Added a lot more framework for the node routing.
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1b6e3442ae
commit
269459c5c5
19 changed files with 677 additions and 16 deletions
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@ -32,6 +32,7 @@ import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
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import WayofTime.bloodmagic.item.armour.ItemSentientArmour;
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import WayofTime.bloodmagic.item.gear.ItemPackSacrifice;
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import WayofTime.bloodmagic.item.gear.ItemPackSelfSacrifice;
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import WayofTime.bloodmagic.item.routing.ItemNodeRouter;
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import WayofTime.bloodmagic.item.sigil.ItemSigilAir;
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import WayofTime.bloodmagic.item.sigil.ItemSigilBloodLight;
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import WayofTime.bloodmagic.item.sigil.ItemSigilCompression;
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@ -131,6 +132,8 @@ public class ModItems
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public static Item sentientBow;
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public static Item sentientArmourGem;
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public static Item nodeRouter;
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public static Item.ToolMaterial boundToolMaterial = EnumHelper.addToolMaterial("BoundToolMaterial", 4, 0, 10, 8, 50);
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public static Item.ToolMaterial soulToolMaterial = EnumHelper.addToolMaterial("SoulToolMaterial", 4, 520, 7, 8, 50);
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@ -215,6 +218,8 @@ public class ModItems
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sentientSword = registerItem(new ItemSentientSword());
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sentientBow = registerItem(new ItemSentientBow());
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sentientArmourGem = registerItem(new ItemSentientArmourGem());
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nodeRouter = registerItem(new ItemNodeRouter());
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}
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public static void initRenders()
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