First stab at Living Armour reimplementation.
Added a lot of the upgrades, but there's still more testing/upgrades to be done/reimplemented.
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42 changed files with 2352 additions and 2 deletions
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@ -60,6 +60,7 @@
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"block.bloodmagic.wornstonebrickpath": "Worn Stone Path",
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"block.bloodmagic.wornstonetilepath": "Tiled Worn Stone Path",
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"chat.bloodmagic.damageSource": "%s's soul became too weak",
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"chat.bloodmagic.living_upgrade_level_increase": "%s has leveled up to %d",
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"chat.bloodmagic.ritual.activate": "A rush of energy flows through the ritual!",
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"chat.bloodmagic.ritual.notValid": "You feel that these runes are not configured correctly...",
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"chat.bloodmagic.ritual.prevent": "The ritual is actively resisting you!",
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@ -112,6 +113,10 @@
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"item.bloodmagic.lavacrystal": "Lava Crystal",
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"item.bloodmagic.lavasigil": "Lava Sigil",
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"item.bloodmagic.life_essence_bucket": "Bucket of Life",
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"item.bloodmagic.livingboots": "Living Boots",
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"item.bloodmagic.livinghelmet": "Living Helmet",
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"item.bloodmagic.livingleggings": "Living Leggings",
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"item.bloodmagic.livingplate": "Living Chestplate",
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"item.bloodmagic.magicianbloodorb": "Magician Blood Orb",
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"item.bloodmagic.masterbloodorb": "Master Blood Orb",
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"item.bloodmagic.miningsigil": "Sigil of the Fast Miner",
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@ -150,6 +155,7 @@
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"item.bloodmagic.soulsword": "Sentient Sword",
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"item.bloodmagic.steadfastcrystal": "Steadfast Will Crystal",
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"item.bloodmagic.sulfur": "Sulfur",
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"item.bloodmagic.upgradetome": "Living Armour Upgrade Tome",
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"item.bloodmagic.vengefulcrystal": "Vengeful Will Crystal",
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"item.bloodmagic.voidsigil": "Void Sigil",
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"item.bloodmagic.waterscribetool": "Inscription Tool: Water",
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@ -170,6 +176,41 @@
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"jei.bloodmagic.recipe.requiredtier": "Tier: %d",
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"jei.bloodmagic.recipe.soulforge": "Hellfire Forge",
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"jei.bloodmagic.recipe.soulsdrained": "Drained: %s Will",
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"living_upgrade.bloodmagic.arrowShot": "Trick Shot",
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"living_upgrade.bloodmagic.arrow_protect": "Pin Cushion",
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"living_upgrade.bloodmagic.battleHunger": "Battle Hungry",
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"living_upgrade.bloodmagic.crippledArm": "Crippled Arm",
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"living_upgrade.bloodmagic.criticalStrike": "True Strike",
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"living_upgrade.bloodmagic.digSlowdown": "Weakened Pick",
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"living_upgrade.bloodmagic.digging": "Dwarven Might",
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"living_upgrade.bloodmagic.disoriented": "Disoriented",
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"living_upgrade.bloodmagic.elytra": "Elytra",
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"living_upgrade.bloodmagic.experienced": "Experienced",
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"living_upgrade.bloodmagic.fallProtect": "Soft Fall",
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"living_upgrade.bloodmagic.fireResist": "Gift of Ignis",
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"living_upgrade.bloodmagic.graveDigger": "Grave Digger",
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"living_upgrade.bloodmagic.grimReaper": "Grim Reaper's Sprint",
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"living_upgrade.bloodmagic.health": "Healthy",
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"living_upgrade.bloodmagic.jump": "Strong Legs",
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"living_upgrade.bloodmagic.knockback": "Body Builder",
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"living_upgrade.bloodmagic.meleeDamage": "Fierce Strike",
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"living_upgrade.bloodmagic.meleeDecrease": "Dulled Blade",
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"living_upgrade.bloodmagic.nightSight": "Nocturnal Prowess",
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"living_upgrade.bloodmagic.physicalProtect": "Tough",
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"living_upgrade.bloodmagic.poisonResist": "Poison Resistance",
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"living_upgrade.bloodmagic.quenched": "Quenched",
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"living_upgrade.bloodmagic.repair": "Repairing",
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"living_upgrade.bloodmagic.revealing": "Revealing",
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"living_upgrade.bloodmagic.self_sacrifice": "Tough Palms",
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"living_upgrade.bloodmagic.slippery": "Loose Traction",
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"living_upgrade.bloodmagic.slowHeal": "Diseased",
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"living_upgrade.bloodmagic.slowness": "Limp Leg",
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"living_upgrade.bloodmagic.solarPowered": "Solar Powered",
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"living_upgrade.bloodmagic.speed": "Quick Feet",
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"living_upgrade.bloodmagic.sprint_attack": "Charging Strike",
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"living_upgrade.bloodmagic.stepAssist": "Step Assist",
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"living_upgrade.bloodmagic.stormTrooper": "Storm Trooper",
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"living_upgrade.bloodmagic.thaumRunicShielding": "Runic Shielding",
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"ritual.bloodmagic.altarBuilderRitual": "The Assembly of the High Altar",
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"ritual.bloodmagic.altarBuilderRitual.info": "Builds an altar out of the components inside of the connected inventory.",
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"ritual.bloodmagic.animalGrowthRitual": "Ritual of the Shepherd",
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@ -203,8 +244,10 @@
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"ritual.bloodmagic.crushingRitual.info": "Breaks blocks within its crushing range and places the items into the linked chest.",
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"ritual.bloodmagic.crushingRitual.steadfast.info": "(Steadfast) Causes all blocks that are broken to be picked up with silk touch. Overrides Fortune where applicable.",
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"ritual.bloodmagic.crushingRitual.vengeful.info": "(Vengeful) Compresses the inventory on successful operation. Currently only does one compression per operation.",
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"ritual.bloodmagic.crystalHarvestRitual": "Crack of the Fractured Crystal",
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"ritual.bloodmagic.crystalHarvestRitual.crystal.info": "(Crystal) All Demon Will crystal clusters have a single crystal broken off, spawning the crystal into the world. If there is only one crystal on the cluster, it will not break it.",
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"ritual.bloodmagic.crystalHarvestRitual.info": "Breaks Demon Will crystal clusters within its range, dropping the results on top of the crystals.",
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"ritual.bloodmagic.crystalSplitRitual": "Resonance of the Faceted Crystal",
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"ritual.bloodmagic.crystalSplitRitual.info": "Splits apart a well-grown Raw crystal cluster into seperal aspected crystal clusters.",
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"ritual.bloodmagic.ellipseRitual.chest.info": "(Chest) The location of the inventory that the ritual will grab blocks from to place in the world.",
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"ritual.bloodmagic.ellipseRitual.info": "Creates a hollow spheroid around the ritual using the blocks in the attached chest.",
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@ -226,6 +269,7 @@
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"ritual.bloodmagic.fellingRitual.chest.info": "(Chest) The location of the inventory that the ritual will place the results into.",
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"ritual.bloodmagic.fellingRitual.fellingRange.info": "(Cutting) The range that the ritual will search out logs and leaves in order to cut down.",
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"ritual.bloodmagic.fellingRitual.info": "A standard tree-cutting machine, this ritual will cut down all trees and leaves within its area and collect the drops.",
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"ritual.bloodmagic.forsakenSoulRitual": "Gathering of the Forsaken Souls",
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"ritual.bloodmagic.forsakenSoulRitual.crystal.info": "(Crystal) Demon Crystals in this range receive an increase in growth speed when a mob is killed by the ritual.",
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"ritual.bloodmagic.forsakenSoulRitual.damage.info": "(Damage) Mobs within this range will be slowly damaged, and when killed will grow the crystals.",
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"ritual.bloodmagic.forsakenSoulRitual.info": "Damages mobs within its damage range and when the mob dies a demon crystal within its crystal range will be grown.",
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@ -360,6 +404,10 @@
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"tooltip.bloodmagic.extraInfo": "&9-Hold shift for more info-",
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"tooltip.bloodmagic.holdShiftForInfo": "Press shift for extra info",
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"tooltip.bloodmagic.inscriber.desc": "The writing is on the wall...",
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"tooltip.bloodmagic.livingarmour.extraExtraInfo": "&9-Hold shift + M for progress info-",
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"tooltip.bloodmagic.livingarmour.upgrade.level": "%s (Level %d)",
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"tooltip.bloodmagic.livingarmour.upgrade.points": "Upgrade points: %s / %s",
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"tooltip.bloodmagic.livingarmour.upgrade.progress": "%s (%d/100)",
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"tooltip.bloodmagic.orb.desc": "Stores raw Life Essence",
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"tooltip.bloodmagic.orb.owner": "Added by: %s",
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"tooltip.bloodmagic.ritualReader.currentState": "Current mode: %s",
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