Finalized ARC

Finished 99% of the implementation work for the ARC and recipe system. Still need to populate the recipes (which will require textures for some items have have yet to be added).
This commit is contained in:
WayofTime 2020-10-30 16:41:41 -04:00
parent 9fa68e86ae
commit 1ead4ff820
56 changed files with 945 additions and 129 deletions

View file

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package wayoftime.bloodmagic.common.item.arc;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import wayoftime.bloodmagic.BloodMagic;
import wayoftime.bloodmagic.common.item.IARCTool;
public class ItemARCToolBase extends Item implements IARCTool
{
private final double craftingMultiplier;
public ItemARCToolBase(int maxDamage, double craftingMultiplier)
{
super(new Item.Properties().maxStackSize(1).group(BloodMagic.TAB).maxDamage(maxDamage));
this.craftingMultiplier = craftingMultiplier;
}
@Override
public double getCraftingSpeedMultiplier(ItemStack stack)
{
return craftingMultiplier;
}
}