Pushing before merging

This commit is contained in:
WayofTime 2014-10-09 07:48:45 -04:00
parent 297567a417
commit 1d99b70f14
31 changed files with 588 additions and 262 deletions

View file

@ -30,16 +30,8 @@ public class RitualEffectLeap extends RitualEffect
public void performEffect(IMasterRitualStone ritualStone)
{
String owner = ritualStone.getOwner();
World worldSave = MinecraftServer.getServer().worldServers[0];
LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
if (data == null)
{
data = new LifeEssenceNetwork(owner);
worldSave.setItemData(owner, data);
}
int currentEssence = data.currentEssence;
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
World world = ritualStone.getWorld();
int x = ritualStone.getXCoord();
int y = ritualStone.getYCoord();
@ -82,7 +74,7 @@ public class RitualEffectLeap extends RitualEffect
double motionY = hasTerrae ? 0.6 : 1.2;
double speed = hasAether ? 6.0 : 3.0;
if (!(hasTenebrae || hasSanctus) && livingEntity instanceof EntityPlayer)
if (!(hasTenebrae || hasSanctus)|| livingEntity instanceof EntityPlayer)
{
livingEntity.motionY = motionY;
livingEntity.fallDistance = 0;
@ -173,8 +165,7 @@ public class RitualEffectLeap extends RitualEffect
if (flag > 0)
{
data.currentEssence = currentEssence - this.getCostPerRefresh() * flag;
data.markDirty();
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * flag);
}
}
}