Added speed effect to Vengeful armour

This commit is contained in:
WayofTime 2016-03-29 19:36:12 -04:00
parent 7716e743ad
commit 1b0e07cdb1

View file

@ -5,9 +5,6 @@ import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.UUID; import java.util.UUID;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import net.minecraft.client.renderer.ItemMeshDefinition; import net.minecraft.client.renderer.ItemMeshDefinition;
import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.enchantment.Enchantment; import net.minecraft.enchantment.Enchantment;
@ -22,6 +19,7 @@ import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemArmor; import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource; import net.minecraft.util.DamageSource;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World; import net.minecraft.world.World;
@ -37,6 +35,9 @@ import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.client.IMeshProvider; import WayofTime.bloodmagic.client.IMeshProvider;
import WayofTime.bloodmagic.registry.ModItems; import WayofTime.bloodmagic.registry.ModItems;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMeshProvider, IMultiWillTool public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMeshProvider, IMultiWillTool
{ {
public static String[] names = { "helmet", "chest", "legs", "boots" }; public static String[] names = { "helmet", "chest", "legs", "boots" };
@ -46,6 +47,9 @@ public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMes
public static double[] extraProtectionLevel = new double[] { 0, 0.25, 0.5, 0.6, 0.7, 0.75, 0.85, 0.9 }; public static double[] extraProtectionLevel = new double[] { 0, 0.25, 0.5, 0.6, 0.7, 0.75, 0.85, 0.9 };
public static double[] healthBonus = new double[] { 3, 6, 9, 12, 15, 20, 25 }; public static double[] healthBonus = new double[] { 3, 6, 9, 12, 15, 20, 25 };
public static double[] knockbackBonus = new double[] { 0.2, 0.4, 0.6, 0.8, 1, 1, 1 };
public static double[] speedBonus = new double[] { 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4 };
public ItemSentientArmour(EntityEquipmentSlot armorType) public ItemSentientArmour(EntityEquipmentSlot armorType)
{ {
@ -130,6 +134,10 @@ public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMes
switch (type) switch (type)
{ {
case CORROSIVE: case CORROSIVE:
if (!source.isProjectile())
{
attacker.addPotionEffect(new PotionEffect(MobEffects.poison, 100)); //TODO: customize duration
}
break; break;
case DEFAULT: case DEFAULT:
break; break;
@ -363,6 +371,8 @@ public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMes
if (slot == EntityEquipmentSlot.CHEST) if (slot == EntityEquipmentSlot.CHEST)
{ {
multimap.put(SharedMonsterAttributes.MAX_HEALTH.getAttributeUnlocalizedName(), new AttributeModifier(new UUID(0, 318145), "Armor modifier", this.getHealthBonus(stack), 0)); multimap.put(SharedMonsterAttributes.MAX_HEALTH.getAttributeUnlocalizedName(), new AttributeModifier(new UUID(0, 318145), "Armor modifier", this.getHealthBonus(stack), 0));
multimap.put(SharedMonsterAttributes.KNOCKBACK_RESISTANCE.getAttributeUnlocalizedName(), new AttributeModifier(new UUID(0, 8145), "Armor modifier", this.getKnockbackResistance(stack), 0));
multimap.put(SharedMonsterAttributes.MOVEMENT_SPEED.getAttributeUnlocalizedName(), new AttributeModifier(new UUID(0, 94021), "Armor modifier", this.getSpeedBoost(stack), 2));
} }
return multimap; return multimap;
} }
@ -490,6 +500,8 @@ public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMes
{ {
this.setArmourModifier(armourStack, getArmourModifier(type, willBracket)); this.setArmourModifier(armourStack, getArmourModifier(type, willBracket));
this.setHealthBonus(armourStack, this.getHealthModifier(type, willBracket)); this.setHealthBonus(armourStack, this.getHealthModifier(type, willBracket));
this.setKnockbackResistance(armourStack, getKnockbackModifier(type, willBracket));
this.setSpeedBoost(armourStack, getSpeedModifier(type, willBracket));
} }
} }
} }
@ -515,6 +527,28 @@ public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMes
} }
} }
public double getKnockbackModifier(EnumDemonWillType type, int willBracket)
{
switch (type)
{
case STEADFAST:
return knockbackBonus[willBracket];
default:
return 0;
}
}
public double getSpeedModifier(EnumDemonWillType type, int willBracket)
{
switch (type)
{
case VENGEFUL:
return speedBonus[willBracket];
default:
return 0;
}
}
public static boolean canSustainArmour(EnumDemonWillType type, double willValue) public static boolean canSustainArmour(EnumDemonWillType type, double willValue)
{ {
return getWillBracket(willValue) >= 0; return getWillBracket(willValue) >= 0;
@ -551,4 +585,38 @@ public class ItemSentientArmour extends ItemArmor implements ISpecialArmor, IMes
tag.setDouble(Constants.NBT.SOUL_SWORD_HEALTH, hp); tag.setDouble(Constants.NBT.SOUL_SWORD_HEALTH, hp);
} }
public double getKnockbackResistance(ItemStack stack)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
return tag.getDouble("knockback");
}
public void setKnockbackResistance(ItemStack stack, double kb)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
tag.setDouble("knockback", kb);
}
public double getSpeedBoost(ItemStack stack)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
return tag.getDouble("speed");
}
public void setSpeedBoost(ItemStack stack, double speed)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
tag.setDouble("speed", speed);
}
} }