Attempt to fix repository
This commit is contained in:
parent
e242207d50
commit
1aac4686db
932 changed files with 39272 additions and 11544 deletions
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package WayofTime.alchemicalWizardry.common.renderer.block;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.Reagent;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentContainerInfo;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentStack;
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import WayofTime.alchemicalWizardry.common.renderer.model.ModelAlchemicalCalcinator;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEAlchemicCalcinator;
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import cpw.mods.fml.client.FMLClientHandler;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.common.util.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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public class RenderAlchemicCalcinator extends TileEntitySpecialRenderer
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{
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private final RenderItem customRenderItem;
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private ModelAlchemicalCalcinator modelConduit = new ModelAlchemicalCalcinator();
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private ResourceLocation resourceLocation = new ResourceLocation("alchemicalwizardry:textures/models/Reagent.png");
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public RenderAlchemicCalcinator()
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{
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customRenderItem = new RenderItem()
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{
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@Override
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public boolean shouldBob()
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{
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return false;
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}
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};
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customRenderItem.setRenderManager(RenderManager.instance);
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}
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f)
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{
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if (tileEntity instanceof TEAlchemicCalcinator)
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{
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TEAlchemicCalcinator tileAltar = (TEAlchemicCalcinator) tileEntity;
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GL11.glPushMatrix();
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GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F);
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ResourceLocation test = new ResourceLocation("alchemicalwizardry:textures/models/AlchemicalCalcinator.png");
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(test);
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GL11.glPushMatrix();
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GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
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this.modelConduit.render(null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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GL11.glPopMatrix();
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GL11.glPopMatrix();
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GL11.glPushMatrix();
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if (tileAltar.getStackInSlot(1) != null)
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{
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float scaleFactor = getGhostItemScaleFactor(tileAltar.getStackInSlot(1));
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EntityItem ghostEntityItem = new EntityItem(tileAltar.getWorldObj());
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ghostEntityItem.hoverStart = 0.0F;
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ghostEntityItem.setEntityItemStack(tileAltar.getStackInSlot(1));
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float displacement = 0.2F;
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if (ghostEntityItem.getEntityItem().getItem() instanceof ItemBlock)
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{
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GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + displacement + 0.7F, (float) d2 + 0.5F);
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} else
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{
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GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + displacement + 10.4f / 16.0f, (float) d2 + 0.5F - 0.0625f * 2f);
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}
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GL11.glScalef(scaleFactor, scaleFactor, scaleFactor);
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if (!(ghostEntityItem.getEntityItem().getItem() instanceof ItemBlock))
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{
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GL11.glRotatef(90f, 1.0f, 0.0f, 0.0F);
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}
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customRenderItem.doRender(ghostEntityItem, 0, 0, 0, 0, 0);
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}
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GL11.glPopMatrix();
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GL11.glPushMatrix();
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if (tileAltar.getStackInSlot(0) != null)
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{
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float scaleFactor = getGhostItemScaleFactor(tileAltar.getStackInSlot(0));
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EntityItem ghostEntityItem = new EntityItem(tileAltar.getWorldObj());
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ghostEntityItem.hoverStart = 0.0F;
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ghostEntityItem.setEntityItemStack(tileAltar.getStackInSlot(0));
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float displacement = -0.5F;
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if (ghostEntityItem.getEntityItem().getItem() instanceof ItemBlock)
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{
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GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + displacement + 0.7F, (float) d2 + 0.5F);
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} else
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{
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GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + displacement + 10.4f / 16.0f, (float) d2 + 0.5F - 0.0625f * 2f);
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}
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GL11.glScalef(scaleFactor, scaleFactor, scaleFactor);
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if (!(ghostEntityItem.getEntityItem().getItem() instanceof ItemBlock))
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{
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GL11.glRotatef(90f, 1.0f, 0.0f, 0.0F);
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}
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customRenderItem.doRender(ghostEntityItem, 0, 0, 0, 0, 0);
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}
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GL11.glPopMatrix();
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ReagentContainerInfo[] info = tileAltar.getContainerInfo(ForgeDirection.UNKNOWN);
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if (info.length >= 1 && info[0] != null)
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{
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ReagentStack reagentStack = info[0].reagent;
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int capacity = info[0].capacity;
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if (reagentStack != null && reagentStack.reagent != null)
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{
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Reagent reagent = reagentStack.reagent;
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this.renderTankContents(d0, d1, d2, reagent.getColourRed(), reagent.getColourGreen(), reagent.getColourBlue(), 200 * reagentStack.amount / capacity);
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}
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}
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}
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}
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private void renderTankContents(double x, double y, double z, int colourRed, int colourGreen, int colourBlue, int colourIntensity)
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{
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GL11.glPushMatrix();
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Tessellator tessellator = Tessellator.instance;
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this.bindTexture(resourceLocation);
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GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, 10497.0F);
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GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, 10497.0F);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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GL11.glDepthMask(false);
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA(colourRed, colourGreen, colourBlue, colourIntensity);
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GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
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tessellator.setBrightness(240);
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double x1 = -7d / 16d;
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double x2 = 7d / 16d;
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double y1 = 1d / 16d;
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double y2 = 5d / 16d;
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double z1 = -7d / 16d;
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double z2 = 7d / 16d;
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double resx1 = 0.0d;
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double resx2 = 0.0d;
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double resy1 = 1.0d;
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double resy2 = 1.0d;
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tessellator.addVertexWithUV(x1, y1, z1, resx1, resy1);
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tessellator.addVertexWithUV(x2, y1, z1, resx2, resy1);
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tessellator.addVertexWithUV(x2, y2, z1, resx2, resy2);
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tessellator.addVertexWithUV(x1, y2, z1, resx1, resy2);
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tessellator.addVertexWithUV(x1, y1, z1, resx1, resy1);
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tessellator.addVertexWithUV(x1, y1, z2, resx2, resy1);
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tessellator.addVertexWithUV(x1, y2, z2, resx2, resy2);
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tessellator.addVertexWithUV(x1, y2, z1, resx1, resy2);
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tessellator.addVertexWithUV(x1, y1, z2, resx1, resy1);
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tessellator.addVertexWithUV(x2, y1, z2, resx2, resy1);
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tessellator.addVertexWithUV(x2, y2, z2, resx2, resy2);
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tessellator.addVertexWithUV(x1, y2, z2, resx1, resy2);
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tessellator.addVertexWithUV(x2, y1, z1, resx1, resy1);
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tessellator.addVertexWithUV(x2, y1, z2, resx2, resy1);
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tessellator.addVertexWithUV(x2, y2, z2, resx2, resy2);
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tessellator.addVertexWithUV(x2, y2, z1, resx1, resy2);
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tessellator.draw();
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GL11.glDepthMask(true);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
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GL11.glPopMatrix();
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}
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private float getGhostItemScaleFactor(ItemStack itemStack)
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{
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float scaleFactor = 1.5F;
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if (itemStack != null)
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{
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if (itemStack.getItem() instanceof ItemBlock)
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{
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switch (customRenderItem.getMiniBlockCount(itemStack, (byte) 1))
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{
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case 1:
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return 0.90F * scaleFactor;
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case 2:
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return 0.90F * scaleFactor;
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case 3:
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return 0.90F * scaleFactor;
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case 4:
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return 0.90F * scaleFactor;
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case 5:
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return 0.80F * scaleFactor;
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default:
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return 0.90F * scaleFactor;
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}
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} else
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{
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switch (customRenderItem.getMiniItemCount(itemStack, (byte) 1))
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{
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case 1:
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return 0.65F * scaleFactor;
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case 2:
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return 0.65F * scaleFactor;
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case 3:
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return 0.65F * scaleFactor;
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case 4:
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return 0.65F * scaleFactor;
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default:
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return 0.65F * scaleFactor;
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}
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}
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}
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return scaleFactor;
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}
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private float getXDisplacementForSlot(int slot)
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{
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switch (slot)
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{
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case 0:
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return 0.0f;
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case 1:
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return -0.375f;
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case 2:
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return -0.125f;
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case 3:
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return 0.3125f;
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case 4:
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return 0.3125f;
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case 5:
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return -0.125f;
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default:
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return 0.0f;
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}
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}
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private float getYDisplacementForSlot(int slot)
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{
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switch (slot)
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{
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case 0:
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return 0.4f;
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case 1:
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return -0.35f;
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case 6:
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return 0.4f;
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default:
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return -0.35f;
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}
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}
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private float getZDisplacementForSlot(int slot)
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{
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switch (slot)
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{
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case 0:
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return 0.0f;
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case 1:
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return 0.0f;
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case 2:
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return 0.375f;
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case 3:
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return 0.25f;
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case 4:
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return -0.25f;
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case 5:
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return -0.375f;
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default:
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return 0.0f;
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}
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}
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private void translateGhostItemByOrientation(ItemStack ghostItemStack, double x, double y, double z, ForgeDirection forgeDirection)
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{
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if (ghostItemStack != null)
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{
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if (ghostItemStack.getItem() instanceof ItemBlock)
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{
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switch (forgeDirection)
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{
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case DOWN:
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{
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GL11.glTranslatef((float) x + 0.5F, (float) y + 2.7F, (float) z + 0.5F);
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return;
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}
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case UP:
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{
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GL11.glTranslatef((float) x + 0.5F, (float) y + 0.25F, (float) z + 0.5F);
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return;
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}
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case NORTH:
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{
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GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.7F);
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return;
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}
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case SOUTH:
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{
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GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.3F);
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return;
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}
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case EAST:
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{
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GL11.glTranslatef((float) x + 0.3F, (float) y + 0.5F, (float) z + 0.5F);
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return;
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}
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case WEST:
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{
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GL11.glTranslatef((float) x + 0.70F, (float) y + 0.5F, (float) z + 0.5F);
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return;
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}
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case UNKNOWN:
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{
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return;
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}
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default:
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{
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}
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}
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} else
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{
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switch (forgeDirection)
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{
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case DOWN:
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{
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GL11.glTranslatef((float) x + 0.5F, (float) y + 0.6F, (float) z + 0.5F);
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return;
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}
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case UP:
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{
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GL11.glTranslatef((float) x + 0.5F, (float) y + 0.20F, (float) z + 0.5F);
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return;
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}
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case NORTH:
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{
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GL11.glTranslatef((float) x + 0.5F, (float) y + 0.4F, (float) z + 0.7F);
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return;
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}
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case SOUTH:
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{
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GL11.glTranslatef((float) x + 0.5F, (float) y + 0.4F, (float) z + 0.3F);
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return;
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}
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case EAST:
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{
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GL11.glTranslatef((float) x + 0.3F, (float) y + 0.4F, (float) z + 0.5F);
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return;
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}
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case WEST:
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{
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GL11.glTranslatef((float) x + 0.70F, (float) y + 0.4F, (float) z + 0.5F);
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return;
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}
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case UNKNOWN:
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{
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return;
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}
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default:
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{
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}
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}
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}
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}
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}
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}
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@ -1,201 +0,0 @@
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package WayofTime.alchemicalWizardry.common.renderer.block;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEAlchemicalCalcinator;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.WorldRenderer;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.client.FMLClientHandler;
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import org.lwjgl.opengl.GL11;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.Reagent;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentContainerInfo;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentStack;
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import WayofTime.alchemicalWizardry.common.renderer.model.ModelAlchemicalCalcinator;
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public class RenderAlchemicalCalcinator extends TileEntitySpecialRenderer
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{
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private final RenderItem customRenderItem;
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private ModelAlchemicalCalcinator modelConduit = new ModelAlchemicalCalcinator();
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private ResourceLocation resourceLocation = new ResourceLocation("alchemicalwizardry:textures/models/Reagent.png");
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public RenderAlchemicalCalcinator()
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{
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customRenderItem = Minecraft.getMinecraft().getRenderItem();
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}
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f, int i)
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{
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if (tileEntity instanceof TEAlchemicalCalcinator)
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{
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TEAlchemicalCalcinator tileAltar = (TEAlchemicalCalcinator) tileEntity;
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GL11.glPushMatrix();
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GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F);
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ResourceLocation test = new ResourceLocation("alchemicalwizardry:textures/models/AlchemicalCalcinator.png");
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(test);
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GL11.glPushMatrix();
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GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
|
||||
this.modelConduit.render(null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
|
||||
GL11.glPushMatrix();
|
||||
|
||||
if (tileAltar.getStackInSlot(1) != null)
|
||||
{
|
||||
float scaleFactor = getGhostItemScaleFactor(tileAltar.getStackInSlot(1));
|
||||
EntityItem ghostEntityItem = new EntityItem(tileAltar.getWorld());
|
||||
ghostEntityItem.hoverStart = 0.0F;
|
||||
ghostEntityItem.setEntityItemStack(tileAltar.getStackInSlot(1));
|
||||
float displacement = 0.2F;
|
||||
|
||||
if (ghostEntityItem.getEntityItem().getItem() instanceof ItemBlock)
|
||||
{
|
||||
GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + displacement + 0.7F, (float) d2 + 0.5F);
|
||||
} else
|
||||
{
|
||||
GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + displacement + 10.4f / 16.0f, (float) d2 + 0.5F - 0.0625f * 2f);
|
||||
}
|
||||
GL11.glScalef(scaleFactor, scaleFactor, scaleFactor);
|
||||
|
||||
if (!(ghostEntityItem.getEntityItem().getItem() instanceof ItemBlock))
|
||||
{
|
||||
GL11.glRotatef(90f, 1.0f, 0.0f, 0.0F);
|
||||
}
|
||||
|
||||
customRenderItem.func_175043_b(ghostEntityItem.getEntityItem()); //renderItemModel
|
||||
}
|
||||
|
||||
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPushMatrix();
|
||||
|
||||
if (tileAltar.getStackInSlot(0) != null)
|
||||
{
|
||||
float scaleFactor = getGhostItemScaleFactor(tileAltar.getStackInSlot(0));
|
||||
EntityItem ghostEntityItem = new EntityItem(tileAltar.getWorld());
|
||||
ghostEntityItem.hoverStart = 0.0F;
|
||||
ghostEntityItem.setEntityItemStack(tileAltar.getStackInSlot(0));
|
||||
float displacement = -0.5F;
|
||||
|
||||
if (ghostEntityItem.getEntityItem().getItem() instanceof ItemBlock)
|
||||
{
|
||||
GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + displacement + 0.7F, (float) d2 + 0.5F);
|
||||
} else
|
||||
{
|
||||
GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + displacement + 10.4f / 16.0f, (float) d2 + 0.5F - 0.0625f * 2f);
|
||||
}
|
||||
GL11.glScalef(scaleFactor, scaleFactor, scaleFactor);
|
||||
|
||||
if (!(ghostEntityItem.getEntityItem().getItem() instanceof ItemBlock))
|
||||
{
|
||||
GL11.glRotatef(90f, 1.0f, 0.0f, 0.0F);
|
||||
}
|
||||
|
||||
customRenderItem.func_175043_b(ghostEntityItem.getEntityItem()); //renderItemModel
|
||||
}
|
||||
|
||||
GL11.glPopMatrix();
|
||||
|
||||
|
||||
ReagentContainerInfo[] info = tileAltar.getContainerInfo(EnumFacing.UP);
|
||||
if (info.length >= 1 && info[0] != null)
|
||||
{
|
||||
ReagentStack reagentStack = info[0].reagent;
|
||||
int capacity = info[0].capacity;
|
||||
if (reagentStack != null && reagentStack.reagent != null)
|
||||
{
|
||||
Reagent reagent = reagentStack.reagent;
|
||||
this.renderTankContents(d0, d1, d2, reagent.getColourRed(), reagent.getColourGreen(), reagent.getColourBlue(), 200 * reagentStack.amount / capacity);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void renderTankContents(double x, double y, double z, int colourRed, int colourGreen, int colourBlue, int colourIntensity)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
this.bindTexture(resourceLocation);
|
||||
GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, 10497.0F);
|
||||
GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, 10497.0F);
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
GL11.glDepthMask(false);
|
||||
|
||||
WorldRenderer wr = tessellator.getWorldRenderer();
|
||||
wr.startDrawingQuads();
|
||||
wr.func_178961_b(colourRed, colourGreen, colourBlue, colourIntensity); //setCoulourRGBA
|
||||
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
|
||||
wr.func_178963_b(240); //setBrightness
|
||||
|
||||
double x1 = -7d / 16d;
|
||||
double x2 = 7d / 16d;
|
||||
double y1 = 1d / 16d;
|
||||
double y2 = 5d / 16d;
|
||||
double z1 = -7d / 16d;
|
||||
double z2 = 7d / 16d;
|
||||
|
||||
double resx1 = 0.0d;
|
||||
double resx2 = 0.0d;
|
||||
double resy1 = 1.0d;
|
||||
double resy2 = 1.0d;
|
||||
|
||||
wr.addVertexWithUV(x1, y1, z1, resx1, resy1);
|
||||
wr.addVertexWithUV(x2, y1, z1, resx2, resy1);
|
||||
wr.addVertexWithUV(x2, y2, z1, resx2, resy2);
|
||||
wr.addVertexWithUV(x1, y2, z1, resx1, resy2);
|
||||
wr.addVertexWithUV(x1, y1, z1, resx1, resy1);
|
||||
wr.addVertexWithUV(x1, y1, z2, resx2, resy1);
|
||||
wr.addVertexWithUV(x1, y2, z2, resx2, resy2);
|
||||
wr.addVertexWithUV(x1, y2, z1, resx1, resy2);
|
||||
wr.addVertexWithUV(x1, y1, z2, resx1, resy1);
|
||||
wr.addVertexWithUV(x2, y1, z2, resx2, resy1);
|
||||
wr.addVertexWithUV(x2, y2, z2, resx2, resy2);
|
||||
wr.addVertexWithUV(x1, y2, z2, resx1, resy2);
|
||||
wr.addVertexWithUV(x2, y1, z1, resx1, resy1);
|
||||
wr.addVertexWithUV(x2, y1, z2, resx2, resy1);
|
||||
wr.addVertexWithUV(x2, y2, z2, resx2, resy2);
|
||||
wr.addVertexWithUV(x2, y2, z1, resx1, resy2);
|
||||
tessellator.draw();
|
||||
|
||||
GL11.glDepthMask(true);
|
||||
|
||||
GL11.glEnable(GL11.GL_LIGHTING);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
private float getGhostItemScaleFactor(ItemStack itemStack)
|
||||
{
|
||||
float scaleFactor = 1.5F;
|
||||
|
||||
if (itemStack != null)
|
||||
{
|
||||
if (itemStack.getItem() instanceof ItemBlock)
|
||||
{
|
||||
return 0.90F * scaleFactor;
|
||||
} else
|
||||
{
|
||||
return 0.65F * scaleFactor;
|
||||
}
|
||||
}
|
||||
|
||||
return scaleFactor;
|
||||
}
|
||||
}
|
|
@ -1,80 +0,0 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.entity.RenderItem;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelBloodAltar;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
|
||||
|
||||
public class RenderAltar extends TileEntitySpecialRenderer
|
||||
{
|
||||
private ModelBloodAltar modelBloodAltar = new ModelBloodAltar();
|
||||
private final RenderItem customRenderItem;
|
||||
|
||||
public RenderAltar()
|
||||
{
|
||||
customRenderItem = Minecraft.getMinecraft().getRenderItem();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f, int i)
|
||||
{
|
||||
modelBloodAltar.renderBloodAltar((TEAltar) tileEntity, d0, d1, d2);
|
||||
modelBloodAltar.renderBloodLevel((TEAltar) tileEntity, d0, d1, d2);
|
||||
|
||||
if (tileEntity instanceof TEAltar)
|
||||
{
|
||||
TEAltar tileAltar = (TEAltar) tileEntity;
|
||||
GL11.glPushMatrix();
|
||||
|
||||
if (tileAltar.getStackInSlot(0) != null)
|
||||
{
|
||||
float scaleFactor = getGhostItemScaleFactor(tileAltar.getStackInSlot(0));
|
||||
float rotationAngle = Minecraft.getMinecraft().gameSettings.fancyGraphics ? (float) (720.0 * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL) : 0;
|
||||
EntityItem ghostEntityItem = new EntityItem(tileAltar.getWorld());
|
||||
ghostEntityItem.hoverStart = 0.0F;
|
||||
ghostEntityItem.setEntityItemStack(tileAltar.getStackInSlot(0));
|
||||
float displacement = 0.2F;
|
||||
|
||||
if (ghostEntityItem.getEntityItem().getItem() instanceof ItemBlock)
|
||||
{
|
||||
GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + displacement + 0.7F, (float) d2 + 0.5F);
|
||||
} else
|
||||
{
|
||||
GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + displacement + 0.6F, (float) d2 + 0.5F);
|
||||
}
|
||||
GL11.glScalef(scaleFactor, scaleFactor, scaleFactor);
|
||||
GL11.glRotatef(rotationAngle, 0.0F, 1.0F, 0.0F);
|
||||
customRenderItem.func_175043_b(ghostEntityItem.getEntityItem()); //renderItemModel
|
||||
}
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
private float getGhostItemScaleFactor(ItemStack itemStack)
|
||||
{
|
||||
float scaleFactor = 1.0F;
|
||||
|
||||
if (itemStack != null)
|
||||
{
|
||||
if (itemStack.getItem() instanceof ItemBlock)
|
||||
{
|
||||
return 0.9f;
|
||||
} else
|
||||
{
|
||||
return 0.65f;
|
||||
}
|
||||
}
|
||||
|
||||
return scaleFactor;
|
||||
}
|
||||
}
|
|
@ -1,166 +0,0 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEChemistrySet;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.entity.RenderItem;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelChemistrySet;
|
||||
|
||||
public class RenderChemistrySet extends TileEntitySpecialRenderer
|
||||
{
|
||||
private ModelChemistrySet modelChemistrySet = new ModelChemistrySet();
|
||||
private final RenderItem customRenderItem;
|
||||
|
||||
public RenderChemistrySet()
|
||||
{
|
||||
customRenderItem = Minecraft.getMinecraft().getRenderItem();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f, int a)
|
||||
{
|
||||
if (tileEntity instanceof TEChemistrySet)
|
||||
{
|
||||
TEChemistrySet tileAltar = (TEChemistrySet) tileEntity;
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F);
|
||||
ResourceLocation test = new ResourceLocation("alchemicalwizardry:textures/models/WritingTable.png");
|
||||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(test);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
|
||||
this.modelChemistrySet.render(null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
|
||||
for (int i = 1; i <= 6; i++)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glEnable(GL11.GL_LIGHTING);
|
||||
if (tileAltar.getStackInSlot(i) != null)
|
||||
{
|
||||
float scaleFactor = getGhostItemScaleFactor(tileAltar.getStackInSlot(i));
|
||||
float rotationAngle = Minecraft.getMinecraft().gameSettings.fancyGraphics ? (float) (720.0 * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL) : 0;
|
||||
EntityItem ghostEntityItem = new EntityItem(tileAltar.getWorld());
|
||||
ghostEntityItem.hoverStart = 0.0F;
|
||||
ghostEntityItem.setEntityItemStack(tileAltar.getStackInSlot(i));
|
||||
float displacementX = getXDisplacementForSlot(i);
|
||||
float displacementY = getYDisplacementForSlot(i);
|
||||
float displacementZ = getZDisplacementForSlot(i);
|
||||
|
||||
if (ghostEntityItem.getEntityItem().getItem() instanceof ItemBlock)
|
||||
{
|
||||
GL11.glTranslatef((float) d0 + 0.5F + displacementX, (float) d1 + displacementY + 0.7F, (float) d2 + 0.5F + displacementZ);
|
||||
} else
|
||||
{
|
||||
GL11.glTranslatef((float) d0 + 0.5F + displacementX, (float) d1 + displacementY + 0.6F, (float) d2 + 0.5F + displacementZ);
|
||||
}
|
||||
GL11.glScalef(scaleFactor, scaleFactor, scaleFactor);
|
||||
GL11.glRotatef(rotationAngle, 0.0F, 1.0F, 0.0F);
|
||||
customRenderItem.func_175043_b(ghostEntityItem.getEntityItem()); //renderItemModel
|
||||
}
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private float getGhostItemScaleFactor(ItemStack itemStack)
|
||||
{
|
||||
float scaleFactor = 0.8F;
|
||||
|
||||
if (itemStack != null)
|
||||
{
|
||||
if (itemStack.getItem() instanceof ItemBlock)
|
||||
{
|
||||
return 0.9f * scaleFactor;
|
||||
} else
|
||||
{
|
||||
return 0.65F * scaleFactor;
|
||||
}
|
||||
}
|
||||
|
||||
return scaleFactor;
|
||||
}
|
||||
|
||||
private float getXDisplacementForSlot(int slot)
|
||||
{
|
||||
switch (slot)
|
||||
{
|
||||
case 0:
|
||||
return 0.0f;
|
||||
|
||||
case 1:
|
||||
return -0.375f;
|
||||
|
||||
case 2:
|
||||
return -0.125f;
|
||||
|
||||
case 3:
|
||||
return 0.3125f;
|
||||
|
||||
case 4:
|
||||
return 0.3125f;
|
||||
|
||||
case 5:
|
||||
return -0.125f;
|
||||
|
||||
default:
|
||||
return 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
private float getYDisplacementForSlot(int slot)
|
||||
{
|
||||
switch (slot)
|
||||
{
|
||||
case 0:
|
||||
return 0.4f;
|
||||
|
||||
case 1:
|
||||
return -0.35f;
|
||||
|
||||
case 6:
|
||||
return 0.4f;
|
||||
|
||||
default:
|
||||
return -0.35f;
|
||||
}
|
||||
}
|
||||
|
||||
private float getZDisplacementForSlot(int slot)
|
||||
{
|
||||
switch (slot)
|
||||
{
|
||||
case 0:
|
||||
return 0.0f;
|
||||
|
||||
case 1:
|
||||
return 0.0f;
|
||||
|
||||
case 2:
|
||||
return 0.375f;
|
||||
|
||||
case 3:
|
||||
return 0.25f;
|
||||
|
||||
case 4:
|
||||
return -0.25f;
|
||||
|
||||
case 5:
|
||||
return -0.375f;
|
||||
|
||||
default:
|
||||
return 0.0f;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,21 +1,20 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block;
|
||||
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelConduit;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEConduit;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class RenderConduit extends TileEntitySpecialRenderer
|
||||
{
|
||||
private ModelConduit modelConduit = new ModelConduit();
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f, int i)
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f)
|
||||
{
|
||||
if (tileEntity instanceof TEConduit)
|
||||
{
|
||||
|
@ -26,7 +25,7 @@ public class RenderConduit extends TileEntitySpecialRenderer
|
|||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(test);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
|
||||
this.modelConduit.render(null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, tileConduit.getInputDirection(), tileConduit.getOutputDirection());
|
||||
this.modelConduit.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, tileConduit.getInputDirection(), tileConduit.getOutputDirection());
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
|
|
@ -1,20 +1,18 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block;
|
||||
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.WorldRenderer;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.Reagent;
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentContainerInfo;
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentStack;
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelCrystalBelljar;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEBelljar;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEBellJar;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class RenderCrystalBelljar extends TileEntitySpecialRenderer
|
||||
{
|
||||
|
@ -22,12 +20,13 @@ public class RenderCrystalBelljar extends TileEntitySpecialRenderer
|
|||
|
||||
private ResourceLocation resourceLocation = new ResourceLocation("alchemicalwizardry:textures/models/Reagent.png");
|
||||
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f, int i)
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f)
|
||||
{
|
||||
if (tileEntity instanceof TEBelljar)
|
||||
if (tileEntity instanceof TEBellJar)
|
||||
{
|
||||
TEBelljar tileAltar = (TEBelljar) tileEntity;
|
||||
TEBellJar tileAltar = (TEBellJar) tileEntity;
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F);
|
||||
ResourceLocation test = new ResourceLocation("alchemicalwizardry:textures/models/CrystalBelljar.png");
|
||||
|
@ -38,7 +37,7 @@ public class RenderCrystalBelljar extends TileEntitySpecialRenderer
|
|||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
|
||||
ReagentContainerInfo[] info = tileAltar.getContainerInfo(EnumFacing.UP);
|
||||
ReagentContainerInfo[] info = tileAltar.getContainerInfo(ForgeDirection.UNKNOWN);
|
||||
if (info.length >= 1 && info[0] != null)
|
||||
{
|
||||
ReagentStack reagentStack = info[0].reagent;
|
||||
|
@ -55,20 +54,22 @@ public class RenderCrystalBelljar extends TileEntitySpecialRenderer
|
|||
private void renderTankContents(double x, double y, double z, int colourRed, int colourGreen, int colourBlue, int colourIntensity)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
float f1 = 1.0f;
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
this.bindTexture(resourceLocation);
|
||||
GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, 10497.0F);
|
||||
GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, 10497.0F);
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
float f2 = 0;
|
||||
float f3 = -f2 * 0.2F - (float) MathHelper.floor_float(-f2 * 0.1F);
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
GL11.glDepthMask(false);
|
||||
WorldRenderer wr = tessellator.getWorldRenderer();
|
||||
wr.startDrawingQuads();
|
||||
wr.func_178961_b(colourRed, colourGreen, colourBlue, colourIntensity); //setColourRGBA
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setColorRGBA(colourRed, colourGreen, colourBlue, colourIntensity);
|
||||
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
|
||||
wr.func_178963_b(240); //setBrightness
|
||||
tessellator.setBrightness(240);
|
||||
|
||||
double x1 = -4d / 16d;
|
||||
double x2 = 4d / 16d;
|
||||
|
@ -82,26 +83,26 @@ public class RenderCrystalBelljar extends TileEntitySpecialRenderer
|
|||
double resy1 = 1.0d;
|
||||
double resy2 = 1.0d;
|
||||
|
||||
wr.addVertexWithUV(x1, y1, z1, resx1, resy1);
|
||||
wr.addVertexWithUV(x2, y1, z1, resx2, resy1);
|
||||
wr.addVertexWithUV(x2, y2, z1, resx2, resy2);
|
||||
wr.addVertexWithUV(x1, y2, z1, resx1, resy2);
|
||||
wr.addVertexWithUV(x1, y1, z1, resx1, resy1);
|
||||
wr.addVertexWithUV(x1, y1, z2, resx2, resy1);
|
||||
wr.addVertexWithUV(x1, y2, z2, resx2, resy2);
|
||||
wr.addVertexWithUV(x1, y2, z1, resx1, resy2);
|
||||
wr.addVertexWithUV(x1, y1, z2, resx1, resy1);
|
||||
wr.addVertexWithUV(x2, y1, z2, resx2, resy1);
|
||||
wr.addVertexWithUV(x2, y2, z2, resx2, resy2);
|
||||
wr.addVertexWithUV(x1, y2, z2, resx1, resy2);
|
||||
wr.addVertexWithUV(x2, y1, z1, resx1, resy1);
|
||||
wr.addVertexWithUV(x2, y1, z2, resx2, resy1);
|
||||
wr.addVertexWithUV(x2, y2, z2, resx2, resy2);
|
||||
wr.addVertexWithUV(x2, y2, z1, resx1, resy2);
|
||||
wr.addVertexWithUV(x1, y2, z1, resx1, resy1);
|
||||
wr.addVertexWithUV(x2, y2, z1, resx2, resy1);
|
||||
wr.addVertexWithUV(x2, y2, z2, resx2, resy2);
|
||||
wr.addVertexWithUV(x1, y2, z2, resx1, resy2);
|
||||
tessellator.addVertexWithUV(x1, y1, z1, resx1, resy1);
|
||||
tessellator.addVertexWithUV(x2, y1, z1, resx2, resy1);
|
||||
tessellator.addVertexWithUV(x2, y2, z1, resx2, resy2);
|
||||
tessellator.addVertexWithUV(x1, y2, z1, resx1, resy2);
|
||||
tessellator.addVertexWithUV(x1, y1, z1, resx1, resy1);
|
||||
tessellator.addVertexWithUV(x1, y1, z2, resx2, resy1);
|
||||
tessellator.addVertexWithUV(x1, y2, z2, resx2, resy2);
|
||||
tessellator.addVertexWithUV(x1, y2, z1, resx1, resy2);
|
||||
tessellator.addVertexWithUV(x1, y1, z2, resx1, resy1);
|
||||
tessellator.addVertexWithUV(x2, y1, z2, resx2, resy1);
|
||||
tessellator.addVertexWithUV(x2, y2, z2, resx2, resy2);
|
||||
tessellator.addVertexWithUV(x1, y2, z2, resx1, resy2);
|
||||
tessellator.addVertexWithUV(x2, y1, z1, resx1, resy1);
|
||||
tessellator.addVertexWithUV(x2, y1, z2, resx2, resy1);
|
||||
tessellator.addVertexWithUV(x2, y2, z2, resx2, resy2);
|
||||
tessellator.addVertexWithUV(x2, y2, z1, resx1, resy2);
|
||||
tessellator.addVertexWithUV(x1, y2, z1, resx1, resy1);
|
||||
tessellator.addVertexWithUV(x2, y2, z1, resx2, resy1);
|
||||
tessellator.addVertexWithUV(x2, y2, z2, resx2, resy2);
|
||||
tessellator.addVertexWithUV(x1, y2, z2, resx1, resy2);
|
||||
tessellator.draw();
|
||||
|
||||
GL11.glDepthMask(true);
|
||||
|
|
|
@ -1,15 +1,15 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block;
|
||||
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import WayofTime.alchemicalWizardry.api.renderer.MRSRenderer;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.Rituals;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
|
||||
public class RenderMasterStone extends TileEntitySpecialRenderer
|
||||
{
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f, int i)
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f)
|
||||
{
|
||||
if (tileEntity instanceof TEMasterStone)
|
||||
{
|
||||
|
|
|
@ -1,20 +1,19 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelPedestal;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEPedestal;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import net.minecraft.client.renderer.entity.RenderItem;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelPedestal;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEPedestal;
|
||||
|
||||
public class RenderPedestal extends TileEntitySpecialRenderer
|
||||
{
|
||||
private ModelPedestal modelPedestal = new ModelPedestal();
|
||||
|
@ -22,11 +21,19 @@ public class RenderPedestal extends TileEntitySpecialRenderer
|
|||
|
||||
public RenderPedestal()
|
||||
{
|
||||
customRenderItem = Minecraft.getMinecraft().getRenderItem();
|
||||
customRenderItem = new RenderItem()
|
||||
{
|
||||
@Override
|
||||
public boolean shouldBob()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
};
|
||||
customRenderItem.setRenderManager(RenderManager.instance);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f, int i)
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f)
|
||||
{
|
||||
if (tileEntity instanceof TEPedestal)
|
||||
{
|
||||
|
@ -46,7 +53,7 @@ public class RenderPedestal extends TileEntitySpecialRenderer
|
|||
{
|
||||
float scaleFactor = getGhostItemScaleFactor(tileAltar.getStackInSlot(0));
|
||||
float rotationAngle = (float) (720.0 * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL);
|
||||
EntityItem ghostEntityItem = new EntityItem(tileAltar.getWorld());
|
||||
EntityItem ghostEntityItem = new EntityItem(tileAltar.getWorldObj());
|
||||
ghostEntityItem.hoverStart = 0.0F;
|
||||
ghostEntityItem.setEntityItemStack(tileAltar.getStackInSlot(0));
|
||||
float displacement = 0.2F;
|
||||
|
@ -60,7 +67,7 @@ public class RenderPedestal extends TileEntitySpecialRenderer
|
|||
}
|
||||
GL11.glScalef(scaleFactor, scaleFactor, scaleFactor);
|
||||
GL11.glRotatef(rotationAngle, 0.0F, 1.0F, 0.0F);
|
||||
customRenderItem.func_175043_b(ghostEntityItem.getEntityItem()); //renderItemModel
|
||||
customRenderItem.doRender(ghostEntityItem, 0, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
GL11.glPopMatrix();
|
||||
|
@ -85,13 +92,156 @@ public class RenderPedestal extends TileEntitySpecialRenderer
|
|||
{
|
||||
if (itemStack.getItem() instanceof ItemBlock)
|
||||
{
|
||||
return 0.9f;
|
||||
switch (customRenderItem.getMiniBlockCount(itemStack, (byte) 1))
|
||||
{
|
||||
case 1:
|
||||
return 0.90F;
|
||||
|
||||
case 2:
|
||||
return 0.90F;
|
||||
|
||||
case 3:
|
||||
return 0.90F;
|
||||
|
||||
case 4:
|
||||
return 0.90F;
|
||||
|
||||
case 5:
|
||||
return 0.80F;
|
||||
|
||||
default:
|
||||
return 0.90F;
|
||||
}
|
||||
} else
|
||||
{
|
||||
return 0.65f;
|
||||
switch (customRenderItem.getMiniItemCount(itemStack, (byte) 1))
|
||||
{
|
||||
case 1:
|
||||
return 0.65F;
|
||||
|
||||
case 2:
|
||||
return 0.65F;
|
||||
|
||||
case 3:
|
||||
return 0.65F;
|
||||
|
||||
case 4:
|
||||
return 0.65F;
|
||||
|
||||
default:
|
||||
return 0.65F;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return scaleFactor;
|
||||
}
|
||||
|
||||
private void translateGhostItemByOrientation(ItemStack ghostItemStack, double x, double y, double z, ForgeDirection forgeDirection)
|
||||
{
|
||||
if (ghostItemStack != null)
|
||||
{
|
||||
if (ghostItemStack.getItem() instanceof ItemBlock)
|
||||
{
|
||||
switch (forgeDirection)
|
||||
{
|
||||
case DOWN:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 2.7F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UP:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.25F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case NORTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.7F);
|
||||
return;
|
||||
}
|
||||
|
||||
case SOUTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.3F);
|
||||
return;
|
||||
}
|
||||
|
||||
case EAST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.3F, (float) y + 0.5F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case WEST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.70F, (float) y + 0.5F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UNKNOWN:
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
switch (forgeDirection)
|
||||
{
|
||||
case DOWN:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.6F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UP:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.20F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case NORTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.4F, (float) z + 0.7F);
|
||||
return;
|
||||
}
|
||||
|
||||
case SOUTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.4F, (float) z + 0.3F);
|
||||
return;
|
||||
}
|
||||
|
||||
case EAST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.3F, (float) y + 0.4F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case WEST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.70F, (float) y + 0.4F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UNKNOWN:
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,20 +1,19 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelPlinth;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEPlinth;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import net.minecraft.client.renderer.entity.RenderItem;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelPlinth;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEPlinth;
|
||||
|
||||
public class RenderPlinth extends TileEntitySpecialRenderer
|
||||
{
|
||||
private ModelPlinth modelPlinth = new ModelPlinth();
|
||||
|
@ -22,11 +21,19 @@ public class RenderPlinth extends TileEntitySpecialRenderer
|
|||
|
||||
public RenderPlinth()
|
||||
{
|
||||
customRenderItem = Minecraft.getMinecraft().getRenderItem();
|
||||
customRenderItem = new RenderItem()
|
||||
{
|
||||
@Override
|
||||
public boolean shouldBob()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
};
|
||||
customRenderItem.setRenderManager(RenderManager.instance);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f, int i)
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f)
|
||||
{
|
||||
if (tileEntity instanceof TEPlinth)
|
||||
{
|
||||
|
@ -45,7 +52,7 @@ public class RenderPlinth extends TileEntitySpecialRenderer
|
|||
if (tileAltar.getStackInSlot(0) != null)
|
||||
{
|
||||
float scaleFactor = getGhostItemScaleFactor(tileAltar.getStackInSlot(0));
|
||||
EntityItem ghostEntityItem = new EntityItem(tileAltar.getWorld());
|
||||
EntityItem ghostEntityItem = new EntityItem(tileAltar.getWorldObj());
|
||||
ghostEntityItem.hoverStart = 0.0F;
|
||||
ghostEntityItem.setEntityItemStack(tileAltar.getStackInSlot(0));
|
||||
float displacement = 0.2F;
|
||||
|
@ -64,7 +71,7 @@ public class RenderPlinth extends TileEntitySpecialRenderer
|
|||
GL11.glRotatef(90f, 1.0f, 0.0f, 0.0F);
|
||||
}
|
||||
|
||||
customRenderItem.func_175043_b(ghostEntityItem.getEntityItem()); //renderItemModel
|
||||
customRenderItem.doRender(ghostEntityItem, 0, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
GL11.glPopMatrix();
|
||||
|
@ -79,13 +86,156 @@ public class RenderPlinth extends TileEntitySpecialRenderer
|
|||
{
|
||||
if (itemStack.getItem() instanceof ItemBlock)
|
||||
{
|
||||
return 0.9f * scaleFactor;
|
||||
switch (customRenderItem.getMiniBlockCount(itemStack, (byte) 1))
|
||||
{
|
||||
case 1:
|
||||
return 0.90F * scaleFactor / 2;
|
||||
|
||||
case 2:
|
||||
return 0.90F * scaleFactor / 2;
|
||||
|
||||
case 3:
|
||||
return 0.90F * scaleFactor / 2;
|
||||
|
||||
case 4:
|
||||
return 0.90F * scaleFactor / 2;
|
||||
|
||||
case 5:
|
||||
return 0.80F * scaleFactor / 2;
|
||||
|
||||
default:
|
||||
return 0.90F * scaleFactor / 2;
|
||||
}
|
||||
} else
|
||||
{
|
||||
return 0.65f * scaleFactor;
|
||||
switch (customRenderItem.getMiniItemCount(itemStack, (byte) 1))
|
||||
{
|
||||
case 1:
|
||||
return 0.65F * scaleFactor;
|
||||
|
||||
case 2:
|
||||
return 0.65F * scaleFactor;
|
||||
|
||||
case 3:
|
||||
return 0.65F * scaleFactor;
|
||||
|
||||
case 4:
|
||||
return 0.65F * scaleFactor;
|
||||
|
||||
default:
|
||||
return 0.65F * scaleFactor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return scaleFactor;
|
||||
}
|
||||
|
||||
private void translateGhostItemByOrientation(ItemStack ghostItemStack, double x, double y, double z, ForgeDirection forgeDirection)
|
||||
{
|
||||
if (ghostItemStack != null)
|
||||
{
|
||||
if (ghostItemStack.getItem() instanceof ItemBlock)
|
||||
{
|
||||
switch (forgeDirection)
|
||||
{
|
||||
case DOWN:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 2.7F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UP:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.25F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case NORTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.7F);
|
||||
return;
|
||||
}
|
||||
|
||||
case SOUTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.3F);
|
||||
return;
|
||||
}
|
||||
|
||||
case EAST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.3F, (float) y + 0.5F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case WEST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.70F, (float) y + 0.5F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UNKNOWN:
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
switch (forgeDirection)
|
||||
{
|
||||
case DOWN:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.6F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UP:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.20F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case NORTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.4F, (float) z + 0.7F);
|
||||
return;
|
||||
}
|
||||
|
||||
case SOUTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.4F, (float) z + 0.3F);
|
||||
return;
|
||||
}
|
||||
|
||||
case EAST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.3F, (float) y + 0.4F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case WEST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.70F, (float) y + 0.4F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UNKNOWN:
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,34 +1,29 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block;
|
||||
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.WorldRenderer;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.Int3;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEReagentConduit;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class RenderReagentConduit extends TileEntitySpecialRenderer
|
||||
{
|
||||
private static final ResourceLocation field_110629_a = new ResourceLocation("alchemicalwizardry:textures/models/SimpleTransCircle.png");
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f, int i)
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f)
|
||||
{
|
||||
if (tileEntity instanceof TEReagentConduit)
|
||||
{
|
||||
int renderCount = ((TEReagentConduit) tileEntity).renderCount;
|
||||
BlockPos pos = tileEntity.getPos();
|
||||
float key1 = (pos.getX() * 54f - pos.getY() * 38.72f + pos.getZ() * 10.432f);
|
||||
float key2 = (pos.getX() * 21.43f - pos.getY() * 9.96f + pos.getZ() * 12.8f);
|
||||
float key1 = (tileEntity.xCoord * 54f - tileEntity.yCoord * 38.72f + tileEntity.zCoord * 10.432f);
|
||||
float key2 = (tileEntity.xCoord * 21.43f - tileEntity.yCoord * 9.96f + tileEntity.zCoord * 12.8f);
|
||||
Int3 colourMap = ((TEReagentConduit) tileEntity).getColour();
|
||||
GL11.glPushMatrix();
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
WorldRenderer wr = tessellator.getWorldRenderer();
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
this.bindTexture(field_110629_a);
|
||||
GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, 10497.0F);
|
||||
GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, 10497.0F);
|
||||
|
@ -37,17 +32,17 @@ public class RenderReagentConduit extends TileEntitySpecialRenderer
|
|||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
GL11.glDepthMask(false);
|
||||
wr.startDrawingQuads();
|
||||
wr.func_178961_b(colourMap.xCoord, colourMap.yCoord, colourMap.zCoord, 200);
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setColorRGBA(colourMap.xCoord, colourMap.yCoord, colourMap.zCoord, 200);
|
||||
GL11.glTranslated(d0 + 0.5, d1 + 0.5, d2 + 0.5);
|
||||
GL11.glRotatef(tileEntity.getWorld().getWorldTime() / 3.0f, 0F, 1F, 0F); //Rotate on planar axis
|
||||
GL11.glRotatef(tileEntity.getWorldObj().getWorldTime() / 3.0f, 0F, 1F, 0F); //Rotate on planar axis
|
||||
GL11.glRotatef(renderCount + key1, 0F, 0F, 1F); //Rotate vertical axis
|
||||
GL11.glRotatef(renderCount * 2f + key2, 1F, 0F, 0F); //Rotate cylindrically
|
||||
wr.func_178963_b(240);
|
||||
wr.addVertexWithUV(-0.5d, 0, -0.5d, 0.0d, 0.0d);
|
||||
wr.addVertexWithUV(0.5d, 0, -0.5d, 1.0d, 0.0d);
|
||||
wr.addVertexWithUV(0.5d, 0, 0.5d, 1.0d, 1.0d);
|
||||
wr.addVertexWithUV(-0.5d, 0, 0.5d, 0.0d, 1.0d);
|
||||
tessellator.setBrightness(240);
|
||||
tessellator.addVertexWithUV(-0.5d, 0, -0.5d, 0.0d, 0.0d);
|
||||
tessellator.addVertexWithUV(0.5d, 0, -0.5d, 1.0d, 0.0d);
|
||||
tessellator.addVertexWithUV(0.5d, 0, 0.5d, 1.0d, 1.0d);
|
||||
tessellator.addVertexWithUV(-0.5d, 0, 0.5d, 0.0d, 1.0d);
|
||||
|
||||
tessellator.draw();
|
||||
|
||||
|
|
|
@ -1,21 +1,19 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block;
|
||||
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelSpellEffectBlock;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESpellEffectBlock;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class RenderSpellEffectBlock extends TileEntitySpecialRenderer
|
||||
{
|
||||
private ModelSpellEffectBlock modelSpellEffectBlock = new ModelSpellEffectBlock();
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f, int i)
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f)
|
||||
{
|
||||
if (tileEntity instanceof TESpellEffectBlock)
|
||||
{
|
||||
|
@ -23,7 +21,7 @@ public class RenderSpellEffectBlock extends TileEntitySpecialRenderer
|
|||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F);
|
||||
ResourceLocation test;
|
||||
int meta = tileEntity.getBlockMetadata();
|
||||
int meta = tileEntity.getWorldObj().getBlockMetadata(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord);
|
||||
String resource = tileSpellBlock.getResourceLocationForMeta(meta);
|
||||
test = new ResourceLocation(resource);
|
||||
|
||||
|
|
|
@ -1,21 +1,19 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block;
|
||||
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelSpellEnhancementBlock;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESpellEnhancementBlock;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class RenderSpellEnhancementBlock extends TileEntitySpecialRenderer
|
||||
{
|
||||
private ModelSpellEnhancementBlock modelSpellEnhancementBlock = new ModelSpellEnhancementBlock();
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f, int i)
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f)
|
||||
{
|
||||
if (tileEntity instanceof TESpellEnhancementBlock)
|
||||
{
|
||||
|
@ -23,7 +21,7 @@ public class RenderSpellEnhancementBlock extends TileEntitySpecialRenderer
|
|||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F);
|
||||
ResourceLocation test;
|
||||
int meta = tileEntity.getBlockMetadata();
|
||||
int meta = tileEntity.getWorldObj().getBlockMetadata(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord);
|
||||
String resource = tileSpellBlock.getResourceLocationForMeta(meta);
|
||||
test = new ResourceLocation(resource);
|
||||
|
||||
|
|
|
@ -1,21 +1,19 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block;
|
||||
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelSpellModifierBlock;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESpellModifierBlock;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class RenderSpellModifierBlock extends TileEntitySpecialRenderer
|
||||
{
|
||||
private ModelSpellModifierBlock modelSpellModifierBlock = new ModelSpellModifierBlock();
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f, int i)
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f)
|
||||
{
|
||||
if (tileEntity instanceof TESpellModifierBlock)
|
||||
{
|
||||
|
@ -23,7 +21,7 @@ public class RenderSpellModifierBlock extends TileEntitySpecialRenderer
|
|||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F);
|
||||
ResourceLocation test;
|
||||
int meta = tileEntity.getBlockMetadata();
|
||||
int meta = tileEntity.getWorldObj().getBlockMetadata(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord);
|
||||
String resource = tileSpellBlock.getResourceLocationForMeta(meta);
|
||||
test = new ResourceLocation(resource);
|
||||
|
||||
|
|
|
@ -1,21 +1,19 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block;
|
||||
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelSpellParadigmBlock;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESpellParadigmBlock;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class RenderSpellParadigmBlock extends TileEntitySpecialRenderer
|
||||
{
|
||||
private ModelSpellParadigmBlock modelSpellParadigmBlock = new ModelSpellParadigmBlock();
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f, int i)
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f)
|
||||
{
|
||||
if (tileEntity instanceof TESpellParadigmBlock)
|
||||
{
|
||||
|
@ -23,7 +21,7 @@ public class RenderSpellParadigmBlock extends TileEntitySpecialRenderer
|
|||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F);
|
||||
ResourceLocation test;
|
||||
int meta = tileEntity.getBlockMetadata();
|
||||
int meta = tileEntity.getWorldObj().getBlockMetadata(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord);
|
||||
String resource = tileSpellBlock.getResourceLocationForMeta(meta);
|
||||
test = new ResourceLocation(resource);
|
||||
|
||||
|
|
|
@ -0,0 +1,318 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelWritingTable;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEWritingTable;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.entity.RenderItem;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class RenderWritingTable extends TileEntitySpecialRenderer
|
||||
{
|
||||
private ModelWritingTable modelWritingTable = new ModelWritingTable();
|
||||
private final RenderItem customRenderItem;
|
||||
|
||||
public RenderWritingTable()
|
||||
{
|
||||
customRenderItem = new RenderItem()
|
||||
{
|
||||
@Override
|
||||
public boolean shouldBob()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
};
|
||||
customRenderItem.setRenderManager(RenderManager.instance);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f)
|
||||
{
|
||||
if (tileEntity instanceof TEWritingTable)
|
||||
{
|
||||
TEWritingTable tileAltar = (TEWritingTable) tileEntity;
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F);
|
||||
ResourceLocation test = new ResourceLocation("alchemicalwizardry:textures/models/WritingTable.png");
|
||||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(test);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
|
||||
this.modelWritingTable.render(null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
|
||||
for (int i = 1; i <= 6; i++)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glEnable(GL11.GL_LIGHTING);
|
||||
if (tileAltar.getStackInSlot(i) != null)
|
||||
{
|
||||
float scaleFactor = getGhostItemScaleFactor(tileAltar.getStackInSlot(i));
|
||||
float rotationAngle = Minecraft.getMinecraft().gameSettings.fancyGraphics ? (float) (720.0 * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL) : 0;
|
||||
EntityItem ghostEntityItem = new EntityItem(tileAltar.getWorldObj());
|
||||
ghostEntityItem.hoverStart = 0.0F;
|
||||
ghostEntityItem.setEntityItemStack(tileAltar.getStackInSlot(i));
|
||||
float displacementX = getXDisplacementForSlot(i);
|
||||
float displacementY = getYDisplacementForSlot(i);
|
||||
float displacementZ = getZDisplacementForSlot(i);
|
||||
|
||||
if (ghostEntityItem.getEntityItem().getItem() instanceof ItemBlock)
|
||||
{
|
||||
GL11.glTranslatef((float) d0 + 0.5F + displacementX, (float) d1 + displacementY + 0.7F, (float) d2 + 0.5F + displacementZ);
|
||||
} else
|
||||
{
|
||||
GL11.glTranslatef((float) d0 + 0.5F + displacementX, (float) d1 + displacementY + 0.6F, (float) d2 + 0.5F + displacementZ);
|
||||
}
|
||||
GL11.glScalef(scaleFactor, scaleFactor, scaleFactor);
|
||||
GL11.glRotatef(rotationAngle, 0.0F, 1.0F, 0.0F);
|
||||
customRenderItem.doRender(ghostEntityItem, 0, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private float getGhostItemScaleFactor(ItemStack itemStack)
|
||||
{
|
||||
float scaleFactor = 0.8F;
|
||||
|
||||
if (itemStack != null)
|
||||
{
|
||||
if (itemStack.getItem() instanceof ItemBlock)
|
||||
{
|
||||
switch (customRenderItem.getMiniBlockCount(itemStack, (byte) 1))
|
||||
{
|
||||
case 1:
|
||||
return 0.90F * scaleFactor;
|
||||
|
||||
case 2:
|
||||
return 0.90F * scaleFactor;
|
||||
|
||||
case 3:
|
||||
return 0.90F * scaleFactor;
|
||||
|
||||
case 4:
|
||||
return 0.90F * scaleFactor;
|
||||
|
||||
case 5:
|
||||
return 0.80F * scaleFactor;
|
||||
|
||||
default:
|
||||
return 0.90F * scaleFactor;
|
||||
}
|
||||
} else
|
||||
{
|
||||
switch (customRenderItem.getMiniItemCount(itemStack, (byte) 1))
|
||||
{
|
||||
case 1:
|
||||
return 0.65F * scaleFactor;
|
||||
|
||||
case 2:
|
||||
return 0.65F * scaleFactor;
|
||||
|
||||
case 3:
|
||||
return 0.65F * scaleFactor;
|
||||
|
||||
case 4:
|
||||
return 0.65F * scaleFactor;
|
||||
|
||||
default:
|
||||
return 0.65F * scaleFactor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return scaleFactor;
|
||||
}
|
||||
|
||||
private float getXDisplacementForSlot(int slot)
|
||||
{
|
||||
switch (slot)
|
||||
{
|
||||
case 0:
|
||||
return 0.0f;
|
||||
|
||||
case 1:
|
||||
return -0.375f;
|
||||
|
||||
case 2:
|
||||
return -0.125f;
|
||||
|
||||
case 3:
|
||||
return 0.3125f;
|
||||
|
||||
case 4:
|
||||
return 0.3125f;
|
||||
|
||||
case 5:
|
||||
return -0.125f;
|
||||
|
||||
default:
|
||||
return 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
private float getYDisplacementForSlot(int slot)
|
||||
{
|
||||
switch (slot)
|
||||
{
|
||||
case 0:
|
||||
return 0.4f;
|
||||
|
||||
case 1:
|
||||
return -0.35f;
|
||||
|
||||
case 6:
|
||||
return 0.4f;
|
||||
|
||||
default:
|
||||
return -0.35f;
|
||||
}
|
||||
}
|
||||
|
||||
private float getZDisplacementForSlot(int slot)
|
||||
{
|
||||
switch (slot)
|
||||
{
|
||||
case 0:
|
||||
return 0.0f;
|
||||
|
||||
case 1:
|
||||
return 0.0f;
|
||||
|
||||
case 2:
|
||||
return 0.375f;
|
||||
|
||||
case 3:
|
||||
return 0.25f;
|
||||
|
||||
case 4:
|
||||
return -0.25f;
|
||||
|
||||
case 5:
|
||||
return -0.375f;
|
||||
|
||||
default:
|
||||
return 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
private void translateGhostItemByOrientation(ItemStack ghostItemStack, double x, double y, double z, ForgeDirection forgeDirection)
|
||||
{
|
||||
if (ghostItemStack != null)
|
||||
{
|
||||
if (ghostItemStack.getItem() instanceof ItemBlock)
|
||||
{
|
||||
switch (forgeDirection)
|
||||
{
|
||||
case DOWN:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 2.7F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UP:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.25F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case NORTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.7F);
|
||||
return;
|
||||
}
|
||||
|
||||
case SOUTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.3F);
|
||||
return;
|
||||
}
|
||||
|
||||
case EAST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.3F, (float) y + 0.5F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case WEST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.70F, (float) y + 0.5F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UNKNOWN:
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
switch (forgeDirection)
|
||||
{
|
||||
case DOWN:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.6F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UP:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.20F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case NORTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.4F, (float) z + 0.7F);
|
||||
return;
|
||||
}
|
||||
|
||||
case SOUTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.4F, (float) z + 0.3F);
|
||||
return;
|
||||
}
|
||||
|
||||
case EAST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.3F, (float) y + 0.4F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case WEST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.70F, (float) y + 0.4F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UNKNOWN:
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,232 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.entity.RenderItem;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelBloodAltar;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
|
||||
|
||||
public class TEAltarRenderer extends TileEntitySpecialRenderer
|
||||
{
|
||||
private ModelBloodAltar modelBloodAltar = new ModelBloodAltar();
|
||||
private final RenderItem customRenderItem;
|
||||
|
||||
public TEAltarRenderer()
|
||||
{
|
||||
customRenderItem = new RenderItem()
|
||||
{
|
||||
@Override
|
||||
public boolean shouldBob()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
};
|
||||
customRenderItem.setRenderManager(RenderManager.instance);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f)
|
||||
{
|
||||
modelBloodAltar.renderBloodAltar((TEAltar) tileEntity, d0, d1, d2);
|
||||
modelBloodAltar.renderBloodLevel((TEAltar) tileEntity, d0, d1, d2);
|
||||
|
||||
if (tileEntity instanceof TEAltar)
|
||||
{
|
||||
TEAltar tileAltar = (TEAltar) tileEntity;
|
||||
GL11.glPushMatrix();
|
||||
|
||||
if (tileAltar.getStackInSlot(0) != null)
|
||||
{
|
||||
float scaleFactor = getGhostItemScaleFactor(tileAltar.getStackInSlot(0));
|
||||
float rotationAngle = Minecraft.getMinecraft().gameSettings.fancyGraphics ? (float) (720.0 * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL) : 0;
|
||||
EntityItem ghostEntityItem = new EntityItem(tileAltar.getWorldObj());
|
||||
ghostEntityItem.hoverStart = 0.0F;
|
||||
ghostEntityItem.setEntityItemStack(tileAltar.getStackInSlot(0));
|
||||
float displacement = 0.2F;
|
||||
|
||||
if (ghostEntityItem.getEntityItem().getItem() instanceof ItemBlock)
|
||||
{
|
||||
GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + displacement + 0.7F, (float) d2 + 0.5F);
|
||||
} else
|
||||
{
|
||||
GL11.glTranslatef((float) d0 + 0.5F, (float) d1 + displacement + 0.6F, (float) d2 + 0.5F);
|
||||
}
|
||||
GL11.glScalef(scaleFactor, scaleFactor, scaleFactor);
|
||||
GL11.glRotatef(rotationAngle, 0.0F, 1.0F, 0.0F);
|
||||
customRenderItem.doRender(ghostEntityItem, 0, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
private float getGhostItemScaleFactor(ItemStack itemStack)
|
||||
{
|
||||
float scaleFactor = 1.0F;
|
||||
|
||||
if (itemStack != null)
|
||||
{
|
||||
if (itemStack.getItem() instanceof ItemBlock)
|
||||
{
|
||||
switch (customRenderItem.getMiniBlockCount(itemStack, (byte) 1))
|
||||
{
|
||||
case 1:
|
||||
return 0.90F;
|
||||
|
||||
case 2:
|
||||
return 0.90F;
|
||||
|
||||
case 3:
|
||||
return 0.90F;
|
||||
|
||||
case 4:
|
||||
return 0.90F;
|
||||
|
||||
case 5:
|
||||
return 0.80F;
|
||||
|
||||
default:
|
||||
return 0.90F;
|
||||
}
|
||||
} else
|
||||
{
|
||||
switch (customRenderItem.getMiniItemCount(itemStack, (byte) 1))
|
||||
{
|
||||
case 1:
|
||||
return 0.65F;
|
||||
|
||||
case 2:
|
||||
return 0.65F;
|
||||
|
||||
case 3:
|
||||
return 0.65F;
|
||||
|
||||
case 4:
|
||||
return 0.65F;
|
||||
|
||||
default:
|
||||
return 0.65F;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return scaleFactor;
|
||||
}
|
||||
|
||||
private void translateGhostItemByOrientation(ItemStack ghostItemStack, double x, double y, double z, ForgeDirection forgeDirection)
|
||||
{
|
||||
if (ghostItemStack != null)
|
||||
{
|
||||
if (ghostItemStack.getItem() instanceof ItemBlock)
|
||||
{
|
||||
switch (forgeDirection)
|
||||
{
|
||||
case DOWN:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 2.7F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UP:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.25F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case NORTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.7F);
|
||||
return;
|
||||
}
|
||||
|
||||
case SOUTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.3F);
|
||||
return;
|
||||
}
|
||||
|
||||
case EAST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.3F, (float) y + 0.5F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case WEST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.70F, (float) y + 0.5F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UNKNOWN:
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
switch (forgeDirection)
|
||||
{
|
||||
case DOWN:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.6F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UP:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.20F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case NORTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.4F, (float) z + 0.7F);
|
||||
return;
|
||||
}
|
||||
|
||||
case SOUTH:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.4F, (float) z + 0.3F);
|
||||
return;
|
||||
}
|
||||
|
||||
case EAST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.3F, (float) y + 0.4F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case WEST:
|
||||
{
|
||||
GL11.glTranslatef((float) x + 0.70F, (float) y + 0.4F, (float) z + 0.5F);
|
||||
return;
|
||||
}
|
||||
|
||||
case UNKNOWN:
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,19 +1,21 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block.itemRender;
|
||||
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelAlchemicalCalcinator;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
|
||||
public class TEAlchemicalCalcinatorItemRenderer implements IItemRenderer
|
||||
{
|
||||
private ModelAlchemicalCalcinator modelConduit = new ModelAlchemicalCalcinator();
|
||||
|
||||
private void renderConduitItem(ItemStack item, float translateX, float translateY, float translateZ)
|
||||
private void renderConduitItem(RenderBlocks render, ItemStack item, float translateX, float translateY, float translateZ)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef(translateX + 0.5F, translateY + 1.5F, translateZ + 0.5F);
|
||||
|
@ -26,6 +28,7 @@ public class TEAlchemicalCalcinatorItemRenderer implements IItemRenderer
|
|||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* IItemRenderer implementation *
|
||||
*/
|
||||
|
@ -61,16 +64,16 @@ public class TEAlchemicalCalcinatorItemRenderer implements IItemRenderer
|
|||
switch (type)
|
||||
{
|
||||
case ENTITY:
|
||||
renderConduitItem(item, -0.5f, -0.5f, -0.5f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
|
||||
break;
|
||||
case EQUIPPED:
|
||||
renderConduitItem(item, -0.4f, 0.50f, 0.35f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
|
||||
break;
|
||||
case EQUIPPED_FIRST_PERSON:
|
||||
renderConduitItem(item, -0.4f, 0.50f, 0.35f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
|
||||
break;
|
||||
case INVENTORY:
|
||||
renderConduitItem(item, -0.5f, -0.5f, -0.5f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
|
||||
break;
|
||||
default:
|
||||
}
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block.itemRender;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelBloodAltar;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelBloodAltar;
|
||||
|
||||
public class TEAltarItemRenderer implements IItemRenderer
|
||||
{
|
||||
private ModelBloodAltar modelBloodAltar;
|
||||
|
@ -37,16 +36,16 @@ public class TEAltarItemRenderer implements IItemRenderer
|
|||
switch (type)
|
||||
{
|
||||
case ENTITY:
|
||||
renderBloodAltar(item, 0, 0, 0, scale);
|
||||
renderBloodAltar((RenderBlocks) data[0], item, 0, 0, 0, scale);
|
||||
break;
|
||||
case EQUIPPED:
|
||||
renderBloodAltar(item, 0, 0, 0.5f, scale);
|
||||
renderBloodAltar((RenderBlocks) data[0], item, 0, 0, 0.5f, scale);
|
||||
break;
|
||||
case EQUIPPED_FIRST_PERSON:
|
||||
renderBloodAltar(item, +0.5f, 0.5f, +0.5f, scale);
|
||||
renderBloodAltar((RenderBlocks) data[0], item, +0.5f, 0.5f, +0.5f, scale);
|
||||
break;
|
||||
case INVENTORY:
|
||||
renderBloodAltar(item, -0.5f, -0.75f, -0.5f, scale);
|
||||
renderBloodAltar((RenderBlocks) data[0], item, -0.5f, -0.75f, -0.5f, scale);
|
||||
break;
|
||||
|
||||
default:
|
||||
|
@ -54,7 +53,7 @@ public class TEAltarItemRenderer implements IItemRenderer
|
|||
}
|
||||
}
|
||||
|
||||
private void renderBloodAltar(ItemStack item, float x, float y, float z, float scale)
|
||||
private void renderBloodAltar(RenderBlocks render, ItemStack item, float x, float y, float z, float scale)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef(x, y, z);
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block.itemRender;
|
||||
|
||||
import net.minecraft.client.renderer.ItemRenderer;
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.WorldRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
|
@ -14,15 +14,17 @@ import WayofTime.alchemicalWizardry.api.alchemy.energy.Reagent;
|
|||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentContainerInfo;
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentStack;
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelCrystalBelljar;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEBelljar;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEBellJar;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
|
||||
public class TEBellJarItemRenderer implements IItemRenderer
|
||||
{
|
||||
ItemRenderer d;
|
||||
private ModelCrystalBelljar modelConduit = new ModelCrystalBelljar();
|
||||
private ResourceLocation mainResource = new ResourceLocation("alchemicalwizardry:textures/models/CrystalBelljar.png");
|
||||
private ResourceLocation resourceLocation = new ResourceLocation("alchemicalwizardry:textures/models/Reagent.png");
|
||||
|
||||
private void renderConduitItem(ItemStack item, float translateX, float translateY, float translateZ)
|
||||
private void renderConduitItem(RenderBlocks render, ItemStack item, float translateX, float translateY, float translateZ)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) translateX + 0.5F, (float) translateY + 1.5F, (float) translateZ + 0.5F);
|
||||
|
@ -33,7 +35,7 @@ public class TEBellJarItemRenderer implements IItemRenderer
|
|||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
|
||||
ReagentContainerInfo[] info = TEBelljar.getContainerInfoFromItem(item);
|
||||
ReagentContainerInfo[] info = TEBellJar.getContainerInfoFromItem(item);
|
||||
if (info.length >= 1 && info[0] != null)
|
||||
{
|
||||
ReagentStack reagentStack = info[0].reagent;
|
||||
|
@ -65,7 +67,7 @@ public class TEBellJarItemRenderer implements IItemRenderer
|
|||
private void renderTankContents(double x, double y, double z, int colourRed, int colourGreen, int colourBlue, int colourIntensity)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(resourceLocation);
|
||||
GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, 10497.0F);
|
||||
GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, 10497.0F);
|
||||
|
@ -77,13 +79,12 @@ public class TEBellJarItemRenderer implements IItemRenderer
|
|||
|
||||
GL11.glDepthMask(false);
|
||||
|
||||
WorldRenderer wr = tessellator.getWorldRenderer();
|
||||
wr.startDrawingQuads();
|
||||
wr.func_178961_b(colourRed, colourGreen, colourBlue, colourIntensity);
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setColorRGBA(colourRed, colourGreen, colourBlue, colourIntensity);
|
||||
|
||||
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
|
||||
|
||||
wr.func_178963_b(240);
|
||||
tessellator.setBrightness(240);
|
||||
|
||||
double x1 = -4d / 16d;
|
||||
double x2 = 4d / 16d;
|
||||
|
@ -97,26 +98,26 @@ public class TEBellJarItemRenderer implements IItemRenderer
|
|||
double resy1 = 1.0d;
|
||||
double resy2 = 1.0d;
|
||||
|
||||
wr.addVertexWithUV(x1, y1, z1, resx1, resy1);
|
||||
wr.addVertexWithUV(x2, y1, z1, resx2, resy1);
|
||||
wr.addVertexWithUV(x2, y2, z1, resx2, resy2);
|
||||
wr.addVertexWithUV(x1, y2, z1, resx1, resy2);
|
||||
wr.addVertexWithUV(x1, y1, z1, resx1, resy1);
|
||||
wr.addVertexWithUV(x1, y1, z2, resx2, resy1);
|
||||
wr.addVertexWithUV(x1, y2, z2, resx2, resy2);
|
||||
wr.addVertexWithUV(x1, y2, z1, resx1, resy2);
|
||||
wr.addVertexWithUV(x1, y1, z2, resx1, resy1);
|
||||
wr.addVertexWithUV(x2, y1, z2, resx2, resy1);
|
||||
wr.addVertexWithUV(x2, y2, z2, resx2, resy2);
|
||||
wr.addVertexWithUV(x1, y2, z2, resx1, resy2);
|
||||
wr.addVertexWithUV(x2, y1, z1, resx1, resy1);
|
||||
wr.addVertexWithUV(x2, y1, z2, resx2, resy1);
|
||||
wr.addVertexWithUV(x2, y2, z2, resx2, resy2);
|
||||
wr.addVertexWithUV(x2, y2, z1, resx1, resy2);
|
||||
wr.addVertexWithUV(x1, y2, z1, resx1, resy1);
|
||||
wr.addVertexWithUV(x2, y2, z1, resx2, resy1);
|
||||
wr.addVertexWithUV(x2, y2, z2, resx2, resy2);
|
||||
wr.addVertexWithUV(x1, y2, z2, resx1, resy2);
|
||||
tessellator.addVertexWithUV(x1, y1, z1, resx1, resy1);
|
||||
tessellator.addVertexWithUV(x2, y1, z1, resx2, resy1);
|
||||
tessellator.addVertexWithUV(x2, y2, z1, resx2, resy2);
|
||||
tessellator.addVertexWithUV(x1, y2, z1, resx1, resy2);
|
||||
tessellator.addVertexWithUV(x1, y1, z1, resx1, resy1);
|
||||
tessellator.addVertexWithUV(x1, y1, z2, resx2, resy1);
|
||||
tessellator.addVertexWithUV(x1, y2, z2, resx2, resy2);
|
||||
tessellator.addVertexWithUV(x1, y2, z1, resx1, resy2);
|
||||
tessellator.addVertexWithUV(x1, y1, z2, resx1, resy1);
|
||||
tessellator.addVertexWithUV(x2, y1, z2, resx2, resy1);
|
||||
tessellator.addVertexWithUV(x2, y2, z2, resx2, resy2);
|
||||
tessellator.addVertexWithUV(x1, y2, z2, resx1, resy2);
|
||||
tessellator.addVertexWithUV(x2, y1, z1, resx1, resy1);
|
||||
tessellator.addVertexWithUV(x2, y1, z2, resx2, resy1);
|
||||
tessellator.addVertexWithUV(x2, y2, z2, resx2, resy2);
|
||||
tessellator.addVertexWithUV(x2, y2, z1, resx1, resy2);
|
||||
tessellator.addVertexWithUV(x1, y2, z1, resx1, resy1);
|
||||
tessellator.addVertexWithUV(x2, y2, z1, resx2, resy1);
|
||||
tessellator.addVertexWithUV(x2, y2, z2, resx2, resy2);
|
||||
tessellator.addVertexWithUV(x1, y2, z2, resx1, resy2);
|
||||
tessellator.draw();
|
||||
|
||||
GL11.glDepthMask(true);
|
||||
|
@ -163,16 +164,16 @@ public class TEBellJarItemRenderer implements IItemRenderer
|
|||
switch (type)
|
||||
{
|
||||
case ENTITY:
|
||||
renderConduitItem(item, -0.5f, -0.5f, -0.5f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
|
||||
break;
|
||||
case EQUIPPED:
|
||||
renderConduitItem(item, -0.4f, 0.50f, 0.35f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
|
||||
break;
|
||||
case EQUIPPED_FIRST_PERSON:
|
||||
renderConduitItem(item, -0.4f, 0.50f, 0.35f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
|
||||
break;
|
||||
case INVENTORY:
|
||||
renderConduitItem(item, -0.5f, -0.5f, -0.5f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
|
||||
break;
|
||||
default:
|
||||
}
|
||||
|
|
|
@ -1,22 +1,22 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block.itemRender;
|
||||
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelConduit;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public class TEConduitItemRenderer implements IItemRenderer
|
||||
{
|
||||
private ModelConduit modelConduit = new ModelConduit();
|
||||
|
||||
private void renderConduitItem(ItemStack item, float translateX, float translateY, float translateZ)
|
||||
private void renderConduitItem(RenderBlocks render, ItemStack item, float translateX, float translateY, float translateZ)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) translateX + 0.5F, (float) translateY + 1.5F, (float) translateZ + 0.5F);
|
||||
|
@ -24,7 +24,7 @@ public class TEConduitItemRenderer implements IItemRenderer
|
|||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(test);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
|
||||
this.modelConduit.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, EnumFacing.DOWN, EnumFacing.UP);
|
||||
this.modelConduit.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, ForgeDirection.DOWN, ForgeDirection.UP);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
@ -65,16 +65,16 @@ public class TEConduitItemRenderer implements IItemRenderer
|
|||
switch (type)
|
||||
{
|
||||
case ENTITY:
|
||||
renderConduitItem(item, -0.5f, -0.5f, -0.5f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
|
||||
break;
|
||||
case EQUIPPED:
|
||||
renderConduitItem(item, -0.4f, 0.50f, 0.35f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
|
||||
break;
|
||||
case EQUIPPED_FIRST_PERSON:
|
||||
renderConduitItem(item, -0.4f, 0.50f, 0.35f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
|
||||
break;
|
||||
case INVENTORY:
|
||||
renderConduitItem(item, -0.5f, -0.5f, -0.5f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
|
||||
break;
|
||||
default:
|
||||
}
|
||||
|
|
|
@ -1,21 +1,22 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block.itemRender;
|
||||
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelSpellEffectBlock;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
|
||||
public class TESpellEffectBlockItemRenderer implements IItemRenderer
|
||||
{
|
||||
private ModelSpellEffectBlock modelSpellBlock = new ModelSpellEffectBlock();
|
||||
|
||||
private void renderConduitItem(ItemStack item, float translateX, float translateY, float translateZ)
|
||||
private void renderConduitItem(RenderBlocks render, ItemStack item, float translateX, float translateY, float translateZ)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) translateX + 0.5F, (float) translateY + 1.5F, (float) translateZ + 0.5F);
|
||||
|
@ -24,7 +25,7 @@ public class TESpellEffectBlockItemRenderer implements IItemRenderer
|
|||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(test);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
|
||||
this.modelSpellBlock.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, EnumFacing.DOWN, EnumFacing.UP);
|
||||
this.modelSpellBlock.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, ForgeDirection.DOWN, ForgeDirection.UP);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
@ -65,16 +66,16 @@ public class TESpellEffectBlockItemRenderer implements IItemRenderer
|
|||
switch (type)
|
||||
{
|
||||
case ENTITY:
|
||||
renderConduitItem(item, -0.5f, -0.5f, -0.5f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
|
||||
break;
|
||||
case EQUIPPED:
|
||||
renderConduitItem(item, -0.4f, 0.50f, 0.35f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
|
||||
break;
|
||||
case EQUIPPED_FIRST_PERSON:
|
||||
renderConduitItem(item, -0.4f, 0.50f, 0.35f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
|
||||
break;
|
||||
case INVENTORY:
|
||||
renderConduitItem(item, -0.5f, -0.5f, -0.5f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
|
||||
break;
|
||||
default:
|
||||
}
|
||||
|
|
|
@ -1,21 +1,22 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block.itemRender;
|
||||
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelSpellEnhancementBlock;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
|
||||
public class TESpellEnhancementBlockItemRenderer implements IItemRenderer
|
||||
{
|
||||
private ModelSpellEnhancementBlock modelSpellBlock = new ModelSpellEnhancementBlock();
|
||||
|
||||
private void renderConduitItem(ItemStack item, float translateX, float translateY, float translateZ)
|
||||
private void renderConduitItem(RenderBlocks render, ItemStack item, float translateX, float translateY, float translateZ)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) translateX + 0.5F, (float) translateY + 1.5F, (float) translateZ + 0.5F);
|
||||
|
@ -24,7 +25,7 @@ public class TESpellEnhancementBlockItemRenderer implements IItemRenderer
|
|||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(test);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
|
||||
this.modelSpellBlock.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, EnumFacing.DOWN, EnumFacing.UP);
|
||||
this.modelSpellBlock.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, ForgeDirection.DOWN, ForgeDirection.UP);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
@ -65,16 +66,16 @@ public class TESpellEnhancementBlockItemRenderer implements IItemRenderer
|
|||
switch (type)
|
||||
{
|
||||
case ENTITY:
|
||||
renderConduitItem(item, -0.5f, -0.5f, -0.5f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
|
||||
break;
|
||||
case EQUIPPED:
|
||||
renderConduitItem(item, -0.4f, 0.50f, 0.35f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
|
||||
break;
|
||||
case EQUIPPED_FIRST_PERSON:
|
||||
renderConduitItem(item, -0.4f, 0.50f, 0.35f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
|
||||
break;
|
||||
case INVENTORY:
|
||||
renderConduitItem(item, -0.5f, -0.5f, -0.5f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
|
||||
break;
|
||||
default:
|
||||
}
|
||||
|
|
|
@ -1,21 +1,22 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block.itemRender;
|
||||
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelSpellModifierBlock;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
|
||||
public class TESpellModifierBlockItemRenderer implements IItemRenderer
|
||||
{
|
||||
private ModelSpellModifierBlock modelSpellBlock = new ModelSpellModifierBlock();
|
||||
|
||||
private void renderConduitItem(ItemStack item, float translateX, float translateY, float translateZ)
|
||||
private void renderConduitItem(RenderBlocks render, ItemStack item, float translateX, float translateY, float translateZ)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) translateX + 0.5F, (float) translateY + 1.5F, (float) translateZ + 0.5F);
|
||||
|
@ -24,7 +25,7 @@ public class TESpellModifierBlockItemRenderer implements IItemRenderer
|
|||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(test);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
|
||||
this.modelSpellBlock.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, EnumFacing.DOWN, EnumFacing.UP);
|
||||
this.modelSpellBlock.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, ForgeDirection.DOWN, ForgeDirection.UP);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
@ -65,16 +66,16 @@ public class TESpellModifierBlockItemRenderer implements IItemRenderer
|
|||
switch (type)
|
||||
{
|
||||
case ENTITY:
|
||||
renderConduitItem(item, -0.5f, -0.5f, -0.5f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
|
||||
break;
|
||||
case EQUIPPED:
|
||||
renderConduitItem(item, -0.4f, 0.50f, 0.35f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
|
||||
break;
|
||||
case EQUIPPED_FIRST_PERSON:
|
||||
renderConduitItem(item, -0.4f, 0.50f, 0.35f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
|
||||
break;
|
||||
case INVENTORY:
|
||||
renderConduitItem(item, -0.5f, -0.5f, -0.5f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
|
||||
break;
|
||||
default:
|
||||
}
|
||||
|
|
|
@ -1,21 +1,22 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block.itemRender;
|
||||
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelSpellParadigmBlock;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
|
||||
public class TESpellParadigmBlockItemRenderer implements IItemRenderer
|
||||
{
|
||||
private ModelSpellParadigmBlock modelSpellBlock = new ModelSpellParadigmBlock();
|
||||
|
||||
private void renderConduitItem(ItemStack item, float translateX, float translateY, float translateZ)
|
||||
private void renderConduitItem(RenderBlocks render, ItemStack item, float translateX, float translateY, float translateZ)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) translateX + 0.5F, (float) translateY + 1.5F, (float) translateZ + 0.5F);
|
||||
|
@ -23,7 +24,7 @@ public class TESpellParadigmBlockItemRenderer implements IItemRenderer
|
|||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(test);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
|
||||
this.modelSpellBlock.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, EnumFacing.DOWN, EnumFacing.UP);
|
||||
this.modelSpellBlock.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, ForgeDirection.DOWN, ForgeDirection.UP);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
@ -64,16 +65,16 @@ public class TESpellParadigmBlockItemRenderer implements IItemRenderer
|
|||
switch (type)
|
||||
{
|
||||
case ENTITY:
|
||||
renderConduitItem(item, -0.5f, -0.5f, -0.5f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
|
||||
break;
|
||||
case EQUIPPED:
|
||||
renderConduitItem(item, -0.4f, 0.50f, 0.35f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
|
||||
break;
|
||||
case EQUIPPED_FIRST_PERSON:
|
||||
renderConduitItem(item, -0.4f, 0.50f, 0.35f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
|
||||
break;
|
||||
case INVENTORY:
|
||||
renderConduitItem(item, -0.5f, -0.5f, -0.5f);
|
||||
renderConduitItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
|
||||
break;
|
||||
default:
|
||||
}
|
||||
|
|
|
@ -1,22 +1,20 @@
|
|||
package WayofTime.alchemicalWizardry.common.renderer.block.itemRender;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelWritingTable;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
import net.minecraftforge.fml.client.FMLClientHandler;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.renderer.model.ModelChemistrySet;
|
||||
|
||||
public class TEChemistrySetItemRenderer implements IItemRenderer
|
||||
public class TEWritingTableItemRenderer implements IItemRenderer
|
||||
{
|
||||
private ModelChemistrySet model;
|
||||
private ModelWritingTable model;
|
||||
|
||||
public TEChemistrySetItemRenderer()
|
||||
public TEWritingTableItemRenderer()
|
||||
{
|
||||
model = new ModelChemistrySet();
|
||||
model = new ModelWritingTable();
|
||||
}
|
||||
|
||||
@Override
|
Loading…
Add table
Add a link
Reference in a new issue