Fix a few nutderps on block updates
Incorrect assumptions + adopting very early = mistakes were made
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7 changed files with 18 additions and 11 deletions
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@ -75,7 +75,7 @@ public class TileSpectralBlock extends TileEntity implements ITickable
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block = Block.getBlockFromName(containedBlockName);
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if (block != null && worldObj.setBlockState(pos, block.getStateFromMeta(containedBlockMeta)))
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markDirty();
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getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(getPos()), getWorld().getBlockState(getPos()), 3);
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}
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public static void createSpectralBlock(World world, BlockPos blockPos, int duration)
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