Added Item Routing ritual.

Added performance improvements to magnetism ritual!
This commit is contained in:
WayofTime 2015-01-20 17:27:53 -05:00
parent 2f0a1c9909
commit 1b4879ad64
25 changed files with 429 additions and 149 deletions

View file

@ -247,9 +247,9 @@ public class VisNetHandler {
// double yd = (source.yCoord-target.yCoord) / d;
// double zd = (source.zCoord-target.zCoord) / d;
// return source.getWorldObj().rayTraceBlocks(
// Vec3.createVectorHelper(source.xCoord-xd+.5+.5, source.yCoord-yd,
// SpellHelper.createVec3(source.xCoord-xd+.5+.5, source.yCoord-yd,
// source.zCoord-zd),
// Vec3.createVectorHelper(target.xCoord+.5, target.yCoord+.5,
// SpellHelper.createVec3(target.xCoord+.5, target.yCoord+.5,
// target.zCoord+.5)) == null;
// }