Added different types of Demon Will crystals. Obtainment method still TBD

This commit is contained in:
WayofTime 2016-02-25 16:19:57 -05:00
parent 8077962e08
commit 19fec96bfd
12 changed files with 277 additions and 21 deletions

View file

@ -38,6 +38,7 @@ import WayofTime.bloodmagic.item.block.ItemBlockBloodRune;
import WayofTime.bloodmagic.item.block.ItemBlockBloodStoneBrick;
import WayofTime.bloodmagic.item.block.ItemBlockBloodTank;
import WayofTime.bloodmagic.item.block.ItemBlockCrystal;
import WayofTime.bloodmagic.item.block.ItemBlockDemonCrystal;
import WayofTime.bloodmagic.item.block.ItemBlockPath;
import WayofTime.bloodmagic.item.block.ItemBlockPedestal;
import WayofTime.bloodmagic.item.block.ItemBlockRitualController;
@ -46,6 +47,7 @@ import WayofTime.bloodmagic.tile.TileAlchemyArray;
import WayofTime.bloodmagic.tile.TileAltar;
import WayofTime.bloodmagic.tile.TileBloodTank;
import WayofTime.bloodmagic.tile.TileDemonCrucible;
import WayofTime.bloodmagic.tile.TileDemonCrystal;
import WayofTime.bloodmagic.tile.TileDemonCrystallizer;
import WayofTime.bloodmagic.tile.TileDemonPylon;
import WayofTime.bloodmagic.tile.TileDimensionalPortal;
@ -124,7 +126,7 @@ public class ModBlocks
demonCrucible = registerBlock(new BlockDemonCrucible());
demonPylon = registerBlock(new BlockDemonPylon());
demonCrystallizer = registerBlock(new BlockDemonCrystallizer());
demonCrystal = registerBlock(new BlockDemonCrystal());
demonCrystal = registerBlock(new BlockDemonCrystal(), ItemBlockDemonCrystal.class);
dimensionalPortal = registerBlock(new BlockDimensionalPortal());
bloodTank = registerBlock(new BlockBloodTank(), ItemBlockBloodTank.class);
@ -157,6 +159,7 @@ public class ModBlocks
GameRegistry.registerTileEntity(TileDemonCrucible.class, Constants.Mod.MODID + ":" + TileDemonCrucible.class.getSimpleName());
GameRegistry.registerTileEntity(TileDemonPylon.class, Constants.Mod.MODID + ":" + TileDemonPylon.class.getSimpleName());
GameRegistry.registerTileEntity(TileDemonCrystallizer.class, Constants.Mod.MODID + ":" + TileDemonCrystallizer.class.getSimpleName());
GameRegistry.registerTileEntity(TileDemonCrystal.class, Constants.Mod.MODID + ":" + TileDemonCrystal.class.getSimpleName());
GameRegistry.registerTileEntity(TileDimensionalPortal.class, Constants.Mod.MODID + ":" + TileDimensionalPortal.class.getSimpleName());
GameRegistry.registerTileEntity(TileBloodTank.class, Constants.Mod.MODID + ":" + TileBloodTank.class.getSimpleName());