Fixed a stupid bug by a stupid Way. Also work on negative Living Armour Upgrades
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5 changed files with 71 additions and 2 deletions
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@ -12,7 +12,7 @@ public class TileAlchemyArray extends TileInventory implements ITickable
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public boolean isActive = false;
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public int activeCounter = 0;
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private String key = "";
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private String key = "empty";
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private AlchemyArrayEffect arrayEffect;
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public TileAlchemyArray()
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@ -71,7 +71,7 @@ public class TileAlchemyArray extends TileInventory implements ITickable
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isActive = false;
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activeCounter = 0;
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arrayEffect = null;
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key = null;
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key = "empty";
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}
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}
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