Added Arcane Ashes to draw alchemy arrays.

This commit is contained in:
WayofTime 2016-01-01 11:54:44 -05:00
parent adef7f1ce9
commit 1b9f72b494
11 changed files with 86 additions and 27 deletions

View file

@ -1,16 +1,13 @@
package WayofTime.bloodmagic.block;
import java.util.List;
import java.util.Random;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
@ -19,7 +16,7 @@ import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.tile.TileAlchemyArray;
import WayofTime.bloodmagic.api.registry.AlchemyArrayRecipeRegistry;
import WayofTime.bloodmagic.tile.TileAlchemyArray;
import WayofTime.bloodmagic.util.Utils;
@ -33,6 +30,7 @@ public class BlockAlchemyArray extends BlockContainer
setUnlocalizedName(Constants.Mod.MODID + ".alchemyArray");
setCreativeTab(BloodMagic.tabBloodMagic);
this.setHardness(0.1f);
this.setBlockBounds(0, 0, 0, 1, 0.1f, 1);
}
@Override
@ -54,12 +52,6 @@ public class BlockAlchemyArray extends BlockContainer
return false;
}
@Override
public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List list, Entity collidingEntity)
{
this.setBlockBounds(0, 0, 0, 1, 0.1f, 1);
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
{
@ -72,13 +64,16 @@ public class BlockAlchemyArray extends BlockContainer
if (playerItem != null)
{
if (array.getStackInSlot(0) == null)
if (array.getStackInSlot(0) == null && AlchemyArrayRecipeRegistry.getRecipeForInput(playerItem) != null)
{
Utils.insertItemToTile(array, player, 0);
} else
} else if (array.getStackInSlot(0) != null && AlchemyArrayRecipeRegistry.getAlchemyArrayEffect(array.getStackInSlot(0), playerItem) != null)
{
Utils.insertItemToTile(array, player, 1);
array.attemptCraft();
} else
{
return false;
}
}