Added Item Routing ritual.

Added performance improvements to magnetism ritual!
This commit is contained in:
WayofTime 2015-01-20 17:27:53 -05:00
parent 2f0a1c9909
commit 1b4879ad64
25 changed files with 429 additions and 149 deletions

View file

@ -68,6 +68,7 @@ import WayofTime.alchemicalWizardry.common.items.potion.StandardFillingAgent;
import WayofTime.alchemicalWizardry.common.items.potion.WeakBindingAgent;
import WayofTime.alchemicalWizardry.common.items.potion.WeakFillingAgent;
import WayofTime.alchemicalWizardry.common.items.routing.InputRoutingFocus;
import WayofTime.alchemicalWizardry.common.items.routing.OutputRoutingFocus;
import WayofTime.alchemicalWizardry.common.items.sigil.AirSigil;
import WayofTime.alchemicalWizardry.common.items.sigil.DivinationSigil;
import WayofTime.alchemicalWizardry.common.items.sigil.ItemBloodLightSigil;
@ -228,6 +229,7 @@ public class ModItems
public static OmegaArmour boundBootsWind;
public static Item inputRoutingFocus;
public static Item outputRoutingFocus;
public static void init()
{
@ -348,6 +350,7 @@ public class ModItems
boundBootsWind = (OmegaArmour) new OmegaArmourWind(3).setUnlocalizedName("boundBootsWind");
inputRoutingFocus = new InputRoutingFocus().setUnlocalizedName("inputRoutingFocus");
outputRoutingFocus = new OutputRoutingFocus().setUnlocalizedName("outputRoutingFocus");
}
public static void registerItems()
@ -473,6 +476,7 @@ public class ModItems
GameRegistry.registerItem(ModItems.boundBootsWind, "boundBootsWind");
GameRegistry.registerItem(ModItems.inputRoutingFocus, "inputRoutingFocus");
GameRegistry.registerItem(ModItems.outputRoutingFocus, "outputRoutingFocus");
//GameRegistry.registerItem(ModItems.itemBloodFrame, "itemBloodFrame");
}
}