Fixed 1.9 support
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@ -1,24 +1,81 @@
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package WayofTime.bloodmagic.entity.ai;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.ai.EntityAIAttackMelee;
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import net.minecraft.entity.ai.EntityAIBase;
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import net.minecraft.pathfinding.Path;
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import net.minecraft.util.EnumHand;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.entity.mob.EntityCorruptedChicken;
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public class EntityAIAttackStealthMelee extends EntityAIAttackMelee
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public class EntityAIAttackStealthMelee extends EntityAIBase
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{
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protected EntityCorruptedChicken chicken;
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World worldObj;
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/**
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* An amount of decrementing ticks that allows the entity to attack once the
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* tick reaches 0.
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*/
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protected int attackTick;
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/** The speed with which the mob will approach the target */
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double speedTowardsTarget;
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/**
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* When true, the mob will continue chasing its target, even if it can't
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* find a path to them right now.
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*/
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boolean longMemory;
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/** The PathEntity of our entity. */
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Path entityPathEntity;
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private int delayCounter;
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private double targetX;
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private double targetY;
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private double targetZ;
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protected final int attackInterval = 20;
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private int failedPathFindingPenalty = 0;
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private boolean canPenalize = false;
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public EntityAIAttackStealthMelee(EntityCorruptedChicken creature, double speedIn, boolean useLongMemory)
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{
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super(creature, speedIn, useLongMemory);
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chicken = creature;
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this.chicken = creature;
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this.worldObj = creature.worldObj;
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this.speedTowardsTarget = speedIn;
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this.longMemory = useLongMemory;
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this.setMutexBits(3);
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}
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@Override
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public boolean shouldExecute()
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{
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return chicken.attackStateMachine == 1 && super.shouldExecute();
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if (chicken.attackStateMachine != 1)
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{
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return false;
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}
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EntityLivingBase entitylivingbase = this.chicken.getAttackTarget();
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if (entitylivingbase == null)
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{
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return false;
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} else if (!entitylivingbase.isEntityAlive())
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{
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return false;
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} else
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{
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if (canPenalize)
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{
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if (--this.delayCounter <= 0)
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{
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this.entityPathEntity = this.chicken.getNavigator().getPathToEntityLiving(entitylivingbase);
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this.delayCounter = 4 + this.chicken.getRNG().nextInt(7);
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return this.entityPathEntity != null;
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} else
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{
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return true;
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}
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}
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this.entityPathEntity = this.chicken.getNavigator().getPathToEntityLiving(entitylivingbase);
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return this.entityPathEntity != null;
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}
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}
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@Override
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@ -37,17 +94,70 @@ public class EntityAIAttackStealthMelee extends EntityAIAttackMelee
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}
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@Override
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protected void func_190102_a(EntityLivingBase attacked, double distance)
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public void updateTask()
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{
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EntityLivingBase entitylivingbase = this.chicken.getAttackTarget();
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this.chicken.getLookHelper().setLookPositionWithEntity(entitylivingbase, 30.0F, 30.0F);
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double d0 = this.chicken.getDistanceSq(entitylivingbase.posX, entitylivingbase.getEntityBoundingBox().minY, entitylivingbase.posZ);
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--this.delayCounter;
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if ((this.longMemory || this.chicken.getEntitySenses().canSee(entitylivingbase)) && this.delayCounter <= 0 && (this.targetX == 0.0D && this.targetY == 0.0D && this.targetZ == 0.0D || entitylivingbase.getDistanceSq(this.targetX, this.targetY, this.targetZ) >= 1.0D || this.chicken.getRNG().nextFloat() < 0.05F))
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{
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this.targetX = entitylivingbase.posX;
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this.targetY = entitylivingbase.getEntityBoundingBox().minY;
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this.targetZ = entitylivingbase.posZ;
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this.delayCounter = 4 + this.chicken.getRNG().nextInt(7);
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if (this.canPenalize)
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{
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this.delayCounter += failedPathFindingPenalty;
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if (this.chicken.getNavigator().getPath() != null)
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{
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net.minecraft.pathfinding.PathPoint finalPathPoint = this.chicken.getNavigator().getPath().getFinalPathPoint();
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if (finalPathPoint != null && entitylivingbase.getDistanceSq(finalPathPoint.xCoord, finalPathPoint.yCoord, finalPathPoint.zCoord) < 1)
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failedPathFindingPenalty = 0;
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else
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failedPathFindingPenalty += 10;
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} else
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{
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failedPathFindingPenalty += 10;
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}
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}
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if (d0 > 1024.0D)
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{
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this.delayCounter += 10;
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} else if (d0 > 256.0D)
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{
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this.delayCounter += 5;
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}
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if (!this.chicken.getNavigator().tryMoveToEntityLiving(entitylivingbase, this.speedTowardsTarget))
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{
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this.delayCounter += 15;
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}
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}
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this.attackTick = Math.max(this.attackTick - 1, 0);
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this.attackEntity(entitylivingbase, d0);
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}
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protected void attackEntity(EntityLivingBase attacked, double distance)
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{
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double d0 = this.getAttackReachSqr(attacked);
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if (distance <= d0 && this.attackTick <= 0)
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{
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this.attackTick = 20;
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this.attacker.swingArm(EnumHand.MAIN_HAND);
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this.attacker.attackEntityAsMob(attacked);
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this.chicken.swingArm(EnumHand.MAIN_HAND);
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this.chicken.attackEntityAsMob(attacked);
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chicken.attackStateMachine = 2;
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}
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}
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protected double getAttackReachSqr(EntityLivingBase attackTarget)
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{
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return (double) (this.chicken.width * 2.0F * this.chicken.width * 2.0F + attackTarget.width);
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}
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}
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@ -3,7 +3,6 @@ package WayofTime.bloodmagic.entity.mob;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.ai.EntityAIAttackMelee;
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import net.minecraft.entity.ai.EntityAILookIdle;
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import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
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import net.minecraft.entity.ai.EntityAISwimming;
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@ -27,7 +26,7 @@ import WayofTime.bloodmagic.entity.ai.EntityAIStealthTowardsTarget;
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public class EntityCorruptedChicken extends EntityAspectedDemonBase
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{
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private EntityAIAttackMelee aiAttackOnCollide;
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private EntityAIAttackStealthMelee aiAttackOnCollide;
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private final int attackPriority = 3;
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public float wingRotation;
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