diff --git a/changelog.txt b/changelog.txt index eba9a607..c156e786 100644 --- a/changelog.txt +++ b/changelog.txt @@ -14,6 +14,7 @@ Version 2.1.0-67 - Made it so peaceful animals provide more LP by default (to encourage creating your own farm). - Increased the effectiveness of animals for the Gathering of the Forsaken Souls ritual by a factor of 4. - Added the framework for the Purification Altar. +- Fixed a crash with the Ritual Diviner when attempting to replace certain blocks. ------------------------------------------------------ Version 2.1.0-66 diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemRitualDiviner.java b/src/main/java/WayofTime/bloodmagic/item/ItemRitualDiviner.java index e94d3b57..3a4154a6 100644 --- a/src/main/java/WayofTime/bloodmagic/item/ItemRitualDiviner.java +++ b/src/main/java/WayofTime/bloodmagic/item/ItemRitualDiviner.java @@ -160,7 +160,7 @@ public class ItemRitualDiviner extends Item implements IVariantProvider RitualHelper.setRuneType(world, newPos, component.getRuneType()); return true; } - } else if (block.isAir(state, world, newPos) || block.isReplaceable(world, pos)) + } else if (block.isAir(state, world, newPos) || block.isReplaceable(world, newPos)) { if (!consumeStone(stack, world, player)) {