Added a lot more framework for the node routing.
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1b6e3442ae
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19 changed files with 677 additions and 16 deletions
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package WayofTime.bloodmagic.item.routing;
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import java.util.LinkedList;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.util.helper.NBTHelper;
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import WayofTime.bloodmagic.routing.IMasterRoutingNode;
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import WayofTime.bloodmagic.routing.IRoutingNode;
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import WayofTime.bloodmagic.util.ChatUtil;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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public class ItemNodeRouter extends Item
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{
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public ItemNodeRouter()
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{
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setUnlocalizedName(Constants.Mod.MODID + ".nodeRouter");
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setMaxStackSize(1);
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setCreativeTab(BloodMagic.tabBloodMagic);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
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{
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stack = NBTHelper.checkNBT(stack);
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NBTTagCompound tag = stack.getTagCompound();
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BlockPos coords = getBlockPos(stack);
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if (coords != null && tag != null)
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{
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tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.telepositionFocus.coords", coords.getX(), coords.getY(), coords.getZ()));
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}
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}
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public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ)
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{
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if (world.isRemote)
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{
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return true;
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}
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TileEntity tileHit = world.getTileEntity(pos);
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if (!(tileHit instanceof IRoutingNode))
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{
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// TODO: Remove contained position?
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BlockPos containedPos = getBlockPos(stack);
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if (!containedPos.equals(BlockPos.ORIGIN))
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{
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this.setBlockPos(stack, BlockPos.ORIGIN);
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ChatUtil.sendChat(player, "Removing contained location");
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return false;
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}
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return false;
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}
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IRoutingNode node = (IRoutingNode) tileHit;
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BlockPos containedPos = getBlockPos(stack);
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if (containedPos.equals(BlockPos.ORIGIN))
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{
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this.setBlockPos(stack, pos);
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ChatUtil.sendChat(player, "Setting node location");
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return true;
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} else
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{
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TileEntity pastTile = world.getTileEntity(containedPos);
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if (pastTile instanceof IRoutingNode)
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{
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IRoutingNode pastNode = (IRoutingNode) pastTile;
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if (pastNode instanceof IMasterRoutingNode)
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{
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IMasterRoutingNode master = (IMasterRoutingNode) pastNode;
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if (!node.isMaster(master))
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{
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if (node.getMasterPos().equals(BlockPos.ORIGIN))
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{
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node.connectMasterToRemainingNode(world, new LinkedList<BlockPos>(), master);
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master.addConnection(pos, containedPos);
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master.addNodeToList(node);
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node.addConnection(containedPos);
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ChatUtil.sendChat(player, "Linked node to master!");
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this.setBlockPos(stack, BlockPos.ORIGIN);
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return true;
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}
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} else
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{
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master.addConnection(pos, containedPos);
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node.addConnection(containedPos);
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ChatUtil.sendChat(player, "Linked node to master!");
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this.setBlockPos(stack, BlockPos.ORIGIN);
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return true;
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}
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} else if (node instanceof IMasterRoutingNode)
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{
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IMasterRoutingNode master = (IMasterRoutingNode) node;
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if (!pastNode.isMaster(master))
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{
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if (pastNode.getMasterPos().equals(BlockPos.ORIGIN))
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{
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pastNode.connectMasterToRemainingNode(world, new LinkedList<BlockPos>(), master);
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master.addConnection(pos, containedPos);
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pastNode.addConnection(pos);
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master.addNodeToList(pastNode);
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ChatUtil.sendChat(player, "Linked node to master!");
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this.setBlockPos(stack, BlockPos.ORIGIN);
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return true;
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}
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} else
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{
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master.addConnection(pos, containedPos);
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pastNode.addConnection(pos);
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ChatUtil.sendChat(player, "Linked node to master!");
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this.setBlockPos(stack, BlockPos.ORIGIN);
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return true;
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}
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} else
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{
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//Both nodes are not master nodes, so normal linking
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if (pastNode.getMasterPos().equals(node.getMasterPos()))
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{
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if (!pastNode.getMasterPos().equals(BlockPos.ORIGIN))
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{
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TileEntity testTile = world.getTileEntity(pastNode.getMasterPos());
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if (testTile instanceof IMasterRoutingNode)
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{
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IMasterRoutingNode master = (IMasterRoutingNode) testTile;
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master.addConnection(pos, containedPos);
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}
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}
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pastNode.addConnection(pos);
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node.addConnection(containedPos);
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ChatUtil.sendChat(player, "Linked nodes together.");
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this.setBlockPos(stack, BlockPos.ORIGIN);
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return true;
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} else if (pastNode.getMasterPos().equals(BlockPos.ORIGIN)) //pastNode is not connected to a master, but node is
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{
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TileEntity tile = world.getTileEntity(node.getMasterPos());
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if (tile instanceof IMasterRoutingNode)
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{
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IMasterRoutingNode master = (IMasterRoutingNode) tile;
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master.addConnection(pos, containedPos);
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master.addNodeToList(pastNode);
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pastNode.connectMasterToRemainingNode(world, new LinkedList<BlockPos>(), master);
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}
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pastNode.addConnection(pos);
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node.addConnection(containedPos);
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ChatUtil.sendChat(player, "Linked nodes together.");
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this.setBlockPos(stack, BlockPos.ORIGIN);
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return true;
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} else if (node.getMasterPos().equals(BlockPos.ORIGIN)) //node is not connected to a master, but pastNode is
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{
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TileEntity tile = world.getTileEntity(pastNode.getMasterPos());
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if (tile instanceof IMasterRoutingNode)
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{
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IMasterRoutingNode master = (IMasterRoutingNode) tile;
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master.addConnection(pos, containedPos);
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master.addNodeToList(node);
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node.connectMasterToRemainingNode(world, new LinkedList<BlockPos>(), master);
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}
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pastNode.addConnection(pos);
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node.addConnection(containedPos);
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ChatUtil.sendChat(player, "Linked nodes together.");
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this.setBlockPos(stack, BlockPos.ORIGIN);
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return true;
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} else
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{
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this.setBlockPos(stack, BlockPos.ORIGIN);
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return true;
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}
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}
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}
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}
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return false;
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}
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public BlockPos getBlockPos(ItemStack stack)
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{
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stack = NBTHelper.checkNBT(stack);
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return new BlockPos(stack.getTagCompound().getInteger(Constants.NBT.X_COORD), stack.getTagCompound().getInteger(Constants.NBT.Y_COORD), stack.getTagCompound().getInteger(Constants.NBT.Z_COORD));
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}
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public ItemStack setBlockPos(ItemStack stack, BlockPos pos)
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{
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NBTHelper.checkNBT(stack);
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NBTTagCompound itemTag = stack.getTagCompound();
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itemTag.setInteger(Constants.NBT.X_COORD, pos.getX());
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itemTag.setInteger(Constants.NBT.Y_COORD, pos.getY());
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itemTag.setInteger(Constants.NBT.Z_COORD, pos.getZ());
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return stack;
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}
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}
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