Fixed a crash with the Ritual Diviner when attempting to replace certain blocks. (#967)
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2 changed files with 2 additions and 1 deletions
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@ -160,7 +160,7 @@ public class ItemRitualDiviner extends Item implements IVariantProvider
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RitualHelper.setRuneType(world, newPos, component.getRuneType());
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return true;
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}
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} else if (block.isAir(state, world, newPos) || block.isReplaceable(world, pos))
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} else if (block.isAir(state, world, newPos) || block.isReplaceable(world, newPos))
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{
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if (!consumeStone(stack, world, player))
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{
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