Finalized ARC
Finished 99% of the implementation work for the ARC and recipe system. Still need to populate the recipes (which will require textures for some items have have yet to be added).
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56 changed files with 945 additions and 129 deletions
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@ -50,6 +50,7 @@ public class GeneratorBaseRecipes extends BaseRecipeProvider
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ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.BLANK_RITUAL_STONE.get(), 4).key('a', Tags.Items.OBSIDIAN).key('b', BloodMagicItems.REINFORCED_SLATE.get()).key('c', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_APPRENTICE.get())).patternLine("aba").patternLine("bcb").patternLine("aba").addCriterion("has_apprentice_orb", hasItem(BloodMagicItems.APPRENTICE_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("ritual_stone_blank"));
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ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.MASTER_RITUAL_STONE.get()).key('a', Tags.Items.OBSIDIAN).key('b', BloodMagicBlocks.BLANK_RITUAL_STONE.get()).key('c', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_MAGICIAN.get())).patternLine("aba").patternLine("bcb").patternLine("aba").addCriterion("has_magician_orb", hasItem(BloodMagicItems.MAGICIAN_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("ritual_stone_master"));
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ShapedRecipeBuilder.shapedRecipe(BloodMagicItems.PRIMITIVE_FURNACE_CELL.get()).key('c', Tags.Items.COBBLESTONE).key('f', Tags.Items.STORAGE_BLOCKS_COAL).key('s', Ingredient.fromItems(BloodMagicItems.SLATE.get())).key('o', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_MAGICIAN.get())).patternLine("csc").patternLine("cfc").patternLine("coc").addCriterion("has_magician_orb", hasItem(BloodMagicItems.MAGICIAN_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("primitive_furnace_cell"));
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ShapedRecipeBuilder.shapedRecipe(BloodMagicItems.LAVA_CRYSTAL.get()).key('a', Tags.Items.GLASS).key('b', Items.LAVA_BUCKET).key('c', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_WEAK.get())).key('d', Tags.Items.OBSIDIAN).key('e', Tags.Items.GEMS_DIAMOND).patternLine("aba").patternLine("bcb").patternLine("ded").addCriterion("has_weak_orb", hasItem(BloodMagicItems.WEAK_BLOOD_ORB.get())).build(consumer, BloodMagic.rl("lava_crystal"));
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// ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.SPEED_RUNE.get()).key('s', Items.GLASS).key('o', Ingredient.fromItems(Items.DIAMOND)).patternLine("sss").patternLine("sos").patternLine("sss").addCriterion("has_diamond", hasItem(Items.DIAMOND)).build(consumer, new ResourceLocation(BloodMagic.MODID, "speed_rune_from_standard"));
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// ShapedRecipeBuilder.shapedRecipe(BloodMagicBlocks.SPEED_RUNE.get()).key('s', Items.GLASS).key('o', IngredientBloodOrb.fromOrb(BloodMagicItems.ORB_WEAK.get())).patternLine("sss").patternLine("sos").patternLine("sss").addCriterion("has_diamond", hasItem(Items.DIAMOND)).build(consumer, new ResourceLocation(BloodMagic.MODID, "speed_rune_from_orb"));
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@ -5,10 +5,13 @@ import java.nio.file.Path;
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import net.minecraft.data.BlockTagsProvider;
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import net.minecraft.data.DataGenerator;
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import net.minecraft.data.ItemTagsProvider;
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import net.minecraft.item.Item;
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import net.minecraft.item.Items;
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import net.minecraft.tags.ITag.INamedTag;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.common.data.ExistingFileHelper;
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import wayoftime.bloodmagic.BloodMagic;
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import wayoftime.bloodmagic.common.item.BloodMagicItems;
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import wayoftime.bloodmagic.common.tags.BloodMagicTags;
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public class GeneratorItemTags extends ItemTagsProvider
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@ -22,12 +25,22 @@ public class GeneratorItemTags extends ItemTagsProvider
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public void registerTags()
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{
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this.getOrCreateBuilder(BloodMagicTags.ARC_TOOL).add(Items.DIAMOND);
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this.registerTool(BloodMagicItems.AIR_INSCRIPTION_TOOL.get(), BloodMagicTags.ARC_TOOL_SIEVE);
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this.registerTool(BloodMagicItems.SANGUINE_REVERTER.get(), BloodMagicTags.ARC_TOOL_REVERTER);
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this.registerTool(BloodMagicItems.LAVA_CRYSTAL.get(), BloodMagicTags.ARC_TOOL_FURNACE);
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this.registerTool(BloodMagicItems.PRIMITIVE_FURNACE_CELL.get(), BloodMagicTags.ARC_TOOL_FURNACE);
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// this.getOrCreateBuilder(GOORESISTANT).addTag(BlockTags.DOORS);
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// this.getOrCreateBuilder(GOORESISTANT).addTag(BlockTags.BEDS);
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// this.getOrCreateBuilder(GOORESISTANT).add(Blocks.PISTON, Blocks.PISTON_HEAD, Blocks.STICKY_PISTON, Blocks.MOVING_PISTON);
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}
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public void registerTool(Item item, INamedTag<Item> tag)
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{
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this.getOrCreateBuilder(tag).add(item);
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this.getOrCreateBuilder(BloodMagicTags.ARC_TOOL).add(item);
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}
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/**
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* Resolves a Path for the location to save the given tag.
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*/
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@ -222,6 +222,11 @@ public class GeneratorLanguage extends LanguageProvider
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addItem(BloodMagicItems.BASE_RITUAL_DIVINER, "Ritual Diviner");
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addItem(BloodMagicItems.DUSK_RITUAL_DIVINER, "Ritual Diviner [Dusk]");
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addItem(BloodMagicItems.WEAK_BLOOD_SHARD, "Weak Blood Shard");
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addItem(BloodMagicItems.SANGUINE_REVERTER, "Sanguine Reverter");
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addItem(BloodMagicItems.PRIMITIVE_FURNACE_CELL, "Primitive Fuel Cell");
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// addItem(BloodMagicItems , "");
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// JEI
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@ -36,7 +36,7 @@ public class ARCRecipeBuilder extends BloodMagicRecipeBuilder<ARCRecipeBuilder>
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this.arcTool = arcTool;
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this.inputFluid = inputFluid;
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this.output = output;
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this.outputFluid = outputFluid;
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this.outputFluid = outputFluid == null ? FluidStack.EMPTY : outputFluid;
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}
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public static ARCRecipeBuilder arc(Ingredient input, Ingredient arcTool, FluidStackIngredient inputFluid, ItemStack output, FluidStack outputFluid)
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@ -92,7 +92,7 @@ public class ARCRecipeBuilder extends BloodMagicRecipeBuilder<ARCRecipeBuilder>
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json.add(Constants.JSON.ADDEDOUTPUT, mainArray);
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}
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if (outputFluid != null)
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if (outputFluid != null && !outputFluid.isEmpty())
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json.add(Constants.JSON.OUTPUT_FLUID, SerializerHelper.serializeFluidStack(outputFluid));
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json.add(Constants.JSON.OUTPUT, SerializerHelper.serializeItemStack(output));
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