Added some placeholder recipes for the Living Armour Downgrades - they will eventually change.

This commit is contained in:
WayofTime 2016-11-23 18:46:18 -05:00
parent 82f04d4b6c
commit 1ad2fc0ae4
3 changed files with 65 additions and 10 deletions

View file

@ -9,8 +9,8 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
public class LivingArmourUpgradeDisoriented extends LivingArmourUpgrade
{
public static final int[] costs = new int[] { -10, -20 };
public static final double[] chance = new double[] { 0.001, 0.002 };
public static final int[] costs = new int[] { -10, -20, -30, -40, -70, -80, -100, -140, -180, -220 };
public static final double[] chance = new double[] { 0.001, 0.002, 0.003, 0.004, 0.005, 0.006, 0.008, 0.0010, 0.0012, 0.014 };
public LivingArmourUpgradeDisoriented(int level)
{
@ -42,7 +42,7 @@ public class LivingArmourUpgradeDisoriented extends LivingArmourUpgrade
@Override
public int getMaxTier()
{
return 2;
return 10;
}
@Override