Added infrastructure and rendering for the Soul Arrow.
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@ -3,6 +3,7 @@ package WayofTime.bloodmagic.registry;
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import net.minecraftforge.fml.common.registry.EntityRegistry;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.entity.projectile.EntityBloodLight;
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import WayofTime.bloodmagic.entity.projectile.EntitySoulArrow;
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import WayofTime.bloodmagic.entity.projectile.EntitySoulSnare;
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public class ModEntities
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@ -13,5 +14,6 @@ public class ModEntities
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EntityRegistry.registerModEntity(EntityBloodLight.class, "BloodLight", id++, BloodMagic.instance, 64, 20, true);
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EntityRegistry.registerModEntity(EntitySoulSnare.class, "SoulSnare", id++, BloodMagic.instance, 64, 1, true);
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EntityRegistry.registerModEntity(EntitySoulArrow.class, "SoulArrow", id++, BloodMagic.instance, 64, 1, true);
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}
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}
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