Added Arcane Ashes to draw alchemy arrays.
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11 changed files with 86 additions and 27 deletions
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@ -74,6 +74,8 @@ public class ModItems
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public static Item altarMaker;
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public static Item arcaneAshes;
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public static Item.ToolMaterial boundToolMaterial = EnumHelper.addToolMaterial("BoundToolMaterial", 4, 0, 12, 8, 50);
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public static void init()
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@ -142,6 +144,8 @@ public class ModItems
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livingArmourBoots = registerItem(new ItemLivingArmour(3), "ItemLivingArmourBoots");
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altarMaker = registerItem(new ItemAltarMaker());
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arcaneAshes = registerItem(new ItemArcaneAshes());
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}
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public static void initRenders()
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@ -238,6 +242,8 @@ public class ModItems
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renderHelper.itemRender(livingArmourBoots);
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renderHelper.itemRender(altarMaker);
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renderHelper.itemRender(arcaneAshes);
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}
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private static Item registerItem(Item item, String name)
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@ -44,6 +44,7 @@ public class ModRecipes
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GameRegistry.addRecipe(new ItemStack(ModItems.ritualDiviner, 1, 1), " S ", "tdt", " S ", 'S', new ItemStack(ModItems.slate, 1, 3), 't', EnumRuneType.DUSK.getScribeStack(), 'd', new ItemStack(ModItems.ritualDiviner));
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GameRegistry.addRecipe(new ItemStack(ModBlocks.bloodStoneBrick), "aa", "aa", 'a', new ItemStack(ModBlocks.bloodStoneBrick, 1, 1));
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GameRegistry.addShapelessRecipe(new ItemStack(ModBlocks.bloodStoneBrick, 1, 1), Blocks.stone, ModItems.bloodShard);
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GameRegistry.addShapelessRecipe(new ItemStack(ModItems.arcaneAshes), new ItemStack(Items.dye, 1, 15), new ItemStack(Items.gunpowder), new ItemStack(Items.gunpowder), new ItemStack(Items.redstone), new ItemStack(Items.flint), new ItemStack(ModItems.slate));
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GameRegistry.addRecipe(new ShapedBloodOrbRecipe(new ItemStack(ModItems.lavaCrystal), "aba", "bcb", "ded", 'a', Blocks.glass, 'b', Items.lava_bucket, 'c', OrbRegistry.getOrbStack(ModItems.orbWeak), 'd', Blocks.obsidian, 'e', Items.diamond));
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GameRegistry.addRecipe(new ShapedBloodOrbRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), "xox", "oSo", "xox", 'S', OrbRegistry.getOrbStack(ModItems.orbMagician), 'o', new ItemStack(Items.redstone), 'x', new ItemStack(Items.glowstone_dust)));
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