Semi-finalized the bar texture for Demon Will (Thanks Yulife <3)
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2 changed files with 24 additions and 42 deletions
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@ -47,7 +47,7 @@ public abstract class HUDElement
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this.yOffset = yOffsetDefault;
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}
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public void drawTexturedModalRect(int x, int y, int textureX, int textureY, int width, int height)
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public void drawTexturedModalRect(double x, double y, double textureX, double textureY, double width, double height)
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{
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float f = 0.00390625F;
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float f1 = 0.00390625F;
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