Added Item Routing ritual.
Added performance improvements to magnetism ritual!
This commit is contained in:
parent
2f0a1c9909
commit
1b4879ad64
25 changed files with 429 additions and 149 deletions
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@ -1,8 +1,8 @@
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package WayofTime.alchemicalWizardry.common.entity.projectile;
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import cpw.mods.fml.common.registry.IThrowableEntity;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import java.util.Iterator;
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import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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@ -11,11 +11,16 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.*;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import java.util.Iterator;
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import java.util.List;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import cpw.mods.fml.common.registry.IThrowableEntity;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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//Shamelessly ripped off from x3n0ph0b3
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public class EnergyBlastProjectile extends Entity implements IProjectile, IThrowableEntity
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@ -235,7 +240,7 @@ public class EnergyBlastProjectile extends Entity implements IProjectile, IThrow
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var16.setBlockBoundsBasedOnState(worldObj, xTile, yTile, zTile);
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AxisAlignedBB var2 = var16.getCollisionBoundingBoxFromPool(worldObj, xTile, yTile, zTile);
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if (var2 != null && var2.isVecInside(Vec3.createVectorHelper(posX, posY, posZ)))
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if (var2 != null && var2.isVecInside(SpellHelper.createVec3(posX, posY, posZ)))
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{
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inGround = true;
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}
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@ -261,15 +266,15 @@ public class EnergyBlastProjectile extends Entity implements IProjectile, IThrow
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}
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}
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Vec3 var17 = Vec3.createVectorHelper(posX, posY, posZ);
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Vec3 var3 = Vec3.createVectorHelper(posX + motionX, posY + motionY, posZ + motionZ);
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Vec3 var17 = SpellHelper.createVec3(posX, posY, posZ);
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Vec3 var3 = SpellHelper.createVec3(posX + motionX, posY + motionY, posZ + motionZ);
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MovingObjectPosition var4 = worldObj.func_147447_a(var17, var3, true, false, false);
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var17 = Vec3.createVectorHelper(posX, posY, posZ);
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var3 = Vec3.createVectorHelper(posX + motionX, posY + motionY, posZ + motionZ);
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var17 = SpellHelper.createVec3(posX, posY, posZ);
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var3 = SpellHelper.createVec3(posX + motionX, posY + motionY, posZ + motionZ);
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if (var4 != null)
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{
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var3 = Vec3.createVectorHelper(var4.hitVec.xCoord, var4.hitVec.yCoord, var4.hitVec.zCoord);
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var3 = SpellHelper.createVec3(var4.hitVec.xCoord, var4.hitVec.yCoord, var4.hitVec.zCoord);
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}
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Entity var5 = null;
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@ -1,18 +1,23 @@
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package WayofTime.alchemicalWizardry.common.entity.projectile;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import java.util.Iterator;
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import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.IProjectile;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.*;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import java.util.Iterator;
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import java.util.List;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class EntityEnergyBazookaSecondaryProjectile extends EnergyBlastProjectile implements IProjectile
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{
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@ -182,7 +187,7 @@ public class EntityEnergyBazookaSecondaryProjectile extends EnergyBlastProjectil
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var16.setBlockBoundsBasedOnState(worldObj, xTile, yTile, zTile);
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AxisAlignedBB var2 = var16.getCollisionBoundingBoxFromPool(worldObj, xTile, yTile, zTile);
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if (var2 != null && var2.isVecInside(Vec3.createVectorHelper(posX, posY, posZ)))
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if (var2 != null && var2.isVecInside(SpellHelper.createVec3(posX, posY, posZ)))
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{
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inGround = true;
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}
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@ -208,15 +213,15 @@ public class EntityEnergyBazookaSecondaryProjectile extends EnergyBlastProjectil
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}
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}
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Vec3 var17 = Vec3.createVectorHelper(posX, posY, posZ);
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Vec3 var3 = Vec3.createVectorHelper(posX + motionX, posY + motionY, posZ + motionZ);
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Vec3 var17 = SpellHelper.createVec3(posX, posY, posZ);
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Vec3 var3 = SpellHelper.createVec3(posX + motionX, posY + motionY, posZ + motionZ);
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MovingObjectPosition var4 = worldObj.func_147447_a(var17, var3, true, false, false);
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var17 = Vec3.createVectorHelper(posX, posY, posZ);
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var3 = Vec3.createVectorHelper(posX + motionX, posY + motionY, posZ + motionZ);
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var17 = SpellHelper.createVec3(posX, posY, posZ);
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var3 = SpellHelper.createVec3(posX + motionX, posY + motionY, posZ + motionZ);
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if (var4 != null)
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{
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var3 = Vec3.createVectorHelper(var4.hitVec.xCoord, var4.hitVec.yCoord, var4.hitVec.zCoord);
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var3 = SpellHelper.createVec3(var4.hitVec.xCoord, var4.hitVec.yCoord, var4.hitVec.zCoord);
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}
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Entity var5 = null;
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@ -134,6 +134,7 @@ public class BoundArmour extends ItemArmor implements IAlchemyGoggles, ISpecialA
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this.bootsIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundBoots");
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}
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@Override
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@SideOnly(Side.CLIENT)
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public IIcon getIconFromDamage(int par1)
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{
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@ -15,6 +15,6 @@ public class InputRoutingFocus extends RoutingFocus
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@SideOnly(Side.CLIENT)
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public void registerIcons(IIconRegister iconRegister)
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{
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this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:HarvestGoddessSigil_deactivated");
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this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:InputRoutingFocus");
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}
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}
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@ -1,7 +1,9 @@
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package WayofTime.alchemicalWizardry.common.items.routing;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.IIcon;
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import WayofTime.alchemicalWizardry.api.RoutingFocusLogic;
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import WayofTime.alchemicalWizardry.api.RoutingFocusLogicModItems;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@ -16,11 +18,29 @@ public class OutputRoutingFocus extends RoutingFocus
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@SideOnly(Side.CLIENT)
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public void registerIcons(IIconRegister iconRegister)
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{
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this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:HarvestGoddessSigil_deactivated");
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this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:OutputRoutingFocus");
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}
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public boolean doesItemMatch(ItemStack keyStack, ItemStack checkedStack)
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@SideOnly(Side.CLIENT)
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public IIcon getIconFromDamage(int damage)
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{
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switch(damage)
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{
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case 0:
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return this.itemIcon;
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}
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return this.itemIcon;
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}
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public RoutingFocusLogic getLogic(int damage)
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{
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return keyStack != null ? checkedStack != null && keyStack.areItemStacksEqual(keyStack, checkedStack) : false;
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switch(damage)
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{
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case 0:
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return new RoutingFocusLogic();
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case 1:
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return new RoutingFocusLogicModItems();
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}
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return new RoutingFocusLogic();
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}
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}
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@ -11,6 +11,8 @@ import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.api.RoutingFocusPosAndFacing;
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import WayofTime.alchemicalWizardry.common.Int3;
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public class RoutingFocus extends Item
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{
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@ -21,6 +23,11 @@ public class RoutingFocus extends Item
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this.setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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}
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public RoutingFocusPosAndFacing getPosAndFacing(ItemStack itemStack)
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{
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return new RoutingFocusPosAndFacing(new Int3(this.xCoord(itemStack), this.yCoord(itemStack), this.zCoord(itemStack)), this.getSetDirection(itemStack));
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}
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@Override
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public ItemStack onItemRightClick(ItemStack itemStack, World world, EntityPlayer player)
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{
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@ -68,7 +75,7 @@ public class RoutingFocus extends Item
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@Override
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public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
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{
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par3List.add("An Enderpearl imbued with blood");
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par3List.add(this.getFocusDescription());
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if (!(par1ItemStack.getTagCompound() == null))
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{
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par3List.add("Direction: " + this.getSetDirection(par1ItemStack));
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}
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}
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public String getFocusDescription()
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{
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return "An Enderpearl imbued with blood";
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}
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@Override
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public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
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@ -197,7 +197,7 @@ public class ItemSigilOfTheAssassin extends EnergyItems implements ArmourUpgrade
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double d0 = p_77621_2_.prevPosX + (p_77621_2_.posX - p_77621_2_.prevPosX) * (double)f;
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double d1 = p_77621_2_.prevPosY + (p_77621_2_.posY - p_77621_2_.prevPosY) * (double)f + (double)(p_77621_1_.isRemote ? p_77621_2_.getEyeHeight() - p_77621_2_.getDefaultEyeHeight() : p_77621_2_.getEyeHeight()); // isRemote check to revert changes to ray trace position due to adding the eye height clientside and player yOffset differences
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double d2 = p_77621_2_.prevPosZ + (p_77621_2_.posZ - p_77621_2_.prevPosZ) * (double)f;
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Vec3 vec3 = Vec3.createVectorHelper(d0, d1, d2);
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Vec3 vec3 = SpellHelper.createVec3(d0, d1, d2);
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float f3 = MathHelper.cos(-f2 * 0.017453292F - (float)Math.PI);
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float f4 = MathHelper.sin(-f2 * 0.017453292F - (float)Math.PI);
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float f5 = -MathHelper.cos(-f1 * 0.017453292F);
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@ -215,15 +215,15 @@ public class ItemSigilOfTheAssassin extends EnergyItems implements ArmourUpgrade
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// public MovingObjectPosition movingObjectPositiongdsa(WOrld worldObj, int posX, int posY, int posZ)
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// {
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// Vec3 var17 = Vec3.createVectorHelper(posX, posY, posZ);
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// Vec3 var3 = Vec3.createVectorHelper(posX + motionX, posY + motionY, posZ + motionZ);
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// Vec3 var17 = SpellHelper.createVec3(posX, posY, posZ);
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// Vec3 var3 = SpellHelper.createVec3(posX + motionX, posY + motionY, posZ + motionZ);
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// MovingObjectPosition var4 = worldObj.func_147447_a(var17, var3, true, false, false);
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// var17 = Vec3.createVectorHelper(posX, posY, posZ);
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// var3 = Vec3.createVectorHelper(posX + motionX, posY + motionY, posZ + motionZ);
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// var17 = SpellHelper.createVec3(posX, posY, posZ);
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// var3 = SpellHelper.createVec3(posX + motionX, posY + motionY, posZ + motionZ);
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//
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// if (var4 != null)
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// {
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// var3 = Vec3.createVectorHelper(var4.hitVec.xCoord, var4.hitVec.yCoord, var4.hitVec.zCoord);
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// var3 = SpellHelper.createVec3(var4.hitVec.xCoord, var4.hitVec.yCoord, var4.hitVec.zCoord);
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// }
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//
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// Entity var5 = null;
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@ -10,6 +10,8 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import WayofTime.alchemicalWizardry.api.RoutingFocusParadigm;
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import WayofTime.alchemicalWizardry.api.RoutingFocusPosAndFacing;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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@ -75,7 +77,6 @@ public class RitualEffectItemRouting extends RitualEffect
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int[] validSlots = ((ISidedInventory) inputChest).getAccessibleSlotsFromSide(syphonDirection.ordinal());
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for(int in : validSlots)
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{
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System.out.println("" + in);
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canSyphonList[in] = true;
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}
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}else
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continue;
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}
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int size = syphonedStack.stackSize;
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ItemStack newStack = SpellHelper.insertStackIntoInventory(syphonedStack, bufferInventory, ForgeDirection.DOWN);
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if(size == newStack.stackSize)
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{
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continue;
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}
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if(newStack != null && newStack.stackSize <= 0)
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{
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newStack = null;
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}
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inputChestInventory.setInventorySlotContents(n, newStack);
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break;
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// break;
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}
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}
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}
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@ -118,66 +124,112 @@ public class RitualEffectItemRouting extends RitualEffect
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if(outputFocusInv instanceof IInventory)
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{
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IInventory outputFocusInventory = (IInventory)outputFocusInv;
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// for(int j=0; j<((IInventory) outputFocusInv).getSizeInventory(); j++)
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{
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ItemStack stack = ((IInventory) outputFocusInv).getStackInSlot(0);
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if(stack != null && stack.getItem() instanceof OutputRoutingFocus) //TODO change to output routing focus
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{
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boolean transferEverything = true;
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for(int j=1; j<outputFocusInventory.getSizeInventory(); j++)
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ItemStack stack = ((IInventory) outputFocusInv).getStackInSlot(0);
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if(stack != null && stack.getItem() instanceof OutputRoutingFocus) //TODO change to output routing focus
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{
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boolean transferEverything = true;
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for(int j=1; j<outputFocusInventory.getSizeInventory(); j++)
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{
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if(outputFocusInventory.getStackInSlot(j) != null)
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{
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transferEverything = false;
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break;
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}
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}
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OutputRoutingFocus outputFocus = (OutputRoutingFocus)stack.getItem();
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RoutingFocusParadigm parad = new RoutingFocusParadigm();
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parad.addRoutingFocusPosAndFacing(outputFocus.getPosAndFacing(stack));
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parad.addLogic(outputFocus.getLogic(stack.getItemDamage()));
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TileEntity outputChest = world.getTileEntity(outputFocus.xCoord(stack), outputFocus.yCoord(stack), outputFocus.zCoord(stack)); //Destination
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ForgeDirection inputDirection = outputFocus.getSetDirection(stack);
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if(transferEverything)
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{
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if(outputChest instanceof IInventory)
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{
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if(outputFocusInventory.getStackInSlot(j) != null)
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IInventory outputChestInventory = (IInventory)outputChest;
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for(int n=0; n<bufferInventory.getSizeInventory(); n++)
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{
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transferEverything = false;
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break;
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ItemStack syphonedStack = bufferInventory.getStackInSlot(n);
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if(syphonedStack == null)
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{
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continue;
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}
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int size = syphonedStack.stackSize;
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ItemStack newStack = SpellHelper.insertStackIntoInventory(syphonedStack, outputChestInventory, inputDirection);
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if(size == newStack.stackSize)
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{
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continue;
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}
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if(newStack != null && newStack.stackSize <= 0)
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{
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newStack = null;
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}
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bufferInventory.setInventorySlotContents(n, newStack);
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// break;
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}
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}
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OutputRoutingFocus outputFocus = (OutputRoutingFocus)stack.getItem();
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TileEntity outputChest = world.getTileEntity(outputFocus.xCoord(stack), outputFocus.yCoord(stack), outputFocus.zCoord(stack)); //Destination
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ForgeDirection inputDirection = outputFocus.getSetDirection(stack);
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if(transferEverything)
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{
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if(outputChest instanceof IInventory)
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{
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IInventory outputChestInventory = (IInventory)outputChest;
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for(int n=0; n<bufferInventory.getSizeInventory(); n++)
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{
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ItemStack syphonedStack = bufferInventory.getStackInSlot(n);
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if(syphonedStack == null)
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{
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continue;
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}
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ItemStack newStack = SpellHelper.insertStackIntoInventory(syphonedStack, outputChestInventory, inputDirection);
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if(newStack != null && newStack.stackSize <= 0)
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{
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newStack = null;
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}
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bufferInventory.setInventorySlotContents(n, newStack);
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break;
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}
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}
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}else
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{
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||||
|
||||
|
||||
if(!(outputChest instanceof IInventory))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
for(int j=1; j<outputFocusInventory.getSizeInventory(); j++)
|
||||
{
|
||||
ItemStack keyStack = outputFocusInventory.getStackInSlot(j);
|
||||
if(keyStack == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
for(int n=0; n<bufferInventory.getSizeInventory(); n++)
|
||||
}else
|
||||
{
|
||||
if(!(outputChest instanceof IInventory))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
IInventory outputChestInventory = (IInventory)outputChest;
|
||||
|
||||
boolean lastItemWasFocus = true;
|
||||
|
||||
for(int j=1; j<outputFocusInventory.getSizeInventory(); j++)
|
||||
{
|
||||
ItemStack keyStack = outputFocusInventory.getStackInSlot(j);
|
||||
if(keyStack == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(keyStack.getItem() instanceof OutputRoutingFocus)
|
||||
{
|
||||
if(!lastItemWasFocus)
|
||||
{
|
||||
parad.clear();
|
||||
}
|
||||
|
||||
outputFocus = (OutputRoutingFocus)keyStack.getItem();
|
||||
|
||||
parad.addRoutingFocusPosAndFacing(outputFocus.getPosAndFacing(keyStack));
|
||||
parad.addLogic(outputFocus.getLogic(keyStack.getItemDamage()));
|
||||
lastItemWasFocus = true;
|
||||
continue;
|
||||
}else
|
||||
{
|
||||
lastItemWasFocus = false;
|
||||
}
|
||||
|
||||
for(RoutingFocusPosAndFacing posAndFacing : parad.locationList)
|
||||
{
|
||||
if(posAndFacing == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
inputDirection = posAndFacing.facing;
|
||||
if(outputChest == null || !posAndFacing.location.equals(new Int3(outputChest.xCoord, outputChest.yCoord, outputChest.zCoord)))
|
||||
{
|
||||
outputChest = world.getTileEntity(posAndFacing.location.xCoord, posAndFacing.location.yCoord, posAndFacing.location.zCoord);
|
||||
if(outputChest instanceof IInventory)
|
||||
{
|
||||
outputChestInventory = (IInventory)outputChest;
|
||||
}else
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
for(int n=0; n<bufferInventory.getSizeInventory(); n++)
|
||||
{
|
||||
ItemStack checkStack = bufferInventory.getStackInSlot(n);
|
||||
if(checkStack == null)
|
||||
|
@ -185,21 +237,26 @@ public class RitualEffectItemRouting extends RitualEffect
|
|||
continue;
|
||||
}
|
||||
|
||||
if(outputFocus.doesItemMatch(keyStack, checkStack))
|
||||
if(parad.doesItemMatch(keyStack, checkStack))
|
||||
{
|
||||
ItemStack newStack = SpellHelper.insertStackIntoInventory(checkStack, (IInventory)outputChest, inputDirection);
|
||||
int size = checkStack.stackSize;
|
||||
ItemStack newStack = SpellHelper.insertStackIntoInventory(checkStack, outputChestInventory, inputDirection);
|
||||
if(size == newStack.stackSize)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if(newStack != null && newStack.stackSize <= 0)
|
||||
{
|
||||
newStack = null;
|
||||
}
|
||||
bufferInventory.setInventorySlotContents(n, newStack);
|
||||
break;
|
||||
// break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,18 +1,20 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.Int3;
|
||||
import WayofTime.alchemicalWizardry.common.block.BlockTeleposer;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectMagnetic extends RitualEffect
|
||||
{
|
||||
|
@ -72,11 +74,22 @@ public class RitualEffectMagnetic extends RitualEffect
|
|||
|
||||
if (replace)
|
||||
{
|
||||
for (int j = y - 1; j >= 0; j--)
|
||||
Int3 lastPos = this.getLastPosition(ritualStone.getCustomRitualTag());
|
||||
|
||||
int j = y - 1;
|
||||
int i = 0;
|
||||
int k = 0;
|
||||
|
||||
if(lastPos != null)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
while(j >= 0)
|
||||
{
|
||||
for (int i = -radius; i <= radius; i++)
|
||||
while(i <= radius)
|
||||
{
|
||||
for (int k = -radius; k <= radius; k++)
|
||||
while(k <= radius)
|
||||
{
|
||||
Block block = world.getBlock(x + i, j, z + k);
|
||||
int meta = world.getBlockMetadata(x + i, j, z + k);
|
||||
|
@ -113,13 +126,26 @@ public class RitualEffectMagnetic extends RitualEffect
|
|||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, true);
|
||||
}
|
||||
|
||||
this.setLastPosition(ritualStone.getCustomRitualTag(), new Int3(i, j, k));
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
k++;
|
||||
}
|
||||
k = -radius;
|
||||
i++;
|
||||
}
|
||||
i = -radius;
|
||||
j--;
|
||||
this.setLastPosition(ritualStone.getCustomRitualTag(), new Int3(i, j, k));
|
||||
return;
|
||||
}
|
||||
|
||||
j = y - 1;
|
||||
this.setLastPosition(ritualStone.getCustomRitualTag(), new Int3(i, j, k));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -129,6 +155,24 @@ public class RitualEffectMagnetic extends RitualEffect
|
|||
{
|
||||
return 50;
|
||||
}
|
||||
|
||||
public Int3 getLastPosition(NBTTagCompound tag)
|
||||
{
|
||||
if(tag != null)
|
||||
{
|
||||
return Int3.readFromNBT(tag);
|
||||
}
|
||||
|
||||
return new Int3(0, 0, 0);
|
||||
}
|
||||
|
||||
public void setLastPosition(NBTTagCompound tag, Int3 pos)
|
||||
{
|
||||
if(tag != null)
|
||||
{
|
||||
pos.writeToNBT(tag);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
|
|
|
@ -0,0 +1,19 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.RoutingFocusLogic;
|
||||
import WayofTime.alchemicalWizardry.api.RoutingFocusLogicModItems;
|
||||
import WayofTime.alchemicalWizardry.common.items.routing.OutputRoutingFocus;
|
||||
|
||||
public class OutputRoutingFocusModItems extends OutputRoutingFocus
|
||||
{
|
||||
@Override
|
||||
public String getFocusDescription()
|
||||
{
|
||||
return "Only accepts items that are the same modID";
|
||||
}
|
||||
|
||||
public RoutingFocusLogic getLogic()
|
||||
{
|
||||
return new RoutingFocusLogicModItems();
|
||||
}
|
||||
}
|
|
@ -53,9 +53,14 @@ public class SpellHelper
|
|||
|
||||
public static boolean canEntityBeSeen(Entity entity, Entity entity2)
|
||||
{
|
||||
return entity.worldObj.rayTraceBlocks(Vec3.createVectorHelper(entity.posX, entity.posY, entity.posZ), Vec3.createVectorHelper(entity2.posX, entity2.posY, entity2.posZ), false) == null;
|
||||
return entity.worldObj.rayTraceBlocks(SpellHelper.createVec3(entity.posX, entity.posY, entity.posZ), SpellHelper.createVec3(entity2.posX, entity2.posY, entity2.posZ), false) == null;
|
||||
}
|
||||
|
||||
public static Vec3 createVec3(double x, double y, double z)
|
||||
{
|
||||
return APISpellHelper.createVec3(x, y, z);
|
||||
}
|
||||
|
||||
public static void smeltBlockInWorld(World world, int posX, int posY, int posZ)
|
||||
{
|
||||
FurnaceRecipes recipes = FurnaceRecipes.smelting();
|
||||
|
|
|
@ -1,17 +1,18 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.items.ItemSpellMultiTool;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.items.ItemSpellMultiTool;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
|
||||
public class DigAreaTunnel extends DigAreaEffect
|
||||
{
|
||||
|
@ -42,9 +43,9 @@ public class DigAreaTunnel extends DigAreaEffect
|
|||
|
||||
double initialLength = this.getRandomVectorLength();
|
||||
|
||||
Vec3 initialVector = Vec3.createVectorHelper(opposite.offsetX * initialLength, opposite.offsetY * initialLength, opposite.offsetZ * initialLength);
|
||||
Vec3 initialVector = SpellHelper.createVec3(opposite.offsetX * initialLength, opposite.offsetY * initialLength, opposite.offsetZ * initialLength);
|
||||
|
||||
Vec3 lastVec = Vec3.createVectorHelper(initialVector.xCoord, initialVector.yCoord, initialVector.zCoord);
|
||||
Vec3 lastVec = SpellHelper.createVec3(initialVector.xCoord, initialVector.yCoord, initialVector.zCoord);
|
||||
vectorLine.add(initialVector);
|
||||
|
||||
double currentLength = lastVec.lengthVector();
|
||||
|
@ -151,10 +152,10 @@ public class DigAreaTunnel extends DigAreaEffect
|
|||
{
|
||||
double vecLength = vector.lengthVector();
|
||||
AlchemicalWizardry.logger.info(vecLength);
|
||||
Vec3 normVec = Vec3.createVectorHelper(vector.xCoord, vector.yCoord, vector.zCoord);
|
||||
Vec3 normVec = SpellHelper.createVec3(vector.xCoord, vector.yCoord, vector.zCoord);
|
||||
normVec = normVec.normalize();
|
||||
|
||||
Vec3 prevVec = Vec3.createVectorHelper(0, 0, 0);
|
||||
Vec3 prevVec = SpellHelper.createVec3(0, 0, 0);
|
||||
double distanceTravelled = 0;
|
||||
|
||||
while (distanceTravelled < vecLength)
|
||||
|
|
|
@ -1,15 +1,16 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
|
||||
public class RightClickTunnel extends RightClickEffect
|
||||
{
|
||||
|
@ -42,9 +43,9 @@ public class RightClickTunnel extends RightClickEffect
|
|||
|
||||
double initialLength = this.getRandomVectorLength();
|
||||
|
||||
Vec3 initialVector = Vec3.createVectorHelper(opposite.offsetX * initialLength, opposite.offsetY * initialLength, opposite.offsetZ * initialLength);
|
||||
Vec3 initialVector = SpellHelper.createVec3(opposite.offsetX * initialLength, opposite.offsetY * initialLength, opposite.offsetZ * initialLength);
|
||||
|
||||
Vec3 lastVec = Vec3.createVectorHelper(initialVector.xCoord, initialVector.yCoord, initialVector.zCoord);
|
||||
Vec3 lastVec = SpellHelper.createVec3(initialVector.xCoord, initialVector.yCoord, initialVector.zCoord);
|
||||
vectorLine.add(initialVector);
|
||||
|
||||
double currentLength = lastVec.lengthVector();
|
||||
|
@ -157,10 +158,10 @@ public class RightClickTunnel extends RightClickEffect
|
|||
{
|
||||
double vecLength = vector.lengthVector();
|
||||
|
||||
Vec3 normVec = Vec3.createVectorHelper(vector.xCoord, vector.yCoord, vector.zCoord);
|
||||
Vec3 normVec = SpellHelper.createVec3(vector.xCoord, vector.yCoord, vector.zCoord);
|
||||
normVec = normVec.normalize();
|
||||
|
||||
Vec3 prevVec = Vec3.createVectorHelper(0, 0, 0);
|
||||
Vec3 prevVec = SpellHelper.createVec3(0, 0, 0);
|
||||
double distanceTravelled = 0;
|
||||
|
||||
while (distanceTravelled < vecLength)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue