Fixed TileEntity ritual stones

This commit is contained in:
WayofTime 2014-11-25 06:49:35 -05:00
parent ce4b571010
commit 1ac6fdda98
8 changed files with 325 additions and 24 deletions

View file

@ -0,0 +1,27 @@
package WayofTime.alchemicalWizardry.common.renderer.mob;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
import WayofTime.alchemicalWizardry.common.demonVillage.demonHoard.demon.EntityMinorDemonGrunt;
public class RenderGrunt extends RenderLiving
{
private static final ResourceLocation field_110833_a = new ResourceLocation("alchemicalwizardry", "textures/models/ShadeMob.png");
public RenderGrunt(ModelBase par1ModelBase, float par2)
{
super(par1ModelBase, par2);
}
public ResourceLocation func_110832_a(EntityMinorDemonGrunt par1EntityShade)
{
return field_110833_a;
}
public ResourceLocation getEntityTexture(Entity par1Entity)
{
return this.func_110832_a((EntityMinorDemonGrunt) par1Entity);
}
}