Made all item fields final

This commit is contained in:
Nicholas Ignoffo 2016-09-10 17:04:24 -07:00
parent 537ccc092c
commit 24b4c4b8d1
42 changed files with 445 additions and 462 deletions

View file

@ -25,7 +25,6 @@ import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemTool;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
@ -59,7 +58,7 @@ public class ItemBoundTool extends ItemTool implements IBindable, IActivatable
public ItemBoundTool(String name, float damage, Set<Block> effectiveBlocks)
{
super(damage, 1, ModItems.boundToolMaterial, effectiveBlocks);
super(damage, 1, ModItems.BOUND_TOOL_MATERIAL, effectiveBlocks);
setUnlocalizedName(Constants.Mod.MODID + ".bound." + name);
setCreativeTab(BloodMagic.tabBloodMagic);