¹é‡ä¸Šé™ã€‚\n\t祭å›åªå¯èƒ½ä¸ºä¸Žè‡ªå·±çº§åˆ«ç›¸å½“,或者比自己级别低的气血å®ç æä¾›LP。举例,三级的å®ç åªå¯èƒ½åœ¨ä¸‰çº§æˆ–更高级的祭å›ä¸­èŽ·å¾—LPï¼Œä¸€çº§çš„ç¥­å›æ˜¯æ— æ³•胜任的。 -guide.bloodmagic.entry.architect.incense.info.1=血法师会ç»å¸¸å‘现,它们的LP产能时常跟ä¸ä¸Šæ¶ˆè€—。当然,有特殊的符文å¯ä»¥æé«˜è‡ªæˆ‘献祭所产生的生命æºè´¨çš„æ•°é‡ï¼Œä½†è¿™ä¸ªè¿‡ç¨‹ä¾æ—§æ˜¯å¦‚æ­¤ç¼“æ…¢ã€‚åªæœ‰è¿™ä¸€æ¡è·¯å¯ä»¥èµ°äº†å—?\n\t下é¢ä»‹ç»ç†é¦™ç¥­å›ã€‚ç†é¦™ç¥­å›æœ¬èº«å¯ä»¥ä»¥è‡ªèº«ä¸ºä¸­å¿ƒï¼Œæ ‡è®°å‡ºä¸€ç‰‡é™è°§çš„土地,在这范围内,它å¯ä»¥å€ŸåŠ©ç¥­å›æœ¬èº«æ•£å‘出的余力æ¥å®‰æŠšæƒŠæ‰°åˆ°çš„çµé­‚ã€‚å½“ç„¶ä½ ä¸æ˜¯å¾ˆæ¸…楚这/cutè‚¡ç†é¦™çš„æ°”æ¯ä»Žä½•而æ¥ï¼Œä½†å¥½åƒåˆæ²¡ä»€ä¹ˆä¸å¯¹ï¼Ÿå…ˆä¸ç®¡äº†ã€‚\n\tç†é¦™ç¥­å›çš„作用就是如此:利用é™è°§çš„çŽ¯å¢ƒæ¥æå‡å•颗心所创造出的生命æºè´¨çš„æ•°é‡ã€‚在你è·ç¦»ç†é¦™ç¥­å›åªæœ‰çº¦èŽ«äº”æ ¼è¿œçš„åœ°æ–¹æ—¶ï¼Œå®ƒä¼šæ•£å‘出ç«ç„°é¢—ç²’ä»¥è¯æ˜Žå…¶å·²ç»åˆ›é€ å‡ºé™è°§åŒºåŸŸã€‚在它的影å“范围下,你的牺牲匕首也会å‘生å˜åŒ–ï¼Œä»¥è¯æ˜Žç†é¦™å·²ç»å‘挥其效果。整个过程大约æŒç»­äº”秒钟,你å¯ä»¥é€šè¿‡è§‚察ç«ç„°/cutç²’å­çš„存在æ¥åˆ¤æ–­æ˜¯å¦ç»“æŸã€‚此时,使用牺牲匕首献祭自己将会一次性献祭你生命值上é™çš„百分之ä¹å,并将对应数é‡çš„LP输入血之祭å›ä¹‹ä¸­ã€‚LPæ•°é‡å’ŒçŒ®ç¥­çš„ç”Ÿå‘½å€¼ä¾æ—§æˆæ­£æ¯”,但此时它的转化率会根æ®é™„è¿‘çš„é™è°§å€¼è€Œæœ‰æ‰€ä¸Šå‡ï¼›é»˜è®¤ï¼Œå¢žå¹…是百分之二å。\n\tå¦å¤–,å åœå°è®°å¯ä»¥æ­ç¤ºé™„è¿‘çš„é™è°§å€¼ï¼Œä»¥åŠé™è°§æ‰€å¸¦æ¥çš„具体增幅水平。 -guide.bloodmagic.entry.architect.incense.info.2=自然,百分之二å的增幅已ç»å¤Ÿå¤šäº†ï¼Œä½†ç†é¦™ç¥­å›ä½œç”¨çš„范围还是å¯ä»¥ç»§ç»­æ‰©å±•的。你åªéœ€è¦åœ¨ç†é¦™ç¥­å›æŸä¸ªåŸºç¡€æ–¹å‘(å³ï¼Œæ­£ä¸œã€æ­£è¥¿ã€æ­£å—ã€æ­£åŒ—)两格远的地方排出一列三å—高度一样木质路é¢å³å¯å®šä¹‰ä¸€ä¸ªâ€œèŒƒå›´â€ã€‚在此“范围â€ä¸­çš„ä»»æ„æ–¹å—都有助于让这片区域更加é™è°§ã€‚木质路é¢è¿˜å¯ä»¥ç»§ç»­æ‰©å±•,惟需éµå®ˆä»¥ä¸‹è§„则:一,æ¯ä¸€åˆ—木质路é¢å¿…é¡»æ°´å¹³ï¼Œå³æž„æˆæ–°ä¸€åˆ—è·¯é¢çš„æ–¹å—必须高度相åŒï¼›äºŒï¼Œæ–°çš„è·¯é¢å¿…é¡»ä½äºŽä¸Šä¸€åˆ—è·¯é¢çš„上/cutä¸‹äº”æ ¼èŒƒå›´å†…ã€‚ç®€å•æ¥è¯´ï¼Œé‡‘å­—å¡”ã€å€’金字塔等阶梯å¼ç»“构都是å¯ä»¥çš„。\n\t然而,这个范围并éžå¯ä»¥æ— èŠ‚åˆ¶åœ°æ‰©å¼ ã€‚æœ¨è´¨è·¯é¢åªèƒ½å åŠ ä¸‰åˆ—ï¼›ä¸è¿‡ä¸ç”¨æ‹…心,还有一ç§å¯ä»¥å åŠ äº”åˆ—çš„çŸ³è´¨è·¯é¢ï¼›ç”šè‡³è¿˜æœ‰å¯ä»¥å åŠ ä¹åˆ—的碎石路é¢å’Œé»‘曜石路é¢ã€‚自然地,你在å åŠ ä¸‰åˆ—æœ¨è·¯é¢åŽå°±éœ€è¦ç”¨çŸ³å¤´çš„;然而你完全å¯ä»¥ä¸€å¼€å§‹å°±ç”¨çŸ³å¤´çš„,åªè¦ä½ ä¸æ˜¯åªç”¨æœ¨è·¯é¢å°±å¥½ã€‚\n\t/cut回到é™è°§ç¨‹åº¦çš„问题上æ¥ã€‚äº‹å®žä¸Šåªæœ‰ä¸€éƒ¨åˆ†æ–¹å—å¯ä»¥è®©è¿™ç‰‡åŒºåŸŸæ›´åŠ é™è°§ï¼Œè€Œæ ¹æ®å®žéªŒï¼Œè¿™äº›æ–¹å—被分æˆäº†è‹¥å¹²ç§ã€‚举个例å­ï¼Œä½ åœ¨è¿™ç‰‡åŒºåŸŸä¸­ç§äº†åœŸè±†ï¼ŒåœŸè±†å±žäºŽâ€œä½œç‰©â€åˆ†ç±»ï¼Œç„¶åŽè¿™ç‰‡åŒºåŸŸä¾¿å¹³é™äº†ä¸€äº›ã€‚ä¸è®ºæ˜¯ä½ æŽ¥ç€ç§åœŸè±†ï¼Œæˆ–者你ç§èµ·äº†èƒ¡èåœï¼Œå®ƒä»¬çš„æ•ˆæžœéƒ½ä¼šéšç€ä½ ç§çš„æ•°é‡çš„增多而é™ä½Žï¼Œç”šè‡³è¿˜ä¼šæŠµæ¶ˆä¸€å¼€å§‹çš„æ•ˆæžœï¼Œå› ä¸ºå®ƒä»¬éƒ½å±žäºŽâ€œä½œç‰©â€ã€‚为了最好的效果,你需è¦å°½å¯èƒ½ä½¿ç”¨å¤šç§ä¸åŒç±»åž‹çš„æ–¹å—。/cut有助于平é™çš„æ–¹å—有这么几类:作物ã€åŽŸæœ¨ã€æ ‘å¶ã€ç†”岩ã€åœ°ç‹±å²©ã€è€•åœ°ã€æ°´ã€ç”Ÿå‘½æºè´¨ã€ä»¥åŠå…¶ä»–东西(原文如此)。 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-guide.bloodmagic.entry.architect.dagger.info.1=åœ¨ä¸æ–­åœ°é€šè¿‡çŒ®ç¥­è‡ªå·±æ¥å¼ºåŒ–自己åŽï¼Œä½ å¯ä»¥å¼€å§‹è¯•ç€çŒ®ç¥­åˆ«çš„æ´»ç‰©äº†ã€‚若是用这把牺牲匕首,在血之祭å›é™„è¿‘å‡»ä¸­ä¸€åªæ™®é€šçš„生物(ä¸èƒ½æ˜¯BOSS,也ä¸èƒ½æ˜¯çŽ©å®¶ï¼‰ï¼Œé‚£ä¹ˆè¿™ä¸ªå¯æ€œçš„家伙就会立刻被献祭,并根æ®è´¨é‡çš„ä¸åŒï¼Œè½¬åŒ–æˆæ•°é‡ä¸ç­‰çš„生命æºè´¨ã€‚一般情况下,那些敌对怪物给予的生命æºè´¨è¦æ¯”那些平和的动物们è¦å¤šã€‚ -guide.bloodmagic.entry.architect.runeSacrifice.info.1=献祭符文,正如其åï¼Œå¯æé«˜çŒ®ç¥­æ´»ç‰©æ—¶èŽ·å¾—çš„ç”Ÿå‘½æºè´¨çš„æ•°é‡ï¼Œå‡†ç¡®åœ°è¯´ï¼Œæ˜¯æ¯å—符文增加å分之一。 -guide.bloodmagic.entry.architect.runeSelfSacrifice.info.1=牺牲符文和献祭符文差ä¸å¤šï¼Œä½†ç‰ºç‰²ç¬¦æ–‡æ˜¯é’ˆå¯¹çŽ©å®¶è‡ªå·±çš„ã€‚å¢žå¹…å’ŒçŒ®ç¥­ç¬¦æ–‡ä¸€æ ·ï¼Œéƒ½æ˜¯ç™¾åˆ†ä¹‹å。 -guide.bloodmagic.entry.architect.holding.info.1=你逿¸å¼€å§‹å‘现你有一堆å„å¼å„æ ·çš„å°è®°è¦å¸¦åœ¨èº«ä¸Šäº†ï¼šæœ‰çš„éœ€è¦æ‰‹åŠ¨å¼€å…³ï¼Œæœ‰çš„åªéœ€è¦æ”¾åœ¨èƒŒåŒ…里就å¯ä»¥ä¸€ç›´æœ‰æ•ˆæžœã€‚æœ‰é‰´äºŽä½ çš„èƒŒåŒ…ç©ºé—´å¼€å§‹é€æ¸ç¼©æ°´ï¼Œä½ å¯èƒ½éœ€è¦ä¸€å—集æŒå°è®°çš„帮助。\n\t这集æŒå°è®°çš„作用,便是将五个其他å°è®°â€œåŽ‹ç¼©â€æˆä¸€ä¸ªï¼›ä½†æ˜¯ä½ å¹¶ä¸èƒ½åœ¨é›†æŒå°è®°é‡Œæ”¾é›†æŒå°è®°ã€‚默认,按下"Holding"键(默认为'H'ï¼‰å¯æ‰“开其界é¢ï¼Œç”¨äºŽè°ƒæ•´é¡ºåºã€‚滚轮å¯åœ¨é€‰ä¸­/cutçš„å°è®°ä¹‹é—´å¾ªçŽ¯åˆ‡æ¢ã€‚被选中的å°è®°å¯ç›´æŽ¥å€ŸåЩ集æŒå°è®°ä½¿ç”¨ï¼Œæ¯‹éœ€å–出。\n\t自然地,你å¯ä»¥èº«ä¸Šå¸¦è‹¥å¹²é›†æŒå°è®°ï¼Œè¿™äº›é›†æŒå°è®°äº’ä¸å½±å“。但为了一眼就能区分,你å¯ä»¥è€ƒè™‘åœ¨ç‚¼é‡‘æœ¯æ¡Œä¸­ä¸ºå…¶æŸ“è‰²ã€‚æŸ“è‰²çš„æ–¹å¼æœ‰ä¸¤ç§ï¼š1.直接使用染料在炼金术桌中染色;2.使用å六进制数命å的命å牌,比如这样:0xFFFFFF。 -guide.bloodmagic.entry.architect.air.info.1=风之å°è®°ï¼Œç®€å•åœ°å°†æ°´è’¸æ°”åˆ†æˆæ•°è‚¡ï¼Œäº§ç”Ÿå¼ºå¤§çš„æ°”æµï¼Œé©±ä½¿çީ家å‰è¿›ã€‚ç®€å•æ¥è¯´ï¼Œä½ å¯ä»¥ç”¨è¿™å°è®°æŽ¨åЍ你å‰è¿›ã€‚å¦å¤–,这个å°è®°å¯ä»¥å…除掉è½ä¼¤å®³ï¼Œä½†åªæœ‰ä½ ä½¿ç”¨æ—¶æ‰å¯ä»¥å…除,所以如果你想硬ç€é™†çš„è¯ï¼Œè®°å¾—è¦åœ¨å³å°†æ‘”åˆ°åœ°ä¸Šçš„ä¸€çž¬é—´ä½¿ç”¨ï¼ -guide.bloodmagic.entry.architect.void.info.1=é¡¾åæ€ä¹‰ï¼Œè™šç©ºå°è®°ä¼šåˆ¶é€ çœŸç©ºï¼Œå¹¶å°†é™„近的液体全部å¸è¿›åŽ»ï¼Œå¹¶å½»åº•é”€æ¯ã€‚建议æ­é…水之å°è®°å’Œç†”岩å°è®°ä½¿ç”¨ã€‚ -guide.bloodmagic.entry.architect.greenGrove.info.1=绿丛å°è®°å¯ä»¥å°†ä½ çš„è¡€è½¬åŒ–æˆæ¤ç‰©ç”Ÿé•¿çš„催化剂,进而加速附近æ¤ç‰©çš„生长。激活å°è®°çš„æ–¹å¼å¾ˆç®€å•:潜行时对ç€ç©ºæ°”使用(å³å‡»ï¼‰å³å¯ï¼›ç›¸åŒçš„æ–¹å¼å¯ä»¥åœæ­¢å…¶å·¥ä½œï¼ˆå¯ä»¥é€šè¿‡å…¶ä¿¡æ¯æç¤ºçœ‹å‡ºå®ƒæ˜¯å¦å·²è¢«æ¿€æ´»ï¼‰ã€‚è¦è®°ä½ï¼Œå®ƒæ¯éš”几秒钟就会抽å–一次LP以补充养料。\n\t直接对作物使用的效果和骨粉无异。这样一æ¥ï¼Œè¿™ä¸ªå°è®°ä¹Ÿå¯ä»¥åƒéª¨ç²‰ä¸€æ ·ï¼Œç”¨äºŽåˆ¶é€ è‰ä¸›ã€‚ -guide.bloodmagic.entry.architect.fastMiner.info.1=大部分血法师都应该注æ„åˆ°äº†ï¼Œè¡€ä¸­å«æœ‰ä¸°å¯Œçš„é“元素。ç»éªŒä¸°å¯Œçš„血法师完全å¯ä»¥åœ¨ä¸æŠ½è¡€çš„æƒ…况下直接改å˜å…¶ä½“内血液的组æˆâ€”â€”ç„¶è€Œï¼Œéœ€è¦æ³¨æ„çš„æ˜¯ï¼Œåªæœ‰é‚£äº›æœ€é¡¶å°–的血法师æ‰å¯ä»¥æŠµæŠ—由此产生的排斥å应。\n\t这样一个技能有个ç»å…¸çš„用途,æé«˜èº«ä½“çš„çµæ´»æ€§ï¼Œä»¥æé«˜å…¶è¿åŠ¨é€Ÿåº¦ã€‚è¿™é€ŸæŽ˜å°è®°ï¼Œé€šè¿‡ç”¨ç£é“å½±å“血液里的é“元素,å¯å¤§å¹…æå‡ä½¿ç”¨è€…的挖掘/cut速度。其实这个效果就是急迫II的效果。虽然åªèƒ½å½±å“使用者自身,但对于挖黑曜石æ¥è¯´çš„确是好用。 -guide.bloodmagic.entry.architect.seer.info.1=你在修ç†è¡€ä¹‹ç¥­å›æ—¶ï¼Œæ—¶å¸¸ä¼šå‘觉自己早已迷失在了那些å åœå°è®°æ— æ³•察觉的细节中。所以这就是轮到è§è§£å°è®°ç™»åœºçš„æ—¶åˆ»äº†ã€‚è§è§£å°è®°å®žé™…上是å åœå°è®°çš„å‡çº§ç‰ˆï¼Œå®ƒèƒ½çœ‹åˆ°å¾ˆå¤šå åœå°è®°æ‰€çœ‹ä¸åˆ°çš„细节,诸如祭å›çš„åˆæˆé€Ÿåº¦ã€å½“å‰çš„LP储é‡ã€åˆæˆè¿›åº¦ã€ç”šè‡³çŽ©å®¶è‡ªå·±çš„çµé­‚网络的很多信æ¯ï¼Œè¿™é‡Œå°±ä¸ä½œèµ˜è¿°äº†ã€‚ 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-guide.bloodmagic.entry.architect.displacement.info.1=默认,血之祭å›çš„缓冲区和主容器之间的LP转移速度是最高20LP/s。对于那些需è¦é¢‘ç¹è½¬ç§»LPçš„ç¥­å›æ¥è¯´è¿™ä¸ªé€Ÿåº¦å¯ä»¥è¯´æ˜¯å·¨å¤§çš„瓶颈。这也是为什么会有转ä½ç¬¦æ–‡çš„原因。\n\t转ä½ç¬¦æ–‡å¯æå‡LP转移的速度。æ¯ä¸ªç¬¦æ–‡éƒ½å¯ä»¥å°†é€Ÿåº¦æé«˜è‡³åŽŸæ¥çš„1.2å€ï¼Œå¤šä¸ªè½¬ä½ç¬¦æ–‡å¯ä»¥å åŠ ã€‚æ¢è¨€ä¹‹ï¼Œä¸€ä¸ªè½¬ä½ç¬¦æ–‡å¯ä»¥å°†é€Ÿåº¦æé«˜è‡³ä¸€æ¬¡24LP,两个则为28.8LP,三个/cut则为34.56LP,而20个则会达到767LP,足以在13秒内清空一座标准祭å›é‡Œæ‰€æœ‰çš„生命æºè´¨ã€‚ -guide.bloodmagic.entry.architect.affinity.info.1=表é¢ä¸Šçœ‹ï¼Œå…ƒç´ å°è®°ä¸è¿‡æ˜¯ä¸€ä¸ªèƒ½å…ç–«ç«ç„°ã€æººæ°´å’Œæ‘”è½ä¼¤å®³çš„å°è®°ã€‚事实上,它的工作方å¼å¹¶éžå¦‚此——激活此å°è®°åŽï¼Œå®ƒä¼šæ¶ˆè€—汗水(如有必è¦ï¼Œä¼šæ˜¯è¡€ï¼‰ï¼Œç„¶åŽåœ¨ä½¿ç”¨è€…身上形æˆä¸€æ ¼ä¿æŠ¤å±‚,进而抵挡æ„外伤害。\n\t这层空气护盾å¯ä»¥ç¼“冲ç«ç„°å’Œç†”岩的热é‡ï¼Œä¹Ÿå¯ä»¥åœ¨å¿…è¦æ—¶æä¾›ç©ºæ°”ä»¥é˜²æººæ°´ï¼ŒåŒæ—¶è¿˜å¯ä»¥åœ¨ä¸æ…Žæ‘”è½æ—¶å……当无形的气垫使用。 -guide.bloodmagic.entry.architect.lamp.info.1=人和动物的血液中还是有“æ‚è´¨â€çš„。åªéœ€è¦æ”¶é›†ä¸€äº›ç¨€æœ‰æ°”体,然åŽè¾…以åˆé€‚的热æºï¼Œå°±å¯ä»¥åœ¨åœ°é¢ä¸Šäº§ç”Ÿä¸€å›¢æ˜Žäº®çš„å…‰çƒï¼Œç…§è€€ç€è¿œå¤„的大地。\n\t血光å°è®°çš„ç”¨é€”æœ‰ä¸¤ä¸ªï¼šæˆ–ç›´æŽ¥å¯¹ç€æ–¹å—使用,产生一个光çƒï¼›æˆ–对ç€ç©ºæ°”使用,将光çƒå‘射到远处。这些光çƒå’Œç«æŠŠä¸€æ ·ï¼Œå¯ä»¥ç©ºæ‰‹æ‰“碎。 -guide.bloodmagic.entry.architect.magnetism.info.1=ç£å¼•å°è®°å¯å°†è¡€æ¶²ä¸­çš„é“元素转化为ç£é“,进而将å°ä»¶ç‰©å“å¸å¼•到身上,å…除原地打转收集物å“çš„éº»çƒ¦ã€‚å°±åŽŸç†æ¥çœ‹ï¼Œå®ƒæ˜¯çœŸæ­£çš„物å“ç£é“ï¼Œå› ä¸ºå®ƒå¹¶éžæ˜¯æŠŠç‰©å“å¸è¿‡æ¥ï¼Œè€Œæ˜¯çœŸæ­£ç›´æŽ¥æ¡èµ·è¿œå¤„的物å“。幸好这ç£é“çš„ç£åЛ并ä¸å¤§ï¼Œä¸ç„¶å½“ä½ æ„外地将爬行者以3马赫的速度å¸è¿‡æ¥çš„æ—¶å€™ä¸€åˆ‡å°±éƒ½ç»“æŸäº†ã€‚ - -guide.bloodmagic.entry.architect.peritia.info.1=在这世界上,有æŸäº›è¡Œä¸ºå¯ä»¥ç´¯ç§¯ä¸€ä¸ªäººçš„ç»éªŒï¼šå‡»æ€æ€ªç‰©ã€é‡‡æŽ˜çŸ¿çŸ³ã€å†¶ç‚¼é‡‘属ã€çƒ¹é¥ªé£Ÿç‰©... 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-guide.bloodmagic.entry.architect.boundBlade.info.1=æŸç¼šä¹‹å‰‘是一把用制作æŸçµæŠ¤ç”²çš„æ–¹å¼åˆ¶ä½œå‡ºæ¥çš„剑,å¯ä»¥è¯´å·²æœ‰å¾ˆé•¿åކå²äº†ã€‚ä¸è¿‡æœ‰ä¸€ç‚¹è¦æ³¨æ„,包括æŸç¼šä¹‹å‰‘在内的å„ç§æŸç¼šå·¥å…·çš„设定,在未æ¥éƒ½æœ‰å¯èƒ½æœ‰å˜åŠ¨ã€‚\n\t这把剑有激活模å¼å’ŒæŠ‘制模å¼ï¼Œæ½œè¡Œæ—¶å³å‡»å³å¯åˆ‡æ¢ã€‚在抑制状æ€ä¸‹å®ƒå¹¶ä¸ä¼šé€ æˆä»»ä½•伤害,但是在激活模å¼ä¸‹å®ƒæ˜¯ä¼šæ¶ˆè€—LPçš„ã€‚åŒæ ·çš„,你对怪物造æˆä¼¤å®³æ—¶ï¼Œä¹Ÿä¼šæ¶ˆè€—LPã€‚æ‰€ä»¥ï¼Œåœ¨ä½ æ€æ­»æ€ªç‰©çš„æ—¶å€™ï¼Œ/cut这把剑也有å¯èƒ½æ€æ­»ä½ ï¼\n\tç„¶è€Œï¼Œç”¨è¿™æŠŠå‰‘æ€æ­»æ€ªç‰©æ—¶ï¼Œä¼šæœ‰é‚£ä¹ˆä¸€ç‚¹æ¦‚率获得虚弱气血碎片——这个碎片便是将祭å›å‡çº§è‡³å››çº§çš„关键。 -guide.bloodmagic.entry.architect.boundTool.info.1=å’ŒæŸç¼šä¹‹å‰‘一样,æŸç¼šå·¥å…·ï¼ˆåŒ…括é•ã€æ–§å’Œé”¹ï¼‰çš„属性在未æ¥ä¹Ÿä¼šæœ‰æ‰€å˜åŠ¨ã€‚å’ŒæŸç¼šä¹‹å‰‘一样,æŸç¼šå·¥å…·æœ‰ä¸¤ä¸ªæ¨¡å¼ï¼Œåˆ‡æ¢æ–¹å¼åŒæŸç¼šä¹‹å‰‘,也是潜行时å³å‡»ã€‚\n\tå’ŒæŸç¼šä¹‹å‰‘ä¸åŒï¼ŒæŸç¼šå·¥å…·æ‹¥æœ‰â€œé‡Žå…½æ¨¡å¼â€ã€‚手æŒå·¥å…·å³é”®æŒ‰ä½ä¸åЍå³å¯è“„力,蓄力结æŸåŽå·¥å…·ä¼šæ”¾å‡ºä¸€è‚¡å·¨å¤§çš„能é‡ï¼Œå¤§èŒƒå›´ç ´åæ–¹å—,最高å¯è¾¾11x11x11ï¼Œä½†åŒæ—¶ä¹Ÿæœ‰æƒŠäººçš„æ¶ˆè€—:一万LP。因此,使用时一/cut定è¦å°å¿ƒè°¨æ…Žï¼Œå› ä¸ºæžä¸å¥½è¿™å°±æ˜¯ä½ æœ€åŽä¸€æ¬¡ä½¿ç”¨è¿™äº›å·¥å…·ï¼ 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-guide.bloodmagic.entry.architect.runeOrb.info.1=看上去这个符文并没什么用途。但是,这å®ç ç¬¦æ–‡å¯ä»¥æé«˜é‚£äº›æ”¾å…¥è¡€ä¹‹ç¥­å›ä¸­å¡«å……çš„å®ç çš„容é‡ä¸Šé™ï¼Œæ¯å—符文都å¯ä»¥æå‡ç™¾åˆ†ä¹‹äºŒã€‚对于虚弱气血å®ç ï¼Œè¿™æ˜¯å¾®ä¸è¶³é“çš„100LP。而对于导师气血å®ç ï¼Œè¿™æ˜¯ä¸¤ä¸‡LP的增幅,效果å分显著ï¼å¦‚果你的祭å›ä¸Šè¿˜æœ‰ç©ºä½çš„è¯ï¼Œè¿™ä¸ªç¬¦æ–‡å…´è®¸å°±æ˜¯ä½ çš„首选。 -guide.bloodmagic.entry.architect.suppression.info.1=抑液å°è®°ï¼Œé‡‡ç”¨å’Œä¼ é€å™¨ä¸€æ ·çš„ä¼ é€ç§‘技,å¯ä»¥è®©ä¸€å®šèŒƒå›´å†…的液体瞬间消失。准确地说,是é€å…¥å¦ä¸€ä¸ªè¿·ä½ ç»´åº¦ä¸­ã€‚ä¸å¹¸çš„事,因为传é€ç§‘技的é™åˆ¶ï¼Œæ¶²ä½“还是会回æ¥çš„——比如说,在使用者走过本是液体的区域åŽã€‚ä¸è¿‡è¿™æ— ä¼¤å¤§é›…,毕竟ä¸è®ºæ˜¯åœ¨æ°´ä¸‹è¡Œèµ°ï¼Œè¿˜æ˜¯åœ¨ä¸‹ç•Œçš„熔岩之海上漫步,这å°è®°éƒ½æ˜¯å分好用的。 -guide.bloodmagic.entry.architect.haste.info.1=人体能消化的物质中有两ç§å分有趣:糖和咖啡因。å‰è€…是能é‡å‚¨å¤‡ï¼ŒåŽè€…å¯ä»¥ä»¤äººä¿æŒæ¸…醒。这急速å°è®°ï¼Œä¾¿å¯ä»¥é€šè¿‡æ¨¡æ‹ŸåŒ–å­¦å应的方å¼ï¼Œé‡Šæ”¾æ›´å¤šçš„化学能,进而æå‡å°è®°ä½¿ç”¨è€…的移动能力。\n\tå°è®°æ¿€æ´»åŽï¼Œä½¿ç”¨è€…ä¼šè·‘å¾—æ›´å¿«ï¼Œè·³å¾—æ›´é«˜ï¼ŒåŒæ—¶è¿˜ä¼šä»¤çŽ©å®¶åœ¨ä¸ç”¨è·³è·ƒçš„æƒ…况下跨越比较高的障ç¢ï¼ˆå®žé™…上是个改良版本的自动跳跃)。 -guide.bloodmagic.entry.architect.severance.info.1=人们至今无法解释传é€çš„æœºåˆ¶ã€‚多数情况下,传é€è¢«è®¤ä¸ºæ˜¯æ—¶ç©ºæ‰­æ›²çš„一ç§è¡¨çް形å¼ï¼Œç‰©ä½“å¯é€šè¿‡ä¸¤ä¸ªä¸åŒæ—¶ç©ºçš„链接æ¥å®žçŽ°çž¬é—´ç§»åŠ¨ã€‚è€Œè¿™ç»å½±å°è®°å¯ä»¥é˜»æ­¢æ—¶ç©ºæ‰­æ›²çš„产生,从而阻止å¯åŠ¨æ­¤å°è®°çš„玩家附近的生物å‘åŠ¨ä¼ é€æŠ€èƒ½ã€‚å½“ç„¶è¿™ä¸ªå°è®°å¹¶ä¸èƒ½é˜»æ­¢è¯¸å¦‚ä¼ é€é—¨ä¹‹ç±»çš„东西,但阻止类似末影人这样的生物还是å¯ä»¥çš„。 -guide.bloodmagic.entry.architect.teleposition.info.1=ä¼ é€å°è®°å®žé™…ä¸Šæ˜¯ä¸ªè‡ªå¸¦ä¼ é€æ ¸å¿ƒçš„ä¼ é€å™¨ã€‚对æŸä¸ªä¼ é€å™¨ä½¿ç”¨æ­¤å°è®°ï¼Œå°è®°ä¼šè®°ä¸‹è¿™ä¸ªä¼ é€å™¨çš„ä½ç½®ï¼Œå†æ¬¡ä½¿ç”¨å°è®°å°±å¯ä»¥ç›´æŽ¥ä¼ é€åˆ°é‚£é‡ŒåŽ»äº†ã€‚ç„¶è€Œå®ƒå¥½åƒæ²¡ç»™ä½ è¿”程票... -guide.bloodmagic.entry.architect.compression.info.1=矿工ç»å¸¸é¢å¯¹çš„一个情况便是,它的背包中充满了红石粉ã€é’金石ã€ä»¥åŠå„ç§ä¹±ä¸ƒå…«ç³Ÿçš„东西。虽然å¯ä»¥åŽ‹ç¼©ï¼Œä½†æ˜¯å¹¶éžæ‰€æœ‰çŸ¿å·¥éƒ½ä¼šéšèº«æºå¸¦å·¥ä½œå°ã€‚\n\t压挤å°è®°æ‰€åˆ›é€ çš„å°åž‹åŽ‹ç¼©åŠ›åœºå¯ä»¥å°†å„ç§ç‰©å“压缩起æ¥ï¼Œè¿›è€ŒèŠ‚çº¦èƒŒåŒ…ç©ºé—´ã€‚å…·ä½“æ¥è¯´æ˜¯è¿™æ ·ï¼šå¦‚果你有63份红石粉,å°è®°ä¸ä¼šæœ‰æ•ˆæžœï¼›ä½†å¦‚果你有64份红石粉,它就会将其中63份压缩æˆ7个红石å—。虽/cut然并没腾出新的格å­ï¼Œä½†æ˜¯åˆ«å¿˜äº†é‚£ä¸ªå äº†ä¸€ä¸ªæ ¼å­çš„红石粉是å¯ä»¥æŽ¥ç€æ”¾çº¢çŸ³çš„。这个å°è®°å¯¹å…¶ä»–Mod的类似东西也是有效果的。 -guide.bloodmagic.entry.architect.bridge.info.1=影桥å°è®°å¯ä»¥å°†ä½¿ç”¨è€…脚下的空气固化æˆå¯ä»¥è¡Œèµ°çš„é“è·¯ï¼Œæˆ–è€…è¯´ï¼Œå¹»åŒ–å‡ºä¸€åº§å¹»å½±ä¹‹æ¡¥ã€‚è‹¥æ˜¯ä½ ä¸æ…Žè¸©ç©ºï¼Œå½±æ¡¥ä¼šç›´æŽ¥åœ¨ä½ è„šä¸‹å‡ºçŽ°ï¼Œé¿å…严é‡çš„æ‘”伤。尽管在使用å‰éœ€è¦ä¸€äº›æµ‹é‡å·¥ä½œï¼ŒåŒæ—¶å½±æ¡¥å‡ºçŽ°ä¹Ÿä¼šé€ æˆå»¶è¿Ÿï¼Œå®ƒä»ä¸å¤±ä¸ºä¸€ç§â€œé£žè¡Œâ€çš„好方法。 -guide.bloodmagic.entry.architect.mimic.info.1=æ‹Ÿæ€æ˜¯ä¸€ç§å¯ä»¥æ¨¡ä»¿ä»»æ„给定结构的魔法结构。它本身å¯ä»¥æ ¹æ®å…¶ç¢°åˆ°çš„æ–¹å—,改å˜è‡ªèº«çš„分å­ç»“构,从而使其本身看起æ¥éƒ½æ˜¯å¦‚å‡åŒ…æ¢ä¸€æ ·ã€‚ä½†ï¼Œå¹¶éžæ‰€æœ‰çš„属性都å¯ä»¥å¤åˆ¶ï¼šæ¯”å¦‚è¯´ï¼Œæ™®é€šçš„æ‹Ÿæ€æ–¹å—å˜æˆè¤çŸ³åŽä¸èƒ½å‘光。\n\tä¸€èˆ¬ï¼Œæ‹Ÿæ€æ–¹å—有两ç§ç”¨æ³•。第一ç§ï¼Œå…ˆæ”¾ç½®æ‹Ÿæ€æ–¹å—ï¼Œç„¶åŽæ‰‹æŒè¦ä¼ªè£…的方å—å¯¹ç€æ‹Ÿæ€æ–¹å—å³å‡»ã€‚这样,被伪装的方å—å°±ç›´æŽ¥è¿›å…¥æ‹Ÿæ€æ–¹å—的内/cutéƒ¨ï¼Œæ‹Ÿæ€æ–¹å—也就å¯ä»¥ä¼ªè£…了。ä¸è¿‡ï¼Œè¿™ä¸ªæ–¹æ³•åªèƒ½ä¼ªè£…一个方å—的“默认â€å½¢çŠ¶ã€‚ä¸¾ä¸ªä¾‹å­ï¼Œæ­¤æ³•伪装的楼梯都是æœåŒä¸€ä¸ªæ–¹å‘的。\n\t第二ç§ï¼Œç›´æŽ¥å¯¹ç€æŸä¸ªæ–¹å—ä½¿ç”¨æ‹Ÿæ€æ–¹å—。若如此åšï¼Œæ‹Ÿæ€æ–¹å—便å¯ä»¥åšåˆ°ç²¾ç¡®ä¼ªè£…ã€‚è¿˜æ˜¯åˆšæ‰æ¥¼æ¢¯çš„例å­ï¼Œè¿™æ ·ä¼ªè£…的楼梯就会很自然,因为方å‘被ä¿ç•™äº†ä¸‹æ¥ã€‚\n\täº‹å®žä¸Šï¼Œæ‹Ÿæ€æ–¹å—çš„å˜ç§æœ‰å¾ˆ/cut多。默认的ä¸é€æ˜Žæ‹Ÿæ€æ–¹å—å¯ä»¥æ¨¡ä»¿å½¢çŠ¶å’Œæ–¹å—çš„å¤§å¤šæ•°å±žæ€§ï¼Œä½†å…‰æ˜¯æ— æ³•ç…§è¿‡åŽ»çš„ã€‚æ‚¬å¹½æ‹Ÿæ€æ–¹å—没有碰撞箱,适åˆåˆ¶ä½œéšè—é—¨ã€‚æ¸…é€æ‹Ÿæ€æ–¹å—å¯ä»¥è§£å†³çŽ»ç’ƒçš„æ‹Ÿæ€é—®é¢˜ï¼šå…‰çº¿å¯ä»¥æ— è§†è¢«ä¼ªè£…的方å—的属性,穿é€è¿™ç§æ‹Ÿæ€æ–¹å—。最åŽï¼Œè¿˜æœ‰ä¸€ç§å…‰äº®æ‹Ÿæ€æ–¹å—,ä¸è®ºä½•时它都会å‘光。终于ä¸ç”¨ç«æŠŠäº†ï¼\n\t其实还有一ç§ç‰¹æ®Šçš„æ‹Ÿæ€æ–¹å—ï¼šæ„ŸçŸ¥æ‹Ÿæ€æ–¹å—。如果有玩/cut家接近,它们就会å‘å…¶å‘åŠ¨çŒ›çƒˆæ”»å‡»ã€‚è¿™ç§æ–¹å—å¯åœ¨å¾ˆå¤šåœ°æ–¹æ‰¾åˆ°ï¼Œå°¤å…¶æ˜¯åœ°ç‰¢ä¸­ã€‚æ‰€ä»¥è¯´ï¼Œå¦‚æžœæœ‰ä¸€ä¸ªæ„ŸçŸ¥æ‹Ÿæ€æ–¹å—伪装æˆäº†ç®±å­ï¼Œè¯·è®°ä½ï¼šå®ƒä»¬ä¼šå’¬äººã€‚\n\t***创造模å¼é™å®šå†…容***\n\t在创造模å¼ä¸‹ï¼Œæ‹Ÿæ€æ–¹å—会多出æ¥ä¸€äº›æœ‰è¶£ç‰¹æ€§ã€‚ç”¨è¯æ°´æˆ–è¯å‰‚ç“¶å³å‡»æ‹Ÿæ€æ–¹å—åŽï¼Œå¯ä»¤å…¶åœ¨æœ‰çŽ©å®¶åœ¨é™„è¿‘æ—¶äº§ç”Ÿå¯¹åº”çš„è¯æ°´æ•ˆæžœã€‚如果这是/cutæ™®é€šçš„æ‹Ÿæ€æ–¹å—,那么:点击东é¢/西é¢å¯ä»¥åŠ /å‡è¯æ°´æ•ˆæžœçš„覆盖范围;点击北é¢/å—é¢å¯ä»¥åŠ /å‡çŽ©å®¶çš„æ£€æµ‹èŒƒå›´ï¼›ç‚¹å‡»ä¸Šé¢/下é¢å¯ä»¥æé«˜/é™ä½Žè¯æ°´ç”Ÿæˆé—´éš”ï¼Œå³æ¯éš”多久生æˆä¸€æ¬¡è¯æ°´æ•ˆæžœã€‚\n\t如果你在é¢å¯¹ä¸€ä¸ªæ„ŸçŸ¥æ‹Ÿæ€æ–¹å—,你å¯ä»¥éšæ„ç‚¹å‡»è¿™ä¸ªæ‹Ÿæ€æ–¹å—,以改å˜å…¶æ£€æµ‹çŽ©å®¶çš„èŒƒå›´â€”â€”å¦‚æžœçŽ©å®¶åœ¨æ£€æµ‹èŒƒå›´ä¸­ï¼Œå¹¶ä¸”å¯ä»¥çœ‹åˆ°è¿™ä¸ªæ‹Ÿæ€æ–¹å—ï¼Œæ‹Ÿæ€æ–¹å—会直接出现在玩/cut家眼å‰ã€‚\n\tå¦å¤–,如果玩家在创造模å¼ä¸‹å°†è¦ä¼ªè£…çš„æ–¹å—æ”¾å…¥æ‹Ÿæ€æ–¹å—中,这个方å—ä¸ä¼šåœ¨æ‹Ÿæ€æ–¹å—被破ååŽæŽ‰è½ã€‚\n\t最åŽçš„æœ€åŽï¼Œå¦‚æžœæ‹Ÿæ€æ–¹å—伪装的是一个装ç€ä¸œè¥¿çš„ç®±å­æˆ–åˆ«çš„ä»€ä¹ˆå®¹å™¨ï¼šå¯¹äºŽæ„ŸçŸ¥æ‹Ÿæ€æ–¹å—,在它败北åŽä¼šæŠŠç®±å­è¿žåŒå†…容䏀嗿”¾å›žæ¥ï¼›å¯¹äºŽå…¶ä»–æ‹Ÿæ€æ–¹å—ï¼Œå®ƒä¼šåœ¨è¢«å‡»æºƒæ—¶æŠŠç‰©å“æ’’一地。 -guide.bloodmagic.entry.architect.downgrade.info=就护甲é™çº§çš„内容,我建议你阅读《仪å¼å¤§å¸ˆã€‹å·çš„“沉é‡çµé­‚çš„å¿æ‚”â€ä¸€ç« ï¼Œåœ¨é‚£é‡Œä½ å¯ä»¥å¾—到更详细的解释。 - -guide.bloodmagic.entry.architect.augmentedCapacity.info=和增容符文类似,超容符文也å¯ä»¥æå‡ç¥­å›çš„容é‡ã€‚但和增容符文ä¸åŒï¼Œå¤šå—超容符文会之间的共鸣会让容积呈指数级增长。具体æ¥è¯´ï¼Œæ˜¯åšä¹˜æ³•:æ¯ä¸€å—超容符文都会给予é¢å¤–10%%的容积;æ¢è¨€ä¹‹ï¼Œä¸¤å—å³21%%的增长,三å—å³33.1%%的增长,以此类推。\n\t然而,超容符文的效果ä¸ä¸Žå¢žå®¹ç¬¦æ–‡å åŠ ï¼Œæ¢è¨€ä¹‹ï¼Œä¸è®ºæœ‰å¤šå°‘超容符文,æ¯å—å¢žå®¹ç¬¦æ–‡éƒ½åªæä¾›ä¸¤åƒLP容é‡ã€‚ -guide.bloodmagic.entry.architect.charging.info=æœ‰é‚£ä¹ˆä¸€äº›ä¸œè¥¿å¯¹äºŽåˆæˆå¾ˆæœ‰å¸®åŠ©ï¼Œè€Œè¿™å……èƒ½ç¬¦æ–‡ä¾¿æ˜¯å…¶ä¸­ä¹‹ä¸€ï¼šå®ƒå¯ä»¥å¸æ”¶ LP,并将 其转化为“充能点数â€ï¼Œå…·ä½“æ•°é‡å¯ç”¨è§è§£å°è®°çœ‹åˆ°ã€‚è‹¥æ˜¯åˆæˆæŸäº›ç‰©å“正好需è¦ä¸€å®šé‡çš„充能点数,那么这充能符文就å¯ä»¥ä»¥æ¶ˆè€—充能点数为代价,将物å“ç«‹åˆ»åˆæˆå‡ºæ¥ã€‚若没有足够的充能点数,它就åªä¼šæŒ‰ä¸€æ¯”一的比例直接将充能点数转化为 LP 以加速 å…¶åˆæˆã€‚\n\t/cutè¡€ä¹‹ç¥­å›æœ€å¤šå¯å­˜å‚¨çš„å……èƒ½ç‚¹æ•°æ•°é‡æ˜¯ç¥­å›å®¹ç§¯çš„å‡½æ•°ï¼ŒåŒæ—¶ä¹Ÿå……èƒ½ç¬¦æ–‡çš„æ•°é‡æˆæ­£æ¯”;其中容积需è¦è‡³å°‘ä¸ºä¸¤ä¸‡æ‰æœ‰æ•ˆæžœã€‚血之祭å›å……能的速度也是和充能符文数é‡ä»¥åŠå…¶æœ¬èº«çš„é€Ÿåº¦æˆæ­£æ¯”的(å³ï¼Œå……能速度=符文数é‡*ç¥­å›æœ¬èº«åˆæˆé€Ÿåº¦ï¼‰ï¼Œæ¯ä¸€ç§’å®ƒéƒ½ä¼šå°†ä¸€å®šé‡ LP 转化为充能点数。所以,如果你的祭å›ä¸­æœ‰è¿™å—符文,åˆç†çš„设计将会使你事åŠåŠŸå€ã€‚ -guide.bloodmagic.entry.architect.acceleration.info=和大多数符文ä¸åŒï¼Œä¿ƒè¿›ç¬¦æ–‡éœ€è¦å’Œåˆ«çš„符文æ­é…ä½¿ç”¨ï¼Œè€Œä¸”å®ƒçš„æ•ˆæžœä¸æ˜¯æ— é™åˆ¶å¢žé•¿çš„。这个符文的效果是,它å¯ä»¥è®©æŸäº›ç¬¦æ–‡çš„工作频率å˜é«˜ï¼Œæ¯”如说,转ä½ç¬¦æ–‡å’Œå……能符文。具体æ¥è¯´ï¼Œæ¯æœ‰ä¸€ä¸ªè¿™ä¸ªç¬¦æ–‡ï¼Œè·ç¦»ä¸‹ä¸€æ¬¡å·¥ä½œçš„等待时间就å‡ä¸€åˆ»ã€‚æ¢è¨€ä¹‹ï¼šå¦‚果有10å—促进符文,转ä½ç¬¦æ–‡ä¼šæ¯10åˆ»å°±è½¬ç§»ä¸€æ¬¡æ¶²ä½“ï¼Œè€Œé»˜è®¤å€¼å´æ˜¯æ¯20刻。\n\t显然,你的祭å›ä¸­åªå¯èƒ½æœ‰19/cutå—ä¿ƒè¿›ç¬¦æ–‡â€”â€”åœ¨è¿™ç§æƒ…况下,转ä½ç¬¦æ–‡å’Œå……能符文就会一刻ä¸åœåœ°å·¥ä½œã€‚éžå¸¸éžå¸¸éžå¸¸éžå¸¸éžå¸¸éžå¸¸éžå¸¸å¥½ï¼ - -guide.bloodmagic.entry.architect.tier3.info=众所周知,三级祭å›çš„结构中,四角的柱å­é¡¶éƒ¨éœ€è¦å››å—æ¥è‡ªä¸‹ç•Œçš„è§çŸ³ã€‚但有一个鲜为人知的事实:这四å—è§çŸ³å¯ä»¥ç”¨æµ·æ™¶ç¯ä»£æ›¿ã€‚如果地狱对你æ¥è¯´å¤ªè¿‡é¥è¿œï¼Œä½†ä½ å·²ç»æ‰¾åˆ°äº†æµ·æ´‹ç¥žæ®¿ï¼Œä½ å¯ä»¥é€šè¿‡è¿™ä¸ªæ–¹å¼æ¥æŽ¨è¿›ä½ çš„血魔法进程。 - -# Demon Kin Entries -guide.bloodmagic.entry.demon.intro=è´æ‹‰Â·æµ·æ³Šæ© -guide.bloodmagic.entry.demon.snare=æ¶é­”æ„志与投网 -guide.bloodmagic.entry.demon.forge=狱ç«ç†”炉 -guide.bloodmagic.entry.demon.petty=å¾®å°çš„地狱魂石 -guide.bloodmagic.entry.demon.sword=感知之剑 -guide.bloodmagic.entry.demon.lesser=å°åž‹åœ°ç‹±é­‚石 -guide.bloodmagic.entry.demon.reactions=æ„æ–™ä¹‹å¤–çš„å应 -guide.bloodmagic.entry.demon.sentientGem=感知护甲 -guide.bloodmagic.entry.demon.routing=物å“路由 -guide.bloodmagic.entry.demon.aura=æ¶é­”çµåŸŸ -guide.bloodmagic.entry.demon.types=ä¸åŒç§ç±»çš„æ„å¿— -guide.bloodmagic.entry.demon.crucible=æ¶é­”å©åŸš -guide.bloodmagic.entry.demon.crystallizer=æ¶é­”ç»“æ™¶å› -guide.bloodmagic.entry.demon.cluster=æ¶é­”æ™¶ç°‡ -guide.bloodmagic.entry.demon.pylon=æ¶é­”导能塔 -guide.bloodmagic.entry.demon.gauge=çµåŸŸæµ‹é‡ä»ª - -# Demon Kin Entry Texts -guide.bloodmagic.entry.demon.intro.info=我的åå­—å«è´æ‹‰Â·æµ·æ³Šæ©ï¼Œä»¥æ¶é­”之å­çš„èº«ä»½ä¸ºäººçŸ¥æ™“ã€‚æ•°ä¸ªæœˆå‰æˆ‘的家乡被一群æ¶é­”ä¾µè¢­ï¼Œå…¶ä»–æ‘æ°‘全部被æ€ï¼Œæˆ¿å±‹å…¨è¢«ç ´å。我无法记起袭击时的多少细节,除了我所认识的æ¯ä¸€ä¸ªï¼Œä¼´éšç€ç—›è‹¦çš„æƒ¨å«è€Œå‰å¾€ä¸€ä¸ªæ›´ç¾Žå¥½çš„世界的人们。庆幸那些æ¶é­”没有å¬åˆ°ï¼Œé‚£åœ¨ä¸å®¹æ˜“察觉的教堂的地下室里,ç•ç¼©äºŽæžœç¯®ä¸‹çš„æˆ‘ç»æœ›åœ°é¿å…ç€è‡ªå·±çš„å°–å«å£°åŠ å…¥ä¼—äººçš„åˆå£°ã€‚\n\t/cut坿€•çš„çž¬é—´ï¼Œåœ¨æˆ‘ä¸æ…Žæ’žå€’å ‚çš„ç†é¦™ç¥­å›æ—¶ï¼Œä¸€åªæ¶é­”çªç„¶é—¯å…¥åœ£æ‰€ï¼Œæˆ–许是这圣地的原由åˆé•‡é™ä¸‹æ¥ã€‚这是åªä½“型庞大的四足怪物,弯曲的ç ç‰™å€’悬在çªå‡ºçš„嘴上,唾液滴在带有锯齿的剑状爪å­ã€‚它环顾了四周,我å‘誓有那么一会它的眼ç›å’Œæˆ‘对上了,但之åŽå®ƒå°±è¿™ä¹ˆç¦»å¼€è¿™é‡Œï¼Œä»¿ä½›å®Œå…¨æ²¡æœ‰çœ‹åˆ°æˆ–者å¬åˆ°ä»€ä¹ˆã€‚之åŽå‘ç”Ÿçš„äº‹è®°å¿†å…¨éƒ½æ¨¡ç³Šä¸æ¸…。\n\t/cutç›´åˆ°ç¬¬äºŒå¤©æ‰æœ‰äººç»è¿‡çœ‹åˆ°è¿™ä¸€åˆ‡ã€‚这一商队看到远处的浓烟,决定绕一大段路好é¿å¼€è¿™äº›æ¶é­”ã€‚å•†é˜Ÿä¸­è®¸å¤šäººè§‰å¾—æˆ‘ç‹¬è‡ªä¸€äººæ¯«å‘æ— æŸåœ°ç”Ÿè¿˜å…´è®¸æ˜¯ä¸ªåå…†å¤´ï¼Œæœ‰äº›ç”šè‡³ä¸æ„¿å¤šçœ‹æˆ‘ä¸€çœ¼ã€‚ä½†æœ‰ä¸€å¯¹å…„å¼ŸåŒæƒ…我的é­é‡ï¼Œå¹¶å°½åŠ›è¯´æœå•†é˜Ÿå…¶ä»–æˆå‘˜ä¹Ÿå¸¦ä¸Šæˆ‘ã€‚æˆ‘å–æŽ‰äº†å¥³ç¥­å¸ä¹‹ä»—与一æ¡ç›’弿Œ‚å ï¼Œè—‰æ­¤æ¢åˆ°äº†è·Ÿç€å‰å¾€ä¸€ä¸ªè¿œç¦»æ¶é­”ç ´å路径上的一个安全æ‘庄的许å¯ã€‚ -guide.bloodmagic.entry.demon.snare.info.1=曾有一天,马格斯曾对我讲述é“,世间生çµçš†æœ‰çµé­‚:人类,鸡,羊,甚至是爬行者也存在这ç§ç»™äºˆèº¯ä½“生之æ„志的生命力é‡ã€‚似乎马格斯早已在这方é¢åšè¿‡å¤§é‡å®žéªŒï¼Œç”šè‡³æœ‰é—»ä¸€ä¸ªå¼ºå¤§çš„æ³•师,å¯ä»¥å°†èŽ·å–这些çµé­‚å¹¶æ³¨å…¥ä¸€ä¸ªç©ºçš„èº¯ä½“ï¼Œæ¯”å¦‚åƒµå°¸ã€‚ä½†è¿™ä¹Ÿè®©æˆ‘æ„Ÿåˆ°å¥½å¥‡ï¼šå¦‚æžœåƒµå°¸ä¸Žéª·é«…å¹¶ä¸æ‹¥æœ‰çµé­‚,它们如何拥有这生的æ„志?是什么,给予他们生气,使他们会去追æ•å¹¶æ€å®³ç”Ÿçµï¼Ÿ\n\t/cutæ¯æ¯é’»ç ”最终还是回到了æ„志的问题上。任何“活物â€éƒ½å¿…须拥有使之生存下去的æ„å¿—ï¼Œä½†è¿™ä¸æ„味ç€é‚£å¿…é¡»æ˜¯å®ƒä»¬è‡ªå·±çš„ã€‚å½“æˆ‘æŠŠè¿™ä¸ªæƒ³æ³•å‘Šè¯‰é©¬æ ¼æ–¯çš„æ—¶å€™ä»–è€ƒè™‘äº†ä¸€ä¼šï¼ŒæŽ¥ç€æ‹¿å‡ºä¸€ä¸ªé»‘æ¿å’Œç²‰ç¬”(从哪?è°çŸ¥é“呢),开始速写并注上一些关于其他形å¼é­”法的注解。“在神秘学中,â€ä»–画出一åªç¨»è‰äººçš„å½¢æ€å¹¶è¯´é“,“分é…äºŽæ‰§è¡Œè®¸å¤šç®€å•æ“作的傀儡被赋予了生气。它们活ç€ï¼Œå‘¼å¸ç€ï¼Œç”šè‡³å¯ä»¥æ­»äºŽä¸/cutå†éœ€è¦å®ƒä»¬çš„主人。几个世纪以æ¥ï¼Œä¼´éšç€ç¥žç§˜å­¦çš„è¿›åŒ–ï¼Œè¿™é—¨è‰ºæœ¯å·²ç»æœ‰è¿‡æ•°ä¸ªç‰ˆæœ¬ï¼Œæ³•师会将他们的æ„志注入那无生命的创造物中,给他们带æ¥ç”Ÿæ°”。\n\tâ€œé‚£ä¹ˆï¼Œè´æ‹‰ï¼Œå‚€å„¡æ˜¯å¦‚何è¿ä½œçš„呢:通过æ„å¿—çš„çŒè¾“。â€\n\t所以如果å¯ä»¥é€šè¿‡ä»–人将其æ„志注入一个空壳å¯ä»¥ä½¿å‚€å„¡èŽ·å¾—ç”Ÿå‘½ï¼Œé‚£ä¹ˆå°±æœ‰å¯èƒ½æœ‰ä»€ä¹ˆæŠŠä»–们的æ„志注入亡者/cut的躯体,使得有了僵尸和骷髅的存在。想到这我打了个哆嗦,脑中闪过故乡的é­é‡ã€‚åªæœ‰æ¶é­”会åšåˆ°è¿™ä¹ˆæ®‹å¿çš„äº‹ã€‚ä½†è¦æ£€éªŒè¿™ä¸ªå‡è®¾ï¼Œæˆ‘éœ€è¦æ›´å¤šè¯æ®ã€‚ -guide.bloodmagic.entry.demon.snare.info.2=åœ¨é©¬æ ¼æ–¯çš„æŒ‡å¼•ï¼Œå’Œææ¯”略百忙之中抽出时间为我æä¾›çš„帮助下,我用é“ã€çº¿å’Œä¸€ç‚¹çº¢çŸ³ä¾¿åšå‡ºäº†åŽŸå§‹æŠ•ç½‘ã€‚èº«å…¼ç¥žç§˜ä½¿çš„ææ¯”略说这玩æ„å¯ä»¥åˆ‡æ–­æŽ§åˆ¶ç”Ÿç‰©çš„æ„å¿—ã€‚â€œæˆ‘æ‹¿è¿™çŽ©æ„在傀儡上瞎æžâ€ï¼Œä»–带ç€å¾®ç¬‘这样说é“。我们都知é“结果是什么样的。\n\t“红石似乎切断了我的æ„志和傀儡之间的è”系。ç†è®ºä¸Šæ¥è¯´ï¼Œå¦‚果僵尸和骷髅身上也有æ„志,那这投网也å¯ä»¥åˆ‡æ–­ã€‚â€\n\t/cut他说我åªéœ€è¦çž„准目标把投网丢过去就å¯ä»¥â€”â€”å¦‚æžœå¥æ•ˆï¼Œæˆ‘就能在目标生物上看到一些白色的颗粒。“然åŽä½ éœ€è¦æŠŠé‚£ä¸ªå¯æ€œçš„ç›®æ ‡æ€æ­»æ‰èƒ½çœ‹åˆ°çœŸç›¸ã€‚但记ä½ï¼Œå¤§æ¦‚åªæœ‰å››åˆ†ä¹‹ä¸€çš„æŠ•网会对目标有效果。所以记得多备一些ï¼â€\n\t我制作了åå…­ä¸ªæŠ•ç½‘ï¼Œç„¶åŽæˆ‘选择在深夜出å‘。事实上,这项工作相当棘手:è¦åŒæ—¶è¿½è¸ªå‡ ä¸ªåƒµå°¸ï¼Œè¿˜è¦é—ªé¿å®ƒä»¬çš„é‡å‡»ï¼Œè¿˜è¦çž„准它们丢出投网。/cut当我看到白色的颗粒时,我迅速将僵尸们悉数斩æ€ï¼Œå¹¶æ¸…点了它们留下的物å“。沙地上一些è“色的粘稠液体å¸å¼•了我的注æ„。我æ¡èµ·æ¥çœ‹äº†ä¸€ä¸‹ï¼Œè¿™ä¼¼ä¹Žæ˜¯ä¸€ç§è¶…凡脱俗的存在...åœ¨å¿«é€Ÿæ”¶é›†å¥½æ ·æœ¬åŽæˆ‘决定先返回å†ä½œè¿›ä¸€æ­¥ç ”究。\n\tæ¯ä¸€ä»½æ”¶é›†åˆ°çš„“æ¶é­”æ„å¿—â€çš„形状和大å°éƒ½ä¸å°½ç›¸åŒï¼Œä¼¼ä¹Žå–å†³äºŽå®ƒä»¬çš„æ¥æºã€‚抛开å•ä½ä¸è°ˆï¼Œåªåšç²—略的定/cuté‡åˆ†æžçš„è¯ï¼Œå®ƒä»¬çš„å“è´¨å¯ä»¥æŒ‰0到5æ¥åˆ’åˆ†ã€‚æˆ‘å¹¶ä¸æ˜¯å¾ˆæ¸…楚这些物质å¯ä»¥ç”¨æ¥å¹²ä»€ä¹ˆï¼Œä½†æ¯«æ— ç–‘问它们引起了我的注æ„ã€‚æˆ‘ä¹Ÿä¸æ˜¯å¾ˆæ¸…楚这究竟是æ¶é­”çš„å°è®°ï¼ŒæŠ‘或仅是它们身上掉è½çš„æŸç§æ™¶ä½“。我需è¦è¿›ä¸€æ­¥çš„研究。 -guide.bloodmagic.entry.demon.forge.info.1=我已在æ¶é­”æ„å¿—ä¸ŠæŠ•å…¥äº†æ•°æ˜ŸæœŸçš„æ—¶é—´ã€‚è™½ç„¶æœ‰æ‰€è¿›å±•ï¼Œä½†æƒ…å†µä¾æ—§æ—¶å¥½æ—¶åã€‚ä½†æœ‰ä¸€å¤©ï¼Œææ¯”略问我能å¦å€Ÿç”¨ä¸€ç‚¹æ¶é­”æ„å¿—æ¥åšå®žéªŒï¼›ä»–解释说,这很有å¯èƒ½æ˜¯ä»–一直在寻找的新一代血之祭å›çš„ææ–™â€”—马格斯原本的祭å›å·²ç»ç ´æ—§ä¸å ªï¼Œä½†æŒ‰å¤æ³•制作的祭å›å´æ€Žä¹ˆä¹Ÿæ— æ³•使用...总而言之,他觉得我能帮上忙。\n\täº‹å®žè¯æ˜Žä»–是对的。我查阅了很多讨论“等价交æ¢â€ä»¥åŠ/cut物质嬗å˜çš„炼金术书ç±ï¼›åŒæ—¶æˆ‘è¿˜å’¨è¯¢äº†ä¸€äº›é€”ç»æˆ‘们这里的炼金术师,他们也慷慨地给了我一些解构物质和能é‡çš„æ–¹æ³•,以便进行深入研究。(啊,我必须承认我å分喜欢那些炼金术师的暗紫色盔甲——区区看一眼就会让人感觉è¦è¢«ä¸€ä¸ªè´¨é‡å·¨å¤§çš„ä¸œè¥¿æ‹‰è¿‡åŽ»ä¸€æ ·ã€‚å•Šæˆ‘æ²¡åœ¨è¯´ææ¯”ç•¥ï¼ï¼‰æˆ‘åˆ©ç”¨ä»…æœ‰çš„ç®€æ˜“ç‚¼é‡‘é˜µåˆ—ä»¥åŠæžå°‘釿 ·æœ¬ä¾¿æˆåŠŸä»Žæ¶é­”æ„志中抽å–到了能é‡ã€‚å‰©ä¸‹çš„äº‹æƒ…å°±åªæœ‰åˆé€‚的构造了。 -guide.bloodmagic.entry.demon.forge.info.2=就在今天,我æˆåŠŸåˆ¶æˆäº†ä¸€ç§å¯å°†åŽŸç”Ÿæ„志注入物å“中的结构。我现在管这个东西å«â€œç‹±ç«ç†”炉â€ï¼Œå®žé™…ä¸Šå®ƒåªæ˜¯ä¸ªé•¶å…¥çŽ»ç’ƒé¡¶å±‚ä¸­çš„ç®€æ˜“ç‚¼é‡‘æœ¯é˜µåˆ—ï¼Œå¯æœ€å¤šåŒæ—¶å°†å››ä¸ªç‰©å“和原生æ„å¿—èžåˆäºŽä¸€ä½“。æ¶é­”æ„å¿—éœ€è¦æ”¾åœ¨å³æ‰‹è¾¹ï¼Œæ˜¾è€Œæ˜“è§çš„圆圈则是为物å“å‡†å¤‡çš„ã€‚ç›®å‰æ¥è¯´æˆ‘已掌æ¡äº†è‹¥å¹²ç§â€œé…æ–¹â€ï¼Œä½†ä½¿ç”¨è¿™ç‚‰å­ä»ç„¶æœ‰ä¸€äº›è¦æ±‚。\n\tå¯¹äºŽåˆæ¬¡ä½¿ç”¨ç‹±ç«ç†”炉的人/cutæ¥è¯´ï¼Œä»–ä»¬éœ€è¦æ³¨æ„一些事情:一,物å“èžåˆéœ€è¦æä¾›ä¸€å®šæ•°é‡çš„æ¶é­”æ„志,如果数é‡ä¸å¤Ÿï¼Œä»€ä¹ˆäº‹éƒ½ä¸ä¼šå‘生;二,å‰é¢è¯´åˆ°ç‰©å“èžåˆéœ€è¦æä¾›ä¸€å®šæ•°é‡çš„æ¶é­”æ„å¿—ï¼Œä½†å¤§éƒ¨åˆ†é…æ–¹å®žé™…都消耗ä¸äº†é‚£ä¹ˆå¤šï¼›ä¸‰ï¼Œæœ‰äº›ç‰©å“çš„èžåˆéœ€è¦å¤§é‡æ„å¿—æ¥å¯åŠ¨ï¼Œä½†å´æ¶ˆè€—ä¸äº†å¤šå°‘ï¼Œç”šè‡³æ ¹æœ¬ä¸æ¶ˆè€—ï¼›å››ï¼Œæœ‰äº›é…æ–¹çš„产é‡å·¨å¤§ï¼Œæœ‰äº›...并䏿€Žä¹ˆé«˜ã€‚ 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-guide.bloodmagic.entry.demon.crystallizer.info=æ­£å¦‚ä¹‹å‰æ‰€æåˆ°çš„那样,æ¶é­”çµæ°”——通常我们会简å•ä»¥â€œå¤§æ°”â€æŒ‡ä»£ä¹‹â€”—是æ¶é­”æ„志的空çµçš„存在形å¼ï¼Œè€Œå‡»æ€æ€ªç‰©èŽ·å¾—çš„ç‰©è´¨åˆ™æ˜¯æ¶é­”æ„志物ç†å½¢å¼çš„具现。而这æ¶é­”结晶å›ï¼Œåˆ™åƒæ˜¯ä¸€ä¸ªé”šç‚¹ï¼Œè®©æ¼‚浮在大气中的æ¶é­”æ„志以晶体的形æ€é‡çŽ°ã€‚\n\t你也许会问,为什么ä¸ç›´æŽ¥ç”¨åœ°ç‹±é­‚çŸ³åŸ¹å…»ä¸€å—æ™¶ä½“呢?这是因为在我们将æ¶é­”æ„志释放到空气中时,它身上的ç¦é”¢/cut就已ç»è¢«è§£é™¤äº†â€”—记ä½ï¼Œå½“æˆ‘ä»¬æ€æ­»ä¸€ä¸ªæ€ªç‰©æ—¶ï¼Œå®ƒèº«ä¸Šçš„æ„å¿—ä¹Ÿå°±éšä¹‹è¢«æˆ‘们ç¦é”¢äº†ã€‚冿¬¡é‡Šæ”¾è‡ªç„¶ä¼šä»¤å…¶é‡æ–°æ¢å¤æ´»åŠ›ï¼Œè€Œè¿™ç»“æ™¶å›å°±æ˜¯ç›´æŽ¥å¸æ”¶è¿™æ´»çš„æ¶é­”æ„志。ä¸è¦å¤ªæƒ³å½“然啦。\n\tç»“æ™¶è¿‡ç¨‹éœ€è¦æ¯”较高的æ¶é­”çµæ°”的浓度(大概是80点),并且需è¦ä¸€æ®µæ—¶é—´ã€‚在这之åŽï¼Œç»“æ™¶å›çš„ä¸Šæ–¹ä¾¿ä¼šé•¿å‡ºåªæœ‰ä¸€æ ¹å°–çš„æ¶é­”æ™¶ç°‡ã€‚ç»“æ™¶å›æœ‰ä¸¤ç§å·¥ä½œæ–¹å¼ï¼šå®ƒæ—¢å¯ä»¥å¸æ”¶/cutç‰¹å®šçš„ä¸€ç§æ„å¿—ç„¶åŽäº§ç”Ÿå¯¹åº”的晶体;也å¯ä»¥ç›´æŽ¥å¸æ”¶åŽŸç”Ÿæ„å¿—æ¥äº§ç”Ÿæ™¶ä½“。\n\tæ­¤å‰ç»“æ™¶å›å¯ä»¥ç›´æŽ¥ä»ŽåŽŸç”Ÿæ„志中分离出特定类型的æ„志,现在你需è¦ä¸€äº›ç‰¹æ®Šçš„设备æ¥åšåˆ°è¿™ä¸€ç‚¹äº†ã€‚ä½ å¯èƒ½éœ€è¦å‚阅仪å¼å¤§å¸ˆå·çš„《结晶共鸣》一章。 -guide.bloodmagic.entry.demon.cluster.info=æ¶é­”晶簇既å¯ä»¥ä½¿ç”¨æ¶é­”结晶å›åŸ¹å…»ï¼Œä¹Ÿå¯åœ¨ç‹±ç«ç†”炉中用æ¶é­”结晶制作。晶簇å¯ä»¥åœ¨å„ç§åœ°æ–¹ç”Ÿé•¿â€”—地æ¿ã€å¢™å£ã€ç”šè‡³å¤©èбæ¿ä¸Šã€‚完全长æˆçš„æ™¶ç°‡åº”è¯¥æœ‰ä¸ƒä¸ªå°–ï¼Œæ‰“æŽ‰åŽæ¯ä¸€ä¸ªå°–éƒ½ä¼šå˜æˆä¸€å—ç»“æ™¶ã€‚ç„¶è€Œï¼Œå¦‚æžœä½ ä½¿ç”¨å«æœ‰è‡³å°‘1024点æ„å¿—çš„åœ°ç‹±é­‚çŸ³æ¥æ”¶èŽ·ï¼ˆå³å‡»ï¼‰ï¼Œä½ ä¾¿èƒ½åªæ”¶è޷䏀å—结晶而ä¸å½±å“到整棵晶簇。\n\tæ™¶ç°‡ç”Ÿé•¿çš„è¿‡ç¨‹ä¸­ï¼Œä¼šå¸æ”¶åŒç§æ¶é­”çµæ°”。虽然慢,但的确/cut是有收益的。\n\t有两ç§å’Œæ™¶ç°‡çš„ç§æ¤å’Œæ”¶èŽ·ç›¸å…³çš„ä»ªå¼ï¼šå­¤é­‚集会和碎晶裂纹。具体用法å¯ä»¥å‚阅《仪å¼å¤§å¸ˆã€‹ä¸€å·ã€‚ -guide.bloodmagic.entry.demon.pylon.info=你或许已ç»å‘现了,在没有外力的影å“下,æ¶é­”çµæ°”åªä¼šå¾…在它被释放出æ¥çš„那个地方(å³å½“å‰åŒºå—)。而这æ¶é­”导能塔,则为那些çµåŸŸä¸­çš„æ„å¿—äº®èµ·äº†ä¸€ç›ç¯â€”â€”ä¸€ç›æŒ‡å¼•æ–¹å‘çš„ç¯ã€‚附近的æ„志在这ç¯çš„æŒ‡å¼•ä¸‹ä¼šé€æ¸å‘ç¯é æ‹¢ï¼Œç›´è‡³è¿™äº›åœ°æ–¹çš„æ„å¿—æ•°é‡ä¿æŒå‡åŒ€ã€‚(注:这里所谓的“附近â€ä¸å«å¯¹è§’线上的区å—,å³åªæœ‰ä¸Žå¡”所在的区å—相邻的四个区å—会å—到影å“)。å¦å¤–è¦æ³¨æ„的是,æ„å¿—åªä¼šä»Žå¤šçš„地方æµ/cutå‘少的地方。若是什么地方的æ„志的浓度比附近的地方浓度低了,它就ä¸ä¼šç»§ç»­æµåŠ¨äº†ã€‚ -guide.bloodmagic.entry.demon.gauge.info=你需è¦ä¸€ä¸ªæµ‹é‡ä»ªæ¥æµ‹å®šçµåŸŸä¸­çš„æ¶é­”æ„志浓度。åªéœ€è¦ä¸€ç›´æ”¾åœ¨ä½ çš„背包中,测é‡ä»ªä¾¿å¯å°†æµ“åº¦ä»¥äº”ä¸ªæŒ‡ç¤ºå™¨çš„å½¢å¼æ˜¾ç¤ºå‡ºæ¥ï¼ˆåœ¨å±å¹•左上角)。潜行时你还能得知具体数é‡ï¼Œä½†è¿™ä¸ªç»“果是ç»è¿‡å››èˆäº”入的。 - - - -# Alchemy Entries -guide.bloodmagic.entry.alchemy.intro=åº -guide.bloodmagic.entry.alchemy.ash=å¥¥æœ¯ç²‰ç° -guide.bloodmagic.entry.alchemy.speed=æ³•é˜µï¼šæ•æ· -guide.bloodmagic.entry.alchemy.updraft=法阵:å‡è…¾ -guide.bloodmagic.entry.alchemy.bounce=法阵:弹跳 -guide.bloodmagic.entry.alchemy.turret=法阵:骷髅炮塔 -guide.bloodmagic.entry.alchemy.buff=增益法阵 -guide.bloodmagic.entry.alchemy.fastMiner=法阵:速掘 -guide.bloodmagic.entry.alchemy.furnace=法阵:燃炉 -guide.bloodmagic.entry.alchemy.teleport=æ³•é˜µï¼šä¼ é€ -guide.bloodmagic.entry.alchemy.standardTurret=法阵:标准炮塔 -guide.bloodmagic.entry.alchemy.laputa=法阵:拉普达碎片 - - -# Alchemy Entry Texts -guide.bloodmagic.entry.alchemy.intro.info=我å«å¼—拉德·海泊æ©ï¼Œæ˜¯ä¸€åè¡€æ³•å¸ˆã€‚æˆ‘ä¸€ç›´è‡´åŠ›äºŽç ”ç©¶ç‚¼é‡‘æœ¯çš„ç»†èŠ‚ä»¥åŠæ‰€æœ‰é­”法中共åŒçš„原则——“等价交æ¢â€ã€‚ç®€å•æ¥è¯´ï¼Œä½ ä¸èƒ½æ— ä¸­ç”Ÿæœ‰ï¼Œè™½ç„¶å¾ˆå¤šäººä¸€ç›´åœ¨è‡´åŠ›äºŽå¯»æ‰¾é‚£ä¸ªå¯ä»¥æ— è§†æ­¤åŽŸåˆ™çš„çŸ³å¤´ã€‚å¾ˆæ˜¾ç„¶ï¼ŒçŸ³å¤´çš„å¯»æ‰¾ä¹‹æ—…å¹¶ä¸é¡ºåˆ©ï¼Œå› ä¸ºäººä»¬æ€»æ˜¯ä¼šåœ¨æƒŠè®¶å£°ä¸­å‘现石头是å‡è´§ã€‚当然,我ä¸åªæ˜¯ä¸ªç‚¼é‡‘术师,我主è¦è¿˜æ˜¯åœ¨è·Ÿä»ªå¼å¤§å¸ˆå’Œç¼”造者学习血之魔法,这二ä½åœ¨åœˆå†…业已是颇具声望的人物了。/cuté©¬æ ¼æ–¯å’Œææ¯”略这几年æ¥ä¸€ç›´åœ¨è®°å½•ä»–ä»¬çš„æˆæžœï¼Œä½†æ˜¯æˆ‘一直ä¸çŸ¥é“马格斯是å¦çœŸçš„记录下了他的毕生所学——既ä¸èƒ½è¯æ˜Žï¼Œä¹Ÿä¸èƒ½è¯ä¼ªã€‚\n\tæˆ‘çš„è¿™æœ¬ä¹¦å°†è®°å½•è¡€é­”æ³•ä¸­çš„ç‚¼é‡‘æœ¯ã€‚ä»Žå¥¥æœ¯ç²‰å°˜ï¼Œåˆ°å¤æ‚çš„ç‚¼é‡‘å°æ¡Œï¼Œä½ å°†ä¼šåœ¨è¿™æœ¬ä¹¦ä¸­æ‰¾åˆ°ä¸–é—´å„ç§å¤æ‚的元素的线索。当然,为了读懂这本书,你还需è¦é˜…读其余的几本书,以对血魔法有清楚的了解。\n\t/cut就现在æ¥è¯´å‘¢ï¼Œæˆ‘衷心希望é¢å‰çš„读者阅读愉快。这些书页的内容,都是如å‡åŒ…æ¢çš„真æ‰å®žå­¦ã€‚ -guide.bloodmagic.entry.alchemy.ash.info=奥术粉尘便是炼金法阵的基础,而炼金法阵(为简便,下简称法阵)——一ç§åœ†å½¢æ³•阵——则拥有多ç§å¼ºå¤§çš„åŠŸèƒ½ã€‚åˆæˆå¥¥æœ¯ç²‰å°˜éœ€è¦ç”¨åˆ°ç‹±ç«ç†”炉和æ¶é­”æ„志,关于这两样东西的细节å¯ä»¥å‚考本书《æ¶é­”之å­ã€‹ä¸€å·ã€‚\n\t/cut一份奥术粉尘å¯ä½¿ç”¨äºŒå次。对ç€åœ°é¢æˆ–者墙å£ä½¿ç”¨ä¾¿å¯ç”»å‡ºä¸€ä¸ªåœ†å½¢çš„æ³•阵(如果是墙å£ï¼Œä½ åªèƒ½åœ¨ä¸€ä¸ªæ–¹å‘上看到法阵)。然åŽï¼Œå¯¹æ³•阵中央使用åˆé€‚的催化剂å³å¯æ”¹å˜å…¶å½¢çŠ¶ï¼Œå½“ç„¶ä¹Ÿä¼šæ¶ˆè€—å‚¬åŒ–å‰‚ï¼ˆå³ï¼Œå³å‡»ä½¿ç”¨ï¼‰ã€‚如果法阵没有å˜å½¢ï¼Œé‚£ä¹ˆä½ è‚¯å®šæœ‰ä»€ä¹ˆåœ°æ–¹æžé”™äº†ã€‚\n\t在观察到法阵å˜å½¢åŽï¼Œä½ ä¾¿å¯ä»¥æ”¾å…¥æ¬¡è¦ç‰©å“了。åˆé€‚的次è¦ç‰©å“会å¯åŠ¨æ³•é˜µï¼Œå±Šæ—¶ä½ ä¼šçœ‹åˆ°æ³•é˜µå¼€å§‹æ—‹è½¬ï¼Œå¹¶å¼€å§‹/cut产生å„ç§å˜åŒ–,具体å˜åŒ–éšæ³•阵ä¸åŒè€Œä¸åŒã€‚\n\t所有éžåˆæˆçš„æ³•阵用途都å¯ä»¥åœ¨æœ¬ä¹¦ä¸­æŸ¥é˜…到,å³ä¾¿åˆæˆè¢«ä»–人强行更改过也å¯ä»¥ã€‚对于需è¦çš„物å“,它们都已ç»è¿‡æŽ’åºï¼ŒæŒ‰ç…§æœ¬ä¹¦ç»™å‡ºçš„é¡ºåºæ”¾ç½®å³å¯ã€‚ -guide.bloodmagic.entry.alchemy.speed.info=æ³•é˜µï¼šæ•æ·å¯ä»¥åˆ¶é€ è‹¥å¹²æ°”旋,并用法力加热。此åŽï¼Œä¸€æ—¦æœ‰ç”Ÿç‰©èµ°å…¥å…¶ä¸­ï¼Œå®ƒä»¬å°±ä¼šè¢«é£Žçš„åŠ›é‡æŽ¨å‘剿–¹ã€‚此外,它还å¯ä»¥å…除所有因此产生的掉è½ä¼¤å®³ã€‚åªéœ€è¦åšäº›è¿åŠ¨å°±å¥½äº†ã€‚\n\tæ¼©æ¶¡æŽ¨è¿›çš„æ–¹å‘æ˜¯é˜µåˆ—上箭头的方å‘。\n\tå¦å¤–,相比于直接走入阵列中,从高处掉入阵列的效果会更好。这è¦å½’åŠŸäºŽä½ æŽ‰ä¸‹æ¥æ—¶å‘¨å›´ç©ºæ°”产生的æµåŠ¨ã€‚ -guide.bloodmagic.entry.alchemy.updraft.info=è¿™ä¸ªé˜µåˆ—ä½¿ç”¨å’Œæ³•é˜µï¼šæ•æ·ä¸€æ ·çš„原ç†ï¼Œä¸è¿‡è¿™æ¬¡çš„æ–¹å‘是æœä¸Šäº†ã€‚自然地,使用阵列时务必å°å¿ƒï¼šå†ä¸‹æ¥å°±ä¸æ˜¯æ˜“äº‹äº†ï¼ -guide.bloodmagic.entry.alchemy.bounce.info=阵列会将接近中心的热é‡é›†ä¸­åˆ°ä¸‹é¢ï¼Œè¿›è€Œè½¯åŒ–地é¢ï¼Œå¹¶æœ€ç»ˆè½¬åŒ–为一ç§ç”±ç¢³å’Œæ°¢ç»„æˆçš„æ©¡èƒ¶çŠ¶ç‰©è´¨ã€‚è¿™ç§ç‰©è´¨ä¼šå°†ç”Ÿç‰©å¼¹è‡³ç©ºä¸­ï¼ŒåŒæ—¶ä¹Ÿèƒ½é¿å…掉è½ä¼¤å®³ã€‚潜行å³å¯é¿å…è¿™ç§ç¥žå¥‡ææ–™çš„å½±å“,当然这ä¸ä¼šå½±å“æ‘”è½ä¿æŠ¤çš„功能。 -guide.bloodmagic.entry.alchemy.turret.info=利用那些ä»ç„¶æŽ§åˆ¶ç€æ€ªç‰©çš„æ¶é­”æ„志,你å¯ä»¥æŽ§åˆ¶ä¸€ä¸ªéª·é«…的心智。åªè¦æœ‰éª·é«…è¿›å…¥äº†è¿™ä¸ªé˜µåˆ—çš„è¦†ç›–èŒƒå›´ï¼Œè¿™éª·é«…å°±ä¼šåŒ–èº«å“¨å…µï¼Œå¹¶å‘æ‰€æœ‰æ•Œå¯¹ç”Ÿç‰©å¼€ç«ã€‚ä¸è¿‡è¿™ä¸ªæ³•阵ä»åœ¨å®žéªŒå½“中,它有时候会ä¸ç®¡ç”¨ã€‚ -guide.bloodmagic.entry.alchemy.buff.info=ç»è¿‡ä¸¥å¯†çš„研究,你å‘现法阵拥有强大的应用潜力。迄今,你已æˆåŠŸåˆ¶é€ äº†æ•°ç§é˜µåˆ—,从加速移动,到åˆçº§çš„ä¼ é€ï¼Œåº”有尽有。但唯有一ç§é˜µåˆ—,你至今ä»ç„¶æ²¡æœ‰ç€æ‰‹åŽ»ç ”ç©¶ï¼Œé‚£ä¾¿æ˜¯æä¾›å¼ºå¤§çš„æ­£é¢å¢žç›Šçš„阵列。\n\t增益阵列实际上是指一系列å¯ä»¥æä¾›èŒƒå›´å¢žç›Šæ•ˆæžœçš„阵列。这些阵列产生的增益效果通常都有很大的固定覆盖范围,ä¸å—外力影å“。然而,因/cut为法阵ä¸ä¼šç‰µæ‰¯åˆ°çµé­‚网络,阵列需è¦åˆ«çš„æ–¹å¼æ¥ä¼ æ’­è¿™ç§æ•ˆæžœï¼Œé€šå¸¸æ˜¯ç›´æŽ¥ç”¨è¡€ã€‚æ¢è¨€ä¹‹ï¼Œå½“有玩家展开阵列时,玩家就会立刻å—到伤害(æŸå¤±ç”Ÿå‘½ï¼‰ï¼Œè—‰ç”±æ­¤å¯åŠ¨é˜µåˆ—ã€‚\n\tå› ä¸ºä½¿ç”¨äº†ç›´æŽ¥çŒ®ç¥­ï¼Œå‰æœŸä½¿ç”¨è¿™ç§é˜µåˆ—会比使用其他获å–å¢žç›Šçš„æ‰‹æ®µæ›´ç»æµŽä¸€äº›ã€‚è·ç¦»ï¼Œå¦‚æžœæŸä¸ªå°è®°å¯æ¶ˆè€—100LPå¹¶æ¢å–10秒的效果,阵列å¯ä»¥ä»¥1ç‚¹ç”Ÿå‘½çš„ä»£ä»·æ¢æ¥30ç§’åŒæ ·çš„æ•ˆæžœï¼ˆ1点生命对于一级/cutç¥­å›æ¥è¯´æ˜¯100LPï¼‰ã€‚å°½ç®¡åˆ°äº†åŽæœŸï¼Œè¿™ç§é˜µåˆ—å°±ä¸ä¼šå†æœ‰æ•ˆçŽ‡ä¸Šçš„ä¼˜åŠ¿ï¼Œä½†å› ä¸ºå®ƒä»¬çš„ä½ç½®æ˜¯å›ºå®šçš„,相比于å°è®°ï¼Œå®ƒä»¬é€šå¸¸ä¼šç»™äºˆæ›´å¼ºå¤§çš„æ•ˆæžœï¼Œæ‰€ä»¥å®ƒä»¬åˆ°äº†åŽæœŸä»æœ‰å®ƒä»¬çš„价值。 -guide.bloodmagic.entry.alchemy.fastMiner.info=é‡åˆ°å¤§èŒƒå›´çš„é›•åˆ»ä»»åŠ¡ï¼Œæœ‰æ—¶å€™è¿˜æ˜¯è‡ªå·±åŠ¨æ‰‹æ›´åˆ’ç®—ä¸€äº›ã€‚å¯¹äºŽè¿™ç§æƒ…况,这个阵列便是你的ä¸äºŒé€‰æ‹©ã€‚这个阵列å¯ä¸º10格内的玩家æä¾›æ€¥è¿« III的效果,消耗则是æ¯30ç§’1点生命值(åŠé¢—心)。因为是普通的急迫效果,所以它也å¯ä»¥æé«˜ä½ çš„æ”»å‡»é€Ÿåº¦ï¼Œä¸è¿‡è¦è®°ä½ï¼Œåˆ«çš„çŽ©å®¶åŒæ ·ä¼šè¢«é˜µåˆ—è¦†ç›–åˆ°ï¼ -guide.bloodmagic.entry.alchemy.furnace.info=在冒险刚刚å¯ç¨‹æ—¶å¯èƒ½é‡åˆ°çš„ä¼—å¤šé—®é¢˜ä¹‹ä¸€ï¼Œå°±æ˜¯éš¾ä»¥ä¿æŒç†”炉的燃烧。一个点ç€çš„熔炉æ„味ç€å¯ä»¥äº«å—ç¾Žå‘³çš„é£Ÿç‰©ä¸Žç²¾ç‚¼çš„è£…å¤‡ï¼Œè€Œä¸æ˜¯èº²åœ¨æ´žç©´ä¸­æŒ¨é¥¿ã€‚\n\tç‡ƒç‚‰æ³•é˜µï¼Œé¡¾åæ€ä¹‰ï¼Œå¯ä»¥å‘相邻的熔炉æä¾›æ‰€éœ€çš„充足热æºã€‚直接在一个原版熔炉æ—边铺设下该法阵(å¯ä»¥ä¸Žå¤šä¸ªç†”炉相邻),åªè¦ç†”炉å¯ä»¥å®Œæˆä¸€æ¬¡çƒ§åˆ¶ï¼Œæ³•阵便会供给燃料——如果相邻的熔炉是空的,或者已ç»å¡«æ»¡ï¼Œåˆ™ä»€ä¹ˆéƒ½ä¸ä¼šå‘生,/cutè¿™ä¹Ÿæ˜¯ä¸ºäº†ä¿æŠ¤ä½ ã€‚\n\tä½†æ˜¯ï¼Œè¿™ä¹Ÿä¸æ˜¯å‡­ç©ºèƒ½åŠžåˆ°çš„ï¼šå¦‚æžœæœ‰äººåœ¨é™„è¿‘ï¼ˆåæ ¼åŠå¾„之内),消耗1点生命值(åŠé¢—心)æ‰èƒ½ç»´æŒç†”炉中两个物å“的冶炼。这对åšç‚¹ä¸œè¥¿åž«åž«è‚šå­æˆ–者冶炼一堆矿石很有帮助,但ä¸å¹¸çš„æ˜¯ä½ è¿˜æ²¡æœ‰åŠžæ³•åœ¨æ³•é˜µä¸Šè®¾ç½®ä»€ä¹ˆä¿æŠ¤æŽªæ–½â€¦â€¦ -guide.bloodmagic.entry.alchemy.teleport.info=法阵:传é€ï¼Œé¡¾åæ€ä¹‰å¯ä»¥ç”¨æ¥åœ¨ä¸¤ä¸ªåœ°ç‚¹é—´çž¬é—´ç§»åŠ¨ï¼Œä½†æœ‰è‹¥å¹²é™åˆ¶ã€‚当玩家或其他实体走进法阵åŽï¼Œæ³•阵会沿ç€å®ƒçš„æœå‘æœç´¢è‡³å¤š 20 æ–¹å—çš„è·ç¦»ï¼Œåœ¨å…¶ä¸­å¯»æ‰¾å¦ä¸€ä¸ªç‚¼é‡‘法阵,类型ä¸é™ï¼Œä¹Ÿä¸éœ€è¦æ¿€æ´»ã€‚若找到了å¦ä¸€ä¸ªæ³•阵,则将进入法阵的实体传é€åˆ°æ³•阵那边去,这个过程甚至å¯ä»¥æ— è§†ä¸­é—´çš„墙å£ã€‚\n\t进一步的研究表明,这个法阵还有å¦ä¸€ä¸ªé™åˆ¶ï¼šæœ‰é‰´äºŽæ‰­æ›²/cut时空的本质,这个法阵ä¸ä¼šä¼ é€é‚£äº›åˆšä¼ é€å®Œä¸¤ç§’é’Ÿä¸åˆ°çš„物体。这样一æ¥ï¼Œè¿™äº›ç‰©ä½“就有时间æ¥é‡æ–°å¯¹è‡ªèº«è¿›è¡Œè°ƒæ•´ã€‚ -guide.bloodmagic.entry.alchemy.standardTurret.info=把尖é”物体弹射到远处的怪物上的力é‡å®žåœ¨æ˜¯ä¸èƒ½æ›´å¥½ç”¨äº†ã€‚法阵:标准炮塔å¯ä»¥æ„ŸçŸ¥é™„è¿‘çš„æ•Œå¯¹ç”Ÿç‰©çš„å­˜åœ¨ï¼Œå¹¶åˆ©ç”¨å¤æ‚的炼金术å‘其他敌对生物开ç«ã€‚\n\t法阵首先在其正下方æœç´¢ç‰©å“å®¹å™¨ã€‚è‹¥åœ¨å®¹å™¨ä¸­æ‰¾åˆ°äº†ç®­å¤´ï¼Œæˆ–è€…å¸¦è¯æ°´çš„箭头,它就会将其å¸å‡ºï¼Œå¹¶ä½¿ç”¨å®ƒæœ 32 格范围内的生物开ç«ã€‚\n\t/cut(因为 Minecraft 奇葩的物ç†å­¦ï¼Œç®­å¤´è‹¥ç”ŸæˆäºŽç¦»ç”Ÿç‰©å¾ˆè¿‘的地方就会被弹开,所以炮塔åªä¼šæœè‡³å°‘三格开外的敌对生物开ç«ã€‚时刻留æ„这一点ï¼ï¼‰ -guide.bloodmagic.entry.alchemy.laputa.info=有个关于æŸå¤±è½çš„王国的传说,这个王国的居民拥有在云中自由穿梭的魔法。虽然关于这个王国的一切现在都已ä¸å¾—而知,æç»˜äº†ä»–们漂浮在空中的城堡的画å·å´æä¾›äº†æ‰€æœ‰è®©è¿™é­”法æˆä¸ºçŽ°å®žçš„ç»†èŠ‚ã€‚\n\t拉普达碎片(法阵)å¯ä»¥å°†åœ°é¢ä¸Šçš„生命æºè´¨æ°”åŒ–ï¼Œè¿™ç§æ°”化的生命æºè´¨å¯ä»¥å°†å‘¨å›´çš„大地举起æ¥ã€‚尽管原ç†å分简å•,但大地中生命æºè´¨çš„差异会/cutç¨å¾®å½±å“到举起的大地的范围。这个法阵能将以法阵中心为çƒå¿ƒï¼ŒåŠå¾„四到八格的çƒçŠ¶åŒºåŸŸå†…çš„æ–¹å—,举高到两å€äºŽåŠå¾„å¤šéšæœºä¸€åˆ°äº”格的高度。\n\téœ€è¦æ³¨æ„的是,法阵生效时,所有å¯åŠ¨æ³•é˜µæ‰€ç”¨çš„ç‰©å“都会被消耗。 diff --git a/src/main/resources/assets/bloodmagicguide/lang/zh_TW.lang b/src/main/resources/assets/bloodmagicguide/lang/zh_TW.lang deleted file mode 100644 index fd3a40d4..00000000 --- a/src/main/resources/assets/bloodmagicguide/lang/zh_TW.lang +++ /dev/null @@ -1,258 +0,0 @@ -# Book Information -guide.bloodmagic.title=血染知書 -guide.bloodmagic.display=血染知書 -guide.bloodmagic.author=血魔法 -guide.bloodmagic.welcome=血魔法 - -# Page Information -guide.bloodmagic.page.bloodAltar=è¡€ä¹‹ç¥­å£‡åˆæˆ -guide.bloodmagic.page.soulForge=ç„ç«ç†”çˆåˆæˆ -guide.bloodmagic.page.tier=層級:%d -guide.bloodmagic.page.lp=LP: %d -guide.bloodmagic.page.minimumWill=啟動所需æ„志:%f -guide.bloodmagic.page.drainedWill=åˆæˆæ¶ˆè€—æ„志:%f -guide.bloodmagic.shapelessOrb=ç„¡åºå¯¶ç åˆæˆ -guide.bloodmagic.shapedOrb=有åºå¯¶ç åˆæˆ -guide.bloodmagic.page.alchemyArray=煉金法陣 - - -# Categories -guide.bloodmagic.category.architect=締造者 -guide.bloodmagic.category.ritual=å„€å¼å¤§å¸« -guide.bloodmagic.category.demon=惡魔使者 -guide.bloodmagic.category.spell=戰法師 -guide.bloodmagic.category.alchemy=煉金術士 - -# Ritual Master Entries -guide.bloodmagic.entry.ritual.intro=åº -guide.bloodmagic.entry.ritual.basics=å„€å¼å…¥é–€ -guide.bloodmagic.entry.ritual.ritualStone=å„€å¼çŸ³ -guide.bloodmagic.entry.ritual.masterRitualStone=主儀å¼çŸ³ -guide.bloodmagic.entry.ritual.activationCrystal=é©…å‹•æ°´æ™¶ -guide.bloodmagic.entry.ritual.diviner=å„€å¼æŽ¨æ¸¬æ– -guide.bloodmagic.entry.ritual.fullSpring=æ¹§æ³‰å„€å¼ -guide.bloodmagic.entry.ritual.lava=下界夜曲 -guide.bloodmagic.entry.ritual.greenGrove=ç¶ å¢å„€å¼ -guide.bloodmagic.entry.ritual.magnetism=ç£åŠ›å„€å¼ -guide.bloodmagic.entry.ritual.crusher=æŒ–æŽ˜å„€å¼ -guide.bloodmagic.entry.ritual.highJump=é«˜è·³å„€å¼ -guide.bloodmagic.entry.ritual.speed=é€Ÿç§»å„€å¼ -guide.bloodmagic.entry.ritual.wellOfSuffering=苦難之井 -guide.bloodmagic.entry.ritual.featheredKnife=ç¾½åˆ€å„€å¼ -guide.bloodmagic.entry.ritual.regen=é‡ç”Ÿå„€å¼ -guide.bloodmagic.entry.ritual.harvest=滿月收割 -guide.bloodmagic.entry.ritual.interdiction=ç¦æ­¢å„€å¼ -guide.bloodmagic.entry.ritual.containment=ç‰½åˆ¶å„€å¼ -guide.bloodmagic.entry.ritual.suppression=æŠ‘æ¶²å„€å¼ -guide.bloodmagic.entry.ritual.expulsion=驅逿°›å ´ -guide.bloodmagic.entry.ritual.zephyr=和風之喚 -guide.bloodmagic.entry.ritual.laying=é‹ªè¨­å„€å¼ -guide.bloodmagic.entry.ritual.timberman=伿ž—å„€å¼ -guide.bloodmagic.entry.ritual.meteor=å¢œæ˜Ÿæ¨™ä½ -guide.bloodmagic.entry.ritual.downgrade=沉é‡éˆé­‚的懺悔 - -# Ritual Master Entry Text -guide.bloodmagic.entry.ritual.intro.info=晚上好,我就是馬格斯·阿爾å¡ç´ã€‚在外人看來我有很多身份:盜賊ã€è‡ªè­¦åœ˜ã€å·«å¸«ã€æˆ°å£«ã€åŸéŠè©©äººã€ç”šè‡³æ”¿æ²»å®¶ã€‚而ç¾åœ¨ï¼Œåªæœ‰å°‘æ•¸äººæ¸…æ¥šåœ°çŸ¥é“æˆ‘的頭銜——åªéœ€æåŠä¸€ä¸‹ï¼Œé‚£è‡†æƒ³ä¸­çš„æ®˜æš´åœ–景就å¯ä»¥ä»¤äººèžé¢¨å–ªè†½â€”â€”ç¸±ä½¿é€™å€‹èªªæ³•æœ‰ä¸€åŠæ˜¯èª¤å°Žï¼Œä½†é€™å€‹èªªæ³•有一åŠçš„ç¢ºæ˜¯çœŸç›¸ã€‚èª ç„¶ï¼Œæˆ‘èªªçš„ä¾¿æ˜¯ä½œç‚ºè·æ¥­å­˜åœ¨çš„血術士。我的朋å‹ä¸€èˆ¬éƒ½ç›´å‘¼æˆ‘çš„å,而我的敵人一般稱我為儀å¼å¤§å¸«ã€‚\n\t/cutç¾åœ¨å‘¢ï¼Œæˆ‘的學生們,為了讓我把畢生所學傳播給下一代有志者們,çºåœ¨æˆ‘èº«é‚Šå·²æœ‰æ•¸æœˆäº†ã€‚æˆ‘ä¸€ç›´åœ¨å …å®ˆç§˜å¯†ï¼Œä½†ææ¯”ç•¥å°æ­¤çš„評論更為精闢:「儘管你自己還看ä¸åˆ°ä½ è‡ªå·±çš„æ½›åŠ›ï¼Œä½†ä¸è«–是在什麼魔法領域中,那些已臻化境的大師們的故事總是å°ä¸‹ä¸€ä»£äººæœ‰å¥½è™•的。然而,é‡ç¾å¥‡è·¡çš„細節其實並沒有那麼é‡è¦ã€‚若是沒有å°é­”法能é‡çš„絕å°è‡ªä¿¡ï¼Œå³ä¾¿æ˜¯é‡‘沙,也ä¸éŽæ˜¯ä¸€å †ç¡«ç£ºç²‰è€Œå·²ã€‚ã€ç•¶ç„¶ä½ å¯ä»¥èªç‚º/cut他已經觸碰到了煉金術的真諦,但他畢竟是我的第一個學生,我有時候也會èªçœŸæ€è€ƒä»–的想法。\n\t所以呢,那些ä»åœ¨è‹¦è‹¦å°‹æ‰¾å‰é€²çš„é“è·¯çš„å¹´è¼•è¡€è¡“å£«å€‘ï¼Œä¸”è½æˆ‘ä¸€è¨€ï¼šè¡€é­”æ³•çš„é ˜åŸŸä¹‹å»£é—Šä¸æ˜¯å¸¸äººå¯ä»¥ç†è§£çš„,若ä¸åŠ æ€è€ƒåœ°å‰é€²ï¼Œå¾ˆå¿«ä½ å°±æœƒé‡åˆ°ç“¶é ¸ã€‚因此,請務必時常翻閱這本書——這本書上有我的魔法,åªè¦æˆ‘寫下來新的內容,你們就能立刻看到。\n\t/cut諸ä½è«‹å。ä¸è¦ç·Šå¼µï¼Œè©¦è‘—去感å—è€ä¸€è¼©è¡€è¡“士的教誨。或許會比你討價還價求到的æ±è¥¿é‚„è¦æœ‰ç”¨ã€‚ -guide.bloodmagic.entry.ritual.basics.info=ç¾åœ¨çš„魔法儀å¼å·²ç¶“和幾百年å‰å¤§ä¸ä¸€æ¨£äº†ã€‚曾幾何時,人們用粉末在地上組æˆé­”法陣,並在æ—邊起舞,直到ç²å¾—想è¦çš„æ±è¥¿ã€‚æˆ‘ç”šè‡³è¨˜å¾—æœ‰ä¸€ä½å¾žå¥¹è‡ªå®¶èŠ±åœ’ä¸­æ”¶é›†é­”æ³•èƒ½é‡çš„隱士。我一直都在嘲笑這種魔法,直到她把她的貓頭鷹丟éŽä¾†ç›£è¦–我。\n\t而血魔法師的儀å¼å‘¢ï¼Œéœ€è¦ç”¨åˆ°ä¸€ç¨®å¸¶ç‰¹æ®Šæ¨™è¨˜çš„çŸ³é ­ï¼Œä¸¦ä¸”éœ€è¦æŒ‰æŒ‡å®šæ–¹å¼ç²¾ç¢ºæ“ºæ”¾ï¼Œæ–¹èƒ½è½‰åŒ–注入的能é‡ã€‚有一/cutå¤©ï¼Œæˆ‘çš„å­¸å¾’ææ¯”略在他的新房間裡翻找我éŽåŽ»çš„å„€å¼è³‡æ–™ã€‚那裡有一ç½å¾žæœªé–‹å°éŽçš„æ¶²æ…‹Etherium(我好åƒèªªéŽå¾ˆå¤šæ¬¡è¦æŠŠå®ƒå–å›žä¾†ä½†æ¯æ¬¡èªªå®Œå°±å¿˜äº†ï¼‰ï¼Œä»¥åŠä¸€å€‹é€éŽé¡ç‰‡çœ‹æ™‚ç¸½åƒæ˜¯åœ¨èªªã€Œæ˜ŸæœŸäºŒã€çš„æ°´æ™¶çƒã€‚當有一個標有「符文塵埃ã€çš„ç®±å­è¢«æ‰“翻後,一顆å°å°çš„ç´…è‰²å¯¶çŸ³æ»¾äº†å‡ºä¾†ï¼Œæ»¾åˆ°äº†ææ¯”略的腳下。霎那間,它發出的明亮的紅寶石的光芒和他抱著的箱å­è£¡çš„ç²‰æœ«ç™¼ç”Ÿäº†åæ‡‰ã€‚\n\t/cutâ€”â€”è‡ªç„¶åœ°ï¼Œçž¬é–“çˆ†ç‚¸ã€‚ææ¯”ç•¥ä¸å°å¿ƒé‡‹æ”¾å‡ºçš„æ²’有èšç„¦çš„能é‡é©…動了符文塵埃和周åœçš„å„€å¼çŸ³ï¼Œåœ¨æ²’有容ç´èƒ½é‡çš„è£ç½®çš„æƒ…æ³ä¸‹ï¼Œå®ƒå€‘åªèƒ½å‘å¤–æ“´æ•£ã€‚åœ¨å¹¾å¤©çš„æ²»ç™‚å¾Œï¼Œææ¯”略和我åˆé–‹å§‹äº†å·¥ä½œã€‚\n\t在經歷了數個ä¸çœ ä¹‹å¤œï¼Œå’Œé«˜æ•ˆçš„咖啡因的幫助下(啊,感è¬Player先生的咖啡,感è¬ä»–給我帶來的更加精神的明天ï¼ï¼‰ï¼Œæˆ‘å€‘çµ‚æ–¼æ‰¾å‡ºäº†æ‰€æœ‰å„€å¼æ‰€éœ€çš„é—œéµææ–™ã€‚\n\t/cut根據實驗,我們需è¦è‡³å°‘å››ç¨®ææ–™ï¼šæŒ‰ç…§ä¸€å®šæ¨£å¼æ“ºæ”¾çš„å„€å¼çŸ³ï¼›è‹¥å¹²ç¨®ä¸åŒçš„墨水,用於刻畫儀å¼ç´°ç¯€ï¼›ç½®æ–¼å„€å¼ä¸­å¤®çš„特殊儀å¼çŸ³ï¼Œç”¨æ–¼å‚³éžèƒ½é‡ï¼›ä»¥åŠç”¨æ–¼é©…å‹•å„€å¼çš„æ°´æ™¶ã€‚我覺得有必è¦å°‡å„個儀å¼å…¨éƒ¨è©³ç´°åœ°è§£èªªä¸€é。 -guide.bloodmagic.entry.ritual.ritualStone.info.1=å„€å¼çŸ³ä¾¿æ˜¯é­”法能é‡çš„容器:根據石頭的ä¸åŒï¼Œå¯å°‡èƒ½é‡å¡‘造為å„種形狀,或導å‘ä¸åŒçš„地方。儀å¼çŸ³åˆ†äº”ç¨®ï¼šç©ºç™½ï¼ˆæ²’æœ‰ä»»ä½•éŠ˜æ–‡ï¼‰ã€æ°´ã€ç«ã€é¢¨å’ŒåœŸã€‚æ¯å€‹å„€å¼éƒ½æœƒç”¨åˆ°è‹¥å¹¹ä¸åŒç¨®é¡žçš„å„€å¼çŸ³ï¼Œæ¯å€‹å„€å¼æ‰€éœ€çš„佈局也ä¸ç›¡ç›¸åŒã€‚ -guide.bloodmagic.entry.ritual.ritualStone.info.2=為儀å¼çŸ³ç•«ä¸Šæ­£ç¢ºçš„銘文需è¦ä¸€äº›å·¥å…·ã€‚我早已研究出一種快速建造正確儀å¼çš„辦法,但如果有人想自己動手æ­å»ºçš„話還是å¯ä»¥ç”¨é€™äº›å·¥å…·çš„。手æŒåˆé©çš„工具峿“Šå„€å¼çŸ³ä¾¿å¯ç‚ºå…¶ç•«ä¸ŠéŠ˜æ–‡ã€‚ä¸€é–‹å§‹ä½ åªèƒ½è£½ä½œå‡ºå…¶ä¸­å››ç¨®å·¥å…·ï¼Œéš¨è‘—修行的深入你會得到更高級的工具的製作方法的。 -guide.bloodmagic.entry.ritual.masterRitualStone.info=和大部分魔法一樣,儀å¼éœ€è¦å¼•導,å¦å‰‡å…¶åЛ釿œƒè®Šå¾—ç„¡æ³•æŽ§åˆ¶ï¼Œæˆ–è€…å„€å¼æœ¬èº«æœƒå¾¹åº•失效。有鑒於此,儀å¼éœ€è¦ç”±ä¸»å„€å¼çŸ³æŽ§åˆ¶ï¼ˆæˆ‘的筆記中通常會以縮寫"MRS"表記,但也åªèƒ½é€™æ¨£å¯«å¯«è€Œå·²ã€‚試想:你喊一è²ã€Œéº»ç…©ä¸€ä¸‹ï¼Œæˆ‘éœ€è¦æ›´å¤šçš„MRSã€...然後尷尬症就犯了。)主儀å¼çŸ³æœƒå¾žå…¶ä¸»äººçš„éˆé­‚網絡中抽å–能é‡ï¼Œä¸¦æ“´æ•£è‡³æ¯ä¸€å¡Šå„€å¼çŸ³ä¸Šï¼Œå¾žè€Œå•Ÿå‹•å„€å¼ã€‚\n\t把éˆé­‚網絡和一塊大石頭ç¶ä¸€å¡Šæœ‰é»žéº»ç…©ã€‚我曾經æˆåŠŸ/cutéŽä¸€æ¬¡ï¼šåœ¨ä¸»å„€å¼çŸ³é ‚上盤腿打å,將能é‡èšé›†æ–¼çŸ³é ­ä¸Šä¸¦ç›¡åЛ將éˆé­‚網絡和儀å¼é€£åœ¨ä¸€èµ·ã€‚雖說æˆåŠŸæŒçºŒäº†å¹¾åˆ†é˜ï¼Œä½†æˆ‘的褲å­å»å› ç‚ºæ°´åœ¨å„€å¼çŸ³ä¸Šå†·å‡è€Œæ¿•é€äº†ã€‚於是我得到了一個教訓:ä¸è¦è©¦åœ–在實驗中進行任何冥想。 -guide.bloodmagic.entry.ritual.activationCrystal.info.1=æ–¼æ˜¯æˆ‘å€‘åœæ­¢äº†å†¥æƒ³ï¼Œè½‰è€ŒåŽ»ç ”ç©¶é‚£é¡†å¾žç®±å­è£¡æ»¾å‡ºçš„ç´…è‰²å¯¶çŸ³ã€‚ææ¯”略確信它有「將我們所在的肉體世界和主宰éˆé­‚網絡的精神世界連接在一起ã€çš„能力。我一直在想到底è¦ä¸è¦æ”¶ä»–ä½œå­¸å¾’ï¼Œä½†æˆ‘çš„ç¢ºèƒ½çœ‹å‡ºä»–å°æ–¼é‚£äº›æ™¦æ¾€é›£æ‡‚的魔法的ç†è§£ã€‚啊,我想我有必è¦ç¿»è­¯ä¸€ä¸‹ï¼Œä»–想表é”的是:我們å¯ä»¥ç”¨é€™æ°´æ™¶å°‡éˆé­‚網絡和主儀å¼çŸ³é€£åœ¨ä¸€èµ·ï¼Œä»¥çµ¦å„€å¼æä¾›èƒ½é‡ã€‚ -guide.bloodmagic.entry.ritual.activationCrystal.info.2=於是我們得到了虛弱驅動水晶,以åŠè¤‡è£½å®ƒçš„辦法。它的原料是å¦ä¸€ç¨®å¯ä»¥èˆ‡éˆé­‚ç¶²çµ¡éˆæŽ¥çš„æ°´æ™¶ï¼šç†”å²©æ°´æ™¶ã€‚åªéœ€è¦è¿…速在上é¢åˆ»å¥½å¿…須的圖案,血之祭壇就å¯ä»¥å°‡å®ƒè®Šæˆé©…動水晶。自然地,它也需è¦å’Œä½¿ç”¨è€…çš„éˆé­‚網絡ç¶å®šã€‚åœ¨å„€å¼æ­£ç¢ºæ“ºæ”¾å¾Œï¼Œåªéœ€æ‰‹æŒç†”å²©æ°´æ™¶å³æ“Šä¸»å„€å¼çŸ³å°±å¯ä»¥é–‹å§‹äº†ã€‚ç•¶ç„¶ï¼Œé€™éœ€è¦æœ‰è¶³å¤ å¤šçš„LP作為支æ’。如果沒有足夠多的LP,儀å¼ä¸æœƒç™¼å‹•ï¼Œä¹Ÿä¸æœƒå› æ­¤æ¶ˆè€—LP。 -guide.bloodmagic.entry.ritual.diviner.info.1=åœ¨ä¸æ–·ç™¼ç¾æ–°çš„å„€å¼éŽç¨‹ä¸­ï¼Œæˆ‘愈發感到建造儀å¼çš„æž¯ç‡¥ã€‚這也是為什麼我製作出這樣一個工具的原因——這樣所有人都å¯ä»¥é€šéŽç°¡å–®çš„æ‰‹å‹¢å’Œå‹•作來快速部署儀å¼äº†ã€‚按時間順åºä¾†èªªé€™å€‹æ‡‰è©²æ”¾åœ¨è«¸å„€å¼çš„後é¢ä¾†è¬›ï¼Œä½†æˆ‘決定æåˆ°å‰é¢ï¼Œå› ç‚ºæˆ‘覺得先學習這個的使用會更好。沒人會想在臨陣時æ‰ç™¼ç¾å„€å¼çŸ³æ²’å¸¶å¤ ï¼ŒæŠ‘æˆ–åŽŸæœ¬åªæ˜¯æƒ³è®Šå‡ºä¸€ç“¶æ°´çµæžœå»å¬å–šäº†éš•石å§ã€‚ -guide.bloodmagic.entry.ritual.diviner.info.2=å„€å¼æŽ¨æ¸¬æ–的本質是本儀å¼çš„百科全書。你å¯ä»¥é€šéŽä¸€äº›æ“作(按ä½Shiftå·¦æ“Šæˆ–å³æ“Šï¼‰ä¾†åœ¨ä¸åŒå„€å¼é–“切æ›ï¼Œä»”細看的話你還會得知一些基礎信æ¯ã€‚在你帶著儀å¼çŸ³çš„æ™‚å€™ï¼Œæ‰‹æŒæŽ¨æ¸¬æ–峿“Šä¸»å„€å¼çŸ³ï¼Œä¾¿å¯åœ¨æ­£ç¢ºä½ç½®æ”¾ç½®ä¸€å¡Šå„€å¼çŸ³ã€‚åªéœ€è¦ä¸æ–·å³æ“Šå°±å¯ä»¥å®Œæˆå„€å¼äº†ï¼ -guide.bloodmagic.entry.ritual.fullSpring.info=幾年å‰ï¼Œæœ‰ä¸€å€‹æ—…è¡Œå•†äººè·¯éŽæˆ‘附近的一個æ‘å­ï¼Œä¸¦å‘眾人兜售他的å„ç¨®å°æ±è¥¿ã€‚那個æ‘å­å¤§æ¦‚有很長時間沒下雨了,莊稼也快旱死了,商人見此便æŽå‡ºäº†ä¸€å€‹é‘²æœ‰è—色寶石的銀製護符。「看這個ï¼ã€ï¼Œä»–çš„è²éŸ³ä¸­å¸¶è‘—幾分激動,「這個æ±è¥¿å¯ä»¥è®“æ²³æµæ°¸ä¸ä¹¾æ¶¸ï¼æˆ‘å¯ä»¥ç”¨ç…‰é‡‘術從空氣中變出水ï¼ã€\n\tç„¶è€Œæ‘æ°‘們覺得那寶石好åƒåªæ˜¯æ™®é€šçš„è—å¯¶çŸ³è€Œå·²ã€‚ç­‰ä»–å€‘åæ‡‰éŽä¾†ä¸Šç•¶å—騙時那/cut個商人已經消失得無影無蹤了。我起åˆä¸¦ä¸æ‰“算干涉此事——因為他們似乎並ä¸å–œæ­¡æˆ‘的魔法——但這次我破了個例。在和「煉金術士ã€é€²è¡Œäº†æ„‰å¿«çš„交æµå¾Œï¼Œæˆ‘åœ¨çŒæº‰æ¸ æ—打åäº†æ•¸å°æ™‚。我æˆåŠŸé€šéŽå†·å»ç©ºæ°£ä¸­æ°´è’¸æ°£çš„辦法給莊稼們帶來了足夠多的水——足夠æ’到下一個旱季。自然這個方法並ä¸é è­œï¼Œå› ç‚ºæˆ‘自己已經被打å給æ¾ä¹¾äº†ï¼Œä¸å¾—ä¸é è‡ªå·±é€ å‡ºä¾†çš„æ°´ä¾†é‡æ–°èª¿æ•´ã€‚\n\t/cutæˆ‘å†æ¬¡æƒ³èµ·äº†é€™å€‹äº‹ï¼Œä¸¦æŒ‰ç…§åŒæ¨£çš„æ–¹æ³•製作了湧泉儀å¼ã€‚給儀å¼çŒæ³¨å°‘é‡èƒ½é‡ï¼Œå„€å¼ä¾¿å¯å°‡é™„近空氣中的水分èšé›†èµ·ä¾†ï¼Œä¸¦åœ¨ä¸»å„€å¼çŸ³ä¸Šæ–¹ç”¢ç”Ÿä¸€å€‹æ°´æºã€‚é©…å‹•å„€å¼éœ€è¦çš„能é‡ä¸¦ä¸å¤šï¼Œç¶­æŒå…¶é‹è½‰çš„èƒ½é‡æ›´æ˜¯å¯ä»¥å¿½ç•¥ä¸è¨ˆã€‚\n\t水的範åœå’Œæ”¾ç½®çš„ä½ç½®éƒ½æ˜¯å¯ä»¥ç”¨å„€å¼èª¿æ•´é‰—調整的,所以那些å°ç¾Žè§€è¡¨ç¤ºæ“”憂的魔法師們ä¸è¦æ“”心了。這便是魔法的力é‡ï¼ 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-guide.bloodmagic.entry.ritual.containment.info=å’Œç¦æ­¢å„€å¼æ­£å¥½ç›¸åï¼Œç‰½åˆ¶å„€å¼æœƒè©¦åœ–將所有生物全部拉進儀å¼ä¸Šæ–¹çš„範åœä¸­ï¼Œä¸¦å›°ä½å®ƒå€‘,使其無法移動。默èªç¯„åœæ˜¯æ°´å¹³æ–¹å‘上3格見方,從最低的儀å¼çŸ³åˆ°æœ€é«˜çš„å„€å¼çŸ³ç‚ºæ­¢ã€‚這個範åœå¯ä»¥èª¿æ•´ã€‚\n\t/cut默èªï¼Œå„€å¼çš„æ¶ˆè€—是æ¯å€‹ç”Ÿç‰©æ¯tick1LPã€‚æ²’æœ‰åœ¨æ‹‰ç”Ÿç‰©æ™‚ä¸æœƒæ¶ˆè€—LP。 -guide.bloodmagic.entry.ritual.suppression.info=æŠ‘æ¶²å„€å¼æœƒå£“制其影響範åœå…§çš„æ‰€æœ‰æ¶²é«”——æ›è¨€ä¹‹ï¼Œå°‡ç¯„åœå…§çš„æ¶²é«”全替æ›ç‚ºç©ºæ°£ã€‚它的工作範åœå¤§ç´„是åŠå¾‘10格的上åŠçƒã€‚工作時,LP消耗速度為2LP/tick。儀å¼åœæ­¢å·¥ä½œæ™‚會將所有被替æ›çš„æ¶²é«”全部放置回去。 -guide.bloodmagic.entry.ritual.expulsion.info=å‡å¦‚你在玩æœå‹™å™¨æ™‚,你發ç¾ï¼Œå‡ºæ–¼ç¨®ç¨®ç†ç”±ï¼Œä½ éœ€è¦æ‹’絕æŸäº›çŽ©å®¶çš„é€ è¨ªï¼Œç„¶å¾Œä½ ç™¼ç¾åŠ›å ´è­·ç›¾å’Œæ®ºäººä¸çœ¨çœ¼çš„å·¨åž‹è½‰å­æ ¹æœ¬ä¸èƒ½é˜»æ“‹ä»–們。那麼就是這個儀å¼å‡ºå ´çš„æ™‚刻了ï¼åœ¨å‚³é€é­”æ³•çš„å¹«åŠ©ä¸‹é€™å€‹å„€å¼æœƒå¤§å¤§ç·©è§£ä½ çš„å•題ï¼\n\t若有玩家進入此儀å¼çš„範åœå…§ï¼Œä¸¦ä¸”é€™å€‹çŽ©å®¶ä¸¦ä¸æ˜¯å„€å¼çš„主人,那麼這個玩家就會被隨機傳é€åˆ°åŠå¾‘100格的範åœä¸­çš„æŸå€‹åœ°æ–¹ã€‚ç•¶ç„¶é€™å€‹å„€/cutå¼é‚„有一種類似白å單的功能:在主儀å¼çŸ³ä¸Šæ”¾ä¸€å€‹ç®±å­ï¼Œç„¶å¾Œå°‡é‚£äº›èˆ‡ä¸æƒ³è¢«å‚³é€çš„玩家ç¶å®šçš„ç‰©å“æ”¾é€²ç®±å­è£¡ï¼Œé€™äº›çީ家就䏿œƒè¢«å‚³é€èµ°äº†ã€‚\n\tæ¯å‚³é€æˆåŠŸä¸€æ¬¡æœƒæ¶ˆè€—2000LP。 -guide.bloodmagic.entry.ritual.zephyr.info=和風之喚——以一把å¤åŠçš„å字命å——å¯ä»¥è—‰ç”±é¢¨çš„力é‡å°‡é™„è¿‘çš„ç‰©å“æ²èµ·ä¾†ä¸¦é€å…¥èˆ‡ä¹‹éˆæŽ¥çš„ç®±å­è£¡ï¼ˆé»˜èªï¼Œåªéœ€è¦æŠŠç®±å­æ”¾åœ¨ä¸»å„€å¼çŸ³æ­£ä¸Šæ–¹å³å¯ï¼‰ã€‚這個éŽç¨‹å¤§æ¦‚一瞬間就å¯ä»¥å®Œæˆï¼Œæ‰€ä»¥ä½ ä¸ç”¨æ“”心有什麼奇怪的å¸åŠ›å•題ï¼\n\t默èªçš„å·¥ä½œç¯„åœæ˜¯ä¸»å„€å¼çŸ³æ–¹åœ“5格之內的方形。 -guide.bloodmagic.entry.ritual.laying.info=å¾ˆå¤šæ™‚å€™ï¼Œè‡ªå‹•åŒ–ä»»å‹™éœ€è¦æŸç¨®è‡ªå‹•放置方塊的手段。這個儀å¼ä¾¿å¯ä»¥å¾žé™„近的箱å­ä¸­ï¼ˆé»˜èªï¼Œæ˜¯ä¸»å„€å¼çŸ³æ­£ä¸Šæ–¹ï¼‰å–出方塊並放置在儀å¼çš„內部。具體來說,是放置在è·é›¢ä¸»å„€å¼çŸ³å…©æ ¼é çš„地方,且高度相åŒã€‚å分é©åˆåœ¨å»ºé€ æ¨¹å ´æ™‚ç”¨æ–¼è‡ªå‹•ç¨®æ¨¹è‹—ã€‚æ¯æ”¾ç½®ä¸€å€‹æ–¹å¡Šæ¶ˆè€—50LP。 -guide.bloodmagic.entry.ritual.timberman.info=種了一堆樹?想必你需è¦é€™å€‹å„€å¼ã€‚伿ž—儀弿œƒå°‡å„€å¼æŒæœ‰è€…çš„LP用來驅使一個無形的幽éˆï¼Œä»¥ç ä¼é™„近的樹木,並將ç ä¸‹ä¾†çš„æœ¨é ­æ”¾å…¥é™„近的箱å­è£¡ã€‚默èªï¼Œå®ƒçš„å·¥ä½œç¯„åœæ˜¯ä¸»å„€å¼çŸ³å¾€ä¸Š30格,æ¯å€‹æ°´å¹³æ–¹å‘上å„延伸10格形æˆçš„長方體。æ¯ç æŽ‰ä¸€å¡Šæœ¨é ­éœ€è¦æ¶ˆè€—10LP。 -guide.bloodmagic.entry.ritual.meteor.info=就目å‰ä¾†èªªï¼Œé€™å€‹å„€å¼æ˜¯æ‰€æœ‰å„€å¼ä¸­æœ€å¼·å¤§çš„å„€å¼ä¹‹ä¸€ã€‚驅動此儀å¼éœ€è¦æ¶ˆè€—一百è¬LPï¼Œä¸¦ä¸”é‚„æœ‰ä¸€æ®µå†·å»æ™‚間。然而它的效果也å分強大——åªéœ€æä¾›åˆé©çš„祭å“,它就å¯ä»¥å¾žå®‡å®™ä¸­å¬å–šä¸€é¡†éš•石並直接砸å‘地é¢ã€‚誠然,這樣一個大傢伙會在地é¢ä¸Šé€ æˆå¤§çˆ†ç‚¸ï¼Œä½†å› ç‚ºå®ƒä¾†è‡ªå®‡å®™ä¸­ï¼Œæ‰€ä»¥å¯èƒ½æœƒåŒ…å«å¤§é‡ç¨€æœ‰ç¤¦çŸ³ã€‚ \n\t/cutå¯ç”¨çš„祭å“包括éµå¡Šã€é‡‘塊和鑽石。(事實上,å¯ç”¨çš„ç¥­å“æ˜¯å¯ä»¥è¢«æ•´åˆä½œè€…或用戶控制的) -guide.bloodmagic.entry.ritual.downgrade.info=為了ç²å¾—更強大的力é‡ï¼Œä½ æˆ–許需è¦ç»ç¥­æŸç¨®æ±è¥¿ä½œç‚ºäº¤æ›ã€‚而這「沉é‡éˆé­‚的懺悔ã€çš„任務正是如此——將一些物å“ç»ç¥­çµ¦ä¸€å€‹è™›ç„¡ç¸¹ç·²çš„實體,你便å¯ä»¥ä»¥æŸéˆè­·ç”²çš„屬性下é™ç‚ºä»£åƒ¹ï¼Œä¾†æ›å–更多的å‡ç´šé»žæ•¸ã€‚å„€å¼è½æˆå¾Œï¼Œä½ éœ€è¦åœ¨æœ€é«˜çš„空白儀å¼çŸ³æŽ›ä¸€å€‹é¢æœä¸»å„€å¼çŸ³çš„物å“展示框,然後在薄暮儀å¼çŸ³ä¸Šæ”¾ä¸€å€‹èƒ½è£æ±è¥¿çš„æ–¹å¡Šï¼ˆä¾‹å¦‚ç®±å­ï¼‰ã€‚è¦ç»ç¥­çš„物å“éœ€è¦æ”¾å…¥é‚£å€‹è£æ±è¥¿çš„地方,而核心物å“/cut應掛入物å“展示框內。儀å¼é©…動後,你便å¯ä»¥è¹²åœ¨ä¸»å„€å¼çŸ³ä¸Šä¸¦ç²å¾—é™ç´šå¾Œçš„物å“。\n\tèˆ‰ä¾‹ï¼Œå°æ–¼æ·¬ç«é™ç´šä¾†èªªï¼Œæ ¸å¿ƒç‰©å“是個水瓶,需è¦ç»ç¥­çš„ç‰©å“æ˜¯é¾æ¯ã€‚\n\t所有å¯ç”¨çš„é™ç´šéƒ½å¯ä»¥é€šéŽJEI查詢到——查詢主儀å¼çŸ³çš„用途å³å¯ã€‚å¦å¤–ï¼Œå°æ–¼ä¸€å€‹ç‰¹å®šçš„é™ç´šä¾†èªªï¼Œæ ¸å¿ƒç‰©å“是一定的,所以你也å¯ä»¥é¸æ“‡æŸ¥è©¢æŸå€‹ç‰©å“ä¾†å®šä½æŸå€‹é™ç´šæ‰€éœ€çš„祭å“。 - -# Architect Entries -guide.bloodmagic.entry.architect.intro=å‰è¨€ -guide.bloodmagic.entry.architect.bloodaltar=血之祭壇 -guide.bloodmagic.entry.architect.ash=å¥§è¡“ç²‰ç° -guide.bloodmagic.entry.architect.divination=å åœå°è¨˜ -guide.bloodmagic.entry.architect.soulnetwork=éˆé­‚網絡 -guide.bloodmagic.entry.architect.weakorb=è™›å¼±æ°£è¡€å¯¶ç  -guide.bloodmagic.entry.architect.incense=ç†é¦™ç¥­å£‡ -guide.bloodmagic.entry.architect.bloodrune=祭壇å‡ç´š -guide.bloodmagic.entry.architect.inspectoris=指示之書 -guide.bloodmagic.entry.architect.runeSpeed=速度符文 -guide.bloodmagic.entry.architect.water=水之å°è¨˜ -guide.bloodmagic.entry.architect.lava=熔岩å°è¨˜ -guide.bloodmagic.entry.architect.lavaCrystal=熔岩水晶 -guide.bloodmagic.entry.architect.apprenticeorb=å­¸å¾’æ°£è¡€å¯¶ç  -guide.bloodmagic.entry.architect.dagger=犧牲匕首 -guide.bloodmagic.entry.architect.runeSacrifice=ç»ç¥­ç¬¦æ–‡ -guide.bloodmagic.entry.architect.runeSelfSacrifice=犧牲符文 -guide.bloodmagic.entry.architect.holding=集æŒå°è¨˜ -guide.bloodmagic.entry.architect.air=風之å°è¨˜ -guide.bloodmagic.entry.architect.void=虛空å°è¨˜ -guide.bloodmagic.entry.architect.greenGrove=ç¶ å¢å°è¨˜ -guide.bloodmagic.entry.architect.fastMiner=速掘å°è¨˜ -guide.bloodmagic.entry.architect.seer=見解å°è¨˜ -guide.bloodmagic.entry.architect.magicianOrb=æ³•å¸«æ°£è¡€å¯¶ç  -guide.bloodmagic.entry.architect.capacity=增容符文 -guide.bloodmagic.entry.architect.displacement=轉ä½ç¬¦æ–‡ -guide.bloodmagic.entry.architect.affinity=元素å°è¨˜ -guide.bloodmagic.entry.architect.lamp=血光å°è¨˜ -guide.bloodmagic.entry.architect.magnetism=ç£å¼•å°è¨˜ -guide.bloodmagic.entry.architect.peritia=經驗之書 -guide.bloodmagic.entry.architect.livingArmour=æŸéˆè­·ç”² -guide.bloodmagic.entry.architect.upgradeTome=æŸéˆè­·ç”²å‡ç´šä¹‹æ›¸ -guide.bloodmagic.entry.architect.teleposer=傳é€å™¨ -guide.bloodmagic.entry.architect.boundBlade=æŸç¸›ä¹‹åŠ -guide.bloodmagic.entry.architect.boundTool=æŸç¸›å·¥å…· -guide.bloodmagic.entry.architect.weakShard=虛弱氣血碎片 -guide.bloodmagic.entry.architect.masterOrb=å°Žå¸«æ°£è¡€å¯¶ç  -guide.bloodmagic.entry.architect.runeOrb=寶ç ç¬¦æ–‡ -guide.bloodmagic.entry.architect.suppression=抑液å°è¨˜ -guide.bloodmagic.entry.architect.haste=急速å°è¨˜ -guide.bloodmagic.entry.architect.severance=絕影å°è¨˜ -guide.bloodmagic.entry.architect.teleposition=傳é€å°è¨˜ -guide.bloodmagic.entry.architect.compression=壓擠å°è¨˜ -guide.bloodmagic.entry.architect.bridge=影橋å°è¨˜ -guide.bloodmagic.entry.architect.mimic=擬態 -guide.bloodmagic.entry.architect.downgrade=æŸéˆè­·ç”²é™ç´š - -guide.bloodmagic.entry.architect.augmentedCapacity=超容符文 -guide.bloodmagic.entry.architect.charging=充能符文 -guide.bloodmagic.entry.architect.acceleration=促進符文 - -# Architect Entry Texts -guide.bloodmagic.entry.architect.intro.info=å¤§å®¶å¥½ï¼Œæˆ‘å«ææ¯”ç•¥ã€‚ä½ æˆ–è¨±å·²ç¶“ç™¼ç¾é€™æœ¬æ›¸ä¸¦ä¸å®Œæ•´äº†ï¼Œä½†å¾ˆä¸å¹¸ä½ æ˜¯å°çš„。因為1.7.10->1.8.9->1.9.4åŠä»¥ä¸Šçš„æ›´æ–°ï¼Œè¡€é­”法也發生了巨大的變化。因此,這本書ä¸å¾—ä¸é‡å¯«ã€‚這本書的最終目標是一本研究筆記,或者說是一本真正的書,所以è·é›¢é€™æœ¬æ›¸çœŸæ­£å®Œæˆé‚„有一段è·é›¢ã€‚有鑒於此,我會定期填補這本書中的空白。當然了,一開始這本書裡將全是讀起來味åŒåš¼è Ÿçš„æ–‡å­—(嘛...è‚¯å®šä¸æ˜¯é‚£ç¨®å¼•人入å‹çš„å­—/cut啦,好啦ä¸è¦åœ¨æ„ç´°ç¯€ï¼‰ï¼Œä½†é€™å€‹æƒ…æ³æœƒéš¨è‘—時間的推移而得到改善的,等待著你的將會是一部血術士們的心路歷程。\n\t但ä¸å¥½æ„æ€æˆ‘æƒ³æˆ‘å¾—è¶•ç·Šé‡æ–°åˆ‡å…¥è§’色當中去了。*咳嗽è²*\n\tæˆ‘åææ¯”略,一åè¡€è¡“å£«ï¼ŒåŒæ™‚也以「締造者ã€çš„åå­—èžå於世。這本書中包å«äº†æˆ‘å°å為「éˆé­‚網絡ã€çš„自然ç¾è±¡çš„ç ”ç©¶ï¼Œä»¥åŠæˆ‘å°è¡€é­”法師需/cutè¦é©æ‡‰çš„一些設備的物ç†ç‰¹æ€§çš„æè¿°ã€‚從æ­å»ºå¼·å¤§çš„血之祭壇的技è—,到為增強法力而進行的生命ç»ç¥­çš„種種細節,å†åˆ°å„ç¨®æ“æœ‰å¼·å¤§åŠ›é‡çš„魔法符文和å°è¨˜ï¼Œæˆ‘䏿–·åœ°ç™¼ç¾æ–°çš„é­”æ³•ï¼Œä¸æ–·åœ°ç¸½çµä¸¦æ‰¾åˆ°å¼·åŒ–自己的全新方å¼ã€‚\n\t來å§ï¼Œæ–°å…¥é–€çš„魔法師們,全新的領域在等待著你ï¼\n\t...啊馬格斯說我有時候有點浮誇,但那åˆå¦‚何? -guide.bloodmagic.entry.architect.bloodaltar.info.1=血之祭壇便是血魔法中最核心的設備之一。它有兩個主è¦ç”¨é€”ï¼šåˆæˆæŸäº›ç‰©å“,或將生命精è¯è½‰ç§»åˆ°å¯¶ç ä¸­åŽ»ã€‚ç„¶è€Œé€™å…©å€‹ç”¨é€”éƒ½éœ€è¦æ¶ˆè€—祭壇中的生命精è¯ã€‚自然地,也有兩種補充生命精è¯çš„æ–¹å¼ï¼šä»¥çŽ©å®¶çš„è¡€æä¾›ç”Ÿå‘½ç²¾è¯ï¼Œæˆ–以別的動物或怪物的血æä¾›ç”Ÿå‘½ç²¾è¯ã€‚ -guide.bloodmagic.entry.architect.bloodaltar.info.2=你需è¦ä¸€æŠŠçŠ§ç‰²åŒ•é¦–æ‰èƒ½å°‡ä½ çš„血轉化為生命精è¯ä¸¦æ³¨å…¥ç¥­å£‡ä¸­ã€‚å…·é«”æ“作如下:首先,站在祭壇æ—;然後,使用匕首傷害自己(å³å³æ“Šï¼‰ï¼Œä½ æœƒæå¤±ä¸€é¡†å¿ƒçš„生命值,祭壇中會多出 200 LP。LP 是生命精è¯çš„ å–®ä½ï¼Œç¨±ç‚ºç”Ÿå‘½é»žæ•¸ï¼ˆLife Point, 縮寫 LP),用於刻畫æŸç¨®ä»» å‹™éœ€è¦æ¶ˆè€—的生命力——ä¸ï¼Œå’ŒéŠæˆ²çŽ‹ä¸ä¸€æ¨£ã€‚默èªï¼Œæ™®é€šçš„血之祭壇容é‡åƒ…為一è¬ã€‚ä½ é‚„å¯ä»¥æŠŠç‰©å“æ”¾å…¥ç¥­å£‡ä¸­ï¼ˆå³æ“Šå³å¯ï¼‰ï¼Œè‹¥å¦‚æ­¤åšï¼Œåˆé©çš„/cut物å“ä¾¿æœƒè§¸ç™¼åˆæˆé€²ç¨‹ã€‚\n\tç¥­å£‡åˆæˆä¸åƒ…éœ€è¦æ¶ˆè€— LP,還需è¦ä¸€å®šçš„層級。滿足 這些æ¢ä»¶å¾Œï¼Œç¥­å£‡ä¾¿æœƒé–‹å§‹è‡ªå‹•æŠ½å– LP ç”¨æ–¼åˆæˆï¼Œä¸¦é–‹ å§‹æ•£ç™¼ç´…è‰²ç²’å­æ•ˆæžœã€‚è‹¥åˆæˆé‚„未完æˆï¼Œä½†æ­¤æ™‚ LP 已被 æŠ½ä¹¾ï¼Œç´…è‰²çš„ç²’å­æ•ˆæžœæœƒè½‰ç‚ºç°è‰²ï¼Œåˆæˆé€²åº¦ä¹Ÿæœƒé–‹å§‹å€’退,所以盡é‡é¿å…這種情æ³çš„出ç¾ï¼æœ€å¾Œé‚„有一點,如果你放進祭壇裡的æ±è¥¿æ˜¯æ°£è¡€å¯¶ç ï¼Œé‚£éº¼å®ƒ æœƒæ•£ç™¼ç´«è‰²çš„ç²’å­æ•ˆæžœï¼Œè¡¨æ˜Žå®ƒåœ¨å‘æŸå€‹å¯¶ç ä¸­çŒè¼¸ LP。\n\t事實上,祭壇中有三個存儲 LP çš„å®¹å™¨ï¼šä¹‹å‰æåˆ°çš„ä¸€è¬å®¹ç©æŒ‡çš„æ˜¯å…¶ä¸»å®¹å™¨ï¼›é™¤æ­¤ä¹‹å¤–,祭壇還有輸入容器和輸出容器å„一,容ç©å‡ç‚ºä¸»å®¹å™¨å®¹ç©çš„å分之一。默èªï¼Œè¼¸å…¥å®¹å™¨ä¸­çš„ç”Ÿå‘½ç²¾è¯æœƒä»¥æ¯ç§’ 20 LP 的速度轉移至主容器中,而主容器中的生命精è¯ä¹Ÿæœƒä»¥åŒæ¨£çš„速度轉移到輸出容器中。如此一來,輸入容器和輸出/cut容器在祭壇中扮演的便是緩è¡å€çš„角色——它們是用來é™åˆ¶å°‡ç”Ÿå‘½ç²¾è¯è¼¸å…¥ç¥­å£‡ï¼Œå’Œå¾žç¥­å£‡ä¸­å°‡ç”Ÿå‘½ç²¾è¯æŠ½å–出來的速度的。 -guide.bloodmagic.entry.architect.ash.info=儘管奧術粉ç°ä¸¦ä¸æ˜¯é€™ä¸€å·çš„æ ¸å¿ƒï¼Œä½†å®ƒç¢ºå¯¦è²«ç©¿äº†æœ¬å·æåˆ°çš„很多é“å…·çš„åˆæˆä¹‹ä¸­ã€‚åˆæˆå¥§è¡“粉ç°éœ€è¦ç”¨åˆ°ç„ç«ç†”çˆå’Œæƒ¡é­”æ„志,關於這些æ±è¥¿çš„細節å¯ä»¥åƒè€ƒã€Šæƒ¡é­”使者》å·ã€‚ç°¡å–®ä¾†èªªï¼Œå®ƒæ˜¯ä¸€ç¨®äºŒå…ƒåˆæˆå·¥å…·ï¼šä½ éœ€è¦ä¸€ç¨®å¯å……ç•¶å‚¬åŒ–åŠ‘çš„åæ‡‰è©¦åŠ‘ï¼Œä»¥åŠæŸç¨®ç‰©å“作為次è¦åˆæˆææ–™ã€‚\n\t一份奧術粉ç°å¯ä½¿ç”¨äºŒå次。å°è‘—åœ°é¢æˆ–者牆å£ä½¿ç”¨ä¾¿/cutå¯ç•«å‡ºä¸€å€‹åœ“形的法陣(如果是牆å£ï¼Œä½ åªèƒ½åœ¨ä¸€å€‹æ–¹å‘ä¸Šçœ‹åˆ°æ³•é™£ï¼‰ã€‚ç„¶å¾Œï¼Œå°æ³•陣中央使用åˆé©çš„催化劑å³å¯æ”¹è®Šå…¶å½¢ç‹€ï¼Œç•¶ç„¶ä¹Ÿæœƒæ¶ˆè€—催化劑(å³ï¼Œå³æ“Šä½¿ç”¨ï¼‰ã€‚如果法陣沒有變形,那麼你肯定有什麼地方æžéŒ¯äº†ã€‚\n\t在觀察到法陣變形後,你便å¯ä»¥æ”¾å…¥æ¬¡è¦ç‰©å“了。åˆé©çš„æ¬¡è¦ç‰©å“會啟動法陣,屆時你會看到法陣開始旋轉,並開始產生å„種變化,具體變化隨法/cut陣ä¸åŒè€Œä¸åŒâ€”—但正確啟動的法陣最終都會產生一種新的物å“。\n\t所有用到奧術粉ç°çš„åˆæˆâ€”—我一般管這å«ç…‰é‡‘陣列——都å¯ä»¥åœ¨JEI中查詢到。注æ„,左å´çš„物å“一定是催化劑,而å³å´çš„物å“一定是一個次è¦ç‰©å“。 -guide.bloodmagic.entry.architect.divination.info=å åœå°è¨˜æ˜¯è¡€è¡“å£«æœ€å¸¸ç”¨çš„å·¥å…·ä¹‹ä¸€ï¼Œå› ç‚ºå®ƒèƒ½è§£æ±ºä½ å¾ˆå¤šéº»ç…©ï¼Œå…·é«”ä¾†èªªæ˜¯èƒ½çµ¦ä½ ä¸€äº›é—œéµæ•¸æ“šã€‚å®ƒçš„åˆæˆä¹Ÿå¾ˆç°¡å–®ï¼šåªéœ€è¦åœ¨ç…‰é‡‘陣列中以紅石為催化劑,以石æ¿ç‚ºæ¬¡è¦ç‰©å“åˆæˆå³å¯ã€‚\n\tå°è¡€ä¹‹ç¥­å£‡ä½¿ç”¨æ­¤å°è¨˜ä¾¿å¯çœ‹åˆ°ç¥­å£‡ä¸»å®¹å™¨ä¸­çš„LP數é‡ï¼Œä»¥åŠå®¹é‡ä¸Šé™ã€‚短時間內åè¦†ä½¿ç”¨ä¸¦ä¸æœƒå°Žè‡´åˆ·å±ï¼Œåªæœƒè¦†è“‹ä¹‹å‰çš„æç¤ºã€‚\n\t/cutå°è‘—空氣使用此å°è¨˜çš„話,則能看到你的éˆé­‚網絡中的LP數é‡ã€‚儘管這功能看上去很普通,但你以後就會發ç¾ï¼Œä½ ä¸€åˆ»ä¹Ÿä¸æƒ³è®“這玩æ„離手。 -guide.bloodmagic.entry.architect.soulnetwork.info=éˆé­‚網絡(Soul Network,縮寫 SN)是指玩家和å„種物å“以 åŠçµæ§‹ä¹‹é–“çš„éˆé­‚ä¸Šçš„éˆæŽ¥ã€‚éš¨è‘—è¡€è¡“å£«èƒ½åŠ›çš„æå‡ï¼Œéˆé­‚網絡的強度也會隨之æé«˜ã€‚就存在來說,它們是éˆé­‚ç¹”æˆçš„一張無形的網,但最強大的血魔法師們是å¯ä»¥çœ‹åˆ°å…¶ç‰©ç†çš„å…·ç¾çš„。然而,時至今日,ä»ç„¡äººå¯é”此化境...\n\tåœ¨éŠæˆ²ä¸­ï¼Œç¶²çµ¡æ˜¯ç›´æŽ¥èˆ‡çީ家ç¶å®šåœ¨ä¸€å¡Šçš„。玩家所在的世界早已記錄下了這一切——/cut這æ„味著,玩家的 LP ä¸¦éžæ˜¯ 記錄在æŸé¡†æ°£è¡€å¯¶ç ä¸­ï¼Œè€Œæ˜¯è¢«ä¸–界記錄著;æ¯å€‹çŽ©å®¶ä¹‹é–“çš„ç¶²çµ¡äº’ç›¸ç¨ç«‹ï¼Œäº’ä¸å½±éŸ¿ã€‚\n\tç¶å®šçš„éŽç¨‹é€šå¸¸åœ¨ç¬¬ä¸€æ¬¡ä½¿ç”¨æŸå€‹ç‰©å“時就已經完æˆäº†ã€‚就目å‰çš„科技來說,一旦ç¶å®šï¼Œå³ä¾¿æ˜¯ç‰©å“çš„ä¸»äººä¹Ÿç„¡æ³•è§£é™¤ã€‚éœ€è¦æ¶ˆè€—LPçš„ç‰©å“æœƒç›´æŽ¥æ¶ˆè€—其主人éˆé­‚網絡中的LP。但,如果主人的éˆé­‚網絡中沒有足夠的 LP,它會從 ç•¶å‰ä½¿ç”¨è€…ï¼Œè€Œä¸æ˜¯å…¶ä¸»äººï¼Œçš„身上抽å–生命值以填補空缺。因此,在快沒有LP的時候è¦å°å¿ƒâ€”—因為這通常會致人於死地。 -guide.bloodmagic.entry.architect.weakorb.info.1=沒了魔法來æºçš„魔法師和鹹魚有什麼å€åˆ¥ï¼Ÿæ°£è¡€å¯¶ç ä¾¿æ˜¯é€™æ¨£ä¸€å€‹é­”法æºï¼šå®ƒå¯ä»¥å°‡ç‰©ç†å½¢å¼çš„生命轉化æˆLP並輸入到其主人的éˆé­‚網絡中去。它本身並éžé›»æ± ï¼Œç›¸åå®ƒå€’åƒæ˜¯ä¸€æ ¹å°Žç®¡ï¼Œå¯å°‡ç”Ÿå‘½åŠ›è½‰åŒ–æˆè¡€é­”法師需è¦çš„魔法。 -guide.bloodmagic.entry.architect.weakorb.info.2=虛弱氣血寶ç ä¾¿æ˜¯ä½ èƒ½è£½ä½œçš„第一種寶ç â€”—åªéœ€å‘ä¸€ç²’é‘½çŸ³ä¸­çŒæ³¨å…©åƒLP的生命力å³å¯å®Œæˆã€‚將已ç¶å®šçš„å¯¶ç æ”¾å…¥ç¥­å£‡ï¼Œå®ƒå°±å¯ä»¥ä¸æ–·åœ°å¾žç¥­å£‡ä¸­æŠ½å–LP,直接輸入éˆé­‚網絡中。å¦å¤–,ä¸è«–什麼寶ç ï¼Œå…¶å®¹é‡ä¸Šé™éƒ½åªèƒ½é€šéŽä¸€äº›é«˜ç´šç¬¦æ–‡ä¾†æå‡ï¼›é€™è£¡æ³¨æ„ä¸€é»žï¼Œé€™å€‹å®¹é‡æå‡çš„æ•ˆæžœåªæœ‰åœ¨å¯¶ç åœ¨ç¥­å£‡ä¸Šæ™‚æ‰æœ‰æ•ˆã€‚å°æ–¼è™›å¼±æ°£è¡€å¯¶ç ï¼Œæœ€é«˜åªèƒ½æå‡åˆ°äº”åƒã€‚\n\t/cut玩家還å¯ä»¥é€šéŽç°¡å–®åœ°ä½¿ç”¨æ°£è¡€å¯¶ç ä¾†ç²å¾—LP——æ¯ä¸€æ¬¡ä½¿ç”¨éƒ½æœƒå°çީ家造æˆä¸€é¡†å¿ƒçš„傷害並æä¾›200LP。此法ä¸èƒ½ä»¤ç¶²çµ¡ä¸­çš„LP數é‡çªç ´å®¹é‡ä¸Šé™ã€‚\n\t祭壇åªå¯èƒ½ç‚ºèˆ‡è‡ªå·±ç´šåˆ¥ç›¸ç•¶ï¼Œæˆ–è€…æ¯”è‡ªå·±ç´šåˆ¥ä½Žçš„æ°£è¡€å¯¶ç æä¾›LP。舉例,三級的寶ç åªå¯èƒ½åœ¨ä¸‰ç´šæˆ–更高級的祭壇中ç²å¾—LP,一級的祭壇是無法å‹ä»»çš„。 -guide.bloodmagic.entry.architect.incense.info.1=血術士會經常發ç¾ï¼Œå®ƒå€‘çš„LP產能時常跟ä¸ä¸Šæ¶ˆè€—。當然,有特殊的符文å¯ä»¥æé«˜è‡ªæˆ‘ç»ç¥­æ‰€ç”¢ç”Ÿçš„生命精è¯çš„æ•¸é‡ï¼Œä½†é€™å€‹éŽç¨‹ä¾èˆŠæ˜¯å¦‚æ­¤ç·©æ…¢ã€‚åªæœ‰é€™ä¸€æ¢è·¯å¯ä»¥èµ°äº†å—Žï¼Ÿ\n\t下é¢ä»‹ç´¹ç†é¦™ç¥­å£‡ã€‚ç†é¦™ç¥­å£‡æœ¬èº«å¯ä»¥ä»¥è‡ªèº«ç‚ºä¸­å¿ƒï¼Œæ¨™è¨˜å‡ºä¸€ç‰‡éœè¬çš„土地,在這範åœå…§ï¼Œå®ƒå¯ä»¥å€ŸåŠ©ç¥­å£‡æœ¬èº«æ•£ç™¼å‡ºçš„é¤˜åŠ›ä¾†å®‰æ’«é©šæ“¾åˆ°çš„éˆé­‚ã€‚ç•¶ç„¶ä½ ä¸æ˜¯å¾ˆæ¸…楚這/cutè‚¡ç†é¦™çš„æ°£æ¯å¾žä½•而來,但好åƒåˆæ²’什麼ä¸å°ï¼Ÿå…ˆä¸ç®¡äº†ã€‚\n\tç†é¦™ç¥­å£‡çš„作用就是如此:利用éœè¬çš„環境來æå‡å–®é¡†å¿ƒæ‰€å‰µé€ å‡ºçš„生命精è¯çš„æ•¸é‡ã€‚在你è·é›¢ç†é¦™ç¥­å£‡åªæœ‰ç´„莫五格é çš„地方時,它會散發出ç«ç„°é¡†ç²’以證明其已經創造出éœè¬å€åŸŸã€‚在它的影響範åœä¸‹ï¼Œä½ çš„犧牲匕首也會發生變化,以證明ç†é¦™å·²ç¶“發æ®å…¶æ•ˆæžœã€‚整個éŽç¨‹å¤§ç´„æŒçºŒäº”ç§’é˜ï¼Œä½ å¯ä»¥é€šéŽè§€å¯Ÿç«ç„°/cutç²’å­çš„存在來判斷是å¦çµæŸã€‚此時,使用犧牲匕首ç»ç¥­è‡ªå·±å°‡æœƒä¸€æ¬¡æ€§ç»ç¥­ä½ ç”Ÿå‘½å€¼ä¸Šé™çš„百分之ä¹åï¼Œä¸¦å°‡å°æ‡‰æ•¸é‡çš„LP輸入血之祭壇之中。LP數é‡å’Œç»ç¥­çš„生命值ä¾èˆŠæˆæ­£æ¯”,但此時它的轉化率會根據附近的éœè¬å€¼è€Œæœ‰æ‰€ä¸Šå‡ï¼›é»˜èªï¼Œå¢žå¹…是百分之二å。\n\tå¦å¤–,å åœå°è¨˜å¯ä»¥æ­ç¤ºé™„è¿‘çš„éœè¬å€¼ï¼Œä»¥åŠéœè¬æ‰€å¸¶ä¾†çš„具體增幅水平。 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-guide.bloodmagic.entry.architect.air.info.1=風之å°è¨˜ï¼Œç°¡å–®åœ°å°‡æ°´è’¸æ°£åˆ†æˆæ•¸è‚¡ï¼Œç”¢ç”Ÿå¼·å¤§çš„æ°£æµï¼Œé©…使玩家å‰é€²ã€‚簡單來說,你å¯ä»¥ç”¨é€™å°è¨˜æŽ¨å‹•ä½ å‰é€²ã€‚å¦å¤–,這個å°è¨˜å¯ä»¥å…除掉è½å‚·å®³ï¼Œä½†åªæœ‰ä½ ä½¿ç”¨æ™‚æ‰å¯ä»¥å…除,所以如果你想硬著陸的話,記得è¦åœ¨å³å°‡æ‘”åˆ°åœ°ä¸Šçš„ä¸€çž¬é–“ä½¿ç”¨ï¼ -guide.bloodmagic.entry.architect.void.info.1=é¡§åæ€ç¾©ï¼Œè™›ç©ºå°è¨˜æœƒè£½é€ çœŸç©ºï¼Œä¸¦å°‡é™„近的液體全部å¸é€²åŽ»ï¼Œä¸¦å¾¹åº•éŠ·æ¯€ã€‚å»ºè­°æ­é…水之å°è¨˜å’Œç†”岩å°è¨˜ä½¿ç”¨ã€‚ -guide.bloodmagic.entry.architect.greenGrove.info.1=ç¶ å¢å°è¨˜å¯ä»¥å°‡ä½ çš„è¡€è½‰åŒ–æˆæ¤ç‰©ç”Ÿé•·çš„催化劑,進而加速附近æ¤ç‰©çš„生長。驅動å°è¨˜çš„æ–¹å¼å¾ˆç°¡å–®ï¼šæ½›è¡Œæ™‚å°è‘—ç©ºæ°£ä½¿ç”¨ï¼ˆå³æ“Šï¼‰å³å¯ï¼›ç›¸åŒçš„æ–¹å¼å¯ä»¥åœæ­¢å…¶å·¥ä½œï¼ˆå¯ä»¥é€šéŽå…¶ä¿¡æ¯æç¤ºçœ‹å‡ºå®ƒæ˜¯å¦å·²è¢«é©…動)。è¦è¨˜ä½ï¼Œå®ƒæ¯éš”幾秒é˜å°±æœƒæŠ½å–一次LP以補充養料。\n\t直接å°ä½œç‰©ä½¿ç”¨çš„æ•ˆæžœå’Œéª¨ç²‰ç„¡ç•°ã€‚這樣一來,這個å°è¨˜ä¹Ÿå¯ä»¥åƒéª¨ç²‰ä¸€æ¨£ï¼Œç”¨æ–¼è£½é€ è‰å¢ã€‚ -guide.bloodmagic.entry.architect.fastMiner.info.1=大部分血術士都應該注æ„åˆ°äº†ï¼Œè¡€ä¸­å«æœ‰è±å¯Œçš„éµå…ƒç´ ã€‚ç¶“é©—è±å¯Œçš„血術士完全å¯ä»¥åœ¨ä¸æŠ½è¡€çš„æƒ…æ³ä¸‹ç›´æŽ¥æ”¹è®Šå…¶é«”內血液的組æˆâ€”â€”ç„¶è€Œï¼Œéœ€è¦æ³¨æ„çš„æ˜¯ï¼Œåªæœ‰é‚£äº›æœ€é ‚尖的血術士æ‰å¯ä»¥æŠµæŠ—ç”±æ­¤ç”¢ç”Ÿçš„æŽ’æ–¥åæ‡‰ã€‚\n\t這樣一個技能有個經典的用途,æé«˜èº«é«”çš„éˆæ´»æ€§ï¼Œä»¥æé«˜å…¶é‹å‹•速度。這速掘å°è¨˜ï¼Œé€šéŽç”¨ç£éµå½±éŸ¿è¡€æ¶²è£¡çš„éµå…ƒç´ ï¼Œå¯å¤§å¹…æå‡ä½¿ç”¨è€…的挖掘/cut速度。其實這個效果就是急迫II的效果。雖然åªèƒ½å½±éŸ¿ä½¿ç”¨è€…è‡ªèº«ï¼Œä½†å°æ–¼æŒ–黑曜石來說的確是好用。 -guide.bloodmagic.entry.architect.seer.info.1=你在修ç†è¡€ä¹‹ç¥­å£‡æ™‚,時常會發覺自己早已迷失在了那些å åœå°è¨˜ç„¡æ³•察覺的細節中。所以這就是輪到見解å°è¨˜ç™»å ´çš„æ™‚刻了。見解å°è¨˜å¯¦éš›ä¸Šæ˜¯å åœå°è¨˜çš„å‡ç´šç‰ˆï¼Œå®ƒèƒ½çœ‹åˆ°å¾ˆå¤šä½”åœå°è¨˜æ‰€çœ‹ä¸åˆ°çš„ç´°ç¯€ï¼Œè«¸å¦‚ç¥­å£‡çš„åˆæˆé€Ÿåº¦ã€ç•¶å‰çš„LP儲é‡ã€åˆæˆé€²åº¦ã€ç”šè‡³çŽ©å®¶è‡ªå·±çš„éˆé­‚網絡的很多信æ¯ï¼Œé€™è£¡å°±ä¸ä½œè´…述了。 -guide.bloodmagic.entry.architect.magicianOrb.info.1=新的祭壇,新的寶ç ã€‚這次,為了你的新玩具,你需è¦ä¸€é¡†æ³•師氣血寶ç ã€‚ä¸éŽæœ‰ä¸€é»žè¦æ³¨æ„ï¼Œåˆæˆæ³•師氣血寶ç éœ€è¦2.5è¬LPï¼Œä½†ä½ çš„ç¥­å£‡åªæœ‰ä¸€è¬å®¹é‡ã€‚æ›è¨€ä¹‹ï¼Œåœ¨åˆæˆé€™é¡†å¯¶ç æ™‚,你需è¦ä¸æ–·åœ°è£œå……生命精è¯ã€‚æ‰€ä»¥ï¼Œåœ¨åˆæˆé€™é¡†æ°£è¡€å¯¶ç å‰ï¼Œè«‹å‹™å¿…åšå¥½è¬å…¨çš„æº–å‚™ï¼ -guide.bloodmagic.entry.architect.capacity.info.1=雖然你並ä¸çŸ¥é“具體原ç†ï¼Œä½†é€™å¢žå®¹ç¬¦æ–‡çš„確能給血之祭壇æä¾›å…©åƒçš„é¡å¤–容é‡ã€‚也許,是æŸç¨®å…±æŒ¯å°Žè‡´å®¹ç©ä¸‹é™ï¼Œç„¶å¾Œä½ ä¾¿å¯ä»¥å¾€è£¡é¢è£å…¥æ›´å¤šçš„容器?這樣一想你倒是想到了進一步改進的方法...\n\t這裡有必è¦å†é‡è¤‡ä¸€é,祭壇本身還有用於緩è¡çš„輸入和輸出容器,容ç©å‡ç‚ºä¸»å®¹å™¨çš„110%%。增容符文的效果å°é€™å…©å€‹ç·©è¡å®¹å™¨ä¹Ÿæœ‰æ•ˆã€‚ 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-guide.bloodmagic.entry.architect.runeOrb.info.1=看上去這個符文並沒什麼用途。但是,這寶ç ç¬¦æ–‡å¯ä»¥æé«˜é‚£äº›æ”¾å…¥è¡€ä¹‹ç¥­å£‡ä¸­å¡«å……的寶ç çš„容é‡ä¸Šé™ï¼Œæ¯å¡Šç¬¦æ–‡éƒ½å¯ä»¥æå‡ç™¾åˆ†ä¹‹äºŒã€‚å°æ–¼è™›å¼±æ°£è¡€å¯¶ç ï¼Œé€™æ˜¯å¾®ä¸è¶³é“çš„100LPã€‚è€Œå°æ–¼å°Žå¸«æ°£è¡€å¯¶ç ï¼Œé€™æ˜¯å…©è¬LP的增幅,效果å分顯著ï¼å¦‚果你的祭壇上還有空ä½çš„話,這個符文興許就是你的首é¸ã€‚ -guide.bloodmagic.entry.architect.suppression.info.1=抑液å°è¨˜ï¼ŒæŽ¡ç”¨å’Œå‚³é€å™¨ä¸€æ¨£çš„傳é€ç§‘技,å¯ä»¥è®“一定範åœå…§çš„æ¶²é«”瞬間消失。準確地說,是é€å…¥å¦ä¸€å€‹è¿·ä½ ç¶­åº¦ä¸­ã€‚ä¸å¹¸çš„事,因為傳é€ç§‘技的é™åˆ¶ï¼Œæ¶²é«”é‚„æ˜¯æœƒå›žä¾†çš„â€”â€”æ¯”å¦‚èªªï¼Œåœ¨ä½¿ç”¨è€…èµ°éŽæœ¬æ˜¯æ¶²é«”çš„å€åŸŸå¾Œã€‚ä¸éŽé€™ç„¡å‚·å¤§é›…,畢竟ä¸è«–是在水下行走,還是在下界的熔岩之海上漫步,這å°è¨˜éƒ½æ˜¯å分好用的。 -guide.bloodmagic.entry.architect.haste.info.1=人體能消化的物質中有兩種å分有趣:糖和咖啡因。å‰è€…是能é‡å„²å‚™ï¼Œå¾Œè€…å¯ä»¥ä»¤äººä¿æŒæ¸…醒。這急速å°è¨˜ï¼Œä¾¿å¯ä»¥é€šéŽæ¨¡æ“¬åŒ–孏忇‰çš„æ–¹å¼ï¼Œé‡‹æ”¾æ›´å¤šçš„化學能,進而æå‡å°è¨˜ä½¿ç”¨è€…的移動能力。\n\tå°è¨˜é©…å‹•å¾Œï¼Œä½¿ç”¨è€…æœƒè·‘å¾—æ›´å¿«ï¼Œè·³å¾—æ›´é«˜ï¼ŒåŒæ™‚還會令玩家在ä¸ç”¨è·³èºçš„æƒ…æ³ä¸‹è·¨è¶Šæ¯”較高的障礙(實際上是個改良版本的自動跳èºï¼‰ã€‚ -guide.bloodmagic.entry.architect.severance.info.1=人們至今無法解釋傳é€çš„æ©Ÿåˆ¶ã€‚多數情æ³ä¸‹ï¼Œå‚³é€è¢«èªç‚ºæ˜¯æ™‚空扭曲的一種表ç¾å½¢å¼ï¼Œç‰©é«”å¯é€šéŽå…©å€‹ä¸åŒæ™‚ç©ºçš„éˆæŽ¥ä¾†å¯¦ç¾çž¬é–“移動。而這絕影å°è¨˜å¯ä»¥é˜»æ­¢æ™‚空扭曲的產生,從而阻止啟動此å°è¨˜çš„çŽ©å®¶é™„è¿‘çš„ç”Ÿç‰©ç™¼å‹•å‚³é€æŠ€èƒ½ã€‚ç•¶ç„¶é€™å€‹å°è¨˜ä¸¦ä¸èƒ½é˜»æ­¢è«¸å¦‚傳é€é–€ä¹‹é¡žçš„æ±è¥¿ï¼Œä½†é˜»æ­¢é¡žä¼¼æœ«å½±äººé€™æ¨£çš„ç”Ÿç‰©é‚„æ˜¯å¯ä»¥çš„。 -guide.bloodmagic.entry.architect.teleposition.info.1=傳é€å°è¨˜å¯¦éš›ä¸Šæ˜¯å€‹è‡ªå¸¶å‚³é€æ ¸å¿ƒçš„傳é€å™¨ã€‚å°æŸå€‹å‚³é€å™¨ä½¿ç”¨æ­¤å°è¨˜ï¼Œå°è¨˜æœƒè¨˜ä¸‹é€™å€‹å‚³é€å™¨çš„ä½ç½®ï¼Œå†æ¬¡ä½¿ç”¨å°è¨˜å°±å¯ä»¥ç›´æŽ¥å‚³é€åˆ°é‚£è£¡åŽ»äº†ã€‚ç„¶è€Œå®ƒå¥½åƒæ²’給你返程票... -guide.bloodmagic.entry.architect.compression.info.1=礦工經常é¢å°çš„一個情æ³ä¾¿æ˜¯ï¼Œå®ƒçš„背包中充滿了紅石粉ã€é’金石ã€ä»¥åŠå„種亂七八糟的æ±è¥¿ã€‚é›–ç„¶å¯ä»¥å£“ç¸®ï¼Œä½†æ˜¯ä¸¦éžæ‰€æœ‰ç¤¦å·¥éƒ½æœƒéš¨èº«æ”œå¸¶å·¥ä½œå°ã€‚\n\t壓擠å°è¨˜æ‰€å‰µé€ çš„å°åž‹å£“縮力場å¯ä»¥å°‡å„種物å“壓縮起來,進而節約背包空間。具體來說是這樣:如果你有63份紅石粉,å°è¨˜ä¸æœƒæœ‰æ•ˆæžœï¼›ä½†å¦‚果你有64份紅石粉,它就會將其中63份壓縮æˆ7個紅石塊。雖/cut然並沒騰出新的格å­ï¼Œä½†æ˜¯åˆ¥å¿˜äº†é‚£å€‹ä½”了一個格å­çš„紅石粉是å¯ä»¥æŽ¥è‘—放紅石的。這個å°è¨˜å°å…¶ä»–Mod的類似æ±è¥¿ä¹Ÿæ˜¯æœ‰æ•ˆæžœçš„。 -guide.bloodmagic.entry.architect.bridge.info.1=影橋å°è¨˜å¯ä»¥å°‡ä½¿ç”¨è€…腳下的空氣固化æˆå¯ä»¥è¡Œèµ°çš„é“è·¯ï¼Œæˆ–è€…èªªï¼Œå¹»åŒ–å‡ºä¸€åº§å¹»å½±ä¹‹æ©‹ã€‚è‹¥æ˜¯ä½ ä¸æ…Žè¸©ç©ºï¼Œå½±æ©‹æœƒç›´æŽ¥åœ¨ä½ è…³ä¸‹å‡ºç¾ï¼Œé¿å…åš´é‡çš„æ‘”傷。儘管在使用å‰éœ€è¦ä¸€äº›æ¸¬é‡å·¥ä½œï¼ŒåŒæ™‚影橋出ç¾ä¹Ÿæœƒé€ æˆå»¶é²ï¼Œå®ƒä»ä¸å¤±ç‚ºä¸€ç¨®ã€Œé£›è¡Œã€çš„好方法。 -guide.bloodmagic.entry.architect.mimic.info.1=擬態是一種å¯ä»¥æ¨¡ä»¿ä»»æ„çµ¦å®šçµæ§‹çš„é­”æ³•çµæ§‹ã€‚它本身å¯ä»¥æ ¹æ“šå…¶ç¢°åˆ°çš„æ–¹å¡Šï¼Œæ”¹è®Šè‡ªèº«çš„分å­çµæ§‹ï¼Œå¾žè€Œä½¿å…¶æœ¬èº«çœ‹èµ·ä¾†éƒ½æ˜¯å¦‚å‡åŒ…æ›ä¸€æ¨£ã€‚ä½†ï¼Œä¸¦éžæ‰€æœ‰çš„屬性都å¯ä»¥è¤‡è£½ï¼šæ¯”如說,普通的擬態方塊變æˆèž¢çŸ³å¾Œä¸èƒ½ç™¼å…‰ã€‚\n\t一般,擬態方塊有兩種用法。第一種,先放置擬態方塊,然後手æŒè¦å½è£çš„æ–¹å¡Šå°è‘—æ“¬æ…‹æ–¹å¡Šå³æ“Šã€‚這樣,被å½è£çš„æ–¹å¡Šå°±ç›´æŽ¥é€²å…¥æ“¬æ…‹æ–¹å¡Šçš„å…§/cut部,擬態方塊也就å¯ä»¥å½è£äº†ã€‚ä¸éŽï¼Œé€™å€‹æ–¹æ³•åªèƒ½å½è£ä¸€å€‹æ–¹å¡Šçš„「默èªã€å½¢ç‹€ã€‚舉個例å­ï¼Œæ­¤æ³•å½è£çš„æ¨“梯都是æœåŒä¸€å€‹æ–¹å‘的。\n\t第二種,直接å°è‘—æŸå€‹æ–¹å¡Šä½¿ç”¨æ“¬æ…‹æ–¹å¡Šã€‚若如此åšï¼Œæ“¬æ…‹æ–¹å¡Šä¾¿å¯ä»¥åšåˆ°ç²¾ç¢ºå½è£ã€‚é‚„æ˜¯å‰›æ‰æ¨“梯的例å­ï¼Œé€™æ¨£å½è£çš„æ¨“梯就會很自然,因為方å‘被ä¿ç•™äº†ä¸‹ä¾†ã€‚\n\t事實上,擬態方塊的變種有很/cut多。默èªçš„ä¸é€æ˜Žæ“¬æ…‹æ–¹å¡Šå¯ä»¥æ¨¡ä»¿å½¢ç‹€å’Œæ–¹å¡Šçš„大多數屬性,但光是無法照éŽåŽ»çš„ã€‚æ‡¸å¹½æ“¬æ…‹æ–¹å¡Šæ²’æœ‰ç¢°æ’žç®±ï¼Œé©åˆè£½ä½œéš±è—é–€ã€‚æ¸…é€æ“¬æ…‹æ–¹å¡Šå¯ä»¥è§£æ±ºçŽ»ç’ƒçš„æ“¬æ…‹å•題:光線å¯ä»¥ç„¡è¦–被å½è£çš„æ–¹å¡Šçš„屬性,穿é€é€™ç¨®æ“¬æ…‹æ–¹å¡Šã€‚最後,還有一種光亮擬態方塊,ä¸è«–何時它都會發光。終於ä¸ç”¨ç«æŠŠäº†ï¼\n\t其實還有一種特殊的擬態方塊:感知擬態方塊。如果有玩/cut家接近,它們就會å‘其發動猛烈攻擊。這種方塊å¯åœ¨å¾ˆå¤šåœ°æ–¹æ‰¾åˆ°ï¼Œå°¤å…¶æ˜¯åœ°ç‰¢ä¸­ã€‚所以說,如果有一個感知擬態方塊å½è£æˆäº†ç®±å­ï¼Œè«‹è¨˜ä½ï¼šå®ƒå€‘會咬人。\n\t***創造模å¼é™å®šå…§å®¹***\n\t在創造模å¼ä¸‹ï¼Œæ“¬æ…‹æ–¹å¡Šæœƒå¤šå‡ºä¾†ä¸€äº›æœ‰è¶£ç‰¹æ€§ã€‚ç”¨è—¥æ°´æˆ–è—¥åŠ‘ç“¶å³æ“Šæ“¬æ…‹æ–¹å¡Šå¾Œï¼Œå¯ä»¤å…¶åœ¨æœ‰çŽ©å®¶åœ¨é™„è¿‘æ™‚ç”¢ç”Ÿå°æ‡‰çš„藥水效果。如果這是/cut普通的擬態方塊,那麼:點擊æ±é¢/西é¢å¯ä»¥åŠ /減藥水效果的覆蓋範åœï¼›é»žæ“ŠåŒ—é¢/å—é¢å¯ä»¥åŠ /減玩家的檢測範åœï¼›é»žæ“Šä¸Šé¢/下é¢å¯ä»¥æé«˜/é™ä½Žè—¥æ°´ç”Ÿæˆé–“éš”ï¼Œå³æ¯éš”多久生æˆä¸€æ¬¡è—¥æ°´æ•ˆæžœã€‚\n\t如果你在é¢å°ä¸€å€‹æ„ŸçŸ¥æ“¬æ…‹æ–¹å¡Šï¼Œä½ å¯ä»¥éš¨æ„é»žæ“Šé€™å€‹æ“¬æ…‹æ–¹å¡Šï¼Œä»¥æ”¹è®Šå…¶æª¢æ¸¬çŽ©å®¶çš„ç¯„åœâ€”—如果玩家在檢測範åœä¸­ï¼Œä¸¦ä¸”å¯ä»¥çœ‹åˆ°é€™å€‹æ“¬æ…‹æ–¹å¡Šï¼Œæ“¬æ…‹æ–¹å¡Šæœƒç›´æŽ¥å‡ºç¾åœ¨çŽ©/cut家眼å‰ã€‚\n\tå¦å¤–,如果玩家在創造模å¼ä¸‹å°‡è¦å½è£çš„æ–¹å¡Šæ”¾å…¥æ“¬æ…‹æ–¹å¡Šä¸­ï¼Œé€™å€‹æ–¹å¡Šä¸æœƒåœ¨æ“¬æ…‹æ–¹å¡Šè¢«ç ´å£žå¾ŒæŽ‰è½ã€‚\n\t最後的最後,如果擬態方塊å½è£çš„æ˜¯ä¸€å€‹è£è‘—æ±è¥¿çš„ç®±å­æˆ–åˆ¥çš„ä»€éº¼å®¹å™¨ï¼šå°æ–¼æ„ŸçŸ¥æ“¬æ…‹æ–¹å¡Šï¼Œåœ¨å®ƒæ•—北後會把箱å­é€£åŒå…§å®¹ä¸€å¡Šæ”¾å›žä¾†ï¼›å°æ–¼å…¶ä»–æ“¬æ…‹æ–¹å¡Šï¼Œå®ƒæœƒåœ¨è¢«æ“Šæ½°æ™‚æŠŠç‰©å“æ’’一地。 -guide.bloodmagic.entry.architect.downgrade.info=就護甲é™ç´šçš„內容,我建議你閱讀《儀å¼å¤§å¸«ã€‹å·çš„「沉é‡éˆé­‚的懺悔ã€ä¸€ç« ï¼Œåœ¨é‚£è£¡ä½ å¯ä»¥å¾—到更詳細的解釋。 - -guide.bloodmagic.entry.architect.augmentedCapacity.info=和增容符文類似,超容符文也å¯ä»¥æå‡ç¥­å£‡çš„容é‡ã€‚但和增容符文ä¸åŒï¼Œå¤šå¡Šè¶…容符文會之間的共鳴會讓容ç©å‘ˆæŒ‡æ•¸ç´šå¢žé•·ã€‚具體來說,是åšä¹˜æ³•:æ¯ä¸€å¡Šè¶…容符文都會給予é¡å¤–10%%的容ç©ï¼›æ›è¨€ä¹‹ï¼Œå…©å¡Šå³21%%的增長,三塊å³33.1%%的增長,以此類推。\n\t然而,超容符文的效果ä¸èˆ‡å¢žå®¹ç¬¦æ–‡ç–ŠåŠ ï¼Œæ›è¨€ä¹‹ï¼Œä¸è«–有多少超容符文,æ¯å¡Šå¢žå®¹ç¬¦æ–‡éƒ½åªæä¾›å…©åƒLP容é‡ã€‚ -guide.bloodmagic.entry.architect.charging.info=有那麼一些æ±è¥¿å°æ–¼åˆæˆå¾ˆæœ‰å¹«åŠ©ï¼Œè€Œé€™å……èƒ½ç¬¦æ–‡ä¾¿æ˜¯å…¶ä¸­ä¹‹ä¸€ï¼šå®ƒå¯ä»¥å¸æ”¶ LP,並將 其轉化為「充能點數ã€ï¼Œå…·é«”數é‡å¯ç”¨è¦‹è§£å°è¨˜çœ‹åˆ°ã€‚è‹¥æ˜¯åˆæˆæŸäº›ç‰©å“正好需è¦ä¸€å®šé‡çš„充能點數,那麼這充能符文就å¯ä»¥ä»¥æ¶ˆè€—充能點數為代價,將物å“ç«‹åˆ»åˆæˆå‡ºä¾†ã€‚è‹¥æ²’æœ‰è¶³å¤ çš„å……èƒ½é»žæ•¸ï¼Œå®ƒå°±åªæœƒæŒ‰ä¸€æ¯”一的比例直接將充能點數轉化為 LP 以加速 å…¶åˆæˆã€‚\n\t/cut血之祭壇最多å¯å­˜å„²çš„å……èƒ½é»žæ•¸æ•¸é‡æ˜¯å……能符文的數é‡ä¹˜ä»¥ç¥­å£‡çš„容ç©ï¼Œå…¶ä¸­å®¹ç©éœ€è¦è‡³å°‘ç‚ºå…©è¬æ‰æœ‰æ•ˆæžœã€‚血之祭壇充能的速度也是和充能符文數é‡ä»¥åŠå…¶æœ¬èº«çš„é€Ÿåº¦æˆæ­£æ¯”的(å³ï¼Œå……能速度=符文數é‡*ç¥­å£‡æœ¬èº«åˆæˆé€Ÿåº¦ï¼‰ï¼Œæ¯ä¸€ç§’å®ƒéƒ½æœƒå°‡ä¸€å®šé‡ LP 轉化為充能點數。所以,如果你的祭壇中有這塊符文,åˆç†çš„設計將會使你事åŠåŠŸå€ã€‚ -guide.bloodmagic.entry.architect.acceleration.info=和大多數符文ä¸åŒï¼Œä¿ƒé€²ç¬¦æ–‡éœ€è¦å’Œåˆ¥çš„符文æ­é…ä½¿ç”¨ï¼Œè€Œä¸”å®ƒçš„æ•ˆæžœä¸æ˜¯ç„¡é™åˆ¶å¢žé•·çš„。這個符文的效果是,它å¯ä»¥è®“æŸäº›ç¬¦æ–‡çš„工作頻率變高,比如說,轉ä½ç¬¦æ–‡å’Œå……èƒ½ç¬¦æ–‡ã€‚å…·é«”ä¾†èªªï¼Œæ¯æœ‰ä¸€å€‹é€™å€‹ç¬¦æ–‡ï¼Œè·é›¢ä¸‹ä¸€æ¬¡å·¥ä½œçš„等待時間就減一刻。æ›è¨€ä¹‹ï¼šå¦‚果有10塊促進符文,轉ä½ç¬¦æ–‡æœƒæ¯10刻就轉移一次液體,而默èªå€¼å»æ˜¯æ¯20刻。\n\t顯然,你的祭壇中åªå¯èƒ½æœ‰19/cut塊促進符文——在這種情æ³ä¸‹ï¼Œè½‰ä½ç¬¦æ–‡å’Œå……能符文就會一刻ä¸åœåœ°å·¥ä½œã€‚éžå¸¸éžå¸¸éžå¸¸éžå¸¸éžå¸¸éžå¸¸éžå¸¸å¥½ï¼ - -# Demon Kin Entries -guide.bloodmagic.entry.demon.intro=è²æ‹‰Â·æµ·æ³Šæ© -guide.bloodmagic.entry.demon.snare=惡魔æ„志與投網 -guide.bloodmagic.entry.demon.forge=ç„ç«ç†”çˆ -guide.bloodmagic.entry.demon.petty=å¾®å°çš„地ç„魂石 -guide.bloodmagic.entry.demon.sword=æ„ŸçŸ¥ä¹‹åŠ -guide.bloodmagic.entry.demon.lesser=å°åž‹åœ°ç„魂石 -guide.bloodmagic.entry.demon.reactions=æ„æ–™ä¹‹å¤–çš„åæ‡‰ -guide.bloodmagic.entry.demon.sentientGem=感知護甲 -guide.bloodmagic.entry.demon.routing=物å“路由 -guide.bloodmagic.entry.demon.aura=惡魔éˆåŸŸ -guide.bloodmagic.entry.demon.types=ä¸åŒç¨®é¡žçš„æ„å¿— -guide.bloodmagic.entry.demon.crucible=惡魔å©å  -guide.bloodmagic.entry.demon.crystallizer=æƒ¡é­”çµæ™¶å£‡ -guide.bloodmagic.entry.demon.cluster=惡魔晶簇 -guide.bloodmagic.entry.demon.pylon=惡魔導能塔 -guide.bloodmagic.entry.demon.gauge=éˆåŸŸæ¸¬é‡å„€ - -# Demon Kin Entry Texts -guide.bloodmagic.entry.demon.intro.info=我的åå­—å«è²æ‹‰Â·æµ·æ³Šæ©ï¼Œä»¥æƒ¡é­”ä½¿è€…çš„èº«ä»½è¢«çŸ¥æ›‰ã€‚æ•¸å€‹æœˆå‰æˆ‘çš„å®¶é„‰è¢«ä¸€ç¾¤æƒ¡é­”ä¾µè¥²ï¼Œå…¶ä»–æ‘æ°‘全部被殺,房屋全被破壞。我無法記起襲擊時的多少細節,除了我所èªè­˜çš„æ¯ä¸€å€‹ï¼Œä¼´éš¨è‘—ç—›è‹¦çš„æ…˜å«è€Œå‰å¾€ä¸€å€‹æ›´ç¾Žå¥½çš„世界的人們。慶幸那些惡魔沒有è½åˆ°ï¼Œé‚£åœ¨ä¸å®¹æ˜“察覺的教堂的地下室裡,ç•縮於果籃下的我絕望地é¿å…著自己的尖å«è²åŠ å…¥çœ¾äººçš„åˆè²ã€‚\n\t/cut坿€•çš„çž¬é–“ï¼Œåœ¨æˆ‘ä¸æ…Žæ’žå€’å ‚çš„ç†é¦™ç¥­å£‡æ™‚,一隻惡魔çªç„¶é—–å…¥è–æ‰€ï¼Œæˆ–許是這è–地的原由åˆéŽ®éœä¸‹ä¾†ã€‚這是åªé«”åž‹é¾å¤§çš„四足怪物,彎曲的ç ç‰™å€’懸在çªå‡ºçš„嘴上,唾液滴在帶有鋸齒的åŠç‹€çˆªå­ã€‚它環顧了四周,我發誓有那麼一會它的眼ç›å’Œæˆ‘å°ä¸Šäº†ï¼Œä½†ä¹‹å¾Œå®ƒå°±é€™éº¼é›¢é–‹é€™è£¡ï¼Œå½·å½¿å®Œå…¨æ²’有看到或者è½åˆ°ä»€éº¼ã€‚ä¹‹å¾Œç™¼ç”Ÿçš„äº‹è¨˜æ†¶å…¨éƒ½æ¨¡ç³Šä¸æ¸…。\n\t/cutç›´åˆ°ç¬¬äºŒå¤©æ‰æœ‰äººç¶“éŽçœ‹åˆ°é€™ä¸€åˆ‡ã€‚這一商隊看到é è™•的濃煙,決定繞一大段路好é¿é–‹é€™äº›æƒ¡é­”。商隊中許多人覺得我ç¨è‡ªä¸€äººæ¯«é«®ç„¡æåœ°ç”Ÿé‚„興許是個壞兆頭,有些甚至ä¸é¡˜å¤šçœ‹æˆ‘一眼。但有一å°å…„å¼ŸåŒæƒ…我的é­é‡ï¼Œä¸¦ç›¡åŠ›èªªæœå•†éšŠå…¶ä»–æˆå“¡ä¹Ÿå¸¶ä¸Šæˆ‘。我賣掉了女祭å¸ä¹‹ä»—與一æ¢ç›’å¼æŽ›å¢œï¼Œè—‰æ­¤æ›åˆ°äº†è·Ÿè‘—å‰å¾€ä¸€å€‹é é›¢æƒ¡é­”破壞路徑上的一個安全æ‘莊的許å¯ã€‚ -guide.bloodmagic.entry.demon.snare.info.1=æ›¾æœ‰ä¸€å¤©ï¼Œé¦¬æ ¼æ–¯æ›¾å°æˆ‘講述é“,世間生éˆçš†æœ‰éˆé­‚:人類,雞,羊,甚至是爬行者也存在這種給予軀體生之æ„志的生命力é‡ã€‚似乎馬格斯早已在這方é¢åšéŽå¤§é‡å¯¦é©—,甚至有èžä¸€å€‹å¼·å¤§çš„æ³•師,å¯ä»¥å°‡ç²å–這些éˆé­‚並注入一個空的軀體,比如殭å±ã€‚但這也讓我感到好奇:如果殭å±èˆ‡éª·é«ä¸¦ä¸æ“有éˆé­‚ï¼Œå®ƒå€‘å¦‚ä½•æ“æœ‰é€™ç”Ÿçš„æ„å¿—ï¼Ÿæ˜¯ä»€éº¼ï¼Œçµ¦äºˆä»–å€‘ç”Ÿæ°£ï¼Œä½¿ä»–å€‘æœƒåŽ»è¿½æ•並殺害生éˆï¼Ÿ\n\t/cutæ¯æ¯é‘½ç ”最終還是回到了æ„å¿—çš„å•題上。任何「活物ã€éƒ½å¿…é ˆæ“æœ‰ä½¿ä¹‹ç”Ÿå­˜ä¸‹åŽ»çš„æ„å¿—ï¼Œä½†é€™ä¸æ„味著那必須是它們自己的。當我把這個想法告訴馬格斯的時候他考慮了一會,接著拿出一個黑æ¿å’Œç²‰ç­†ï¼ˆå¾žå“ªï¼Ÿèª°çŸ¥é“呢),開始速寫並注上一些關於其他形å¼é­”法的註解。「在秘術學中,ã€ä»–畫出一隻稻è‰äººçš„形態並說é“ï¼Œã€Œåˆ†é…æ–¼åŸ·è¡Œè¨±å¤šç°¡å–®æ“作的傀儡被賦予了生氣。它們活著,呼å¸è‘—,甚至å¯ä»¥æ­»æ–¼ä¸/cutå†éœ€è¦å®ƒå€‘的主人。幾個世紀以來,伴隨著秘術學的進化,這門è—è¡“å·²ç¶“æœ‰éŽæ•¸å€‹ç‰ˆæœ¬ï¼Œæ³•師會將他們的æ„志注入那無生命的創造物中,給他們帶來生氣。\n\tã€Œé‚£éº¼ï¼Œè²æ‹‰ï¼Œå‚€å„¡æ˜¯å¦‚何é‹ä½œçš„å‘¢ï¼šé€šéŽæ„å¿—çš„çŒè¼¸ã€‚ã€\n\t所以如果å¯ä»¥é€šéŽä»–人將其æ„志注入一個空殼å¯ä»¥ä½¿å‚€å„¡ç²å¾—生命,那麼就有å¯èƒ½æœ‰ä»€éº¼æŠŠä»–們的æ„志注入亡者/cut的軀體,使得有了殭å±å’Œéª·é«çš„å­˜åœ¨ã€‚æƒ³åˆ°é€™æˆ‘æ‰“äº†å€‹å“†å—¦ï¼Œè…¦ä¸­é–ƒéŽæ•…鄉的é­é‡ã€‚åªæœ‰æƒ¡é­”會åšåˆ°é€™éº¼æ®˜å¿çš„äº‹ã€‚ä½†è¦æª¢é©—這個å‡è¨­ï¼Œæˆ‘éœ€è¦æ›´å¤šè­‰æ“šã€‚ 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-guide.bloodmagic.entry.demon.forge.info.1=我已在惡魔æ„志上投入了數星期的時間。雖然有所進展,但情æ³ä¾èˆŠæ™‚å¥½æ™‚å£žã€‚ä½†æœ‰ä¸€å¤©ï¼Œææ¯”ç•¥å•æˆ‘能å¦å€Ÿç”¨ä¸€é»žæƒ¡é­”æ„志來åšå¯¦é©—;他解釋說,這很有å¯èƒ½æ˜¯ä»–ä¸€ç›´åœ¨å°‹æ‰¾çš„æ–°ä¸€ä»£è¡€ä¹‹ç¥­å£‡çš„ææ–™â€”—馬格斯原本的祭壇已經破舊ä¸å ªï¼Œä½†æŒ‰å¤æ³•è£½ä½œçš„ç¥­å£‡å»æ€Žéº¼ä¹Ÿç„¡æ³•使用...總而言之,他覺得我能幫上忙。\n\t事實證明他是å°çš„。我查閱了很多討論「等價交æ›ã€ä»¥åŠ/cut物質嬗變的煉金術書ç±ï¼›åŒæ™‚我還咨詢了一些途經我們這裡的煉金術師,他們也慷慨地給了我一些解構物質和能é‡çš„æ–¹æ³•ï¼Œä»¥ä¾¿é€²è¡Œæ·±å…¥ç ”ç©¶ã€‚ï¼ˆå•Šï¼Œæˆ‘å¿…é ˆæ‰¿èªæˆ‘å分喜歡那些煉金術師的暗紫色盔甲——å€å€çœ‹ä¸€çœ¼å°±æœƒè®“人感覺è¦è¢«ä¸€å€‹è³ªé‡å·¨å¤§çš„æ±è¥¿æ‹‰éŽåŽ»ä¸€æ¨£ã€‚å•Šæˆ‘æ²’åœ¨èªªææ¯”ç•¥ï¼ï¼‰æˆ‘åˆ©ç”¨åƒ…æœ‰çš„ç°¡æ˜“ç…‰é‡‘é™£åˆ—ä»¥åŠæ¥µå°‘釿¨£æœ¬ä¾¿æˆåŠŸå¾žæƒ¡é­”æ„志中抽å–到了能é‡ã€‚å‰©ä¸‹çš„äº‹æƒ…å°±åªæœ‰åˆé©çš„æ§‹é€ äº†ã€‚ -guide.bloodmagic.entry.demon.forge.info.2=就在今天,我æˆåŠŸè£½æˆäº†ä¸€ç¨®å¯å°‡åŽŸç”Ÿæ„志注入物å“ä¸­çš„çµæ§‹ã€‚我ç¾åœ¨ç®¡é€™å€‹æ±è¥¿å«ã€Œç„ç«ç†”çˆã€ï¼Œå¯¦éš›ä¸Šå®ƒåªæ˜¯å€‹é‘²å…¥çŽ»ç’ƒé ‚å±¤ä¸­çš„ç°¡æ˜“ç…‰é‡‘è¡“é™£åˆ—ï¼Œå¯æœ€å¤šåŒæ™‚將四個物å“和原生æ„å¿—èžåˆæ–¼ä¸€é«”。惡魔æ„å¿—éœ€è¦æ”¾åœ¨å³æ‰‹é‚Šï¼Œé¡¯è€Œæ˜“è¦‹çš„åœ“åœˆå‰‡æ˜¯ç‚ºç‰©å“æº–備的。目å‰ä¾†èªªæˆ‘已掌æ¡äº†è‹¥å¹²ç¨®ã€Œé…æ–¹ã€ï¼Œä½†ä½¿ç”¨é€™çˆå­ä»ç„¶æœ‰ä¸€äº›è¦æ±‚。\n\tå°æ–¼åˆæ¬¡ä½¿ç”¨ç„ç«ç†”çˆçš„人/cutä¾†èªªï¼Œä»–å€‘éœ€è¦æ³¨æ„一些事情:一,物å“èžåˆéœ€è¦æä¾›ä¸€å®šæ•¸é‡çš„æƒ¡é­”æ„志,如果數é‡ä¸å¤ ï¼Œä»€éº¼äº‹éƒ½ä¸æœƒç™¼ç”Ÿï¼›äºŒï¼Œå‰é¢èªªåˆ°ç‰©å“èžåˆéœ€è¦æä¾›ä¸€å®šæ•¸é‡çš„æƒ¡é­”æ„å¿—ï¼Œä½†å¤§éƒ¨åˆ†é…æ–¹å¯¦éš›éƒ½æ¶ˆè€—ä¸äº†é‚£éº¼å¤šï¼›ä¸‰ï¼Œæœ‰äº›ç‰©å“çš„èžåˆéœ€è¦å¤§é‡æ„å¿—ä¾†å•Ÿå‹•ï¼Œä½†å»æ¶ˆè€—ä¸äº†å¤šå°‘ï¼Œç”šè‡³æ ¹æœ¬ä¸æ¶ˆè€—ï¼›å››ï¼Œæœ‰äº›é…æ–¹çš„產é‡å·¨å¤§ï¼Œæœ‰äº›...䏦䏿€Žéº¼é«˜ã€‚ 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——的寶石ã€ã€‚\n\tç¶“éŽè¿‘一步測試,我發ç¾é€™å€‹å¯¶çŸ³çš„容釿˜¯64ã€‚ï¼ˆç•¶æˆ‘æŠŠé€™å€‹çµæžœæ‹¿çµ¦é¦¬æ ¼æ–¯çœ‹æ™‚,他覺得這個數字是個å分完美的整數。)這樣,我å†è©¦åœ–撿起惡魔æ„志時它就å¯ä»¥è‡ªå‹•將其收集起來了。但...這樣一來æ„å¿—å®ƒæœ¬èº«ä¼¼ä¹Žå°±æ¶ˆå¤±äº†ã€‚åœ¨æ‹¯æ•‘äº†æˆ‘çš„èƒŒåŒ…çš„åŒæ™‚ä¹Ÿçµ¦æˆ‘å¸¶ä¾†äº†æ–°çš„è¬Žåœ˜å‘¢ã€‚åŒæ™‚我還發ç¾ï¼Œè‹¥æ˜¯æˆ‘手æŒå¯¶çŸ³ä¸¦å°‡ç²¾ç¥žé›†ä¸­æ–¼æ­¤ï¼ˆå³æ“Šï¼‰ï¼Œç´„有/cut容é‡ä¸Šé™å分之一的æ„志就會æµå…¥æˆ‘身上的å¦ä¸€å€‹å¯¶çŸ³ä¸­ã€‚我覺得這個性質會在我得到更強大的地ç„魂石後大顯身手。 -guide.bloodmagic.entry.demon.sword.info.1=我的網åˆå‡ºå•題了。\n\tä¸è«–我怎麼努力改進,這投網似乎就是ä¸èƒ½å®Œç¾Žå·¥ä½œã€‚多數時候會打çµã€‚但å³ä¾¿æˆ‘æˆåŠŸæŠ•ä¸­äº†æ®­å±ï¼Œå®ƒé‚„是有很高概率ä¸å·¥ä½œã€‚為了é¿å…自己的頭髮被網çºä½çš„命é‹ï¼Œæˆ‘決定立刻回到我的ç„ç«ç†”çˆæ—開工。\n\t但,並éžç«‹åˆ»é–‹å·¥â€”—我首先得清ç†ä¸‹ä¸Šé¢çš„ç°å¡µã€‚ 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-guide.bloodmagic.entry.demon.cluster.info=惡魔晶簇既å¯ä»¥ä½¿ç”¨æƒ¡é­”çµæ™¶å£‡åŸ¹é¤Šï¼Œä¹Ÿå¯åœ¨ç„ç«ç†”çˆä¸­ç”¨æƒ¡é­”çµæ™¶è£½ä½œã€‚æ™¶ç°‡å¯ä»¥åœ¨å„種地方生長——地æ¿ã€ç‰†å£ã€ç”šè‡³å¤©èбæ¿ä¸Šã€‚完全長æˆçš„æ™¶ç°‡æ‡‰è©²æœ‰ä¸ƒå€‹å°–,打掉後æ¯ä¸€å€‹å°–都會變æˆä¸€å¡Šçµæ™¶ã€‚ç„¶è€Œï¼Œå¦‚æžœä½ ä½¿ç”¨å«æœ‰è‡³å°‘1024點æ„志的地ç„é­‚çŸ³ä¾†æ”¶ç©«ï¼ˆå³æ“Šï¼‰ï¼Œä½ ä¾¿èƒ½åªæ”¶ç©«ä¸€å¡Šçµæ™¶è€Œä¸å½±éŸ¿åˆ°æ•´æ£µæ™¶ç°‡ã€‚\n\t晶簇生長的éŽç¨‹ä¸­ï¼Œæœƒå¸æ”¶åŒç¨®æƒ¡é­”éˆæ°£ã€‚雖然慢,但的確/cut是有收益的。\n\t有兩種和晶簇的種æ¤å’Œæ”¶ç©«ç›¸é—œçš„å„€å¼ï¼šå­¤é­‚集會和碎晶裂紋。具體用法å¯ä»¥åƒé–±ã€Šå„€å¼å¤§å¸«ã€‹ä¸€å·ã€‚ -guide.bloodmagic.entry.demon.pylon.info=你或許已經發ç¾äº†ï¼Œåœ¨æ²’æœ‰å¤–åŠ›çš„å½±éŸ¿ä¸‹ï¼Œæƒ¡é­”éˆæ°£åªæœƒå¾…在它被釋放出來的那個地方(å³ç•¶å‰å€å¡Šï¼‰ã€‚而這惡魔導能塔,則為那些éˆåŸŸä¸­çš„æ„å¿—äº®èµ·äº†ä¸€ç›žç‡ˆâ€”â€”ä¸€ç›žæŒ‡å¼•æ–¹å‘的燈。附近的æ„å¿—åœ¨é€™ç‡ˆçš„æŒ‡å¼•ä¸‹æœƒé€æ¼¸å‘ç‡ˆé æ”,直至這些地方的æ„志數é‡ä¿æŒå‡å‹»ã€‚(註:這裡所謂的「附近ã€ä¸å«å°è§’線上的å€å¡Šï¼Œå³åªæœ‰èˆ‡å¡”所在的å€å¡Šç›¸é„°çš„四個å€å¡Šæœƒå—到影響)。å¦å¤–è¦æ³¨æ„的是,æ„å¿—åªæœƒå¾žå¤šçš„地方æµ/cutå‘少的地方。若是什麼地方的æ„å¿—çš„æ¿ƒåº¦æ¯”é™„è¿‘çš„åœ°æ–¹æ¿ƒåº¦ä½Žäº†ï¼Œå®ƒå°±ä¸æœƒç¹¼çºŒæµå‹•了。 -guide.bloodmagic.entry.demon.gauge.info=你需è¦ä¸€å€‹æ¸¬é‡å„€ä¾†æ¸¬å®šéˆåŸŸä¸­çš„æƒ¡é­”æ„志濃度。åªéœ€è¦ä¸€ç›´æ”¾åœ¨ä½ çš„背包中,測é‡å„€ä¾¿å¯å°‡æ¿ƒåº¦ä»¥äº”個指示器的形å¼é¡¯ç¤ºå‡ºä¾†ï¼ˆåœ¨å±å¹•左上角)。潛行時你還能得知具體數é‡ï¼Œä½†é€™å€‹çµæžœæ˜¯ç¶“éŽå››æ¨äº”入的。 - - - -# Alchemy Entries -guide.bloodmagic.entry.alchemy.intro=åº -guide.bloodmagic.entry.alchemy.ash=å¥§è¡“ç²‰ç° -guide.bloodmagic.entry.alchemy.speed=æ³•é™£ï¼šæ•æ· -guide.bloodmagic.entry.alchemy.updraft=法陣:å‡é¨° -guide.bloodmagic.entry.alchemy.bounce=法陣:彈跳 -guide.bloodmagic.entry.alchemy.turret=法陣:骷é«ç‚®å¡” -guide.bloodmagic.entry.alchemy.buff=增益法陣 -guide.bloodmagic.entry.alchemy.fastMiner=法陣:速掘 - - - - -# Alchemy Entry Texts -guide.bloodmagic.entry.alchemy.intro.info=我å«å¼—拉德·海泊æ©ï¼Œæ˜¯ä¸€åè¡€è¡“å£«ã€‚æˆ‘ä¸€ç›´è‡´åŠ›æ–¼ç ”ç©¶ç…‰é‡‘è¡“çš„ç´°ç¯€ä»¥åŠæ‰€æœ‰é­”法中共åŒçš„原則——「等價交æ›ã€ã€‚簡單來說,你ä¸èƒ½ç„¡ä¸­ç”Ÿæœ‰ï¼Œé›–然很多人一直在致力於尋找那個å¯ä»¥ç„¡è¦–此原則的石頭。很顯然,石頭的尋找之旅並ä¸é †åˆ©ï¼Œå› ç‚ºäººå€‘總是會在驚è¨è²ä¸­ç™¼ç¾çŸ³é ­æ˜¯å‡è²¨ã€‚當然,我ä¸åªæ˜¯å€‹ç…‰é‡‘術師,我主è¦é‚„是在跟儀å¼å¤§å¸«å’Œç· é€ è€…學習血之魔法,這二ä½åœ¨åœˆå…§æ¥­å·²æ˜¯é —å…·è²æœ›çš„人物了。/cuté¦¬æ ¼æ–¯å’Œææ¯”ç•¥é€™å¹¾å¹´ä¾†ä¸€ç›´åœ¨è¨˜éŒ„ä»–å€‘çš„æˆæžœï¼Œä½†æ˜¯æˆ‘一直ä¸çŸ¥é“馬格斯是å¦çœŸçš„記錄下了他的畢生所學——既ä¸èƒ½è­‰æ˜Žï¼Œä¹Ÿä¸èƒ½è­‰å½ã€‚\n\tæˆ‘çš„é€™æœ¬æ›¸å°‡è¨˜éŒ„è¡€é­”æ³•ä¸­çš„ç…‰é‡‘è¡“ã€‚å¾žå¥§è¡“ç²‰å¡µï¼Œåˆ°è¤‡é›œçš„ç…‰é‡‘å°æ¡Œï¼Œä½ å°‡æœƒåœ¨é€™æœ¬æ›¸ä¸­æ‰¾åˆ°ä¸–é–“å„種複雜的元素的線索。當然,為了讀懂這本書,你還需è¦é–±è®€å…¶é¤˜çš„幾本書,以å°è¡€é­”法有清楚的瞭解。\n\t/cutå°±ç¾åœ¨ä¾†èªªå‘¢ï¼Œæˆ‘衷心希望é¢å‰çš„讀者閱讀愉快。這些書é çš„內容,都是如å‡åŒ…æ›çš„真æ‰å¯¦å­¸ã€‚ -guide.bloodmagic.entry.alchemy.ash.info=å¥§è¡“ç²‰å¡µä¾¿æ˜¯ç…‰é‡‘æ³•é™£çš„åŸºç¤Žï¼Œè€Œç…‰é‡‘æ³•é™£ï¼ˆç‚ºç°¡ä¾¿ï¼Œä¸‹ç°¡ç¨±æ³•é™£ï¼‰â€”â€”ä¸€ç¨®åœ“å½¢æ³•é™£â€”â€”å‰‡æ“æœ‰å¤šç¨®å¼·å¤§çš„åŠŸèƒ½ã€‚åˆæˆå¥§è¡“粉塵需è¦ç”¨åˆ°ç„ç«ç†”çˆå’Œæƒ¡é­”æ„志,關於這兩樣æ±è¥¿çš„細節å¯ä»¥åƒè€ƒæœ¬æ›¸ã€Šæƒ¡é­”使者》一å·ã€‚\n\t/cut一份奧術粉塵å¯ä½¿ç”¨äºŒå次。å°è‘—åœ°é¢æˆ–者牆å£ä½¿ç”¨ä¾¿å¯ç•«å‡ºä¸€å€‹åœ“形的法陣(如果是牆å£ï¼Œä½ åªèƒ½åœ¨ä¸€å€‹æ–¹å‘ä¸Šçœ‹åˆ°æ³•é™£ï¼‰ã€‚ç„¶å¾Œï¼Œå°æ³•陣中央使用åˆé©çš„催化劑å³å¯æ”¹è®Šå…¶å½¢ç‹€ï¼Œç•¶ç„¶ä¹Ÿæœƒæ¶ˆè€—催化劑(å³ï¼Œå³æ“Šä½¿ç”¨ï¼‰ã€‚如果法陣沒有變形,那麼你肯定有什麼地方æžéŒ¯äº†ã€‚\n\t在觀察到法陣變形後,你便å¯ä»¥æ”¾å…¥æ¬¡è¦ç‰©å“了。åˆé©çš„æ¬¡è¦ç‰©å“會啟動法陣,屆時你會看到法陣開始旋轉,並開始/cut產生å„種變化,具體變化隨法陣ä¸åŒè€Œä¸åŒã€‚\n\t所有éžåˆæˆçš„æ³•陣用途都å¯ä»¥åœ¨æœ¬æ›¸ä¸­æŸ¥é–±åˆ°ï¼Œå³ä¾¿åˆæˆè¢«ä»–人強行更改éŽä¹Ÿå¯ä»¥ã€‚å°æ–¼éœ€è¦çš„物å“ï¼Œå®ƒå€‘éƒ½å·²ç¶“éŽæŽ’åºï¼ŒæŒ‰ç…§æœ¬æ›¸çµ¦å‡ºçš„é †åºæ”¾ç½®å³å¯ã€‚ -guide.bloodmagic.entry.alchemy.speed.info=æ³•é™£ï¼šæ•æ·å¯ä»¥è£½é€ è‹¥å¹²æ°£æ—‹ï¼Œä¸¦ç”¨æ³•åŠ›åŠ ç†±ã€‚æ­¤å¾Œï¼Œä¸€æ—¦æœ‰ç”Ÿç‰©èµ°å…¥å…¶ä¸­ï¼Œå®ƒå€‘å°±æœƒè¢«é¢¨çš„åŠ›é‡æŽ¨å‘剿–¹ã€‚此外,它還å¯ä»¥å…除所有因此產生的掉è½å‚·å®³ã€‚åªéœ€è¦åšäº›é‹å‹•就好了。\n\tæ¼©æ¸¦æŽ¨é€²çš„æ–¹å‘æ˜¯é™£åˆ—上箭頭的方å‘。\n\tå¦å¤–ï¼Œç›¸æ¯”æ–¼ç›´æŽ¥èµ°å…¥é™£åˆ—ä¸­ï¼Œå¾žé«˜è™•æŽ‰å…¥é™£åˆ—çš„æ•ˆæžœæœƒæ›´å¥½ã€‚é€™è¦æ­¸åŠŸæ–¼ä½ æŽ‰ä¸‹ä¾†æ™‚å‘¨åœç©ºæ°£ç”¢ç”Ÿçš„æµå‹•ã€‚ -guide.bloodmagic.entry.alchemy.updraft.info=é€™å€‹é™£åˆ—ä½¿ç”¨å’Œæ³•é™£ï¼šæ•æ·ä¸€æ¨£çš„原ç†ï¼Œä¸éŽé€™æ¬¡çš„æ–¹å‘是æœä¸Šäº†ã€‚自然地,使用陣列時務必å°å¿ƒï¼šå†ä¸‹ä¾†å°±ä¸æ˜¯æ˜“äº‹äº†ï¼ -guide.bloodmagic.entry.alchemy.bounce.info=陣列會將接近中心的熱é‡é›†ä¸­åˆ°ä¸‹é¢ï¼Œé€²è€Œè»ŸåŒ–地é¢ï¼Œä¸¦æœ€çµ‚轉化為一種由碳和氫組æˆçš„æ©¡è† ç‹€ç‰©è³ªã€‚é€™ç¨®ç‰©è³ªæœƒå°‡ç”Ÿç‰©å½ˆè‡³ç©ºä¸­ï¼ŒåŒæ™‚也能é¿å…掉è½å‚·å®³ã€‚潛行å³å¯é¿å…é€™ç¨®ç¥žå¥‡ææ–™çš„å½±éŸ¿ï¼Œç•¶ç„¶é€™ä¸æœƒå½±éŸ¿æ‘”è½ä¿è­·çš„功能。 -guide.bloodmagic.entry.alchemy.turret.info=利用那些ä»ç„¶æŽ§åˆ¶è‘—怪物的惡魔æ„志,你å¯ä»¥æŽ§åˆ¶ä¸€å€‹éª·é«çš„心智。åªè¦æœ‰éª·é«é€²å…¥äº†é€™å€‹é™£åˆ—的覆蓋範åœï¼Œé€™éª·é«å°±æœƒåŒ–èº«å“¨å…µï¼Œä¸¦å‘æ‰€æœ‰æ•µå°ç”Ÿç‰©é–‹ç«ã€‚ä¸éŽé€™å€‹æ³•陣ä»åœ¨å¯¦é©—當中,它有時候會ä¸ç®¡ç”¨ã€‚ -guide.bloodmagic.entry.alchemy.buff.info=ç¶“éŽåš´å¯†çš„ç ”ç©¶ï¼Œä½ ç™¼ç¾æ³•é™£æ“æœ‰å¼·å¤§çš„æ‡‰ç”¨æ½›åŠ›ã€‚è¿„ä»Šï¼Œä½ å·²æˆåŠŸè£½é€ äº†æ•¸ç¨®é™£åˆ—ï¼Œå¾žåŠ é€Ÿç§»å‹•ï¼Œåˆ°åˆç´šçš„傳é€ï¼Œæ‡‰æœ‰ç›¡æœ‰ã€‚但唯有一種陣列,你至今ä»ç„¶æ²’有著手去研究,那便是æä¾›å¼·å¤§çš„æ­£é¢å¢žç›Šçš„陣列。\n\t增益陣列實際上是指一系列å¯ä»¥æä¾›ç¯„åœå¢žç›Šæ•ˆæžœçš„陣列。這些陣列產生的增益效果通常都有很大的固定覆蓋範åœï¼Œä¸å—外力影響。然而,因/cutç‚ºæ³•é™£ä¸æœƒç‰½æ‰¯åˆ°éˆé­‚網絡,陣列需è¦åˆ¥çš„æ–¹å¼ä¾†å‚³æ’­é€™ç¨®æ•ˆæžœï¼Œé€šå¸¸æ˜¯ç›´æŽ¥ç”¨è¡€ã€‚æ›è¨€ä¹‹ï¼Œç•¶æœ‰çŽ©å®¶å±•é–‹é™£åˆ—æ™‚ï¼ŒçŽ©å®¶å°±æœƒç«‹åˆ»å—到傷害(æå¤±ç”Ÿå‘½ï¼‰ï¼Œè—‰ç”±æ­¤å•Ÿå‹•陣列。\n\t因為使用了直接ç»ç¥­ï¼Œå‰æœŸä½¿ç”¨é€™ç¨®é™£åˆ—會比使用其他ç²å–增益的手段更經濟一些。è·é›¢ï¼Œå¦‚æžœæŸå€‹å°è¨˜å¯æ¶ˆè€—100LP並æ›å–10秒的效果,陣列å¯ä»¥ä»¥1點生命的代價æ›ä¾†30ç§’åŒæ¨£çš„æ•ˆæžœï¼ˆ1é»žç”Ÿå‘½å°æ–¼ä¸€ç´š/cut祭壇來說是100LPï¼‰ã€‚å„˜ç®¡åˆ°äº†å¾ŒæœŸï¼Œé€™ç¨®é™£åˆ—å°±ä¸æœƒå†æœ‰æ•ˆçŽ‡ä¸Šçš„å„ªå‹¢ï¼Œä½†å› ç‚ºå®ƒå€‘çš„ä½ç½®æ˜¯å›ºå®šçš„,相比於å°è¨˜ï¼Œå®ƒå€‘é€šå¸¸æœƒçµ¦äºˆæ›´å¼·å¤§çš„æ•ˆæžœï¼Œæ‰€ä»¥å®ƒå€‘åˆ°äº†å¾ŒæœŸä»æœ‰å®ƒå€‘的價值。 -guide.bloodmagic.entry.alchemy.fastMiner.info=é‡åˆ°å¤§ç¯„åœçš„é›•åˆ»ä»»å‹™ï¼Œæœ‰æ™‚å€™é‚„æ˜¯è‡ªå·±å‹•æ‰‹æ›´åˆ’ç®—ä¸€äº›ã€‚å°æ–¼é€™ç¨®æƒ…æ³ï¼Œé€™å€‹é™£åˆ—便是你的ä¸äºŒé¸æ“‡ã€‚這個陣列å¯ç‚º10格內的玩家æä¾›æ€¥è¿« III的效果,消耗則是æ¯30ç§’1點生命值(åŠé¡†å¿ƒï¼‰ã€‚因為是普通的急迫效果,所以它也å¯ä»¥æé«˜ä½ çš„æ”»æ“Šé€Ÿåº¦ï¼Œä¸éŽè¦è¨˜ä½ï¼Œåˆ¥çš„çŽ©å®¶åŒæ¨£æœƒè¢«é™£åˆ—è¦†è“‹åˆ°ï¼ diff --git a/src/main/resources/assets/bloodmagicguide/textures/gui/alchemyarraycrafting.png b/src/main/resources/assets/bloodmagicguide/textures/gui/alchemyarraycrafting.png deleted file mode 100644 index fc3a6eab..00000000 Binary files a/src/main/resources/assets/bloodmagicguide/textures/gui/alchemyarraycrafting.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagicguide/textures/gui/altar.png b/src/main/resources/assets/bloodmagicguide/textures/gui/altar.png deleted file mode 100644 index 1ec33349..00000000 Binary files a/src/main/resources/assets/bloodmagicguide/textures/gui/altar.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagicguide/textures/gui/bullet_point.png b/src/main/resources/assets/bloodmagicguide/textures/gui/bullet_point.png deleted file mode 100644 index fd56d1bb..00000000 Binary files a/src/main/resources/assets/bloodmagicguide/textures/gui/bullet_point.png and /dev/null differ diff --git a/src/main/resources/assets/bloodmagicguide/textures/gui/soulforge.png b/src/main/resources/assets/bloodmagicguide/textures/gui/soulforge.png deleted file mode 100644 index 7ee6acd2..00000000 Binary files a/src/main/resources/assets/bloodmagicguide/textures/gui/soulforge.png and /dev/null differ diff --git a/src/main/resources/mcmod.info b/src/main/resources/mcmod.info index 53f9f649..eeff8b90 100644 --- a/src/main/resources/mcmod.info +++ b/src/main/resources/mcmod.info @@ -1,16 +1,18 @@ [ -{ - "modid": "bloodmagic", - "name": "Blood Magic: Alchemical Wizardry", - "description": "Rituals, spells, and more!", - "version": "${version}", - "mcversion": "${mcversion}", - "url": "http://www.minecraftforum.net/topic/1899223-bloodmagic", - "updateUrl": "", - "authorList": [ "WayofTime", "TehNut" ], - "credits": "", - "logoFile": "", - "screenshots": [], - "dependencies": [] -} + { + "modid": "bloodmagic", + "name": "Blood Magic: Alchemical Wizardry", + "description": "Blood 'n shit.", + "version": "${version}", + "mcversion": "${mcversion}", + "url": "", + "updateUrl": "", + "authorList": [ + "WayofTime", + "TehNut" + ], + "credits": "CyanideX, Yulife, and BBoldt for the art.", + "logoFile": "", + "screenshots": [] + } ] diff --git a/src/main/resources/pack.mcmeta b/src/main/resources/pack.mcmeta new file mode 100644 index 00000000..9aaf05d1 --- /dev/null +++ b/src/main/resources/pack.mcmeta @@ -0,0 +1,6 @@ +{ + "pack": { + "description": "Blood Magic: Alchemical Wizardry", + "pack_format": 3 + } +} \ No newline at end of file