Fix a few nutderps on block updates
Incorrect assumptions + adopting very early = mistakes were made
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26f7c874ff
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1bcc4e47e0
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@ -287,7 +287,7 @@ public class BloodAltar implements IFluidHandler
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public void startCycle()
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{
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if (tileAltar.getWorld() != null)
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tileAltar.markDirty();
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tileAltar.getWorld().notifyBlockUpdate(tileAltar.getPos(), tileAltar.getWorld().getBlockState(tileAltar.getPos()), tileAltar.getWorld().getBlockState(tileAltar.getPos()), 3);
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checkTier();
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@ -355,7 +355,7 @@ public class BloodAltar implements IFluidHandler
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fluidOutputted = Math.min(this.fluid.amount, fluidOutputted);
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this.fluidOutput.amount += fluidOutputted;
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this.fluid.amount -= fluidOutputted;
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tileAltar.markDirty();
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tileAltar.getWorld().notifyBlockUpdate(tileAltar.getPos(), tileAltar.getWorld().getBlockState(tileAltar.getPos()), tileAltar.getWorld().getBlockState(tileAltar.getPos()), 3);
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}
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if (internalCounter % this.getChargingFrequency() == 0 && !this.isActive)
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@ -364,7 +364,7 @@ public class BloodAltar implements IFluidHandler
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chargeInputted = Math.min(chargeInputted, maxCharge - totalCharge);
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totalCharge += chargeInputted;
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this.fluid.amount -= chargeInputted;
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tileAltar.markDirty();
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tileAltar.getWorld().notifyBlockUpdate(tileAltar.getPos(), tileAltar.getWorld().getBlockState(tileAltar.getPos()), tileAltar.getWorld().getBlockState(tileAltar.getPos()), 3);
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}
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if (internalCounter % 100 == 0 && (this.isActive || this.cooldownAfterCrafting <= 0))
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@ -491,7 +491,7 @@ public class BloodAltar implements IFluidHandler
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}
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}
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tileAltar.markDirty();
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tileAltar.getWorld().notifyBlockUpdate(tileAltar.getPos(), tileAltar.getWorld().getBlockState(tileAltar.getPos()), tileAltar.getWorld().getBlockState(tileAltar.getPos()), 3);
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}
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public void checkTier()
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@ -546,7 +546,7 @@ public class BloodAltar implements IFluidHandler
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if (this.totalCharge > this.maxCharge)
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this.totalCharge = this.maxCharge;
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tileAltar.markDirty();
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tileAltar.getWorld().notifyBlockUpdate(tileAltar.getPos(), tileAltar.getWorld().getBlockState(tileAltar.getPos()), tileAltar.getWorld().getBlockState(tileAltar.getPos()), 3);
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}
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public int fillMainTank(int amount)
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@ -67,7 +67,7 @@ public class ItemPackSacrifice extends ItemArmor implements IAltarManipulator, I
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int filledAmount = altar.fillMainTank(amount);
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amount -= filledAmount;
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setStoredLP(stack, amount);
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world.setBlockState(position.getBlockPos(), world.getBlockState(position.getBlockPos()));
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world.notifyBlockUpdate(position.getBlockPos(), world.getBlockState(position.getBlockPos()), world.getBlockState(position.getBlockPos()), 3);
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}
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}
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}
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@ -75,7 +75,7 @@ public class ItemPackSelfSacrifice extends ItemArmor implements IAltarManipulato
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int filledAmount = altar.fillMainTank(amount);
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amount -= filledAmount;
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setStoredLP(stack, amount);
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world.setBlockState(position.getBlockPos(), world.getBlockState(position.getBlockPos()));
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world.notifyBlockUpdate(position.getBlockPos(), world.getBlockState(position.getBlockPos()), world.getBlockState(position.getBlockPos()), 3);
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}
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}
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}
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@ -79,6 +79,7 @@ public class DefaultItemFilter implements IItemFilter
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TileEntity tile = (TileEntity) accessedInventory;
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World world = tile.getWorld();
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BlockPos pos = tile.getPos();
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world.notifyBlockUpdate(pos, world.getBlockState(pos), world.getBlockState(pos), 3);
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return testStack;
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}
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@ -135,6 +136,7 @@ public class DefaultItemFilter implements IItemFilter
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TileEntity tile = (TileEntity) accessedInventory;
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World world = tile.getWorld();
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BlockPos pos = tile.getPos();
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world.notifyBlockUpdate(pos, world.getBlockState(pos), world.getBlockState(pos), 3);
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inputStack.stackSize -= changeAmount;
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maxTransfer -= changeAmount;
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@ -130,6 +130,9 @@ public class TileInventory extends TileEntity implements IInventory
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{
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if (inventory[index] != null)
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{
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if (!getWorld().isRemote)
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getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(getPos()), getWorld().getBlockState(getPos()), 3);
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if (inventory[index].stackSize <= count)
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{
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ItemStack itemStack = inventory[index];
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@ -168,6 +171,8 @@ public class TileInventory extends TileEntity implements IInventory
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if (stack != null && stack.stackSize > getInventoryStackLimit())
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stack.stackSize = getInventoryStackLimit();
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markDirty();
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if (!getWorld().isRemote)
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getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(getPos()), getWorld().getBlockState(getPos()), 3);
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}
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@Override
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@ -75,7 +75,7 @@ public class TileSpectralBlock extends TileEntity implements ITickable
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block = Block.getBlockFromName(containedBlockName);
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if (block != null && worldObj.setBlockState(pos, block.getStateFromMeta(containedBlockMeta)))
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markDirty();
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getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(getPos()), getWorld().getBlockState(getPos()), 3);
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}
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public static void createSpectralBlock(World world, BlockPos blockPos, int duration)
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@ -80,7 +80,7 @@ public class TileRoutingNode extends TileInventory implements IRoutingNode, IIte
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if (tile instanceof IRoutingNode)
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{
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((IRoutingNode) tile).removeConnection(pos);
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markDirty();
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getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(getPos()), getWorld().getBlockState(getPos()), 3);
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}
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}
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@ -156,7 +156,7 @@ public class TileRoutingNode extends TileInventory implements IRoutingNode, IIte
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{
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if (!connectionList.contains(pos1))
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{
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markDirty();
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getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(getPos()), getWorld().getBlockState(getPos()), 3);
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connectionList.add(pos1);
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}
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}
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@ -167,7 +167,7 @@ public class TileRoutingNode extends TileInventory implements IRoutingNode, IIte
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if (connectionList.contains(pos1))
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{
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connectionList.remove(pos1);
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markDirty();
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getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(getPos()), getWorld().getBlockState(getPos()), 3);
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}
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}
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