Made all item fields final
This commit is contained in:
parent
537ccc092c
commit
24b4c4b8d1
42 changed files with 445 additions and 462 deletions
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@ -43,7 +43,7 @@ public class ItemBoundSword extends ItemSword implements IBindable, IActivatable
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{
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public ItemBoundSword()
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{
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super(ModItems.boundToolMaterial);
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super(ModItems.BOUND_TOOL_MATERIAL);
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setUnlocalizedName(Constants.Mod.MODID + ".bound.sword");
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setCreativeTab(BloodMagic.tabBloodMagic);
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@ -25,7 +25,6 @@ import net.minecraft.item.EnumAction;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemTool;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumHand;
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@ -59,7 +58,7 @@ public class ItemBoundTool extends ItemTool implements IBindable, IActivatable
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public ItemBoundTool(String name, float damage, Set<Block> effectiveBlocks)
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{
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super(damage, 1, ModItems.boundToolMaterial, effectiveBlocks);
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super(damage, 1, ModItems.BOUND_TOOL_MATERIAL, effectiveBlocks);
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setUnlocalizedName(Constants.Mod.MODID + ".bound." + name);
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setCreativeTab(BloodMagic.tabBloodMagic);
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@ -115,7 +115,7 @@ public class ItemComponent extends Item implements IVariantProvider
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public static ItemStack getStack(String name)
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{
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return new ItemStack(ModItems.itemComponent, 1, names.indexOf(name));
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return new ItemStack(ModItems.ITEM_COMPONENT, 1, names.indexOf(name));
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}
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@Override
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@ -68,7 +68,7 @@ public class ItemDemonCrystal extends Item implements IDiscreteDemonWill, IVaria
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public static ItemStack getStack(String name)
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{
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return new ItemStack(ModItems.itemDemonCrystal, 1, names.indexOf(name));
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return new ItemStack(ModItems.ITEM_DEMON_CRYSTAL, 1, names.indexOf(name));
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}
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@Override
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@ -75,7 +75,7 @@ public class ItemCuttingFluid extends Item implements IVariantProvider, ICustomA
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public static ItemStack getStack(String name)
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{
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return new ItemStack(ModItems.cuttingFluid, 1, names.indexOf(name));
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return new ItemStack(ModItems.CUTTING_FLUID, 1, names.indexOf(name));
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}
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@Override
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@ -25,7 +25,6 @@ import org.apache.commons.lang3.tuple.Pair;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.util.helper.NBTHelper;
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import WayofTime.bloodmagic.client.IVariantProvider;
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import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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@ -137,7 +136,7 @@ public class ItemLivingArmourPointsUpgrade extends Item implements IVariantProvi
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public static ItemStack getStack(String name)
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{
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return new ItemStack(ModItems.itemPointsUpgrade, 1, names.indexOf(name));
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return new ItemStack(ModItems.ITEM_POINTS_UPGRADE, 1, names.indexOf(name));
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}
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@Override
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@ -73,7 +73,7 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP
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@Override
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public void onCreated(ItemStack stack, World world, EntityPlayer player)
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{
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if (stack != null && !world.isRemote && stack.getItem() == ModItems.livingArmourChest)
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if (stack != null && !world.isRemote && stack.getItem() == ModItems.LIVING_ARMOUR_CHEST)
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{
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Utils.setUUID(stack);
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}
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@ -82,12 +82,12 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP
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@Override
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public String getArmorTexture(ItemStack stack, Entity entity, EntityEquipmentSlot slot, String type)
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{
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if (this == ModItems.livingArmourChest || this == ModItems.livingArmourHelmet || this == ModItems.livingArmourBoots)
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if (this == ModItems.LIVING_ARMOUR_CHEST || this == ModItems.LIVING_ARMOUR_HELMET || this == ModItems.LIVING_ARMOUR_BOOTS)
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{
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return "bloodmagic:models/armor/livingArmour_layer_1.png";
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}
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if (this == ModItems.livingArmourLegs)
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if (this == ModItems.LIVING_ARMOUR_LEGS)
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{
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return "bloodmagic:models/armor/livingArmour_layer_2.png";
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} else
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@ -120,13 +120,13 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP
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double armourReduction = 0.0;
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double damageAmount = 0.25;
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if (this == ModItems.livingArmourBoots || this == ModItems.livingArmourHelmet)
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if (this == ModItems.LIVING_ARMOUR_BOOTS || this == ModItems.LIVING_ARMOUR_HELMET)
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{
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damageAmount = 3d / 20d * 0.6;
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} else if (this == ModItems.livingArmourLegs)
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} else if (this == ModItems.LIVING_ARMOUR_LEGS)
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{
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damageAmount = 6d / 20d * 0.6;
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} else if (this == ModItems.livingArmourChest)
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} else if (this == ModItems.LIVING_ARMOUR_CHEST)
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{
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damageAmount = 0.64;
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}
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@ -145,7 +145,7 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP
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return new ArmorProperties(-1, 0, 0);
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}
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if (this == ModItems.livingArmourChest)
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if (this == ModItems.LIVING_ARMOUR_CHEST)
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{
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armourReduction = 0.24 / 0.64; // This values puts it at iron level
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@ -203,22 +203,22 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP
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@Override
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public int getArmorDisplay(EntityPlayer player, ItemStack armor, int slot)
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{
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if (armor.getItem() == ModItems.livingArmourHelmet)
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if (armor.getItem() == ModItems.LIVING_ARMOUR_HELMET)
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{
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return 3;
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}
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if (armor.getItem() == ModItems.livingArmourChest)
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if (armor.getItem() == ModItems.LIVING_ARMOUR_CHEST)
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{
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return 8;
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}
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if (armor.getItem() == ModItems.livingArmourLegs)
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if (armor.getItem() == ModItems.LIVING_ARMOUR_LEGS)
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{
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return 6;
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}
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if (armor.getItem() == ModItems.livingArmourBoots)
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if (armor.getItem() == ModItems.LIVING_ARMOUR_BOOTS)
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{
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return 3;
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}
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@ -229,7 +229,7 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP
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@Override
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public void damageArmor(EntityLivingBase entity, ItemStack stack, DamageSource source, int damage, int slot)
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{
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if (this == ModItems.livingArmourChest)
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if (this == ModItems.LIVING_ARMOUR_CHEST)
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{
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if (source.isUnblockable())
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{
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@ -265,7 +265,7 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP
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if (!stack.hasTagCompound())
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return;
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if (this == ModItems.livingArmourChest)
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if (this == ModItems.LIVING_ARMOUR_CHEST)
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{
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LivingArmour armour = getLivingArmourFromStack(stack);
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for (Entry<String, LivingArmourUpgrade> entry : armour.upgradeMap.entrySet())
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@ -312,7 +312,7 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP
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{
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super.onArmorTick(world, player, stack);
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if (world.isRemote && this == ModItems.livingArmourChest)
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if (world.isRemote && this == ModItems.LIVING_ARMOUR_CHEST)
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{
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if (player instanceof EntityPlayerSP) //Sanity check
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{
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@ -365,7 +365,7 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP
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return;
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}
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if (this == ModItems.livingArmourChest)
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if (this == ModItems.LIVING_ARMOUR_CHEST)
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{
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if (!hasLivingArmour(stack))
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{
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@ -386,7 +386,7 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP
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@Override
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public Multimap<String, AttributeModifier> getAttributeModifiers(EntityEquipmentSlot slot, ItemStack stack)
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{
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if (this == ModItems.livingArmourChest && isEnabled(stack) && slot == EntityEquipmentSlot.CHEST)
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if (this == ModItems.LIVING_ARMOUR_CHEST && isEnabled(stack) && slot == EntityEquipmentSlot.CHEST)
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{
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LivingArmour armour = ItemLivingArmour.getLivingArmourFromStack(stack);
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@ -412,11 +412,11 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP
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public ModelResourceLocation getModelLocation(ItemStack stack)
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{
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assert getCustomLocation() != null;
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if (stack.getItem() == ModItems.livingArmourHelmet)
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if (stack.getItem() == ModItems.LIVING_ARMOUR_HELMET)
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return new ModelResourceLocation(getCustomLocation(), "armour=head");
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else if (stack.getItem() == ModItems.livingArmourChest)
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else if (stack.getItem() == ModItems.LIVING_ARMOUR_CHEST)
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return new ModelResourceLocation(getCustomLocation(), "armour=body");
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else if (stack.getItem() == ModItems.livingArmourLegs)
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else if (stack.getItem() == ModItems.LIVING_ARMOUR_LEGS)
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return new ModelResourceLocation(getCustomLocation(), "armour=leg");
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else
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return new ModelResourceLocation(getCustomLocation(), "armour=feet");
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@ -66,7 +66,7 @@ public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMes
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@Override
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public String getArmorTexture(ItemStack stack, Entity entity, EntityEquipmentSlot slot, String type)
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{
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if (this == ModItems.sentientArmourChest || this == ModItems.sentientArmourHelmet || this == ModItems.sentientArmourBoots)
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if (this == ModItems.SENTIENT_ARMOUR_CHEST || this == ModItems.SENTIENT_ARMOUR_HELMET || this == ModItems.SENTIENT_ARMOUR_BOOTS)
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{
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switch (this.getCurrentType(stack))
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{
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@ -84,7 +84,7 @@ public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMes
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return "bloodmagic:models/armor/sentientArmour_layer_1.png";
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}
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if (this == ModItems.sentientArmourLegs)
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if (this == ModItems.SENTIENT_ARMOUR_LEGS)
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{
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switch (this.getCurrentType(stack))
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{
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@ -161,13 +161,13 @@ public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMes
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double armourReduction = 0.0;
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double damageAmount = 0.25;
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if (this == ModItems.sentientArmourBoots || this == ModItems.sentientArmourHelmet)
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if (this == ModItems.SENTIENT_ARMOUR_BOOTS || this == ModItems.SENTIENT_ARMOUR_HELMET)
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{
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damageAmount = 3d / 20d * 0.6;
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} else if (this == ModItems.sentientArmourLegs)
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} else if (this == ModItems.SENTIENT_ARMOUR_LEGS)
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{
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damageAmount = 6d / 20d * 0.6;
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} else if (this == ModItems.sentientArmourChest)
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} else if (this == ModItems.SENTIENT_ARMOUR_CHEST)
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{
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damageAmount = 0.64;
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}
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@ -186,7 +186,7 @@ public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMes
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return new ArmorProperties(-1, 0, 0);
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}
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if (this == ModItems.sentientArmourChest)
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if (this == ModItems.SENTIENT_ARMOUR_CHEST)
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{
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armourReduction = 0.24 / 0.64; // This values puts it at iron level
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@ -232,22 +232,22 @@ public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMes
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@Override
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public int getArmorDisplay(EntityPlayer player, ItemStack armor, int slot)
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{
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if (armor.getItem() == ModItems.sentientArmourHelmet)
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if (armor.getItem() == ModItems.SENTIENT_ARMOUR_HELMET)
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{
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return 3;
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}
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if (armor.getItem() == ModItems.sentientArmourChest)
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if (armor.getItem() == ModItems.SENTIENT_ARMOUR_CHEST)
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{
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return 8;
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}
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if (armor.getItem() == ModItems.sentientArmourLegs)
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if (armor.getItem() == ModItems.SENTIENT_ARMOUR_LEGS)
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{
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return 6;
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}
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if (armor.getItem() == ModItems.sentientArmourBoots)
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if (armor.getItem() == ModItems.SENTIENT_ARMOUR_BOOTS)
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{
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return 3;
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}
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@ -331,13 +331,13 @@ public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMes
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public ModelResourceLocation getModelLocation(ItemStack stack)
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{
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assert getCustomLocation() != null;
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EnumDemonWillType type = ((ItemSentientArmour) ModItems.sentientArmourHelmet).getCurrentType(stack);
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EnumDemonWillType type = ((ItemSentientArmour) ModItems.SENTIENT_ARMOUR_HELMET).getCurrentType(stack);
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String additional = "_" + type.getName().toLowerCase();
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if (stack.getItem() == ModItems.sentientArmourHelmet)
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if (stack.getItem() == ModItems.SENTIENT_ARMOUR_HELMET)
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return new ModelResourceLocation(getCustomLocation(), "armour=head" + additional);
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else if (stack.getItem() == ModItems.sentientArmourChest)
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else if (stack.getItem() == ModItems.SENTIENT_ARMOUR_CHEST)
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return new ModelResourceLocation(getCustomLocation(), "armour=body" + additional);
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else if (stack.getItem() == ModItems.sentientArmourLegs)
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else if (stack.getItem() == ModItems.SENTIENT_ARMOUR_LEGS)
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return new ModelResourceLocation(getCustomLocation(), "armour=leg" + additional);
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else
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return new ModelResourceLocation(getCustomLocation(), "armour=feet" + additional);
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@ -444,10 +444,10 @@ public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMes
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ItemStack bootsStack = player.getItemStackFromSlot(EntityEquipmentSlot.FEET);
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{
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ItemStack omegaHelmetStack = ((ItemSentientArmour) ModItems.sentientArmourHelmet).getSubstituteStack(type, will, helmetStack);
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ItemStack omegaChestStack = ((ItemSentientArmour) ModItems.sentientArmourChest).getSubstituteStack(type, will, chestStack);
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ItemStack omegaLeggingsStack = ((ItemSentientArmour) ModItems.sentientArmourLegs).getSubstituteStack(type, will, leggingsStack);
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ItemStack omegaBootsStack = ((ItemSentientArmour) ModItems.sentientArmourBoots).getSubstituteStack(type, will, bootsStack);
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ItemStack omegaHelmetStack = ((ItemSentientArmour) ModItems.SENTIENT_ARMOUR_HELMET).getSubstituteStack(type, will, helmetStack);
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ItemStack omegaChestStack = ((ItemSentientArmour) ModItems.SENTIENT_ARMOUR_CHEST).getSubstituteStack(type, will, chestStack);
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ItemStack omegaLeggingsStack = ((ItemSentientArmour) ModItems.SENTIENT_ARMOUR_LEGS).getSubstituteStack(type, will, leggingsStack);
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ItemStack omegaBootsStack = ((ItemSentientArmour) ModItems.SENTIENT_ARMOUR_BOOTS).getSubstituteStack(type, will, bootsStack);
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player.setItemStackToSlot(EntityEquipmentSlot.HEAD, omegaHelmetStack);
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player.setItemStackToSlot(EntityEquipmentSlot.CHEST, omegaChestStack);
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@ -103,7 +103,7 @@ public class ItemSentientAxe extends ItemAxe implements IDemonWillWeapon, IMeshP
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@Override
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public boolean getIsRepairable(ItemStack toRepair, ItemStack repair)
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{
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return ModItems.itemDemonCrystal == repair.getItem() ? true : super.getIsRepairable(toRepair, repair);
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return ModItems.ITEM_DEMON_CRYSTAL == repair.getItem() ? true : super.getIsRepairable(toRepair, repair);
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}
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public void recalculatePowers(ItemStack stack, World world, EntityPlayer player)
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@ -375,7 +375,7 @@ public class ItemSentientAxe extends ItemAxe implements IDemonWillWeapon, IMeshP
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double willModifier = killedEntity instanceof EntitySlime ? 0.67 : 1;
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IDemonWill soul = ((IDemonWill) ModItems.monsterSoul);
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IDemonWill soul = ((IDemonWill) ModItems.MONSTER_SOUL);
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for (int i = 0; i <= looting; i++)
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{
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@ -58,7 +58,7 @@ public class ItemSentientBow extends ItemBow implements IMultiWillTool, ISentien
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} else
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{
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ItemStack itemstack = entityIn.getActiveItemStack();
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return itemstack != null && itemstack.getItem() == ModItems.sentientBow ? (float) (stack.getMaxItemUseDuration() - entityIn.getItemInUseCount()) / 20.0F : 0.0F;
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return itemstack != null && itemstack.getItem() == ModItems.SENTIENT_BOW ? (float) (stack.getMaxItemUseDuration() - entityIn.getItemInUseCount()) / 20.0F : 0.0F;
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}
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}
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});
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@ -75,7 +75,7 @@ public class ItemSentientBow extends ItemBow implements IMultiWillTool, ISentien
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@SideOnly(Side.CLIENT)
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public float apply(ItemStack stack, World world, EntityLivingBase entityIn)
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{
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return ((ItemSentientBow) ModItems.sentientBow).getCurrentType(stack).ordinal();
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return ((ItemSentientBow) ModItems.SENTIENT_BOW).getCurrentType(stack).ordinal();
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}
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});
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}
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@ -83,7 +83,7 @@ public class ItemSentientBow extends ItemBow implements IMultiWillTool, ISentien
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@Override
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public boolean getIsRepairable(ItemStack toRepair, ItemStack repair)
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{
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return ModItems.itemDemonCrystal == repair.getItem() ? true : super.getIsRepairable(toRepair, repair);
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return ModItems.ITEM_DEMON_CRYSTAL == repair.getItem() ? true : super.getIsRepairable(toRepair, repair);
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}
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public void recalculatePowers(ItemStack stack, World world, EntityPlayer player)
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@ -103,7 +103,7 @@ public class ItemSentientPickaxe extends ItemPickaxe implements IDemonWillWeapon
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@Override
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public boolean getIsRepairable(ItemStack toRepair, ItemStack repair)
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{
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return ModItems.itemDemonCrystal == repair.getItem() ? true : super.getIsRepairable(toRepair, repair);
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return ModItems.ITEM_DEMON_CRYSTAL == repair.getItem() ? true : super.getIsRepairable(toRepair, repair);
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}
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public void recalculatePowers(ItemStack stack, World world, EntityPlayer player)
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@ -375,7 +375,7 @@ public class ItemSentientPickaxe extends ItemPickaxe implements IDemonWillWeapon
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double willModifier = killedEntity instanceof EntitySlime ? 0.67 : 1;
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IDemonWill soul = ((IDemonWill) ModItems.monsterSoul);
|
||||
IDemonWill soul = ((IDemonWill) ModItems.MONSTER_SOUL);
|
||||
|
||||
for (int i = 0; i <= looting; i++)
|
||||
{
|
||||
|
|
|
@ -103,7 +103,7 @@ public class ItemSentientShovel extends ItemSpade implements IDemonWillWeapon, I
|
|||
@Override
|
||||
public boolean getIsRepairable(ItemStack toRepair, ItemStack repair)
|
||||
{
|
||||
return ModItems.itemDemonCrystal == repair.getItem() ? true : super.getIsRepairable(toRepair, repair);
|
||||
return ModItems.ITEM_DEMON_CRYSTAL == repair.getItem() ? true : super.getIsRepairable(toRepair, repair);
|
||||
}
|
||||
|
||||
public void recalculatePowers(ItemStack stack, World world, EntityPlayer player)
|
||||
|
@ -375,7 +375,7 @@ public class ItemSentientShovel extends ItemSpade implements IDemonWillWeapon, I
|
|||
|
||||
double willModifier = killedEntity instanceof EntitySlime ? 0.67 : 1;
|
||||
|
||||
IDemonWill soul = ((IDemonWill) ModItems.monsterSoul);
|
||||
IDemonWill soul = ((IDemonWill) ModItems.MONSTER_SOUL);
|
||||
|
||||
for (int i = 0; i <= looting; i++)
|
||||
{
|
||||
|
|
|
@ -73,7 +73,7 @@ public class ItemSentientSword extends ItemSword implements IDemonWillWeapon, IM
|
|||
|
||||
public ItemSentientSword()
|
||||
{
|
||||
super(ModItems.soulToolMaterial);
|
||||
super(ModItems.SOUL_TOOL_MATERIAL);
|
||||
|
||||
setUnlocalizedName(Constants.Mod.MODID + ".sentientSword");
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
|
@ -82,7 +82,7 @@ public class ItemSentientSword extends ItemSword implements IDemonWillWeapon, IM
|
|||
@Override
|
||||
public boolean getIsRepairable(ItemStack toRepair, ItemStack repair)
|
||||
{
|
||||
return ModItems.itemDemonCrystal == repair.getItem() ? true : super.getIsRepairable(toRepair, repair);
|
||||
return ModItems.ITEM_DEMON_CRYSTAL == repair.getItem() ? true : super.getIsRepairable(toRepair, repair);
|
||||
}
|
||||
|
||||
public void recalculatePowers(ItemStack stack, World world, EntityPlayer player)
|
||||
|
@ -347,7 +347,7 @@ public class ItemSentientSword extends ItemSword implements IDemonWillWeapon, IM
|
|||
|
||||
double willModifier = killedEntity instanceof EntitySlime ? 0.67 : 1;
|
||||
|
||||
IDemonWill soul = ((IDemonWill) ModItems.monsterSoul);
|
||||
IDemonWill soul = ((IDemonWill) ModItems.MONSTER_SOUL);
|
||||
|
||||
for (int i = 0; i <= looting; i++)
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue