Added the Iron Throwing Dagger
Throwing Dagger does 10 damage when it hits a mob, and triggers a 2.5s cooldown similar to Ender Pearls (so they cannot be spammed). If the player has enough Demon Will in their contained gems, when a mob is killed with the Throwing Dagger they give Will to the player similar to the Sentient Sword.
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15 changed files with 904 additions and 3 deletions
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@ -65,7 +65,7 @@
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"block.bloodmagic.steadfastdemoncrystal": "Steadfast Crystal Cluster",
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"block.bloodmagic.stonebrickpath": "Stone Path",
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"block.bloodmagic.stonetilepath": "Tiled Stone Path",
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"block.bloodmagic.veinmine_charge": "Vein Charge",
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"block.bloodmagic.veinmine_charge": "Controlled Charge",
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"block.bloodmagic.vengefuldemoncrystal": "Vengeful Crystal Cluster",
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"block.bloodmagic.waterritualstone": "Water Ritual Stone",
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"block.bloodmagic.woodbrickpath": "Wooden Path",
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@ -184,6 +184,7 @@
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"item.bloodmagic.soulsword": "Sentient Sword",
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"item.bloodmagic.steadfastcrystal": "Steadfast Will Crystal",
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"item.bloodmagic.sulfur": "Sulfur",
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"item.bloodmagic.throwing_dagger": "Iron Throwing Dagger",
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"item.bloodmagic.upgradetome": "Living Armour Upgrade Tome",
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"item.bloodmagic.vengefulcrystal": "Vengeful Will Crystal",
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"item.bloodmagic.voidsigil": "Void Sigil",
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@ -493,6 +494,7 @@
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"tooltip.bloodmagic.soulGem.lesser": "A gem used to contain some will",
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"tooltip.bloodmagic.soulGem.petty": "A gem used to contain a little will",
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"tooltip.bloodmagic.soulSnare.desc": "Throw at a monster and then kill them to obtain their demonic will",
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"tooltip.bloodmagic.throwing_dagger.desc": "Not to be used in the kitchen",
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"tooltip.bloodmagic.tier": "Tier %d",
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"tooltip.bloodmagic.will": "Will Quality: %s"
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}
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@ -0,0 +1,6 @@
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{
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"parent": "minecraft:item/generated",
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"textures": {
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"layer0": "bloodmagic:item/throwing_dagger"
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}
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}
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